Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: BardzoSkomplikowanyNick on July 31, 2010, 09:55:40 AM

Title: Eyja123's Danmakufu Projects (Heart-Throbbing Adventure - 15/08/11)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 09:55:40 AM
Hello, everyone

I'll upload all my projects. (YA, RLY)
But critique is welcomed (even bad opinion means that somebody interested my projects).
Enjoy  :]

Ai Hanasaka Boss Fight - [Dropped] (http://www.mediafire.com/?v6g31vcy8acuurs)
For moment only Lunatic Mode.
Bye.
Konata Spritesheet - WIP - Imma too lazy
Photoshop Sign - Resize Photo and Use Pencil :V
(http://img706.imageshack.us/img706/3839/konatak.png)

Click right mouse button on picture and choose "save as photo" to save.

Saturday Night Fever
 (http://www.mediafire.com/?5h4xk4dnhwq21og)Mirror (http://bulletforge.org/u/eyja123/p/saturday-night-fever/v/100)
No BGM version (http://www.mediafire.com/?r2t3c30uhc77y5a)
Patch for Saturday Night Fever, which decrease difficulty of this script (http://www.mediafire.com/?criz9if6r82enz0)
A.k.a. Iku's Fight on Story Mode if SWR would be STG.
4 Spellcards.
Only Normal and Lunatic.
Normal is Easy, while Lunatic is just ridiculously hard :V

Koakuma Extra Stage (http://www.mediafire.com/?pd9p4zsp0iz2t54)
I hate Koakuma so much right now. Jk.
Difficulty: FlanChan.zip
Mini Patch to draw function is in attachments.
***
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: KomeijiKoishi on July 31, 2010, 10:59:51 AM
Crashes for me when the battle is supposed to start - with and without AppLocale.

And yes, I put the TinyShotData into "lib".
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 11:10:01 AM
Crashes for me when the battle is supposed to start - with and without AppLocale.

Did you move "OsanaStage" to script (scriptOsanaStage) correcly (not script/something/OsanaStage/ or script/OsanaStage/OsanaStage)?
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Iryan on July 31, 2010, 11:10:25 AM
Optimally, you will want people to be able to put your script anywhere in their script folder and have it working. I advise you to read this. (http://www.shrinemaiden.org/forum/index.php?topic=4752.0)

Brb trying to get it to run.


Well well, that was indeed mostly very simple, but it was fine I guess. The card with the ghost familiars took way too long to beat, though, probably because the ghosts were blocking the bullets. You last card looked pretty impressive but was quite boring to dodge.

All in all, for a very first script, not bad. HRtP music is always a plus for me.  :V
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: KomeijiKoishi on July 31, 2010, 11:17:23 AM
Did you move "OsanaStage" to script (scriptOsanaStage) correcly (not script/something/OsanaStage/ or script/OsanaStage/OsanaStage)?
I put it directly into script.
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 11:22:22 AM
I put it directly into script.

Danmakufu freeze or show error?
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: KomeijiKoishi on July 31, 2010, 11:38:42 AM
Danmakufu freeze or show error?
DMF just closes, with Windows giving the typical "DMF had a problem and had to be closed" window.
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 11:40:37 AM
DMF just closes, with Windows giving the typical "DMF had a problem and had to be closed" window.

Do you choose Plural or Directory?
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Demonbman on July 31, 2010, 12:00:12 PM
Oh wait, never mind, the others do work, but why do you have the Chimi Moroyou -diffuculty- and the Osana Stage - diffuciulty? Cause only the latter works
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 12:15:09 PM
-diffuculty-
-diffuciulty-
I misspelled?
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Demonbman on July 31, 2010, 12:20:56 PM
No, its dark in my room and I can't see and its 6 in the Morning here, what I ment is that you have:

chimimoryou-easymodo
chimimoryou-hardomodo
chimimoryou-LUUUUUUNATICmodo
chimimoryou-easymodo

and

EasyModo
HardoModo
LUUUUUNATICmodo
Norumamodo

When the latter 4 are the plural scripts, and the first 4 crash
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 12:36:31 PM
chimimoryou-easymodo
chimimoryou-hardomodo
chimimoryou-LUUUUUUNATICmodo
chimimoryou-easymodo

There are familiar files. They shoudn't be played.

I checked this boss fight again. In my computer works normally.


I repair it. Now it's should works
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Chronojet ⚙ Dragon on July 31, 2010, 03:29:00 PM
Make it harder kthxbai

Wow this is easy

Replay yay
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: BardzoSkomplikowanyNick on July 31, 2010, 03:43:29 PM
Wow this is easy
Stage 1 Boss is always easy  :V (expect SA and HtRP).
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Lord Phantasm Satori on July 31, 2010, 11:11:00 PM
no, SAs was easy as well :P
Title: Re: Eyja123's Danmakufu Projects (Actual Rank - NOOB OF NOOBS)
Post by: Chronojet ⚙ Dragon on August 01, 2010, 01:55:05 AM
Stage 1 Boss.
I thought that was a Stage THREE boss!
Title: Re: Eyja123's Danmakufu Projects (WIP - Ai Hanasaka added 02/08/10)
Post by: BardzoSkomplikowanyNick on August 02, 2010, 04:23:17 PM
Ai Hanasaka Boss Fight - [WIP] (http://www.mediafire.com/?v6g31vcy8acuurs)

Isn't is too ridiculous?  :V
Title: Re: Eyja123's Danmakufu Projects (WIP - Ai Hanasaka added 02/08/10)
Post by: Chronojet ⚙ Dragon on August 02, 2010, 05:19:29 PM
Fuck yes Romantic Chilren Old WorldPlastic Mind.

Ahaha the last spell
Make it harder
Title: Re: Eyja123's Danmakufu Projects (WIP - Ai Hanasaka added 02/08/10)
Post by: BardzoSkomplikowanyNick on August 02, 2010, 05:52:00 PM
Fuck yes Romantic Children.

This is remastered Plastic Mind  :V

Ahaha the last spell
Make it harder

How hard/easy was other spells?
PS.
I didn't have got idea for last spell, so I set random patterns. :V
Title: Re: Eyja123's Danmakufu Projects (WIP - Konata Spritesheet added 06/10/10)
Post by: BardzoSkomplikowanyNick on October 06, 2010, 07:06:46 PM
Konata Spritesheet - WIP

(http://img706.imageshack.us/img706/3839/konatak.png)

Click right mouse button on picture and choose "save as photo" to save.
Title: Re: Eyja123's Danmakufu Projects (WIP - Konata Spritesheet added 06/10/10)
Post by: Supreme Gamesmaster on October 07, 2010, 09:46:01 PM
Konata spri--

WHERE WAS THIS WHEN I WAS MAKING MY LUCKY STAR SCRIPT.

Downloading Osana nao, Hanasaka later.
Title: Re: Eyja123's Danmakufu Projects (WIP - Konata Spritesheet added 06/10/10)
Post by: BardzoSkomplikowanyNick on October 13, 2010, 03:31:41 PM
Kagamin and Tsukasa

Read: Two posts above.

http://img229.imageshack.us/i/kagamiy.png/
http://img299.imageshack.us/i/tsukasa.png/
Title: Re: Eyja123's Danmakufu Projects (WIP - Konata Spritesheet added 06/10/10)
Post by: SAS on October 13, 2010, 07:30:09 PM
Edit: Oops wrong thread.
Title: Re: Eyja123's Danmakufu Projects (Kagami Hiiragi - Lunatic Phantasm added 14/10/10)
Post by: BardzoSkomplikowanyNick on October 14, 2010, 04:07:52 PM
Kagami Hiiragi LUUUUUUUNATIC PHAUNTASM [Process: 95%] (http://www.mediafire.com/?secuwu6a0t116hc)
This is more than Phantasm level.
Don't download this.
This is true BS.
Title: Re: Eyja123's Danmakufu Projects (Kagami Hiiragi - Lunatic Phantasm added 14/10/10)
Post by: Supreme Gamesmaster on October 14, 2010, 08:06:07 PM
The first three health bars aren't BS because of their contents. They're BS purely because she has twice as many HP as she should. (Three times, in the case of "Colorful Trap.")
The survival cards are quite fairly unfair, though. If that makes sense at all.
The BGM choices are... interesting. Magus Night and Falling Objects in the Sky. :/
Divine Battle doesn't work, presumably due to a script not included in the download package ("item.txt').
I'm confused as to Kagamin's invulnerability. She turns transparent on bombing, but she doesn't lose her collision detection, and she seems to still take damage.
Title: Re: Eyja123's Danmakufu Projects (Kagami Hiiragi - Lunatic Phantasm added 14/10/10)
Post by: BardzoSkomplikowanyNick on October 14, 2010, 09:26:01 PM
The first three health bars aren't BS because of their contents. They're BS purely because she has twice as many HP as she should. (Three times, in the case of "Colorful Trap.")
The survival cards are quite fairly unfair, though. If that makes sense at all.
The BGM choices are... interesting. Magus Night and Falling Objects in the Sky. :/
Divine Battle doesn't work, presumably due to a script not included in the download package ("item.txt').
I'm confused as to Kagamin's invulnerability. She turns transparent on bombing, but she doesn't lose her collision detection, and she seems to still take damage.

1.Fixed somewhat.
2.Spell 4 is annoying, but possible. Spell 8... maybe yes, maybe not
3.Mah Favorite Songs.
4.Fixed
5.I've got problem with it, but probably fixed in some cards.

Link here: http://www.mediafire.com/?8ogrjdkv34lxwvp
Title: Re: Eyja123's Danmakufu Projects (Kagami Hiiragi - Lunatic Phantasm added 14/10/10)
Post by: BardzoSkomplikowanyNick on October 25, 2010, 09:34:38 AM
Deleted - Because it was retarded.
Title: Re: Eyja123's Danmakufu Projects (Tomo and Osaka - Player Script 25/10/10)
Post by: BardzoSkomplikowanyNick on April 12, 2011, 08:35:37 AM
Saturday Night Fever (http://www.mediafire.com/?5h4xk4dnhwq21og)
No BGM version (http://www.mediafire.com/?r2t3c30uhc77y5a)

A.k.a. Iku's Fight on Story Mode if SWR would be STG.
4 Spellcards.
Only Normal and Lunatic.
Normal is Easy, while Lunatic is just ridiculously hard :V

 
Title: Re: Eyja123's Danmakufu Projects (Saturday Night Fever - 12/04/11)
Post by: KrackoCloud on April 13, 2011, 11:54:40 PM
I'm an Easy/Normal player and what is this
Your Normal's more like Lunatic, and your Lunatic is... Well, nigh impossible from the looks of it!
Or is that what you were aiming for?

Good danmaku design, though. It's pretty.
Title: Re: Eyja123's Danmakufu Projects (Saturday Night Fever - 12/04/11)
Post by: sumisumi on April 14, 2011, 01:01:05 AM
Pretty awesome script.  Sad that there's no hard mode, though, since lunatic is ridiculous.
There's no way I can avoid the second midspell on either difficulty, and the final spell gets too ridiculous near the end.
I was sad that it wasn't a bit longer, too.  Good job overall.
Title: Re: Eyja123's Danmakufu Projects (Saturday Night Fever - 12/04/11)
Post by: BardzoSkomplikowanyNick on April 14, 2011, 09:04:20 AM
Patch for Saturday Night Fever, which decrease difficulty of this script (http://www.mediafire.com/?criz9if6r82enz0)
Title: Re: Eyja123's Danmakufu Projects (Saturday Night Fever - 12/04/11)
Post by: Chronojet ⚙ Dragon on April 14, 2011, 03:01:05 PM
Ok then, let's try the original and compare it to the patch. (Downloading)
Title: Re: Eyja123's Danmakufu Projects (Saturday Night Fever - 12/04/11)
Post by: BardzoSkomplikowanyNick on May 15, 2011, 03:48:54 PM
Koakuma Extra Stage (http://www.mediafire.com/?pd9p4zsp0iz2t54)
I hate Koakuma so much right now. Jk.
Difficulty: FlanChan.zip
Title: Re: Eyja123's Danmakufu Projects (Koakuma Extra Boss Battle - 15/05/11)
Post by: Chronojet ⚙ Dragon on May 15, 2011, 04:21:11 PM
Difficulty: FlanChan.zip
YES.

Will try with Yukari script. Posting attempt later.
Title: Re: Eyja123's Danmakufu Projects (Koakuma Extra Boss Battle - 15/05/11)
Post by: BardzoSkomplikowanyNick on May 19, 2011, 07:01:06 PM
Well. There isn't many users, who comments this extra boss battle.

:(
Title: Re: Eyja123's Danmakufu Projects (Koakuma Extra Boss Battle - 15/05/11)
Post by: Chronojet ⚙ Dragon on May 19, 2011, 10:36:39 PM
[attach=1] Replay. It seems the thing desyncs, though (!?)

Anyways, I managed to beat the thing (though using bombspamming and my very own SERIOUS DODGING MODE)
Title: Re: Eyja123's Danmakufu Projects (Koakuma Extra Boss Battle - 15/05/11)
Post by: BardzoSkomplikowanyNick on May 20, 2011, 11:56:51 AM
Replay. It seems the thing desyncs, though (!?)

Anyways, I managed to beat the thing (though using bombspamming and my very own SERIOUS DODGING MODE)

It seems that I must correct this completely.
Experiment failed. :V

Title: Re: Eyja123's Danmakufu Projects (Heart-Throbbing Adventure - 15/08/11)
Post by: BardzoSkomplikowanyNick on August 15, 2011, 08:32:55 AM
Heart-Throbbing Adventure (http://bulletforge.org/u/eyja123/p/heart-throbbing-adventure/v/101)
Title: Re: Eyja123's Danmakufu Projects (Heart-Throbbing Adventure - 15/08/11)
Post by: Chronojet ⚙ Dragon on August 15, 2011, 04:38:59 PM
"Difficulty name correction"?

EDIT: 10 FPS what (+1 version fail)
Title: Re: Eyja123's Danmakufu Projects (Heart-Throbbing Adventure - 15/08/11)
Post by: BardzoSkomplikowanyNick on August 15, 2011, 06:36:14 PM
"Difficulty name correction"?
Normal was Hard, and Hard was Normal in previous version.
EDIT: 10 FPS what (+1 version fail)
I have 60 FPS in my computer. :V