Maidens of the Kaleidoscope

~Hakurei Shrine~ => Rika and Nitori's Garage Experiments => Topic started by: Seventh Holy Scripture on May 14, 2009, 09:47:43 PM

Title: Danmakufu Wiki (now with script catalogue!)
Post by: Seventh Holy Scripture on May 14, 2009, 09:47:43 PM
http://dmf.shrinemaiden.org/

Update by Stuffman:
Progress on Danmakufu documentation has been sparse at best, but I'm willing to set that aside as this wiki will likely become our source for documentation on the new (and hopefully completely superior!) Musuu no Danmaku (http://www.shrinemaiden.org/forum/index.php?topic=2129.0).

However, putting the wiki to use now, I've created some pages for users to list their content, making it a one-stop shop for players, bosses, stages, and media. Please populate it!
Title: Re: Danmakufu Wiki Back Online
Post by: Stuffman on May 15, 2009, 12:13:14 AM
Excellent.
Title: Re: Danmakufu Wiki Back Online
Post by: Naut on May 15, 2009, 12:27:37 AM
I came
Title: Re: Danmakufu Wiki Back Online
Post by: Suikama on May 15, 2009, 01:15:16 AM
I came
I saw
I danmakufu'd
Title: Re: Danmakufu Wiki Back Online
Post by: Nuclear Cheese on May 15, 2009, 01:51:24 AM
Cool.  I copied my tutorials over from the other wiki, and added them to the list.

... maybe its time I do another tutorial?  Perhaps on object shots and arrays of them ...

/me ponders
Title: Re: Danmakufu Wiki Back Online
Post by: SONIC BHOCOLATE STRIKER on May 15, 2009, 01:56:53 AM
I wonder... did that OpenDMF project get anywhere? And if it ever gets finished, will it be on our wiki?
Title: Re: Danmakufu Wiki Back Online
Post by: Seventh Holy Scripture on May 15, 2009, 02:00:31 AM
Unlikely, because shang disappeared and I haven't felt like recreating it using something other than Opioid2D.
Title: Re: Danmakufu Wiki Back Online
Post by: Naut on May 15, 2009, 02:04:51 AM
... maybe its time I do another tutorial?  Perhaps on object shots and arrays of them ...

loop{awesome}


Wasn't there some talk about using the Orx engine (http://orx-project.org/) for OpenDMF? Since there was limitations or something with python? Something like that...
Title: Re: Danmakufu Wiki Back Online
Post by: Suikama on May 15, 2009, 02:24:01 AM
http://dmf.shrinemaiden.org/wiki/index.php?title=OpenDMF:_Introduction

wtf? spambots already??
Title: Re: Danmakufu Wiki Back Online
Post by: SONIC BHOCOLATE STRIKER on May 15, 2009, 02:44:20 AM
Unlikely, because shang disappeared and I haven't felt like recreating it using something other than Opioid2D.
:(
Title: Re: Danmakufu Wiki Back Online
Post by: Seventh Holy Scripture on May 15, 2009, 02:57:26 AM
http://dmf.shrinemaiden.org/wiki/index.php?title=OpenDMF:_Introduction

wtf? spambots already??
I didn't think they'd be that quick either. reCAPTCHA added.

Wasn't there some talk about using the Orx engine (http://orx-project.org/) for OpenDMF? Since there was limitations or something with python? Something like that...
Unfortunately I only know Python adequately, and orx doesn't seem have bindings for it yet though I believe the author promised such, so I'm going to at least hold off until that happens.
Title: Re: Danmakufu Wiki (now with script catelogue!)
Post by: Stuffman on October 24, 2009, 06:49:45 PM
Updated first post.