Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on April 07, 2016, 04:46:05 PM

Title: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 04:46:05 PM
(http://i.imgur.com/Ox4ROEw.jpg)

>You are Sakuya Izayoi, Gensokyo?s finest maid and young retiree! You are a devoted servant to House Scarlet, leading a small army of faeries in keeping the place properly clean, functional, and fed. You like to think you?ve done a fine job with this task and it has earned you a reputation as a flawless maid; something you?re quite proud of. You?ve come to view the entire household as your own family (at least, most of it), and it pleases you to take care of them. You are careful, however, not to dote on them or let your professional demeanor slip. Remilia does this enough already.
>In particular, you spend a lot of time with various faeries, and you?ve come to care for and understand them more than likely any other person in Gensokyo. You?ve learned well how to coordinate the normally chaotic little things, how to teach them simple things and make it stick, and how to keep them on a task without wandering off. While you have to be stern with them, you do your best to keep them happy, to rotate them so that no one gets overworked, and so on. While most people see them as petty annoyances, you?ve come to understand that most of them are little sweethearts, just they tend not to mesh well with others.
>In your younger days, you used to assist in dealing with various incidents, but after some person thoughts in the wake of meeting with the Yama, you decided to leave that sort of thing to shrine maidens and focus more on your household. However, you did recently take a brief return to the trade when an amanojaku messing around with things that she shouldn?t have managed to animate your favorite set of knives, requiring steps to be taken if only to preserve the honor of House Scarlet.
>That aside, you are content to live a peaceful life. Well, as peaceful as things can be in a mansion full of youkai. It is mid-morning, and you have just finished cleaning up after breakfast (or dinner for the Mistress and Young Mistress), a fairly sizable affair considering that it involves feeding seventy-three faeries along with the other residents. While the image people have of you is someone who is always busy, in truth you have a large enough workforce that you are able to set aside a fair amount of time for yourself every day in the mornings. It?s when Mistress wakes up that you are particularly on call. But that will be a problem for this evening. Right now, you are in the easy time of day, you?ve set the maids toward cleaning a few guest rooms on the upper floors that require it, and will need to oversee lunch in about an hour and a half?s time. But until then, you have time to yourself.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 07, 2016, 05:03:21 PM
>Examine chest.
>Check and Analyze inventory.
>Recall Relationships with our"family".
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 05:21:00 PM
>Examine chest.
>Check and Analyze inventory.
>Recall Relationships with our"family".

>Your chest is is proper size today. It is an unfortunate side effect of your abilities; when you bend time, sometimes it will bend you back, pushing you away from your chronological age in one direction or the other. It's led to some unpleasant rumors. Thankfully, as you've gotten older, this has happened less noticeably for the most part.
>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x20
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>Pocketwatch
>A focus of your time manipulation. You treasure it greatly, though you don't need it anymore.
>40☼
>This is 40☼
>Remilia is a royal figure in your life, but rather than distant and aloof, she cares for your deeply. You owe your life and happiness to her.
>Flandre, on the other hand, is something like a niece that you often have to corral. She isn't a bad child, usually, but she can get carried away.  it vaguely annoys you that she seems to gravitate toward Patchouli.
>Meiling is complicated. You aren't sure where you stand with her these days...
>Patchouli somewhat gets on your nerves. In older days, the two of you despised each other. Frankly, she was nothing more than a freeloader who made your life difficult with her little projects and awful attitude. Her familiar hardly made things better. However, the two of you came to the roots of your disagreement, and things have gotten better. You still don't like her much, but you don't loathe her or privately wish Remilia would throw her out anymore.
>Koakuma is a little creep, but she can be amusing sometimes when she calms herself. If nothing else, you do enjoy that she gives Patchouli a well-deserved hard time.
>Amaya is the newest individual member of Scarlet Devil Mansion, having joined after the incident with Bhava-Agra falling from the sky a couple years ago. She is a celestial, and chose to remain behind when the others left. You...aren't sure why. She tells you that she finds value in her work here, and you suppose that's good enough? She works as a maid, and frankly flawless. You can trust her to do just about anything without supervision, and she has greatly lessened your workload. She seems to have little talent with faeries, though, which you are quietly thankful for. Otherwise you might feel inadequate. She is very reserved and serene, seldom even speaking unless she feels the need to. You don't really understand her, but you suppose you at least trust her enough to think well of her.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 07, 2016, 05:32:43 PM
> Details on history with Meiling. (Don't feel obligated to write an essay, of course!)
> Whatever became of the alternate title Remilia gave our home during the Bhavagra Incident?
> Opinion of Reimu's Hakurei.
> Opinion of Marisa Kirisame.
> Opinion of Youmu Konpaku.
> Opinion of Reisen Udongein Inaba.
> Opinion of Sanae Kochiya.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 07, 2016, 05:45:38 PM
>How do our time powers work?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 05:58:50 PM
> Details on history with Meiling. (Don't feel obligated to write an essay, of course!)
> Whatever became of the alternate title Remilia gave our home during the Bhavagra Incident?
> Opinion of Reimu's Hakurei.
> Opinion of Marisa Kirisame.
> Opinion of Youmu Konpaku.
> Opinion of Reisen Udongein Inaba.
> Opinion of Sanae Kochiya.

>Meiling is...complicated. You're supposed to be seeing each other (in secret, of course. Remilia would never tolerate her staff fraternizing), but you aren't so sure anymore. It's been months since the two of you have had any real time together, and you aren't certain that bothers her. You aren't certain if it bothers you; though you're reasonably sure it does. Have you drifted apart? Did you ever really drift together?
>The imperial name, as you think of it, is still used in ceremonial occasions, particularly on the anniversary of that incident, but you suspect it has been completely forgotten by anyone outside the mansion. And technically by a majority inside the mansion, if you count the faeries.
>Reimu is Reimu. Hardnosed and uncompromising in the defense of Gensokyo, generally can't be bothered otherwise. She's seen a lot, and it's definitely hardened her. But for someone who complains about youkai, she sure seems to have a lot of them as friends. Then again, you can hardly judge, given your own situation.
>Marisa is a pain in the butt, but it's a good kind of pain. She causes trouble here often enough, and her thieving habit can be a pain. But she's toned that down, and she's quite pleasant when she isn't in a rambunctious mood. Still, it's generally a good idea to stay out of her way when she's fired up. Also you cannot deny she has lovely abs.
>Youmu had better stay far away from you or yours if she knows what's good for her. You do not forget, and you are not inclined to forgive.
>Reisen is a pleasant enough person, you think. Perhaps she is a bit spacey sometimes, but that's fine too. You don't see her very often, as she tends to stay around Eientei, save for when she goes to deliver medicine to the village. Sometimes you have pleasant chats with her. You wish her well.
>Sanae amuses you more than anything. You've not had many opportunities to meet her, having little business around the upper reaches of Youkai Mountain, but she seems to be a good kid. She definitely gets carried away sometimes, and it tends to be hilarious when she and Reimu get into spats. It's a shame she doesn't drink, you imagine she'd be a hilarious drunk.

>How do our time powers work?

>Essentially, you focus, and they happen. In the old days, you needed your pocketwatch to help you with it, but you've learned to do so on your own these days. Essentially, time listens to you, for lack of a better term. You can step outside of it for a duration, or you can let it pass you by in an eyeblink. You can focus it on objects and cause them to age more quickly; which you tend to do for wines reasonably often. You only have so much capacity for it before you need to rest. There are other things you can do, but you've been hesitant to explore the limits of your abilities, lest you do something you can't take back. You have, on one occasion, managed to speed up the passage of time for everyone to help save Remilia by bringing sunset more quickly. That particular trick knocked you out for awhile, and you awoke several years younger than when you started, which was very disturbing, to say the least.

>_

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 07, 2016, 06:31:14 PM
> Details on history with Meiling. (Don't feel obligated to write an essay, of course!)
History of China. :P
>What do we usually enjoy in our free time?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 07, 2016, 06:38:33 PM
> Presumably Meiling is on duty right now, yes? What might she enjoy us bringing to her?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 07, 2016, 06:41:21 PM
> Presumably Meiling is on duty right now, yes? What might she enjoy us bringing to her?
> How much does Meiling enjoy food?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 07:04:51 PM
History of China. :P
>What do we usually enjoy in our free time?

>Too large to handle.
>You enjoy curling up with a good book; the library is a major perk of working here. When you have more time to yourself, you love to fish. Simply put, it's an excuse to laze around and do exactly nothing in the peace and quite while enjoying the outdoors. Not to mention it can take care of dinner for the residents on a good deal. Other times, you like to go visit the human village, or snoop around Kourindou. Rinnosuke, in particular, was a nice source of gossip about the old days, before the incident.

> Presumably Meiling is on duty right now, yes? What might she enjoy us bringing to her?

>She is on duty right now.  She enjoys just about anything you have to bring.

> How much does Meiling enjoy food?

>That woman love to eat.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 07, 2016, 07:08:45 PM
> Opinion of Renko Usami and Maribel Hearn.
> Opinion of Toyosatomimi no Miko.
> Have we met the mermaid in the lake?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 07:27:49 PM
> Opinion of Renko Usami and Maribel Hearn.
> Opinion of Toyosatomimi no Miko.
> Have we met the mermaid in the lake?

>You really don't like Renko for her whole invasion antics, but she has been contrite enough that you're willing to forgive her. Otherwise, you don't particularly have a strong opinion. She definitely has the potential to rival your own talents with faeriekind, though she doesn't seem to have what it takes to lead them in the long run as you do. Perhaps she can be trained.
>Maribel worries you, sometimes. Her border nature lets her very lightly touch upon time as you do, and that concerns you. Before that, you believed your power to be unique, Patchouli's blathering about chronoturges or whatever aside. The idea that someone less disciplined than you can do such is not comforting.
>Miko strikes you as a decent enough person. She seems to affect humility a little too strongly, and it makes you wonder if she's hiding something. But you've dealt with worse people.
>You know of her, but never really met her. You tend to do your fishing further away from the mansion.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 07, 2016, 09:12:02 PM
>What did Youmu do?
>What does Amaya look like?
>What's our fighting style?
>Have we ever loved?
>Do we know what our past is?
>Do we prefer guys or girls?
>How much do we work out?
>How buff are we?
>How does Remilia's powers work?
>Opinion of Ran
>Opinion of Alice
>Opinion on other matriarchs of Gensokyo
>Opinion on Goblins and Fairies?
>Any quests we are on right now?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 11:15:16 PM
>What did Youmu do?
>What does Amaya look like?
>What's our fighting style?
>Have we ever loved?
>Do we know what our past is?
>Do we prefer guys or girls?
>How much do we work out?
>How buff are we?
>How does Remilia's powers work?
>Opinion of Ran
>Opinion of Alice
>Opinion on other matriarchs of Gensokyo
>Opinion on Goblins and Fairies?
>Any quests we are on right now?

>She broke into the mansion, not long after the treasure ship incident, and attempted to strike down Remilia.
>Amaya is green-haired and very slender. Her clothing of choice right not is a somewhat less daring version of your own uniform, accessorized with the floating raiment that celestial wear.
>You don't really have a fighting style, as such, so much as you just try to stab people who are being troublesome. This is has served you well thus far. You do know some basic karate forms thanks to Meiling, through.
>You were once another person. She is dead now. She has been mourned and honored, and you do not think about her anymore. At least when Rinnosuke shuts his yap.
>Do you even need to ask.
>You do not work out much, but you duties keep your busy and fit, as does a reasonably measured diet. You are not very buff.
>You are not certain how Remilia's more vaulted abilities work. You are not sure that she knows.
>Ran means trouble. She is a lovely kitsune and all, but if Ran is involved, Yukari is not far behind.
>Alice is in the same realm as Youmu. You're still upset at Patchouli for forgiving Alice so easily.
>There are too many matriarches and not enough space.
>The opinions on your faeries have been covered in the intro. Wild faeries, for lack of a better term, are also nice. If more prone to be annoying. Frankly, you could write a book on this topic.
>You have no quests.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 07, 2016, 11:27:28 PM
......... all my current ideas were already used by a certain turtle..... damn.

>What are our options in terms of what to do ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 11:35:37 PM
>What are our options in terms of what to do ?

> zombo.com (http://www.zombo.com)
>More realistically, you have an hour and a half before you need to start working on today's lunch. You can stretch this out to two hours if you keep lunch simple, and you might be able to squeeze out a few extra minutes with judicious use of time manipulation. This gives you time to do just about anything around the manor. You could pop out for a quick visit elsewhere, as long as you don't wander off any further than human town.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 07, 2016, 11:36:19 PM
> Opinion of Komachi Onozuka.
> Opinion of Aya Shamemaru.
> Any notable new faces from the amanojaku incident?

> Does Meiling prefer any particular food, such as a certain kind of sandwich?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 11:49:17 PM
> Opinion of Komachi Onozuka.
> Opinion of Aya Shamemaru.
> Any notable new faces from the amanojaku incident?

> Does Meiling prefer any particular food, such as a certain kind of sandwich?

>Komachi is infuriatingly lazy, but not a bad person. You think reasonably well of her.
>Aya is a troublemaker and a pest. But, you suppose this is her job, to a degree. Though it doesn't excuse some of her predilections. She's alright to deal with at special occasions.
>There were a few. REDACTION BECAUSE THE PARSER CANNOT COUNT: Including a mermaid you paid little mind to. The amanojaku was the most notable. You understand that Reimu has taken the kobito princess for a pet?
>Meiling likes food. Or rather, she doesn't complain unless something is badly made. She has a particular fondness for Chinese foods, saying it's what she grew up on.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 07, 2016, 11:56:14 PM
I'm on the phone, so it's hard to keep up with everything. And i can't see that link you put.

>Are there any books we're interested in reading ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 07, 2016, 11:59:08 PM
>Are there any books we're interested in reading ?

>Not at the moment. Or rather, you tend to just browse around until you find something you want.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 12:20:46 AM
> Who outside the mansion would we consider a friend?
> Mistress is currently sleep, yes?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 12:58:12 AM
> Who outside the mansion would we consider a friend?
> Mistress is currently sleep, yes?

>Reimu, Marisa, most of Eientei, Keine, Rinnosuke. Maybe Suika, she's a borderline acquaintance.
>Yes. As is the Young Mistress, assuming she's behaving.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 01:16:41 AM
> How often is the Young Mistress misbehaving when it comes to bed time a problem?

My vote is for visiting Meiling. Probably not with food, though, if lunch is in less than two hours.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 01:24:43 AM
> How often is the Young Mistress misbehaving when it comes to bed time a problem?

>Not too often, but often enough.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 01:28:44 AM
Actually, I guess I should check this.

> Does Meiling join the rest of the house for lunch?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 01:33:04 AM
> Does Meiling join the rest of the house for lunch?

>Typically, but not always. It depends on expectations of disturbance.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 08, 2016, 02:52:18 AM
>What does Meiling herself enjoy doing?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 08, 2016, 02:53:16 AM
> How long would it take for us to prepare a light chinese snack? Assuming we have the ingredients needed for it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 02:58:24 AM
>What does Meiling herself enjoy doing?

>That's not as easy of a question to answer as it should be. You think she honestly enjoys watching the gates, as boring as it seems. Perhaps it's just a youkai thing? She certainly enjoys refining her martial arts, and putting them to use in friendly scenarios. Gardening is a passion of hers, and one of her other jobs around the mansion. She definitely likes to eat, though she has barely any talent for cooking, herself. You'er not sure if she enjoys meditation, but she definitely practices it. She seems to enjoy calligraphy, but seldom seems to find the time for it.

> How long would it take for us to prepare a light chinese snack? Assuming we have the ingredients needed for it.

>You definitely have the ingredients, and not too long as long as you don't try to bake something.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 08, 2016, 03:24:49 AM
>Perhaps we should accompany her for a while, along with a quick snack.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 03:28:24 AM
>Perhaps we should accompany her for a while, along with a quick snack.

>You could just hang around the front gates, you suppose. You don't think she'd mind. But you would have to be careful not to give the appearance that the two of you were too close. It would be a problem if any kind of gossip got out; that could reach Remilia's ears.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 08, 2016, 04:23:40 AM
Oh shit, Sakuya Quest?  I am here.

Oh, yes, I also vote for chastely figuring out what happened to our relationship with Meiling.  It wouldn't do to displease the Mistress by acting inelegant

>Abilities
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 04:37:58 AM
>Abilities

>Your Skills are:
>Excellent Maiding
>When it comes to running a large household, there is none better.  Cleaning, cooking, laundry, you name it.
>Masterful Service
>When it comes to tending to the needs of a single person or small group, who can exceed you?
>Variable Time/Space Manipulation
>You aren't sure what depths your ability to manipulate them extend, or whether you can actually physically withstand the backlash of such things. It is best to tread very carefully.
>Accomplished Knifework
>You are quite skilled at putting the sharp end into the soft bits.
>Faelogy Expect
>Your understanding of how faeriekind works is second to none.
>Journeywoman Angler
>You know how to catch a fish. Or several fish, given time.
>Acceptable Whittler
>Sometimes you jsut have nothing better to do than carve up a piece of wood with a knife.
>White Belt
>You've learned some very basics of hand to hand combat.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 08, 2016, 04:39:05 AM
>Spellcards
>Where do I keep my spellcards?
>What would be something I could prepare as a sort of midmorning snack for Meiling that's under the Chinese Food heading?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 04:43:01 AM
>Spellcards
>Where do I keep my spellcards?
>What would be something I could prepare as a sort of midmorning snack for Meiling that's under the Chinese Food heading?

>Your spellcards are currently in your room.
>You tend to keep them in a pocket when you expect you'll need them, and in a small box on your nightstand when you do not.
>There is a number of cultures within China and the pantry is very well stocked. So just about anything, really.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 08, 2016, 04:45:07 AM
>Does Meiling have a favorite food that would be appropriate for the time of day?  Also, what sorts of teas does she favor?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 04:53:39 AM
>Does Meiling have a favorite food that would be appropriate for the time of day?  Also, what sorts of teas does she favor?

>She likes sweets in the morning. And her favorite kind of tea, as far as you can tell, is brewed.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 08, 2016, 05:35:14 AM
>I see, she's not very picky.  Well, then, I suppose it would be best to make something sweet that would go with a black tea...
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 07:51:22 AM
>What are the sweets we have available ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 11:43:57 AM
> If Mistress ordered us to kill Yuyuko (as much as one can kill a ghost), would we?

> Do we harbour any resentment over the results of the mahjong tournament?

> Who is on the list of Mistress's guests that are welcome at any time?
> If such a guest arrived while we were on free time, would be required to drop everything and serve them?

> What does Mistress think of Reimu?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 03:18:03 PM
>How well can the fairies take care of the cleaning without us if it's necessary to do so ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 04:48:36 PM
>I see, she's not very picky.  Well, then, I suppose it would be best to make something sweet that would go with a black tea...

>That would probably work nicely.

>What are the sweets we have available ?

>You try not to keep too many premade sweets around. It's hard enough to keep the faeries out of the sugar and sweet bean paste and such.

> If Mistress ordered us to kill Yuyuko (as much as one can kill a ghost), would we?

> Do we harbour any resentment over the results of the mahjong tournament?

> Who is on the list of Mistress's guests that are welcome at any time?
> If such a guest arrived while we were on free time, would be required to drop everything and serve them?

> What does Mistress think of Reimu?

>Of course, she wouldn't. But to entertain the counterfactual, you are not above objecting to orders that seem unreasonable, and Remilia is not above hearing your concerns. You are confident either she would convince you why such a thing cannot be avoided, or she would see reason. You cannot imagine a lasting stalemate.
>Guests who are always welcome include Reimu, Keine, Reisen, Eirin, Kaguya, The Yama, Lord Tenma, Kanako, Suwako, Satori, and Miko. Shinmyoumaru may be on this list as well, it is yet to be settled. Marisa is unofficially on this list as well, largely because she is persistent and Patchouli hasn't bothered to try to run her off since...oh you don't even remember anymore.


>How well can the fairies take care of the cleaning without us if it's necessary to do so ?


>Variable. If you have a well-trained team, and the aren't particularly bouncy or whatnot that day, you can trust them to clean a guest room or drawing room or hallway without expecting any issues. This covers a fair deal of the mansion, really.  The dining rooms ought to be safe as well. The kitchen you'll want to at least peek in periodically, but they are there enough you can trust them. More specialized places, such as the music room or the library, you would need to be in the neighboring room. The galleries, you would not dream of letting them in there on their own.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 05:58:39 PM
> Do we harbour any resentment over the results of the mahjong tournament?

> If a guest on Mistress's list arrived while we were on free time, would be required to drop everything and serve them?

> What does Mistress think of Reimu?

> If we make contact with someone while time is stopped, do they feel it when time is restored?

> Head to the kitchen to prepare a small sweet and some black tea for Meiling.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 06:18:25 PM
> Do we harbour any resentment over the results of the mahjong tournament?

> If a guest on Mistress's list arrived while we were on free time, would be required to drop everything and serve them?

> What does Mistress think of Reimu?

> If we make contact with someone while time is stopped, do they feel it when time is restored?

> Head to the kitchen to prepare a small sweet and some black tea for Meiling.

>None whatsoever. Remilia and Patchouli were fairly irked about it.
>You would be, but you could hardly be blamed if you weren't around at the time. Remilia is well aware you can't tell the future.
>Remilia thinks well of Reimu. She would be thrilled to get Reimu to accept her patronage, but this will never happen.
>They do not.
>You make your way back into the kitchen. Setting the tea to boil is easy enough, then you go to poke around the pantry to see what would be easy enough to make. You luck out and find some leftover sesame cakes in a small container; perhaps one of the maids was trying to hide this? Either way, they seem to be reasonably fresh, and at least smell like they are correctly made.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 06:29:33 PM
> Perfect! Grab one for Meiling and one for ourselves, and then wait for the tea to be ready.

> What kind of tea do we prefer?
> Are we okay with brewed tea?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 07:10:44 PM
> Perfect! Grab one for Meiling and one for ourselves, and then wait for the tea to be ready.

> What kind of tea do we prefer?
> Are we okay with brewed tea?

>You grab a couple of cakes.
>What kind of tea do you prefer?
>Are you?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 07:27:45 PM
>I like some Cidreira Tea(Ehh i dunno the name in english, it`s one that`s similar to mint).
>I guess we are ?
>Is the Tea ready ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 07:48:23 PM
>I like some Cidreira Tea(Ehh i dunno the name in english, it`s one that`s similar to mint).
>I guess we are ?
>Is the Tea ready ?

>Lemon-grass Tea it is!
>Checking back, you see it's needs a few minutes yet. But that's the way of tea.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 07:53:49 PM
> Could we localize a time-speedup on the tea so it finishes faster without ruining the taste?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 07:55:06 PM
> Could we localize a time-speedup on the tea so it finishes faster without ruining the taste?

>Easily.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 07:56:54 PM
> Do so, then.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 07:58:30 PM
> Do so, then.

>You speed the brewing process up a little, coaxing out a boil then encouraging the tea to seep. Withing moments, it is prepared.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 08:23:00 PM
>Remove and pour the tea in two teacups, one lemon-grass for us and one black-tea for Meiling.
>Prepare the cakes and put everything on a tray.
>So is Meiling still at the gate guarding it ? If so go there.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 08:59:17 PM
>Remove and pour the tea in two teacups, one lemon-grass for us and one black-tea for Meiling.
>Prepare the cakes and put everything on a tray.
>So is Meiling still at the gate guarding it ? If so go there.

>The tea is prepared, so it's easy enough to plate everything. Then you make your way out of the kitchen, down the corridor, and to the front halls. The theme that mistress favors currently is tapestries, so the front hall is currently adorned with many of those, taken from the galleries and some of the guest chambers. They are almost universally western, going through a variety of styles, some abstract, some childishly cruel, some surprisingly realistic, depicting events and people that hold no meaning to you. Others show foreign vistas with curious trees and odd plants. You pay them little mind as you head through the stout wooden doors leading outside.
>Outside, the early spring air is pleasantly warm. The grass has already greened, and the trees are starting to sprout. Meiling did have a tangle with that spring faerie just a couple days ago. You make your way down the cobblestone path, past the unused fountain and the pathway to the statue garden, and toward the gates. Meiling stands outside the gate, leaning against it. She glances back as you approach. "Oh, hey there!" she calls, as she turns and opens the gate. "Going somewhere?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 09:27:18 PM
>"Not exactly, i came here to offer you something."
>Offer her the cake(s) and the tea.
>Switch out with Kilgamayan, he`s better with this.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 09:35:03 PM
>"Not exactly, i came here to offer you something."
>Offer her the cake(s) and the tea.
>Switch out with Kilgamayan, he`s better with this.

>"Oh, nice!" she says. "Is it my birthday?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 09:42:40 PM
> Is today the birthday of anyone in the house?

> Is the puppy still kicking around?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 09:50:50 PM
> Is today the birthday of anyone in the house?

> Is the puppy still kicking around?

>It is not.
>Elise the Basset Hound is still around. You don't know where she's gotten to right now, but she's probably outside somewhere.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 09:54:12 PM
> Chuckle.
> "Are you really so surprised I would spend my free time preparing a light snack?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 09:58:50 PM
> Chuckle.
> "Are you really so surprised I would spend my free time preparing a light snack?"

>"A little," says Meiling. "You spent all morning on breakfast, after all."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 08, 2016, 10:01:21 PM
>"Well, this would be a pretty inconsiderate present for someone's birthday."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 10:16:41 PM
>"Well, this would be a pretty inconsiderate present for someone's birthday."

>"It'd be a good start," says Meiling, as she takes the tea in hand and sips it. "Nice."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 10:22:14 PM
>Put our tray on a table nearby or something of the sort.
>Sip our own team.
>"If you say so, i`m glad you like it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 08, 2016, 10:22:21 PM
> Cross the gate threshold, if we haven't already.
> Is anyone else around?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 10:32:04 PM
> Cross the gate threshold, if we haven't already.
> Is anyone else around?

>There doesn't seem to be anyone around, but who knows when a maid might peek through a window?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 08, 2016, 10:34:06 PM
>"Has there been any interesting activity around the gates today?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 10:36:08 PM
>Did we ever have the need to silence or bribe someone that learned of our relationship with Meiling ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 08, 2016, 10:52:14 PM
>How close are we standing to Meiling? If we're much too close, we should step back some.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 08, 2016, 10:53:35 PM
>"Has there been any interesting activity around the gates today?"

>"Not a thing," she says. "Just watching the waves the wind makes in the grass."

>Did we ever have the need to silence or bribe someone that learned of our relationship with Meiling ?

>Not yet. As far as you know, no one has found out. If they have found out, they have been mercifully quiet.

>How close are we standing to Meiling? If we're much too close, we should step back some.

>You are polite conversation distance.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 08, 2016, 11:50:33 PM
>Can we sip our tea now ? If so, do it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 12:04:31 AM
>Can we sip our tea now ? If so, do it.

>No one says you can't!
>You have a nice sip of your tea. It's not your best, but it's good enough.
>"Any plans today?" Meiling says, after finishing her cake.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 09, 2016, 12:38:34 AM
>"Nothing unusual.  In a couple hours I will have to begin preparing for lunch, but right now I do have free time."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 12:40:15 AM
>"Nothing unusual.  In a couple hours I will have to begin preparing for lunch, but right now I do have free time."

>"That's what I was asking about, yeah," says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 01:20:26 AM
>"Other than that, I'll have to do the usual work that mistress wants me to do when she awakens."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 01:35:41 AM
>"Other than that, I'll have to do the usual work that mistress wants me to do when she awakens."

>"Now you're just dodging the question," she says with a smirk.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 01:38:46 AM
>"You mean you're asking for what I have planned besides work?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 01:50:34 AM
>"You mean you're asking for what I have planned besides work?"

>"That's what I just said, yeah," says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 01:59:36 AM
>"Ah, well then, I have nothing in particular planned for today."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 02:07:58 AM
>"Ah, well then, I have nothing in particular planned for today."

>"Huh," she says. "I figured you'd have the whole week scheduled."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 02:47:11 AM
> Do we?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 02:50:00 AM
> Do we?

>You certainly don't mind if people think that. But clearly there's at least some spontaneity in your own time.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 09, 2016, 02:55:18 AM
>"Well, i can always make room for something more, i guess you could say i`m pretty good at managing time."
>Nom a slice of cake and sip some more tea. (Om nom nom)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 03:12:28 AM
>"Well, i can always make room for something more, i guess you could say i`m pretty good at managing time."
>Nom a slice of cake and sip some more tea. (Om nom nom)

>Meiling snorts.
>You have some sesame cake. It is rather good, really. Perhaps a bit too sweet?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 04:18:08 AM
>"And you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 04:47:17 AM
>"And you?"

>"Gonna be here til afternoon," she says. "No idea what I'll be doing after that."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 04:54:06 AM
> "It would be a shame for you to be left out here by yourself, then, when someone has the availability and opportunity to join you for some time."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 04:56:17 AM
> "It would be a shame for you to be left out here by yourself, then, when someone has the availability and opportunity to join you for some time."

>"Oh, really?" she says. "That's not too bad."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 05:00:12 AM
> "Indeed. So here I am."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 05:24:12 AM
> "Indeed. So here I am."

>"Who am I to complain?" she says with a laugh.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 05:28:11 AM
> Chuckle a bit ourselves.
> "Of course."
> Look around a bit, to check for people.
> "This does naturally assume you are by yourself out here, though."
> Give Meiling a meaningful look.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 05:37:45 AM
> Chuckle a bit ourselves.
> "Of course."
> Look around a bit, to check for people.
> "This does naturally assume you are by yourself out here, though."
> Give Meiling a meaningful look.

>You look around, and don't see anyone. Oh, there's Elise, trundling along the eastern wall. But aside from a basset hound, there's no one.
>She blinks, and seems a bit confused. Then says, "Oh! Well, yeah, just us."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 05:40:05 AM
> Smile and resume a more casual facial expression.
> "Good. Then my efforts were not wasted."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 05:57:26 AM
> Smile and resume a more casual facial expression.
> "Good. Then my efforts were not wasted."

>"Heh, yeah," she says. "This was real nice of you, Sakuya. Thanks."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 06:01:12 AM
> "You are quite welcome, Meiling. I am more than happy to be of service."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 06:19:27 AM
> "You are quite welcome, Meiling. I am more than happy to be of service."

>"Geez..." she mumbles.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 07:01:02 AM
> "Hmm?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 03:28:18 PM
> "Hmm?"

>"Just kind of out of nowhere, you know?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 06:44:50 PM
>"Out of nowhere?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 07:17:07 PM
>"Out of nowhere?"

>She nods. "Yeah, usually you're, uh, not quite as...friendly, I guess?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 09, 2016, 07:24:39 PM
>Be slightly confused
>"Why do you think that ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 08:20:58 PM
>Be slightly confused
>"Why do you think that ?"

>"Just...you know..."
>She fidgets a little.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 08:28:52 PM
>"Because I haven't been around as much?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 08:29:34 PM
>"Because I haven't been around as much?"

>"Among other things...yeah."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 08:32:14 PM
> Sigh.
> "I must confess, I have been unsure about such things lately myself..."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 08:58:10 PM
> Sigh.
> "I must confess, I have been unsure about such things lately myself..."

>"Oh..."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 09:11:14 PM
> "It does feel as though we have drifted apart a bit, doesn't it?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 09:13:11 PM
> "It does feel as though we have drifted apart a bit, doesn't it?"

>She nods, after a moment.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 09:23:10 PM
>"Is this why you asked if I had made any plans for the day?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 10:38:20 PM
>"Is this why you asked if I had made any plans for the day?"

>"Not especially..." she says. "I was just, uh, you know, asking."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 09, 2016, 11:26:22 PM
> "Mmm."
> Sigh again.
> "I do not like it very much, that this has happened."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 09, 2016, 11:46:49 PM
> "Mmm."
> Sigh again.
> "I do not like it very much, that this has happened."

>Meiling gives a nod, seeming to have a hard time meeting your eyes. Then she says, "Wait. Someone's coming from the north."

>_

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 09, 2016, 11:53:00 PM
>Return to our normal expression.
>See who it is.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 12:07:36 AM
>Return to our normal expression.
>See who it is.

>You put on a more professional face with ease, and look northward. There is definitely someone approaching.
>You observe for a moment, noting her blue dress and long, bluish hair. This is mostly likely Keine, she has been coming earlier than usual recently to study something in the library, before the Young Mistress awakens and can be tutored.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 12:12:20 AM
> Watch her approach with the appropriately diplomatic look.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 12:54:40 AM
> Watch her approach with the appropriately diplomatic look.

>You do so. She approaches and lands near the gate.
>"Hello Meiling, Hello Sakuya," she says, as Meiling opens the gate for her. "Caught you two at snacktime, huh?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 01:03:59 AM
>"Indeed, here to make use of the Library`s contents i assume ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 01:19:04 AM
>"Indeed, here to make use of the Library`s contents i assume ?"

>"Mhm," she says. "If that's no problem."
>Given the timing of her visit, you imagine she also wants to be here for lunch. Mistress doesn't mind this, but it has become a habit of hers lately.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 01:43:45 AM
> Does she need to be guided to the library?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 01:51:37 AM
> Does she need to be guided to the library?

>She shouldn't.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 02:16:08 AM
> "Not at all. Would you like me to escort you there?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 03:35:07 AM
> "Not at all. Would you like me to escort you there?"

>"That's not necessary if you're busy," says Keine. "I'm sure Patchouli has gotten used to me being around."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 04:13:39 AM
>"Are you sure ? If you say so..."
>Take another sip and another bite.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 04:34:46 AM
>"Are you sure ? If you say so..."
>Take another sip and another bite.

>"It's no problem," says Keine, as she makes her way down the path.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 05:10:32 AM
> "Very well. Please enjoy yourself."
> Let Keine enter on her own.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 05:40:49 AM
> "Very well. Please enjoy yourself."
> Let Keine enter on her own.

>She heads into the mansion, and closes the door behind her.
>The two of you are alone again.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 10, 2016, 06:37:22 AM
>"Such time and privacy is hard to come by..."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 06:46:27 AM
>"Such time and privacy is hard to come by..."

>"Heh, yeah," says Meiling. "Where were we, again?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 10, 2016, 06:54:52 AM
>"Discussing our unfortunate situation, and possibly making plans for today..."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 07:00:00 AM
>"Discussing our unfortunate situation, and possibly making plans for today..."

>"Oh, right!" she says. "Well, I'm on duty til supper today. But after that..."
>This would be a problem, unfortunately. Mistress will be awake after that and almost certainly demand tending to until your own bedtime. Sometimes, though, she does like to be left alone entirely.

>_

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 10, 2016, 07:08:36 AM
>"Unfortunately, I may not be as free. Mistress usually requires me for the rest of the time I have. The chances of my aid not being requested are slim."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 02:43:41 PM
> Sad frown.
> "This would be a lot easier if we could say something."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 03:41:06 PM
>"Unfortunately, I may not be as free. Mistress usually requires me for the rest of the time I have. The chances of my aid not being requested are slim."

>"That's what I was afraid of," says Meiling.

> Sad frown.
> "This would be a lot easier if we could say something."

>"Huh?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 03:46:06 PM
> Give Meiling another meaningful look.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 03:49:28 PM
>How is our lunch progressing ? Are we over with it already ?
>Examine Meiling. (Dunno, maybe we missed something ?)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 03:56:42 PM
> Give Meiling another meaningful look.

>"Oh," she says. "Yeah, I guess."

>How is our lunch progressing ? Are we over with it already ?
>Examine Meiling. (Dunno, maybe we missed something ?)

>You have more or less finished it by now. Just a few sips of tea left.
>Meiling just like you recall her, tall and dressed in what you assume are traditional clothes, lovely as can be. She has gathered a few crumbs, you note.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 04:01:39 PM
>Take another sip.
>"I always knew there were going to be some issues, yet..."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 04:11:21 PM
>Take another sip.
>"I always knew there were going to be some issues, yet..."

>Meiling nods. "Yeah, not like we couldn't have guessed. But, I'm glad you came out. Honestly, I thought you were getting tired of the whole thing."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 04:24:00 PM
> "My apologies for implying such. Truth be told, though, I was beginning to wonder similarly about you."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 04:38:44 PM
> "My apologies for implying such. Truth be told, though, I was beginning to wonder similarly about you."

>"Really?" she says. "Huh. I didn't mean to, I was just trying not to be a bother."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 04:41:48 PM
> Smile.
> "You are never a bother to me."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 04:52:53 PM
> Smile.
> "You are never a bother to me."

>"That's nice of you to say," she says, "But if I risked letting anyone know, it'd be a real problem. And you've got so much to take care of, it'd be a real problem if I got in the way. And, you know, it's no good to be forceful anyhow."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 10, 2016, 05:54:10 PM
>"Though they would be problems, I wouldn't blame you at all."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 05:58:59 PM
>"Though they would be problems, I wouldn't blame you at all."

>"Maybe, but it's easy to say that before it happens, you know?" says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 06:07:47 PM
>"Nobody can really be blamed for something, nor does anyone have the right to blame another person."
>Sip again.
>"So don`t be so harsh on yourself !"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 07:02:07 PM
>"Nobody can really be blamed for something, nor does anyone have the right to blame another person."
>Sip again.
>"So don`t be so harsh on yourself !"

>You finish your tea.
>"I suppose, but it's still better to play it safe and not be a pain, you know? Especially since, well, like I said, I wasn't even sure if you were still interested."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 07:17:12 PM
> Nod.
> "I understand. Let this be an explicit statement, then, that you are not a pain, and I wish to continue as long as you do."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 07:23:55 PM
> Nod.
> "I understand. Let this be an explicit statement, then, that you are not a pain, and I wish to continue as long as you do."

>She smiles. "Good."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 08:00:58 PM
> Phew, that's one major problem resolved.
> "Thank you."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 08:09:34 PM
> Phew, that's one major problem resolved.
> "Thank you."

>"Thank you, too," says Meiling. "I was expecting you to tell me it was over, really."
>She frowns. "...Much as I hate to say it, looks like we're done with our snacks, so we're running out of excuses for now."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 08:26:56 PM
> Retrieve the tray and put our cup on it.
> "As far as I am concerned, what I do with my free time is my business. If I want to spend it conversing with a co-worker that I do not get to see very much outside of meals, I will do so. May I have your cup?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 08:46:54 PM
> Retrieve the tray and put our cup on it.
> "As far as I am concerned, what I do with my free time is my business. If I want to spend it conversing with a co-worker that I do not get to see very much outside of meals, I will do so. May I have your cup?"

>She hands you your cup. "Yeah, I know. I'm just trying to be careful."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 08:50:05 PM
> Take the cup and put it on the tray.
> "Of course. I'll be back."
> Head back inside to the kitchen to clean up the stuff we just used.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 08:55:33 PM
> Take the cup and put it on the tray.
> "Of course. I'll be back."
> Head back inside to the kitchen to clean up the stuff we just used.

>"Righto," says Meiling. "I'm not going anywhere for awhile."
>You head back inside, and see that trio of maids have begun to sweep in the main hall. They do their best to look busy when step in; they don't seem guilty enough to be up to anything bad. At worst, they probably weren't working quite as fast or hard as they could have been. You anticipate that when giving out assignments, so it's not worth bothering with until they start to push it.
>Returning to the kitchen, you clean off the teacups, tea pot, and saucer that you use. It takes perhaps a couple minutes at most.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 09:04:07 PM
> Put them away where they belong, then return to the gate and Meiling.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 10:10:58 PM
> Put them away where they belong, then return to the gate and Meiling.

>You put the dishes away, and make your back to the front doors. As you do, you note the maids seem a bit more high-strung, paying too much attention to their work and trying to act like they hadn't noticed you come in. This is a good reason to interrogate them, something is up. Then you hear sound of a short-legged person running in the opposite corridor from the one you emerged, and it all comes together.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 10:11:55 PM
> This is the Young Mistress, isn't it?
> How do we normally stop such mischief?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 10:19:48 PM
> This is the Young Mistress, isn't it?
> How do we normally stop such mischief?

>Almost certainly, you recognize the cadence of those steps. No wonder the maids were nervous; not only are many of them frightened of her (unreasonably so, but not that unreasonably), but they do not want to get caught between having to fess up to you, or keep the Young Mistress' secrets from you.
>Most of the time, you can just find and chastise her. Other times she gets willful, especially if she thinks that Marisa is around.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 10:23:49 PM
>Hmm, maybe she heard Keine coming and thought it was Marisa....
>Go find her quickly ! Use the sound to orientate on where she is and is headed.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 10:25:28 PM
> Once we can tell we are close, step outside time and close the rest of the distance.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 10:32:36 PM
>Hmm, maybe she heard Keine coming and thought it was Marisa....
>Go find her quickly ! Use the sound to orientate on where she is and is headed.

>It sounds like she is, or at least was, in the western wing corridor. That would lead into the maid quarters, which makes up a sizable part of the mansion, given how much staff Mistress likes to keep onhand.

> Once we can tell we are close, step outside time and close the rest of the distance.

>You head into the western corridor, and get just a glimpse of a red dress disappearing up the stairs.
>You step outside of time, and the world turns gray. There is a slight pressure inside your chest, but it is nothing to worry about at the moment. If you step outside for too long, it will become a fierce ache. You've not been unwise enough to go any further than that. The corridor itself is decorated with dull red carpeting, and the odd silk banner on the walls. That aside, there are just a few comparatively cheap landscape paintings; some of Remilia's more mechanical works. Nothing too valuable. It is easy enough to close the rest of the distance and find Flandre, frozen as she seeks to climb the third step.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 10, 2016, 10:49:33 PM
> Head to the top of the stairs, then look back down at the Young Mistress with an expectant look and step back into time.
> "Young Mistress, Miss Kamishirasawa is not this way."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 10:54:05 PM
> Head to the top of the stairs, then look back down at the Young Mistress with an expectant look and step back into time.
> "Young Mistress, Miss Kamishirasawa is not this way."

>You walk around her, take position on a landing, and return into time's flow.
>Flandre scrambles up several more stairs before you she is able to stop herself and reassess things, the look of surprise on her face is priceless. She must have thought she got away. "Uh...nuts," she says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 10, 2016, 11:10:53 PM
>"You should know better than that, what are you trying to accomplish anyways ?"
>Be on your guard for any moves of her.
>Are we ok ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2016, 11:27:56 PM
>"You should know better than that, what are you trying to accomplish anyways ?"
>Be on your guard for any moves of her.
>Are we ok ?

>"Uh...I was just, uh..."
>Flandre seems more a caught child than anything worth watching for sudden moves right now. Not that this cannot change...
>You are fine.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 01:11:06 AM
> How often do we use Flandre's name instead of her title?

> Soften our expression and our tone some.
> "Let's get you back to bed, Young Mistress."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 01:12:37 AM
> How often do we use Flandre's name instead of her title?

> Soften our expression and our tone some.
> "Let's get you back to bed, Young Mistress."

>Infrequently. Only when you feel it is appropriate to break down the formalities, which is seldom.
>"Nuts," Flandre says again. She does, however, turn and start down the stairs.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 11, 2016, 01:16:06 AM
> Quietly follow her, making sure she does end up getting back to bed.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 01:18:10 AM
> What she might have been going for, coming this way?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 01:25:20 AM
> Quietly follow her, making sure she does end up getting back to bed.

>You follow her back into the main hall; the faeries there do their best to suddenly look very busy after clearly listening in as well as they could.  Flandre makes her way back to the door under the second floor balcony, pushes it open, and descends down the long stairway. You follow her down to the bottom, some dozens of feet down. Her room is covered with a large, soft carpet, dominated by a four-poster bed, and a huge chest full of toys both native and from outside. Blessedly, the latter is cleaned up for the time being; it can get dreadfully messy at times. Flandre crawls back under the covers, grumbling to herself.

> What she might have been going for, coming this way?

>That's a good question. Perhaps she intended to visit, or terrorize, the off duty maids?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 01:27:22 AM
> Smile.
> "Perhaps there is something I can get for you? I imagine you were not out and about without good reason."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 01:30:35 AM
> Smile.
> "Perhaps there is something I can get for you? I imagine you were not out and about without good reason."

>"Could I get a cookie?" she says, as she pulls the covers in place.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 01:39:23 AM
> Is that permissible?
> Do we have any in the kitchen?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 01:40:40 AM
> Is that permissible?
> Do we have any in the kitchen?

>It really isn't, but sometimes you cheat.
>If there are any cookies, you don't know about them.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 11, 2016, 01:51:22 AM
>"Hmm, maybe, i don`t recall seeing any cookies on the Kitchen."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 01:58:31 AM
> "If I can't find one, would a sesame cake be okay?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 02:18:25 AM
>"Hmm, maybe, i don`t recall seeing any cookies on the Kitchen."

>"What? Awwww..." says Flandre.

> "If I can't find one, would a sesame cake be okay?"

>"I guess," she says. "But you gotta promise to make cookies soon!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 02:19:45 AM
>"As long as you can behave young mistress. Cookies are a reward for good girls."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 02:26:34 AM
>"As long as you can behave young mistress. Cookies are a reward for good girls."

>"Fine, you got a deal!" she says. clenching her bedsheet in her fists.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 04:21:35 AM
> "Very well. I trust you will stay here while I head to the kitchen?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 04:35:22 AM
> "Very well. I trust you will stay here while I head to the kitchen?"

>"You got a deal, Kuya," she says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 11, 2016, 04:48:29 AM
>The Young Mistress is generally honest, just rambunctious, right?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 04:59:06 AM
>The Young Mistress is generally honest, just rambunctious, right?

>She's honest when caught, at least. She has no problems with trying to slink out of trouble otherwise.  About like any human kid, really.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 11, 2016, 05:07:01 AM
>Hmm, do I know why exactly the Young Mistress seems to be like this?
>"That is good to hear, Young Mistress."
>I will go to the kitchen as promised!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:10:44 AM
>Hmm, do I know why exactly the Young Mistress seems to be like this?
>"That is good to hear, Young Mistress."
>I will go to the kitchen as promised!

>Likely the same reason any kid is a kid. Then again, she is a youkai, so who knows?
>You make your way back to the kitchen. The maids in the hall seem to be relieved, as you pass them by.
>You return to the kitchen.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 05:35:41 AM
>How much free time do we have left?
>Locate and gather the ingredients.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:40:23 AM
>How much free time do we have left?
>Locate and gather the ingredients.

>Probably 70 minutes or so. More if you make lunch a simple affair.
>It's easy enough to find where the sesame cakes, they are right where you left them in the pantry.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 05:41:48 AM
//Oops, I thought we were still baking cookies.  :derp:
>Retrieve a cake from the pantry.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:42:32 AM
>Retrieve a cake from the pantry.

>You obtain: Sesame Cake x1

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 05:43:04 AM
Cookies can come some other time. We didn't promise them now.

> Head back to Flandre's room.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:47:14 AM
> Head back to Flandre's room.

>You head back, and find that Flandre has started reading a book when you return. Something thick and almost certainly from the library. She always did seem to read above apparent mental age...
>"Did you get it?" she says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 05:50:51 AM
>Smile and hand her the cake.
>"Just for you young mistress. Be sure not to get any books dirty."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:51:31 AM
>Smile and hand her the cake.
>"Just for you young mistress. Be sure not to get any books dirty."

>She takes it and takes a big bite out of it.
>"T'ank 'oo!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 05:52:47 AM
> What book is it?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 05:57:32 AM
> What book is it?

>You get a glimpse of the spine. It seems to be something called  The Voyage of Bran son of Febail

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 05:58:54 AM
> "You are welcome. I trust you will not get out of bed again until the appropriate time?"

Going to bed. Don't forget that Meiling is waiting~!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 06:02:32 AM
> "You are welcome. I trust you will not get out of bed again until the appropriate time?"

>"I won't, I won't," she says, after swallowing.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 06:06:57 AM
>"And try not to talk with your mouth full."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 11, 2016, 06:08:20 AM
>"You're a good girl, Young Mistress." said with a somewhat warm but professional smile.
>Give a proper curtsey and take our leave, clearing any dishes (if there were any)
>If there were dishes, to the kitchen they go for washing
>If there weren't, let us return to Meiling
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 06:09:19 AM
>Remember to kiss her goodnight tell her goodnight.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 06:13:47 AM
>"You're a good girl, Young Mistress." said with a somewhat warm but professional smile.
>Give a proper curtsey and take our leave, clearing any dishes (if there were any)
>If there were dishes, to the kitchen they go for washing
>If there weren't, let us return to Meiling
>Remember to kiss her goodnight tell her goodnight.

>You curtsey, tell her she is a good girl, and wish her good night. "Bye!" Flandre says.
>Returning outside, you see that Meiling is still at her post, but she has taken up throwing a stick for the house pet. Elise.
>You aren't certain where Patchouli found a basset hound, but she brought the home some time ago as a puppy, and Flandre instantly fell in love with her. The dog now just sort of loafs around the manor when not being played with. Remilia, thanks to Flandre, has demanded the animal be referred to with all respect due to a person and be considered a permanent guest. This means you end up preparing her elaborate feasts at mealtimes; as far as dog is concerned, anyways. She has been trained with the aid of Satori, so at least Elise is a good dog despite Flandre's efforts to spoil her rotten.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 06:31:26 AM
>"Elise. Meiling."
> Do a short bow to each of them as we say this.
>Approach Meiling.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 06:32:48 AM
>"Elise. Meiling."
> Do a short bow to each of them as we say this.
>Approach Meiling.

>The dog pays no attention to you, as she runs after the stick.
>"Welcome back," she says. "Something happen?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 12:04:58 PM
> Can we remove others from time as we can do with ourselves? If so, can we remove ourselves and others from time simultaneously?

> "Just someone that wasn't ready to go to bed."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 02:23:26 PM
>And would it affect them as it does to our self?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 03:41:35 PM
> Can we remove others from time as we can do with ourselves? If so, can we remove ourselves and others from time simultaneously?

> "Just someone that wasn't ready to go to bed."
>And would it affect them as it does to our self?

>No. Or rather, you've not had any desire to experiment. Too much could go wrong. However, you are certain you can't just do it.
>"Ah," says Meiling, as she watches Elise race back toward her, stick claimed. "Not too much of a struggle, was she?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 05:16:16 PM
> Opinion of Cirno.
> Opinion of Dai, if we know a fairy by that name.
> Opinion of the Three Fairies of Light.

> "None. I caught her by surprise, and I think it took all of the fight out of her."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 06:07:07 PM
> Opinion of Cirno.
> Opinion of Dai, if we know a fairy by that name.
> Opinion of the Three Fairies of Light.

> "None. I caught her by surprise, and I think it took all of the fight out of her."

>Cirno would be a struggle to deal with, to say the least. She's more willful than your average faerie, and reasonably full of herself to boot. You don't know if you could make a maid of her. Your encounters have been brief, but she's definitely a bit more prone to rambunctiousness than many faeries. You're just as happy not to deal with her, but you suppose she isn't that bad.
>Dai is someone you'd love to have on staff. She's clever and competitive, but doesn't seem to be especially intractable. She'd make an excellent maid if she ever wanted to be. Thus far, she's shown no interest at all. She seems pleasant enough, though excitable. But that is practically every faerie, anyways.
>The three faeries of light are interesting; they're definitely capable as maids, but their penchant for teamwork might make them too difficult to work with. You could break them up, you suppose, but they wouldn't like it for more than a little while. Star Sapphire would definitely be the catch of the group, but all of them have potential. The seem to be rather nice, though, if usually up to no good when you see them.
>"Good job," says Meiling. "I'd end up chasing her for a half hour, probably."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 06:35:52 PM
> Smile.
> "Thank you."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 06:40:12 PM
> Smile.
> "Thank you."

>"So what's the plan, now that you dealt with that?" says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 07:20:13 PM
>"I'm not sure. You seem to be content with playing with Elise and watching the grass."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 07:31:52 PM
>"I'm not sure. You seem to be content with playing with Elise and watching the grass."

>"More or less," says Meiling, as she kneels down to collect the stick and toss it again. "Not that I'm complaining about there being more than that."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 11, 2016, 07:44:24 PM
>"Well, I should still have plenty of time to spare."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 07:48:49 PM
>"Well, I should still have plenty of time to spare."

>"Anything else you have on your mind?" says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 08:45:03 PM
> "Nothing in particular anymore. What about you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 08:47:17 PM
> "Nothing in particular anymore. What about you?"

>"Me either," she says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 09:03:47 PM
> Is martial arts training for us permitted while Meiling is on the clock?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 09:05:37 PM
> Is martial arts training for us permitted while Meiling is on the clock?

>It is not. This has been ruled too much of a distraction.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 09:13:03 PM
> What is Meiling permitted to do on the clock to pass the time, if anything?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 09:16:06 PM
> What is Meiling permitted to do on the clock to pass the time, if anything?

>Essentially, nothing that requires a particular amount of focus taken away from actually keeping watch on the surroundings. Reading has been deemed iffy, but allowable in small doses.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 09:36:32 PM
> Does Meiling have any indoor duties?
> Do we have any outdoor duties?

> Head through the gate threshold, if we have not already, and take up a position outside of it in line with Meiling, but on the opposite side of the center of the gate, as if a mirror imagine of where Meiling is.
> "Then a quiet, relaxing time outdoors it is."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 09:39:40 PM
> Does Meiling have any indoor duties?
> Do we have any outdoor duties?

> Head through the gate threshold, if we have not already, and take up a position outside of it in line with Meiling, but on the opposite side of the center of the gate, as if a mirror imagine of where Meiling is.
> "Then a quiet, relaxing time outdoors it is."

>Not really, unless there's something heavy that needs moved, and the faeries can't be trusted to do it.
>You have to hang laundry, and sometimes clean windows. Once in awhile, the paint may need touched up.
>"I suppose it could be worse," she says. "I'd offer to get you my chair, but that'd look bad."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 09:56:36 PM
> Nod.
> "I understand. Has there been anything or anyone interesting out here lately?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 11, 2016, 09:58:20 PM
> Can we see the lake properly from here? If so, check lake for amount of fairy activity.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 10:00:01 PM
> Nod.
> "I understand. Has there been anything or anyone interesting out here lately?"

>"Well, I saw the mermaid doing something on the western bank earlier today," says Meiling. "Too far out to see what she was up to, though."

> Can we see the lake properly from here? If so, check lake for amount of fairy activity.

>There seem to be a couple faeries active around the lake, which is pretty low. You imagine it more will show up as the day progresses on.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 10:11:18 PM
> "Is that typical?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 10:12:43 PM
> "Is that typical?"

>"Hard to say," says Meiling. "As far as I can tell, she doesn't keep a schedule or anything. Guess she wouldn't need to, being underwater and all."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 11, 2016, 10:30:35 PM
> Did we do combat with the mermaid during the amanojaku incident?
> Is the lake our territory, to actively preside over?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 11, 2016, 10:33:59 PM
> Can we see Cirno and/or Daiyousei? Or any of the big names that seem to hang around the lake, for that matter.

> Do we know of Makai?

> Do we know of any of Mistress' family, aside from the Young Mistress?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 11, 2016, 10:57:22 PM
>What about Patchouli's family ? Do we have knowledge on that matter ?
>What about Meiling's ?
>How did Meiling find our Mistress ?
>How long has Meiling been working for the Mistress ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 11:03:39 PM
> Did we do combat with the mermaid during the amanojaku incident?
> Is the lake our territory, to actively preside over?

>Briefly.
>The lake is outside of the Mansion's direct control.  Remilia claims there is no point in seizing it. More likely she just doesn't want to deal with it being a gathering place for faeries.

> Can we see Cirno and/or Daiyousei? Or any of the big names that seem to hang around the lake, for that matter.

> Do we know of Makai?

> Do we know of any of Mistress' family, aside from the Young Mistress?

>No.
>You know of Makai, Koakuma hails from there.
>Mistress claims heritage from a great youkai and warlord of the western world. Patchouli has said this is rather unlikely, given Remilia's place of origin. You really have no reason to think Mistress is wrong, other than the claim is somewhat bombastic.

>What about Patchouli's family ? Do we have knowledge on that matter ?
>What about Meiling's ?
>How did Meiling find our Mistress ?
>How long has Meiling been working for the Mistress ?

>You have no idea about Patchouli's family, but you are reasonably certain she's not using her birth name. You do know she is of English-speaking decent, but that's about it.
>You know nothing of Meiling's past. You don't ask about her past, she does not ask about yours. This is what has been agreed.
>Meiling's been here for some time, likely longer than you've been alive.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 11, 2016, 11:11:36 PM
> What did we do before we became Mistress' servant anyway?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 11:18:39 PM
> What did we do before we became Mistress' servant anyway?

>You were once another person. She is dead now. She has been mourned and honored, and you do not think about her anymore. At least when Rinnosuke shuts his yap.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 11, 2016, 11:47:33 PM
> What was said dead person's name and relationship to Rinnosuke?
> Are we ashamed of said dead person?

Don't mind if the voice in your head prods a little too far, Sakuya.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2016, 11:50:18 PM
> What was said dead person's name and relationship to Rinnosuke?
> Are we ashamed of said dead person?

>It is unlucky to ponder the dead too much.
>You'd rather not think about it.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 12:02:42 AM
>Opinion of Rinnosuke?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 12:10:35 AM
>Opinion of Rinnosuke?

>it's changed over the years. For a long time, you thought of him as largely an affable, if kind of strange person a bit too obsessed with his business. Later events have shifted that opinion; he's dangerous and clearly disturbed, and you're happy he's getting help. You still try to visit him from time to time, but it's less social and more for his own good these days.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 12:15:05 AM
Nobody truly dies, they always leave something behind, no matter how small, one day we will have to face that part of us again, and have to make peace with it.

>Is there some kind of project or plan to make the Young Mistress apt for going outside without causing issues ?
>How troublesome can the Young Mistress be ? And has she caused harm to someone ever since we started our life here ?
>How did our first time meeting her go ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 12:20:46 AM
>Is there some kind of project or plan to make the Young Mistress apt for going outside without causing issues ?
>How troublesome can the Young Mistress be ? And has she caused harm to someone ever since we started our life here ?
>How did our first time meeting her go ?

>In the long term, not really. It's best for her to learn her own control. Until then, there's no rush. That said, she is usually allowed to join the rest of you on full household excursions; which are usually on holidays. She's behaved reasonably, the worst were some tantrums for being denied things.
>Normally, her troublesomeness doesn't come from breaking things so much as being a clever and sometimes willful. Once in awhile, there are small breakages.
>Your first meeting wasn't too bad, but you were fairly frightened of her reputation. Nothing untoward happened, she is just a weird, clever child who takes time to warm up to people.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 12, 2016, 01:00:58 AM
>it's changed over the years. For a long time, you thought of him as largely an affable, if kind of strange person a bit too obsessed with his business. Later events have shifted that opinion; he's dangerous and clearly disturbed, and you're happy he's getting help. You still try to visit him from time to time, but it's less social and more for his own good these days.

>_

wait what?
> Why was he dangerous and disturbed?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 01:11:37 AM
Nue Quest covers the more recent Rinnosuke content, if you want further details about the summary the parser will provide in response to that.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 01:14:03 AM
> Why was he dangerous and disturbed?

>You do not fully understand what he did, or how he did it exactly, but he was at the center of an incident wherein every coin in Gensokyo was taken, and replaced with a gem. As you understood it, these gems were not proper minerals, but converted from his extensive literature collection (Patchouli made some passing reference to pearls of wisdom, which explained nothing). From what you've gathered, he intended to take this seized fortune; or seized economy as he called it, and barter it with the powers that be to shift the nature of the universe into something where anything could be bought or sold, aspects of the self, seasons, in theory anything.
>As you understand it, he was something like a priest, devoted absolutely to the concept of exchanges and the inherent inequalities of such. Somehow, he managed to derive a kind of faith from that, and a kind of power, gathering it under everyone's noses while posing as a simple eccentric. Then he unleashed it all at once. Since being stopped, the Myouren Temple has been trying to treat him, with some success.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 12, 2016, 01:16:35 AM
>You do not fully understand what he did, or how he did it exactly, but he was at the center of an incident wherein every coin in Gensokyo was taken, and replaced with a gem. As you understood it, these gems were not proper minerals, but converted from his extensive literature collection (Patchouli made some passing reference to pearls of wisdom, which explained nothing). From what you've gathered, he intended to take this seized fortune; or seized economy as he called it, and barter it with the powers that be to shift the nature of the universe into something where anything could be bought or sold, aspects of the self, seasons, in theory anything.
>As you understand it, he was something like a priest, devoted absolutely to the concept of exchanges and the inherent inequalities of such. Somehow, he managed to derive a kind of faith from that, and a kind of power, gathering it under everyone's noses while posing as a simple eccentric. Then he unleashed it all at once. Since being stopped, the Myouren Temple has been trying to treat him, with some success.
Jesus christ, guess i'm gonna read nue quest now.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 01:23:58 AM
When you do, please kindly disregard a very short portion of the game wherein a permabanned user suggests exceedingly inappropriate, uh, "corrective action" in an attempt to gain information.

> How long are Meiling's shifts?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 01:28:33 AM
When you do, please kindly disregard a very short portion of the game wherein a permabanned user suggests exceedingly inappropriate, uh, "corrective action" in an attempt to gain information.

So even here we're not safe of this kind of stuff ? That's lame.
Also, it's incredible how Purvis can make all these quests linked with each other.

>Hmmm, do we know what Patchouli is up to right now ?
>How long until the Mistress awakens ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 01:31:49 AM
> How long are Meiling's shifts?

>They vary based on time of year and expected need. Spring tends to be a busy time for her.

>Hmmm, do we know what Patchouli is up to right now ?
>How long until the Mistress awakens ?

>Patchouli is definitely in the library. Probably poring over some tome.
>She will probably awaken around 4 PM. If she wakes up earlier, she'll summon a maid, who will likely summon you.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 12, 2016, 01:39:51 AM
> Have we ever actually killed someone? With our knives, powers or otherwise.

> When did we awaken to/discover our powers? If it pertains to the "dead person" previously mentioned, a simple "before/after coming to work for Remilia" will suffice.

I'm probably far too curious about the purvisverse's version of Sakuya, but I can't help it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 01:51:58 AM
> Have we ever actually killed someone? With our knives, powers or otherwise.
> When did we awaken to/discover our powers? If it pertains to the "dead person" previously mentioned, a simple "before/after coming to work for Remilia" will suffice.

>Sakuya Izayoi has killed no one, and always been aware of her powers. If a dead person did this kind of thing, it's no business of yours.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 02:00:19 AM
Anyone have any ideas? It's kind of hard to rekindle this relationship when it has to be kept secret and Meiling's on duty.

> Would it perhaps be worth inviting the mermaid into our fold, and 'ruling' the lake using her as a proxy?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 02:02:11 AM
> Would it perhaps be worth inviting the mermaid into our fold, and 'ruling' the lake using her as a proxy?

>This might work? You suppose that depends on whether the mermaid would accept being a vassal.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 12, 2016, 02:15:26 AM
Anyone have any ideas? It's kind of hard to rekindle this relationship when it has to be kept secret and Meiling's on duty.
It might just have to wait until a bit later in the quest- you're right that there's really little one can do right now. I think all the progress you made with it earlier was good groundwork to work with at a better time!

Since the mermaid is supposedly did something or another earlier, checking her out is probably a good idea regardless of vassaling or not. It's that or checking out the human village in our time before the mistress awakens.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 12, 2016, 02:21:34 AM
Agreed, I very much doubt we'll be able to make much progress on that front right now.

> Are there any points in the day where our schedule and Meiling's schedule are both typically free?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 02:33:36 AM
> Are there any points in the day where our schedule and Meiling's schedule are both typically free?

>It's hard to say, because your schedules are mandated by circumstance.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 02:35:44 AM
> "Hmm. This is a bit out of left field,, but I wonder if the mermaid would agree to be a vassal."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 02:47:02 AM
> "Hmm. This is a bit out of left field,, but I wonder if the mermaid would agree to be a vassal."

>"That is out of left field," says Meiling. "Can't imagine why she would."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 04:38:34 AM
>"Perhaps we should converse with her. I have yet to meet her."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 04:39:18 AM
> "Beyond a passing battle when dealing with the amanojaku, anyway."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 04:41:27 AM
>"Perhaps we should converse with her. I have yet to meet her."
> "Beyond a passing battle when dealing with the amanojaku, anyway."

>"She seems nice enough," says Meiling. "We wave at each other sometimes."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 04:56:25 AM
>Would mistress allow us to converse with someone like the mermaid as our own choice?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 05:01:55 AM
>Would mistress allow us to converse with someone like the mermaid as our own choice?

>You have no real restrictions on who you are allowed to fraternize with. Though you are expected not to mix with the likes of the Netherworld.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 05:06:34 AM
> Anyone else off limits?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 05:08:13 AM
> Anyone else off limits?

>You don't think so. Alice ought to be, but Patchouli broke that particular barrier rather shamelessly, so you don't know if it would be frowned upon or not. Likely it would.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 06:05:32 AM
>"Wouldn't you agree that now would be a good time for that?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 06:07:32 AM
>"Wouldn't you agree that now would be a good time for that?"

>Meiling nods. "If you can find her."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 06:10:08 AM
>Do we know if the mermaid ever goes anywhere besides the lake?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 06:19:29 AM
>Do we know if the mermaid ever goes anywhere besides the lake?

>You have no idea.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 12, 2016, 06:47:47 AM
>"She shouldn't be hard to find is she frequents the lake."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 06:54:53 AM
>"She shouldn't be hard to find is she frequents the lake."

>"Lot of lake out there, though."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 07:23:25 AM
>"We just need to wait for her to surface again."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 12:12:07 PM
> Why did we battle the mermaid, anyway? Was it just a she-was-in-the-way situation?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 03:41:02 PM
>"We just need to wait for her to surface again."

>"That might take awhile, though," says Meiling.

> Why did we battle the mermaid, anyway? Was it just a she-was-in-the-way situation?

>Kind of that, and she was kind of being hostile, due to the nature of the incident.

>_

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 03:51:53 PM
> How many fairies are flying around the lake?
> Do we know if we have a reputation with wild fairies?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 03:55:34 PM
> How many fairies are flying around the lake?
> Do we know if we have a reputation with wild fairies?

>There's maybe four or five right now. Not many at all.
>You definitely do. This tends not to matter much when they get riled up during incidents, but in more peaceable times, there's a good chance any given faerie will at least know of you, even if they don't recognize you.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 03:58:15 PM
> Is it a good or bad reputation?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 04:01:45 PM
> Is it a good or bad reputation?

>Both. It depends on the faerie and what they have heard, and can remember. And what their imaginations conjure up.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 04:03:58 PM
> Is Meiling aware of our affinity for fairies?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 04:05:52 PM
> Is Meiling aware of our affinity for fairies?

>She is. Everyone in the manor is aware of your talents with with.
>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 04:15:59 PM
>How well does Meiling herself fare with fairies ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 04:24:45 PM
>How well does Meiling herself fare with fairies ?

>Meiling is kind enough to them, as long as they aren't trying to force their way in, but she has a hard time keeping up with them. You wouldn't want her to direct them cleaning a room, she'd lose control of them shortly.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 05:37:21 PM
>"Hmm, still, it`s not that i can just dive in there to search for her, patience will have to suffice."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 05:38:11 PM
> "Unless the fairies can give me any information, anyway."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 06:21:42 PM
>"Hmm, still, it`s not that i can just dive in there to search for her, patience will have to suffice."

>Meiling nods.

> "Unless the fairies can give me any information, anyway."

>"Hm, true," says Meiling.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 06:43:30 PM
> What would the mermaid being a vassal of the Scarlet Devil Mansion entail (if you'll pardon the pun)? What benefits would it provide her?

> "Hmm. Let me see what they know about her."
> Take flight and head to the fairies at the lake.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 06:47:13 PM
> What would the mermaid being a vassal of the Scarlet Devil Mansion entail (if you'll pardon the pun)? What benefits would it provide her?

> "Hmm. Let me see what they know about her."
> Take flight and head to the fairies at the lake.

>The most notable one is that she would benefit from the mansion's protection, or at least anyone who messed with her would afterwards benefit from the mansion's retaliation.
>"Good luck!" says Meiling, as you take to the air.
>Flying over the lake, you see there are five faeries that are out in the open. Two of them seem to be playing some kind of game involving a handful of rocks on the lake shore. Three others are engaged in what seems to be a game of tag.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 06:49:43 PM
> Do we recognize any of them?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 07:14:16 PM
> Do we recognize any of them?

>No.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 07:16:27 PM
>Examine the Fairies, how tall are they ? How are they dressed ?

Should we approach them now, or do you have some other idea ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 07:18:07 PM
> Are we in a position of sufficient authority that we could propose to the mermaid that she become a vassal? Or does that require Mistress' signature?

> Make our way over to the two playing rock games.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 07:54:48 PM
>Examine the Fairies, how tall are they ? How are they dressed ?

>Most of them are about the size of human children, save for one playing with rocks, who is about half that size. They seem to be wearing sundresses; one of the tag players has a matching hat.

> Are we in a position of sufficient authority that we could propose to the mermaid that she become a vassal? Or does that require Mistress' signature?

> Make our way over to the two playing rock games.

>You can't propose anything binding, but you could bring up the idea, then run it past Mistress for approval.
>You approach the faeries on the lakeshore. The taller one, a redhead in a yellow dress, notices you coming and cries out. The smaller one looks at you with alarm. It seems they recognize you, and have concluded the worst? Or perhaps the are just cautious in general?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 08:00:27 PM
> What is the proper way to deal with terrified fairies?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 08:07:19 PM
> What is the proper way to deal with terrified fairies?

>Sometimes you can distract them out of being terrified, if you can figure out what is on their mind at the moment. Other times, it's best to reassure them. With some maids, they can be terrified out of being terrified by something else (generally yourself), but you don't know how well this would work on wild faeries to your advantage.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 08:08:55 PM
> Take on a calm tone of voice.
> "Good morning. Do not be afraid, I am only here to ask some questions."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 08:23:15 PM
> Take on a calm tone of voice.
> "Good morning. Do not be afraid, I am only here to ask some questions."

>The smaller faerie dives behind the larger one. The larger one seems about ready to dive into the lake to get away.
>"Y-yeah?" says the smaller faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 08:25:59 PM
> "What can you tell me about the mermaid in this lake?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 08:27:37 PM
>Inventory

It`s kinda annoying to write and realize you have to erase everything since it was already posted. :/
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 08:33:31 PM
git gud

(For what is worth, I'm going to be too distracted to post very much for the next few hours.)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 08:35:36 PM
> "What can you tell me about the mermaid in this lake?"

>"Uh. She's a mermaid."
>The larger faerie nods.

>Inventory

>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x20
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>Pocketwatch
>A focus of your time manipulation. You treasure it greatly, though you don't need it anymore.
>40☼
>This is 40☼

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 08:44:04 PM
But my internet is a tad slow. ;-;

>"Well... maybe something other than that ? Does someone come here to talk to her ?"
>We don`t have that Black Knife-holding Strap on our leg, do we ? It might cause them to be a little startled.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 09:01:28 PM
>"Well... maybe something other than that ? Does someone come here to talk to her ?"
>We don`t have that Black Knife-holding Strap on our leg, do we ? It might cause them to be a little startled.

>"There's a wolf lady!" says the larger faerie.
>You do not. That is for when you are on the job and need some extra knives onhand.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 12, 2016, 09:09:25 PM
>"Hmm, I see. Thank you. Do you know where the mermaid is now?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 09:15:17 PM
>"Hmm, I see. Thank you. Do you know where the mermaid is now?"

>"In the lake," says the smaller faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 09:25:25 PM
>"Do you know when she will come back to the surface again ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 09:38:39 PM
>"Do you know when she will come back to the surface again ?"

>"Whenever she feels like?" says the smaller faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 09:44:41 PM
>"Oh.. um, isn`t there a way to call her ? I`d like to discuss some matters with her."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 09:50:29 PM
>"Oh.. um, isn`t there a way to call her ? I`d like to discuss some matters with her."

>"Oh, yeah, if you just shout her name at the water over there," says the taller faerie, pointing to the northern back, "She'll usually show up. Or at least that's what the wolf and the tengu do."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 12, 2016, 09:52:48 PM
> Do we know the mermaid's name?
> Do we know of this wolf lady?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 09:56:47 PM
> Do we know the mermaid's name?
> Do we know of this wolf lady?

>You think it was some mouthful of syllables ending in -hime.
>You actually never really caught that one's name, either. It was a busy night, however.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 12, 2016, 10:20:19 PM
>"And what is her name exactly, if you could please tell me ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2016, 10:31:09 PM
>"And what is her name exactly, if you could please tell me ?"

>"Uh...." says the smaller faerie.
>"Miss Mermaid," says the larger one with a confident nod.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 12:02:43 AM
>How do we address others with the suffix of -hime, if it's different.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 12:12:04 AM
>How do we address others with the suffix of -hime, if it's different.

>Don't you try to play Japanese => English tricks on me, young man. Just do your best.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 12:13:50 AM
>Okay, fine.
>"Thank you."
>Head over to an edge of the lake.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 12:15:09 AM
>Okay, fine.
>"Thank you."
>Head over to an edge of the lake.

>You make your way toward the lake's edge. Any place in particular?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 12:16:05 AM
>Don't you try to play Japanese => English tricks on me, young man. Just do your best.

>But we thought Arstotzkans were great with that kind of stuff, eh, looks like another senseless propaganda spread by that dumb government.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 12:21:43 AM
>But we thought Arstotzkans were great with that kind of stuff, eh, looks like another senseless propaganda spread by that dumb government.
>Hey guys, how bout we all just take it easy?  :flowerpower:

>Try searching near the edge closest to the mansion.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 12:36:22 AM
>But we thought Arstotzkans were great with that kind of stuff, eh, looks like another senseless propaganda spread by that dumb government.

>Best Town is not a valid issuing city.

>Hey guys, how bout we all just take it easy?  :flowerpower:

>Try searching near the edge closest to the mansion.

>Why I oughta...
>You do so, heading for the southern bank. Looking around, the water here doesn't seem to reveal anything interesting before becoming too opaque to see through.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 12:55:10 AM
>Hey guys, how bout we all just take it easy?  :flowerpower:
>Raf starts relaxing and relaxing, suddenly, he feels something odd, and then realizes the world looks much bigger now, he then understands that he became a Yukkuri.

>Look around, see if anything draws attention, maybe a house or something ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 01:13:56 AM
>Dive into the lake and search for the mermaid.
>Call out: "Excuse me." and hope for a response.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 01:17:57 AM
>Look around, see if anything draws attention, maybe a house or something ?

>You see nothing like a house from this shore.

>Dive into the lake and search for the mermaid.
>Call out: "Excuse me." and hope for a response.

>You can't swim. Nice job, mukluk.
>You call out.
>"Yeah?" says Meiling from the gate, some yards away.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 01:21:54 AM
>"Oh, nothing ! I was calling to see if the mermaid heard me !"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 01:33:43 AM
>"Oh, nothing ! I was calling to see if the mermaid heard me !"

>"Okay!" Meiling calls back.
>Gatekeepers aside, no one seems to have answered.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 01:52:04 AM
>"Hm..."
>Head to the western side and examine the lake.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 01:56:27 AM
>"Hm..."
>Head to the western side and examine the lake.

>You head for the western bank of the lake. This area is marked by a grassy plain that gives way to the western part of the Forest of Magic. It is a common faerie gathering ground, in your experience; in fact, the two faeries you spoke with are not terribly far away. Looking into the water, it is fairly deep here. You can't see anything that stands out underneath before the water becomes too opaque to see through.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 02:02:15 AM
>Make our way to a different side.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 02:13:01 AM
>Make our way to a different side.

>There are two you have yet to check, Eastern and Northern. The latter opens toward the road that leads through the Forest of Magic, and ultimately toward human town. The former draws close to Alice's cabin.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 03:20:04 AM
>Let's check the latter first.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 03:24:18 AM
>Let's check the latter first.

>You make your way to the northern bank of the lake. Here, the water is a bit more shallow and the banks slope gently downward. Away from the lake is the start of the road, leading through the trees. The water is calm, and nothing in particular jumps out at you from what you can see in the water.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 03:57:24 AM
>Check the remaining side.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 04:00:02 AM
> Wait, hold on, don't leave the northern bank yet.
> "Miss Mermaid?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 04:02:37 AM
> Wait, hold on, don't leave the northern bank yet.
> "Miss Mermaid?"

> Wait, hold on, don't leave the northern bank yet.
> "Miss Mermaid?"

>You consider leaving, then remember what the faeries told you beforehand and call out. It takes some moments, but you think you see something like motion in the water. It's hard to tell.

>_

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 04:06:23 AM
> Watch this disturbance.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 04:08:21 AM
> Watch this disturbance.

>You watch it for a moment, then it seems to vanish. Perhaps you were seeing things?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 04:10:55 AM
> "Miss Mermaid, is that you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 04:13:26 AM
> "Miss Mermaid, is that you?"

>After a moment, you can definitely see some motion down there, something seems to be approaching.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 06:38:11 AM
>Remain a little cautious, just to be safe.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 06:42:39 AM
>Remain a little cautious, just to be safe.

>You stay wary, just in case she decides to open with a hail of bullets.
>The shape looms closer, before a familiar face with blue hair pops up from the water. She looks at you for a moment, then says "Ack! It's you!" before submerging again.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 06:47:02 AM
>"Wait a minute!"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 06:50:17 AM
>"Wait a minute!"

>She pause from swimming away, but does not resurface.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 06:58:34 AM
>"I do not desire to fight with you, but rather, to talk."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 07:19:34 AM
>"I do not desire to fight with you, but rather, to talk."

>A moment passes before her head emerges from the water. "Well, okay."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 07:43:19 AM
>"We've gotten off on the wrong foot originally, correct?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 11:09:25 AM
> What concessions would the mermaid have to make in order to be a vassal?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 13, 2016, 03:29:43 PM
So, out of curiosity, is there a particular long term aim we have with this?  I kind of got lost when we randomly decided to make Wakasagihime a vassal.  I assume it's a self generated quest, but is there any particular, like, additional aim besides succeeding at that alone?  It'll help me actually make the occasional post since apparently this thread goes way faster than they used to ;_;
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 03:32:50 PM
It was a thing to do in a situation where we otherwise had nothing to do. No more, no less.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 13, 2016, 03:37:58 PM
Fair nuff!  (I have nothing to add at the moment, at least)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 03:53:11 PM
>"We've gotten off on the wrong foot originally, correct?"

>"I'll say," she says.

> What concessions would the mermaid have to make in order to be a vassal?

>Largely, she would be bought to follow Remilia's dictates, Her own sovereignty would be secondary.

>_

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 03:54:24 PM
> What do we know about a Grassroots Youkai Network?

> "Perhaps we should start over, then."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 13, 2016, 03:57:21 PM
>"Well then, will you allow me to introduce myself properly this time around?"
>How strong was the mermaid when we fought her?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 04:02:51 PM
> What do we know about a Grassroots Youkai Network?

> "Perhaps we should start over, then."

>You've heard of something like that.
>"I suppose," the mermaid says.

>"Well then, will you allow me to introduce myself properly this time around?"
>How strong was the mermaid when we fought her?

>"I suppose?" says the mermaid. "What's going on here?"
>She wasn't much of a problem. Even though you have no spellcards right now, you aren't worried in the least even if she goes all out for no reason.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 04:54:05 PM
> "What do you mean?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 05:04:47 PM
> "What do you mean?"

>"I mean, what's going on here?" she says, frowning. "You're coming out of nowhere, asking weird things..."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 05:23:02 PM
> "Is it that weird to wish to end hostilities?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 05:25:41 PM
> "Is it that weird to wish to end hostilities?"

>"I suppose not," she says, bringing a hand up to rub her chin. "I can't see any problem with it."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 05:47:36 PM
> Nod.
> "Good."
> Curtsey.
> "I am Sakuya Izayoi, head maid of the Scarlet Devil Mansion. It is a pleasure to make your acquaintance under less chaotic circumstances."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 05:57:44 PM
> Nod.
> "Good."
> Curtsey.
> "I am Sakuya Izayoi, head maid of the Scarlet Devil Mansion. It is a pleasure to make your acquaintance under less chaotic circumstances."

>She bows her head. "I'm Wakasagihime. Welcome to my demesne"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 06:16:08 PM
> When did we first noticed Wakasagihime living here?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 06:38:44 PM
> When did we first noticed Wakasagihime living here?

>During the amanojaku incident.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 06:45:51 PM
>"Why have you moved here anyways, if i may ask ? And where did you live before ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 06:49:41 PM
>"Why have you moved here anyways, if i may ask ? And where did you live before ?"

>"Because it's spacious," says Wakasagihime. "And I lived upstream."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 07:16:12 PM
> "Is there anything interesting down there?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 07:19:25 PM
> "Is there anything interesting down there?"

>"A whole lot of rocks, things the faeries drop, and this neat sunken building with all kinds of warnings on it," says Wakasagihime. "There's nothing in it, though."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 07:20:56 PM
> Were we aware of this sunken building?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 07:39:13 PM
>"Are the fairies troublesome for you ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 07:40:26 PM
> Were we aware of this sunken building?

>You had forgotten about it, but it was raised up by Byakuren a couple winters ago. Reisen had some business there you think, and ended up awakening some kind of metal monster. Meiling helped vanquish it.

>"Are the fairies troublesome for you ?"

>"Most of the time, they're fine," says Wakasagihime.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 07:44:19 PM
Relevant details about the sunken building can be found in Reisen Quest, for the confused.

> "Ah, so the sunken building remains. You say there is nothing in it? Activity surrounding that building once awakened some kind of metal monster. You can confirm there is no remaining trance of that creature?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 07:52:17 PM
> "Ah, so the sunken building remains. You say there is nothing in it? Activity surrounding that building once awakened some kind of metal monster. You can confirm there is no remaining trance of that creature?"

>"I haven't seen any metal or monsters, and I've been there awhile," she says, frowning. "I was kind of worried about those warnings, but, the door was open so..."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 08:04:02 PM
> "Hmm. I know little about it myself, I must confess. If you do wish to know more, your best bets for information would be Byakuren Hijiri, of the Buddhist temple in the Human Village, and Reisen Udongein Inaba, of Eientei in the Bamboo Forest."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 08:09:47 PM
> "Hmm. I know little about it myself, I must confess. If you do wish to know more, your best bets for information would be Byakuren Hijiri, of the Buddhist temple in the Human Village, and Reisen Udongein Inaba, of Eientei in the Bamboo Forest."

>She just gives kind of a polite chuckle, as if ignoring a faux paus.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 08:11:22 PM
I'm sorry, but right now, i just can't find the time (No pun intended) to read these quests, everyone seems to have a Quest from Purvis, what's next ? Medicine Quest ? Koakuma Quest ?

>Thoughts on Byakuren and Reisen ?
>"Ahh, yes... that may be a problem."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 08:14:00 PM
It's all in the archive (save for parts of one that was begun on a different forum). The games in the Purvis chronology are Patchouli, Reisen, Utsuho, Maribel, Iku, Nue, Kisume, Yukari, and Miko/Youmu, with (most of) Ran thrown in as a side game that provides a little bit of backstory to how the Buddhists showed up and why Aya began everything in jail.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 08:31:19 PM
>Thoughts on Byakuren and Reisen ?
>"Ahh, yes... that may be a problem."

>Reisen has proven to be a good ally to Scarlet Devil Mansion. Byakuren, at least, hasn't been a problem yet.
>"A little," says Wakasagihime.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 09:07:30 PM
>Do we have knowledge of someone else having a romantic interest in us ? In short, does someone have a crush on us that we know of ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 09:09:33 PM
>Do we have knowledge of someone else having a romantic interest in us ? In short, does someone have a crush on us that we know of ?

>Not that you know of. Patchouli's familiar has certainly proposed some things in the past, but you doubt that's anything like love.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 13, 2016, 09:53:47 PM
> "Well, the fairies did say you were often visited by a 'Miss Wolf' and the tengu. Perhaps they could help inquire."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 10:08:51 PM
> "Well, the fairies did say you were often visited by a 'Miss Wolf' and the tengu. Perhaps they could help inquire."

>"Well, the tengu are just delivering my newspapers," says the mermaid. She drifts a bit closer to shore. "And Kagerou already does so much for me, I couldn't dream of asking her to do more."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 10:11:37 PM
>"Then how about one of the fairies themselves ? I'm sure one of them would be kind enough to do so, maybe the one called Daiyousei."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 10:18:10 PM
>"Then how about one of the fairies themselves ? I'm sure one of them would be kind enough to do so, maybe the one called Daiyousei."

>"Heh, you can't trust a faerie to remember something like that," says the mermaid, as she lays down on the shallow bank.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 10:21:08 PM
>"Well i've grown to enjoy the fairy maids at the mansion, they're quite capable with the right orientation. But then, aren't there other youkai you could ask ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 10:22:43 PM
>"Well i've grown to enjoy the fairy maids at the mansion, they're quite capable with the right orientation. But then, aren't there other youkai you could ask ?"

>"I guess there's the dollmaker," says Wakasagihime, "But she never comes to the banks."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 13, 2016, 10:27:38 PM
>Is Alice known to be the more secluded type of person ?
>How long until the Mistress wakes up ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 13, 2016, 10:51:08 PM
>Is Alice known to be the more secluded type of person ?
>How long until the Mistress wakes up ?

>She is. Which is fine with you, you're less likely to have to deal with her at random.
>Some hours, yet.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 02:06:04 AM
> "Mmm. I suppose it will have to remain a mystery for a little while longer, then."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 02:07:35 AM
> "Mmm. I suppose it will have to remain a mystery for a little while longer, then."

>"I'm in no hurries, anyways, unless you're offering to look into it for me?" says the mermaid.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 02:13:26 AM
> "I cannot promise anything, certainly, but if I am the area of either and have the time, I could ask them about it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 02:15:04 AM
> "I cannot promise anything, certainly, but if I am the area of either and have the time, I could ask them about it."

>"That'd be great!" says the the mermaid, smiling brightly. "I'd really appreciate that!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 02:18:32 AM
> "You are quite welcome."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 02:28:07 AM
> "You are quite welcome."

>She lifts herself up enough from the bank to offer you a proper bow.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 14, 2016, 08:59:30 AM
Should we bring up the offer to become a vassal right now or wait for a more appropriate moment like after asking about the building's details from her ? I personally would rather wait a bit more, but it's your call.

>Do we know anything about this Wolf Person named Kagerou ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 11:18:37 AM
I don't mind waiting a bit.

> Where are our playing cards?
> Curtsey in response.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 04:09:22 PM
>Do we know anything about this Wolf Person named Kagerou ?

>You encountered her around the Bamboo Forest. You don't really know a lot about her aside from that.

> Where are our playing cards?
> Curtsey in response.

>They are in your chambers back at the mansion.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 05:01:59 PM
> "Is your wolf friend visiting any time soon? It might not be a bad idea to start fresh with her as well."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 05:22:17 PM
> "Is your wolf friend visiting any time soon? It might not be a bad idea to start fresh with her as well."

>"Well, she's not supposed to," says the mermaid, "But sometimes she does anyways, if she ends up straying out this far."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 05:29:49 PM
> Raise an eyebrow.
> "Why is she not supposed to?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 05:59:00 PM
> Raise an eyebrow.
> "Why is she not supposed to?"

>"Well, usually we make arrangements and stuff, so I know when to expect her," says the mermaid. "Is that strange?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 14, 2016, 06:25:27 PM
>"Oh, no, that's not strange.  There is a lot of value to good planning."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 06:42:29 PM
>"Oh, no, that's not strange.  There is a lot of value to good planning."

>"Ah, good," she says. "I was worried for a moment."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 06:49:33 PM
> "Rather, I was wondering if you or her or both of you had a head of household that set boundaries as to where you are and are not allowed to go and who you are and are not allowed to visit."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 06:54:05 PM
> "Rather, I was wondering if you or her or both of you had a head of household that set boundaries as to where you are and are not allowed to go and who you are and are not allowed to visit."

>"I am the head of my household!" she says, "How else would I preside over my kingdom?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 07:03:33 PM
> "And she is head of hers?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 07:22:17 PM
> "And she is head of hers?"

>"She doesn't have one," says Wakasagihime. "Or if she does, she never said anything. I hope she's not hiding that she's from a noble family from me!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 07:41:14 PM
> Nod.
> "The error was mine, then."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 07:45:12 PM
> Nod.
> "The error was mine, then."

>Start to admit your fault, and get halfway through it before you hear a muffled explosion from the direction of Scarlet Devil Mansion.
>"Huh?" says the mermaid, looking back.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 07:51:49 PM
> Look back at our home! Is there any obvious damage?
> What is Meiling doing?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 08:08:03 PM
> Look back at our home! Is there any obvious damage?
> What is Meiling doing?

>The mansion is intact, but you think you can see a plume of black smoke starting to arise from it.
>You can't see her from this distance.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 08:09:08 PM
> Look back to Wakasagihime.
> "Pardon my rudeness, but I must go. We can speak again some other time. Farewell!"
> Hightail it back to the gate!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 08:13:19 PM
> Look back to Wakasagihime.
> "Pardon my rudeness, but I must go. We can speak again some other time. Farewell!"
> Hightail it back to the gate!

>You head back for the gate at full speed! You don't even hear Wakasagihime's reply.
>Drawing closer, you can see Meiling is not at her post. You also see there is a fair amount of smoke rising from the rear of the mansion; that would be the Library.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 14, 2016, 08:21:42 PM
> Should Meiling have vacated her post in order to investigate this happenstance, given we were further away and Patchy is presumably the source of the source of the explosion?
> Close the gate behind us (and lock it if possible), and dart back inside.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 09:07:35 PM
> Should Meiling have vacated her post in order to investigate this happenstance, given we were further away and Patchy is presumably the source of the source of the explosion?
> Close the gate behind us (and lock it if possible), and dart back inside.

>It's not really clear.
>You close the gates behind you and head inside!
>The front room is a scene of panic. There are maids everywhere, voices are babbling all at once. You quickly pick out Mistress, who is shouting instructions at them and getting them organized. While she does not have your talents wrangling faeries day to day (which was her task before you came), her presence and force of personality does the job in an emergency. Some smoke pours out the open library doors. Off to the side, you see Patchouli, laying unconscious, while Koakuma hovers over her.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 09:53:35 PM
One more try at prodding Sakuya's past.

> Have we, Sakuya Izayoi, worked all our lives at the Scarlet Devil Mansion? Or at least in Remilia Scarlet's service?

And now, for the task at hand.

> Does it seem like Mistress needs aid in dealing with the maids?
> Can we see the Young Mistress or Meiling anywhere?
> From our position, how bad does Patchouli look?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 10:01:11 PM
> Have we, Sakuya Izayoi, worked all our lives at the Scarlet Devil Mansion? Or at least in Remilia Scarlet's service?
> Does it seem like Mistress needs aid in dealing with the maids?
> Can we see the Young Mistress or Meiling anywhere?
> From our position, how bad does Patchouli look?

>Sakuya is the name that Mistress gave you. The person and the name before that is no more.
>You don't immediately see that Mistress needs assistance.
>You do not see either Meiling nor the Young Mistress.
>Patchouli is clearly unconscious, and seems to have some burns.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 14, 2016, 10:09:03 PM
It is no use trying to explore our past right now. Try again with a Magatama and some evidence.

>"To the two of them: "Mistress ! Patchouli ! What happened around here ?!?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 10:11:41 PM
So, it's reasonable enough to assume that Sakuya killed someone (or multiple someones) and vilifies herself for it, a sentiment which doesn't seem to be shared by her old peers (the "mourned and honored" part implies that either they thought highly of her for it, or simply did not know about it). After which either she found Remilia or vice-versa, and Remilia gave her a new life, new home and new name as her maidservant, and that she knew of her time-manipulation before all of this happened.

The above is just a reminder to myself of my current thought process, although anyone else may feel free to weigh in on my conclusions. Needless to say, Sakuya's past is one of my favorite mysteries in the touhouverse, and I'm certainly very eager to find out Purvis' take on it.

Anyway.

> Have we ever had huge emergencies like this before? If so, what is normally expected of us in these cases?
> In fact, has Patchy ever blown herself up in an experiment before?
> Rough estimation of the number of maids in the current vicinity.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: AzyWng on April 14, 2016, 10:11:51 PM
>Who takes care if injuries in the event someone gets hurt?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 10:23:06 PM
>"To the two of them: "Mistress ! Patchouli ! What happened around here ?!?"

>"There was an explosion!" Remilia says, "What are you standing around for? Go find them!"
>Patchouli, being unconscious, has little to contribute.


> Have we ever had huge emergencies like this before? If so, what is normally expected of us in these cases?
> In fact, has Patchy ever blown herself up in an experiment before?
> Rough estimation of the number of maids in the current vicinity.

>Not during your time, at least. You aren't sure what is precisely expected, outside of what Remilia is shouting at you.
>Explosions are less uncommon than you would like, but this one seems particularly bad. Usually she is more careful than that.
>There seems to be a couple dozen listening to Remilia, and maybe half again that many panicking and running around, or trying to hide.

>Who takes care if injuries in the event someone gets hurt?

>Generally, Youkai will get better over time. As for you, or for things they cannot easily recover from, generally Eientei is called.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 14, 2016, 10:26:43 PM
>"Find who ?!? Is it Miss Keine ?"
>Orient the fairies to calm down.
>How did we get aware of our Time-Bending powers and who taught us to control it ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 10:29:50 PM
>Orient the fairies to calm down.

> If Remilia doesn't look like she'll need help with the maids any time soon and she gives us the positive on the above question, run inside the library instead, covering our nose and mouth against the smoke.

@EDIT:
 
> Can the Young Mistress cause so much destruction? And has she done so before?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 10:36:00 PM
>"Find who ?!? Is it Miss Keine ?"
>Orient the fairies to calm down.
>How did we get aware of our Time-Bending powers and who taught us to control it ?
> If Remilia doesn't look like she'll need help with the maids any time soon and she gives us the positive on the above question, run inside the library instead, covering our nose and mouth against the smoke.

>"Yes!" Remilia shouts, before returning her attention to shouting at the maids. You think she has them in hand in the short term.
>You discovered them in your old life, with the assistance of the pocket watch. You taught yourself how to control them. Thus, you are also very hesitant to experiment.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 10:38:23 PM
> "Alright!"

> Run inside the library, covering our mouth and nose against the smoke in the process. Once we're inside, quickly assess the situation, assuming we have cleared through the smoke.
>> While doing so, steal a quick glance at patchouli and briefly assess her current status.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 10:52:03 PM
> "Alright!"

> Run inside the library, covering our mouth and nose against the smoke in the process. Once we're inside, quickly assess the situation, assuming we have cleared through the smoke.
>> While doing so, steal a quick glance at patchouli and briefly assess her current status.

>You run in, covering your mouth.
>The smoke, thankfully, is not very thick. You suspect there is a fire or two somewhere, but it shouldn't be too large or raging out of control. What does catch your attention is how many of the shelves have fallen over. Usually, they are neatly arranged in kind of a spiderweb-like pattern with the tables in the center, but now books and shelves have fallen seemingly at random. As you enter, you can hear another shelf collapsing somewhere. Others still stand, while others still have fallen against each other and precariously hold one of the other up.
>You are not able to tell anything new about Patchouli.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 14, 2016, 10:59:52 PM
>"Is there anybody here ?!?!"
>Take a look around and wait for a reply.
>If there is none, continue to search, if there is one, quickly follow the voice.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 11:17:13 PM
>"Is there anybody here ?!?!"
>Take a look around and wait for a reply.
>If there is none, continue to search, if there is one, quickly follow the voice.

>"I'm here!" comes the voice of Meiling, some where to the right and ahead.
>Looking around, it seems the left side has less fallen shelves. There seems to smoke raising from the far side of the library.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 11:21:37 PM
> Is there enough space between the top of the shelves and the ceiling to allow for comfortable flight?

> If so, take flight and head in the direction of Meiling's voice, keeping an eye on the ground and on the air for her.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 11:36:17 PM
> Is there enough space between the top of the shelves and the ceiling to allow for comfortable flight?

> If so, take flight and head in the direction of Meiling's voice, keeping an eye on the ground and on the air for her.

>You can, but it may not be a good idea in terms of breathing.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 14, 2016, 11:46:42 PM
> How long can we hold our breath?

> How fast can we fly?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 14, 2016, 11:50:26 PM
> Are the fallen shelves low enough we could probably fly over without much of a smoke increase?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 14, 2016, 11:55:27 PM
> How long can we hold our breath?

> How fast can we fly?

>Not very long, and reasonably fast.

> Are the fallen shelves low enough we could probably fly over without much of a smoke increase?

>Some may be.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 15, 2016, 12:08:49 AM
> You really don't want us cheating through this section with flight do you parser.

> Okay then, examine front and right for any possible pathways that would require either minimal to no flight.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Neovereign on April 15, 2016, 12:12:52 AM
>Call for her again: "Meiling, what happened?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 12:24:08 AM
> You really don't want us cheating through this section with flight do you parser.

> Okay then, examine front and right for any possible pathways that would require either minimal to no flight.

>Don't blame me, blame good safety practices. >=|
>You can proceed ahead for some yards before a fallen shelf cuts off your path.

>Call for her again: "Meiling, what happened?"

>"I dunno!" Meiling calls back. "Keine's in here somewhere, help me find her! I haven't looked on the west side yet!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 15, 2016, 12:25:48 AM
>"Understood !"
>Take the path to the West Area of the Library, stay low to avoid most of the smoke.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 12:43:49 AM
>"Understood !"
>Take the path to the West Area of the Library, stay low to avoid most of the smoke.

>You start picking your way westward. There are more bookcases standing in that direction. There are a few ways to could approach; going along the outer perimeter and working your way inward, heading inward then working your way across. You could try flight, but the dangers have been listed. Perhaps there are other ways?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 15, 2016, 12:45:50 AM
> Can we identify in which direction the source of the smoke is?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 01:25:40 AM
> Can we identify in which direction the source of the smoke is?

>At a glance, there's seems to be a few of them.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 15, 2016, 04:07:32 AM
Wow, this kind of became a clusterfuck

>Let's head inward and work our way across.
>Is there any particular pattern to the smoke sources?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 04:11:27 AM
>Let's head inward and work our way across.
>Is there any particular pattern to the smoke sources?

>You make your way inward. A large fallen shelf and a pile of fallen books soon looms ahead. It would be difficult to climb over. Left and Right; or east and west seem clear, at least immediately.
>There's definitely smoke coming from the center of the library. Other plumes seem to be smaller and a bit more spotty. Are they fires? Grimoires doing something unpleasant? You don't know.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 15, 2016, 04:16:24 AM
>West
>Does the smoke seem to be fading at all, or is it getting worse?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 04:29:38 AM
>West
>Does the smoke seem to be fading at all, or is it getting worse?

>Hard to tell, you've only been here a few moments. It's not noticeably better or worse, though.
>You head westward, following the remaining shelves as they lead you toward the western side of the library. There are a lot of fallen books, and one of the shelves has fallen into a neighboring row. You note a particular grimoire near an interest sort of flopping on the ground like a fish, or perhaps an agitated grasshopper. Near it is an intersection, allowing you access further inward, or further westward. Ahead, you can see some of the shelves are fallen over, or fallen and leaning on each other. Further inward, there are many books on the ground.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 15, 2016, 04:36:06 AM
> "Miss Keine! Can you hear me?!"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 04:37:01 AM
> "Miss Keine! Can you hear me?!"

>You call out, and get no response.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 15, 2016, 05:11:47 AM
>How long can we stop time before it becomes really, really painful, or significantly reduces our age?
>Let's go further inward

I'm not sure we should be warning Keine of our approach, honestly.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 05:36:28 AM
>How long can we stop time before it becomes really, really painful, or significantly reduces our age?
>Let's go further inward

>You can hold it for a few minutes in reasonably stressful situations.
>You make your way further inward, approaching the fallen books. It will be difficult to walk here.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 10:26:37 AM
> Would stopping time alleviate any breathing problems, make them worse, or have no affect on them?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 15, 2016, 10:37:51 AM
>Fly slightly over the books as we keep moving.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 03:08:57 PM
> Would stopping time alleviate any breathing problems, make them worse, or have no affect on them?

>It would alleviate them.

>Fly slightly over the books as we keep moving.

>You hover over the books. As you do, one starts to vibrate and throw out largish sparks!

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 15, 2016, 03:46:31 PM
>Observe the vibrating book and pick it up if the vibration intensifies.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 03:55:43 PM
>Observe the vibrating book and pick it up if the vibration intensifies.

>The vibration does not intensify, but it does throw off a few more sparks.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 15, 2016, 04:02:36 PM
>"Hmmm..."
>Slowly approach the book, be prepared to use a timestop if anything sudden happens.

It's probably the cause of the explosion, or at least one of them.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 15, 2016, 04:06:25 PM
Shouldn't we worry first about finding Keine before trying to fix the source of the explosion?

Unless you think that Keine was directly responsible for the explosion and did so deliberately, which I have a hard time believing.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 04:11:32 PM
> Are the sparks coming at us?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 15, 2016, 04:16:03 PM
Not really, it's because leaving such an odd book just lying there might haunt us in the future, i know Keine is in need of aid, but we mustn't proceed carelessly, else we might end up like her too.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 04:57:11 PM
>"Hmmm..."
>Slowly approach the book, be prepared to use a timestop if anything sudden happens.

> Are the sparks coming at us?

>The book does not react differently as you approach, but it does seem to get giving off more sparks.
>They do not seem to be coming for you, just in sparking in general.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 15, 2016, 06:36:15 PM
>TAKE
>THE
>BOOK
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 06:37:21 PM
> But only if it is safe to get in grabbing range and safe to pick up.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 06:40:32 PM
>TAKE
>THE
>BOOK

> But only if it is safe to get in grabbing range and safe to pick up.

>You grab the book! It vibrates in your hands, throwing off sparks more quickly!

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 06:48:36 PM
> Shut the book!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 15, 2016, 06:51:11 PM
>Hope it doesn't explode.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 06:53:01 PM
> Shut the book!
>Hope it doesn't explode.

>You slam the book shut. It quivers in your hands, but stops throwing off sparks.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 15, 2016, 06:59:39 PM
>Wait and see if the book calms down.
>Continue finding Meiling.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 06:59:52 PM
>Continue finding Meiling.

> Don't do this just yet.

> Is the book small enough to fit in a pocket?
> Are there any spaces on nearby shelves where the book could fit but would also be pinned closed by surrounding books?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 07:09:16 PM
>Wait and see if the book calms down.
>Continue finding Meiling.
> Don't do this just yet.

> Is the book small enough to fit in a pocket?
> Are there any spaces on nearby shelves where the book could fit but would also be pinned closed by surrounding books?

>After a moment, it falls still.
>It is too hard to fit in your pockets.
>You would have to hunt a bit to find one, but you are sure that there is such a spot.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 07:58:20 PM
> Take it with us and continue on the way we were going before the book interrupted us.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 08:45:43 PM
> Take it with us and continue on the way we were going before the book interrupted us.

>You continue forward, and find your way into the center of the library.
>The tables have been thrown aside, as if swept around by a typhoon. None of the shelves closest to the circle are standing, and books have been thrown everywhere. You can see broken glass and piping here and there. The carpet is surprisingly intact, aside from all the odd little bits of damage here and there. One of the tables has reduced to large pieces of exceptionally nice scrap wood, which feeds a scatted fire burning merrily around it. Or so you think, anyways, perhaps it is just burning glass shards or the like. The smell of something overpowering hangs in the air, it's difficult not to gag at the smell of it. It seems you can go further west here, as well as east and south.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 15, 2016, 09:22:41 PM
>Take some quick peeks at each direction.
>Meiling said she hadn't searched in the West area yet, so might as well do it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 09:38:44 PM
>Take some quick peeks at each direction.
>Meiling said she hadn't searched in the West area yet, so might as well do it.

>Looking ahead, it seems a large number of the shelves have fallen; books are everywhere. To the west, you can see that there are a lot of shelves that have fallen against each other. As you look , one of them slips, sending itself and the shelf it was leaning against tumbling to the ground. Eastward, a lot of the shelves are still standing, through many of have their contents fall out.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 11:23:40 PM
> How does south look?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 11:27:40 PM
> How does south look?

>South would be ahead. It seems a large number of the shelves have fallen; books are everywhere. Upon a second glance, there may be some small plumes of smoke that way.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2016, 11:32:01 PM
> So we just came from the North? If so, head East. If we just came from East, head South.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2016, 11:42:47 PM
> So we just came from the North? If so, head East. If we just came from East, head South.

>You make your way eastward. The floor here is littered with books a couple of them moving a little. You note one book still on its shelf quietly fly out and move to another. This is common behavior for some of the grimoires. As it lands, however, it seems to be enough to make the already off-balance shelf fall backward with a loud clatter. The way ahead is clear, save for the aforementioned books.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 12:02:10 AM
> Any tracks on the floor, perchance? Footprints in dust, or soot, or maybe footprints OF soot?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 12:03:44 AM
> Any tracks on the floor, perchance? Footprints in dust, or soot, or maybe footprints OF soot?

>Nothing like that that you can see.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 12:09:11 AM
>Okay, let`s take a step back and think some more, Keine is around this Library, the library has 4 differents sectors for each direction, Keine is probably either stuck or unconscious, most likely the latter since we haven`t heard a reply from her, and she would have probably attempted to draw attention in some way.
>"Hello ?!?! Miss Keine ?!?!!? Anyone ?!?!!?"
>Wait for a possible reply.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 12:35:52 AM
>Okay, let`s take a step back and think some more, Keine is around this Library, the library has 4 differents sectors for each direction, Keine is probably either stuck or unconscious, most likely the latter since we haven`t heard a reply from her, and she would have probably attempted to draw attention in some way.
>"Hello ?!?! Miss Keine ?!?!!? Anyone ?!?!!?"
>Wait for a possible reply.

>This information is likely all true.
>"Still here!" says Meiling, her voice pretty closeby. "Where are you?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 16, 2016, 03:20:00 AM
To be honest I think Keine IS the cause, so I'm not sure we'll have much luck calling for her.  but it's possible she's unconscious.

>What would be the best way to describe where we are?
>What direction is Meiling's voice coming from?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 03:24:25 AM

>What would be the best way to describe where we are?
>What direction is Meiling's voice coming from?

>You would say you are close to the center, in the eastern section.
>It came from the southeast a little ways.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 16, 2016, 03:47:46 AM
> Look to the southeast, what is immediately in that direction?

I don't doubt that Keine is somehow involved, no, but I also very much doubt that Keine also did this deliberately.

Although...

> Did we fight Mokou all the way back in the Imperishable Night incident?
> If so, do we remember if her fire had any discernable features that we could differentiate it from regular fire?
> And if so, does the fire around here match said features?


@EDIT:

> Actually belay those last two actions. (I'm leaving them in so other players can see my thought process.)
> Do we know of any relationship between Keine and Mokou?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 03:51:34 AM
> Look to the southeast, what is immediately in that direction?
> Did we fight Mokou all the way back in the Imperishable Night incident?
> If so, do we remember if her fire had any discernable features that we could differentiate it from regular fire?
> And if so, does the fire around here match said features?

>You look southeast; there are bookshelves in the way, keeping you from seeing very far.
>You did!
>Not that you particularly noted. You wouldn't be surprised to learn there were some differences, but you did not see them. Of course, you were busy dodging and the like, so some subtly might have eluded you.
>Insomuch as both look like normal fire to you.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 04:19:44 AM
> "To your north and west! The carpet in the center area held up amazingly well!"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 04:34:28 AM
> "To your north and west! The carpet in the center area held up amazingly well!"

>"Any sign of her?" Meiling calls back.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 16, 2016, 07:04:45 AM
>"No, not yet. Hopefully she hasn't died".
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 16, 2016, 11:49:20 AM
>Examine the book's cover.
>Would flying higher help us look for Keine and Meiling?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: AzyWng on April 16, 2016, 01:26:02 PM
>"No, not yet. Hopefully she hasn't died".

Are we really sure we should say that second part?

>Let's not say the second part. Sounds a bit... pessimistic to me.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 04:40:01 PM
>"No, not yet. Hopefully she hasn't died".

>Let's not say the second part. Sounds a bit... pessimistic to me.

>"Did you check the west side like I asked?" she calls back.

>Examine the book's cover.
>Would flying higher help us look for Keine and Meiling?

>Whatever the cover says, it wasn't in anything you could read when you picked it up.
>It may, depending on the circumstances. It's very plausible she is caught under a fallen shelf, and thus would be obscured from above. As well, there were the risks detailed earlier to consider.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 04:46:25 PM
>"Will do ! Did you find some books that were releasing sparks while you searched ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 04:50:46 PM
>"Will do ! Did you find some books that were releasing sparks while you searched ?"

>"Who cares about those right now?" Meiling calls back.


>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 04:53:02 PM
>"They might cause more fires to break out. If that happens, it will only endanger us and Keine even further ! Be careful."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 05:06:31 PM
>"They might cause more fires to break out. If that happens, it will only endanger us and Keine even further ! Be careful."

>"We'll worry about that after we make sure she isn't bleeding out!" Meiling says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hope ♦ Metal on April 16, 2016, 06:11:18 PM
>"We need to find her first!"
>Would getting a group of fairy maids searching help find Keine faster?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 06:23:13 PM
>"We need to find her first!"
>Would getting a group of fairy maids searching help find Keine faster?

>Meiling doesn't answer. You imagine she feels no need to reiterate the point.
>Yes, but they are probably as likely to cause new problems as solve old ones. As well, you're fairly sure Mistress was preparing them to deal with the fires and such anyways. Getting them to adapt to the new task ably would likely take more time than it saves.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 06:50:13 PM
>Now to get back on track, let's head to the West Sector !
>Keep our eyes peeled for blood, clothing or more sparking books.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 07:45:03 PM
>Now to get back on track, let's head to the West Sector !
>Keep our eyes peeled for blood, clothing or more sparking books.

>You head westward.
>Many of the shelves here have fallen against other shelves. creating a number of tight spaces. It also means the orderly rows at all but gone, rather the area is full of odd-bookshelf megaliths that are about to collapse. As you make your way there, one gives up and nosily collapses off to your right, sending hundreds of pounds books everywhere. Looking around, you don't see anything like blood or clothing, but you do see one book wriggling a bit off to your left. You can proceed ahead if you are willing to duck under a precariously balanced shelf. Otherwise you will need to go around. Leftward are more fallen shelves and scattered books, while there are more standing or precariously balanced shelves to the right.
>As you assess things, one of the books from books from the recently collapsed shelf takes to the air and flies toward the northern part of the room, moving as if it were thrown.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 07:52:50 PM
>"Huh ?"
>Inspect the collapsed shelf carefully.
>Close the Wriggle wriggling book and put it somewhere safe-ish when we`re done there.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 07:58:56 PM
>"Huh ?"
>Inspect the collapsed shelf carefully.
>Close the Wriggle wriggling book and put it somewhere safe-ish when we`re done there.

>You have a closer look at the collapsed shelf ahead. You should be able to duck through it, and it doesn't seem like it's going to collapse immediately. However, you do not want to jostle it.
>The wriggling book is not open. As for what is safe as far as storage goes, you must decide. You hear another shelf collapse somewhere ahead; you can only hope Keine is not under it while you dawdle here.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 08:05:25 PM
>Slowly crawl under it, be ready to use our timestop if the shelf gives a hint of unstability.
>Once safely on the other size, proceed to search again.
>"Miss Keine ? Can you hear me ?!?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 08:25:21 PM
>Slowly crawl under it, be ready to use our timestop if the shelf gives a hint of unstability.
>Once safely on the other size, proceed to search again.
>"Miss Keine ? Can you hear me ?!?"

>You crawl through. The shelves hold, thankfully. Past it, you find yourself in what can best be described as a kind of ridge of partially-fallen shelves stretching along to your right, precariously balanced. A lot of books litter the floor here in large piles that spill out for some yards. For a moment, you wonder if Keine might be buried one one of them, particularly when you call out with no answer. Then you think you catch a glimpse of blue fabric ahead and to the right, just peeking out of the ridge?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 16, 2016, 08:31:46 PM
> Does physical labor reduce the amount of time we can safely stay outside of time?

> Also, out of curiosity, how risky is it for us to use our Last Word?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 09:28:05 PM
> Does physical labor reduce the amount of time we can safely stay outside of time?

> Also, out of curiosity, how risky is it for us to use our Last Word?

>It can, in the sense that you are doing two things at once.
>Very. It's called Last for a reason. Moreover, if it doesn't work, you are going to be left in a bad way.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 09:32:11 PM
> Is the way between us and the blue fabric clear? If so, brisk-walk over to it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 09:41:00 PM
> Is the way between us and the blue fabric clear? If so, brisk-walk over to it.

>It is partially clear, but there are a few fallen, and a couple precarious, bookcases in the way. Nor is the terrain particularly clear, due to all the fallen books.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 09:44:06 PM
>If Keine was the cause of this incident, it was most likely accidental, it wouldn`t be logical to cause something knowing it would also risk your life, just a thought.
>Slowly hover over the books and slowly slither through the fallen bookcases.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 09:56:35 PM
>If Keine was the cause of this incident, it was most likely accidental, it wouldn`t be logical to cause something knowing it would also risk your life, just a thought.
>Slowly hover over the books and slowly slither through the fallen bookcases.

>You take to the air and hover over the books. As you make your way forward, you can see her. She is unconscious and half-buried in thick tomes; you suspect at a glance she wasn't standing there so much as having landed there. The bookcases over her are quite precarious, you think one is just about to slip, which would only rain more thick grimoires down on her.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 16, 2016, 10:01:03 PM
> Can we drag her to a less precarious spot?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 10:21:43 PM
> Can we drag her to a less precarious spot?

>Presuming you dig her out, you probably could. She'll be something of a load, though, as you are just a normal human.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 10:32:51 PM
> Where are we presently in the library in terms of the cardinal directions?
> If we stopped time to remove all of the books and then started time again, would the structural integrity of the pile of shelves be drastically affected, leading to further collapse?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 10:35:58 PM
> Where are we presently in the library in terms of the cardinal directions?
> If we stopped time to remove all of the books and then started time again, would the structural integrity of the pile of shelves be drastically affected, leading to further collapse?

>You are in the west, and slightly north.
>That's hard to say. The collapse wouldn't happen until you restarted time, unless you taxed yourself.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 16, 2016, 10:40:20 PM
> "Meiling! I found her!"
> Start digging her out of the books.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 10:43:01 PM
Wait ! Don`t dig her immediately !

>Can we find something strong enough to support the bookcase ? Say a table or another bookcase or furniture ?
>Does it seem like the bookcase will hold enough time for Meiling to arrive ?
>If neither are likely, proceed to carefully dig her off the books.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 10:50:07 PM
> "Meiling! I found her!"
> Start digging her out of the books.

Wait ! Don`t dig her immediately !

>Can we find something strong enough to support the bookcase ? Say a table or another bookcase or furniture ?
>Does it seem like the bookcase will hold enough time for Meiling to arrive ?
>If neither are likely, proceed to carefully dig her off the books.

>"Where are you?" Meiling calls, you think from across the library.
>You don't think the books would be up to the job. The bookcases are too large and heavy to really move around.
>You don't know if she'd make it in time, but it feels unlikely.
>You move to close in on Keine, and note the shelf is starting to visibly slip!

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 10:56:06 PM
> "West!"
> Remove ourselves from time.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 11:01:27 PM
> "West!"
> Remove ourselves from time.

>You shout west and slip out of time!
>The books freeze in mid fall. You would take a breath of relief, but your chest aches noticeably, as if you've been holding time in place for awhile already.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 11:02:20 PM
> Bend down and just start flinging, swiping, and swatting books off of Keine without regard to where they go.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 11:05:33 PM
> Bend down and just start flinging, swiping, and swatting books off of Keine without regard to where they go.

>You close in, heedless of the surroundings, and start moving books. They arch form your hands, then freeze in midair as whatever strange momentum that propels them. Your chest burns. Just a little more, just a little more! You're having a hard time breathing now...

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 11:08:03 PM
>Keep it up until we can drag her safely, resist the burning agony !
>Inhale and exhale air as controlled as we can.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 11:30:19 PM
>Keep it up until we can drag her safely, resist the burning agony !
>Inhale and exhale air as controlled as we can.

>You keep your breathing controlled, but it's harder and harder. You have to fight for each breath, harder than the last one.  Your eyes are starting to swim; you try to ignore the brightly-colored sparks floating around them. You throw aside books as the sparks become dark spots that swim across. It's getting hard to concentrate!
>...
>...
>You feel cold grass on your cheek. A dull pain pounds in your head. You can hear birdsong, somewhere.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 16, 2016, 11:38:03 PM
>Can we get up ? If so do it.
>Examine our surroundings.
>"Ughhh...."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 11:47:49 PM
>Can we get up ? If so do it.
>Examine our surroundings.
>"Ughhh...."

>You try to get up, and find that you are laying on the ground. Opening your eyes, which you had not realized were closed, you find yourself in the middle of a forest. Bright sunlight pours in from above. You head throbs, but less so than before. The trees are oaks, with a few beeches mixed in, nothing unusual there. The birds, you can't quite identify from their song, but they sound normal enough. The air is warm and light. Looking around, all you see is forest. Thick green grasses and leafy bushes are everywhere, you don't see any signs of civilization. A few insects drift lazily through the sky here and there. Your mouth feels dry as you groan.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 16, 2016, 11:48:48 PM
> Examine ourselves.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2016, 11:53:00 PM
> Examine ourselves.

>You look yourself over. You seem to be fine, no wounds or scrapes or anything like that. Your clothing is a little ruffled, but given you were apparently laying on the forest floor, that's not too surprising.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 12:00:46 AM
I have a sinking feeling that we flung ourselves forward/backward in time.

> Examine the canopy. Is it crestable without too much difficulty?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 12:14:14 AM
> Examine the canopy. Is it crestable without too much difficulty?

>You look up. It shouldn't be too hard to push through the trees. Their leaves block the sunlight more than their branches.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 12:16:43 AM
It was either that or risk losing Keine, that`s why i`d rather not tamper much with time, too sensitive. However, how far have we deviated in time ? And are we on the same place geographically ?

>Can we fly ? Try doing so to get a aerial view from our position.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 12:22:43 AM
>Can we fly ? Try doing so to get a aerial view from our position.

>You tentatively try to fly, and have no problem with it.
>Hovering upward, you poke your head above the trees and look around. There is forest in all directions.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 17, 2016, 12:28:49 AM
I have a sinking feeling that we flung ourselves forward/backward in time.

If I had to guess, backwards.

> Look up - roughly what time of the day is it?

> Second bodily check for any aging changes.

> Inventory
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 12:34:13 AM
> Look up - roughly what time of the day is it?

> Second bodily check for any aging changes.

> Inventory

>You look upward. It's midday, from what you can tell. The sky is clear.
>You seemed to be about the same when you checked yourself before. If there was a change, it was too subtle to detect.
>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x20
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>40☼
>This is 40☼
>Something  is missing?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 12:36:29 AM
>Wait, where is our pocketwatch ?
>Search around on the ground.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 17, 2016, 12:40:27 AM
> Have we ever tried to do the whole "step out of time and then in again" thing for only a split second? If so, any ill effects or specific difficulties?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 12:59:42 AM
>Wait, where is our pocketwatch ?
>Search around on the ground.

>You don't know.
>You look toward the ground, but do not see anything like a watch, or any other metal object.

> Have we ever tried to do the whole "step out of time and then in again" thing for only a split second? If so, any ill effects or specific difficulties?

>You have not, mostly because there hasn't been any need. You imagine you could.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 17, 2016, 01:06:53 AM
> Alright, shoot a single bullet towards the ground.

> Assuming that works as intended, attempt to step out of time, assuming everything goes okay, step in after a moment.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 01:13:13 AM
> Alright, shoot a single bullet towards the ground.

> Assuming that works as intended, attempt to step out of time, assuming everything goes okay, step in after a moment.

>You test your capabilities. You have no difficulty with a single bullet. When you freeze time, it works as it should, as does returning.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 01:14:37 AM
> Were there any obvious footpaths when we were down in the forest?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 17, 2016, 01:19:54 AM
> Are we still looking over the canopy? If so, look around for fairies.

> We moved in to Gensokyo from the outside world before - are there any immediate things that we noticed that make us feel like the two are inherently different? If so, can we tell if we're still in Gensokyo?

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 17, 2016, 01:20:43 AM
>How painful was our split second step out of time?
>Has this ever happened before?
>How good is our relationship to time in terms of being able to innately know it, like season, hour, etc.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 01:23:02 AM
> Were there any obvious footpaths when we were down in the forest?

>Not that you saw.

> Are we still looking over the canopy? If so, look around for fairies.

> We moved in to Gensokyo from the outside world before - are there any immediate things that we noticed that make us feel like the two are inherently different? If so, can we tell if we're still in Gensokyo?



>Moved? Outside World? Not you.
>This said, you suppose it doesn't feel inherently different? Though maybe there is something else bothering you, now that you think of it.
>Looking around, you think you see some faeries to the east.

>How painful was our split second step out of time?
>Has this ever happened before?
>How good is our relationship to time in terms of being able to innately know it, like season, hour, etc.

>Not at all.
>No.
>Your sense of time is about average.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 17, 2016, 01:26:03 AM
> Does this look like the Forest of Magic?

> Well, drop back down to the ground proper if we haven't done before, and do a double, more meticulous check for our stopwatch.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 01:32:49 AM
> Does this look like the Forest of Magic?

> Well, drop back down to the ground proper if we haven't done before, and do a double, more meticulous check for our stopwatch.

>The trees are the same varieties, at least, but you don't recognize anything.
>You descend back down and check around for your watch. You have no luck, after checking a few yards within where you woke up, and poking through a couple bushes.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 01:33:37 AM
> Crest the canopy again, and head east toward the possible-fairies.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 17, 2016, 01:37:10 AM
>Survey the surroundings further as we move. Can we recognize any vague landmarks in the distance or somesuch to get our bearings? Like a mountain?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 02:11:19 AM
> Crest the canopy again, and head east toward the possible-fairies.
>Survey the surroundings further as we move. Can we recognize any vague landmarks in the distance or somesuch to get our bearings? Like a mountain?

>You make your way eastward. Looking around, you do notice some mountains in the distance, toward the east.
>You approach the faeries. There are four of them, engaged in something between an game of free for all tag and shouting at each other.
>"Moron!"
>"Doody head!"
>"Worm!"
>"Lamebrain!
>"Mook!"
>"Plastic vicar!"
>"Stooge!"
>"Faker!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 02:11:49 AM
> Clear throat audibly.
> "Excuse me."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 17, 2016, 02:12:59 AM
Hrm, the fact we're able to understand the fairy language fine implies we didn't get bent that out of shape time wise...I think

>Is there any historical language shift in Gensokyo, do we know?

I would rather let our resident faelosopher handle these.

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 02:20:16 AM
>Is there any historical language shift in Gensokyo, do we know?

>You have no idea. Generally, everyone just speaks Japanese. Sometimes Mistress will use French when she wants to sound important, and Meiling is clearly fluent in Chinese, though she mostly only uses it for the swears. There are probably other polyglots out there.

> Clear throat audibly.
> "Excuse me."

>You call for attention. The faeries all stop, and look at you.
>"Oh, a human appeared," one of them says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 02:39:29 AM
> We are human, yes?
> "Indeed. Who are you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 02:45:54 AM
> We are human, yes?
> "Indeed. Who are you?"

>You are very much human and fairly proud of it. given what you've managed to take on.
>"Cherry Cream," says the faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 02:46:45 AM
> "All of you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 02:51:38 AM
> "All of you?"

>"Sugar Drop!"
>"The Great Supreme Shocker!"
>"You're gonna steal it!"
>The other faeries gasp, and look at you accusingly.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 02:53:55 AM
> "I do not need to steal your name, I have one of my own. Having more than one would be confusing."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 02:55:01 AM
>Examine the fairies and their characteristics.
>"Now, could you please tell me where i am currently ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 03:02:33 AM
> "I do not need to steal your name, I have one of my own. Having more than one would be confusing."

>"You could put 'em together!" the faerie who accused you of theft cries.
>The other three gasp again.

>Examine the fairies and their characteristics.
>"Now, could you please tell me where i am currently ?"

>The faeries are all about child-sized. One of them holds a sunflower in her arms. One, a red-haired faerie, is kind of chubby. Two others are brown-haired. The one that is accusing you of name theft is wearing a pair of fake cat ears.
>"In the sky, Miss Name Thief," says the chubby faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 03:05:05 AM
> "The sky of what land?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 03:09:24 AM
> "The sky of what land?"

>You get blank stares.
>"Sky or land! You can't have both!" says one of the brown-haired faeries, putting her hands on her hips.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 03:11:03 AM
>"Umm, i don`t get what you`re saying, i`m just here to ask where can i find other humans and where i am right now, i`m not going to steal anything."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 03:32:38 AM
>"Umm, i don`t get what you`re saying"

> Don't say this part. We don't need to show weakness or confusion in front of fairies.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 03:38:06 AM
>"Umm, i don`t get what you`re saying, i`m just here to ask where can i find other humans and where i am right now, i`m not going to steal anything."

> Don't say this part. We don't need to show weakness or confusion in front of fairies.

>You nearly let your confidence slip. This would be bad.
>"Oh, they're in the village," says the brown-haired faerie.
>"See! She stole that from you, and knows where to find other humans!" the other brown-haired faerie shouts.
>"How could you!" says the first, looking at you with shock.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 03:39:28 AM
> "Is it a problem for humans to find other humans?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 03:48:36 AM
> "Is it a problem for humans to find other humans?"

>"Maybe it is! You don't know!" cries the brown-haired faerie. "Thief! Thiefy Stealpants!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 03:56:11 AM
> "Clearly it is not a problem, if they are allowed to be in a village together."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 04:15:56 AM
> "Clearly it is not a problem, if they are allowed to be in a village together."

>"Maybe it's a human jail!" says the faerie. "That's how we know you're a thief, because you escaped!"
>The other three gasp, The sunflower faerie hugs her flower to herself fearfully.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: AzyWng on April 17, 2016, 05:08:42 AM
>Fairies, amirite?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:23:40 AM
> "In my experience, it has always been a haven for humans, not a jail."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 07:29:19 AM
> "In my experience, it has always been a haven for humans, not a jail."

>The cat-eared faerie pauses for a moment, then says, "Or is it!?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:30:55 AM
> "Yes, it is."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 07:31:33 AM
> "Yes, it is."

>"Nuh-uh."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:34:17 AM
> "You have never been there, have you?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 17, 2016, 07:35:47 AM
completely off topic, but i asked one final question in the sword quest thread, anyways, i think we should try asking them about the sdm at some point, i'm sure even farys would know what that is.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 11:46:50 AM
I'm trying to get to a point where we can ask about meaningful things without being thought of as a thief, in the hopes that they will (a) divulge said information, and (b) not get aggressive when we leave.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 04:23:28 PM
> "You have never been there, have you?"

>"Well, uh..." says the cat-eared fairy.
>"She's not a thief, so she wouldn't have to!" says the chubby faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 04:27:47 PM
>"You don`t need to worry. Everyone there is very honest, if you went there you would find out, as long as you don`t make trouble."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 04:36:03 PM
>"You don`t need to worry. Everyone there is very honest, if you went there you would find out, as long as you don`t make trouble."

>"You haven't even been there!" the cat eared faerie says, putting her hands on her hips and grinning smugly."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 04:39:10 PM
>"Yes i have, why would you think that ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 04:46:37 PM
>"Yes i have, why would you think that ?"

>"Then you wouldn't need to ask!" says the cat-eared faerie, her grin turning to a smirk as she crosses her arms.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 04:56:19 PM
> "You were the one that asked, not me."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 05:40:23 PM
> "You were the one that asked, not me."

>"You asked first!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 05:41:52 PM
> "That question was rhetorical."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 05:43:18 PM
> "That question was rhetorical."

>"Nu-uh!" says the faerie.
>"Is that a real word?" asks the sunflower faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 05:46:37 PM
> "It must be real, I just said it. A word that is said can't not be real, otherwise it can't be said."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 05:52:03 PM
> "It must be real, I just said it. A word that is said can't not be real, otherwise it can't be said."

>"Real words have to mean things, thought," says the brown-haired faerie.
>"And you just made it up!" adds cat-ears.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 05:53:20 PM
> "A rhetorical question is a question where the asker already knows the answer."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 06:01:12 PM
> "A rhetorical question is a question where the asker already knows the answer."

>"That sounds like a mean thing to do to someone, don't you think?" says the sunflower faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 06:02:44 PM
> "If I thought it was mean, I would not have done it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 06:32:41 PM
> "If I thought it was mean, I would not have done it."

>"Nu-uh, Name stealer!" the cat-eared faerie says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 06:48:47 PM
> "And what reason do you have to disagree?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 06:52:34 PM
> "And what reason do you have to disagree?"

>"Cos you're trying to steal our names!" says the cat-eared faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 06:54:31 PM
>"No i`m not, i am happy with Sakuya being my name."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 07:01:04 PM
>"No i`m not, i am happy with Sakuya being my name."

>"Ha! Then you wouldn't be trying to steal ours!" says the faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:03:53 PM
> "I am not trying to steal yours."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 07:23:09 PM
> "I am not trying to steal yours."

>"You're trying, you're just not succeeding!" the cat-eared faerie says with triumphant smirk.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 07:25:55 PM
Boy, i miss the fairy maids, these guys are just a nuisance.

>"How am i trying to do that ? In fact, i just want to know where am i exactly."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:29:52 PM
>"How am i trying to do that ? In fact, i just want to know where am i exactly."

> Don't say this, it puts us at a major advantage.

Please try to keep in mind who we are when talking to fairies. We mustn't disgrace the SDM name by showing any weaknesses.

> Are we above threatening fairies to convince them to submit to us?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 07:31:12 PM
> Don't say this, it puts them at a major advantage.
> Are we above threatening fairies to convince them to submit to us?

>You almost never need to threaten them, so more or less yes. Really, all you need to do is either turn this one's argument on it's head in a suitably impressive way, or just sidetrek it entirely in a way that will interest them.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 07:35:07 PM
> "Im obviously not trying to steal your name, as I have one already. I have even told you what it is. You, however, have not told anyone your name."
> Give this fairy a suspicious look.
> "If anyone, it is obviously you who is trying to steal names."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 08:07:40 PM
> "Im obviously not trying to steal your name, as I have one already. I have even told you what it is. You, however, have not told anyone your name."
> Give this fairy a suspicious look.
> "If anyone, it is obviously you who is trying to steal names."

>"How dare you!" the cat-eared faerie cries.
>The others look at her with alarm.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 08:10:07 PM
> Gesture at the other fairies while still looking at the cat-eared fairy.
> "They all told you their names. Did you tell them your name? Or are you trying to steal their names as well as mine, Little Miss Cat Burgular?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 08:25:33 PM
> Gesture at the other fairies while still looking at the cat-eared fairy.
> "They all told you their names. Did you tell them your name? Or are you trying to steal their names as well as mine, Little Miss Cat Burgular?"

>The other faeries gasp, while the cat-eared faerie visibly quivers, clenching her fists.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 08:34:51 PM
> Cross our arms across our front.
> "And who first brought up the idea of stealing names? It seems awfully suspicious that you would bring it up out of nowhere."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 08:41:03 PM
> Cross our arms across our front.
> "And who first brought up the idea of stealing names? It seems awfully suspicious that you would bring it up out of nowhere."

>"You...you..." the faerie sputters through clenched teeth. Then she cries, "You're a butt!" and turns, flying away at top speed.
>"Hey, wait!" says the sunflower, faerie, as the other three give chase, leaving you alone.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 08:45:19 PM
Well, are you some kind of psychologist or good with wrangling kids ? That`s a rather impressive out-of-the-book thinking, we`ll have to find the village on our own though.

>Fly up at look around once more.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 08:48:42 PM
I have a degree in faelosophy. ^_~

> Remove ourselves from time.
> If nothing feels awry, make our way toward the cat-eared fairy and beyond, positioning ourselves in her flight path several years ahead of her.
> Cross our arms across our front, Frown, and restore time.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 09:04:11 PM
>Fly up at look around once more.

>You are already flying. Looking around, you don't see anything else immediately different.

> Remove ourselves from time.
> If nothing feels awry, make our way toward the cat-eared fairy and beyond, positioning ourselves in her flight path several years ahead of her.
> Cross our arms across our front, Frown, and restore time.

>You step outside of time with no difficulty, and move ahead of the fleeing faeries, and restore time.
>They fly toward you for a moment, then come to a screeching halt as their recognize the new obstacle ahead of them.
>The cat-eared faerie looks over you, then looks back, then looks toward you again. "Your sister is a butt!" she says at last.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 09:10:12 PM
> "I do not have a sister. And I am not a butt, I am Sakuya."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 09:16:06 PM
> "I do not have a sister. And I am not a butt, I am Sakuya."

>"Prove it!" says the chubby faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 09:23:56 PM
> "I may have a butt, but it is only one part of my body, which I am sure you can see."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 09:31:43 PM
> "I may have a butt, but it is only one part of my body, which I am sure you can see."

>"What about the rest?" says the chubby faerie. "I'm spectacle."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 09:47:06 PM
> "I told you my name earlier. It is still my name."
> Eye the cat-eared fairy.
> "Assuming someone hasn't stolen it."
> Return to a neutral expression.
> "I suppose I cannot prove I do not have a sister, though."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 09:49:57 PM
Hmm, it`s would be pretty interesting IMO if Sakuya actually had a sister that could manipulate Space, then we`d have the sisters of Space and Time.

>How are the fairies reacting right now ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 10:06:00 PM
> "I told you my name earlier. It is still my name."
> Eye the cat-eared fairy.
> "Assuming someone hasn't stolen it."
> Return to a neutral expression.
> "I suppose I cannot prove I do not have a sister, though."

>"You haven't proven it's your name, though!" says the sunflower faerie. "You could be lying!"

>How are the fairies reacting right now ?

>Cat ears is not happy at all; few faeries like being cut off when they've decided to run. The rest are varying degrees of suspicious.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 10:11:58 PM
> "How would you like me to prove it is my name?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 10:25:42 PM
> "How would you like me to prove it is my name?"

>"You gotta have something with your name on it!" says the cat-eared faerie.
>"Or get your mom to tell us!" says the brown-haired one. You think you do a remarkable job of keeping the annoyance from your face; you're sure the faerie meant it innocently.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 10:26:51 PM
> Do our knives have our name on them, or at least our initials?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 10:30:30 PM
> Do our knives have our name on them, or at least our initials?

>No. You would be surprised if any of them could read your name. Or at least read it correctly.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 10:32:48 PM
>What was our... nevermind, right now it would be useless to think.
>"Would you even be able to read my name ?"
>What about our clothing ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 10:39:31 PM
>What was our... nevermind, right now it would be useless to think.
>"Would you even be able to read my name ?"
>What about our clothing ?

>"Better than you!" shouts the cat-eared faerie.
>You do not have your name monogrammed on your clothing anywhere. It would be unthinkably tacky.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 10:44:27 PM
> Do we have anything with any writing on it?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 17, 2016, 10:47:49 PM
>What about our Maid Band ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 11:09:56 PM
> Do we have anything with any writing on it?

>You do not.

>What about our Maid Band ?

>No.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 11:14:59 PM
> Are we above lying to fairies?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 11:18:14 PM
> Are we above lying to fairies?

>Not at all. But outside the occasional little white lie, deception is not a good way to get faeries to like or trust one in the long term. You try to be as honest with your maids as possible for that reason; though sometimes you have to sugarcoat things.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 11:39:20 PM
> Given the current position of the sun, can we tell the cardinal directions?

> "Would my Mistress suffice as a replacement for a mother?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2016, 11:54:22 PM
> Given the current position of the sun, can we tell the cardinal directions?

> "Would my Mistress suffice as a replacement for a mother?"

>You can!
>"Maaaaybe...?" says the brown-haired faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2016, 11:59:56 PM
> Where is the Scarlet Devil Mansion relative to the rest of Gensokyo?

> "If it makes a difference, my Mistress is Remilia Scarlet, Mistress of the Scarlet Devil Mansion."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 12:03:04 AM
> Where is the Scarlet Devil Mansion relative to the rest of Gensokyo?

> "If it makes a difference, my Mistress is Remilia Scarlet, Mistress of the Scarlet Devil Mansion."

>It's on the southern edge, as much as there is an edge. There's things further south, but you don't know what they are, or where. It's certainly the most important thing to the south.
>"Who?" asks the chubby faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 12:05:23 AM
> Repeat Mistress' name and title.
> "The Scarlet Devil Mansion is the large manor located near the Misty Lake, near the southern end of the Forest of Magic."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 12:06:54 AM
> Repeat Mistress' name and title.
> "The Scarlet Devil Mansion is the large manor located near the Misty Lake, near the southern end of the Forest of Magic."

>"Where?" says the chubby faerie.
>"What're you talking about?" asks the brown-haired faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 12:12:09 AM
> Blink.
> "This...is Gensokyo, correct?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 12:33:47 AM
> Blink.
> "This...is Gensokyo, correct?"

>"I dunno if we should tell you! You're too shady!" says the cat-eared faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 12:37:32 AM
> Look down at where we would be casting a shadow, given the position of the sun. Can we see it?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 12:40:44 AM
> Look down at where we would be casting a shadow, given the position of the sun. Can we see it?

>You look down, and can see your shadow.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 12:43:46 AM
> Can we see the shadows of the fairies?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 12:44:51 AM
> Can we see the shadows of the fairies?

>It's a bit hard to make them out, as they're smaller and you are a few yards up, but you can.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 12:50:36 AM
> Look back to the fairies, ping down at the shadows, and frown.
> "That's not fair. I only make more shade than you for because I'm bigger."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 01:00:30 AM
> Look back to the fairies, ping down at the shadows, and frown.
> "That's not fair. I only make more shade than you for because I'm bigger."

>"Yeah. Well...that's what you get for being too tall!" says the cat-eared faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 01:04:54 AM
> "How do I have any control over that?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 01:05:27 AM
> "How do I have any control over that?"

>"You ate too much, I bet," says the brown-haired faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 01:10:06 AM
> Put on an offended look.
> "That's a pretty rude thing to say."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 01:12:46 AM
> Put on an offended look.
> "That's a pretty rude thing to say."

>"But it's probably why!" says the brown-haired faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 18, 2016, 01:24:37 AM
>Do we have any knives small enough to mostly fit in our mouth without hurting ourselves?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 01:32:42 AM
>Do we have any knives small enough to mostly fit in our mouth without hurting ourselves?

>No.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:05:41 AM
> "I assure you, I eat no more or less than anyone else at the Scarlet Devil Mansion, and we are of varying heights."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:08:25 AM
> "I assure you, I eat no more or less than anyone else at the Scarlet Devil Mansion, and we are of varying heights."

>"That's not even a place!" says the cat-eared faerie. "Stop trying to trick us, you weirdo!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 18, 2016, 02:15:39 AM
>"Then what are the places around here that you know of besides the village ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:27:02 AM
>"Then what are the places around here that you know of besides the village ?"

>"There's the cave, and the trees with the yummy mushrooms-" says the brown-haired faerie.
>"No, you fool!" says the sunflower-carrying faerie. "She'll eat them all!"
>"And steal their names!" adds the cat-eared faerie. The first speaker gives a squeak; you aren't sure if she's terrified or embarrassed.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:29:32 AM
> Are mushrooms growing on trees a common occurrence in Gensokyo?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:31:09 AM
> Are mushrooms growing on trees a common occurrence in Gensokyo?

>You think it common for dead trees everywhere.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:32:25 AM
> "A cave, you say? Where is it?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:33:45 AM
> "A cave, you say? Where is it?"

>"It's by the Golden Lake," says the brown-haired faerie, before the others shush her.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:35:17 AM
> "And where is that?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:41:56 AM
> "And where is that?"

>The brown-haired faerie is about to raise her arm, before the chubby one tackles her in midair. "No!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:43:45 AM
> "If you tell me where the Human Village is or where the cave is, I will go away to them, and leave the trees with mushrooms on them alone."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:54:15 AM
> "If you tell me where the Human Village is or where the cave is, I will go away to them, and leave the trees with mushrooms on them alone."

>"Let's do it!" says the chubby faerie.
>"We can't trust her!" says the cat-eared faerie.
>"It's a trick, I'll bet," says the faerie holding her sunflower.
>"Mmhmhmmph!" the brown-haired faerie says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 02:57:06 AM
> "You didn't tell me where the trees with mushrooms on them are, correct? I can't possibly trick you out of those mushrooms if I do not know where they are."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 02:59:20 AM
> "You didn't tell me where the trees with mushrooms on them are, correct? I can't possibly trick you out of those mushrooms if I do not know where they are."

>"There's more than one kind of trick!" the cat-eared faerie says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:01:20 AM
> "And what kind of trick will result in me learning where those mushrooms are?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:07:53 AM
> "And what kind of trick will result in me learning where those mushrooms are?"

>"If we knew, it wouldn't be a trick, you know?" says the sunflower faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:15:28 AM
> "So since you think you know why I am asking about where the Human Village is, it must not be a trick."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:18:06 AM
> "So since you think you know why I am asking about where the Human Village is, it must not be a trick."

>"Well tough! Still not doing it!" the cat-eared faerie shouts, then sticks her tongue out.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:21:48 AM
> "I would not trust a name thief that accuses me of being a name thief in order to distract from her own name thieving ways to tell me the truth anyway."
> Look to the other fairies.
> "You other three are definitely more trustworthy."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:25:34 AM
> "I would not trust a name thief that accuses me of being a name thief in order to distract from her own name thieving ways to tell me the truth anyway."
> Look to the other fairies.
> "You other three are definitely more trustworthy."

>"Don't listen to her lies!" says the cat-eared faerie.
>"She's our friend," the sunflower faerie says, "You're just kind too suspicious!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:26:33 AM
> "You say I am suspicious, but I told you my name and she did not tell you hers."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:30:47 AM
> "You say I am suspicious, but I told you my name and she did not tell you hers."

>"Which you can't even prove!" the sunflower faerie says.
>"Stop trying to ruin our friendship, you hag!" says the chubby faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:35:33 AM
> "Tell me where the human village is, and I will stop and go away."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:38:59 AM
> "Tell me where the human village is, and I will stop and go away."

>"No, you stupid hag!" says the cat-eared faerie.
>The others shout "Yeah!" in agreement, save for the brown-haired faerie, who is still grappled.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:45:01 AM
> "Why not?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:47:15 AM
> "Why not?"

>"Cos you're mean and stupid and ugly and a liar and a meanie!" says the cat-eared faerie.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:50:34 AM
> "You claim I am mean? You, who was insulting your alleged friends before I even arrived where, who tried to steal my name and then blame it on me, who called me a butt, who has taken pleasure in my misfortune, and who has insulted my appearance and intelligence, try to claim someone else is mean? Because from where I stand, it certainly seems like you who is the mean one."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 03:56:45 AM
> "You claim I am mean? You, who was insulting your alleged friends before I even arrived where, who tried to steal my name and then blame it on me, who called me a butt, who has taken pleasure in my misfortune, and who has insulted my appearance and intelligence, try to claim someone else is mean? Because from where I stand, it certainly seems like you who is the mean one."

>The cat-eared faerie just blows a raspberry at you. After a moment, the others join in.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 03:58:50 AM
> Remove ourselves from time.
> Make our way to the cat-eared fairy and rotate her in mid-air until she is blowing her raspberry at her friends.
> Return to our original position and step back into time.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:03:39 AM
> Remove ourselves from time.
> Make our way to the cat-eared fairy and rotate her in mid-air until she is blowing her raspberry at her friends.
> Return to our original position and step back into time.

>You do so. It's a little difficult to move her, frozen objects have their own sort of inertia that needs to be overcome, which is noticeable in larger things. Then you let time resume.
>There are gasps, and the cat-eared faerie squeaks in surprise.
>"I can't believe you!" says the chubby faerie.
>"You purple traitor!" cries the suflower faerie.
>"Mutiny!" cries the cat-eared faerie. 
>The sunflower faerie throws her hands out, and danmaku starts to fly! The others join in moments later.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:06:59 AM
> "Oh my..."
> Let this play out. Let's see who wins!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:09:33 AM
> "Oh my..."
> Let this play out. Let's see who wins!

>You observe for a moment. The danmaku is actually fairly thick, given the four of them and your proximity to them.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:10:10 AM
> Back off a bit, so we don't get caught in the crossfire.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: AzyWng on April 18, 2016, 04:10:59 AM
(http://www.reactiongifs.us/wp-content/uploads/2013/03/slow_clap_citizen_kane.gif)

Well played, Kilga...
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:13:41 AM
> Back off a bit, so we don't get caught in the crossfire.

>You back off a bit. The crossfire is still a problem, but nothing you cannot dodge around at this distance.
>Within a few moments, they start to move and break up, the general battle going love as each swoops around and under each other's shots. For faeries, you suppose they aren't half bad. Soon they disappear below the tree line.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:16:05 AM
Bah, I was hoping they'd shoot Cathead and ally themselves with me so we'd finally get some directional answers. Oh well, nothing to be done about it now.

> South!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:29:32 AM
>You head southward.
>The forest stretches out before you as far as you can see. After some minutes of flight, you catch sight of a small river that runs from southeast to northwest.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:30:51 AM
> Head to this river and look up- and down-stream once we get to it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:35:53 AM
> Head to this river and look up- and down-stream once we get to it.

>You approach the river without incident. It seems to be flowing from the east toward the west, making a slow, placid pace. Some distance down, you see something large and brown floating on the water; it doesn't seem to be natural? Nothing seems to be of interest upstream.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:43:32 AM
> Pursue the large brown thing.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:47:22 AM
> Pursue the large brown thing.

>You approach it, and find that it seems to be a boat with a curiously-shaped prow, more broad the few boats you have seen in Gensokyo. A couple of people are in it, dangling fishing poles out into the water. Simple ones, by the look of them. Probably just dried wood or bamboo. The people themselves are wearing curious clothing, shorts-sleeved shirts accompanied by bulky-looking  dresses, and hood-like head-coverings, all in earth tones.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:50:03 AM
> Land on the river bank and hail them when they come into range.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:53:49 AM
> Land on the river bank and hail them when they come into range.

>How do you plan to hail them?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 04:54:42 AM
> Let's start off with a simple wave.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:11:23 AM
> Let's start off with a simple wave.

>The river flows past slowly, you note. The trees here are fairly thick, it would be a pain to make your way to through here on foot. Thinking on it, it is probably summer here, several months ahead of the early spring back home.
>You land on the the grassy bank, and find you need to anything to capture their attention. They are already watching you with open curiosity. Both of the fishers seem to be women, bearing a few care lines on their faces. Both seem to be in fairly good shape at a glance, with long, thin faces and sharp noses. Both seem to have blonde hair, though one is much closer to red. They...are human, you think? It's hard to tell with some youkai, but you're reasonably sure they are human. Their clothing is made of odd, coarse-looking cloth, but the dye work on it is quite good. You wave to them, and they wave back, more more quickly than the other.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:12:44 AM
> "Greetings! To whom do I owe this pleasure?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:17:53 AM
> "Greetings! To whom do I owe this pleasure?"

>"Hello, stranger," says the redder-haired woman in a curious, halting voice. It is as though she weren't a native speaker. "I am Cecily."
>"I'm Beatrice," the other says. "Try not to be loud, please? It will scare away the fish."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:20:15 AM
> Lower our voice.
> "Ah, my apologies. My name is Sakuya. This may seem a bizarre question to ask, but...where am I?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:22:01 AM
> Lower our voice.
> "Ah, my apologies. My name is Sakuya. This may seem a bizarre question to ask, but...where am I?"

>"You are just upriver from True Glorian," says Beatrice. The name sounds obviously foreign, and rolls of her tongue much better than anything else does. "It is not hard to get lost in the forest."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:25:53 AM
> Blink, then hold a hand to the side of our head.
> "I...have never heard of such a place, I'm afraid."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:31:56 AM
> Blink, then hold a hand to the side of our head.
> "I...have never heard of such a place, I'm afraid."

>"We do try to keep to ourselves," says Cecily. "It is best to cause no trouble, when the Fair Folk are around."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:36:22 AM
> "You mean the fairies? I have already that that pleasure as well. But...can you tell me if this land is Gensokyo or not?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:42:51 AM
> "You mean the fairies? I have already that that pleasure as well. But...can you tell me if this land is Gensokyo or not?"

>"That does sound familiar," says Beatrice. "I think that is this the name of this country."
>"I am not so sure," says Cecily. "It could just be this forest? We do not see many people out this way, just an occasional Seelie."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:48:02 AM
> "It is a grand land itself, hidden away here in Japan. More notable landmarks include the Scarlet Devil Mansion, the Hakurei Shrine, the Forest of Magic, the Bamboo Forest, and the Human Village, with a notable Buddhist population centered at the Myouren Temple."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:51:01 AM
> "It is a grand land itself, hidden away here in Japan. More notable landmarks include the Scarlet Devil Mansion, the Hakurei Shrine, the Forest of Magic, the Bamboo Forest, and the Human Village, with a notable Buddhist population centered at the Myouren Temple."

>"I have not heard of any of those," says Beatrice, frowning a little.
>"I do not know those names," Cecily says. "True Glorian is a Human Village. Is that what you mean?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 18, 2016, 05:52:15 AM
>"Not even Japan?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:54:55 AM
> We are currently speaking Japanese, yes? And the two women are as well?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 18, 2016, 05:55:16 AM
Quick reminder to people that the only other time we've heard the term "Seelie" was back in Nue Quest, back in Avalon, where we reunited with Mamizou. So either we're back there (unlikely, Yukari did close the connection), or oh boy we really went back in time.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:59:26 AM
I don't think this is Avalon. Nue Quest Avalon was Scottish and/or Welsh in origin, as I recall. The names Beatrice and Cecily are more likely to be (British) English.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:02:16 AM
>"Not even Japan?"

>"I don't have any bread, I am sorry," says Beatrice.

> We are currently speaking Japanese, yes? And the two women are as well?

>Yes to both. Though it's becoming increasingly clear it isn't their first language.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 18, 2016, 06:04:52 AM
> What was the largest backlash we have ever gotten from overexerting ourselves while using our time powers?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:05:16 AM
> "You seem to be speaking my land's native tongue, though, at least."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 18, 2016, 06:06:20 AM
>Can we talk in english?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:07:26 AM
> Or any other non-Japanese language, for that matter?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:09:03 AM
> What was the largest backlash we have ever gotten from overexerting ourselves while using our time powers?

>The worst you experienced knocked you out for several days, and you woke up significantly and embarrassingly younger than when you started. According to the others, you were unconscious the whole time.

> "You seem to be speaking my land's native tongue, though, at least."

>"We have tried to blend in with the Fair Folk," says Cecily. "It's only polite."

>Can we talk in english?

>No.

> Or any other non-Japanese language, for that matter?

>You know some Chinese swears thanks to Meiling, but you don't know what they mean precisely.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:16:07 AM
> "This is a very unfortunate turn of events. May I travel back to your village with you when you are done here? I have the distinct feeling I need to do as much research as possible."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:17:58 AM
> "This is a very unfortunate turn of events. May I travel back to your village with you when you are done here? I have the distinct feeling I need to do as much research as possible."

>"That would be fine," says Beatrice.
>"It is fine if you go there before we finish," Cecily says. "I do not think you will cause any problems, and travelers are welcome."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:20:58 AM
> Nod.
> "Very well. May I ask where I can find it?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:33:10 AM
> Nod.
> "Very well. May I ask where I can find it?"

>"You just head down the river," says Beatrix, pointing westward. "You will find it on the banks, not too far away."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:37:01 AM
> "Understood."
> Give the ladies a curtsy.
> "Thank you very much, Beatrice, Cecily. I wish you luck in your fishing."
> Take flight and head westward down the river.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 07:14:22 AM
> "Understood."
> Give the ladies a curtsy.
> "Thank you very much, Beatrice, Cecily. I wish you luck in your fishing."
> Take flight and head westward down the river.

>"We wish you luck, too," says Cecily.
>"May the sun shine upon you," Beatrice adds.
>You make your way downriver. It twists and turns here and there, but within a couple minutes at most, you can see thin plumes of smoke rising above the trees. Moments later, you come across a clearing on the banks, ahead and what seem to huts made of wood and mudbrick. They are scattered everywhere, with little effort made to conserve space or materials, as you are used to. They are round, with dome-shaped roofs made of...you're not sure what. Something dried, you imagine. You can see a few people in the distance.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 07:15:48 AM
> Fly to the village proper and land.
> Survey the surroundings from the ground.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 07:29:43 AM
> Fly to the village proper and land.
> Survey the surroundings from the ground.

>You fly to the edge of the village and land.
>The terrain here has been cleared noticeable, though a number of trees remain to provide shade and the like. In fact, a couple of the homes seem to be built around trees. There are small gardens everywhere, growing a variety of unusual crops; you quickly pick out wheat, oat, and a number of other grains not often seen in Gensokyo, as well as what seem to be some root vegetables you cannot easily identify without getting in close. You note quite a few chickens running around between the houses and the worn footpaths, and a number of waist-high creatures with somewhat goat-like bodies and strangely thick hair. Are those sheep? You've never seen one yourself, but you're heard of them via Mistress and Patchouli.
>There are people milling about. The women are largely dressed like the fisherwomen you saw before, though some have more fashionable headgear, if any at all, and a few seem to have found some more stylish cuts. The men seem to favor shirts that drop to their knees, and trousers underneath. You imagine, frankly, they must all be uncomfortably warm. Or simply used to it. Many are tending to their gardens, some are watching over the goat-like animals or trying to keep the chickens under control. In particular you note a lot of children of various ages at the animal-related tasks. Some pause momentarily in their work to regard you curiously, others barely spare you a glance.
>There don't seem to be roads, exactly, but rather a number of footpaths that crisscross around gardens and homes. You note a few later buildings here and there, closer to the middle of the village. One that particularly catches your eye is somewhat obscured by the trees and what seems to be a wooden palisade.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 10:41:52 AM
> Head to the eye-catching building.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 18, 2016, 12:31:02 PM
>Are the men and women alike also giving us some curious looks or just the children ?

Yea, i got mobile data, this way i can catch up properly.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 04:35:31 PM
>Are the men and women alike also giving us some curious looks or just the children ?

>Yes. Just children are more likely to stare, or watch without getting back to some task.

> Head to the eye-catching building.

>You make your way further into the village. While there doesn't seem to be much in the way of planning, you do find there are some relatively straight paths, marked by ruts from wagon wheels. You have to dodge around a few chickens too stubborn to move out of your path on the way. Among the simple homes, you note a few more buildings. One is a blocky kind of building with a sign bearing a picture of a foam-covered mug, and some kind of stylized winged and clawed creature. Another building is just a hut with kind of a lean-to attached; you can't quite see into the lean-to from this angle, but the sounds of metal hammering against metal give you a pretty good idea what is going on. You note a stable close to the palisade, a couple of brown horses peek out from their stalls.
>Drawing closer to the palisade itself, you can see it's made of logs driven into the ground in a rough oval with the tops cut to a point. More curiously, you note that they are set into an earthen terrace about half a yard high. Past the palisade is a round wooden building made of stone and mud brick, the latter serving to fill in holes in the former. It stretches up two stories, to about the tree tops, ending in a flat roof marked with rough rocky crenelations. A banner dangles limply from a flagpole on the roof, you can't quite make out the design on it. Two stout wooden gates allow entry into the palisade, currently hanging open. The dirt road leads up a couple more earthen terraces to the front doors of the fort.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 18, 2016, 05:00:06 PM
>Can we hear any sounds coming fron the building ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:04:45 PM
> Fly up to the flag and investigate it. Don't touch it, though. We do not want to be seen as disrespectful or an aggressor.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:10:51 PM
>Can we hear any sounds coming fron the building ?

>Nothing that distinguishes itself from the bustle.

> Fly up to the flag and investigate it. Don't touch it, though. We do not want to be seen as disrespectful or an aggressor.

>You make your way past the palisade and fly up to the roof. Before you really have time to investigate, you hear a voice yelling at you in something intelligible and hard-sounding below. Glancing down, you see a man with a hoe in a garden behind the fort, looking up at you. He brandishes it threateningly.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:15:25 PM
> Whoops. Oh well, nothing to be done now.
> Land, put on a slightly apologetic look, and walk our way over to the garden with the angry man.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:22:45 PM
> Whoops. Oh well, nothing to be done now.
> Land, put on a slightly apologetic look, and walk our way over to the garden with the angry man.

>You land near the garden. The man is no longer brandishing his hoe, but he is definitely still saying harsh-syllabled things you would have some difficulty even trying to pronounce. He is a balding man with a fairly impressive beard and a stout build, with thin eyebrows that are currently knitted together in consternation. He is current waving an open, curl-fingered right hand up and down, holding the hoe with his left. His tirade takes a less harsh tone as you approach, you hope he noticed your expression.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:24:40 PM
> When he seems to have finished speaking, give an apologetic view.
> "My apologies, Sir. I did not mean to offend."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 05:28:41 PM
> When he seems to have finished speaking, give an apologetic view.
> "My apologies, Sir. I did not mean to offend."

>He raises an eyebrow and purses his lips. Then he haltingly says, "Why in the name of heaven did you think it was polite to just invite yourself on the Earl's roof like that?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 05:30:11 PM
> "The flag. I wished to see the emblem of this land, in the hopes of possibly recognizing where I am."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:12:05 PM
> "The flag. I wished to see the emblem of this land, in the hopes of possibly recognizing where I am."

>"You could have asked!" he says. "There is a thing called decorum!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:12:41 PM
> "I did not want to bother anyone."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:22:08 PM
> "I did not want to bother anyone."

>"So you just break in and help yourself to the Earl's roof?" says the man. "Were you raised in a barn?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:27:15 PM
> Frown.
> "My apologies. I had the opportunity to resolve the issue myself, and I am not used to asking for help with things that I have the time to do."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:31:31 PM
> Frown.
> "My apologies. I had the opportunity to resolve the issue myself, and I am not used to asking for help with things that I have the time to do."

>He grunts. His face doesn't exactly soften, but it seems less hard. "Well, that is something, I imagine. Don't go just inviting yourself into a person's home like that, it is very rude."
>He nods, and spits off to the side.
>"So you are a local, am I right?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:34:34 PM
> Shake our head.
> "I am afraid I am not a local. I suspect I am from another country entirely, in fact. The fisherwomen I met did not recognize the name of my home country when I said it. In addition, this is my native tongue, rather than something I picked up to communicate with...the Fair Folk, I believe Beatrice and Cecily called them?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:39:37 PM
> Shake our head.
> "I am afraid I am not a local. I suspect I am from another country entirely, in fact. The fisherwomen I met did not recognize the name of my home country when I said it. In addition, this is my native tongue, rather than something I picked up to communicate with...the Fair Folk, I believe Beatrice and Cecily called them?"

>"You sound like a local," says the man. "We do not meet with them much, however."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:42:22 PM
> "I hail from a land called 'Gensokyo', which is in a country called 'Japan'. Perhaps someone here has heard of it?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 06:46:49 PM
> "I hail from a land called 'Gensokyo', which is in a country called 'Japan'. Perhaps someone here has heard of it?"

>"That would be a question for the Earl, I think," says the man. "He has done the most travelling."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 06:52:20 PM
> "Am I allowed to meet this Earl, given I am no one of importance here and have already behaved as I have?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 07:09:00 PM
> "Am I allowed to meet this Earl, given I am no one of importance here and have already behaved as I have?"

>"I could ask," he says with a shrug.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 07:09:21 PM
> "If you do not mind, it would be much appreciated."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 18, 2016, 07:15:20 PM
> "Hmm... by the way, do you know what today's date is?"

An innocent enough question~
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 18, 2016, 07:55:57 PM
>Belay, are there dates as such in Gensokyo, or do we largely tell things by the seasons and the incidents surrounding them?
>If calendars are totally a thing, then yeah, ask.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 09:26:55 PM
> "If you do not mind, it would be much appreciated."

>"I can not deny the Earl a guest he might want," says the man, as he sets his hoe against the side of the fort, and makes his way to the front doors and opens them.

> "Hmm... by the way, do you know what today's date is?"

>Belay, are there dates as such in Gensokyo, or do we largely tell things by the seasons and the incidents surrounding them?
>If calendars are totally a thing, then yeah, ask.

>While people keep loose track of the date for birthdays and such, by and large the years are not measured any more. You are certain Patchouli knows which it would be; likely in several different systems.
>The man returns with a nod. "The Earl is interested," he says. "Come with me."
>When you ask him about the date, he frowns. "Oh, I forgot. Is it the 20th? I think it is the 20th."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 09:35:09 PM
> Give a curtsey.
> "Thank you very much, Sir."
> Follow the man inside.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 09:56:11 PM
> Give a curtsey.
> "Thank you very much, Sir."
> Follow the man inside.

>He nods and gestures for you to follow him.
>Through the doors, you find yourself in a claustrophobic stone entryway with wooden floors. A few tapestries hang on the walls, depicting various scenes of foreigners feasting and dancing. He leads you to the left, and into what reminds you of a scaled down, cruder version of one of the sitting rooms in Scarlet Devil Mansion; a couch made of what you assume is deer hide dominates the room, while a small hearth and several tables rest off to the side. More tapestries hang on the walls, depicting what seems to be a deer hunt.
>Sitting on the couch is a tall man with a thin face, a sharp nose, and equally sharp green eyes, with neatly groomed auburn hair that reaches his shoulders. He wears a strange, squarish kind of shirt with defined corners at the shoulders, white slashed with green, and dark green hose. Surrounding him are a number of parchments, organized somewhat carelessly, and a small writing desk in his lap. "So," he says in good Japanese as you enter, "You're the one after our flag, eh?" He gestures to a wooden chair off his right side. "Do have a seat, miss...?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 18, 2016, 09:59:24 PM
> "Sakuya Izayoi."

> Sit down on the chair he pointed to.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 10:00:08 PM
> "Your hospitality is appreciated, Sir."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 18, 2016, 10:04:06 PM
>"I suppose you're Mister/Sir (whichever seems more appropriate) Earl, correct ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 10:19:11 PM
> "Sakuya Izayoi."

> Sit down on the chair he pointed to.

>You have a seat. The seat is quite comfortable, though it creaks a little as you sit in it. The armrests on are quite welcome.

> "Your hospitality is appreciated, Sir."
>"I suppose you're Mister/Sir (whichever seems more appropriate) Earl, correct ?"

>"Think nothing of it, Miss Izayoi," he says. "I am Sir Kay, Son of Ector. Heir to the Forest Sauvage, Knight of the Round Table, Seneschal to King Pendragon, and come lately Earl of True Glorian. Now may I ask why I shouldn't have you thrown in the stockades for your little stunt?" His voice is calm, he's paying more attention to his papers than you at the moment.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 18, 2016, 10:27:35 PM
>Have we heard of King Arthur before?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 10:28:31 PM
Oh fuck yes KAY IS BACK

> "Please forgive my impertinence, Sir. I was somehow cast from my homeland, and found myself in a forest near here. As this place was the first village I encountered, I wished to see the flag to possibly learn what nation this might be."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 18, 2016, 10:36:22 PM
Hold on, which game does sir Kay come from?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 10:38:56 PM
Second half of Nue.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 18, 2016, 10:44:46 PM
So we ARE back in Avalon? And... I thought the only reason Nue could communicate with the people around here at all was because of the sword she had? What about Yukari closing the gap to Avalon? PURVIS I DEMAND ANSWERS.

I am very aware that we'll probably find all this out during the quest I'm just giving the parser shit.

> Aside from Japan, what other countries do we know of?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 10:48:25 PM
Stupid me. Of course we're back in Avalon. The bookish magician and the historian exploded something in the magic library. Of course it'd be Avalon-related.

> What do we know about Nue Houjuu?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 10:56:59 PM
>Have we heard of King Arthur before?

>You might've, but you don't know anything about such a person, or what they would have to do with anything here.

> "Please forgive my impertinence, Sir. I was somehow cast from my homeland, and found myself in a forest near here. As this place was the first village I encountered, I wished to see the flag to possibly learn what nation this might be."

>"And you just charged right up to it, even though it is clearly on top of my battlements?" he says, his voice bored as he sets a paper aside, and picks up another.

> Aside from Japan, what other countries do we know of?

>You aren't very aware of outside world nations, but you know a number of names, but no context to them; Kingdom of Korea, France, Romania, The Song Dynasty, Wallachia, Moldova, The Bourbon Dynasty, Lemuria, Holland, China, likely some others. You really don't think about them much, and know very little. Most of these have come from Mistress' dinner conversations.

> What do we know about Nue Houjuu?

>You know that she is a pest of legend, and something of an acquaintance of Patchouli's. You believe she is aligned with the Myouren Temple. However, you don't hear much about her. Either she has learned to behave, or she's learned to be very subtle. You have no real personal experience with her.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 11:32:49 PM
> "I was in a position to investigate it myself and not have to bother anyone, so I took it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 11:47:34 PM
> "I was in a position to investigate it myself and not have to bother anyone, so I took it."

>"You really are a changling, then," he says, as he skims over his new paper. "Very well."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 11:51:07 PM
> "...I beg your pardon?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 18, 2016, 11:53:29 PM
> "...I beg your pardon?"

>"Reared by the Seelie," he says. "Am I wrong?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 18, 2016, 11:55:01 PM
> "I...heard that term once before, from the fisherwomen. What does it mean?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 12:01:40 AM
> "I...heard that term once before, from the fisherwomen. What does it mean?"

>"Seelie?" he says. "That would the magical peoples, who live on the edges of civilization. Often a pain in our collectively backsides, but sometimes helpful. Difficult neighbors, at least."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 12:06:55 AM
> "I...suppose it is not impossible? Gensokyo is certainly home to plenty of magic users. I do not believe it is located very close to this land, however, as the fisherwomen did not recognize the name of Gensokyo's country, 'Japan'."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 12:22:21 AM
> "I...suppose it is not impossible? Gensokyo is certainly home to plenty of magic users. I do not believe it is located very close to this land, however, as the fisherwomen did not recognize the name of Gensokyo's country, 'Japan'."

>"I am quite certain this is what this land is called," says Sir Kay. "Not that we use it much, of course. Our loyalties are with Lord Pendragon."

>_

Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 12:28:00 AM
> Blink.
> "This is part of Gensokyo? Then...I can simply return to the Scarlet Devil Mansion?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 12:35:50 AM
> Blink.
> "This is part of Gensokyo? Then...I can simply return to the Scarlet Devil Mansion?"

>"I don't see why not?" says Sir Kay with a shrug. "Not that I've ever hear of such a place."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 12:46:13 AM
> Look a bit crestfallen.
>"Ah. That...would be a problem, yes."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 12:58:47 AM
> Look a bit crestfallen.
>"Ah. That...would be a problem, yes."

>He glances up for a moment, and frowns. "I'm sure one of the natives knows how to find it. What ever happened to you, anyways? Surely you haven't just gotten lost in the forest?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 19, 2016, 01:10:02 AM
>"Ah. That...would be a problem, yes."
>"Ahh, yes... that may be a problem."

Kind of a deja vu, guess we have similar ways to think in some aspects.

>"It`s..... a rather complicated set of events.... we were aiding someone that was stuck at our library, and i feel unconscious due to exhaustion when i was releasing them from the rubble,
 when i woke up i was lying on the ground at the forest nearby."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 01:44:38 AM
>"It`s..... a rather complicated set of events.... we were aiding someone that was stuck at our library, and i feel unconscious due to exhaustion when i was releasing them from the rubble,
 when i woke up i was lying on the ground at the forest nearby."

>"Mmm. It sounds like you have been subject to a glamour," says Sir Kay.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 19, 2016, 02:12:51 AM
>"A...glamour?" with a bit of a doubtful, uncertain tone.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 02:14:13 AM
>"A...glamour?" with a bit of a doubtful, uncertain tone.

>"A Seelie trick," he says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 02:49:15 AM
> How public are we with our abilities?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 02:55:06 AM
> How public are we with our abilities?

>It is well known you can stop time. Other things, less so.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 03:04:22 AM
> "Ah, I see. Perhaps. I am wondering if it an unexpected side effect of one of my talents, however. When I passed out, I was currently stopping time to dig a victim out before a bookshelf fell on them."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 03:06:48 AM
> "Ah, I see. Perhaps. I am wondering if it an unexpected side effect of one of my talents, however. When I passed out, I was currently stopping time to dig a victim out before a bookshelf fell on them."

>He looks at you again, his face complicated. "...I'm quite certain I didn't hear you correctly?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 03:07:25 AM
> "I would be glad to demonstrate this ability in a manner you deem appropriate, such as by retrieving an object of your choice, or something similar."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 03:12:36 AM
> "I would be glad to demonstrate this ability in a manner you deem appropriate, such as by retrieving an object of your choice, or something similar."

>"I think I am just as happy to keep changling tricks out of this," he says. "But I'll assume you did this to yourself."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 03:13:40 AM
> "It is not out of the realm of possibility."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 03:23:36 AM
> "It is not out of the realm of possibility."

>He nods, as he frowns at something on the paper.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 03:25:05 AM
> "So it seems I am stuck here until I discover a way to reverse...whatever happened, or until someone is also to point me in the direction of my part of Gensokyo."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 03:28:55 AM
> "So it seems I am stuck here until I discover a way to reverse...whatever happened, or until someone is also to point me in the direction of my part of Gensokyo."

>"I've certainly never heard of this mansion of yours," he says. "And I fear the only worthwhile enchanter I know happens to have gotten stuck under a boulder for not understanding the woman he was chasing didn't have any interest in him. Perhaps you could name something else?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 19, 2016, 03:45:05 AM
> Are we aware of the location of the Sanzu River, Hakugyokurou and of Yuuka Kazami (and the flower garden she normally stays at)?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 03:50:00 AM
> Are we aware of the location of the Sanzu River, Hakugyokurou and of Yuuka Kazami (and the flower garden she normally stays at)?

>Yes. They were all to the northern side of Gensokyo.  The Sanzu River marked the northern edge, in particular. Hakugyokurou was in the northeast corner; as much as there is a corner. You are not quite sure if Gensokyou continued on past it or not.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 19, 2016, 03:53:06 AM
I was trying to think of something that is large-scale enough to be known across multiple lands but not large scale enough that it is considered an outright legend, but if they haven't heard of the SDM I don't know if there's quite anywhere that fits the bill as almost every single large-scale location is about the same level of importance as the SDM.

I thought of asking about the Forest of Magic too but the name is kind of... generic.

> "Hmm... Have you ever heard of Hakugyokurou or the Sanzu River?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:00:34 AM
> "Hmm... Have you ever heard of Hakugyokurou or the Sanzu River?"

>"Neither are familiar, I'm afraid," says Sir Kay.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 04:02:43 AM
> "Hmm...other notable locations include the Hakurei Shrine, the Forest of Magic, the Bamboo Forest, Eientei, Youkai Mountain and the Moriya Shrine, the Ancient City underground, and the Myouren Temple."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:18:19 AM
> "Hmm...other notable locations include the Hakurei Shrine, the Forest of Magic, the Bamboo Forest, Eientei, Youkai Mountain and the Moriya Shrine, the Ancient City underground, and the Myouren Temple."

>"Ah, I have heard of a couple of those," says Sir Kay.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 04:26:22 AM
> "Where did you hear about them?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:37:11 AM
> "Where did you hear about them?"

>"I am quite certain I've seen the Hakurei Shrine," he says. "Little place in the forest, shabby? Mouthy priestess?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 04:38:26 AM
> "Yes, that sounds like Reimu. How did you get there?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:42:15 AM
> "Yes, that sounds like Reimu. How did you get there?"

>"I rode my charger, of course," he says. "Though in all honestly, there was very little riding and quite a lot of leading it through the forest."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 04:44:28 AM
> "Do you remember how to get back there?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:48:30 AM
> "Do you remember how to get back there?"

>"It's due the northeast somewhere," he says. "You can't miss it, north of some town."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 04:51:50 AM
> "A town full of humans?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 05:05:43 AM
> "A town full of humans?"

>"Frankly, there was an intolerable amount of Seelie influence there," he says. "But I suppose that is a reasonable way to describe it."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 05:07:01 AM
> Does that sound like the Human Village?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 05:25:41 AM
> Does that sound like the Human Village?

>You suppose so.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 05:41:51 AM
> "That sounds like our Human Village, yes. I suppose the Myouren Temple being set up there might deter purists."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 05:45:14 AM
> "That sounds like our Human Village, yes. I suppose the Myouren Temple being set up there might deter purists."

>He gives a nod, as her produces a quill, dips it in an inkwell, and writes something on the paper. "I believe I know about that bamboo forest, as well. That would be...some ways to the west, I think? A complete bother, the whole thing."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 05:47:10 AM
> Is that location accurate?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 19, 2016, 05:47:24 AM
> The Bamboo Forest is to the west of the village, yes?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:03:09 AM
> Is that location accurate?

>It is on the western side of Gensokyo, at least. Southwestern, to be more precise.

> The Bamboo Forest is to the west of the village, yes?

>Southwest.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 06:03:47 AM
> "Oh, yes, the place is a nightmare to navigate."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:08:37 AM
> "Oh, yes, the place is a nightmare to navigate."

>"Hardly the kind of place I would recommend to anyone but my enemies," he says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 06:09:31 AM
> "I believe the solitude is why the Lunarians prefer to live there."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:14:36 AM
> "I believe the solitude is why the Lunarians prefer to live there."

>"They must be quite good at it," says Sir Kay, as he sets the paper aside and picks up another one. "I didn't see anything other than a few of the Fair Folk."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 06:17:35 AM
> Are we aware of guide rocks for the Bamboo Forest?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:42:13 AM
> Are we aware of guide rocks for the Bamboo Forest?

>You've heard of something like that. It's been some time since you've visited the Bamboo Forest, to be honest.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 06:46:29 AM
> "It is my understanding that some sort of guide markers were recently added, at least."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 07:01:58 AM
> "It is my understanding that some sort of guide markers were recently added, at least."

>"I can only imagine how well a public works could carry through there," he says. "Whomever authorized it ought to have been beaten with a board."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 07:12:15 AM
> Give a small smile.
> "I can assure you, the Scarlet Devil Mansion had nothing to do with such affairs."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 07:19:24 AM
> Give a small smile.
> "I can assure you, the Scarlet Devil Mansion had nothing to do with such affairs."

>"Splendid," says Sir Kay. "I'm certain they'd be wise enough not to bother."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 19, 2016, 09:40:37 AM
>"Although it's a rather important place due to the fact that the inhabitants there are well-known for their medicinal knowledge."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:34:08 PM
>"Although it's a rather important place due to the fact that the inhabitants there are well-known for their medicinal knowledge."

>"I would have had them pegged or hide and seek champions, myself," says Sir Kay, "Funny old world."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Serela on April 19, 2016, 04:45:20 PM
>Chuckle.
>"Well, that's not entirely wrong either, but that's a different story altogether."

I'm not sure if we have any business left here or not. I don't know much about Avalon, either :V
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 04:49:34 PM
>Chuckle.
>"Well, that's not entirely wrong either, but that's a different story altogether."

>"I cannot imagine there would be no story, no," he says, as he picks up another paper and sets it beside the one he is already examining.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 19, 2016, 05:05:18 PM
> "Out of curiosity, is there anyone in that section of Gensokyo that you know by name? Since it seems traveling between there and here is a large hassle, perhaps I could deliver any messages you wish to send."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 05:22:07 PM
> "Out of curiosity, is there anyone in that section of Gensokyo that you know by name? Since it seems traveling between there and here is a large hassle, perhaps I could deliver any messages you wish to send."

>Sir Kay looks up. "Ah, you've anticipated something I was going to ask you, very perceptive. There is a matter I've been meaning to tend to. I would like you to seek one Houjuunue for me."
>He definitely ran that name together.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 05:25:58 PM
> Nod.
> "I don't personally know Nue, but she is something of a friend of a friend, and I do at least know roughly where to find her."
> Frown.
> "I hope she didn't cause you any problems. It is my understanding that she is a trickster well-documented throughout the ages."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 05:40:03 PM
> Nod.
> "I don't personally know Nue, but she is something of a friend of a friend, and I do at least know roughly where to find her."
> Frown.
> "I hope she didn't cause you any problems. It is my understanding that she is a trickster well-documented throughout the ages."

>"Hardly a surprise," says Sir Kay. "It took some time to take a my measure of her. However, there is more to it than a simple hello. She had in her possession a sword of particular interest to the Round Table, and I would know what she's done with it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 05:42:14 PM
> "I can do that. Would you like it returned?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:21:50 PM
> "I can do that. Would you like it returned?"

>"That's not necessary at this point," says Sir Kay. "If it has been misused, do free emancipate it from whomever was foolish enough, and I'll find a suitable reward. If not, then it's no matter, simply a point of curiosity."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 06:36:50 PM
> "Very well. Is there any other business you wish to conduct over there?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 06:40:39 PM
> "Very well. Is there any other business you wish to conduct over there?"

>"Nothing I wouldn't prefer to see to myself," he says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 19, 2016, 07:05:22 PM
> Nod.
> "Understood. Is there anyone in this village that could serve as a guide, or is this an unfortunate case of 'travel north and hope for the best'?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 07:12:50 PM
> Nod.
> "Understood. Is there anyone in this village that could serve as a guide, or is this an unfortunate case of 'travel north and hope for the best'?"

>"I'm afraid you'll have to manage," he says. "The peasantry aren't quite up for roving, and I'm sure they would only get in your way. Do keep your chin up, it's quite hard to miss once you're out of the forest."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 07:17:35 PM
> "Very well. Thank you very much for your time, Sir."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 07:36:30 PM
> "Very well. Thank you very much for your time, Sir."

>"Will that be it?" he says. "Very well, I would show you out, but I'm rather busy at the moment. I'm sure you can find your way, it's just over there. If you should return and my manservant is nowhere to be seen, do knock."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 07:40:51 PM
> "Understood. Best of luck with your work."
> Exit the same way we came in.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 07:44:16 PM
> "Understood. Best of luck with your work."
> Exit the same way we came in.

>"Best wishes to finding your way home, as well," he says. "I rather regret I haven't more to offer."
>You head back outside.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 07:46:24 PM
> Nothing for it, it seems. Wait a respectful distance away from the Earl's building, then take flight and head northward.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 08:10:59 PM
> Nothing for it, it seems. Wait a respectful distance away from the Earl's building, then take flight and head northward.

>You take to the air, and head for the north.
>The forest stretches ahead of you as far as you can see, a vast sea of trees dotted by the occasional creek. Here and there you see faeries playing around. Nothing feels familiar, but this could be like any unexplored segment of the Forest of Magic. But it just doesn't stop. Minutes then tens of minutes pass by; you've easily covered the trip to Scarlet Devil Mansion and back twice by now, before you finally see the edge of it. Beyond that are farms, wide fields of rice and other familiar crops. And beyond that, you can see what looks like a town, stretching along the horizon.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 08:13:14 PM
> Make our way toward the farms, and see if anyone is around withing on them.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 19, 2016, 08:16:11 PM
Damn, you sure are quick.

>Look around before landing, could we spot the Hakurei Shrine from the village ? And can we spot the Hakurei Shrine or any notable building from our current location ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 08:49:45 PM
>Look around before landing, could we spot the Hakurei Shrine from the village ? And can we spot the Hakurei Shrine or any notable building from our current location ?

>You are too far from the village to spot anything, but it does not look familiar at all and seems much too large to be familiar.

> Make our way toward the farms, and see if anyone is around withing on them.

>You reach the edge of the forest, and look down toward the farms. You can see a fair number of field hands at work in them, tending to the rice paddies. You note the farmhouses seem to be clustered around large fields, no doubt to make the best use of space and communally labor on them.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 11:00:01 PM
> Make our way to the nearest farmhouse.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 19, 2016, 11:33:35 PM
> Make our way to the nearest farmhouse.

>You make your way toward a farmhouse. It is a humble, one-room affair, its walls made of wood with a length of cloth over the door.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 19, 2016, 11:44:25 PM
> Land.
> Is there anyone inside, that we can see?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 12:04:24 AM
> Land.
> Is there anyone inside, that we can see?

>You don't hear or see anyone inside. You imagine they are probably at work in the field, or perhaps tending to some other thing.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 20, 2016, 12:17:24 AM
>Look around for more houses or other people to talk with.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 12:19:34 AM
>Look around for more houses or other people to talk with.

>There are houses all along the edges of the fields. There are people working them, but otherwise you don't see anyone lingering about.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 12:43:25 AM
> How close was the town we saw to these fields?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 01:15:11 AM
> How close was the town we saw to these fields?

>It's a few minutes away, at least.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 01:16:45 AM
> Take flight again and head toward the town.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 01:36:44 AM
> Take flight again and head toward the town.

>You make your way toward the town.
>It stretches out in every direction, you can barely see the edges of it from the air. Housing rows, shops, and buildings you cannot identify stretch out in a chaotic tangle. Here and there is a square with some statue or perhaps a well. People of all kinds mill about, carts run up and down the dirt roads at seemingly random, here and there you see farm animals running around; chickens and the odd goat or pig. A babble of voices and sounds of life raise from it in a kind of general roar. You've never seen anything like it.
>You think you are close to the western edge of the town, it comes to an end not too terribly far away, now that you look in that direction. It stretches further to the east, you think you can pick out what looks like a huge marketplace; or at least huger than the one you are used to. To the far east, you can see a forest; perhaps some kind of park? The town certainly goes right to the edge of it.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 01:44:27 AM
> Land in a clear place that does not risk us getting run into or over by a farm animal.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 01:48:38 AM
> Land in a clear place that does not risk us getting run into or over by a farm animal.

>You land in a nearby square. A number of people are here; some you imagine live in the homes that ring the square, others seem to be grazing animals; mostly chickens. It is not terribly busy. A statue stands in the center of it, depicting a hooded woman holding her arm out to her side, and her open hand raised toward the heavens. No one really seems to take especial note of you.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 01:49:52 AM
> Investigate the statue up close.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 01:53:42 AM
> Investigate the statue up close.

>You have a closer look at the statue. You have no idea who this is, but looking underneath, you notice that she seems to have widely flared ears, making you think of a tapir or a pig. There doesn't seem to be any indication of who this person is. The statue itself seems to be made of granite, you think, and clearly has been around for some time, given the amount of discoloration and wearing on the edges that it has. These give it some nice character, though, rather like some of the older statues in Mistress' Garden.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 01:54:44 AM
> Is there writing anywhere on it?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 01:59:10 AM
> Is there writing anywhere on it?

>No.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 02:00:47 AM
> Look immediately around us. Is there anyone that doesn't look terribly busy?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 02:16:39 AM
> Look immediately around us. Is there anyone that doesn't look terribly busy?

>There is a youngish-looking woman looking over some chickens as they peck and scratch at the grass. There is also some kind of youkai, who seems to be just leaning against the side of one of the houses; you can't really tell what kind, but something about her keeps you from registering her as properly human.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 02:17:23 AM
> Hm! Interesting. Make our way over to the youkai.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 02:26:55 AM
> Hm! Interesting. Make our way over to the youkai.

>You approach the youkai. She is a little on the short side, fairly slim, and wearing an ankle-length yellow dress decorated with green butterflies along one side. She gives you a grin. "What're you selling, sister?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 02:27:43 AM
> ...Did that sound like her native language?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 02:35:58 AM
> ...Did that sound like her native language?

>It sounds like a native speaker to you!

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 02:37:12 AM
> Blink.
> "...You speak this language natively?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 02:50:31 AM
> Blink.
> "...You speak this language natively?"

>The youkai gives you a look. "Yeah. Do you?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 02:52:49 AM
> "I do."
> Gesture south.
> "But the village I just came here from does not."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 02:55:38 AM
> "I do."
> Gesture south.
> "But the village I just came here from does not."

>She looks southward, then shrugs. "Whatever you say? Either way, what're you selling?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 03:00:46 AM
> Inventory
> "I'm afraid I did not come prepared to sell anything. I was rather forcibly removed from my home this morning, and currently have no idea where I am."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 03:13:03 AM
> Inventory
> "I'm afraid I did not come prepared to sell anything. I was rather forcibly removed from my home this morning, and currently have no idea where I am."

>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x20
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>40☼
>This is 40☼
>"Oh," says the youkai. "Well, I'm here to buy."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 03:45:27 AM
> "Unfortunate timing on the part of whatever force flung me halfway across reality, it seems. May I ask where I am?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 03:54:53 AM
> "Unfortunate timing on the part of whatever force flung me halfway across reality, it seems. May I ask where I am?"

>"You're in Old Hometown," says the youkai. She smirks. "Let me guess, you went partying hard up on the Apex and woke up here?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 20, 2016, 04:49:36 AM
> "I wish it was that simple."

> "Regardless, do you know of the Scarlet Devil Mansion, or at least of the Hakurei Shrine?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 05:10:56 AM
> "I wish it was that simple."

> "Regardless, do you know of the Scarlet Devil Mansion, or at least of the Hakurei Shrine?"

>"I don't know about any mansions," she says. "But the Hakurei Shrine is off to the east, over around the woods outside of the Heights."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 20, 2016, 07:48:00 AM
>"Is that so....? That is good to hear, thank you Miss.........?"
>Do we know when did the Scarlet Devil Mansion arrive in Gensokyo ? All the info we acquired says the same, it's still not here.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 05:36:25 PM
>"Is that so....? That is good to hear, thank you Miss.........?"
>Do we know when did the Scarlet Devil Mansion arrive in Gensokyo ? All the info we acquired says the same, it's still not here.

>"Mira," says the youkai.
>If you recall properly, it was sometime before the Great Hakurei Barrier went up.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 05:48:04 PM
> Give a curtsey.
> "Well then, Miss Mira. My name is Sakuya Izayoi, and I am most grateful for your help."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 06:07:08 PM
> Give a curtsey.
> "Well then, Miss Mira. My name is Sakuya Izayoi, and I am most grateful for your help."

>Mira nods. "Don't worry about it, everyone has a bad night once in awhile."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 20, 2016, 06:12:15 PM
>"In my case it was a tad more than a bad night, but nevertheless, i appreciate your aid."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 06:25:41 PM
>"In my case it was a tad more than a bad night, but nevertheless, i appreciate your aid."

>"Yeah, sure," says Mira. "Anyways, if you're ever selling, you know where to come."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 20, 2016, 06:33:12 PM
> "I will be sure to- wait."
> Pull out 1☼ and show it to Mira.
> "Does my currency match yours?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 06:56:34 PM
> "I will be sure to- wait."
> Pull out 1☼ and show it to Mira.
> "Does my currency match yours?"

>She looks it over, and frowns. "Never seen it. Looks like good metal, though. I imagine most folks will take it."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 06:57:38 PM
> "What does yours look like?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 07:08:46 PM
> "What does yours look like?"

>"We just use mon around here," she says, fishing out a coin and holding it up.
>It is about the same shape and style as the coins you are used to, but the engravings on it are more elaborate, and seem to run along the edges as well.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 20, 2016, 07:34:00 PM
> "Interesting. Yours looks good as well, and is reasonably close to ours. I imagine it would have trade value, if not be outright accepted as currency, in my land."
> Nod.
> "Perhaps this means open trade between our two lands may come some day?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 07:44:14 PM
> "Interesting. Yours looks good as well, and is reasonably close to ours. I imagine it would have trade value, if not be outright accepted as currency, in my land."
> Nod.
> "Perhaps this means open trade between our two lands may come some day?"

>"Heh, maybe," says Mira. "Mostly people just want to be sure the metal is good, so don't be surprised if your coins get weighed or something. Clippers are a problem."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 07:47:20 PM
> What are clippers?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 07:56:43 PM
> What are clippers?

>You don't immediately know, but perhaps it can be worked out from context.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 20, 2016, 08:29:47 PM
> "Clippers? Do people forge currency here?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 08:33:19 PM
> "Clippers? Do people forge currency here?"

>"Nah," says the youkai. "Coin clippers. They shave little bits of metal out from the coins."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 09:33:01 PM
> That's not a problem in our Gensokyo, is it?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 10:04:56 PM
> That's not a problem in our Gensokyo, is it?

>It may be? But you certainly haven't heard of it.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 10:10:06 PM
> Put on a mildly disgusted face.
> "How uncouth. You have my sympathies."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 10:25:51 PM
> Put on a mildly disgusted face.
> "How uncouth. You have my sympathies."

>"Not my problem," says Mira with a shrug.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 10:59:47 PM
> "Regardless, I must be off towards home. Thank you very much again for your information. I will do my best to keep you in mind should I ever return here with excess goods."
> Take flight and head east.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 11:16:40 PM
> "Regardless, I must be off towards home. Thank you very much again for your information. I will do my best to keep you in mind should I ever return here with excess goods."
> Take flight and head east.

>She nods. "If I'm around, I'm always in the market."
>You take flight and head eastward. The town continues to stretch that direction; you've never seen the Ancient City yourself, but you can only wonder if this place dwarfs it now? The buildings become larger and spaced further apart; apparently the Heights are the rich part of town. There is certainly less activity on the streets as well, and some very lovely gardens here and there. Soon, you can see a sizable forest beyond it, bordered by a stone wall topped with what seems to be wrought iron, enclosing it like a park.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 20, 2016, 11:29:33 PM
> Keep going across the forest.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 20, 2016, 11:42:04 PM
> Keep going across the forest.

>You make your way past the edge of town. The forest below is fairly light, compared to the one that you were flying over beforehand. Despite being fenced in, it's certainly seems wild and unmaintained; you even see a few faeries flitting about here and there. Further eastward, you can see mountains, while more farmland stretches to the north and south, particularly the north. After a few minutes, you catch site of a small building with a large pond behind it.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 12:00:53 AM
> To the building!
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 12:40:27 AM
> To the building!

>You make your way toward the building. A faded red torii frames a gravel-lined road leading into the property. The grounds seem to be decently maintained, the grass clear of debris and not too overgrown, though perhaps there are more weeds than grass. At least there is more grass than bare dirt. A fieldstone path makes its way to the front of the building, a one-story affair with a sloping, gabled roof and a large shimenawa hanging from it. Two paper doors allow entry into the main building, currently closed, while a few annexes have been built into the sides, their roofs smaller than the main building's roof but of similar style. The wood is all grayed with age, but has a sense of firmness despite this. A basin for cleansing yourself rests not too far from the torii, and you can see a cabinet set up for drawing fortunes, close to a tree with several tied to it. This place feels familiar, but it doesn't quite resemble the Hakurei Shrine you know; even without the annexes.
>A tall blonde woman in shrine maiden garb is currently sweeping the porch. She waves to you and calls out "Hello! Come on in!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 12:56:50 AM
> "Ah... Hello."
> Head toward the woman.
> Does she look familiar?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 01:12:06 AM
> "Ah... Hello."
> Head toward the woman.
> Does she look familiar?

>You approach the woman. She is easily a head taller than you; and you are not a short person! Stout and wide-faced, she has a kind of motherly aura about her. Her smile, at least, is welcoming. "Welcome to the Hakurei Shrine," she says. "You've picked the right time, and have the place to yourself, so take your time!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 01:22:11 AM
> Look around with a look of mild confusion, then return our gaze to the woman.
> "This...is the Hakurei Shrine?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 01:30:11 AM
> Look around with a look of mild confusion, then return our gaze to the woman.
> "This...is the Hakurei Shrine?"

>"Sure is," she says. "Did you get lost while hiking or something? If so, just follow that road out there and it'll get you back to town."
>She winks, "Won't tell a soul."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 01:34:05 AM
> Shake head.
> "This is...going to sound crazy, but this is not the Hakurei Shrine I know, and you are not the Hakurei shrine maiden I know."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 01:47:19 AM
> Shake head.
> "This is...going to sound crazy, but this is not the Hakurei Shrine I know, and you are not the Hakurei shrine maiden I know."

>"I suppose that white hair must not be for show," she says, "I've been the shrine maiden since I was half your size. Which if that's the case, I have to know your secret to looking so good!"
>"Kaori, is there someone out there?" comes a feminine voice through a window in the left annex. You can't quite see from your current position.
>"Yeah, someone with some interesting things to say."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 01:49:35 AM
> Frown with a look of slight offense.
> "I beg your pardon?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:01:09 AM
> Frown with a look of slight offense.
> "I beg your pardon?"

>She waves a hand. "Just joking around a little, sorry. But I've been the shrine maiden here a good seventeen years, and you don't look like someone who would remember my mom."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 02:03:05 AM
>whats your name?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:05:55 AM
>whats your name?

>I'm a parser. My name is parser.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:06:38 AM
> "Your mother..."
> Point to the shrine interior.
> "That woman called you 'Kaori', yes? What was your mother's name?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:20:14 AM
> "Your mother..."
> Point to the shrine interior.
> "That woman called you 'Kaori', yes? What was your mother's name?"


>She shakes her head. "Heh, don't let her hear you calling her my mother. And Kaori is my name, my mom's name is Rie."
>A side door opens, and a shorter blonde woman steps out. Round-face with reddish-brown eyes, she wears a wide-sleeved yellow blouse with a black skirt, and a red apron with images of wheat embroidered on it. A bright red mob cap rests on top her head, with a bunch of grapes off to its side.  Her lower legs and feet and uncovered, you quickly notice that both her feet are left feet.
>Though you've never personally met her, you immediately recognize who this is.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:22:08 AM
> Put on a look of mild shock.
> "Praise the fates! Someone I recognize."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:29:22 AM
> Put on a look of mild shock.
> "Praise the fates! Someone I recognize."

>"Hello," she says, bowing her head a little. "I'm afraid you have me at a disadvantage."
>"She says she doesn't know who I was," Kaori says.
>"Odd," Minoriko replies, giving you an appraising look.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:31:41 AM
> "You are Minoriko Aki, harvest goddess, yes? One who appears in Gensokyo?"
> Look to Kaori, then back to Minoriko.
> "A land whose Hakurei shrine maiden, last I was aware, was named Reimu?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:39:14 AM
> "You are Minoriko Aki, harvest goddess, yes? One who appears in Gensokyo?"
> Look to Kaori, then back to Minoriko.
> "A land whose Hakurei shrine maiden, last I was aware, was named Reimu?"

>Minoriko frown as you speak. Kaori seems about to say something, before the goddess raises a finger to silence her. Then Minoriko turns back to the door and opens it. "Honey, I need you out here for a minute," she calls inside.
>Minoriko then turns to you and says, "I do appear in Gensokyo, yes."
>"Unless someone's moved the shrine, that's where we are right now," Kaori adds.
>Before you can reply, the door slides open and Reimu steps out. Sort of.
>There's no question this is Reimu, you know her face far too well. However, there's quite a few things wrong. She's definitely taller than you remember, and a bit more shapely. Her clothing bears more embroidery, cherry blossom shaps running up and down the length of a dress that reaches her ankles. Her hair is longer as well, nearly reaching her knees; her hair tubes have been elongated to compensate. There's something about her that feels off; you find yourself wondering if she's lost her humanity in some way or another.
>Reimu's eyes fall on you as she steps out. She pauses at the threshold of the door, and for a moment, silence reigns. Then finally she says, "...Where the hell have you been?!"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:41:18 AM
> Stare in shock.
> "I...I don't know! What on Earth is going on? Why are you...?!?"
> Gesture up and down at her.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:45:12 AM
> Stare in shock.
> "I...I don't know! What on Earth is going on? Why are you...?!?"
> Gesture up and down at her.

>"What do you mean, why am I?" Reimu says, scowling. "Where have you been?! It's been...ugh, I'd have to add it up! Centuries at least!"
>"What's going on, Mino?" Kaori says.
>"Let's just leave them to hash this out, child," Minoriko says, as she moves away from the door.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:48:13 AM
> "I to-"
> Double take.
> "Centuries?!? What the hell are you talking about? I was just home a few hours ago, trying to deal with the explosion in the library!"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 02:52:29 AM
>"And where is the Mansion ? Why nobody here knows anything about ? What happened while i was away ?"
>Hold our forehead.
>"This is so confusing .... why did that happen..... ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 02:56:18 AM
> "I to-"
> Double take.
> "Centuries?!? What the hell are you talking about? I was just home a few hours ago, trying to deal with the explosion in the library!"

>"What? No you haven't!" says Reimu. "You've been gone for ages and ages! I wouldn't have even remembered you if you didn't have that uniform on!"
>"Are they about to fight?" Kaori says to Minoriko.
>"Shhh..."

>"And where is the Mansion ? Why nobody here knows anything about ? What happened while i was away ?"
>Hold our forehead.
>"This is so confusing .... why did that happen..... ?"

>"It's been gone for ages!" says Reimu. "Everything happened! Where even were you?!"
>"Honey, don't you think you should be a bit less harsh?" Minoriko says.
>Reimu sighs. "I don't know, maybe?" She sighs again. "What are you even doing here now...Sakuya, right? It is Sakuya, isn't it?"
>"Go get her something to sit on, Kaori," Minoriko says to the shrine maiden.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 02:57:54 AM
> Stiffen.
> Taken on a quiet voice.
> "...It's...gone...?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 03:13:00 AM
>"And what about Eientei ? Or Youkai Mountain ? Or the Moriya Shrine ? Or the Yakumos ?"
>How are we feeling ?
>"So i have travelled this far into the future somehow ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 03:19:43 AM
> Stiffen.
> Taken on a quiet voice.
> "...It's...gone...?"

>Kaori disappears into the shrine.
>Reimu grimaces, then nods. "Yeah, it's been gone for...ugh, at least five hundred years now. I mean, it had been on the decline for a long time before that, so it's not like there was some sudden disaster. I don't even think I learned about it until a a while afterward."

>"And what about Eientei ? Or Youkai Mountain ? Or the Moriya Shrine ? Or the Yakumos ?"
>How are we feeling ?
>"So i have travelled this far into the future somehow ?"

>"That's a mouthful to go through," says Reimu. "I...think Eientei's still there? You don't hear about it anymore, though."
>How are you feeling?
>Reimu just shrugs.
>Kaori hustles out with a chair in hand, almost failing to duck under the doorframe in time. She approaches you with it and says, "Here, have a seat?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 03:22:06 AM
> "...Thank you."
> Have a seat, then look at Reimu again.
> "What about Mistress and...are any of them still...?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 03:28:07 AM
>"What about Miss Keine ? Did she........ survive ? How about Mokou ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 03:33:21 AM
> Well, realistically, Keine's probably...gone...regardless if it's really been several centuries, and Mokou's probably still around because she literally can't die.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 03:36:29 AM
> "...Thank you."
> Have a seat, then look at Reimu again.
> "What about Mistress and...are any of them still...?"

>"I'm not sure about all of them," says Reimu, "But I think at least one's still hanging around. Or at least she was last time I heard about her, which was...awhile ago, honestly. But I'm sure she's still fine!"
>Kaori moves to Minoriko's side; the harvest goddess seems to be trying give you too space.

>"What about Miss Keine ? Did she........ survive ? How about Mokou ?"
> Well, realistically, Keine's probably...gone...regardless if it's really been several centuries, and Mokou's probably still around because she literally can't die.

>You can't imagine Keine would still be alive, if it's really been centuries. Mokou, though...surely she's still kicking?

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 03:38:00 AM
> "Where is she?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 03:43:12 AM
> "Where is she?"

>"She's..." Reimu frowns. "Right, sorry. If I recall correctly, she's staying at the...oh, what did they used to call it... The Myouren Temple. It's the Hijiri Temple these days, though. Ought to be where it always is. One of the oldest buildings in town."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 03:45:38 AM
> Nod slowly.
> "I see..."
> Frown slightly.
> "...Come to think of it, how are you still around? Is it related to the fact that you don't quite seem human anymore?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 03:46:53 AM
You`re so nimble ! What`s the secret ? Almost every time you block a post of mine.  ???
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 03:49:53 AM
I eat my Booty-O's cereal every morning.

Booty-O's! They make sure you ain't booty! (https://www.youtube.com/watch?v=dptNvn4_BnU)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 03:52:06 AM
> Nod slowly.
> "I see..."
> Frown slightly.
> "...Come to think of it, how are you still around? Is it related to the fact that you don't quite seem human anymore?"

>Reimu chuckles. "I was wondering when you were going to ask! Well, I guess the short version is I sort of became a goddess after awhile."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 03:55:29 AM
>"And about the shrine... it`s definitely more wellkept than before, i`m guessing you finally started getting the number of donations you deserved ?"
>Give her a curious look.
>"What kind of goddess exactly, may i ask ?"

YES !
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 04:05:27 AM
>"And where, or should i say, when, did that Sir Kay guy come from?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:08:29 AM
>"And about the shrine... it`s definitely more wellkept than before, i`m guessing you finally started getting the number of donations you deserved ?"
>Give her a curious look.
>"What kind of goddess exactly, may i ask ?"

>"Deserved is right," says Reimu, as Minoriko chuckle. She makes her way to the main shrine's porch and has a seat behind Minoriko, putting her hand on top of the Harvest Goddess' hand.
>"Anyways, I'm the goddess who blesses those that protect Gensokyo, and those who seek victory against overwhelming odds," says Reimu.
>"Heroes, really," Minoriko says. "But you'd be surprised how many students we get when they have a big exam coming up!"
>Kaori just seems to be listening now, having taken a seat a respectable distance away.

>"And where, or should i say, when, did that Sir Kay guy come from?"

>"Sir Kay?" says Reimu. "Oh! The foreigner with his nose up in the air and a barb in everything he says? He showed up a few years ago from Avalon. I think they have a little village out there now?"

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 04:12:35 AM
> What do we know about Reimu's sexuality?
> What do we know about Avalon, particularly in relation to Patchouli?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:14:35 AM
> What do we know about Reimu's sexuality?
> What do we know about Avalon, particularly in relation to Patchouli?

>You've never cared.
>You heard of it, maybe? You think Patchouli once got a hot sauce from there. Heaven knows she goes through enough of the stuff...

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 04:19:22 AM
" What about Marisa, or Alice, or the Moriyas, what happened to them?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 04:21:58 AM
> Give a slight smile.
> "Well...if I've really been cast so far into the future, getting back to when I belong sounds like pretty overwhelming odds to me."
> Then drop it.
> "Very well, I suppose I should tell you what I know. I was outside the mansion, speaking with a mermaid that had recently moved to the lake, when there was an explosion in the library. Upon re-entering the mansion, I found Patchouli had been retrieved unconscious, but Keine, who was also in there, was not accounted for. Meiling and I scoured the library as best we could through the smoke, and I eventually did find a piece of blue fabric buried in a pile of books. A shelf was about to fall on the pile, so I stopped time to remove all the books and get Keine out of the way before it was too late, but...the pressure got worse and worse, and I blacked out."
> Wave our arm in the general direction of where we came from.
> "I awoke in the middle of some forest out there somewhere, apparently fairly close to this Avalon, with everything I had in my possession at the time except for my pocketwatch. A search of the nearby forest proved fruitless. I have no idea what has happened to it."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:28:26 AM
> Give a slight smile.
> "Well...if I've really been cast so far into the future, getting back to when I belong sounds like pretty overwhelming odds to me."
> Then drop it.
> "Very well, I suppose I should tell you what I know. I was outside the mansion, speaking with a mermaid that had recently moved to the lake, when there was an explosion in the library. Upon re-entering the mansion, I found Patchouli had been retrieved unconscious, but Keine, who was also in there, was not accounted for. Meiling and I scoured the library as best we could through the smoke, and I eventually did find a piece of blue fabric buried in a pile of books. A shelf was about to fall on the pile, so I stopped time to remove all the books and get Keine out of the way before it was too late, but...the pressure got worse and worse, and I blacked out."
> Wave our arm in the general direction of where we came from.
> "I awoke in the middle of some forest out there somewhere, apparently fairly close to this Avalon, with everything I had in my possession at the time except for my pocketwatch. A search of the nearby forest proved fruitless. I have no idea what has happened to it."

>"Hey, sounds worthy of a blessing to me," Reimu says.
>"Ooooh, riiiight!" Reimu says as you explain what happened. "Wow, I remember that. Yeah, that is about the time you vanished, wasn't it? I remember now. Oh heaven, Keine. There's a name I've not heard in ages."
>"Who is that, Lady Hakurei?" says Kaori.
>"She's the old Hakutaku, way before your time," Reimu says. Kaori nods, seemingly satisfied.

" What about Marisa, or Alice, or the Moriyas, what happened to them?"

>"Marisa passed on ages ago," says Reimu. She smiles kind of wistfully, you don't ever think you've seen her make that kind of expression. "Had a good, full life. Still try to visit her grave every year. As for Alice...you know, that's a good question. Haven't thought about her in a long time. Whatever did happen to her, Mino?"
>"I haven't the faintest," says Minoriko.
>Reimu nods. "Sorry. As for the Moriyas, well, that's an interesting story. But they're still around. The Moriya shrine's still there."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 04:34:58 AM
> "I could use one if you're offering."
> Purse our lips.
> "Um...how do we do this?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:35:57 AM
> "I could use one if you're offering."
> Purse our lips.
> "Um...how do we do this?"

>"We'll get to it later," Reimu says.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 04:38:58 AM
> "Very well. Hmm, who else am I forgetting? Ah, are Miss Toyosatomimi and her entourage still around? Or how about..."
> Look around for anything suspicious, then, assuming nothing is spotted, look back at Reimu and lower our voice.
> "...Dare I ask, the Yakumos?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 21, 2016, 04:40:20 AM
>"I'd also like to hear this interesting story regarding the Moriyas"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:57:15 AM
> "Very well. Hmm, who else am I forgetting? Ah, are Miss Toyosatomimi and her entourage still around? Or how about..."
> Look around for anything suspicious, then, assuming nothing is spotted, look back at Reimu and lower our voice.
> "...Dare I ask, the Yakumos?"

>"Oh, those guys?" says Reimu. "I think so. It's been awhile since I've seen them. They don't spend much time in Gensokyo anymore."
>You look around, and see nothing is awry.
>"Oh, them? Well, some of them are," she says. "Yukari finally gave up the ghost, not too long after you vanished. Well, some decades later, but it wasn't that long after. Said her work was finally done."

>"I'd also like to hear this interesting story regarding the Moriyas"

>"Well, you oughta hear it," says Reimu. "It's kind of a big deal. Do you remember how Kanako was always real big on moving things forward? Advance technology and everything like that? After awhile, it kind of got to be a huge problem. It sort of overwhelmed Gensokyo and youkai and humans who wanted nothing to do with all the doodads and stuff. That lead to  a huge split between the traditionalists and the forward thinkers, as each side called themselves. Tensions were high, and things were starting to get nasty, until we all put our heads together and came up with a solution, which was we made them a place to go."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 04:58:45 AM
> "'Them' being Kanako and those of her ilk? Oh, and..."
> Narrow our eyes a bit.
> "On the subject of Yakumos and ghosts, did those two ever get what they deserved?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:04:26 AM
> "'Them' being Kanako and those of her ilk? Oh, and..."
> Narrow our eyes a bit.
> "On the subject of Yakumos and ghosts, did those two ever get what they deserved?"

>"Those two?" says Reimu. "And yeah, Kanako's people."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 05:05:23 AM
> "The Netherworlders."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:10:04 AM
> "The Netherworlders."

>"Deserved...? Oh! I completely forgot you two were at odds. Well, Youmu's not around anymore. Yuyuko still is. We never did get around to fixing that barrier, so..."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 05:12:00 AM
> "Hmph. Would have been time well spent."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:13:10 AM
> "Hmph. Would have been time well spent."

>Reimu laughs. "Maybe, but try getting Yukari off her butt to do anything."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 05:14:55 AM
Wow, didn't except sakuya to hate youmu so much.

>"Regardless, i hope Youmu learned a lesson she didn't forget."
>"Anyways, How are the Buddhists going? Have they become more powerful over the years or have they stayed the same?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 05:19:14 AM
>"Anyways, whatever happened to the Taoists? Or their rivals, i presume they are doing good."

> We already asked about the Taoists, and Reimu mentioned the Hijiri Temple earlier, which we're going to hit up first thing.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 05:20:44 AM
i know. i edited my post
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:22:42 AM
>"Regardless, i hope Youmu learned a lesson she didn't forget."
>"Anyways, How are the Buddhists going? Have they become more powerful over the years or have they stayed the same?"


> We already asked about the Taoists, and Reimu mentioned the Hijiri Temple earlier, which we're going to hit up first thing.

>"I don't even remember," says Reimu. "Rarely had anything to do with her, really."
>"Well, yes and no," she says. "They're pretty influential around Old Hometown, but I don't know about the other cities."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 21, 2016, 05:24:13 AM
>"Just how many cities have sprouted up since...my apparent disappearance?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 05:27:37 AM
>"Who are some names i should know around her, other than Kay."
>"And what happened to the rest of my....my family...."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:38:03 AM
>"Just how many cities have sprouted up since...my apparent disappearance?"

>"Let's see, there's New Hometown, Tsunkeido, Haihan, Enkyo... those are the major ones," says Reimu. "They're mostly to the west. Bunch of little villages, too."

>"Who are some names i should know around her, other than Kay."
>"And what happened to the rest of my....my family...."

>"Let's see," says Reimu. "The Warlord's a big name on everyone's lips these days. She's up around Haihan. Vowed to conquer the world and all that. Might end up sending Kaori out to take care of her if she gets to be too much of a problem. Yuyuko's still around. Suwako's up on Youkai Mountain these days, and Lord Tenma never went anywhere. Oh, and there's the mayor of New Hometown, you might across her. I'm not so sure about the other cities, I don't visit them much, and keeping up with politics is so exhausting."
>"As for the rest, I think it would be better to hear from someone who knows more about that."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 05:41:04 AM
> "'The Warlord'? The name does not leave much to the imagination, does it?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:42:48 AM
> "'The Warlord'? The name does not leave much to the imagination, does it?"

>"Well, her actual title is daimyo," says Reimu. "but it's not really up to snuff with all her saber-rattling. People like to be dramatic."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 05:49:27 AM
>"Is the Child Of Miare still around?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:52:03 AM
>"Is the Child Of Miare still around?"

>"I think so," says Reimu. "I don't where she'd be living these days, though, if she is. Heh, I don't make history like I used to."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 05:54:14 AM
I'm ready to head out (after giving Reimu a hug). Feel free to keep asking about people if you want, though; just make sure you let everyone know when you're done.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 05:55:41 AM
(after giving Reimu a hug).

You did that in sword quest as well, is that just a tradition of these games?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 06:00:48 AM
That was because I thought Youmu would be sympathetic to Reimu, and also because I wanted to establish something of a closer friendship between the two. (Looks like it didn't amount to much...) In this case, Sakuya's in a very emotionally distressing situation, but Reimu has been a life raft in the storm, so I think it makes sense that she'd want to convey the necessary gratitude.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 06:03:05 AM
Oh okay.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 06:10:40 AM
Anything else you want to ask Reimu while we're here?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 06:23:38 AM
Probably more about the different cities, and if she actually did it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 06:29:09 AM
If by "if she actually did it" you mean the Warlord conquering the world, that hasn't happened yet, Reimu's got her eye in that direction but hasn't taken action yet.

Otherwise, if there's anything else you want to know, you can and should ask.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 06:36:19 AM
No i mean, did she do It. Wink wink nudge nudge.

>"Can you tell me more about the different cities around here? What are some ones i should check out?"
>"Oh, and i know i shouldn't ask this, but.......You did have sex, right?"
>How comfortable are we in our maids clothes?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 06:37:02 AM
Wait whoa WHAT.

> Don't ask that second question.

What the hell, man, don't be so rude.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 06:46:04 AM
>"Can you tell me more about the different cities around here? What are some ones i should check out?"
>"Oh, and i know i shouldn't ask this, but.......You did have sex, right?"
>How comfortable are we in our maids clothes?


> Don't ask that second question.

>"Well, they're cities," says Reimu. "They do city things. Lessee...Haihan's a bit more militarized these days. Enkyo's been trying to keep up with them, but they're getting into that race late, so to speak. Tsunkeido's more of a religious kind of place, my second largest following is there after Old Hometown. Lots of temples and stuff. Kind of dull otherwise, since it's a bit isolated. New Hometown probably is the breadbasket of Gensokyo these days, but both New and Old Hometown sort of trade that title around. Probably where you're most likely to find pure-blooded humans these days, too. Kaori's from there."
>The mostly quiet shrine maiden gives a nervous chuckle.
>You consider asking something really rude out of nowhere, then think better of it.
>You are quite comfortable in your maid's outfit.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 06:54:54 AM
What the hell, man, don't be so rude.
okay.

punch reimu in the face and call her a hag
>"Is it me, or does it sound like there is more political warfare going on in gensokyo here than there was back when i was around?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 07:10:41 AM
>"Is it me, or does it sound like there is more political warfare going on in gensokyo here than there was back when i was around?"

>"There's more things to be political with and about," Reimu says. "Heh, lots more people in general."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 11:22:47 AM
> "Mmm. Speaking of politics, are Miss Hijiri and Miss Toyosatomimi still at each other's throats after all these years? Or did they finally bury the hatchet?"
> "And whatever became of little Miss Sukuna?"

Okay, after this I'm really ready to go. :V
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 12:57:46 PM
Wait for me !!!!! I'm late !

>"You know.... 2 goddesses and a shrine maiden living together on a simple shrine... that's quite a bit like the Moriya Shrine if i may say it."
>Take on a more serious stance
>"I must ask........ was it worth it becoming a goddess ? Living all these years seeing the people you loved and daily engaged with to just...... vanish away while you stayed, and then trying to continue with your life just for the same thing to repeat again...."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 03:35:30 PM
>"What made you join up with minoriko? I didn't think she would be your type."
>"And, You mentioned that damn ghost is still active, don't tell me that she has another new annoying servant now ."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Suwako Moriya on April 21, 2016, 03:38:26 PM
For what it is worth, Sakuya's grudge would not logically carry beyond Youmu, since future servants would (theoretically) not have attempted to take Remilia's life.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 03:51:44 PM
I'd imagine she'd have a good chance of disliking them for other reasons, She likely found Yuyuko to be pretty annoying.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 21, 2016, 04:03:54 PM
Do we REALLY have to ask weird and uncalled for questions about MinorikoxReimu?

>Don't do the thing asking about Minoriko.

Bear in mind that asking really grumpy, and above all inelegant questions about Yuyuko and her new servant does come off as holding a centuries long grudge, even if we weren't around for most of that.  I at the very least do not like the phrasing.

>"Oh, yes, before I forget, how is the underground doing...is Nue still around?"

(Was this already asked?  If so, feel free to belay it)
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 21, 2016, 04:13:07 PM
I was just going off how Kilga refered them as "those two". Sounded like she still felt a grudge over what happened to me.

But since you guys are unhappy about it:

>Instead say "You mentioned that that Ghost Princess is still active, does that mean she now has another servant?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: UncertainJakutten on April 21, 2016, 04:35:18 PM
She has a grudge, but she's also kind of an /elegant/ maid.  That phrasing is much more fitting.  Basically, it's a quibble with character voice and propriety.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 04:57:03 PM
> "Mmm. Speaking of politics, are Miss Hijiri and Miss Toyosatomimi still at each other's throats after all these years? Or did they finally bury the hatchet?"
> "And whatever became of little Miss Sukuna?"

>"I guess you can say the hatchet is buried," says Reimu. "And Shinmyoumaru? Well, Kobito are just small humans, so she's been gone for awhile. Oh, that does remind me, though. They do have a village northwest of the bamboo forest these days. Not much there to talk about that I recall, but it's a neat little place."

>"Oh, yes, before I forget, how is the underground doing...is Nue still around?"

>"Ah, that place. Well, it's not changed too much. Still rough and rowdy, still under the Devas. A bit more mixed these days; a lot of the oni have immigrated to other places. And Nue? Well, I haven't heard of anything happening to her. I figure she might still be down there, if she didn't run off to Apex."

>Instead say "You mentioned that that Ghost Princesse is still active, does that mean she now has another servant?"

>"I think so," says Reimu.

>"You know.... 2 goddesses and a shrine maiden living together on a simple shrine... that's quite a bit like the Moriya Shrine if i may say it."
>Take on a more serious stance
>"I must ask........ was it worth it becoming a goddess ? Living all these years seeing the people you loved and daily engaged with to just...... vanish away while you stayed, and then trying to continue with your life just for the same thing to repeat again...."

>Reimu laughs, so does Minoriko. "Well, it's be a problem if we lived apart!" Reimu says.
>"You know, I wouldn't let most people get away with that kind of question," says Reimu with a wink. "But to be honest, I didn't really have a choice in the matter. I didn't even try, I just sorted ended up gathering so much faith over the years after all those incidents, it just happened. I never really questioned it, it just felt natural." She chuckles. "Honestly I couldn't even tell you when it was done and I stopped being human. And...well, yeah, it's hard to lose people, But when you get older, goddess, human, or youkai, you have it happen. You kind of get used to it, or maybe I just adapted into my role. You don't really think about it in terms of losing people anymore, you think about in terms of making sure they did well while they were around, and then were properly mourned and honored. It becomes your job to take care of them as well as you can and let them flourish, and help them prepare things for the next generation. Then once they're done, you help ease them along and then you do your best to remember them fondly. Heh, if the Child of Maire would ever show her face around here, I'd have an earful for her."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 05:22:35 PM
>"Hmmm... so you have embraced the fact that everyone else will die... but you still have that warmth in your heart and the will to aid everyone..."
>Give her a pleasant smile.
>"Still the Reimu i knew even after all this time. You're a true example for everyone, human or youkai, i'm sure your ancestors would be proud."
>"Speaking of that, do you have a descendant may i ask ? A child or grandchild ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 05:52:32 PM
>"Hmmm... so you have embraced the fact that everyone else will die... but you still have that warmth in your heart and the will to aid everyone..."
>Give her a pleasant smile.
>"Still the Reimu i knew even after all this time. You're a true example for everyone, human or youkai, i'm sure your ancestors would be proud."
>"Speaking of that, do you have a descendant may i ask ? A child or grandchild ?"

>Reimu chuckles. "I'm glad you approve. Mino gets mad when I say it, but it's kind of like having pets."
>"They are not pets, Reimu!" Mino says, giving her a look.
>"I know, it's just kind of a similar concept!"
>"Oh, no," she says, shaking her head. "I decided a long time ago that I'm not going to force anyone into this business. If I had a kid, then she'd be expected to take over whether she liked it or not. But as long as I didn't, I get to choose an heir, someone who wants the job and can do it."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 07:45:26 PM
Ultimatum: If there are no new commands by 4:30 EDT, I'm hugging Reimu and leaving.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 08:00:18 PM
 :objection!: Wait what ?!?!?!! Nope ! If anyone`s hugging anyone it`s me ! I just missed the update.

>"Hmmm, well at least you`ll have a heir, it`s close enough."
>Walk over to the donation box.
>"SInce nobody is here to object, i think i should do my part, although i don`t have enough to pay for centuries of donations, it`s the intent that counts right ?"
>Grab 10 coins/currency/dunno how to make the symbol help, and put them on the box.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on April 21, 2016, 08:05:36 PM
> Did Sir Kay look fully human to us?

If this really is centuries in the future then I'm suspicious of Sir Kay actually not only just being alive but remembering the whole deal with Nue.

Unless the reveal here is that the border that Nue went through also just so happened to be a time portal to the future.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 08:12:58 PM
It was established in Nue Quest that time flowed differently between the two realms.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 08:25:19 PM
>"Hmmm, well at least you`ll have a heir, it`s close enough."
>Walk over to the donation box.
>"SInce nobody is here to object, i think i should do my part, although i don`t have enough to pay for centuries of donations, it`s the intent that counts right ?"
>Grab 10 coins/currency/dunno how to make the symbol help, and put them on the box.

>"Oh, Yukari used to get on me about it all the time," says Reimu with a chuckle. "Well, up to a point. I think she figured out what was going on with me long before I did."
>You drop 10 ☼ into the donation box. "Oh, you didn't have to do that," says Reimu. "But we both appreciate it. Thank you."

> Did Sir Kay look fully human to us?

>You are convinced he was human.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 21, 2016, 10:17:59 PM
>"It`s nothing really, money can always be acquired again, and our debts to you were many in numbers, which i`m guessing grew even bigger with theses centuries."
>Go back to Reimu.
>"You said something of a blessing before, so how does it work ? It may help me get back to my time period."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 10:21:18 PM
> We already discussed the blessing thing. She said not to worry about it until later.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 10:28:34 PM
>"It`s nothing really, money can always be acquired again, and our debts to you were many in numbers, which i`m guessing grew even bigger with theses centuries."
>Go back to Reimu.
>"You said something of a blessing before, so how does it work ? It may help me get back to my time period."

>"Oh, not that bad. I've had successors doing most of the work for centuries," says Reimu. "And it's not as though you guys weren't doing things too."
>Reimu grins. "Ah, you are planning to find your way back. I was wondering about that. Just give me a moment, here."
>She takes your hands into hers and closes her eyes, focusing. A kind of sparkle fills the air, as if someone was throwing around very tiny danmaku, for a fraction of a second.
>"There you are," she says. "One of my finest blessings, perfect for a returning hero of old."
>"I would offer one myself," Minoriko says, "But I don't think you have much of a mind to sow a field."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 10:36:02 PM
Oh, well, fuck me then, ahaha. :V

> Grin.
> "I won't let you down, my old friend."
> Give Reimu a hug.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 10:43:12 PM
> Grin.
> "I won't let you down, my old friend."
> Give Reimu a hug.

>You wrap your arms around Reimu. She hugs you back without hesitation. "You best not. Anyways, I'm thinking that you might have some luck up in Bhava-Agra."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 10:47:26 PM
> Grin again.
> "Ohoho, you're *encouraging* us to invade them now, are you? What a difference several hundred years makes. Should I go there before visiting the Temple, then?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 21, 2016, 11:18:03 PM
> Grin again.
> "Ohoho, you're *encouraging* us to invade them now, are you? What a difference several hundred years makes. Should I go there before visiting the Temple, then?"

>"That's up to you, isn't it?" says Reimu. "Anyways, before you go, let me make sure you understand this. Gensokyo is a larger place than it used to be, back in your time. Haihan is a few days away, for example. So don't get too surprised if your sense of direction doesn't work entirely. The other thing to remember is that youkai really aren't like they used to be; they're mostly a part of society now. I mean, I don't think that'd be a problem for you, what with Scarlet Devil Mansion and all? But just don't be too surprised if you see youkai ordering humans around like it's natural, or vice versa. Oh, and don't be surprised if you have a hard time finding pure-blooded humans. They're a bit more rare these days."
>"Well, actually, there's more of them," says Minoriko, "But they're a smaller fraction of the population than they used to be."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 21, 2016, 11:28:08 PM
> Nod.
> "I understand, and will do what I can to compensate. Oh, but your mentioning of pure-blood humans reminds me of one last thing. What happened to the kids from the outside world, Usami and Hearn?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2016, 12:01:55 AM
> Nod.
> "I understand, and will do what I can to compensate. Oh, but your mentioning of pure-blood humans reminds me of one last thing. What happened to the kids from the outside world, Usami and Hearn?"

>"How did you know my name?" says Kaori.
>Reimu just smirks a bit.

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 12:05:00 AM
Oh damn. You go, Mary.

> Raise an eyebrow and look at Kaori.
> "You mean to tell me you're a...Hearn, judging from your hair?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2016, 12:08:42 AM
> Raise an eyebrow and look at Kaori.
> "You mean to tell me you're a...Hearn, judging from your hair?"

>"Um, Usami, actually," says the shrine maiden. "But I think I've met some Hearns."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 22, 2016, 12:12:31 AM
>"Well, i have met your ancestor Renko Usami, she had a brunette hair while her companion, Maribel Hearn had blonde one, so i just assumed."
>Turn to Reimu.
>"So how did those kids end up ?"
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 12:18:58 AM
> Smirk.
> "One of the first things your ancestor did upon arriving in Gensokyo is amass an army of fairies to attack my home. However many years later, the first thing you do upon meeting me is imply that I am old. It seems I will be cursed by the Usami line forever."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 22, 2016, 12:21:05 AM
> "One of the first things your ancestor did upon arriving in Gensokyo is amass an army of fairies to attack my home. However many years later, the first thing you do upon meeting me is imply that I am old. It seems I will be cursed by the Usami line forever."
Wait, is that actual canon stuff or just from a Quest ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 12:22:39 AM
It's from Mary Quest.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2016, 12:22:47 AM
>"Well, i have met your ancestor Renko Usami, she had a brunette hair while her companion, Maribel Hearn had blonde one, so i just assumed."
>Turn to Reimu.
>"So how did those kids end up ?"

>"Oh, well," says Kaori. "I guess the tables have turned, haven't they?"
>"They settled down pretty quick, really," says Reimu, after you inquire about them. "Pretty sizable family, as I recall."

> Smirk.
> "One of the first things your ancestor did upon arriving in Gensokyo is amass an army of fairies to attack my home. However many years later, the first thing you do upon meeting me is imply that I am old. It seems I will be cursed by the Usami line forever."

>"What, really?" she says. "Well, I can't even get faeries to take out of the garden, so you've got nothing to worry about there."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 22, 2016, 12:29:06 AM
>"Good, i hope that is true."
>Smirk.

Where to go now ? There are a lot of choices, maybe the Myouren Temple ? Or should we pursuit a bit more about the SDM ?
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 12:32:59 AM
I'm thinking the Temple first, since we're more attached to it than The Homeland of Samurai Wannabe Brats. I also suspect the trip to Bhavagra will result in meeting Amaya again, which will be nice but not as urgent.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 22, 2016, 12:40:40 AM
You`re really getting into character huh ? But to be honest, she`s more like a ninja than a samurai, why did she attack Remilia anyways ?

>"I think i should start to get going and go to the Temple already, even though it is good to see a familiar face, sitting here won`t do much to fix my issue."
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 12:43:23 AM
I was referring to Tenshi rather than Youmu. But yes, playing in character is a necessary part of any quest player. The parser puts in a lot of effort to narrate an interactive story for us; the least we can do is respectfully play our parts in telling it.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Monarda on April 22, 2016, 12:49:16 AM
Well, it`s cause i know nothing about Tenshi besides that she wields swords, is a tengu and a troublemaker, and i know, i`m trying too, it`s just i can`t seem to hold grudges, even if fake ones, you better take that part then.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2016, 01:01:11 AM
>"Good, i hope that is true."
>Smirk.

>"It better be true, given how many sweet potatoes go missing," Minoriko says.

>"I think i should start to get going and go to the Temple already, even though it is good to see a familiar face, sitting here won`t do much to fix my issue."

>"Good luck," Reimu says. "If you need to come back, or perhaps need a place to rest or recover, consider our doors open."

>_
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 22, 2016, 01:01:56 AM
But to be honest, she`s more like a ninja than a samurai
Huh? No, Youmu is totally a samurai. In fact, its canonical that she really sucks at sneaking around.

Quote
Youmu: I don't mean to boast, but I am skilled in tailing. As I am half-human and half-ghost, the presences of both are less noticeable than a full one.
Sakuya: I wonder how long our little stalker will continue to believe she has not been spotted.
From Cage in Lunatic Runagate.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: the old guy on April 22, 2016, 01:03:12 AM
Well, it`s cause i know nothing about Tenshi besides that she wields swords, is a tengu and a troublemaker
Tenshi's actually a celestial.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Kilgamayan on April 22, 2016, 01:03:51 AM
> "It is much appreciated, Reimu. Thank you. Truly. Farewell, all of you."
> Leave the Shrine, take flight, and head toward where the Human Village should be.

> But stop time and feel Reimu up first before we go.
Title: Re: Sakuya Quest - A Z-Machine Adventure
Post by: Hello Purvis on April 22, 2016, 01:56:33 AM
> "It is much appreciated, Reimu. Thank you. Truly. Farewell, all of you."
> Leave the Shrine, take flight, and head toward where the Human Village should be.

> But stop time and feel Reimu up first before we go.

>You prepare to stop time, only to find Reimu has unleashed a Fantasy Seal.
>"You fool! I was deathbombing before you were a mischievous twinkle in your momma's eye!"