Author Topic: Team Fortress 8  (Read 83643 times)

Re: Team Fortress 8
« Reply #930 on: November 07, 2010, 01:04:48 AM »
Meh they can't tell if you buy a hat I think. All they see is omg you can get it from a crate so its more common me no want.
Its like pokemon cards all over again.

Gc

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Re: Team Fortress 8
« Reply #931 on: November 08, 2010, 02:54:26 PM »
Anyone knows servers that DON'T require you to download a useless .nav every time you join? Downloading stuff directly from game servers seems to crash my router :V

Re: Team Fortress 8
« Reply #932 on: November 08, 2010, 03:20:25 PM »
Anyone knows servers that DON'T require you to download a useless .nav every time you join? Downloading stuff directly from game servers seems to crash my router :V
If you're downloading .nav files, it's because you're missing them for that map.  The server has nothing to do with it. :v

Gc

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Re: Team Fortress 8
« Reply #933 on: November 08, 2010, 04:18:54 PM »
if every time I joined said server (which is a 24/7 [map]) before my router started being shit, it makes me download the .nav file ? I think I should have it by now...

Re: Team Fortress 8
« Reply #934 on: November 08, 2010, 04:23:53 PM »
if every time I joined said server (which is a 24/7 [map]) before my router started being shit, it makes me download the .nav file ? I think I should have it by now...
Oh, that's just weird then.  I've never had that happen before.

Re: Team Fortress 8
« Reply #935 on: November 08, 2010, 08:09:03 PM »
Traded camera beard for safe n sound. Anyone want it for a Texas Ten Gallon?

Iryan

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Re: Team Fortress 8
« Reply #936 on: November 08, 2010, 08:12:28 PM »
I still have that can of orange paint. I'd trade it for any 2 of the pyro/scout polycount items. Alternatively you can give me a Milkman/Atendant. 

*is :flamingv: *
Old Danmakufu stuff can be found here!

"As the size of an explosion increases, the numbers of social situations it is incapable of solving approaches zero."

Barrakketh

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Re: Team Fortress 8
« Reply #937 on: November 08, 2010, 08:39:16 PM »
Traded camera beard for safe n sound. Anyone want it for a Texas Ten Gallon?
I actually traded a Safe 'n' Sound for a Texas Ten Gallon (both vintage) after they patched in trading.  Judging by my items history...it was Oct. 3rd.

Still, Camera Beard for that is a damn good trade IMO.  Maybe it was a new player that wasn't around when Camera Beards were dropping like water on a rainy day...or just hated the SnS.

I still have that can of orange paint. Alternatively you can give me a Milkman/Atendant. 
Hahahahahaha.

Spoiler:
Hahahahahahaha.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Re: Team Fortress 8
« Reply #938 on: November 08, 2010, 08:43:02 PM »
Seemed to me he was a spy only player maybe, he was wearing a gold unusual spy hat.

Gc

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Re: Team Fortress 8
« Reply #939 on: November 09, 2010, 12:06:16 AM »
  • Join a random Mountainlab server (even though there are never more than 10 servers running that map worldwide at a single moment)
  • Wait 10 minutes to download their stupid navmesh
  • TF2 freeze before "Sending client info"
  • Restart TF2
  • Rejoin the same server
  • Server has 20 bots and 4 actual players
  • Server is actually located in EU, 150-200 ping
  • Raegquit
  • Join a 24/7 Dustbowl server saying 23 players/32 spots
  • There's actually 4 people on the server and no bots
  • Raegquit TF2

Makes me wish Valve actually killed all server plugins.

hyorinryu

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Re: Team Fortress 8
« Reply #940 on: November 09, 2010, 12:15:50 AM »
I still have that can of orange paint. I'd trade it for any 2 of the pyro/scout polycount items. Alternatively you can give me a Milkman/Atendant. 

*is :flamingv: *

I think I have a Mackeral and a degreaser lying around. I looking for metal, not paint though.

  • Join a random Mountainlab server (even though there are never more than 10 servers running that map worldwide at a single moment)
  • Wait 10 minutes to download their stupid navmesh
  • TF2 freeze before "Sending client info"
  • Restart TF2
  • Rejoin the same server
  • Server has 20 bots and 4 actual players
  • Server is actually located in EU, 150-200 ping
  • Raegquit
  • Join a 24/7 Dustbowl server saying 23 players/32 spots
  • There's actually 4 people on the server and no bots
  • Raegquit TF2

Makes me wish Valve actually killed all server plugins.

On the bright side, you can check for these things by rightclicking the server and selecting info. You can also make it so that you don't download their stuff by selecting so in options.

*currently under repair*
Puzzle Dragon stuff

Re: Team Fortress 8
« Reply #941 on: November 09, 2010, 01:30:34 AM »
Well I got a YER. The swing animation seems to be bugged or something.

Barrakketh

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Re: Team Fortress 8
« Reply #942 on: November 09, 2010, 02:15:31 AM »
Well I got a YER. The swing animation seems to be bugged or something.
It frequently fails to animate.  Just hold down the attack button and you'll see what I mean.

The Pyro's shotgun reload animation is bugged, and I heard the heavy's is as well.  They infinitely reload, which is annoying because I don't have a sound queue to know when I'm really reloaded and sometimes switch before the last shell is ready.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Herasy

Re: Team Fortress 8
« Reply #943 on: November 10, 2010, 03:00:47 PM »
Still seems like YER doesn't hide kill messages for the other team too. Buggy dagger is very buggy.

I still use it though, with the whole spy set too.

I call it Hard Mode Spy.

Barrakketh

  • You're suddenly Director of Fixing That Shit!
  • Vice President of It's Your Problem Now.
Re: Team Fortress 8
« Reply #944 on: November 10, 2010, 03:05:02 PM »
Still seems like YER doesn't hide kill messages for the other team too.
That is because that was never a feature of it.  Just one that Robin said they'll probably implement.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

theshirn

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Re: Team Fortress 8
« Reply #945 on: November 11, 2010, 05:40:09 AM »
I love getting one of the MVP slots in a twenty-minute defense of Dustbowl stage 3.  It just fills me with...glee.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Re: Team Fortress 8
« Reply #946 on: November 11, 2010, 05:54:59 PM »
Ugg my brother traded like everything for that stupid bill's hat. I hope hes happy.

Seriously 5 hats, 3 metals, and a few weapons.
« Last Edit: November 11, 2010, 05:57:42 PM by Grigori Cadputin »

Re: Team Fortress 8
« Reply #947 on: November 11, 2010, 08:58:12 PM »
Ugg my brother traded like everything for that stupid bill's hat. I hope hes happy.

Seriously 5 hats, 3 metals, and a few weapons.
is he retarded, they're only worth 3 hats at best

Re: Team Fortress 8
« Reply #948 on: November 11, 2010, 09:51:32 PM »
is he retarded, they're only worth 3 hats at best

Idk he gets that way. When wants something like nothing will stop him from having it.
Bill is his favorite L4D character so he got a massive boner for it.

Other things he wants are the modest pile of hats and the medic doctor mask.
Hes prone to making bad deals for things he wants.

Iryan

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Re: Team Fortress 8
« Reply #949 on: November 11, 2010, 09:52:18 PM »
Want to trade orange paint for more fps.

...  :fail:
Old Danmakufu stuff can be found here!

"As the size of an explosion increases, the numbers of social situations it is incapable of solving approaches zero."

N-Forza

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Re: Team Fortress 8
« Reply #950 on: November 12, 2010, 02:23:15 AM »
I got a Shako and a Vintage Medic Mask for my Earbuds. Probably got short-changed, but they guy really wanted them and I couldn't think of a reason to keep them so...

communist unity (comm-unity)

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Re: Team Fortress 8
« Reply #951 on: November 12, 2010, 02:24:39 AM »
Third crate: got a pyro plunger. This refined for key trading business isn't going as bad as I thought.
also, is it just me or is steam being iffy with it's connection tonight? I keep losing my loadout.

Mounting Jaggis

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Re: Team Fortress 8
« Reply #952 on: November 12, 2010, 03:13:51 AM »
I finally ninja capped the final point in cp_steel by sentry jumping

Also, since when did the Scottish Resistance shoot 25% faster? That makes it really useful when there are no Pyros
« Last Edit: November 12, 2010, 06:43:40 AM by Admiral Skye »


RainfallYoshi

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Re: Team Fortress 8
« Reply #953 on: November 13, 2010, 04:14:30 AM »
Traded some metal for a name tag and named my Vintage Flare Gun "Attention Whore". I am vastly satisfied.

Iryan

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Re: Team Fortress 8
« Reply #954 on: November 15, 2010, 12:54:56 PM »
Found a Degreaser and traded the paint for a full milkman set (sans hat). Today is a good day.
Old Danmakufu stuff can be found here!

"As the size of an explosion increases, the numbers of social situations it is incapable of solving approaches zero."

Re: Team Fortress 8
« Reply #955 on: November 16, 2010, 10:15:48 PM »

communist unity (comm-unity)

  • Boss of the Gym
  • 100% salt
Re: Team Fortress 8
« Reply #956 on: November 16, 2010, 10:33:08 PM »
Spy around heeeeeeeeeeeeeeeere!

Aw, now they're going to fix it now that it's well known.  :V

Re: Team Fortress 8
« Reply #957 on: November 17, 2010, 02:14:10 AM »
Spy around heeeeeeeeeeeeeeeere!
I didn't know merely placing sappers gave you points.  I've known about that trick for a year or so now, though. :V

RainfallYoshi

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  • Who is it that calls for me?
Re: Team Fortress 8
« Reply #958 on: November 17, 2010, 02:28:00 AM »
Not that points mean anything anyways.  :V

I've been much more credit to team sometimes by just attention getting and distracting powerful targets with my Flare Gun while others run ahead to get to the point. Do I get points for that? Nah.

Re: Team Fortress 8
« Reply #959 on: November 17, 2010, 02:29:46 AM »
You should get a point ever time a pellet touches a target.