Speaking of Demon Charm, for an accessory that eliminates random encounters I sure was getting a lot of those while wearing it... (on lead character if that makes any difference)
Then there's the HP/MP boosting items. Aya equipped the +10% HP boost, which boosted her health from 333 -> 447. That's more or less a 25% boost, so which is wrong, effect or description?
Oh and I might as well report an oversight in SDM map design: in the first room of the second floor, you can get back to the "first floor" by walking on top of the bottom railing, from either left or right side.