Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: nintendonut888 on April 21, 2009, 07:16:56 AM

Title: Touhou RAGE Thread
Post by: nintendonut888 on April 21, 2009, 07:16:56 AM
And now the trinity of Touhou gameplay topics have returned.

Sometimes, bad stuff happens in Touhou that isn't embarrassing, but nonetheless fills you with RAGE. That's what this thread is for. Rage away.
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 21, 2009, 07:18:54 AM
...First RAGE moment?

Sakuya in EoSD at max rank. There has to be a consistent way of not getting walled by those bullets (not during midboss). Everything else is trivial.
Title: Re: Touhou RAGE Thread
Post by: Dular on April 21, 2009, 07:31:14 AM
MoF in general without Marisa B.  I play and I play and I keep going a little farther but then I die 3 times on the first stage!

This game taunts me, and I shall rage at it until I beat it.
Title: Re: Touhou RAGE Thread
Post by: Contempt on April 21, 2009, 07:38:07 AM
Subterranean Animism is the only game where I could not 1cc normal on my first play through!
Title: Re: Touhou RAGE Thread
Post by: LiteYear on April 21, 2009, 07:40:22 AM
I need one more level in MariAri, but the three I have left are rage-worthy (8-2, 8-4, and 8-7)
Title: Re: Touhou RAGE Thread
Post by: Rabbit on April 21, 2009, 09:17:31 AM
For some reason whenever I manage to reach the Prismrivers on normal, my bomb button magically stops registering inputs.  I need to predict when I'm going to die at least two seconds in advance and mash the button until it works and even then sometimes it doesn't.  Nevermind deathbombing which is pretty much impossible for anyone except Reimu.  I have to expend carefully built up lives to get through Fazioli's Dark Performance, among other things, and by the time I get to Youmu my resources are just utterly spent.

God, I hate PCB.
Title: Re: Touhou RAGE Thread
Post by: Cassie on April 21, 2009, 12:46:57 PM
I hate PCB too.... Yuyuko can just take away ALL of my continues
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 21, 2009, 04:21:17 PM
Oh, I dunno...the first time I cleared...or I should say almost cleared SA Normal comes to mind.  Yes, I game overed AS THE DAMN SCREEN WAS CLEARING.
Title: Re: Touhou RAGE Thread
Post by: KumaKinko on April 21, 2009, 08:12:50 PM
Just because I feel it should be mentioned again, Alice in space land.
Everything about it. forever.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on April 21, 2009, 08:49:13 PM
Clipdeaths and whenever I run into a fairy
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on April 21, 2009, 09:22:02 PM
What makes me rage is the fact that I could 1cc EoSD lunatic in just a few tries if it wasn't for a combination of stage 3 bullshit (where Meiling moves pretty much dictates whether I live or die - on at least 4 of her attacks... not that I hate the stage, it's actually one of my favourites) and stage 1/2 fuck ups causing me to restart over and over until I get so damn angry that I can no longer beat Rumia.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 21, 2009, 10:46:10 PM
The hardest part of 1ccing lunatic is the first 2 stages quite honestly.
Title: Re: Touhou RAGE Thread
Post by: ?q on April 21, 2009, 10:50:35 PM
The hardest part of 1ccing lunatic is the first 2 stages quite honestly.
Because you don't want to die that early on, and RAGEQUIT if anything out of the ordinary happens?
If so, I know the feeling too well.
Title: Re: Touhou RAGE Thread
Post by: ?q on April 21, 2009, 11:19:14 PM
So I got to thinking "Y'know, I haven't played in a while" and decided to try a nice, relaxing run of IN Hard (Youmu solo).  Keine hits me once or twice because I never bothered to micromemorize her last card, but Marisa completely destroys me.

After quitting at the end of the stage, I decided to go practice her spell cards, and the results...

Asteroid Belt:  1/1 (!)
Event Horizon:  1/1
Starlight Typhoon:  1/2
Double Spark:  1/3
Shoot the Moon:  1/1
Final Spark:  1/3

I wtf'd.
Title: Re: Touhou RAGE Thread
Post by: Achii on April 21, 2009, 11:24:49 PM
PCB annoys me a lot, Yuyuko literally wiped me out in lunatic =_='
I raged...and she obliterated all my continues

Also stage 3 and 4 I hate those stages, stage 4 is just so loooonnnggggg
And those enemies are so annoying
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on April 21, 2009, 11:50:51 PM
PCB annoys me a lot, Yuyuko literally wiped me out in lunatic =_='
I raged...and she obliterated all my continues

Also stage 3 and 4 I hate those stages, stage 4 is just so loooonnnggggg
And those enemies are so annoying


Stage 4 is a pain, but once you have a certain method down, it becomes quite easy (excepting the bosses). Everything is either static or aimed, so it's possible to 'engineer' something that works every time.
Also, you can bomb the deathfairy at the end 'cos it gives a bomb when it dies, and since it runs away so quickly, you're unlikely to kill it unless you can dominate it. Unless you play Sakuya A.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 12:00:04 AM
Because you don't want to die that early on, and RAGEQUIT if anything out of the ordinary happens?
If so, I know the feeling too well.

I more meant the fact that you have to go through this five~ minutes of not entirely trivial junk just to get another shot at the real parts that you're having trouble with. It was especially horrible on SA, where neither stage was completely trivial and especially since Yamame has that BS opener.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 22, 2009, 12:14:52 AM
Son of a bitch, why do I keep dying to the FIRST FREAKING WAVE of Scarlet Gensokyo/VoWG everytime I face them?  There is no feeling more rage-inducing than grinding all the way to the end of a stage and getting to the one card you want to capture, just to fail it right away.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 22, 2009, 12:40:26 AM
Son of a bitch, why do I keep dying to the FIRST FREAKING WAVE of Scarlet Gensokyo/VoWG everytime I face them?  There is no feeling more rage-inducing than grinding all the way to the end of a stage and getting to the one card you want to capture, just to fail it right away.
Whuh?  I keep dying when they've got around 20% or less of their health left.  At least I've captured each of them once.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 22, 2009, 12:50:51 AM
Whuh?  I keep dying when they've got around 20% or less of their health left.  At least I've captured each of them once.

Well, With Gensokyo, the card is at the same difficulty level for the majority of the attack, so with that my dying to the first wave can be excusable.  With VoWG, however, the attack doesn't really get serious until about halfway through, which makes dying at the beginning even more embarassing... 

I was talking about the lunatic versions, btw.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 22, 2009, 01:53:15 AM
I assumed so.  I can survive the beginning of VoWG Lunatic, but when it gets serious it requires you to pretty much dodge through the actual lines of cards, and I can never react fast enough.

And Scarlet Gensokyo Lunatic is just an absolute S***storm.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 01:58:46 AM
I actually became extremely fond of Scarlet Gensokyo during my insane 180+ attempts at Scarlet Meister (still o_o at Azinth capturing it randomly). Even though it wasted more than a minute, I almost never rage quitted after failing Scarlet Meister because Scarlet Gensokyo was so fun. I ended up capturing it about 6 times out of all those attempts.

Sadly, since then I lost the ability to do that...or Eternal Meek (especially Eternal Meek oh my god that spell card is hard)...or end up capturing Vampire Illusion by standing still for a long time (I did it to suicide and give me max power for Scarlet Meister)...or the ability to perfect the whole Remilia fight until Scarlet Meister on an occasional basis (I really miss that one :()
Title: Re: Touhou RAGE Thread
Post by: Adun on April 22, 2009, 02:41:19 AM
Sadly, since then I lost the ability to do that...or Eternal Meek (especially Eternal Meek oh my god that spell card is hard)...or end up capturing Vampire Illusion by standing still for a long time (I did it to suicide and give me max power for Scarlet Meister)...or the ability to perfect the whole Remilia fight until Scarlet Meister on an occasional basis (I really miss that one :()

Eternal Meek is actually really easy if you can get to this general safe spot in time and accurately. But be careful, as it's very small. Might take some practice. It works on any difficulty and I've seen almost every high scoring Japanese run pull it off.

(http://img24.imageshack.us/img24/9458/eosdeternalmeek.jpg)

Just position yourself near the center of the inevitable chaos but not inside Sakuya's hitbox (obviously) and you should score graze on just about every bullet. Time it out and kill Sakuya at 00~01 seconds remaining for at least 1000 extra Graze without having to move an inch.  ;D Personally, I've only pulled it off a couple times but it works.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 22, 2009, 03:00:57 AM
I actually became extremely fond of Scarlet Gensokyo during my insane 180+ attempts at Scarlet Meister (still o_o at Azinth capturing it randomly). Even though it wasted more than a minute, I almost never rage quitted after failing Scarlet Meister because Scarlet Gensokyo was so fun. I ended up capturing it about 6 times out of all those attempts.

Sadly, since then I lost the ability to do that...or Eternal Meek (especially Eternal Meek oh my god that spell card is hard)...or end up capturing Vampire Illusion by standing still for a long time (I did it to suicide and give me max power for Scarlet Meister)...or the ability to perfect the whole Remilia fight until Scarlet Meister on an occasional basis (I really miss that one :()

Heh, tbh, I still think that Meister capture was a fluke. :-X  It'll probably be six months before I actually manage to replicate it.  As for Eternal Meek, it's not that bad, I've captured it like 6-8 times over the course of my Gensokyo grinding.  Vampire Illusion can go die though.  An attack where the boss traps you in the middle of the screen and flies off to the far side where you can't even damage her, then drops solid walls of bullets on your face?  What a great spellcard idea, ZUN.  It's like Kagome Kagome, but ten times worse.


Quote
Just position yourself near the center of the inevitable chaos but not inside Sakuya's hitbox (obviously) and you should score graze on just about every bullet. Time it out and kill Sakuya at 00~01 seconds remaining for at least 1000 extra Graze without having to move an inch.  ;D Personally, I've only pulled it off a couple times but it works.

 ??? But Eternal Meek is so fun!.  Why would you ruin it with a safespot?  Oh you silly kids and your graze-whoring. 8) 
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 03:04:55 AM
All the cool kids scoff at safespots. That, and I've never pulled that off.
Title: Re: Touhou RAGE Thread
Post by: Naut on April 22, 2009, 03:17:06 AM
All the cool kids scoff at safespots.

Damn right. Safespots are for wussies. Rush head-first in to the storm, always.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 22, 2009, 04:14:58 AM
Hey, I hit a safespot once.

Once.

And it was the fourth wave of Danmaku Bounded Field.  And it was my first try.

AND IT WAS PURE LUCK
Title: Re: Touhou RAGE Thread
Post by: hiddenryuu on April 22, 2009, 04:19:34 AM
Does Icicle Fall -Easy- count??
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 04:19:45 AM
Safespots are only good if they look good. I always use that safespot because frankly I never learned how you're supposed to actually do that wave.   :P Plus it's more suspenseful, especially with Marisa's hitbox.
Title: Re: Touhou RAGE Thread
Post by: Adun on April 22, 2009, 05:07:22 AM
Oh you silly kids and your graze-whoring. 8)

Delicious graze-whoring. It makes you look pro to newbs when you actually aren't.  ;D

Rush head-first in to the storm, always.

I'll start screaming this before every difficult spell card once I learn how to dodge effectively. \o/
Title: Re: Touhou RAGE Thread
Post by: Naut on April 22, 2009, 03:43:11 PM
Does Icicle Fall -Easy- count??

No, because head first into the storm is the safespot.

Isn't it sad, Cirno?

...

Anyways, most of the time you'll fail if you rush in head first, but when you actually do start to beat spells doing it... Man, what a rush. Feels like you can take on the whole world. Like the feeling you get when you beat Border of Wave and Particle on Lunatic for the first time... Yeah, you know the feeling (or will). Except with every spell card. Oh baby.

That little "E" safespot on Kiene's extra mode first spellcard? Screw that shit. Chuck yourself in a new spot everytime you play the spellcard. You'll be better in minutes, and fucking pumped. HELLS YEAH. LET'S DO THIS.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 07:57:59 PM
Well, safespots like that are rather hard not to use once you know they exist. Even if you try to avoid using them, you'll end up using them to avoid an attack anyway.
Title: Re: Touhou RAGE Thread
Post by: Naut on April 22, 2009, 08:22:08 PM
Rather hard not to use once you know they exist. Interesting excuse... I'll roll with it. So by that logic, it would take more skill to avoid using these spots than if you didn't know about them? Sounds like a challenge. Are you a bad enough dude?
Title: Re: Touhou RAGE Thread
Post by: Adun on April 22, 2009, 09:06:40 PM
Link us to the spell card in your avatar so we can be more hardcore.
/wrist AAAAAAAAA
Title: Re: Touhou RAGE Thread
Post by: Naut on April 22, 2009, 09:14:58 PM
Duke Nukem is not emo, sir.

On topic, was playing Virtue of Wind God Lunatic today. Passed it, hit buttons at random at the end in celebration, bombed, failed spell card, raged.... Etc.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 22, 2009, 10:45:03 PM
I thought about Q.E.D.
Title: Re: Touhou RAGE Thread
Post by: Adun on April 22, 2009, 10:45:47 PM
Almost pulled an IN Extra clear but rings of death ruined it for me. Go figure.
Oh well, time to go back to work.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 23, 2009, 06:22:58 AM
Died a painful death in PoDD because I forgot that charge shots don't break bullets.

Had to restart MoF Normal like five times due to random bumping into bullets I should see coming - and an accidental smash into the literally first fairy in the game.

I'm still raging over the fact that I don't know what the hell's wrong with my copies of PoFV and IN.  I'm going to try something in a few moments, but I just hope it won't require me to delete my .dat files (I worked hard for that Fantasy Heaven cap, hell all of those caps!).
Title: Re: Touhou RAGE Thread
Post by: Adun on April 23, 2009, 06:25:37 AM
http://www.shrinemaiden.org/forum/index.php?topic=144.msg2097#msg2097

Did a blind run of EoSD Lunatic with 5 lives and defeated at Scarlet Gensokyo.
Thus embarrassing myself.

No replay because "cannot save replay after continuing"
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 23, 2009, 06:28:30 AM
Huh, didn't know you were that good.

Let's rephrase this: Default lives EoSD lunatic 1cc. :P THEN I'll consider playing you.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 23, 2009, 06:41:50 AM
Oh, and now my spyware scanner's complaining about how my IN config stuff is apparently spyware.  *sigh*
Title: Re: Touhou RAGE Thread
Post by: Adun on April 23, 2009, 06:50:51 AM
Huh, didn't know you were that good.

Let's rephrase this: Default lives EoSD lunatic 1cc. :P THEN I'll consider playing you.

Expect results soon.
That run unlocked the stages so I can practice them nao.
I'm using MarisaB for this.
Title: Re: Touhou RAGE Thread
Post by: Rabbit on April 23, 2009, 08:20:25 AM
%*"$"?$*% Parasol Star Symphony

Way to ruin a perfectly good run with a boulder from behind.

Jerk.
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 23, 2009, 12:36:29 PM
http://replays.gensokyou.org/download.php?id=3057

Seriously? I'm going to sleep after doing this. What surprised me is the score obtained using MarisaC. Maybe its because the point item value difference between characters isn't present; the majority of graze in score runs are from stages 1,2,3 and 4. Scoring theory  x.x

Either way, a last-minute clip to ruin a perfect boss run.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 23, 2009, 08:40:22 PM
AHHHHGGGGG

SSG STAGE 4 BOSS LAST ATTACK. 2 BOMBS IN STOCK.  LOW RANK, THOUGHT I COULD DO IT, GOT HIT DEATHBOMB AHHHGGG

And despite this early screwup, I managed to eventually get to Vivit with 3 lives, more than I'd ever been able to.  Died to opener, deathbombed during her middle phase, bombed that bullshit red/blue arrow attack of hers, died to second form's opener.

I know I can beat this goddamn game if I would just stop wasting bombs like an idiot RAGE RAGE RAGE RAGE.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 24, 2009, 04:47:25 AM
Son of a bitch.  Apparently my .dat got corrupted somehow, so all my progress (including my FH cap) just went down to Jigoku.

And now I think I have to do PoFV all over again, too, if this is any indication. 

ARGH.

EDIT: Which .dat is the one with all the stuff like caps?  th08.dat or score.dat?
]




EDIT2: FFFFFFFFFFFFFFFFFFFFFFFFFFFF IT WAS THE WRONG THING ALL ALONG

And since I deleted the old folder in its entirety...  DAMN IT
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 24, 2009, 05:03:48 AM
I just gave Lunatic Remilia a few runs, then switched down to Hard for a couple.

The last 10 or so deaths - EVERY GODDAMN ONE - I was pushing the bomb button as I died.

EVERY.
SINGLE.
ONE.

RAAAAAAAAAGE.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on April 24, 2009, 01:26:42 PM
Son of a bitch.  Apparently my .dat got corrupted somehow, so all my progress (including my FH cap) just went down to Jigoku.

And now I think I have to do PoFV all over again, too, if this is any indication. 

ARGH.

EDIT: Which .dat is the one with all the stuff like caps?  th08.dat or score.dat?

EDIT2: FFFFFFFFFFFFFFFFFFFFFFFFFFFF IT WAS THE WRONG THING ALL ALONG

And since I deleted the old folder in its entirety...  DAMN IT

There is no sympathy sufficient to cover this post...
Nevertheless, I offer my condolences.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on April 25, 2009, 09:36:29 PM
I spent the last hour playing SA extra with Marisa A(lice), trying to finish the level with all of the shot types. First two runs were horrible and not worth talking about. Also my controller is on it's last legs, so sometimes the d-pad needs a little extra pressure to do anything.

Third time, I get to Koishi with 3 lives and 3-life items. I was at 6 power or something (remember Marisa A is maxed at 8). I felt fairly confident.

I had to deathbomb Ancestors Standing Beside Your Bed. That wasn't too bad, I was just going for completion, so I got the star item.

Then I died to Koishi's second non-card.
TWICE.
*insert WAAAAAH sound effect here*

Paranoia - capture.
Id - capture.
Superego - capture.
Polygraph - capture.
Rorschach - ****ING CLIP DEATH. (3 lives left)
Genetics- Timed out (I'm at 25% power by this point)
Philosophy - Panic and get trapped on zero power in phase 3 (2 lives left)

Get to Subterrean Rose. Get through the first part. Second part goes fine. Third part:

Go, go, go, stay. Go, go, go, stay. Go, go, go, stay. Go, go, g---GOD****INGDAMMIT CLIP DEATHSSSSSSSSSSSS

Fourth part starts up whilst I'm cursing. No lives, full power. But I have no idea where I am on screen, so I bomb.
Doing okay...I'm too low, I'll die next lap. Bomb again, move upscreen.
where the hell did Marisa go? Bomb again.
Too low again!? *bomb*
Just before Koishi dies, I smash into a bullet.

I stop playing for the night.
Title: Re: Touhou RAGE Thread
Post by: Adun on April 26, 2009, 05:43:41 AM
God dammit why can't I cap Lunatic Scarlet Gensokyo?!
Title: Re: Touhou RAGE Thread
Post by: SP on April 26, 2009, 09:58:38 AM
God dammit why can't I cap Lunatic Scarlet Gensokyo?!

Because it's lunatic scarlet gensokyo?
Title: Re: Touhou RAGE Thread
Post by: Adun on April 26, 2009, 10:00:34 AM
Because it's lunatic scarlet gensokyo?

Says the guy who can probably eventually time it out.  ???
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 26, 2009, 11:11:28 PM
Okay, SA stage 4 isn't so bad anymore.

Satori still makes me RAEG though.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on April 26, 2009, 11:21:18 PM
BAH.
What is it with Remilia's first 2 attacks? They keep killing me when I swear, I SWEAR, they shouldn't even come close.

I must have the hitbox of either the bubbles or the big blue bullets wrong... hrrr... that's annoying.

Of course, I also die on them a lot because I just suck at them anyway.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 27, 2009, 12:55:48 AM
Her second's not so bad, but her opener is hell on a stick.  The blue bullets - the ones I term "Metal Fatigue" bullets, in honor of Patchy's UTTER BS CARD, which I don't think I ever captured, have ridiculous hitboxes in EoSD.  In later games, they're much smaller (see Danmaku Paranoia), but in EoSD they are basically ALL hitbox.  I HATE those bullets.

Also in the Rage thread:  Run of EoSD Extra.  Die on Royal Flare when my left key decides not to respond.  Die on the bookspam at the end when the right button decides not to respond.  Die on Maze of Love when the down button chooses not to respond.

I am pissed.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 27, 2009, 01:06:36 AM
A lot of Remilia's attacks have this annoying tendency to randomly screw you over for no reason occasionally, especially her opener and 1st/3rd spells.  You can practice the hell out of them and they'll still get you periodically.  It also doesn't help that all of her attacks except her 3rd nonspell use those damn bubbles.

For my rage moment for today, I died at the exact time I was about to capture DBDB(SA).  I also had two one-death stage 3 SA runs that included perfect Yuugi battles.  Both deaths were to her midboss spell, which I can usually cap no problem.

Oh, I also failed SG again, but that's so par for the course by now I shouldn't even mention it.
Title: Re: Touhou RAGE Thread
Post by: bjw on April 27, 2009, 01:09:55 AM
God dammit why can't I cap Lunatic Scarlet Gensokyo?!

Because it's one of the toughest spell cards in the entire series?

Says the guy who can probably eventually time it out.  ???

Provided you walk in with a fair amount of lives and bombs, a lot of people can time it out. If you mean timing it out without dying or using a bomb, well, that's pretty unreasonable. Running down the timer will most definitely cause rank to max out or near-max out depending on how high it is when it first starts up. This of course means those famous solid walls of shit, and honestly, I don't think that any Touhou player outside of those famous Japanese crazies is capable of such a feat, and even then, it's a big stretch.

Feel free to prove me wrong if anyone's up to the task.

*stares at Kefit*
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 27, 2009, 01:12:44 AM
I thought Scarlet Gensokyo was unaffected by rank though.  Personally, the density/speed of bullets for me has always been about the same, regardless of what the rank is like.
Title: Re: Touhou RAGE Thread
Post by: bjw on April 27, 2009, 01:17:10 AM
I thought Scarlet Gensokyo was unaffected by rank though.  Personally, the density/speed of bullets for me has always been about the same, regardless of what the rank is like.

Maybe that's the case, not to mention, I know very little about EoSD's rank system :P

I will say though that Gensokyo has been different for me on many occasions. When I die to Meister, I typically don't get solid walls in Gensokyo; when I haven't died in a while, Gensokyo tends to throw complete garbage at me. Of course, this is all anecdotal and generalizations made by me >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 27, 2009, 01:21:54 AM
Because it's one of the toughest spell cards in the entire series?

Provided you walk in with a fair amount of lives and bombs, a lot of people can time it out. If you mean timing it out without dying or using a bomb, well, that's pretty unreasonable. Running down the timer will most definitely cause rank to max out or near-max out depending on how high it is when it first starts up. This of course means those famous solid walls of shit, and honestly, I don't think that any Touhou player outside of those famous Japanese crazies is capable of such a feat, and even then, it's a big stretch.

Feel free to prove me wrong if anyone's up to the task.

*stares at Kefit*

Again, I once got the timer down to 86 seconds. Not much, but I'm sure if VoWG lunatic is possible Scarlet Gensokyo is.
Title: Re: Touhou RAGE Thread
Post by: bjw on April 27, 2009, 01:32:24 AM
Just watched a few videos, and yeah, it looks like Scarlet Gensokyo is unaffected by rank. Guess that means the solid walls of shit just comes down to being unlucky... damn you EoSD >_>

Again, I once got the timer down to 86 seconds. Not much, but I'm sure if VoWG lunatic is possible Scarlet Gensokyo is.

Heh, I guess I'm overestimating the difficulty of Scarlet Gensokyo by a bit :P

As delicious of a challenge as this sounds, I really wish that someone could patch EoSD to include the ability of saving replays in practice mode.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 27, 2009, 02:12:37 AM
Komachi Extra PoFV.  Last stage.  Game Over at 59 seconds in the second match, 0:83 from getting Shot Chance.

EDIT: Now with replay: http://replays.gensokyou.org/download.php?id=3098
Title: Re: Touhou RAGE Thread
Post by: SP on April 27, 2009, 07:27:23 AM
IMPERISHABLE SHOOTING

THAT IS ALL
Title: Re: Touhou RAGE Thread
Post by: Adun on April 27, 2009, 11:29:51 AM
Capturing Lunatic Scarlet Gensokyo would take a lot of luck for us, but watching high scoring Japanese replays of EoSD Lunatic, they don't seem to get walled in and creamed at all. Unless they really know what they're doing in watching those hundred of red orbs fly around, avoiding walls as necessary. But I have no clue how they read it in that shitstorm. Too much spam.

And I only want a capture. Not a time out or any stunt like that.  :P
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 27, 2009, 07:55:26 PM
Last night, I listed off the remaining spell cards I've left to capture in EoSD (all Patchy cards). When Kefit noted that I've captured Sylphae Horn High Level and Emerald Megalith, but not Green Storm and Trilithon Shake (although I may possibly have captured that, EoSD's stupid history system makes it ambiguous), I tried Reimu B stage 4 four times. In none of those times did I capture Bury in Lake or Green Storm.

Why oh why did these two have to be with Reimu B? I really hate Reimu B's movements and damage.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on April 29, 2009, 03:29:21 AM
Decided to try the PC-98 games and started with SoEW. I set it on 5 lives (default?), 3 bombs, and Normal difficulty (not on purpose, I hadn't seen where the option was).

So the game starts, a few ghosts appear that don't even shoot at me, etc.

I die stupidly in a few places (damn eyes appearing on the sides) and eventually get to Marisa. At some points she gets those weird orbs out and start spinning them around, and they reach the bottom of the screen. And those things shoot. From like an inch in front of me. Awesome. I bomb and die a crapload of times, including once when I went up and got hit by the orbs as they come back. Also,  >:( at those stars spinning around. Then I use a continue, she kills me once or twice, and then I just screw around to get the bad end.

So yeah, Marisa is annoying and is made of bullshit, at least compared to what I'm used to. She must have been pissed at me for laughing at her hair or something.

And lol fat Reimu on the title screen.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 29, 2009, 08:12:02 AM
GODDAMNIT GODDAMNIT GODDAMNIT

Please, somebody, tell me there is a way to do Apollo 13 - besides the safespot, which I cannot hit - that isn't trying to dodge the bullet spam.  That attack has NO BUSINESS AT ALL on Hard doing what it's doing to me.  Walls!  Bullets hidden behind other bullets!  More walls!  I must have just failed the card close to a hundred times!  I am going insane!  HELP!  HELP GODDAMNIT!  WHAT IS WRONG WITH THIS CARD?!  WHAAAAAAAAAT?!?!
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 29, 2009, 08:48:21 AM
GODDAMNIT GODDAMNIT GODDAMNIT

Please, somebody, tell me there is a way to do Apollo 13 - besides the safespot, which I cannot hit - that isn't trying to dodge the bullet spam.  That attack has NO BUSINESS AT ALL on Hard doing what it's doing to me.  Walls!  Bullets hidden behind other bullets!  More walls!  I must have just failed the card close to a hundred times!  I am going insane!  HELP!  HELP GODDAMNIT!  WHAT IS WRONG WITH THIS CARD?!  WHAAAAAAAAAT?!?!
As far as I know, the safespot ceases to exist (or is infinitesimally small) on Hard/Lunatic.

(I do believe there are pseudo-safespots which can be used, but they change far too often; Eirin moves horizontally and vertically)

Its just a matter of reading the set pattern of bullets I'm afraid. I'll see if I can do it again.

EDIT: http://replays.gensokyou.org/download.php?id=3121


Right now however... MoF Sanae at Hard Mode > EoSD Sakuya at Lunatic?

Most of the attacks are just plain stupid. Don't know if I should misdirect the patterns though. Further investigation will find out. I'm going to get some caffeine to calm myself now. (Yes, I know.)

Note to others: DON'T misdirect the pattern. It makes things worse.
Title: Re: Touhou RAGE Thread
Post by: Kefit on April 29, 2009, 09:42:31 AM
Quote from: bjw
Feel free to prove me wrong if anyone's up to the task.

*stares at Kefit*

While I appreciate the compliment, I won't be proving you wrong any time soon. Timing out Scarlet Gensokyo is a considerably more difficult task than timing out, say, VoWG. I'm not even willing to dabble with the idea unless I can access the card in something like spell practice.

VoWG has a fairly consistent difficulty. Luck doesn't affect the card very much; instead, success is dependant upon understanding how the complex but only mildly variable pattern works so that you can read it at the right times to anticipate where the gaps will be. Timing out VoWG is an exercise in properly reacting to this pattern for about two and a half minutes without a mistake. It's a test of endurance, really.

The difficulty of Scarlet Gensokyo over time varies considerably based upon luck related factors, such as how Remi moves around the screen, how the light bubble waves randomly curve, and how the small bullets decide to fly around after they spawn. There is no complex pattern to learn here, In fact, Scarlet Gensokyo is a very simple pattern that breaks into random unpatterned bullet fields of doom. This means you can't find success on the card by merely familiarizing yourself with how to read and dodge any sort of repeating bullet pattern. Timing out Scarlet Gensokyo is a test of nearly complete on the fly dodging due to all the random factors mentioned above, combined with a luck requirement to avoid BS walls for two and a half minutes. It requires danmaku skill in the purest sense at a very high level combined with the tenacity to try over and over again until you exhibit this skill at the same time as you experience unearthly luck.

All that being said, Scarlet Gensokyo is a lot of fun. A lot of bullshit too sometimes, but impossible wall bullshit on the card is fairly uncommon over the course of an ordinary capture. It's one of the few individual attacks in the series that still gives me a really good challenge without being over really quickly (see: Patchy cards).

Anyway, today's rage will be directed at dying about a second before getting a perfect EoSD Lunatic stage five run. Just as well, I suppose, since single stage replays don't save.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on April 29, 2009, 10:17:29 AM
As delicious of a challenge as this sounds, I really wish that someone could patch EoSD to include the ability of saving replays in practice mode.
I've actually looked into this a little while ago. It's actually in the realm of possibility. However, it's also extremely difficult and will require rewriting a huge mass of asm and possibly rebuilding an import table and at this stage (barring one of you guys sending me a free year's supply of coffee, hint hint :P) I just don't care enough to expend the fairly large amount of effort to pull this off.

In any order, today's rage is directed at Yamato Torus. How I have such an abysmal capture rate on that thing (way worse than VoWG) is beyond me.
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 29, 2009, 10:37:29 AM
More anger and hatred towards Sanae!

This time, the very first boss attack pattern (not midboss). I keep getting walled. The best prevention is to stay very close to Sanae, I know that... but I still get walled about 30% of the time. Guess I'll start watching Stage 5 replays for a while  =x

Those spell cards are also still giving me no mercy.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 29, 2009, 06:08:16 PM
So another FIFTY-SIX tries later, bringing my total up to around two hundred, I capture Apollo 13.  I then promptly capture Eirin's last word on my second try.

Freakin' stupid card.  That is all.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 29, 2009, 09:21:12 PM
So another FIFTY-SIX tries later, bringing my total up to around two hundred, I capture Apollo 13.  I then promptly capture Eirin's last word on my second try.

Freakin' stupid card.  That is all.
You're not the only one who had trouble with Apollo 13 and not the Last Word (for me, a bit over 170 for the former, just once for the latter).  The safespot does exist, but you need to be really precise if you want to go there.  I've noticed that the bullet pattern doesn't really change, if at all, so if you can find a way through the first wave, you could most likely do the same thing for subsequent waves, adjusted for Eirin's new position.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on April 29, 2009, 10:08:11 PM
Speaking of patterns, is there much of a pattern regarding Yuugi's mid-boss spellcard? No matter how many times I face it, it ALWAYS boils down to "BOMBS AWAY!!!!" on Normal (I don't even wanna see it on Hard and Lunatic...)
Title: Re: Touhou RAGE Thread
Post by: Drake on April 29, 2009, 10:15:19 PM
So I'm uploading Scarlet Gensokyo timeout on Youtube because it seems that nobody else in the entire western fandom has done it yet.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 29, 2009, 10:20:22 PM
Speaking of patterns, is there much of a pattern regarding Yuugi's mid-boss spellcard? No matter how many times I face it, it ALWAYS boils down to "BOMBS AWAY!!!!" on Normal (I don't even wanna see it on Hard and Lunatic...)

Heh, not only is there a pattern, it's exactly the same every single time, down to the very last bullet.  Just like Youmu's st.6 midboss card, it looks random, but is in fact completely static.  So if you capture it once, you can just watch a replay of yourself doing it, memorize the path, and use it every time you face it.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on April 29, 2009, 10:29:26 PM
There's actually a trick I do to make Yugi's midboss card easier (although I did not know that it was static): If you are in the way of the spirals of bullets as they are forming, a large section will not spawn around you. If you time it right, you can do this twice, cutting down the amount of bullets you have to deal with.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on April 29, 2009, 10:31:42 PM
Heh, not only is there a pattern, it's exactly the same every single time, down to the very last bullet.  Just like Youmu's st.6 midboss card, it looks random, but is in fact completely static.  So if you capture it once, you can just watch a replay of yourself doing it, memorize the path, and use it every time you face it.

Yeah, I've seen that the bullets' directions are all preset but  I never seem to find any gaps when they start coming down on me u.u


There's actually a trick I do to make Yugi's midboss card easier (although I did not know that it was static): If you are in the way of the spirals of bullets as they are forming, a large section will not spawn around you. If you time it right, you can do this twice, cutting down the amount of bullets you have to deal with.

I've noticed that and it's usually what I try to do. Except I'm a noob and then I fail :P

Title: Re: Touhou RAGE Thread
Post by: CP3 on April 29, 2009, 11:52:06 PM
Orin and SA in general have completely crushed any belief I had of being half decent, for being able to 1cc all (the other) normals. To me, never having made it to stage 6 in normal is an embarrassment.

But like two weeks ago I stopped trying and I'm working on EoSD Hard now, I'll get back to SA when I clear all the other Hards. I swear it.

I love the soundtrack. I love the characters. I love the design. But damn, SA kicks my ass.
Title: Re: Touhou RAGE Thread
Post by: Kefit on April 30, 2009, 12:00:50 AM
I haven't touched SA stage three since August or September, but iirc Yugi's midboss card is a static pattern with respect to wherever Yugi is whenever she begins a new wave. Yugi's movement on the card is directly influenced by the player's position when she decides to move (she moves after deploying each wave).

The easiest way to capture the card is to place yourself at the bottom of the screen, just to the right of the middle of the Enemy indicator. After deploying her first wave, Yugi will move to the right, above and just past your horizontal position on the screen. Just blast away and the card will end before you even have to worry about dodging the second wave. In other words, if you do this then you only have to memorize how to dodge the first wave.
Title: Re: Touhou RAGE Thread
Post by: Drake on April 30, 2009, 12:43:12 AM
Orin and SA in general have completely crushed any belief I had of being half decent, for being able to 1cc all (the other) normals. To me, never having made it to stage 6 in normal is an embarrassment.

But like two weeks ago I stopped trying and I'm working on EoSD Hard now, I'll get back to SA when I clear all the other Hards. I swear it.

I love the soundtrack. I love the characters. I love the design. But damn, SA kicks my ass.
I have 50 hours clocked in and over 1100 retries on SA alone. How's that.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on April 30, 2009, 01:07:15 AM
EoSD Lunatic

Bombs used: 24
Continues: 1

FUCK.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on April 30, 2009, 01:31:20 AM
Why must the Extra stage be done with Komachi?! I HATE how she activates spirits.
If I stay focused, I'll get hit by one flying from above the screen, and if I unfocus, as soon as I press shift they'll all activate, and I can either let them shoot a bunch of red balls, or send them to the opponent so they can kill them and spam 2000 bullets on my screen.

I lost three lives to Shikieiki, at least twice. Maybe I should completely stop shooting until some time has passed? Maybe THEY would reach 100000 points when I have 95000, so I could cancel those damn bosses.
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 30, 2009, 02:14:35 AM
Have I mentioned recently how much I loathe, abhor, and ABSOLUTELY GODDAMN HATE PERFECT CHERRY BLOSSOM?!

I just died, with my finger pushing the bomb button, THREE TIMES IN A ROW at the end of Stage 4, trying to finally 1cc Hard.  Oh, and Chen and Alice both killed me once as I was bombing.

WHY DOES YOUR DEATHBOMB TIME SUCK SO MUCH WHY GODDAMNIT WHY
Title: Re: Touhou RAGE Thread
Post by: Sodium on April 30, 2009, 02:25:49 AM
Have I mentioned recently how much I loathe, abhor, and ABSOLUTELY GODDAMN HATE PERFECT CHERRY BLOSSOM?!

I just died, with my finger pushing the bomb button, THREE TIMES IN A ROW at the end of Stage 4, trying to finally 1cc Hard.  Oh, and Chen and Alice both killed me once as I was bombing.

WHY DOES YOUR DEATHBOMB TIME SUCK SO MUCH WHY GODDAMNIT WHY
EoSD is worse. Also, what's your Hard 1cc count now, theshim? Can't remember.
Title: Re: Touhou RAGE Thread
Post by: Azinth on April 30, 2009, 02:35:11 AM
WHY DOES YOUR DEATHBOMB TIME SUCK SO MUCH WHY GODDAMNIT WHY

Go Play Shuusou GyokuYeah, I can relate.  For some reason I'm much better at deathbombing with faster patterns than slow ones, and PCB has a hella lotta slow bullets.  In EoSD I can deathbomb most cards fairly competently, but in PCB I always have to plan out when I'm going to get hit and prebomb, or else I die constantly. It's really annoying... :(
Title: Re: Touhou RAGE Thread
Post by: CP3 on April 30, 2009, 02:40:13 AM
Have I mentioned recently how much I loathe, abhor, and ABSOLUTELY GODDAMN HATE PERFECT CHERRY BLOSSOM?!

I just died, with my finger pushing the bomb button, THREE TIMES IN A ROW at the end of Stage 4, trying to finally 1cc Hard.  Oh, and Chen and Alice both killed me once as I was bombing.

WHY DOES YOUR DEATHBOMB TIME SUCK SO MUCH WHY GODDAMNIT WHY

Well deathbombing with Reimu in PCB is pretty easy. But ReimuA is really weak, and I'm not a fan of ReimuB.

I agree Chen sucks though. One hell of an stage 2 boss...

I have 50 hours clocked in and over 1100 retries on SA alone. How's that.

I'm sure I'll be looking at those kind of numbers. Orin and Okuu are nasty.
Title: Re: Touhou RAGE Thread
Post by: Easy Mode on April 30, 2009, 02:42:47 AM
I can't even beat LLS on easy,
Why is it so hard? :c
Title: Re: Touhou RAGE Thread
Post by: theshirn on April 30, 2009, 02:45:10 AM
I've still only 1cc'd EoSD and MoF on Hard.  Crap like THAT keeps happening.
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 30, 2009, 03:24:40 AM
THAT SCYTHE.

Not once, twice, or thrice. Four times!

EDIT: now those balls. Worse than IN's, easily. No hiding balls for you.
Title: Re: Touhou RAGE Thread
Post by: Kefit on April 30, 2009, 04:10:44 AM
Holy shit I'm playing like utter garbage tonight. What the hell.
Title: Re: Touhou RAGE Thread
Post by: hiddenryuu on April 30, 2009, 05:20:08 AM
Holy shit I'm playing like utter garbage tonight. What the hell.

Didn't think you had days like that too.
Title: Re: Touhou RAGE Thread
Post by: Cassie on April 30, 2009, 06:56:37 AM
Well, you're still human. I don't care if you're a pro, but my pity goes to you.

-gives Kefit a pancake-
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 30, 2009, 07:01:55 AM
Why must the Extra stage be done with Komachi?! I HATE how she activates spirits.
If I stay focused, I'll get hit by one flying from above the screen, and if I unfocus, as soon as I press shift they'll all activate, and I can either let them shoot a bunch of red balls, or send them to the opponent so they can kill them and spam 2000 bullets on my screen.

I lost three lives to Shikieiki, at least twice. Maybe I should completely stop shooting until some time has passed? Maybe THEY would reach 100000 points when I have 95000, so I could cancel those damn bosses.

Learn to do unfocused dodging, and don't be afraid to launch off a quick Fairy charge.  Also, don't be afraid to die once you have extra lives, just make sure you burn off a lot of Fairy and Dragon charges through the two matches so you get the life back.  The only advice I can really offer with Shiki is to spam Fairy charges when it looks like there's enough to restore the charge, and don't hesitate to hit 'X' if you can't get the charge off in time.
Title: Re: Touhou RAGE Thread
Post by: LHCling on April 30, 2009, 07:19:22 AM
The Highly Responsive to Prayers time!

I was approaching a 1cc of Easy Mode. Stage 20 w/ 5 lives and 2 bombs.

Finished Sariel's first form out of desperation, with 0 lives and 0 bombs in total (made sure that my bomb count didn't go over 5). To my horror, I did not realize that a second form existed. Guess what happened?

Also, I hate both Heaven's and Hell's Stage 10. Hell's is worse though, because I can't do anything about Mima's knife spam.

(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl25.png) (http://www.servimg.com/image_preview.php?i=84&u=12803292)(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl26.png) (http://www.servimg.com/image_preview.php?i=85&u=12803292)(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl27.png) (http://www.servimg.com/image_preview.php?i=86&u=12803292)(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl28.png) (http://www.servimg.com/image_preview.php?i=87&u=12803292)(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl29.png) (http://www.servimg.com/image_preview.php?i=88&u=12803292)

Love my lives fluctuation.
Title: Re: Touhou RAGE Thread
Post by: stargroup on April 30, 2009, 07:41:05 AM
I hate SA

I suck at easy spell cards. I can't do utusho at all for some reason. I only capture one of her cards regularly and it's only because there's a cheap way to do it. and this is only normal difficulty. I even blow at the last spell. I always skim the corner of a bullet, usually the small ones.

on top of that, subterranean rose should be an easy card, but I always screw up there, and never once. SEVERAL TIMES. how the hell does anyone fail subterranean rose, really

other cards are also a bitch and completely drain my lives, most notably genetics of the subconscious. that card is bs. total bs. there's no way to get under koishi. how anyone manages to do this is beyond me

SCREW SA


also this is a while ago, but I thought it was worthy of mention

in mof aya's timeout spell I died at the last frame. yeah, the last FRAME. missed the card capture by 1/60 of a second
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on April 30, 2009, 07:53:00 AM
You don't know (PoFV) pain until you've been through Shikieiki's Extra mode.  Maelstroms of bullets flinging themselves at you with little notice; Komachi's EX and L2, 3, and 4 crushing what little free space you have; the only consolation being the possibility of two extra lives coming at you at the end of a stage.  I'm just starting the final match right now.  FUCK KOMACHI.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on April 30, 2009, 09:20:55 AM
You don't know (PoFV) pain until ....

PoFV IS pain... it's so... ugly...
Title: Re: Touhou RAGE Thread
Post by: Heartbeam on April 30, 2009, 11:00:39 AM
Tried again for the perfect no gap / bomb run of SA Normal because it isn't too dull and doesn't have the feel of a journey to the end like PCB.  No misses until the first few waves of Heaven and Hell Meltdown which I somehow couldn't read and was killed immediately.  That out of the way and excuse me for the off-topic...

PoFV IS pain... it's so... ugly...

I'd like for you to back up this claim.  In during opinions.  Also,

(http://img253.imageshack.us/img253/6079/pofvexample.th.png) (http://img253.imageshack.us/my.php?image=pofvexample.png)

Boom, points everywhere!  Can you say that's not beautiful?  Actually, that brings up another half-rage moment.  The AI never went under after reaching the last orb and I lost two or three rounds before finally taking her down.

Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on April 30, 2009, 11:13:45 AM
Hmmm.. I kinda can. It's too, I dunno, messy? Dirty? It confuses and enrages me!
Title: Re: Touhou RAGE Thread
Post by: Jana on April 30, 2009, 04:58:44 PM
I was close to my first 1cc of IN Easy with Ghost team, but got randomly clipped on Rainbow Danmaku w/ 28 seconds and 1/5 of the bar left...
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF- I'm doing Youmu Solo next time.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on April 30, 2009, 05:03:55 PM
I was close to my first 1cc of IN Easy with Ghost team, but got randomly clipped on Rainbow Danmaku w/ 28 seconds and 1/5 of the bar left...
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF- I'm doing Youmu Solo next time.

Maaaji? Easy Mode? KIMOI!
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 01, 2009, 06:23:07 AM
You know, I know Eirin is harder than I like to admit. I say she's weaker than Kaguya because I'm sick of everyone calling Kaguya weak since she really isn't. However, I still stand by my opinion that Eirin's boss fight is a PoS. No less than three of her attacks use bubble bullets to artificially increase the difficulty, and one attack in particular purposefully makes it impossible to see the hitboxes of the bullets by having all the bubble bullets obscure each other. Not to mention Apollo 13 is ridiculous (and I refuse to change this opinion until somebody tells me how it works), and Astronomical Entombing is lol random.

Such a fucking terrible fight.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 01, 2009, 08:13:38 AM
You know, I know Eirin is harder than I like to admit. I say she's weaker than Kaguya because I'm sick of everyone calling Kaguya weak since she really isn't. However, I still stand by my opinion that Eirin's boss fight is a PoS. No less than three of her attacks use bubble bullets to artificially increase the difficulty, and one attack in particular purposefully makes it impossible to see the hitboxes of the bullets by having all the bubble bullets obscure each other. Not to mention Apollo 13 is ridiculous (and I refuse to change this opinion until somebody tells me how it works), and Astronomical Entombing is lol random.

Such a fucking terrible fight.

As far as I know, the safespot ceases to exist (or is infinitesimally small) on Hard/Lunatic.

(I do believe there are pseudo-safespots which can be used, but they change far too often; Eirin moves horizontally and vertically)

Its just a matter of reading the set pattern of bullets I'm afraid. I'll see if I can do it again.

EDIT: http://replays.gensokyou.org/download.php?id=3121

You can try any of these options.

1. After she shoots her bullets, Eirin will move "towards" you (horizontally). Following this (for Lunatic), move to the enemy marker where it says "n" or "m" ["n" if she moves right, "m" if left". Dodging from there should get easier (see: replay (http://replays.gensokyou.org/download.php?id=3136))

2. Dodge from a corner. Less dense there. Also, since she moves towards the corner as well, it reduces the amount of bullets. It will take longer though. But it might be worth it.

There are more options. But I don't know of them.

Astronomical Entombing is lol easy.

Fixed. Even with no focus Yukari. Maybe I'll get around to somebody like... Alice.

----

More MS Extra. The wave of bullets at the end, before Alice. I'm still suffering from the last few seconds of the stage.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 09:22:29 AM
Astronomical Entombing is lol random.


What's that? Marisa makes Entombing Lunatic look like an Easy card?
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 01, 2009, 11:12:37 AM
What's that? Marisa makes Entombing Lunatic look like an Easy card?

Using any human does the job. Whether you do or do not however...

http://replays.gensokyou.org/download.php?id=2630
http://replays.gensokyou.org/download.php?id=2643

...it's still is a rather easy card overall.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on May 01, 2009, 01:42:46 PM
Speed change deaths.

I have a crappy laptop as the only available computer in my house; about a month after I started getting into Touhou [and shortly after clearing EoSD 1cc Normal], my computer started lagging up really bad.  As a result, the frame rate now averages about 25-30FPS [it's usually 50-75% slowdown when I play].

While this might sound like a blessing, the issue is that it's not a static framerate.  The game will run at 60 FPS at first, then slow down to 40, then drop down further - usually to about 15-25... and then a short time later, jump suddenly back up to 60.  Slowdown making avoiding death easier means very little when suddenly the game doubles/triples/quadruples in speed and you run into a bullet.

*Sigh* I'd rather have a full 60 FPS way to play...
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 01, 2009, 02:11:13 PM
So Apollo 13 has a set pattern whose only change is Eirin's position?

And you missed the point that either way it's a terrible fight that I'm glad is practically discouraged from being fought.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 01, 2009, 04:46:59 PM
So Apollo 13 has a set pattern whose only change is Eirin's position?

Not entirely, it's offset by a random degree everytime you go against it, but the bullets do come out in the same order and will make the same pattern. So the only two changes are Eirin's movements and the random degree offset, which probably happens everytime she fires the pattern, but might only be called at the beginning of the spell (either way you won't notice it after the first pattern, so it doesn't matter).

Erm, Baity mentioned that the safespot is infinitesimally small, which is not true. It exists and is more than attainable on hard and lunatic, but it really not worth going for since the pattern only takes a few tries to read anyway. Plus you don't need that wussy safespot shit.

I do agree with donut though, the fight is a bunch of bullshit and I am so glad that you don't have to go through it much, compared to some of the other things you could be doing with your time spent playing IN. Can't see shit, captain.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 01, 2009, 05:47:41 PM
Erm, Baity mentioned that the safespot is infinitesimally small, which is not true. It exists and is more than attainable on hard and lunatic, but it really not worth going for since the pattern only takes a few tries to read anyway. Plus you don't need that wussy safespot shit.

I must have just failed the card close to a hundred times!

Must be nice...
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 01, 2009, 06:18:29 PM
Eirin's fight is leagues better than Kanako's if nothing else.  At least there's more to her fight than a bunch of stupid streaming attacks that get tedious after the first four or five runthroughs.  I can't even rage over Kanako any more because the entire fight is just so shockingly boring.  Well, except Source of Rains.  I can rage over that any day.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 01, 2009, 06:47:14 PM
Must be nice...

Well if you're not specifically looking for a pattern the card is next to impossible. Every "safe area" you see at first is hit with bullets milliseconds after opening, so it doesn't surprise me that many people have a hard time with it.


Kanako's fight is pretty boring, but I still enjoy Virtue of Wind God more than most spellcards combined, so it makes up for the lame streaming attacks. For me, anyway.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 07:33:27 PM
Virtue is one of the things that get me bored. I dunno, but it might be because I have to go through the whole fight to get to it. Kanako has, I dunno, a couple of nice attacks and the rest just seem like attempts to make hard stuff with no regards to style. It's how I feel about Virtue, for one. "Ah, it's like Duplex Barrier, except its now a last boss last spellcard and has been made accordingly harder....It's lost all the fluff though..."
Title: Re: Touhou RAGE Thread
Post by: Easy Mode on May 01, 2009, 07:34:42 PM
Maaaji? Easy Mode? KIMOI!
Oh hay, that's not very nice.
Anyway, LLS is still impossible for my sorry fingers.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 07:50:14 PM
Oh hay, that's not very nice.

It is the voice of Inaba and there is nought I can do about it u.u
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 01, 2009, 08:02:02 PM
I love Kanako's fight. Even if it's way too close to an extra boss fight in the way that much of it is tricks, I love the atmosphere set by Suwa Foughten Field, and VoWG is my favorite spell card in the series. I've played lunatic over 120 times, second only to Remilia's fight, which got a huge boost from Scarlet Meister grinding.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 08:12:33 PM
I love Kanako's fight. Even if it's way too close to an extra boss fight in the way that much of it is tricks, I love the atmosphere set by Suwa Foughten Field, and VoWG is my favorite spell card in the series. I've played lunatic over 120 times, second only to Remilia's fight, which got a huge boost from Scarlet Meister grinding.

I have to agree with the stage and the music. She also gains some points for blatant and gratuitous violence and for the mecha-part (GATTAI!).. but still... meh... I still think she needed much more style. Her starter is Reisen's, Onbashira is a very nice card, Gattai is cool but sometimes she'll just choose not to die unless you bomb, then you have porridge which is a card that fills me with rage as it should be easy but something always seems to randomly go a couple of pixels further or come out from behind another sprite... Since I'm a normal noob next up is Kanako failing at copying Sakuya and then DISCO TIEMS! (another part that just bores me as she keeps hiding and you simply have to wait and wait and wait). Her second to last card is nice. I don't have a good and tested strategy for it but I like it even though... as for MoF/VoWG I have already expressed my feelings on it ("Okay, I'm here for a minute now, just go away, I wanna see the ending already.......zzz**pshoom!** D'OH!")
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 01, 2009, 09:11:44 PM
I actually love the Kanako fight. (wonder why)


Adding on to other people's things, I also really like her intense her nonspells are, and how fun Kuzui Clear Water and Mad Dance are.

Add in the TOTAL AWESOMENESS of VoWG and quite possibly my favorite song (and character) in the series and you get a winrar.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 09:24:23 PM
My fave bosses are Remi and Yuyuko, for almost opposite reasons, actually. I Like how desperate the fight with Yuyuko feels with the music and all and, of course, it's the most beautiful battle in probably all of touhou. As for Remi what I like is how powerful she stands. It feels as if she completely disregard the player and don't even bothers coming up with a strategy, instead she goes and just tries to OVERPOWER the player. She's all brute strength in that sense.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 01, 2009, 09:40:12 PM
Erm, Baity mentioned that the safespot is infinitesimally small, which is not true. It exists and is more than attainable on hard and lunatic, but it really not worth going for since the pattern only takes a few tries to read anyway. Plus you don't need that wussy safespot shit.
For some reason, I've attempted to use the "safespot", but never could get on it. I've only been able to use the safespot on Easy/Normal.

Unless somebody can demonstrate it...  >_>

And you missed the point that either way it's a terrible fight that I'm glad is practically discouraged from being fought.

Yes, the entire fight is complete BS. Save for the last card that is (not Hourai Elixir). I forgot to mention it. Actually, let me try a practice run at Lunatic now...

Expect an edited post... maybe.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 01, 2009, 09:50:43 PM
See attached for lunatic Apollo 13 safespot abuse. Not me playing.

I think this is the correct replay, anyway.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 01, 2009, 10:14:46 PM
Before I went to 6A Practice for IN, I attempted another Lunatic Run. With Yuyuko solo.

BAD things happened with Mystia, and hence I failed at Keine (lack of lives/bombs). Try it yourself and see what I mean...  >_>

The horror. Wasted 2 lives (and bombs) on a single non-spell card.

---

And that safespot is far too small (at the higher difficulties). I knew that was the spot you're talking about. Interesting that the Border Team (as usual) has more leeway with the spot. Using any other will result in pixel perfect dodging or death (tried it just then).

I find it easier to actually dodge the spell card normally anyways.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 01, 2009, 10:20:31 PM
Playing Border team on IN is like playing with any other team on one difficulty lower...
Title: Re: Touhou RAGE Thread
Post by: Naut on May 01, 2009, 10:35:57 PM
I find it easier to actually dodge the spell card normally anyways.
It exists and is more than attainable on hard and lunatic, but it really not worth going for since the pattern only takes a few tries to read anyway. Plus you don't need that wussy safespot shit.

I do not advocate the safespot faggotry, I'm just saying that it is there, and possible.


On somewhat of a tangent:
Not to refute this "Reimu has a smaller hitbox and is thus easier" thing, but is there any proof that she does in any game except PCB? I don't notice it when I play IN, and I'm almost positive that it's the same size as Marisa's in SA and MoF, but I havent checked. I hear about it alot, and would like to know where it comes from.

I do know about that massive deathbomb time though, I don't even know what ZUN was thinking with that. Lunatic IN is a walk in the park compared to EoSD or even PCB, just for that reason alone. Didn't even need to have the ability to practice every card whenever you want...
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 01, 2009, 10:37:51 PM
I know Reimu/Yukari do in IN, simply because with them you can stay at the very bottom of the screen on Xu Fu's Dimension, while with other teams you have to move up.  Don't know about the others.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 01, 2009, 10:58:46 PM
n somewhat of a tangent:
Not to refute this "Reimu has a smaller hitbox and is thus easier" thing, but is there any proof that she does in any game except PCB? I don't notice it when I play IN, and I'm almost positive that it's the same size as Marisa's in SA and MoF, but I havent checked. I hear about it alot, and would like to know where it comes from.

I do know about that massive deathbomb time though, I don't even know what ZUN was thinking with that. Lunatic IN is a walk in the park compared to EoSD or even PCB, just for that reason alone. Didn't even need to have the ability to practice every card whenever you want...

I can't show data proof of it, but its possible to demonstrate how close each person can get to the same bullet before "touching" it. It does say in the description (for PCB and IN) that Reimu does have a smaller hitbox.

And that deathbomb time... FAR too long.

---

Easiest spell card of 6A is now Game of Life. Its 100% hitbox-bullet confidence. You can get very close to the center of the bubble bullets (unlike in EoSD). Easier (and probably) better if I used TAS to micro-move myself to the position.

And Earth in a Pot is harder than Galaxy in a Pot? Why do I find this so?

I know Reimu/Yukari do in IN, simply because with them you can stay at the very bottom of the screen on Xu Fu's Dimension, while with other teams you have to move up.  Don't know about the others.
Not quite... I can move freely on the bottom as well with the others. Its just that the familiars collide on you. Reimu / Yukari / Other Youkai-types are immune to this. Until red amulets appear that is. But wait a moment... if the red ones appear, and Reimu / Yukari are unaffected... That means...
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 01, 2009, 11:21:53 PM
Not to refute this "Reimu has a smaller hitbox and is thus easier" thing, but is there any proof that she does in any game except PCB? I don't notice it when I play IN, and I'm almost positive that it's the same size as Marisa's in SA and MoF, but I havent checked. I hear about it alot, and would like to know where it comes from.

Really, you should be able to conclusively tell that the hitbox sizes are different by simply playing the games a bunch with different types. For instance, I can tell almost immediately in MoF when I am using Marisa's clunkier hitbox. It's not a wonderful feeling. But if you need more solid evidence:

Reimu's hitbox graphic in MoF and SA is smaller than Marisa's. Use the width of the numbers in the Faith and Reception scores in the lower left corner of the screen as a static indicator to gauge the sizes of the hitbox graphics with each other.

If that doesn't convince you then go play Lunatic Satori with Reimu, then with Marisa. Go back and forth a few times.

If you still can't tell the difference then you don't have any business playing these games on a difficulty on which your hitbox size actually matters.

Quote
I do know about that massive deathbomb time though, I don't even know what ZUN was thinking with that. Lunatic IN is a walk in the park compared to EoSD or even PCB, just for that reason alone.

It makes surprisingly little difference on the lowest end of the Lunatic 1cc scale. At that level of play you can't afford to be deathbombing in IN, since doing so eats up twice as many bombs. Each and every bomb is important to cheesing your way to an early Lunatic 1cc, so nearly every bomb should be planned out in advance.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 02, 2009, 01:41:50 AM
That's awesome.

I don't plan shit all, I don't play enough to notice a pixel in hitbox width difference in SA, and I certainly don't care if it did exist. I did know that Marisa has a slightly larger horizontal graze distance, but I didn't care since no, it doesn't affect my gameplay. I still rush into lunatic guns blazing. True, I probably won't get decent 1cc lunatic runs, but I have beaten IN lunatic several times with all the characters, and I still don't notice this hitbox shit (that is, until theshim mentioned that nifty Xu Fu hitbox trick, pretty convincing).

Like really. I have maybe 80 tries on my highest tried card on IN, that were mine anyway. I don't play that much. Ahh wait, I have 150 on Unseasonable Butterfly Storm because I fuckin' love it, and 140 on Flawless Nirvana because it's pretty beast too.

And I do have business playing on lunatic, because even with me not giving a rat's ass about minute hitbox size variations, I can still beat it. It matters to you, who is much more of a perfectionist than me, but no sir, it probably does not matter to lunatic runners in general.

Maybe Cave Ultra mode runners, but let's not go there.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 02, 2009, 10:58:55 AM

If that doesn't convince you then go play Lunatic Satori with Reimu, then with Marisa


This... Whenever I get to Satori non-spells it gets BLATANTLY OBVIOUS how smaller Reimu's hitbox is... especially on the first one with the bubbles.
It's like a   "Oh... oh yeah.. I'm playing Reimu today.... " kind of feeling
Title: Re: Touhou RAGE Thread
Post by: SP on May 02, 2009, 12:10:57 PM
The hitbox differences make it really hard for me to play anyone other than Reimu in some of the games.  I've got some of the hitbox stuff so memorized that I'll play some other character, predict a miss, get hit, then get pissed.  It doesn't really matter since Reimu is my favorite character to play, but meh.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 02, 2009, 03:40:00 PM
I aparently need to play more if everybody and their mother notices this sfoolishness, and I don't. Bleh.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on May 02, 2009, 03:57:36 PM
Don't worry, Naut, I don't play enough to notice it either.  Then again, I tend to find one shot type I like in each game and stick with it.  EoSD was Marisa B, PCB is Sakuya B, IN is Reimu/Yukari, MoF is MarisaBugged... SA's about the only one I'm changing up on, and I haven't played it enough in sequence to really be able to feel the difference.

Also, on the subject of Kanako: She's the one fight in MoF I actually like during the main game.  Mostly because MoF is not at all interesting to me - I don't like the first half of the cast (Aya onwards I enjoy), and very little of the Danmaku feels particularly interesting or challenging for some reason, excluding Suwako's spellcards.  Still, for the main game, Kanako at least seems impressive, intimidating, and important of a fight.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 02, 2009, 04:15:38 PM

Also, on the subject of Kanako: She's the one fight in MoF I actually like during the main game.  Mostly because MoF is not at all interesting to me - I don't like the first half of the cast (Aya onwards I enjoy), and very little of the Danmaku feels particularly interesting or challenging for some reason, excluding Suwako's spellcards.  Still, for the main game, Kanako at least seems impressive, intimidating, and important of a fight.

I sense a serious lack of love for Nitori in your comments... repent and go back to the path of righteousness
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 02, 2009, 11:16:26 PM
Because I couldn't even look at Orin's face anymore I decided to go play some carefree PCB to relax a little. I did a practice of Stage 4 (can never practice that one enough, so many traps to fall into u.u) and went very well. Because of that I decided to try and play through the game. I go through the first 2 stages on perfect as I already expect of myself but lose 2 lives to Alice, one of them to her second mid-boss attack (LOLWUT?!?!?!) Then I once again play quite well on Stage 4, actually, but the curse descends, bombs don't happen, death fairy decides she's not dying today... Merlin's ghosts kill me TWICE (I fail once. Then as I come back, enraged, sleepy and depressed, invincibility wears out as a ghost is passing right through me). I manage to finish them off without dying again, but the damage is done... After Alice I didn't really have any faith anymore of finishing this but I go well against Youmu, my mortal enemy (BOMBS AWAY!!!) and manage to reach Stage 6 with 2 lives in stock. I decide I'll go until where I can, why the hell not. Again bombs and borders carry me gracefully through Youmu and JUST as Yuyuko is appears my sound decides to crash on me. CURSE YOU SRS SANDBOX!! I SHOULD **NOT** HAVE WAITED FOR THE TRIAL TO EXPIRE BEFORE BALLETING YOU!!!
I turn my speakers off and decide to wait until I die... Despite horrible failures and lies I actually managed to make it to...to..shit... I RAGE'D so much I forgot the card's name. I actually got to the card where she throws the ghosts on you that explode into shiny and hateful butterflies. I decided to break a border to gain some time but did not pay enough attention to the butterfly spawn, they escaped and raped the hell out of my last life with all four bombs...

It was not meant to be u.u
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 03, 2009, 07:52:07 AM
Well, I for one am RAGING GODDAMN MAD.

Just tried IN Hard.  Stage 1, at least, let me through without trouble.  Stage 2 clipped me twice - both complete crap - and then Stage 3 and Keine had clipdeaths galore.  Marisa let loose a few good ones of her own, and I get to Stage 5 1/1.  I don't do abnormally horrifically on Reisen (meaning I played like utter crap), and I get to Stage 6 again 1/1.

First bomb to the fairies at the beginning.

Death to the first wave of fairies.

Another death on the fourth.  No, I didn't even make it to Eirin, much less Kaguya.  Two UTTER CRAP deaths on the GODDAMN FAIRIES.  Who, incidentally, picked the three farthest points from each other to appear.  I'd never seen anything like it.

So I gave Hourai Jewel a couple dozen practice runs, and screwed it up - laughably - every time.  I'm complete crap at that card anyway.

Mokou runs, at least, usually make me feel better.  Odd, but true.  IN Extra is the only one I can sit down and beat almost every time.  This is a perfectly normal run (screw up two out of three of Keine's cards), right up until the GODDAMN CLIPDEATH ON FLYING PHOENIX.  You know, the REALLY FREAKIN' EASY CARD THAT'S ALMOST IMPOSSIBLE TO SCREW UP ONCE YOU KNOW HOW IT WORKS?  YEAH.  THAT ONE.  I didn't even clip the phoenix - which has happened before - I clipped on of the freakin' red bullets.

Then I went for Lunatic Kanako runs.  Mindless fun.  Even captured Yamato Torus and Source of Rains again.  But every time, every time, EVERY GODDAMN TIME, the blue/green wave of Virtue of Wind God walled me.  Not once.  Not twice.  Not even a whole bunch of times.  EVERY SINGLE ONE of the blue/green waves was a pair of greens plugged by a blue.

I.
AM.
RAGING.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 03, 2009, 06:29:51 PM
And to cap it all off, attempting a last run of IN crashed my computer!
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 03, 2009, 11:10:16 PM
So I was playing EoSD lunatic through stage practice, and when it came to stage 6 I foolishly tried capturing Eternal Meek. I actually got close at points, but I kept dying. More than that though, I couldn't help but feel that Marisa was moving right even after I pressed left. So I did some experimenting, and discovered something to my horror:

My right arrow key lags. I tested it thoroughly, and at least on EoSD there's a noticeable lag for Marisa to stop moving right. All the other directions stopped on a dime, but not right.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

EDIT: Okay, it seems like it's only on EoSD. If it happens in PCB it's not noticeable.

I tested it on stage 5 BTW. Hell God Sword once again was all that ruined a perfect Youmu battle. ;_;
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 03, 2009, 11:18:06 PM
So I was playing EoSD lunatic through stage practice, and when it came to stage 6 I foolishly tried capturing Eternal Meek. I actually got close at points, but I kept dying. More than that though, I couldn't help but feel that Marisa was moving right even after I pressed left. So I did some experimenting, and discovered something to my horror:

My right arrow key lags. I tested it thoroughly, and at least on EoSD there's a noticeable lag for Marisa to stop moving right. All the other directions stopped on a dime, but not right.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

EDIT: Okay, it seems like it's only on EoSD. If it happens in PCB it's not noticeable.

I tested it on stage 5 BTW. Hell God Sword once again was all that ruined a perfect Youmu battle. ;_;
New keyboard, you must get one.

SA Stage 5 doesn't want to be unlocked for stage practice D=
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 04, 2009, 12:02:51 AM
DRGBLKAbjvfsjkaevfgsdjkavhkjasvfhgsjkafgsejkabvfgsej,bvfg

I tried IN Hard.  You have never seen such purified BS.  I didn't even make it past Marisa.

Then I tried PCB Hard.  Chen and Alice were their usual cheap selves, but I kept going.  Prismrivers cost me a single bomb, on Merlin's opener.  Youmu more than made up for that, though.  Seven bombs in stock from two WTF deaths.  I somehow also failed to hit the 800 life - which I've never done before - and then Yuyuko jumped on the BS wagon by making me bomb Lost Soul's Village, and eating a border AND TWO BOMBS on Mortality.  I game overed on her next normal attack.
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 04, 2009, 12:55:06 AM
DRGBLKAbjvfsjkaevfgsdjkavhkjasvfhgsjkafgsejkabvfgsej,bvfg

I tried IN Hard.  You have never seen such purified BS.  I didn't even make it past Marisa.
IN hard is easy(well, easier then EoSD, and PCB). =|
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 04, 2009, 01:21:06 AM
IN hard is easy(well, easier then EoSD, and PCB). =|
I know this.  Thus:
DRGBLKAbjvfsjkaevfgsdjkavhkjasvfhgsjkafgsejkabvfgsej,bvfg
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 04, 2009, 04:24:01 AM
While we're on the subject of IN...

I always thought this game had really easy stage portions, almost as easy as EoSD's.  But now I'm playing with the Magic Team, and OH GOD THIS IS SOME BULLSHIT.  What the hell was ZUN thinking?  Did he take the Magic Team into any consideration at all when designing this game?  Wait, no need to ask that, we all know the answer.

I play through stage 3 and 4 with all those enemies that come from opposite ends of the screen, and no matter what order I try to kill them in, I just can't do it fast enough before they flood the screen with crap.  Even the usually pathetic stage 5 gets some turns punching me in the face(those purple-blue bullet shooting rabbits...).  And stage 6 can also be annoying when the fairies spawn in places you can't reach them.  Also, the inability to kill enemies can make it extremely hard to autocollect sometimes.  Ironic considering they're the ones with the instantaneous PoC ability. 

Luckily the Malice Cannon makes up for the horrible stages-Keine and Tewi basically get turned into speedbumps, and it does a good number on a lot of Kaguya's attacks too.  Reimu is complete hell though.  The more I play with them, the more I'm thinking that the Malice Cannon was intentional on ZUN's part.  It's the only thing that saves them from unplayability.  I'm still gonna 1cc Lunatic with them though. >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 04, 2009, 04:32:40 AM
Malice Cannon is cheating, you know that right?
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 04, 2009, 04:33:49 AM
Malice Cannon is cheating, you know that right?

Quote
It's the only thing that saves them from unplayability.

The few parts that the Malice Cannon can cheese through are made up for by the parts where the Magic Team's horrible range completely screws them over.  It's a fair tradeoff if you ask me.
Title: Re: Touhou RAGE Thread
Post by: Serp on May 04, 2009, 05:12:25 AM
Malice Cannon is cheating, you know that right?
How exactly do you distinguish between a cheating technique and a legitimate one?
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 04, 2009, 05:27:16 AM
Well, that SUCKED.  Tried Lunatic IN for kicks, got through Reisen with two continues.  Notable captures included Double Spark.

Then tried Mokou again.  LOLDOUBLEKILL POSSESSED BY PHOENIX LOLOLOL.  LOL DEATH AS FUJIYAMA VOLCANO CLEARED.  LOL NO KEINE CAPTURES.

Died on Hourai Doll.  Utter crap.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 04, 2009, 05:31:06 AM
How exactly do you distinguish between a cheating technique and a legitimate one?

Is it breaking abusing a programming oversight? If so, it's cheating. I don't consider loopholes in spell cards cheating, but stuff like Marisa B(ugged) is.
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 04, 2009, 05:38:57 AM
Malice Cannon is not cheating. Nearly every Magic Team replay in existence, from both sides of the Pacific, uses it at some point. It may not have been an intended gameplay element, but it is sufficiently non-game-breaking that it has been accepted as a legitimate technique by the greater Touhou community.

Donut, you may have some highly pure view of how these games should be played, but that doesn't mean that your views are line with the greater community standards of what is and isn't acceptable in these games.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 04, 2009, 05:44:36 AM
My opinions have always been unpopular in everything ever, so that's not surprising. >_>

Title: Re: Touhou RAGE Thread
Post by: Serp on May 04, 2009, 06:31:37 AM
Is it breaking abusing a programming oversight? If so, it's cheating. I don't consider loopholes in spell cards cheating, but stuff like Marisa B(ugged) is.
That's a fine definition, but it ceases to be an oversight when it's brought to the programmer's attention and he's had a chance to fix it.  Neither the Malice cannon nor MarissaBugged have been fixed, despite plenty of time in which to do so.  At this point, you really have to blame the programmer rather than the players if you consider those strategies unbalanced.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 04, 2009, 07:05:06 AM
ZUN is notorious for never fixing his games once they are released. >_>
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 04, 2009, 10:00:57 AM
Regarding MoF Marisa B I can only think of:
1 - It's a REALLY weird and hardcoded bug that would require ZUN to distribute fully recompiled exectuables and he is for some reason reluctant to do so
2 - I made a thread about this one...
Title: Re: Touhou RAGE Thread
Post by: Naut on May 04, 2009, 08:55:47 PM
Donut, you may have some highly pure view of how these games should be played, but that doesn't mean that your views are line with the greater community standards of what is and isn't acceptable in these games.

Not to be an ass, but were you not telling me how to play these games just a few posts prior...?

...

I find using the Malice cannon makes things harder anyway, with the constantly varying speed, I dunno why people would want to use it on any spellcard you move alot in. Not game breaking, but I think it's a bug none-the-less, though nothing to really care about. I mean, if the card's easy enough that you can stand in nearly one spot and smash shift furiously, then it's probably too boring to be worth the time you would've spent on it without the extra power.
Title: Re: Touhou RAGE Thread
Post by: bjw on May 04, 2009, 09:51:20 PM
(http://img22.imageshack.us/img22/7979/1222152653482.png)
Title: Re: Touhou RAGE Thread
Post by: SP on May 04, 2009, 10:19:12 PM
Timing out Phantom of the Grand Guignol is Danmaku Bounded Field all over again, this time with about 6x the memorization per wave (and more waves) :-\
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 04, 2009, 10:40:23 PM
Quote from: SP
Timing out Last Words

As the person who succesfully 1cc'ed Shuusou Gyoku on Lunatic, I must say:  Are you some kind of fucking masochist, what the hell is wrong with you?

Keep fighting, you brave, brave soul.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 04, 2009, 10:49:44 PM
I'm pissed off at Mountain of Faith (the spellcard) for some reason. I know it's design on easy makes it harder than the normal version, but damn, the bullets are so slow I can't help but feel like I can capture it.

I tried figuring out a pattern, or at least know what the next wave will be like, but those single amulets always block the view so often I'll only notice the waves just before I graze them. And their colors give me a headache. Blue over red is so annoying.

As for the run itself, I died on stage 2 while testing the scoring system by a bullet I never saw, because I lost track of like half the screen.

But I got two lives at the same time in stage 3 and it sounded pretty cool.

 
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 05, 2009, 12:08:47 AM
CREEPY CREEPY YUKKURIS
Fix'd.

No, seriously, am I the only one that's just entirely creeped out by those...things?

Also:  Damnit! 

Kefit, donut, Azinth, SOMEBODY, is there any trick at all to VoWG to avoid getting consistently walled by the blue/green wave, or am I just horribly unlucky?  Because she KEEPS DOING IT AND IT'S PISSING ME OFF.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 05, 2009, 12:18:00 AM
I hate yukkuris more than you know.

Ahem...VoWG has this thing. Once the attack goes into hyper mode (you know when), it will send walls at you that will be virtually impossible to dodge. You have to learn to predict these walls, and move out of the way. Ideally, you'll eventually learn to read the pattern and figure out when one of these is coming, and optimally you will eventually be able to see the individual bullet walls and find the opening then. One thing that you have to learn though is that you will need to move a considerable distance to avoid these walls when they happen.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 05, 2009, 12:20:12 AM

I hate yukkuris more than you know.



They're the doom of all that lives u.u

Except the Utsuho one with the three spinning legs... That one is simply brilliant (but still disturbing, regardless)
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 05, 2009, 12:22:24 AM
There are no walls in VoWG.  There are only gaps that are very small and take a lot of skill/experience to find.  The dark/light blue waves are the most randomly placed, and they are the most likely to kill you.  Stay slightly high up in the screen to give yourself room to move down, which will give you more time to read the bullets.  Whenever you see those dark/light blue waves coming, get looking for some openings, because you are gonna need them.  Not much more advice for it, other than practice more.

Then again, I just captured the card yesterday, so maybe I shouldn't be talking... >_>
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on May 05, 2009, 12:25:29 AM
Kefit, donut, Azinth, SOMEBODY, is there any trick at all to VoWG to avoid getting consistently walled by the blue/green wave, or am I just horribly unlucky?  Because she KEEPS DOING IT AND IT'S PISSING ME OFF.
There always will be a gap around for the green/blue wave, however the window is fairly short when it's fairly clear. You will need to move up and to the side to avoid some of these waves. Sometimes you will be forced to dodge at the side for a couple seconds, don't worry about this.

There really is only one way to learn VoWG and that's to run it something like ~80 times anyway. Time it out if you fail capping it, that way you get to face it longer without having to re-run the stage if you fail it (and you'll figure out the pattern quicker as a result)
Title: Re: Touhou RAGE Thread
Post by: bjw on May 05, 2009, 12:32:15 AM
Kefit, donut, Azinth, SOMEBODY, is there any trick at all to VoWG to avoid getting consistently walled by the blue/green wave, or am I just horribly unlucky?  Because she KEEPS DOING IT AND IT'S PISSING ME OFF.
Most of the time, you will get "walled off" if you stick to the center. If you are too scared to micrododge the clusters, then you will need to navigate around the screen every now and then, searching for an opening within the separate clusters. When it comes to VoWG, I find it easiest to capture when micrododging clusters; that is, fitting through the wider shots so I can always keep myself under Kanako, thus, always dealing damage. When timing the card out, that's when I fly around the screen having a field day.

My first capture of the card really came down to becoming comfortable with reading and anticipating the wider shots so I could dodge them by fitting between the amulets. VoWG definitely becomes a lot easier once you get this down; when I was shooting for a perfect Stage 6 run back in January, I was averaging something like 1/3 against VoWG (with the occasional 1/15 WHAT THE HELL IS GOING ON). Source of Rains on the other hand was on a totally different level of frustration and clipdeath rage >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 05, 2009, 12:36:56 AM
Which is funny, because Source of Rains isn't that bad for me. >_>
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on May 05, 2009, 12:45:01 AM
Oh, speaking of 1/15 WHAT THE HELL IS GOING ON, that reminds me of last night where I ran MoF stage 6 about 20 times and what started out as a couple VoWG captures and 3/4-death timeouts turned into, well... the last four runs of the stage all had me go into VoWG with at least 7 lives and all either gameover'd or I had a single life remaining at the end of it. Blah.

Also, Source of Rains is godawful. Stupid MoF hitboxes can go die, clipdeaths can go die and that card can basically go die.
Title: Re: Touhou RAGE Thread
Post by: bjw on May 05, 2009, 12:56:12 AM
Which is funny, because Source of Rains isn't that bad for me. >_>
I'd much rather be consistent with VoWG than Source of Rains, derp de derp derp.

Oh, speaking of 1/15 WHAT THE HELL IS GOING ON, that reminds me of last night where I ran MoF stage 6 about 20 times and what started out as a couple VoWG captures and 3/4-death timeouts turned into, well... the last four runs of the stage all had me go into VoWG with at least 7 lives and all either gameover'd or I had a single life remaining at the end of it. Blah.
Yeah, I've had that happen to me countless times. I'm guessing VoWG has a few patterns setup and just randomly pulls one for you to face against over the entirety of the card's duration, one of which is a lot more difficult than the rest. Having it constantly repeat ends in BAWWWWW. Of course, this is just a guess as to how the card works.

Also, Source of Rains is godawful. Stupid MoF hitboxes can go die, clipdeaths can go die and that card can basically go die.
This pretty much sums up my feelings with Source of Rains.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 05, 2009, 01:05:27 AM
I said some time ago it's really hard to do anything in IaMP on a keyboard and that I wouldn't play this way again.

Well, that was BEFORE I noticed the d-pad on my controller is a TOTAL PIECE OF *****. Want to do a 6B? Too bad, you did a 236B. Again? Here's a 623B. Want to do a 623B? No, you JUMP.

Not to mention Story Mode is complete bullshit. Don't get knocked down, because they'll throw an unblockable AND ungrazable attack at you. And half the bullets can't be blocked, so you have to graze your way through all that crap, while backdashes (airborne or not) are completely useless because they graze for like two frames. They also have armor, so all I ever manage to do is throw lots of bullets and hope they get hit.

The only fun I'm having in that game for now is watching replays.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 05, 2009, 01:28:31 AM
I said some time ago it's really hard to do anything in IaMP on a keyboard and that I wouldn't play this way again.

Well, that was BEFORE I noticed the d-pad on my controller is a TOTAL PIECE OF *****. Want to do a 6B? Too bad, you did a 236B. Again? Here's a 623B. Want to do a 623B? No, you JUMP.

Not to mention Story Mode is complete bullshit. Don't get knocked down, because they'll throw an unblockable AND ungrazable attack at you. And half the bullets can't be blocked, so you have to graze your way through all that crap, while backdashes (airborne or not) are completely useless because they graze for like two frames. They also have armor, so all I ever manage to do is throw lots of bullets and hope they get hit.

The only fun I'm having in that game for now is watching replays.
The only thing that well and truly pisses me off about IaMP is Yukari's second-to-last card.  "Infinite Speed Flying Object."  A completely and utterly STUPID, unblockable, ungrazable attack that kills you in half a dozen hits and can wall you?  What's not to RAEG?

Also, funny how I've captured Source of Rains a good four or five times now, and short of the reds or purples walling me I can usually do it on purpose, but VoWG still pounds my face into the ground...
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 05, 2009, 04:25:32 AM
Source of Rains is the worst part of the stage. It's not hard or anything, just really annoying and boring and stupid and what the fuck was ZUN thinking.

Anyway, there are always gaps in VoWG. The trick is to play it a million times so that you recognize every pattern that appears in it, read these patterns while they are bunched up near Kanako, and react appropriately to move into the gaps. These gaps are sometimes very small or very short lived.

For example, 4:26 in this video (http://www.youtube.com/watch?v=uOxFRhDWMrA&fmt=22) is an example of a very small gap (it's still larger than trying to micrododge between the individual cards in a given wall). 4:38 is an example of a very short lived gap - the space I dash through is only open for a split second. A similar pattern occurs at 4:48.

Despite these gaps looking very difficult to get into, they really aren't once you can see them coming and have some practice with them. Again, that just takes practicing the card a million times, so that you can familiarize yourself with the finite number of patterns the overlapping card walls can make.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 05, 2009, 07:34:50 AM
...does VoWG get harder as Kanako's HP go down? Or countdowns?

I can survive until what, Kanako's on about 1/4~1/3 health. Then I waste 1, 2, 3, 4... yeah, you get it (all clipdeaths, even at fullscreen).

Maybe trying to rush a VoWG Lunatic capture isn't such a great idea  >_>

Might try another full pacifist SA Stage run.
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 05, 2009, 07:45:21 AM
VoWG Lunatic starts out fairly easy. About 20 seconds in it throws in an additional wave that layers on top of every second or third wave sent out. This is when things get really hairy on Lunatic. At this point the difficulty remains consistent, getting no harder or easier before the card ends or the timer runs out.

The addition of the layered wave always happens at ~20 seconds into the card, regardless of whether or not you have been damaging Kanako.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 05, 2009, 08:06:00 AM
Maybe trying to rush a VoWG Lunatic capture isn't such a great idea  >_>
Oh, come now.  I'll race you!  I've got a bit of a lead (in that I've epically failed it 40 times already) but a) I have no time the next two days and b) I suspect that you are better at Touhou than I am.

It'll be fun!
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 05, 2009, 08:49:04 AM
I seem to be getting used to it. (http://replays.gensokyou.org/download.php?id=3167) (hope it doesn't desync or some crap like that)

Now to look at the pattern(s) in more detail.

Edit: it's great that I've captured everything else. The last two spell cards (apart from VoWG) are at 4/13 and 3/13

Edit 2: alright, 20 attempts for today. I'm losing focus.

(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl16.jpg) (http://www.servimg.com/image_preview.php?i=93&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: Naut on May 05, 2009, 04:44:01 PM
VoWG Lunatic starts out fairly easy. About 20 seconds in it throws in an additional wave that layers on top of every second or third wave sent out. This is when things get really hairy on Lunatic. At this point the difficulty remains consistent, getting no harder or easier before the card ends or the timer runs out.

The addition of the layered wave always happens at ~20 seconds into the card, regardless of whether or not you have been damaging Kanako.

The layered wave isn't additional or different from the first part, the delay between the two versions of each volley is just decreased, making it overlap a little more than it did beforehand.
Title: Re: Touhou RAGE Thread
Post by: SP on May 05, 2009, 05:04:21 PM
So far I can only get to 39 seconds on Saigyouji Flawless Nirvana.  At around that time the waves mesh together making it almost impossible to even try to dodge  :-\ I tried to look up the other guy's run and looks like it's been deleted on nico, and I'm fairly lost unless it really does require some crazy mid-wave jumps  ???
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 05, 2009, 05:17:12 PM
I decided to see if you are invincible while Yuyuko explodes on PCB. Doesn't seem so, and it made pretty colors everywhere.

I would have captured her last spellcard (on easy) if I hadn't acted like an idiot at the beginning and tried to go over those lines of butterflies.

But what annoys me is that it was a very good run (1 death) until stage 6. I had to pause the game on stage 6, and when I came back the game was lagging all the time, and there's a 99% chance it was caused by AVG. I mean, I played like twice in the past week, why do you have to update NOW!?

The title screen then ran at 20 FPS, somehow lagging even more than the game itself.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on May 05, 2009, 05:42:09 PM
What the hell. MS Normal, Shinki... she shoots weird fat yellow lines at you, and they are IMPOSSIBLE to dodge. I can dodge one, then another, but then there's one going horizontal so I move up, but suddenly there's one in my face and if I'm REALLY lucky I can move out of its way only to get hit by another one from the side. Geez.
There's gotta be a way to manage them so they're not so bullshitty...
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 05, 2009, 06:22:13 PM
there's a 99% chance it was caused by AVG.

The title screen then ran at 20 FPS, somehow lagging even more than the game itself.


And that's why all the cool kids use Avast!... oh wait, it's also way better and gives you update notices at all the best times.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 05, 2009, 08:36:08 PM
Hmm... i died three times to Hells Artificial Sun. Goddammit i hate that spellcard! ON ALL DIFFICULTIES!
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 05, 2009, 09:26:05 PM
Urk.  Resurrection Butterfly.  I suck at it.  Even if it's not the hardest of the mammoth spell cards to capture, it's sure one of the most frustrating.  One little wrong movement at any moment for 70 seconds, and you lose.

I had a particularly painful run just now where I died to the very first red wave and then magically managed to dodge all of the others.  Is there some kind of method to those red waves other than just dodging and praying?  I've tried dodging the waves higher up in the screen, and it...kinda works, but not consistently enough.


Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 05, 2009, 09:34:46 PM
The method I've learned is that you need to be able to predict where the columns are going to appear by reading them before they stretch out. Once you learn whether you have to go in the lanes or dodge outside of them it's all down to dodging, but that makes it a lot easier.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 05, 2009, 09:43:16 PM
FFFFFFFFFFFFFFFFF

Virtue of Wind God.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

The only time I can make those truly ninja dodges and escape from what seems a certain wall, or go through a line of cards, is after I've already died, usually at least three times.  Then I am suddenly able to control my moves with utmost precision and ninja-like skills.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 05, 2009, 10:07:51 PM
Regarding Resurrection Butterfly the only "trick" I've found is trying to position myself vertically so that I'm near the "breaking point" of the red waves. This makes it easier to dodge them without them crossing and getting messy and when the wave's ending I can always escape upwards to prepare for the next laser wave.

Also on rage:

ORIIIIINNN!!!!!!

I HATE her and all of stage 5 on SA, actually. Argh, THE RAGE! Even today I was making such a nice Alice run and then, boomf, stuck on Stage 5 FOREVER. The very stage is long and bloody bullshit, with EVERY SINGLE TIME THAT DAMNED CAT APPEARS being a nightmare... I've only made it past her once, actually, pushing Aya's bomb to the limit of effectiveness (and it makes MIRACLES, children!). Too bad by then I was tired and all and never got further than Utsuho's Evil Stars, meaning I can't even jump to it in practice (also, Stage 6 is another BS with that never-ending wave of streamers before Orin....). Top it all up with Utsuho's awesome music and SHINY SHINY spells making me completely obsessed and you have one VERY frustrated player....
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 05, 2009, 10:48:18 PM
What the hell. MS Normal, Shinki... she shoots weird fat yellow lines at you, and they are IMPOSSIBLE to dodge. I can dodge one, then another, but then there's one going horizontal so I move up, but suddenly there's one in my face and if I'm REALLY lucky I can move out of its way only to get hit by another one from the side. Geez.
There's gotta be a way to manage them so they're not so bullshitty...

The infamous snake bullets? Best you can do is move around unfocused (unless somebody's come up with a better method). That's a problem itself, because you don't have much room to work with in the first place.

MoF Lunatic Stage 6. That Final Fairy is giving me crap:

"I throw snowballs into the gaps, making walls."
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 05, 2009, 10:56:39 PM
Cheeto lasers (as they have been popularly named) are very overrated. In both my MS lunatic 1ccs I've cleared them with only one bomb. The trick is that you need to misdirect the bullets as much as you possibly can. If you do this, there will always be a workable gap. Also you need to get used to the timing of when it's safe to move or else you will move into a snake bullet. If they really give you that much trouble, set aside a run you know to be doomed and play around with the attack. It will help wonders.
Title: Re: Touhou RAGE Thread
Post by: Darkblizer on May 05, 2009, 11:42:14 PM
I almost 1cc'd PCB today, but died on Yuyu's LAST ATTACK. No comment.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 06, 2009, 12:03:25 AM
MoF Lunatic Stage 6. That Final Fairy is giving me crap:

"I throw snowballs into the gaps, making walls."
Ummm...that Death Fairy tends to be...pretty easy, on the whole.  Bomb if you have to, it drops over 2 full power.
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 06, 2009, 01:51:27 AM
Wha...I...I...

Resurrection Butterfly...  I died at 00 seconds... :'(
Title: Re: Touhou RAGE Thread
Post by: SP on May 06, 2009, 02:41:56 AM
Wha...I...I...

Resurrection Butterfly...  I died at 00 seconds... :'(

oouuuch.

Also, simultaneously RAGE and accomplishment - Saigyouji Flawless Nirvana (History - 1/999)

Still haven't gotten the timer under 30s.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 06, 2009, 02:46:45 AM
Ummm...that Death Fairy tends to be...pretty easy, on the whole.  Bomb if you have to, it drops over 2 full power.
When going for (attempted) perfect runs, it really isn't that nice. Using a bomb to remove the traces of the previous patterns, and positioning yourself makes it trivial. Also, score-whoring reasons. Sometimes, its nice though.

i.e. I'm aiming to get as close as I can to a perfect run.

---
Damn termites. They're really pissing me off. Distracting when I'm playing. (back on-campus)

Also, I misread VoWG waves and got my face full of bullets. Either, as full, uncrossable waves, or as cross-able waves with uncrossable waves very shortly behind them.

Also, simultaneously RAGE and accomplishment - Saigyouji Flawless Nirvana (History - 1/999)

Still haven't gotten the timer under 30s.
>_>
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on May 06, 2009, 07:47:50 AM
Regarding Resurrection Butterfly the only "trick" I've found is trying to position myself vertically so that I'm near the "breaking point" of the red waves. This makes it easier to dodge them without them crossing and getting messy and when the wave's ending I can always escape upwards to prepare for the next laser wave.
I'd rather stick to the bottom of the screen instead.  It's a bit easier to see where the waves are going, and it's also looser down there as compared to the needlenose dodges you need to do at the breaking point.  Granted, it's a bit more chaotic, and towards the end, you'll have to work against both blue and red at the same time, but it's the only place that I can stand a chance at capping it.

My RAEG moment for the day (paraphrased from the osu! boards): oh shit I cap Fantasy Heaven all over again oh god I have to cap Apollo 13 Hard all over again whyy I have to cap seven cards in Extra again whyyyyy
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 06, 2009, 08:47:39 AM
Cleared IN Extra with Yukari Solo (stage is annoying, but Mokou's almost exactly the same, except that Fujiyama Volcano ends quicker, which is nice), and thereby unlocked Alice's Last Word.

WTF.

Admittedly, I only tried it three times, but HOLY CRAP FAST BUTTERFLIES.  Stupid Alice.  Nobody likes you anyway.

Also, why do I suck SO BADLY at Imperishable Shooting?  (On a side note, there's only one way to say the name of the card: http://www.youtube.com/watch?v=oD9lM-jOrJg&fmt=18 at 4:00.  Oh, Mokou...<3)
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 06, 2009, 09:15:48 AM
Kanako's opening. Of the (currently) 30 attempts, I've had to bomb either once, or die and then bomb.

And Source of Rains pulls walls on me.

EDIT: Close to a perfect boss run. (http://replays.gensokyou.org/download.php?id=3177) Stage I score-whored.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 06, 2009, 03:02:18 PM
So, since SA Normal mode is by far harder than PCB Hard, I eventually quit trying to bring Utsuho Down with Alice and started a game with Nitori on Easy. I was half-asleep and had some REALLY stupid deaths (including Orin once more justifying her title of "Hell's Traffic Accident") and STILL I just 1CC'ed it just like that, first try...

Yeah, Zun definitely forgot to put Normal mode on SA and just skipped straight from Easy to "harder"....
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 06, 2009, 07:23:40 PM
So, since SA Normal mode is by far harder than PCB Hard, I eventually quit trying to bring Utsuho Down with Alice and started a game with Nitori on Easy. I was half-asleep and had some REALLY stupid deaths (including Orin once more justifying her title of "Hell's Traffic Accident") and STILL I just 1CC'ed it just like that, first try...

Yeah, Zun definitely forgot to put Normal mode on SA and just skipped straight from Easy to "harder"....

Did Orin Tackle you again?
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 06, 2009, 07:29:09 PM
She DID! This time on her spell with the bullets that close on you with the explosions thing Spleen Eater. I was minding my business, trying not to get killed by the closing evil spirits when Orin decides to step in u.u...


Edit:

Here's the visual evidence of my failure!

http://www.youtube.com/watch?v=-K5CNupKcYo&fmt=22 (http://www.youtube.com/watch?v=-K5CNupKcYo&fmt=22)
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 06, 2009, 07:48:40 PM
She DID! This time on her spell with the bullets that close on you with the explosions thing (Can't remember the name of that one right now u.u). I was minding my business, trying not to get killed by the closing evil spirits when Orin decides to step in u.u...

She does that to me a lot. It's gotten to the point where I now see it coming and can bomb my way out of it. The card is called "Vengeful Cannibal Spirit", at least on Hard.

My Touhou rage is less of rage and just kind of "darn it". I'm trying to 1cc EoSD on Hard. My most recent attempt got to Scarlet Gensokyo, and about halfway through, I ran into a bullet that wasn't even a threat. My head now hurts from headbutting my keyboard.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 06, 2009, 09:29:03 PM
I tried HRtP.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on May 06, 2009, 09:55:06 PM
I tried HRtP.
Ouch.

Today's RAEG moment: More FH failures.  I can get through twenty seconds of doom no problem, but it's always those last ten seconds that annoy me to no end - especially since I can't keep track of which orbs spawn amulets, which means I eat ofuda three times out of ten as they're spawning.

And why is it I had more trouble with Swallow's Cowrie Shell than with Dragon's Necklace when I was trying to unlock FH in the first place this time around?  Dragon's Necklace was just shy of Game of Life in terms of amount of tries needed to cap it my first time around, yet this time, both were captured almost easily.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 06, 2009, 10:14:15 PM
I tried HRtP.
Ohh... it's much worse when you're this close.
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl30.png) (http://www.servimg.com/image_preview.php?i=94&u=12803292)
You can even see how many times I've tried (1cc'ing that is).
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 06, 2009, 11:24:41 PM
Today's RAEG moment: More FH failures.  I can get through twenty seconds of doom no problem, but it's always those last ten seconds that annoy me to no end - especially since I can't keep track of which orbs spawn amulets, which means I eat ofuda three times out of ten as they're spawning.

Don't keep track of the orbs that spawn bullets, keep track of where the gaps in the spell are. You can autopilot up to the 6 second mark this way, then it just gets fast enough that reflexes become your only way out.

My personal rage for the day:

Chen's 3rd card in PCB L. WTF!?
Title: Re: Touhou RAGE Thread
Post by: SP on May 06, 2009, 11:36:07 PM
Argh, once every 100 runs or so I get a good one on Saigyouji Flawless Nirvana.  I'd have probably given it up, but I can't help but feeling I'm slowly, slowly inching closer.  At this rate though I doubt I'll beat that Japanese guy's attempts, though...   :-\ I beat his capture numbers most everywhere else.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 07, 2009, 12:37:59 AM
My personal rage for the day:

Chen's 3rd card in PCB L. WTF!?
Heh heh heh...amen!
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 07, 2009, 12:46:47 AM
Chen tackled me. T_T
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 07, 2009, 02:22:32 AM
Ohh... it's much worse when you're this close.
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl30.png) (http://www.servimg.com/image_preview.php?i=94&u=12803292)
You can even see how many times I've tried (1cc'ing that is).

Lol you're so much better than me. I lost on Mugenkan (or whatever those eyes are called). Used 10 continues to get passed them, bombed most of the stage, continued another dozen times on the 3rd boss, then reached Sariel, got her after a few tries, then noticed she had yet another phase. I was too pissed off to even try it and ragequitted.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 07, 2009, 02:23:11 AM
Her second phase is really easy.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 07, 2009, 03:40:03 AM
Lol you're so much better than me. I lost on Mugenkan (or whatever those eyes are called). Used 10 continues to get passed them, bombed most of the stage, continued another dozen times on the 3rd boss, then reached Sariel, got her after a few tries, then noticed she had yet another phase. I was too pissed off to even try it and ragequitted.
First time through, I used well over 15 continues to get past those EYES. Lots of memorization / streaming. Those darts still give me crap though. I need to know exactly how they work, otherwise its an auto-bomb. I've tried every relative position possible, none work consistently.

Elis (stage 15), the supposed devil, but better described as a vampire. Looks like an older version of Kurumi. Lots of prediction work. I learnt how to do MS Extra from her, so she gets respect from me. But a certain phase of Bat Form (randomly chosen) is really, really, BS; it lasts too long, there are too many bullets to deflect, and I get stuck in the corner.

Sariel... ... ...Overall easy. Barring the initial phase, and the amount of clipping possible.

Going to give it a few more tries.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 07, 2009, 04:06:09 AM
Sariel...easy? Are you serious? She was the bane of all hard 1ccs.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 07, 2009, 04:20:15 AM
Sariel...easy? Are you serious? She was the bane of all hard 1ccs.
Easier on Easy Mode. Still rage-inducing though.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 07, 2009, 05:37:45 AM
My sister wanted me to help her with IN Easy, so I asked her what spellcards she had trouble with. One of them was Marisa's card "with the small stars and the lasers" (aka Earth Light Ray), so I start it up in spell practice.

I tell her it's easier to concentrate on the stars first, then when you know they won't hit you watch the lasers in case they appear on you. While doing it though, I realise the stars rarely get near you, and the lasers are often on the sides. I try it again, and tell my sister to just dodge when something is aimed at you. I then capture it without moving. I thought I was lucky, did it again, and the same thing happened.

So yeah, my sister was pissed while I was laughing my ass off  ;D
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on May 07, 2009, 07:16:06 AM
That's the nice thing about Easy Mode Earth Light Ray - nothing is aimed directly at you, so you can just hold and look for any encroaching lasers.

Today's rage moment: Why can't I cap the 3-4 o'clock series?!  Why do I keep not moving far enough?!

And before you ask, I am aware that the blues are aimed away from your position when the wave starts up.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 07, 2009, 07:18:38 AM
Speaking of Earth Light Ray, am I the only one to think that the normal version of that card is the worst one?
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on May 07, 2009, 07:47:49 AM
Speaking of Earth Light Ray, am I the only one to think that the normal version of that card is the worst one?
No. Earth Light Ray Easy is pathetically easy (as is everything else in IN Easy), whereas Shoot the Moon on Hard/Lunatic is basically laser streaming.

Basically, what the hell was ZUN drinking?
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 07, 2009, 07:48:42 AM
Perfect Mima Battle in tHRtP. After ONE continue.

wtf.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 07, 2009, 07:51:27 AM

Earth Light Ray Easy

That one doesn't count. But what I mean is that the "star walls" Marisa shoots at you on Normal make it way harder than the silly streams on hard and lunatic.
Title: Re: Touhou RAGE Thread
Post by: bjw on May 07, 2009, 11:41:27 AM
Just now I tried no focus timing out Asteroid Belt since it looks like all of the cool kids have done it.

I ran into a big star at 00 seconds left.

Meh.

Edit: LOL MANAGED TO DO IT AGAIN

Edit 2: Died at 1 second left, fuck this game. I'll get this the next time I play Touhou... probably a month from now -_-
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 07, 2009, 12:18:15 PM
More tHRtP! While doing my assignment too no doubt!

Anyway, there are times when you can get the Yin-Yang Orb to align perfectly straight. I was hammering the Ofuda button to repel the Yin-Yang Orb in the opposite direction (via walling it off). The Orb just happened to be directly in the center of the trajectory at the point of first impact, and kept being bounced off the ceiling. It got a tremendous increase in its velocity. Half a second after I realized, the Orb flew down at me faster than the Ofuda wall was holding it back.

;_;

Just now I tried no focus timing out Asteroid Belt since it looks like all of the cool kids have done it.

I ran into a big star at 00 seconds left.

Meh.

Edit: LOL MANAGED TO DO IT AGAIN

Edit 2: Died at 1 second left, fuck this game. I'll get this the next time I play Touhou... probably a month from now -_-
Take it easy! Most of us can't even get that close.
Title: Re: Touhou RAGE Thread
Post by: bjw on May 07, 2009, 12:30:50 PM
Take it easy! Most of us can't even get that close.
I'm a man with little time who likes quick results ;)

Also, when I said that I wouldn't play Touhou for another month, that isn't due to rage induced reasons. Rather, I just lack a lot of free time for gaming. Besides, who could ever hate Touhou?  :)
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 07, 2009, 12:46:26 PM
I'm a man with little time who likes quick results ;)

Also, when I said that I wouldn't play Touhou for another month, that isn't due to rage induced reasons. Rather, I just lack a lot of free time for gaming. Besides, who could ever hate Touhou?  :)
Hehe. I'm also finding myself (recently >_>) with a lack of free time. I'm expecting myself to get results slowly, thanks to my very unstable controlling (i.e. clip).

Also...

Speaking of Earth Light Ray, am I the only one to think that the normal version of that card is the worst one?
http://replays.gensokyou.org/download.php?id=3187
http://replays.gensokyou.org/download.php?id=3188

Overall not that difficult. Definitely harder than Hard / Lunatic (in terms of method). I see a few options for this card.

1. Move a bit closer to Marisa (2nd replay), and dodge from there. Remember not to move until the right time. (the pattern is 2-4-2-4-2-4-2...) The 2-wave shot is aimed "at you", but never will hit you unless you move into it. The 4-wave is aimed at you (with your hitbox in trajectory), and you can stream it by moving to the side after the fourth shot. By standing close, it is possible to stay centered.

1.5. Alternatively, you can try the more riskier method and streaming inside the stars from the 4-wave. I've done it before. But the "Earth Lasers" have a chance of hitting you.

2. Move around the screen. After the 4-wave shot, move as far from it as possible, and "stream" the 4-wave shot again in the reverse direction. Weaving through the 2-wave shot at Normal should be trivial.

However, since the "Earth Lasers" are completely off-sync with the 2-4-2 waves, you may have to improvise. The 1st replay demonstrates a combination of 1. and 2.

Spell Card Theory is awesome.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 07, 2009, 01:57:53 PM
I'm a man with little time who likes quick results ;)

Also, when I said that I wouldn't play Touhou for another month, that isn't due to rage induced reasons. Rather, I just lack a lot of free time for gaming. Besides, who could ever hate Touhou?  :)

I actually know a guy on GameFAQs who hates Touhou and especially the music, and he considers it the worst music he's ever heard.

Consider that my Touhou rage.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 07, 2009, 08:11:31 PM
Where does he live, I would like to pay the man a visit.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on May 07, 2009, 10:10:31 PM
Just to make sure, he's talking about WAV right? Not MIDI or some weird remixes right? Because I don't like most of the latter either.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 08, 2009, 07:59:32 PM
No, he hates the regular music.

Anyway, I finally added a Touhou fan. A friend of mine and his sister are now addicted to EoSD easy and I just told him how to focus. I decided to play on a computer EoSD stage 6 lunatic to impress him. For some reason, it wouldn't play it full screen, so I had to play lunatic...

Windowed...

...

NEVER. AGAIN. It...did not go well. How did I ever 1cc LLS lunatic or beat SoEW extra windowed? It's horrible, the gaps are tiny.

Stuff like this reminds me why I must always depreciate my skills.
Title: Re: Touhou RAGE Thread
Post by: Darkblizer on May 08, 2009, 09:56:09 PM
Ugh, I hate EoSD so much.

Cirno is just either

AIMED SHOTGUN BLASTS

or

SHIT FLYING EVERYWHERE*

and China's colorful rain and color typhoon are just RAGE because you think you're in the clear then a bullet turns around and smashes you in the face. And if you forget on that one noncard somehow extra bullets aimed perfectly at you fire even AFTER you clear the card, you end up dieing if you're not careful of that.

Patch with anyone aside from Reimu A is argh

Reimu A is the person I always die on cirno or china with

and I have nothing on Sakuya or Remillia, really

Seriously, I'm changing to another game, this is just mad.

*talking about PERFECT FREEZE *COUGH* where if you're not careful a bulelt flies into your face and you die.

I think ZUN should remake EoSD or something.

Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 08, 2009, 10:12:25 PM
No, he hates the regular music.

Anyway, I finally added a Touhou fan. A friend of mine and his sister are now addicted to EoSD easy and I just told him how to focus. I decided to play on a computer EoSD stage 6 lunatic to impress him. For some reason, it wouldn't play it full screen, so I had to play lunatic...

Windowed...

...

NEVER. AGAIN. It...did not go well. How did I ever 1cc LLS lunatic or beat SoEW extra windowed? It's horrible, the gaps are tiny.
I hate fullscreen. :\
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 08, 2009, 10:18:28 PM
No, he hates the regular music.
Reminds me of a comment on Youtube, on Nazrin's theme.  Something about it being "just noise".  I think the last I checked it was at -22 or so.  ;D
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 08, 2009, 11:34:52 PM
Double post for great justice.

Damnit, damnit, DAMN IT!

1 death on VoWG!  ONE!  AND IT WAS A STUPID ONE!  It was an easily avoidable edge of a teal line which I moved a tiny bit too far when dodging the accompanying red!  And she was below 1/4 of her health!

I just ran it a half dozen times, and I was on fire!  I kept making all those almost impossible dodges (I blame watching Kefit's video of the timeout) that used to kill me, and I'm almost 100% sure, if I had not died, that would have been the capture!  ARRRRRRRRRGH!
Title: Re: Touhou RAGE Thread
Post by: SP on May 09, 2009, 12:21:41 AM
85 tries left on Saigyouji Flawless Nirvana until I lose to that random Japanese guy  :P I'm getting fairly close though...
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 09, 2009, 05:46:05 AM
Wow. 

I don't know if you guys are aware, but... Lunatic Orin is difficult.  I just thought y'all should know that.

i.e. OH GOD CATWALK
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 09, 2009, 09:57:44 AM

I don't know if you guys are aware, but... Lunatic Orin is difficult.  I just thought y'all should know that.


A normal Orin is fine too... Oh wait, she is ANYTHING but fine! I.. ah... I'm gonna play something that's NOT SA for a while now...
Title: Re: Touhou RAGE Thread
Post by: bjw on May 09, 2009, 10:36:57 AM
talking about PERFECT FREEZE *COUGH* where if you're not careful a bulelt flies into your face and you die.

Because no other card is like that.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 09, 2009, 02:17:10 PM
Ran is THE most annoying extra boss out there. I can't count the number of stupid deaths that I have gotten while fighting her.

Also, no matter how well I do against her, I can't ever get past Chen. I don't understand that spellcard at all.
Title: Re: Touhou RAGE Thread
Post by: Herasy on May 09, 2009, 04:16:29 PM
Back from an absolute FAILURE Normal 1cc good ending run of IN.

When the hell did this touhou get so HARD!? I swear the patterns get so dense right at the start!

The difficulty jump from Easy to Normal is just plain STUPID, if I can go through easy at 3 in the morning with 1 or 2 deaths yet not even beat the bad ending (Eirin final, I don't know why I call it the bad ending, its more an alternate ending) of normal something is seriously wrong.

I swear Marisa just made me want to burn her at the stake so hard...if only she wasn't so lovable.

Oh and I'm also doing this with the most (in my own opinion) powerful pairing: Border Team. Yet that doesn't seem to be helping at all.

EDIT: I was also not obtaining the time bonuses at the end of each stage (except the first one I think) but that's probably because I haven't played IN in quite some time.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 09, 2009, 06:48:30 PM
Why can't I capture Frost Columns - Lunatic?
Seriously.
I time it out EVERY. TIME.

 ???
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on May 09, 2009, 07:03:12 PM
Why can't I capture Frost Columns - Lunatic?
Seriously.
I time it out EVERY. TIME.

 ???

What character do you use and how much power do you go into it with? o_o
I usually get it comfortably, with 32+ power and Reimu A.

My rage for the day: as I get better at certain sections of the games, I become more confident, and less careful, therefore dying more often :(
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 09, 2009, 10:28:39 PM
What character do you use and how much power do you go into it with? o_o
I usually get it comfortably, with 32+ power and Reimu A.

28-ish power with Reimu B.

Also I have come up with a new joke after two hours of SA extra rage:

Yo momma is SO FAT, she's bigger than Marisa's hitbox.
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 09, 2009, 10:53:48 PM
Why can't I capture Frost Columns - Lunatic?
Seriously.
I time it out EVERY. TIME.

 ???

Have you tried just staying in the middle...?  I remember I used to almost time it out with Reimu B because I kept following her and trying to stay underneath her, only to get blocked off by the columns.  She always returns to the middle after every other wave, so if you just stay there and tap to dodge the columns, you can kill it fairly quickly.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 09, 2009, 11:03:51 PM
/forefeit VoWG Lunatic  >_>

It's out of my ability at this point. I can't read the waves fast enough.

I'm going to rage at something different now. Maybe LLS. 1st Hard Mode playthrough underway.
Title: Re: Touhou RAGE Thread
Post by: Naut on May 09, 2009, 11:34:27 PM
My rage for the day: as I get better at certain sections of the games, I become more confident, and less careful, therefore dying more often :(

Story of my life. I actually think I'm getting worse because of this.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 09, 2009, 11:45:24 PM
/forefeit VoWG Lunatic  >_>

It's out of my ability at this point. I can't read the waves fast enough.

I'm going to rage at something different now. Maybe LLS. 1st Hard Mode playthrough underway.

<_<

(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl17.jpg) (http://www.servimg.com/image_preview.php?i=98&u=12803292)

...why do I find Marisa so hard to beat? Either way, dead at last pattern.......... of stage 6. It'd be nice if I didn't die 4 times with bombs in stock for Marisa.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 10, 2009, 04:18:24 AM
/forefeit VoWG Lunatic  >_>

It's out of my ability at this point. I can't read the waves fast enough.

I'm going to rage at something different now. Maybe LLS. 1st Hard Mode playthrough underway.
No you don't.  For all my "I'm getting better at it" on Friday, I just got spattered by it another dozen times tonight before quitting disgustedly.  I even tried timing it out, only to get lolwalled around 5 times in a row.  And I still keep at it!

Don't give up!
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 10, 2009, 09:48:32 AM
No you don't.  For all my "I'm getting better at it" on Friday, I just got spattered by it another dozen times tonight before quitting disgustedly.  I even tried timing it out, only to get lolwalled around 5 times in a row.  And I still keep at it!

Don't give up!
Attempt No. 40 = bleeeh. Maybe I should switch to ReimuB.

---

I would've had a PERFECT BOSS RUN for MoF Stage 5 at Hard Mode. The only thing wrong was... Sanae's (not midboss) opening. Like really, things can't get any more BS than that.

EDIT: Stage 4 MoF. Aya = BS.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 10, 2009, 09:50:41 PM
Yeah, so all my "I'm getting better at this" was apparently crap and luck.  Kanako is walling me so badly I lose going into VoWG with as many as five or six lives.  That's lose, as in "try to clear the card and still lose", not timing it out.

BNLsfBGUASKJfuhvBGS JKfgVIOLSDxvfgbdjzbvfhj,xzbgklSJDbhfjkaghKjhvMJHBGVJXHBVJHZDVGjhvfgMJHVC SDHVMMJHBVNJHDBGAXNJHBGJHZDBJXNHN

I am PISSED.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 10, 2009, 09:59:42 PM
MoF = BS

In my opinion, this is a bit more accurate.  :P There's just so much about MoF I don't like.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 11, 2009, 07:08:38 AM
Almost 80 tries now.

I went in with NINE LIVES and only got the timer down to 46.

WHAT THE HELL IS GOING ON TODAY

SERIOUSLY

WHAT THE HELL
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 11, 2009, 07:18:18 AM
Almost 80 tries now.

I went in with NINE LIVES and only got the timer down to 46.

WHAT THE HELL IS GOING ON TODAY

SERIOUSLY

WHAT THE HELL

Try dying on the first goddamn wave.

I think sleep deprivation is holding me down today. I was clipping myself on bullets I didn't see. That's proof enough.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 11, 2009, 12:59:59 PM
Try dying on the first goddamn wave.

I think sleep deprivation is holding me down today. I was clipping myself on bullets I didn't see. That's proof enough.
DONE AND DONE
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 11, 2009, 01:18:51 PM
DONE AND DONE

Now run, Simba. Run FAR AWAY, and NEVER come back....
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 11, 2009, 01:30:37 PM
There is no card in the entire world that I hate more than Rising World.

For some reason, I can capture Rising Star unfocused about 2 out of every 3 tries, but my stats on Rising World is 1/159.

That card seriously exploits every weakness I have as a bullet hell player, and my luck is so bad on that card it's fucking stupid.

There is no card I hate more than that one.

EDIT: Whoa got my difficulties confused.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 11, 2009, 08:05:20 PM
What about Rising World? :V
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 11, 2009, 08:29:36 PM
Rising World is a lot of fun. (http://replays.gensokyou.org/download.php?id=803)

Try dying on the first goddamn wave.

Try doing this and then timing out the rest of the card without dying or bombing.

*begins crying as bad memories return to his head*
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 11, 2009, 09:23:36 PM
IN stage 1.  This is THE MOST BORING STAGE EVER.  Kill repetitive waves of enemies.  Auto-collect.  Kill enemies.  Auto-collect.  Once in a great while, a bullet might get thrown at you.  Repeat for 3 minutes.  SA's stage 1 might be a little broken, but at least it keeps my full attention.  And infuriatingly, despite it being ridiculously easy, I still die to it constantly just like with every other stage 1 and have to repeat it over and over... orz. 

Stage 1 is why I always dread 1cc runs.  Not 4, 5, or 6.  Stage 1 is far more horrifying than any of those.

Oh, and while I'm raging about IN, I was also wondering... how u dodge Brilliant Dragon Bullet....?  ???
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 11, 2009, 11:29:35 PM
how u dodge Brilliant Dragon Bullet....?  ???

Pray as hard as you can and avoid anything even remotely shiny.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 12, 2009, 01:01:25 AM
I figured out what's wrong with me and not being able to get VoWG Lunatic.

Oh man it isn't pretty  >_>

Let's just say that my endurance / focus isn't the greatest...
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 12, 2009, 01:24:40 AM
Stage 1 is why I always dread 1cc runs.  Not 4, 5, or 6.  Stage 1 is far more horrifying than any of those.

Oh, and while I'm raging about IN, I was also wondering... how u dodge Brilliant Dragon Bullet....?  ???
Huh...for me, it's usually stage 2 and/or 3.  Those always wreck good runs.  Mostly Chen and Alice.

Prayer is good.  I hate indistinct lasers.  Oddly, though, I find Brilliant Dragon Bullet, even on Lunatic, simpler than Dragon's Necklace (Normal).  That one WRECKED me when I was trying to capture random cards in Spell Practice.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 12, 2009, 01:31:18 AM
IN stage 1.  This is THE MOST BORING STAGE EVER.  Kill repetitive waves of enemies.  Auto-collect.  Kill enemies.  Auto-collect.  Once in a great while, a bullet might get thrown at you.  Repeat for 3 minutes.  SA's stage 1 might be a little broken, but at least it keeps my full attention.  And infuriatingly, despite it being ridiculously easy, I still die to it constantly just like with every other stage 1 and have to repeat it over and over... orz. 

*yawn* Until you play SoEW stage 1, you have nothing to complain about.
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 12, 2009, 01:44:38 AM
Stage three is easily the worst in 1cc attempts. It's far enough in the game that I don't want to restart, yet it's early and ostensibly easy enough that I can't tolerate mistakes on it.

Really, almost all of my Lunatic 1cc's have hinged on how stage three went.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 12, 2009, 02:01:37 AM
Oddly, my Hard 1cc's tend to depend on how well Stage 5 goes.  It would be nice if they'd depend on stage 4, though.  The last shot I took at PCB, Youmu thrashed me, but the Prismrivers cost me a single bomb.  And it was on Merlin's BS opener.
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 12, 2009, 02:45:37 AM
Oddly, my Hard 1cc's tend to depend on how well Stage 5 goes.  It would be nice if they'd depend on stage 4, though.  The last shot I took at PCB, Youmu thrashed me, but the Prismrivers cost me a single bomb.  And it was on Merlin's BS opener.
For me, my Hard 1ccs depended usually on Stage 4s, minus PCB. PCB's RAGE are stages 2-4. Each one of those stages could make me restart from doing horribly. >_>
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 12, 2009, 02:57:50 AM
*yawn* Until you play SoEW stage 1, you have nothing to complain about.

Nah, SoEW stage 1 isn't all that bad... It's short, and at least gets you to move around the screen once in a while to collect power-ups, and it's got a nice head-bangin theme to keep you occupied.  IN stage 1 simply has nothing worth noting.  It's just complete monotony to me.

And the reason I said I dreaded stage 1 more than anything is that I have a really bad tendency to make stupid mistakes in stage 1.  Like really bad, to the point where I can spend 45 minutes on stage 1 alone, restarting over and over until I finally get a run going.  Oddly enough, once I do, I can usually get fairly far, and am not bothered much by stages 2/3 (with the exception of PCB.  CHEEEEEN!).  If I'm gonna fail, I'd like it to be to something actually difficult, like stage 3+.  Dying repeatedly at stage 1 is just infuriating.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 12, 2009, 02:59:18 AM
To me, EoSD stage 1 and 2 are always a chore. ESPECIALLY stage 1, it's so boring. >_>


And I always die on Cirno, always. No exceptions. Her first nonspell is just too much.
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 12, 2009, 05:03:37 AM
Stage 1's are always boring. Except MoF lunatic. The nonspells are actually enough to keep me awake.

Also, yeah, I got super-lucky and almost caught Rising World on a practice stage run. Still hate the card with a passion though.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on May 12, 2009, 08:33:54 AM
And I always die on Cirno, always. No exceptions. Her first nonspell is just too much.

Just swing wide and bypass the shotgun.

EDIT: My EoSD Normal 1cc attempt was recently thwarted by three things:
1) It was nearly impossible to determine any shots fired at me because of my shots being opaque rather than transparent.
2) I can't deathbomb in EoSD for the life of me.
3) PS: My computer apparently can't handle EoSD at full speed.  Ever.  Even in this run, with all the relevant options turned off (or on depending on how the option went), Stage 1 still hovered aroun 48-55 FPS, and varied throughout the run.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 12, 2009, 10:34:26 AM
Note to Self: If I go with the intent of capturing a Spell Card, I take my hand off the bomb button  >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 12, 2009, 08:58:40 PM
I'm on a school computer right now. It could easily run SA lunatic on max settings. I can't because it's against school rules to play games and there's only a couple places where the teachers are cool enough to allow it. I did one such thing earlier, showing off to a friend. It was awesome.

Meanwhile at home my computer is sluggish and dying.

Seriously, why the hell are these computers here at school so damn good if they're simply going to waste them? They don't even need XP for the kind of crap they use them for. >_<
Title: Re: Touhou RAGE Thread
Post by: bjw on May 12, 2009, 11:22:21 PM
Seriously, why the hell are these computers here at school so damn good if they're simply going to waste them? They don't even need XP for the kind of crap they use them for. >_<

The school computers aren't necessarily good, your home computer just absolutely sucks.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on May 12, 2009, 11:33:29 PM
Well, that, and there's barely anything on school computers that aren't on dedicated servers or packaged with the OS.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 12, 2009, 11:35:44 PM
Still, it almost makes me want to see if it's possible to buy these computers from them.
Title: Re: Touhou RAGE Thread
Post by: Kefit on May 13, 2009, 02:45:39 AM
I don't know of any way to buy high school computers, but universities often sell their old computer equipment at school run outlet stores. So if you live near a big university you can see if such a store exists near you.
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 13, 2009, 04:30:06 AM
And I always die on Cirno, always. No exceptions. Her first nonspell is just too much.
Yep, that first nonspell is way too overpowered.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on May 13, 2009, 06:15:53 AM
gsdfgrefdgregrdsfv

So I'm doing extremely well on VoWG timeout attempt #I've lost count a long time ago already. Get down to 30 seconds on one life. By this time I'm shaking so badly I can barely control my player sprite.

Finally, at the 28 second mark the shaking gets the better of me and I PLOW into a set of amulets that I could have easily avoided. I promptly wind up ragequitting MoF at this point.

Seriously. What the hell.

Gah.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 13, 2009, 06:40:39 AM
3 more seconds.

...I think removing headphones may help.

EDIT: I can't read the waves fast enough.
EDIT 2: SoEW.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 13, 2009, 10:32:52 PM
Ex Alice's first phase is officially my least favorite attack in MS. Yes, I know the trick. No, it doesn't help.
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 13, 2009, 10:36:14 PM
Recollection:  Double Black Death Butterfly... This is one of the hardest cards in the series, right?  Please someone say it's 'hardest in the series' material, for the sake of my own sanity.  I've attempted it 70 times, which is more times than my tries for Resurrection Butterfly, and I STILL HAVEN'T FREAKING CAPTURED IT.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 13, 2009, 10:39:05 PM
Recollection:  Double Black Death Butterfly... This is one of the hardest cards in the series, right?  Please someone say it's 'hardest in the series' material, for the sake of my own sanity.  I've attempted it 70 times, which is more times than my tries for Resurrection Butterfly, and I STILL HAVEN'T FREAKING CAPTURED IT.
It's difficult. It's got rather high HP. It can BS you to death. But it really isn't the hardest in the series. It's up there though.

brb unlocking for Lunatic, then I'll work it down.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on May 13, 2009, 11:20:31 PM
But it really isn't the hardest in the series. It's up there though.
What? DDBBullshitfly Lunatic is quite easily one of the hardest cards in SA, and definetly one of the hardest in the series.

Minor clarification: at least ONE of the Satori Recollection cards will be Hardest Card in the Series material for someone. This winds up differing a lot, strangely enough. I personally find Laser Rain much more hellish, but both are pretty fucking hard. Satori's enormous healthbars certainly don't help at all, either.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 13, 2009, 11:34:12 PM
What? DDBBullshitfly Lunatic is quite easily one of the hardest cards in SA, and definetly one of the hardest in the series.

Minor clarification: at least ONE of the Satori Recollection cards will be Hardest Card in the Series material for someone. This winds up differing a lot, strangely enough. I personally find Laser Rain much more hellish, but both are pretty fucking hard. Satori's enormous healthbars certainly don't help at all, either.

It's more BS than difficult. Like most other Spell Cards that throw tremendous amounts of random bullets around.

I personally find myself dying more often on Recollection "Trauma in the Glimmering Depths". (a.k.a. MarisaC, 3rd Spell Card)
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 13, 2009, 11:51:22 PM
It's more BS than difficult. Like most other Spell Cards that throw tremendous amounts of random bullets around.

I personally find myself dying more often on Recollection "Trauma in the Glimmering Depths". (a.k.a. MarisaC, 3rd Spell Card)

Out of curiosity, what exactly is the difference between 'BS' and 'difficult'? All attacks with an element of randomization will have will depend a tiny bit on luck to some degree.  I've had a few moments where DDBB trapped me, but mostly it's just an extremely hard and confusing card. 

And also, isn't Trauma in the Glimmering Depths static?  I know the MoF version is, unless the Recollection version completely changes it up.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 14, 2009, 12:39:22 AM
Satori almost manages to rebalance Yukari so that it's not obviously superior to bloody everyone else... but then again, ALMOST...
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 14, 2009, 04:19:40 AM
Out of curiosity, what exactly is the difference between 'BS' and 'difficult'? All attacks with an element of randomization will have will depend a tiny bit on luck to some degree.  I've had a few moments where DDBB trapped me, but mostly it's just an extremely hard and confusing card. 

And also, isn't Trauma in the Glimmering Depths static?  I know the MoF version is, unless the Recollection version completely changes it up.

BS = factor which modifies difficulty.
Consider the difficulty a base, C.

When I say "It's more BS than difficult", I mean that luck is more involved than what it should really be.

Overall difficulty can be considered being a relation between the two, say OD α (C ? BS). i.e. overall difficulty is proportional to a base difficulty, give or take a "luck" factor. Some cards have a higher degree of "BS" than others. And the longer the card goes for, the larger the luck factor is involved (usually). An example is Eternal Meek throwing a high speed wall at me from the start of the card, shaped "∩". Contrast with... BoWaP. Static. Fixed difficulty.

Recollection "Trauma in the Glimmering Depths" is (partial) static I believe. But it's so damned hard to navigate. I can never position myself correctly, and even if I could, I have an absurd chance of clipping a bullet.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 14, 2009, 07:55:45 PM
Seriously, why the hell are these computers here at school so damn good if they're simply going to waste them? They don't even need XP for the kind of crap they use them for. >_<

Where did you find that computer anyway? Its ought to be antique. At least you don't have a horrible keyboard that only works when it feels like it. Though with all those framerate issues i can understand you are suffering from a rebellous keyboard would be the least of your problems. I hate that keyboard of mine. I should really get another one soon. Its not just a bad excuse either. I have found that some keyboards play Touhou much better while others constantly "misinterpret" key input like interpreting a slight tap as a "move to the far eastern border of the screen" and other times it doesn't even move apparently because i don't tap the key hard enough. Thats worthless but the real reason i came here to this rage thread was not raging over my keyboard, even though it deserves it, but more... the Virtue of Wind God on the Lunatic setting.

Goddammit. I have been toying around with Virtue of Wind God Lunatic and the closest i have been to beat it is 2 deaths with Reimu A. I just don't get how you are supposed to read the way through/around those overlapping amulet walls in the blink of an eye. Its annoying as hell and reviewing the replays have almost every time explained my death by having me trying to go through a wave when there was a much better way out of it waaay over there. I guess there is nothing i can do but keep grinding.

But not more today. I have just reached the point where i am worn out. Dying in the most ridiculous ways and feeling like not being able to concentrate and dying more often to VoWG... its time for a break until tomorrow.

BS = factor which modifies difficulty.
Consider the difficulty a base, C.

When I say "It's more BS than difficult", I mean that luck is more involved than what it should really be.

Overall difficulty can be considered being a relation between the two, say OD α (C ? BS). i.e. overall difficulty is proportional to a base difficulty, give or take a "luck" factor. Some cards have a higher degree of "BS" than others. And the longer the card goes for, the larger the luck factor is involved (usually). An example is Eternal Meek throwing a high speed wall at me from the start of the card, shaped "∩". Contrast with... BoWaP. Static. Fixed difficulty.

Recollection "Trauma in the Glimmering Depths" is (partial) static I believe. But it's so damned hard to navigate. I can never position myself correctly, and even if I could, I have an absurd chance of clipping a bullet.

ENOUGH ABOUT THOSE GEEKY POSTS BAITY!  8) Well, to my knowledge Trauma of the Glimmering Depths is static yes but the clip bullets Nitori fire is somewhat aimed at you. As for SA i have only got experience with the Normal mode version and in that one you have to more or less stream the aimed shots in order to avoid blocking yourself.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 15, 2009, 03:52:10 AM
SHOOT THE BULLET IS A GODDAMN STUPID GAME WHAT THE HELL WAS ZUN THINKING
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 15, 2009, 04:08:07 PM
Oh son of a bitch, screw DBDB.  80 failed attempts, and I've had at least seven instances where I was a sliver of lifebar away from capturing it only to have it wall me at the very last second.  That thing is a piece of luck-garbage bullshit and I don't care about it anymore.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 15, 2009, 04:12:15 PM
SHOOT THE BULLET IS A GODDAMN STUPID GAME WHAT THE HELL WAS ZUN THINKING

StB is a perfectly fine game. It's simply very hard.

Oh son of a bitch, screw DBDB.  80 failed attempts, and I've had at least seven instances where I was a sliver of lifebar away from capturing it only to have it wall me at the very last second.  That thing is a piece of luck-garbage bullshit and I don't care about it anymore.

I hate Double Death Butterfly too, but it's not luck based garbage. You need to learn to see through the chaos and see the individual bullets coming at you. Have you learned how to do that yet?
Title: Re: Touhou RAGE Thread
Post by: DarkHedge on May 15, 2009, 06:13:35 PM
FUCK. YOU. NITORI.

...

yes I fail to her in NORMAL. LAUGH NOW
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 15, 2009, 06:30:18 PM
FUCK. YOU. NITORI.

...

yes I fail to her in NORMAL. LAUGH NOW

ROFLMAO

If it is some measure of relief, although I handle Nitori somewhat well, when I'm facing SATORI AS NITORI... oh gods, the pain.... I really miss Aya and Alice then...

The funny exception being Kappa's Pororoca. I fail that hard as hell in MoF but am quite good at it in SA.... weird.... And also, WTF with Kappa's POROROCA? Pororoca is a thing that happens in the bloody AMAZON river. In BRAZIL. Gensokyou is somewhere in the mythical land of JAPAN (everyone speaks japanese, blah). And there AREN'T kappa in the Amazon river, the piranas ate them all hundreds of thousands of years ago... Learn your geography Zun!

edit: lol... just noticed this actually brought my post back on topic...
Title: Re: Touhou RAGE Thread
Post by: DarkHedge on May 15, 2009, 06:43:50 PM
Well... Remilia and Flandre aren't even japanese CHARACTER NAMES. They're more from around where I am. (France, possibly Belgium)
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 15, 2009, 07:42:38 PM
Well... Remilia and Flandre aren't even japanese CHARACTER NAMES. They're more from around where I am. (France, possibly Belgium)
Yeah.  Flandre is very French
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 15, 2009, 07:54:19 PM
Yeah, but Remi and Flandre are obviously foreigners, even more so than Suwako & Co. (their names, their castle, Zun's comments on EoSD soundtrack, Remi's fascination with Dracula...)
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 15, 2009, 09:24:47 PM
FUCK. YOU. NITORI.

...

yes I fail to her in NORMAL. LAUGH NOW

Why? There is no reason to mock you just because of that.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 15, 2009, 09:48:02 PM

Why? There is no reason to mock you just because of that.


Come on mate, be polite and do what he says!
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 15, 2009, 09:49:49 PM
Yeah, but Remi and Flandre are obviously foreigners, even more so than Suwako & Co. (their names, their castle, Zun's comments on EoSD soundtrack, Remi's fascination with Dracula...)
I'm semi-sure that Yukari gapped into Gensokyo
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 15, 2009, 09:54:04 PM

I'm semi-sure that Yukari gapped into Gensokyo


I actually think she MADE Gensokyou as a sort of lifetime countryside resort for her friends to live in. Hard to imagine the Hakurei people pulling that one off by themselves
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 16, 2009, 01:57:16 AM
GODDAMN
I got to the last spell in MoF stage 2 Lunatic true pacifist without dying.
I die on the last card 4 times. FUCK THAT CARD

SHOOT THE BULLET IS A GODDAMN STUPID GAME WHAT THE HELL WAS ZUN THINKING

StB is great initially because it's nothing but spell practice, which will get people to become good very quickly. Unfortunately, many of the later spell cards completely depend on the camera to get rid of bullets, which is completely stupid imo.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 16, 2009, 02:51:19 AM
ReimuA is a scorewhore, even with 0 initial graze, see: 228,914,530. Also BSBS timeout w/ 1 Death. Ignore basically everything else where I die please. Especially BoWaP, I hate fast bullets. Not to mention that random and stupid mistake where I attempted to swing around the incorrect wave. Blah blah blah blah. (http://replays.gensokyou.org/download.php?id=3271)

Either way, I believe I've found a safer method of capturing "BSBS". Going to test it after lunch.

EDIT: right... Recollection "Terrifying Hypnotism" bugged on me. One of the lasers lasted longer than what it was supposed to be. Insert clipdeath of the worst kind; ramming into a laser.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 16, 2009, 06:01:14 AM
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

I...WHAT THE FUCK WAS THAT?! REMILIA, WHAT THE FUCK?

...

So...anyone ever have a nice run going? Enter Remilia 2/1 on lunatic...then lose everything on Young Demon Lord?

First death...entirely my fault. I tried moving unfocused to dodge a wave. Next life, I go in between the lasers...and I die. No shit. There was no fucking way that was real, the lasers had already fired and I was safe and everything. And then I can't even remember what happened next, but you know how it ended? A FDSFKJASDFKLJASDKLFJASDXFKLJADLJADSFLK DEATH!!!!!!!! Other than dying to Hailstorm, this run was so great...everything went as planned...AND I LOSE IT ALL IN THE SPAN OF THIRTY SECONDS! Rage continuing, I die to Remilia's third non card...sorry did you hear something? I think my appendix just burst somehow. But you know what? That death was bullshit too! I was in between the knives! The wave was halfway through and I suddenly died for some arbitrary reason without moving!

GOD

DAMN

IT

...In other news, it looks like Marisa A is the way to go after all.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 16, 2009, 02:17:04 PM
Come on mate, be polite and do what he says!

Alright then. ROFL, OMG, LMAO, how the hell did you manage to fail at Nitori. Duh! She is like super-easy! Man, if you don't think Mountain of Faith Normal mode is easy you must be super-retarded. Your parents should be ashamed of you. Oh, look! There's a bus. Its three miles away from you. See if you can dodge it!! HAAHAHA!!!

I'm sorry if that was too much mockery. (If it was, don't worry. It won't happen again. I feel like a complete idiot doing it right now, but you asked for it. Quite literally.)
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 16, 2009, 07:36:44 PM
What the hell was I thinking?

I tried SoEW on Hard.  Oh god this game is such a horrible wreck I don't even.  I'd played this game like three times before in my entire Touhou career, and today I tried seeing if it was just as bad as I remember it being.

It actually wasn't really.  Despite dying twice to Miera's bouncy rubber balls of doom, I made it pretty far.  I gameover'd at Marisa.  AT THE EXACT MOMENT SHE DIED.  It was especially infuriating considering I was about 10k points away from an extend, not to mention Mima gives you another one right at the beginning of her battle. 

Though considering I got so far despite my limited experience, I guess Donut was right when he said this was one of the easiest Touhou games.  Well, every stage from 2 onwards contains at least 2-3 nigh-undodgeable patterns, but the stuff in between said patterns is a complete joke.  It's more just knowing when to bomb than actual dodging.
Title: Re: Touhou RAGE Thread
Post by: SONIC BHOCOLATE STRIKER on May 16, 2009, 07:58:06 PM
I can't beat any of the games. Ever. I almost always make a catastrophic stream of mistakes in the middle of stages 1 or 2. On a good run I get to stage 5 and my game ends. On a bad run I restart stage 1 about 10 times because I made a few stupid mistakes <_<

I'm going to try to beat 11 again. I probably won't get anywhere. But I'm persistent.

(Note: by "beat" I mean 1cc: I never continue. I don't know why, but I don't. And if I do, my skill level instantly drops to 0.)
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 16, 2009, 08:42:08 PM
If you can't beat any of the games, SA isn't your best shot. It's one of the most difficult.

EoSD will teach you more about where your hitbox is.
IN is arguably the easiest of the series.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 16, 2009, 10:16:09 PM

IN is arguably the easiest of the series.


I still stand for PCB though. Got my first good ending there recently. But yeah, man. SA is quite BS when compared to... everything before it u.u. PCB and IN are probably your best bets as to where you'll find your first 1CC
Title: Re: Touhou RAGE Thread
Post by: Tomoya_Okazaki on May 16, 2009, 11:55:50 PM
No matter what I do I can't beat MoF because no other spellcard than Mountain of Faith. I even lost all 3 lives once to Game Over.
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 16, 2009, 11:58:12 PM
I still stand for PCB though. Got my first good ending there recently. But yeah, man. SA is quite BS when compared to... everything before it u.u. PCB and IN are probably your best bets as to where you'll find your first 1CC

I actually disagree. The easiest to 1cc is probably MoF. PCB stage 5 and 6 can be quite bullshit, especially some of yuyuko's attacks. You really just have to know how to do them. IN, maybe, but again, the spell cards are bullshit. In MoF, you have a lot more chances to bombs for each life because it's only dependent on your power, and for the majority, each spell card is dodging based, not memorization. VoWG is also incredibly easy on Normal because there are never any walls.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 16, 2009, 11:59:47 PM
LLS is easily the easiest to 1cc. Normal mode is comparable to other game's easy mode.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 17, 2009, 12:23:33 AM
I still stand for PCB though. Got my first good ending there recently. But yeah, man. SA is quite BS when compared to... everything before it u.u. PCB and IN are probably your best bets as to where you'll find your first 1CC
What?  PCB is harder than EOSD for 1CC Normal.

Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 17, 2009, 12:26:22 AM
I actually disagree. The easiest to 1cc is probably MoF. PCB stage 5 and 6 can be quite bullshit, especially some of yuyuko's attacks. You really just have to know how to do them. IN, maybe, but again, the spell cards are bullshit. In MoF, you have a lot more chances to bombs for each life because it's only dependent on your power, and for the majority, each spell card is dodging based, not memorization. VoWG is also incredibly easy on Normal because there are never any walls.

The second half of MoF is quite hard actually. Aya's stage is on par with Orin's, Sanae is no walk in the park and Kanako will make you puke until you lose all your willpower.
Can't deny much on youmu but Yuyuko is not THAT hard, she's the last boss so she needs to have standards at the least. But even then you have borders to help you and, particularly if you play Sakuya, lots of bombs to help you carry on through.

I still feel that EoSD is harder than PCB but I think it'll be the next one I'll get. I just need endless sessions of with Sakuya and Remi (and some less endless sessions not to day every time patty fires her lasers)
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 17, 2009, 01:31:32 AM
The second half of MoF is quite hard actually. Aya's stage is on par with Orin's, Sanae is no walk in the park and Kanako will make you puke until you lose all your willpower.
Can't deny much on youmu but Yuyuko is not THAT hard, she's the last boss so she needs to have standards at the least. But even then you have borders to help you and, particularly if you play Sakuya, lots of bombs to help you carry on through.

I still feel that EoSD is harder than PCB but I think it'll be the next one I'll get. I just need endless sessions of with Sakuya and Remi (and some less endless sessions not to day every time patty fires her lasers)
Aya's stage might be a bit tricky, but it's relatively simple dodging, doesn't compare to Orin.
Sanae is, on the contrary, quite simple. There are only two spell cards that might give people a problem and those are easily bombed, and power is easily restored by the next stage.
Kanako is a little bit hard, but she's nothing compared to Yuyuko. Yuyuko's cards home on you in the weirdest directions possible, making a few missteps trap you completely.

But I guess we all play differently.
Title: Re: Touhou RAGE Thread
Post by: SONIC BHOCOLATE STRIKER on May 17, 2009, 02:08:27 AM
I actually got farthest in SA than I did in any of the others on a good day. <_<

Maybe with the exception of finally beating Yuyuko just to have my butt handed to me by her again immediately afterwords. <_<
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 17, 2009, 02:13:48 AM
Uhhh...PCB and EoSD took me a couple months to 1cc Normal when I first started playing.

IN took me two tries.

If you're trying to 1cc a game, go with IN.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 17, 2009, 07:35:05 AM
Scene 5-1 cleared! Meiling's kicking card has been resubdued! I'm so happy I could-

"I have enough pictures, but whatever, you didn't get enough points lol"

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 17, 2009, 07:51:53 AM
5-1 was pretty easy, I found...?

EDIT:  HOLY HELLFIRE WHAT THE HELL WAS THAT UTTER #%*@!#($u&@!#$@#%&@!#%

Three Kanako runs.
Opener: 0/3, one death
Mad Dance: 3/3
Second: 3/3
Divining Crop: 1/3, 2 deaths
Third: 3/3
Yamato Torus: 0/3, 5 deaths
Fourth: 0/3, 5 deaths
Source of Rains: 0/3, 4 deaths
VoWG: 0/3, 13 deaths

WHAT THE HELLLLLLLLLLLLLLLLLLLLL
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 17, 2009, 09:18:15 AM
Scene 5-1 cleared! Meiling's kicking card has been resubdued! I'm so happy I could-

"I have enough pictures, but whatever, you didn't get enough points lol"

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

I know that's going to happen to me with freaking Kinkaku-ji when I finally freaking capture it.

Edit: I captured it. It didn't happen.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 17, 2009, 09:27:46 AM
Scene 5-1 cleared! Meiling's kicking card has been resubdued! I'm so happy I could-

"I have enough pictures, but whatever, you didn't get enough points lol"

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Isn't it sad, donut?  ;_;

Maybe it's finally time you got into scoring-theory. For at least one game.

---

Either way...

MoF Extra with ReimuA. I had an awesome run going. All Spell Cards captured to a certain point. Even a good stage run to boot (~620k Faith). Even made it to the PoC after Native God "Froggy Braves the Elements", back down and through that (survived the green amulets without bombing / dying!). Then came "Suwa War - Native Myth vs Central Myth" . One. Two. Three.

Three deaths. By this stage, I was quite pissed, and finished off the run with ~620mil. Captured the last Spell Card as well if you're wondering.
Title: Re: Touhou RAGE Thread
Post by: Heartbeam on May 17, 2009, 03:49:25 PM
Disheartening moment.  Originally a scoring run for SA Hard but I soon realized I never memorized the safespot for Yugi's lasers, so it turned into a no-bomb run.  No-miss up until the streaming section after stage five midboss Orin because I gapped too far up the screen, followed by another silly early miss on Small Demon's Revival.  Still a great chance for a max lives clear until I score three.  Whole.  Misses.  On Giga Flare. 

Watching it again and again I can't think of when I'd have a moment to quit worrying about the bottom, look up the screen and think, 'maybe this section over here is about to wall me in'.  To balance it off at least DBDB and Nuclear Excursion were merciful, but oh the potential for so much more.  Still, it beats my old no-bomb run ending with a single life.

Before I changed my mind about the nature of the run I did miss out on the large fairy at the beginning.  The thought process likely went as, 'if I get picky this early then the next half-hour will be spent on retries'.
Title: Re: Touhou RAGE Thread
Post by: SONIC BHOCOLATE STRIKER on May 17, 2009, 11:22:44 PM
It's not touhou but...

Samidare. I had the best run I had ever made and fell apart at the end of the second boss fight. You know, the laser pattern. I lost all 3 lives within one minute of losing the first. I saved a replay but MAN I was mad. I ruined the best run I had ever made. <_<
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 18, 2009, 12:03:41 AM
The problem was that I mistimed one of my shots and took it before she kicked all those bullets, making it a very low-scoring shot.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 18, 2009, 11:33:15 AM
The problem was that I mistimed one of my shots and took it before she kicked all those bullets, making it a very low-scoring shot.
It happens. I was just (at best) making a small joke  >_>

Another one for today!

VoWG Hard timeout failed at 45 seconds.
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 18, 2009, 12:45:51 PM
SA Stage 1. Do I need to go into any detail?

Stupid stage shouldn't be a stage 1...
Title: Re: Touhou RAGE Thread
Post by: SONIC BHOCOLATE STRIKER on May 18, 2009, 01:02:23 PM
I'm OK with stage 1. But I still suck at Parsee.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 18, 2009, 04:34:40 PM
Damn you Sanae. I cap your second spell all the time. Then what happens when i try to time it out? Constant death!!!! Annoying. Well, i'll get it later. I might just be sucking.
Title: Re: Touhou RAGE Thread
Post by: Vile Lasagna on May 18, 2009, 08:08:44 PM
Took me a while to get the hang of parsee. Tip tiems:

Grandpa Hanasaka: Try to stay under her, passing through gaps in the flowers. It it looks to BS, run away. It's not the hardest spell to time out even though you don't want to.

Jealous of the... F this, next spell: Do NOT shoot the parsee who shoots big balls. She will kill you if you do so (basically)

Last spell: Funny enough, this one is not that difficult. I remember that when I zapped through it on easy, hugging the bottom helped. I don't usually do it on normal so I won't be able to tell you if that works there.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 18, 2009, 10:20:14 PM
Aww... poor little Reimu got a bullet in her stomach at the same split-second she dealt the finishing blow to Eternal Meek Lunatic. Come. Let's leave, Reimu. Nobody likes to play with stupid, evil, housemaids! Let's go pick on Cirno instead.

Took me a while to get the hang of parsee. Tip tiems:

Grandpa Hanasaka: Try to stay under her, passing through gaps in the flowers. It it looks to BS, run away. It's not the hardest spell to time out even though you don't want to.

Jealous of the... F this, next spell: Do NOT shoot the parsee who shoots big balls. She will kill you if you do so (basically)

Last spell: Funny enough, this one is not that difficult. I remember that when I zapped through it on easy, hugging the bottom helped. I don't usually do it on normal so I won't be able to tell you if that works there.

What difficulty?

Ehmm... about the final spellcard

On easy mode: Just side-step and bullets won't even be an issue.
On normal mode: Just side-step here too but you will need to get further to the left and right because her bullets come a little lower at this difficulty. Some knowledge of the hit-box is also required but that goes for many a spell so i'm an idiot for mentioning that.
On hard mode: Just make quick dashes to the left and right to get the aimed streams away from you and focus on dodging the few blue bullets that come around you.
On lunatic mode: There is little difference between hard and lunatic mode with this one as far as i reckon except the lunatic version goes a bit faster and the bullets are much more dense and can therefore screw you over if you don't make those dashes to the right and left probably. Its really easy on all difficulties so my lunatic cap-rate is pretty embarassing. 5/15.

Also Jelousy for the Humble and Rich is pathetically easy on almost all difficulties. On lunatic it has a potential for screwing you over because the bullets you have to move in between are very dense but on any other difficulty they are pretty far from each other providing you enormous gaps for you to fit through. Now the only issue is just to make sure not to shoot the wrong girl. The difference is obvious. If anyone who might be in doubt reads this post, the girl you want to shoot is the one that fires the small bullets.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 18, 2009, 11:08:42 PM
Hollow Giant "Woo" utterly refuses to let me ever capture it again.

That card used to be a BYE for me, and now I just kept getting hit by 100mph bullets from nowhere.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 18, 2009, 11:44:14 PM
Hollow Giant "Woo" utterly refuses to let me ever capture it again.

That card used to be a BYE for me, and now I just kept getting hit by 100mph bullets from nowhere.
Other way around for me.

Now Cranberry Trap is pulling that garbage.  Damnit, Flansocks.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on May 19, 2009, 04:50:10 AM
Freaking Patchcouli!

I'm usually able to handle her without hassle, but for some reason she's been a real bitch lately.

I've been trying to 1cc Normal with ReimuA, and she probably has the easiest time on Patchcouli, but noooo it has to become Murphy's Law the second I get to Stage 4.

I seem to side-step right into bullets for no apparent reason, waste bombs when I panic about something really easy dodge, and just generally lose a ton of lives. Then Patchcouli comes, who I usually have a pretty easy time with.

Not anymore apparently. I can't seem to do Non-Directional Lasers anymore (where I could do it perfectly before) and I ram right into Agni Shine's and Lava Cromlech's fireballs.

Seriously, wtf Patchy.
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 19, 2009, 07:42:18 AM
"Hell's Artificial Sun" Normal attempted timeout #2 or #3; I forget.

2 seconds left. Unfocused, moved, and hit a red bullet [not snowball] (border breaks). Insert rage moment, followed by colliding into the sun as the card was dissipating. I am going to try this again once I get back from prac.

<_<

EDIT: That endphase is the worst. Bugged gravitational pull ftw.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 19, 2009, 05:18:54 PM
I lost my mind for a bit and tried MoF lunatic. Got to stage 4, continued a half dozen times (PEERLESS. ****ING. WIND GOD.) then selected "quit" by accident.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 20, 2009, 12:21:04 AM
The worst run I ever made of PCB extra stage. :'( :'( :'(
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 20, 2009, 05:54:02 AM
Mokou's "Rings of Death" (is that what they're called by people?) cleared with Yuyuko with 1 (death)bomb.

And also, when Hourai Doll was clearing... >_>

On the plus side, I cleared the fairy at the end perfectly! Yay!
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 20, 2009, 06:59:06 PM
Today, for some reason, I could not pass stage 1 lunatic of SA.

Seriously.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 20, 2009, 07:18:18 PM
EoSD Extra.

It just took me around 10 tries to get past Silent Selene without dying.  Several of the deaths were to the streaming fairies at the very beginning.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on May 20, 2009, 07:38:33 PM
EoSD Extra.

It just took me around 10 tries to get past Silent Selene without dying.  Several of the deaths were to the streaming fairies at the very beginning.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

I don't get those streaming fairies. The way the scoring pros deal with them is crazy, I can never pull it off. So I made my own method, with which I never die, and while it's not great for scoring, I still get more than half the items they drop.

[/worthless bragging]
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 20, 2009, 08:11:00 PM
I absolutely HATE that dumb-ass feature in TH 10-12 where bullets remain on the bottom of the screen after you've beaten an attack.  It happened to me today with Orin's second midboss attack.  I've also lost several caps of Kanako's opener because of it.

I'd also like to take back my comment about DBDB being luck-garbage, because itreally isn't all that unfair.  I just sucked at it really bad.  I still do of course, but it's coming along ever so slowly...
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 20, 2009, 08:30:24 PM
Virtue of the...

Oh forget it.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 20, 2009, 11:09:47 PM
Poison Breath is officially on my shitlist.

Also Mito no Whatever. These are the only two cards under level 5 that I can't capture.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 21, 2009, 12:53:48 AM
10-4...Yukari's last word in StB form. 40 seconds of stuff that is super boring and easy, and you have to go through them every time you want to even try the hard luck-based laser spam part. I HATE IT SO MUCH. And with Aya's ridiculous speed it's impossible to make such precise movements!

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: SONIC BHOCOLATE STRIKER on May 21, 2009, 03:31:24 AM
It's official: I suck at PCB. I continued 3 times, and mistakenly clicked "no" to do you want to continue.

I HATE Youmu. And the control lag actually became apparent to me today after I died to it twice. Not to mention the fact that I kept dodging into bullets instead of away from them. And after stage 4 I lost concentration, causing a few more needless deaths.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on May 21, 2009, 05:35:22 AM
I was 1cc SA again to get a better score (I didn't graze whored BoWaP), clip death at Rekindle and Right before Stage 6 Orin.  Those 2 lives just shot my moral to tatters and I started playing really bad, failed death bomb 3 times in a row on meltdown...
Title: Re: Touhou RAGE Thread
Post by: Zengeku on May 21, 2009, 07:58:33 PM
As there isn't a thread for Meh'is accidents and i really don't think we need one i'll just post this here.

Mountain of Faith 1CC as Reimu C. What's wrong with it? I died. To Kanako's 2nd non-spell. And that was the only death too so it would have been my first 1LC of the game on Normal if it hadn't been for that death.

Dammit. That's the second time i was so close at 1LC'ing it. Whatever, i'll probably succeed another time. It wasn't my goal or anything.

Title: Re: Touhou RAGE Thread
Post by: LHCling on May 22, 2009, 01:26:02 PM
DBDB Hard > DBDB Lunatic.

Reason? Check here (http://www.shrinemaiden.org/forum/index.php?topic=10.msg15056#msg15056).

From theory, I would say at Hard compared to Lunatic:

-the waves are more dense (spread phase doesn't go out as far)
-the waves move exceptionally slow (much harder to read)
-the waves don't rotate as much (and form walls)

...my capture rate for DBDB Lunatic is higher.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 22, 2009, 11:50:22 PM
So I started giving MoF Lunatic a try.

First run lost at Peerless BS God.  Second went down at the card after.  Of course, I got to Aya with no lives the first time and had no power for Peerless BS God; the second time I had both power and two lives, and none of my bombs went off.

This of course does not include the THIRTY OR SO RUNS WHEN I DIED IN STAGE 1.  GODDAMNIT AKI SISTERS, GET THE HELL OUT OF MY WAY!

If I get through Stage 1 without dying, I can get to Aya pretty well; had a bomb or two gone off, I probably would have gotten to Sanae, and as she's loleasy even on Lunatic, maybe even to Kanako.  I've ground Stage 6 into the ground and can cap or one-bomb everything but VoWG...I JUST HAVE TO STOP DYING ON STAGE 1 GODDAMNIT ALL.
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 23, 2009, 02:35:10 AM
Posting Seihou in a Touhou thread.

Today I started playing Banshiryuu C67, and have so far unlocked stage 1-4 on lunatic with VivitB and HiranoA.  Just a word of warning to anyone who might be planning on playing this game:  Don't use VIVIT as a playable character.  Just don't.  Ever.  Hirano will rape you.  I honestly can't remember the last time I had to use eight lives, a continue, and god-I-don't-remember-how-many bombs to get through a single boss.  This is going to be a long and arduous 1cc.

Edit:  Oh God why is this game's stage 2 boss so freaking hard!?  He's harder than the stage 3 boss and on par with Vivit's bossfight in difficulty.  And unlike Chen, he doesn't have the saving grace of being a moe catgirl.
Title: Re: Touhou RAGE Thread
Post by: Darkblizer on May 24, 2009, 08:20:43 PM
I hate SA with a passion.

Especially Orin and Parsee's first spellcard
=.=

Like one time, I was using yukari/reimu

I used borderhax

I died from a bullet OFFSCREEN

that is bullshit
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on May 24, 2009, 09:14:50 PM
You're not supposed to use border hax on those cards...so yeah.  :P
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 24, 2009, 09:20:57 PM
Infinite Speed Flying Object is BULLSHIT.
I'm sorry, it just is.

BANG knockdown
BANG knockdown
BANG knockdown
Title: Re: Touhou RAGE Thread
Post by: LHCling on May 24, 2009, 09:34:09 PM
Perfect Stage 4 Hard for SA.

So... the runs where I get DBDB (a.k.a. BSBS on because it's Hard Mode), I always lose it to Flying Insect's Nest, or just a random clipping from BoWaP.

EDIT: Okaayyyyy... this is getting messed. I've had now about 8 instances where I died at the same time the Spell Card ended. At least my scoring skills have increased. Without bombing.

EDIT 2: Screw this. Lectures and breakfast first.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 24, 2009, 11:00:19 PM
Infinite Speed Flying Object is BULLSHIT.
I'm sorry, it just is.

BANG knockdown
BANG knockdown
BANG knockdown
It's the one reason I haven't 1cc'ed IaMP with anyone who isn't named Patchouli Knowledge.  Freakin' BS card.
Title: Re: Touhou RAGE Thread
Post by: Azinth on May 25, 2009, 03:48:21 AM
Tried Banshiryuu with max lives, and got all the way to VIVIT's last attack before exhausting a credit.  Not bad.  Then I proceeded to lose my last two continues to the stage 5 boss, game-overing before I even got to his last phase.  What the shit.  Maybe further practice will make things easier, but by my current estimation this game's lunatic seems significantly harder than SG's.  It's got the same severely limited resources (5 lives....orz), but with far harder danmaku overall. The thought of a 1cc attempt with default lives seems more than a little terrifying, but at least this time there's just no death-bombing instead of anti-deathbombing.
Title: Re: Touhou RAGE Thread
Post by: Flay_wind on May 25, 2009, 05:27:57 PM
Just a word of warning to anyone who might be planning on playing this game:  Don't use VIVIT as a playable character.  Just don't.  Ever.  Hirano will rape you.  I honestly can't remember the last time I had to use eight lives, a continue, and god-I-don't-remember-how-many bombs to get through a single boss.
I second that. At first i was like wtf? But then... I was like "omg this is complete bs"
IN Reimu's last spells and her last word. I almost broke my computer desk when i was trying to capture her last word. Also on funny note. Captured her normal last spell on 4th attempt, lunatic one on 6th, and hard one omg wtf on 49th. And last word on 283th try (i'm so proud of myself now XD).
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on May 25, 2009, 08:07:52 PM
so I unlock marissa A so I can use her for the extra stage, patchy is amazingly easier with her. I don't need to bomb sun flare or whatever its called. Sometimes I do n't have to bomb philosiphers stone either. Silent whats it called is harder though cuz she tends to move out of range.

Anyway fact is with marissa a I can normall begin the final boss with an extra bomb or life. And most spellcards are much easier with her. But I keep getting myself killed to really stupid easy @% cuz she just moves too damn fast. I'm always running out of one line of fire into the next instead of in between cuz it's too fast.. Kagome kagome is like the easiest spellcard for me on reimu, I neve rhave to bomb or die on that one, not even on my first try. But on marissa, I bomb twice and die probably because I move like a dumbass into something I didn't mean to.. sigh. Imma kick my dog now >=P.
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 25, 2009, 10:19:30 PM
Fuck EoSD's random boss movement
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on May 25, 2009, 11:08:59 PM
Yeah, starbrow whatever is a really hard card too cuz she ALWAYS hugs the top left corner during that one. aghaghhgag.

Anyway I'm currently getting owned on the and there will be none phase now.. almost there. Could probably do it if I didn't totally suck at the lock one. Need more practice with that one and the cata-whatever one... Maze of love. I'm just taking that as a given "you will die here" wave. Though I'm practicing on time outing it instead of killing her by flying around since I'm really bad at pin-point dodging at the bottom.
Title: Re: Touhou RAGE Thread
Post by: Darkblizer on May 26, 2009, 01:45:01 AM
asdf die in a fire Yuugi D:

I have had so many stupid deaths on you, I can't even COUNT how many, dammit.

Whether it's some random stranded bullet that happened to go a direction the other bullets didn't go and ALSO flies into my face

Or your knockout in 3 steps which requires you to graze through extremely small gaps

Or your first spellcard which I ABSOLUTELY HATE WITH A PASSION

Or when a laser suddenly pops up RIGHT where I am.

:(

Actually, you know what

I FUCKING HATE ALMOST ALL OF SA. IT'S DRIVING ME FUCKING NUTS.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 26, 2009, 01:47:08 AM
Why can't I do Mokou's first spellcard? :(  I used to be able to. D:
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 26, 2009, 02:52:15 AM
Or your first spellcard which I ABSOLUTELY HATE WITH A PASSION
How the hell do you mess up this shit card? It's arguably easier then Icicle Fall Easy in that the safespot for Icicle Fall Easy isn't completely obvious, but Yuugi's first card is extreme lol.

Unless you mean the midboss card. That's also easy, because its the same everytime.
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on May 26, 2009, 09:19:46 PM
Dear Shrinemaidens,

I did an epic fail today. There I was, about to 1cc PCB on Hard for the first time ever. I told myself I'd just bomb through Yuyuko's last spell, so I could save that last life just in case something went wrong on the final card.

Yeah, then I died. And then I used the rest of my bombs getting through that spell.

Then I died during the last 5 seconds of the last card.

I HATE MY LIFE
Title: Re: Touhou RAGE Thread
Post by: SP on May 27, 2009, 12:30:39 AM
http://www.spacedoutgame.com/th8_udSP95.rpy (http://www.spacedoutgame.com/th8_udSP95.rpy)
http://www.spacedoutgame.com/th8_udSP95.rpy (http://www.spacedoutgame.com/th8_udSP95.rpy)
http://www.spacedoutgame.com/th8_udSP95.rpy (http://www.spacedoutgame.com/th8_udSP95.rpy)
http://www.spacedoutgame.com/th8_udSP95.rpy (http://www.spacedoutgame.com/th8_udSP95.rpy)

3300 tries GET!
Title: Re: Touhou RAGE Thread
Post by: stargroup on May 27, 2009, 01:49:30 AM
I HAVE NEVER RAGED SO HARD AT A TOUHOU GAME BEFORE

I was trying for a 1cc Lunatic MoF run. Got up to Aya without bombing or dying, then lost all my lives due to massive lag.

PERFECT RUN UP TO AYA WTF DO ANY OF YOU REALIZE HOW INSANE THAT IS I WILL PROBABLY NEVER PULL THAT OFF AGAIN FOR THE REST OF MY LIFE

fuck
my
computer
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on May 27, 2009, 03:26:12 AM
http://replays.gensokyou.org/download.php?id=3385

Deaths on Ran's last nonspell, Ran's 5th nonspell, Laser, bombs on every nonspell but the first two, 2 deaths from running into bullets on a Kokkuri-san's Contract sightread. I just get too nervous for this kind of thing.
Title: Re: Touhou RAGE Thread
Post by: SP on May 27, 2009, 08:48:04 PM
Saigyouji flawless Nirvana 7 seconds asfosgskdjgsdjh
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on May 27, 2009, 10:43:40 PM
http://replays.gensokyou.org/download.php?id=3385

Deaths on Ran's last nonspell, Ran's 5th nonspell, Laser, bombs on every nonspell but the first two, 2 deaths from running into bullets on a Kokkuri-san's Contract sightread. I just get too nervous for this kind of thing.
I think the first time I faced that card, I did a LOT worse. D:
Title: Re: Touhou RAGE Thread
Post by: Drake on May 27, 2009, 11:07:57 PM
Well, not rage. I just unlocked Scarlet Destiny.

"Oh, Scarlet Destiny. Well I've never actually seen it before, so I guess we'll see."

"Well this is easy."

"..."

"Wait is it going faster"

"OH SHIT"

"HELP ME GOD OW MY HITBOX"

EDIT: K got it lol
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on May 27, 2009, 11:17:06 PM

I was trying for a 1cc Lunatic MoF run. Got up to Aya without bombing or dying, then lost all my lives due to massive lag.


Had a similar ocurrence on PoFV Lunatic.

It was all good, until I got to stage 5... AND AVAST DECIDED TO UPDATE THAT DAMN MOMENT.
Title: Re: Touhou RAGE Thread
Post by: Noite on May 28, 2009, 02:28:49 AM
First time I actually have a decent shot at clearing EOSD extra, no lives but 3 bombs at the start of QED.

First bomb was a panic bomb, other two were legitimate bombs, get her really low, along with a probably attempt ending wave of bullets.

I'm already in panic, and all of a sudden she dies, except for some REALLY odd reason I feel compelled to press right and... yeah. Worst choke ever for me :<

Replay, in case someone feels better by watching my ridiculously bad run:
http://replays.gensokyou.org/download.php?id=3393

And yes, I'm TERRIBLE at tranberry crap and maze of love :\
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on May 28, 2009, 02:40:46 AM
First time I actually have a decent shot at clearing EOSD extra, no lives but 3 bombs at the start of QED.

First bomb was a panic bomb, other two were legitimate bombs, get her really low, along with a probably attempt ending wave of bullets.

I'm already in panic, and all of a sudden she dies, except for some REALLY odd reason I feel compelled to press right and... yeah. Worst choke ever for me :<

Replay, in case someone feels better by watching my ridiculously bad run:
http://replays.gensokyou.org/download.php?id=3393

And yes, I'm TERRIBLE at tranberry crap and maze of love :\

Game over man, that blows. I get myself killed after a boss dies once in awhile, but thankfully it has never been when it would have been my first time ever clearing something.

today I did 1 try of 1cc hard on esod again. I managed to beat patchy without any deaths.. I mean stages 1-4 without deaths, but like you, I ran off and killed myself just as she died.. Ok I said to myself, I still got 7 lives and only 2 levels left, imma pwn this.

So I die on the first 2 fairies on stage 5.. I moved to the right as they finished shooting, but for some reason I still was killed midway thru the wave of bullet (I didn't move early either, wtf..  Then I died to the 3rd waves of fairies thinking I was invicible cuz I just spawned.. Though I wasn't, then I died to sakuya midboss on her first wave of attacks.. I just quit at that point wailing how I just ruined my best attempt yet.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on May 28, 2009, 02:53:58 AM
So I die on the first 2 fairies on stage 5.. I moved to the right as they finished shooting, but for some reason I still was killed midway thru the wave of bullet (I didn't move early either, wtf..  Then I died to the 3rd waves of fairies thinking I was invicible cuz I just spawned.. Though I wasn't, then I died to sakuya midboss on her first wave of attacks.. I just quit at that point wailing how I just ruined my best attempt yet.

Oh god that brings back some bad memories.
Title: Re: Touhou RAGE Thread
Post by: Eauquidort on May 29, 2009, 11:36:59 AM
I managed to game over with less than one damn millimetre of health left to "Descent of Izuma Gongen" on what should have my first PCB Extra clear. This after a full-bomb death at the last second of her survival card, when I stupidly refused to play it safe. :-\

(On a related note, Ran seems much easier than Mokou. Is this due to the existence of the phantasm stage, or does the second extra clear always feels like a cakewalk next to the first?)

Also, first time poster, so hello and thanks to everyone for the tips I got while lurking.
Title: Re: Touhou RAGE Thread
Post by: Kit Nezumi on May 29, 2009, 07:15:49 PM
The bomb button in EOSD is starting to make me rage. I can't count the amount of lives I've lost because I didn't fire a bomb even though I swear I jammed that button down.

EDIT: And then to drive my fatal incompetence home, I tap the bomb button at completely unnecessary times, firing an unneeded bomb.
Title: Re: Touhou RAGE Thread
Post by: Sodium on May 30, 2009, 02:07:18 AM
(On a related note, Ran seems much easier than Mokou. Is this due to the existence of the phantasm stage, or does the second extra clear always feels like a cakewalk next to the first?)
I personally think that Ran is easier then Mokou, although opinions differ. However, I doubt the reason that Ran is easy is because Phantasm exists, seeing as some of Ran's cards are harder then their Yukari equivalents. Also, yeah, usually once you've done an Extra stage, you've gotten better, so the next should come more easily.
Title: Re: Touhou RAGE Thread
Post by: Desert on May 30, 2009, 03:08:17 AM
Resurrection Butterfly -30% Reflowering. (http://i65.photobucket.com/albums/h238/Andreshi/Imsadatthis.jpg) One second left, right after I practically told myself that I had it. That was quickly followed by saving a replay appropriately titled "='(" which was followed by just closing the game, and turning off the compy. I blame myself for getting nervous during Youmu, which caused me to lose several lives.

Also, this isn't rage exactly, but I'm annoyed that everytime I hear "Satori Maiden ~ 3rd Eye" I get a quick flashback of Frantic Factory from DK64.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on May 31, 2009, 01:37:25 AM
AGHAGHAHAHG. So here I am trying the phantasm level on PCB. I get to the boss like 5 times in a row...with only 2 lives each time cuz I fubar up badly during the level (like 1 death on ran, 1 on turrets, and 1 on fairies after ran). but with just 2 lives I can get the boss down to the ran phaseish (3rd last right?). I say to myself. As soon as I can get to this boss without totally sucking on the level she's a goner. But wait, I have to take a 1 hour break to get some work done (funny how I take breaks from gaming to do work heh), come back to gaming and I can't even get to ran without a death or 2.. wahhh.. ARRRGH whyyyy.
Title: Re: Touhou RAGE Thread
Post by: theshirn on May 31, 2009, 08:10:40 PM
(On a related note, Ran seems much easier than Mokou. Is this due to the existence of the phantasm stage, or does the second extra clear always feels like a cakewalk next to the first?)
Hum...I find Mokou to be the simplest Extra boss.  I regularly manage to mangle perfectly simple runs of other ones, but I can just about always clear Mokou.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on May 31, 2009, 09:23:49 PM
Just started playing PoFV and there have been PLENTY of rage moments, usually around me and the comp both being at one hit left and Lily decides to show up during THEIR cards and not mine EVERY SINGLE TIME.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 01, 2009, 12:11:17 AM
Just started playing PoFV
But have you faced Aya yet?

Now THAT'S BS.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 01, 2009, 01:50:14 AM
SoEW Extra is just... horrible...
It is the only one extra I did not beat till now (not counting StB)...

Ah...
Today, at the boss battle:
"Oh shit, bullet spam. I... will... bomb... NOW!"
*press X* *get hit*

"HEY! I PRESSED X!"

It happened 3 damn times.


FFFFUuuuuuu

But have you faced Aya yet?

Now THAT'S BS.

Every boss of stage 6, 7 and 8 of every level of PoFV is BS...
On Hard and Lunatic, I always die once at each one of these stages (if I die more, I don't continue, since don't left extra lives for Shiki).
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 01, 2009, 02:04:27 AM
That's because SoEW has no death bomb feature. In fact, I'd go so far as to say it has negative death bomb time. Maybe it's just me, but the bombs in that game seem delayed in their firing.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 01, 2009, 02:10:47 AM
It is exactly what I'm talking about.

Many times I died cause I tried to bomb (before the bullet gets me) but get hit. D:
Title: Re: Touhou RAGE Thread
Post by: Drake on June 01, 2009, 02:12:34 AM
I'm pretty sure it's delayed even until EoSD. I've have quite a few times where I actively bomb to clear something and I get hit after I bomb.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 01, 2009, 02:14:48 AM
Nah, from experience in LLS and MS I can definitely tell you that's not the case. I'd even go so far as to say the death bomb time in LLS/MS is more lenient than in any game not IN.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 01, 2009, 02:16:53 AM
I am almost certain that LLS and MS have a deathbomb time.
Though, there was times I tried to bomb on MS, but actually bombed after the respawn. .-.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 01, 2009, 02:27:37 AM
LLS and MS have deathbomb windows. They are longer as well. I don't see feel any delay though.

The only other difference between LLS/MS bombing and the windows series is the lack of the (notable) death sound.

And for IN, the deathbomb window appears to be just as short (with the exception of the Border Team) if you die on a non-boss section (i.e. stage). Might be related to difficulty or something though. I can never seem to deathbomb on-stage in Hard / Lunatic / Extra when I'm not using any Border Team (solo or otherwise). Though, I really should be pre-bombing to save myself.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 01, 2009, 02:51:37 AM
Every boss of stage 6, 7 and 8 of every level of PoFV is BS...
On Hard and Lunatic, I always die once at each one of these stages (if I die more, I don't continue, since don't left extra lives for Shiki).
Hmm...a 1cc of PoFV.  1 death of Shikieiki.  No deaths on Yuka.  THREE DEATHS ON AYA.

Yyyyyeah...#$*%@&^ Aya.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 01, 2009, 02:57:41 AM
Quote
Resurrection Butterfly -30% Reflowering. One second left, right after I practically told myself that I had it. That was quickly followed by saving a replay appropriately titled "='(" which was followed by just closing the game, and turning off the compy. I blame myself for getting nervous during Youmu, which caused me to lose several lives.

This happens to EVERYONE I KNOW THAT HAS TRIED TO 1CC PCB.  Seriously.  Everyone has blown it during Resurrection Butterfly.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 01, 2009, 11:17:52 AM
But have you faced Aya yet?

Now THAT'S BS.

Yes I have.
Yes, she is.

But the game is really weird. Even on Normal, it takes roughly the equivalent of all bullets fired in 1915 to just hit Komachi three fricking times.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 01, 2009, 03:13:28 PM
Quote
Komachi and Shikieiki are easier than stage 6, believe it or not -_-

I'm calling bull.  My Lunatic PoFV goes like this:

Stage 1-5: no lives lost
Stage 6: 1 life lost here
Stage 7: 1-2 lives here...
Stage 8: 2-3...
Stage 9: Min. two or more continues worth of lives, IF I can beat it at all.


Also, watched an AI vs AI, Lunatic Siki match last night.
That was an entire country worth of bull!@$%.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 01, 2009, 03:19:14 PM
Y'know, as much as I've been complaining about PoFV, the last round against S. Y. is absolutely epic. I think Fate of Sixty Years is my new favourite tune.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 01, 2009, 03:25:09 PM
Quote
Y'know, as much as I've been complaining about PoFV, the last round against S. Y. is absolutely epic. I think Fate of Sixty Years is my new favourite tune.

Agreed.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 02, 2009, 06:18:00 AM
IYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!

Youmu-u-u-uuuuuuuuuuuu. ;_; Why do you do this? I finally capture Hell God Sword again, have that perfect battle going, and blow it at Components of Konpaku? I mean, it's not like Components of Konpaku is EASY, but Hell God Sword is my major obstacle here! This is why I'm not cut out for perfect runs...but for some reason I remain committed.

So I try again, four times later I capture HGS AGAIN (keep in mind this makes only 6 times, so it's unprecedented), and proceed to fail every other spell card.

;_; I NEED A HUG!
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 02, 2009, 07:26:39 AM
;_; I NEED A HUG!
*Hugs Donut*

Now I expect one back.


LLS Extra and MS Extra stage portions are probably the most frustrating Extra stages in the entire series. Even more than SA. I can never seem to get through without needlessly wasting a bomb, or die in the case of LLS.

On average, I seem to reset a good 15-20 amount of times before I get to Mugetu / Alice with only wasting 1 bomb / life.

I even planned my Extend!'s out such that they come at the most convenient times for LLS.

...timing out Rings of Death for practice.

And that's another thing. IN's Extra stage portion is so difficult to score properly in. I reset on average about 10 times because the (death)bomb fails on the stage (non-Border Team).
Title: Re: Touhou RAGE Thread
Post by: stargroup on June 03, 2009, 04:41:05 AM
I could've captured VoWG on Lunatic but I accidentally bombed for no reason when there weren't any bullets even near me.

Sucks.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 03, 2009, 05:25:09 AM
http://www.shrinemaiden.org/forum/index.php?topic=389.msg19892#msg19892

Here's a thumbnail too (for those of you who don't want to watch the 70-second countdown).
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl27.jpg) (http://www.servimg.com/image_preview.php?i=143&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on June 03, 2009, 06:58:07 PM
Replay (http://replays.gensokyou.org/download.php?id=3505)

Well fuck you too, game.

How the fuck did that not end in a 1cc? I'll tell you how!
Repository of Hirokawa, that's how.

Randomly kills me, robbing me of 2 bombs, and ruining my confidence, so that I die again with 3 bombs on Sumizome, use up 2 more bombs on that spell, then enter Resurrection butterfly with only 1 bomb, rarely able to survive even one of that spell's waves... yeah...

Some good stuff in there though: captured all three of Alice's midboss attacks, and also Hanged Hourai Dolls.

And it was only my 2nd try at Lunatic that had gotten past stage 3, so... it's not too bad I guess.

/calms down
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 03, 2009, 07:41:47 PM
Y'know, I deliberately haven't played stage 6 of PCB on Lunatic just so it gets more dramatic when I start seriously going for a 1cc.

I'm beginning to think that was a mistake. Surely 80% can't be worse than Flawless? Flawless is already insane.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 03, 2009, 10:28:02 PM
Finally make it to Stage 6 hard of SA. That in itself was nice.

Then I get to Youkai Wheel. Don't feel like dodging it, so I bomb it twice, but that's not enough to clear it.

I then die right after it clears. That was going to be an extra life.

Urg, well, at least I'm getting used to bombing again. There's something about bombing that just feels like cheating.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on June 03, 2009, 10:48:37 PM
Finally make it to Stage 6 hard of SA. That in itself was nice.

Then I get to Youkai Wheel. Don't feel like dodging it, so I bomb it twice, but that's not enough to clear it.

I then die right after it clears. That was going to be an extra life.

Urg, well, at least I'm getting used to bombing again. There's something about bombing that just feels like cheating.

My strategy in PCB is to bomb, bomb, bomb and whenever you get a border, bomb it so that you get another one asap. Cheap? Not me!
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 03, 2009, 11:30:56 PM
so I just beat SA normal with continues.. I think I blew like 15 continues on the final stage. The boss' 2nd non spellcard attack is SO bs. It was easy the very first time I did it, and then from then on he would leave me NO openings with the 2nd flyby every damn time. as if all 15 shots or whatever he had were all within the 1/4 of the screen I was in, guh.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on June 03, 2009, 11:39:45 PM
For the record, every humanoid in touhou (besides 1 that doesn't even appear ingame) is a female.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 03, 2009, 11:48:02 PM
For the record, every humanoid in touhou (besides 1 that doesn't even appear ingame) is a female.

I know, habit lol. she looks like a he though >=P
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 04, 2009, 02:04:10 AM
so I practice stages 4-6 to hell.

I start a new game, die 3 times on stage 3 even though I rarely do once *hits head*.

Try again, get to stage 4. Die once.. no biggie.
Stage 5. OMGWTFOWNED.. died 5 times. how sad is that. *cries in corner*.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 04, 2009, 03:10:05 AM
gotta re-practice stage 6 again cuz I suck at the boss again sigh.

btw why does the final boss' spellcard background have a picture of a cat but not a crow?
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 04, 2009, 03:12:03 AM

btw why does the final boss' spellcard background have a picture of a cat but not a crow?

Schrodinger's cat? *shrugs*

On the subject of SA... (edit - or maybe on the subject of cats?) goddamnit Rin. I finally figure out how to do Satori without dying 4 times, and then you come along and kick me around like a ball of yarn. It's her non-cards which kill me, too. 
Title: Re: Touhou RAGE Thread
Post by: Drake on June 04, 2009, 03:54:14 AM
I'm pretty sure it's Schrodinger's cat.

Also dammit to hell I haven't been able to play at all lately
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 04, 2009, 05:45:19 AM
ARRRGHAGHAHG!!!!!!!! *pulls hair out* I was doing soooo good. I was at level 5 and I had 6 lives, not only that but I was getting fairly comfortable with level 5 (cept for the boss, who I was willing to sac like 3 lives to).

BUT NOOOOOOOOOOO. I have to die 4 times to effing stray lone popcorn bullets when there isn't a single damn other one on the whole damn screen that I didn't notice cuz of bigger bullets at the moment I swear to god, every time I do good I die to really stupid things that aren't even hard.. whyyyyy.... *cries*.

BTW I really hate that stupid spirit mountain whatever bs spellcard of orin's. I especially hate it because after it kills me, or after I bomb), I SWEAR those stupid blue spinning mist thingies kill you even when you're supposd to be invincible still. VERY annoying *dies* "ok well I'm invincible for a few seconds so I'll just grab this powe *dies*.... *HITS DESK*.

ARGHAGHAHGHAG
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 04, 2009, 07:46:42 AM
ARRRRRGH. Would have 1cc'd sa but right when the boss died it did the slow motion explosion thingie but it seemed to slow my character more than the bullets so I oculdn't help but crash into one even though I was steering away. WHYYYYYYYYY
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 04, 2009, 01:32:28 PM
Schrodinger's cat? *shrugs*

On the subject of SA... (edit - or maybe on the subject of cats?) goddamnit Rin. I finally figure out how to do Satori without dying 4 times, and then you come along and kick me around like a ball of yarn. It's her non-cards which kill me, too.
DON'T RUN INTO THE CAT!![/inside joke]
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on June 04, 2009, 02:16:34 PM
ARRRRRGH. Would have 1cc'd sa but right when the boss died it did the slow motion explosion thingie but it seemed to slow my character more than the bullets so I oculdn't help but crash into one even though I was steering away. WHYYYYYYYYY

Ouch.

Something you should know about Utsuho's last spell card (if you don't know it already): the card has multiple phases of speed and density that it goes through (triggering with each 1/4 loss of Utsuho's health bar, if I remember correctly).  The problem is that at either zero HP (during the explosion process) or 30 seconds left on the timeout (which never realistically happens unless you intend it to), there's a final phase where gravity toward the center becomes even stronger, leading to situations like yours where you ram into a bullet because of the increased gravity.  This is an issue that can mess with everyone, being anything from a minorly inconvenient "FUCK YOU you didn't capture my last spell card!  HAHA!" to, in your case, a heartbreaking 1cc fail. 

Learn from this experience and keep this in mind for all future encounters with the spell card.  As Utsuho's health is about to run down, check to make sure that there's a hole in the pellet walls that you're prepared to go through if necessary.  If the density is particularly bad, stop shooting for a moment and wait for a more advantageous time.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 04, 2009, 06:34:32 PM
About to beat PoFV Extra.
Dodge to bottom left of screen to dodge a barrage of Xanabullets.
Faeries appear in the corner, smashing into me.

RAGE.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 04, 2009, 07:31:06 PM
Yuugi.

What the hell.  Seriously.  I try SA, and then Yuugi's all like "lolno" and I die.

She's not even that hard afjwoauwconworu HNNNNG
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 05, 2009, 03:58:00 AM
NO.  SERIOUSLY.  WHAT THE HELL!

In over an hour and a half of playing, I made it out of the first level of MoF Lunatic without dying all of TWO GODDAMN TIMES.  Almost a third, until Minoriko killed me with three lasers on top of me as she was clearing.  The first time I got through, Hina killed me twice.

The second was a lot better - one poor death on Stage 3 and one OK one, but OH WOW DID AYA PULL OUT THE BS HOLY CRAP.  Had to bomb as her first wave was clearing*, Saruta Cross lolwalled me, had to bomb her second, got through Storm Day with one bomb and no power (the best I've ever done on that card), got walled by her third attack with no power, bombed Peerless BS God, bombed Terukuni twice...and STILL DIED AS IT CLEARED.

Stage 5 was resplendent with all kinds of BS, such as deaths on her midboss card and her last two cards, at which point I game overed.

Over an hour and a half, and I've got ONE - ONE GODDAMN RUN TO SHOW FOR IT.

WHAT THE HELL IS WITH FALLING LEAVES OF MADNESS?!  WHY DOES IT KEEP WALLING ME?!  WHY?!  WHY?!

* I really, really, REALLY am starting to hate that mechanic wherein the bullets clear from the boss outward.  DOZENS of times tonight I've died or been forced to bomb as something should have cleared, like Spin the Cephalic Plate.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 05, 2009, 07:35:35 AM
While the LLS Hard is still in my mind...

"Here, have a max-rank BS wall!"
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl63.png) (http://www.servimg.com/image_preview.php?i=148&u=12803292)
The only way I could've possibly dodged this is if I found the opening in the first wall quick enough. And on max-rank, that really isn't a possibility.

Max-rank also implies ~double speed and density bullets.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 05, 2009, 02:29:42 PM
I always do it the sides. D:
Well, never saw the max rank anyways.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 06, 2009, 01:48:49 AM
Balls.
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl72.png) (http://www.servimg.com/image_preview.php?i=158&u=12803292)

There's a much worse one than this, which is when the last ball blocks the opening you decide to use...
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl73.png) (http://www.servimg.com/image_preview.php?i=159&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: Zetzumarshen on June 06, 2009, 06:56:25 AM
(http://i281.photobucket.com/albums/kk227/Zetzumarshen/OMG.png)

This should has been gone to Touhou Accomplishment thread.

Instead MoF decides to troll me and desynched its replay. If anyone interested to said replay (http://replays.gensokyou.org/download.php?id=3528) ...

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 06, 2009, 07:11:55 AM
?

Replay works fine for me.

Apart for some reason, it says 0 for the (replay) FPS counter.

(http://i60.servimg.com/u/f60/12/80/32/92/th/oo10.jpg) (http://www.servimg.com/image_preview.php?i=164&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: Zetzumarshen on June 06, 2009, 07:20:44 AM
Zero counter? I do not know anything about it. Maybe i will try create a create another replay without Vsync patch or anything.

...

Damn now i must prove myself innocent.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 06, 2009, 07:26:24 AM
I ran that replay with the Vsync patch over my MoF.

...this is strange. Vsync patch or not, the replay works fine for me. The counter still says 0 without the Vsync patch though.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 06, 2009, 07:28:33 AM
I ran that replay with the Vsync patch over my MoF.

...this is strange. Vsync patch or not, the replay works fine for me. The counter still says 0 without the Vsync patch though.

I think mr zet needs to put down the crack pipe >=P.
Title: Re: Touhou RAGE Thread
Post by: Zetzumarshen on June 06, 2009, 07:38:09 AM
I ran that replay with the Vsync patch over my MoF.

...this is strange. Vsync patch or not, the replay works fine for me. The counter still says 0 without the Vsync patch though.

I tried to play the replay but not only the counter says 0, it also desynched from the death fairy. Btw, i changed Vsync=1 option to Vsync=0 and created a similar run (one death this time),  this time the counter says 60 correctly (it also doesn't desynch at mine). Perhaps it caused by the Vsync=1 opt?

here the replay (http://replays.gensokyou.org/download.php?id=3529)
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 06, 2009, 08:32:22 AM
http://replays.gensokyou.org/download.php?id=3530

*headkeyboard*  Ow. I manage miracle dodges, yet I fail to defeat Shikieiki with four extra lives in stock.  This after no-death battles against everyone else.

Not even Medi's hax helped me tonight. *sigh*
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 06, 2009, 08:40:56 AM
here the replay (http://replays.gensokyou.org/download.php?id=3529)
Now I'm doubly confused. The FPS is fine this time, yet the replay desyncs. No idea what to conclude. The other replays (mainly JP scoring) work fine for me as well.

And additionally, my replays are using Vsync=0, which work perfectly fine (as far as I know). Vsync=1 for me alters my game to run at 70 FPS for some reason.

---

Could somebody run the two replays? I would like to see if their results differ.
Title: Re: Touhou RAGE Thread
Post by: dustyjo on June 06, 2009, 11:18:03 PM
?

Replay works fine for me.

Apart for some reason, it says 0 for the (replay) FPS counter.



Eh, my replays always say 0 in MoF, although sometimes they jump up to something like 64 or 128 for a second or two.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 07, 2009, 01:35:26 AM
Died with bombs in stock multiple times. Killed the incorrect Witch for Stage 4, giving me the utterly crap one (Mai).

Yumeko was quite easy. Lots of hitbox confidence games. Made it through only losing 1 life.

I used one, and only one bomb incorrectly for Stage 6, so!
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl78.png) (http://www.servimg.com/image_preview.php?i=166&u=12803292)
Continued on Shinki's 1st phase...
Made it through relatively alright, until I lost my rhythm at the Snake Bullets, causing me to die multiple times. 2nd continue expended.
Made it through after that...
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl79.png) (http://www.servimg.com/image_preview.php?i=167&u=12803292)
3cc.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 07, 2009, 01:38:24 AM
Uh, Mai is much easier than Yuki, what the heck are you talking about?

And you think...Yumeko's easy...? O_O
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 07, 2009, 02:03:55 AM
Died with bombs in stock multiple times. Killed the incorrect Witch for Stage 4, giving me the utterly crap one (Mai).

Yumeko was quite easy. Lots of hitbox confidence games. Made it through only losing 1 life.
There are reasons why Mai is known as Cirno Beta, and Yumeko known as PC 98 Orin. Just saying.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 07, 2009, 03:00:14 AM
Yumeko kills my runs. D:
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 07, 2009, 03:59:33 AM
There are reasons why Mai is known as Cirno Beta, and Yumeko known as PC 98 Orin. Just saying.
I already know about Mai's certain "safespot" for that certain phase. That isn't the problem. It's with the rotating lasers (+ BS movement). It creates walls of impassable kunai, with the lasers acting as a boundary for the other openings. That, and using Reimu doesn't seem to help my situation in shotgunning, when there are far better choices for "safe shotgun".

I don't see the connection between Yumeko and Orin though.

---

And you think...Yumeko's easy...? O_O
Use this handy (yet very generalized) rule:

1 life for Stage 4 bosses. 1-2 lives for Stage 5 bosses. 2-3 lives for Stage 6 bosses.

If you need more lives (and bombs by the way; 3 additional bombs to a life, with 4-5 being borderline to 2 lives) than necessary, then it means you're having more trouble than necessary for a bare / standard 1cc.

I don't think Yumeko's that easy. Still, easier than various other Stage 5 bosses.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 07, 2009, 04:05:23 AM
Very unrealistic rule. Yumeko is worlds harder than Shinki, and that's assuming you don't die in the first 3 stages (possible, but still...) and don't die in the fourth before the bosses (EXTREMELY unrealistic).
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 07, 2009, 04:22:00 AM
Very unrealistic rule. Yumeko is worlds harder than Shinki, and that's assuming you don't die in the first 3 stages (possible, but still...) and don't die in the fourth before the bosses (EXTREMELY unrealistic).
I normally use 2 bombs in Stage 4. I rarely die or bomb in the first 3 stages. Though, many a time have I clipped a random bullet due to panic waves. Stage 5 is trivial by all means. Especially since I use Reimu.

I find Yumeko ~ Shinki, provided I don't mess up the rhythm (and die or bomb).

In the event that I mess up, Shinki becomes a lot more difficult.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 07, 2009, 06:30:11 AM
Remember the post last page, which began in really big font?

Yeah.

WHAT THE @#$*%&#%&(%^#$&%

Another hour and a half.  Falling Leaves of Madness only lolwalled me a few times, but instead Hina decided to start cheating.  I clipped cards I couldn't see or that should have been offscreen - hell, I clipped GODDAMN FAIRIES as they were going offscreen - Old Lady Ohgane's Fire walled me - her second noncard killed me at least four times - what the hell.

I was unable to make it to Nitori once (in the three times I did - remember that this is an hour and a half) without dying, all three BS.  Her opener killed me twice.  Spin the Cephalic Plate grabbed an extra bomb or death all three times (one of them I gave up there).

Stage 4, the two times I got to it, was replete with even more powerful and purified BS than ever.  Clipdeaths, fairies ramming me, DYING ON THE STREAMING PARTS, you wouldn't believe this stuff and I should have saved the replay.  Aya was utter crap as usual; her third noncard killed me AND made me bomb because she'd move, wall me, and the moment I got over to her she'd move again.  Game overed on Peerless BS God.

What.  What.  WHAT.  WHAT!?!

I got up to Kanako less than two weeks ago, fairly easily, WHAT THE HELL IS GOING ON WHY CAN'T I GET A DECENT RUN THAT ISN'T REPLETE WITH UTTER BS WHAT THE HELL WHAT THE HELL WHAT THE GODDAMN HELL
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 07, 2009, 06:41:05 AM
Youkai polygraph pwns me *sobs*.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 07, 2009, 02:28:11 PM
Warning: Rant Ahead.

PoFV extra is just BULLSHIT.

I hate swearing, but there's not much else I can say. Let's start with the fact you're forced to play as Komachi.

- You can activate all the spirits by pressing the focus button, but if you hold it down to actually dodge bullets, the spirits can fly into you and you're dead because you have NO activation field.
- If you mash the focus button to keep activating spirits and stopping that from happening, you can't see anything for the purple flashes that happen every time you press the focus button.
- And since you activate EVERY spirit on the screen, there's always going to be one that you don't notice, and since you don't shoot it it'll invariably time out and fire its red bullets of death at you at roughly 50mph because the rank starts out at 10-11.

SO MANY DEATHS because my character has such a stupid freaking system. Let's also talk about CPU bullshit.

- The amount of times I've died because I dodge into a bottom corner, only to smash into a fairy who spawned half a second ago, is ridiculous.

- LOL Sakuya and her peripheral vision knives.

- Tewi's "special ability" means she has twice as much life as you in extra. That means you can dodge everything for X seconds, she'll hit something, then you lose from some random bullet that you appears after you "won". Sometimes she'll lose again instantly, but other times she just goes "lolno" and kills you with unpredictable pink ring things.

- Marisa's Dragon attacks are impossible. The rank climbs to 16 after about 45 seconds and there Earth Light Rays along 90% of the screen. If you aren't in the right place, you're dead and even if you are, you're probably going to get smashed by a star. You die once and it's a piece of cake, but you need the lives dammit.

- YUKA YUKA YUKA YUKA! Her sunflowers block you off almost EVERY time, there are freaking bullets that HIDE behind them, their hitboxes are inconsistant as all hell, she seems to have INFINITE LEVEL 4 ATTACKS and even if you DO survive the 50 seconds, she never EVER messes up on your first attempt. 90 seconds into the fight and she's still dodging, having launched her sixth Dragon attack. wtf.

- Reimu's nonsense as well; you have to bomb her level 2-3 opener because it's almost impossible to dodge at such speeds, and then dodge a gazillion bouncing balls. As soon as you lose once, she becomes a piece of cake apart from Komachi's own shortcomings. But you need lives for...

- Shikieiki. On the rare occasion that you make it, you have to survive for TWO. ****ING. MINUTES. WTF!? You die and it's 50 seconds, which is more manageable, apart from her inheriting Yuka's infinite level 4 attacks, yamabullets filling the screen and, just in case we forget, spirits smashing into your face because you can't stop focusing for a SECOND. And when you do last 50 seconds, she just dodges everything for 15 seconds then starts a level 16 attack that just fires an unpassable wall of BS. You lose, that's your last life, go beat Cirno again because you're not good enough to hang with your boss. Game over.

*bangs head off desk repeatedly*
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 07, 2009, 03:37:06 PM
Warning: Rant Ahead.

PoFV extra is just BULLSHIT.

I hate swearing, but there's not much else I can say. Let's start with the fact you're forced to play as Komachi.

- You can activate all the spirits by pressing the focus button, but if you hold it down to actually dodge bullets, the spirits can fly into you and you're dead because you have NO activation field.
- If you mash the focus button to keep activating spirits and stopping that from happening, you can't see anything for the purple flashes that happen every time you press the focus button.
- And since you activate EVERY spirit on the screen, there's always going to be one that you don't notice, and since you don't shoot it it'll invariably time out and fire its red bullets of death at you at roughly 50mph because the rank starts out at 10-11.

SO MANY DEATHS because my character has such a stupid freaking system. Let's also talk about CPU bullshit.

- The amount of times I've died because I dodge into a bottom corner, only to smash into a fairy who spawned half a second ago, is ridiculous.

- LOL Sakuya and her peripheral vision knives.

- Tewi's "special ability" means she has twice as much life as you in extra. That means you can dodge everything for X seconds, she'll hit something, then you lose from some random bullet that you appears after you "won". Sometimes she'll lose again instantly, but other times she just goes "lolno" and kills you with unpredictable pink ring things.

- Marisa's Dragon attacks are impossible. The rank climbs to 16 after about 45 seconds and there Earth Light Rays along 90% of the screen. If you aren't in the right place, you're dead and even if you are, you're probably going to get smashed by a star. You die once and it's a piece of cake, but you need the lives dammit.

- YUKA YUKA YUKA YUKA! Her sunflowers block you off almost EVERY time, there are freaking bullets that HIDE behind them, their hitboxes are inconsistant as all hell, she seems to have INFINITE LEVEL 4 ATTACKS and even if you DO survive the 50 seconds, she never EVER messes up on your first attempt. 90 seconds into the fight and she's still dodging, having launched her sixth Dragon attack. wtf.

- Reimu's nonsense as well; you have to bomb her level 2-3 opener because it's almost impossible to dodge at such speeds, and then dodge a gazillion bouncing balls. As soon as you lose once, she becomes a piece of cake apart from Komachi's own shortcomings. But you need lives for...

- Shikieiki. On the rare occasion that you make it, you have to survive for TWO. ****ING. MINUTES. WTF!? You die and it's 50 seconds, which is more manageable, apart from her inheriting Yuka's infinite level 4 attacks, yamabullets filling the screen and, just in case we forget, spirits smashing into your face because you can't stop focusing for a SECOND. And when you do last 50 seconds, she just dodges everything for 15 seconds then starts a level 16 attack that just fires an unpassable wall of BS. You lose, that's your last life, go beat Cirno again because you're not good enough to hang with your boss. Game over.

*bangs head off desk repeatedly*

Some tips for PoFV Extra:
Try to not use the level 2 specials. It's bullets can be easily reflected, and you will have a bullet spam on your screen. (level 2 of Aya is suicide lol)

Keep a look at your Hit Points, every 100000, 300000 and 500000 unleash a Dragon class. 500000 unleash a level 3 as well. Manage to cancel your opponent's Dragon class. (it works this way for all the game, actually)

Remember to hold down focus only when moving around, if is needed. I, when shooting, tap shot and focus at same time, when the rank is high. I guess it works for most of the chars.


PoFV Extra is not that hard... just need a good scoring. Usually, I need 2 extra lives to defeat Siki.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on June 07, 2009, 05:59:27 PM
Why do I have a cap rate on Utsuho's second noncard that's lower than any spellcard in stage 6, and for that matter even bullshit like DDBB and Laser Rain?
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on June 07, 2009, 06:47:57 PM
3 hours and 30 minutes on PCB L stages 1-3. Bleh. A few minutes ago I was terribly, terribly angry.

Curse you midboss Chen!
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 08, 2009, 06:29:22 AM
Argh, so close to my third VoWG capture. D: One more dodge and it would have been mine.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 08, 2009, 01:17:49 PM
I was close to a IN Lunatic 1cc, this time with Magic Team. But I died at Life Spring Infinite (used Alice's bomb, and early) and I didn't pass through Hourai Jewel. bleh
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 08, 2009, 07:34:11 PM
So I 1cc normal PoFV twice with non op characters, and the game crashes when I try to save a replay both times. Then I did it again with op aya, and THEN it lets me save my not so glorious accomplishment. wut.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 09, 2009, 05:05:52 AM
I screw up Nine Syllable Stabs and Miracle Fruit, only to follow up with a capture of Bumper Cropper.

I don't think I captured Miracle Fruit on any of the runs after that.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 09, 2009, 05:49:34 AM
I finally perfect the stage portion of IN extra! Can I finally pull off this no dea-oh wait wait, I death bombed Ikahasa's Moon curse. >_<

Seriously, this would be SO much easier to do if death bombing didn't take two bombs. Screw last spells, seriously.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 09, 2009, 05:57:58 AM
ok WTF is up with genetics of the subconscious. stupidest dumbest, most unfair lamest dumb move ever. I've given up trying to cap it. just time that bs out. she NEVER EVER flies from one top corner to the other, or from bottom to the opposite top corner.. noo. always straight up, straight down, or diagonal down. So unfair. htf am I supposed to shoot her if everywhere she goes is either the bottom, or straight up where I still can't shoot at because her bullets are right below her.. aghghagh.

Also, is the one similar to it only where she doesn't move around as much static? It kinda looks like it but I capped it twice in a row on my first two times getting that far. But now that I can get that far with 3-4 lives, it always kills me at leas once.. doh..

Also on her 2nd last spellcard, The first part is easy, the 2nd part is what gets me killed twice. 3rd part is pretty hard but I think I know how to do it. any advice?

Last, are the 2 heart shaped attacks (I forget the name of the first, the 2nd is super ego) pretty  much the same only mirrored? it looks like it. But I can handle super ego fine by pretty much moving horizontally only (pretty much, the few times I have to move vertically I don't have to do a diagonal even), but the first one I have a much harder time accomplishing this. Is it normal for someone to have a hard time with the first but not the 2nd?

I also understand that it's better to stay near the bottom for the 2nd, and it appears to be better to stay near the boss for the first, but I still get owned for some reason.

So close to killing this boss. Got to subterranian rose one time with 3 lives, and for some dumb reason I keep killing myself like an idiot. literally. like I forget how to play completely when I get to that spell, I just don't get it.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 09, 2009, 05:19:53 PM
ok WTF is up with genetics of the subconscious. stupidest dumbest, most unfair lamest dumb move ever. I've given up trying to cap it. just time that bs out. she NEVER EVER flies from one top corner to the other, or from bottom to the opposite top corner.. noo. always straight up, straight down, or diagonal down.

You know when you hear the "charging..." sound effect? Like at the start of Polygraph?

That noise means that Koishi is going to fly over DIRECTLY to where you are. She'll always be at the top right when this happens, so if you can fly to the top left, you can get in a load of damage. I've cap'd it 4 times or something with this method. Rorscharch (sp) on the other hand...

As for me, I'm beginning to see parallels with me/VoWG and Donut/Scarlet Meister. My ipod says I play Suwa Froughten Field remixes than any other track. I keep picturing it while I work, dodging left and right. I got Kanako down to 10%, TEN MEASLY PERCENT health on attempt #47 and then ****ed up spectacularly. Reaction is similar to this:

http://www.youtube.com/watch?v=tCUPMt-SUiM
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on June 09, 2009, 05:30:02 PM
Kanako is <3

Anyway, I would probably be able to beat IN extra if not for having to deathbomb on EVERY DAMN CARD AND NONSPELL INCLUDING THE ONES THAT I GET LIKE 100% OF THE TIME IN SPELL PRACTICE
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 09, 2009, 07:48:32 PM
You know when you hear the "charging..." sound effect? Like at the start of Polygraph?

I know the sound you're talking about, never noticed it at the start of polygraph though. I'm too busy going "OH CRAP FLY UP NOW" when I see the name (I discovered from personal experience like twice now that if you're hugging the bottom when polygraph starts you're pretty hosed).

Anyway I didn't notice it during genetics of the principle of cheap made danmaku. But That helps thank you...mind you it kinda sucks that she only casts it at the top right. Because if she's at the top right aren't you going to want to be on the bottom right just to shoot her?
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 09, 2009, 09:38:50 PM
Oh, random clip on Luize.

4 bombs gone.

Screw this, I'm not restarting.

EDIT: ... I just missed the Extend! after Stage 5 Midboss.

WTF

EDIT 2: ...and a perfect Yumeko battle (sans the last phase of laser spam). How exceedingly annoying.

EDIT 3: ok wtf. So I used my continue to see what would happen if I got that 1up (read: Extend!). ... ... ... that would've been a 1cc. No bombs were used on Shinki as well.

...excuse me while I go cry in a corner.
Title: Re: Touhou RAGE Thread
Post by: FinnKaenbyou on June 10, 2009, 01:22:20 AM
The StB English Patch reminded me of a horrible fact which I spent several hours trying to disprove to no avail:

I can't beat Suika in StB.

Seriously, her two cards are the only thing stopping me from full-clearing the game, but even watching the videos I don't get Deep Fog Labyrinth. Why the hell am I closer to capturing Pandemonium than I am to Labyrinth?
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 10, 2009, 01:41:32 AM
Labryinth is the one where she's chasing you down, right?
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 10, 2009, 01:56:23 AM
...I have a right to now believe that Mai (yes, you heard me) is more luck-based than Yuki. If after theorizing, that you somehow end up losing 2 lives to Mai, and only 1 to Yuki, there's something seriously wrong. The rotating laser phase (with waves of varying bullets) is full of so much BS, I would even go to the point saying that it's much worse than "DBDB".

And don't say that I'm doing something wrong. Because getting walled even after you read the phase certainly isn't.

Screw MS Lunatic for a while. Then, watch me as the weekend comes, I'll beat it with 2-4 lives remaining or something  >_>

Also, since timing out phases in MS is entirely possible, I wonder what will happen if you attempt to time out Yuki+Mai?
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 10, 2009, 02:04:22 AM
I should have had that EoSD no bomb extra clear.

She was freaking clearing Ripples when I died.

I need to learn how to run the Maze, I think.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 10, 2009, 02:07:23 AM
...I have a right to now believe that Mai (yes, you heard me) is more luck-based than Yuki. If after theorizing, that you somehow end up losing 2 lives to Mai, and only 1 to Yuki, there's something seriously wrong. The rotating laser phase (with waves of varying bullets) is full of so much BS, I would even go to the point saying that it's much worse than "DBDB".

And don't say that I'm doing something wrong. Because getting walled even after you read the phase certainly isn't.

Screw MS Lunatic for a while. Then, watch me as the weekend comes, I'll beat it with 2-4 lives remaining or something  >_>

Also, since timing out phases in MS is entirely possible, I wonder what will happen if you attempt to time out Yuki+Mai?

Do it man, now you've got me curious.

And lol at you thinking Mai's BS. I consider myself a failure if I die more than once against her, and even dying at all is a pity. Her only difficult phase is her last one, where the exploding eggs/snowballs/whatever usually cause some annoying shenanigans.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 10, 2009, 02:13:06 AM
...I have a right to now believe that Mai (yes, you heard me) is more luck-based than Yuki. If after theorizing, that you somehow end up losing 2 lives to Mai, and only 1 to Yuki, there's something seriously wrong. The rotating laser phase (with waves of varying bullets) is full of so much BS, I would even go to the point saying that it's much worse than "DBDB".

And don't say that I'm doing something wrong. Because getting walled even after you read the phase certainly isn't.

Screw MS Lunatic for a while. Then, watch me as the weekend comes, I'll beat it with 2-4 lives remaining or something  >_>

Also, since timing out phases in MS is entirely possible, I wonder what will happen if you attempt to time out Yuki+Mai?
Mai is easier. I'm afraid of Yuki.
Mai I can pass without using bombs nor dying (actually, most of times I do use one or two bombs, but I can do it).
I die against Yuki, even on Hard. Her last phase is BS. >.<
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 10, 2009, 02:15:27 AM
And lol at you thinking Mai's BS. I consider myself a failure if I die more than once against her, and even dying at all is a pity. Her only difficult phase is her last one, where the exploding eggs/snowballs/whatever usually cause some annoying shenanigans.
Last one is (somewhat) easy. Don't shoot the rotating eggs of doom. It is entirely possible to squeeze between them. Even at Lunatic. You'll take about twice as long though.

And I'll try timing it out once I get time.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on June 10, 2009, 02:19:39 AM
My rage-of-the-day is aimed at Vista (presumably) for not letting me use v-synch on EoSD.
Having gotten used to the sexy response time in PCB, I now find myself constantly dying due to slight mistiming of movement, and never managing to deathbomb. 'Tis annoying.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 10, 2009, 02:59:15 AM
My rage-of-the-day is aimed at Vista (presumably) for not letting me use v-synch on EoSD.
Having gotten used to the sexy response time in PCB, I now find myself constantly dying due to slight mistiming of movement, and never managing to deathbomb. 'Tis annoying.

Game over man. I finally found my windoze xp cd so I decided to try out the vsync with esod finally...mm. I did the extra stage cuz flandre is so cute and fun >=P. I did pretty damn good considering I haven't touched it for a couple weeks now imo.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 10, 2009, 03:54:27 AM
FFFFFFFFFFFFFFFFFFFFFFFFFF

I had a perfect Mokou run going until I screwed up on the fourth noncard.  Not so bad.  Then I somehow managed to clipdeath on Honest Man's Death, Woo COMPLETELY WTF'ed me, Phoenix Tail walled me, and Possessed by Phoenix was crap.  Also managed to screw up Hourai Doll, about three seconds from the capture, and died on Imperishable Shooting's second wave.  Ugly as hell.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 10, 2009, 07:08:02 AM
So I was trying to capture Tree-Ocean of Hourai, and I was halfway done (Never got this far) when suddenly...


LOL LAG


Cue quantum rage.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 11, 2009, 12:43:12 AM
So the recent pc-98 talk made me want to give MS a try again after several months.  I'd heard that Yuka is the hardest for lunatic difficulty so I tried her for the lulz, and after a few runs, this is the best I've got:

(http://img8.imageshack.us/img8/6647/msfailq.jpg)

...Yep.  I'd forgotten just how painful stage 5 was.  Yuka is so freaking slow, I pretty much had to move unfocused at all times during the Yumeko fight in order to dodge anything, and even that wasn't always enough to get by.  At least the first three stages and the stage 4 boss are nice and easy in this game.  Even with two deaths in stage 3 I got this far. 

I would also appreciate tips on that horizontal knife attack that I died to in the pic above.  Like, it's got some kind of safespot to it right?  Because having to die/bomb on every single wave is kinda embarassing.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 11, 2009, 12:56:17 AM
I would also appreciate tips on that horizontal knife attack that I died to in the pic above.  Like, it's got some kind of safespot to it right?  Because having to die/bomb on every single wave is kinda embarassing.
Dodge from the side. That way, the knives come at you at different times. You should only need to make a single movement up the screen to go through the knives, and then stream the "twin-bullets" in any single direction.

The only "safespot" I can think of is in between the knives. Once you position yourself correctly, it's a matter of streaming. I don't even know if it's possible to position yourself dead on the spot though, considering the knife hitbox...

EDIT: and I constantly tap the focus button to dodge anything Yumeko sends...

Also, I would also like to use this time to say that I had to bomb twice on Alice's opener, simply because of BS waves.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 11, 2009, 01:23:37 AM
I can not play today. It's been terrible run after terrible run.

Game Over by Chen.

Dead before Flandre.

Dying twice on Woo... twice.

Screw Touhou, I'm playing something easier for the next few days.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 11, 2009, 01:31:14 AM
I've failed 1cc MS Lunatic with Reimu at one to last phase of Shinki...
I started the battle with FOUR DAMNED LIVES, and DIED 3 DAMNED TIMES with bombs in stock...
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 11, 2009, 01:36:37 AM
Holy jesus I must suck at PC-98. I've never reached Shinki with more than 2 lives in stock.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 11, 2009, 01:57:45 AM
Whoamg, I tried again and I made it to Cheeto Lasers.  However, this run once again had me die twice with bombs in stock during the first three stages, which means if I hadn't I just might have pulled it off. >:(


Edit:

The only "safespot" I can think of is in between the knives. Once you position yourself correctly, it's a matter of streaming. I don't even know if it's possible to position yourself dead on the spot though, considering the knife hitbox...

I didn't really word that well.  By 'safespot' I meant that I wondered if it had some kind of static pattern and could be dodged consistently the same.  They look like they might, though I haven't faced the attack enough to see if it's random or not.
Title: Re: Touhou RAGE Thread
Post by: bjw on June 11, 2009, 06:03:58 AM
Whenever I luck capture the first wave of Catwalk, I always somehow manage to fuck up the beginning of the second wave, right before capturing the card. I don't get it.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 11, 2009, 06:21:23 AM
PoFV extra sucks. It sucks. IT SUCKS!
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 11, 2009, 06:24:00 AM
PoFV extra sucks. It sucks. IT SUCKS!

It's hard to enjoy it like the other Touhou's yeah. But one thing good about it that is untrue for all the other Touhou's is that it requires pretty much zero memorization to do good at it.
Title: Re: Touhou RAGE Thread
Post by: Time Traveler on June 11, 2009, 07:14:59 AM
FFFFFFFFFFFFFUUUUUUU

I finally managed to beat Koishi, and then I don't save a replay since "return to title" is the default option after beating the extra stage. What makes it worse is that I actually managed to capture every spell card in the stage except Koishi's last 3. :-\ Oh well, time to spend another hour retrying the extra stage until I get again...
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 11, 2009, 08:36:51 AM
Why can't I 1cc MS Lunatic?

I got everything down, up to and including Yumeko.

Probably because these are areas which I can never do consistently (theory doesn't always let me apply to practice):

-Stage 1 stage portion
-Stage 2 stage portion
-Stage 2 Midboss
-Stage 2 Boss (Luize)
-Stage 3 stage portion
-Stage 3 Boss (Alice)
-Stage 4 Boss (Yuki and / or Mai)
-Stage 5 stage portion.

Maybe I shouldn't be scorewhoring... But getting that 400 Extend! is easy enough.

Note: I die with full bombs in stock 2-3 times in a usual run.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 11, 2009, 01:40:16 PM
PoFV extra sucks. It sucks. IT SUCKS!


I can beat it only dying for Sikieiki. :3
Title: Re: Touhou RAGE Thread
Post by: Zengeku on June 11, 2009, 01:58:10 PM
PoFV extra sucks. It sucks. IT SUCKS!

PoFV sucks in general! ;D
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 11, 2009, 08:10:26 PM
Okay, seriously, what just happened?

I decided that I would unlock the Phantasm stage using Normal card captures, cause I keep screwing up on Chen Lunatic, and can't make it past Alice! (which is bizarre, since PCB is the only game I've 1cced on Lunatic... maybe it's the fact that I'm not bombing this time).

Anyway, doing the Phantasm with Marisa A is completely different from what I'm used to. After several really sad and quick deaths (I think I don't even get to Ran on the first four attempts, maybe five), I finally make it to Yukari with no lives in stock. That's three deaths on the stage.

I last, without bombing or breaking a border, until her second last card.

What happened to the two extra lives during the Yukari fight?

One gets wasted on the first set of red bubbles on Xanadu. The other goes to a red laser activating before I thought it would on Butterfly in the Zen Temple. Everything else, captured.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 11, 2009, 08:57:08 PM
Okay, seriously, what just happened?

I decided that I would unlock the Phantasm stage using Normal card captures, cause I keep screwing up on Chen Lunatic, and can't make it past Alice! (which is bizarre, since PCB is the only game I've 1cced on Lunatic... maybe it's the fact that I'm not bombing this time).

Anyway, doing the Phantasm with Marisa A is completely different from what I'm used to. After several really sad and quick deaths (I think I don't even get to Ran on the first four attempts, maybe five), I finally make it to Yukari with no lives in stock. That's three deaths on the stage.

I last, without bombing or breaking a border, until her second last card.

What happened to the two extra lives during the Yukari fight?

One gets wasted on the first set of red bubbles on Xanadu. The other goes to a red laser activating before I thought it would on Butterfly in the Zen Temple. Everything else, captured.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Yukari is probably one of the most fun bosses in gaming history for me. If I were you I'd relish the excuse to try again. (the stage is the pits though).
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 12, 2009, 01:05:53 AM
Shaking while playing is bad. I was actually nervous against Shinki.
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl82.png) (http://www.servimg.com/image_preview.php?i=172&u=12803292)
Followed by...
(http://i60.servimg.com/u/f60/12/80/32/92/th/untitl84.png) (http://www.servimg.com/image_preview.php?i=174&u=12803292)
Dying with bombs in stock (earlier) blows. I was in the clear as well. After that phase, it's all simple. Oh, and in terms of score, this is only decent compared to what I normally do.

Also, Mima is completely overpowered, being blessed with the strongest long-distance shot type. I cleared MS Lunatic too easily with her, so it really doesn't count as an accomplishment.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 12, 2009, 01:08:14 AM
Almost everyone uses Mima, she's not broken. Her small range makes it hard to do stuff like killing the enemies on stage 4.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 12, 2009, 01:08:47 AM
Almost everyone uses Mima, she's not broken. Her small range makes it hard to do stuff like killing the enemies on stage 4.
Absurd movement speed makes up for it. I could tear through Stage 4 with her  >_>

EDIT: forgot to mention, I used 3 bombs on the snake bullets. Lost the rhythm...

EDIT 2: I now blame my shaking on the coffee.

---

Right, I give up.

Entering Yumeko with 6 lives, leave with 3.

Start Shinki with 4, lose it all. I didn't even make it that far.

Something is seriously going wrong.

New and ridiculous high score at least...  ;_;
Title: Re: Touhou RAGE Thread
Post by: stargroup on June 12, 2009, 03:22:23 AM
PoFV sucks in general! ;D
As much of an opinion as it is, you're completely wrong.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 12, 2009, 04:34:15 AM
PoFV is cool.
I really like it (just hate to play with Sakuya and Tewi and against Komachi).
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 12, 2009, 07:06:32 AM
4 lives before Shinki (with 380 Point Items).

It was great.

...until I die by the infamous bug. Twice (two separate runs).

I gave up immediately.

EDIT: both at the start. one in the corner.

EDIT 2: making a video of it, to show my aggrevation.

http://www.youtube.com/watch?v=6IK8ESRpyLI
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 12, 2009, 08:01:54 AM
Trying to clear PoFV's story mode with Cirno is an exercise in frustration, especially on higher difficulties.  Small scope means you have to get really close in order to activate spirits, and the Spells can sometimes make bullets that you were safe from into dangerous targets, especially against Shikieiki.

The fact you don't fight Komachi as well is a mixed blessing.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on June 12, 2009, 03:45:42 PM
As much of an opinion as it is, you're completely wrong.

I was kidding. It doesn't suck, but the random nature of the game destroys it for me. I don't like to have Lily pop up out of nowhere when i'm in the middle of dodging a shitstorm from Komachi.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 12, 2009, 04:56:03 PM
Trying to clear PoFV's story mode with Cirno is an exercise in frustration, especially on higher difficulties.  Small scope means you have to get really close in order to activate spirits, and the Spells can sometimes make bullets that you were safe from into dangerous targets, especially against Shikieiki.

The fact you don't fight Komachi as well is a mixed blessing.

Knowing how to play with Cirno, you easily will have level 2 gauge refilled forever on high ranks.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 12, 2009, 06:55:33 PM
Well, now that I've got the Phantasm Stage to a point where I don't die horribly, I can't seem to do Yukari anymore.

That being said, I did clear it, but two borders went off, so I'm not counting it. Kind of pissed off about one of those borders too, since it was during Mesh of Light and Darkness.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 12, 2009, 06:59:27 PM
Well, now that I've got the Phantasm Stage to a point where I don't die horribly, I can't seem to do Yukari anymore.

That being said, I did clear it, but two borders went off, so I'm not counting it. Kind of pissed off about one of those borders too, since it was during Mesh of Light and Darkness.

Actually I find that to be the hardest spellcard of all now. I captured it on my very first and second attempts. But now I just can't do it at all. For some reason I can't seem to figure out where a safe place to be with the lasers are, and where to position myself to dodge the bullets at the same time (and they always come at the same time).. I don't know why I could do it before.

Maybe focusing on my hitbox instead of looking ahead is actually the smart thing to do instead of the un-noob thing for that particular spellcard *shrugs*.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 12, 2009, 07:12:55 PM
Actually I find that to be the hardest spellcard of all now. I captured it on my very first and second attempts. But now I just can't do it at all. For some reason I can't seem to figure out where a safe place to be with the lasers are, and where to position myself to dodge the bullets at the same time (and they always come at the same time).. I don't know why I could do it before.

Maybe focusing on my hitbox instead of looking ahead is actually the smart thing to do instead of the un-noob thing for that particular spellcard *shrugs*.

There is very little ddifficulty in Mesh and I am ashamed of myself whenever I don't cap it.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 12, 2009, 09:42:36 PM
I missed the Extend! (read: 1UP item) again.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 12, 2009, 09:51:38 PM
It's much worse in SoEW, trust me. In fact, just to be on topic, let me do a retrospective rage moment from about 11 months ago before I 1cc'd SoEW hard.

Okay, I was at Mima, and still had a life left. She does her ultra lame attack where she FIRES A 1UP AT YOU (seriously, why? It's not as though she isn't easy enough), and guess what? The item fell through my sprite. It fell through my sprite...and off the screen. Just another flaw with this game: It's not enough that items touch your sprite in this game like in all future ones (probably related to the fact that graze did not exist at the time), they have to touch your HITBOX for it to register. Thankfully your hitbox is FUCKING HUGE in SoEW, but occasionally you still miss this stuff!

God, now I'm getting mad again. Good thing I already know that I rage attempted later that day and 1cc'd.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 13, 2009, 03:03:18 AM
Gah... Stages 4 of MS is messing my runs... HOW I HATE IT!
Till now, just 1cc'ed Lunatic with Mima. D:

Last time I almost did it, I lost 3 lives on Yumeko and died at Shinki's guided laz0rs. =/
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 13, 2009, 05:42:20 AM
Shuusou Gyoku Extra... why must you be so cruel? ;_;

I gameover'd to Reimu's final attack.  As in the patheticly easy streaming attack that I've never failed to capture before, not even the very first time I saw it.  THE BLOODY EASIEST ATTACK IN THE ENTIRE STAGE AND I ACTUALLY DIED TO IT SON OF A BITCH.

I swear I will master this stage someday.  Someday...
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 13, 2009, 09:39:50 AM
Alice's 2nd last and last phases in MS Extra. I might be on to something for the 2nd last one though.

If I didn't die so many times (and get reduced to my last life), I would be sitting happily on about 3-4.

Oh well, 91,708,200 points. 4 deaths, 10 bombs. No 200 Extend!

Going to break that 100 million mark if theory is as it suggests.

EDIT: Got it. Heh. The 2nd last phase that is. Now if only I can do the stage consistently.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 13, 2009, 03:20:20 PM
second last and last phases of Alice are the only ones which give me rage on the whole Extra. (I can say the first phase of the mid-boss, if playing with Yuka)
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 13, 2009, 08:47:34 PM
ARGH WTF. I can't play Touhou worth shit today.. not a damn bit. I couldn't freakin 1cc easy mode. it's THAT bad.. wtf.. arrrgh.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 13, 2009, 11:57:08 PM
There, feel redeemed. I tried again just now. beat lunatic wilst dying only once after my first continue (1cc'd up to scarlet meister). Feels good knowing I'm just 2 spellcards away form 1ccing my first lunatic... too bad one of them is prob the hardest spellcard for me so far >=P.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 14, 2009, 12:07:47 AM
Well, it's technically not Touhou, but I've been playing Touhoumon here lately. Is it just me or is the difficulty about 10,000 leagues above the original Pokemon game? Training seems a low slower too...

Rage! I just want to get all of my Touhoumon at the same relative level.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 14, 2009, 01:14:19 AM
...MS Extra. I swear, the pre-boss waves are ridiculous.

I've mastered the movements down to the final wave. The problem is I can't see any half of the bullets snowballs because they're being covered by the ones I previously streamed.

Out of all my runs, I've only managed to pass it once without bombing / dying.

I guess it's time to theorize the last wave.

EDIT: They're aimed. Great start.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 14, 2009, 03:23:20 AM
Yukari! Why can't we be friends?!

Every time, I either screw up her spell cards and run through the spams, or die horrible on the spams and get all the spell cards. Still can't clear her without those two borders, which is rage inducing as far as I'm concerned.

ON the other hand, I'm 3 and 3 on Human and Youkai. That may be the easiest survival card on the extra stages.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 14, 2009, 03:24:15 AM
Easiest survival spell card is far and away Youkai Polygraph.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 14, 2009, 03:25:05 AM
Well, it's technically not Touhou, but I've been playing Touhoumon here lately. Is it just me or is the difficulty about 10,000 leagues above the original Pokemon game? Training seems a low slower too...

Rage! I just want to get all of my Touhoumon at the same relative level.
Not really?  Go with Sakuya if you're having trouble, Perfect Square wrecks just about everything, Reimu included.  Misty is just about the only tough part that way.

GODDAMNIT YUKI MAKE SOME NOISE BEFORE LASERING ME DAMNIT

edit: oh lol I meant Mai
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 14, 2009, 05:40:17 AM
*cries* Can't 1cc esod lunatic. died to scarlet gensokyo 3 times in a row now. What really burns is I can kill that card with just 3 bombs and 0 lives in practice mode. But as soon as it's the real thing, I can't even do it with 2 lives. whyyy..

Edit: seems when I do it for real she ALWAYS does the double ammo shot thingie as soon as I bomb or die or something to re-fresh all the bullets. While I can dodge that one fine, it really really kills my ability to actually position myself under her. so I damage her hardly at all before I need to bomb again.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on June 14, 2009, 10:08:34 AM
Argh, Uncontainable Nuclear Reaction. For one of my favourite cards in the series, I have quite likely one of the worst cap rates on it (something like 9/84) here. And no, it's not predominantly due failures at bullet reading, nor is it due to the card BSing me (every once in like 20 tries it will throw a wall, but it's extremely rare compared to even like, Scarlet Gensokyo or Vampire Illusion, so whatever). No, it's due to, for some reason, I get the most horrible controlsfuck on that card ever. This seems to manifest itsself in two ways:
A) For some reason, I cannot seem to STOP instantaneously. There is a noticeable delay between when I stop pressing the arrow keys and when my sprite stops moving and it seems to only show up in this one card in SA. What the fuck?
B) Clipdeath. Except that it's horribly inconsistent here, and seems to work both ways. Quite often I've tried to get through a gap which I could have sworn would still be open (and certainly APPEARED still open) by the time I got to it but that killed me anyway, and there have been a non-trivial amount of instances when I accidentally did something I shouldn't have and went through bullets that should have killed me, but apparently there was a big enough gap or not enough of the bullet was touching my hitbox that I didn't die.

Between this and Utsuho's second noncard being extremely difficult, it's really not all that surprising that over half of my practise runs have been rage-restarts before I even get to Peta Flare (I've faced that one some 40-ish tries, as opposed to the 84 for Uncontainable). At least the one good note is that I've actually become quite consistent at capping her second noncard by now somehow, which is quite fantastic.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 14, 2009, 10:21:25 AM
Not really?  Go with Sakuya if you're having trouble, Perfect Square wrecks just about everything, Reimu included.  Misty is just about the only tough part that way.

GODDAMNIT YUKI MAKE SOME NOISE BEFORE LASERING ME DAMNIT

edit: oh lol I meant Mai

Haha, I started off with Sakuya until Brock's 'effing CYuugi repeatedly smashed her skull in. Then I picked Reimu and it was slightly better. I'm up to the Rock Cave now and things are going A LOT more smoothly, I even almost have my (unevolved) final team together.

Reimu, Parsee, Medicine, Reisen, Advent Meiling, and Cirno
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 14, 2009, 11:48:14 AM
Reimu, Parsee, Medicine, Reisen, Advent Meiling, and Cirno
Train Reisen like a motherfucker, it's going to be the only Psychic type you'll see on a long time (If there are any other ones).
To add to this thread, when I started Touhoumon, I went with Marisa. Thank god the Viridian forest is full with StarSapphire (Water types), since I died to Brock's Yuugi god know how many times. RA-FUCKING-GE.
Title: Re: Touhou RAGE Thread
Post by: Herasy on June 14, 2009, 12:51:40 PM
For some reason I can't 1cc IN normal, closest I have gotten is about two thirds through Kaguya and I raged pretty hard when I game over'd.

Of course this is no where as near as bad as SA, I still can't consistently get through stage 4 of that hell hole.
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on June 14, 2009, 04:36:27 PM
Sigh. I'm trying to 1cc TH06 hard mode with all characters and I'm stuck on Reimu A.

It's like I get to stage 4 and forget how to play. The embarrassing part? Patchouli and Sakuya aren't that hard, and I usually only lose a max of one life on each.

FUCK YOU KOAKUMA

On a side note, I have about a 60% survival rate on the rectangles of death, so I'm proud of something at least...
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 14, 2009, 05:58:36 PM
Got past Normal Orin as MarisaB.  For the first time since fixing my fan and eliminating slowdown completely (ONLY on SA and UFO, oddly enough.  Farther back I go, it still exists!). Only to have Orin take my last life via Blazing Wheel.

JUST WHEN I THOUGHT I WAS PAST HER SHE... AARRRGH
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 14, 2009, 11:53:59 PM
There are days I simply suck, and hard.
Today is one of those days.
FUCK YAMAME
FUCK LETTY
FUCK MEILING
FUCK NAZRIN
RAAAAAAAAGE
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 15, 2009, 12:02:55 AM
SO I'M SITTING HERE GOING "WHAT THE ****?!"

http://replays.gensokyou.org/download.php?id=3609

Died when Flandre was exploding. I was so close to a EoSD Extra no bomb clear.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 15, 2009, 12:59:13 AM
FFFFFFFFFFFFFFFFFFFFFF

I almost had Kimontonkou, but screwed up in the last five or so seconds. I was this close to perfecting PCB stage 2.
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on June 15, 2009, 01:16:21 AM
This game makes me cry.

That's the third time today that I died from a spellcard's split second of leftover bullets after capturing it.

FFSFSFFFSF
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 15, 2009, 03:09:46 AM
wtf can't I 1cc EoSD lunatic. I mean seriously. Every time I seem to be able to figure something out that would take a life/bomb, I only screw up something that used to be piss easy. Now I can't even do cirno's opener half the time. *cries*.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 15, 2009, 03:27:04 AM
Uh, Cirno's opener is not easy. It's one of the hardest non-spells in the game.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 15, 2009, 03:31:28 AM
I frequently bomb Cirno's opener on Hard and Lunatic.  If you're going for a 1cc, it's usually not worth taking the risk.

GODDAMNIT MoF STAGE 4
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 15, 2009, 04:53:53 AM
Uh, Cirno's opener is not easy. It's one of the hardest non-spells in the game.

yeah, it's very hard now.. I was able to do it without bombing EVERY time (yes on lunatic too) before.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 15, 2009, 04:56:47 AM
Heh, Reimu B completely trivializes Cirno's opener.  Shotgun whoring ftw. 8)  But I suck epically at hailstorm for some strange reason, so it all balances out.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 15, 2009, 06:14:19 AM
;_;

-2 bomb LLS Extra (stage part). 1 was for scoring
-Perfect Mugetu Battle
-Died twice on Gengetu's opener
-Get face-smacked by Gengetu Spark (stood too close...)
-Clipdeath on the other part of Gengetu Spark
-etc.

Right this is messed. Now I'm doing clipdeaths all over the place. Netting me a mediocre score of ~54mil with Marisa.

...you know those times when Gengetu teleports to the center during her 2nd phase? Where it's (almost) impossible to dodge from the bottom as a result? Yeah, I almost got through from the center of the screen. Except I clipped a late stray bullet coming back up.

Great. Now that my deathbomb reflexes are PC-98 standard, I can never seem to get a deathbomb off for EoSD onwards. This excludes INs deathbomb system in regards to Spell Cards.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on June 15, 2009, 03:51:55 PM
Oh man, THE GLITCH happened on Elly, but on the BOTTOM OF THE SCREEN. I lost 3 lives and like 6 bombs. It didn't ruin any special runs, but I wanted to unlock extra with my last character.
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on June 15, 2009, 03:55:28 PM
Cirno's opener is really easy on hard mode guys, even with Reimu, I don't know what you're talking about. :(
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on June 15, 2009, 04:00:52 PM
On Hard EOSD, you can still do Cirno's opener like it was normal, just be more careful of the balls.

On Lunatic you can't do it at all.
Title: Re: Touhou RAGE Thread
Post by: Schpwuette on June 15, 2009, 04:08:30 PM
Reimu A always ends it before it gets risky (second set of shotguns), so I consider it easy.
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 15, 2009, 08:55:34 PM
Gah...
When I was close to a 90.000.000 points extra live, Komachi pwn me 3 times... WTF!


When the hell I'm going to 1cc Lunatic PoFV with Sakuya? TT__TT
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 15, 2009, 09:14:21 PM
PoDD life system blows. That is all.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 15, 2009, 10:19:17 PM
...Hey guys, no focus dodge this.
(http://i60.servimg.com/u/f60/12/80/32/92/th/untit100.png) (http://www.servimg.com/image_preview.php?i=190&u=12803292)
And yes, I used a continue... never made it through.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 15, 2009, 10:37:30 PM
No offense, but...that's entirely doable. I've done it on Yumemi and I've done it against lunatic Shinki's similar attack.

As for me, why the hell am I trying SG extra again? Even worse, Reimu's second phase is kinda BS.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 15, 2009, 10:54:58 PM
No offense, but...that's entirely doable. I've done it on Yumemi and I've done it against lunatic Shinki's similar attack.
Feasible? Yes. 100%? No. 50%? Probably not, considering that I was in a panicked state from the other 10 seconds of hell that I had.

EDIT:
(http://i60.servimg.com/u/f60/12/80/32/92/th/untit102.png) (http://www.servimg.com/image_preview.php?i=192&u=12803292)

PoFV is an entirely different case.
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 15, 2009, 11:06:22 PM
Can't get past Cirno without dying stupidly for some reason. =V
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 15, 2009, 11:11:40 PM
Quote
As for me, why the hell am I trying SG extra again? Even worse, Reimu's second phase is kinda BS.

Surely it doesn't have anything to do with my pestering you... nah, of course not.

For the second phase, the yellow bullets are aimed away from you.  So find a safespot from the balls, sit still, and watch everything fly past you.  Ironically though, even with this trick it's still one of the hardest attacks in the game for me.  You have to find a good position really fast before she fires the bullets, and those balls move in funky ways.  I've captured it twice.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 16, 2009, 02:15:11 AM
...almost performed a no focus capture of "VoWG" (Hard). I even put myself through one of those tiny gaps. Died twice, both within about 7 seconds.

Another 2 death no focus run. Joy. At least I got Kanako's opener.

Well, I just flew through 3 walls unfocused. Go me. Still no capture though.

...I've gotten all the Spell Cards, including Forgotten Husk "Unremembered Crop", but no "VoWG"  >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 16, 2009, 02:42:43 AM
Hey, I just remembered why I hate SG guys! I get to Mei and Mai, and I die because one of them BODY SLAMS ME with an attack that hits you if you're not at the extreme bottom of the screen (and keep in mind you're running away from a solid laser that's about to sweep over you). Then I immediately die again because one of them fires extremely small bullets that blend into the background.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 16, 2009, 03:01:37 AM
MS Hard is being a jerk.  On my third try, I lost to Yumeko.

I did Alice and Mai PERFECTLY.

I keep crashing into the last bullet on the screen or actually into fairies.  Stupid, stupid PC-98.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on June 16, 2009, 03:05:01 AM
I wish there was a way to easily edit music files so that I could replace LLS extra's theme (which is SO GRATING [like charming domination]) with (the much better) Magic Shop of Raspberry. The calming extra stage songs keep me from getting as frustrated as the grating ones.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 16, 2009, 07:37:51 AM
MoF (Hard) scoring run attempt:

-Accidentally hit the PoC (where I was supposed to only be *just* underneath it) at the start of Stage 3, making me lose 100k Faith
-Forgot to bomb a certain spot for extra Faith
-Clipdeath on stage (and thus, no deathbomb for any redemption), losing ~150k Faith
-Clipdeath on Nitori's final Spell Card, making me lose a further 100k Faith

Ended Stage 3 with ~380k faith, and immediately stopped because my scoring potential went down by a ridiculous amount.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 16, 2009, 08:35:16 AM
Touhou Rage!

- PoFV Extra, I hate you so much.
- I have the most horrible luck on EoSD Normal Stage 4. Honestly, I die when I just shouldn't in that stage. I run into bullets and die with bombs in stock. I swear, I even ran into an easy to dodge fireball earlier. This is what's preventing me form doing a 1cc. Gawd.
- IN Normal Stage 4 vs. Reimu. I swear I have such an easier time against Marisa. Seriously Reimu, I hate your stupid amulets. Evil-Sealing Circle is the most evil spellcard in existence.
- I freaking hate Ooze Flooding...
Title: Re: Touhou RAGE Thread
Post by: VIVItheFujoshi on June 16, 2009, 08:54:32 AM
...and i continued being raped for Sariel in Easy mode...u_u.
at least,now i can see his-her second form.XD
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 16, 2009, 04:34:29 PM
And there goes my MoF Hard 1cc.

A stupid death on stage 3, some really, really dumb deaths on Sanae. And an absolutely abysmal death on Stage 6.

And let's not forget Aya! She killed me on the last card, which I should have had. I stopped paying attention >.< At least I got Illusionary Dominance.
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on June 16, 2009, 04:40:09 PM
Hey, do you guys think I need a break from Touhou for a while?

I perfected stage 1-3 of TH06 Hard, didn't use any bombs.

And then I died 5 times before Patchy, proceed to capture ALL of her spell cards, and then die after she explodes from her leftover fire bullets. That's a game over right there.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 16, 2009, 04:50:28 PM
Hey, do you guys think I need a break from Touhou for a while?

I perfected stage 1-3 of TH06 Hard, didn't use any bombs.

And then I died 5 times before Patchy, proceed to capture ALL of her spell cards, and then die after she explodes from her leftover fire bullets. That's a game over right there.

That's my same exact situation on EoSD Normal, except it's Sakuya that finishes me off. Honestly, why is Stage 4 so hair-pullingly stupid?
Title: Re: Touhou RAGE Thread
Post by: DarkslimeZ on June 16, 2009, 06:44:24 PM
It's stupid, but it's honestly not that hard for me. Rectangles and Koakuma are the hardest parts.

I died once, then in a terrible chain reaction of despair I made stupid deaths four more times. D:
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 16, 2009, 06:52:12 PM
Hey, do you guys think I need a break from Touhou for a while?

I perfected stage 1-3 of TH06 Hard, didn't use any bombs.

And then I died 5 times before Patchy, proceed to capture ALL of her spell cards, and then die after she explodes from her leftover fire bullets. That's a game over right there.

Stages 1-3 on anything but lunatic are pretty much a joke for me on EoSD too. Then stage 4 comes along and..well.. To be honest it's harder than stages 5 and 6 imo by leaps and bounds, that's including bosses. Alot of the parts of stage 4 will wtfpwn you if you haven't memorized what comes up next. Alot of the time I totally forget when those laser-shooting books and fairies show up, and if you don't position yourself in the right spot ahead of time for htem (on lunatic anyway) you're screwed. Same deal with those weird sparky mobs that shoot aimed spread shots that spawn mid left, middle, far left, far right, mid right, middle, far right, far left (I memorized the order but not when they start lol). God they suck so bad.

Anyway.. my point is you're not alone. Pretty much every single 1cc I've done that was an accomplishment for me was based totally on how good I did on stage 4, some of them I screwed up on stages 1-3 which is normally a "reset" for me cuz I'm so ashamed of it. go figure.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on June 16, 2009, 09:10:29 PM
Hey, do you guys think I need a break from Touhou for a while?

I perfected stage 1-3 of TH06 Hard, didn't use any bombs.

And then I died 5 times before Patchy, proceed to capture ALL of her spell cards, and then die after she explodes from her leftover fire bullets. That's a game over right there.
No keep on trying.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on June 16, 2009, 09:30:00 PM
Hey, do you guys think I need a break from Touhou for a while?

I perfected stage 1-3 of TH06 Hard, didn't use any bombs.

And then I died 5 times before Patchy, proceed to capture ALL of her spell cards, and then die after she explodes from her leftover fire bullets. That's a game over right there.

Take a break if that's what you feel you need. I know though through experience that your skills are significantly higher when you have played an hour every day compared to when you come back from a weeks period of not playing.

It is said though that by taking long breaks, your chance of success can improve as well. You will of course have to get back into the game i mean.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 17, 2009, 02:16:19 AM
It's stupid, but it's honestly not that hard for me. Rectangles and Koakuma are the hardest parts.

I died once, then in a terrible chain reaction of despair I made stupid deaths four more times. D:
What rectangles?
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 17, 2009, 02:17:01 AM
It's stupid, but it's honestly not that hard for me. Rectangles and Koakuma are the hardest parts.

I died once, then in a terrible chain reaction of despair I made stupid deaths four more times. D:
What rectangles?

I think rectangles are books.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 17, 2009, 04:43:01 AM
I swear to God, PCB stages 2 and 3 are harder than 4/5.  Seriously, there is something about Chen that just makes me run into every bullet that I possibly can.  A no-bomb run would be possible if I could just get past Chen and Alice without trainwrecking all over the place.  :(
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 17, 2009, 05:12:47 AM
Reimu Lunatic LLS.

For some reason, I have a lot more trouble using MarisaA than MarisaB, in spite of the fact that MarisaA can do ridiculous amounts of damage. Also, Max Rank does mean that a perfect battle is close to impossible (damn those bullets; not balls). And if you finish certain phases where you're standing in the incorrect position (Reimu readjusts and starts firing very quickly), you can immediately call auto-bomb.

It would be nice if I could get a run where I don't die 2 or more times...
Title: Re: Touhou RAGE Thread
Post by: Sean on June 17, 2009, 06:03:29 AM
I think the thing that frustrates me the most when playing is how on EVERY run, I do well on the first three stages, and then from there my run tends to fall apart, usually doing mediocre at best on Stage 4 and then just screwing up left and right on Stage 5 and 6. This applies to pretty much every game.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on June 17, 2009, 06:46:30 PM
Played Phantasmagoria of Flower View.

I think the thing that frustrates me the most when playing is how on EVERY run, I do well on the first three stages, and then from there my run tends to fall apart, usually doing mediocre at best on Stage 4 and then just screwing up left and right on Stage 5 and 6. This applies to pretty much every game.

That's probably because Stage 4-6 are significantly harder than Stage 1-3 and significantly easier to mess up at. I do understand your frustrations though as it is something that have caused many a run to fail for me.

Today i was trying to do a no-death Mokou battle and of course that was the same day my fingers decided it would die to Mokou's non-spells (other than the final one) which caused me to lose a lot of bombs. Goddammit! I'm gonna try later. I know i can do it i just need to play well.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 17, 2009, 08:51:10 PM
http://replays.gensokyou.org/download.php?id=3643

Why!? Why did I make the crucial mistake of not counting during the Survival Spell Cards!?

Also, I missed the free bomb...

;_;
Title: Re: Touhou RAGE Thread
Post by: Phar on June 18, 2009, 12:19:46 AM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

(http://img193.imageshack.us/img193/509/clip6.png)

Died on frigging ZA WARUDO, of all places. Third time I fail this by one miss.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 18, 2009, 12:24:59 AM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

(http://img193.imageshack.us/img193/509/clip6.png)

Died on frigging ZA WARUDO, of all places. Third time I fail this by one miss.

I need to watch a replay from you to see how in hells name you can reliably cap scarlet meister.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 18, 2009, 12:32:37 AM
Lunatic.

Screw you, Lunatic.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on June 18, 2009, 01:10:55 AM
I swear to God, PCB stages 2 and 3 are harder than 4/5.  Seriously, there is something about Chen that just makes me run into every bullet that I possibly can.  A no-bomb run would be possible if I could just get past Chen and Alice without trainwrecking all over the place.  :(
Easily. I've actually given up on seriously attempting to perfect PCB stage 3 Lunatic (though I still try it occasionally) because both Alice and the latter half of stage 3 suck horribly (especially with MariA). With Youmu the only thing you really need to worry about is Hell God Sword, and with Yuyuko there's not that many things that could go wrong as typically do with Alice (though there is the PURE BULLSHIT at the start of stage 6 which is basically impossible and a free death in a no-bombs run.)

I'm of the opinion that PCB is actually one of the hardest games to no-bomb due to the difficulty of stage 3, the length of stage 4 and a whole bunch of other miscellany (Chen is a pain. Curiously enough, though, her final card is probably her easiest for me now after running IN Extra entirely too many times and being able to read such patterns extremely well as a result.) making it simply extremely prohibitive to get a good run in.

(Thirding the opinion by Kefit and Phar that SA's probably the easiest, just because there's really no bullshit (except Catwalk) and the game gives you a crapton of lives.)
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 18, 2009, 02:23:30 AM
I need to watch a replay from you to see how in hells name you can reliably cap scarlet meister.
Notice the "Hard" difficulty, as shown in the picture. Scarlet Meister on Hard, while Hard, is easier then the Lunatic version. So yeah.

Alice, what about the post Midboss Orin bullshit on stage 5?

Oh, and Suwako's second card is rage inducing due to stupid deaths if you're using Marisa. Large Hitbox and fast movement speed make this card stupid. I'm too used to Reimu's hitbox for MoF Extra.
Title: Re: Touhou RAGE Thread
Post by: Phar on June 18, 2009, 02:24:42 AM
I need to watch a replay from you to see how in hells name you can reliably cap scarlet meister.

http://replays.gensokyou.org/download.php?id=2816

Had this one up for a while. Also one miss, but on Sakuya's second non-spell, so not as embarrassing.

Scarlet Meister is still a difficult card on Hard, but very doable nonetheless. It's a lot less dense than the Lunatic version.
Title: Re: Touhou RAGE Thread
Post by: Sentinel on June 18, 2009, 02:25:38 AM
Trying to start a good run is really irritating.  I've been attempting to inch my way to a 1CC of PCB lunatic, and I try to not lose any lives until Stage 3, at least.  Every single time I try to start a run, it tends to follow a pattern;

1. Start run, clip on Frost Columns, restart
2. Start run, get hit on Letty's opener, restart
3 & 4. Start run, get hit on Table Turning, restart
5. Start run, clip on Chen's opener, BACK TO STAGE ONE HAHAHA
8 - 20. Start run, Chen happens, stop caring

Despite getting my ass handed to me repeatedly by Chen, I never react quick enough or plan for a bullet I see heading my way, because her attacks feel like they won't hit me, but then they do.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 18, 2009, 02:38:33 AM
Quote
I'm of the opinion that PCB is actually one of the hardest games to no-bomb due to the difficulty of stage 3, the length of stage 4 and a whole bunch of other miscellany (Chen is a pain. Curiously enough, though, her final card is probably her easiest for me now after running IN Extra entirely too many times and being able to read such patterns extremely well as a result.) making it simply extremely prohibitive to get a good run in.

Yea, PCB is definitely one of the most consistently hard games danmaku-wise.  I've managed to get 0-2 death clears of all the stages individually in practice mode, but managing to pull all of those together in one run is extremely hard to do.  Gonna keep trying though...


Quote
Alice, what about the post Midboss Orin bullshit on stage 5?

That part can be effectively skipped by partly timing out Orin's midboss nonspells.  Just don't accidentally time them out fully, or she'll leave and you'll face the pellet spam in full force (this happened to me in my SA 1cc run.  It wasn't pretty).
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 18, 2009, 02:50:09 AM
Holy crap I hate MoF Lasers all the time and Suwako's second card when using Marisa. Why is Marisa's hitbox SO DAM BIG. AND WHY IS IT SO HARD TO EVEN POSITION CORRECTLY WITH MARISA. FFFFFFFFFFFFFFFFFFFFFFF

...wait, why am I even trying to clear MoF Extra with MarisaC when I did it with ReimuA already?

Oh yeah, Cirno and Chen don't want me to get past them without dying stupidly. =V
Title: Re: Touhou RAGE Thread
Post by: Time Traveler on June 18, 2009, 09:25:33 AM
(http://img20.imageshack.us/img20/2027/flandrefail.th.jpg) (http://img20.imageshack.us/i/flandrefail.jpg/)
What the FFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 18, 2009, 01:28:28 PM
PoFV Extra with Shiki against Reimu.

0:23 left... (s:cs)

EDIT: and that's 1cc.

Died twice to Reimu though. Meaning that I only took 45 seconds. However, the two deaths that I had were embarrassing, and fatal mistakes.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on June 18, 2009, 03:05:32 PM
Made a pretty damn good PCB Normal run. Thinks its a no-bomb run. Realizes that i used a bomb somewhere completely un-needed on Stage 4. GODDDDAMMMIT!!!
Title: Re: Touhou RAGE Thread
Post by: stargroup on June 18, 2009, 07:07:54 PM
Wow.

MoF Lunatic 1cc, got up to stage 6 last spell, with Kanako having less than 1/10 life left.
I made quite a few stupid errors, which resulted in very, very costly deaths. By the time I got to VoWG, I started bombing WAY more than necessary because I was on my last life. Bombed one time too many and got walled.

welp
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 19, 2009, 03:23:05 AM
Patchy.

No bombing you on Lunatic is stupid. I can't 1cc EoSD, why am I not bombing?
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 19, 2009, 03:52:33 AM
LLS Extra is not my friend.  Or is it?

First couple tries are epic fail.  Eventually, I manage to get to Mugetu, with all of 0/1.  I die almost immediately.

Next try?  Three lives.

I get her down to about a quarter health.  I can do two of her attacks, but ohgodno, I got my face eaten.

I need help with this, people.  (And help on the final part of MS Extra, with the circles of doom, would also be nice.)
Title: Re: Touhou RAGE Thread
Post by: Drake on June 19, 2009, 04:07:14 AM
Aya.
Title: Re: Touhou RAGE Thread
Post by: Silentsword on June 19, 2009, 04:28:54 AM
My RAGE tends to come from the fact that I'm highly erratic.  And not just from day-to-day, or even playthrough-to-playthrough, but sometimes within a single playthrough, or worse, level!  Which is a real problem when, say, trying to 1cc PCB on Hard.  With Marisa A.

- Chen and those $#^#@% Russian Dolls.  Every bloody time.
- Facing the WRONG SISTER (Lunasa) as my solo performance.  For the first time ever on Hard.  All I can say is, "What the hell, Lunasa?!"
- Dying three times (yes, THREE!) and blowing a bomb on my last man against Boss Youmu's first noncard.

- After pulling myself together enough to run the rest of Youmu perfectly, and then one-hitting Yuyuko (blind!), I died twice against Reflowering, netting a Game Over with under 10 seconds left.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 19, 2009, 04:34:16 AM
Reflowering is such a ball of BS if you don't know how to manage it. Thus, I've never gotten a proper 1LC, since I always die twice or thrice on that spellcard.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 19, 2009, 05:10:32 AM
Aya.
This.

LLS Extra is not my friend.  Or is it?

First couple tries are epic fail.  Eventually, I manage to get to Mugetu, with all of 0/1.  I die almost immediately.

Next try?  Three lives.

I get her down to about a quarter health.  I can do two of her attacks, but ohgodno, I got my face eaten.

I need help with this, people.
Here we go:

Stage Portion
It's not trivial at all.

First off... Note that I bomb for score at the start. This is entirely optional, and does not need to be done.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls110.png) (http://www.servimg.com/image_preview.php?i=198&u=12803292)
You'll want a score very close to 3 million here (2.8 is really the bare minimum). Each graze gives you 25,600 so it's quite easy to manipulate your score. That way, if you get walled, then the grazing will save you, producing one Extend! when you hit 3 million, clearing all bullets.

After the frustrating spiral pattern and streaming, you should be (still) streaming.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls210.png) (http://www.servimg.com/image_preview.php?i=199&u=12803292)
Here, you'll want to end at either one of the sides, where you'll be constantly killing enemies for power. This should get you to Full Power, or very close to it (yellow bar).

Take out the enemies in the next section as quickly as possible. Don't worry about Point Items, Power Items, or Dream Items.


"Mid-boss"
Nasty stuff. First wave should be fine. Second wave is a bit infamous for clipdeath, but really shouldn't be any problem. All spots are uniform, so it doesn't really matter where you dodge.

The third wave is where I have the most trouble. (Un)fortunately, I get smacked by a bullet, as my score was rising. I suppose I didn't get the score high enough as a backup.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls310.png) (http://www.servimg.com/image_preview.php?i=200&u=12803292)

The fourth wave can be quite troublesome. I normally hug the left, and dash through openings.

The fifth wave is where my Extend! usually comes in. I bombed (before midboss), so my score when higher than "normal". Again, dodging from the left helps. Beware of "walls" though. Though, I would more often than not, just bomb it.

Who cares about the last wave?


Stage Portion 2
For the post-midboss waves. I would dodge from the side a bit. For the sake of convenience, I would stay on the left, because afterward, there's the nasty spiral pattern again. Immediately being through the spiral, move diagonally upwards to one of the corners, then stream the bullets down and to the other side.


Pre-boss waves
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls410.png) (http://www.servimg.com/image_preview.php?i=201&u=12803292)
Hooray, streaming! The first part should be done from the center. There might be a time where you have to reverse directions, so take note of where each circle spawns. Note that you can get very close to the circles, provided that you remember to move at the correct time...
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls510.png) (http://www.servimg.com/image_preview.php?i=202&u=12803292)

The second part follows the same rule: streaming. However, the bullet spawns in awkward places (diagonally down the screen and whatnot), so you need to keep moving to the side and "swing" around the bullets. I (generally) follow a figure-8 style.

The third part is complex. You can get really lucky, and be faced with simple streaming, or it will spawn crap on you. Same principle still.


Mugetu

1st phase
Lots of random cycles of waves here. Either way, she opens up the same way each time.

Note that when she shoots snowballs in a circle, they always go (very closely) to the same spots as the previous snowballs, so you can position yourself in between two of them, and the rest will go right around.

Sometimes she'll shoot circles, which will be a hindrance. If she shoots two circles, move through one set, and brace yourself for whatever comes next, which can be either more snowballs, or whatever I write below.

This is rage-inducing. Clipdeaths are very common, because you need to react fast. And if you decide not to move that far out from the center, then the golden ring of bullets will hit you. Unless you can somehow dodge from the tiny space given that is.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls610.png) (http://www.servimg.com/image_preview.php?i=203&u=12803292)

She may also shower bullets on you. Dodge these from the side.

Insert repeats here.

2nd phase
Her second wave starts off with some (somewhat) fast circles. Then... the spirals of doom. From preference, I would dodge using horizontal movements only, from the bottom of the screen. Just be careful of this however...
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls710.png) (http://www.servimg.com/image_preview.php?i=204&u=12803292)
Where it changes directions, the corner snowball moves ever so slightly faster. Beware, clipdeath.

After this, Mugetu is down.


Gengetu

1st phase
Circles, then a spray of snowballs in a randomized pattern. Be wary of walling, clipdeaths, and extremely slow snowballs. Note that the pattern is symmetrical.

2nd phase
More often than not, Gengetu will be off to the side. You move to the corner closest to this.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls810.png) (http://www.servimg.com/image_preview.php?i=205&u=12803292)
After this wave, it's a matter of streaming the snowballs, while avoiding the shower. Cycle repeats.

3rd phase
Grazing. Lots of it. Scorescorescorescorescore.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls910.png) (http://www.servimg.com/image_preview.php?i=206&u=12803292)
For the wave after this, be sure to stand still initially. From the moment she starts shooting, tap a bit (not too much, not too little) to one direction. Note that bullets from the other waves may still be present on-screen. Also, this is one of those phases where you may take too long, and Gengetu will (figuratively) rape you. Even though you may be scoring to reach (at least) 30 million, it certainly doesn't help if you die so many times. A good indicator of the phase about to end is when the health bar turns purple. Graze whatever you need (700-800 should be enough, even for scorewhoring), and end the phase quickly.

4th phase
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls1110.png) (http://www.servimg.com/image_preview.php?i=207&u=12803292)
Position yourself accordingly, time it, and tap left, then right. Or in reverse.

Afterwards, move to the side and in between the markers (not lasers). When you hear (or see, predict, etc.) the snowballs coming, move slightly up or down to move out of their trajectory. Beware "Gengetu Spark" by the way.

5th phase
Raw dodging, read the incoming bullets. Not much to be said.

Final phase
...no matter what way you put it, it's nasty. Lots of reading required. Beware of being walled by the spiral-like path of the snowballs, and being walled by the other bullets. I move unfocused from one side of the screen to another, and being in the center.

That's it, unless you want to try and time out her last phase...

Notes:
-Rank plays a large role in the speed of the bullets.
-Timing out / stalling / taking too long on either Mugetu's or Gengetu's phases is a bad thing to do.
-You have 9 lives to use.

(And help on the final part of MS Extra, with the circles of doom, would also be nice.)
The pattern just gets faster. You might have to resort to unfocused dodging. There's no real helpful tip to it. However, shotgunning at the start makes life a bit easier.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on June 19, 2009, 07:28:25 AM
This is rage-inducing. Clipdeaths are very common, because you need to react fast. And if you decide not to move that far out from the center, then the golden ring of bullets will hit you. Unless you can somehow dodge from the tiny space given that is.
(http://i60.servimg.com/u/f60/12/80/32/92/th/lls610.png) (http://www.servimg.com/image_preview.php?i=203&u=12803292)
I hate this phase. I have died to it more often than anything else in LLS Extra, hell I've managed to gameover to that phase more often than anything else in LLS Extra. The bullet hitboxes are wonky, lack of a visible sprite hitbox is actually a pain here because the bullet hitboxes are weird, and it uses that one extremely irritating eyecatch pattern that has a habit of killing me every time despite the fact that it's trivial and I really should be able to parse it properly at the level of skill that I'm at.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 19, 2009, 07:32:12 AM
Meh, it used to be the bane of my existence, but it's not so hard anymore. Still the hardest phase next to Gengetu Spark, but as long as you don't panic you should be able to get into the gaps fine.

On topic: Even though I just beat Shuusou Gyoku extra and therefore don't really have any reason to get mad, god damn Marisa's orb throwing attack is BS. While I actually did discover there's a cue before she does it, it's too quick for you to really react outside of bombing before getting a face full of Marisa's balls. And also, Reimu's slide tackling fourth phase is -_-.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on June 19, 2009, 11:52:51 AM
sdfsdafedsfdsfads Uncontainable Nuclear Reaction.

What the fuck. I should have capped it every time in the couple runs I did, but no. Let's see what happened:
There's an issue of a measureable delay between when I release all the keys and when my sprite stops moving. This is irritating as shit. Furthermore, there is also a small degree of input lag. Nothing as major as PCB without the vsync patch, but it is very noticeable and extremely annoying as, once again, it only shows up during this ONE card in SA. Most likely due to the fact that FPS is horribly inconsistent, and alternates between 55fps and 60fps, sometimes even dropping down to 50fps when a sunburst happens.

Not only that, but movement granularity is a pain when combined with the input lag. I want to tap over very slightly through this gap. Yes, tap. NO, NOT PLOW RIGHT INTO THE BULLET. Seriously, sometimes it feels as if I'm playing Marisa Solo no-focus and not focussed ReimuA.

Finally, the suns can actually clipdeath you as they move down, even if this does not seem possible given the way that the hitbox is currently defined. I'm not sure if it's me misparsing hitboxes or another hitbox issue a la EoSD knife hitboxes, but I have actually managed to squat at a point waiting for the next burst to come by, then get clipped by a sun and die while none of the rotating light blue bullets are even anywhere near me.

It's really irritating, because I very rarely manage to die more than once, even if I go on to timeout the card, (well, a capture at 4.00 power takes me almost 45 seconds, and the timer is 60 seconds. The increase in difficulty you get by timing it out is marginal at best.) which makes my horrible capture rate on it even more irritating. Combine this with the fact that I'm actually capping Utsuho's second noncard more than half the time now and you have a recipie for argh as I wonder what the fuck is wrong with the game engine the 34546546435425324th time I dodge into a bullet I very clearly did not mean to dodge into on that card.

Yes, it's quite literally only that card. Even Peta Flare renders at the full 60fps and is relatively free of bullshit, thankfully (I actually cap it most of the time somehow. The trick is paying attention to the blue bullets specifically, there's enough rooms around the suns for them to be second in the priority queue.) Furthermore, this card is extremely fun when it doesn't decide to bullshit the crap out of me, which makes it all the more irritating that this spellcard is currently deciding to be irritating.

Time to play around in custom.exe with input methods and see if that fixes anything, and then debuggers if that doesn't fix anything.
Title: Re: Touhou RAGE Thread
Post by: Hououin Kyouma on June 19, 2009, 11:56:26 AM
On Normal mode i didn't lose a single life until i lost all of them on boss Meiling  :'(
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 19, 2009, 06:19:42 PM
All I can say to Alice's wall is that I feel your pain on Uncontainable Nuclear Reaction. Particularly the input lag. This spell card slows down to 40 FPS on lunatic for me, but I think it's harder that way because IT TAKES HALF A SECOND TO STOP MOVING. Blazing Wheel is similarly impossible for me because since I rarely get a chance to play at full FPS and during those times would like to do something BESIDES grind this card, I cannot learn the rhythm and therefore die every time. Of course the input lag there also doesn't help...>_<
Title: Re: Touhou RAGE Thread
Post by: Drake on June 19, 2009, 07:40:03 PM
asdf do I need like all my lives to beat VoWG
Title: Re: Touhou RAGE Thread
Post by: fallensoul on June 19, 2009, 08:39:16 PM
GAH!
Failed MarisaA PCB Lunatic 1cc at Yuyuko third to last spellcard, THAT EASY ONE! WITH ONE BOMB in stock AND 1 life to earn (I just needed ~50 points to extend)... *sob sob sob*
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 19, 2009, 11:11:50 PM
Thanks, Baity.  Excessive trying to follow.

I meant the last part of the stage for MS, not the last part of Alice.  The circles that shoot at you?  Like at the end of PCB's extra?  Pattern would be nice.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 19, 2009, 11:15:23 PM
Thanks, Baity.  Excessive trying to follow.

I meant the last part of the stage for MS, not the last part of Alice.  The circles that shoot at you?  Like at the end of PCB's extra?  Pattern would be nice.
Bomb bomb bomb bomb bomb.

I can never do it. The final part of it I'm still trying to work out. It's aimed, but in a very peculiar way.

I've gotten to the last second of it, then die. Every single time.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 19, 2009, 11:20:55 PM
I've beaten that attack about 4 times, and every time I haven't the slightest idea how. It...actually seems aimed AWAY from you at points, yet whenever I test that it's most definitely aimed at you. I've even found a video showing how to do it, but it doesn't explain HOW he does it.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 19, 2009, 11:29:10 PM
I've beaten that attack about 4 times, and every time I haven't the slightest idea how. It...actually seems aimed AWAY from you at points, yet whenever I test that it's most definitely aimed at you. I've even found a video showing how to do it, but it doesn't explain HOW he does it.
Done it once. And only once by sheer luck. Every other time is... death / bomb.

Anyway, today's moment goes to... this (http://replays.gensokyou.org/download.php?id=3653).

Like seriously. Why!?

EDIT: Luck =/= surviving it. By never, I don't count that one passing in my hundreds of attempts.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 19, 2009, 11:54:11 PM
ARGLEBARGLEFRARGLE ALICE STOP IT WITH THE LASERS AAAARRRRGH
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 20, 2009, 08:28:04 AM
Today is a bad day after all.

No real accomplishment made  ;_;

-LLS Extra failed (for the first time in weeks)
-MS Extra failed
-MS Hard failed
-etc.

... ...great. Add a PoFV Normal failed as well.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 20, 2009, 11:50:19 AM
...Another LOL I SUCK day. I can't even tackle Momiji properly, what's wrong with me?
PS: Not even using MarisaBugged... ;_;
Title: Re: Touhou RAGE Thread
Post by: Hououin Kyouma on June 20, 2009, 02:22:00 PM
NOOO! I was playing PoFV on normal then i went to the last stage. I only had one life left and the boss only had one life then i died  :V
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on June 20, 2009, 02:34:23 PM
I was playing MS, wanting to unlock extra with Marisa. I was 1LCing until Yuki and Mai, where I died THREE TIMES IN A ROW. I then ragequit. :|
Title: Re: Touhou RAGE Thread
Post by: bjw on June 21, 2009, 01:46:29 AM
Long ass break from playing Touhou => inability to capture Marisa's Event Horizon

I can get Asteroid Belt and her 2nd noncard though :/
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 21, 2009, 02:14:35 AM
For some reason, I've forgotten how to do Embers of Love. It's really frustrating because I KNOW I'm capable of beating the stage no deaths, but doing what I used to do no longer works. Anyone mind reminding me how to deal with this phallic spell card?
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 21, 2009, 04:37:10 AM
I did it! I did it! I- *clip*

GODDAMMIT!

Clipped the very last of the bullets for the MS Extra pre-boss waves. Where it is not dense at all. I now have a method of dealing with it. It is hard to explain though.

brb finishing off my No-Bomb run. Pray that I make it through.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 21, 2009, 04:39:10 AM
To all you guys who have said how it's much easier when you come back after a break -

LIARS!

I tried EoSD Lunatic.  Game overed before Koakuma.  Suwako's expression is my own right now.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 21, 2009, 04:44:40 AM
And back...

1 bomb clear MS Extra. Only because I missed my timing on the 2nd last phase, and got boxed. Other than that, it would've been perfect truly no-bomb.

Screenshot to come. Oh, and a good score somehow.

So close to No-Bomb... Stupid mistake.

EDIT:
(http://i60.servimg.com/u/f60/12/80/32/92/th/untit108.png) (http://www.servimg.com/image_preview.php?i=210&u=12803292)

@'nut: working out the exact workings of "Embers of Love". I got about 70% in my head. Though, it may as well be just "pure" dodging.

It's a two-step cycle. Fire missiles forward, fire missiles sideways. Though, I'm not entirely sure if Koishi's movements can be manipulated. That about covers it.

Forgot "Elly Rape Time":
(http://i60.servimg.com/u/f60/12/80/32/92/th/untit109.png) (http://www.servimg.com/image_preview.php?i=213&u=12803292)
Not as fast but damn.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 21, 2009, 10:09:04 PM
You mean Elly has a timeout attack too? Or is that simply her "wait WTF" final attack where everything becomes really dense?
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 21, 2009, 10:16:41 PM
You mean Elly has a timeout attack too? Or is that simply her "wait WTF" final attack where everything becomes really dense?
It's the latter. Although it did happen ever so suddenly, which leads me to think it's like one of the timeout attacks. Unlike Orange's gradual buildup, or Kurumi's (semi-)constant spam.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 22, 2009, 09:05:55 PM
Arrrrrrrrrrg

EoSD Lunatic. I can now consistently get to Illusional Misdirection. Always die on it. Because I have no bombs left when I get there.

What makes this so frustrating is that no matter how well or poorly I do before, I can no consistently get there. If I do great on stage 3, Patchy rapes me. And because I've convinced myself I can cap all her cards, I die with a minimum of two bombs in stock.

Bombing feels like cheating.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 22, 2009, 09:31:49 PM
I'll tell you what I was told, what I learned, and what I've been passing along to everyone else who tries lunatic: Bomb. Those beautiful runs that perfect a stage or have almost no deaths? Those are done by the best players around. You? You have not even beaten lunatic. Before you can focus on making an aesthetic run, you first need to clear the game. This involves using bombs to pass the parts that give you trouble.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 22, 2009, 09:53:42 PM
Arrrrrrrrrrg

EoSD Lunatic. I can now consistently get to Illusional Misdirection. Always die on it. Because I have no bombs left when I get there.

What makes this so frustrating is that no matter how well or poorly I do before, I can no consistently get there. If I do great on stage 3, Patchy rapes me. And because I've convinced myself I can cap all her cards, I die with a minimum of two bombs in stock.

Bombing feels like cheating.

Yeah I know how you feel, but one time I watched someone do a lunatic 1cc. and I thought as I watched it "gee I can do better than that, he's bombing EVERYTHING"... then I said to myself "well...do better than that then, don't try to do perfect, just do better than THAT, and I can do this".

So I did.

If you can get past stage 3 without dying, you pretty much can bomb every spellcard in the game after that point. Work on making your run look good after you do that once.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 22, 2009, 10:08:36 PM
SoEW rage.

My God Mima is full of WTF moments. Opening attack (read: my bane of all games, up to this point; saw it, tried to dodge it, failed) took me by complete surprise. Died, with 2 bombs in stock.

Shortly after that, I bombed again, fearing lasers. Nope, it was an aimed charging attack.

Bomb, bomb, die, bomb, bomb, die with bombs in stock, etc. etc.

Then that "BS" star wall appeared. I can see what 'nut's complaining about now. It's streaming, but where Mima positions herself is what makes it survivable. Not good if she's below the halfway point (which she usually is), and you're still dodging bullets.

For the record, I entered with 3 lives and 2 bombs. I ended up burning 3 lives (and a hefty amount of bombs) at Marisa. Also, I died at the 5 Magic Stones with 4 bombs in stock. I pre-bombed, seeing myself in the trajectory of LOL-laser, but that wasn't fast enough.

In short:
-Marisa is complete garbage, much like LLS' version.
-Mima is complete garbage. And that attack which gives you an Extend!, it's great and all, but it would be nice if I didn't have to bomb to get it. Random boss moment, a few ridiculous attack patterns (read: unexpected), etc.

-Guess I should practice more.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 22, 2009, 10:11:34 PM
Wait, you mean the star wall is conceivably beatable on hard/lunatic? Do tell, please.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 22, 2009, 10:51:40 PM
Wait, you mean the star wall is conceivably beatable on hard/lunatic? Do tell, please.
It's streaming, but where Mima positions herself is what makes it survivable. Not good if she's below the halfway point (which she usually is), and you're still dodging bullets.
First off, I do hope I have the correct attack pattern, because this is the only one I saw that was truly impossible for my given scenario.

Possible, but definitely not practical (much like various other Final Stage Lunatic's, especially for PC-98).

Pray that Mima isn't in the lower half of the screen, directly above you, or in the middle with you in a corner. If this is the case, be prepared to bomb. Streaming will get (most likely, 98%) you killed, because of the slow moving streamed stars which follow up. This happened to myself after, just after she locked onto Reimu, and started trailing nonsense.

If Mima is in the lower half of the screen, and not directly above you, then it would be entirely possible (I hope...). Stream by moving "away" from Mima, keeping note to stay as close to the stars as possible. Somewhat difficult if you decide to use that shot type.

You may also want to consider moving to the top of the screen, but I'm not entirely convinced that is the best method.


Now that I've looked at it several times, it isn't just streaming... It's more like dodge the really dense stars which bounce like crap all over the place. I would recommend redirecting the attack to the side, if possible.

Here we go! Attempt #2...

EDIT: I can't see what the 5 Magic Stones are shooting. Death, followed by death, followed by death. I even did a forced suicide to replenish my bombs (instead of getting +1 bomb, I get +2).

EDIT 2: WTF 2 bomb clear of Marisa. With "Offensive" Reimu. The damage is great and all, but the Stages are rage-inducing with this type.

So looking back, this counts as an apparent hit on me:
(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl33.png) (http://www.servimg.com/image_preview.php?i=217&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 23, 2009, 01:50:21 AM
I've said it before and I'll say it again: Those bullets are shit. As that screenshot proves, they have hitboxes larger than the bullets, and combined with the lack of focus makes every attack involving them almost impossible to dodge. Worse is that Evil Eye Sigma's last phase involves spamming purely those bullets in its second part.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 23, 2009, 02:28:21 AM
You? You have not even beaten lunatic.
Well, he actually has beaten PCB Lunatic into the ground...but yeah, the point still stands as far as EoSD is concerned.

Also:  AAARGH STUPID ALICE

EDIT: GODDAMNIT IKAHASA'S MOON CURSE WHAT THE HELL

I think I've capped it...twice.  In a lot of tries.  Also annoying is Keine's first card (which I manage to suicide over and over) and WTF clipdeath on Honest Man's Death.  When clipdeath Honest Man's Death, break it is time you must take.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 23, 2009, 03:52:01 AM
Hey cool, I've got somebody to defend my honour.

Thanks theshim!

Also, got to Killing Doll. Total bombs lost in the run - 8. Further rage enduced when trying to capture Eternal Meek after a continue, and getting her down to no bar left before dying. I wanted to cry.

I think I've figured out my bomb problem, though. I was raised playing Starfox...
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 23, 2009, 04:13:41 AM
USE BOMBS WISELY!

Imagine if you could do a barrel roll in Touhou and just have bullets bounce off......
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 23, 2009, 04:17:57 AM
Hey cool, I've got somebody to defend my honour.

Thanks theshim!

Also, got to Killing Doll. Total bombs lost in the run - 8. Further rage enduced when trying to capture Eternal Meek after a continue, and getting her down to no bar left before dying. I wanted to cry.

I think I've figured out my bomb problem, though. I was raised playing Starfox...

Ahh, the only starfox I've played is the original. I seem to recall having absolutely no hesitation with using all my bombs in one spot.. I believe it's the 2nd last boss that has 3 parts that can merge or fly independently. There's a part where they all transform into a large ship whose weak point were 3 little windows on each side of the hull (for a total of 6)...which would be invincible until they opened up randomly. Half the time I could shoot them while they were open, I'd still get the "ping" noise as though they were still invincible.. So stupid.. So yeah, I just bomb spammed the hell out of that part. Often leaving me with 2 or 3 windows still anyway after like 3 bombs. doh.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 23, 2009, 04:49:16 AM
Touhou RAGE!

Seriously, why me?

I was just attempting another EoSD Normal 1cc and was actually doing pretty well. What amazed me was that I was doing awesome on Stage 4, which usually is what eats lives.

I get to Patchouli and I'm feeling pretty good, and what do I do? I die twice to Non-Directional Lasers, which on any other play I would have gotten through without a scratch.

What happens after that? I die on Rage Trilithilon, which is just simple dodging.

Seriously, if it wasn't for that completely noob Patchouli fight I probably would have had a chance at this run. I ended up dying to Sakuya due to lack of lives and bombs after that.

'Eff you Patchouli Knowledge. ;_;
Title: Re: Touhou RAGE Thread
Post by: Drake on June 23, 2009, 06:14:15 AM
DAMMIT I'VE 1CC'D SA WITHOUT RIGHT SO MANY TIMES NOW BUT EVERY SINGLE REPLAY GETS DESYNC

FFFFFFUUUUUUUUUUCCCCKKKKKKKKK
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 23, 2009, 06:18:37 AM
Touhou RAGE!

Seriously, why me?

I was just attempting another EoSD Normal 1cc and was actually doing pretty well. What amazed me was that I was doing awesome on Stage 4, which usually is what eats lives.

I get to Patchouli and I'm feeling pretty good, and what do I do? I die twice to Non-Directional Lasers, which on any other play I would have gotten through without a scratch.

What happens after that? I die on Rage Trilithilon, which is just simple dodging.

Seriously, if it wasn't for that completely noob Patchouli fight I probably would have had a chance at this run. I ended up dying to Sakuya due to lack of lives and bombs after that.

'Eff you Patchouli Knowledge. ;_;

LOL, yeah patchy is brutal. Probably the hardest "pretty much only halfway thru the game" boss in any game of all time imo.. and her stage. zomg. I think zun accidently miss-put her in stage 4 instead of "Extra" in a drunken stupor >=P.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 23, 2009, 06:43:50 AM
But EoSD stage 4 is easy...discounting the books of course. :P Patchy's tough, but I'd put her about even with Sakuya or even just a bit above, but not at extra or final level.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 23, 2009, 06:56:32 AM
It'd be nice if I didn't clip the same spot 3 times in a row, and had to restart because I lost ~130k Faith. Stupid Hina.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 23, 2009, 07:07:33 AM
Any other time I would have been able to beat Patchcouli no problem, other than maybe 1 bomb.

Arrrrgh!

I will get to meet Flandre some day.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on June 23, 2009, 07:58:15 AM
But EoSD stage 4 is easy...discounting the books of course. :P Patchy's tough, but I'd put her about even with Sakuya or even just a bit above, but not at extra or final level.

stage 4 isn't easy.. it might be easy if you played touhou for years, but otherwise it's like the hardest stage ever. I still have to guarantee wasting a bomb on so many areas of it even if I play well beyond my ability because I haven't quite memorized the exact positioning of it yet.. sigh. Kinda like Flandre's levatien card. If you haven't seen it before, pretty much no matter how good you are, you WILL get pwnt. I still die or waste needless bombs on the part with the red books that shoot lasers (I always forget about it.. sigh), and the part where the aimed shooting spread shot spark thingies spawn mid left, middle, far left, far right, mid right, middle, far right, far left (I hope that makes sense). I mean doing it is easy once I'm in it, but I always always always screw up positioning myself for it beforehand.. sigh.. Then there is the part with one book, a buncha sparks on one side, and the fairy that kills all bullets when it dies on the other side. I still haven't figured out a safe way to get from one side to the other without being swarmed with bullets. blahh.

Basically it's a total memorization stage, that if you haven't memorized, you get rolled. Even if you have, I don't see how you can think any other stage is harder.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 23, 2009, 08:36:03 AM
I can beat stage 4 easily without dying (up 'till Patchy at least), and it's entirely feasible to do it on one bomb (for the books). You're right, it's mostly memorization. However, once you memorize it, it's easy forever.

EDIT: Also, note that I've only been playing for 1.5 years, so it's hardly a time-based thing.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 23, 2009, 08:46:54 AM
Hooray for upping my MoF Extra run from 748 mil to 758 mil. "Froggy Braves the Elements" destroyed my score, rewarding me a well-earned clipdeath (~700k Faith -> 450k Faith). The 2nd survival Spell Card also performed a wall on me.

Stages 3 and 4 for MoF are now the most RAGE-inducing stages, being full of clipdeath zones while scoring, as well as being the most crucial for scoring. Like really, with no "buffer bombs", I'm ending up restarting (or ending with a very low score) every single run I've attempted today (which is about 40). I think I'll alter my scoring method, for a more score-safe run.

I've had runs with:
400k Faith -> 200k Faith (Stage 3)
700k Faith -> 300k Faith (Stage 4)

EDIT: ...so now with buffer bombs in place, I can actually get going. Hooray for ridiculous amounts of Faith. Now if Sanae's opener wasn't so full of garbage...
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 23, 2009, 04:12:06 PM
But EoSD stage 4 is easy...discounting the books of course. :P Patchy's tough, but I'd put her about even with Sakuya or even just a bit above, but not at extra or final level.

A week ago I would have called you a liar and yelled at you.

Now, I'm inclined to agree with you. Book spam aside, it's really an easy stage.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 23, 2009, 06:42:57 PM
Banshiryuu c74. a;dkjf;lakjsd;gh;lasdjf;lksda this game is so goddamn STUPID. 

How's this for the most hilariously retarded gimmick in the history of shmups:  The stage 2 boss' final attack involves him spreading a bunch of bombs all over the field while he attacks you.  If you happen to accidentally shoot down one of the bombs, you get a fucking game over.  It doesn't matter how many lives or even how many continues you have.  The game just ends.  That's just... wow.  The sheer stupidity of it is simply awe-inspiring.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 23, 2009, 06:45:18 PM
...So Banshiryuu is a GOOD game? -_- Correct me if I'm wrong, but isn't the final boss also one big survival attack?
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 23, 2009, 06:56:02 PM
BSR has two versions, C67 and C74, and they're pretty much completely different games-different boss attacks, stages, scoring systems, everything.  C67, the earlier one, is pretty good, though the bullet patterns are different and sort of an acquired taste (and it's depressingly hard T_T).  It's the one with the timeout final boss (and oh god she's bullshit).

C74, however, is horribly planned out, with the attacks divided equally between memorization-gimmick crap like the example above, or undodgeable attacks that are pretty much made to be bombed through.  It's not fun at all, and I wouldn't recommend it to anyone really. 

Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 23, 2009, 07:02:14 PM
Ah, I see. ;>_> So they realized that they made a decent game and figured they had to make it worse? I also recall now from a friend on GameFAQs who's tried it that it breaks one of those cardinal sins (I should compile a list of all these...) of shmups and has bullets come from below you. It's enraging enough in Genetics of the Subconscious, I can't imagine what it'd be like there.
Title: Re: Touhou RAGE Thread
Post by: Drake on June 23, 2009, 07:21:31 PM
bullets come from below you
Raiden

Raiden

...Raiden

EDIT: y dis hapn
Peeved about the no-replay-for-you thing, I try to record live. I get to Utsuho's 2nd non, and OH HEY HERE'S A BUNCH OF SLOWDOWN FOR YOU LOL. I open up processes to see what it is; it's just a random lag spike. I click the game, and it quits itself.
orz
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 23, 2009, 07:51:16 PM
I hate Yukari so much right now. Why I can't clear her anymore is beyond me.
Title: Re: Touhou RAGE Thread
Post by: Silentsword on June 23, 2009, 10:58:25 PM
Discovering - the hard way, as usual - that EoSD does NOT prohibit bullets from spawning within the hitbox, resulting in instant death.  Then failing to recall this at other times...

Curse you, Flandre...
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 23, 2009, 11:40:40 PM
I find myself going "WARNING! WARNING! BULL**** ATTACK!" everytime I do Peerless Wind God.

That being said, screw you Peerless Wind God. I have captured you twice on other people's computers. Why can I not get you on my own?

Capture Rate of Peerless Wind BS: 1/12

Capture Rate of Terukuni: 0/8

I know you are an easy card, Cork Sign. But screw you.
Title: Re: Touhou RAGE Thread
Post by: stargroup on June 24, 2009, 02:57:46 AM
cork is a really annoying card for me because I would get into a rhythm, but there's a certain point where the pattern throws off the rhythm and I have to do an insane dodge with ridiculous timing and I can't break my habit so my capture rate for that card is like 1/53593801985135
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 25, 2009, 03:12:37 AM
MRGFRGN

MS Hard.  Goes fine until a lousy clipdeath on Alice, then everything proceeds as normal until Mai and Yuki.

FOUR DEATHS IN A ROW, GAME OVER.  I didn't even get to one or the other, I died on the double phase.  Considering that I PERFECTED them the other night, I'm more than a little bit PISSED.

Extra goes no better.  Died on the circles of death right before Alice...JUST early enough to have to bomb anyway.  Her opener then kills me twice, and I die almost immediately to her second phase.

Um.  Rage.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on June 25, 2009, 03:22:44 AM
When you try to show someone how to play the Touhou games, and they can't bomb. Not because their keyboard is broken, but because they're idiots.

If I tell you this spellcard is hard (for easy anyway) and that you should bomb it, don't wait to be hit. Or, at least, deathbomb. YOU'RE PLAYING IMPERISHABLE NIGHT WITH THE BORDER TEAM AND YOU HAVE 5 BOMBS IN STOCK, YOU HAVE NO FREAKING REASON TO DIE! ESPECIALLY IF IT'S THE TENTH TIME THIS HAPPENS, AND I JUST TOLD YOU TO USE YOUR GODDAMN BOMBS!

Seriously, I just give up after about 10 seconds, otherwise I'd have to resist the urge to strangle them. It's like they're wasting my time on purpose. I highly doubt they have a reaction time over 1 second.

On a less angry note, my 12-years-old sister has better PoFV runs than I do. I think she got the closest to a no-death run, failing to Shiki, who had half an orb left. She really should try IN again. She got to Eirin's last spellcard twice.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on June 25, 2009, 10:36:28 AM
OK, tonight's just retarded. All was well, I had beater Reisen, and was going straight for my sixth FinalB clear to unlock one of the last word. What do I do?

I pick FinalA.

RAAAAAAGEEEEEE.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 25, 2009, 10:19:17 PM
GAH Imperishable Shooting.

More particularly, the fact that I don't twitch far enough to dodge a bullet as it reaches its furthest point, especially on the staggered set.

There's a sub-rage to this, but I'm not going to bring that up.
Title: Re: Touhou RAGE Thread
Post by: Azinth on June 25, 2009, 11:43:55 PM
IN stage 4B makes me rage.
-Why do I always (like 1/3 of the time) fail Asteroid Belt when it has about a pixel of health left?
-Why is Marisa's second noncard such an insufferable pile of bullshit?  Is it even beatable without using the Border Team? 
-Why do I keep having deaths to the easy-ass stage portion from bullets I can't even see?
-Why do I have an 11/31 capture count for Shoot the Fucking Moon?
Title: Re: Touhou RAGE Thread
Post by: Arcengal on June 26, 2009, 02:41:43 PM
-Why do I have an 11/31 capture count for Shoot the Fucking Moon?

Still better than my 2/whatever history. StM always seems to laser me to death without warning.

Also, are there clinics for people who can't beat Hourai Elixir L? The last five seconds just seem like utter luck-based insanity.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on June 26, 2009, 05:30:39 PM
EoSD Lunatic.

Stage 2: Died with 4 bombs (WHAT THE HELL. I crashed into a fairy. This was after a run where I got hit by the white spirits... twice)

Stage 3: No deaths, three bombs. Wow, okay, that's pretty good.

Stage 4: Two deaths. I only died ONCE on patchy, and only had to bomb once on the second NDL. All crads captured. I was thrilled. 4 lives going into stage 5. I was set.

Stage 5: Dead three times before I even got to midboss Sakuya.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFF

The run made it to Killing Doll.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 27, 2009, 01:08:15 AM
"Homing bug" is ridiculous.

Guess how many times I've died on Stage 4 MoF because of it?
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 27, 2009, 01:17:45 AM
Homing bug? Never heard of it. Do elaborate.

I guess this is something...I was watching a run of Story of Eastern Wind for kicks, and noticed how the person did the green spam attack I previously thought to be impossible. So I go into SoEW hard to see if it's the same there, spend 10 minutes getting there, and messed up my positioning so I can't see if it would work in the first place (since it only is shot once). I also did horrendous on the run, but since I was only testing this I didn't really care.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 27, 2009, 01:33:52 AM
Homing bug? Never heard of it. Do elaborate.
It comes in a few forms, but can be put into categories:

-Homing vs. Invulnerable enemies
-Homing does not lock on

First one isn't exactly a bug, but it's frustrating enough to deal with. An example is in MS Extra.

The second one can be found in this replay (http://replays.gensokyou.org/download.php?id=3718). It occurs after the post-Momizi BS walls, and only at those (2) points. It can be remedied by moving underneath the enemy for a second, but for scoring purposes, I need to run circles around the screen, so...

Title: Re: Touhou RAGE Thread
Post by: Sentinel on June 27, 2009, 04:55:33 AM
So I'm trying to put something resembling a score run on PCB Phantasm with Reimu, and I manage to get to Yukari's survival card with 3 lives and 6 bombs.  The first bullets of the lines come into existence, and I'm like, "Pfft, this is so easy" -smack- "Fuuuuuuuuuck.  Okay, okay, still 2 lives left, I can sort of salvage this" -smack- "Goddammit"

In seven seconds I ruined my best run of Phantasm ever.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 27, 2009, 06:28:00 AM
http://replays.gensokyou.org/download.php?id=3719

I attempted to salvage a scorerun where I bombed too much in Stage 4, forcing myself to die for power, ending with 1.5 billion points.

Now it makes me wonder how well I would've done if I didn't bomb the (extra) two times, plus suicide, which reduced my Faith by ~260k. Massive score loss because the start of Stage 5 has a crapton of Point Items. It was either die there (at the end of Stage 4), and collect the falling Point Items at the end of Stage 4 and the start of Stage 5 with a reduced value, or run the risk of dying to Aya.

And I bombed "VoWG", near the end  ;_;

Note: replay may desync (for you) because I use the "Vsync Patch" on the Japanese executable.

EDIT: Rank 11th if I put this up on the Japanese scoreboards.

EDIT 2: Oh wow, now that I look at the theory behind my scoring flaws, barring the obvious mistakes (i.e. mistakes that I have never known about), I should be able to break the 2 billion score boundary. That shall be my new goal... but I'm pushing it a bit already. The current (world) record only barely passes it.
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on June 27, 2009, 07:13:51 AM
I've failed Components of Konpaku once today.

Of course, it was the one run today I also capped Hell God Sword (and everything else).

Fuck my nerves.


Edit: tack on a fail to Asura Sword.  Yes, Asura Sword.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 27, 2009, 08:27:38 AM
Quote
I was watching a run of Story of Eastern Wind for kicks, and noticed how the person did the green spam attack I previously thought to be impossible.

Wait, which stage?  ...More to the point of my ego, was it my run!?

Actually, speaking of SoEWind, "Hard" (Actually Lunatic) can go suck monkey eggs.  The bosses aren't even that bad - it's the epic bullcrap outputted by the stages!
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 27, 2009, 08:47:56 AM
Quote
I was watching a run of Story of Eastern Wind for kicks, and noticed how the person did the green spam attack I previously thought to be impossible.

Wait, which stage?  ...More to the point of my ego, was it my run!?

Actually, speaking of SoEWind, "Hard" (Actually Lunatic) can go suck monkey eggs.  The bosses aren't even that bad - it's the epic bullcrap outputted by the stages!

...! Yes, indeed it was.

And like I said, stage 3. The green spam where you just stand still mostly is what I meant. I have no idea if that's how it works in Story of Eastern Wonderland, and frankly, even if it were I'd bomb it anyway because of the nature of the game.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 27, 2009, 10:46:00 PM
2 clipdeaths on MoF Stage 4 for Normal. 1 was supposed to be a deathbomb, but that didn't go off.

So much for impromptu scoring.

EDIT: MoF Normal > MoF Hard?

What's wrong with my playing today?
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on June 28, 2009, 02:35:18 AM
FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKKKKK!

I am so angry right now...I randomly open EoSD stage 6 for another no deaths attempt, I capture Eternal Meek, don't bomb until Vampire Illusion, I have a sure shot of entering Scarlet Meister with three bombs for the first time ever, streaming the bubble bullets, and then...then...

THE FUCKING GAME LAGS FOR A SPLIT SECOND! The timing for these at max rank is already a little tricky...but with that split second of pause my moving to get under Remilia was too early and I crashed right into a bullet!

FUCK! FUCK! FUCK! FUCK! FUUUUUUUCKKKKKKKKKKKKKKK! ;_;

And it's because Firefox is open. Yes, it would not have lagged if Firefox won't open. FIREFOX. IS. THE. WORST. BROWSER. EVER.

*kicks a puppy*
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 28, 2009, 05:55:51 AM
And it's because Firefox is open. Yes, it would not have lagged if Firefox won't open. FIREFOX. IS. THE. WORST. BROWSER. EVER.

*kicks a puppy*
Actually, it's because you were running Firefox and Touhou at the same time on a horribly outdated computer.  Get a bloody new one and stop complaining about the best browser out there, it's your computer's fault.

Koishi.  No deaths on the stage, Koishi is perfect until Rorschach in Danmaku (including my second ever capture of Superego), whereupon I bombed twice.  Cap the next noncard and Embers, and the curtain noncard after that.

Genetics kills me and has me bomb twice EACH, I think.  Philosophy kills me twice.  Died on the second phase of Subterranean Rose.  Bloody HELL.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 28, 2009, 06:27:25 AM
WTF is this shit.

I had a close-to-perfect (read: 95% perfect) scorerun going, and I die at the end of Stage 4. Then I proceed to end Aya with 2.80 power, bombing her survival Spell Card, and her 2nd one.

Going to finish it off.

EDIT: And Sanae destroys my attempted salvage. After her opener, I just lost concentration.
Title: Re: Touhou RAGE Thread
Post by: RainfallYoshi on June 28, 2009, 06:41:36 AM
Another day, another 1cc Normal EoSD attempt.

I'm actually doing really well. Make it to Stage 4 with 8 lives and only blow 2 through the stage and Patchcouli. I'm feeling pretty awesome, think I might make it this time.

Nope.

I start to royally fuck up on Stage 5 to the point that I enter Stage 6 with 1 live and no bombs. I'm doing somewhat well before I crash and burn on Curse of Vlad Tepes.

SO CLOSE I COULD TASTE IT!
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 28, 2009, 09:14:23 AM
It seems today I am made of massive fail.  IN Normal with Netherworld team.  In my bid to do it limited-focus until Stage 4 (where I only focus to get Power items and kill masters), I bump into bullets that have massive spaces in between them in both Stage 3 and 4.  I eventually pass Stage 5 at 1/3 and go to FinalB.  I gain my last extra life in the beginning, and am forced to deathbomb once due to the horrendous luck I get in fairy positioning.  I deathbomb again during Earth in a Pot because I was just out of the circle.

I won't elaborate on what happened, but let's just say that doujin on how Youmu and Yuyuko were going to exploit lag to finally kill Kaguya.  Yeah, that happened.

After, I attempted an IN Extra run with Scarlet Team.  (Yeah.  I don't know what I was thinking.)  I derp way too many times, even dying once in the first half of the level itself and wasting a life and a deathbomb to Keine's first attack.  I somehow make it to Mokou with 3/?.  I end up bombing most of the stuff, and capping four cards.  Post-RoD, I have 0/3.  Somehow, I fuck up the first wave of PbP, and deathbomb there.  Second wave, I manage to get hit again about two seconds in.  I hit the bomb button, I see it start to activate...

Game over.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF-
Title: Re: Touhou RAGE Thread
Post by: Dino_246 on June 28, 2009, 06:17:11 PM
I RAGEQUIT out of first and second stages a couple hundred times before I ever 1CC anything on hard or lunatic....i'm kind of masochistic like that.   It sucks, too, because i'll progress much slower than most people since I never get to practice the later stages, and to further add to the masochism, I never practice stages....getting to the stage in story mode a-la-arcade is my practice.
Also......I hate subterranean animism's first stage....every now and then I break that stupid rock when it's WAY too close and it explodes and kills me.....damn the rocks.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 28, 2009, 09:51:40 PM
ALIIIIIIIIIIICE!!!

The "Moses' Miracle" phase keeps killing me twice, I keep screwing up her FIRST phase because she moves the wrong way, and is there any trick at all to the LOLOL INSTADEATH PURPLE LASERS LOLOL phase (her fifth or sixth) or am I supposed to just BS die every damn time?!
Title: Re: Touhou RAGE Thread
Post by: Iryan on June 28, 2009, 10:00:28 PM
Umm, both phase 5 and 6 are purple phases which utilize lasers. The 5th one, where she repidly spawns them ontop of you... just stream sideways a little. Ignore the point items that drop at the beginning, just move sideways slowly, or else you will die.

The 6th one is, well, one of the few phases that don't have a specific tactic besides trying to stay under alice and dodging the stuff she shoot at you. Yeah, it is not easy. Just try to do your best and utilize your bombs wisely.
Title: Re: Touhou RAGE Thread
Post by: LHCling on June 29, 2009, 12:25:35 AM
The 2nd Phase is just streaming. You don't even have to move that much, unless you want to swap directions.

The 2nd laser spam Phase, which I have named Alice's "100% Purple Phase" (even though both are) is just raw dodging. You will need to use both horizontal and vertical dodging. Staying underneath (and when she moves too far to the side, you stay centered) definitely helps.

I guess I should 1LC it again and upload a non-flickering attempt.

More rage at my attempt to improve MoF scoring. I should probably use string or something to mark the border of PoC. There are times where I just move a bit too far up, and end up collecting all the items, rather than just collecting the items just below it for full points.
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 29, 2009, 03:58:15 AM
So apparently I can't play Touhou anymore.

I mean, I just tried a good dozen times, and couldn't get out of the first three stages of LLS Normal with MarisaA without dying.

I mean.  What.
Title: Re: Touhou RAGE Thread
Post by: Drake on June 29, 2009, 05:57:56 AM
Sanae is not a difficult boss hey I bombed that attack stop dying why are you dying bomb bomb bomb bomb no what the hell

Well, I captured 15 seconds and Cork Sign: Advent something something. I also did that thing where you die on Eeeeeeeeeeexxxxxxt(ry at the last possible moment.
Title: Re: Touhou RAGE Thread
Post by: _Zac_ on June 29, 2009, 12:16:58 PM
The part in EoSD in the second stage when those feather (I heard they're icicles) like things are falling.

Dying with all your bombs.
Title: Re: Touhou RAGE Thread
Post by: Sodium on June 30, 2009, 01:15:02 AM
I failed Shackles a criminal can't remove. Now, it was when I had 0 power and was trying to get that life piece(it's hard to get it if your power<2), but still, I fucking raged.
Title: Re: Touhou RAGE Thread
Post by: Chainsaw Guitar on June 30, 2009, 04:09:53 AM
So I finally managed to get past Reimu, and beat arcade mode. I got a good run on it too so I decide to save the reply. The game locks up right as it's saving. FFFFFFFFFFFFFFF...
Title: Re: Touhou RAGE Thread
Post by: theshirn on June 30, 2009, 04:16:26 AM
God DAMN it.

Perfect run of the stage of MS Extra...right up until one of the EASY circles at the end SOMEHOW CLIPS ME.  Still have to bomb, of course, so I go into Alice 2/2.

Apparently I clipped a bullet in her first phase - though I wish I could have saved a replay just so I could defy ANYONE to find it - and then, for her second, she decided to keep moving right.  ALL THE WAY.  She was throwing a 45 degree angle at me for half of the phase - only half, because I swiftly game overed.

Seriously.  I'm really starting to hate everything PC-98.  The controls are awkward and sluggish, the hitboxes are crap, and BS deaths ALWAYS come at least three at a time.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on June 30, 2009, 09:19:11 AM
You're a damn liar, Aya.  Your special ability in PoFV is the speed reduction of bullets, right?  Then why the hell are they moving faster than the bullets on the enemy's side?! 
Title: Re: Touhou RAGE Thread
Post by: Garlyle on June 30, 2009, 09:23:52 AM
Quote
I failed Shackles a criminal can't remove. Now, it was when I had 0 power and was trying to get that life piece(it's hard to get it if your power<2), but still, I fucking raged.
I know exactly what you mean.  There are a few spellcards you really shouldn't fail in SA - and that's one of them.  I rage when I screw up Terrible Recollection, actually.

Speaking of SA Rage, reached stage 6 Normal with MarisaB and two lives, and then VERY NEARLY beat Utsuho.  I made it to the final spellcard, first half was perfect... then lost both remaining lives within seconds of one another at the 1/4th mark.

...The fact I capped Heaven and Hell Meltdown with hands shaking like crazy bothers me even more.

Also, Utsuho is evil with the No Hitbox patch.  It's even more likely to be blinded by the Suns...
Title: Re: Touhou RAGE Thread
Post by: Drake on July 01, 2009, 02:26:17 AM
Currently raging at people who try to justify all IoSYS music as good.
Quote
Quite a few of their songs are fairly nice. Most of the heavily advertised arranges such as Marisa Stole etcetc, Cucumber-Flavored HNNNGH, Usatei and GIANT SWING are pretty good, even some with the dog whistle voices.

But stuff like the rest of Souyuu Shinpi and Tsukitoro Safe! aren't that great at all. I find it frustrating how people tend to go OH NO YOU DON'T LIKE IOSYS? No, you're just not listening to half the music they release. Really, people.
Along with most of the Cirno album and every second track that isn't one that's already drowned from fanwank.

Also people who think that all Touhou arranges are done by IoSYS.

Also Aya.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 01, 2009, 02:32:37 AM
Yukari. Yukari, you and I really had something for a moment there, you know? You were being so nice during border of life and death, you didn't even move. I didn't have to move either, thanks for the capture finally. Sure, you killed me on Human and Youkai, but I'll forgive you for that, since you don't usually give me trouble on that one. But Danmaku Bounded Field. Oh, I will kill you for that one.

I finally manage to not die on the third and fourth waves, thinks to some insanely lucky dodging.

And then stand still on the fifth wave and watch it all come crashing down. I started making the circle way too late.

My rage outways my happiness of capturing Life and Death.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 01, 2009, 05:17:20 AM
Well this is ridiculous.

So I started up MS Lunatic again, this time using Marisa. The result? Horrible.

2 bombs vs Luize by self-fault, 2 bombs on Stage 3 (Alice included; Alice pulled a BS wall on her 2nd last phase). That was alright.

The problems?

Stage 4 enemies don't die to "shotgun power" because Marisa's attack type isn't "shotgun-based" like everybody else's (noting that Mima has the "long-distance shotgun" trait, and can still clear the stage quite well). Marisa has to suffer from delay attack. Died 3 times in total.

Yumeko. Now, before anybody goes and says otherwise, Marisa cannot deal with Yumeko. Even more than Yuka / Mima (based on your ability). Because of the shot type, it took 6 cycles* to clear the first wave of spam-death without bombing. It took another 4 cycles for the 2nd phase of the equivalent. Now compare that with basically anybody else (including Reimu), who would take 3 and 2 cycles respectively on average before clearing. I spend twice as much time in those spam-death phases when I don't resort to bombs. Of course, bombing your way through these phases don't prove to be that effective, unless it's the last spam-death phase. 2 lives down at Yumeko, 1 at the stage through self-fault.

Let's see if I can beat Shinki with 2/3 lives + 1 spare bomb. (read: 1 spare life, or 2 if I can reach 400 Extend!)

EDIT: 400 Extend!

EDIT 2: 2cc.

*1 cycle = streaming across the screen once before switching directions
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 01, 2009, 06:34:18 AM
PoDD lunatic. Fuck.
Title: Re: Touhou RAGE Thread
Post by: KomeijiKoishi on July 01, 2009, 05:07:11 PM
PoDD lunatic. Fuck.
PoDD on easy is fuck enough for me. Reason: Yumemi.
STRAWBERRIES!
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 01, 2009, 07:11:06 PM
Screwed up DBF on the fifth wave. AGAIN!!

I am raging like nothing else. Also, I blame the little girl who was counting down the timer. Arg.

FURTHER RAGE! Make it to stage 4 EOSD with 5 lives, full bombs.

Make it stage 5 with 2, 2 bombs. urg.

Make it to Sakuya with 3 lives, no bombs. WOOT!

DIE TWICE ON HER THIRD NON CARD!! Everything else was perfect ;_;

Game overed on the FIRE STREAMING before Scarlet Meister with two bombs still in stock.

URG! I can do this! I just have to stop sucking so bad.
Title: Re: Touhou RAGE Thread
Post by: _Zac_ on July 02, 2009, 07:57:41 AM
In Embodiment of Scarlet Devil (Refuse to Acrynom) I had 6 lives by Stage 4, and ended up with 3 lives on Stage 6. I lost all of those by the time she got down to 3 Healthbars.

Very Disappointing, since that's the best I've done before Remilia.

I'll get the Extra stage eventually.

Oh and I forgot, rawr...
Title: Re: Touhou RAGE Thread
Post by: Helepolis on July 02, 2009, 09:01:11 AM
Default lives Reimu solo hard failed. 5 lives 1 bomb to Final B but died twice during stage and lack of practise for Kaguya.

I still worship our Miko.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 02, 2009, 10:08:38 AM
PoDD lunatic. Fuck.
Title: Re: Touhou RAGE Thread
Post by: KomeijiKoishi on July 03, 2009, 07:55:19 PM
Donut, we already had this. And I said, that I already hate PoDD easy because of Yumemi.
And... oh yeah.
STRAWBERRIES!
Title: Re: Touhou RAGE Thread
Post by: Garlyle on July 03, 2009, 09:58:42 PM
Subterranean Animism.

Extra.

God damn.  How can people say this is easy!?  I can barely manage to reach Koishi, so add on to that the fact that you get hardly any extra lives... just... ugh.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on July 04, 2009, 04:34:13 AM
Subterranean Animism.

Extra.

God damn.  How can people say this is easy!?  I can barely manage to reach Koishi, so add on to that the fact that you get hardly any extra lives... just... ugh.

Point is pretty much trial and error, not like MoF when you have 5 lives when you make it up to Suwako.  You can only have 3, by the end of her first spell card, which is bullshit.

Recently 1cced CtC, make it through her last spells- Pursuit, Transfer, Dispersion, Crystal... then I die at Visionary Miko.  Goddamnit.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on July 04, 2009, 06:43:30 AM
Subterranean Animism.

Extra.

God damn.  How can people say this is easy!?

It isn't. The entire stage portion is like an extended QED and Sanae is the second hardest Extra mid-boss after Patchy. Koishi, meanwhile, is the only Touhou boss to ever make me throw my controller and pour a JD & Coke to calm down.
Title: Re: Touhou RAGE Thread
Post by: KomeijiKoishi on July 04, 2009, 07:57:47 AM
If you need help at Koishi, go and watch Yoslime's replay on Youtube. It helped me a lot.
Title: Re: Touhou RAGE Thread
Post by: Sapz on July 04, 2009, 01:12:27 PM
Lunatic Scarlet Gensokyo. GOD DAMN.

I can capture the hard version without too much trouble but I don't think I've beaten the Lunatic version without using at least 3 bombs and a life yet. <_< If not for that, I would have my 1cc by now.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 05, 2009, 03:19:37 AM
God damn it EoSD lunatic! Seriously! Everytime! There's at least one stupid death somewhere for no good reason that costs three bombs, and sometimes two.

Also, as I was clearing Killing Doll, a knife turned and stabbed me in the back. I was pissed.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 05, 2009, 03:25:07 AM
So I decided to suck hard.
Remember that Tenshi script posted a short time ago?
Well, today I cleared it after 7 continues. SEVEN.
y do i suk
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 05, 2009, 03:29:47 AM
PoDD lunatic. Fuck.

In short, I cannot deal with either Kotohime or Mima.

Kotohime's everything is blah. Mima's EX Attacks keep boxing me.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 05, 2009, 03:38:48 AM
This run of PoDD lunatic I made it to Mima (stage 7 for Reimu) with two lives in stock and a third from points to come. I exited with none except for the one in points to come. This wouldn't even be so rageful if it weren't for the fact that I STILL REACHED YUMEMI, WITH THAT LIFE IN STOCK. Three lives against Yumemi may not have helped (she IS the final boss and therefore cheats) but damn it if it wouldn't have helped me have hope!

The worst part is that it's clear I'm getting better, but I'm not even sure HOW I'm getting better. I mean, I've learned how to dodge more attacks, sure, but that doesn't really explain how I went from counting reaching stage 5 a good run to regularly reaching Chiyuri.
Title: Re: Touhou RAGE Thread
Post by: hs08 on July 05, 2009, 08:10:29 AM
Mystic friggin' Square.

I despise grazing in this game, because when I think "oh this bullet's hitbox is only this size if i stay around here i won't die" I SOMEHOW END UP DYING.
Take Yumeko's knives for example. I swear the hitbox is BIGGER THAN THE DAMNED PICTURE.
(that or i suck hurrr)

Then Shinki...
good god why the fuck is your background so distracting ESPECIALLY WHEN SHE PULLS OUT THE FUCKING CRISS CROSSING LASERS AND RED POINTY BULLETS AND THAT STUPID SHIT. HRRRRGH. I DIE AT LEAST THREE TIMES AT THAT PHASE BECAUSE I CANNOT FOR THE LOVE OF GOD SEE ANYTHING.

i play easy mode please please don't laugh at me i know i suck i know but if i can get through the game and have fun while playing, that's enough for me

also sub tags are fun
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 05, 2009, 10:26:46 AM
Let's see... Today's MoF scorerun attempts have all been failures.

It would appear a large portion of errors (and / or clipdeaths) come from:
-Minoriko's First Spell Card
-Hina's Final Spell Card (remember that I'm at 2.80 Power due to scoring, so it takes longer to finish)
-Nitori's First (mid-boss), Third and Last Spell Cards
-Stage 4, excluding Aya.
-Sanae's opener; bombing it destroys your score. So does dying. Not sure which one's worse though.

How does one do Sanae's opener (not midboss by the way) consistently on Hard? I can do it ~85% of the time on Lunatic, so there must be something going on for Hard...
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on July 05, 2009, 12:35:50 PM
I'm not too sure about super specific strategy on Sanae's opener on Hard, but I will agree that it's more difficult than its Lunatic counterpart.  The reason for this is what I like to call the Hyperspeed Effect.  Sanae's rate of fire is the same on both difficulties, but the speed of the bullets is significantly slower on Hard, because slower is supposedly easier.  Because of this, bullets like to linger around longer and further clutter the screen.  On Lunatic, the higher speed of the bullets means bullets aren't onscreen as long, and gaps between waves are farther apart, comparable to turning on a speed modifier on a rhythm game for those of you familiar with that genre.  I'm sure this affects other attacks as well (Satori-Yukari's DBDB comes to mind).

I tried it a few times myself, and all I can say is to stay as high as possible so you can pass the waves while they're still small, but to definitely remain prepared to be walled in, in which case you'll want to drift down to the bottom and wait for the bullets to separate enough to squeeze through a gap.  I'm sure Mr. Spell Theory already came up with everything in this post though.
Title: Re: Touhou RAGE Thread
Post by: Iryan on July 05, 2009, 01:16:56 PM
I'm sure this affects other attacks as well (Satori-Yukari's DBDB comes to mind).
*cough* Kanako easy *cough*
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 05, 2009, 04:16:56 PM
and here i thought that i was the only one who thought that kanako's last spell on normal was easier than on easy...
Title: Re: Touhou RAGE Thread
Post by: Drake on July 05, 2009, 04:33:16 PM
Come on. Seriously, everybody thinks so.
As well as Source of Rains, Sanae's final, a bunch of others, etc.
Title: Re: Touhou RAGE Thread
Post by: Garlyle on July 06, 2009, 03:54:22 AM
Story of Eastern Wind has two Extra stages.  One is basically SoEW's normal extra stage (Which is to say still damn hard), but with 5000% morre Yukkuri [EASY EYE SIGMA].  But it pales in difficulty compared to the other Extra Stage.  It shows what happens when Rika's replacement, Cirno, decides to get her revenge afterall - by stealing Mima's wings and staff - and apparently a crapload of magic from almost every fearsome foe in Gensokyo, from Yukari to Reisen...

http://www.youtube.com/watch?v=CW0od2z35Yw is the only video I could find of it.  And it's not even a full battle.  After this video stops, she has one more spellcard with bomb immunity - and then she revives with even more, HARDER spellcards, that are all bomb immune - including spinoffs of Border of Wave and Particle, Deflation World, Medicine's blinding clouds... I can't even beat the stage to tell you all the attacks that Cirno uses.

It's freaking ridiculous.  Even though you get tonnes of lives during the stage (I usually reach her with 5-7) and she gives even more during the battle... argh.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 06, 2009, 01:49:29 PM
graphic look nice, i'll download to check =)
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 07, 2009, 02:30:54 AM
Mystic Square Extra.  Lost (again, hurf durf) at Alice's first purple laser phase.

5 deaths.

6 bombs.

MS deathbomb, go @#$^ yourself.  OH WAIT YOU DON'T EXIST
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 07, 2009, 11:58:29 AM
Attempted No-Bomb LLS Lunatic.

Bombed once on the pre-boss waves of Stage 4 (accidentally; reflexes kicked in), but made that up with a "WTF did I just do?" death on a pre-boss flower for Stage 6. Made it to Yuka's Final Phase... Game Over'd on the first wave.

(http://i80.servimg.com/u/f80/12/80/32/92/th/derp310.png) (http://www.servimg.com/image_preview.php?i=229&u=12803292)
(http://i80.servimg.com/u/f80/12/80/32/92/th/derp210.png) (http://www.servimg.com/image_preview.php?i=227&u=12803292)
(http://i80.servimg.com/u/f80/12/80/32/92/th/derp10.png) (http://www.servimg.com/image_preview.php?i=226&u=12803292)

Interesting to note that I died twice to Yuka's Final Phase (Stage 5), and twice to Yuka's opener (Stage 6). Died once, and only once to the Yuka's pre-boss "Rings of Death". Among other things.

I would've gotten Yuka's Final Phase (Stage 5) if it wasn't for the ridiculously small window of entrance to the start of it. I also would've only died once if I retreated back to the bottom.

(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl35.png) (http://www.servimg.com/image_preview.php?i=228&u=12803292)
Title: Re: Touhou RAGE Thread
Post by: Herasy on July 07, 2009, 12:10:00 PM
Story of Eastern Wind has two Extra stages.  One is basically SoEW's normal extra stage (Which is to say still damn hard), but with 5000% morre Yukkuri [EASY EYE SIGMA].  But it pales in difficulty compared to the other Extra Stage.  It shows what happens when Rika's replacement, Cirno, decides to get her revenge afterall - by stealing Mima's wings and staff - and apparently a crapload of magic from almost every fearsome foe in Gensokyo, from Yukari to Reisen...

http://www.youtube.com/watch?v=CW0od2z35Yw is the only video I could find of it.  And it's not even a full battle.  After this video stops, she has one more spellcard with bomb immunity - and then she revives with even more, HARDER spellcards, that are all bomb immune - including spinoffs of Border of Wave and Particle, Deflation World, Medicine's blinding clouds... I can't even beat the stage to tell you all the attacks that Cirno uses.

It's freaking ridiculous.  Even though you get tonnes of lives during the stage (I usually reach her with 5-7) and she gives even more during the battle... argh.

Maybe its just the poor quality of the recording, but the music in that game sounds terrible.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 07, 2009, 06:42:49 PM
Get to Youmu with three lives, three bombs, and an extra life in the works.

Alright, that should be pretty good. Yuyuko is easy, so I could clear with this.

Get to Hell God Sword with one life, three bombs.

Screw you, Youmu's opener.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 08, 2009, 02:17:03 AM
...I think I know what I've been doing wrong in PoDD this whole time.

No wonder Chiyuri ate 3 lives.

EDIT: And she's down within 1 continue. Huh.
Title: Re: Touhou RAGE Thread
Post by: Azinth on July 08, 2009, 03:54:18 AM
Hourai Jewel makes me want to punch a baby.  That is all.
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 08, 2009, 04:22:30 AM
Despite the "Hah!  Yeah RIGHT!" deaths on Kurumi and Elly, I still cleared LLS Normal with MarisaA (YUKA SPAAAAAAARK!!).  Now if Mugetu would stop KILLING ME WITH BOMBS IN STOCK TWICE, I could get to Gengetu fairly simply.  BUT SHE WON'T, WILL SHE?
Title: Re: Touhou RAGE Thread
Post by: KomeijiKoishi on July 08, 2009, 12:56:05 PM
Eirin's Last Spell on Normal. Timer was on zero, and I died.

(insert F-word here)
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 09, 2009, 07:03:41 AM
This is less a RAGE moment and more a "no, seriously, what the HELL just happened" moment...

MS Normal, Marisa.  Fine until Stage 5 kills me once, and then Yumeko kills me three?  four?  times.  I magnetically attracted every knife she had, every laser she shot.  Whatever.

I die again on stage 6 (lolwtf?), get through the circles right before Shinki.  Shinki shows up, we exchange dialogue, the circle contracts around her -

- and at the moment she becomes active, I die.  And game over, incidentally.  No bullets were fired.

No, seriously, what the HELL just happened?
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 09, 2009, 07:10:16 AM
That's an unfortunate glitch. I'm not sure what causes it. I've heard rumors that being close to Shinki or shooting her before she starts shooting causes it though. Were you doing either?
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 09, 2009, 07:13:31 AM
I don't usually take my finger off the fire button without a VERY good reason (see: Alice's reflector, Parsee's second card, etc.), so probably yes.  Rather good to know, if a bit late.  But I wasn't 1cc'ing that one anyway (AUGH CHEETO LASERS WHYYYY).
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 09, 2009, 10:36:19 PM
Stage 3 can die in hell fire.

Everything up to Maiden's Bonraku is fine. Screw it up too often, but it's fine.

It's that second part of the stage which is hell. It's almost all aimed at you in one way or another, but the combination of at you and around you kills me. And letting any of the power fairies live means death.

Also, Alice is easy... except Benevolent Orleans Dolls. **** you, Benevolent Orleans Dolls. You are so not static.
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 09, 2009, 10:46:31 PM
How the HELL do you beat that evil damned Sanae in MoF without her completely raeping your entire stock of extralives?!

I'm freaking going insane on this shit. I don't have too much problems figuring out the other bosses patterns, I just need some more practice on them.

But hell I have no freaking idea how to deal with Sanae! I usually make it up there with like 4-5 lives or so atleast, but the best I've ever managed to survive with when I actually beat that evil devil in disguise is a measly 1 life left.  >:(

Anyone got any tips or replays showing how to deal with her evil stars of death? I'm playing on normal by the way.

I hate you Sanae.. ;___; I hate you so very much.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 09, 2009, 10:53:58 PM
er... use bombs? :P

i can get past her without losing a life.. i use bombs in two of her spellcards though :/
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 09, 2009, 10:56:31 PM
er... use bombs? :P

i can get past her without losing a life.. i use bombs in two of her spellcards though :/
I can't even get past her mid-level appearance without bomb-spamming. And I can beat like maybe 1-2 of her cards without bombing if I'm lucky. But even trying that usually leads to me losing 1-2 lives or more since pretty much none of her spellcards make ANY sense at all. >_<

There's just a lot of crap flying around everywhere.
Title: Re: Touhou RAGE Thread
Post by: Azinth on July 09, 2009, 11:03:15 PM
Dammit, I'm still raging at Hourai Jewel.  I've heard several times that this thing is supposed to be easy (for a final spellcard at least), but just how is it supposed to be easy?  I know the theoretical method to switching sides (listening for the sound of the bullets and whatnot) but so many times I just end up creating a solid wall for no reason.  Is there a way to consistently get through this thing?
Title: Re: Touhou RAGE Thread
Post by: Drake on July 09, 2009, 11:15:38 PM
er... use bombs? :P

i can get past her without losing a life.. i use bombs in two of her spellcards though :/
But Sanae on Easy is really, really easy.

Midboss opener: You can get in the middle right at the start and avoid much bullshit.
Midboss card: Dodge and probably bomb. Don't go to the sides, though. Walls ensue.
Opener: Same as her midboss. Stay as high up as you can without dying.
Guests: Ew. Less killer on Normal, but it's pretty much streaming. It's static aside from the one bullet.
Noncard: Uh, pretty straightforward. Don't get walled in.
Moses: Standard streaming back and forth. Don't crash into the wall.
Noncard: loleasy
Card: I just bomb, but it's pathfinding. Find a way through the blue walls and dodge accordingly.
Last: Oh god loleasy.
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 09, 2009, 11:19:03 PM
er... use bombs? :P

i can get past her without losing a life.. i use bombs in two of her spellcards though :/
But Sanae on Easy is really, really easy.

Midboss opener: You can get in the middle right at the start and avoid much bullshit.
Midboss card: Dodge and probably bomb. Don't go to the sides, though. Walls ensue.
Opener: Same as her midboss. Stay as high up as you can without dying.
Guests: Ew. Less killer on Normal, but it's pretty much streaming. It's static aside from the one bullet.
Noncard: Uh, pretty straightforward. Don't get walled in.
Moses: Standard streaming back and forth. Don't crash into the wall.
Noncard: loleasy
Card: I just bomb, but it's pathfinding. Find a way through the blue walls and dodge accordingly.
Last: Oh god loleasy.
I don't play on Easy, I never do. I'm afraid I'd fall asleep.
As I said before, I'm playing on normal. So I'm not sure those strategies would work.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 09, 2009, 11:24:06 PM
I was talking about normal too... :P
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 09, 2009, 11:27:08 PM
Oh in that case I'll try that later. You wouldn't have to have a replay of it too btw?
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on July 09, 2009, 11:38:25 PM
How the HELL do you beat that evil damned Sanae in MoF without her completely raeping your entire stock of extralives?!

I'm freaking going insane on this shit. I don't have too much problems figuring out the other bosses patterns, I just need some more practice on them.

But hell I have no freaking idea how to deal with Sanae! I usually make it up there with like 4-5 lives or so atleast, but the best I've ever managed to survive with when I actually beat that evil devil in disguise is a measly 1 life left.  >:(

Anyone got any tips or replays showing how to deal with her evil stars of death? I'm playing on normal by the way.

I hate you Sanae.. ;___; I hate you so very much.

http://replays.gensokyou.org/download.php?id=3824

Let's see...

Midboss Noncard: make sure you move into the center when the stars fold.  That's the key part.  The rest should be easy.

Midboss Spellcard: honestly, I don't think there is much of a trick to this one.  You just have to know how to read it.  Probably a good one to bomb for now.

Boss Noncard 1: memorize how it starts.  The intro is static (same every time), so find something that works and stick with it.  Once the randomness kicks in, keep an eye up and look for openings in the bullet waves.  Because the waves spread as they descend, it's best to go through any holes as soon as possible, while the waves are still small.  If you can't go through the holes in time, you may get walled off.  Don't hesitate to bomb if this happens.

Boss Spellcard 1: uh, don't ask me.  The card is different from the one that pops up in its place on Hard/Lunatic, so I'm not familiar with it, and the dodging in the replay was purely impromptu dodging.

Boss Noncard 2: Sanae will fire blue waves and red waves.  It should be simple when only one wave is approaching, but when the two overlap, look ahead for an opening where the overlap doesn't combine to make a wall.

Boss Spellcard 2: basic streaming.  (Move slowly in one direction, then as you approach the wall, dash toward the wall and reverse direction.  It's a common strategy for dealing with aimed attacks, so if you're not familiar with streaming, get to know it well.)

Boss Noncard 3: ignore everything to the left and right of Sanae.  Pay attention only to what's below her.  Watch the path, and follow it.  Left right left right left right.  Should be simple.

Boss Spellcard 3: red waves will spread, blue waves will stay together.  Keep an eye out for blue waves, as they'll wall you if you stand in their way.  Find a spot that doesn't have a blue wave approaching, then read and dodge the red bullets.

Boss Spellcard 4: circular bullets are aimed, so stream in one direction until a wave has passed.  When a blue wave comes, fit yourself into a hole and follow it moving left.  When a green wave comes, fit into a hole and follow it right.


Hopefully this helps.  Sorry if I explained anything that was overly obvious and you feel offended.  I'd rather overexplain the obvious than post "loleasy" in response to something that someone might not get.  *cough cough
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 09, 2009, 11:45:19 PM
I thought I would finally return to trying to finish SoEW Extra with "Spread Type" (a.k.a. that ridiculously speedy one).

1 bomb clear the stage portion. I think I found a few awesome spots. Then I died three times to the first phase. My fault for forgetting everything.

How do you survive the "Balls of Death" (3rd Phase)? I clip even using the other two shot types, and it takes far too long to get through because you need to be on the side for about 70% of the time.

Dohohohoho
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 09, 2009, 11:49:52 PM
Sorry if I explained anything that was overly obvious and you feel offended.  I'd rather overexplain the obvious than post "loleasy" in response to something that someone might not get.  *cough cough
Thanks a LOT Krim. I just watched the replay and there's a lot of stuff that's suddenly starting to make a lot more sense now.

Oh don't worry about explaining overly obvious things. As I said before, I had no idea how to deal with her cards. They just seemed way too random unlike other bosses cards.

I saw some things that I never thought about before in between all the "omg not again! ;__;" moments when playing.

Funny thing though, MoF crashed for the first time ever just after I finished watching the replay lol. I guess it couldn't take all the skillfull evading. =P

Now it looks like I have a lot of practicing to look forward to. x)
Title: Re: Touhou RAGE Thread
Post by: Drake on July 10, 2009, 12:19:43 AM
Sorry, I feel terrible today and my explaining skills are as such.
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 12:27:46 AM
Sorry, I feel terrible today and my explaining skills are as such.
Oh don't worry. I've been tired all day, and I just find it a lot easier to learn from watching something than actually reading a lot of stuff.
=)
Title: Re: Touhou RAGE Thread
Post by: Milkyway64 on July 10, 2009, 12:27:52 AM
IN Extra + anyone that isn't named Reimu/Yukari = hell.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 10, 2009, 12:58:22 AM
RAGE

just lost 4 lives to Marisa in IN Normal... game over right there, and I thought I was doing pretty good before that... silly me =/
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 01:04:16 AM
RAGE

just lost 4 lives to Marisa in IN Normal... game over right there, and I thought I was doing pretty good before that... silly me =/
Ouch, I can totally relate to that. Marisa in IN is pretty much the biggest reason why I always play as her in that game, so I don't have to face her. >_<

I just can't deal with all those small spiky stars. They are pretty much all over the place. And I still remember the first time I realised that those small sharp points on the stars also kills you.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 10, 2009, 01:24:33 AM
And I still remember the first time I realised that those small sharp points on the stars also kills you.

Wait, what?
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 01:25:39 AM
And I still remember the first time I realised that those small sharp points on the stars also kills you.

Wait, what?
Yeah, each point of those tiny spikes on the stars. At least I'm sure that they killed me. I really didn't see that coming. >_>
Title: Re: Touhou RAGE Thread
Post by: Drake on July 10, 2009, 01:28:23 AM
But they don't. They have a circular hitbox.
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 01:38:42 AM
You gotta be kidding me?!
I could have sworn that every time they have killed me, it was on one of those edges and never on the circular middle. >_>
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 10, 2009, 01:53:19 AM
LOL SA Normal is too hard for me =(
Died at 3rd stage... damn
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 10, 2009, 02:04:49 AM
Oh wow, I realized how reliant I am on double-tapping in SoEW.

Not even Attack Type can manage a 1-bomb clear of the stage portion of Extra without it.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 10, 2009, 02:45:26 AM
I keep getting to Kanako on normal with 2 lives and dying to her :(
I want to finish this today! damnit
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 03:28:11 AM
I keep getting to Kanako on normal with 2 lives and dying to her :(
I want to finish this today! damnit
2 lives? That's really close to my last normal. I was lucky enough to get there with 3 lives left. Though I'm guessing a 4th one wouldn't hurt. >_>

The thing that screwed me over the most however is that I didn't notice that her last card is completely immune to bombs. If I had known that from the start, I wouldn't have spammed all my power there and I may have beaten her. >_<

I guess we're kinda in the same boat here. I just hope that it's a nice boat. Should be able to beat Normal mode soon. >_>
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 10, 2009, 03:34:08 AM
Saiyoucho: watch this (http://www.youtube.com/watch?v=rXgfZ8kJMxQ&fmt=18), specifically the part at 3:03 (the very end of Buddhist Diamond).  Trust me when I say the spikes on the stars will NOT kill you. :P
Title: Re: Touhou RAGE Thread
Post by: saiyoucho on July 10, 2009, 03:51:06 AM
theshim: Wth.. Is that the same kinda stars as the one as Marisa shoots?
I could have sworn those points killed you.. Hell if they don't, then it must mean that I just really sucked at dodging them. >_<

And what's that ?bar bomb I see getting used in that video? I've never seen that before, how does it work?
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 10, 2009, 04:17:43 AM
I just practiced stage 5 on normal for about 2 hours... I feel like I'm ready to face Sanae on a normal run and reach Kanako with 5 lives... of course i know that during the game i'm actually going to screw up and not do it =P

at least i'm better than today earlier... x_x

I can capture all of Sanae's cards on normal except for that one where blue walls are on both sides and she keeps throwing things at you =/
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 10, 2009, 04:19:53 AM
Benevolent Orleans Dolls.

****ing Benevolent Orleans Dolls.

You are the only thing keeping me from a perfect stage 3 right now.

If anybody can help me with strategy on this, it would be awesome.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 10, 2009, 04:37:56 AM
theshim: Wth.. Is that the same kinda stars as the one as Marisa shoots?
I could have sworn those points killed you.. Hell if they don't, then it must mean that I just really sucked at dodging them. >_<

And what's that ?bar bomb I see getting used in that video? I've never seen that before, how does it work?
Must be a deathbomb.
Basically bomb after you're hit (A fraction of second, that is) and you get a more powerful bomb. The thing is, it costs two bombs and the Human/Youkai meter goes 100% to the opposite side.
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on July 10, 2009, 09:36:36 AM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Shiki... you cheating bitch...

Spent the time to unlock the hax tier of PoFV characters today (because I'm too stubborn to steal someone's score.dat) and took a shot at Lunatic with Medicine to see what the big deal about her hax is all about.  No deaths through to Shiki, which is unprecedented (I believe my best run until now has been a death on Aya and a death on Komachi before reaching Shiki).  Things turned up even more as I manage to knock Shiki down to critical health on my first life (I don't believe I've ever even -hit- Shiki on my first life, much less brought her down to critical health, on any difficulty, even through all of today as I ground through the first 9 characters on fucking -Normal-).  I'm feeling fucking cocky at this point, and Shiki makes me repent for it.  I proceed to die.  Five.  Fucking.  Times.  (Another unprecedented event!)  Game over.

Cheating bitch.
Title: Re: Touhou RAGE Thread
Post by: bjw on July 10, 2009, 09:46:51 AM
Shiki... you cheating bitch...

Well, technically, you're the one using Medicine  :)
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 10, 2009, 11:12:16 AM
Right, so I just beat my score for PoFV Lunatic again (with Yuka). This time, with 1 extra life remaining.

...then saving the replay crashes this time.
(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl25.jpg) (http://www.servimg.com/image_preview.php?i=231&u=12803292)

On another note, I would like to also throw a rage moment at "Imperishable Night". Don't worry; I'm not having complete trouble; I just clipdeath frequently.

Hm.

If I use Reimu for a LLS Lunatic No-Bomb, it would be something like:

1 death on Kurumi
1 death (probably) on Elly
0-2 deaths on LLS Stage 4 mid-bosses (timing far too crucial)
1-2 deaths on the "Rings of Death" (Stage 5)
1 death (probably) on Yuka's Final Phase (Stage 5)
3 deaths on Yuka's First Phase (Stage 6)
1 death (probably) on Yuka's 2nd last phase (Rank works wonders)
1-3 deaths on Yuka's Final Phase (Stage 6; lol clipdeath)

Adding up, worst case scenario of 14 deaths, which is 4 over the limit.
Guess I'll be relying on surviving the mid-bosses, and pray for no clipdeaths on Yuka's Final Phases.

Well, going to try tomorrow.

Speaking of which, I can't see any holes in Yuka's First Phase, first wave on Lunatic. I do know the difference between Hard and Lunatic is only an additional ring of bullets, so why is it so impossible to see the holes? I guess I'll have to check my video data.
Title: Re: Touhou RAGE Thread
Post by: Iryan on July 10, 2009, 03:52:50 PM
SoEW Extra. That is all.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 11, 2009, 07:19:48 AM
I just beat MS extra with one death (preboss waves) and beat Alice without dying. The problem? My computer slows down on the main part of the stage before the midboss and Alice's last two waves significantly, meaning no run I do could ever be valid. I've beaten this without slowdown about three times, and of course I don't do near as hot on another computer.
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on July 11, 2009, 08:26:12 AM
Random run of PCB, just for the hell of it.  No practice runs today, no restarts, and hell, using a character I'm not used to using (I primarily use Needle Reimu in the Windows series).

(http://s57.photobucket.com/albums/g229/Krimsun_Munkey/th_th072009-07-1100-58-57-50.jpg) (http://i57.photobucket.com/albums/g229/Krimsun_Munkey/th072009-07-1100-58-57-50.jpg)

Entered Stage 6 with full lives.  Three cards failed to this point: Orleans, Youmu's midboss card, and Hell God Sword.  It's a great run.  Then shit hit the fan.

Death to the impossible fairy wall (no bombs in stock, so this was expected)
Death to Youmu's card (fucked up the safe spots)
Death to Lost Soul's Village (rage...)
-Bombed Deadly Dance (just mentioning this to clarify that I didn't capture it)
Death to Butterfly Delusion (I never did bother learning how to do this one consistently)
Death to Repository of Hirokawa (aka: "Fail Sign - That Really Easy Streaming Card")
Death to Sumizome Perfect Blossom
Death to Resurrection...
Death to Butterfly...
Death to 80% Reflowering...

(http://s57.photobucket.com/albums/g229/Krimsun_Munkey/th_th072009-07-1101-01-03-20.jpg) (http://i57.photobucket.com/albums/g229/Krimsun_Munkey/th072009-07-1101-01-03-20.jpg)

All aboard the fail train.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 12, 2009, 06:10:03 AM
PoFV crashed twice as I tried to save the replay twice. Not English Patched as well.
(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl26.jpg) (http://www.servimg.com/image_preview.php?i=234&u=12803292)
The red box shows you what crashed for today. This means that I can't submit a replay as a high score  ;_;

I did get a video of the full thing (horrible deaths included; still cleared with 3 lives left) if anybody wants it.

EDIT: On second thought... I'll just try it again  ;_;

...just not today...
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 12, 2009, 07:32:56 AM
I totally *SUCK* at PCB lunatic. WTF.. I mean I can beat eosd lunatic 1cc with default lives.. but I can't even get past alice in pcb wtf.. no seriously.. it's an eyesore how bad I suck at this game. I just don't get it, I practiced for hours straight, and I'm NOT getting any better.. AGHAGHAGHSF!!!!!!!!!!!!!!!!!!!

*cries*..
Sad thing is I do fine on hard, 1cc it with 4 lives to spare..on a "meh" run.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 12, 2009, 08:02:37 AM
Believe it or not, Alice is one of the hardest non-final bosses in all of Touhou, so don't feel bad about not being able to pass her. Once it gets down to it she's your biggest obstacle until Yuyuko.
Title: Re: Touhou RAGE Thread
Post by: Milkyway64 on July 12, 2009, 09:18:17 AM
*Warning, some exaggerations present in rant*

Touhou 7, Normal 1cc, I rock out hard. I feel all proud, cause I'm beasting shit like a pro. I have it this time, I think. And I did.
 Final boss, 4 lives, what could go wrong? I had enough bombs to just spam those and win, but I needed some to last the final attack.
 And so I run into a near stationary bullet, and not deathbomb. the 5 bombs on that stock = gone.
 Major blow to morale, but I could manage. 7's final boss is slightly easy.
 I don't space myself properly for the incoming slow ass wall of bullets. I die and all 3 bombs are lost. Fuuuuuuuu-ck.
 Now if I gotta win, I gotta rock like I did the rest of the game. No problem, sine I only lost one life to the stage 5 boss, who is  much- GODDAMMIT WHERE DID THAT BULLET COME FROM?!
 So on her first noncard, I'm left with but three bombs. Or as I like to think it, up shit creek without a paddle.
 I try anyways, and make it two cards in using one bomb. Quite okay, but I'd certainly have none left for the final att- fuck. I need to stop thinking. I ended up perfecting the final attack after my continue.
 tl;dr version,
 I made it to the final boss with near decisive stats, SD all my lives on the first phase.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on July 12, 2009, 08:36:10 PM
Believe it or not, Alice is one of the hardest non-final bosses in all of Touhou, so don't feel bad about not being able to pass her. Once it gets down to it she's your biggest obstacle until Yuyuko.

Just because you don't find Youmu difficult anymore don't mean the rest of us don't. :p

And my main reason for posting in this thread is my utter, utter heartbreak at just missing my first Lunatic 1cc in PCB. 10 seconds left on RB80%. I made one major fuckup the whole game (going up to the PoC for point items just as ghost-knives starts up, since I needed 12 more items for the 1000pt life and didn't think a knife would smash me in the face as I went for them, one bomb in stock) and it ultimately cost me the whole run. I would have captured Sumizone Perfect Blossom Bloom (and had a life for RB80) had I not died whilst my winning bullet was in mid-flight.

"Do you challenge again?"

Not right now. Not the way I'm feeling.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 12, 2009, 09:51:52 PM
Yeah so MoF is slowly inching towards being my least favorite Windows game.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 12, 2009, 10:25:50 PM
The only thing i really like about MoF is 5th stage.

I LOVE IT

AND SANAE :D
Title: Re: Touhou RAGE Thread
Post by: Drake on July 12, 2009, 10:47:10 PM
FUUUUUUCCCCKKKK YOU STAGE 5

(http://img16.imageshack.us/img16/4036/80711316.th.jpg) (http://img16.imageshack.us/i/80711316.jpg/)
(http://img7.imageshack.us/img7/9275/59159948.th.jpg) (http://img7.imageshack.us/i/59159948.jpg/)
(http://img268.imageshack.us/img268/6128/42473468.th.jpg) (http://img268.imageshack.us/i/42473468.jpg/)
(http://img268.imageshack.us/img268/5904/45337520.th.jpg) (http://img268.imageshack.us/i/45337520.jpg/)

Although I captured Unremembered Crop and Mizui quite a few times. Nearly Source of Rains.

IT'S SANAE'S FAULT but i love you

I can usually boost my faith by 350000 points if I don't die, but asdfasdfadgdsghg
Title: Re: Touhou RAGE Thread
Post by: Sapz on July 13, 2009, 01:07:10 AM
GODDAMN VOWG OVERLAP AJGKJARG WHY CAN I NOT CAPTURE THIS CARD EVEN ON HARD MODE WHAT THE HELL
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 13, 2009, 01:52:31 AM
MoF Normal

reached Kakako with 4 lives.. reached last spell with 2 lives 2.50

game over when she had only... so little... two more seconds i would have beaten...
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 13, 2009, 03:42:30 AM
I failed at Kanako on normal 5 times today.
Still haven't killed her =(
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 13, 2009, 12:54:15 PM
I can't record EoSD Stage 4. It goes choppy, even when recording at 30 FPS. I blame the computer. And don't suggest me to try anything else; it's much much worse.
...and I just pulled a decent run out too.

-2 bombs on "The Books" (ReimuB)
-1 panic bomb on the fairies before Patchy
-1 deathbomb on "Bury in Lake" (unfocus swing into a random bullet; planned to bomb out of precaution and the prediction was successful)
-1 death on "Water Elf"; no bombs remaining (clipdeath)
(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl27.jpg) (http://www.servimg.com/image_preview.php?i=235&u=12803292)
The scoring aspect of it isn't too shabby either.

Also, "Mercury Poison" is harder at a lower Rank. Stupid speed:density ratio.

I also feel that "Princess Undine" is more ridiculous than "Bury in lake" for EoSD (i.e. Normal > Lunatic). Anybody else find this to be the case? Further, can anybody actually do "Princess Undine" for SA Hard / Lunatic?
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 13, 2009, 01:33:49 PM
MoF. Stage 4. Somehow, it's thwarting ALL my attempts at a 1cc. FUCK AYA.
Title: Re: Touhou RAGE Thread
Post by: Sapz on July 13, 2009, 03:47:01 PM
I DIED AS VOWG WAS EXPLODING WHAT THE SHIT
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 13, 2009, 04:20:32 PM
Ok, it's not just MoF.
It's another SUCKY DAY
GO ME
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 13, 2009, 04:33:32 PM
I also feel that "Princess Undine" is more ridiculous than "Bury in lake" for EoSD (i.e. Normal > Lunatic). Anybody else find this to be the case?

This. Princess Undine is garbage.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 13, 2009, 07:49:14 PM
I still suck at pcb.. just when I practiced stage 3 enough so that alice isn't so scary. I can't even do stage 1-2 now.. sighh... I think 99% of my deaths are when my cherry points are at like 49950 or something really effing stupid like that too.
Title: Re: Touhou RAGE Thread
Post by: Kanako Yasaka on July 13, 2009, 08:07:44 PM
I also feel that "Princess Undine" is more ridiculous than "Bury in lake" for EoSD (i.e. Normal > Lunatic). Anybody else find this to be the case?
Yes. It uses the horrible mid-sized bullets which make everything total garbage in EoSD.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on July 13, 2009, 08:42:48 PM
I still suck at pcb.. just when I practiced stage 3 enough so that alice isn't so scary. I can't even do stage 1-2 now.. sighh... I think 99% of my deaths are when my cherry points are at like 49950 or something really effing stupid like that too.

I sympathise, I'm now the same.

*headdesk headdesk headdesk*

****ing Cherub's Rampage.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 13, 2009, 10:07:47 PM

Quote

****ing Cherub's Rampage.

but... but it's a static attack and easy.
Title: Re: Touhou RAGE Thread
Post by: CK Crash on July 13, 2009, 10:46:25 PM
Game over on Yukari's 2nd to last spellcard on what was otherwise a nearly perfect run. No deaths until DDBB, then it all went downhill because I didn't know what to expect for the Ran spellcard.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 13, 2009, 11:12:11 PM
AAAAARRRRRGHHH

why do controllers suck so much for Touhou?
i played with my wifi xbox 360 controller until last week when i decided to start playing with my old keyboard, since the main one is wireless and lags so much..
but it broke...

now i just can't get used to playing with the controller anymore.. seems like i just can't move just a little bit...

it was ok for playing on easy, but to play on normal with it is just impossible :(
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 14, 2009, 01:10:12 AM
AAAAARRRRRGHHH

why do controllers suck so much for Touhou?
i played with my wifi xbox 360 controller until last week when i decided to start playing with my old keyboard, since the main one is wireless and lags so much..
but it broke...

now i just can't get used to playing with the controller anymore.. seems like i just can't move just a little bit...

it was ok for playing on easy, but to play on normal with it is just impossible :(

Last time I tried playing with a controller I game over'd against Reisen on easy. I was using Alice solo, but still. With a keyboard, the only problem is that my legs really hurt after a run. But that's because I need to find a better place to put my laptop and to stop sitting on them.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 14, 2009, 02:52:19 AM
Months ago, I nearly beat Koishi no deaths. I had one death: A clip death on her second non-spell (causing more rage than usual). This time, a similar situation! One death...on Koishi's FIFTH non-spell. D: Seriously, why am I cursed to clip death these really easy rhythm attacks?!

On a happier note though, I sense my Genetics capture will come soon. I figured something crucial out: Koishi doesn't home in on you from the moment she makes that charge sound; she homes in on your position when it ENDS. This makes this attack MUCH more manageable.
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 14, 2009, 03:41:40 AM
Yes. It uses the horrible mid-sized bullets which make everything total garbage in EoSD.
ARRRGH GODDAMN METAL FATIGUE BULLETS AAARRRRGGGHH

The same bullet sprite in all other games has around HALF the hitbox.  Goddamn Metal Fatigue bullets (for that is how I will always know them, because Metal Fatigue killed me SO MANY TIMES when I was going for my Normal 1cc).
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on July 14, 2009, 07:26:36 AM
Oh god why do I keep failing cards by one second?!
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on July 14, 2009, 07:57:59 AM
Today's rage is directed at the stage portions of PCB Phantasm and SSG Extra. I really, really, really hate stages that require very strict micromemorization and will kill you if you deviate from a certain pre-set pattern; it's the same reason as why Hourai Jewel needs to die in a fire.

Good god why was I even playing Phantasm anyway I hate that stage so much.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 14, 2009, 08:00:57 AM
Weren't you one of the people selling that SG extra was the game's saving grace? :V

Actually phantasm isn't as preset at that. I've found multiple ways to handle each part like any other extra.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 14, 2009, 08:07:22 AM
AAAAARRRRRGHHH

why do controllers suck so much for Touhou?
i played with my wifi xbox 360 controller until last week when i decided to start playing with my old keyboard, since the main one is wireless and lags so much..
but it broke...

now i just can't get used to playing with the controller anymore.. seems like i just can't move just a little bit...

it was ok for playing on easy, but to play on normal with it is just impossible :(

I try using my ps3 controller occasionally.. I haven't figured out when it's better or not really.. Basically I couldn't even get past orin in SA 1cc on normal.. then I used a controller and I 1cc'd the whole game on my first try, and again after that... Wiped on orin again after going back to keyboard.

Seems like every other touhou I do better using the keyboard.

IN is by far the *WORST* touhou to use a controller on, it's wayyy to sensative.. for example if you are holding the analog stick right and you let go, you wont stop, you'll inch left then stop cuz the little picometer that the analog thing "bounces" left to on the way back to rest registers as a move left in IN for me.. ughhhhh..
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on July 14, 2009, 08:09:49 AM
Weren't you one of the people selling that SG extra was the game's saving grace? :V
Once you get past the midboss it's actually a lot of fun. The problem is that to get there it's usually 5 minutes of restarting due to deaths on either the stupid laser grid or the damn midboss.
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 14, 2009, 08:10:16 AM
Yes. It uses the horrible mid-sized bullets which make everything total garbage in EoSD.
ARRRGH GODDAMN METAL FATIGUE BULLETS AAARRRRGGGHH

The same bullet sprite in all other games has around HALF the hitbox.  Goddamn Metal Fatigue bullets (for that is how I will always know them, because Metal Fatigue killed me SO MANY TIMES when I was going for my Normal 1cc).

Are those by chance the same bullets that Remila uses on her opener (the mid sized ones in that spell), and young demon lord?

I've been killed by those so many times expecting their hitbox to be forgiving only to realize that it is not..at all... Now I just treat them as such.. I honestly think the hitbox on those are bigger than the bigass dougnut shaped bullets (which I've learned to graze thru..yes thru on her opener, NOT the mid sized ones).
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on July 14, 2009, 10:18:42 AM
IN is by far the *WORST* touhou to use a controller on, it's wayyy to sensative.. for example if you are holding the analog stick right and you let go, you wont stop, you'll inch left then stop cuz the little picometer that the analog thing "bounces" left to on the way back to rest registers as a move left in IN for me.. ughhhhh..

That's why you use the D-pad.  I do.  (Not that I have a choice anyway, the analog sticks on my controller suck due to the square aperture.)
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 14, 2009, 02:00:51 PM
the d-pad on the xbox360 controller doesn't work on touhou.
nor does the analog on IN...

so i'm stuck with the analog for all games except IN where I have no choice but use a keyboard.. and since i don't have one anymore.. i can't play IN

I'll buy a really cheap one just to play touhou =P
Title: Re: Touhou RAGE Thread
Post by: Arcengal on July 14, 2009, 04:06:20 PM

Quote

****ing Cherub's Rampage.

but... but it's a static attack and easy.

 :P
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 14, 2009, 07:02:09 PM
IN is by far the *WORST* touhou to use a controller on, it's wayyy to sensative.. for example if you are holding the analog stick right and you let go, you wont stop, you'll inch left then stop cuz the little picometer that the analog thing "bounces" left to on the way back to rest registers as a move left in IN for me.. ughhhhh..

That's why you use the D-pad.  I do.  (Not that I have a choice anyway, the analog sticks on my controller suck due to the square aperture.)
I'd use the dpad but it just doesn't work in touhou for me for some reason.. I can assign other buttons but that one *shrugs*.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 14, 2009, 08:10:00 PM
the d-pad works in PS2 controllers.. where you can turn off analog.. can you do the same in PS3 controller?
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 15, 2009, 01:27:47 AM
So for some reason I decided to be a retard and crash into Yamame.
Title: Re: Touhou RAGE Thread
Post by: Ionasal kkll Solciel on July 15, 2009, 02:22:11 AM
Analog controllers are weird in that respect - like in older PS1 titles (such as Final Fantasy Tactics), hitting the Analog button (or whatever the corresponding button is on your controller) will switch the controls from the sticks to the buttons and vice-versa.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 15, 2009, 02:35:57 AM
Final Fantasy Tactics

There is no :wub: smilie on this board to express the amount of wub I have for this game.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 15, 2009, 03:40:25 AM
Final Fantasy Tactics

There is no :wub: smilie on this board to express the amount of wub I have for this game.

There hasn't been a single game I've played more in my life than FFT. I miss it so much =(
Title: Re: Touhou RAGE Thread
Post by: Ghaleon on July 15, 2009, 03:58:22 AM
the d-pad works in PS2 controllers.. where you can turn off analog.. can you do the same in PS3 controller?

There is that analog button, but the thing doesn't seem to do anything... I'd use a ps2 controller but mine are kinda old and beat up (I purchased my ps2 used and the controllers were kinda worn to begin with...I don't know how people wear out their stuff so badly so fast. I play my games to death and everything I own is still in perfectly fine condition.. minus the NES...which doesn't count cuz I think those things just age poorly).
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 15, 2009, 11:26:47 PM
Gameovered at the last red wave of Resurrection Butterfly. AGAIN.
Title: Re: Touhou RAGE Thread
Post by: theshirn on July 16, 2009, 03:34:38 AM
Final Fantasy Tactics

There is no :wub: smilie on this board to express the amount of wub I have for this game.
Get out.

Are those by chance the same bullets that Remila uses on her opener (the mid sized ones in that spell), and young demon lord?

I've been killed by those so many times expecting their hitbox to be forgiving only to realize that it is not..at all... Now I just treat them as such.. I honestly think the hitbox on those are bigger than the bigass dougnut shaped bullets (which I've learned to graze thru..yes thru on her opener, NOT the mid sized ones).
Yeah, that's them.  Young Demon Lord Hard is still a joke, but on Lunatic she throws too damn many of the Metal Fatigue Bullets...
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 16, 2009, 08:00:49 AM
Sucks being out of practice for HRtP.

...looks like I'll be spending this evening learning to control the ball properly again.

EDIT: Yep. Definitely out of practice.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 16, 2009, 06:12:37 PM
1 second!

That's all that was left on the timer. I was going to capture Benevolent Orleans Dolls, pacifist style.

But I died on 1 second left of the clock.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 16, 2009, 11:12:47 PM
DAAAAAAAAAAMNIT

Today earlier i made my fist "good" run in MoF Hard. Got to 5th stage... Now that im home with a better keyboard I can't even get to Aya! Damn 4th stage =/
Title: Re: Touhou RAGE Thread
Post by: Drake on July 16, 2009, 11:52:00 PM
Watch this (http://replays.gensokyou.org/download.php?id=3984).
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 17, 2009, 12:12:00 AM
I was just about three seconds off of a PERFECT STAGE 3 FINALLY

Screw you, Hanged Hourai Dolls. I thought we were friends.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 17, 2009, 12:24:01 AM
Watch this (http://replays.gensokyou.org/download.php?id=3984).

Actually it was your replay that encouraged me to try and play on hard mode this morning.. I haven't even finished other Touhous on Normal yet..
I just got to Sanae boss again, thanks! =D
Title: Re: Touhou RAGE Thread
Post by: Blackraptor on July 17, 2009, 01:11:06 AM
My friends have been telling me that it's harder to play Touhou standing up than it is sitting down so I tried it with SA...they were right. I got Game Over'd by Yamame on Hard Mode.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 17, 2009, 01:32:13 AM
Watch this (http://replays.gensokyou.org/download.php?id=3984).

Actually it was your replay that encouraged me to try and play on hard mode this morning.. I haven't even finished other Touhous on Normal yet..
I just got to Sanae boss again, thanks! =D

You made me want to try MoF Hard (you seem close to my skill level). After a few runs ended in stage 1 (why the hell am I going for score!?), I managed to reach Sanae's last spellcard (and got quite close to capturing it at zero power).

I was tempted to restart after a stupid death with 3-4 power on stage 2, but that's nothing compared to the 2 incredibly dumb deaths at the start of stage 5. How dumb you ask? I'd say dumber than missing the safespot on Icicle Fall ~ Easy. No, really. Replay (http://replays.gensokyou.org/download.php?id=3986)

As a side note, what should I do to make MoF lag less? It lags on one of Hina's spellcards, and it prevents me from recording anything because it's way too slow.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 17, 2009, 01:44:10 AM
are you playing on a notebook? i get lag at Hina's 3rd and 4th spellcard too when i play on my notebook. damn intel IGP!

I can't stand dying on 2nd and 3rd stages anymore!

I swear I'll play it safe from now on and use those damned bombs! >(
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 17, 2009, 02:00:13 AM

I can't stand dying on 2nd and 3rd stages anymore!


Get used to it. It's not such a bad thing sometimes. And in some cases, you won't be able to avoid it unless you're that good.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 17, 2009, 02:52:44 AM
one out of ten tries i get to 3rd stage's boss without losing a life... only to lose 3 to her... =(

i've just got to 5th stage with 3 lives and still didnt manage to get to 6th
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 17, 2009, 04:31:38 AM
are you playing on a notebook? i get lag at Hina's 3rd and 4th spellcard too when i play on my notebook. damn intel IGP!

I can't stand dying on 2nd and 3rd stages anymore!

I swear I'll play it safe from now on and use those damned bombs! >(

Yes, I'm using a notebook, a Gateway something with Vista. I found the config thing and will put the graphics to 16bit to see what it does.

For deaths in stages, I restart if I die in stage 1, stage 2 depends on my mood, but it's normal to lose a life on stage 3. It's not like it's really easy not to die, and that death shouldn't make enough of a difference to prevent a 1cc. It's the last 3 stages that you need to practice after all, so that you don't lose 3 lives on all of them.

For bombs, the only reason I managed to get anywhere is because I bomb-spammed the hell out of everything, because I'm too lazy to go into stage practice and prefer to stumble blindly into stuff.

Oh, and I hate Sea Opening ~ Moses Miracle, so I don't even try to dodge it and bomb after 2 seconds.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 17, 2009, 10:55:53 AM
"Bubble Bullets" in EoSD are larger than their equivalent in the other games.

EDIT:

Translation memo: "バシルーラ" -> ?
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 17, 2009, 11:16:01 AM
Oh, and I hate Sea Opening ~ Moses Miracle, so I don't even try to dodge it and bomb after 2 seconds.

Oh I've captued that one a few times... just stay under her, and when the wave opens on the other side, quickly run there and then slowly come back. wait until the wave goes to the other side, and repeat.
i hate her non cards. her sub boss opener is complete BS, and so is her boss opener. that ALWAYS walls me. it was so easy up until normal mode =(
Title: Re: Touhou RAGE Thread
Post by: ClockworkDreams on July 17, 2009, 01:30:00 PM
Even though it wasn't on an excellent run of LLS, it still made me rage when my antivirus randomly popped up, blocking the window and preventing me from doing anything for a crucial second. I lost a life with a full stock of bombs from that one.

This shouldn't be happening again though.
Title: Re: Touhou RAGE Thread
Post by: Lopsidation on July 17, 2009, 04:28:27 PM
Last night I was playing IN extra. I had one of my best runs ever, but I finally lost on Hourai Doll.

The thing is, I would have been able to clear it, except after beating the midboss I missed the 1-up item.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 17, 2009, 08:10:15 PM
How changing MoF to 16 Bit didn't change anything, the lag is still there. I'm not sure what rendering rate does, so I'm not screwing with that for now.

The MoF deathbomb window. I don't know how long it is, but I have more problems with it than on EoSD. Does the vsync patch change anything?

Maybe I shouldn't play for now. My vision is a bit blurry and it greatly affects my skill. I'm too hot and too tired to continue.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 17, 2009, 08:33:22 PM
Changing the rendering rate to 1/2 means it only processes half the frames. It looks a bit choppy, but doesn't affect gameplay much.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 17, 2009, 08:35:46 PM
I'm too hot and too tired bothered to continue.
At least tell the truth.
Also, Omoikane's Brain. IT GETS ME ALWAYS.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 17, 2009, 09:06:31 PM
I'm too hot and too tired bothered to continue.
At least tell the truth.
Also, Omoikane's Brain. IT GETS ME ALWAYS.

1) My eyes were really greasy, and not just because I sweat a lot.
2) Ever heard of RegalSin? :V
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 17, 2009, 09:16:36 PM
Omoikane's Brain is possibly the worst spell card in the entire series. What it asks you to do is completely unfair:

Move around this extremely right space, while this laser is making you have 0.2 seconds margin of error, while I FUCKING CLOUD YOUR VISION WITH IRRELEVANT BULLETS.
Title: Re: Touhou RAGE Thread
Post by: bjw on July 17, 2009, 10:05:13 PM
Omoikane's Brain is possibly the worst spell card in the entire series. What it asks you to do is completely unfair:

Move around this extremely right space, while this laser is making you have 0.2 seconds margin of error, while I FUCKING CLOUD YOUR VISION WITH IRRELEVANT BULLETS.

Seems to differ from player to player, but I've always found Omoikane's Brain absolutely trivial, going as far as to running down the clock no-focus.

Apollo 13, on the other hand, is lol.
Title: Re: Touhou RAGE Thread
Post by: Sapz on July 18, 2009, 11:03:07 PM
THAT IS BULLSHIT

I was just trying a Hard 1cc of MS. Got to Shinki with three lives left in stock, as well as a bomb. Did well up to the fourth last phase, where for some reason the frame rate kept switching between normal and something like THREE FRAMES PER SECOND for NO REASON WHATSOEVER (this has never happened to me before). Bombspammed that phase to beat it, third last phase is with the evil curving bullets... used the last bomb on the life, died, and then died again with all three bombs in stock, which was I think the first time in the whole game where I died without using all the bombs first. Second last phase, usually easy, except the THREE FRAMES PER SECOND THING KICKED IN AGAIN AND MADE ME LOSE MY LAST LIFE WHAT THE SHIT ARGHHHH

The most annoying thing is that after I continued the lag cut out and I beat the rest of the phase and the whole of the last phase losing no bombs and no lives.

GODDAMMIT.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 19, 2009, 01:58:38 AM
FUCKING SHIT

got TWICE to Kanako's last spellcard on Hard today

VoWG is BS

I need to get MUCH better and reach it with at least 2 lives to spare if I want to finish the game
Title: Re: Touhou RAGE Thread
Post by: Arcengal on July 19, 2009, 02:30:38 AM
It's not nearly as bad on Hard as it is on Lunatic.

The best advice I can give you is to damage race it. Go in at 5 power, shoot Kanako from the word go and move as little as possible. If you've done it right, she'll have lost 60-70% of her health by the time the walls start coming. After that, it should be a breeze.
Title: Re: Touhou RAGE Thread
Post by: Nuclear Fusion on July 19, 2009, 04:48:52 AM
Seriously stage 3, why the hate? I can do every part of you perfectly. Why won't you let me do it all perfectly in one go, huh? Would that be so bad?

I'm tempted just to say screw it and come back another time to Alice. There's no reason I should be failing this much, she's really not that bad.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 19, 2009, 04:52:33 AM
WTF =(

PCB Normal FAIL

Got to Yuyuko with 3 lives. Got nowhere near finishing it.

damnit =(
Title: Re: Touhou RAGE Thread
Post by: Sen on July 19, 2009, 03:17:55 PM
Yesterday I opened up PoFV and decided not to use Reisen or Yuka, as I usually do. I picked Cirno on a whim.

I usually can't even beat the game with Reisen and Yuka, I always get raped by Sakuya/Komachi/Shiki.
Beat the whole game getting hit four times total. One on Yuka, three on Shiki. It was fucking amazing and the Yuka match was the most intense thing I've ever done in Touhou.

I went to save the replay and LOL GAME CANNOT BE READ TERMINATE TERMINATE TERMINATE
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 19, 2009, 11:47:48 PM
Today is not a good day for MOF.  I keep on dieing stupid deaths on stage 1+2. :(
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 20, 2009, 12:01:19 AM
Today is not a good day for MOF.  I keep on dieing stupid deaths on stage 1+2. :(

QFT

Yesterday I got to Kanako 3 times on Hard. I was sure I'd finish it today.
Stages 1, 2 and 3 mistakes kept me from even reaching stage 6 today. I played for over 4 hours =P
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 20, 2009, 04:57:33 AM
It's clear that I seem to be having trouble with HRtP Lunatic.

Streaming is just not my style. At least I learned that you can slide-kick snowballs out of your way.

*insert countless number of Game Overs*
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 20, 2009, 05:06:36 AM
Let me tells ya Baity. The most important thing to HRtP lunatic IIRC is accuracy. Other than a few situations, the bullets being added don't actually add that much difficulty, since they are simple streaming. The most important thing is to hit all the cards ASAP, but even more so on the bosses. The faster you end Kikuri's first phase the better.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 20, 2009, 06:14:29 AM
The faster you end Kikuri's first phase the better.
I need to work on that. I seem to be currently averaging 4-5 lives / bombs being used up here. And then there's Stage 16. Once those two are done with, I'm quite sure I can finish off HRtP Lunatic Hell / Jigoku.

On the other hand, I seem to be now consistently getting 1-bomb / perfect Mima runs now. Maybe it's because I have now realized that basically everything is static.

EDIT: ...I think this would be a good time to stop, and rethink.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 20, 2009, 05:42:09 PM
I have three times more trouble activating a deathbomb in MoF than on EoSD. It just never works.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 21, 2009, 03:16:42 AM
I'll say it again

VoWG is total bullshit.

I'm giving up on this game for the time being.

Even on practice mode, the best I can do is finish stage 6 losing 3 lives.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 21, 2009, 10:38:54 PM
I'll say it again

VoWG is total bullshit.

I'm giving up on this game for the time being.

Even on practice mode, the best I can do is finish stage 6 losing 3 lives.
The practice all of the stages so you have at least three lives. :)
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 22, 2009, 02:27:29 AM
MoF, the game in general.

No deathbomb really annoy the hell out of me. Sure, you have like 6 frames after a hit to activate a bomb (minus a possible bombing lag, but that could be me inventing stuff because I'm pissed off), but it's completely useless when you get surprised by a bullet, which is the only thing a deathbomb is useful for (survival-wise). At least the bullets were easy to see in EoSD and didn't blend with the background all the time. Why is the background so stupidly bright?

[Coherent thoughts coming back...]

I'll continue 1cc-ing the games on Normal and Easy with everybody before I start trying Hard. I should get better this way, and I won't feel like punching my laptop. Otherwise I might hate the games enough to take another 2 months break from them.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 22, 2009, 12:52:16 PM
I don't think i've ever deathbombed in MoF.
I thought it just wasn't possible. As far as I see, you die imediately after being hit, so I could never do it.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 22, 2009, 03:21:14 PM
I've deathbombed in MOF  before. but I pressed the bomb button even before the bullet hit me. :D
Title: Re: Touhou RAGE Thread
Post by: mark2000 on July 22, 2009, 05:12:58 PM
@Imagus

Not really. It's still possible to deathbomb in MoF but it's not exactly practical due to how short the window is. Most experiences I had with deathbombing in MoF were purely accidental when I'm using bombs to clear bullets.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 22, 2009, 08:54:24 PM
I just spent almost two hours trying to TAS Flandre.

Conclusion: EoSD sucks.
Title: Re: Touhou RAGE Thread
Post by: ?q on July 22, 2009, 09:40:05 PM
Conclusion: EoSD Extra sucks.
Fixed for much greater precision.

You totally need to TAS PCB Extra.  I've always wanted to see someone dodge Wizard Fox's Thoughts in a way that doesn't make it trivial.  Chen's cards, Banquet of the Guardian Gods, Charming Siege, and maybe Unilateral Contact would also be good TAS attacks.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 22, 2009, 10:00:10 PM
Yeah, PCB in general is crazy great to do stuff with, but the problem I have with Extra stages is that slowed down they take like two fucking hours to do one run. Which means if I screw up more than I can handle, I definitely won't be in the mood to do it again.

I did that TAS of IN Extra, but it desyncs because I used code to stop me from dying as well to make it look nicer. It's got up to Keine and then dies.
Title: Re: Touhou RAGE Thread
Post by: Yoslime on July 24, 2009, 03:02:13 PM
MoF, the game in general.

No deathbomb really annoy the hell out of me. Sure, you have like 6 frames after a hit to activate a bomb (minus a possible bombing lag, but that could be me inventing stuff because I'm pissed off), but it's completely useless when you get surprised by a bullet, which is the only thing a deathbomb is useful for (survival-wise). At least the bullets were easy to see in EoSD and didn't blend with the background all the time. Why is the background so stupidly bright?

You need to alter your perceptions of deathbombing.
Let me quote something from Japanese Touhou wiki...
Quote
Quote from: 東方攻略Wiki
いろんなところで言われていますが、
「当たると思った瞬間」ではなく「危ないと思った瞬間」にボム。これが重要です。
ギリギリまで粘る必要はどこにもありません。使いすぎじゃない? と思うくらい使ってください。
避けられるか避けられないかの極限のガチ勝負は、ボムが全部なくなってからで大丈夫。
もったいないと思うかもしれませんが、ボムを使わないまま死ぬ方がよっぽどもったいないです。
As it's often said (among Japanese community), you should bomb when "the moment you feel you're in danger", NOT "the moment you feel you're hit". This is important.
You don't have to play tenaciously. Use the bombs as much as you feel it's too much.
Leave the extreme duel whether you can dodge or not AFTER your bomb had run out.
You might think it's a waste, but death while holding bombs is far more severe waste.

Quote
Quote from: 東方攻略Wiki
食らいボムとは、被弾後数フレームのうちにボムを使えばミスを帳消しにできるシステムのことです。
と書くと誤解する人がたまにいますが、
「食らいボム」とは「当たってから押しても間に合うボム」ではありません。
ヤバいと思った時にボムボタンを押して、そのタイミングがほんの少し遅れた時のための救済措置。
それが「食らいボム」です。
狙って出せるものではないので、そこを間違っているとどんどん死にます。
なお、これと「ラストスペル」は全くの別物です。
"Deathbomb" is a feature that if you use a bomb during a few frames after you're hit, you can write off the death.
-- Some people may misunderstand if I write like this, so let me clarify.
"Deathbomb" is NOT a bomb that "you can make it after you realize to get hit".
It's a bailout feature if you couldn't make it by a mere touch. That's the concept of "deathbomb".
It's not a kind of thing that you can aspire to, so if you have a wrong idea of it you'll lose your lives quite rapidly.
In addition, "deathbomb" and "Last spell" are COMPLETELY different things.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 24, 2009, 03:38:18 PM
Unfortunately in MOF there is no bomb counter.  But I agree with everything else.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on July 24, 2009, 04:13:03 PM
No need to play hero. Bomb if you feel in danger and don't rely on death-bombing. The goal in most cases are a 1cc. If that's the case then its far better to die without bombs in stock than to die with bombs in stock. As the text said: Save your dodging skills for when you are out of bombs. That makes sense.

Oh and i just died thrice to Kimontonkou. That spell pisses me so much off.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 24, 2009, 07:01:43 PM
Bullets blend in with the background? Why the heck do people always say that? THEY DON'T. I can't imagine why you'd think that unless your monitor was really bright or something.

And yeah, I still remember when I was starting and thought I could bomb after I hear the death sound. Quite simply, there's not a single person in the world with reflexes like that. It's not really something you can practice either.

But for MoF, I actually death bomb 9/10 times I intend to, and I think it has one of the more lenient death bomb times.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 24, 2009, 07:07:21 PM
The only time I found bullets to blend in is MoF Stage 4, with the little purple and blue shit. But that's just if you're not paying attention to them at all.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 24, 2009, 08:53:18 PM
WTF IN Normal is so hard lol

I've finished MoF and PCB on normal, and got to Kanako on MoF Hard.. But IN Normal is much harder than all of these!
Why did people say IN normal was easier than PCB?

I lose nearly all my lives to stage 3 + 4 + Marisa and if i happen to still have any spare lives, they're taken from me on stage 5..

what the hell, I just watched a replay from IN normal and it scared me cause it's so much harder than PCB and MoF =(
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 24, 2009, 09:07:54 PM
IN has a lot of tricks, but once you figure them out, you will think it is a lot easier.
Title: Re: Touhou RAGE Thread
Post by: ?q on July 24, 2009, 09:44:12 PM
I'm guessing you're using the Border Team...

Stage 3:  Homing takes care of virtually everything.  You can get through the fairy barrages early on by staying still and letting the homing take care of it, and dodging what's left.
Keine's Orb card is poorly made; be ready to bomb it.  Phantasmal Emperor should only be difficult for the first wave; after that if the center familiars should be destroyed (unless you focus, in which case get ready to micrododge the static pattern until the card is over).

Stage 4:  Homing takes care of most of the stage portion.  You have to be able to stream the fairies that surround themselves with familiars, especially the chain of them that appear toward the end.  Do not try to stay focused through Non-Directional Laser, as you will likely not have the speed to get through the walls of stars.  Stardust Reverie is static, so if you die to it, don't move there again next time.  Stay unfocused against Marisa's nonspells (except for the second one) in hopes of breaking her familiars and making them much easier.  If you don't want to learn how to do Earth Light Ray, go ahead and bomb it for now; it doesn't have many HP.  Bomb Marisa's second nonspell if you even think you're going to get hit.

Stage 5:  The fairies like the one at the start of the stage shoot static(?) bullet patterns and can be dodged with relatively little movement from bottom center.  Destroy all of the fairies that surround themselves with familiars while focused.  The fairies after Tewi shoot aimed bullets.  Bomb Tewi's first attack if you feel you have to; her second attack is actually pretty easy so try to learn it.  Don't bother unfocusing during the Reisen fight.

Other:  Do yourself a favor and move to the left as soon as Kaguya's first spell card begins.  You'll loathe Kaguya slightly less when you can actually see the lasers that pierce your hitbox. (@donut:  This is the one and only time in the Windows games where the bullets DO blend in with the background, in this case the moon.)   Also in general, try to bomb BEFORE you get hit.  Deathbombs are nice and everything, but if you try to rely on them you won't make it.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 24, 2009, 10:20:45 PM
http://replays.gensokyou.org/download.php?id=4077

EDIT: many, many 1-bomb clears now. Damn clipdeaths. Screw this.

EDIT 2: It's funny. I clipdeath more on "Apollo 13" than say, Eirin's mid-boss Attack Phase. Also, cold fingers induce 400% more clipdeaths!
Title: Re: Touhou RAGE Thread
Post by: Generalguy on July 25, 2009, 02:43:07 AM
WTF IN Normal is so hard lol

I've finished MoF and PCB on normal, and got to Kanako on MoF Hard.. But IN Normal is much harder than all of these!
Why did people say IN normal was easier than PCB?

I lose nearly all my lives to stage 3 + 4 + Marisa and if i happen to still have any spare lives, they're taken from me on stage 5..

what the hell, I just watched a replay from IN normal and it scared me cause it's so much harder than PCB and MoF =(

Personnally I found IN Normal incredibly easy (I almost always stayed near the top of the screen during the stages), but I had just finished 1cc-ing the game on easy for the 11th time in like a week, so I knew the game by heart and knew mostly what to do. Let's see if I saved my replay...
Well I didn't, but the spellcard history says I captured every spellcard in stage 1 to 3, and all but one in stage 5. I completely sucked against Marisa though.

How many times did you clear IN Easy? You could use that as practice. I don't know if you have problems collecting point items, but if you do, try to collect 1100 of them on Easy to be able to AT LEAST get 800 on Normal.

And about deathbombing in MoF, I know I must bomb when I feel I'm in danger, but I ALWAYS feel like I'm in danger and bomb-spam constantly. On the rare occasions I feel like I can actually clear that crap, I clipdeath or fail to see that stupid single bullet going through that giant ring of bullets and die with 3 power. But it's mostly my fault I suck at this game. I rarely ever use stage practice, and when I use it I want to find how to dodge some parts of the stage to avoid running out of power, but usually I suck so much at them I just ragequit. I'm like 3 times crappier than during a playthrough (5 lives lost WTF). Maybe I should practice stage 2 before stage 4.

EDIT : I tried doing some kind of walkthrough for IN Normal, but chose the Magic Team. I had forgotten the stage 4 boss is different depending on who you choose. D'OH. This mostly ended being a playthrough of me fooling around and struggling to do any damage with Alice. Also I timed out Reimu's last spell. I didn't understand what the hell was going on and barely did any damage.
I hope it's still useful somehow. Replay (http://replays.gensokyou.org/download.php?id=4081)
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 25, 2009, 10:20:09 AM
I was having some late night (3:17 AM here right now) fun and challenged Mystia and Keine. Mystia's fight went meh, and Keine's went a little bleh, but what made this rageful at all (I still only ever die once to Keine these days) is that after I destroyed Legend of Gensokyo, I got hit and had to death bomb. Granted I had already failed the spell card, but aren't you supposed to be INVINCIBLE upon killing a boss? And I'm not mistaken; the time orbs were well on their way to me, so it wasn't a split second before boss defeat affair. The game seemed to be confused too, because it hanged a few seconds longer before entering her last spell.
Title: Re: Touhou RAGE Thread
Post by: ?q on July 25, 2009, 10:55:44 AM
Last Spells won't start if the player is invincible for any reason.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 25, 2009, 04:18:33 PM
IN easy was the first game I beat, on my first try.
I only beat it again two weeks ago to see how much better I had gotten, and i doubled my score, but that's about it..

I'll give it some tries today.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 25, 2009, 04:40:46 PM
StB Patchouli.
Pretty much Embodiment of WALLS WALLS WALLS.
Title: Re: Touhou RAGE Thread
Post by: KomeijiKoishi on July 25, 2009, 06:29:11 PM
StB Patchouli.
Pretty much Embodiment of WALLS WALLS WALLS.
You're not alone. I especially hate this Yellow-Green-Card where the bullets spawn around her. >:(
Title: Re: Touhou RAGE Thread
Post by: ?q on July 25, 2009, 06:38:37 PM
StB Patchouli.
Pretty much Embodiment of WALLS WALLS WALLS.
You're not alone. I especially hate this Yellow-Green-Card where the bullets spawn around her. >:(
Take picture, quickly charge, take picture, quickly charge, and you should be able to go through it without really needing a strategy.

The water card is much worse IMO, as you have to deliberately fail shots to take out the lasers.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 25, 2009, 07:46:57 PM
The water card is much worse IMO, as you have to deliberately fail shots to take out the lasers.
Actually that's the one that makes me rage.
Well, that and everything Youmu has.
Title: Re: Touhou RAGE Thread
Post by: ?q on July 25, 2009, 08:10:21 PM
Well, that and everything Youmu has.
That's because it takes 90 seconds to fail your second shot <.<

6-4 and 6-8 are matters of spacing out the slashes.  6-2 and 6-6 are OMG GIL-VISION with a side of clipdeath.
Title: Re: Touhou RAGE Thread
Post by: Drake on July 25, 2009, 09:00:31 PM
asdfasdf I got all the way up to Utsuho, bombed Nuclear Recursion once, Giga Flare once, and died three times to Planetary Revolution. How can I fail that aljnsfknasf
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 26, 2009, 01:19:11 AM
Oh...THAT hurt. After trying to beat EoSD stage 4 no deaths with Marisa A and failing at Lava Cromlech, AGAIN, I tried with Marisa B. I somehow managed to perfect the stage still books aside, and entered Patchy's much easier fight. My victory seemed set, I was handling Water Elf fine...but Patchy went out of my reach, and caused it to drag on 20 seconds longer than it should have. I was cornered, had to bomb, and bombed RIGHT WHEN THE SPELL CARD ENDED FUCK. I died to Mercury Poison afterwards of course.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 26, 2009, 02:04:53 AM
Well, that and everything Youmu has.
That's because it takes 90 seconds to fail your second shot <.<

6-4 and 6-8 are matters of spacing out the slashes.  6-2 and 6-6 are OMG GIL-VISION with a side of clipdeath.
Ok, got past her.
But now SAKYUA AND REMILIA FFFFFF
I'm going to take a photo and BITCH STOPS TIME AND MOVES OUTSIDE THE FRAME WHAT THE FUCK IS UP WITH THAT.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 26, 2009, 02:06:22 AM
The trick to that attack is that the only time Sakuya won't move out of your reach is when you have a nice shot opportunity (the red pentagram flashes).
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 26, 2009, 02:10:06 AM
The trick to that attack is that the only time Sakuya won't move out of your reach is when you have a nice shot opportunity (the red pentagram flashes).
Note taken.
I'll still probably use the 35 stages cleared requirement for the next level, tho.
Title: Re: Touhou RAGE Thread
Post by: Azinth on July 26, 2009, 02:40:15 AM
JESUS FUCKING CHRIST I FUCKING HATE MARISA'S SECOND NONSPELL.  WHAT THE FUCK WAS ZUN DRINKING WHEN HE MADE THIS PIECE OF SHIT, IT IS FIFTEEN HUNDRED BAJILLION TIMES WORSE THAN ASTEROID BELT, OMOIKANE'S BRAIN, APOLLO 13, LIFE SPRING INFINITY, AND EVERY SINGLE OTHER ATTACK FROM IN THAT PEOPLE ALWAYS SEEM TO COMPLAIN ABOUT (except Hourai Jewel... but... dammit, it's even getting dangerously close to rivaling that card).
Title: Re: Touhou RAGE Thread
Post by: ?q on July 26, 2009, 02:44:44 AM
Having spent too much time on Hourai Jewel today, I can say that it's probably easier on Hard than it is Normal because the bullet pattern moves more quickly.
So Marisa's nonspell is automatically worse. :P

Quote
Ok, got past her.
But now SAKYUA AND REMILIA FFFFFF
I'm going to take a photo and BITCH STOPS TIME AND MOVES OUTSIDE THE FRAME WHAT THE FUCK IS UP WITH THAT.
What donut said.  I still hate that card because I kept trying to take pics early.

The easiest spells in Stage 7 are probably Inflation World, whatever that bat thing is in 7-6, and whichever other one you find easiest (I like 7-4 myself).  7-2 is one of the most irritating cards in the game though.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 26, 2009, 02:51:20 AM
Protip: Marisa's second non-spell is static as far as I can see. Still an unreasonable attack with the border team.
Title: Re: Touhou RAGE Thread
Post by: Sodium on July 26, 2009, 02:54:58 AM
Which one is the second non-spell? >_>
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 26, 2009, 03:03:49 AM
It's the non-spell after the first one.
Title: Re: Touhou RAGE Thread
Post by: Sodium on July 26, 2009, 03:12:38 AM
It's the non-spell after the first one.
No shit. Describe it?
Title: Re: Touhou RAGE Thread
Post by: ?q on July 26, 2009, 03:13:04 AM
It's the one with the stars and the familiars that arrange themselves just so and it's really hard.
Title: Re: Touhou RAGE Thread
Post by: ?q on July 26, 2009, 03:18:07 AM
It's the noncard with the shifting walls of stars.  Marisa surrounds herself with familiars so it's difficult to damage her, and the walls are dense with stars that subtly move about... and the walls have a tendency to stack on each other.

I don't think it's static from what I recall...
Title: Re: Touhou RAGE Thread
Post by: Azinth on July 26, 2009, 03:29:46 AM
It's mostly static, but some of the waves are probably aimed in relation to you or something.  Of course all that doesn't matter because this attack was made to unforgivingly punish anyone who dares to not have Reimu's hitbox.  Yes, even knowing it's static, I've still managed to capture it about 3 times.
Title: Re: Touhou RAGE Thread
Post by: Sodium on July 26, 2009, 03:32:07 AM
Oh, that one? It's easier on Lunatic then on Hard imo, because the walls actually move faster. =V I actually find it one of Marisa's EASIER non-spells. >_>

...What? brb, checking if it's just my mind playing tricks on me.

Oh, huh. it was my mind playing tricks on me. I think. Second endboss or second midboss? If midboss, then I thought it was easy, but...no. If endboss... lol@that attack.

Oh, but I still think the hard version of both the above mentioned attacks are harder on hard for some reason. >_>
Title: Re: Touhou RAGE Thread
Post by: ?q on July 26, 2009, 03:40:46 AM
Oh, that one? It's easier on Lunatic then on Hard imo, because the walls actually move faster. =V
We need a good name for this phenomenon, because it keeps coming up.

I like "Youmu Syndrome" because all but one of her nonspells are affected by this.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 26, 2009, 03:54:19 AM
I think Kanako Syndrome is better, because the difficulty of Kanako's second non-spell, third non-spell, third spell card, and fourth non-spell (the second phase at least)  get easier from normal to lunatic.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 26, 2009, 06:03:07 AM
Krim already coined the term here (http://www.shrinemaiden.org/forum/index.php?topic=40.msg37297#msg37297); Hyperspeed Effect.

Also, I'm back. Horrible, horrible disconnecting internet again  ;_;

HRtP Lunatic again. Didn't get time to finish off Heaven / Makai because of Elis.
Title: Re: Touhou RAGE Thread
Post by: ?lice Bl?ckb?rn on July 27, 2009, 12:59:47 PM
sdfsdfsafewrfwerfewfsde4wrdsfxrewr324werfwe4rfsdxc

Perfect Alice battle in PCB stage 3 Lunatic, one death on the pure shitstorm of impossible that occurs between Alice second midboss and Alice boss.

So close... ;_;
Title: Re: Touhou RAGE Thread
Post by: Flay_wind on July 27, 2009, 07:05:00 PM
I want to break my computer after 10th+ attempt to do a normal run of MoF. I can rant about it for a whole page, but to save time i'll jut say this stage 4 is complete bullshit. Yes the whole stage. And Aya only makes it worse. Damn you, Aya with your stupid random crap. ARGH!!
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 27, 2009, 07:06:22 PM
Reached stage 8 in StB.
AH GOD WHY DO HALF OF THE BOSSES WANT TO WALL ME OH MY GOD
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 27, 2009, 08:12:10 PM
ok so my first 5 or so tries in IN normal were horrible. I kept dying to Marisa
then yesterday i tried it once and got to 5th stage
today i realised death bomb doesn't work in stage parts, only during bosses fight, and decided to ignore it all together and bomb like i usually do in MoF
got to kaguya's last spellcard...

but then i died.. i survived for quite a while with no lives/no bombs...
next try i'll definitely finish it, except i don't feel like doing it now.

anyway i think the spell cards in this game are kinda... hard.. for normal mode...
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 27, 2009, 08:36:11 PM
Death bombing works in the stage you just have a longer window in a boss fight.  Are you using border team? It's really easy to death bomb with them.

Oh yes use spell practice. :)
Title: Re: Touhou RAGE Thread
Post by: ?q on July 27, 2009, 10:42:32 PM
Reached stage 8 in StB.
AH GOD WHY DO HALF OF THE BOSSES WANT TO WALL ME OH MY GOD
One less Ran fan in the world.

The easiest scenes in Stage 8 may be 8-1, 8-2, and 8-6.  I remember 8-8 being easy to pass (if not do well on), but I completely forgot how :(

8-3 is kinda cool if you understand the optical illusion.
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 27, 2009, 11:04:01 PM
Reached stage 8 in StB.
AH GOD WHY DO HALF OF THE BOSSES WANT TO WALL ME OH MY GOD
One less Ran fan in the world.

The easiest scenes in Stage 8 may be 8-1, 8-2, and 8-6.  I remember 8-8 being easy to pass (if not do well on), but I completely forgot how :(

8-3 is kinda cool if you understand the optical illusion.
You mean the one where Ran spawns those rectangles that shoot in three directions? (Up, Left and Right if I'm not mistaken)
And if that's not the illusion... Then what is it?
Title: Re: Touhou RAGE Thread
Post by: Sodium on July 27, 2009, 11:13:37 PM
MoF Lunatic MarisaC run:Try my best, get to the part before Aya, most of my deaths were LOLCLIP
MoF Lunatic ReimuB bumming around:Bumming around, I die in the stupidest of ways, get to Aya's last card

-_-
Title: Re: Touhou RAGE Thread
Post by: ?q on July 28, 2009, 01:05:06 AM
Reached stage 8 in StB.
AH GOD WHY DO HALF OF THE BOSSES WANT TO WALL ME OH MY GOD
One less Ran fan in the world.

The easiest scenes in Stage 8 may be 8-1, 8-2, and 8-6.  I remember 8-8 being easy to pass (if not do well on), but I completely forgot how :(

8-3 is kinda cool if you understand the optical illusion.
You mean the one where Ran spawns those rectangles that shoot in three directions? (Up, Left and Right if I'm not mistaken)
And if that's not the illusion... Then what is it?
The illusion is that it looks like the boards going toward the center are taking a downward-slanted path (the background and the moving borders help with this).  They're actually going straight left and right, like you said.

Once I realized that the card became remotely possible.  It didn't stop my eyes from crossing trying to dodge them all, but nonetheless.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 28, 2009, 07:53:20 PM
RAGE

every last boss always gets me pissed off

Kaguya is no different!

god damnit why can't i finish this game already, I got to her about 5 times already and still can't beat IN on Normal =/
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 28, 2009, 09:16:54 PM
Many, many 1 miss (no bomb) Stage 6 MoF Lunatic runs this morning. They're all in weird places like, simple streaming Spell Cards (e.g. the 2nd last one). Or just "VoWG".

Her opener appears to have a generalized pattern which I can adapt to fortunately, so I don't have to die like 95% of the time any more. Now it's about 50%.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 28, 2009, 09:37:28 PM
Why is Flower dream vine so hard?
Title: Re: Touhou RAGE Thread
Post by: ?q on July 28, 2009, 09:51:56 PM
Why is Flower dream vine so hard?
Because it's medium-density medium-speed medium-proximity spam.  (spam, spam, spam)

It's more tolerable at lower rank, FWIW.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 28, 2009, 09:53:04 PM
At max rank it isn't very fun. :(
Title: Re: Touhou RAGE Thread
Post by: Sodium on July 29, 2009, 04:48:34 PM
I died twice to Sanae's last card. What is this I don't even.
Title: Re: Touhou RAGE Thread
Post by: Sapz on July 29, 2009, 09:25:49 PM
FFFFFFFFFFFFFFFFFFFFF

So it seems that somewhere during the transition to my new computer my SoEW save got erased, which means that I have to unlock and beat Extra again. WHAT FUN.

LLS and MS seem unaffected, which is nice, but also kind of strange...

Further rage: I attempted SoEW Hard. Didn't die on the first two stages, got to max lives near the beginning of stage 3, and then lost every single life during the rest of that stage. Goddamn clipdeaths.
Title: Re: Touhou RAGE Thread
Post by: Azinth on July 30, 2009, 01:20:13 AM
According to Donut, SoEW's lunatic isn't all that much harder than hard mode, so if you're going to put yourself through it, you might as well go all the way and do lunatic mode.

Anyways, I tried PCB stage 4 some more and... let me say this.  I have a suspicion that Lunasa's second nonspell at Max Rank is 'Hardest in the Series' tier.  Unfortunately I couldn't completely confirm this because I kept dying before I could get to the hardest wave. >_<
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on July 30, 2009, 01:27:00 AM
According to Donut, SoEW's lunatic isn't all that much harder than hard mode, so if you're going to put yourself through it, you might as well go all the way and do lunatic mode.
Well, the difference is that it's exactly the same patterns, but killing enemies spawns some (2 I think) bullets aimed at you, and bosses... well, they are exactly the same.  :V
EDIT: Oh yeah, rage mode on. I'm on a fairly nice PoDD Hard run, and suddenly, I lose control of the left key in a weird way, forcing my character to move left all the time unless I press right.
Kana murdered me. RAGE.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 30, 2009, 09:00:06 AM
Marvellous, isn't it? Red box denotes Aya's Spell Cards (at Lunatic).

(http://i80.servimg.com/u/f80/12/80/32/92/th/untitl29.jpg) (http://www.servimg.com/image_preview.php?i=247&u=12803292)

What is wrong with me

EDIT: If you want the translated screen, do say.

EDIT 2: And do ignore the horrible Sanae record. I have a tendency to clip when I swap between Hard and Lunatic.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 30, 2009, 02:00:13 PM
Since I totally suck at IN's stage 5 and 6 and no matter how much I practice I can't get better at them, I'm trying to play unfocused the first 4 stages to score more and get their bonus spell cards which are pretty cool...

BUT I HATE MARISA OH MY GOD WTF.
I can't seem to lose less than 2 lives at her no matter what =(
Title: Re: Touhou RAGE Thread
Post by: Scooter1000 on July 30, 2009, 03:13:22 PM
A couple days ago, I decided to try and 1CC EoSD Normal.
This was my best run ever, with no deaths until stage 5, and I had 5 lives by the time I made it to Remi. I died on Remi's second card, and halfway through her third noncard, my computer decided to restart to install some updates. The worst part is that the updates were for Internet Explorer, which I don't even use.

Title: Re: Touhou RAGE Thread
Post by: Yukkuri on July 30, 2009, 11:10:42 PM
A couple days ago, I decided to try and 1CC EoSD Normal.
This was my best run ever, with no deaths until stage 5, and I had 5 lives by the time I made it to Remi. I died on Remi's second card, and halfway through her third noncard, my computer decided to restart to install some updates. The worst part is that the updates were for Internet Explorer, which I don't even use.
That is terrible.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 31, 2009, 04:46:45 AM
Post Momizi(ji) BS-walls. Not enough firepower with ReimuA it seems. I might have to consider timing down to 10-12, instead of (normally) finishing at 14-16.

EDIT: Funnily enough, it also seems that I can do the middle-section (i.e. from 16 down) until the same point where I crash and burn if I were to end it from 14.

EDIT 2: ...so now I can do it with ReimuA. I'm baffled. Still, the fact that I have to "switchstream" in the middle of things is horrible.

EDIT 3: I like the look of this. 80% success rate of surviving post Momi-BS-waves.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 31, 2009, 06:07:50 AM
Now that I think about it, the post-Momizi BS waves are probably a lot easier with Reimu A than Reimu B. I know the strategy, I've even DONE it all the way through, but there seems to be an element of luck, or at least some timing that is impossible for humans to pull off consistently.
Title: Re: Touhou RAGE Thread
Post by: LHCling on July 31, 2009, 06:49:09 AM
Now that I think about it, the post-Momizi BS waves are probably a lot easier with Reimu A than Reimu B. I know the strategy, I've even DONE it all the way through, but there seems to be an element of luck, or at least some timing that is impossible for humans to pull off consistently.
Does this count? (http://replays.gensokyou.org/download.php?id=4147)

Well, I managed to pull it off with a bit more practice. Of course, this is beyond the "normal" time as it were (~16 for ReimuA not bombing). I still don't see how it would be easier with ReimuA, considering that homing damage does basically nothing to the fairies.

...and the timing? It's very humanly possible. In fact, I know the times, and can land on them fairly consistently. The luck factor in this case is not the "streams" of bullets, but actually the aimed bullets. Just an interesting fact that I noted after attempting to pacify Stage 4 SA.

EDIT: placeholder, since I cbf making another post I guess.

Perfect Stage 5 MoF Lunatic (http://replays.gensokyou.org/download.php?id=4148)
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 31, 2009, 08:39:11 AM
I believe the fairies start at 22 seconds. I started it at 20 seconds the attempt I finally pulled it off, but the only difference it would have made is that I would have had to stream a bit slower on the first wave, plus I was really tired of attempting this, SO I COUNT IT.

The luck factor IS the aimed bullets. The plan is to switch directions and slowly move through the large bullets. If you end up switching directions just as a bullet is fired (as in the exact millisecond), it will block your path and you will be screwed. So the reason why I say it's not humanly possible is that the bullets are fired so fast it's virtually impossible to time it this way, much less time it five times in quick succession.
Title: Re: Touhou RAGE Thread
Post by: lmagus on July 31, 2009, 05:06:30 PM
Does anyone ever feel like you're getting worse even though you play everyday?

I'm feeling like that right now..

About two weeks ago I got to Kanako's second to last spell in MoF Hard, and I never acomplished that again... I can't get past stage 5 anymore.
About a week ago I finished PCB Normal, so I've been trying to finish IN Normal since then... I used to get to Kaguya pretty constantly, even though I never had enough lives to beat her, i still managed to get pretty far..

These days I can hardly reach stage 6... usually end up dying to stage's 5 boss...

I mean.. wtf =(

Maybe I should stop playing for a bit.. Or maybe after getting to know the games a bit more, I changed my play style/strategy and it's just too risky to finish a game if i'm not good enough...

/rant
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on July 31, 2009, 07:57:51 PM
Ahem...

WHAT THE FUCK WAS ZUN THINKING WHEN HE DESIGNED MARISA A PATCHOULI?! To beat this no deaths, I need to get through the stage only bombing on the books, and capture 2 of her spell cards. Two. Not once have I managed to pull this off. It doesn't help that with the exception of Forest Blaze every one of these are UNBRIDLED BULLSHIT. Now excuse me while I bang my head on the keyboard 5 times.

tgvghbghbcvvc

...Seriously. Marisa A Patchouli is harder than Remilia. I have just decided this. Remilia I have perfected up until Scarlet Meister. This Patchy I have captured most of her spell cards in the realm of once or twice (ironically I've captured Emerald Megalith the most out of her 4 BS spell cards).
Title: Re: Touhou RAGE Thread
Post by: Sen on August 01, 2009, 05:55:31 AM
dkafljdslkfjasdlkfjeijaskdlfRAN
RAN RAN RAN RAN RAN RAN RAN
RAN AND HER STUPID FUCKING BANQUET OF 12 GENERAL GODS
HOW THE FUCK DO YOU DODGE THIS EVEN IF YOU BREAK A BORDER
"CALM RIGHT CORNER" MY ASS.

Bullshit of 12 General Gods has ruined many, many no-death PCB Extra runs. ;-;


Also, I feel kind of silly for asking, but what does "clipdeath" mean?
Title: Re: Touhou RAGE Thread
Post by: Sapz on August 01, 2009, 01:02:03 PM
According to Donut, SoEW's lunatic isn't all that much harder than hard mode, so if you're going to put yourself through it, you might as well go all the way and do lunatic mode.
Well, the difference is that it's exactly the same patterns, but killing enemies spawns some (2 I think) bullets aimed at you, and bosses... well, they are exactly the same.  :V

Mmm, that's a good point... but then on the other hand, if I can't beat Hard I definitely can't beat Lunatic. I think it'd be easier to learn the stages on Hard first and then make the transition to Lunatic without much of a jump.
Title: Re: Touhou RAGE Thread
Post by: Drake on August 01, 2009, 03:31:58 PM
dkafljdslkfjasdlkfjeijaskdlfRAN
RAN RAN RAN RAN RAN RAN RAN
RAN AND HER STUPID FUCKING BANQUET OF 12 GENERAL GODS
HOW THE FUCK DO YOU DODGE THIS EVEN IF YOU BREAK A BORDER
"CALM RIGHT CORNER" MY ASS.

Bullshit of 12 General Gods has ruined many, many no-death PCB Extra runs. ;-;


Also, I feel kind of silly for asking, but what does "clipdeath" mean?
Not calm right corner, calm-er right corner. Just try dodging to the left instead.

Clipdeath just means when you dodge something that you know you can, yet your hitbox gets clipped pixel-perfectly by the bullet. Kind of. Like when you're playing and you randomly die and you're like "Oh come on what the hell was that."
Title: Re: Touhou RAGE Thread
Post by: Milkyway64 on August 01, 2009, 06:38:53 PM
Fuck Hell's Artificial Sun. three times straight, it was the end of my normal 1cc.
Title: Re: Touhou RAGE Thread
Post by: Sapz on August 02, 2009, 12:11:40 AM
Fuck Hell's Artificial Sun. three times straight, it was the end of my normal 1cc.

=_= I know the feeling, that happened to me a few times when I was going for my normal 1cc. It's very much a matter of keeping calm and anticipating the red bullets that get sucked towards the centre. The pattern they appear in never changes, so you can position yourself fairly near the bottom of the screen and mostly concentrate on the bullets coming from the sun.

It's not such a difficult card so long as you don't panic; nerves can screw you over pretty badly with this since you have to focus on three things at once. Consciously staying calm brought me from a three death epic fail one run to a capture the very next run, so yeah.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 02, 2009, 09:11:39 AM
My replays are starting to look more and more Tool-Assisted I think. When I'm watching through them again to check if they haven't desync'd; I'm seeing all these freaky dodges which I don't normally do.

It took 400+ attempts to get Perfect PCB Lunatic S3. Perfect Alice battles were easy enough though.

And now the main thing...

I can't do "Crossroads" MoF S4, SC1. I either clip myself on a bullet because I think it won't hit me, or I get a wall of really slow bullets, and suddenly a fast bullet comes and hits me square on. It's happened to me 10 times in a row already, and it doesn't look like it'll be stopping any time soon.

Am I doing something wrong? I'm centered and a fair bit up the screen. I move down if I can't see an opening, and try to get back up the screen if I do see an opening and go through it (where possible).


EDIT:
http://replays.gensokyou.org/download.php?id=4166
Why do I break borders intentionally? Also, dying with bombs in stock again... even though I'm using Reimu.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 03, 2009, 04:01:53 AM
dkafljdslkfjasdlkfjeijaskdlfRAN
RAN RAN RAN RAN RAN RAN RAN
RAN AND HER STUPID FUCKING BANQUET OF 12 GENERAL GODS
HOW THE FUCK DO YOU DODGE THIS EVEN IF YOU BREAK A BORDER
"CALM RIGHT CORNER" MY ASS.

Bullshit of 12 General Gods has ruined many, many no-death PCB Extra runs. ;-;


Also, I feel kind of silly for asking, but what does "clipdeath" mean?
The butterflies are aimed.  Run into the right corner and tap-dodge everything.

For my rage moment of the day, EOSD stage 6.  Why is the boss fight so hard?  I can only capture the 1st and 3rd cards. T_T
Title: Re: Touhou RAGE Thread
Post by: Poochy.EXE on August 03, 2009, 05:59:12 AM
I was playing PoFV Extra yesterday trying to score attack it with Sikieiki, mostly by trying to goad the CPU into sending over a crapload of small bullets and boss attacks that I can counter back for score. I pulled off a 80.5 million score, only to have the game crash as the screen was fading to white to start the ending. But the bright side was, after another two hours of repeated attempts in an effort to break 80.5M, I pulled off a 98M run.

On a related note, SA's level design just annoys the frak out of me. So many patterns where you have to memorize it and get in position with little to no warning, and so many places where bullets spawn and suddenly jump a quarter of the length of the screen in a tenth of a second - basically instant death if you happen to be within a 100-pixel radius of the fairy/boss firing the bullet and forget it's about to do that. Did ZUN have a few too many to drink when he was working on SA?
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 03, 2009, 01:04:37 PM
I guess that since people complained that his games were too easy he made a much harder game :P
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 03, 2009, 11:00:19 PM
How sometimes my finger slowly slips off the shift key and I start moving unfocused. At least, I don't remember this causing many deaths, but it's annoying. Sometimes I also let go off the shift instead of the Z key, or vice-versa.

How I tried bombing in IN and it didn't activate. I pressed again, harder, and it still didn't activate. I then made a very lucky dodge, and pressed X again to see if I still had bombs, and I had at least 2 (it was not wasted, I was still walled). IN gives me much more bombing problems than any other game.

Sanae's first spellcard (SA). Completely impossible to dodge on your first few tries, and you're lucky if you manage to get 2 bombs. Which don't even end the spellcard. I shouldn't have to reach the spellcard a dozen times just to find where the lasers end up.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 03, 2009, 11:49:13 PM
VoWG attempt #102: Failed.

DAMMIT.
FOR THE LOVE OF ALL THAT IS GOOD.
JUST LET ME WIN.
YOU.
STUPID.
*bleeeeeeeeeeeeeeeeeeeep*
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on August 04, 2009, 09:48:45 AM
(http://i57.photobucket.com/albums/g229/Krimsun_Munkey/th_untitled-36.jpg) (http://i57.photobucket.com/albums/g229/Krimsun_Munkey/untitled-36.jpg)

A run of Phantasm with 12/13 captured cards.  The failed card?  Shikigami Ran.  That card alone accounts for two deaths and the one bomb in the entire run (the only other death was in noncard 2).

That card is far too easy to warrant three misses.  I need sleep.
Title: Re: Touhou RAGE Thread
Post by: CK Crash on August 04, 2009, 12:48:36 PM
I didn't die at all during most of MoF Extra. Then I lost three lives and used two bombs on the rainbow jellybeans. :(
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 04, 2009, 03:31:17 PM
I just got a game over on Kaguya's last card... 5 more seconds and i would have beaten IN Normal...

I've never been this pissed off with a Touhou game in my life.

http://replays.gensokyou.org/download.php?id=4182


(http://img91.imageshack.us/img91/1287/imagemhgp.png)
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 04, 2009, 05:32:51 PM
Some tips for you in general :

- You move too much. If there's a gap right next to you, don't try going in a gap further away, even if it's bigger. Don't press left, then right just after that when trying to fit in a gap. You'll just collide with the bullet you just avoided.

- Except for some very specific spellcards, NEVER hug the bottom. You should be around the height where Imperishable Night is written. If bullets come from below, go about midway up the screen.

Now for the stages :

Stage 1-2 : I don't think you need help here.

Stage 3 : Don't dodge unfocused (first non-spell). If you really want to go for time, remember you get like 600-800 time for clearing a spellcard or a non-spell.

Stage 4 : Don't die with bombs in stock!!!. Don't be afraid to bomb those fairies, they're kinda hard. Also, if you think you don't have time to collect a bomb item, bomb. You'll collect it and get some frames of invincibility.

Marisa : You move too much on Milky Way. Stay near the center. The bigger stars are easy to dodge horizontally. Focus on the small stars coming from the sides.
When you hear the sound announcing the boss doesn't have much energy left, continue dodging anyway. You died on Master Spark because you thought the spellcard would clear fast enough.

Stage 5 : Pretty nice, so I'll skip to Reisen.
Reisen : Oh boy. You really need to practice here. Just go in spell practice and clear the cards. Here's how I do them :

- First (can't remember the names) : It's easier if you don't go in the center when the bullets disappear, but slightly to the sides. The gaps are bigger.
- Second : Don't go too high or you'll get bullets spawned on you. Otherwise, you just need practice to find where the gaps will be.
- Third one : You must go back up faster. Find the gaps faster or something... Just practice it and you'll get used to it.
- Last one : You can dodge it like on Easy (shotgun Reisen when the bullets disappear). The round bullets seem to be aimed in some way, so they shouldn't spawn on you. Just be careful to not move up into them.

Stage 6 : I'm lazy now so I'll just help you with the streaming cards. When you need to change directions, move fast in one direction, wait a bit for the bullets to aim at you, and tap in the other direction. You should have a big enough gap. Also note that Rainbow Danmaku always aim at you, so if you move around the diamond-shaped bullets will scatter everywhere.

Here's a replay so you can see what the hell I'm talking about
Replay (http://replays.gensokyou.org/download.php?id=4184)
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 04, 2009, 05:37:53 PM
Thanks a lot man! I just finished the game :D
Title: Re: Touhou RAGE Thread
Post by: Azinth on August 04, 2009, 09:50:24 PM
(http://img20.imageshack.us/img20/4609/wtfisthisshitl.th.jpg) (http://img20.imageshack.us/i/wtfisthisshitl.jpg/)


Oh God not this shit again.
Title: Re: Touhou RAGE Thread
Post by: CK Crash on August 04, 2009, 10:39:50 PM
Oh, and I also nearly 1CC'd IN Hard on my very very very first try. I died on Kaguya's last normal spellcard D:
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 05, 2009, 02:37:09 AM
(http://img20.imageshack.us/img20/4609/wtfisthisshitl.th.jpg) (http://img20.imageshack.us/i/wtfisthisshitl.jpg/)


Oh God not this shit again.
BS of the highest order.  I hate it when stuff like that happens.
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 05, 2009, 03:17:58 AM
what happened at that screenshot?
Title: Re: Touhou RAGE Thread
Post by: Zengar Zombolt on August 05, 2009, 03:23:34 AM
what happened at that screenshot?
QED goes LOL NO CAPTURE FOR YOU at the last posible moment.
Rage ensues.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 05, 2009, 03:40:49 AM
Though I might go for another round of Phantasm to capture this and that.

Died to "Boundary of Humans and Youkai" 5 times, causing me to end there (losing a life or two during the earlier parts).
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 05, 2009, 03:51:19 AM
what happened at that screenshot?
He died when Flan Flan died.
Title: Re: Touhou RAGE Thread
Post by: Sen on August 05, 2009, 04:18:44 AM
Ugh, I hate it when that happens. It happened to me on my very first Suwako clear. I got to her last spellcard and almost captured it on my first try, but got hit by a stray bullet before all the bullets got canceled out ;-;
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 05, 2009, 04:52:01 PM
I am really getting sick of my Imperishable Night runs being all about having enough gas to just brute-force the Kaguya fight. I'll practice it and practice it, and I'm okay to go, then in an actual run it all falls apart. This time around I go into the fight with 4 spare lives and 2 bombs, come out with one spare life having failed all of her normal cards and 3 of the last spells.

In fact, to this day, I've never 5/5'd her last spells on *any* difficulty.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 06, 2009, 08:56:49 AM
Kicked up MS Extra in hopes of perfecting it.

...forgot that Reimu wasn't the best shot type, and died 3 times on the stage, and ended with a Perfect Alice.

Also, I'm now finding Reimu's speeds too slow for me, so I might consider swapping to Marisa.... or Mima. Or Yuka if I ever feel like not trying to score  :V
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 06, 2009, 01:41:50 PM
blah Reimu ends up being better than Yuka in some ways and Mima ends up being better than Marisa
Title: Re: Touhou RAGE Thread
Post by: Sodium on August 06, 2009, 03:15:22 PM
Doing a Reimu IN hard run to unlock Marisa's Last Word.

1.For some reason, all the music was just some low hum. I'm going to look into that now, but it was REALLY DISTRACTING
2.I choose FinalA by accident. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

I just quit after I choose Final A because Eirin's fight is as fun as SoEW.

Edit:Fixed that sound thing. It was a MIDI bug I think(I was using MIDI music for IN)
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 06, 2009, 07:40:40 PM
oh what the hell

-wanted to go for a no miss on Easy Sikeiki and started getting hit, actually lost

-made a mistake during Easy Kanako that I will not do for while and that is trying to Star off her

still enforcing my "what's the point of moving up to harder difficulties if you can't beat the one below it moderately well", and I think I'm pretty close to that goal for both PoFV and MoF Easys, at least with Reimu(A)
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 06, 2009, 07:44:15 PM
Easy Kanako>Normal Kanako in difficulty by a fair margin due to MoF's lol design. It's a game where a spell card on easy can be almost as difficult as the same spell card on hard.
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 06, 2009, 08:05:03 PM
Easy Kanako>Normal Kanako in difficulty by a fair margin due to MoF's lol design. It's a game where a spell card on easy can be almost as difficult as the same spell card on hard.

not even close...

(the spellcard) MoF Normal is easier than MoF easy. but MoF Hard is way way harder than both of them simply because of the speed of the cards..

Easy is harder than Normal because of the pattern differences.. but on Hard it already starts too fast.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 06, 2009, 09:00:39 PM
I forget who it was, but someone at the Gamefaqs topics once mentioned that MoF was the most memory intensive Lunatic. It's quite true for hard as well, especially stages 3 and 4.
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 06, 2009, 09:03:02 PM
in terms of survival, maybe. in terms of every aspect of the game, I definitely want to say PCB takes that cake; MoF is probably the simplest of any Windows Touhou games (and tSoEW is overall... ZUN did say something about going back to the basics with MoF)
Title: Re: Touhou RAGE Thread
Post by: ?q on August 06, 2009, 09:23:49 PM
MoF is probably the simplest of any Windows Touhou games
You're talking about the game where Stage 1 Lunatic is entirely memorize-or-die-or-TAS?
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 06, 2009, 10:05:21 PM
Easy Kanako>Normal Kanako in difficulty by a fair margin due to MoF's lol design. It's a game where a spell card on easy can be almost as difficult as the same spell card on hard.

not even close...

(the spellcard) MoF Normal is easier than MoF easy. but MoF Hard is way way harder than both of them simply because of the speed of the cards..

Easy is harder than Normal because of the pattern differences.. but on Hard it already starts too fast.
Well on normal, MOF is nothing compared to VoWG.

Easy is hard because you have to move very precisely+ some luck.

VoWG starts throwing "walls" at you that have little space to fly through.
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 07, 2009, 12:06:21 AM
Easy is hard because you're probably playing with score in mind since it's so easy (opinion), but I have no problem with precise dodging since grazing is fucking useless (fact)

that almost sounds like flamebait, someone give me their opinion on how true or false it is (the opinion) or correct me if grazing has a real purpose (the fact)
Title: Re: Touhou RAGE Thread
Post by: theshirn on August 07, 2009, 02:35:47 AM
MoF is probably the simplest of any Windows Touhou games
You're talking about the game where Stage 1 Lunatic is entirely memorize-or-die-or-TAS?
MoF Stage 1 Lunatic FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF----
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 07, 2009, 03:37:06 AM
any good shmup has memorization somewhere down the line, MoF just isn't as harsh about it as some of the other Touhou games. the complexity takes a significant step down by default because again there is no graze mechanic to speak of
Title: Re: Touhou RAGE Thread
Post by: 8lue Wizard on August 07, 2009, 04:15:34 AM
PCB stage 4 has long been the bane of my existence. Lyrica's solo card, Dark Keys, in particular, was the last spell card I capped on easy mode, and took almost as many tries as either of Yuyuko's last two cards.

Recently I watched a Lunatic replay from gensokyo.org, and was flabbergasted when I saw them deliberately choose Lyrica's solo. Then I saw it.

What.

Why is Lyrica's Lunatic-mode spellcard EASIER than her Easy-mode one!?
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 07, 2009, 07:25:54 AM
http://www.youtube.com/watch?v=Zxmaw-8UCn0

I'm getting there...

Video does contain HQ (add &fmt=18). I see no notable difference.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 07, 2009, 07:40:55 AM
http://www.youtube.com/watch?v=Zxmaw-8UCn0

I'm getting there...

Video does contain HQ (add &fmt=18). I see no notable difference.

I'd love to see those Cave scorerunners take on Gengetu Rape Time. I'd say this attack surpasses even their TLB final phases.
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 07, 2009, 11:24:39 AM
why don't you go no-miss that and prove you're a real man
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 07, 2009, 12:38:57 PM
why don't you go no-miss that and prove you're a real man
Trying. Not getting very far with it. Considering that you have 2 bombs to use, with each giving about 6-7 seconds total invulnerability, and the entire "Phase" lasting about 1 minute, I'll have to do raw dodging for about 40-45 seconds.

EDIT: ...and that's dodging bullets that are about twice as fast as Kanako's opener, about three times greater in randomess, half the bullets being larger and without a visible hitbox (not that it really matters; focus is all you need).

UFO-related; died horribly on S3 (http://replays.gensokyou.org/download.php?id=4205).
Title: Re: Touhou RAGE Thread
Post by: DgBarca on August 07, 2009, 11:30:02 PM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
Title: Re: Touhou RAGE Thread
Post by: Sean on August 08, 2009, 01:58:46 AM
Oh hey, best run of PCB Normal I've done yet! Awesome!

....Game crashes and shuts down right after the credits. Cue facepalm and annoyed sigh. Or screaming and cursing if the idea of my frustration amuses you that much. :P
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 08, 2009, 02:52:36 AM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
SakuyaA's damage is terrible.  I always time-out Princess Tenko.  Took me a lot of tries to beat Ran.
*Tries Marisa B*  I beat it on my 2nd try. >_<

Charming Siege From All sides:  Go to the bottom right corner, and when she fires the butter flies, tap to avoid them since they are aimed.  Then dodge the arrow bullets and she should be low on health once the pattern repeats.
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 08, 2009, 03:30:20 AM
Trying. Not getting very far with it.
I had originally (unsuccessfully) directed that at donut, but good luck all the same

pretty sure that the hitbox in each Windows game is the same, but are the sizes of the hitboxes in the PC-98 games different (either between themselves or compared to the Windows games)?
Title: Re: Touhou RAGE Thread
Post by: Sen on August 08, 2009, 04:11:16 AM
(http://img197.imageshack.us/img197/1996/th05luize.png)

I hate you so so so so much.

Those god damned red arrow bullets. ;_;
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 08, 2009, 09:55:15 AM
I failed Fantasy Heaven with 00 seconds left. I hate that Last Word, it's so random, and you need to memorize it anyway.

Is it easier to stay near the edge or park yourself on Reimu? I do the latter for now, but I often go a bit too far and get cards spawned on me. It's easier to memorize though.
Title: Re: Touhou RAGE Thread
Post by: DgBarca on August 08, 2009, 10:15:38 AM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
SakuyaA's damage is terrible.  I always time-out Princess Tenko.  Took me a lot of tries to beat Ran.
*Tries Marisa B*  I beat it on my 2nd try. >_<

Charming Siege From All sides:  Go to the bottom right corner, and when she fires the butter flies, tap to avoid them since they are aimed.  Then dodge the arrow bullets and she should be low on health once the pattern repeats.

You mean Princess Tenko ? Hum, I Fail more on Charming Siege...But Ran I hate you
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 08, 2009, 12:27:58 PM
You would think that after I've improved a hefty amount, that I would do better at MS Extra (overall; excluding my miraculous 1LC from months ago).

...turns out that I'm not proficient at fighting Alice anymore... (1 bomb the stage portion... which is impossible to perfect with Yuka I believe). Guess I'll be recording my 1LC with a Non-Yuka character it seems...

(http://i80.servimg.com/u/f80/12/80/32/92/th/msy10.png) (http://www.servimg.com/image_preview.php?i=249&u=12803292)
(http://i80.servimg.com/u/f80/12/80/32/92/th/msy210.png) (http://www.servimg.com/image_preview.php?i=250&u=12803292)
New high score though.

...

EDIT:
(http://i80.servimg.com/u/f80/12/80/32/92/th/qtf10.png) (http://www.servimg.com/image_preview.php?i=251&u=12803292)
Of all the things that I do... you can even tell which direction I'm going by the hair movement.

EDIT 2: I need sleep, typos like that are horrible.

I had originally (unsuccessfully) directed that at donut, but good luck all the same

pretty sure that the hitbox in each Windows game is the same, but are the sizes of the hitboxes in the PC-98 games different (either between themselves or compared to the Windows games)?
'nut won't try that I would imagine. Then again, who in the right mind would?

PC-98 hitboxes are about (if not exactly the same) as large as the Windows' hitboxes.
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 08, 2009, 06:27:55 PM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
SakuyaA's damage is terrible.  I always time-out Princess Tenko.  Took me a lot of tries to beat Ran.
*Tries Marisa B*  I beat it on my 2nd try. >_<

Charming Siege From All sides:  Go to the bottom right corner, and when she fires the butter flies, tap to avoid them since they are aimed.  Then dodge the arrow bullets and she should be low on health once the pattern repeats.

You mean Princess Tenko ? Hum, I Fail more on Charming Siege...But Ran I hate you
No Charming siege also has butterflies.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 08, 2009, 06:33:27 PM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
SakuyaA's damage is terrible.  I always time-out Princess Tenko.  Took me a lot of tries to beat Ran.
*Tries Marisa B*  I beat it on my 2nd try. >_<

Charming Siege From All sides:  Go to the bottom right corner, and when she fires the butter flies, tap to avoid them since they are aimed.  Then dodge the arrow bullets and she should be low on health once the pattern repeats.

You mean Princess Tenko ? Hum, I Fail more on Charming Siege...But Ran I hate you
No Charming siege also has butterflies.

Charming Siege has bubbles and lines of diamond bullets (4th spell). What you're talking about is Unilateral Contact, with the butterflies going in circles followed by red bullets (7th spell).
Title: Re: Touhou RAGE Thread
Post by: Yukkuri on August 08, 2009, 06:37:58 PM
I was trying PCB Extra with SakuyaA and in a billion of tries I never reached more than 70%
I just tried with ReimuB...81%
That not much, but for me it looks VERY much...1st try with ReimuB...CHARMING SIEGE FROM ALL SIDES I HATE YOU ! (Princess tenko too...)
SakuyaA's damage is terrible.  I always time-out Princess Tenko.  Took me a lot of tries to beat Ran.
*Tries Marisa B*  I beat it on my 2nd try. >_<

Charming Siege From All sides:  Go to the bottom right corner, and when she fires the butter flies, tap to avoid them since they are aimed.  Then dodge the arrow bullets and she should be low on health once the pattern repeats.

You mean Princess Tenko ? Hum, I Fail more on Charming Siege...But Ran I hate you
No Charming siege also has butterflies.

Charming Siege has bubbles and lines of diamond bullets (4th spell). What you're talking about is Unilateral Contact, with the butterflies going in circles followed by red bullets (7th spell).
Frick I was thinking about 12 general gods.

For charming siege don't get hit by the border, and believe in the power of the hit box.  The bubble bullets are smaller than it looks.
Title: Re: Touhou RAGE Thread
Post by: nacho on August 08, 2009, 07:44:17 PM
EoSD hard 1cc attempt -> died on Remi's final.

Afterwards, IN hard 1cc FinalB attempt -> died on Kaguya's final.

Two hours later, MoF normal 1cc attempt -> died on Kanako's final.

FFFFFFFFFFFFFFFFFFFFFFF-
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 08, 2009, 08:27:29 PM
+25 more failed attempts at VoWG.

I don't think any game other than Touhou has made me think "I'm too tired to possibly do this".
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 08, 2009, 09:25:06 PM
try IN Final A nacho
Title: Re: Touhou RAGE Thread
Post by: Sen on August 08, 2009, 10:50:56 PM
Ffffff, Ran again. :c

I was using MarisaA and was actually doing really well; one clipdeath on Charming Bullshit from all Sides was my only death the whole stage. I even managed to capture Kokkuri-san's Contract for the first time!

On Ran's last card, I was at her last stage before I even realized it, having failed to make a safespot that time. As the blue balls came at me, I started praying...praying...suddenly...! The bullets slowed down! I had done it! I had finally captured Ran's last card! =D
Then the slowdown the game goes through made me misjudge my distance and I ran into one of the bubble bullets. You know, the ones that are completely non-threatening during that card. ;_;
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 09, 2009, 12:24:17 AM
"WHY I NO MOVE BAWWWWWW" (http://www.youtube.com/watch?v=igiFEvxbjMY)

Being a cheapskate with my bandwidth, so the quality's down a bit.
Title: Re: Touhou RAGE Thread
Post by: arcanesign on August 09, 2009, 03:46:05 AM
Today I came extremely close to finally capturing 221 in IN (http://touhou.wikia.com/wiki/Imperishable_Night:_Last_Word_Spell_Cards#Spell_Card_221)... if I stayed alive just a split second longer, I would have cleared it... ugh.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 09, 2009, 06:01:33 PM
I attempted to play Mystic Square.  No further words are necessary.

If further words are necessary, Yuki/Mai is one of the most poorly designed boss battles ZUN has ever put together.
Title: Re: Touhou RAGE Thread
Post by: Zengeku on August 09, 2009, 06:54:08 PM
I attempted to play Mystic Square.  No further words are necessary.

If further words are necessary, Yuki/Mai is one of the most poorly designed boss battles ZUN has ever put together.

Oooh, Mystic Square. I don't like that game at all. (Okay, its not terrible but still...) Yuki/Mai aren't my biggest beef with it though. Yumeko is the one i don't like. And Shinki after her. Why not?
Title: Re: Touhou RAGE Thread
Post by: ?q on August 09, 2009, 09:09:08 PM
Yuki/Mai aren't my biggest beef with it though. Yumeko is the one i don't like. And Shinki after her. Why not?
Since I'm not playing on Lunatic, I've only heard about Yumeko's FASTER THAN LIGHT aimed attacks.  On Normal she's not that taxing...~

Shinki is actually a decent fight once you know what her attack patterns are.  (Okay, yet another random kunai and white bullet spaOHWHAT WHY AM I GETTING SNOWED IN)  Unfortunately, you have to go through the entire game to fight her.
Title: Re: Touhou RAGE Thread
Post by: Seiryuu on August 10, 2009, 06:12:28 AM
Ugh, I hate it when that happens. It happened to me on my very first Suwako clear. I got to her last spellcard and almost captured it on my first try, but got hit by a stray bullet before all the bullets got canceled out ;-;
Exactly what happened to me on one of my runs. Thanks to Mishaguji-sama I fail Extra.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 10, 2009, 06:22:03 AM
1 death, 0 bomb Yumeko Lunatic clear.

Why, why, why does the 6th Phase wall only on Lunatic?
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 10, 2009, 06:25:10 AM
Yuki and Mai aren't THAT bad. I've beaten them with only one bomb before, and that was back in November. I admit a couple attacks are balls-to-the-wall hard, but nothing a good player can't handle.  ;) In any case, Mima and Eirin are much more poorly designed bosses.
Title: Re: Touhou RAGE Thread
Post by: Desert on August 10, 2009, 06:44:20 AM
I wanna know if this is rageworthy or not, especially since it makes me confuse more than it makes me angry.

During a random attempt at PCB Hard, I died to what appeared to be nothing during Alice's "Maiden's Bunraku" spellcard. [1] (http://i65.photobucket.com/albums/h238/Andreshi/Touhou/Deathbywhat.jpg) [2] (http://i65.photobucket.com/albums/h238/Andreshi/Touhou/Deathbywhat1.jpg) [3] (http://i65.photobucket.com/albums/h238/Andreshi/Touhou/Deathbywhat2.jpg) I can only assume that it was either an invisible red bullet, or the laser became active the moment I destroyed the doll.

Aside from that, I died twice because my thumb slipped and made me run into a bullet during Chen's last pattern, and again during Alice's second midboss opener.

EDIT: Now with a replay (http://replays.gensokyou.org/download.php?id=4237) Also, kinda gave up at the end there.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 10, 2009, 08:19:53 AM
I captured Uncontainable Nuclear Reaction at last...but it's a hollow victory due to the dive in framerate I get on it. So I cranked it up to 1/3 frame rate, and remembered how unplayable it is. I mean, the sun bullets were so jerky they moved in visible frames (as in it would be in one spot one moment, then another the next). And if I want any kind of legit run of UFO once it comes out, I'll have to be playing like this (and it'll STILL slow down thanks to BROFIST). V_V
Title: Re: Touhou RAGE Thread
Post by: ?q on August 10, 2009, 10:48:35 AM
balls-to-the-wall hard
Quote
poorly designed
This would actually be a good distinction to try and work out, since the usual definition of "poorly designed" is "I can't do it and I feel it's unfair".

I decided to turn around and try MS Hard last night to see what would happen.  I was surprised at how little anything changed, at least until I got to Yumeko.  Now I'm getting the sense of what people are talking about.

This business about bullets dropping on you at 90 MPH is not pleasant.  Cue Shinki.

I also died to Mai just after realizing that she uses Icicle Fall -Easy- as one of her attack waves, but I think that was my own fault.  (Better than Yuki's Eternal Meek...)
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 10, 2009, 11:16:11 AM
I also died to Mai just after realizing that she uses Icicle Fall -Easy- as one of her attack waves, but I think that was my own fault.  (Better than Yuki's moving Eternal Meek...)
Fixed.

Also, if you haven't seen my Stage 5 MS Lunatic run (which shows a pretty good Yumeko run I think): http://www.youtube.com/watch?v=8GUBtoZFPhQ

Here's an interesting one. Alice's Final Phase for MS Extra with Marisa.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 10, 2009, 02:33:05 PM
When the damage you deal after you lose a life in MoF FINISHES OFF VoWG, that's pretty rage-worthy.
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 10, 2009, 05:17:24 PM
Lost 4 lives in EoSD Stage 5 Normal mode =(

EoSD really isn't the hardest Normal mode, but it's always hard adapting to a new game and having to learn it.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 10, 2009, 07:06:22 PM
Tip: Mai's Icicle Fall Easy-like attack can be dodged the same way as Icicle Fall Easy, even on lunatic. Seriously.

And I do my best not to make badly designed and hard the same thing. I think Eirin is badly designed because her spell cards are hard for all the wrong reasons, and I call Mima badly designed because...well...her attacks are either pathetic or impossible.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 10, 2009, 08:09:02 PM
Lost 4 lives in EoSD Stage 5 Normal mode =(

EoSD really isn't the hardest Normal mode, but it's always hard adapting to a new game and having to learn it.

Actually, I'm pretty sure EoSD is the second hardest windows game on normal, and quite a step up from PCB, IN and MoF, but still quite far from SA (I die to stage 5 alone more often than in a full run of most other Normals). PoFV doesn't count. Seriously.

Suggestion : Do a run with the sole intent of unlocking Stage 6 Practice. Put max lives and bombs if you want. Remilia is really hard at first (she ate 3 continues on my first run), but after some practice she's pretty easy apart from her last 2 spellcards.
Title: Re: Touhou RAGE Thread
Post by: Tarquinius on August 10, 2009, 08:33:16 PM
I've been getting better at PCB Normal, but no matter how good I do, I always do horrible at the Prismrivers boss fight, especially the last two cards and Lunasa's last noncard. It always seems like I have no idea how large the hitboxes for their bullets are - I try to fit through them, but I always end up dying. This is really irritating, especially considering the fact that I have much less trouble with Youmu.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 10, 2009, 09:34:14 PM
And I do my best not to make badly designed and hard the same thing. I think Eirin is badly designed because her spell cards are hard for all the wrong reasons, and I call Mima badly designed because...well...her attacks are either pathetic or impossible.
Go on about Eirin, please (I really don't care about Mima).  Omoikane's Brain and her second nonspell don't count; the nonspell is definitely poorly designed and O. Brain is hard for the wrong reasons.

Quote
Tip: Mai's Icicle Fall Easy-like attack can be dodged the same way as Icicle Fall Easy, even on lunatic. Seriously.
I suspected as much, although it's still not difficult if you run up the sides of the screen.

Also, I prefer Yuki's moving version of Eternal Meek because that means she goes higher up on the screen = more dodging time.

@above poster:  Have you tried fighting either of the other two Prismrivers?
As for clipdeaths, Prism Concerto is definitely the card for it - you're probably better off macrododging half the walls.

Also @BaitySM:  Who's that red-white person you're using in that vid?  I thought MS only had one playable character (Mima).
Title: Re: Touhou RAGE Thread
Post by: Tarquinius on August 10, 2009, 10:27:33 PM
Have you tried fighting either of the other two Prismrivers?
As for clipdeaths, Prism Concerto is definitely the card for it - you're probably better off macrododging half the wall
I've tried them, but I think that Lyrica's noncard is almost as difficult as Lunasa's and that Lunasa has the easiest solo card of the three. Thanks for the advice about Prism Concerto, though.
Title: Re: Touhou RAGE Thread
Post by: Alice Fact on August 10, 2009, 10:30:05 PM
tEoSD is the second easiest Windows Normal (out of 6, 7, 8, 10, 11, 12), the first being Mountain of Faith

edit: well, I'm not sure. they might tie.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 10, 2009, 10:37:20 PM
Go on about Eirin huh? 'kay.

Geneology of the Skyborn is difficult because it jabs out lasers like spears with unclear hitboxes. if it weren't for that it'd be easy.

Her second nonspell is totally yeah.

Game of Rising has spawned those blue bullets meant to box you in on TOP of me before. I have a thing against bullets spawning on top of me with no chance to survive, sorry. Not to mention it continues the non-spell's bad design choices.

Her third non-spell is hard because it spawns so many bubble bullets you can't see their centers because they keep overlapping. Tell me how the fuck that is fair or fun.

Omoikane's Brain is my least favorite spell card in the series. It forces you onto a thin line of what you can do without getting hit, making VERY uncomfortable dodges at lightning speed and firing LOL IRRELEVANT BULLETS THAT EXIST ONLY TO CLOUD YOUR VISION AND MAKE IT EVEN HARDER TO SEE.

Fourth non-spell is the other kind of dumb design, where it's WAY too easy for its place in the game.

Keep saying Apollo 13 is either fair or fun. You sound as deranged as I apparently do when I call Life Spring Infinity fair.

Astronomical Entombing...this is just preference, but I dislike random dodging cards that force you into such a tiny space. Same reason I dislike Earth in a Pot (which further cements this as my single least favorite stage in Touhou).

Ironically, Hourai Elixir is the only spell card in the whole stage I enjoy. I just wish I didn't die on the fourth phase so often so I could enjoy the last phase more.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 10, 2009, 10:59:22 PM
Re: Genealogy - I didn't know it was that hard to get out of the way of the big red things without much care for where their hitboxes are?

I have to agree about Game of Rising, it would actually be much better in virtually every way if it weren't for the blue bullets.  (Although then it wouldn't be inspired by the Game of Life, but then I kind of hoped for better in that regard anyway.)

Isn't Eirin's third spell more or less the same as Kaguya's, only harder for some reason?

I don't think the irrelevant bullets mean much in Omoikane's Brain.  Thinking about it, the irrelevant bullets are what make Touhou patterns look cool/hard/etc.  Not that that makes up for much; it's still a painful card to play.

Y'know, I'm not out to get you or disagree with you in particular.  'Just wanted to point that out based on your Life Spring ∞ comment, since sometimes from this side I feel like I'm being more mean than I should be.

Astronomical Entombing doesn't compare to Earth in a Pot very well (I have the same criticism of Earth/Pot).  You have plenty of room to maneuver in A. Entombing and the bullets are much easier to read... not to mention easier to see.

Hourai Elixir would be cooler if there was a trick that would let you fast-forward through the first 60 seconds tbh; once I got over the concept of the card I stopped liking it so much.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 10, 2009, 11:05:46 PM
tEoSD is the second easiest Windows Normal (out of 6, 7, 8, 10, 11, 12), the first being Mountain of Faith

From personal experience it was something like SA > EoSD >> MoF = PCB >>>> IN from hardest to easiest.

Note that this comes from the guy who thinks Phantasm is the easiest extra stage.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 10, 2009, 11:37:20 PM
:wikipedia:
Here's Eirin in a nutshell [6A and B].

Midboss Non-Spell: micromemorizing
Midboss (First) Spell Card: micromemorizing

6A:
"First" Phase: micromemorizing / reading
"Geneology of the Skyborn": micromemorizing + micrododging
Second Phase: micrododging + reading + familiar dodging / breaking
"Game of Rising": Hitbox confidence + reading + (very rarely) macrododging
Third Phase: reading + macrododging
"Omoikane's Brain": micromemorizing + slight luck factor
Fourth Phase: reading (crisscross) + (some) micrododging
"Apollo 13": reading (crisscross) + some luck
"Astronomical Entombing": derpderpderp familiar breaking / micrododging (or a combination between the two)
"Hourai Elixir": memorizing + reading
Title: Re: Touhou RAGE Thread
Post by: ?q on August 11, 2009, 12:50:46 AM
Familiar breaking on A. Entombing is for wusses.

Also, what micromemorizing on Eirin's Klein Bottle nonspells?  They crisscross a lot, but they're not difficult.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on August 11, 2009, 02:39:38 AM
WHAT THE FUCK AM I SUPPOSE TO DO?

I keep dying to Sieki with 1 hit left, 1 HP left!

Aya is a slut, fuck her, she always royally fucks me over with her shit.  Even though I try to stream her stuff, some random bullet that I should have taken out always does me in.  If she only not take one life away ALL THE FUCKING TIME, and just screw off, I would have one more against Sieki.

One thing I have to ask, how does Sieki keep spamming her boss summons?  Not that I have that much of a problem with it.  All you have to do is avoid the impact area (unlike Komachi who aims at you AND have stuff all around), but when Lily comes with her summon together, I am screwed.
Title: Re: Touhou RAGE Thread
Post by: Arcengal on August 11, 2009, 04:13:45 PM
VoWG just threw a type of wall at me I've never seen before.  ???

Obviously I died, but it was a wtf moment to be sure.
Title: Re: Touhou RAGE Thread
Post by: nacho on August 11, 2009, 08:00:43 PM
So much hate in me atm.

I'm actually not entirely familiar with the gameplay and scoring system of PoFV, like when score depends on automatic spell attacks, how to influence spell gauge and so on.

BUT, I just don't understand Shiki at all. She's obviously so full of crap. I played story mode with Sakuya on hard, and I have Shiki on her last life, and I'm constantly looking at her spell gauge to time my attacks. She just planted a boss in my face, and she's on her first spell meter. I think kay, I throw in my own level 4 spell to kill her off, she instantly counters with ANOTHER boss. Ok, bad timing with the scoring and stuff I thought, kill off the boss and look at her spell meter, it's on two. Good, no impending bo- WHAT THE HELL ANOTHER ONE? Dying like mad, I desperation-counter with my own level 4 spell to FINALLY KILL HER OFF seeing her spell meter just hit three. Guess what, she counters with YET ANOTHER boss (Leaving her spell meter still at 3 wtf?) and I die. In my rage, instead of hitting yes to continue I hit the "no" which is on by default, and just wasted a crapload of time which leaves me with demotivation to ever play PoFV story mode again. Good shit.
Title: Re: Touhou RAGE Thread
Post by: Krimmydoodle on August 11, 2009, 08:20:21 PM
I don't know how much you care about this post if you're never going to play PoFV again, but there's an explanation for how she keeps throwing out boss attacks.  As you perform chains (constantly blow up fairies and spirits without taking breaks), the Spell Point score in the upper left corner rises.  If you stop chaining and allow the Spell Point meter to fall, your Spell Points reset to 0.  If your Spell Points surpass 100000, 300000, or 500000, then you throw a boss attack (with a Level 3 attack on top of the 500000 point boss attack).  By using her Spell Points, Shiki was constantly throwing out boss attacks without using up her Spell Gauge charges.

That said, because of the time it takes to fill up a full Spell Gauge and charge a Level 4 attack, it's better to instead rely on Spell Points to throw out boss attacks, and use your Spell Gauge for defensive Level 2 attacks when you face an unavoidable wall of bullets.  Against the AI, it's much more important to play defensively rather than offensively.  Throwing out a boss attack to "finally kill her off" is the wrong way to go about it.  Rather, it's all about outlasting the opponent.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on August 12, 2009, 12:16:38 AM
Well, I'm also using Marisa, cause I like the death walls that they make, but it seems like a bad choice against the AI.  I'll try to use Reimu or something next.  The AI seems to like to run into random bullets or homing shots from the replays that I got.

Oh, and I would play it, I just want that slut to sit down and shut up, really.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 12, 2009, 01:20:14 AM
Marisa's not a bad choice against the AI, but Reimu is better.  The AI will get trapped by the homing amulets and occasionally the giant yin-yangs with refreshing frequency, whereas Marisa's main offense is in her lasers, which... are okay, but not especially effective against the AI.  The problem with Reimu is that some of her reflected bullets will move quickly, a problem 100%-slow-bullet Marisa doesn't have.

Also, your top priority during Aya's boss phases is to watch for her retardedly rapid random red spam - easily her most dangerous attack.

One other thing to add to Krim's summary.  Sikieiki's Lv. 2 attack is almost entirely made of bullets that you can turn against Sikieiki.  Except AI Sikieiki will be much better at turning them back again to your screen.  Plus the vorteces.  Plus the boss attacks and whatever else.
In other words, if you see Sikieiki use a Lv. 2, try not to reflect many of those bullets back unless you want to rachet the stakes up really quickly.

(To contrast, this is exactly what you want to happen in Extra.  That's why Siki's Extra is amazing.)
Title: Re: Touhou RAGE Thread
Post by: c l e a r on August 12, 2009, 01:25:17 AM
Funny thing is, I just tried to use Reimu 3 times and practice mode and I lost all of them.

Then, I tried Youmu instead because I hear she is really defensive.  And it worked... somewhat, if I would just learn to let go of focus at tense moments, I would be more safe, since those spirit balls tend to get me because the absorb area is too huge.

Random red spams... too many to count, do you mean the fan spell card?  Or do you mean with her camera shots?  Or do you mean the giant wave of butterflies she sometimes send out during her summon?
Title: Re: Touhou RAGE Thread
Post by: ?q on August 12, 2009, 01:28:52 AM
The one that's random spam.  Red bullets of every size and speed flying everywhere :p

I'm disappointed in PoFV Youmu tbh.  Her Lv. 1 slash is worthless IMO.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on August 12, 2009, 02:01:21 AM
Hmmm... tried again.

I did okay, but then I always hate it when Stage 6 comes, either I make some dumb mistake and lose or Sakuya pulls some crazy hax and I lose.  I'll give you an example, Sakuya just finished her summon, there are those daggers formations with little shits on the right, my only way is left at the corner, so I tried to go up that way, and just as I lined myself up.  She uses her Level 3 and traps me.  I have 0 gauge left.

Those red shits are not really an issue for me.  It's when it mixes with either the butterfly attack or the Fan spellcard when I really have trouble streaming.

Aya, seriously, just sit down and shut up, goddamn.  Stage 6 and 7 always take a life away.  Sometimes I really wish I can be medicine, so that the computer can stop their hitbox hax.

I'm only using Youmu since there are mutiple times where computers, even Sieki, stands there like an idiot when the dragon summon starts.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 12, 2009, 02:18:14 AM
When I beat PoFV lunatic my first time trying Aya...that was the most fun I ever had in that game. It's my least favorite in the series.
Title: Re: Touhou RAGE Thread
Post by: Sen on August 12, 2009, 02:32:12 AM
I'm disappointed in PoFV Youmu tbh.  Her Lv. 1 slash is worthless IMO.
I think the slash would be a lot better if it didn't take Youmu a full second to charge it. Considering how fast-paced PoFV is, especially by Stage 7 and onwards, you don't have time to wait for her to cut those bullets. And even when you do, there's still more right behind the first. ;_;
That and her spirit field expands ridiculously slow.

@clear, have you tried using Cirno? Cirno has the easiest opponents IMO; Sakuya is an utter monster by Stage 6, but Cirno fights her around Stage 3, removing much of the difficulty. Instead, she fights Reisen at Stage 6, who's a total joke in any situation.
Unfortunately, her Stage 7 fight is against Ayayaya, but the best part is that Cirno completely skips Komachi. Instead, you fight Yuka at Stage 8, and Cirno vs. Yuka is one of the most amazingly fun matchups ever.
Title: Re: Touhou RAGE Thread
Post by: theshirn on August 12, 2009, 03:12:40 AM
ASTBFRGN METAL FATIGUE BULLETS

Remilia's opener and Young Demon Lord on Lunatic are BS for the simple reason that there are TOO DAMN MANY METAL FATIGUE BULLETS.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 12, 2009, 05:30:42 AM
Kicked up MS Lunatic for some practicing.

...Alice took 2 bombs and a life. And it's all because of walling, walling, and more walling.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 12, 2009, 05:47:10 AM
Alice makes walls now? ??? I've always found MS Alice to be an easy boss with one hard attack.
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 12, 2009, 06:07:08 AM
Alice makes walls now? ??? I've always found MS Alice to be an easy boss with one hard attack.
By probability, during Alice's "Odd Phases":

Alice has a string of random attacks:



The 2 "slaves" (or fairies or dolls; whatever you would prefer to call them) have a chance to do certain strings of attacks. These are:


Stringing a few of these together, and you have a formula for walling.

Barring the obvious 5+a+b and 5+2b, the other ones that wall me are:

3+a+b
3+2b
4+2b

To top it off, the clipdeath-prone: 1+2b
Title: Re: Touhou RAGE Thread
Post by: DgBarca on August 12, 2009, 12:37:07 PM
http://replays.gensokyou.org/download.php?id=4252 (http://replays.gensokyou.org/download.php?id=4252)
I lolfailed on the begining of Ran...
Then I reched Chen, lose with 3 bombs...
Also => BORDER BREAKING IS FUN BEFORE THE PC-98ish waves!
Title: Re: Touhou RAGE Thread
Post by: DgBarca on August 12, 2009, 02:10:58 PM
PAIIIIIINNNNNNNNNNNNNN
She was at 0 life...all was slow and...and...NNOOOOOOOOOO
THIS IS DRAMAAAAAAAA
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 12, 2009, 10:15:49 PM
Fun fact: EoSD bullets are larger than the "norm" of Windows Touhou bullets.

You can guess what this post is about now.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 12, 2009, 10:22:42 PM
Fun fact: EoSD bullets are larger than the "norm" of Windows Touhou bullets.

You can guess what this post is about now.

Bubble bullets are pro.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 12, 2009, 11:58:58 PM
Fun fact: EoSD bullets are larger than the "norm" of Windows Touhou bullets.

You can guess what this post is about now.
Bubble bullets are pro.
Oh dear lord.  A certain GFAQs topic came back to me when I saw that.

Anyway, I have to ask donut what the optimal strategy for PoDD is.  Playing PoDD Easy and PoFV Easy is like night and day, because I don't remember PoFV Easy throwing Lv. 16 spells and summons at me.  (Very fun to play, but not what I'd call Ijji Modo.)  And I still couldn't score a hit on Yumemi in the first round even after loading both screens with bullets.   >:(
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 13, 2009, 12:15:19 AM
The ultimate strategy, as I discovered through much trial and error:

Because no matter what you do, you can't really choose when the opponent dies, you instead have to outlast them. Meaning, you want to drag out the fight as much as possible.

In short, you want to get to max charge ASAP, especially before your opponent can reach it. However, if you just blindly fire for points, you're going to cause a bunch of boss attacks to be thrown around, and more often than not (because the computer is a cheating bastard and knows where the spirits are going to fall), you're going to end up on the receiving end. Of course, because you obviously want the second extend, doing this may be worth your while at least once.

Anyway, the big strategy as I know it is to only blow up enemies that don't hug the top. No matter what, you want to avoid firing a boss attack through points because the computer will counter it. By destroying enemies closer to the bottom, you decrease the chance you'll blow up a spirit (which are worth HUGE points this way), and still fill up your gauge at a decent pace. Once you reach full power, wait until the opponent fires her boss attack. Once you see her starting to charge her gauge, start charging yours. As soon as she fires, fire your own to cancel her boss attack out and send her back to minimum power. Repeat this for as long as possible. When things get hairy, use your bombs.

Now, once you run out of bombs, you want the same general strategy. Instead of firing a boss attack though, you instead want to go hyper (by pressing the bomb button with no bombs and a full gauge). As Baity pointed out, there is a scenario where the AI is guaranteed to get hit, and while you're invincible, you can blow up as many spirits as you want to increase the chances of this, so just for here, go nuts. Just make sure you don't let the opponent activate a boss attack that goes on once it wears off.

And that...is my strategy. As for recommended characters, I found I had the best success with Reimu and Yumemi (and I beat lunatic with Yumemi, because apparently her crosses do well against the AI, though not Aya level or even Shikieiki level).
Title: Re: Touhou RAGE Thread
Post by: ?q on August 13, 2009, 12:37:57 AM
Before I learned not to aimlessly mash Z I never even got the first extend :v

I like that approach with the boss attacks.  I'm used to not watching the opponent's screen, so that'll take getting used to.

Can you get Hyper Modo back after you use it the first time?  There's virtually nothing documented about PoDD on the wiki, so sorry if this seems like a stupid question - I guessed not considering it seemed like a last resort for when you lost all your Bombs.

I think if PoDD AI works the same way as PoFV AI, the characters that would be best against it would be Ellen (fast-moving charms), Mima (whatever those EX attacks are), Marisa (lasers), Reimu ("I got killed by Reimu Hakurei's balls"), Chiyuri (lasers, fast aimed Lv. 2 and 3 bullets), and Yumemi (crosses, anything Yumemi laser-targets for) - in more or less ascending order of usefulness.  Poor Kana, all of her shots fire in straight lines...

If you want to blow up a lot of spirits at once, I think Kotohime's Magic Carpet Laser has the best spread/aim/charge time.  Too bad her bomb-based attacks are swiss cheese for the AI.

EDIT:  Altered above list.  Wow, Ellen's Lv. 1 attack is... actually not very good at all because of the delay in its homing (plus it doesn't seem to target spirits).
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 13, 2009, 04:44:56 AM
Yes, hyper mode doesn't have a limited amount of uses. As long as you can keep getting up to full charge you can fire one off.

And the AI is different in the sense that there is no single attack that breaks the AI. I beat lunatic with Yumemi, but this was after MANY failed attempts with her in the past, so her crosses can't be THAT good against it. I used Reimu because of the good combination of speed and charge speed, not because the AI had a particular weakness to Reimu's big black balls.
Title: Re: Touhou RAGE Thread
Post by: mark2000 on August 13, 2009, 06:37:34 AM
Why is it that SA in Easy is such a pushover but when you get to normal, it becomes hard as balls? It's not even because I'm moving to higher difficulties. I actually started this game on normal and finally finished it after clawing my way through stages 5 and 6 for two hours. I tried out easy mode a few weeks later for some casual gaming and, honestly, to say that the transition was jarring is a really huge understatement. I practically finished the entire game without ever dying or using a bomb as compared to my painful run through normal where I finished without any lives or bombs left. It's like the game tried to take a few steps back in difficulty and instead flew back a hundred yards too far.

I know this may come out as a rant but not really. The experience was just weird. After playing this series starting from the 6th, this is honestly the first time I experienced a difficulty curve that's just a stroll down Easy Street until suddenly running headlong into a brick wall.
Title: Re: Touhou RAGE Thread
Post by: c l e a r on August 13, 2009, 07:25:21 AM
aaaah... I'm in despair.

I was super careful this time, not letting Stage 6 or slut take one of my lives.  But then Komachi took 2.  >_<

And yep, you guesses it, lost to Sieki with one live left.  FML.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 13, 2009, 07:49:33 AM
Why is it that SA in Easy is such a pushover but when you get to normal, it becomes hard as balls? It's not even because I'm moving to higher difficulties. I actually started this game on normal and finally finished it after clawing my way through stages 5 and 6 for two hours. I tried out easy mode a few weeks later for some casual gaming and, honestly, to say that the transition was jarring is a really huge understatement. I practically finished the entire game without ever dying or using a bomb as compared to my painful run through normal where I finished without any lives or bombs left. It's like the game tried to take a few steps back in difficulty and instead flew back a hundred yards too far.

I know this may come out as a rant but not really. The experience was just weird. After playing this series starting from the 6th, this is honestly the first time I experienced a difficulty curve that's just a stroll down Easy Street until suddenly running headlong into a brick wall.

The difference between SA easy and SA normal is very jarring, because SA normal compares to some hard modes. I think you'd find the difference between EoSD hard and EoSD lunatic to be worse though.
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 13, 2009, 12:56:09 PM
OH MY GOD

I have no words to describe that feeling

Yesterday i was playing EOSD and got to the 6th stage for the first time.. I had never seen it before.

I had played this game only 3 or 4 times before because I haven't had much time to practice...

Anyway, I got to it with 1/0

Captured Eternal Meek and I was already sad I would lose so fast to Remilia, since i had never fought her and i only had one life left.

Sudenlly the music started and MY GOD, her theme music is AWESOME. It's by far the best Touhou music I've ever listened to.

I don't know if it was just luck or my senses were highly heightened because I loved the music so much I wanted to keep listening to it.

I died on her first non card. Captured Star of David, bombed in Scarlet Netherworld, captured Curse of Vlad Tepes, bombed Scarlet Shoot, and got to Red magic with one bomb left...

I HAD to keep playing feeling like that, I KNEW I was going to last. I first bombed when she had half life left...

And died right after. :(

I broke a keyboard in the end >.<

It was the most fun I've ever had playing a game in my life. So I'm glad for that :)

I hope i can finish this game asap so only SA will be on my way to Hard Mode.
Title: Re: Touhou RAGE Thread
Post by: Rikter on August 13, 2009, 01:36:23 PM
I played Imperishable night for the first time yesterday... I raged at how ridiculous every Spell Card was on Normal.

I then played some of Lunatic EoSD. I normally play normal in EoSD but I think I acctually did better in EoSD than I did in Imperishable Night.
Title: Re: Touhou RAGE Thread
Post by: Sodium on August 13, 2009, 03:07:21 PM
Protip:IN's cards are mostly tricks. They're easy once you figure out the trick.

...and there isn't a hard card in IN Normal until stage 4. What the hell are you talking about?
Title: Re: Touhou RAGE Thread
Post by: ?q on August 13, 2009, 03:32:11 PM
...and there isn't a hard card in IN Normal until stage 4. What the hell are you talking about?
Three Sacred Treasures "Orb" and maybe Phantasmal Emperor.  But other than that.
Title: Re: Touhou RAGE Thread
Post by: Generalguy on August 13, 2009, 06:58:12 PM
The fairies right after Sanae midboss in SA Extra. I always have to bomb for them. Those bullets are aimed and go so fast I can't really dodge anything and have to stream, then I'm stuck in the corner. And those fairies shooting bubbles, too, I hate them. I'd like to reach Koishi at Full Power. I'm getting better though, I managed to reach her with 3 options.

Fortunately, Sanae is the easiest extra midboss I've tried yet (there's Kanako left, and anything in PC-98). I can perfect her often enough. Her first spellcard is easy and is just a waste of time while I can read Miracle Fruit easily enough (though with Marisa I would clipdeath every time). Only the last one can be hard sometimes. It depends on the raining bullets. My playstyle is moving around a lot, and those spells are well suited to it.

Release of the ID and Super Ego : At first, I found the first one (I mix them up all the time) to be quite easy, but the second to be really hard. Now that Drake said it's easier to do them with mostly horizontal movements, it's the opposite. Where should I position myself?

EDIT : Installed vsync patch. Not sure if it really removes any lag, but it makes the game run at 60 FPS instead of 62.5 FPS.
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 15, 2009, 09:59:17 AM
Let me be the first to say that Syou's gimmick of WAVY LASERS is NOT welcome. >_< I failed my second try of UFO normal largely because of those. Same with Hiziri's third spell card. I actually really like Hiziri's battle, but her third spell card needs to die in a fire.

As for whether or not lunatic was fixed...I don't know, because I couldn't reach Ichirin due to the enemies walling me. >:D Stage 3 feels fairer though, even if the second half is indeed still a piece of shit. Or did you guys figure out how to avoid the unavoidable while I was gone?
Title: Re: Touhou RAGE Thread
Post by: LHCling on August 15, 2009, 10:00:24 AM
As for whether or not lunatic was fixed...I don't know, because I couldn't reach Ichirin due to the enemies walling me. >:D Stage 3 feels fairer though, even if the second half is indeed still a piece of shit. Or did you guys figure out how to avoid the unavoidable while I was gone?
Compare with trial?
http://www.youtube.com/watch?v=0FPljwvxRBA
Title: Re: Touhou RAGE Thread
Post by: nintendonut888 on August 15, 2009, 10:04:56 AM
...See, the thing is I really dislike those kinds of dodges. It seems that ZUN opted to not change the second half of stage 3 AT ALL. >_< I'll leave it to bjw or whoever wants to try their hand at lunatic. I'll focus on normal for now.
Title: Re: Touhou RAGE Thread
Post by: P♂ zeal on August 15, 2009, 02:37:55 PM
EVERY SINGLE TIME IN IMPERISHABLE NIGHT, I GO INTO STAGE 4 WITH AT LEAST 6 LIVES, 5 WITH 4, THEN 6 WITH TWO.
AND THEN EVEN THOUGH IT's ONLY LIKE, 2:30 BECAUSE I NIGHTMAXED THE FIRST 3 STAGES, I CANT CONTINUE
FFFFFFFFFFFF
Title: Re: Touhou RAGE Thread
Post by: lmagus on August 15, 2009, 02:57:48 PM
LOL UFO IS TOO HARD WHY CANT I EVEN BEAT IT ON EASY WHEN IVE BEATEN ALL OTHERS ON NORMAL =(

(except SA >_>)
Title: Re: Touhou RAGE Thread
Post by: ?q on August 15, 2009, 03:10:29 PM
It seems like bomb spam is the way to go any time you're uncomfortable with a situation.  I really like what ZUN did with the bombs in this game as far as letting you keep the extra bombs if you die and ensuring you have two at the start of each life.  The bombs do decent damage, too.  And you really don't want to die and lose 0.94 power if you can help it.  So that's my advice. 

RAGE is what happens when I blame deaths on not being able to see the enemies/bullets through the walls of point items that are falling.
Title: Re: Touhou RAGE Thread
Post by: FinnKaenbyou on August 15, 2009, 05:51:37 PM
There is nothing about UFO Extra that does not make me rage.

Worst stage theme in the game? Rage.
Missing my red UFO chain and therefore not getting the life I so desperately need? Rage.
Bullshit Kogasa midboss? Rage.
Getting hit by red UFOs in Nue's second card ALL THE TIME? RAAAAAGE.
Title: Re: Touhou RAGE Thread
Post by: ?q on August 15, 2009, 05:53:06 PM
Worst stage theme in the game? Rage.
To be fair, all of the stage themes in the game are very good so you don't have to go very far from Awesome to be the worst.
Title: Re: Touhou RAGE Thread
Post by: Azinth on August 15, 2009, 09:02:29 PM
So I thought I might bite the bullet and try out UFO on lunatic. 

THE FIRST THREE STAGES ARE COMPLETELY UNCHANGED.  Everything's the same.  God help us.  The farthest I got (with continue spamming) was to Sailor girl's second nonspell, because it appears that I was wrong and I DO still have periodic slowdown.  It made her boss fight pretty much unplayable.  Surprisingly though, stage four (the stage portion) is way easier than stage three.  There are a few lulzy walling bits (mostly from those spiral shooting fairies), but even sight reading it wasn't that horrible, especially for a stage 4.

In short:  lol ZUN
Title: Re: Touhou RAGE Thread
Post by: DgBarca on August 15, 2009, 09:06:36 PM
1000th RAGE post
Ho dear... I have tried and tried...I can't pass Stage 4 on normal...and in easy...just have a look : http://img529.imageshack.us/img529/9066/th008.png
Title: Re: Touhou RAGE Thread
Post by: ?q on August 15, 2009, 09:08:54 PM
Okay, seriously.

This is before Hiziri. (http://i107.photobucket.com/albums/m303/ValetVisuals/Random/hiziribefore.jpg)

And this is after Hiziri. (http://i107.photobucket.com/albums/m303/ValetVisuals/Random/hiziriafter.jpg)

I'm starting to dislike this boss, and it has a lot to do with her nonspells.
Title: Re: Touhou RAGE Thread
Post by: Phar on August 15, 2009, 09:46:05 PM
Spent about two hours trying to get past UFO stage 5 lunatic before ragequitting. I'm thinking ZUN made the game too hard for real this time.

Stage 4 is a blast, although Captain's non-spells are kind of bullshit. The danmaku in general are really fun, but the ufo gimmick kinda ruins it in my opinion.