Author Topic: Kisume Quest VI - A Z-Machine Adventure  (Read 45402 times)

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #990 on: October 08, 2012, 02:18:29 AM »
> "Aside from what was discussed in that room? Only the standard stuff you'd keep secret using your best judgment."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #991 on: October 08, 2012, 03:17:23 AM »
> "Aside from what was discussed in that room? Only the standard stuff you'd keep secret using your best judgment."

>She nods. "Okay! I won't tell anyone what was said in there."

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #992 on: October 08, 2012, 03:18:55 AM »
> "Good."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #993 on: October 08, 2012, 03:49:01 AM »
> "Good."

>The two of you draw close to the elevator, as the soldier who was using his communicator looks up and says, "Someone will rendezvous with us on the first floor. We'll decide how to deploy from there."
>"Good work," says the soldier that you assume is the leader of this group, as you reach the elevators. He pushes the call button, and it opens immediately.  "You're with me," he says to you, as he steps inside. You immediately notice that the whole group is not going to fit inside very comfortably.

>_

O4rfish

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #994 on: October 08, 2012, 06:51:38 AM »
>Shank everyone and stack the corpses, to save space.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hanzo K.

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #995 on: October 08, 2012, 07:03:01 AM »
Still a mite too early yo, 996 is the earliest I've seen these input.

>We'll just hover above everyone if there's room then.
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O4rfish

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #996 on: October 08, 2012, 07:19:59 AM »
>Shank Hanzo K.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #997 on: October 08, 2012, 10:46:32 AM »
> Well, it is what it is.
> "You got it."
> Float on inside ourselves and plant ourselves in a corner so we're out of the way as much as possible.
« Last Edit: October 08, 2012, 11:14:40 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #998 on: October 08, 2012, 11:31:11 AM »
> Well, it is what it is.
> "You got it."
> Float on inside ourselves and plant ourselves in a corner so we're out of the way as much as possible.

>You make your way inside and into the corner, as the speaker and four other soldiers walk in. Ruukoto starts to follow, before someone puts their hand on her shoulder and says "Other one"
>The doors close, and one of the soldiers swipes a card as Ruukoto did, and you feel the room start to sink after one of the buttons are pushed.
>"Since we'll be counting on you to bring this to a reasonably peaceful close," says the soldier who spoke to you before; you mentally tag him as the captain, "What can you do?"

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #999 on: October 08, 2012, 12:01:17 PM »
> Was he in the room earlier?
> "In general, or specifically toward ending all this?"
« Last Edit: October 08, 2012, 12:43:08 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #1000 on: October 08, 2012, 01:44:47 PM »
> Was he in the room earlier?
> "In general, or specifically toward ending all this?"

>You believe so, but it is very easy to get them mixed up.
>"The latter," says the solider.

>_

Kilgamayan

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Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #1001 on: October 08, 2012, 01:51:58 PM »
> "Well, that depends. Was everyone here back in the room with the Emperor? Those uniforms make it really hard to tell all of you apart."

I think you can go ahead and use the other posts as the traditional thread-ending shanks.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Kisume Quest VI - A Z-Machine Adventure
« Reply #1002 on: October 08, 2012, 02:25:41 PM »
>Shank everyone and stack the corpses, to save space.
>Shank Hanzo K.

>You decide to embrace your hobonic heritage and get to stabbin', before a gap opens and shanks you. "If you're gonna jump the gun, sweetie, it's going to jump you."
>The gap then stabs Hanzo, because everybody gets one.
« Last Edit: October 08, 2012, 02:36:06 PM by The Man From P.U.R.V.I.S. »