(Current progress can be seen here.)
(Instructions can be read here.) In the Endless Youkai thread, I discussed with a few other members making a browser-based Touhou rogue-like. I figured I'd give this project its own thread, given that it's become more than just sparse ideas now. So far the account/character management section is essentially done. Feel free to play around with it (passwords are optional). Accounts and characters will probably be dumped by the time the final game is released so go wild.
Here's an overview of what's planned. The project is still somewhat in its infancy so I'm very open to suggestions right now. Note that I'm also trying to keep the scope of things manageable so I can't accept every single suggestion made, even if they're really good.
Note that like Endless Youkai, this game is not intended for Internet Explorer. It will work with Firefox. I have no tested it with Chrome yet but it should work with that too.
Account/Character ManagementTo play, a player must first create an account. This allows the game to track what belongs to who. Each account allows for up to 8 characters, though any number of account can be created if 8 slots isn't enough.
Once logged into their account, a player can either select an existing character to continue playing or create a new one. Character creation is a very simple process where the player specifies a name, picks a race, and customizes the appearance of their new character.
The game world (Gensokyo)The player can pick between different locations to explore. Aside from the Hakurei Shrine, all locations are presented to the player in the form of a dungeon. The world map serves mainly as a hub between these locations.
Town (Hakurei Shrine)The Hakurei Shrine serves as the player's main base of operations. Items can be purchased, crafted, or sold and equipment can be identified or upgraded using items found in the dungeons. Additionally, a simple messaging system allows players to communicate.
Though not immediately available, players will eventually be able to fight one-another. Three modes exist: free combat allows fighting just for fun, without any penalty for losing. In ranked combat, the player maintains a score which increases or decreases based on their victories/defeats and which can be viewed by all other players. Finally, wagers allow players to put up money or items as a bet; other players can challenge one-another if the money or item seems interesting.
In the distant future, organizing parties may become a possibility.
DungeonsEach dungeon features a randomly-generated layout consisting of a series of rooms. Each room can contain items, enemies, traps, and various others. Dungeons have a certain depth (say, 20 floors) but every 5 floor contains an exit, allowing the player to leave and return at any time.
A dungeon can also randomly contain bosses, each of which is a familiar Touhou character. Bosses can no longer be encountered once defeated but will drop rare and powerful items. Defeating all bosses will "reset" the game, increasing the difficulty of dungeons and enemies as well as the rewards and allowing a character to progress further.
Character growthCharacters obtain experience points for defeating opponents. Consequently, they also gain levels. Gaining a level will increase the character's stats and give them Skill Points, which can be spent on a number of things.
Characters can unlock spellcards by spending skill points on them. Unlocked spellcards can also be upgraded by spending additional skill points. This adds various bonuses, such as reducing the cooldown, increasing the damage, so forth.
Characters can also obtain various bonuses, again by spending skill points on them. Bonuses can range from increased proficiency with a certain weapon type to changes to the character's base melee attack.
Finally, skill points can also be spent on stats to further increase them. While the increase is small, it stacks up over time.
EquipmentLike any self-respecting rogue-like, equipment found in the dungeon is randomly-generated. Aside from its base type (ex, "Gohei"), equipment can have various enchantments (ex, "Blazing", "Sharpened", etc.). Each enchantment has its own level (ex, "+3"); the higher, the stronger the enchantment's effect. A piece of equipment can have up to 5 of these effects, though most equipment will rarely go much further than 2-3.
Equipment can be enchanted at the Hakurei Shrine using loot obtained in the dungeon.
A player can exchange items between their characters for a cost. A storage service is available at the Hakurei Shrine but it will cost money to store and retrieve the item with a different character.