Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Milkyway64 on December 04, 2009, 07:09:14 AM

Title: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 04, 2009, 07:09:14 AM
I'm on Floor 7 and ran into her in a random encounter. I later found an event where she ran off. Do I have to find and beat her again, do anything special, or just wait until later in the game?
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: Chaore on December 04, 2009, 08:12:34 PM
You have to find her as a random encounter again on the eighth floor, Then find the event for her again. Then you have to fight her AGAIN on the eighth floor, Now with a giant fuckyoulaser.

Shes worth the EXP and Skillpoints she gives, Though. As a character...  :V
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: AlexX Unlimited on December 04, 2009, 09:09:00 PM
Shes worth the EXP and Skillpoints she gives, Though. As a character...  :V
Isn't generally a rule of thumb that whenever an enemy character joins you in a game, they're inevitably weaker than when they were an enemy?
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: KomeijiKoishi on December 04, 2009, 09:20:58 PM
Isn't generally a rule of thumb that whenever an enemy character joins you in a game, they're inevitably weaker than when they were an enemy?
"Enemy Mode Power To The Max"?
(altered version of "Cut Scene Power To The Max", TVtropes)
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: Hashmalum on December 04, 2009, 11:14:44 PM
"Enemy Mode Power To The Max"?
(altered version of "Cut Scene Power To The Max", TVtropes)
I believe what you are looking for is "Redemption Demotion" (http://tvtropes.org/pmwiki/pmwiki.php/Main/RedemptionDemotion), aka "Good Is Dumb" (http://tvtropes.org/pmwiki/pmwiki.php/Main/GoodIsDumb). There are many listed examples of exactly this sort of thing.
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: Chaore on December 04, 2009, 11:44:37 PM
Isn't generally a rule of thumb that whenever an enemy character joins you in a game, they're inevitably weaker than when they were an enemy?
Oh very yes. It ofcourse, applies to all characters. And while my opinion may be different, Nitori gets this VERY VERY hard.

Let me explain, as an enemy she has an extremely powerful oneshot attack (unprepared, It'll -destroy- your tanks.), fairly powerful multi-hits in Magic and Physical form, and a very oftenly used buff that increases all defensive perimeters, all with Boss HP.

As a character? She has all of that, which is pretty damn nice. Except the fact that her stats are completely and utterly -terrible-. At that, her physical Multi is noticably weaker than her magic one, and her higher attack stat IS attack. She also has TERRIBLE HP, which means that her self-buff is pretty much WASTED on her. Shes a spell caster without good spells. Shes hardly worth the trouble, as a character.
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: RainfallYoshi on December 05, 2009, 12:32:53 AM
Oh the things I get to look forward to. Bahaha.

I'm still only up to Floor 4 right now. Rumia has kicked my ass repeatedly and I finally gave up and will return to her later.

Meiling = <3
Cirno = <3
Remilia = <3

*Suggests renaming this to a Touhou Labyrinth discussion thread*
Title: Re: How do we recruit Nitori in Touhou Labyrinth?
Post by: Chaore on December 05, 2009, 12:54:29 AM
*Suggests renaming this to a Touhou Labyrinth discussion thread*
Seconded, Or maybe I'll make one myself should the OP wish not.

Also, Yes. Very yes. All three are great characters, even if one gets quickly outclassed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 05, 2009, 03:18:38 AM
Done. I just found her again on Floor 8 and got her event. Now to face her for the third time....

Prism Yoshi, Rumia isn't THAT hard, just annoying. I took her on the first try. Don't wait too long for her, because I'm certain you can get her before you move to the next floor. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 03:21:33 AM
Done. I just found her again on Floor 8 and got her event. Now to face her for the third time....

Prism Yoshi, Rumia isn't THAT hard, just annoying. I took her on the first try. Don't wait too long for her, because I'm certain you can get her before you move to the next floor. :V
Same, I didn't even notice her debuff strike myself, So I can't really offer a good solution.

That said, I find it incredibly amusing Rumia would be usefull -FOR HER OWN FIGHT-.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 05, 2009, 03:25:06 AM
That said, I find it incredibly amusing Rumia would be usefull -FOR HER OWN FIGHT-.
Rumia blinds herself with her own darkness in canon and you're surprised the game's version of her does the same? =V
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 03:28:52 AM
Rumia blinds herself with her own darkness in canon and you're surprised the game's version of her does the same? =V
She does so in the game too. (9F Event on Kill count fail). I'm just incredibly amused by the whole thing. That said, It sadly comes into use less than one would expect.  :V As a whole shes only a few limited uses effectively, though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 05, 2009, 05:31:59 AM
Just started playing this game, Beat Hong on floor 1, haven't fought chen yet (I assume she's the other boss).

My goodness this game is ownage.

One thing though, when it says "row attack", I notice it hits all targets no matter what. Does it simply mean..uhh diminishing returns attack? I notice Marissa's row attack does damage like as follows (arbitrary numbers of course) 400-200-100-50.

Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 05:47:15 AM
I've noticed that too... and then there's other attacks that just says "hits multiple enemies" and doesn't diminish in damage as it foes down the row. Seems like kind of a random thing to do but it's the most sense I can make out of it.

Garlyle gave me some helpful hints that I'll pass on:

- The EVA stat does absolutely nothing. I have NEVER seen a miss in this game. Poor Chen is horrible nerfed because of this since her concept was supposed to be "don't ever get hit". She's still a great party member though. Her attack buff has NO DELAY and her single-target attack has very little. She can often damage the boss a good bit before they get a turn in.

- Once your party gets bigger, start switching them out through battles instead of using Focus. Party members in the back rows will regen HP/SP slowly throughout the battle so it gets more efficient to switch fresh people in as boss battles call for it.

- Resting in a dungeon will replenish your party's SP at a cost of TP. If you use this wisely you can stretch your dungeon treks out longer.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 05, 2009, 06:31:28 AM
I've noticed that too... and then there's other attacks that just says "hits multiple enemies" and doesn't diminish in damage as it foes down the row. Seems like kind of a random thing to do but it's the most sense I can make out of it.

Garlyle gave me some helpful hints that I'll pass on:

- The EVA stat does absolutely nothing. I have NEVER seen a miss in this game. Poor Chen is horrible nerfed because of this since her concept was supposed to be "don't ever get hit". She's still a great party member though. Her attack buff has NO DELAY and her single-target attack has very little. She can often damage the boss a good bit before they get a turn in.

- Once your party gets bigger, start switching them out through battles instead of using Focus. Party members in the back rows will regen HP/SP slowly throughout the battle so it gets more efficient to switch fresh people in as boss battles call for it.

- Resting in a dungeon will replenish your party's SP at a cost of TP. If you use this wisely you can stretch your dungeon treks out longer.

Yeah I saw those, thanks anyway. Actually I'm curious where he got some of his info from (such as the resist mechanics). I'm hoping there's some sort of wiki (in english) or something about this game where I can really read up on the mechanics.

Do people learn new spells ever? I mean, I would assume so because Remilia's gunginer spell says "will use for a long time due to poor spell selection" or something. But yet, it gives you spells before you can possibly hope to have the mp for them (cough master spark). So I wonder if you never learn em ever!

I also find that chen's defense and hp are significantly more than patchy's (someone posted they are worse...Definately not), is that true? If so stat growth must be somewhat random. Someone also said hong is the best tank. I find Remilia has more defense and hp, though she doesn't have the self heal.

In any case, the game is great, and I'm totally looking forward to having a huge party to manage each with their own strengths and weaknesses. One of my biggest beefs in modern rpgs is the monotony of 3 person parties, or the poor selection of characters (they are often basically rocks paper scissors, or melee, caster, healer stereotypes).

Anybody know exactly what "the world" does?

And approximately what floor do you have to be (key word approximately) at before you can take on the sealed butterfly optional boss thingie on the first floor (I attacked it just for kicks, it hit my entire party for like 16,000 or something.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 06:39:39 AM
Meiling is the better tank because of her high HP, defense, and resistances combined with the powerful self heal. Her mind aint too bad either. Too bad she has piss poor attack.

I'm not sure about learning new spells... I haven't seen anyone learn anything so far.

Chen suffers a bit more than Patchy because at least Patchy has incredible Mind. Chen has piss poor Def AND Mind.

Sakuya's "The World" basically shoots her speed through the roof. It's just too bad that Sakuya isn't terrible helpful until she has a large SP pool. Once she does you can spam "Luna Dial" to give everyone up to a 100% speed boost. Zoom, zoom, zoom anyone?

I think the sealed optional boss is meant for post game clear, so you'll have to be a crazy level to take that thing on.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 05, 2009, 07:33:52 AM
I'm not sure about learning new spells... I haven't seen anyone learn anything so far.

At level 40-ish on floor 9, neither have I. I doubt that'll be changing anytime soon, too.

By the way, I gave up after 45 minutes of searching the eighth floor for Nitori. Went back and saved so I could proceed to floor 9, and found her immediately as a boss icon just around the corner. I got destroyed hard.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 07:45:22 AM
At first I thought the game would involve horrendous grinding, but it's not so bad if you play it properly (i.e. without the maps on hand). The amount of losing your way and backtracking will naturally level you up enough.

Does anyone have drop rates data? I'm only on 3rd/4th floor and getting some more SP+20% would be awesome.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 05, 2009, 08:03:05 AM
1. No.  Characters don't learn more spells ever, sadly.

2. The resist mechanics are on the game's JP Wiki and in the manual (Which you may have)

3. Chen may have more HP and DEF, but it's still at such utterly negligible levels anything noteworthy will tear her apart.  Plus she's got far worse affinities and MND than Patchy (Who, for a good chunk of the game, is nigh-immune to magic).

4. Meiling boasts slightly less DEF than Remilia, but overall her HP, MND, and affinities are notably better - with a defense buff, even some of the most powerful threats can survived with startling ease.  Not only that, but her support capabilities (Colorful Rain and Healer) are extremely useful for her survivability (Especially against PSN, which is practically a death sentence early on).  Remilia is, however, more capable on the offense.

5. The optional boss on 1F was the first of a string of superbosses originally meant to be fought after completing the main game.  Don't worry about em until after beating the main game's final boss on 20F

6. Stats aren't random at all, but it's worth noting, the boosts you give em on levelling/etc are permanent and continuously effective - it's bonuses adding onto a multiplier/percentage value, as opposed to a flat addition.  So, if you put 20 level ups with an ATK bonus, you'll have 40% more ATK then you'd normally have at whatever level, according to the base value.  As a result, that means more total stat growth by adding onto already high stats, as opposed to trying to raise crappy stats (Which won't do nearly as much)

7. Grinding doesn't matter too much until... about F13 or so, where it starts to matter a bit more.  Plus Disk content amps it up a bit... and then F30 is a giant wall of grinding (You'll get there at about level 200 or so, apparently... and recommended level for the uber secret boss is 600), but gives you more than enough ways to get that.

8. Actually... -don't- use Rest unless prepping for a boss.  Switch characters into reserve instead and they'll regain SP without losing TP from being in battle.  Rest will take TP from everyone - even if they DON'T have SP to recover.  It's also worth noting, if you haven't seen yet, that TP will drop faster the more damaged you are after battle (Anywhere from 1-5 TP depeding on, at best full HP, to at worst less than 25% TP), and using Escape adds two more TP loss.

9. Nitori is crap.  By the time you're strong enough to actually get her... someone else is capable of doing everything she can, and far better.  Also, it's... Encounter on 7F, event on 7F, encounter on 8F, event on 8F... Boss Rage on 9F.  And, yes, characters you get in general are weaker than as bosses statistically... but several are still really powerful as allies.



I feel like I should pass on some notes: You'll want to use a couple characters if you want others.
*You can only get Kaguya if you've been using Mokou, Eirin, Reisen, and/or Sanae a lot (The more of em you use, the faster she'll be available), but you need to reach 16F first anyway
*It would appear you need to use Rumia, Youmu, Patchouli, and Chen a fair amount to get Yuyuko, and apparently she's required for Orin
*There's also Yuugi on 5F who may not show up at first, at the northwest corner; come back later to get her if she doesn't show up (It's based on battle count)


Anyway, Japanese wiki is at http://www19.atwiki.jp/th_maze/ (Good luck running it through Google Translate.  As a hint, " Sen Institute plantain flower bells Inaba ") ; there's maps and stuff (First three menus on left are for Main Game; second set are Plus Disk), if you get stumped/driven nuts (See F7...)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 08:38:30 AM
So is it better to buy stats early game or save up and splurge at a high level?

My first game I bought stats early and at a team average of 15 I couldn't beat Youmu.

My second game, I bought stats a bit later, from like level 7, and I beat Youmu with only 1 KO and team average of 12.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 05, 2009, 08:44:36 AM
How far are you, Garlyle? Interesting info there, but I thought you were on floor 8-10 just a few days ago?

Also, I find Rumia pretty bad. Getting Yuyuko later on is going to be a bit tiresome after 4 floors of continuous disuse. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 05, 2009, 08:56:10 AM
About to start F10, I haven't been playing too much, but I've been following Poolshmer and double-checking reported info on the wiki.


And WHEN you get stats doesn't matter at all.  Think of stats like this:
(Base Value) x (Multiplier Pecentage)

Base Value is always the same for a character at a given level.  A level 30 Sakuya will always have the same base stats, for instance.

Multiplier is...
100% + (2% per level up bonus in that stat) + (3% per level up via skill points) + (bonuses from equipment)
Yes, this is why 3 "+20% ATK" accessories doesn't add up to a 60% ATK increase - it's a +60 to the multiplier, which, if you're using ATK boosts, is probably already highly boosted by levels and skill points anyway.  This actually means that, much later in the game, elemental affinity and status resistance equipment will be far more important as the effectiveness is far greater in comparison.

And Youmu will either kick you around or be fairly easy depending on your grasp of the battle system
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 09:15:04 AM
Second time round I obviously had a better idea of the system. Oh and I was playing it in English too by then ;D.

That stat boosting makes more sense now. When you first enter Voile at the beginning, Patchy did hint that higher stats would generate more returns. I just assumed that boosting the stat levels later on would add more flat points by comparison.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 05, 2009, 09:20:02 AM
Second time round I obviously had a better idea of the system. Oh and I was playing it in English too by then ;D.

That stat boosting makes more sense now. When you first enter Voile at the beginning, Patchy did hint that higher stats would generate more returns. I just assumed that boosting the stat levels later on would add more flat points by comparison.

That's a completely understandable assumption XD


And... yeah.  Rumia definitely is one of the less useful characters, sadly... T.T;
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 05, 2009, 10:36:46 AM
Yeah Youmu owned me on my first attempt.. I think she was just being cheap. Her ghost half poisoned all 4 of my guys on the first move, then youmu managed to paralize hong....Things were very ugly very fast

I tried again without any leveling or whatever. And she was drop dead easy. All because she didn't aoe poison my entire party on turn 1.. UGH.

Edit, While fighting Youmu, I noticed the boss music was the EXACT same as one of the dragon bosses in Hollow world of god. Nobody is probably interested but I always get a kick outta that kinda thing.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 10:40:32 AM
Oh gawd the pain.

Alice just swiftly handed my ass to me. Seriously, how is that even fair.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 10:42:38 AM
I remember reading somewhere you had to deal with Alice's dolls in a certain order or else you'll get raped anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 05, 2009, 02:58:02 PM
Alice gets stronger for each doll you take down.  I took down the healer, then spammed mass-target spells so that when the other two went down, Alice was already massively damaged.  Alternatively, take out the healer, and then focus on taking down Alice herself before her dolls.

Alice by herself is utterly destructive.  You won't know this 'till after, but some of her attacks target your DEF, not your MND - so it's perfectly possible for her, despite being a mage, to tear through characters like Patchouli or Minoriko.  It's actually better for you if she's busy spamming Silence attempts or other status effects on your party compared to getting torn through by Little Legion.
(PS: Silence wears off after 3-4 turns if it does get inflicted, so just use the time to Focus and recover SP)


...Also, as of 9F, the game just got officially hard.  Partially because of the rage-inducing bullshit fight with an optional boss there... but also, 10F and up have random enemies with god damn instant death moves.  I'm so damn happy I can cause it right back.


Also, for people's reference, a quick list of 'characters to get' by 10F - I won't spoil WHO, but just the recruit methods, and only for the optional ones, so you can make sure you don't miss anyone.  It's in order of when you can recruit em.

1F - A pretty easy boss fight from a scared girl.
1F - A speedster you had to find three times.
2F - Take a block of ice to get defrosted on 1F.
3F - A roving cloud of darkness.  Make sure to spot it on 1F and 2F first.
4F - Get a small quest on 2F, and take out minibosses that appear on 1F-4F.
5F - Collect lost notebook pages on 1F-5F (one each) and take em to a character on 2F.
5F - An otherwise unremarkable spring.  Return after a crapload of battles for a bossfight.
6F - Just find an event to be joined by someone here.
8F - Meet someone on 7F, and defeat four minibosses on 8F, then go back.
8F - Find an event involving Cirno on each of 2F-8F, defeat a boss at the last one.
9F - Random battle on 7F, Event 7F, Random Battle 8F, Event 8F, Boss on 9F.  RAGE.
9F - You'll need a 1F character recruited for someone to join here.
?F - After getting a total of 20 characters (Everyone from 9F and below), return to a character's location on 8F for a BULLSHIT-difficulty boss battle.

Yeah, that's all the optional characters up to 10F.  Don't expect to get a 9F and 8F character until later though because those boss fights are seriously hard... especially the latter.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 03:01:39 PM
I've got Rumia and Wriggle while there's still a gap in the characters list. I assume that's Alice's slot.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 05, 2009, 03:09:47 PM
I've got Rumia and Wriggle while there's still a gap in the characters list. I assume that's Alice's slot.
Yup.  The order on the list is not always the order they actually become accessible in.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 05:27:11 PM
Woah missed a lot, Time to add my cents.

Alice is a bit of a difficult fight due to some pretty clever goon set up, Take the left and right ones out before the center one. She won't do anything too shocking until they're gone, just sling some status effects for Hong to clean up. I'd reccomend having Patchy sling DOOM spells all the way on multi-hit- Only one of the goons has a physical spell, and you can probably get away with hoping it doesn't hit.

On 8F Join boss- Heres a hint, Its the same as one you already beat. The same tactics can apply to it. Mostly this is one of the fights you are glad you have Cirno for. Just remember the attacks from before, and prepare accordingly. Also, Hakurei Barrier spam. Helped me through the supposed 'time' battle.

The requirements for Yuyuko that Chen and Rumia supply aren't really all that bad. Its just a few battles for an event to go through properly. After that, you can atleast count Chen out for a bit. Rumia gets another point of EXTREME use on floor 15. Shes actually one of the few who can hurt an extremely annoying enemy type, and the one who can one-hit KO them first, consistently.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 05, 2009, 08:21:59 PM
Alice gets stronger for each doll you take down.  I took down the healer, then spammed mass-target spells so that when the other two went down, Alice was already massively damaged.  Alternatively, take out the healer, and then focus on taking down Alice herself before her dolls.

Alice by herself is utterly destructive.  You won't know this 'till after, but some of her attacks target your DEF, not your MND - so it's perfectly possible for her, despite being a mage, to tear through characters like Patchouli or Minoriko.  It's actually better for you if she's busy spamming Silence attempts or other status effects on your party compared to getting torn through by Little Legion.
(PS: Silence wears off after 3-4 turns if it does get inflicted, so just use the time to Focus and recover SP)


...Also, as of 9F, the game just got officially hard.  Partially because of the rage-inducing bullshit fight with an optional boss there... but also, 10F and up have random enemies with god damn instant death moves.  I'm so damn happy I can cause it right back.


Also, for people's reference, a quick list of 'characters to get' by 10F - I won't spoil WHO, but just the recruit methods, and only for the optional ones, so you can make sure you don't miss anyone.  It's in order of when you can recruit em.

1F - A pretty easy boss fight from a scared girl.
1F - A speedster you had to find three times.
2F - Take a block of ice to get defrosted on 1F.
3F - A roving cloud of darkness.  Make sure to spot it on 1F and 2F first.
4F - Get a small quest on 2F, and take out minibosses that appear on 1F-4F.
5F - Collect lost notebook pages on 1F-5F (one each) and take em to a character on 2F.
5F - An otherwise unremarkable spring.  Return after a crapload of battles for a bossfight.
6F - Just find an event to be joined by someone here.
8F - Meet someone on 7F, and defeat four minibosses on 8F, then go back.
8F - Find an event involving Cirno on each of 2F-8F, defeat a boss at the last one.
9F - Random battle on 7F, Event 7F, Random Battle 8F, Event 8F, Boss on 9F.  RAGE.
9F - You'll need a 1F character recruited for someone to join here.
?F - After getting a total of 20 characters (Everyone from 9F and below), return to a character's location on 8F for a BULLSHIT-difficulty boss battle.

Yeah, that's all the optional characters up to 10F.  Don't expect to get a 9F and 8F character until later though because those boss fights are seriously hard... especially the latter.

Thank you, I'm completely nervous about missing out on some of the characters I'm particularly fond of like Yuyuko, kaguya, and flandre. Though it seems like Flandre isn't in the game, or if she is, uber late. As for events involving cirno on floor 2, I melted the ice block, and uhh. Got to the boss behind the passage you can't get past without haivng cirno around. was either one of those it? I'm unsure due to the fact that they each had some purpose of their own.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 08:37:48 PM
As far as I know, Both of those events have no purpouse (Past their original) after they're done with. Though the ice block has me suspicious...

Those that are in the game that you mentioned, Ghaleon, all join past F10, Sooo, you'll just have to see.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 09:40:59 PM
Augh! Alice just keeps on raping me. Hard.

None of my strategies are working so far. I've tried to go after the Magic doll first and she just heals it faster than I can do damage. I try to go for the Healing doll first and it just gets its defenses buffed so high that I can't do any real damage.

WHY!?
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 05, 2009, 10:22:31 PM
For some reason Youmu was rather luck based on my run throughs, and I had to beat her twice due to bad luck bumping esc after the battle trying to pause it.  Alice gave me no troubles really though, I took out her healer doll, the top one first, using AoE spells and focused ones, then the Left one.  I took out Alice before getting rid of the right one though.

And Yuugi is now giving me troubles, one hitting everything on my team even with def buffs
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 10:25:16 PM
And Yuugi is now giving me troubles, one hitting everything on my team even with def buffs
-Grind-. That is -all- I can offer as help with her. She is mean and meaner. She will kill everyone hands down, 'less you're more than prepared for the floor at which you meet her. Trade off is she is awesome.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 10:44:16 PM
Current score:

Alice 10: Pesco 0
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 10:52:48 PM
I can not -wait- till all of you get to floor 13.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 10:53:06 PM
Current score:

Alice 10: Pesco 0

Make that Alice: Infinity World: 0

I can't even touch her dolls without them getting healed or just taking horrible damage. Although if I noticed right I don't think they heal Alice herself...
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 05, 2009, 10:55:08 PM
Make that Alice: Infinity World: 0

I can't even touch her dolls without them getting healed or just taking horrible damage. Although if I noticed right I don't think they heal Alice herself...
They do heal Alice, but its only the top doll that heals, and it wont do the big heal to itself, so if you get rid of it, it goes a bit quicker
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 11:02:45 PM
Oh, You should have Iku at this point if I recall, So use her to Def-Sap the dolls. Along with a good Physical hitter too. Cirno Freeze is also a good idea.

...how is she so tough anyway? I mean, I know the game is brutal, but I still managed to end with a full team on Alice.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 05, 2009, 11:05:55 PM
Iku? I don't think so.

And Alice is freaking tough because her dolls WONT DIE.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 11:07:43 PM
I guess I'm thinking on the wrong level then? Ah well~.

Really I'd have to go through the games to offer any more advice on Alice, Twas a long while ago.
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 05, 2009, 11:23:51 PM
Nothing in this game, bosswise dies, until it dies.  I had 3 separate bosses that I ended up killing with my last person, with no SP, and normally that was with a weak Meling. 
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 11:26:25 PM
Nothing in this game, bosswise dies, until it dies.  I had 3 separate bosses that I ended up killing with my last person, with no SP, and normally that was with a weak Meling.
You've not lived till you've weathered through atleast 120k HP with Marisa and Reimu alone, Marisa focus spamming to spark, and Reimu playing heal bitch.
Title: Re: Touhou Labyrinth discussion thread
Post by: Encephlon on December 05, 2009, 11:31:58 PM
I need help! @_@
Floor 7F

(http://i46.tinypic.com/ih31vm.jpg)

How do I reach the next floor (More specifically which warp out of the gazillion leads me to the unexplored portion circled here?) I tried all the left side warps but to no avail) Stuck...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 05, 2009, 11:35:28 PM
The wait on Reimu's heal makes me sad. And Demarcation not removing silence makes me cry.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 05, 2009, 11:36:46 PM
I need help! @_@

Huh? Oh su-
Floor 7F

You're on your fucking own.

Seriously though, That floor is -hell-. I can offer no advice.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 06, 2009, 01:51:39 AM
For the people having trouble with Alice, some tricks I used.  Maybe not the best way, but:

Paralyze and speed down work somewhat ( I think Paralyze always works on the Shield doll and speed down works on the magic doll ) and sometimes Alice will be affected too, but not too reliably.

Alice actually starts using her power moves once you off the Healer doll.  So I went after them in the order of Shield, Magic, Healer, Alice.  Magic before Shield works too, depends on who you can knock out faster.  I try to nuke a doll on the side before the Healer does a large heal ( example, do some damage to Shield, then pull out Marisa and fire a Concentrated Master Spark ).

Once you take down those two, Healer and Alice have almost no offense other than status effects.  Stall and make sure you're in good shape before taking out the Healer-- easy since she doesn't heal herself-- then take out Alice as fast as you can.

If you can't kill the dolls before the big heal comes in, you might not be boosting your offense enough.  Good damage sources at this point are Chen/ Youmu for physical, Patch/Marisa for magic, be sure to splurge on their respective offense stats.  If you've been using these guys... well, might wanna level up.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 06, 2009, 02:16:03 AM
Is there some way to see enemy resistances and such?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 02:18:35 AM
Is there some way to see enemy resistances and such?
Actually IN the game? Probably not. Online? There is that wiki, But good luck.

Or well, Checking the code like a cheater.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 06, 2009, 02:41:55 AM
I think I just gotta face the facts.

I need to level more. I can't get damage done fast enough to kill any of Alice's dolls so I'm just gonna have to GRIND IT UP!

On a somewhat nice note, I can get Marisa up to a 4k Master Spark if I 2x Concentrate and then bench her for full SP. That is, if she doesn't get murdered while she's concentrating.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 02:43:35 AM
4k Master Spark
YEAH YOU NEED TO LEVEL.

Jeez I didn't even think that was possible.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 06, 2009, 04:15:12 AM
PrismYoshi: If you aren't already doing so, focus solely on the best stat of your characters when they level up (offense stats for your damage-dealers).  You can level up the other stats somewhat using skill points, but don't waste too many on stats with bad growth.  For example, in Marisa's case pump magic  for all level ups, increase magic, SP, maybe speed and mind with your skill points, and only spend skill points on other stuff when the cost becomes totally negligible.  Also use equipment to boost strong stats even further.

4k Master Spark... and I thought I had a hard time in that fight, haha.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 06, 2009, 04:28:42 AM
I think I just gotta face the facts.

I need to level more. I can't get damage done fast enough to kill any of Alice's dolls so I'm just gonna have to GRIND IT UP!

On a somewhat nice note, I can get Marisa up to a 4k Master Spark if I 2x Concentrate and then bench her for full SP. That is, if she doesn't get murdered while she's concentrating.

What level are you anyway? curious cuz I've mostly cleared floor 3 and am just boss-hunting 4 now.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 06, 2009, 05:15:46 AM
I'm in the 18-20 range right now.

Also, Alice has finally admitted defeat! Bwahaha. Once that magic doll goes down, things get SO MUCH EASIER.

Also, yeah I probably should have researched the game a bit more since my stat levels are somewhat spread out on everyone. *sigh*
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 06, 2009, 05:56:35 AM
Yeah I just had a long, mostly uneventful fight with alice myself. I used Hong(lvl20)->remi(18)->reimu(20)->patchy(18).

Nobody could do more than 0 damage to the healer fairy at the start except Patchy, whose silent selene did... I forget, like 2.4k or something. I just spammed that until she went oom, swapped patchy out for Marisa, nuked it with a master spark, then swapped out Marisa for uhh. Autumn harvest goddess lady (I never remember her name).

I ignored the 2 other fairies and just focused on Alice because I was gambling that she gets mad when you kill 2 out of 3 rather than this specific one or that one. None of her moves really did more than 200 damage to any of my guys, though the beautiful fairy occasionally shield bashed someone for 300ish. Anyway, the damage output on both ends was REALLY low, I was able to heal up my guys withouts witching out ever, and Remi was my damage, gunginering Alice every odd turn or so for 1-2k. Took like 40 mins. When she's almost dead she starts casting the big spells (I think every boss does this), and OHKO'd autumn harvest lady, and ALMOST OHKOd Reimu with little legion. Alas, at that point she is near defeat, so she died before she could move again.

IF anybody is having trouble, I suggest that party setup, they seem to be highly resistant to all of her spells (sans little legion, at which point you are about to win). The only hard part is nuking down the healer fairy in time. Only patchy was doing effective damage (though I guess you can have a diff party setup nuking that fairy down.

edit: many people seem to dislike Rumia. I find her first spell is actually one of the best single target nukes in the game, demarcation also makes her useful on certain boss fights. WRIGGLE on the other hand. what a chump. Am I missing something with her? Obviously her use is poison but..well.. You can't see enemy hp in this game, nor can you see how long poisen lasts on a boss before being cured, so I'm not really willing to pretend like I know it's doing great damage when she's so terrible otherwise.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 08:22:10 AM
Do I suck if my Marisa does a base Spark of 3.5k? What's the thoughts on Cursed Remi for the Alice fight?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 06, 2009, 08:46:32 AM
Okay, catchup time!

Quote
On 8F Join boss- Heres a hint, Its the same as one you already beat. The same tactics can apply to it.
Nope.  The original had a pattern - Hellfire, attack, attack, attack, Hellfire.  You could actually time it and swap in protected characters to take the hit.  The 8F version is not only likely to 1HKO anyone except Tanks with massively boosted FIR upon first potential meeting, but also does -not- necessarily wait between uses of Hellfire.  Literally I can't take it down right now because it does far too much damage for 11/12 party members to handle... and can do that every turn.

Quote
Yuyuko, kaguya, and flandre
You can get all three, but you won't see em until at least 12F or so.

Quote
As for events involving cirno on floor 2, I melted the ice block, and uhh. Got to the boss behind the passage you can't get past without haivng cirno around. was either one of those it?
That's not it.  I may be wrong and it may not be until F3 they start to show up.  Just know you'll get an item each time.

Quote
And Yuugi is now giving me troubles, one hitting everything on my team even with def buffs
Meiling + Defense buffs is your only chance to survive, maybe Remilia.  And eventually Knockout In Three Steps will waste you regardless.  Your objective is to try to keep Meiling/Remi tanking as long as possible, and just burn through Yuugi as fast as you can.

Quote
You've not lived till you've weathered through atleast 120k HP with Marisa and Reimu alone, Marisa focus spamming to spark, and Reimu playing heal bitch.
I forget which boss it was that I ground through with only Meiling and Minoriko.  Neither of which can do crap for damage.

Quote
How do I reach the next floor (More specifically which warp out of the gazillion leads me to the unexplored portion circled here?) I tried all the left side warps but to no avail) Stuck...
Here: http://www19.atwiki.jp/th_maze/?plugin=ref&serial=44

Quote
Is there some way to see enemy resistances and such?
The wiki lists em for bosses, but not regular enemies (I think it lists notable weaknesses though)

Quote
Obviously her use is poison but..well.. You can't see enemy hp in this game, nor can you see how long poisen lasts on a boss before being cured, so I'm not really willing to pretend like I know it's doing great damage when she's so terrible otherwise.
Her main damage isn't all that terrible and she actually makes a half-decent tank due to really damn good natural ailment resistance.  Also, poison you use does more damage the higher your level does, apparently.  She's there for boss fighting more than regular foes, for sure.

Quote
What's the thoughts on Cursed Remi for the Alice fight?
Curse of Vlad Tepes is a +40% buff to ATK, DEF, MAG, and MND.  It's never a bad thing... just make sure Meiling gets to act almost immediately after.

Quote
Also, yeah I probably should have researched the game a bit more since my stat levels are somewhat spread out on everyone. *sigh*
It's not a bad idea, no - but be aware that no matter how much you buff up a crappy stat, it's going to STAY a crappy stat.  But an 'average' stat that the character actually makes use of is worth a few levels (Such as Reimu's HP and ATK), and everyone can benefit from a few skill point levels in affinities (As those are a flat +3 regardless for each skill level, but only +2 for level up) and SP, I think.  Just put the large majority into a character's most important stats (Marisa's MAG and SP, patchy's MAG and MND, Chen's SPD and ATK, etc etc)
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 06, 2009, 08:54:39 AM
I like Rumia as well, but she suffers from the same problem as every other "mage" in that she turns to butter against physical attacks. She still gets bonus points for a rather nicely powered Moonlight Ray and a Demarcation that removes debuffs.

Wriggle.... I just haven't found a use for yet. It's like you said, there's not really any way to know if that poison is worth the terrible damage. She has the nature element at least? Meh, I bumped her for Alice. I'm guessing Alice's debuffers will do pretty well for the next boss I run into? It seems like they would be mighty handy.

And if you have Remilia in a boss fight and you haven't used Curse of Vlad Tepes, you're doing it wrong.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 09:04:00 AM
I have been using Cursed Remi, but what's the value of keeping her alive as your nuker in the Alice fight? I far prefer Remi to Youmu for that function.

I'm thinking of grinding up about 20-30k skill points and buying huge resists for everyone. I mean you need the battle count to get Yuugi anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 06, 2009, 09:08:27 AM
Cursed Remilia is great for damaging the magical doll and even does decent damage on the shield doll. She can also take some hits.

Youmu is more of a shoot-and-bench fighter for bosses. Get her out for one powerful attack then put her back so she can regen that SP. She tends to be REALLY fragile to magic.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 06, 2009, 09:30:37 AM
Okay, catchup time!
That's not it.  I may be wrong and it may not be until F3 they start to show up.  Just know you'll get an item each time.

Yeah, I found the frog on 2F before I got cirno, so I didn't associate them with that event until I got more after >=P.

I'm getting to the point where I'm benching people I like. ARGH. I just got Iku and am not sure who I should dump. I'm thinking youmu. I really don't like how she can only cast pretty  much one spell and that's it, it's not even more powerful than other powerful spells like silent selene or whatever.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 10:08:52 AM
Once I get Alice, first to get dumped would be Youmu or Wriggle. Wriggle just has superior stats and resists, her basic attack isn't too far off from Youmu's either.

It's a slow day at work, I got plenty of time to grind and then make Alice my bitch :smug:

Edit: FUCK YEAH! Overleveling solves everything! Now who do I rage at on 6F?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 03:27:04 PM
Onibitch, Pesco. First person who legitimately took me down- Well no, Meiling did that first actually.

I've also never seen poison cured, So its apparently a drain through the ENTIRE BATTLE. Given, There are a few other who can poison so.... :V

Also, Rumia has massive uses on floor 15. If you're not using her there, You will completely regret it. Its the worst floor so far, and its a NORMAL EXPLORING GIMMICKLESS level.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 03:31:46 PM
Found her and gauged my team strength already. Patchy does 5k with Silent Selene. Everyone else will be tanking for the fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 06, 2009, 04:46:32 PM
Just started the game, any tips?

And GOD everyone is wimpy in the beginning. Frigging 1hkoed by everything D:
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 05:14:53 PM
Just started the game, any tips?

And GOD everyone is wimpy in the beginning. Frigging 1hkoed by everything D:
Spells. Use them often. If you're using the attack option, its to finish weakened foes -or you're doing it wrong-. The name of the game is to never take damage, so you don't lose more TP than you need to.

Also, You've never got enough levels or skill points, wasting some time to grind is never a bad idea.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 05:26:02 PM
If an enemy does 0 damage to you, then it's one that Remi can kill barehanded. Other than that, get into the habit of using spells. It doesn't cost you anything really to just pop out for refueling and leveling.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 06, 2009, 05:46:37 PM
Kay, been learning to how to properly use spells/focus/switching fairly well.

Any advice on which I should use the stat boosts for? The boosts you get when you level up, that is. So far I've been using them on Magic on Reimu/Marisa/Patchy and Attack on Sakuya/Remilia. Everyone is lv4 so far, nearly have the entire first floor map explored.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 06, 2009, 05:51:36 PM
I would keep Youmu around, she's one of your best physical powerhouses at this point in the game. You'd be surprised at how much you lack them while magical powerhouses are a-plenty.

As I've noticed, enemies and bosses come in either the "weak to physical" or "weak to magical" group. Some might be more even than others, but one side of the spectrum is going to do more damage.

Alice proves this point. Try taking down the shield doll with physicals or the magical doll with magic.

Generally you'll want to spend level ups and skill points on what the character specializes in, so you're definitely on the right track.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 06:07:52 PM
That changes near end game. I'm actually suprised one character is a pure magic based character.  :V

Also, Reimu's attacks are actually all physical, But like Cirno's, Based on Magic+Attack.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 06:20:59 PM
Also, Reimu's attacks are actually all physical, But like Cirno's, Based on Magic+Attack.

Crap, need to invest in some Attack for Reimu now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 06, 2009, 06:58:17 PM
Kay, beat Chen (after dying to her 4 times and screaming CHEEEEEEEEEEN) and get Meiling too. I raise Attack on Chen since EVA is broken, right? And I hear Meiling is used as a wall, so should I boost her Def or her HP?

I really don't want to mess any of my characters up >:

Here I come floor two~
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 07:07:47 PM
HP and Def, Some mind as well. Attack is always a viable option too though.  :V

And yeah, Attack mostly for Chen.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 06, 2009, 09:12:50 PM
You always want to be thinking about bosses, since they're the ones who'll have you sticking around a floor leveling up.  So often you want to build based on what you're using against the bosses.

Example, Sakuya's attacks aren't that great against bosses but it's useful to be able to give everyone a big speed boost.  So I pump up her speed on level up, and with the skill points I spend on speed and SP, and boost general resilience a bit too.

I think Ran and Reimu may be the same case with their support spells, but I'm not really sure which stat to increase in their case.

I got a question of my own now.  I got Reisen recently, and Discarder looks cool.  Is it still worthwhile to use other characters for stat-downs for whatever reason, or is she basically the best I've got now?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 09:15:57 PM
You always want to be thinking about bosses, since they're the ones who'll have you sticking around a floor leveling up.  So often you want to build based on what you're using against the bosses.

Example, Sakuya's attacks aren't that great against bosses but it's useful to be able to give everyone a big speed boost.  So I pump up her speed on level up, and with the skill points I spend on speed and SP, and boost general resilience a bit too.

I think Ran and Reimu may be the same case with their support spells, but I'm not really sure which stat to increase in their case.

I got a question of my own now.  I got Reisen recently, and Discarder looks cool.  Is it still worthwhile to use other characters for stat-downs for whatever reason, or is she basically the best I've got now?
MOST Stat-down characters have power based on them too, The stat-downs typically are just a nice add-on. Alice's dolls for example, (I mean I didn't even notice legion had a Def down.). As for your only other Stat-down heavy type... :V Well, Shes got Par/Psn chances along with that mass stat-down, along with a metric SHIT TON of HP. Shes worth keeping, Even with Reisen on board.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 06, 2009, 09:57:34 PM
Ah, that must be why Alice didn't work out too well for me.  I was looking for a pure stat-down character for quite a bit of the game and I ended up trying to build up Alice as one.  Well, maybe I'll consider Alice if I decide to have another run-through for some reason (As if this game doesn't take long enough to pull through!)
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 10:03:13 PM
Ah, that must be why Alice didn't work out too well for me.  I was looking for a pure stat-down character for quite a bit of the game and I ended up trying to build up Alice as one.  Well, maybe I'll consider Alice if I decide to have another run-through for some reason (As if this game doesn't take long enough to pull through!)
...-what-. I'm amazed you managed to screw up ALICE enough. Shes absolutely awesome, How did you even -manage- to ruin her?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 10:45:59 PM
Alice's spells say they're physical but use MAG, so pumping MAG is the logical thing to do isn't it?
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 06, 2009, 10:52:51 PM
Chaore: The level-up stat I poured into was Mind, thinking a stat-down character would want to stay out as long as possible.  Though now I realize her stats are probably more well-rounded than that and she doesn't depend on it as much as other mages.

I was surprised to hear that people were getting use out of Rumia as well, since originally her stats put me off.  Kinda wish there was a way to check the power of individual attacks.  I guess quite a few characters are actually viable and it largely depends on who you're pouring your points into... I've been focusing heavily on Marisa and Patch this run for their obscene damage lead over everyone else.


Pesco: Some act like physical, some act like magical as far as the enemies' defenses go.  But yeah, I think they all use the MAG stat.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 06, 2009, 11:01:36 PM
Yep, All her attacks are pure MAGEEC, But legion acts as a physical and makes her hella useful.

Rumia is incredibly useful for floor 15, Because Dark side is essentially a low-power multi-Silent Selene. Which helps with a certain enemy type. Outside... Well, Shes got a good amount of power and a heal.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 06, 2009, 11:06:50 PM
Heh, this game is quite fun.  I've only just reached the 2F so far with everyone at lv6-7.

I've already managed to Game Over twice...both because I was running around the 1F recklessly, causing me to run into the Chen boss fight unprepared and get owned hardcore as a result.

Should try to actually boost Sakuya's Speed and SP from now on.  Kinda been boosting her Attack so I have a decent physical fighter to backup Remi in a fight.  Otherwise I think I'm doing fine so far.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 06, 2009, 11:33:48 PM
The natural speed and SP growth of your fighters are fine as is in the beginning.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 01:08:26 AM
All of Reimu's attacks are physical? Really? So far I've noticed that fantasy seal seems to own heavy armored foes just fine (such as the turtles on floor 2 or 3 or whatever they were in when that floor was the furthest I've gone. Hard to say with bosses because Fantasy seal isn't exactly a good spell to use on bosses >=P, plus I'm more concerned with saving sp for the defense boost or heal anyway.

Generally when you get a character, the stat that affects their spell damage (attack or magic) is often made apparent to you just by looking at whichever one the character has more of at level 1. For example I just got Iku, and she had like 30 attack and 60 magic. So pumping magic will be more beneficial. Aya has higher attack, etc.

Sometimes the character has a fairly even amount of both. In this case, I rekon the majority of their spells use both (such as for reimu). I'm not sure but I suspect that stacking magic over attack generally seems to be the better idea for these characters since I'd rekon that they probably have ONE spell that might be pure magic (these characters often have buffs or heals, I'm gambling that China's heal is based purely on magic for example, and not both magic and attack. And if I'm wrong.. well, 200+ 0 = 100+100 anyway, so no biggie).

As for the person just starting. It starts out slightly more difficult when you only have 5 party members. Because it's difficult to maintain sp between battles since you can't really switch too many people out. I find that as you get a large party, you can just use 1 person to OHKO most of the enemy groups alone (pretty much any of patchy's spells, royal flare if in doubt, Fantasy seal, asteroid belt, soul sculpture, etc) with their biggest multitarget nuke while the other people focus. Swap that person out for another with a big multi target nuke afterwards, and repeat.

By the time big multitarget nukes don't 1shot everything, you're at the point where your party size is maxxed out so you can afford to bench 2 people at a time. Just make sure you don't use up all your sp on your ideal boss-killing team before a boss >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 07, 2009, 01:31:05 AM
I kid you not, and Fantasy sign is generally [HAX SIGN] anyway. It really becomes apparent at the 15th floor, when it completely fails on a certain type of enemy which I -really- hate-.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 03:47:27 AM
I need help! @_@
Floor 7F

How do I reach the next floor (More specifically which warp out of the gazillion leads me to the unexplored portion circled here?) I tried all the left side warps but to no avail) Stuck...

Here you go... You probably figured it out by now but maybe this will help other people too. I JUUUST figured it out >=p.

(http://i47.tinypic.com/ofzvd0.jpg)

Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 07, 2009, 05:23:09 AM
Wow. A certain boss or 3 on floor 12 is destroying me hard. Time to level!
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 07, 2009, 05:25:22 AM
They do that. Pretty damn badly. Just keep on persisting, You'll beat 'em eventually.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 07, 2009, 05:52:40 AM
Wow. A certain boss or 3 on floor 12 is destroying me hard. Time to level!

Paralyze almost always works on Reisen, and sometimes does so on the others.  You can use stat-downs, but I just recommend speed down on Kaguya and Eirin since more than that will cause Kaguya to spam stat-ups.

Try to wear down Kaguya and Eirin evenly (around 120000 and 240000 HP respectively) and beat them around the same time.  The reason being that Kaguya can pull off extremely brutal attacks after you off Eirin, and vice-versa.  Good luck!
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 06:28:24 AM
I think Suwako has more hp than every previous boss combined. Not that she's that hard, but damn, I think her strategy is hoping the power goes out before beating her >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 07:38:01 AM
Reimu's attacks, according to the wiki, are...
Attack Power: equal parts MAG and ATK (Both at 150% / 200%)
Defended by: The average of the target's DEF and MND

This means that if someone takes almost no damage from Reimu, it's due to either a really high DEF -and- MND, or, more likely, a high resilience to SPI attacks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 07:50:46 AM
I need to stop being lazy and pay attention to the info on the wiki
Title: Re: Touhou Labyrinth discussion thread
Post by: Encephlon on December 07, 2009, 08:01:29 AM
Alice is indeed a powerhouse...  :P
http://www.youtube.com/watch?v=IgaXpQQVFTs
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 07, 2009, 08:03:56 AM
I've never seen the wiki. I took basic pointers from a topic here and figured the rest out (balancing stats = huuuuuuge skillpoint cost = no, floor 7 was a wonderful powerleveling session with trial and error exploration, intense strategizing with my best friend to beat Alice... By the way, this friend is playing now too. We're sorta racing through the game, both of us are on floor 12 but I have a slight lead.) I hate spoilers, so I appreciate the hints to finding some of the optional characters posted here.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 08:11:14 AM
My progress to gameplay time ratio looks bad :(
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 08:18:37 AM
I hate spoilers, so I appreciate the hints to finding some of the optional characters posted here.
This.  Please be careful of posting names of bosses/later characters/etc, as a few are quite a surprise (Especially a certain someone from F18)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 08:25:35 AM
Name future characters as 'Bitch on XX floor'?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 08:46:14 AM
Name future characters as 'Bitch on XX floor'?

That's probably a good idea.  XD Or refer to them by move effects.  Whenever possible, of course - sometimes it just isn't practical @_@
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 08:51:33 AM
I keep forgetting to ask this. Characters not in the active team still gain exp right? At a slightly lower rate or something?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 09:08:31 AM
I keep forgetting to ask this. Characters not in the active team still gain exp right? At a slightly lower rate or something?

Characters in the active team gain 100% EXP
Characters in reserve gain 90% EXP
Characters not in the dungeon (Due to 'death' or not being selected) gain 80% EXP

Characters automatically recieve 80% of Reimu's EXP upon joining, so try to make lots of use of her!  (She's awesome anyway)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 10:07:09 AM
I need to stop being lazy and pay attention to the info on the wiki

I tried looking at it, alas I'm not good at translating the translator >=P

I pawned Nitori before venturing into the floor past her *flex*. I think the trick is simply not to neglect your defensive stats as well as offensive ones. This game features some kind of add/subtract +multiplier system for stats and damage, which means stacking defense will eventually make attacks do zero damage, instead of 50% reduction->75%->82.5%-> etc per equal increase to stats. Of course, the enemies enjoy the same formula so you can't neglect attack stats either!

Still though, it's amazing how much easier bosses are when they can't OHKO you, and not because you're leveled up the yinyang. (I have yet to "level" at all, unless you count being somewhat lost on floor 7)
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 07, 2009, 03:26:28 PM
Pretty much mapped out 2F, added a pair of characters to my party, and would be at 3F...if it weren't for ghost sword bitch and her helper being a rather annoying roadblock.

Her helper having a party attack that can poison just stinks.  Moreso if it poisons everyone.

Ghost sword bitch just hits really hard...and sometimes like to spam a really strong party attack that basically one shots some characters without def buffs.

I keep trying to wipe out the helper first, and it works, but I usually get owned by ghost sword bitch due to really strong party attack spammage (Think my 2nd attempt she used it 4 of 5 turns or something like that) or just simply running out of steam/certain characters going down earlier than I'd like them to.

Part of me wonders if I should just say screw it to wiping out the helper and aim for her instead to take her out before things go sour fast.  Just would have to pray the poison doesn't screw me over.  Then again the helper probably has some kind of heal spell just to mess with me.

Another part of me thinks I might want to grind a level or two (Everyone at lv10-11).
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 03:57:14 PM
One Whole Ghost are a pain in the neck, aren't they?

A bit of luck is involved if you want to beat it at a low level - as yeah, not getting poisoned makes a HUGE difference (At that low of a level, poison is practically a death sentence).  Your best bet is to keep Reimu using the Great Hakurei Border to try to keep your party's defenses up, and don't be afraid to swap out Marisa, Patchy, Chen, etc. as necessary.  You have a paralyzer now - use it!  You should also have gone and defrosted a new ally as well, who can act as healer (Just keep her defenses up too, but she can buff defenses as well).

It's the first honestly hard fight in the game if your luck is bad.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 03:59:05 PM
Definitely get a few more levels before taking her on. I think the recommended was 12-14.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 07, 2009, 04:06:42 PM
Quote
Alice is indeed a powerhouse...  :P
Mark your videos as having spoilers damnit XD

And yeah.  As a character, she's easily one of the most feasible for doing a solo game.  Not-crap defenses, and very good offensive capabilities (Due to being able to hit both Physical-weak AND Magical-weak targets, without an element to potentially hamper), means she's capable on the offense against pretty much anything.


...Also I'm getting goddamn sick of the goddamn mess that is the whole Iron Maze/Drink Maze/Elder Coffin fiasco.  I just want it to be over with damnit ;-;


Also, just gonna point out for those who've cleared F12, to make sure you got a character on F10.  If you didn't find anyone?  Turn all the switches to OFF, take the F12 waypoint, and head back down to 10F find her.  Then do a pain in the neck but easy sidequest, come back, and kick her around.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 07, 2009, 07:52:34 PM
Mark your videos as having spoilers damnit XD

And yeah.  As a character, she's easily one of the most feasible for doing a solo game.  Not-crap defenses, and very good offensive capabilities (Due to being able to hit both Physical-weak AND Magical-weak targets, without an element to potentially hamper), means she's capable on the offense against pretty much anything.


...Also I'm getting goddamn sick of the goddamn mess that is the whole Iron Maze/Drink Maze/Elder Coffin fiasco.  I just want it to be over with damnit ;-;


Also, just gonna point out for those who've cleared F12, to make sure you got a character on F10.  If you didn't find anyone?  Turn all the switches to OFF, take the F12 waypoint, and head back down to 10F find her.  Then do a pain in the neck but easy sidequest, come back, and kick her around.

You mean she's easy? I decided to wait until after floor 13 or so because I figured I'd turn all those switches off only to get pwn't, like the case with the last few optional characters.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 07, 2009, 08:06:54 PM
Wow... so the random boss at the end of F7 caught me way off guard. Opened up with a party wide attack that severely damaged Meiling and Remilia and completely killed Marisa and Cirno.

=(
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 07, 2009, 08:45:45 PM
Wow... so the random boss at the end of F7 caught me way off guard. Opened up with a party wide attack that severely damaged Meiling and Remilia and completely killed Marisa and Cirno.

=(

My advice? Level up a little bit, to maybe 35-40ish, then enter with a party of four members you know can take it. Power through from there, putting an emphasis on Remi's survival. IIRC this boss has rather low HP, only 30 or so thousand, which Remi can do before her SP runs out provided she cursed herself, with the help from Patchy's silent Serene, Marisa's Master Spark, and other hard hitting attacks you'll inevitably have to pull from reserve.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 08:47:01 PM
I'm curious. WTF is the point of master spark? I have yet to see it hit for over 3k. I'm serious. Even at full mana, even after concentration, I never see a 3 digit number starting with a 4 or higher. Which is kinda silly since Marisa can magic missle a mob for 8k sometimes. I've even see china hit for over 3k ffs. And I'm NOT using it on super mystic resistant mobs either.

Quote
My advice? Level up a little bit, to maybe 35-40ish, then enter with a party of four members you know can take it. Power through from there, putting an emphasis on Remi's survival. IIRC this boss has rather low HP, only 30 or so thousand, which Remi can do before her SP runs out provided she cursed herself, with the help from Patchy's silent Serene, Marisa's Master Spark, and other hard hitting attacks you'll inevitably have to pull from reserve.

Moar advice:
That boss opens up with his nastiest move, the other moves aren't nearly as bad. It's a fire elemental magic spell which is ungodly powerful so it can own even patchy despite her amazing mnd stat. The point? Just slap on some high mnd/fire resist pieces on your casters like patchy just for that fight. Or spend some library points into fire resist/mnd. The optional boss on F8 which requires having a party size of 20 is the exact same (with better stats), so your points invested will get good use right away anyway, not just for 1 encounter.

Basically if you can just full-party survive the big aoe at the start, you got the fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 07, 2009, 08:52:42 PM
I'm curious. WTF is the point of master spark? I have yet to see it hit for over 3k. I'm serious. Even at full mana, even after concentration, I never see a 3 digit number starting with a 4 or higher. Which is kinda silly since Marisa can magic missle a mob for 8k sometimes. I've even see china hit for over 3k ffs. And I'm NOT using it on super mystic resistant mobs either.
Massive Damage. It does that. I've gotten 60k without any buffs out of it before- I've absolutely no idea whats up with your spark.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 07, 2009, 09:06:14 PM
Ever notice how Master Spark takes all of your SP even though it says it costs 160? There's a purpose to that.

Basic Marisa strategy is to spam Concentration and then bench her until her SP is full again.

I have no idea why your Spark is doing low damage like that. <_<
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 07, 2009, 09:18:14 PM
I need to stop being lazy and pay attention to the info on the wiki
WIKI WHERE

I just want to know info on the characters stats and attacks, not spoilers or level maps or anything. Because I'm neurotic about not messing up my characters in difficult games with customizable characters, I don't want it to be even HARDER because I raised my characters badly D:
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 10:08:24 PM
WIKI WHERE

I just want to know info on the characters stats and attacks, not spoilers or level maps or anything. Because I'm neurotic about not messing up my characters in difficult games with customizable characters, I don't want it to be even HARDER because I raised my characters badly D:

http://www19.atwiki.jp/th_maze/

It's Japanese though, and quite probably the worst page I've ever seen google attempt to translate so far.

Quote
Ever notice how Master Spark takes all of your SP even though it says it costs 160? There's a purpose to that.

Basic Marisa strategy is to spam Concentration and then bench her until her SP is full again.

I have no idea why your Spark is doing low damage like that. <_<

Yeah I know it eats additional sp for more damage. No matter what though the damage is bad for me.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 07, 2009, 10:12:35 PM
On the subject of the Spark, it seems to be my only chance against a floor 10 boss that refuses to fight until you beat 10 butterflies. I was wrong in assuming this would have been easy. :-\
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 10:19:42 PM
Yeah I know it eats additional sp for more damage. No matter what though the damage is bad for me.

List your Marisa stats?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 07, 2009, 10:26:45 PM
List your Marisa stats?

Does it matter? magic missle does more, that's just plain weird.. but ok
261 attack (don't think it matters)
2100 magic
280sp
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 07, 2009, 10:34:54 PM
Seriously dunno what's up with yours. I'm not all that leveled and I've got no problem doing appreciable damage for my level.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 07, 2009, 10:49:23 PM
Weird.

Your Master Spark should be doing great damage with that kind of Magic. Unless you happen to have been debuffed the times you tried to Spark, that might make a huge difference.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 07, 2009, 10:52:24 PM
On the subject of the Spark, it seems to be my only chance against a floor 10 boss that refuses to fight until you beat 10 butterflies. I was wrong in assuming this would have been easy. :-\

Boss's attacks are physical, and nature-type.  I lowered defense/ mind to make headway, but you can make do with piercing attacks like Silent Selene too.  If you beat the floor 12 bosses you should be ready for this one too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 03:09:34 AM
...Also I'm getting goddamn sick of the goddamn mess that is the whole Iron Maze/Drink Maze/Elder Coffin fiasco.  I just want it to be over with damnit ;-;

Here here...siiigh. It makes floor 7 look like a walk in the park lol.

I just unlocked the miniboss sidequest thingie too. I mean, just when I thought I must be nearly done by finding her, I'm given a mission to find 10 thingies scattered across the very area I was hoping to finish. ARRRGHAGHAHG!
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 03:14:08 AM
No-no-no, only one is on floor ten, and you need not mess with any switches. Start on Floor one, and look for an event you can't point out what it is on your map.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 03:42:50 AM
No-no-no, only one is on floor ten, and you need not mess with any switches. Start on Floor one, and look for an event you can't point out what it is on your map.

ooh thanks. Iw as wondering wtf they all were lol. I thought they were all on those 3 floors (I know she said that very floor but I was expecting a typo or mistranslation or something, much like the whole evasion/accuracy deal)
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 08, 2009, 05:12:09 AM
In the dialogue file her line is actually "10 of 'em UP TO this floor!"

...Don't worry though, that got me for a while too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 05:14:44 AM
Power leveling really does fix everything. Leveling to an average of 55 had me beating the floor 8 boss and the floor ten boss in one try, and the floor 12 bosses on my second. (Love paralysis. Love it.) I'm moving on to floor 13 after a little break.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 08, 2009, 05:40:05 AM
Floor 16 is an insanely awesome boss fight and I was -not disapointed-. :V

Edit: AND THEN FLOOR 18 OPENING is just god I love this game so much despite all the abuse.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 05:57:32 AM
Power leveling really does fix everything. Leveling to an average of 55 had me beating the floor 8 boss and the floor ten boss in one try, and the floor 12 bosses on my second. (Love paralysis. Love it.) I'm moving on to floor 13 after a little break.

My guys range from 46-52, and I defeated floor 12 bosses...still scared of the floor 8 one though lol. wish me luck >=p
BTW, how are the floor 12 bosses that you get after? I'm not impressed with their stats, and while some of their spells have nice effects, they seem to be costly, and they say "a bit" or "slightly", so I'm wondering if it's worth having a gimp character just for a small debuff or whatever.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 08, 2009, 06:06:50 AM
Stop going so fast >_<. I'haven't even got Bitch on 5F yet. Not-bitch on 6F was nice  but I'm still so far behind.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 08, 2009, 06:08:19 AM
Well you've got a day to do 12 levels then. GET TO IT. :V

Really, The levels shave off a bit when you hit the gimmick floors with no real bosses and the three set levels.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 08, 2009, 06:11:58 AM
Power leveling really does fix everything. Leveling to an average of 55 had me beating the floor 8 boss and the floor ten boss in one try, and the floor 12 bosses on my second. (Love paralysis. Love it.) I'm moving on to floor 13 after a little break.

Goddamn.  My average level is 47 right now and I haven't taken on the F12 bosses yet XD

...But I can't take out that optional boss on F10 yet because she does too much damage right now.  Even -with- defense buffs, only Meiling and a certain higher-HP character could survive... barely.

Quote
Does it matter? magic missle does more, that's just plain weird.. but ok
261 attack (don't think it matters)
2100 magic
280sp
A: The target is high MND & MYS resistant
B: SP really does make that much of a difference.  I've got 2600 MAG and 401 SP, and have had it top 27000 damage after a single Concentrate - the strongest attack I've done (KiTS came close on the butterflies though)

Quote
My guys range from 46-52, and I defeated floor 12 bosses...still scared of the floor 8 one though lol. wish me luck >=p
I took it out at about 42-48.  Just be sure to buff up your tanks with extra FIR resistance, then spam Paralyzing, Cold, and Slowing moves.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 08, 2009, 06:27:03 AM
Well you've got a day to do 12 levels then. GET TO IT. :V

Really, The levels shave off a bit when you hit the gimmick floors with no real bosses and the three set levels.

I'll try clear up 7F by the time I get home. Self-employed means I can play it at work :V.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 07:21:21 AM
...But I can't take out that optional boss on F10 yet because she does too much damage right now.  Even -with- defense buffs, only Meiling and a certain higher-HP character could survive... barely.

Paralyze. Paralyze. Paralyze. She never got to use her party-wide move a single time. She got maybe 2 attacks off before I chipped her to nothing. Chen's buff + Phoenix Spread Wings will do nice damage, as will Patchy and Marisa (Only one at a time though, you want one damage dealer and three others to hold her down)

On a side note, floor 13, while not as expansive and backtrack happy, is very annoying to traverse. Prepare that print screen key, guys.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 07:27:26 AM
Stop going so fast >_<. I'haven't even got Bitch on 5F yet. Not-bitch on 6F was nice  but I'm still so far behind.

I'm sick, so I got nothing better to do than play games (more like game) all day. it's tragic >=P

Floor 8 optional boss was just like the floor 7 mandatory one. Very very intimidating with that opener, but if you can survive it, it's a joke. Now off to the floor 10 optional, then I'm off to floor 13+, yay.

Update:
EEEK <3 the floor 8 optional boss character unlock's spells! Time for Rumia to go. I recall people saying I needed Rumia used to unlock more characters. I used her quite extensively (like all the time until out of TP, not for bosses though) until now. Do I have to continue using her? I'm not really sure on these character unlock requirements.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 08:05:06 AM
I'm sick, so I got nothing better to do than play games (more like game) all day. it's tragic >=P

Floor 8 optional boss was just like the floor 7 mandatory one. Very very intimidating with that opener, but if you can survive it, it's a joke. Now off to the floor 10 optional, then I'm off to floor 13+, yay.

Update:
EEEK <3 the floor 8 optional boss character unlock's spells! Time for Rumia to go. I recall people saying I needed Rumia used to unlock more characters. I used her quite extensively (like all the time until out of TP, not for bosses though) until now. Do I have to continue using her? I'm not really sure on these character unlock requirements.

Did you get an event on floor nine about Rumia going behind a wall and seeing a black cat? If so, you can drop her. If you got an event where she bumps into walls, go back and see if it's changed.

Although I'd like for someone to clear up the other requirements. I got one with Chen, Youmu, and I think Patchy. However, I am not sure if the one with Patchy disappeared and if not, where I found it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 08:21:51 AM
Did you get an event on floor nine about Rumia going behind a wall and seeing a black cat? If so, you can drop her. If you got an event where she bumps into walls, go back and see if it's changed.

Although I'd like for someone to clear up the other requirements. I got one with Chen, Youmu, and I think Patchy. However, I am not sure if the one with Patchy disappeared and if not, where I found it.

Yeah I got all 4 of those, are you use you have to use the characters for that though? Neither Youmu or Chen were in my party of 12 at all. And Youmu was pretty much one of the very first characters I've perma-benched.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 08:36:09 AM
Yeah I got all 4 of those, are you use you have to use the characters for that though? Neither Youmu or Chen were in my party of 12 at all. And Youmu was pretty much one of the very first characters I've perma-benched.

They disappear if you've fought enough, I thought. I had to break Rumia and Youmu out and fight for 20 minutes to get their events to change and disappear, while Chen's definately went on the first time (used her since I got her, pretty much) I am only unsure on Patchy, since I usually just use her for bosses but there was a good floor or two were I included her in the front four.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 08:42:29 AM
Oh ffs, I hate hate hate those stupid @%#@%ing flying sword-nosed fish thingies. No matter what floor, they're always RNG gheydom. I mean seriously, they go faster than aya with 30% speed equipment, and can 2shot ANYBODY..oh and they spawn 2 at a time. Lame. At least those stupid I cast death and move really fast shadow cat thingies on the floor previous weren't faster than Aya >=\
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 08, 2009, 09:14:54 AM
Dunno about you, but I bought everyone at least 5 levels of speed, 10 for casters. My party always has one character that is fast enough to soften the enemy/take out their units faster than my aoe.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 09:16:03 AM
My Chen > Swordfish things.  :V Now, those tops...

By the way, easy way to check if you have all requirements for the character ready for the black cat; next floor (14) just head straight down from where the stairs drop you off (pass over the stairs and press X, you'll also pass a relay point) and you may run smack into a boss icon, and get subsequently 1shotted by the boss. >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 09:29:07 AM
Dunno about you, but I bought everyone at least 5 levels of speed, 10 for casters. My party always has one character that is fast enough to soften the enemy/take out their units faster than my aoe.

I got 20-30 on all the guys I use, along with 5-10 level up ones as well.. Them fishies are just screaming fast (yeah the tops are too, but they can't 2shot hong,remi,and 1shot anybody else).

Kinda sad, I've done every optional boss in the game up to my point (excluding the post-game ones I mean), and now I'm thinking about leveling up..For the trash *cries*...Gonna take awhile too, even if Aya does get the jump on the fishies, she can't hope to 1shot em. Also, am I missing something obvious about the gimmick on my floor? I don't get it. I mean I understand I'm supposed to collect various clues on various teleporter combinations. But not only do they not really make sense (yet), but the clues themselves are scattered behind teleporter permutations (out of 128, fun fun)  that you can only guess at.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 08, 2009, 11:49:48 AM
Notes on Youmu, Patchy, Chen, and Rumia events:
You'll see em normally regardless.
If they don't disappear after viewing them, however, you need to accumulate more Battle Points with them.

Battle Points are accumulated up to 2 per battle - 1 for starting a battle with that character, 1 for ending a battle with em.  You need 150 or 200 for each girl.  For another event formerly mentioned, you want 1000 total between all four related characters.

By the way, whatever character's on your save file is the one with the most battle points.  I've got Marisa there, though she was briefly overtaken by Meiling last night.

Quote
But not only do they not really make sense (yet), but the clues themselves are scattered behind teleporter permutations (out of 128, fun fun)  that you can only guess at.
Binary
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 08, 2009, 01:03:26 PM
Well, ghost sword bitch on 2F fell after I went and gained a couple levels.  In fact, I somehow had a much easier time with her.

Her helper did poison all of one time, she herself did her strongest party attack one time, and I was able to keep most characters well buffed/healed until the end.

Mapped out most of 3F so far.  Found a boss icon, but didn't engage the boss since I had to go and save.

That and I didn't want to go all rambo style into a boss icon and get killed as a result.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 08, 2009, 02:37:34 PM
Run into 7F bitch on my first encounter. Manages to pwn my casters from the go :/. I managed to out-tank her and made it through a few portals before leaving.

5F bitch is quite a joke when you know her trick. She only attacks the leftmost character. I don't know if the lack of aoe from her is luck, but getting spammed by basics sure means Tewi was with me. Just park Marisa and Patchy in the last slots, profit in no time.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 08, 2009, 04:01:20 PM
Finished off 3F without much hassle.  Hungry girl in darkness wasn't that bad, just annoying with the debuffing occuring on some turns.

Exploring 4F was fun.  I kinda randomly rambo charged into a mini-boss fight that was some Sigil's Guardian.  Other than the opening attack wiping my autumn girl in one shot, it wasn't anything too noteworthy.

Currently have a full party of 12 girls and the only thing left to do is to deal with the dollmaster girl.

Characters range from 18 (Remi and Patchy since they seem to level a bit on the slow side) to 22 (Chen levels fast).

Also got 18.3k Skill Points to decide on how to distribute before I tackle that fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 08, 2009, 04:14:36 PM
Moar power! Main stat, HP, SP and speed are always good. You pick up TP boosting gear very soon anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 08, 2009, 08:18:38 PM
Finished off 3F without much hassle.  Hungry girl in darkness wasn't that bad, just annoying with the debuffing occuring on some turns.

are these "spoiler savers" really fooling anybody? I mean honestly lol.

Quote
Binary

Not really. I mean
1000000, 0000010, 0000001,0000000 all take me to the same location. After giving up trying things sequentially (in binary I might add), I tried something random. Which took me to some place whose clue was something like (I don't remember exactly) "XOOXXOX", I figured it was telling me to try "0110010", which took me to some other location that said something like "2,3,7 and onwards". I was like... wtf Now what.

am I really supposed to just punch in random patterns and hope I get a useful clue? Or do the clues actually start to make sense after you get a certain amount?

I mean it just seems amazingly stupid so far that while there are 128 possible permutations of teleporter locations, they are NOT actually in binary (1000000 is further away from 00000001 0110010  for example, but yet takes me to the same location as 1), so err, just seems weird and dumb to me so far.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 08, 2009, 08:20:40 PM
The good ones are.  :V Though a few are inevitably spoiled already.

Seriously though, (Number)floor bitch should work well, Just use that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 08, 2009, 08:48:26 PM
Seems the general rule of thumb is early game characters (The starters, Meiling, Chen, Cirno, Youmu, and Rumia) are safe to mention, while floor four and up is taboo.

So... any tips for the optional floor 14 boss? I'm getting DTH'd all over the place if the raw damage doesn't kill me. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 08, 2009, 08:55:08 PM
Seems the general rule of thumb is early game characters (The starters, Meiling, Chen, Cirno, Youmu, and Rumia) are safe to mention, while floor four and up is taboo.

So... any tips for the optional floor 14 boss? I'm getting DTH'd all over the place if the raw damage doesn't kill me. X_x
DTH Resistant Items. And Reimu. Preferably both at once, Funnily, It ended up with Reimu and Marisa versus that boss on my end. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 12:08:28 AM
Seems the general rule of thumb is early game characters (The starters, Meiling, Chen, Cirno, Youmu, and Rumia) are safe to mention, while floor four and up is taboo.

So... any tips for the optional floor 14 boss? I'm getting DTH'd all over the place if the raw damage doesn't kill me. X_x

Man, Assuming this 14th floor optional boss is who I think it is (I haven't been to floor 14, though I rekon it's related to the cat on floors 10-12), I hope their player-used spellcards feature more than death death and death (like the floor 7 character whom you don't have to fight to get, but have to fight 4 minibosses on floor 8).

Insta death spells are boring. Not to mention they are either 100% useless on a boss, or trivialize a boss so bad that you might as well just cheat and ruin the game.

Floor 13 is the pits. I found the exit, but I'm stuck doing it still because I want to make sure I find every area. Especially because one of them had an event involving a certain favorite character of mine which I absolutely must have in my party at some point, and I'll kill myself if I miss out. Anybody know how many Events she has on this floor?...And is it just me or do monsters attack you more often on this floor? Seriously, it feels like I can't walk 5 steps without combat.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 09, 2009, 05:37:56 AM
"XOOXXOX", I figured it was telling me to try "0110010", which took me to some other location that said something like "2,3,7 and onwards". I was like... wtf Now what.

Make sure 7 is the most significant digit and 1 is the least significant, that's the standard for binary.  Also I'm not sure yet but I think O is off and X is on.  Though I don't know yet how tough it is to fish for the clues, I've only covered about half the map so far.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 06:10:52 AM
Make sure 7 is the most significant digit and 1 is the least significant, that's the standard for binary.  Also I'm not sure yet but I think O is off and X is on.  Though I don't know yet how tough it is to fish for the clues, I've only covered about half the map so far.

Done the place. I understand binary, and I know how to use clues that mention such things. The problem is the "addresses" are completely random. I just lamed out and wikie'd that floor. For example, some locations have 10+ different addresses that lead to it, and others have just 1. Even after finishing the floor, as far as I can tell, there is no way the player can be expected to know all the addresses (though some clues explicitly mention some, though not all).

The next floor is cool so far. The enemies have been beefed up ALOT. Yet none really seem stupid cheap like them damn swordfish crap >=P. Speaking of swordfish crap, I got a "blue sword" form one, very nice item, it's like a cuisinart blade on crack, I think it had 30% attack instead of 24, had 6 recovery instead of 2, and it also had +40ish resistance to every element, sweeeet. Might have had speed too, I forget. Then again maybe it came from the amathyst knight, not sure.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 06:50:37 AM
Floor 15 is goood for leveling. 25 hundred EXP per battle. :V

Too bad some of the enemies tank out and make us use something not named "fantasy seal" or "asteroid belt."
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 07:01:07 AM
Drop rate info please anyone! I got a Black Onyx from those armoured crabs on floor 3 and they frikkin own.

Btw, the wiki says character bosses have drops, but I've yet to see any.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 07:02:25 AM
Floor 15 is goood for leveling. 25 hundred EXP per battle. :V

Too bad some of the enemies tank out and make us use something not named "fantasy seal" or "asteroid belt."

I think I'm behind level too much or something. I can fantasy seal AND asteroid belt, and still have enemies survive now. But I like it like that. Only problem is the experience gain per battle isn't worth the time invested if I was really going for exp farming.

Remilia and china are beefy enough to survive 2 hits from them sword fish now though, so I can just fall back the the previous floor to level if need be, moar blue swords would be good too. But the uber-beefy enemies are more fun >=P.

BTW, anybody know exactly how the resist mechanics work? I don't mean the elemental ones, but the status ones.

Say X attack has a 50% chance of deathing you. Would 50 death resist make it 0%, or 25%? Optional boss straight south of the stairs on my floor (I think it's 14) not only does death, but also nearly 1shots my guys even if they didn't get hit by the death effect. I cannot afford to swap out too many pieces of gear for death resist, because I'll just get owned by the damage instead. I'm hoping a partial death set will be useful.
Quote

    Drop rate info please anyone! I got a Black Onyx from those armoured crabs on floor 3 and they frikkin own.

    Btw, the wiki says character bosses have drops, but I've yet to see any.

Really? I thought they were 100%. I got my first Cuisinart blade from Youmou for example, check to see if you have one, if you do it prob came from her. Because it's wayyy overpowered for a floor 3 and below drop otherwise Uhh, Yuugi dropped some heart thingie which owned. Alice dropped "forbidden talisman" I think, some sorta talisman I'm pretty sure.

I don't know the drop rate info. I just know that the blue sword I just so happened to get after many battles from that floor owns, and it came from a group of swordfish and amethyst knights (I think there was an amethyst sorceress in there too, but I don't see her dropping a sword)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 07:12:23 AM
FFFFFFFFFFFF

Restarting! I'm getting those damn items!
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 07:17:36 AM
FFFFFFFFFFFF

Restarting! I'm getting those damn items!

I'm just going to assume we can get those items elsewhere and stay where I am. 30 hours is too much to throw away.

Also, what leavel are we all at? My highest is 68, my Reimu 62, my lowest 53, and the rest being high 50s and low 60s.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 07:23:30 AM
I've got 22 hours on the timer because I idle it when playing at work. My Chen is level 27, Reimu at 26. Yeah, I don't have as much to lose compared to you guys.

I know the wiki does tell you where you can get all the items, checking it out from my phone is such a bother though :/.

Edit: If you miss the boss drop, you can get it later in a chest at least it seems. But getting twink items...;_;
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 08:13:56 AM
I've got 22 hours on the timer because I idle it when playing at work. My Chen is level 27, Reimu at 26. Yeah, I don't have as much to lose compared to you guys.

I know the wiki does tell you where you can get all the items, checking it out from my phone is such a bother though :/.

Edit: If you miss the boss drop, you can get it later in a chest at least it seems. But getting twink items...;_;

Cuisenart blades are great at floors 2-3.. they drop fairly often after 5 though...

But.

FFFFFFFFFFFFFFF
Whyyy do they make the floor 14 optional boss turned ally crap. whyyy!!! ='(.. I guess I should be grateful that remi/patchy are ownage, but but.. ='(. Milkyway is weird. Highest level is 68, reimu 62?! How? Reimu magically levels up faster than pretty much everyone for me, and I'm not even using her the most! My reimu is 63, as is Meiling. They are the 2 highest. Patchy and Remilia (my 2 biggest boss dpsers) are 56, and the majority of my other dudes are 59. Chen might be my highest if I bothered to actually level her up, but I stopped after benching her. She was always a level ahead of Reimu when I used her though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 08:37:34 AM
Chen might be my highest if I bothered to actually level her up, but I stopped after benching her. She was always a level ahead of Reimu when I used her though.

There you go. Chen was my 68, it happens when you keep her out as your decent combat unit that also happens to outspeed those fast enemies.

So... you beat her? It's actually possible at this level? <_<
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 08:59:08 AM
There you go. Chen was my 68, it happens when you keep her out as your decent combat unit that also happens to outspeed those fast enemies.

So... you beat her? It's actually possible at this level? <_<

Yeah, death spam boss right? I went back to where the triple boss is too and had to fight someone else. Was going really easy like "am I 20 levels too high for this?" until she started spamming 6k attack all moves over and over and over again. 1shot everyone but china, who would barrrely manage to stay alive by spamming heals.. she just wouldn't stop casting it.. lame. Wasted like 40 mins on that fight >=(.

BTW I'm notcing more Japanese text and less English >=(.

Update:
man, my lucky day, I decided to check for a translation patch update, and there was one! score.
Errr. I copied the URL and was intending to paste it here but it didn't appear to copy and I closed the page. It's on that poolshmer forums thingie though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 09:12:04 AM
Yeah, death spam boss right? I went back to where the triple boss is too and had to fight someone else. Was going really easy like "am I 20 levels too high for this?" until she started spamming 6k attack all moves over and over and over again. 1shot everyone but china, who would barrrely manage to stay alive by spamming heals.. she just wouldn't stop casting it.. lame. Wasted like 40 mins on that fight >=(.

So, DTH spam boss is beatable. I decided to wait for about ten levels and moved on, scraping through the assorted sigil related fights scattered about. I'll go and attempt it now after throwing some items on my main party. By the way, I'm pretty sure Cirno, despite being frail, is essential for bosses now. Paralyze and speed debuffs make things SO much less troublesome.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 09:17:21 AM
So, DTH spam boss is beatable. I decided to wait for about ten levels and moved on, scraping through the assorted sigil related fights scattered about. I'll go and attempt it now after throwing some items on my main party. By the way, I'm pretty sure Cirno, despite being frail, is essential for bosses now. Paralyze and speed debuffs make things SO much less troublesome.

I prefer speed buffs over debuffs, and I find the speed buffers are sturdier than cirno. But yeah having a speed debuffer would be nice, I keep hoping for someone who can other than cirno, haven't found any yet.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 09:22:35 AM
'Kay. So even with a million Hades Rings I still got kicked all over the place. The damage from her opener wiped out all but my biggest tank, and from there it was death spam on my less protected characters and overwhelming my others. I did get a good 100 thousand off between a Master Spark and some fire based attacks, but it generally felt hopeless. Is this a power-through-it-before-it-powers-through-you fight? How did you handle it, exactly?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 09:41:39 AM
Damnit China! Gimme my drop >:(. Patchy and Marisa can combo 2-shot her and I'm still not getting the item.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 09:42:22 AM
'Kay. So even with a million Hades Rings I still got kicked all over the place. The damage from her opener wiped out all but my biggest tank, and from there it was death spam on my less protected characters and overwhelming my others. I did get a good 100 thousand off between a Master Spark and some fire based attacks, but it generally felt hopeless. Is this a power-through-it-before-it-powers-through-you fight? How did you handle it, exactly?

First of all, IMPORTANT FOR EVERYONE.

Trying the new translation patch broke my game. So make sure you have a fresh copy before you try to patch. It doesn't seem to like the previous translation patch (maybe it was just me). It didn't ruin my saves though (which I backed up of course), but just don't patch without first being sure you can re-install or whatever if it breaks it.

I take all boss fights fairly slow and steady. But first:
I just read the new translated manual, and apparently death(and poison and par, etc) resistance is multiplied by 3. so if your death resist is 35, you actually have a 105% resistance to it. It says some enemies have more than 100% chance to inflict these status ailments, but her nasty opener is a card you get when she's on your team, and it says "100% chance" so..yeah hopefully it's 100% for the computer as well.

Anyway, slow and steady for me, I think I have better defensive stats than most people.
Anyway, my "boss killing" team is always china,Remi,Reimu,Patchy. Now of course I swap people out occasionally, but that's the team I use to establish a fight.

Now I've leved a few times since that fight, and some of my gear was discarded in favor of hades rings and a ribbon, but here are my stats normally (skipping some to avoid wall of text):

China:
lvl 64.
5252 hp, 1666atk,997mag,3273def,1938mnd,149spd, resists average.uhh..160-170
Remi:
level 57
5126hp,4738atk (her dps is insane for me),2199def,2200mnd,659mag,185spd,resists average 135
Reimu:
level 65
3525hp,2131atck,3052mag,1660def,2512mnd,165spd, resists 180across the board cept mys at 112
Patchy:
level 57
1497hp,4401mag,4442mnd,132 spd, resists all 160 except spirit at 200, and mys at 332

Now generally I spam barrier with reimu until she's either out of sp, my buffs are near 100%, or when I need to heal someone soon (and her aoe heal would be inefficient). Generally my first swap is reimu after she gets 3 or so turns, I replace her with Minoriko..who is as important to boss fights as the previous four for me.
lvl 65
2945hp,2426mag,757def,2749mnd (I tried to make her had to kill), fire and cold resist at 140, the rest at 190

For the boss. I replaced my offensive gear with the death resist stuff. Not the defensive stuff.

I find in this game offensive stats win the trash, and defensive ones win the bosses >=)

sorry for spam, I'm just willing to bet you have a hard time because your defensive stats probably aren't as high as mine.

I wont go into strategy too deep. Of course I replace other people eventually for people like sakuya and such for speedbuffs etc. One thing I notice though is that my boss killers are wayyy beefier than everyone else, who typically get 1shot by a sneeze. So I always make sure I don't swap someone beefy with someone squishy until immediately after the boss uses a big multitarget hit. With this boss in particular that's pretty hard since most of her attacks have death. I waited until after that stupid "thrust" move though (which hits like a truck, but no death).

I noticed that this boss didn't really have that "I'm almost dead so I'm going to spam my strongest move over and over again now" habit that most of the bosses have, so hopefully you don't need to worry about that.

Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 10:43:09 AM
I've had the latest patch since I started. Good luck to all upgrading.

Second, I HAVE neglected my defensive stats in favor of offensive, SP and HP. Maybe it's time to pour some heavy skillpoints into those stats to make up for all this lost time. (currently skill level 25 in most stats, though some like Remi's attack is as high as 40.)

I'm totally taking this bitch out tomorrow before I even think about progressing. I got this, doubly so when I realize I don't need two hades rings on each character.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 09, 2009, 12:19:34 PM
Floor 15 is goood for leveling. 25 hundred EXP per battle. :V

Too bad some of the enemies tank out and make us use something not named "fantasy seal" or "asteroid belt."
Exactly why I hate that floor so damn much. Excellent for leveling but SUCH. A. PAIN.

Those enemies are complete bastards, even if Rumia one shots them.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 09, 2009, 03:25:19 PM
Ahahahahaha.

With the release of the more user-friendly English patch, I've gotten around to starting this game (physics final exam in 6 hours be damned).  Finished up Floor 2, saved, and decided I was curious about those bloodstained seals on Floor 1.

I haven't seen myself get owned that quickly in an RPG since the first time I fought Baal in Disgaea.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 09, 2009, 03:31:18 PM
Woo, you guys passed me already!  Currently floor 13/14 with levels 50-57 (haven't been using Chen lately though)

Maybe I'll get an answer from one of you fellas next time I get myself stuck.

I haven't seen myself get owned that quickly in an RPG since the first time I fought Baal in Disgaea.

Ah, so you already know what the deal is then.  No worries, you'll get 'em later.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 03:41:29 PM
You guys will always be ahead of me since I decided to restart and farm for boss drops. Meiling with 2 Unwavering Will is godlike tank and if Marisa with +30% MAG outclasses Patchy, guess how ridiculous things can get.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 09, 2009, 05:52:54 PM
4f bitch went down without much hassle.  Heck, even ended that fight with nobody getting KO'd.  Got a really nice piece of equipment at the end too (30% Mag, 4% Rec, nice MYS, SIL, and DTH bonuses?  Yes please).  Saved ASAP afterwards and bumped out a girl to put my new party member in, leveled her up, and checked out 5F.

All was going well until I find the 5F optional bitch and her super strong single target attacks.  Can't beat her just yet.  Need some more power to accompish that.

At least I got a couple Blade Cuisinarts from random fights on 5F so far.  Like that quite a bit.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 09, 2009, 06:24:22 PM
Don't worry too much Pesco, I'm still on F7. Been trying to get through the last boss there.

Also, is it just me or is F6 bitch that joins without a fight really bizarre. High HP spellcaster whut? The def sapping is AWESOME though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 08:05:26 PM
I've had the latest patch since I started. Good luck to all upgrading.


Are you sure? when I got that patch last night, it said it was updated...last night.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 09, 2009, 08:14:05 PM
Okay, F8 is completely unnecessary. Seriously, I almost prefer the teleporters on F7.

Also, enemies are getting bitchy, but I'm still able to manage OHKOs with Marisa and stuff. Fun fun.

F5 Bitch was actually surprisingly easy. She knocked out people left and right... but her absolutely pathetic Mind left her wide open to my magic users. I think I got lucky too because she never used a part wide attack.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 08:29:55 PM
Are you sure? when I got that patch last night, it said it was updated...last night.

Oh? I scrolled down through the thread and found two updates to the original patch, the last update saying something along the lines of "Everything is finished. All that is left is some testing." That was released...December 1st-sh, I want to say.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 09, 2009, 10:25:41 PM
Floor 20 has pretty much bosses as normal encounters.

...This is gonna suck.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 09, 2009, 10:29:23 PM
F8 Bitch won't die. I hit her hard as I can but she just outlasts me and starts spamming part wide stuff that hurts like hell. I might just have to come back for her later...
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 09, 2009, 10:39:26 PM
Currently on 7F.  Managed to take out 5F optional bitch after exploring 6F and acquiring more levels and a new party member on that floor.

7F...oh god.  I had enough bad memories of floors with warps in both Etrian Odyssey games.  Guess I'm about to add more to that list now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 09, 2009, 10:51:11 PM
F8 Bitch won't die. I hit her hard as I can but she just outlasts me and starts spamming part wide stuff that hurts like hell. I might just have to come back for her later...

Yeah, she has quite a bit of HP.  I proceeded a floor or two before coming back to her.  But at least you can last a while even on the first try, which is probably more than I can say about floor 9 bitch and floor 8 bastard.  (Haha, these name placeholders are great.)
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 09, 2009, 10:55:16 PM
Still can't beat floor 14 bitch, though I lasted quite a bit longer than usual. Found another boss on floor 15 that also is a brickwall.

Moar leveling is required.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 09, 2009, 11:18:10 PM
Who's up for a challenge run of not getting ANY of the optional characters? Don't collect them and bench, I mean completely skip them.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 09, 2009, 11:28:06 PM
AAAGHGHAGHHGAHHGH

Third try against Alice I nearly beat her (I think...). First I took out the Left Magic Doll, then the Center Healing Doll, and then I did nearly/at least 20k damage to Alice before I lost. Lv16~18 team (with Lv20 Chen lolwat), I have a feeling I might be underleveled for this fight, although if Meiling/Rumia/Patchy hadn't kept being Silenced...
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 09, 2009, 11:38:26 PM
Heh, well I somehow managed to find the right path on 7F to unlock the way to 8F.

After saving, tried fighting the boss guarding the stairs.  Somehow managed to beat it on my first try despite its opener wiping Reimu and Patchy in one hit and doing a large chunk of damage to Meiling and Remilia.

Managed to get into a pattern of swapping in my healer to patch up those two and anybody else capable of doing damage, then swapping the healer out before the next party attack.  Process repeated until it went poof.

8F awaits after I finish mapping 7F.  Party levels range from 26-33 at the moment.  Should be more like 26-31 because Chen levels so quickly.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 09, 2009, 11:53:25 PM
Blah, so I went back to floor 12 in hopes of getting that last person in the triple boss fight, only to get someone else instead, whose stats aren't bad, but spells are pretty generic. I've checked the wiki quite a bit but I still can't figure out the area that tells you how to get bonus characters. which link is that exactly?

Also, if you beat the optional boss on floor 14, it leads to another optional boss who joins you on the same floor, with like 4 minibosses before the real fight. Don't expect the real fight to be easy either despite the pre-fight tactic she uses. Her damage output isn't grand, but she likes to spam this physical attack twice for every normal attack, and it has a habit of killing off your back row squishies. Eventually you'll be out of fragile people, I made the fight with only 4 people left >=(.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 10, 2009, 12:45:03 AM
Oh gawd. THE PAIN.

F9 Optional Bitch can go die in a fire. A big horrible fire. Seriously, screw you in the eye.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 10, 2009, 05:37:43 AM
Also, if you beat the optional boss on floor 14, it leads to another optional boss who joins you on the same floor, with like 4 minibosses before the real fight. Don't expect the real fight to be easy either despite the pre-fight tactic she uses. Her damage output isn't grand, but she likes to spam this physical attack twice for every normal attack, and it has a habit of killing off your back row squishies. Eventually you'll be out of fragile people, I made the fight with only 4 people left >=(.

Said boss just crashed my game by aiming an attack at an empty slot.

By the way, run from gold sorceresses. Just, don't even try. I've suffered three of my four game overs to normal enemies because I thought I could handle them.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 10, 2009, 05:43:18 AM
I'm now begining to really hate Lightning Dwarves, All of the damn 'Norns', and robots.

F20 Normals are a pain, short and simple.

Final Boss is just awesome fun and hard though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 10, 2009, 05:53:30 AM
For those who haven't caught on:

Final Patch Release: http://www.mediafire.com/?ntwvtm2wzzu

Yes, this is the official one.  You'll need to be running this from an unmodified copy of the game though.  But yes, save files WILL transfer over.

(Also I'm writing a wiki page)
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 10, 2009, 07:25:44 AM
Garlyle = win

Also, anyone have any level recomendation for up to floor 16? At 70-80ish I still find myself stuck between a number of boss choices to go after, but can't seem to win. Worst so far appears to be the floor 16 boss.

I do think a lot of my difficulties are coming from affinity neglect. Until just a little bit ago, I was at level 1 for all characters' affinities. Would it be a good move to hoard skillpoints to pour into those? I think I'm doing okay offense wise for now, I just am sick of having my entire party get 1shotted by all of these bosses at the beginning or nearing the end.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 10, 2009, 07:35:13 AM
Garlyle = win

Also, anyone have any level recomendation for up to floor 16? At 70-80ish I still find myself stuck between a number of boss choices to go after, but can't seem to win. Worst so far appears to be the floor 16 boss.

I do think a lot of my difficulties are coming from affinity neglect. Until just a little bit ago, I was at level 1 for all characters' affinities. Would it be a good move to hoard skillpoints to pour into those? I think I'm doing okay offense wise for now, I just am sick of having my entire party get 1shotted by all of these bosses at the beginning or nearing the end.

No reason to have any stat at skill level 1 still, the amount of skill points to go from 1 to just 15 is pretty negligable, it will help alot more than just pumping 5 more into your attack stat which is at 30 or whatever.

But yeah, I'm having bosses 1shot me too, even when I got lots of defensive stats, bleh. Even hong got 1-shot by a physical attack by the mini boss on floor 16, not even a real boss for me, at full health, nailed me for 6.5k ='(. Then there's the real (though optional) boss who wtfpwns me kinda like the 8th floor optional boss does when you first face it >=P. Apparently the Japanese wiki reccomends level 75-80 for that boss though, While my Reimu is 74 I think, most of my other important characters (sans china) are still in their 60s.

Still though it's a blast, they don't make rpgs that are difficult anymore >=p. And while leveling and doing it at a higher level isn't difficult per say, you can do it so that you're just barely able to, and make it hard. Most rpgs these days just hand you the game without even trying to level IMO.

Quote
For those who haven't caught on:

Final Patch Release: http://www.mediafire.com/?ntwvtm2wzzu

Yes, this is the official one.  You'll need to be running this from an unmodified copy of the game though.  But yes, save files WILL transfer over.

(Also I'm writing a wiki page)

That's the translation patch I tried to link earlier but the link didn't copy >=P. But anyway, to re-iterate, don't use this on your game until you can do a fresh-install (save your saves folder though). Unless you never translate patched it that is.

As for the wiki page, cool, If I finish this game and get all the characters, I'll try to help by saying how you do so. But to be frank, I don't have a damn clue how to know stuff like "you need to battle with _____ 250 times before ____ offers to join",

OH, btw, I noticed something about Remilia. I could have SWORN that her curse skellcard only increased her atk and def. But now it increases atk,mag,def,and mnd. Am I smoking stuff? or did it get buffed somehow? Anybody remember how it was earlier on?

Glah, Am I missing something about getting ms heated orange chowing lady on floor 12? I mean do I need to find some event on some floor to get her? Or do I just have to do more battles with related characters?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 10, 2009, 08:23:24 AM
Affinities are good to level up - especially weak ones.  Each level is a +3, which, if you're at less than 100 anyway, is more than a 5% decrease in damage from those elements.  It's said that in the Plus Disk, to take on the uber final boss, you want to max out Affinities on everyone by skill points alone @_@

The F12 character... there's an event on F16 you need to see... and you need a total of 1000 BP between the F8 optional, or any of the three related characters.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 10, 2009, 08:35:34 AM
Affinities are good to level up - especially weak ones.  Each level is a +3, which, if you're at less than 100 anyway, is more than a 5% decrease in damage from those elements.  It's said that in the Plus Disk, to take on the uber final boss, you want to max out Affinities on everyone by skill points alone @_@

The F12 character... there's an event on F16 you need to see... and you need a total of 1000 BP between the F8 optional, or any of the three related characters.

Thanks!, I don't suppose there's any way to see BP eh? I can't seem to find such a counter.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 10, 2009, 08:38:58 AM
Affinities are good to level up - especially weak ones.  Each level is a +3, which, if you're at less than 100 anyway, is more than a 5% decrease in damage from those elements.  It's said that in the Plus Disk, to take on the uber final boss, you want to max out Affinities on everyone by skill points alone @_@

And my completionist side says I will. Beat. That. Boss.

*pumps affinities like a mofo, particularly FIR and MYS since those will help with the immediate bosses*

EDIT: By the way, am I the only one who feels like Remilia is losing effectiveness? I have many characters who can out-damage her, as much a three times...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 10, 2009, 09:11:55 AM
And my completionist side says I will. Beat. That. Boss.

*pumps affinities like a mofo, particularly FIR and MYS since those will help with the immediate bosses*

EDIT: By the way, am I the only one who feels like Remilia is losing effectiveness? I have many characters who can out-damage her, as much a three times...

Remilia is my best character IMO. She's really fast, not chen/aya fast, but closer to their speed than everyone elses. Her attackpower is second only to yuugi. and her defense and mind stats are only bested by Tenshi.. She's like second best at everything except magic power.. Which is pretty pointless(for her that is). Oh, but she's the very best at focusing, she gets an assload of sp back from 1 focus.

Anyway, I'm spearing bosses for 20k with her... Anybody else who does compareable damage often has 1/3 of the defense or mnd, and less hp to boot.

Good lord, helbelmares suck. Just about everything I do does 0 damage, and the things that don't (which I can count on 1 hand)... take like 10 hits to kill em, not some 1-shot thing
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 10, 2009, 09:34:31 AM
Good lord, helbelmares suck. Just about everything I do does 0 damage, and the things that don't (which I can count on 1 hand)... take like 10 hits to kill em, not some 1-shot thing

Phoenix Spread Wings + buff works nicely, as does death attacks. Silent Selene also seems decent.

And strange, my Remilia is doing 20,000 only when cursed despite having 5000 6000 attack. Her HP is high, but people are catching up. Her mind is only decent, though the defense is pretty good.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 10, 2009, 01:53:28 PM
Fuck Healing Light.  It's one thing when a boss feels like outright blowing the crap out of me.  It's another thing entirely for them to nullify all of my attacks useless with healing spells and buffs, then stand there and laugh at me as I futilely pound away to no effect.  I'm going to bed.

Edit: Actually, I still haven't befriended [3rd Floor Bitch].  I'm doing that, then going to bed.

Edit More: Never mind, that's walking away from someone who abuses buffs and saying hello to someone who abuses debuffs.  I'm done for now.  Bed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 10, 2009, 03:14:20 PM
Here's a list of the rare boss drops to get, names omitted.
Quote
1F    不屈の心    
5F     奇跡の炎
6F    奇跡の炎    
8F    聖霧の法衣    
9F    LOVEマシン3322    
9F     ビンダッチーV
12F    ビンダッチーV
10F    第六天魔王の鎧    
12F    火神防御輪
12F    火神防御輪
14F    デュアルハーロゥ    
14F    宵闇のローブ    
14F    ホーリーウィン
15F    風の紡いだ鎧    
16F    グラン・グリモア

The wiki also says bosses have a chance to drop of 25%.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 10, 2009, 03:24:59 PM
F9 Bitch was pathetically easy. Spam party wide attacks and she barely ever gets to attack you. Success! Still got some of F9 to explore though, also gotta get more BP with Rumia for her event. Anyone know how much BP I'm looking at to get it?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 10, 2009, 04:01:58 PM
So I've been sitting there working on the Touhou Labyrinth page on the Wiki.

 I Have Way Too Much Time On My Hands (http://touhou.wikia.com/wiki/Touhou_Labyrinth:_Characters_1)

Please tell me what you think of this.  I plan to do up all of the character data like this.  It'll be arranged into basically six sections.
Page 1: Characters at the start of the game
Page 2: Characters that can join in 1F-5F
Page 3: 6F-10F
Page 4: 11F-15F
Page 5: 16F-20F
Page 6: Plus Disk charactersj


...And yes, I seriously went through and looked at EVERY CHARACTER'S STAT and listed them all down in order and got rankings based on how the character stats were divided up and dear lord where did the last like eight hours of my life go.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 10, 2009, 04:06:27 PM
I lied.  Finally moving on to 5F.  Timestamps between the "before" save and the "after" save for the boss fight are different by 53 minutes.  Everything slows to a fucking halt when all of the important members of your team are paralyzed/silenced/-50% debuffed and up against something that can heal 2 turns worth of a super-buffed party's damage.  It took forever to line up the turn timing to have a Cursed Remi and a 100% Concentrated Marisa, store them in the back to refill their SP while keeping their buffs, Lunar Clock them, and have Remi/Marisa/Youmu all not paralyzed or silenced so they could all contribute to the asskicking before healing kicked in.  *sigh, worst boss fight ever.

Now I'm really going to bed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 10, 2009, 04:49:05 PM
So I've been sitting there working on the Touhou Labyrinth page on the Wiki.

 I Have Way Too Much Time On My Hands (http://touhou.wikia.com/wiki/Touhou_Labyrinth:_Characters_1)

Nice!
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 10, 2009, 09:50:03 PM
So I've been sitting there working on the Touhou Labyrinth page on the Wiki.

 I Have Way Too Much Time On My Hands (http://touhou.wikia.com/wiki/Touhou_Labyrinth:_Characters_1)
Awesome

So does this mean Healing spells aren't based off of your stats? Ahh, maybe I shouldn't concentrated on Minoriko's magic stat instead of defensive ones. At least Falling Leaves of Madness is fairly nice this way.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 10, 2009, 09:56:55 PM
Floor 8...oh floor 8, how annoying your level design is.  I'd rather have another floor like 7 again than that.

At the very least mapping out everything resulted in gaining a pair of new characters.

First one was on 7F that required killing mini-bosses on 8F (Yay instant death attacks!  Not fun to be on the end of one of those skills I must say).

As for the char on 8F...had to fight her.  Was victorious on my first attempt.  Aside from a few attacks she wasn't exactly a huge threat.

One more character appears to be on 8F, but won't join just yet.  For now, 9F will start getting explored tomorrow.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 10, 2009, 10:09:38 PM
So I've been sitting there working on the Touhou Labyrinth page on the Wiki.

 I Have Way Too Much Time On My Hands (http://touhou.wikia.com/wiki/Touhou_Labyrinth:_Characters_1)

Please tell me what you think of this.  I plan to do up all of the character data like this.  It'll be arranged into basically six sections.

Dude, it's absolutely awsome. I especially like this:
Yin-Yang Orb     20     Enemy (Single)     SPI     1.75 x ((ATK + MAG) - (T.DEF + T.MND / 2))     --     Decent damaging for a single-target spell
Evil Sealing Circle    40    Enemy (Row)    SPI    2 x (((ATK + MAG) x 1.5) - (T.DEF + T.MND / 2))    Possible PAR    Better damage + PAR makes it more useful for bosses than Yin-Yang Orb
Fantasy Seal    60    Enemy (All)    SPI    2 x (((ATK + MAG) x 2) - (T.DEF + T.MND / 2))    --    Startlingly strong against anything not weak to SPI due to composite nature

*droools*.

also what someone said about healing not being affected by magic. I'll test that out on some trash later on I guess, but man will I be bummed out if that's true.

Does anybody know if the developers of this game are still working on it? I mean, might there be an additional plus disk, or maybe just a patch that might include changes such as evasion actually making a difference (I'm not sure if I'd want that though since I'm so used to working without it at this point, not to mention I find missing in RPGS to be pretty frusterating sometimes).

Seriously though, it's full of awsome so far.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 10, 2009, 10:47:01 PM
Kill me! Just shoot me dead!

Floors 10-12 are hell. Pure hell. This is just insanity. Not only is it s 3-floor maze, it has SWITCHES.

Shoot me dead.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 10, 2009, 10:54:30 PM
Oh hi. I'm still not there yet. Fluffing around 3-4F. I'll try catch back up to 7F. It might take a while though since I'm keen to farm items.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 10, 2009, 10:57:57 PM
Kill me! Just shoot me dead!

Floors 10-12 are hell. Pure hell. This is just insanity. Not only is it s 3-floor maze, it has SWITCHES.

Shoot me dead.

Yeah you spend along time there. It does have some redeeming qualities though.

1: It has multiple sets of enemies...though it is 3 floors so that's kind of a given. They aren't seperated via floors though, but something else.

2: 2 sets of battle music, yay.
3: Great exp per battle. I mean, this is a given for every floor you'd think, but after these 3, battle increases in difficulty at a MUCH faster pace, making it so you can probably do 2 battles on these floors (and get more exp overall) in the same amount of time you could do one in a future one.
4: One of the most fun boss fights yet IMO
5: Hidden on these floors, you can get a new tank. One of the most interesting and potentially best IMO (extremely good defense AND mind...but not very tanky hp. and a self defense buff that raises both mnd and def by 100%, yes 100% in one cast). This tank often takes 0 damage from moves that OHKO the rest of my party after that buff. She has a great bossfight utility move too, which unfortunately doesn't seem to get much use after you get her (but boy would it have been great on some of the earlier bosses, including the floor 12 one).
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 10, 2009, 11:31:05 PM
So does this mean Healing spells aren't based off of your stats?

Nope, I'm pretty sure healing is based off magic.  I just tested out Reimu's heal at ~2100 magic, and my party was healed for 1200 - 1500 HP.

Went back to base, pumped Reimu full of skill points to get her ~2800 magic... and after that healed my party for 1700 - 2100 HP, or something like that.

Not sure what the formula is though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 11, 2009, 01:08:20 AM
I'm not entirely sure how healing formulas work.

The wiki's got, like, 0 information on the subject, so I can't help there (Or maybe I just haven't found it yet D: ), but I doubt it's even the same for each character.  Why?  If it was based off magic, why is Colorful Rain so effective?  @_@

But yeah.  Damage formula is pretty much simple enough.  [Spell Magnification * ((attack stat * multiplier) - (target's defense stat * multiplier))], with a surprisingly large number of attacks actually counting the target's defenses at lower levels.
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 11, 2009, 03:31:09 AM
Charcter Page 1 on the Touhou Wiki is done, but Patchy and Sakuya need descriptions still
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 11, 2009, 04:09:07 AM
Tossed in some descriptions, feel free to clean up as desired, especially Sakuya's.
Title: Re: Touhou Labyrinth discussion thread
Post by: Bitz on December 11, 2009, 05:14:52 AM
Wow, the wiki is really helpful. If I knew anything about the game more than "omgwtf there's a giant blob in the sky *attack action* *attack action* omgwtf I just got owned," I'd help you with it :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 11, 2009, 05:29:54 AM
Thanks for the aid.  I cleaned up a few things and fixed the stat grading (Yes... Patchouli is indeed almost entirely Best Stats and Worst Stats).  Thank you guys for the help so much T.T
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 11, 2009, 05:37:12 AM
No problem, and for some reason I forgot about the rank of E while doing it, plus I'm just normally terrible with ranking stats.  Was a good way to waste time, but if anything I might only be able to work on the next one for a while, haven't gotten to F10 yet.  Also someone might want to reword the Master Spark info, I didn't quite get it 100% from the Japanese wiki, so there is a bit of guessing in there.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 05:39:04 AM
Any tips for the floor 15 optional boss? She, the Lily guardian, and the floor 16 boss are all I have left to beat before moving on. Leveling made miss Crash-the-Game go from overwhelming to laughable (lolwut, 300 damage is the most you can pull on me?)

Lily guardian seems all but impossible at this point, but I think with a little strategy, the other boss on this floor will fall easy. I managed to get her down to her "pissed" phase and got finished quickly.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 06:45:10 AM
Any tips for the floor 15 optional boss? She, the Lily guardian, and the floor 16 boss are all I have left to beat before moving on. Leveling made miss Crash-the-Game go from overwhelming to laughable (lolwut, 300 damage is the most you can pull on me?)

Lily guardian seems all but impossible at this point, but I think with a little strategy, the other boss on this floor will fall easy. I managed to get her down to her "pissed" phase and got finished quickly.

Really? I killed lily guardian already (even though she 1-shot china at full health with defense buffs with some thousand-fist something or other move, not the rata-something fist, it has ANOTHER one that's even stronger! eep). But the other boss...ugh. I mean I can get her to the pissed phase too where she spams a move starting with L, but I don't think I can reliably do her yet without alot of luck because that L-word move, as well as the F-word move which does almost as much damage 1-shots most of my guys with defensive buffs still >=(
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 08:22:38 AM
Wait wait, what's this talk of fists now? I thought the Lily guardian spammed super-powerful nature element spells leaving you no chance to counter attack or even regroup. For clarification, it's the boss by the stairs going to floor 16.

And yes, L-word spell is a problem. I have a party of four who can withstand the F spell, but she's simply too fast to take down after you get her low enough to get serious, especially since Master Spark is ineffective. I think I'm going to leave these two alone until level 90-100ish.

By the way, I love my newest party member, here. Her spammy spell is quite inferior to Flying Idaton, but her multi-target fire spell tears through enemies weak to it, in particular the triple Ghost X-9/Mandragora random encounter.
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 11, 2009, 08:32:16 AM
Garlyle, we really seem to have odd timing.  I finish a few characters, check to make sure no one else did them, and find that you just finished them yourself.  Really quite odd if I say so myself.

Edit: whats the difference between a Row attack, and a Multi attack?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 08:55:30 AM
Garlyle, we really seem to have odd timing.  I finish a few characters, check to make sure no one else did them, and find that you just finished them yourself.  Really quite odd if I say so myself.

Edit: whats the difference between a Row attack, and a Multi attack?

Multi hits all targets equally. Row decreases in damage the more targets it hits (100% for the leftmost, 80% for the next, and so on)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 08:59:59 AM
Wait wait, what's this talk of fists now? I thought the Lily guardian spammed super-powerful nature element spells leaving you no chance to counter attack or even regroup. For clarification, it's the boss by the stairs going to floor 16.

And yes, L-word spell is a problem. I have a party of four who can withstand the F spell, but she's simply too fast to take down after you get her low enough to get serious, especially since Master Spark is ineffective. I think I'm going to leave these two alone until level 90-100ish.

By the way, I love my newest party member, here. Her spammy spell is quite inferior to Flying Idaton, but her multi-target fire spell tears through enemies weak to it, in particular the triple Ghost X-9/Mandragora random encounter.

Yeah, the one that can also cast "mega huge omgwtf earthquake" right? It's nastiest move imo is the fist spell >=P. pretty much guarantee someone is dead.

I beat the other boss...I'm kinda dissapointed with her. I mean, I was expecting  a lack of utility sure. BUT EVERY ONE OF HER SPELLS has a SIDE effect....A BIG ONE. Not only that, but with (albeit very little) testing, the damage output of them doesn't justify the side effects (not to mention they all cost an insane amount of to boot). To make matters worse, she makes chen look like a tank, no I'm not exagerating. Might be good to roam around OHKOing trash, but I really doubt she'll be useful for a boss fight.

Quote
Edit: whats the difference between a Row attack, and a Multi attack?

Multi-attacks hit every target for full damage. row attacks.. I'm not sure the exact numbers, but you'll get the general idea:

hits the far left enemy for full damage, the next one for 80% damage, the next one for 50% damage, the next for 20%, etc.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 09:08:12 AM
Yeah, the one that can also cast "mega huge omgwtf earthquake" right? It's nastiest move imo is the fist spell >=P. pretty much guarantee someone is dead.

I beat the other boss...I'm kinda dissapointed with her. I mean, I was expecting  a lack of utility sure. BUT EVERY ONE OF HER SPELLS has a SIDE effect....A BIG ONE. Not only that, but with (albeit very little) testing, the damage output of them doesn't justify the side effects (not to mention they all cost an insane amount of to boot). To make matters worse, she makes chen look like a tank, no I'm not exagerating. Might be good to roam around OHKOing trash, but I really doubt she'll be useful for a boss fight.

Multi-attacks hit every target for full damage. row attacks.. I'm not sure the exact numbers, but you'll get the general idea:

hits the far left enemy for full damage, the next one for 80% damage, the next one for 50% damage, the next for 20%, etc.

Levels. NAO.

By the way, I almost forgot about a certain somebody whining and lazing around floor 15. I went back and picked her up, but she doesn't seem so good. Meh. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 11, 2009, 09:11:11 AM
Screw item farming and speedrun to catch up with you guys Y/N?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 09:17:18 AM
Levels. NAO.

By the way, I almost forgot about a certain somebody whining and lazing around floor 15. I went back and picked her up, but she doesn't seem so good. Meh. X_x

Reimu 79, china/healer autumn goddess lady whose name I never remember 78, patch+remi 70, sakuya/sanae 75, aya 74, marisa 74, but she didn't do squat but concentrate 4 times then bench. I had her sitting there at full sp +100%mag for 1 last kaboom before I died at the L-word spam phase, but it was never needed. Aya and Sanae pretty much got rolled as soon as I brought them out.

I've been looking forward to the floor 12 lady. But I have yet to find the event that unlocks her on the 16th floor. I don't expect much but just a high damage spellcaster with no utility, but a variety of elements.

Screw item farming and speedrun to catch up with you guys Y/N?

It's a game, do what's fun for you.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 09:21:09 AM
Almost the exact same levels I have, except I'm ahead by 1 for a few characters.

I'm just going to accept that you > me and I need a five level handicap to hang. Reason behind this is uncertain (strategy, or poor use of skillpoints/bonuses?) but I really don't think I can handle either of those two bosses like you have. *applauds*

Maybe just one more day of power leveling, and I'll have them both.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 11, 2009, 09:24:23 AM
Garlyle, we really seem to have odd timing.  I finish a few characters, check to make sure no one else did them, and find that you just finished them yourself.  Really quite odd if I say so myself.

Edit: whats the difference between a Row attack, and a Multi attack?

So it would seem XD I'm done now though, so... go ahead?  That's all I've got in me tonight; pages 1 (Characters at start) is done, page 2 is almost done (Characters from 1F-5F) except for Rumia and Aya, because I don't use em enough so someone else can supply info.  Page 3-6 (The rest) have all the characters listed, plus what I -think- is the recruitment method, but a few I couldn't decode or may have wrong.

Namely a certain M__________ who I think may require a character that needs you to reach F16 first, in which case, please move her to the 5th page of characters @_@


Also: Row damage is 100% / 80% / 40 % / 10%
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 11, 2009, 09:57:25 AM
I've been looking forward to the floor 12 lady. But I have yet to find the event that unlocks her on the 16th floor. I don't expect much but just a high damage spellcaster with no utility, but a variety of elements.

You just need to reach floor 16 or higher + have all the 3 floor 12 girls as well as the floor 8 girl have 1000 or more battle points combined and you can activate her event.

Namely a certain M__________ who I think may require a character that needs you to reach F16 first, in which case, please move her to the 5th page of characters @_@

She's at the right place. You only need to reach floor 14, then go back to floor 12 to activate her event.

I'll do some checking of the conditions in a few minutes.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 10:04:27 AM
So it would seem XD I'm done now though, so... go ahead?  That's all I've got in me tonight; pages 1 (Characters at start) is done, page 2 is almost done (Characters from 1F-5F) except for Rumia and Aya, because I don't use em enough so someone else can supply info.  Page 3-6 (The rest) have all the characters listed, plus what I -think- is the recruitment method, but a few I couldn't decode or may have wrong.


I use Aya quite a lot. Mostly for trash killing, but she also acts as my speed buffer for someone who I want buffed that sakuya missed, her boss damage isn't too shabby either actually, just not her purpose for me.

I have no idea how you figure out stat growths and whatnot, plus that would only make it easier to figure out if you didn't use em I rekon (since you wont have skill levels and level choice boosts warping what you get per level), But I'm willing to supply any info I know about her that you may not if I can! I just don't know what >=P. For me she makes a good trash clearer because she generally goes before any monster does, and her multi target wind spell does respectable enough damage to one shot some fast glass cannon enemies (like most Ghoste-type enemies). So far, her combined with any other speedy character with a multi target nuke can pretty much clear any enemy group minus the beefy ones that wont go before any of your not so fast guys anyway.

edit:
Anybody get that pop-up on the wiki page? pretends to scan your computer for viruses or whatever? I'm not sure how to get rid of it without closing the wiki page as well >=(. I've tried cancel, and the x-button, but nothing seems to close it without killing the wiki page >=(.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 11, 2009, 04:27:43 PM
Stat Growth data is all present on the wiki.  That's where formulas and stuff come from too.

I add in the ratings later; they're based on how the character matches up to all other characters in that stat (And yes I have this all on record), not how they place on the actual complete scale, and sometimes there's a big jump between the absolute best and the second place (For instance, the best natural FIR resistance is about 380 (!?), while the second best is 250 or so, and third is only... 180?), and not every stat has the same scale anyway (For instance, PSN resistance goes from 0-30, but DTH resistance goes from 4-50).

So if you're looking at the data and see a F or *, that means the character's the worst - or best - at what they do.  E and S are "just as significant but not the absolute", and so on inwards.
Title: Re: Touhou Labyrinth discussion thread
Post by: Mima on December 11, 2009, 05:40:15 PM
I was looking forward to playing this until I found out that this game isn't compatible with my Nvidia drivers and makes my drivers stop responding the moment I open the game.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 07:44:30 PM
I was looking forward to playing this until I found out that this game isn't compatible with my Nvidia drivers and makes my drivers stop responding the moment I open the game.

eh? I have an Nvidia 8800GT. Works fine, you're using applocale right?

Describe your problems exactly. You just get a black screen that doesn't go away and you hit escape and you're back in windows? I had that same problem when trying the game, First time was because I messed up the updating pr ocess, second was because I didn't try applocale.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 08:52:24 PM
eh? I have an Nvidia 8800GT. Works fine, you're using applocale right?

Describe your problems exactly. You just get a black screen that doesn't go away and you hit escape and you're back in windows? I had that same problem when trying the game, First time was because I messed up the updating pr ocess, second was because I didn't try applocale.

Sounds a lot like me. I'm running fine, too, so it's probably not your drivers.

I'd add to the wiki if I knew anything at all, but as it is I just roll with the game with NO idea of the exact mechanics, drops, and stats. Which leads me to ask; does a certain member who joins at the end of floor 9 have the MAG+ATK mechanic that Reimu and Cirno do?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 11, 2009, 09:04:56 PM
Sounds a lot like me. I'm running fine, too, so it's probably not your drivers.

I'd add to the wiki if I knew anything at all, but as it is I just roll with the game with NO idea of the exact mechanics, drops, and stats. Which leads me to ask; does a certain member who joins at the end of floor 9 have the MAG+ATK mechanic that Reimu and Cirno do?
Pretty sure shes pure magic, otherwise I'm suprised. (Given her Attack is kind of high for a mage-type, I shouldn't be.)
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 11, 2009, 09:29:04 PM
Pretty sure shes pure magic, otherwise I'm suprised. (Given her Attack is kind of high for a mage-type, I shouldn't be.)
Her third skill's description mentioning it being a composite skill seems to be the reason why she's got the ATK she does.

As for my update...9F cleared in terms of boss fights, one optional, the other one forced.

The optional one I tried right away when I hit the floor and got rather owned.  Decided to explore 9F first to level up some which led to another boss fight guarding the way to the 10F stairs.

That one...was a joke.  So long as Patchy kept spamming Royal Flare every turn, the boss was essentially not attacking except for one party attack at the very end (Which didn't even do a whole lot of damage, just stat debuffs).

New character joined the party after that (Whom is pretty good I'd say).

After exploring more unmapped portions of 9F, saved and tried the optional bitch near the 8F stairs again.

This time I managed to come out on top...barely.  One more turn from her and I may have likely lost the fight.

Too bad she kinda stinks as a party member though.

Saved again, decided to check out the 8F spot where a character was before that didn't join.

...Uh yeah, I don't think I'm gonna be doing that fight for awhile.  Opening attack KO'ing everyone except Meiling who gets knocked down to double digit HP herself?  Ouchies.

Gonna finish mapping out a few spots on 9F, then see what 10F has to offer.

Side note:  9F's music is sweet.

Main party levels are around 35-37 with a few characters at 39-40.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 11, 2009, 09:34:39 PM

Saved again, decided to check out the 8F spot where a character was before that didn't join.
*rolled*

Yeah, that boss is just plain not possible at that timeunless you're way  (and I mean way) overlevel. I did it after "the triple boss", and it was easier than the said triple boss.
The triple boss btw, is the very next forced boss you have to fight, you'll gain a LOT of levels and equipment before getting to it despite being the next one though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Mima on December 11, 2009, 10:53:50 PM
eh? I have an Nvidia 8800GT. Works fine, you're using applocale right?

Describe your problems exactly. You just get a black screen that doesn't go away and you hit escape and you're back in windows? I had that same problem when trying the game, First time was because I messed up the updating pr ocess, second was because I didn't try applocale.

The game works (slow) if I run it in a virtual PC, in normal Windows 7 it sucks bad.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 11, 2009, 10:56:26 PM
Windows 7
May be your issue there.  :V

Unless, well, someone else is running it on the same OS. Otherwise its honestly very very odd.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 11, 2009, 11:00:49 PM
Yeah, that boss is just plain not possible at that timeunless you're way  (and I mean way) overlevel. I did it after "the triple boss", and it was easier than the said triple boss.
The triple boss btw, is the very next forced boss you have to fight, you'll gain a LOT of levels and equipment before getting to it despite being the next one though.

This is good news to me.

5F bitch's drop is a freakin' late game item. I am not giving up until I get it out of her! The fight is pretty easy since Patchy does a 8.8k Silent Selene. I think I can hit 10k if 6F bitch buffs her.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 11, 2009, 11:07:28 PM
5F bitch's drop is a freakin' late game item. I am not giving up until I get it out of her!

On this note, are there any lost-forevers in this game (that anyone would know of), or, if I miss anything, will there always be a chance to get another copy of it later?  I think part of the reason I'm having fun with this is because I'm -not- being obsessive about perfection, but the lurking inner perfectionist inside still wants to know.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 11, 2009, 11:10:57 PM
No item is lost forever, but some are worth getting multiples of because they're so damn rare as normal drops anyway. I restarted for the sole purpose of getting all the boss drops. Meilings and 4F bitch's are awesome. I didn't get 3F bitch's (neither of theirs, and had to farm for it on 5F).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 11, 2009, 11:22:47 PM
So... Floor 16 boss is hard. I freakin' panic when ALL MY SP ON ALL 12 CHARACTERS gets wiped. I die before I can work good reserves back up.

Advice?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 11, 2009, 11:44:19 PM
So... Floor 16 boss is hard. I freakin' panic when ALL MY SP ON ALL 12 CHARACTERS gets wiped. I die before I can work good reserves back up.

Advice?
Best boss ever, regardless of that. (Luckily, 18 (Also very awesome) lacks Djinn Storm, as does the final boss (to my knowledge)

Theres only one thing to do when that happens, Switch the squishys up, use good skills when available on reserve characters, And just keep fighting. She'll do it constantly, and you'll never get full. Just try and survive.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 12, 2009, 01:25:49 AM
So I'm going through and beating 10 butterflies for F12 bitch and I can't remember how to get to the place for the F7 butterfly. It's the very bottom left platform of the map.

And of course, 2 seconds after I make a post I figure it out. Woo!
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 12, 2009, 01:36:04 AM
There's a reason why 9F mandatory boss is so easy by the way; she drops a very good item that gives +30 to all non-HP/SP stats, AND she drops it at a 100% rate. However, if you kill >3 of her flunkies, the items that they drop will crowd out the item that the boss drops, thus making it a 0% rate. The hard part comes when you try to defeat that boss while only killing 3 or less of her flunkies for that item.

Yeah, that boss is just plain not possible at that timeunless you're way  (and I mean way) overlevel. I did it after "the triple boss", and it was easier than the said triple boss.

It is possible to kill that boss right after you're able to recruit her. I just barely did it myself, and it was actually the fight that showed me the true power of PSN. I had 3 characters that when buffed with equips, could barely survive the boss's opening move; I sacrificed one character to it, then spent the 3 turns desperately healing/buffing the three who could survive it (not easy when the interim attacks can still take off half of Meiling's HP), inflicting PSN with Wriggle if it wasn't up, and praying for PAR proc from the other Floor 8 optional (which happened like... once), eventually sacrificing another character to the killer attack when 3 turns was up. Eventually after I was down to 5-ish characters, a Spear the Gungnir killed it.

This meant that basically all my direct damage came from floor 8 optional's PAR attack and occasional Remilia Spear the Gungnirs, which made up about ~30k damage. In other words, PSN over that long period did 170k damage BY ITSELF. Ever since that battle, I've always brought Wriggle to boss battles.

I definitely agree that it's much easier and saner to level up a bit on 10-12 before attempting it though, but she's one of my favourites, so I had to try my best to get her ASAP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 12, 2009, 01:46:40 AM
Final Boss has been defeated, And skimpy ending that doesn't really emphasize the achievement obtained.  :V

Now onto the hell that must be the next 5 levels. Huzzah.

Also, A shows you the entire map as you know it. Including paths. Silly me Floor 7. NOTHING helps.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 12, 2009, 03:20:33 AM
No item is lost forever, but some are worth getting multiples of because they're so damn rare as normal drops anyway. I restarted for the sole purpose of getting all the boss drops. Meilings and 4F bitch's are awesome. I didn't get 3F bitch's (neither of theirs, and had to farm for it on 5F).

Yeah, I remember getting an Unwavering Will from Meiling the first time I befriended her, but then, without even looking what the stats were, I restarted for another obsessive reason: I had a casualty and I don't like letting people die.  I was disappointed to realize upon beating her again that whatever she dropped wasn't a 100% drop like I ended up assuming.  I ended up finding another one later, mildly annoyed that I'd let such a good item disappear like that, but as long as I can farm them if I really feel the need, I don't mind.  I just hope I won't actually feel the need, because I'm far too impatient these days. (Well, far too impatient for a luck based drop.  I don't mind running in circles grinding levels/skills because I see progress in numbers going up.  There's no real "progress" in waiting for a drop, just "I got it", or "still looking".)

*recalls the time his SNES was on for three days as he tried to get Poo's Sword of Kings in Earthbound.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 12, 2009, 03:56:09 AM
F12 triple boss is giving me issues. I can't seem to get anything done before they just overwhelm me. For some reason it feels like I read somewhere that 2 of them get more powerful when the other dies, so should I just focus my attacks on the F9 bitch that's tagging along first?

The party buff that they use makes them rape me with their crazy speed. I thought about having a certain character on standby for her status spamming skill on hand, but it seems like they'll just keep spamming the party buff anytime they get debuffed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 04:04:45 AM
F12 triple boss is giving me issues. I can't seem to get anything done before they just overwhelm me. For some reason it feels like I read somewhere that 2 of them get more powerful when the other dies, so should I just focus my attacks on the F9 bitch that's tagging along first?

The party buff that they use makes them rape me with their crazy speed. I thought about having a certain character on standby for her status spamming skill on hand, but it seems like they'll just keep spamming the party buff anytime they get debuffed.

If you can kill the one on the far right without crippling yourself, you're golden. After that try to take out the other 2 fairly evenly. I'm pretty sure they don't fight any harder when one dies, only when 2 die....And the one on the right is by far the biggest threat when all 3 are up, due to all the +%everything she gives her allies, and the -%everything she gives you.

The far left one is beefier than the middle one, keep that in mind when trying to take the last 2 out evenly.

I haven't attempted the stage 16 boss yet, I juuuust finished exploring the stage >=).. A spell that wipes your entire party's (including the back 8)sp? EEK!
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 12, 2009, 04:18:29 AM
I'm pretty sure they don't fight any harder when one dies, only when 2 die....And the one on the right is by far the biggest threat when all 3 are up, due to all the +%everything she gives her allies, and the -%everything she gives you.

Not quite.  I know from experience that middle gets access to a really strong attack when left dies.  And Deranged mentioned that left gets stronger if middle dies.  Right doesn't get particularly strong.  Also, right does debuff, but she only has self-buff as opposed to middle who has full-party buff.

Paralysis almost always works on right.  Middle uses full-party buffs if you use too many debuffs, indeed.  But you can still use AGI down on a couple of them and get away with it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 12, 2009, 04:24:53 AM
F12 triple boss is giving me issues. I can't seem to get anything done before they just overwhelm me. For some reason it feels like I read somewhere that 2 of them get more powerful when the other dies, so should I just focus my attacks on the F9 bitch that's tagging along first?

The party buff that they use makes them rape me with their crazy speed. I thought about having a certain character on standby for her status spamming skill on hand, but it seems like they'll just keep spamming the party buff anytime they get debuffed.

Reposting what I posted on Pooshlmer:

Left is weak to FIR and MYS. Middle is weak to WND and NTR. Left has ~250k? HP, middle has ~120k HP. Right isn't really a factor.

Right boss is extremely weak to PAR, and any attack that does PAR almost always lands on her. Left and middle bosses aren't as weak, but PAR still lands on them every so often. Reimu and Cirno will likely be your MVPs for this battle with their multi-target PAR attacks, especially if you're going for a lowish-level attempt; aim mostly to PAR the right one, and you'll still PAR the left and middle one sometimes. They're all also vulnerable to PSN.

If you're having problems surviving while all 3 are up, try using F10 optional as your tank; her self-buff practically makes nearly everyone's attacks do 0 damage for a long time, if you poured all her bonuses into DEF and MND. Meanwhile, use F9 mandatory's whole-party-wide def buff to raise the entire party's defenses so that when you switch other characters in for damage/healing, they'll be able to soak the bosses' multi-target attacks better (they're all mostly MND-based). Meanwhile, the whole time, try to rotate Cirno and Reimu in for their multi-target PAR spells to make sure right boss never gets a turn, and hope for some luck on left and middle.

Middle only does her multi-target stat-up move if 3 or more stat downs are on the bosses (this can be 1 on each, or 3 on a single boss). For the best chance of survival, have Cirno SPD-down left and middle, and just keep right PAR'd. If you do this though, you'll have to be careful of using Alice and her offensive spells.

Left goes berserk if middle is defeated, and middle goes berserk if left is defeated; let them have a turn, and they have a possibility of completely wiping your party with their killer attacks that are unlocked once their counterpart is defeated. The key is to defeat one, then defeat the other as soon as possible, in the best case killing her before she can get a turn. Spamming PAR attacks can help buy some time, as well as doing stat-downs, while your other slots should be focused on rotating in your damagers at that point to defeat her ASAP. It can be hard to time if you're not keeping exact track of your damage numbers or using PSN; I ended up with a stroke of luck on my winning try (out of ~8 tries) and had the middle boss only do her weak single-target Magical Light attack twice after the left boss died, which gave me enough time to defeat her.

Once left and middle are down, just keep right PAR'd and beat her at your leisure.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 05:41:14 AM
Boo, floor 16 boss gheyed me out. I was doing fine, then she casted this spell which basically buffed every stat by 80%. Everything she casted afterwards pretty  much OHKO'd everyone I had just about, but somehow I manage to get tenshi's sp to 100 for a sword of rapture, game over for you bish.. Only, it didn't do squat. wtf? So I died. does it have a chance of failing sometimes? or does it just not work on that particular buff cuz that would be too smart, I don't get it.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 12, 2009, 06:05:11 AM
Looks like I finally hit the grind wall. Floor 12 triple boss is raping me. Floor 10 optional bitch refuses to take damage and then rapes me with a party wide attack.

So. Much. Rage.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 07:42:36 AM
BTW am I the only person lamenting the lack of Kanako so far? *hits desk* moar Kanako!
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 12, 2009, 07:47:42 AM
There's still a chance. We have ten more slots to fill, who knows who could be there to fill them.

So yeah, floor 16 boss still killing me after getting Reimu to level 85, which was enough for all the optional bosses to this point. I think Youmu may be useful with her double focus ability going on, but I dunno...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 12, 2009, 09:00:51 AM
(http://img704.imageshack.us/img704/1764/5fbossstats.png)

My Patchy that pwnd 5F bitch. Unbuffed Silent Selene dealt over 9000 (lol) damage. Buffed up to +57% MAG, 14.5k SS ftw! Equipped with double Forbidden Tablet and Dual Halo.

Also finally got the drop to boot ;D.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 09:34:33 AM
There's still a chance. We have ten more slots to fill, who knows who could be there to fill them.

So yeah, floor 16 boss still killing me after getting Reimu to level 85, which was enough for all the optional bosses to this point. I think Youmu may be useful with her double focus ability going on, but I dunno...

I just beat her, 89 reimu, 83-84 most people, 78/79 remi/patchy. Sword of rapture seems to only get rid of the speed and evasion portion of her massive buff at the end (and the mnd buff near the beginning too, but not the mnd one at the end). I rekon after she does the big +80% everything buff (not the 2nd graphic change one, that none-graphic one after the 2nd graphic one), she only has about 200-300k hp left, which isn't much if you're hoarding a +100% magic master spark >=P.

She joins you, and her exp needed to level is even higher than remi's. Her spells look really promising too. I saved up 250000skillpoints (yes 250,000 not 25,000), and blew them all on her, put some decent quality equipment on her, etc. Afterwards she was geared as an average member of my team, and skillpointed as much as my very best 2....Alas she sucks. So called "severe damage" moves hit only for 10-20k.. on floor 1 enemies. her spirit damage move is as weak as Sanae's. And while it has a slow/paralyze effect, it rarely seems to connect, in addition, the slowing effect is only 15%.

On the plus side, she does have a defense buff just like Reimu's, and her defensive stats are pretty much the same as Reimu's too, which is probably the very best of the "Caster" people, she's a slowpoke though (not patchy slow, But like Eirin slow, or something like that). Quite disappointing because her spell listing sounded so neat. I was really wanting a slow person other than cirno >=(. Her spells are also disgustingly expensive for how weak they are too (minus the def buff one).

Time to revert to my OTHER save and get 250,000 skillpoints back >=p.

OH btw, does anybody know if stats influence how long buffs/debuffs last at all?

edit: Dear god, floor 17 trash is ridiculous. Fantasy seal. 0,0,0... asteroid belt 0,0,0,0...wtf?... Royal flare!! 0,0,0,0! %!#%!%.. Little legion? 0,0,0,0.. Sigh.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 10:12:15 AM
The game works (slow) if I run it in a virtual PC, in normal Windows 7 it sucks bad.

Sorry for double post, this might be important for poor Mima.

I'm not sure, but applocale is something that isn't even available for windows 7 right? I was browsing the wiki, and I'm not sure if you saw this, but after reading it, it probably explains why I need to use applocale.

Quote
Q: I have black screen with just New Game, Load Game, and quit. When I choose "New game", the game freezes. What should I do?

A: If you are getting a black screen with just the Load and New Game options, make sure the file path has no Japanese characters in it.

if you dump the Japanese characters (hopefully you have em) hopefully you don't need applocal, and hopefully it'll work for you >=)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 12, 2009, 10:16:25 AM
Buff/debuffs lose 20% of their current potency per turn of the character they're on. PAR will basically freeze the b/db.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 12, 2009, 10:21:12 AM
Buff/debuffs lose 20% of their current potency per turn of the character they're on. PAR will basically freeze the b/db.

Yeah, I noticed the par part. Whenever I make Tenshin use enlightenment, and she paralizes herself...I think it's a good thing lol. At least, until I need to sword of rapture that is, which isn't often thankfully.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 12, 2009, 10:45:57 AM
edit: Dear god, floor 17 trash is ridiculous. Fantasy seal. 0,0,0... asteroid belt 0,0,0,0...wtf?... Royal flare!! 0,0,0,0! %!#%!%.. Little legion? 0,0,0,0.. Sigh.

Oh geez. Well, I'm going to take her out tomorrow. I have levels a bit higher than your's, and have spent most of my power leveling time thinking of potential stategies.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 12, 2009, 02:17:26 PM
Ah, you guys are nearing the end 8D

... I need to catch up T.T; Oh well, work the next couple nights, I can put in some time then XD

For those who beat the F16 boss, you should by now have all the characters but 1 (Of the main game; final page is all Plus Disk characters), so if not, you've missed someone.  If you have missed someone, all the recruitment conditions are on the wiki (And only three are on the 16F-20F range, which I suggest you stay away from to spoil the awesome surprise of who's coming next).
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 12, 2009, 02:33:05 PM
Report from the End Game-

You thought you were done and could just move to F21. You were wrong. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 12, 2009, 02:58:33 PM
Report from the End Game-

You thought you were done and could just move to F21. You were wrong. :V
You have to take out the Bloodstained Seals first?

OH btw, does anybody know if stats influence how long buffs/debuffs last at all?
They DO seem to affect how big the buff is, or at least your level does, because at the beginning of the game the % boost isn't as high as its supposed to be, and now that I'm later in the game I've noticed Remi and Remiu's buffs boosting like 20% higher then they did at first.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 12, 2009, 03:47:41 PM
You have to take out the Bloodstained Seals first?
That may be an option but I hope its not IT. There seems to be more to don 20F first.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 12, 2009, 04:42:13 PM
I explored the final 1/3 of 8F, that insanely huge dark floor, and then I accidently ran into a miniboss with only 4 people left alive and got slaughtered.

ALL THAT PROGRESS AUGH, I HATE THIS FLOOR

[edit]oh my god would you believe that I just did it again

I'm going to go sit in a corner now
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 12, 2009, 07:46:33 PM
8F side quests have been cleared! Still haven't faced the resident bitch or the events bitch. The DTH attacks are pretty tame if everyone has a Hades ring equipped.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 12, 2009, 08:33:30 PM
Oh lord, 10F-12F puzzle madness is a crapload of insanity for my mind to wrap around.

And now I have to kill 10 butterflies or whatever to challenge this bitch on 10F.  Lovely.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 12, 2009, 09:23:13 PM
Okay, I CANNOT beat the floor 16 boss. I have absolutely no idea how I could stop her onslaught near the end of the battle. Even Tenshi is biting it pretty fast, and I have no SP to work with at ALL.

The only really feasable strategy I can thing of is put debuff resistant gear on Tenshi and having her wait out there by herself until a gap comes in for a Spark, then attempt to get Marisa out of there ASAP. I'm not doing this otherwise. Her buffs and constant debuffs on us make it all but impossible to do any damage higher than four digits with even my biggest powerhouses.

So, o' great ones who have won this battle, what was your EXACT strategy? I'm done with tips. I want to know the one road one can take to not get steam rolled, please.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 12, 2009, 09:44:24 PM
The strategy is simple. Blow shit up!  :V

No, Seriously, Just keep on trucking, focus focus enough for your strongest attacks and hit 'er hard.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 12, 2009, 09:58:31 PM
More levels is always the answer!

8F drops some sweet gear ;D
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 12, 2009, 10:15:19 PM
Any elemental weakness I should exploit like nuts? I already know spirit and fire is useless.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 12, 2009, 10:33:21 PM
Phew, hard part 1 over with.  Acquired optional 10F bitch after taking out some butterflies on the first 10 floors and defeating her in battle.

Took 2 tries to take her down.  First time...oh god party attack wiping all but Meiling (And even then she didn't exactly have much left afterwards).  I was pretty much SOL after the 2nd one came out.

2nd try...outfitted Meiling with some +NTR equips.  Meant that she could survive the party attack with much more health.

Then it was just a matter of praying Patchy didn't get hit while she spammed Silent Selene, swapping her out before the party attack, until the bitch folded.  Only had 3 people left at the end (Meiling, Patchy, and I think Marisa), but a win is a win.

She's got some pretty killer defensive stats.  Maybe not quite so much in the HP department, but still a darn nice tank.

Everything cleaned out treasure and event wise from the puzzle gauntlet aside from the triple boss fight on 12F.

I only tested the fight once to see what kind of attacks they used.

Methinks it's a good time now to enhance everyone's elemental affinities.  Seems like I could use it.  That's why I haven't spent that many Skill Points (166k stored up ATM) so I could have some to play around with if it's needed.

Levels are around 45-47 for most characters with a few at 49-53.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 12, 2009, 11:07:09 PM
I won. Barely. She was going all batshit and rolling everyone as I brought them in, Reimu was at 56 HP by herself on the front lines, and I go for a risk by pulling out Marisa with her 164 SP and fire a spark at the last second. Dead.

*dances*
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 12, 2009, 11:30:27 PM
Ran into 7F boss last night.

Fuck.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 13, 2009, 02:59:31 AM
So, I couldn't put a dent on the floor 17 trash, so I level up about 2-3 levels on everyone, then I realize I never spent my aformentioned 250k skillpoints yet, which was now approximately 350k. Floor 17 trash isn't so tough anymore >=P derp.

Too bad the floor itself is fairly boring, looks like there are no treasure chests either, bunk.

Quote from: Krim on December 12, 2009, 11:30:27 pm

Quote
    Ran into 7F boss last night.

    Fuck.

Yeah, there are a few bosses like that...and by like that I mean they look exactly the same, and they play the same. They open up super fast with this ungodly powerful flame attack that probably OHKOs most of your dudes, but after that, if you can survive, they are a joke. Just level up or get enough defensive stats so you don't get 1shot by that move, and you can beat the whole fight easily.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 13, 2009, 03:47:42 AM
Yeah, there are a few bosses like that...and by like that I mean they look exactly the same, and they play the same. They open up super fast with this ungodly powerful flame attack that probably OHKOs most of your dudes, but after that, if you can survive, they are a joke. Just level up or get enough defensive stats so you don't get 1shot by that move, and you can beat the whole fight easily.

Yeah, that was exactly what I ended up doing.  Boost everyone's fire affinities, survive the initial onslaught, then put Reimu and Minoriko on support duty so it doesn't happen again.

And with the addition of Floor 8, I drop my obsession of traversing the dungeon with no casualties.  Instant death spells?  No thanks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 04:01:19 AM
And with the addition of Floor 8, I drop my obsession of traversing the dungeon with no casualties.  Instant death spells?  No thanks.
If the random encounter monsters on 8F get a chance to attack you, your doing it wrong. Those

Anyway, any advice for beating 9F optional bitch? I've gotten to the 10-12 floor part and I still can't beat her, blaaaah. Party lv37~39, with Remilia/Patchy/Ran 34 and Chen 42. I've heard she sucks but I still want to at least recruit her, plus she's the last one I have to get in order to get 8F optional. Then again, I have no idea if that one ALSO sucks, but whatever.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 13, 2009, 04:30:02 AM
If the random encounter monsters on 8F get a chance to attack you, your doing it wrong.

I was more referring to Komachi's ghosts as far as the instant death spells, although I lied and ended up reverting to a 10-minutes-earlier save, buffing Youmu's SP, and laying the smackdown before the ghost could land any instadeath spells.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 05:07:47 AM
I don't see what's so hard about 8F. I just love that floor for farming now that I should be moving onto 9F.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 13, 2009, 05:39:57 AM
In my experience, floors require level grinding more than bosses. Now granted, the required level for a floor is less than that of the boss on the floor, but I mean being 5 levels too low for a boss wont kill you neccesarily, being 5 levels too low for the next floor on the other hand... Only really became noticeable at around floor 13/14 though IMO. Thing is most bosses have low defense and mnd compared to some of the beefier trash, so being weak on trash often results in really really bad damage output on your part comapred to that on a boss.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 13, 2009, 08:47:29 AM
Floor 18 boss is fuuuuuuuuun. It's a speeding beast and one HELL of a tank, but still the funnest battle all game. It's difficult in a fair way, no bullshit party-wide OHKOs as far as I can see. I swear I fought for 20 minutes and had Remilia chip 1 million HP off and it still didn't die, and it all came down to my own curse poisoning poor Remilia to her doom from 10,000 HP.

Trying this again later, with an actual suitable party (No Marisa? In MY boss fights?) and I think I'll have this in one go. Even if not, this battle is intense enough to make me enjoy having to do it again.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 13, 2009, 09:22:34 AM
Floor 18 boss is fuuuuuuuuun. It's a speeding beast and one HELL of a tank, but still the funnest battle all game. It's difficult in a fair way, no bullshit party-wide OHKOs as far as I can see. I swear I fought for 20 minutes and had Remilia chip 1 million HP off and it still didn't die, and it all came down to my own curse poisoning poor Remilia to her doom from 10,000 HP.

Trying this again later, with an actual suitable party (No Marisa? In MY boss fights?) and I think I'll have this in one go. Even if not, this battle is intense enough to make me enjoy having to do it again.

Just did it, thought it was dissapointingly easy personally. Biggest problem I had was when both china and sanae got silenced in one seal blade (along with patchy)..So yeah, I was kinda useless for awhile there.

Marisa actually was used more this fight than any other for me actually. If the boss picks a form that you aren't really good at (like me and the silence one), master spark it, and you'll reach the next relatively quickly. Still though, the boss has nothing over the floor 16 one >=P

Update: Floor 19 trash isn't all that hard yay...And the EXP it gives made my jaw hit the floor.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 13, 2009, 02:30:34 PM
Update: Floor 19 trash isn't all that hard yay...And the EXP it gives made my jaw hit the floor.
Wait until you meet Diamond Knights.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 13, 2009, 02:47:32 PM
I guess most of you are playing it with the Plus Disk addition.

Those of you who manage to get to the post-game content...

I wish you good luck at the final hurdle at 30F, you will need it. Lots.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 13, 2009, 03:23:50 PM
30F

...lol wut? I thought there were 25 floors.

Anyway, Its a hassle before you even get to the 21st.  :V Damn Stars...
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 03:42:16 PM
...lol wut? I thought there were 25 floors.
30. And apparently the recommended level for the secret boss is 600, even though your supposed to get to floor 30F around 200. Maybe doing that affinity maxing thing means you don't have to get all the way to 600? I don't really know, I'm just on 10~12F ^^;

GOD DAMN IT 9F OPTIONAL BITCH WHY WON'T YOU DIE SO I CAN GO TRY TO GET 8F OPTIONAL
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 03:48:49 PM
GOD DAMN IT 9F OPTIONAL BITCH WHY WON'T YOU DIE SO I CAN GO TRY TO GET 8F OPTIONAL

The HP numbers seem to me that we're supposed to get to somewhere like 10F before going back for 9F and 8F optionals
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 03:54:42 PM
The HP numbers seem to me that we're supposed to get to somewhere like 10F before going back for 9F and 8F optionals
But I did get there :< I'm procrastinating on it because maze across 3 floors auuugh

Ahh well, maybe I should start exploring it then. I can't wait for the Wiki to be updated so I can see if that Suwako I got is worth spending points on and replacing someone, but I don't think she looks worth it, nor Komachi.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 03:56:19 PM
Level 99 MAG Patchy is the way! After that, I'll max Meiling's HP and Remi's ATT.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 13, 2009, 04:03:58 PM
I took out the 9F optional boss about halfway through my exploration of the maze that starts at 10F; and went back to take on the 8F boss after finding the relay point.

Also, yeah.  The Plus Disk is 21F-30F, but be ready for the necessary grinding to spike like a mofo at 30F.  Just looking at the wiki data, the recommended level for boss 1 of that place is 300... the recommended level for the uber boss, however, is a whopping 600.  So... yeah.  And that's -with- maxing out your affinities and boosting your stats to obscene levels and stuff.  The only reprieve you get is that the enemies on that floor actually make grinding to that ridiculous level feasible... it's still gonna timesink you like a Dragon Quest game does, though.



Also, NeoSerela, those two characters are -great-.

The F7 character has two moves that are wonderful.  One's a row-target move that has the Death property.  Damage is alright on it, but most importantly, it can randomly (And surprisingly frequently) one-shot multiple enemies by inflicting Death.  Not so great for bosses of course, but... for bosses, you have the spell listed after that.  It can inflict four stat downs, PSN, and PAR in one attack.  Even if the attack power on it is crap, its support capability against bosses is ridiculously effective, plus the character's HP is so far through the roof it makes up for her terrible defenses because she just soaks up the damage anyway.

The other character you got is also really powerful; she may be very fragile, but both her ATK and MAG are very very good and she can use either (ATK for one target, MAG for multiple).  Most importantly, though, her first spellcard is an extremely effective Paralyzer - it seems to hit more often (And with a stronger effect) than even Cirno does.

Put the three of these characters together and it's completely possible to keep a boss on practical lockdown while a slower  nuke like Patchy or Y_____ nails em.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 04:28:15 PM
The F7 character has two moves that are wonderful.  words

The other character you got is also really powerful; :words

words nuke like Patchy or Y_____ nails em.
Considering how many Touhou Characters have names starting with Y... yeeeah.  :V

So... since 7F person is for DTH and debuff with insane HP, should I be using lvl boosts for HP then so she doesn't die easily while debuffing? Or SP for more skill spam?

Also, 8F person was confusing me because she gets both Atk skills and Mag skills. I don't know what I should use the lvl.up bonuses on.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 04:42:08 PM
Where we spend the levelup bonuses are the main differences between everyone's characters. So what's the build everyone's been going for?
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 13, 2009, 04:45:38 PM
Tried the triple boss again on 12F to see how well I could fare at killing them.

I screwed up royally the first serious attempt and kinda lost it.  Second serious attempt luck decided to be a giant loser and hit specific characters with the worst possible combo of attacks possible.

I'm just gonna grind up some more levels to have better defenses for this fight (Everyone's levels around 45-52 ATM).  That seems to be my current weak point.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 13, 2009, 05:24:43 PM
Also, 8F person was confusing me because she gets both Atk skills and Mag skills. I don't know what I should use the lvl.up bonuses on.

I haven't used her much personally, but I would say Atk.  You have better options for party-nuking with magic, especially Marisa and Patchy.  Her main purpose, as I see it, is to do halfway decent damage to bosses while getting an added effect (PAR) from time to time.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 13, 2009, 06:04:13 PM
For the character with both ATK and MAG, I'd probably say ATK as well.  Alternatively, try to build up her SPD and SP so she can use her skill faster and more often, but that's really up to you.  Really though, I've been using her wonderfully well with both MAG and ATK, but a bit more emphasis on ATK.

For the death-inducer, HP is great to build up as she's got such a ridiculously obscene amount of it.  Maybe some SP and ATK too.  By the way, bosses in the plus disk like to have attacks that completely ignore DEF and MND (Not just reduce it, but IGNORE it flat out) - so your only guard is pure HP.  For that reason, she goes from one of the tanks to -the- tank against certain bosses in the aftergame endgame @_@
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 07:05:05 PM
Oh yeah, I beat 9F optional bitch! ...wow, she's an even worse character then you people made her sound. Glass cannon with crappy damage and huge delay. Wat. Well, at least now I get to fight 8F optional bitch's fight Foe thing, finally... *enters battle*

Holy crap it 0hkoed my entire party instantly THATS NOT VERY NICE, YOU MEAN BOSS THING YOU D: Guess I have to finish 10F~12F first.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 07:09:51 PM
Well, they are optional characters for a reason :V

Where the hell do I even begin with 10-12FFFFFFFFFFFFFFFFFFFFFFFFF?!?!
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 13, 2009, 07:13:44 PM
Well, they are optional characters for a reason :V

Where the hell do I even begin with 10-12FFFFFFFFFFFFFFFFFFFFFFFFF?!?!
Welcome to the rage.  Look for and turn off all of em at first (Or was it on?) then you should eventually find a relay point on F12.  Once you find that you're most of the way done.  You just need to find the remaining failsafe locks...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 13, 2009, 07:19:01 PM
I'm following the wiki. The only gripe is that I may as well map the entire floor first.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 13, 2009, 07:26:41 PM
Oh yeah, I beat 9F optional bitch! ...wow, she's an even worse character then you people made her sound. Glass cannon with crappy damage and huge delay. Wat. Well, at least now I get to fight 8F optional bitch's fight Foe thing, finally... *enters battle*

Holy crap it 0hkoed my entire party instantly THATS NOT VERY NICE, YOU MEAN BOSS THING YOU D: Guess I have to finish 10F~12F first.

Lol, I was so going to tell you "if you can't beat the 9F boss, I promise you she isn't holding you back from getting the stage 8 character" Alas, I just logged on and was too late >=P.

I personally didn't like either of the 2 mentioned optional characters myself. I find that people really like paralize effects and such, but for me, it really really screws you when they don't work, and they have a habit of not working for me. For example, I'm always told you can keep the far right boss on the triple boss part locked down, she resisted paralize for me like 5 out of 6 times I tried, after that I just said screw this. It's easier just to kill her first anyway.

Seeing thousand fist Khanon more often, it appears to have a fixed amount of damage, much like blowfish or whatever it's called in FF3/6, hits china buffed for 16k, hits patchy for 16k. Always seems to be 16kish.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 13, 2009, 09:05:15 PM
10~12F puzzle... I've gotten to the relay point on 12F. The new battle music for this part is totally awesome, and its perfectly placed too; DAMN these random battles just got a lot harder. High-HP stuff, and physical attackers that move before everyone other then Chen, STOP KILLING MY SQUISHY PEOPLE IN THE BACK RAAAGE

Okay, this is testing my patience on exploring every nook and cranny. But I will survive~...!  :'(
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 13, 2009, 09:39:26 PM
Phew, beat the 12F triple boss finally.

All it took was gaining a few levels and about 83k-ish skill points to spend on boosting a few key characters' MND stats.

Took out the rightmost boss first.  Things are only going to be harder on myself the longer that boss stays alive.  Buffing defenses is critical too.  Good thing with enough defense buffs my 10F girl gets damaged by very very few attacks, if any, and Meiling can basically cancel out any damage to herself with her self heal.

I had about 3-4 attackers for the fight, but only two were really attacking almost all the time.  The others I brought in when had to swap out one of those two to let their SPs recharge.

Everyone else?  Either buffing or being switched in to let others regen up.

Once the rightmost girl kicks it, I break out the ol' caluculator and keep track of leftmost boss's HP.  After knocking off close to 200k, focus put on middle boss.

Once I have Marisa and Patchy 100% buffed on MAG and at least one other person at high buffed ATK/MAG, I swap them all in after both bosses have recently taken an action, have Patchy fire off Royal Flare, Marisa Master Sparks middle boss, and whatever else I can fit in before a super attack comes from a solo boss and wipes me.

Of course, I never got to use Marisa's Master Spark because Royal Flare wiped them both out at once.

Saved afterwards, went to 13F...oh god this looks promising.  Enemies are promising too.  Oh god Swordfish that can knock off half my 10F girl's HP with their WEAKEST attack and are god awfully fast.

I'll start braving it tomorrow.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 12:10:11 AM
10~12F puzzle... I've gotten to the relay point on 12F. The new battle music for this part is totally awesome, and its perfectly placed too; DAMN these random battles just got a lot harder. High-HP stuff, and physical attackers that move before everyone other then Chen, STOP KILLING MY SQUISHY PEOPLE IN THE BACK RAAAGE

Okay, this is testing my patience on exploring every nook and cranny. But I will survive~...!  :'(

Yeah, I think everyone gets sick of those 3 floors long before they are done with them. You should try and get every last bit of the map though, there are 2 event chains starting on those floors that result in optional boss/characters that join later on. In addition a chain that starts and ends on the 10th floor (which is accessable by the relay point mentioned, backtrack and go right from the bottom of the map where there are 3 opposite-polarity blue orb door thingies, bear in mind though, that you need to have all 3 colors turned off to make the trip worthwhile, the "all switches on" doesn't turn them off if you use it twice, you have to manually turn them all off the slow way from the ordinary start of the dungeon, then teleport up to the relay point. It's a pain in the ass, but the character you get is useful IMO.

If it wasn't for the music change and the enemy change midway thru, those 3 floors would be intolerable imo >=P.

Quote
Phew, beat the 12F triple boss finally.

All it took was gaining a few levels and about 83k-ish skill points to spend on boosting a few key characters' MND stats.

Took out the rightmost boss first.  Things are only going to be harder on myself the longer that boss stays alive.  Buffing defenses is critical too.  Good thing with enough defense buffs my 10F girl gets damaged by very very few attacks, if any, and Meiling can basically cancel out any damage to herself with her self heal.

I had about 3-4 attackers for the fight, but only two were really attacking almost all the time.  The others I brought in when had to swap out one of those two to let their SPs recharge.

Everyone else?  Either buffing or being switched in to let others regen up.

Once the rightmost girl kicks it, I break out the ol' caluculator and keep track of leftmost boss's HP.  After knocking off close to 200k, focus put on middle boss.

Once I have Marisa and Patchy 100% buffed on MAG and at least one other person at high buffed ATK/MAG, I swap them all in after both bosses have recently taken an action, have Patchy fire off Royal Flare, Marisa Master Sparks middle boss, and whatever else I can fit in before a super attack comes from a solo boss and wipes me.

Of course, I never got to use Marisa's Master Spark because Royal Flare wiped them both out at once.

Saved afterwards, went to 13F...oh god this looks promising.  Enemies are promising too.  Oh god Swordfish that can knock off half my 10F girl's HP with their WEAKEST attack and are god awfully fast.

I'll start braving it tomorrow.

Did you get the 8th floor optional character yet? It should be doable now if you haven't done so yet. Also, make a habit of spending some points in MND, it's a much more useful stat than mag or attack imo for tough bosses (though not as much for trash).

Floor 14 swordfish are BS >=P. Once you get high enough a level (assuming you aren't already) that they can't 1shot your squishies, or 2shot your tanks, it's not so bad, but until then. siighhh. The knights on that floor also have a chance of dropping a blue saber (name is slightly diff if you have the older translation patch still), which is basically a cuisenart blade on steroids, very nice for its time.

Speaking of which, does anybody know what solar demon kings drop? I'm getting oodles of drops from floor 19, lots of +40% attack items (I forget the name), glaives of pain, etc. Useless crap, but I never got a drop from a solar demon king, it has to be good since those baddies are basically random minibosses.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 14, 2009, 01:17:51 AM
Speaking of which, does anybody know what solar demon kings drop? I'm getting oodles of drops from floor 19, lots of +40% attack items (I forget the name), glaives of pain, etc. Useless crap, but I never got a drop from a solar demon king, it has to be good since those baddies are basically random minibosses.

They drop Lion King's Souls iirc.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 14, 2009, 02:38:56 AM
For people having trouble with Lily Guardian on F15, I think it spams Huge Earthquake if you try a debuff move on it like Discarder or Avici... which is why it's one of the few bosses recently who's so readily affected by debuff.  I still haven't beat it yet though, the other attacks in its repetoire are still quite a handful.  Most of my party can't survive that stuff even with a Green Dream equipped.

I'm probably not too far off though, maybe after I explore F16 for a bit.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 02:53:34 AM
Nah, I had no debuffers, and it used that move alot. Seems like I'm the only lucky chap who got to see it use "thousand fist khanon" though. Just beat another boss with that very move, nailed +60% def china for 16,000. If that's not bad, another boss just owned me by casting a 100% mag buff, I sword of raptured it right away, apparently it didn't work (does this move ever work? wtf is the point if it doesn't work?) because it ether flared my entire party for 20,000 afterwards. Really fair.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 14, 2009, 03:03:52 AM
Nah, I had no debuffers, and it used that move alot. Seems like I'm the only lucky chap who got to see it use "thousand fist khanon" though.

You sure it wasn't "Huge Tremor" you saw instead?  It's a smaller version of Huge Earthquake that does something like half the damage of Huge Earthquake.  I did see a Thousand Fist thing in there somewhere, but I was less concerned with it because I've only seen it once, and in the multi-target case my tank survives with a around half HP left and the rest just bite it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 03:18:04 AM
You sure it wasn't "Huge Tremor" you saw instead?  It's a smaller version of Huge Earthquake that does something like half the damage of Huge Earthquake.  I did see a Thousand Fist thing in there somewhere, but I was less concerned with it because I've only seen it once, and in the multi-target case my tank survives with a around half HP left and the rest just bite it.

Yup. Huge tremor whatever looks like an earthquake, nails the whole party
There is a single target physical move called something like rhyajitsu or whatever. It nails 1 person, with a chance of paralizing.
Then there's thousand fist khanon, which kills one lucky guy (was my tank), unless you're way overlevel. It makes nitori's laser gun look like a peashooter.

Sigh, palm sigil guardian on floor 19 is dumb. Pretty much a luck fight. After it casts whatever jitsu (mag +100%), you simply have to hope to god it doesn't cast ether flare, or dual-laser whatever it's called the next, or the turn after, or you lose.  Speaking of floor 19 though, I still have yet to meet these Diamond knights. You sure they aren't floor 20 or 21 trash? Biggest mob on floor 19 were those demon lord kings (which actually aren't that bad, it's just sometimes you get 2 spawned in the exact same location, and it appears to be 1).
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 14, 2009, 04:01:25 AM
They are floor 20, I'm just saying, If you think that is good, Wait until you see them. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 14, 2009, 05:59:02 AM
Checking the Japanese wiki, I deduced that Lily Guardian only uses Huge Earthquake when you use SPD down on it.  I tested it out and it seems to be the case.  Alice can pull off ATK down on the boss and get away with it.

You still have to give big Nature resistance if someone like Marisa is to survive Huge Tremor Strike.  It might help a bit to lower ATK though because I feel as if some of this guy's attacks aren't affected by defense much.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 08:10:25 AM
This stupid cosmic guardian miniboss is seriously pissing me off. WTF element is ether flare, I tried maxing out my mys defense, it's over 400, and it STILL hits my entire party for over 12k. The kicker is I KNOW the boss isn't supposed to be t his hard, I just have absolutely terrible luck, and it just so happens to do the 100% magic buff right before the damn biggest nuke every time (bad luck meaning I know it's not supposed to every time, I HAVE seen it do 2 weeny spells in a row instead after the buff, but I had no luck when it buffed itself the 2nd time that fight). I've even tried lowering its magic using alice after the buff, but she just can't lower it fast enough to matter. If only @#%ing sword of rapture worked, sigh.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 14, 2009, 08:44:48 AM
Okay. So I've got the relay point on 12F, flipped the ALL ON switch. Now I can't seem to get anywhere.

WTF did I do wrong? I've been following the wiki directions.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 09:10:46 AM
I tried to help Pesco with some giant picture tutorial here, but I figured out I just don't know how the @#%#% I'd draw it... Sorry, but idea scrapped >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 14, 2009, 09:20:40 AM
I found myself again. Didn't check the minimap properly.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 09:30:12 AM
I found myself again. Didn't check the minimap properly.

Good, cuz now that I took pictures of the maps, and started drawing. I realize I didn't have a @#%#@%ing clue how I was going to explain it lol. I'll scrap that idea for now.

But just know that you need all switches off to get the optional character before the 12F relay point (though you use the relay point to get there, it's the area with 2 blue orbs right next to each other, the one on the left needing on, the one on the right off).

To get to the "end" area, you have to have the switches on, use the relay point, go north past the 3 orbs, turn off one switch (I think it was green, but I really don't remember, it's the one in the mid west area of the 12th floor), work your way southeast, take the stairs to the south, pass the orb of the color you just turned off, turn another color off. Then I believe you have to backtrack all the way to the last switch you switched off, turn it back off, then find hte last color switch (I forget where it is at the moment, I think it was south of the area near the 1st switch), backtrack to that first switch again, turn it back off, then go back to the area near the 2nd switch, and go east instead of north starting from those stairs... I THINK that was it. I know for certain though that no matter what, you ended up having to turn off all 3 switches from after the triple on orb part, and you had to backtrack to that very first switch a few times doing it.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 14, 2009, 09:32:38 AM
Entire post is spoiler. Read at your own risk:

Going to take on "Serpent of Chaos". Recommended level is 400+

Opening Skirmish:
Rinnosuke (Tank)
Marisa (Spell Offensive)
Renko (Buffs/use Randomizer, swap out)
Sanae (Buffs/healer)

Damagers:
Flandre (low defenses, supplemented by Sanae's Miracle Fruits)
Yuka (double Master Sparkings)
Utsuho (nuker)
Suika (physical boss killer, Missing Power's debuff can be resisted/restored by Sanae's buff)

Others:
Keine (emergency buffer)
Minoriko (emergency healer)
Iku Nagae (busts DEF)
Kaenbyou Rin (assists in killing mobs before getting to the boss)

I plan first of all to get buffed up and have Marisa go on full out assault before her imminent demise, and of course switch out Renko for another attacker. Sanae shall be a dedicated support unit, while Rinnosuke will be the one to tank, and on occasion provide additional offensive support of needed. He also has a panic button if the battle isn't going too well. Everyone will be around level 450 by the time I take this on.

Good plan?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 14, 2009, 09:37:50 AM
I'm still kinda confused by the wiki's directions, but getting lost equals grinding time and that means item farming :D
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 14, 2009, 09:41:20 AM
Floor 18 boss suddenly got hard after a break. My first two attempts had me breezing my into the form shifts effortlessly, and it merely outlasted me. Now my party is getting rolled in seconds before I can even make it change. Even my Tenshi, with full buffs, got 1-shotted by that infamous fist move. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 14, 2009, 09:50:29 AM
Floor 18 boss suddenly got hard after a break. My first two attempts had me breezing my into the form shifts effortlessly, and it merely outlasted me. Now my party is getting rolled in seconds before I can even make it change. Even my Tenshi, with full buffs, got 1-shotted by that infamous fist move. X_x

The fist attack is strong because it ignores defense, so no matter how many DEF buffs you do, you aren't going to minimize its damage any time soon.

If in any case the boss buffs himself (well no, that's only in his final phase), you are going to want to dispel it immediately using Tenshi's Hisou sword attack. It helps to have magical tanks, most of his skills are magical though he has some scary physicals too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 14, 2009, 10:20:51 AM
The fist attack is strong because it ignores defense, so no matter how many DEF buffs you do, you aren't going to minimize its damage any time soon.

If in any case the boss buffs himself (well no, that's only in his final phase), you are going to want to dispel it immediately using Tenshi's Hisou sword attack. It helps to have magical tanks, most of his skills are magical though he has some scary physicals too.

Yep. Patchy is all but useless here. I figured she'd be good  with the tanking of various elements, but BAM, arty wide physical attack in the FACE. Patchy fainted!

And just HOW much HP does this boss have?! I just nailed 'im twice with a concentrated, elemental-complimented Master Spark, and he still lived despite taking 300,000k or so from that ALONE. I had Remilia and a few other damage dealers wailing on him for a while beforehand, too, including a couple Alice dolls on the Nature and Cold forms for 50,000k each. And he has a final phase, now? Meaning, I was nowhere close to winning? Augh.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 14, 2009, 11:18:59 AM
Yay I took it in the face from That F12 Boss 8D

Because I rushed at them right after I was able to reach em.  Probably it would be that fighting them as is now would be suicide - afterall, three group attacks and almost everyone dies.

...Except Patchy.  Patchy can tank this fight 8D

EDIT: Reona, good luck.  I don't think anyone's nearly close enough to that to give you any advice though D:
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 14, 2009, 12:44:33 PM
Did you get the 8th floor optional character yet? It should be doable now if you haven't done so yet. Also, make a habit of spending some points in MND, it's a much more useful stat than mag or attack imo for tough bosses (though not as much for trash).

Floor 14 swordfish are BS >=P. Once you get high enough a level (assuming you aren't already) that they can't 1shot your squishies, or 2shot your tanks, it's not so bad, but until then. siighhh. The knights on that floor also have a chance of dropping a blue saber (name is slightly diff if you have the older translation patch still), which is basically a cuisenart blade on steroids, very nice for its time.

Heh, keep forgetting to mention I got that 8th floor optional before I started to do my grinding for the 12F triple boss.  Once I outfitted Meiling, my 10F girl, and Remilia to take the opener (And to have one character be a sacrifice), killing this boss was not that hard.  So long as my three tanks had the HP for the party attack every 4 turns I believe and I got my other character out before it fired off, I wasn't going to have much chance to fail.  I even brought in Wriggle to poison the boss after the opener because I kinda felt like it.

And I'll have to keep an eye out for those blue sabers.  Was only mapping out the first part of 13F before doing any kind of warping whatsoever just to see what I'm in store for level-wise (And yeah...the gimmick here seems to be another lovely mind wrecker for me).
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 14, 2009, 01:44:04 PM
Yep. Patchy is all but useless here. I figured she'd be good  with the tanking of various elements, but BAM, arty wide physical attack in the FACE. Patchy fainted!

And just HOW much HP does this boss have?! I just nailed 'im twice with a concentrated, elemental-complimented Master Spark, and he still lived despite taking 300,000k or so from that ALONE. I had Remilia and a few other damage dealers wailing on him for a while beforehand, too, including a couple Alice dolls on the Nature and Cold forms for 50,000k each. And he has a final phase, now? Meaning, I was nowhere close to winning? Augh.

Patchouli is definitely someone you do not want tanking the boss. Tenshi would be much better suited for that role.

I'm not entirely sure, but he has approximately 2,080,000 HP.

Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 14, 2009, 02:31:04 PM
Why oh why does 10F bitch not give me her drop? I can beat you into submission before you can even deal me damage and yet you still give me nothing.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 14, 2009, 08:45:46 PM
I TOOK DOWN THE TRIO ON F12 WITHOUT GRINDING 8D

How?

Front line of F10's secret character, F9's mandatory character, Reimu, and Patchy.  First character is just there to be a goddamn wall and/or use Switch later on because nothing will hurt her once she's MND buffed (Put StatDown resistance on her to help further so the right boss doesn't drop it).  The second and third characters spam defensive spells, and even stay out using Focus to recharge SP.  If you're at a decent level, this party will actually be immune to all damage but one of the left boss' attacks, really, which can be cursed with Reimu's Exorcism, more or less.  Finally, Patchy's Royal Flare is the damage source.

The end result was that, after a while of spamming party-wide moves, between Royal Flare and Firefly Phenomenon (And given the apparent total HP of the characters I count PSN for having done a few thousand damage at least in this battle!), the left character went down first.  I proceeded to get raped by a super attack from the middle boss, but much to my surprise, she went down a mere couple of attacks later... and so did the right one!  I was mostly lucky, but yeah, if you can kill the left and right in quick succession...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 09:00:42 PM
Yep. Patchy is all but useless here. I figured she'd be good  with the tanking of various elements, but BAM, arty wide physical attack in the FACE. Patchy fainted!

And just HOW much HP does this boss have?! I just nailed 'im twice with a concentrated, elemental-complimented Master Spark, and he still lived despite taking 300,000k or so from that ALONE. I had Remilia and a few other damage dealers wailing on him for a while beforehand, too, including a couple Alice dolls on the Nature and Cold forms for 50,000k each. And he has a final phase, now? Meaning, I was nowhere close to winning? Augh.

Dunno how  many hp. The one thing that actually translates with some clarity on the japanese wiki is hp, unfortunately it's always grossly wrong. For example the floor 8 boss supposedly has 20 million...Right.

Anyway the boss does have a final phase yes...But it's basically just the first phase over again, and it doesn't seem to have any more hp it did the first time. And yes, the first phase is the hardest IMO because that's where the boss can use all those heavy hitting physical moves, after that, you go to elemental moves. If you can have patchy live thru that first phase, she's very much worth having around IMO.Maybe you can just have her in the back until then I guess (or maybe master spark it without bothering to concentrate? I dunno if the boss is resistant on the first phase though, kinda looks like it MIGHT be).

I had no trouble with the boss on my first time. I lost 3 people or so on the first phase do to cheap physical attacks, but after that...Nothing too bad.

I'm seriously worried that the final boss (without plus disk I mean) is going to be stupid easy for me after the needless grinding I did just to get the sigil guardian in an effort to not be 1shot by its stupid combo, which you're basically supposed to not have happen at all by not having terrible luck >=p.
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 14, 2009, 09:16:08 PM
Translators usually mistranslate "man" because there's no equivalent for it in english.  For our big numbers we have a new name every 3 digits... thousand, million, billion, etc.  For Japanese the first big number is "man", which is 10,000.

If it says "20 man" that means 200,000 HP.  Does that sound about right?

If we go by that, then Reona is right about F18 boss having 2 million.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 14, 2009, 09:18:30 PM
Dunno how  many hp. The one thing that actually translates with some clarity on the japanese wiki is hp, unfortunately it's always grossly wrong. For example the floor 8 boss supposedly has 20 million...Right.

Anyway the boss does have a final phase yes...But it's basically just the first phase over again, and it doesn't seem to have any more hp it did the first time. And yes, the first phase is the hardest IMO because that's where the boss can use all those heavy hitting physical moves, after that, you go to elemental moves. If you can have patchy live thru that first phase, she's very much worth having around IMO.Maybe you can just have her in the back until then I guess (or maybe master spark it without bothering to concentrate? I dunno if the boss is resistant on the first phase though, kinda looks like it MIGHT be).

I had no trouble with the boss on my first time. I lost 3 people or so on the first phase do to cheap physical attacks, but after that...Nothing too bad.

I'm seriously worried that the final boss (without plus disk I mean) is going to be stupid easy for me after the needless grinding I did just to get the sigil guardian in an effort to not be 1shot by its stupid combo, which you're basically supposed to not have happen at all by not having terrible luck >=p.

The problem is the multi-target physical attack that happens on any phase. Anyone with fewer than 5000 HP at the time is boned. It loves using it when I bring out a squishy in the back. Minoriko, Patchy, even Marisa when I pull her out for a spark. X_x

Oh yes, and Reimu has this awful habit of getting the fist just after, assuming it's the first phase.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 14, 2009, 09:38:59 PM
Oh yes, and Reimu has this awful habit of getting the fist just after, assuming it's the first phase.

Hehe, on floor 20 are these blue robot trash mobs that move very fast, hit ridiculously hard, but don't have many hp (compared to other floor 20 trash that is). They ALWAYS ALWAYS ALWAYS 1shot reimu first t hing, like 20 out of 20 times, they pick reimu out and *gibs*. argh.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 14, 2009, 10:37:21 PM
Just like the shmups. Once you know the tricks to the bosses, they're piss easy. My eyes have been opened to the importance of HP meatshields and defenses. 12F combo bosses weren't too difficult with Patchy having enough SP to Royal Flare middle and left to death. Didn't get any drops, but I don't feel like redoing that fight either.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 14, 2009, 10:41:59 PM
Hehe, on floor 20 are these blue robot trash mobs that move very fast, hit ridiculously hard, but don't have many hp (compared to other floor 20 trash that is). They ALWAYS ALWAYS ALWAYS 1shot reimu first t hing, like 20 out of 20 times, they pick reimu out and *gibs*. argh.
Those things are weak to fire, incredibly. Patchy+F5 = Dead, Dead, DEAD.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 14, 2009, 11:19:55 PM
Screw this. I'm leveling. This boss seems pretty luck based with his beginning of the end of time or whatever attack being thrown in whenever the hell he wants to kill someone. I DID get him to his final phase, but with a paralysed Marisa and Remilia and all but useless tenshi, beside another character not meant to take physical attacks.

To level 100, I guess...
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 14, 2009, 11:23:10 PM
Lordy mapping 13F today was a little bit of a pain.  I managed to get to the 14F stairs after nearly mapping out all of the level, then used the wiki to figure out how to get into two areas I hadn't mapped yet and couldn't figure out the right combination for the life of me.

The swordfish problem was largely remedied by swapping my 10F girl for my 7F girl to utilize her crapton of HP to take their blows.

Scored some really nice items from treasures here (Lion King's Soul = I want more).

Guess I'll be exploring 14F tomorrow.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 03:38:04 AM
Those things are weak to fire, incredibly. Patchy+F5 = Dead, Dead, DEAD.

Yeah I know, they get off a shot before they die though. You absolutely have to nuke them down from half health or more to dead though, don't ever let them go below that or you lose due to red laser hahaha IWIN spam. Whatever that move is called.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 15, 2009, 03:39:25 AM
Yeah I know, they get off a shot before they die though. You absolutely have to nuke them down from half health or more to dead though, don't ever let them go below that or you lose due to red laser hahaha IWIN spam. Whatever that move is called.
Pretty much, For some reason Cirno and Marisa have good defense against it though...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 03:40:02 AM
Screw this. I'm leveling. This boss seems pretty luck based with his beginning of the end of time or whatever attack being thrown in whenever the hell he wants to kill someone. I DID get him to his final phase, but with a paralysed Marisa and Remilia and all but useless tenshi, beside another character not meant to take physical attacks.

To level 100, I guess...

My remi is pretty much immune to paralize and poisen. You may wanna swap some pieces of gear with other people and find a good remi-esque item that feature resistance to those. I think those lion heart badges have it, I don't remember. It's pure bliss being able to cast curse of vlad with no worries at all though.

Quote
Pretty much, For some reason Cirno and Marisa have good defense against it though...
Patchy is for me, but she's so slow she'll probably die after 4 hits before getting to move anyway. Marisa gets chowed for me, I neglected her defensive stats way more than my other toons since her boss utility is 99% hiding after buffing her mag, just swapping for a spark, then hiding before the boss gets to move.

I have yet to find one diamond knight yet, I've encountered 10+ blue robots, giant lightning dwarves, executors, about 5 "the norns", and a couple..uhh.. Those big giant metal-clad 4-legged...uhh...things that come with 2 similar-looking adds featured in the previous floor.

So are diamond knights really hard? or are they ridiculously profitable to kill (even compared to the rest of the mobs on the floor)? Or both? I got an item drop from one of the dwarves, drops "armands"....Was hoping for more, stupid top-level equipment having their budget wasted on bad stats like TP...Booo.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 03:50:56 AM
I just learned from the english wiki that 10 skillpoint levels = 30% increase you see on gear. Maybe instead of trying to balance my skill points around the entire cast, I should focus on one stat on a character at a time for a ten level interval before moving to another.

And yeah, my Remi had a ribbon on her. I can curse MOST OF THE TIME with no fears, but there is still a tiny, tiny gamble she may ailment herself. That's why she was paralyzed that fight-I cursed and raged at paralyzing myself.

I just hate the physical phase of this guy. Bad. Not very many characters boast high defense stats, and even hong with her 5000 defense stat + 10,000 HP can live through maybe three attacks. Reimu can only heal so many times before she runs out and takes 10 millenia to recharge...

I resent everyone who says this is easy. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 03:55:21 AM
I just learned from the english wiki that 10 skillpoint levels = 30% increase you see on gear. Maybe instead of trying to balance my skill points around the entire cast, I should focus on one stat on a character at a time for a ten level interval before moving to another.

And yeah, my Remi had a ribbon on her. I can curse MOST OF THE TIME with no fears, but there is still a tiny, tiny gamble she may ailment herself. That's why she was paralyzed that fight-I cursed and raged at paralyzing myself.

I just hate the physical phase of this guy. Bad. Not very many characters boast high defense stats, and even hong with her 5000 defense stat + 10,000 HP can live through maybe three attacks. Reimu can only heal so many times before she runs out and takes 10 millenia to recharge...

I resent everyone who says this is easy. X_x

I just found that Yukari was much harder, especially after her mega buffage.

I'm pretty sure that skillpoints spent don't actually affect your gear though. I mean, I think gear multiplies your base stats before skillpoints, and skillpoints before gear.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 15, 2009, 04:02:22 AM
Diamond Knights are very worth it to kill, 52k Exp and a damn awesome sword? Yes, Yes please.

Only issue is that you have to kill 'em quick or someone dies, They've an attack that does 200k, No ifs ands or buts.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 04:06:53 AM
I'm pretty sure that skillpoints spent don't actually affect your gear though. I mean, I think gear multiplies your base stats before skillpoints, and skillpoints before gear.

I knew that, it's just that I DEPEND on gear. If my top four character's gear are not absolutely optimal, it shows very much. If ten levels in that stat is equivalent or nearly so to that huge boost, then they made a much bigger difference than I thought.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 04:25:36 AM
Diamond Knights are very worth it to kill, 52k Exp and a damn awesome sword? Yes, Yes please.

Only issue is that you have to kill 'em quick or someone dies, They've an attack that does 200k, No ifs ands or buts.

Just found one now, I didn't get a sword, I want a refund! >=(

Is it longsword "ringil" by chance? I got one from a chest, it's indeed nice, though I don't know who I'd give a 2nd one to.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 15, 2009, 04:54:29 AM
Its called Scourge, Actually, Same as their FUCK YOU Attack. :V

Its basically the greatest straight up damage booster sans Genocide Gun.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 15, 2009, 05:45:32 AM
FINALLY!

After forever I finally managed to beat F10 optional bitch. Success! She even coughed up an amazing little piece of gear. +24% HP, +48% DEF (!), +60 FIR, and +12 Debuff Resist. Nice reward for all the effort if I do say so. <3
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 06:01:17 AM
FINALLY!

After forever I finally managed to beat F10 optional bitch. Success! She even coughed up an amazing little piece of gear. +24% HP, +48% DEF (!), +60 FIR, and +12 Debuff Resist. Nice reward for all the effort if I do say so. <3

Heh, and I just got a flower blade kikuryusei.
+72% atk,def,mnd,spd
*orgasm*
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 15, 2009, 06:19:35 AM
Heh, and I just got a flower blade kikuryusei.
+72% atk,def,mnd,spd
*orgasm*

Please tell me that's a mob drop.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 06:21:01 AM
Please tell me that's a mob drop.
Yeah, floor 20, from executioners...Or Executors, something like that. Like those Terminator guys on floor 12, only gray.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 06:24:48 AM
I feel so behind. Must. Beat... BOSS...! *strained noises synced to the spending of skillpoints*
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 07:41:20 AM
Whoever said Yukari is the only boss that casts djinn storm is a big fat liar >=P. Final boss SPAMS that damn move before anybody gets more than 200 sp over and over again.. OH and the usual +100% everything (actually it's 50%, but it's casted so often that you see it over 50% than under).

Final boss is just too long. I mean it took me freakin 50 mins to get to the final part where the difficulty goes up by about 500%. Felt like I just wasted the night. I don't mind a long fight, but I shouldn't have to repeat 50 mins of no challenge just to get to the part that matters >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 15, 2009, 07:54:48 AM
So. Much. Rage.

Floor 12 triple bitches are incredibly spammy and unfair. I hate them so much. JUST DIE ALREADY!
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 08:46:19 AM
So. Much. Rage.

Floor 12 triple bitches are incredibly spammy and unfair. I hate them so much. JUST DIE ALREADY!

Make them un-spammy. Paralyze them and speed them down.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 15, 2009, 09:01:27 AM
As much as I'd love to join in on all of this "F12 triple bitches" discussion, I still have yet to make it to that point.  I'm sick of these motherfucking gates in this motherfucking maze.

I should probably start seriously building characters other than my frontline (Remi/Reimu/Marisa/Minoriko) so I'm not so horribly crippled by my TP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 15, 2009, 09:11:36 AM
As much as I'd love to join in on all of this "F12 triple bitches" discussion, I still have yet to make it to that point.  I'm sick of these motherfucking gates in this motherfucking maze.

I should probably start seriously building characters other than my frontline (Remi/Reimu/Marisa/Minoriko) so I'm not so horribly crippled by my TP.

The 12F fight is probably the first place that punishes you for neglecting your defenses. None of their attacks should do more than 400 damage to you, 0 damage to your caster and ad hoc tank.

If you haven't been using Patchy, I think you've been doing it wrong.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 09:18:23 AM
Wait, you need to "build" characters in this game? I thought they all just kinda leveled up at the same general pace as everyone else, and that nobody ever fell too far behind. I NEVER use Aya, and she's only 7 levels give or take under Reimu, whom I NEVER take out of the party.

Also, it seems to generally be that the early game characters are some of the best in the game. The recruits have their uses, but it seems Reimu/Remi/Patchy/Chen/Hong/Marisa are your bread and butter the whole way through.

Or am I a nubcake?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 15, 2009, 09:27:23 AM
My boss team is
Meiling/Remi/Reimu/Patchy if it's a physical boss.
10F/5 or 7F/Reimu/Patchy if it's a magic boss.

Trash cleanup is team rotation until everyone is out of TP. Tank/Speed/Caster/Caster.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 15, 2009, 09:31:26 AM
The 12F fight is probably the first place that punishes you for neglecting your defenses. None of their attacks should do more than 400 damage to you, 0 damage to your caster and ad hoc tank.

If you haven't been using Patchy, I think you've been doing it wrong.

Patchy is a lot more disappointing as a nuker later mid-game. Her DEF stat is waaaaay too low, even if you try to twink it. She sports a very disappointing 7317 DEF stat at around 401, that can't stand any hits even if you gave her DEF items and upped her DEF skill.  A 2 initial DEF growth tacked on to an even worse 11 base DEF isn't doing anyone any favors. She gets overshadowed by Flandre later on, who, although she has a far FAR worse spirit, has the most explosive base ATK stat and has a MAG stat that can catch up easily if twinked properly. Not to mention she's far, FAR faster. Randoms that use magic are easily OHKOed by Flandre's massive ATK anyway.

Whoever said Yukari is the only boss that casts djinn storm is a big fat liar >=P.

Djinn Storm is a common spell used by many later bosses.

People need to use Tenshi's Hisou Sword more.

Please tell me that's a mob drop.

Drop from the 20F Executioner.

Ninja edit...

Or am I a nubcake?

Have you not used your skill points like, at all?

My boss team is
Meiling/Remi/Reimu/Patchy if it's a physical boss.
10F/5 or 7F/Reimu/Patchy if it's a magic boss.

Trash cleanup is team rotation until everyone is out of TP. Tank/Speed/Caster/Caster.

Once you get Tenshi she works better as a tank than Meiling. Meiling is good because she has ITD.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 15, 2009, 09:34:35 AM
Well, I haven't actually tried using anyone other than my frontline for a long time, so I don't actually know how far behind everyone else is, if much at all.  I've just been too worried that they're soft fluffy marshmallows to ever bother switching them in.  Maybe I'm just worried about nothing.

And I stopped using Patchy back around 3F when I gave up on her due to speed/defense/TP in favor of going with Marisa for my magical destruction needs.  Didn't help that at that early time, her spells seemed like they cost an arm and a leg as well.  Maybe that was a newb decision.  Whatever, I've been getting by like this anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 15, 2009, 09:40:58 AM
And I stopped using Patchy back around 3F when I gave up on her due to speed/defense/TP in favor of going with Marisa for my magical destruction needs.  Didn't help that at that early time, her spells seemed like they cost an arm and a leg as well.  Maybe that was a newb decision.  Whatever, I've been getting by like this anyway.

Patchy's spells are actually very cheap in comparison to the other characters, not to mention she has one of the best SP growths in the entire game. I find Marisa far better than Patchy by virtue of Master Spark but that is just me.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 09:44:33 AM
Have you not used your skill points like, at all?

Yes, but maybe poorly. I try to get every character's good stats to the same point. Most stat's levels on all characters, assuming it's not like attack on Patchy, is around 30-40 at floor 18.

Maybe it'd be nice if someone could suggest efficient skill point use. Is it better to distribute evenly, or focus on a select set to beef them up as much as possible?

EDIT: Looking at the wiki, I'm second guessing my opinion on Aya VS Chen. I used to think Aya was just awful, but Aya seems to be way better all around, where Chen is a speeding, multihit, glass cannon. Speed buffs + good attack and better-than-Chen durability, or Flight of Idaton spam? Hm...
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 15, 2009, 09:51:05 AM
EDIT: Looking at the wiki, I'm second guessing my opinion on Aya VS Chen. I used to think Aya was just awful, but Aya seems to be way better all around, where Chen is a speeding, multihit, glass cannon. Speed buffs + good attack and better-than-Chen durability, or Flight of Idaton spam? Hm...

Aya is better because Chen's god stat is broken AND DOESN'T WORK. Geez, game. If you want to give us evasion whores, make your evade stat WORK. >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 10:01:57 AM
Quote
People need to use Tenshi's Hisou Sword more.

You mean sword of Rapture? that's what it's called in the latest translation. That move DOESNT EFFING WORK for me. Or in the case of the final boss (pre plus disk), it partially works...Except you can't use it after a Djinn storm! By the time I get the sp back to cast it, the boss's 100% mag wtf pwns me. Wiki says reccommended level was wayyyy higher than I am though, oh well.

Marisa IMO isn't actually that good for bosses. I mean master spark is powerful and all, but when her sp is at 980, and her mag is at +97%, her master spark only nukes for just under 200k more often than not. Meanwhile patchy silent selenes for 70-80k every time she casts it, WITHOUT mag buffs. If you factor in the amount of turns wasted concentrating on Marisa, not to mention the high chance of her losing all her mana from a djinn storm, not all that.

Marisa is a great trash killer IMO though. Asteroid belt is great on anything that isn't resistant to mystic, and Marisa is one of the fastest casters in the game. A bigass master spark comes in handy for bosses sometimes too anyway. I mean nobody can beat marisa at the "oh shit all my guys are dead by my last 2, who are going to die in a turn". Type deal...Or if a boss has a particularly hard "phase", Marisa really helps at speeding thru that trouble area.

Regardless of who is good early game and late game and all that. You get so much exp in this game even when you're benched, that it really doesn't matter if you invested alot in one character at first. It doesn't really backtrack you much to switch.

As for Aya vs chen. I prefered Aya because she was also blazing fast, and I found her speed buffs to be really nice. Her attack spells have their moments, especially since Wind element is fairly rare for the player. But She's not really someone I use to damage a boss much because she's still pretty squishy (just not chen squishy). The delay on her first two moves isn't obscenely low either, they're just like.. 1/2 as long as a normal move..You aren't going to be catwalking like Oren or anything >=P. She's an excellent trash killer though, not to mention that an awful lot of the fast moving highly dangerous enemies like ghosts and cats tend to be weak vs wind and will be 1shot by aya. Those swordfish thingies not so much.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 10:15:44 AM
So it seems Aya is better, really. Chen's only saving grace is, she levels up FAST. Chen is level 103 for me, easily ten above Reimu and a WHOLE LOT higher than Remi and Patchy. If Aya also has this trait, Chen is pretty much beat no matter how you look at it.

Nice knowing you, Chen. Your help all the way to this point has been appreciated.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 15, 2009, 10:20:32 AM
Quote
You mean sword of Rapture? that's what it's called in the latest translation. That move DOESNT EFFING WORK for me. Or in the case of the final boss (pre plus disk), it partially works...Except you can't use it after a Djinn storm! By the time I get the sp back to cast it, the boss's 100% mag wtf pwns me. Wiki says reccommended level was wayyyy higher than I am though, oh well.

I'm guessing the dispel only triggers if the move did damage, which confirms my suspicions - I'm going to need to upgrade Tenshi's damage a LOT more if I'm going to dispel
***The Victor***'s
buffs... Also, in the final boss? Yeah I beat her around level 120, and I didn't have very much trouble, even with her constant Djinn Storm spam... >_>

EDIT: Well fuck, just remembered - it's not a 100% chance to dispel. Wargh

Quote
Marisa IMO isn't actually that good for bosses. I mean master spark is powerful and all, but when her sp is at 980, and her mag is at +97%, her master spark only nukes for just under 200k more often than not. Meanwhile patchy silent selenes for 70-80k every time she casts it, WITHOUT mag buffs. If you factor in the amount of turns wasted concentrating on Marisa, not to mention the high chance of her losing all her mana from a djinn storm, not all that.

I've gotten the Master Spark to hit for well over millions of damage. :/

So it seems Aya is better, really. Chen's only saving grace is, she levels up FAST. Chen is level 103 for me, easily ten above Reimu and a WHOLE LOT higher than Remi and Patchy. If Aya also has this trait, Chen is pretty much beat no matter how you look at it.

Nice knowing you, Chen. Your help all the way to this point has been appreciated.

Chen is the fastest to level. Aya is actually slower to level than Reimu.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 15, 2009, 01:40:29 PM
Back in v1.00 EVA did work because those shadowcats on 2F were dodging Remi spears and Magic missiles.

I like to offset Patchy's squishiness by pumping speed. Let her get the shots in, it won't matter whether she's alive or not once the damage is dealt.

I don't have Flan yet to be able to compare.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 15, 2009, 04:07:22 PM
I still cannot beat this asshole boss. This trumps Yukari by far, end of story. He's too goddamn fast, and there's nothing I can do about it but eat three 5,000 party-wide attack for every one turn my characters get. He has way too much HP, far more than I could hope to chip off before he kills me off. I'm lucky to leave the first phase with 3 casualties, let alone have everyone survive the gauntlet of elemental rape time that follows. Nothing works, if I find one workaround, it's destroyed by another fallback, be it defense piercing or that god-forsaken physical mixup being put into the elemental gauntlet.

At this rate, I'll need to pump it up to 120 before I can take the -easy- boss.  The one this dude over here first-tried and everyone else having no trouble with. >:(
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 08:16:50 PM
I've gotten the Master Spark to hit for well over millions of damage. :/

Your Marisa is over level 400, mine isn't even 100. Sorry, but a "duh" applies.

I'm sure your patchy can silent selene for a zomg amount more too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 15, 2009, 09:14:12 PM
14F...started off with a bang by kinda randomly finding a optional bitch boss.  That did not go so well (Instant Death spammage boss?  Lovely).

Also didn't go so well when I couldn't off a pair of Ether Flare spamming normal enemies with a magic weak team in the frontlines.  Whoops.

On top of that...went to check on a 12F person, found some other bitch, failed hard in fighting her too (Oh god MAG/ATK debuff spam skill not pretty).

On the plus side acquired a new character not named the two girls that kicked me around hard above.  Not bad at all.

Also kinda rammed into two seperate Sigil Guardian fights on 14F.  Cleared both on my first try, but one had oh god Ether Flare and the other was just quite fast.

15F...oh lovely these normal fights are getting progressively more annoying.

Most party members hovering around 57-65 right now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 09:20:09 PM

15F...oh lovely these normal fights are getting progressively more annoying.

Yeah, you're at the point in the game where trash requires higher levels than the boss you beat to get to it type deal. I don't really find it annoying though, fun mostly. But every floor tends to have "that one" enemy that IS annoying (like the swordfish in f14. I forget what it was in 15, I think it was bronze golems? I forget, something really beefy that has a high chance of 1-shotting anybody other than a tank, and they like attacking your not tanks). All the normal fights in the floors make you think "this was hard?" after just like 5 levels or so, it's funny how it works. Leveling makes SO much more of a difference against normal enemies that are hard than it does bosses.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 15, 2009, 09:27:17 PM
I'm just gonna have to grind for awhile. This is just ridiculous.

F12 triple team can go die in a fire. A few characters might have even went down on my list from this game. Good job guys. I've been able to down the left one in one or two tries, but by then I have nobody left that can do damage and I get hit with a super attack and die. *sigh*
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 15, 2009, 09:28:48 PM
I'm just gonna have to grind for awhile. This is just ridiculous.

F12 triple team can go die in a fire. A few characters might have even went down on my list from this game. Good job guys. I've been able to down the left one in one or two tries, but by then I have nobody left that can do damage and I get hit with a super attack and die. *sigh*

Did you try killing hte right one first? I know people swear by perma paralizing her, but I still think it's easier just to kill her, and have your paralizers available to help heal and whatnot. The right one's debuffs really stink.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 15, 2009, 09:32:11 PM
The right one only really bothers me when she poisons people. Really, my tank team that I start the fight with has good enough debuff resistance that she rarely hits with things.

I've been trying to go with Garlyle's strategy with
Tenshi, Ran, Reimu, and Patchy
tanking and using party wide attacks like Royal Flare and such. It works for awhile... until people start running out of SP and the buffs start wearing down.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 15, 2009, 09:56:33 PM
My Patchy had enough SP for 6 Royal Flares. That's plenty enough to kill left and middle. She was doing 35-40k on left and 16-18k on middle. Right boss is totally irrelevant.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 15, 2009, 10:00:52 PM
End game Patch. 1.7k+ SP. Or, Enough for 34 Royal Flare/Selenes.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 15, 2009, 11:40:30 PM
Decided to get this game. Any advice for people who are just starting out?

Also, I am under the impression
Reisen
and
Orin
are in the game. Are they usable? Mostly wondering, because another one of my favorites (
Nitori
) is already explained to not be... Sadface...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 12:16:16 AM
Yes, whoever told you Reisen isn't in the game is mistaken, she is. All 3 are playable too.

Advice..Eh, the game is well designed, you can't really make any uncorrectable mistakes or anything. You can choose how skillpoints are spent, but hte way skillpoints work, spending them in the wrong area doesn't really hurt, due to the cumatalive cost of spending it on one stat (so if you spend it on the right stat after the wrong stat, it's cheaper again). Plus the amount of skillpoints you get per battle increases over time just like Experience points.

Most obvious thing that you can figure out in no time flat, is this isn't your average rpg where you win by using the "attack" command all the time, lawl.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 16, 2009, 12:21:25 AM
Ok, so the 15th floor wasn't quite as annoying once I boosted a couple character's stats that could handle the majority of the annoyances there.

I ran into another optional bitch on 15F too.  As expected, I got rolled hardcore.  That one will require some grinding as well as the Lily Sigil guardian.

16F right now...Helbelmares are cute.  I think I've discovered all of 2-3 attacks that actually hurt it decently enough and it takes like 4-5 castings to drop one...assuming it doesn't heal up or anything.

Will check it out more tomorrow.
Title: Re: Touhou Labyrinth discussion thread
Post by: Bitz on December 16, 2009, 01:21:11 AM
I just got to F5, and am wondering where these extra 20K skill points came from.

I always hate going to a new floor, since there's always something that's faster than anyone I have. Then three of them are simultaneously encountered and Patch gets owned, again.

What? Speed too low? F O E!
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 16, 2009, 02:00:15 AM
14F...started off with a bang by kinda randomly finding a optional bitch boss.  That did not go so well (Instant Death spammage boss?  Lovely).

After randomly running into Chen multiple times on the first floor (as in, after the first time she destroyed me, I knew she was there and kept running into her on later traversals of the maze anyway because I'm an idiot), I learned to traverse these mazes by going *step *look *step *look *step *look "oh hey boss icon" *walk away.

Then again, there was the time I ran into
Yuugi
and was immediately pissed that she was labeled with a generic event and not a boss event, so I guess it's not foolproof.



Anyway, I ended up passing out last night just before initiating my search for the last lock in 10F-12F, and after sleeping for 14 hours, I think it's time to finally do that.

Oh yeah, also, when I ran into
Tenshi
, I was tired and not really paying attention to what she said, something about slaughtering some butterflies, but I don't see any on the map.  Do I have to search harder for them, are they random encounters, or is there something else entirely that I missed because I didn't bother reading it?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 16, 2009, 02:06:46 AM
Could someone, in spoiler tags, explain an exact strategy for this fucking boss? What characters are useful necessary to stand a chance? I just can't beat him. I've gained 10 levels at least and seem to be doing WORSE. He's fucking impossible. If it's not ailments ruining my chances, it's something else. No one has the speed, SP, or power to take down anything. I just get completely overwhelmed, and fact of the matter is this guy has no weaknesses, and all the strengths to exploit on ME since I can't guard against every ailment in the book like he does and still expect to take reasonable damage.

Quote
Do I have to search harder for them, are they random encounters, or is there something else entirely that I missed because I didn't bother reading it?

One on each floor 1-10. They show up as boss icons.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 16, 2009, 02:16:35 AM
Ah, I guess when she said "10 floors" I got that mixed up with "Floor 10", and when I looked at my 10F map, I didn't see a surge of boss events pop up and was immediately confused.  Looked at some previous maps and I'm seeing them now, thanks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 02:20:11 AM
Could someone, in spoiler tags, explain an exact strategy for this fucking boss? What characters are useful necessary to stand a chance? I just can't beat him. I've gained 10 levels at least and seem to be doing WORSE. He's fucking impossible. If it's not ailments ruining my chances, it's something else. No one has the speed, SP, or power to take down anything. I just get completely overwhelmed, and fact of the matter is this guy has no weaknesses, and all the strengths to exploit on ME since I can't guard against every ailment in the book like he does and still expect to take reasonable damage.

One on each floor 1-10. They show up as boss icons.
Hes got weaknesses, They just change.  :V Every time he shifts a form, his weaknesses and strengths go with it. Learning what is weak to what (Its semi-obvious due to looks) is key to dealing good damage. Other than that, its a straight out slug fest- Hes got a shitload o' HP and can deal plenty of damage, buff himself heavily, and take TP. The only thing that helps is enough damage can force him to form switch, but its really relying on strong characters. If you need level 120, You're doing -something- wrong, and I've honestly no idea what. Whats your current team? That could help. : /
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 16, 2009, 02:42:41 AM
Yes, whoever told you Reisen isn't in the game is mistaken, she is. All 3 are playable too.
Well, I actually meant that more as in "are they good enough to use on your team, or are they useless?" Because earlier posts show at least one of them is useless...
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 16, 2009, 02:43:20 AM
Hong for tanking the physical phase and ailment healing, and Tenshi once he form shifts for slot 1. Slot 2 is Remilia, my constant damage dealer with a ribbon and some items it increase SP recovery. Reimu sits in the third slot most of the time for buffs and healing exclusively, unless Alice ends up there from switch cycling. In reserve I have Aya for the occasional hit'n run and speed buffs, Chen for quick, safe damage when the oppurtunity presents, and Marisa for the usual Master Spark. Kaguya helps Marisa buff up ASAP and occasionally assists Reimu when I need desperate healing. Minoriko also gets swapped in and out to heal up major wounds on Remilia and Alice. Komachi serves as my reliable Mystic form killer, I can two-round it provided Kaguya helps out. Patchy sticks around to slip in whatever damage she can until things look grim for her, which is either immediately or a looooooong time depending on how Reimu's keeping up. I have love machines on Marisa and Kaguya to ensure the fire form being a safe time to concentrate.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 03:01:57 AM
Well, I actually meant that more as in "are they good enough to use on your team, or are they useless?" Because earlier posts show at least one of them is useless...

Well, I'm not using any of those 3 myself. Nitori definately APPEARS to be a weak character, but I (and I really doubt anybody else) have tried using her. Sometimes a character might seem bad due to poor stats, but they might be good due to big multipliers on their skills, which are not displayed in game. Still though, chances are Nitori is indeed bad. I think she'd be good on bosses  if evade actually worked, unfortunately it doesn't.

Reisen didn't seem awful (or good either), but you get her just a bit past midway thru the game. Reisen is one of my least fave Touhou characters, so I didn't really bother trying her since I was pretty satisfied with my party as is at that point, discarder seems like a really damn good move on bosses though. But to be honest I'm not really sure what it means by discards 2 spellcards. Is that flavor text? I haven't noticed her losing spells, so I'm confused.

Orin actually looks really good, but I haven't tried her yet myself. But you don't get her until 3/4 thru the game (this isn't including the expansion btw), By then, I pretty much had a full party of characters I either liked, that were good enough, or characters that were completley irreplaceable for me (due to them filling a hole in what my party mechanics lacked or whatever).
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 03:11:50 AM
Strategy Here.
I can see your problem immediately, You're using both tanks. That cripples your damage output pretty badly, as I'm pretty sure neither Tenshi or Hong are reliable for damage. Hong shouldn't get one shot by any of his skills, and is relatively fast in her own right, so some colorful rain and Hakurei Barrier should keep her alive. Personally, Yuugi > Remilia in they pretty much have the same role as Damage out of hell, Yuugi just does it better. Curse is both a used turn and used SP, So it doesn't really even the gap. Knockout is also loving insane for damage, and while she is bad vs. magic, she should again, have enough HP to make it through. Alice and Marisa are fine, Return Inanimate is damn nice damage in it's own right, specially vs. leaf/water, and Master Spark is great for form exploding. Kaguya always works, and anyone not using Patchy is doing it wrong. Therefore, outright your problem is probably Aya, Chen, And Minoriko. They're totally NEVER going to be doing enough damage, and while Mino/Aya might be able to last, Chen will get her ass -killed-. Replace them with either an excellent damage dealer, or someone sturdier. Damage is assuredly your weak point, This team won't deal enough AND survive.

On the other two... Well, the first was one of my favorites through the full game, a FULL stat debuff skill is obscenely rare, and works far more often that the other full debuffer. Combined, its nasty for any stat debuffable boss. Sadly, that is were the use ends. The final boss and a great deal of the post-game bosses simply can't be well debuffed, and her two other attacks kind of suck. I can see using her excellent self-buff and single target to deal damage, but replacing her with someone else is sadly the most viable option. By the way Ghaleon, yeah that is flavor text, it did that in the game its from, so they mentioned they replaced it with a full debuff.

The second is pretty interchangeable, if you can get her damage up, a nice low delay spell and quite a few strong fire spells can keep her in the game. At the point you get her though, it may be a bit much work to get her caught up as far as skill points go, though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 16, 2009, 03:23:21 AM
Therefore, outright your problem is probably Aya, Chen, And Minoriko. They're totally NEVER going to be doing enough damage, and while Mino/Aya might be able to last, Chen will get her ass -killed-. Replace them with either an excellent damage dealer, or someone sturdier. Damage is assuredly your weak point, This team won't deal enough AND survive.
Actually, I find Chen to be one of my best damage dealers at my point in the game, at 10~12F puzzle. With equipment that buffs Speed+Atk, you can throw her out right after a boss attacks, use her attack self-buff (which has basically 0 delay), and then get off several Flight of Idaten, and switch her out before the boss moves. At this point in the game I can get 4+ Idatens out before a non-spd-buffed boss can get to move, and they do fairly high damage each.

Considering how damn fast she is, she probably has the best damage output of my party.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 16, 2009, 03:30:04 AM
My Patchy had enough SP for 6 Royal Flares. That's plenty enough to kill left and middle. She was doing 35-40k on left and 16-18k on middle. Right boss is totally irrelevant.

God damn, I was doing -half- that and managed to beat that battle.  Barely, but I did @_@

Also wasting time deliberately killing the right boss seems like a bad idea to me.  She's really largely irrelevant if you've got debuff protection on your cast, as that's her main danger; if you can take out the other two in quick succession, she's basically a nonissue for you to chip off even if you're down to a minimum-sized party by that point.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 03:31:45 AM
One of the problems he was discussing was speed.

I don't think it takes a genius to guess why that was bad for him. :V Also, 10~12F has nothing on this boss pretty much. And a huge problem with that is its SEVERAL attacks, Your output is actually smaller because you're using more SP, and will have to swap out to regain it, or focus. Which, when you don't really have room to swap... :V Speed > Pure Damage SOLELY for that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 03:49:40 AM
Remi makes a good slot 2 character IMO. Her damage is very good, not bad. In addition, bosses DO like attacking 2nd row targets fairly often, so having someone not tanky there will see them get pwnt by his ratsatsu fist or whatever it's called.

I'd try to help but really, I beat him on my first try. I don't even know if I've seen all his moves. I just know that the first phase was the roughest for me as he physically killed off a few of my back row characters, then when he phase changed into elements, it went rather smooth (except for the silent phase, which didn't really kill anybody, but it made me sweat a bit).

ANYWAY. I'm having some difficulty with the final boss, so many hp (even more than the last one), in addition, I'm not sure if I should kill all the adds, or spare one. I notice she never buffs herself up to hell when you spare one, but when you kill 2, the last one seems to go very fast, and all 3 of them are very dangerous when fast sometimes. The left one is almost always at 100% mag, the right one looves 1-shotting my back row people with steel slasher, or deathing them with hyperspace slash.. and the middle one... Well it casts djinn storm, need I say more (even without djinn storm it's by far the worst imo. it casts insta-death too, along with that bs poisen spell that makes your hp go from 15,000 to 1 in less than 1 turn, with 30 poi resist I might add)?

so I decided I'm going to see what each of the 20 floor enemies drop before attempting again, might as well write a mini guide about em too since I'm at it.

Executioner:
Reasonably fast physical damaging enemy. Mystic magic seems to be affective. They don't have a whole lot of hp (my wild guess says 300k), but they do have enough so that killing them before they move should be impossible at the appropriate levels. They are one of the easier enemies IMO, just don't fight them without a tank up front, maybe even 2 if you're new to the floor.
Drops:
flower blade kikuryusei: +72% atk,def,mnd,spd

The norns:
 Spawns with 2 of those white cloud enemies you see on floor 19, at this point they should be little more than a nuisense though (though ether flare always seems to do damage if they decide to cast it). Often heals itself for 200k if you try to kill it before the adds, but only once per fight that I've seen. I don't know their HP, but it seems to be approximately 300-400k. I haven't noticed any weaknesses, but they aren't really strong against any elements either. They like to spam random elemental multi target spells really fast. Fortunately they do really poor damage with them. Sometimes they melee with a steel smash though, so you still may want a tank out anyway. One of the most annoying enemies on the floor IMO, even though they are pretty much impossible to actually die to.

drops:
Elder Dragon's Jewel: +16% recovery (yes that's it, yay, not)

Giant Lightning dorfs (I forget their name):
Yeah, they cast lightning...Alot. You know those white clouds on floor 19 that cast it twice for every big spell? These guys cast it like 7 times. It doesn't do a whole lot of damage if you don't have anybody magic weak out, but it really makes fighting these guys a chore. After the lightning spam, they'll launch either 1 last lightning bolt with the same name, only much more damaging (for me it's often 0,0,0,0,0,0,3700 or so) with a chance of paralize, or they'll do some multi-target lightning attack (also often causes paralyze). They can multi-target melee as well. These guys have the most straight forward attack patterns though, they never really surprise you with anything. They do seem beefier than the other trash in this stage though.
Drops:
Armands: 50% atk, +12 TP,  wind aff +144, par res+36

Diamond knight:
I don't think these guys do anything but 1-shot your guys slowly. They have no real weakness except low HP (like 250k I think). Just nuke as hard and fast as you can, don't really worry about tanks or defense or anything, what they hit, dies. End of story.
drops:
Scourge: (haven't got one yet, dunno)

Blue robot glass nuk, err cannons:
These guys are a pain. They move faster and faster the more they are hurt, and they hit harder too. They typically open up with a blue laser attack which hits one person. If that person isn't a tank, they're probably dead (they love 1-shotting reimu for me. I even use barrier, but she still gets nailed for over 100k). I like to soften them up by about 100-125k hp. At t hat point, get ready to nuke them down another 150-200k. But make sure you do it as far away from their turn as possible. If you nuke them again and they get a chance to attack, you lose. when at 1/4 health or below or so, they spam (like orin catwalk spam), this red laser move over and over again that will just stomp your entire party in no time flat. It is some kind of magical attack because patchy is the only person who can survive more than 2 hits from it, not many more though.

They are RIDICULOUSLY weak to fire. Royal flare hits for about 170k for me. Ouch. So never ever royal flare them until you soften them up a bit first, or else you might piss em off. They CAN multi-attack the group as an opener (or before they are low on health), and it still hurts a ton, so it's really reccomended that you barrier the group or something. Try to memorize a formula that works for these, I really do not suggest ever fighting these if you're limited to using characters you normally don't use to fight them, if you mess up and enrage them before you mean to, you'll die.

Drops:
Dunno:

Giant 4-legged armored thing:
Spawns with 2 of those similar-looking dudes which are slow moving, and very weak to wind. They cast big earthquake just like their smaller counterparts. It's going to 1-shot squishy casters like Patchy or Kaguya. They however, are not weak to wind, I'm not sure if they have a weakness, but they don't seem to have any strengths. Just try to kill it before it quakes. Or have a group that can take one. They move average speed, but it seems slow at first because they begin the fight with a near-empty action bar.
drops:
Dunno:

Hellfire Demon:
Probably the most difficult enemy. I've seen it cast multi-target death, as well as wind of miasma which does ok damage. It has a lot of health, and if you're lucky, it will summon a Solar demon king as well (which if you don't know was already like a mini-boss itself for floor 19). It can also cast ratsetsu fist (tanks out), and thousand fist khanon (someone dies). They aren't horribly weak to spirit like most spirit weak enemies are, but it is definately noticeably more powerful than spells of other elements. I don't know if they are weak to cold. After chopping off 300-400k health or so. I don't know if they can summon more than 1 demon, I generally don't like giving them the opportunity to try. You may want to run away if your party is already lacking due to extended over-exploration. It's just not worth the risk fighting these guys when they can guarantee kill your guys with thousand fist or that death attack.
Drops:
Dunno:
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 04:03:37 AM
Stuff
Shes far from bad, Someone just does it better.  :V

Anyway~

Scourge: 96% Attack, 72% Magic. Take a guess who gets it.

Robawts: Karen Devices - 48 to all aff, 12 to all statuses.

4- Legged: Palisen Files- 60% to HP, Def, Mind (I think) and +6% Recovery.

Hellfire Demons- Holy Spirit Barrier Defense+Mind 88%, +6% Recovery.

The Norns ACTUALLY Drop Ribbons. Yeah.  :V The jewel comes from the truth eyes. The minions of 4-Legged drop galactic muscles, and the Sun Demons ofcourse, LION KING SOULS.

This is all off the top of my head though, Don't trust me too much. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 16, 2009, 04:06:18 AM
advice

Hm. I've dropped those three for Youmu, Yuugi, and Suika. Before I go try again, though, I need to get some skillpoints into Youmu and Yuugi at least. Level 10-15 attack just won't do.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 04:09:17 AM
Hm. I've dropped those three for Youmu, Yuugi, and Suika. Before I go try again, though, I need to get some skillpoints into Youmu and Yuugi at least. Level 10-15 attack just won't do.
I actually had everyone around 20 even for that fight, but a few attack skill levels are never bad.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 04:12:55 AM
Shes far from bad, Someone just does it better.  :V

Anyway~

Scourge: 96% Attack, 72% Magic. Take a guess who gets it.

Robawts: Karen Devices - 48 to all aff, 12 to all statuses.

4- Legged: Palisen Files- 60% to HP, Def, Mind (I think) and +6% Recovery.

Hellfire Demons- Holy Spirit Barrier Defense+Mind 88%, +6% Recovery.

The Norns ACTUALLY Drop Ribbons. Yeah.  :V The jewel comes from the truth eyes. The minions of 4-Legged drop galactic muscles, and the Sun Demons ofcourse, LION KING SOULS.

This is all off the top of my head though, Don't trust me too much. :V

Oh really? I was feeling ripped off when I saw what page the dragon thingie was lol. Looks like the executioner drop is the best for non-magic users IMO. Thanks though....Demon one sure seems crummy, especially since they are the most difficult IMO.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 04:20:10 AM
Its pretty much one of the best pure defense items, if you've already high affinities. Its just pretty much a super late game item. Its hard to tell but yeah, the minion drop is easier to get so I assumed that at first, a bit of forced backtracking proved me wrong though.

I'd certainly toss the Diamond Knight, Thunda Dwarf, And Norns higher than the demon. Sure, He summons tough enemies and can hit pretty hard. -I have never actually died when picking a fight with one though-. Hes got little tricks, just a good amount of firepower and HP. Diamond Knights have the ability to kill -anyone-, at any point, going in unprepared and taking on one of these is STUPID. Thunder Dwarves paralyze. This gets annoying when your survivors are paralyzed. He also has HYPERSPACE SLASH which can Insta-kill. Hes an asshole.

Norns? Act as every type of enemy. Fuck the Norns. Robots are weaker on principal of gimmick (Don't let it hit you) and the executioner is a damn -scrub-. I picked him off first for his excellent SP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 16, 2009, 04:57:06 AM
Holy balls. Did three characters make this much of a difference? I just beat it. With minimal fuss. Only 3 people died, unfortunately one being Hong midway and Patchy as soon as I brought her out. <_<

Well, thanks for all the help. I'd definately still be raging right now if I carried on with the first team. I'm taking a break before going further. Adrenaline still pumping from the moment I saw the sprite fade to a glorious, glorious black.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 05:11:13 AM
Did three characters make this much of a difference?
Yes.  :V

Seriously, Three characters can either make your game hell because you think they're good, or make it easy because they ARE good. Its something you really have to learn early on in the game.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 05:11:46 AM
Hot tip: When experimenting with which adds to spare, and which to kill for the final boss, do not under any circumstance kill the left and middle add and spare the right one.. It'll spam scourge...very bad.

starting to think that killing all 3 adds and just tolerating the boss spamming djinn storm and +100% everything is the easiest way lol.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 05:15:33 AM
Hot tip: When experimenting with which adds to spare, and which to kill for the final boss, do not under any circumstance kill the left and middle add and spare the right one.. It'll spam scourge...very bad.

starting to think that killing all 3 adds and just tolerating the boss spamming djinn storm and +100% everything is the easiest way lol.
Woah, The thing has SCOURGE? Serious bad news. I always seem to end up with the middle being what I take down last.

And yes, That is probably the best way, because the boss is HONESTLY harmless as long as you keep yourself buffed and healed. Djinn storm makes it tough, so keep a few who can perform with minimal SP need.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 05:21:45 AM
Woah, The thing has SCOURGE? Serious bad news. I always seem to end up with the middle being what I take down last.

And yes, That is probably the best way, because the boss is HONESTLY harmless as long as you keep yourself buffed and healed. Djinn storm makes it tough, so keep a few who can perform with minimal SP need.

I know the boss is mostly harmless. But after you kill all 3, boss spams djinn storm, moves faster than Aya with 100% speed buffed, and OCCASIONALLY uses "unidentifed something or other" which is NOT harmless. If casted twice before you get to recover from the first, eek. I try to sword of rapture the buff (it works on the speed portion of the buff at least, fails everything else every time for me), but I have to focus 2 times to be able to cast it once after a Djinn storm (with recovery gear on, otherwise it'd be 3), so it's difficult to really count on it, Especially since that buff is casted fairly often.

I haven't attempted the "kill adds first" strategy since like 20 levels ago though, so maybe that unidentified bs attack is tamer now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 05:27:36 AM
Never Seen the Unidentified attack, myself. Though maybe I've forgotten about it. Destroying Quadruple Barrier is pretty much the worst it gets.

I'll say I could probably give you the exact same advice about your team and it -would work-. You do not screw around with her unless you're so far above the curve for the boss like me you can die with no deaths.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 06:16:10 AM
Nah I tried again with killing the adds, got her. First time I tried that strat I wasn't even level 100.. well reimu was like 104 I think, the rest were 90s or something.

It's not unidentified something, it's hyperreactive something or other (sorry, I'm so bad at names, have you noticed?) >=p. It looks like a fatter version of nine syllable stabs. Yuugi's mnd is terrible too. I'm sure she's get rolled no time flat by that move (it hits remi for about 8k, and she has higher mnd buffed than ther est of hte party due to curse occasionally), plus her speed is a drag.

But yay, beat the game, now for plus disk, eek.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 16, 2009, 07:05:43 AM
Finally hit the last lock in the 10F-12F area (if I ever have to backtrack to that green switch again, it'll be too soon).

So, yeah.  12F Triple Bitches.  I can generally hold my own decently well, until someone decides they're bored of this game and whips out an ultimate attack (
Astronomical Entombming, Hourai Jewel, not sure if Reisen has something equivalent as well
), at which point I may as well have poked a Bloodstained Seal and gotten the same effect.  Is there something I'm missing regarding these attacks, or is it time for me to run in circles and buff my Defense/Mind like crazy?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 16, 2009, 08:58:37 AM
High MIND is a must for that fight. DEF is pretty irrelevant if you have good HP.

Edit: Apparently this is my 4000th post ::)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 16, 2009, 10:11:34 AM
So reaching the plus disk is interesting. You have a whole whack of difficult battles to choose from. I chose to try boss rush mode first. Fight every boss up to and including the final boss (and sigil guardians). I was hoping it didn't include the final boss though because..well, you can refight that too if you like. But unfortunately you have to.

You'd think it wouldn't be hard, but every boss fight you do reduces your tp, and remember, switching characters costs tp too! Oh and if that's not bad enough, mr second last boss (ignoring the sigil guardians that is) likes to reduce your tp too when he hits you (not a big deal when fighting that boss alone, but in this boss rush? EEEK). Don't forget that you might die to easier bosses due to random stuff, such as Yuyuko's 100% success rate death spell opener!

So yeah, I spent about an hour doing it, then I reached the final boss, and I just said screw it and quit. I doubt I could have taken on the final boss without 4 of my characters, 2 of them tanks, and my last tank at 0 tp. Spending skillpoints on TP is looking extremely attractive now.

The plus side though is that there is alot of fun looking things to do after you beat the final boss. Unfortunately there doesn't seem to be an easier way to farm EXP.

Anybody who beat the game, what do you think is the easiest post-game thing to start off with? Boss rush? hong mk.2? Or are all the available stuff about equally difficult?
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 16, 2009, 12:08:07 PM
Okay, fuck this shit, I'm done for the night.

I am bloody fucking sick of how the 12F bitches will go from 0 to kickass in .068 seconds.  After having enough failed attempts to realize that Eirin and Kaguya's super attacks trigger upon each others' deaths, I whipped out the calculator and tracked everyone's HP, only to get an Entombing to the face with no prior warning (unless the trigger for it is that Kaguya is taking damage and not that she's dead).  Every other spell in their arsenal deals literally 0 damage (maybe 100 here or there, or 1000 in the case of the physical Galaxy in a Pot, but nothing that isn't trivial to deal with), then they just decide to randomly bitchslap me in the face when they feel like it.

Thank you and good night.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 16, 2009, 01:17:04 PM
Garlyle's strat for that fight is pretty failsafe. Maybe you managed to bring her HP to something serious, like double digits.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 16, 2009, 02:42:45 PM
There we go, finally got it right that time.  Kill (right), bring (middle) within a hit of death, bring (left) down to about 1/3 HP, add some buffs, switch in a raw damage team, and go to town.  Dropped a nice GetitupV, which somewhat eases the pain of having to fight them.  Now all is right with the world and I can sleep soundly (because every time I say "screw this I'm going to bed", it only means "screw this I'm laying down and thinking about how to beat that next boss and totally not sleeping because of it").

Oh, and
lol Rinnosuke
.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 16, 2009, 03:48:43 PM
Garlyle's strat for that fight is pretty failsafe. Maybe you managed to bring her HP to something serious, like double digits.

What's funny is that my strategy fell apart when
Ran got KO'd by a Galaxy In A Pot + Discarder combo... after only about 3-4 Royal Flares.  But I made up for it afterwards by rotating characters around constantly - including Wriggle, who I actually credit for having done a lot of damage via PSN in that fight because there's no way I did as much just pure damage to them as I apparently needed to do
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 16, 2009, 04:15:08 PM
Of course the main thing in that fight is to keep your defenses up. Tenshi proc'ing PAR on self buff is like the one time it's welcome.

I liked Yuugi's attacks more than Wriggle's. Better base damage, PAR proc and more meatshield HP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 16, 2009, 05:43:26 PM
Of course the main thing in that fight is to keep your defenses up. Tenshi proc'ing PAR on self buff is like the one time it's welcome.

I liked Yuugi's attacks more than Wriggle's. Better base damage, PAR proc and more meatshield HP.

Understandable, but Wriggle actually takes magic hits better than Yuugi does, plus can hit multiple targets decently in that fight.  I honestly put her in the party originally to avoid other characters (Komachi, Iku, Alice) that would have triggered a certain attack that basically negates the entire strategy of you reducing their damage down to 0.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 16, 2009, 07:14:44 PM
Mapped most of 16F, enough to unlock the way to 17F.  Boss in front of stairs though.

Well...uh yeah having all party members' SP get wiped (including reserve characters) ain't pretty.

With that knowledge in mind, time to do some grinding while mapping out what's left of 16F minus what the magic circles needing me to kill the Lily Sigil guardian warp me to.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 08:17:44 PM
People really need to stop counting durability as far as Yuugi is concerned, Magic wrecks her, but most of the time shes fine enough to swap out for a bit.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 16, 2009, 10:58:12 PM
People really need to stop counting durability as far as Yuugi is concerned, Magic wrecks her, but most of the time shes fine enough to swap out for a bit.  :V

Yeah, but when you've got -three- magic-using targets that're gonna be attacking you, the more you can stand up to, the better, because you're going to get nailed, and probably in rapid succession too.

Also I just tore through F14 in one run and made it to the F15 stairs.  ...I'm tempted to do some grinding on 15F because at least those enemies give a notable increase in EXP, unlike the 14F trash, which seriously just... doesn't.  At all.  Not for how much more dangerous than the 13F enemies they are.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 16, 2009, 11:03:25 PM
Yeah, but when you've got -three- magic-using targets that're gonna be attacking you, the more you can stand up to, the better, because you're going to get nailed, and probably in rapid succession too.

Also I just tore through F14 in one run and made it to the F15 stairs.  ...I'm tempted to do some grinding on 15F because at least those enemies give a notable increase in EXP, unlike the 14F trash, which seriously just... doesn't.  At all.  Not for how much more dangerous than the 13F enemies they are.

One of them doesn't count, Though admittedly, Its pointless to pull her out during that phase. Shes a single target, not a multi-man.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 12:13:13 AM
Okay, got started and am on floor 2 right now. Chen (I'm assuming floor 1 bosses are fair game?) was a pain to fight, but I managed to take her down without having to resort to outright grinding. Liking how she handles herself in a fight too, even if she can't take much punishment.

Currently chasing down you-know-who. Is she weak to fire like most enemies of her element, or does she just manipulate it?
Title: Re: Touhou Labyrinth discussion thread
Post by: Dark Shikari on December 17, 2009, 01:03:17 AM
While torturing my way through 7F, I decided to make my own complete map of the level.  This helped me... a lot.  I hope it'll help everyone else reduce their 7F agony too  ;D

Note: constructed piece by piece in paint as I explored the level.  Feel free to make a fancy Photoshop version or similar if you want.

Guide:
White: teleporter.
Pink: exit of a teleporter, but no entrance.  That is, you can't go through a pink circle.
Black: An exclamation point on the map that wasn't a teleporter, so I covered it up.

Letter A teleporter sends you to letter A exit, etc.

(http://i48.tinypic.com/demqs2.png)
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 01:28:58 AM
Okay, I don't get it... I beat the first boss with ease my first time around, but apparently forgot to save before fighting the next boss.

However, she is now seemingly impossible... She always manages to paralyze my entire team, and even Chen can't even get a single attack before she manages to use a multi-hit on the team at least twice (and this is Chen freshly swapped in I might add... that is, BEFORE she is inevitably debuffed).

EDIT: Team is roughly level 10.

EDIT2: Yeah, that fight had way too much luck. Saved this time, and I rescued the frozen chick while I was at it, too.

EDIT3: Boss before te 3rd floor staircase also seems to be a case of luck, if the starting posts are to be believed... I'll have to grind a bit. I'm really liking the thawed chick, so I'll probably be levelling her a bit first anyhow.
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 17, 2009, 02:43:40 AM
Understandable, but Wriggle actually takes magic hits better than Yuugi does, plus can hit multiple targets decently in that fight.  I honestly put her in the party originally to avoid other characters (Komachi, Iku, Alice) that would have triggered a certain attack that basically negates the entire strategy of you reducing their damage down to 0.

Are you talking about the Buddha's Stone Bowl spam? I didn't find it to be overwhelming.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 03:11:30 AM
Alright, I'm starting to think this game is just trying to anger me now.

The second boss on floor 2 has begun having way too much fun spamming their golden blade attack which I forgot the name of, but it does like 200-300 damage to each party member and is virtually garunteed to take out anyone in the last two slots. The boss in question has started to enjoy *OPENING* with that attack, and using it way more often than they should be able to.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 17, 2009, 04:56:08 AM
Alex, you forgot Hong, didn't you? (you have Chen, and it seems "second boss" is referring to a certain idiot.)

Try to NEVER EVER EVER leave unexplored paths. Fully explore EVERYTHING before moving up. It'll help lots.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 05:04:46 AM
Alex, you forgot Hong, didn't you? (you have Chen, and it seems "second boss" is referring to a certain idiot.)

Try to NEVER EVER EVER leave unexplored paths. Fully explore EVERYTHING before moving up. It'll help lots.
Oh no, she was the first one I got (I'm trying to leave no place unchecked, both because of chest potential and because it helps me not have to grind as much when the time comes to take on the bosses). Rest assured I'm taking note of all the ones listed on the first page of the topic to be sure I don't miss anyone by mistake (I found the two areas of darkness and two pieces of paper available so far, for example).

I'm talking about the two bosses on Floor 2 (
Cirno and Youmu
). Any advice for the latter, such as which part to take out first? That golden God's Sword of Karma thingie keeps completely wasting my party, and the poison isn't helping matters.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 17, 2009, 05:17:15 AM
I don't really remember how I did it. My friend had all sorts of trouble, I beat her on my second try.

In any case, the ghost half has much, much less HP. Go for it first, it can only make your life easier.

As for Youmu herself (Page 1-2 of characters on the wiki are safe to mention, though later ones were slipped here and there throughout the thread) focus on a little more on defense than power. Hakurei barrier (if you have the SP) and Healer will help a good deal, and Cirno's speed debuffs should keep Youmu pinned down, bonus points if you can get her paralyzed. Chen should buff up often and spam, being put in reserve once her SP or HP gets low so she can recover. If you have it, Master Spark should most definitely be used, too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 17, 2009, 08:34:15 AM
Youmu was the only boss that actually wiped me out before something like floor 14 or something...Well, excluding the floor 8 optional and floor 7 final boss. Both of which pretty much ohko'd my entire party with their brutal opener, and obviously simply needed leveling. so that doesn't really count >=P. Alice, the triple boss, and Nitori never gave me trouble, but Youmu killed me on my first attempt >=(.

Anyway, I can't really reccomend much strategy other than to kill the ghost first because it dies really fast and poison SUCKS. Just pary that Youmu doesn't use either one of her 2 big multi target abilities like 3 turns in a row, or you're pretty much hooped no matter what you do...Except level alot I guess, but that's no fun.

On a side note, I pwnt 2 of the post-game optional mk repeat bosses yay. Anybody know where I can get more stars? I assume one way is to complete boss rush mode, and another is to kill all the optional bosses, but I'm not sure, and dont' really want to do either just yet only to find out it wasn't for anything in particular.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 17, 2009, 08:41:32 AM
So wait a minute, at the end of the game there are super boss versions of some earlier ones? Hong doesn't sound like she'd be hard at all. Hong even sounds like she'd be very effective against herself, even.

I found and beat 2 sigil guardians on floor nine, both on the left side. They were both very easy. (Lol element wind spam. Lol 0 damage)

I take it one of them on the right will be much harder than the rest? Or am I just too high of a level (110ish) since I failed hardcore against
Rinnosuke
? :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 17, 2009, 08:44:45 AM
From Poosh
Quote
The 5 stars are game cleared, 32 allies joined, Collected 100 items (iow, the first ten pages of items), All ver 2 bosses beaten, and Blood-Stained seal bosses beaten. There's two more stars with plusdisk but those five are what you should worry about for now. Happy grinding!
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 17, 2009, 09:22:07 AM
So wait a minute, at the end of the game there are super boss versions of some earlier ones? Hong doesn't sound like she'd be hard at all. Hong even sounds like she'd be very effective against herself, even.

I found and beat 2 sigil guardians on floor nine, both on the left side. They were both very easy. (Lol element wind spam. Lol 0 damage)

I take it one of them on the right will be much harder than the rest? Or am I just too high of a level (110ish) since I failed hardcore against
Rinnosuke
? :V

As a matter of fact, Hong is one of the 2 I beat. She was difficult enough, she retsetsu fists for about 100k, it paralizes too, she can arrow rain the entire party, it 1shots patchy and kaggy with def buffs, almost 1shots sanae and Autumn goddess lady, etc. Oh, and she heals herself for 800,000...Which is alot since she killed my biggest nukers (remi normally is a biggie but I guess Hong's defense applies in boss mode too, so her spears weren't hitting as hard as usual). I mean it wasn't crazy hard, but she definately wasn't no pushover, made me sweat more than your spoiler boss though >=P.

The left sigil guardians are easy indeed (it's the 5 element thingie, and uhh..the book thingie right)?. The right 2 are harder, one is Genocider, which pretty much 1-shots whoever it wants whenever it wants, but thankfully doesn't have too many REAL nasty multi-target moves, and doesn't have a ton of health (has more than the left 2 though I think), so you can just swap out dead people and nuke it down before long.

COSMIC...ugh..That boss is BS. It's flat out a luck fight. Whenever it wants it casts "magic jitsu" and its Mag gets +100%, oh and it's immune to sword of rapture (what a big suprise there, should be called sword of useless). Basically, after casting magic jitsu, you lose if 1: It casts ether flare (this is so op, just to give you an idea, it almost OHKO'd me *AFTER* I already leveled up 30 levels or so after beating the final boss and repeating it on boss rush mode) or probably 2: it casts dual-laser something (wont wipe your entire party maybe, but it will most definately kill your tank, and probably your 2nd dude too).

So basically, just keep trying, and hope it doesn't pwn you with a Magic jitsu/its biggest nuke combo. Dumbest boss in the entire game. I kid you not.

Quote
The 5 stars are game cleared, 32 allies joined, Collected 100 items (iow, the first ten pages of items), All ver 2 bosses beaten, and Blood-Stained seal bosses beaten. There's two more stars with plusdisk but those five are what you should worry about for now. Happy grinding!

Thanks, Guess I'll go for the 100 items one. missing 3 items on page 10, and the spd+10% one from those birds on floor 4 >=P....wish there was some sort of "items drop moar" thing in this game though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 17, 2009, 09:57:40 AM
Thanks, Guess I'll go for the 100 items one. missing 3 items on page 10, and the spd+10% one from those birds on floor 4 >=P....wish there was some sort of "items drop moar" thing in this game though.

The boss rush is included in this star btw; the reward for the boss rush is an item that you don't get anywhere else, the last one on page 10 iirc.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 17, 2009, 10:06:00 AM
Oh thank god.

After so many failed attempts and some grinding, F12 triple boss is DOWN. I'm so happy I feel like dancing and having an epic party.

...that is until I got to F13 and the monsters are wtfpwning me. Ahaha. Even still, I'm just happy to be past that brick wall.

What was that party formula again? Tank + Speed + ? + ?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 17, 2009, 10:11:25 AM
The boss rush is included in this star btw; the reward for the boss rush is an item that you don't get anywhere else, the last one on page 10 iirc.

Thanks, was just noticing that missing out on the rare drops on the final floor would result in me being 1 short. I think That I can handle boss rush with all the levels I'll inevitiably gain farming my scourge and..uhh. demon drop, Just have to spend my skillpoints on some TP >=).

Of course wiping on the final boss in boss rush mode would absolutely suck, like 2 hours gone >=P

Quote
Oh thank god.

After so many failed attempts and some grinding, F12 triple boss is DOWN. I'm so happy I feel like dancing and having an epic party.

...that is until I got to F13 and the monsters are wtfpwning me. Ahaha. Even still, I'm just happy to be past that brick wall.

What was that party formula again? Tank + Speed + ? + ?

Tank speed caster caster. Though some people frown on my personal fave slot 2 of Remi (I think she's speedy anyway though). Hasn't really let me down yet.

That's one thing super cool about this game. Never in my entire life have I played an RPG, and after beating the final boss, felt like I really accomplished something. I mean play a good rpg that you enjoy or whatever, but chances are beating the final boss makes you feel like "sigh, the game is over, it was fun". You don't really get the "OH YEAH BISH I OWN" feeling like you do 1ccing lunatic Touhou for your first time >=P. Even relatively difficult RPGS like the NES version of FF1 (the GBA remake is soooo nerfed, wtf) didn't really make me feel like the king after completing it >=).
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 17, 2009, 11:12:36 AM
F13 is kinda confusing. "There's treasure chests at 30 and 59." Uhhh?

Any helpful hints for navigating this place?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 12:19:59 PM
Aaaand Youmu goes down.

Not bad. Chen was sadly the only casulty, but I got lucky and the ghost half didn't poison anytime it used the cloud move, and Youmu was nice enough not to spam her multi-hitting moves enough for me to take her down. Party was around level 12/13. Earlier posts seem to indicate Youmu isn't all that good, and taking a look at her stats... It looks like her attacks are pretty costly, even if I put all her level-up bonuses into SP growth.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 17, 2009, 12:23:57 PM
Youmu was the first one I benched. You still need her to be in enough battles for an event later on. Just call her a meatshield for now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 17, 2009, 01:32:33 PM
F13 is kinda confusing. "There's treasure chests at 30 and 59." Uhhh?

Any helpful hints for navigating this place?

Use that print screen key. The clues make sense after a while. If all else fails, use the japanese wiki + google translate.

Aaaand Youmu goes down.

Not bad. Chen was sadly the only casulty, but I got lucky and the ghost half didn't poison anytime it used the cloud move, and Youmu was nice enough not to spam her multi-hitting moves enough for me to take her down. Party was around level 12/13. Earlier posts seem to indicate Youmu isn't all that good, and taking a look at her stats... It looks like her attacks are pretty costly, even if I put all her level-up bonuses into SP growth.

Youmu was the first one I benched. You still need her to be in enough battles for an event later on. Just call her a meatshield for now.

Hey, don't diss Youmu. She's a damn hard hitter with the hidden ability of gaining double what her SP recovery says on focus. She has MUCH less Attack than my Remi does, and still manages to hit harder than her unless Remi curses herself. Use youmu much like you would a Master Spark or Chen, without all that pesky focusing and deep fears she'll die. (I'm pretty sure she recovers double HP in reserve, too!)
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 17, 2009, 01:56:18 PM
F13 is kinda confusing. "There's treasure chests at 30 and 59." Uhhh?

Haha, didn't see that hint during my traversal of 13 (after finding the key hint that got me to the end, I moved on and decided I'd come back and try more random combinations later).

*steals the hint and grabs more loot.



Use youmu much like you would a Master Spark or Chen, without all that pesky focusing and deep fears she'll die. (I'm pretty sure she recovers double HP in reserve, too!)

Yeah, my strategy for if I ever use Youmu is to switch her in, have her use a Slash of Eternity (or a Karma Slash if an enemy party calls for it), then switch her out when she's done.  I don't bother using her for much more than that, but it's a nice burst of damage if you're having trouble with your output once in a while.



*recruits [14F Spoiler]
Suika
, sees 5 consecutive blank spaces in his character roster.

Crap.  *makes mental note to take care of that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 17, 2009, 03:03:30 PM
Hey, don't diss Youmu. She's a damn hard hitter with the hidden ability of gaining double what her SP recovery says on focus. She has MUCH less Attack than my Remi does, and still manages to hit harder than her unless Remi curses herself. Use youmu much like you would a Master Spark or Chen, without all that pesky focusing and deep fears she'll die. (I'm pretty sure she recovers double HP in reserve, too!)

Youmu's stats are just sub par compared to your other single target physical nukers. Remi is more durable, Chen is faster, 5F hits harder, Wriggle can poison, 7F can 1HKO/debuff...
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 17, 2009, 04:58:10 PM
I take it using ones I just plain like is out of the question? >.>;

Oh, and regarding assigning skill points at the viole library... I'm nervous because I want to improve Minoroko's magic (for better healing) and SP (for more often healing/support), but I fear I'll drop her down the line for an inevitably better healer/supporter, so I'm not sure whether to use points on characters I can't guarantee I'll keep using and risk wasting them (though obviously, ones like Reimu and Marisa are worth dumping them into due to garunteed long-term use, but I'm not so certain about others...).
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 17, 2009, 05:00:19 PM
Skill points aren't that hard to accumulate, so don't worry about putting a few thousand points into someone you'll drop later.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 17, 2009, 05:01:44 PM
I take it using ones I just plain like is out of the question? >.>;

Oh, and regarding assigning skill points at the viole library... I'm nervous because I want to improve Minoroko's magic (for better healing) and SP (for more common healing/support), but I fear I'll drop her down the line for an inevitably better healer/supporter, so I'm not sure whether to waste points on her or not (obviously, ones like Reimu and Marisa are worth dumping them into due to garunteed long-term use, but I'm not so certain about others...).

Just go for it.  Even if you dump her later, the number of skill points you'll spend now will be trivial as you delve into deeper floors.

Beaten to the punch, whatever.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 17, 2009, 08:11:54 PM
F13 is kinda confusing. "There's treasure chests at 30 and 59." Uhhh?

Any helpful hints for navigating this place?
I haven't actually GOTTEN there yet (being lazy since I reached 12F boss) but from what I've read from people,
I assume there is some warp where you enter a code of 1s and 0s. This would probably mean its in binary, so 30 and 59 would be binary numbers to enter. I figured this because the wiki says you enter in a total of 120 to talk to Flandre (if you've seen the previous events with her already)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 17, 2009, 08:19:01 PM
F13 is kinda confusing. "There's treasure chests at 30 and 59." Uhhh?

Any helpful hints for navigating this place?

Wish I got that hint earlier on. My first hint was meaningless, I forget what it said but something like:
"2,3, 5, and on..."
Even after fully exploring that one, I don't see how that clue is very helpful.

It's indeed binary. I was confused at first because the addresses for each teleporter spot included ranges that have gaps in them sometimes. so when I saw that (arbitrary numbers here) 20 took me to the same place as 40, but 30 took me somewhere else. I thought "wtf, this isn't binary".

But anyway, it is, just...don't think about the addresses, and use the clues.

Quote
Hey, don't diss Youmu. She's a damn hard hitter with the hidden ability of gaining double what her SP recovery says on focus. She has MUCH less Attack than my Remi does, and still manages to hit harder than her unless Remi curses herself. Use youmu much like you would a Master Spark or Chen, without all that pesky focusing and deep fears she'll die. (I'm pretty sure she recovers double HP in reserve, too!)

I'm suprised Youmu can hold her sword cuz she's so weak!
No seriously, I'm sorry but I still don't think she's great. Sure her 80 sp single target nuke can hit harder than remi's spear, but uhh. it costs 80 sp. And even with double sp focus, Comparing someone's focus skills to remi's is also pretty much a moot point. Her attack shouldn't be higher either. You must have better atk gear on her than remi, or spent more skillpoints or something. Even with the easier leveling curve, it shouldn't even be close.

Maybe she becomes useful again later on at like level 600 or something though when you get alot more sp >=P.

Quote
Youmu was the first one I benched. You still need her to be in enough battles for an event later on. Just call her a meatshield for now.

Pretty sure you can benefit from that without even having her in a single battle (not that that's a good idea this early in the game, you might as well use her at least until you get 13 people). You get 1 BP just for having someone chilling in your back row per fight. As long as you have at least 250 fights before you get 13 members (assuming she's the first you dump), you're golden.

It's good to have her out for some battles anyway though. Her big nukes are pretty much royal flares that early in the game.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 17, 2009, 08:20:20 PM
I haven't actually GOTTEN there yet (being lazy since I reached 12F boss) but from what I've read from people,
I assume there is some warp where you enter a code of 1s and 0s. This would probably mean its in binary, so 30 and 59 would be binary numbers to enter. I figured this because the wiki says you enter in a total of 120 to talk to Flandre (if you've seen the previous events with her already)

Basically. For the values, it goes switch 1 = 1, switch 2 = 2, switch 3 = 4, switch 4 = 8, switch 5 = 16, and so on. So for 30, you'd activate switches 5, 4, 3, and 2 while leaving the others off. For 59 you'd activate switches 6, 5, 4, 2, and 1.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 18, 2009, 12:00:52 AM
COSMIC...ugh..That boss is BS. It's flat out a luck fight. Whenever it wants it casts "magic jitsu" and its Mag gets +100%, oh and it's immune to sword of rapture (what a big suprise there, should be called sword of useless). Basically, after casting magic jitsu, you lose if 1: It casts ether flare (this is so op, just to give you an idea, it almost OHKO'd me *AFTER* I already leveled up 30 levels or so after beating the final boss and repeating it on boss rush mode) or probably 2: it casts dual-laser something (wont wipe your entire party maybe, but it will most definately kill your tank, and probably your 2nd dude too).

So basically, just keep trying, and hope it doesn't pwn you with a Magic jitsu/its biggest nuke combo. Dumbest boss in the entire game. I kid you not.

I see what you mean. The other three fell in one try with no sweat at all. Genocider was as piss easy as the other two.

Cosmic dominated me before I did 100k. Even 50k may be pushing it.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 18, 2009, 12:03:42 AM
I'm slowly making progress on F13. Unless there's more areas I haven't been to yet, it looks like I just have like 2 or 3 areas left to figure out.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 18, 2009, 12:41:27 AM
I took the Cosmic on attempt number two. Patchy + MYS resistance + buffs = tank, tank, tank. Cirno and
Komachi, Yukari too.
kept it from getting more than three turns while Remi, Patchy, and the occasional Chen spaz wore it's pitiful HP down to nothing fast.

It even used dual ray after Magic Jitsu. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 05:29:02 AM
Beat several MK 2 bosses. Seems like most of them are a joke (rumia especially so), then you come across others that can OHKO half your party. Yuugi was easy, but not as easy as the joke ones. She still was easily beatable due to her not moving fast enough to wipe you out, but her knockout in 3 steps nails for 200kish >=P.

Did boss rush mode too, got the mask item thingie, have 100 items now, but still no star, boo. I'm hoping I have to reload the game for it to register, I got every item in the first 10 pages now.

nope, restarting didn't work. argh. I want my 3rd star damnit!
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 18, 2009, 05:48:10 AM
nope, restarting didn't work. argh. I want my 3rd star damnit!

You have to beat the last boss and trigger the ED/credits again to get the star activated. This applies for all stars iirc.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 05:54:16 AM
You have to beat the last boss and trigger the ED/credits again to get the star activated. This applies for all stars iirc.

AHH, thank you very much.
Man. I just re-did the last boss via boss rush *pouts*.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 18, 2009, 05:54:32 AM
Beat several MK 2 bosses. Seems like most of them are a joke (rumia especially so), then you come across others that can OHKO half your party. Yuugi was easy, but not as easy as the joke ones. She still was easily beatable due to her not moving fast enough to wipe you out, but her knockout in 3 steps nails for 200kish >=P.

Did boss rush mode too, got the mask item thingie, have 100 items now, but still no star, boo. I'm hoping I have to reload the game for it to register, I got every item in the first 10 pages now.

nope, restarting didn't work. argh. I want my 3rd star damnit!

I'm catching up, Mister! I'm currently leveling to take the final boss out. Yay!

So, uh, where is all this MK2 stuff and boss rush? I found some suspicious dead ends on floor 20. Do they appear there after beating it, or something?
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 18, 2009, 06:02:38 AM
F13 is done! even if I cheated and looked at a map <_<

F14 looks... irritatingly easy. It's huge and has no gimmicks other than it's a 20,000 room semi-maze. Whee?

After F10-12 I think anything is fine with me now...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 18, 2009, 06:15:16 AM
Don't overtake me yet, PrismYoshi. ;_;
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 06:18:41 AM
I'm catching up, Mister! I'm currently leveling to take the final boss out. Yay!

So, uh, where is all this MK2 stuff and boss rush? I found some suspicious dead ends on floor 20. Do they appear there after beating it, or something?

Yeah, you have to beat the final boss before all the extra goodies appear.

Quote
Insert Quote
F13 is done! even if I cheated and looked at a map <_<

F14 looks... irritatingly easy. It's huge and has no gimmicks other than it's a 20,000 room semi-maze. Whee?

After F10-12 I think anything is fine with me now...

All the floors after that one are pretty non-gimicky and fun minus the fake binary one..I think that's floor 17. Floor 16 had the biggest 'Brick wall' boss for me though.

Beating the final boss again indeed unlocks my 3rd star, yay thanks again.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 18, 2009, 06:32:05 AM
Yeah, you have to beat the final boss before all the extra goodies appear.

Lol. "Extra goodies" sounds like little rewards worth messing around with once it is all over. Dunno about you, but my ending is on floor 30. I am only halfway through my quest.  :V

But, erm, beating it halfway is still gonna feel -AWESOME.-
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 07:10:37 AM
Lol. "Extra goodies" sounds like little rewards worth messing around with once it is all over. Dunno about you, but my ending is on floor 30. I am only halfway through my quest.  :V

But, erm, beating it halfway is still gonna feel -AWESOME.-

By beat the final boss, I mean the final boss of the pre-plus disk. Kinda like diablo is the final boss in Diablo 2, where Baal is for the expansion.

But anyway, I took a venture into floor 21. The trash...eek. there are the big guys with approximately 400,000 health which spawn with other mobs, or in groups of 3. And well.. they 1shot my tanks if they use their big move!

Then there are some other scary looking things, which use tai slash (physical row attack), which 1shots poor reimu in slot 3.. REIMU. She's like the epitome of tanky caster. wtf. What's worse. THEY GIVE LESS EXP than floor 20. egads.

I got my first expansion lewt too, wasn't even page 11, but page 12 gear. unfortunately it totally sucks. (sp+88%, that's it), dropped from a group of 3 diff enemies, not sure which drops it.

update:
Apparently there is some way to level up alot. One of 4 sigil guardian minibosses on floor 21 can oneshot china with hakurai barrier buff on using tai slash. Along with everyone else except remi in slot 2, and only because she cursed, so was sitting pretty at 100% defense. She surrendered with 2k hp left. Am I supposed to grind floor 20 trash THAT much? I've already gained like 40 levels on one floor, gah. Not to mention you cannot repeat the mk2 bosses (not that it's an effective way to farm exp anyway), or the boss rush (ditto)...Well actually you can repeat the boss rush, but it'll be mk2 boss rush, which would utterly rape me lol. I can handle one, maybe 2. But all of em? yeah right.

Also, does anybody know what unlocking the barrier thing behind the crystal needing 2 stars unlocked does?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 18, 2009, 08:02:44 AM
Pretty sure you can benefit from that without even having her in a single battle (not that that's a good idea this early in the game, you might as well use her at least until you get 13 people). You get 1 BP just for having someone chilling in your back row per fight. As long as you have at least 250 fights before you get 13 members (assuming she's the first you dump), you're golden.

It's good to have her out for some battles anyway though. Her big nukes are pretty much royal flares that early in the game.
I decided to make Sakuya my first benched character. Youmu, like milkyway said, can be effective if used like Chen or whoever where you swap her in, have her use her best moves, then swap her out to restore SP. Seems like a waste, but she can take some good blows, so she can occupy the first or second slot and soak up a couple hits before I get the chance to bench her again (and she'll just heal herself of the damage while her SP restores). As such, I'll be keeping her on my team a little while longer.

On that subject, as much as people tell me Aya is better, I think I'll be sticking with Chen a while longer as well (just hit floor 5 and got the last item). She's got herself a nice level lead as it is, and while her defenses make me cringe she DOES have the benefit of being able to smack enemies several times before they get a turn in (the seal boss on floor 4 she managed to hit about 4 or 5 times before it managed to get an attack in... the fact the next attack nuked the party and took out Chen is meaningless; she took out a huge fraction of its HP all by herself and would have probably survived if I was smart and used that last turn she had to swap her out for someone who could eat the attack rather than push my luck further).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 08:09:05 AM
Just be aware that sakuya's lunar clock is probably more meaningful to a boss fight than youmu's big slashes. She's definately not very useful early on though when your sp is so low that you can only cast it once though >=P.

So, for those at floor 20ish, you may wanna check  out the bloodstained seal on floor 1, it's actually really easy. I thought I was on a suicide mission but it's a helluva lot easier than the mk 2s....Just don't have anybody with low defense out until it stops spamming needle parade. They'll get gibbed really fast.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 18, 2009, 08:22:00 AM
So, for those at floor 20ish, you may wanna check  out the bloodstained seal on floor 1, it's actually really easy. I thought I was on a suicide mission but it's a helluva lot easier than the mk 2s....Just don't have anybody with low defense out until it stops spamming needle parade. They'll get gibbed really fast.

Evacanneer Doom on Floor 1 is really easy by the time you beat the game. Its Ver2 reincarnation is harder.

Quote
Also, does anybody know what unlocking the barrier thing behind the crystal needing 2 stars unlocked does?

Which floor? F20 leads to boss rush
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 18, 2009, 08:29:15 AM
Just be aware that sakuya's lunar clock is probably more meaningful to a boss fight than youmu's big slashes. She's definately not very useful early on though when your sp is so low that you can only cast it once though >=P.
Yeah, I'm aware I'm giving up Luna Dial, but Youmu can use one Slash of Eternity and one Slash of Present with her current SP pool, which by themselves can usually take off a good 7-9k off a boss, which combined with her better defenses has been more helpful in boss fights for me compared to when I use Sakuya and her Luna Dial (yes, I lost the fight to Darkness Bitch the first time... it took a lot of Chen-smacking to beat her, too).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 08:59:14 AM
Which floor? F20 leads to boss rush

Sorry, I mean the 4 yukari-barriers, where each one needs 1 more star than the last. Do they do anything at all before you get all 4? Or is all 4 needed? I figure something happens when you unlock them one at a time since they could have easily just put 1 of them there needing 5 stars if not >=P.

5th floor bloodstained seal guardian is also drop-dead easy. 9th floor one wasn't as easy, but not hard. I think that's all of them so far minus the one on the 20th floor, which I don't really feel like doing atm since all my casters do 0 damage to it. Not sure if it's supposed to be doable by level 160ish or not. (it buffs itself with 100% mag though right at the start, scary).

BTW the 9th floor seal guardian and the 20th one. I recognize them, but I don't know wtf floor 1 and 5 are from, anybody know?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 18, 2009, 10:30:13 AM
Just got "Bitch on the 6th Floor". She seems to specialize in debuffs and looks surprisingly durable for a magic specialist. I'll be taking her out for a spin to see how she works.

EDIT: I'll just say it right now: I'm VERY happy someone posted a map of how the warps work on floor 7.

EDIT2: For the sake of some more conversation, which character is displayed on the save file screen for you guys? For some strange reason its Chen for me.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 18, 2009, 01:21:45 PM
EDIT2: For the sake of some more conversation, which character is displayed on the save file screen for you guys? For some strange reason its Chen for me.

If I understand correctly, it's dependent on which character has the most "battle points."  Every time someone begins a battle as one of the front four, they gain a battle point, and every time someone ends a battle as one of the front four, they gain another.  So basically, it means Chen is your most used character, while mine is Remi because she's an invaluable tank and damage dealer, and practically never gets switched out (the one time I can think of when I -have- switched her out was due to TP limitations for a particularly long dungeon segment).  The only other use for battle points is for a few sidequest requirements, and they have no effect on your characters' abilities.

*Anyone who understands this game better than I do is free to correct any of this statement if it's wrong.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 18, 2009, 01:29:14 PM
EDIT2: For the sake of some more conversation, which character is displayed on the save file screen for you guys? For some strange reason its Chen for me.
Its the character with the most battle points. They get 2 points if they are in your 4 fighting characters after a battle, and 1 if they are in reserve. A few events needed to recruit some characters require certain other charcters to have at least 150~250 battle points. I have been inb4ed.

Also, yes, its very strange that its Chen... I can't use her constantly in random battles due to her paperness. D: Mine is Remilia, who's been keeping slot 2 occupied for the vast majority of my game as semi-tank with good single target damage. If I switched her out for a while it might change to Reimu or Marisa.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 18, 2009, 01:30:24 PM
Krim's post is fully correct.

I took great effort to make Marisa my save screen poster.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 18, 2009, 01:41:12 PM
Mine is Hong for the win. She's had a permanent seat on my party until very recently.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 18, 2009, 01:42:47 PM
My save screen did show Marisa for the longest time (Due to high TP and Asteroid Belt being, well, Asteroid Belt), but more recently, Meiling has taken that spot from her.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 18, 2009, 01:47:49 PM
I would also like to take this moment to say that Djinn Storm is the worst fucking spell ever (actually, it's a great fucking spell, as it is a very efficient way to fuck over your party).  I just can't keep up with 16F after the second Djinn Storm, starting out the third (and I pray final) phase with no SP and with 16F buffing herself to roflstomp levels.  Bonus points in fail if I forget to remove someone's poison beforehand, leaving them uncured and rendering them uselessly sitting at the inevitable 1 HP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 18, 2009, 01:50:25 PM
Challenge!

Make
Fundoshi Rinnosuke
your save screen character. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 18, 2009, 01:56:33 PM
Challenge!

Make
Fundoshi Rinnosuke
your save screen character. :V

Better challenge!

Make
Nitori
your save screen character!  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 18, 2009, 02:35:59 PM
She might be pathetically useless, but still lookable.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 18, 2009, 03:11:06 PM
Okay, beat 16F, although it's with the first officially saved occurrence of a casualty (or five).  Funnily enough, when I realized I was screwed after I failed to stop the ownage of Release 2 (I prayed that 10F would be able to stop it, didn't quite have the effect I wanted), I Sparked, boss survived, I thought "yeah, not winning", lost all of my attackers, then decided "last ditch effort: *Falling Leaves of Madness *Battle Finished o_O"

After happening to score the boss drop, I'm not doing this again.  I'm done I'm done I'm done with this obsessive Fire Emblem-style "no one is allowed to die ever" playstyle.  But I just want to be sure, there's nothing in this game that is actually affected by casualties incurred, right?  I tend to go through RPGs with this playstyle juuuuuuuuuuuuuuuuuuuust in case there's some Uber Sword of + 255/(casualties + 1) Power or something like that.  If there's even something as simple as a pointless death count for the statistically curious, I might almost be obsessive enough to care, although at this point I'm definitely seeing that it's just a really bad idea to be this obsessive against enemies this powerful.

I hate being obsessive.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 18, 2009, 03:26:23 PM
The game would be jacked right up to "cruel joke from hell" if death count had any significance.

So no, there's really no need to obsess over it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 18, 2009, 03:43:04 PM
Okay, I got to the stairs on 13F, and I'm just going to leave the rest of 13F unexplored. Anything I haven't seen, screw it, I saw the character event and got a few nice items and I'm pretty sure I'm not missing anything significant. I have no idea what the rest of the warp combinations are and I REALLY don't feel like figuring them out.

http://img189.imageshack.us/img189/1015/13f.png

Its kinda pretty, if you ignore the non-symmetrical unexplored parts. Not [img]'ed for spoiler reasons.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 05:39:19 PM
Okay, I got to the stairs on 13F, and I'm just going to leave the rest of 13F unexplored. Anything I haven't seen, screw it, I saw the character event and got a few nice items and I'm pretty sure I'm not missing anything significant. I have no idea what the rest of the warp combinations are and I REALLY don't feel like figuring them out.

http://img189.imageshack.us/img189/1015/13f.png

Its kinda pretty, if you ignore the non-symmetrical unexplored parts. Not [img]'ed for spoiler reasons.

Oh, 13F is the fake binary floor? I thought it was 17 for some reason. Yeah that floor is a major pain. I think there is only one character event the whole floor, so if you got it, there's nothing else too important to miss. Some treasure probably but nothing that you can't get from an enemy drop.

My screen save is Remi as well. It was Marisa for a long time though, and before it switched to Remi, it was actually Aya..for like 1 save.

Remi got her lead when I was needlessly farming battlepoints for characters I don't use so I could get miss 12F boss who you don't get until floor 15 or 16 or whatever it was. She was my tank at that time.

I don't see why people use hong during trash battles though. I find they are much easier if you kill them before they move, and well..Hong is kinda bad at the killing department. By floor 14 or 15 or so, asteroid belt and fantasy seal just doesn't cut it for killing everything on the screen anymore. Remi also moves fast, so I find it's good to use her to switch someone who is useless for a particular fight, for someone who is better (for those enemies that take 0 damage from pretty much everything but 1 or 2 elements).
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 18, 2009, 07:09:56 PM
For the boss encounter on 12F,
how much hp does Mokou have once she uses Resurrection? Fujiyama Volcano OHKO's my entire party except for Tenshi and Remilia (who die in 3 and 2 hits, respectively), and Mokou also casts it reasonably quickly.

Oh, 13F is the fake binary floor? I thought it was 17 for some reason. Yeah that floor is a major pain. I think there is only one character event the whole floor, so if you got it, there's nothing else too important to miss. Some treasure probably but nothing that you can't get from an enemy drop.

If you don't mind a bit of cheating, the codes are all up on the Japanese Touhou wiki. The treasures are probably the best you can get at that point (Ribbon, Lion King's Soul, Robe of Twilight come to mind).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 07:24:33 PM
For the boss encounter on 12F,
how much hp does Mokou have once she uses Resurrection? Fujiyama Volcano OHKO's my entire party except for Tenshi and Remilia, and Mokou also casts it reasonably quickly.

Many bosses feature increased difficulty near the end. I can't answer your question exactly, but in case you haven't already, the solution is often to master spark. Early on such a boss fight, bring out Marisa, concentrate 3 times (4 if you want 100% instead of 97%, I don't think it's worth the risk personally), then switch her out (using someone else before its her turn again or else you lose 20% of the buff). Keep her there and dont waste her sp until "that part", and hopefully the boss gets owned. It sometimes also helps to use Tenshi to State of enlightenment, then bench her as well if you don't need to use her (give her speed buffs if possible). until that part. In the event that one master spark wont cut it, Tenshin will be able to take more hits than normal, and can bring out more people one at a time between blasts from the boss. That's only worth doing if she can take significantly more hits fully defense fully buffed from the boss than your other tanks can otherwise though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 18, 2009, 07:30:10 PM
Oh god 15F makes me want to just run from every random encounter and explore the floor like that. Rumia and Patchy can take out the near-invincible enemies but they're both slow and die easily. I actually had to resort to master sparking on random encounters, and thats just WRONG. Then of course, the remaining enemies have quite high HP and PAR party attacks, or high damage physical hits.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 07:32:56 PM
Oh god 15F makes me want to just run from every random encounter and explore the floor like that. Rumia and Patchy can take out the near-invincible enemies but they're both slow and die easily. I actually had to resort to master sparking on random encounters, and thats just WRONG. Then of course, the remaining enemies have quite high HP and PAR party attacks, or high damage physical hits.

If a certain enemy is taking 0 damage from virtually everything. Try nature damage. If you use autumn harvest goddess lady. Don't do the multi target one, it's feeble as #@%@%#. The single target one is the only way to go.

But yeah, I seem to recall there being bronze golems or giants or something which take alot of hits and don't require many to take out your toughest guys.

Just wait until you see "helbelmares" next floor *shudders*
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 18, 2009, 07:35:29 PM
Many bosses feature increased difficulty near the end. I can't answer your question exactly, but in case you haven't already, the solution is often to master spark. Early on such a boss fight, bring out Marisa, concentrate 3 times (4 if you want 100% instead of 97%, I don't think it's worth the risk personally), then switch her out (using someone else before its her turn again or else you lose 20% of the buff). Keep her there and dont waste her sp until "that part", and hopefully the boss gets owned. It sometimes also helps to use Tenshi to State of enlightenment, then bench her as well if you don't need to use her (give her speed buffs if possible). until that part. In the event that one master spark wont cut it, Tenshin will be able to take more hits than normal, and can bring out more people one at a time between blasts from the boss. That's only worth doing if she can take significantly more hits fully defense fully buffed from the boss than your other tanks can otherwise though.

I tried that strategy once, but Master Spark only does 70k damage (I think it was near 100% magic as well), which is why I was asking. Also, Tenshi dies in 3 hits with SoE on, and
Mokou
moves so fast that I can get maybe one hit in after switching. I'll try investing more in Marisa's magic and see if that makes a difference.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 18, 2009, 07:40:37 PM
I tried that strategy once, but Master Spark only does 70k damage (I think it was near 100% magic as well), which is why I was asking. Also, Tenshi dies in 3 hits with SoE on, and
Mokou
moves so fast that I can get maybe one hit in after switching. I'll try investing more in Marisa's magic and see if that makes a difference.

That was with full sp? Marisa's master spark is overrated IMO for overall damage, but it really does stomp the competition when it comes to "oh no I'm going to lose, this boss needs to die in the next hit!" type deals. Some bosses are very resistant to mystic though.

I don't know if 70k is alot at your level or not though. Unless the boss is weak or strong against mystic, my 100% mag full sp master sparks typically nail for about 5-6 silent selenes. It scales disproportionately fast for me because of the sp gain as well as the MAG gain though, I think at that point it was only like 3.
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 18, 2009, 07:57:32 PM
That was with full sp? Marisa's master spark is overrated IMO for overall damage, but it really does stomp the competition when it comes to "oh no I'm going to lose, this boss needs to die in the next hit!" type deals. Some bosses are very resistant to mystic though.

I don't know if 70k is alot at your level or not though. Unless the boss is weak or strong against mystic, my 100% mag full sp master sparks typically nail for about 5-6 silent selenes. It scales disproportionately fast for me because of the sp gain as well as the MAG gain though, I think at that point it was only like 3.

My Marisa is lvl 56, with 4864 magic and 482 sp. I probably need to boost her stats (or I could try landing Komachi/Alice's stat debuffs before they get wiped out).

Edit: So I upped Master Spark's damage to 75k and the boss went down.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 18, 2009, 08:01:56 PM
If a certain enemy is taking 0 damage from virtually everything. Try nature damage. If you use autumn harvest goddess lady. Don't do the multi target one, it's feeble as #@%@%#. The single target one is the only way to go.

But yeah, I seem to recall there being bronze golems or giants or something which take alot of hits and don't require many to take out your toughest guys.
Thanks, this really helps. That girl takes more abuse then Patchy or Rumia, and is more overall useful then the latter, but even with them both I can't last particularly long in 15F. I can stay long enough though, so I'll be able to tough it out until I pick up a few more levels and it gets better. Hopefully I'll be able to beat some of the optional character bosses that have opened up since reaching 14F...
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 19, 2009, 12:06:12 AM
Didn't play much today, but I managed to take out the optional bitches on 12F and 14F.

12F one didn't go on an ATK/MAG debuff skill spam-a-thon this time.  Seemed tame until it broke out a rather nasty fire attack.  Survived that, brought out Marisa, Master Spark'd her for ~92k after a few Concentrates cast earlier in the fight and wiped her out.

14F one was more or less praying I didn't get tons of DTH running around the field (And a couple attacks being rather painful in the damage department).  Thanks to equips and likely getting a bit lucky, nobody died in this fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 19, 2009, 12:23:25 AM
Floor 19 for the WIN. Passively leveling for a half hour yeilded at least four levels for my active part and 2-3 for every one else, and I noticed that I had just accumulated 1 million skill points to go nuts with.

<3
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 01:28:28 AM
Floor 19 for the WIN. Passively leveling for a half hour yeilded at least four levels for my active part and 2-3 for every one else, and I noticed that I had just accumulated 1 million skill points to go nuts with.

<3

Check out floor 20. The enemies are tough, but the exp is triple+...and the skillpoints, oh god the skillpoints.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 01:58:53 AM
If I understand correctly, it's dependent on which character has the most "battle points."
I know what it does, the fact Chen is the one is what surprised me because I've been using my tanks a lot more (though I've been trying to use Chen a lot more lately since her Phoenix Wing Spread can one-shot at least one entire enemy party on Floor 7, where I'm grinding right now...).

Anyway, I put Remilia on the bench because Gungnir isn't cutting it for offense while Youmu now has enough SP for using her 88 SP moves twice before needing a bench, as well as decent tanking ability. I don't really like how Sakuya has been performing, so Not-So-Bitch from the 6th floor is taking her place.

Also... Anyone know who
Alice
is parodying during her boss fight? Its quite clear with the face she's referancing something, but the game is making so many game/anime referances I can't possibly keep track of them all. Also I feel guilty I only had to fight her twice before beating her while most here complained she was too hard for a number of posts...
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 19, 2009, 02:06:49 AM
I don't know, But I do know that is the best battle sprite in the god damn game and I've yet to be proven wrong.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 02:08:12 AM
I don't know, But I do know that is the best battle sprite in the god damn game and I've yet to be proven wrong.
Why doesn't she keep it compared to her ugly standard portrait? T.T
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 19, 2009, 02:11:30 AM
Very, very, very poor designing. Honestly the Battle sprites are better than all of the 'portraits'. And while some of the portraits are okay, others are just plain horrible. Alice is far from the most prominent in this regard.

I feel like there were two different people working on the art, the sucky one just got the better job.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 02:16:19 AM
While I do agree most could be a lot better, I will admit some of the character portrats are pretty good. Marisa and Reimu are still good, for example, and the fact Chen managed to get so much use to make it onto my save screen, even after I got Aya, says a lot since I usually can't stand Chen. Hopefully Orin will also be awesome.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 19, 2009, 02:26:33 AM
I actually find most of the character portraits to be okay.
Alice
does look incredibly butch though... and I wish Meiling didn't look so depressing. I'm fond of most of the others though... they have their quirky little charms.

Eirin
makes me gag though. Her battle sprite is so good and then she gets such an awful portrait. Saaaad.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 02:32:13 AM
I'm told aquabitch is a random encounter on floor 7. Since I'm grinding there's a chance I'll run into her (not to mention I probably have to in order to recruit her later), so any advice for taking her down, since I'll have like no time to prepare?
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 19, 2009, 02:34:08 AM
You shouldn't have much to worry about for her, her random encounters have pretty low HP so as long as you go all-out offensive on her she can't do much to you.

I'm pretty sure she's weaker in her random encounter forms too...
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 02:39:17 AM
I guess in that case I'll just contine my scheduled grinding... Whats the reccomended level for the actual floor 7 boss?

I already know about the flame attack, so I'm working myself up some fire defenses since if memory serves he sticks to a specific pattern (so I just need to tank the first blow, swap in some damage dealers, smack him around, then prepare for the next wave).
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 19, 2009, 02:50:47 AM
I forget what level I was for that fight, but if you go in with strong defenses for the opening wave and hit him hard and fast, it shouldn't be too horrible of a fight.

Also, hey look I found a Touhou Labyrinth OST download!
http://www.mediafire.com/?ntmo5nin1xz
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 02:54:51 AM
I rather like some of the portraits. Sakuya's is my fave, remi has a nice face in game too. Not sure if I like the rest of her dialog portrait though, it's not bad I guess. Marisa looks like she has a basketball taped to her butt >=P. I thought Alice's battle sprite looks really effing stupid >=P. Not sure why Yukari looks like a pornstar though.

There's definately less loli to most of the characters in this game than your typical Touhou game though, kinda looking forward to seeing how Kanako turns out.

Quote
I forget what level I was for that fight, but if you go in with strong defenses for the opening wave and hit him hard and fast, it shouldn't be too horrible of a fight.

Also, hey look I found a Touhou Labyrinth OST download!
http://www.mediafire.com/?ntmo5nin1xz

NICE, I rather like some of the tracks.

I wouldn't worry about stage 7 boss strat. Basically. if you don't get insta-owned by the fire attack, you win. It's really all there is to those kinds of bosses (by those kinds, I mean the 3 that have the same graphic, yes there are 3...Maybe more post game too, dunno).

I think I've done most of the mk 2 bosses now. Just need 2 or 3 more I think. They don't make them equal, that's for sure.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 19, 2009, 02:58:21 AM
Check out floor 20. The enemies are tough, but the exp is triple+...and the skillpoints, oh god the skillpoints.

Yeah. It takes me ages to beat all but the Diamond Knight and Executioner, though, if I can AT ALL. 19 is the fastest way right now, as I can 1-round the majority of the encounters.

I rather like some of the portraits. Sakuya's is my fave, remi has a nice face in game too. Not sure if I like the rest of her dialog portrait though, it's not bad I guess. Marisa looks like she has a basketball taped to her butt >=P. I thought Alice's battle sprite looks really effing stupid >=P. Not sure why Yukari looks like a pornstar though.

Indeed, but OH MY GAWD WHERE IS SAKUYA AND MINORIKO'S NOSE?!
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 03:02:25 AM
Yeah. It takes me ages to beat all but the Diamond Knight and Executioner, though, if I can AT ALL. 19 is the fastest way right now, as I can 1-round the majority of the encounters.

Indeed, but OH MY GAWD WHERE IS SAKUYA AND MINORIKO'S NOSE?!

Is Sakuya missing a nose? lol I haven't noticed, that's odd because her face looked good to me (the hair and eyes are great)

Floor 20 enemies do indeed take questionably long to kill per exp at first, but you also have to factor in time spent running around waiting for your encounter thingie to go from 0.0% to whatever it takes to get a monster. In addition, the skillpoints are even more disproportionately uber. Oh, and if you get loot....

Update: Checked for noses, yeah they lack a nose. But so does hong and Cirno. Possibly chen too. I mean it could be hiding behind that 1 strand of hair but...

That's alot of noseless people. I guess I just subconsciously didn't notice since it's somewhat normal in this game >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 19, 2009, 03:12:12 AM
Sorry, I mean the 4 yukari-barriers, where each one needs 1 more star than the last. Do they do anything at all before you get all 4? Or is all 4 needed? I figure something happens when you unlock them one at a time since they could have easily just put 1 of them there needing 5 stars if not >=P.

5th floor bloodstained seal guardian is also drop-dead easy. 9th floor one wasn't as easy, but not hard. I think that's all of them so far minus the one on the 20th floor, which I don't really feel like doing atm since all my casters do 0 damage to it. Not sure if it's supposed to be doable by level 160ish or not. (it buffs itself with 100% mag though right at the start, scary).

BTW the 9th floor seal guardian and the 20th one. I recognize them, but I don't know wtf floor 1 and 5 are from, anybody know?

1st Floor Guardian: Evaccaneer Doom, from Ketsui
5th Floor Guardian: Saint Elmo's Fire, alchemical reference, also referenced by Patchy's cards

Breaking the Yukari seal allows you to fight Final Boss Ver.2

Quote
Floor 20 enemies do indeed take questionably long to kill per exp at first, but you also have to factor in time spent running around waiting for your encounter thingie to go from 0.0% to whatever it takes to get a monster. In addition, the skillpoints are even more disproportionately uber. Oh, and if you get loot....

Floor 30 enemies give about 10x more EXP than Floor 20 enemies. But they also take 10 times longer. The skillpoint gain is godlike though \o/



Following are spoilers on the 30F bosses;

Chaos Serpent was a lot easier with my new lineup which incorporated Rinnosuke. Not only did my damage output skyrocket, but I found I was dying a lot less often despite his 3 phases having progressively stronger attacks. Being Lv450 helped a lot too, as opposed to my first attempt at around Lv380~400. I steamrolled through him as a result.

The next boss, the Double Hibachi Ver.2 fight, did own my ass this time. Hitori is Physical immune and Futari is Magic immune :<
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 03:29:12 AM
I'm saddened Green Bitch on floor 6 did not join. Out of curiosity, when does she change her mind?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 19, 2009, 03:44:56 AM
I'm saddened Green Bitch on floor 6 did not join. Out of curiosity, when does she change her mind?

If you mean who I think you do, then when you have 20 members.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 04:03:42 AM
If you mean who I think you do, then when you have 20 members.

Isn't that floor 8?

Not really just when you have 20 people. When you ahve 20 people and level up about 500 levels so you don't get OHKo'd, ok slight exageration.

st elmo's fire (no need to spoiler) isn't the 2nd bloodstained guardian boss. It was some kinda weird goofy robot with a propeller head.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 19, 2009, 04:07:51 AM
Not really just when you have 20 people. When you ahve 20 people and level up about 500 levels so you don't get OHKo'd, ok slight exageration.
Around when you get 10F optional you'll probably be ready.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 04:20:19 AM
Alright, I think something is wrong... According to the first page I need events with Cirno from floors 2-8 and will fight a boss on the last one for a character I can probably guess the name of.

I have done that, but the event at the 8th floor triggered no boss fight, so I'm sorta lost... I rechecked the floors to see if I missed one, but I could not find any event markers that weren't already accounted for.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 19, 2009, 04:22:10 AM
Alright, I think something is wrong... According to the first page I need events with Cirno from floors 2-8 and will fight a boss on the last one.

I have done that, but the event at the 8th floor triggered no boss fight, so I'm sorta lost...
There are 3 of that event on 8F. Make sure you don't trigger all 3 though, since you likely will not be able to beat her until you do 1 or 2 more floors.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 05:23:34 AM
There are 3 of that event on 8F. Make sure you don't trigger all 3 though, since you likely will not be able to beat her until you do 1 or 2 more floors.

Eh? She's pretty easy IMO. Just make sure you have someone who can cure poisen (hong will do), and don't be out of tp/sp before the fight.

She has a crapload of hp, but her damage output is pretty bad...when you fight her I mean.

EEK, just got my 4th star. floor 20 bloodstained seal for 5 gogo.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 19, 2009, 05:50:37 AM
Bumrushed my way to 15F waypoint earlier. I'm not even properly leveled to do 14F yet.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 05:53:11 AM
She has a crapload of hp, but her damage output is pretty bad...when you fight her I mean.
1500 damage to the whole party is "pretty bad"? >.>

I guess I'll just keep moving forward and come back after some levelling. Once I get the event with Rumia on the 9th floor, could I drop her and be just fine? I'd really rather use her party slot on someone else...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 19, 2009, 05:58:07 AM
Dropping Rumia is fine since Marisa deals more damage generally. You'll still need Rumia once in a while for her MND piercing.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 06:02:38 AM
Dropping Rumia is fine since Marisa deals more damage generally. You'll still need Rumia once in a while for her MND piercing.
Doesn't Silent Selene and Asteroid Belt also negate MDef?

I figure between them and my PDef negators I should be more or less set.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 19, 2009, 06:07:14 AM
st elmo's fire (no need to spoiler) isn't the 2nd bloodstained guardian boss. It was some kinda weird goofy robot with a propeller head.

(Almost) all the bloodstained seal bosses are from CAVE shooters. The one you're talking about is from Pink Sweets ~Ibara sore kara~.

http://www.nicovideo.jp/watch/sm445007

Gameplay video of it. It'll also show you why the boss... attacks as it does.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 06:07:32 AM
Doesn't Silent Selene and Asteroid Belt also negate MDef?

I figure between them and my PDef negators I should be more or less set.

Dark side of the moon ignores mnd completely. Asteroid belt doesn't. Neither does silent selene. Alas, patchy's magic combined with silent selene is so damn strong it sure seems like they have no mnd >=P.

I almost got the final bloodstained seal boss back on floor 1. Except after I beat the magic immune one, the other one proceeded to spam needle parade over and over and over..Which is basically the "1shots casters" move. so I had no chance. Was pretty stupidly frusterating actually.

Quote
(Almost) all the bloodstained seal bosses are from CAVE shooters. The one you're talking about is from Pink Sweets ~Ibara sore kara~.

http://www.nicovideo.jp/watch/sm445007

Gameplay video of it. It'll also show you why the boss... attacks as it does.

Thanks, now I can sleep >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 19, 2009, 06:17:15 AM
All the in-game references and stuff is in a txt file with the English patch. Of course spoilers.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 07:15:16 AM
Dark side of the moon ignores mnd completely. Asteroid belt doesn't. Neither does silent selene. Alas, patchy's magic combined with silent selene is so damn strong it sure seems like they have no mnd >=P.
What's with this game making everyone I generally don't care for awesome? >.> Chen is forgivable but RUMIA? Bah...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 07:39:18 AM
What's with this game making everyone I generally don't care for awesome? >.> Chen is forgivable but RUMIA? Bah...

Rumia isn't awsome. Her first spell is just strong, and the second one ignores mnd. But the second one is very weak. People just recommend having her around for enemies that take 0 damage from virtually everything (that's what rumia is good for). Those same enemies should get pwnt easily enough by silent selene though. Most of the "I take zero damage from almost everything" enemies tend to be weak against nature, so you're golden if you have someone with a nature nuke (my personal nature nuker is Kaguya, you don't get her until fairly late, but you don't see enemies that beefy until late).

Quote
Touhou Labyrinth OST download!

NOOOOO why ogg. whyyyyy. I don't mind ogg exactly, it's just I was hoping to listen to this on my phone as I go out in 5 mins, which can't play oggs. AGASFDJASJFJH!!!! (reason number 53535 why itunes is a shit program)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 19, 2009, 07:47:47 AM
You can use this (http://www.mediafire.com/?mnemmejzmgz) converter to get it to whatever format you want. Be warned that you might lose some quality, file naming and tags.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 08:35:24 AM
You can use this (http://www.mediafire.com/?mnemmejzmgz) converter to get it to whatever format you want. Be warned that you might lose some quality, file naming and tags.
Yeah I'm pretty sure audacity will do the trick, it's just I had to get out the door in like 5 mins and didn't have the time >=P. But thanks for the tip anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 08:37:11 AM
Next problem: There are supposed to be 4 spirits to kill on floor 8 for someone on floor 7 to join me. However, I can't seem to find the last one, and I have the whole map explored with every event flag accounted for.

EDIT: Nevermind, there were a couple nooks and crannies. Still can't find the 7th floor event for
Nitori
though, which is probably needed to unlock the floor 8 random encounter if the first page is to be believed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 08:42:58 AM
EDIT: Nevermind, there were a couple nooks and crannies. Still can't find the 7th floor event for
Nitori
though, which is probably needed to unlock the floor 8 random encounter if the first page is to be believed.

Might not be accurate, but I think she was on the left side of the map, bottom left to be specific. Mind you that might have been the floor 8 location, I don't really remember exactly >=(.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 09:03:38 AM
Might not be accurate, but I think she was on the left side of the map, bottom left to be specific. Mind you that might have been the floor 8 location, I don't really remember exactly >=(.
Yeah, you're right.

I compared my map to the one on Page 14... There was an additional event marker in the bottom-left of my map that was not marked on that map. Thus, that has to be her location~
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 19, 2009, 09:39:58 AM
pawnted double hibachi, 5 stars. wewt.. Too bad the mini boss on floor 21 still 1shots me. blahhh...Kinda upset I got nothing at all for the bloodstained seals except for a star though =(
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 10:42:08 AM
I did it again...

I explored almost the entire maze of floor 9, only to forget to leave to save (even after getting the dang checkpoint) and have to face you-know-who and her reinforcements.

Amusingly I was actually doing pretty well, despite only having access to 6 characters. I managed to get her to waste several turns having to resummon all her reinforcements by taking them all out before her turn came, but sadly, without enough characters in reserve I was unable to get enough TS back to keep up doing it... I'm sure I was close too, since she was forced to use her self-buff before summing again before I died.

I made sure to quit and save the second time around, though Floor 9 is still really obnoxious with all those long corridors that will almost always lead to a dead-end with nothing there. =/

On the spoiler side of things...
Ran, Eirin, and Reisen have really "ugh" portraits... Which sucks, because the're some of my more preferred members of the cast. Nitori's is a lot better, and even if she is terrible I'll probably try to take her out for a spin anyways since she's another favorite.
Title: Re: Touhou Labyrinth discussion thread
Post by: Dark Shikari on December 19, 2009, 03:51:34 PM
Hmm, you had issues with her?  I did the exact same thing--and at the start of the level I was getting completely owned by Nitori (took me about half a dozen tries to beat her), and despite being at half mana and unable to switch out Marisa due to TP issues, I still managed to beat
Reisen
with a pretty decent buffer at the end, just by flooding her with area effect spells.  She spent almost every single turn just resummoning her reinforcements.

It was pretty much a game of "how many times can I use Royal Flare, Knockout In Three Steps, Master Spark, Asteroid Belt, Little Legion, etc, in the shortest period of time".
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 19, 2009, 06:49:54 PM
Komachi is a really nice meatshield, but is it worthwhile to buy defense stats for her?

Edit: Team and gear advice on 14F bitch (the one directly south of the waypoint) needed. Everyone is packing 1 anti-DTH ring. What else do I need? My levels are around 60 with heaviest investment in Patchy, Yuugi and Komachi for stats.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 09:40:06 PM
Hmm, you had issues with her?
As I said, I only had access to 6 characters at the time (counting both active party and reserve). Had I had access to even just 2 more characters I'd have most likely been able to beat her, but alas, I was already low on resources by the time I reached the fight. Naturally, when I came back with the full party of 12 I completely tore her apart.
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 19, 2009, 09:42:47 PM
Any advice for building the new characters from 12F up to 14F, or comments on whether they are useful at all?
(That would be Eirin, Reisen, Mokou, Orin, Suika, and Yuyuko).
I haven't touched any of them yet.

Hmm, you had issues with her?  I did the exact same thing--and at the start of the level I was getting completely owned by Nitori (took me about half a dozen tries to beat her), and despite being at half mana and unable to switch out Marisa due to TP issues, I still managed to beat
Reisen
with a pretty decent buffer at the end, just by flooding her with area effect spells.  She spent almost every single turn just resummoning her reinforcements.

It was pretty much a game of "how many times can I use Royal Flare, Knockout In Three Steps, Master Spark, Asteroid Belt, Little Legion, etc, in the shortest period of time".

A note on the 9F boss (mentioned earlier in the thread, but some people may have missed it): if you beat her without killing any of her underlings, she drops a Getitup V, which gives 30% to all non-hp/sp stats. It's well worth getting.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 10:01:15 PM
Would you guys know if Chen's Phoenix Wing Spread targets MDef or PDef? It does a surprisingly large amount of damage to enemies with high defense, but at the same time it does way too much damage to be based on her inferior magic stat.

A note on the 9F boss (mentioned earlier in the thread, but some people may have missed it): if you beat her without killing any of her underlings, she drops a Getitup V, which gives 30% to all non-hp/sp stats. It's well worth getting.
NOW you tell me... >.>
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 19, 2009, 10:15:49 PM
Would you guys know if Chen's Phoenix Wing Spread targets MDef or PDef? It does a surprisingly large amount of damage to enemies with high defense, but at the same time it does way too much damage to be based on her inferior magic stat.

It uses attack and pierces defence, I think.

Very useful. I like to, if doing a suicide run with her or random battle, use that instead of Flying Idaton on her last possible turn before the enemy would move.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 19, 2009, 10:44:15 PM
It uses attack and pierces defence, I think.

Very useful. I like to, if doing a suicide run with her or random battle, use that instead of Flying Idaton on her last possible turn before the enemy would move.
If a boss has more than one enemy I'll use the self-buff and then use Phoenix Wing Spread to try and deal as much damage to them all as possible. If its a lone boss I use Flight. Either way she manages to smack enemies around pretty well, so I doubt I'll be dropping her anytime soon (which is probably how she managed to become my save screen character).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 19, 2009, 11:31:04 PM
I have discovered how to do floor 20 right.

Flandre
+
Rinnosuke
= 1-2shotting every encounter that isn't the Norns.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 19, 2009, 11:37:38 PM
Alternatively, Almost every hard hitter you've had before hand. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Graph on December 19, 2009, 11:55:26 PM
Any advice for building the new characters from 12F up to 14F, or comments on whether they are useful at all?

Reisen is the only one I've tried using much, so far.  All-stat debuff looks nice at first but there's a lot of catches.  First, the bosses after you get Reisen generally seem to be more resistant to stat debuffs.  They still work from time to time but you only get in 15% downs at random, the attack itself doesn't do significant damage, and Reisen is pretty fragile so you don't get many chances before you're forced to swap her out due to taking too much damage.  Debuffs work every time on Mokou and a certain boss on F15, though in the latter case if you use speed down be ready to take a fairly strong all-party attack.

Overall I would say not really worth it.  Maybe there's some more special cases later?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 20, 2009, 12:22:03 AM
Apparently, 12F optional bitch instantly comes out of PAR and gets a full action bar out of nowhere once its time for her to use Resurrection (which will dispel debuffs on her as well), and then murder you with her 0hko party attack.

Aside from being lucky enough to switch in Marisa fast enough to cast a Master Spark(which seems impossible), am I just supposed to pray to god I land PAR on this boss after she uses Resurrection and hope I can keep it on her until she dies? This works pretty well until she gets to Resurrection, but afterwards...
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 20, 2009, 12:28:17 AM
Apparently, 12F optional bitch instantly comes out of PAR and gets a full action bar out of nowhere once its time for her to use Resurrection (which will dispel debuffs on her as well), and then murder you with her 0hko party attack.

Aside from being lucky enough to switch in Marisa fast enough to cast a Master Spark(which seems impossible), am I just supposed to pray to god I land PAR on this boss after she uses Resurrection and hope I can keep it on her until she dies? This works pretty well until she gets to Resurrection, but afterwards...

Try buffing Marisa's speed up before switching her in to cast Master Spark. You could also try Cirno's speed debuff, which always hits. The boss only has about 80k hp after Resurrection, so one Master Spark should be enough.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 20, 2009, 12:36:17 AM
Try buffing Marisa's speed up before switching her in to cast Master Spark. You could also try Cirno's speed debuff, which always hits. The boss only has about 80k hp after Resurrection, so one Master Spark should be enough.
Unfortunately, Resurrection dispels debuffs, so that -50% speed goes away. Unless Cirno acts quickly after resurrection and isn't the first, (1st switches in Marisa) its too late for that to help.

Also, that means I'll either have to bring in Aya (who I have spent 0 skill points on so far) or have 8F second optional use several turns buffing Marisa... although at least that means Marisa can attack instead of concentrating. But blah, that's going to make it much harder to keep the boss in PAR most of the time and still deal good damage without putting my party in massive risk.

I think I'll wait until after I beat 16F to do this. I wonder if 14F optional character or the Cattleya/Lily Sigil Guardians might be better to do first...
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 20, 2009, 12:46:19 AM
Unfortunately, Resurrection dispels debuffs, so that -50% speed goes away. Unless Cirno acts quickly after resurrection and isn't the first, (1st switches in Marisa) its too late for that to help.

I think I'll wait until after I beat 16F to do this. I wonder if 14F optional character or the Cattleya/Lily Sigil Guardians might be better to do first...

I had Cirno out when the boss used Resurrection; maybe I was lucky. I used Sakuya to buff Marisa's speed.

FYI, the Japanese wiki recommends a level of 60-65 (for Reimu) for the boss fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 20, 2009, 12:48:26 AM
I had Cirno out when the boss used Resurrection; maybe I was lucky. I used Sakuya to buff Marisa's speed.

FYI, the Japanese wiki recommends a level of 60-65 (for Reimu) for the boss fight.
Lucky. And I totally forgot about Sakuya, she's been benched for quite awhile ^^;

And damn, I was worried I wasn't high lvled enough, but my Reimu is 66 right now. However, I'm still happy because I spent several minutes with only Tenshi and Marisa left fighting 14F optional, just having Tenshi tank while switching Marisa in and out whenever she can Master Spark. lolwat. Really pretty boss fight~

[EDIT]Holy crap 14F optional bitch's has expensive skills. Is she useful? I like her, so it'd be cool if I can use her, but if she's not really nice I'd rather keep my characters that already have lots of skill points in them.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 20, 2009, 12:48:59 AM
Argh... Fricking Alice. I spent ages trying to take her down without buffing using skill points. My aim was to run through the game without using skill points but its getting harder not to use them. However, even with the team average at 18/19 I just couldn't do it. Meiling and Patch kept getting hit with PAR/SIL at the same time forcing many restarts. If that didn't do it, Little Legion did.

I managed to beat her by dumping all my skill points into Patch's MAG and having her nuke everything on the board (go go 1300 MAG) but surely there has to be a way to beat her without needing to buff with skill points or gross overlevelling.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 20, 2009, 12:52:08 AM
Any advice for building the new characters from 12F up to 14F, or comments on whether they are useful at all?
(That would be Eirin, Reisen, Mokou, Orin, Suika, and Yuyuko).
I haven't touched any of them yet.

Eirin's not bad.  Her ability to use Hourai Elixir is awesome support, especially for Komachi - and she's fairly resilient for a healer thanks to decent HP, DEF, MND, and affinities.  Also Astrololical Entombing can actually do some serious damage.  You'll want to buff up her SP some, but other than that, most of her stats are already pretty good but can still benefit from some extra skill levels.

Komachi is a really nice meatshield, but is it worthwhile to buy defense stats for her?
No.  Her DEF and MND are so terribly low that even if you do level them up you'll barely be getting any significant difference.  You're better off just pumping up her HP and possibly her affinities further.
Argh... Fricking Alice. I spent ages trying to take her down without buffing using skill points. My aim was to run through the game without using skill points but its getting harder not to use them. However, even with the team average at 18/19 I just couldn't do it. Meiling and Patch kept getting hit with PAR/SIL at the same time forcing many restarts. If that didn't do it, Little Legion did.

I managed to beat her by dumping all my skill points into Patch's MAG and having her nuke everything on the board (go go 1300 MAG) but surely there has to be a way to beat her without needing to buff with skill points or gross overlevelling.

You're supposed to use Skill Points.  Seriously.  Let me put this in perspective: 33 levels in a skill (Which you will probably start hitting in key skills as soon as floor 8-9 at least) is equivalent to an extra 100% on your base stat.  Where I am, at floor 14, most of my characters have about 100-120 skill levels in total between all their stats, which is a huge total difference compared to how they would be if I didn't spend it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 20, 2009, 01:26:47 AM
You're supposed to use Skill Points.  Seriously.  Let me put this in perspective: 33 levels in a skill (Which you will probably start hitting in key skills as soon as floor 8-9 at least) is equivalent to an extra 100% on your base stat.  Where I am, at floor 14, most of my characters have about 100-120 skill levels in total between all their stats, which is a huge total difference compared to how they would be if I didn't spend it.
Damn. I guess the game doesn't lend itself to bare minimum runs.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 20, 2009, 01:40:41 AM
Damn. I guess the game doesn't lend itself to bare minimum runs.

That's -why- there's skill points - so you can make the most out of the experience you gather without having to grind too much more, because the skill points can add significant amounts to your stats.  Also, the game makes levelling itself optional - you're not auto-levelled afterall.

Beside that, the game is hard enough as is - nevermind trying to play it with extra restrictions on your first time around.  Seriously, Alice was a piece of cake compared to the overwhelming difficulty of some later fights.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 20, 2009, 01:49:28 AM
God, I just spent a crapload of time basically soloing  14F red-hair optional with 10F optional. With at least 15% left on her self-buff, she was invincible, so I just sat there focusing and using her weak skills.

Okay, at this point in the game, its really hard to tell who is useful and who isn't without actually giving them lots of skillpoints and some good equipment, and using them for awhile. So, what are opinions on
Mokou, Kaguya, Flandre, Yukari(<--- Don't have them but should within a day) Orin, and Yuyuko? I don't think I'll use Yuyuko since she has Patchy-grade TP but she looks soo pretty...
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 20, 2009, 01:55:51 AM
As of level 135ish with Reimu, I still had the final boss walk all over me. What's the deal with this one? Which order should I take her minions out, and why does the one on the right seem to have more HP than every boss up to this point combined?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 02:01:57 AM
135ish

Downright your issue. If you can't take out most trash on the floor before it hurts you, You're not beating her.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 20, 2009, 02:15:13 AM
Downright your issue. If you can't take out most trash on the floor before it hurts you, You're not beating her.

I can, assuming I have the two previously mentioned people work together. But I get it. About what level would be ideal? I was pretty confident the 20 levels I gained would be enough, but this is Touhou Labyrinth.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 20, 2009, 02:26:10 AM
I can, assuming I have the two previously mentioned people work together. But I get it. About what level would be ideal? I was pretty confident the 20 levels I gained would be enough, but this is Touhou Labyrinth.  :V

According to the JP wiki, you want to be at least level 130-150.

I also feel like noting that the suggested level for the first Bloodstained Seal boss was a mere 120, from what I've heard.  So you can go break up the monotony of the grinding with that at some point XD
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 02:33:45 AM
I can, assuming I have the two previously mentioned people work together. But I get it. About what level would be ideal? I was pretty confident the 20 levels I gained would be enough, but this is Touhou Labyrinth.  :V
Safely around 145, Honestly. With everyone pimped out on skill levels. s' a pretty tough fight. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 20, 2009, 02:53:06 AM
Safely around 145, Honestly. With everyone pimped out on skill levels. s' a pretty tough fight. :V

My main 8's stats are all around level 50 right now. Working on the other four and then some other members I like.

I also feel like noting that the suggested level for the first Bloodstained Seal boss was a mere 120, from what I've heard.  So you can go break up the monotony of the grinding with that at some point XD

Funny you would mention that. All throughout the game, I made return trips to this boss to get my ass handed to me. I did just that a few minutes ago to gauge my progress, and to my utter shock, won. Easily. It's much like the floor 7 boss. Live past the opener and you win.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 03:03:30 AM
Pretty sure I was 130-140 with Reimu on the final boss. It DID take forever though, I said I'd spend over an hour fighting only to wipe at the very end, I wasn't exagerating.

The add on the right is indeed beefy as @%@#%@. Also in case you haven't noticed, the more you damage the boss (and her adds) the faster she gets (and I don't mean speed buffs simply). Also, for every add you kill, the boss, as well as her adds gain new abilities and power. This is completely gradual, so there is no point in trying buff up before a certain threshold or whatever.

From what I've seen:

top add: I like to kill this one first (it has very little health too), even though the one on the far right is heavily damaged by the time it comes out, this is because it spams status ailments, I really hate the toxin one. Even with over 30 poison resistance, it brings people with near-20k health to 1 in no time flat. If you decide to try killing this one last, it can cast djinn storm...which might not be too bad since the boss can cast it too.

Left add: Doesn't seem to do any new tricks as you kill more adds other than "magic jitsu" after you kill the other 2, which buffs mag by 100%. Even still, it doesn't seem very threatening unless it casts ether flare, in which case it hurts somewhat. But still is a reasonably powerful enemy. 100% mag from magic jitsu followed by ether flare does NOT result in you getting screwed, thank goodness. Note, the add is **RIDICULOUSLY** weak to fire. My royal flares would cream it for 200,000. It doesn't sound like much now, but at that time a full sp 100% mag master spark would only hit for 300kish for me. Speaking of master spark, I recommend using it on the top add as soon as it spawns if you decide to kill it first, otherwise use it on the right. Don't hoard it for the boss herself after, it will no doubt be wasted by a djinn storm.

Right add: ***DO NOT*** leave this one last intentionally. If you do, it will eventually spam scourge at some point...That move diamond knights have which its for 200,000. I notice later on in the fight it can cast something alot like sakuya's soul-sculpture. This move is physical and it hurts the entire party. While hyperspace slash and samidere slash might not waste physical weak casters in the back, this ability most likely will. I really suggest killing it asap after the top middle is down

After you kill all 3 adds, the boss gains the ability to djinn storm, and some sort of +50% everything buff, and hyperactive-something or other (her biggest nuke...which thankfully isn't huge, but if she does the everything buff right before, it might single-handedly cause you to lose the entire fight), oh, and she starts to move ridiculously fast. Sword of rapture PARTIALLY works on her at this point, it will get rid of her speed and mag buffs (I think it was mag, maybe mnd, I forget). But leave the rest. Even without the speed buffs though she still moves much faster at this point anyway.

Regardless, you may want to just farm floor 20 trash over and over until you get 1 of each rare drop from the enemies since you will have to farm them anyway after you beat the final boss for a star.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 20, 2009, 03:13:19 AM
Regardless, you may want to just farm floor 20 trash over and over until you get 1 of each rare drop from the enemies since you will have to farm them anyway after you beat the final boss for a star.

I'm totally doing this. I'm just going to level for a while longer. Long battles are all good, but if I have a good chance of dying after an hour then screw it.

When the time comes, I'm following your advice. Top, right, left. Got it.

Is it a good idea to wail on the right add exclusively when it appears, or also wear down the boss too so that end-fight phase doesn't last as long?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 03:17:31 AM
Eh, I'm not sure, I just do the right exclusively myself because it lets you do silly things like not having a tank out since the boss herself doesn't seem to have any physical attacks, which I wouldn't dare do while it's still out.

I think it was pesco who liked killing the top last. My own party setup has high ailment resistance on the people who can cure them, but hte rest of my group not so much (except for Remi simply so  I don't have to cure every time I curse). You might wanna try sparing the top for last if you're mostly resistance to all ailments (including death, top middle spams a death move alot too).
Title: Re: Touhou Labyrinth discussion thread
Post by: Dark Shikari on December 20, 2009, 06:55:30 AM
I'm totally lost on 12F, not sure if I did something wrong with the switches or what.  I've explored a huge amount of 10-12 but I have a large number of switches which I simply cannot figure out how to open.  I've got to the point where you can flip on all three switches with a single switch and explored back down to floor 10 with the separate sets of stairs, but I still have no idea how the switches work or how to open all the paths that are still blocked to me.

I've tried all the combinations I can think of and nothing seems to do anything: for example, in the aforementioned area, you need all 3 switches set to go through the gate to go down the stairs.  However, there's only one switch accessible beyond these gates, and if you flip it, you cannot go back through the gates.  More importantly, no matter if it's switched or not, you can't access any of the gates down below through that area.

I'm stumped.  What do I do?
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 20, 2009, 07:10:54 AM
Slashing Amneshery has 600k HP. Dimension Slash has added instant death, Fuuissen adds Silence, and Triple Sword has a high skill multiplier. As mentioned by Ghaleon, it gets Scourge in berserk mode, so get rid of it second. Chanting Torastli is a caster guy and has magic of every element EXCEPT Wind, which is reserved for one of Amneshery's attacks (Tornado). Torastli has 500k HP and is the least tanky of the three minions. It's easily the least dangerous of the three as Magic Amplifier doesn't really help it a whole lot. Watching Yggmalzy is the status whore, and has the most HP, with 800k. Not only does Yggmalzy have Paralysis, Poison, Silence, Instant Death, AND Statbusting, but Yggmalzy CAN ALSO BUFF EVERYONE ON ITS TEAM >_> So you really have to get rid of it first.

By the way each of the minions have weaknesses.
Amneshery weak to: Wind
Torastli weak to: Fire
Yggmalzy weak to: Spirit

After using Overflowing Unnatural Strength, the boss becomes very dangerous. She gains several new attacks, Hazard Toxin and Destructive Four Borders being the most dangerous (Hazard Toxin poisons, DFB statbusts). Oh and she gets Djinn Hell Storm too.

Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 20, 2009, 07:26:11 AM
I'm still stuck with the 14F bitches, nowhere near the final boss.

A technical question on equips: 33 levels of stats = 100% boost. Given that the mechanic of boosts is simple additive, what level of stats purchase is the inflection point that makes gear obsolete? I mean by then that you don't equip for stats but for resists and recovery only.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 20, 2009, 07:42:48 AM
I'm still stuck with the 14F bitches, nowhere near the final boss.

A technical question on equips: 33 levels of stats = 100% boost. Given that the mechanic of boosts is simple additive, what level of stats purchase is the inflection point that makes gear obsolete? I mean by then that you don't equip for stats but for resists and recovery only.

Later on you get gear that gives 200+% boosts >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 20, 2009, 08:05:27 AM
I'm totally lost on 12F, not sure if I did something wrong with the switches or what.  I've explored a huge amount of 10-12 but I have a large number of switches which I simply cannot figure out how to open.  I've got to the point where you can flip on all three switches with a single switch and explored back down to floor 10 with the separate sets of stairs, but I still have no idea how the switches work or how to open all the paths that are still blocked to me.

I've tried all the combinations I can think of and nothing seems to do anything: for example, in the aforementioned area, you need all 3 switches set to go through the gate to go down the stairs.  However, there's only one switch accessible beyond these gates, and if you flip it, you cannot go back through the gates.  More importantly, no matter if it's switched or not, you can't access any of the gates down below through that area.

I'm stumped.  What do I do?

The triple switch at the F12 relay point sets them all to allow you to pass the triple-color barrier.  If you go past them, you will need to find switches on the other side to get past further gates.

There's one switch of each color past that set of three gates.  There's also two Failsafe Locks (One is after a green gate to the north; the other requires you to throw all three colored switches [Green -> Red -> Green Again -> Blue] to access it).
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 20, 2009, 08:09:11 AM
Common drop or rare? And do the bosses in boss rush mode have their drops too? E.g. You can farm boss rush Meiling for Unwavering Wills.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 09:26:00 AM
Slashing Amneshery has 600k HP. Dimension Slash has added instant death, Fuuissen adds Silence, and Triple Sword has a high skill multiplier. As mentioned by Ghaleon, it gets Scourge in berserk mode, so get rid of it second. Chanting Torastli is a caster guy and has magic of every element EXCEPT Wind, which is reserved for one of Amneshery's attacks (Tornado). Torastli has 500k HP and is the least tanky of the three minions. It's easily the least dangerous of the three as Magic Amplifier doesn't really help it a whole lot. Watching Yggmalzy is the status whore, and has the most HP, with 800k. Not only does Yggmalzy have Paralysis, Poison, Silence, Instant Death, AND Statbusting, but Yggmalzy CAN ALSO BUFF EVERYONE ON ITS TEAM >_> So you really have to get rid of it first.

By the way each of the minions have weaknesses.
Amneshery weak to: Wind
Torastli weak to: Fire
Yggmalzy weak to: Spirit

After using Overflowing Unnatural Strength, the boss becomes very dangerous. She gains several new attacks, Hazard Toxin and Destructive Four Borders being the most dangerous (Hazard Toxin poisons, DFB statbusts). Oh and she gets Djinn Hell Storm too.

Hmmm. her nastiest spell I recall was hyperactive something. I'll check again later I suppose.

But I KNOW the slashing thingie has more hp than 600k.. But the one time I tried saving it for last, it did indeed seem to die faster.

Is it possible they share hp to a certain extent at first, or something wonky?

update:
K I frapsed myself fighting her, the far right add took millions of damage before going down, but did seem to take an awfully close number to 600k as soon as the 3rd add appeared. I think attacking adds hurts the boss instead, and until all 3 are out...You get the idea.

Quadruple destructive barrier hits my party for 0s across the board except for hong, who got nailed for 800 (OMG OUCH! >=P), and the boss was buffed at around 20% at the time, and hong had no buffs. After awhile, I recorded her casting "hyperdimensional flying object". No buffs on hong, and the boss actually lost her buffs at that point (funny, she'd cast it all the time back when she was more level appropriate, not fair how easy she goes on you when she knows she has no chance >=P). It damaged everyone (even patchy, and her mnd is near 30000 now I think). hong 6k, remi 5k, reimu 2k, and patchy for 264 (almost 1shot her with her bad hp..ok maybe not).
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 20, 2009, 10:55:03 AM
Just beat the crap out of 18F.  Makes me wonder how I lost the first time.

*wonders how much more of a pain this would have been if there was a Djinn Storm preceding every form shift.


Edit: Holy what the crap Diamond Knights.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 20, 2009, 11:14:04 AM
Went to 155. Destroyed final boss. Ran right to boss rush. First try clear with 0 casualties. Went to get destroyed by MK. 2 bosses. Beat all of the ones I have tried (maybe half-1/3ed) with little trouble save Alice and
mokou
.

Things are moving very smoothly, as all this boss killing puts me at 170 or so.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 20, 2009, 01:59:03 PM
Quote
K I frapsed myself fighting her, the far right add took millions of damage before going down, but did seem to take an awfully close number to 600k as soon as the 3rd add appeared. I think attacking adds hurts the boss instead, and until all 3 are out...You get the idea.

I list HP values only when all 3 are out!

Hyperspeed Dimensional Object is wind elemental if that helps

Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 20, 2009, 04:09:28 PM
Kay, fully explored 16F except for the Sigil warps, and now I'm at the point where every boss I can fight just rapes me. There is the 15F optional, 15F Lily Sigil Guardian, and the 16F boss. Well, I'm working on getting the battle points to fight the second 12F optional too, but not there yet.

Anyway, Reimu Lv72, am I right that I just need to grind like 10 levels or am I doing it wrong? Because I'm really not looking forward to that x_X
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 20, 2009, 04:49:55 PM
I didn't bother with either of the 15F optional bosses until I got stuck at 18F.  At Lv100 or so, I may have been a bit overpowered for them by then, but I definitely didn't go for them at Lv72.  As for 16F, I believe I finished her off at Lv90 (again, may have been a bit overpowered, mainly because I was still trying for no casualties at this time, although I eventually gave up at that).  At that point, 16F's first two phases were easy sauce and the third phase was about beating her down before she gets out of hand (her buffs are ridiculous). 

Because of the severe SP handicap that Djinn Storm places on you between phases, you'll want lots of +Recovery on your important characters, and I used Minoriko for cheap healing as well.  Since everyone's SP will be hitting 0 anyway, don't be afraid to spend that SP at the beginning of the fight.  Throw up plenty of Hakurei Barriers, and keep your characters buffed and healed (and be especially wary of status ailments, because if someone is poisoned and you don't cure it before a Djinn Storm, they're going to be a sitting marshmallow until you regain the SP to fix it).  Also, I would recommend Concentrating Marisa early, benching her with the buff intact, and saving her for a last stand Master Spark at the end of the fight.  Like I said, you want to beat her down before she gets out of hand, and Master Spark is the spell you want when you want to hit hard and fast.

Of course, more grinding is the one strategy that will never fail you, so getting those battle points that you need for the sidequest may be something you want to do, as far as a bare minimum goal for grinding.
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 20, 2009, 05:40:00 PM
Kay, fully explored 16F except for the Sigil warps, and now I'm at the point where every boss I can fight just rapes me. There is the 15F optional, 15F Lily Sigil Guardian, and the 16F boss. Well, I'm working on getting the battle points to fight the second 12F optional too, but not there yet.

Anyway, Reimu Lv72, am I right that I just need to grind like 10 levels or am I doing it wrong? Because I'm really not looking forward to that x_X

For the Lily Sigil guardian, you'll want to buff your tanks with NTR resistance to avoid getting destroyed by Giant Earthquake. Debuffs work well, so try cutting the boss' attack and speed down; at -50% attack he was pretty harmless (did ~2k damage to my lvl 60-ish Remilia; he didn't use retsetsu fist however). Wiki lists recommended level as 55-65, which seems suspiciously low to me, but there you go.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 20, 2009, 06:09:02 PM
Acquired a new character on 14F.  Not exactly an easy fight.  Only had 3-4 people left standing at the end.

Also just now took out the Lily Sigil Guardian.  More or less prayed my main attackers didn't get a fist to the face and killed off right away.

Looks like I get to see what those magic circles on 16F take me to.

After that..grinding so I can go after the 2nd 12F optional.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 20, 2009, 06:37:15 PM
Hey, which do you guys think is better between
Yuugi's
attacks? The one that hits really hard for neutral damage at 30 SP, the fire one with laughable delay afterward, or the low-damage one that can inflict poison and paralysis?

Largely wondering, because I'm finding most bosses are vulnerable to at least one of the two status effects, but I'm not sure if losing turns/taking gradual damage will compensate for the loss in power.

EDIT: You people lied to me. First, Chaore: Aquabitch doesn't even *HAVE* a magic-based spell. Both
Kappa Illusion Waterfall and Extending Arm
deal damage based on her strength and the enemy's defense (despite how the former looks). Next, her HP isn't bad if you pump some levels into it, and she has some pretty good natural tolerances (fire being the only bad one). While I doubt I'll be using her long-term, she's at least more reasonable than she's been given credit for.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 10:12:57 PM
Went to 155. Destroyed final boss. Ran right to boss rush. First try clear with 0 casualties. Went to get destroyed by MK. 2 bosses. Beat all of the ones I have tried (maybe half-1/3ed) with little trouble save Alice and
mokou
.

Things are moving very smoothly, as all this boss killing puts me at 170 or so.

I found hong to be more difficult than Alice personally >=P. Then there's chen, who did 0 the whole fight lol. But the only mk2 bosses that I felt were noticeably more difficult than the others were
flandre, and yukari
. You should try the bloodstained seal guardians too. Bear in mind there is a secret portal thingie in the top left hand corner of floor 9 I think it was, which you can only access with 2 stars, leading to a bloodstained seal you would not have discovered until now. That's probably the last one you can take on, maybe the floor 20 one too, though I found that one to be approximately as difficult as the first spoiler character (not the 2nd, the 2nd was definately the roughest by far).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 10:19:31 PM
Hey, which do you guys think is better between
Yuugi's
attacks?

EDIT: You people lied to me. First, Chaore: Aquabitch doesn't even *HAVE* a magic-based spell. Both
Kappa Illusion Waterfall and Extending Arm
deal damage based on her strength and the enemy's defense (despite how the former looks). Next, her HP isn't bad if you pump some levels into it, and she has some pretty good natural tolerances (fire being the only bad one). While I doubt I'll be using her long-term, she's at least more reasonable than she's been given credit for.

For Yuugi's attacks, ko in 3 steps is more effective at pwning armored foes. So, it's probably better when fighting someone heavily armored (not that the first move is bad at going past armor either, it's just the other one is better. Otherwise I'd go for  the first. Seems like most bosses in this game have little armor though. I'm *PRETTY* sure ko in three steps doesn't do fire damage, that it's just a typo. The typo was originally in Japanese, so the english translators intentionally re-typod it...If I recall correctly.

As for aqua-bitch (I mean seriously, is that not spelling it out? lol), I personally never said she was useless (though I know you didn't call me out), but I just never gave her a chance because she didn't offer anything that I really needed (such as speed debuffs and whatnot since I don't use cirno), so I never really cared to give her a chance because at that point all the characters in my party were ones I either liked or needed.

I actually want to start this game over sometime using characters that I didn't use the first time. The game really feels balanced for difficulty compared to most rpgs. All indications show that the designers for game balance and difficulty did an excellent job, so I rekon that the characters are mostly balanced somehow in their own way too. But maybe not, I intend to try and find out >=).

With 12 characters though, there is no straight good and bad neccesarily for each character, you have to try and have each other accomodate for the others weaknesses and such.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 10:21:33 PM
EDIT: You people lied to me. First, Chaore: Aquabitch doesn't even *HAVE* a magic-based spell. Both
Kappa Illusion Waterfall and Extending Arm
deal damage based on her strength and the enemy's defense (despite how the former looks). Next, her HP isn't bad if you pump some levels into it, and she has some pretty good natural tolerances (fire being the only bad one). While I doubt I'll be using her long-term, she's at least more reasonable than she's been given credit for.
Huh, Well, That makes her sufficiently less crap to not be terrible beyond all belief. Shes still far worse than most characters. : / If you're worrying about tolerances, you're doing it -wrong-.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 20, 2009, 10:44:43 PM
If you're worrying about tolerances, you're doing it -wrong-.
Pretty sure tolerances are actually important post-end game. This is when your stats are in the 10s of thousands, or possibly hundreds of thousands for your big ones. Most damage formulas are often something like 1-5X (1-5Xmag/atck - 0.5-2.0Xdef/mnd).

so when mag and mnd are huge ass numbers. a simple 50 fire tolerance would reduce damage from some nuke that hits for 100,000 or whatever more than 50, or even 500 mnd would.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 20, 2009, 11:30:09 PM
If you're worrying about tolerances, you're doing it -wrong-.
Lies and slander.

The floor 7 boss managed to take out Minoriko in a single hit, despite the harvest goddess actually having reasonable MDef. Granted, she's no magic tank like Marisa or Patchy, but being in the last slot with reasonable Mdef would definitely allow her to normally take at least ONE hit.

Tried upping her mind with her own buff. Didn't do crap to save her. Gave her an item to increase her fire defense. She could now take a hit and thus survive long enough to heal my first two slot tanks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 11:34:36 PM
Still not proving me wrong, especially on base tolerances there. I also note you're using Minoriko to heal multiple characters. Not exactly the smartest idea. :V

Endgame I can see it for sure- You also have insane items that can boost all affinities by 100, If you're ever so desperate. Along with quite a few good items already having affinity boosts. If you're downright -ever- worried about a character's affinities, something is up.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 20, 2009, 11:41:38 PM
Still not proving me wrong, especially on base tolerances there. I also note you're using Minoriko to heal multiple characters. Not exactly the smartest idea. :V
Sorry, I worded that poorly. I meant she CAN heal either one, not that she heals both. Since my first two slots were Hong and someone I forgot, she could heal either, but since Hong has a pretty awesome self-heal I could usually just have her use that and have Minoriko heal the other.

High base tolerances mean less you have to invest in skill levels for them. I had to prep my team specifically for fighting Cirno and the boss on the 7th floor, skill points that would have been nice to spend on offensive stats. If I had aquabitch from the start I would have only needed to prep her for the floor 7 boss since all the ones prior use elements she resists just fine on her own (Youmu and her nature-based slashes included).
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 11:51:05 PM
for fighting Cirno



-what-.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 20, 2009, 11:52:44 PM


-what-.
She slowed me down so bad she could move more than once before CHEN could attack her. Don't judge me. =V
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 20, 2009, 11:54:59 PM
I'll judge as I like. >: <!

Shes by far one of the easier bosses, And I don't even know why Affinity would be much of a problem with the starting set...
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 20, 2009, 11:56:54 PM
Admittantly Paralysis activating far more often than it should have was a bigger issue, but she *DID* do a lot more damage with her attacks than she should have been able to. She could often reduce Meiling to double-digits.

EDIT: I wouldn't say affinities were the problem, per se, because aside from Chen (who is made of cardboard and tin foil) they aren't bad in ice defense. However, I still had to boost it specifically to be able to take her attacks better. Same thing with floor 7 boss and fire defense.
Title: Re: Touhou Labyrinth discussion thread
Post by: Chaore on December 21, 2009, 12:26:11 AM
I'll honestly say that is a bit abnormal from my view, so I suppose I can't say if its common or not. Floor 7 in the first place is someone who kills you dead most of the time anyway. :V I'll admit they're a good way to cover for weak characters, But by no means are they seriously worry worthy.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 21, 2009, 02:14:14 AM
I'll honestly say that is a bit abnormal from my view, so I suppose I can't say if its common or not. Floor 7 in the first place is someone who kills you dead most of the time anyway. :V I'll admit they're a good way to cover for weak characters, But by no means are they seriously worry worthy.

The difference between 50 and 100 Affinity is half damage (200% damage -> 100% damage)
The difference between 100 and 200 is half damage again (100% -> 50%)
But the next halving of damage is from 200 to 400 (50% -> 25%)

In other words, the first leap of affinity can actually be some pretty major damage reduction, but it won't be until you're hitting Plus Disk levels of damage that beyond-200-ish levels of affinity are going to make all that huge of a difference.  Meanwhile though, actually using a bit of affinity equipment can give a bigger boost than general MND or DEF boosting equipment in the earlier levels, when dealing with something you can't negate down to nothing (Like the FOE's hellfire bullcrap).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 02:29:10 AM
I found hong to be more difficult than Alice personally >=P. Then there's chen, who did 0 the whole fight lol. But the only mk2 bosses that I felt were noticeably more difficult than the others were
flandre, and yukari
. You should try the bloodstained seal guardians too. Bear in mind there is a secret portal thingie in the top left hand corner of floor 9 I think it was, which you can only access with 2 stars, leading to a bloodstained seal you would not have discovered until now. That's probably the last one you can take on, maybe the floor 20 one too, though I found that one to be approximately as difficult as the first spoiler character (not the 2nd, the 2nd was definately the roughest by far).

Yeah. At level 200 from farming diamond knights for the drop I swear they don't have, the other 4 blood stained seals were nothing. Well, the last one killed me about five times before I coordinated their deaths to AT LEAST be a few turns from one another. However, the first boss on floor 21...

What level is recommended for the boss rush redux? I didn't make it on my last attempt, thanks largely in part to Hong going berserk on Reimu. >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 03:45:14 AM
Well my reimu is still only 190. so beats me.. I'm a real slack leveler.. stopped playing this game really after I did everything but the mk2 bossrush and discovered the floor 21 boss 1shots me... gah I hate leveling. not just leveling, but on the same floor that I've already seen for like 50 levels to boot, since leveling on floor 21 is just foolish compared to 20.

sure seems like you can only get 1 drop per enemy on floor 20 though, I have yet to get a 2nd anything.

Pretty sure boss rush mk2 is out of the question for us for awhile though, if only for final boss mk2.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 21, 2009, 05:00:52 AM
Yeah. At level 200 from farming diamond knights for the drop I swear they don't have, the other 4 blood stained seals were nothing. Well, the last one killed me about five times before I coordinated their deaths to AT LEAST be a few turns from one another. However, the first boss on floor 21...

What level is recommended for the boss rush redux? I didn't make it on my last attempt, thanks largely in part to Hong going berserk on Reimu. >_>
Well my reimu is still only 190. so beats me.. I'm a real slack leveler.. stopped playing this game really after I did everything but the mk2 bossrush and discovered the floor 21 boss 1shots me... gah I hate leveling. not just leveling, but on the same floor that I've already seen for like 50 levels to boot, since leveling on floor 21 is just foolish compared to 20.

You'll be glad to know that the recommended level for the F21 boss is 210.

...And after that initial hurdle, up until F29 at least, the 'level growth' for the exploration of the Plus Disk is actually fairly nice and steady (220 for F22, 230+ for F23, etc. etc.)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 05:10:07 AM
You'll be glad to know that the recommended level for the F21 boss is 210.

...And after that initial hurdle, up until F29 at least, the 'level growth' for the exploration of the Plus Disk is actually fairly nice and steady (220 for F22, 230+ for F23, etc. etc.)

Thank goodness. over 50 levels for 1 floor is too much =P
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 05:16:23 AM
Thank goodness. over 50 levels for 1 floor is too much =P

Try 300 for floor 30 from floor 29.  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 05:30:25 AM
Try 300 for floor 30 from floor 29.  :V

Isn't that for the secret optional non story related boss though? That's somewhat forgiveable. That's like using prinny baal as a guide to what level you need to beat the story in disgaea, which is just no.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 05:38:08 AM
Since I'm about 210 right now, I went and gave it a shot. This thing is a taaaaaaank. It just did not deem to die no matter how much I wailed on it, eventually ending in me losing.

Back to getting this god forsaken sword I guess. I swear if it does not drop by the end of the night, it does not exist. Period.
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 21, 2009, 05:45:51 AM
Kay, fully explored 16F except for the Sigil warps, and now I'm at the point where every boss I can fight just rapes me. There is the 15F optional, 15F Lily Sigil Guardian, and the 16F boss. Well, I'm working on getting the battle points to fight the second 12F optional too, but not there yet.

Anyway, Reimu Lv72, am I right that I just need to grind like 10 levels or am I doing it wrong? Because I'm really not looking forward to that x_X

Now that I beat the 15F and 16F bosses (with a party around your level) I'm able to offer some advice.

You definitely don't need to grind for the 16F boss. Debuffs always hit, so you should make use of them. Also, Chen just destroys this boss; she and Remilia took out the boss singlehandedly after her 2nd Djinn Storm. I didn't even bother with Master Spark. It also helps that Chen is partially immune to Djinn Storm, in that her mana isn't reduced to 0 but rather only reduced by a bit more than half (can someone else replicate this?).

You may need to grind a bit for the 15F optional. I got lucky with a PAR after the boss went into her final phase, which made the fight easier. The boss' final attack did 0 damage to Tenshi down to +50% def/mnd, so I used her to switch Remilia in and out for spears to finish off the boss.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 06:00:54 AM
Tried 21f boss at 202. Don't know how good I was doing since you can't see hp. How the @%#@#% does demon slashing dance work? it 1shot tenshi with 100% buffs ffs. Other times it hits for peanuts. It's seriously the only thing preventing me from downing this guy. It also nailed remi who just cursed for 60k....It's a stupid move.

update:

Tried again. I'm pretty sure demon slashing dance does more damage based on the boss' health, the less health, the more it hurts. I had everything under control when bam, 70k demon slashing dance.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 08:44:05 AM
Floor 22 sigil boss beaten. It took about an hour of constant wailing/healing. I was never in any real danger, as Reimu could undo the damage often enough despite magic drain being spammed.

Not really hard, but I swaer this thing had upwards of 10,000,000 HP.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 10:01:48 AM
Floor 22 sigil boss beaten. It took about an hour of constant wailing/healing. I was never in any real danger, as Reimu could undo the damage often enough despite magic drain being spammed.

Not really hard, but I swaer this thing had upwards of 10,000,000 HP.

how bout floor 21 one? I'm able to fight it juuust fine.. then wham. 80k+ full party demon dance.. wtf. I just had a full health hong and tenshin both get owned by the same move, tenshin was in slot 2, and was at 80% def/mnd. this is seriously annoying, because the fight is otherwise manageable.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 21, 2009, 10:23:24 AM
Haven't made any progress at all with work getting busy. Only looking to get onto 16F by this weekend.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 01:49:30 PM
how bout floor 21 one? I'm able to fight it juuust fine.. then wham. 80k+ full party demon dance.. wtf. I just had a full health hong and tenshin both get owned by the same move, tenshin was in slot 2, and was at 80% def/mnd. this is seriously annoying, because the fight is otherwise manageable.

Well, I am on floor 25 and still can't take the floor 21 boss. Granted, I'm not kicking anything around up here either. (SUPER FAST 40,000 PARTY WIDE ATTACKS WHAT) Still, it's nice running around collecting items and stuff.

It might- MIGHT be easier to power level up here though depending on how
Flandre and Rinnosuke
tear through normal encounters. Last battle I won gave upwards of 80,000 EXP and a decent amount of skill points.

EDIT: And what do you know, they work together like a charm. Easy, instant 120,000 EXP per battle. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 21, 2009, 02:31:30 PM
Up to a Lv135 Reimu, reached the relay point on 20F, and went back and beat the sealed monsters on 1F and 6F.  1F is definitely like the Foes in that, once you're strong enough to survive "that one attack", you're good.  I liked that they gave you access to it at the beginning of the game, because seeing yourself get your ass kicked by Needle Parade with a Lv5 party makes it all the more sweeter when you come back for revenge.

I was also planning to ask what the hell the 1F sealed monster's name actually is, until I saw Reimu's fourth-wall breaking comment after the fight (as if there weren't enough fourth-wall breaking comments throughout the game already).  I loled, then decided it was best to leave its full name a mystery.

Now time to run circles around 20F while Sparking the ever-loving hell out of anything that moves.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 21, 2009, 02:45:05 PM
Well, I am on floor 25 and still can't take the floor 21 boss. Granted, I'm not kicking anything around up here either. (SUPER FAST 40,000 PARTY WIDE ATTACKS WHAT) Still, it's nice running around collecting items and stuff.

It might- MIGHT be easier to power level up here though depending on how
Flandre and Rinnosuke
tear through normal encounters. Last battle I won gave upwards of 80,000 EXP and a decent amount of skill points.

EDIT: And what do you know, they work together like a charm. Easy, instant 120,000 EXP per battle. :V

I think you may be fighting the wrong target then: There's... something like four bosses on F21, and only one is for level 210.  The others are for 260-300+, I think.  @_@
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 02:59:04 PM
I think you may be fighting the wrong target then: There's... something like four bosses on F21, and only one is for level 210.  The others are for 260-300+, I think.  @_@

Baal Avatar? Nope. He's still a warhorse.

Though I think I'm getting a strat that involves a full powered spark and
Flandre
popping out and going to town when my intuition says it is nearly dead.

Level 230ish.
Title: Re: Touhou Labyrinth discussion thread
Post by: Generalguy on December 21, 2009, 04:50:09 PM
On 2F, I accidentally bumped into
Youmu
because I'm always walking too fast in corridors. I wasn't prepared at all, as most characters had only half their SP or below left. I switched out a lot, did some nice damage, killed her
ghostly half
, everybody was defeated one after the other, and I ended up with Remilia alone. With remains of Curse of Vlad Tepes and Hakurei Border she resisted like 10 turns, but then she ran out of SP and only had 50 HP left.

So I used Attack. And I won  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 21, 2009, 05:04:30 PM
Back to getting this god forsaken sword I guess. I swear if it does not drop by the end of the night, it does not exist. Period.

It exists. *happydance
(http://i57.photobucket.com/albums/g229/Krimsun_Munkey/untitled-52.jpg)
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 21, 2009, 05:10:00 PM
Is
Flandre
actually a really nice character? I just got her (lol 10F bitch taking 0 damage and switching a nuker in and out), and she can deal Master Spark-esque damage, but... basically any magical attack will 0hko her, her DEF is pretty sucky too, and her better skills involve lowering the Active Gauge on your party members so you can't just switch her out before she gets hit.

Quote
You definitely don't need to grind for the 16F boss. Debuffs always hit, so you should make use of them.
Ooooh, this is so helpful. Suddenly I can make it to her Final Form without much trouble. I'll be beating her soon ;3 Lv76 Reimu atm
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 05:22:55 PM
Is
Flandre
actually a really nice character? I just got her (lol 10F bitch taking 0 damage and switching a nuker in and out), and she can deal Master Spark-esque damage, but... basically any magical attack will 0hko her, her DEF is pretty sucky too, and her better skills involve lowering the Active Gauge on your party members so you can't just switch her out before she gets hit.

One of my MVPs, I'd say. Leveling without her is just wrong (Nobody needs an active gauge when the opposition is DEAD.) and boss fights are made easier by switching her in and using her single-target attack until she dies. Seems a bit wasteful, but if I get lucky she can shave through one million HP before the boss decides it wants her dead. Then it's back to Alice. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 21, 2009, 05:44:33 PM
Let's see...spammed fights on floor 1 for about 20-30 minutes with characters needed to unlock the other 12F bitch I haven't gotten yet.

Ok, so it's basically the same as the 7F and 8F bosses.  This should be easy for 10F bitch, Meiling, and Remilia to tank the opener and do it like I always have (With Wriggle providing PSN status when an opening was available of course).

Nothing should go wr...h-hey you aren't supposed to do Flowing Hellfire for 2 more turns what the christ oh god Remi and Patchy went down.

Yeah, this one wises up around halfway through and can start using Flowing Hellfire randomly...I think.  Yeah that was NOT cute.

Somehow I got lucky.  Mainly because 5F optional bitch could somehow survive Flowing Hellfire at full HP...and have only double digit HP remaining, meaning she could do dmg with her first spell.  Between that, tagging in 8F healer bitch to patch what I could up (Yeah, Reimu bit it as I was trying to get everyone healed), and reapplying Wriggle's Comet on Earth's PSN effect, I lived to the end of the fight.

I've only got 15F optional bitch and 16F boss left to conquer now.  Wonder which one I should shoot for first.  I'd personally like to get the 15F optional bitch first just because, but I wonder if the required grinding would overlevel me for the 16F boss.

Choices, choices.

Anyways, one last thing to talk about.  Regarding the Lily Sigil guardian, well...I'm not sure if I just got terribly unlucky or what, but apparently 7F girl's 3rd skill, the one that causes a ton of debuffs and statuses, apparently pissed the guardian off because the party got a 10k Huge Earthquake in the face (Not Huge Tremor Strike, that's a different skill it has).  Not pretty.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 06:20:07 PM
Let's see...spammed fights on floor 1 for about 20-30 minutes with characters needed to unlock the other 12F bitch I haven't gotten yet.

Ok, so it's basically the same as the 7F and 8F bosses.  This should be easy for 10F bitch, Meiling, and Remilia to tank the opener and do it like I always have (With Wriggle providing PSN status when an opening was available of course).

Nothing should go wr...h-hey you aren't supposed to do Flowing Hellfire for 2 more turns what the christ oh god Remi and Patchy went down.

Yeah, this one wises up around halfway through and can start using Flowing Hellfire randomly...I think.  Yeah that was NOT cute.

Somehow I got lucky.  Mainly because 5F optional bitch could somehow survive Flowing Hellfire at full HP...and have only double digit HP remaining, meaning she could do dmg with her first spell.  Between that, tagging in 8F healer bitch to patch what I could up (Yeah, Reimu bit it as I was trying to get everyone healed), and reapplying Wriggle's Comet on Earth's PSN effect, I lived to the end of the fight.

I've only got 15F optional bitch and 16F boss left to conquer now.  Wonder which one I should shoot for first.  I'd personally like to get the 15F optional bitch first just because, but I wonder if the required grinding would overlevel me for the 16F boss.

Choices, choices.

Anyways, one last thing to talk about.  Regarding the Lily Sigil guardian, well...I'm not sure if I just got terribly unlucky or what, but apparently 7F girl's 3rd skill, the one that causes a ton of debuffs and statuses, apparently pissed the guardian off because the party got a 10k Huge Earthquake in the face (Not Huge Tremor Strike, that's a different skill it has).  Not pretty.

Yeah, try not to debuff it. It seems much tamer when fighting fair.

And yeah, go for floor 15 optional. When you can take her, go take her out leveling for a few minutes and get used to her. Then go destroy floor 16 boss.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 21, 2009, 06:22:34 PM
Yeap I'm glad I made it to the 2nd 15F waypoint. Saves me on a heck of a lot of escaping from battles.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 21, 2009, 06:49:50 PM
Yeah, try not to debuff it. It seems much tamer when fighting fair.

And yeah, go for floor 15 optional. When you can take her, go take her out leveling for a few minutes and get used to her. Then go destroy floor 16 boss.

Probably should have mentioned I that already beat the Lily Sigil guardian yesterday, just forgot to mention it in that last post.

And floor 15 optional eh?  Alrighty then, grind time I'd say.  I think my Reimu's like low 70s or so?  Can't remember right now.

Any little hints for that optional fight?  I'd assume lots of FIR boosting equips would be nice, but then I remember her pulling a Slash Dive outta nowhere for, like, 6k on Meiling I think one random lulzs attempt I tried several days ago.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 06:52:11 PM
Final Boss ver.2. Any advice?

Particularly, a way around the "Yeah. Screw this. Game over." attack?

Probably should have mentioned I that already beat the Lily Sigil guardian yesterday, just forgot to mention it in that last post.

And floor 15 optional eh?  Alrighty then, grind time I'd say.  I think my Reimu's like low 70s or so?  Can't remember right now.

Any little hints for that optional fight?  I'd assume lots of FIR boosting equips would be nice, but then I remember her pulling a Slash Dive outta nowhere for, like, 6k on Meiling I think one random lulzs attempt I tried several days ago.

Get a feel for when she is about to get all pissy at low HP and throw everything you have at her at once. Other than that, just make sure you can survive her other party-attack and don't panic if somebody dies.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 21, 2009, 06:57:18 PM
And floor 15 optional eh?  Alrighty then, grind time I'd say.  I think my Reimu's like low 70s or so?  Can't remember right now.

Any little hints for that optional fight?  I'd assume lots of FIR boosting equips would be nice, but then I remember her pulling a Slash Dive outta nowhere for, like, 6k on Meiling I think one random lulzs attempt I tried several days ago.
I beat it with Lv76 Reimu. What I did was
basically just go around dealing damage however, but for the most of my damage I had Tenshi sitting there focusing and throwing out her self-buff whenever she went under 20% buff and starting taking damage. Whenever Flandre has less then 50% Active Guage on Tenshi's turn, I brought out someone for damage, best was Suwako and her "Frog Eaten By the Snake Due to the Croak" which hit for about 40k. Having Tenshi do stuff like this works on any boss she can take 0 damage from with like 20% or less buff, actually.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 21, 2009, 07:55:14 PM
According to the jap wiki, bitch on 15F doesn't have that much HP anyway. So I suppose you could chain enough damage to take her down in one go. How is she to debuffs and stats btw?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 08:03:16 PM
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 21, 2009, 08:06:45 PM
I think you may be fighting the wrong target then: There's... something like four bosses on F21, and only one is for level 210.  The others are for 260-300+, I think.  @_@

Not sure where you're getting your info from, but I'm certain that reimu=210 is not possible for that boss (it's the only one you can access originally). It quite literally 1-shots my entire party, regardless of defensive buffs on whoever (hong, tenshin, they all get owned in the end, state of enlightenment or not), when it still has over a million hp left. Mabybe 210 is like the minimum for your lowest level guy, but definately not reimu.

I wasn't really exploring floor 22 until I could beat this boss because it really feels like you're SUPPOSED to beat this boss before proceeding, it does NOT give off an air of "you're supposed to skip me for now". But I guess skip it for now is what I'll do.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 21, 2009, 08:19:18 PM
Mindlessly ran circles around 20F for three or four hours while watching tv, returned to the 20F boss at around Lv150 Reimu, and took her down without a fight.  Time for the plus disc.

As for out little friend on 15F, I don't mind using her, but my team is fairly static.  It's been Remi/Reimu/Marisa/8F
Sanae
since I got 8F, Minoriko before her, and Meiling farther before (in other words, tank/support/mage/healer), and there's rarely a switchout.  I don't have a lot of purpose in most of my back 8, the two main backups being 10F
Tenshi
for damage sponge and Minoriko for backup healer.  If anyone else comes out, their most likely purpose is to walk out, deal some quick damage, and die, and 15F is okay at that.

And besides, her portrait is cute, so she can have a spot in my party of 12 just for that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 21, 2009, 08:26:18 PM
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).
With subpar attack equipment and like 30 skill levels in attack, she could do 50k to the 16F boss at lv66. Maybe the floor 1 enemies just aren't a good thing to test damage on?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 21, 2009, 08:28:46 PM
Flandre
is one of my fave characters, alas I was really dissapointed with her in-game. When I first got her, I blew a bunch of saved skillpoints into her attack stat, and experimented with her on floor 1 to see how much damage she would do with her abilities. But even with 50 skillpoints in attack, and wearing items with high attack that I didn't bother using (like glaives of agony, super emporer monkey robot or whatever (50 was alot at the time), her first spell was only nailing for 15,000 or so at the time. At that time, kaguya's spells were hitting for about 12k, fantasy seal hit for like 18k, etc. It was very very unimpressive. her biggest nuke would only hit for 20k. master spark damage? my ass, she couldn't even hit harder than rumia's first spell!).

With subpar attack equipment and like 30 skill levels in attack, she could do 50k to the 16F boss at lv66. Maybe the floor 1 enemies just aren't a good thing to test damage on?

Mine hits for 900,000 optimally. Even without all those fancy buffs, her single target is easy hitting 250,000~300,000.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 21, 2009, 08:36:29 PM
Unlocked the gate to the
Lunar Crew
. Any advice for taking on the 3-on-12 fight? I plan to take out the optional bitch before or after them for sake of completion, but I can't seem to find her... I think I have an idea of where she is, but since my run ended with not all the switches in the OFF position this means I'm going to have to run that entire area yet AGAIN. >.<

Went back to unlock green bitch. Almost level 50 and the boss fight was STILL really hard, but I still managed to take it out first try. Will take her out for a spin once I get some more skill points (since I just blew them all buffing my main crew some more).

And while we're here, is it just me, or does Aquabitch's laser gun attack seem to get stronger each time you use it? For clarity, side from drunken bitch's poison (since even her heavy-hitting move would do crap for damage for some strange reason), I hadn't been debuffing the guy at all. However, the first ray gun shot did like 5000+ damage, but after using it two more times it began doing more until it hit 11000+ damage (which was what finished him).
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 21, 2009, 09:29:00 PM
Is
Flandre
actually a really nice character? I just got her (lol 10F bitch taking 0 damage and switching a nuker in and out), and she can deal Master Spark-esque damage, but... basically any magical attack will 0hko her, her DEF is pretty sucky too, and her better skills involve lowering the Active Gauge on your party members so you can't just switch her out before she gets hit.
She is to physical attacks what Patchy and Marisa are to magical attacks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 21, 2009, 10:26:36 PM
Phew, that was not a pretty fight plus I got a little heated up during the attempts, but 15F bitch taken down after about 4-5 tries (Minus attempts where she opened with a Slash Dive and OHKO'd 10F bitch before I could use her self buff).

It was more or less pray certain offensive characters didn't get hit by powerful moves early on while defenses were getting setup.

On my winning attempt, I managed to have Reimu sneak in some Hakurei Barriers to save my 10F bitch's life when her SP was low and was in need of a rebuff on MND/DEF and also utilize Wriggle's Comet on Earth to stick PSN on the boss.

Everyone else I just tried to sneak in attacks when there was a good chance for it.

I still had several points where I could have easily lost the fight if she chose the wrong attack due to various reasons.

As for her in my party...well, when she's only ~700 ATK off my 5F optional girl's ATK, both with lv30 in ATK, but before I have a chance to arm her with equips, you know something's good with this character.

Kinda amusing to go back to the 1st floor after arming her with nice equips (Has ~8.7k ATK and ~4.1k MAG at lv65), then spiking the first group of enemies I encounter with her 3rd skill, doing ~60-110k to everything.

Anyways, need to do a bit of grinding for skill points to increase her SP level some before I start getting serious about the 16F boss.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 22, 2009, 07:43:58 AM
so I'm skipping t he floor 21 boss and fully cleared floor 22 (boss was kinda annoying but not too bad). Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 22, 2009, 10:30:11 AM
Once again requesting help on the story bosses on floor 12 (I can find one optional one, but not the other fire one... I'll probably look for her later when I feel like searching through all those switches again, as right now I just wanna get on with things).

Details with lotsa spoilers:
Team includes: Meiling, Yuugi, Youmu, Reimu, Ran, Marisa, Alice, Sanae, Chen, Nitori, Iku, and Patchouli. Note that Minoriko was recently swapped out for Sanae, so if she would help out more I could swap her back in real fast. I usually have Meiling start out in slot 1 with Youmu or someone else with reasonable defenses in slot 2 with the last two being my main damage-dealers. I'll be opening with Reimu using her defense buff, and possibly Fantasy Seal spamming once that's done (though I hear not taking out the lunar in a specific order makes it too dangerous to use multi-hit attacks). Whenever she's in, Ran will likely focus more on buffing than attacking. Nitori will take advantage of her ray gun's gradual damage growth (though she'll likely have to use her Optimal Camo before attacking to keep her defenses up, even if in the last slot), Chen will abuse her self-buff and Flight of Itaden, Patchy will Silent Silene, Alice will Return Inanimateness, and I'll probably have Marisa charge herself a Master Spark or two. Ideas on slots for each character and which boss to take out first would be most helpful (as I only know Reisen should be the first target).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 22, 2009, 10:30:36 AM
so I'm skipping t he floor 21 boss and fully cleared floor 22 (boss was kinda annoying but not too bad). Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.

Floor 21 boss was hard. Floor 22 boss was easier.

Floor 24 boss will make everything to this point look tame.

Once again requesting help on the story bosses on floor 12 (I can find one optional one, but not the other fire one... I'll probably look for her later when I feel like searching through all those switches again, as right now I just wanna get on with things).

Details with lotsa spoilers:
Team includes: Meiling, Yuugi, Youmu, Reimu, Ran, Marisa, Alice, Sanae, Chen, Nitori, Iku, and Patchouli. Note that Minoriko was recently swapped out for Sanae, so if she would help out more I could swap her back in real fast. I usually have Meiling start out in slot 1 with Youmu or someone else with reasonable defenses in slot 2 with the last two being my main damage-dealers. I'll be opening with Reimu using her defense buff, and possibly Fantasy Seal spamming once that's done (though I hear not taking out the lunar in a specific order makes it too dangerous to use multi-hit attacks). Whenever she's in, Ran will likely focus more on buffing than attacking. Nitori will take advantage of her ray gun's gradual damage growth (though she'll likely have to use her Optimal Camo before attacking to keep her defenses up, even if in the last slot), Chen will abuse her self-buff and Flight of Itaden, Patchy will Silent Silene, Alice will Return Inanimateness, and I'll probably have Marisa charge herself a Master Spark or two. Ideas on slots for each character and which boss to take out first would be most helpful (as I only know Reisen should be the first target).

No, Reisen should be the last. Paralyze almost always works on her, so get spamming and hope it hits the other two as well. Komachi, Cirno, and Reimu are VERY useful for this fight. Just make sure you take out Eirin and Kaguya at around the same time. Eirin has about twice the HP Kaguya has, so focus your main damage dealer's attacks on her. Kaguya should end up dying naturally from the multi target paralysis attacks.

Good luck, sir.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 22, 2009, 10:39:18 AM
Oh, and for the record my team's level is around 47/48 (Chen at 54), but since I was able to beat green bitch's monster I'm pretty sure that means I can handle things if I use the proper strategy.

Anyways,
you sure I take out Reisen last? I was under the impression her death wouldn't make the other two act any differently, so I figured taking her out would mean one less thing to worry about while I whittled down Eirin and tried to beat her and Kaguya at the same time.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 22, 2009, 11:55:54 AM
Oh, and for the record my team's level is around 47/48 (Chen at 54), but since I was able to beat green bitch's monster I'm pretty sure that means I can handle things if I use the proper strategy.

Anyways,
you sure I take out Reisen last? I was under the impression her death wouldn't make the other two act any differently, so I figured taking her out would mean one less thing to worry about while I whittled down Eirin and tried to beat her and Kaguya at the same time.

Well, it's only one way to do it. I found Reisen extremely harmless so long as someone would paralyze her at LEAST once every two turns.

Also, I beat the boss rush ver. 2! I have found new respect for Marisa. Master Spark? Hah. Try triple-concentrated Magic Missile!
While Sanae tanked. :V

And using the levels from that, Baal Avatar is down, no casualties, four rounds, level 250. Aiming for final boss ver.2 now.

I love being on a roll in this game.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 22, 2009, 01:18:29 PM
She is to physical attacks what Patchy and Marisa are to magical attacks.

Actually her MAG growth is Patchy/Marisa level. I think it's higher than Marisa? I don't know. But still godlike offense. Just uhhh pity about that defense, man. >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 22, 2009, 04:16:21 PM
Floor 23's gimmick..Scared the @#%#% out of me at first (when you see it you'll think "omg don't tell me they actually did that". But, it's actually kinda cool once you discover more >=P.

I believe the words that came out of my mouth upon reaching 23F were something along the lines of "uuuuaahh!"
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 22, 2009, 04:40:34 PM
Does anyone know around how much HP the 16F boss has after it reaches it's final phase? I did about 110k after she got to that point, but damn, Hyperspeed Flying Object is just rape. If only Chen had still been alive at that point, she has freaking 291 speed and 38% SP recovery.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 22, 2009, 05:03:31 PM
Does anyone know around how much HP the 16F boss has after it reaches it's final phase? I did about 110k after she got to that point, but damn, Hyperspeed Flying Object is just rape. If only Chen had still been alive at that point, she has freaking 291 speed and 38% SP recovery.

100k sounds about how much it'd have. A decently charged Master Spark should bring it down to just a few hits from death.

So I have beaten the final boss redux. I think it challenges Alice as best enemy sprite in the game. It's just that awesome. :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 22, 2009, 05:06:55 PM
...oh, wow, I glitched the 16F fight. Its kinda ironic, considering who the boss is.

Apparently, she gains/heals HP whenever she uses her Release move that changes her form. Because, after she used Djinn Storm the second time, signalling her about to form change, I was able to bring out Chen from reserve after she regained 158 SP and had her use her self-buff and Flight of Idaten twice before the boss could form change... and then the boss died from the 28k damage Chen dealt.

lolwat
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 22, 2009, 05:50:03 PM
I think it's all 1 HP phase. Later on, you get a boss rush. Basically, every boss in the game one after another, no breaks (similar to how second floor 14 boss and her knights worked) and by then, it's easy to take her out before she changes, and it takes about the 600k advertised to do it.

Good luck to you in taking the next boss. IMO, much, much, MUCH harder.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 22, 2009, 08:49:08 PM
Well, it's only one way to do it. I found Reisen extremely harmless so long as someone would paralyze her at LEAST once every two turns.

Also, I beat the boss rush ver. 2! I have found new respect for Marisa. Master Spark? Hah. Try triple-concentrated Magic Missile!
While Sanae tanked. :V

And using the levels from that, Baal Avatar is down, no casualties, four rounds, level 250. Aiming for final boss ver.2 now.

I love being on a roll in this game.

huh? boss rush 2.0 doesn't have final boss 2.0?

Actually her MAG growth is Patchy/Marisa level. I think it's higher than Marisa? I don't know. But still godlike offense. Just uhhh pity about that defense, man. >_>

I was about to say not quite, since patchy and marisa have good magic defense
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 22, 2009, 09:33:28 PM
16F boss is down.  Took 3 tries to complete that fight and even then it was a close one.  Hyperspeed Flying Object was bad enough.  That crazy buff of hers in the final form wasn't any better either.

Between breaking her stats with a 12F girl and sometimes 7F girl while trying to keep everyone else well buffed/healed, I ended the fight with only my 15F girl and Marisa in the front row.  Even then, I only brought them out because I was gambling those two could wipe her out before another mega buff or HFO was used.

Thankfully 15F girl's first skill and a Master Spark from Marisa took her out.

New character gained (Gonna guess I want to buff her magic on level ups).  Having a DEF/MND buff skill like Reimu's is quite nice.

Went up, saved, checked out 17F.

Well, guess I shouldn't be surprised at how much nastier the normal enemies are getting :P.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 22, 2009, 09:35:39 PM
huh? boss rush 2.0 doesn't have final boss 2.0?

Nope. Good thing, too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 22, 2009, 09:53:30 PM
Nope. Good thing, too.

wow nice, I was not bothering with it cuz I assumed it would have it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 23, 2009, 12:13:30 AM
17F...looks like I have to grind on 16F or pray 18F has less hyper speedy enemies that can kill me fast.

Pratically everything on 17F is crazy fast, hits hard, and takes a fair deal of punishment to drop off the face of the earth.

Everyone around..67-76 or so?  Something like that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 01:11:43 AM
17F...looks like I have to grind on 16F or pray 18F has less hyper speedy enemies that can kill me fast.

Pratically everything on 17F is crazy fast, hits hard, and takes a fair deal of punishment to drop off the face of the earth.

Everyone around..67-76 or so?  Something like that.
I had my Reimu at lv78 when I started that floor, the difficulty wasn't bad, but much lower of a level and the encounters with 3 Gold Knights and that Angel thing will be able to 0hko your party unless you've got one of the better tanks out. Even at that level though, if the Angel thingy uses the move that gives all the knights a full Active Gauge instantly...

Overall, I found it to take a fairly short time to explore compared to... well, every other floor in the entire game. I might have been a little overleveled, but it evened out as soon as I reached 18F.

18F looks nasty. These random encounters tear me up fairly quick, can't explore very much yet. Lv84 Reimu atm, I bet I can't do this floor's boss (which I'm not even NEAR finding) until at least lv100? At least. I hear its totally evil.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 02:16:51 AM
Oh god... the PAIN! :o Sword jerk on 2F is slicing me to ribbons, so to speak :(. Any tips? I can kill her partner semi-fast, but she ends up ripping me up so fast with her Karma sword move twice or thrice in a row. Remi and Patchy are lvl 10, Marisa and Sakuya 11, Chen 13, all else 12. I'm new to the game, but I think I'm doing ok, 1 lamo death, and like 3 cheap deaths to Sword Jerk >:(

Meanwhile, our Beloved Baka got her butt kicked so hard and so fast it's actually histarical(sp?)

Also, up to what floor is fair to name names, rather then use nick names? I read earlyer it was sumthin like F4, but i forgot >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 02:19:11 AM
Also, up to what floor is fair to name names, rather then use nick names? I read earlyer it was sumthin like F4, but i forgot >_>
I believe someone said 2F, but really no one seems to care about disguising names below 5F, which seems good.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 02:24:54 AM
Ok then, to be specific, I am refering to Yomou and he Ghost Half, they are evil beyond standard villian evil >:(

Can I get some advie for this please? :) Grinding seems to have slowed a bit, but I will if that's my only choice :P
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 23, 2009, 03:00:47 AM
Ghost half first, hope she does not spam her big multi-target attacks. Ghost half can poison you and otherwise send the entire attempt down the drain, and since it has about half the HP Youmu does there is no real reason not to target it first. It's a little luck based, but should be doable around your level. If you have enough SP, you can try Master Sparking Youmu to shorten the battle by a round or two.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 03:03:14 AM
If you have enough SP, you can try Master Sparking Youmu to shorten the battle by a round or two.
And if you don't, you should have some SP boosting equipment by now that should do the trick! Real nifty.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 03:18:43 AM
I can Master Spark :) 1750~ :o per use on Ghost Half, without Concentrate which is to risky right now due to lack of SP for both, and Yomou is ripping me up.

I also aim PURELY for the Ghost half 1st due to Poison, but I thought the poison was an Opener move for the ghost half >_>

Right now I am grinding cause I want to pwn her like I did Cirno, and I want her Cusineart Blade! I'm also boosting WND and NTR resistance on my chars to reduce dmg from Yomous AoEs, every bit helps:D

I normally start off with chars idc about to much, like Sakuya, Chen, Minoriko and Cirno, in order to weaken the Ghost as much as possible and hope they suck up the Poison move, which seems to only happen once, when those 4 falter/get real low HP I switch in my mains, switching between Patchy and Marisa for Spark every now and then.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 03:29:46 AM
Minoriko is actually a very important character, because she can buff up your DEF/MND stats and can heal one character for a large amount. And although Reimu can do this too, Minoriko's skills cost a fraction of what Reimu's cost, so even now you can use them often. As a bonus, she has great WND and NTR resistance for Youmu's AOE attacks.

Cirno is also helpful because her Diamond Blizzard can cause PAR, while her Icicle Fall can cause -50% SPD (So the boss gets to attack half as much), and her Perfect Freeze can inflict SPD down on both of them although only for -30%.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 03:43:35 AM
Yeah, I see the value of those 2 chars, and it's rather nice:D I just prefer my starting part more :P

I normally use Remillia, Reimu, Marisa and Patchy, but for bosses now, I will only have Marisa OR Patchy out at 1 time switching them for the other when needed, that other slot is Meiling for her curing the ailments caused by Curse of Vlad Tepes, being a tank and being able to deal OK damage(600-700 with Mountain Crusher):D
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 04:49:05 AM
I beat Yomou, barly :o No drop though >:(

I have 1 question though, what are the stats on the drop of hers anyway? I want to know if it's worth reloading for 1 drop.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 23, 2009, 05:37:48 AM
25%, I think.

Update on myself here, I made it to floor 27 now. First tried the last two bosses I ran into at level 260. I left all the floor 21 bosses save Baal Avater, and the floor 24 sigil guardian (I know I can beat this one with some of my awesome, awesome fire resistant equips, just too lazy.)

To all having trouble on floor 21, skip the boss and run to floor 25. Leveling there is so much more efficient than floor 20 leveling. I barely made any time for grinding and I'm moving along smoothly.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 05:40:28 AM
Ok, thanks for the confirm :) I am no well on my way to lvl 14+ at floor 3 :) Smooth progress Exp and Skill Point wise, for the gains:D

And that sounds like solid proges on the Plus disk :D
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 23, 2009, 07:54:03 AM
Made it to the floor 27 boss.  :V

SUPER FUZZY! YES!

EDIT: Aaaaand
Yuka.
Most bullshit boss of the game so far. What is up with this OBSCENE amount of HP, only to one shot me with a certain familiar attack a long while later, after a focus? I went all out and took 1,800,000 damage off with one attack and it STILL was not enough to finish her...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 23, 2009, 09:31:39 AM
I beat Yomou, barly :o No drop though >:(

I have 1 question though, what are the stats on the drop of hers anyway? I want to know if it's worth reloading for 1 drop.

All drops are 25% chance. Youmu's item is pretty nifty to keep around. I've got several equipped for my team up until 13F. It's a mob drop item on 5F if you didn't get it from Youmu.

I should be taking on 14F bitches. I'm way overlevelled for the sigil guardians on 15F as is
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 23, 2009, 11:11:31 AM
Yay I beat one of the bosses available at F14.  After equipping everyone to have at least 30 DTH resistance, plus I think my lowest SPI resistance was at minimum 150 (As high as 280 or something), plus making sure to only use characters with good MND... it was just a really long fight because I didn't have much in the way of actual damage dealers (Just a lot of Silent Selene and Master Spark)

I'm holding off on the other two until I'm done exploring 15F though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 09:04:59 PM
Fully explored 18F, gah, its such a tedious floor. Now for the... really creepy boss... eeew.

At first the boss is pretty easy, but soon it starts throwing out an attack that highly damages my entire party. Since I didn't even reach the first Djinn Storm, I'm assuming I'm just underleveled at the moment. Lv90 Reimu so far, what levels did you people beat 18F boss at?

Also, how much will I rage at 19F D:
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 23, 2009, 09:19:13 PM
Fully explored 18F, gah, its such a tedious floor. Now for the... really creepy boss... eeew.

At first the boss is pretty easy, but soon it starts throwing out an attack that highly damages my entire party. Since I didn't even reach the first Djinn Storm, I'm assuming I'm just underleveled at the moment. Lv90 Reimu so far, what levels did you people beat 18F boss at?

Also, how much will I rage at 19F D:

90 sounds about right. That boss doesn't cast djinn storm ever, alot of people seem to like that boss as a playable character after beating it, but I really suggest you don't because
he has cooties
.
It's just a long endurance boss fight IMO. I found it really easy, milky found it stupid hard. Maybe its difficulty depends on how aggressive your stats and characters are I guess.

Mine are all fairly defensive so meh. I found the hardest part the very beginning, before the phase changes, I found the boss randomly does single-target big nukes to the back row more often (or has the potential to do it more often)  when lacking those elemental nukes applicable only during the phase changes. Since the boss is elemental, make sure you crank up your elemental affinities to at least 10 or so on all your main characters if you haven't yet. It's definately worth the cheap cost (it gets expensive really fast though). You may also want your slot 2 to be tankier than normal if it isn't already, since this boss tends to use somewhat large single-target physical nukes more often than any other boss in the game up to that point I think. Not to mention the physical row-attacks which nail your 2nd character almost as hard as the first for physical damage as well.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 09:23:33 PM
90 sounds about right. That boss doesn't cast djinn storm ever, alot of people seem to like that boss as a playable character after beating it, but I really suggest you don't because
he has cooties
.
I could've sworn I heard people talking about the 18F boss spamming Djinn Storm. Well, I'm certainly not complaining if it doesn't  :V

And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

And if 90 sounds like a good level, I'll just move up a few levels and boost affinities more with the skillpoints (Most characters have Lv.5~10 right now, but not all), and then zoom right past. My party isn't so defensively inclined, I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 23, 2009, 09:35:50 PM
I could've sworn I heard people talking about the 18F boss spamming Djinn Storm. Well, I'm certainly not complaining if it doesn't  :V

And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

And if 90 sounds like a good level, I'll just move up a few levels and boost affinities more with the skillpoints (Most characters have Lv.5~10 right now, but not all), and then zoom right past. My party isn't so defensively inclined, I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.

Wait, you got ZERO skillpoints invested in defensive stats on all your non tanks this far into the game?! *EEEP* I find it funny how people neglect defense in games like this where the player has absolutely no ability to prevent damage to the squishies completely. But in games like WoW, people think that stacking stamina or whatever is a good idea cuz they're too dumb to realize it's unneccesary if you simply don't stand in the fire, or the dragon's %#@%#@ing MOUTH, or whatever >=P. No offense, I mean I can understand the appeal to stack offense, especially since trash clearing involves not giving the enemy a chance to move at all. But, you really can't play the game without having some defense on everyone IMO. Exceptions being people like Marisa who is only out to chuck a master spark every once in awhile or so, then hide again (though sometimes keeping her out for magic missles is good if you're dying and need a stable-dpser).
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 09:38:40 PM
NO NO NO, thats not what I meant D:

Quote
I've boosted defensive stats with skillpoints but only my big tanks have any lvlup boosts in anything other then Attack or Magic.
I've boosted EVERYONE's (except not much Patchy's HP/DEF, Youmu/15F's MND) defensive stats with skillpoints. Just not any level-up bonuses, other then the big tanks. They don't need to be any squishier then they already have to be  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on December 23, 2009, 10:54:35 PM
Alrighty, 17F and 18F mapped out and treasure collected on 18F.  Time to start grinding to prepare for the 18F boss.  Reimu's at lv79.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 23, 2009, 10:56:20 PM
RAGE!!! >:( The puppeteer on 4F? is freaking making me so angry >:C it's healing partner heals whoever I target for like 10k or all of them for 600, the other 2 buddies either deal around 350~400 or buff the healer to +100% DEF and +100% MND making it practicly unkillable. Toss in the boss itself causing Silence/Mute as well as Paralize at a very common rate... >:O

*sighs* Any tips, oh godly(Compared to someone who is dying to a puppeteer) Touhou Labyrinth(sp?) players? If no one godly, then at least someone who beat this BS boss. Would that "hungry darkness" as mentioned like 15~ pages ago be helpful ???
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 23, 2009, 11:05:12 PM
Okay, the trick for that fight is to take out the left or right doll first, then the other. Alice herself doesn't start using dangerous skills until the Healer is taken out. This may seem impossible, however, the Magic doll is weak against physical attacks (Chen, Youmu, Remilia, Sakuya, Cirno's Diamond Blizzard, Meiling), and the Shield doll is weak against magic attacks (Marisa, Patchy, Rumia, Minoriko).

Deal a few thousand damage to whichever you target first, not enough to make the Healer use the 10k heal on it though. Then, right after the Healer takes it turn, have as many characters as you can use an effective skill on it and kill the doll before the Healer can heal it. Then, repeat the strategy for the other one. Afterwards, wait for the Healer's buffs to wear off, and it should be an easy kill, then you just have to tough out Alice herself. She isn't too hard with no dolls left supporting her.

Meiling's Healer skill is great on characters with a status effect, and its useful to have her cure Remilia's Curse of Vlad Tepes side effects right as the battle starts. Until I dropped Meiling for a better tank, I always started boss fights with Remilia cursing and Meiling curing it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 23, 2009, 11:19:14 PM
Alice gets her really mean attacks if there aren't any dolls. While she has doll attackers, all she will do to you is silence and PAR.

Even with the healer buffed, Patchy should still be able to deal damage with Silent Selene. It will never heal itself except with the group heal spell. I did the fight with everyone dealing aoe attacks to keep the healer busy with team heals while Patchy nuked. Once the healer was down, I killed Alice and then took out the dolls.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 23, 2009, 11:31:19 PM
And yeah, I'm actually hoping that character isn't TOO good because I am most certainly not allowing that thing anywhere near my party. Eeeew D:

Let's just say I think he's a candidate for best character in the game. Amazing buff, hell of a tank, and Remilia-par damage with multi-target elemental moves to take advantage of weaknesses.

And for leveling, when paired with
Flandre
, everything falls. Everything.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 24, 2009, 12:16:24 AM
Perhaps I was expecting too much when I hoped there was treasure here.

(http://i57.photobucket.com/albums/g229/Krimsun_Munkey/untitled-53.jpg)
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 12:29:58 AM
Ok, I killed the one on the Right, the DEF buff one, and the Healer, then the puppeteer nuked us like hell! Some Sacrifice move and then Little Legion :o The MND buff doll on the left was alive due to me running out of attacker chars who could deal decent dmg.

Wriggle and her all-targeting PSN move was the key, all 4 foes are vulnerable to it, or rather weak to it :D then after a while I whip out Royal Flare and the healer dies... followed by me like 2 seconds later.

Anyway to cure Silence/Mute by the way? That nerfed me so badly that it helped me die >:(
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 24, 2009, 12:40:57 AM
Let's just say I think he's a candidate for best character in the game. Amazing buff, hell of a tank, and Remilia-par damage with multi-target elemental moves to take advantage of weaknesses.

And for leveling, when paired with
Flandre
, everything falls. Everything.

He still has cooties though, therefore, doesn't make the cut for MY party >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 24, 2009, 12:43:20 AM
Ok, I killed the one on the Right, the DEF buff one, and the Healer, then the puppeteer nuked us like hell! Some Sacrifice move and then Little Legion :o The MND buff doll on the left was alive due to me running out of attacker chars who could deal decent dmg.

Wriggle and her all-targeting PSN move was the key, all 4 foes are vulnerable to it, or rather weak to it :D then after a while I whip out Royal Flare and the healer dies... followed by me like 2 seconds later.

Anyway to cure Silence/Mute by the way? That nerfed me so badly that it helped me die >:(
As I said, Meiling's Healer move cures status effects. Also, its really not a good idea to kill the healer doll before the other 2 dolls are dead, because Alice doesn't use her dangerous moves until the Healer doll is gone.


Also, tried killing 18F boss again, Reimu lv92 now. I lasted for about an hour with 10F bitch tanking and switching Chen in and out (Marisa died before her 2nd spark, misinterpreted the boss's active gauge D:). Despite Chen doing about 65~70k damage each time and me lasting so long, I lost D:

Yeah, if such a cheap strategy like that can lose (although partially my fault for letting 10F girl's buff get low sometimes), then I definitely need to level up a lot more.

[EDIT]asdfhjsfg forgot to censor that name, FIXED
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 01:58:04 AM
Quote
As I said, Meiling's Healer move cures status effects.

Oh yeah Healer! Now if only their was some other way to cure Silence :P cuz a big thing that happens to me often is that Meiling gets hit with Silence and can't use Healer.

Quote
Also, its really not a good idea to kill the healer doll before the other 2 dolls are dead, because Alice doesn't use her dangerous moves until the Healer doll is gone.

That was an accident, killing the Healer. I thought that Royal Flare would be ok on the Magical due to Patchy having such a High MAG stat, it was good very good, and it took the Healer out fast >_>

Also, I got a Black Onyx from a random foe, nice drop. Anyone know what drops it? That battle had 3 different random foes, 1 Mod Golem, 1 Silver Sorcerous(sp?) and 2 Armor Crabs.

And, purly cause I have no clue, what does the " :V" mean?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 24, 2009, 02:07:07 AM
Floor 24 recruitable down. Anyone complaining about battles lasting forever and losing will LOVE this fight and her 30+ million HP, in which the last 2 million of which put her in a pissed phase with an 100,000 multi-target nuke coming your way. (Yeah. She's weak to fire, thankfully, so some offense buffs on a certain someone + a speed debuff was necessary to down her before she pulls it off.)

This leaves a few redux fights, the floor 21 recruitable, and the floor 27 boss to go.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 24, 2009, 02:43:43 AM
That was an accident, killing the Healer. I thought that Royal Flare would be ok on the Magical due to Patchy having such a High MAG stat, it was good very good, and it took the Healer out fast >_>

Ideally you'd take out all the dolls at the same time before and pray that Alice doesn't Little Legion TOO much while you beat her down. I recall opening with silent selene on the healer doll then 2 royal flare + mop up attacks to clear out the dolls, and then spears + Idaten spam and a final selene to finish off Alice. Cirno was helpful in paralyzing the shield doll/Alice or slowing down the mage doll/Alice.  Its a 100% success rate on the respective dolls but 50/50 on Alice.

Also, I got a Black Onyx from a random foe, nice drop. Anyone know what drops it?
Mod Golem
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 02:58:13 AM
Thanks Laughing :D Problem with your strat that I can't figure out, the Mage and Sheild give the Healer +100% DEF and +100% MND buffs, which last time I fought those buffs meant Invincible, did you just ignore when attacking it?

Also, is their anything I can do to boost random foe drop rate? or do I just have to kill like 100 Mod Golems for each Black Onyx?
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 24, 2009, 04:37:28 AM
Thanks Laughing :D Problem with your strat that I can't figure out, the Mage and Sheild give the Healer +100% DEF and +100% MND buffs, which last time I fought those buffs meant Invincible, did you just ignore when attacking it?

Also, is their anything I can do to boost random foe drop rate? or do I just have to kill like 100 Mod Golems for each Black Onyx?
Drops are always 25% chance

My patch had about 1100-1200 mag (lvl 17, 31 skill levels in mag, various mag and sp boosters). She had enough power to spare. The 100% buffs do not automatically = invincible, but it may as well be for characters without offensive buffs. For me I had Patch solely deal with the healing doll  (1 selene and 2 flares generally got rid of everything at the same time). All other characters dealt with keeping the team alive/slowing down Alice and damaging the mage doll.

My main trouble was trying to give patch enough room for 4 rounds of uninterrupted nuking.

And getting lucky
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 05:19:58 AM
Wow. That sounds crazy >_> My Patchy has like Skill Level 15~ in Magic, as does Marisa. Remi has like Skill Level 20~ in Attack. But I beat her:D

Quote
The 100% buffs do not automatically = invincible, but it may as well be for characters without offensive buffs

When I said Invincible, I meant without any serious offensive stats:)

I am also now onto 5F:D Anything big/strong of note? Any bosses that will murder me fast for any reason, including not a high level or just not ready?
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 24, 2009, 05:26:15 AM
if you have had 400+ battles, then yes. Otherwise, not really. Watch out for the event at the upper left corner.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 05:57:11 AM
I am like 90% sure I have like 430+ battles, aka over 400. Any details about that Laughing? The event I mean.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 24, 2009, 06:06:35 AM
You'll come to a spring that restores SP at the top left corner. Past that spring is an event that will trigger a boss battle if you have over 400 battles, and Im pretty sure the boss will practically take you out right away at level 18 or so. The recommended level 28, so uhh, yeah.
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 24, 2009, 06:07:06 AM
Any tips for the F14 Optional?  She murders me rather quickly.  Also tips for the Bronze Golems would be nice, those things one hit F10 optional, the tank.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 24, 2009, 08:52:56 AM
Any tips for the F14 Optional?  She murders me rather quickly.  Also tips for the Bronze Golems would be nice, those things one hit F10 optional, the tank.

I'm going to assume we're talking about the first F14 optional that's actually recruitable on that floor, right? (There are FOUR characters recruitable when you hit F14, three of them are boss fights)

If so, take a party of high-MND tanks and outfit everyone with DTH resistance of a minimum of 30, and pump up MND and SPI nice and high.  Keep em high via buffs, and use what attacks you can against her as she's busy attempting to plink you away for 0-minimal damage. (I favour Master Spark [I think she's weak to MYS?] and Silent Selene, but Return Inanimateness can also do good damage, among others)
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 24, 2009, 09:03:12 AM
I'm going to assume we're talking about the first F14 optional that's actually recruitable on that floor, right? (There are FOUR characters recruitable when you hit F14, three of them are boss fights)
Yeah thats who I was talking about, but dont need the help anymore.  Got her somehow, even though I was losing the battle miserably at the time.  Didnt know at the time that there were more than one on that floor.  Still hate the golems though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 24, 2009, 09:20:45 AM
5F bitch is probably one of the easiest fights you get (bar Meiling). All her attacks are single targeted, no heals or buffs. Straight attrition battle. She'll KO 1 char per round if you're low levelled, and she only attacks the first 2 slots.

14F DTH bitch is VERY weak to fire and physical attacks.

Edit: HOLY CRAP HUGE EARTHQUAKE KO'd MY 15K HP TANK FFFFFFFFF!!!
Title: Re: Touhou Labyrinth discussion thread
Post by: BM01 on December 24, 2009, 05:29:52 PM
Hello,

I wanted to show you a video I made, it's a fight VS Youmu (2F). Even if it's luck based, it's a really hard fight, and I know that some people were in trouble with it.

The point of this video is to show you that it's possible to win a fight even with a low level party (I'm 10-11), of course you can kill some monsters and get a better level but it's not really fun :p

Like I said my party was level 10-11, but it was also gimp. I raised the EVD on all characters, ATK for Marisa and Patchouli, MAG for Remilia and Chen... Not by a lot, but still.

It was a close fight, really. The first time, I won with 3 characters remaining (and I was poisoned at the start), but in this video only Meiling survived.

Anyway, here's the video : http://www.youtube.com/watch?v=Oc5EtqaUKCg
And sorry if my english isn't good.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 24, 2009, 07:23:25 PM
BM01, something sad to know, Evade is basicly useless in some versions, if not all, of the game. For 1 reason or another that I do not know, All Attacks will Hit, none will Miss.

Also, 1 type of Random of 5F keeps on 1-shoting Patchy. I start a battle, 1st attack and Patchy is dead :'(
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 24, 2009, 07:34:10 PM
BM01, something sad to know, Evade is basicly useless in some versions, if not all, of the game. For 1 reason or another that I do not know, All Attacks will Hit, none will Miss.

Also, 1 type of Random of 5F keeps on 1-shoting Patchy. I start a battle, 1st attack and Patchy is dead :'(
That was the point; he was using a team with gimped out stats. So basically, pumping EVA on everyone instead of useful stuff.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 24, 2009, 10:31:47 PM
Okay, the team on floor 12 is STILL absolutely tearing me apart. Even using chars with a good rate of paralysis (and ONLY paralysis... Cirno and death-bitch's paralyzing moves deal 0 damage to all 3), I keep finding my entire party dropping like flies. My healing is extremely limited and the constant debuffing is getting annoying, which I can't fix before people start dying. Of everyone I'd say
Kaguya
is probably the biggest issue since she tends to hit the entire party pretty hard, while the other two seem more interested in debuffing me than actual damage (but I obviously can't take her out first, since the other two will get pissed).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 24, 2009, 11:18:57 PM
Okay, the team on floor 12 is STILL absolutely tearing me apart. Even using chars with a good rate of paralysis (and ONLY paralysis... Cirno and death-bitch's paralyzing moves deal 0 damage to all 3), I keep finding my entire party dropping like flies. My healing is extremely limited and the constant debuffing is getting annoying, which I can't fix before people start dying. Of everyone I'd say
Kaguya
is probably the biggest issue since she tends to hit the entire party pretty hard, while the other two seem more interested in debuffing me than actual damage (but I obviously can't take her out first, since the other two will get pissed).

Level?

Also, Kedamagrammaton is down. Luck garbage battle. Thankfully, it has the lowest HP so far of everything in plus disk, but that doesn't mean it's not a hard mofo.

Onward to floor 28!
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 24, 2009, 11:56:36 PM
Level?
Same as before: 48-50.

Been experimenting with some different strategies and characters... Doesn't seem to be helping any. =/
Title: Re: Touhou Labyrinth discussion thread
Post by: BM01 on December 25, 2009, 12:52:42 AM
That was the point; he was using a team with gimped out stats. So basically, pumping EVA on everyone instead of useful stuff.
Yup, that's why I started a new game :V
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 01:18:28 AM
Yippee, 7F... NOT! I am on 7F, but definatly not a yippee  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 01:51:00 AM
Sorry for double post, but a random foe on Floor 7 just gave me the Game Over screen >:( Patchy lost 250~ HP per, and the party got hit with 2 in a row.

Yes, Patchy lost more then 50% of her current HP max from a spell, a MYSTIC element SPELL >:(  Omg I am about to cry at that alone  :'( XC
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 25, 2009, 01:54:15 AM
If any of you guys need help with the warps on Floor 7, check page 14 for a map of where each individual warp will send you.

EDIT: For the lazy. (http://www.shrinemaiden.org/forum/index.php?topic=4187.msg197633#msg197633)
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 25, 2009, 02:09:57 AM
Sorry for double post, but a random foe on Floor 7 just gave me the Game Over screen >:( Patchy lost 250~ HP per, and the party got hit with 2 in a row.

Yes, Patchy lost more then 50% of her current HP max from a spell, a MYSTIC element SPELL >:(  Omg I am about to cry at that alone  :'( XC
You definitely want to ALWAYS take these out before they get a chance to move. Otherwise, you'll get hit with something really nasty.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 25, 2009, 02:30:40 AM
I have hit floor 30. "Trash" does not describe the random encounters up here. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 02:31:47 AM
That... was EVIL!! The Boss on 7F was freaking EVIL! Plus it can OHKO most of my chars with it's multi-target move.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 25, 2009, 03:43:57 AM
I have hit floor 30. "Trash" does not describe the random encounters up here. X_x
Yup 8D Have fun!
Of course there's a reason they're so Not Trash - prepare for grinding out the wazoo.

...Also each of them has some ridiculous awesome drop if I'm right.

Okay, the team on floor 12 is STILL absolutely tearing me apart. Even using chars with a good rate of paralysis (and ONLY paralysis... Cirno and death-bitch's paralyzing moves deal 0 damage to all 3), I keep finding my entire party dropping like flies. My healing is extremely limited and the constant debuffing is getting annoying, which I can't fix before people start dying. Of everyone I'd say
Kaguya
is probably the biggest issue since she tends to hit the entire party pretty hard, while the other two seem more interested in debuffing me than actual damage (but I obviously can't take her out first, since the other two will get pissed).
Your level is, in fact, high enough - I beat them then.  The main things are this:

You want to use characters with high MND.  Try a front lineup of Tenshi (Yes you can have her by now - from 12F relay point, turn all switches OFF and head backwards to find her), Ran, Reimu, and Patchy, and start by buffing your MND up quickly.  This lineup won't be damaged except by Galaxy In A Pot.  With this setup out, Patchy can focus on just spamming Royal flare.  You can later on try switching in other characters too.

The main things to NOT do are the following:
1. Don't use Iku, Alice, or Komachi.  Why?  You may end up causing multiple debuffs.  When there's at least three debuffs on the team, Kaguya will trigger Buddha's Stone Bowl and make the battle significantly harder by buffing their entire team on, well, everything... if you MUST use Iku or Alice, stick with the single-target moves.  Don't use Cirno's Perfect Freeze either, stick to PAR.
2. The reason I suggest a group-targetting move like Royal Flare is twofold.  First off, Eirin will waste turns using Hourai Elixir once her allies are damaged notably, which can help a lot as that means less attacks on you.  Second off, and more importantly, you want to be taking down Kaguya and Eirin roughly simultaneously (Even though Kaguya has far less HP, she also seems to have  better affinities and MND) - if you kill one, the other gains the ability to perform Astronomical Entombing or Hourai Barrage, which is likely to wipe out your entire party (Unless you've got like a MND-buffed Meiling out or something).  So the moment you kill one, go FULL OFFENSIVE on the other one.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 04:14:01 AM
Garlyle, or anyone really, the Boss on Floor 7, that multi target move it has, Glowing/Flowing Hellfire, is it based on my DEF or MND? Cause only Meiling can survive it due to sheer HP count and solid Defensive stats, Marisa and Patchy seem to fall like rocks from that attack T-T.

Also, it always pulls this at the end of the fight "Hellfire>Two physicals>Hellfire>Hellfire" which I cannot survive, thus why I am asking. I am boosting Fire Affinity like mad in order to live that, but unless I know what Defensive stat it uses, I will have a bit of trouble in the end anyway.

Any and all help is welcomed :D
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 25, 2009, 04:37:32 AM
[stuff regarding the 12F fight]
Second off, and more importantly, you want to be taking down Kaguya and Eirin roughly simultaneously (Even though Kaguya has far less HP, she also seems to have  better affinities and MND) - if you kill one, the other gains the ability to perform Astronomical Entombing or Hourai Barrage, which is likely to wipe out your entire party (Unless you've got like a MND-buffed Meiling out or something).  So the moment you kill one, go FULL OFFENSIVE on the other one.

Astronomical Entombing can also be triggered by Eirin being at dangerously low health.  The same may or may not be true for Hourai Barrage.  I've never had it happen with Kaguya, but maybe I just didn't damage her enough.  I do remember once getting an Entombing to the face after dealing maybe about 200K damage to Eirin without killing Kaguya though, so be wary of that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 25, 2009, 04:41:49 AM
Astronomical Entombing can also be triggered by Eirin being at dangerously low health.  The same may or may not be true for Hourai Barrage.  I've never had it happen with Kaguya, but maybe I just didn't damage her enough.  I do remember once getting an Entombing to the face after dealing maybe about 200K damage to Eirin without killing Kaguya though, so be wary of that.
This is indeed true, for both of them. Basically, this fight is all about spamming high damage Multi-attacks and praying they don't use their respective nukes. Using lots of people with PAR attacks all at once near the end of the battle can be a good idea if you have trouble.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 25, 2009, 05:34:37 AM
Garlyle, or anyone really, the Boss on Floor 7, that multi target move it has, Glowing/Flowing Hellfire, is it based on my DEF or MND? Cause only Meiling can survive it due to sheer HP count and solid Defensive stats, Marisa and Patchy seem to fall like rocks from that attack T-T.

Also, it always pulls this at the end of the fight "Hellfire>Two physicals>Hellfire>Hellfire" which I cannot survive, thus why I am asking. I am boosting Fire Affinity like mad in order to live that, but unless I know what Defensive stat it uses, I will have a bit of trouble in the end anyway.

Any and all help is welcomed :D

MND. If you can muster up enough hp to live through the initial hellfire with 2 dudes standing, you should be golden. Patchy with 2000 MND can comfortably take 150-ish hp from hellfire, assuming you've got the skill points for it. Tthe boss follows a pattern of hellfire, tackle, tackle, tackle, Hellfire.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 05:36:51 AM
Ok, Floor 8... apperently big... anyone got a map? :P

I just beat the thing, it was... wow. I got the drop too!

That pattern I mentioned is merely the last things it did when I Game Overed on it, just fyi :)
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 25, 2009, 05:42:05 AM
I sure can read alright. ;(
I think that boss always drops the bomb ring, I beat it a few times over and everytime I noticed I'd get the drop. Not sure if that's the case or if I just kept  getting lucky =/
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 25, 2009, 07:04:37 AM
And the grinding begins. Everything left to do is way out of my league. What floor is recommended? 27 has AWESOME skillpoints in some battles, but 29 looks better for overall experience (and lack of nightmare cancers)

Oh, and Merry Christmas, all of you! ;D
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 07:26:46 AM
Merry Christmas, Happy Holidays. :D

And I'd take 27 for the Skill Points till you don't need them as much, then hit 29 for the Exp, or vice-versa if 27 is dangerous :) I haven't really even started 8F so I can't comment to much on whats better >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 25, 2009, 08:29:57 AM
8F had some really good drops (Bat cloaks and Black onyx IIRC)
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 25, 2009, 09:54:22 AM
I just reached 27F, so I can't compare it to the later floors for grindability, but I will admit that I squealed with joy when I saw the skill points from my first battle.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 25, 2009, 10:46:38 AM
Helbemare...OH GOD MY NUTS T_T

What's a good team for clearing 16F trash with?
Title: Re: Touhou Labyrinth discussion thread
Post by: Chen on December 25, 2009, 04:39:21 PM
Does anybody have a map of Floor 2? I'm stuck on it.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 05:19:33 PM
I gave the Touhou Labyrinth section on Touhou wiki a quick update, just the Notable Enemies section of 8F, but it's still info dang it :)

Floor 2? I mapped it myself and had little trouble, so if I can find a way to upload my map for it, I will.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 25, 2009, 06:31:49 PM
If you ever need a map, you can always use the Japanese Wiki (http://translate.google.com/translate?hl=en&ie=UTF-8&sl=ja&tl=en&u=http://www19.atwiki.jp/th_maze/pages/1.html&rurl=translate.google.com&twu=1).  The link I've supplied is Google translated, so, while it will come out in broken English, it's enough to navigate the site and find the maps.  It can still be a little weak for maps involving teleporters, as the maps don't say where a teleporter will lead you, but it's a useful tool to make sure you've explored everything there is to be seen on a floor.

That said, this is only a post-exploration tool.  I do not not not recommend that you take these maps and try to rush through the game.  Explore the dungeons fully on your own first, as doing so will get you most of the experience points you need to beat the bosses, and will get you good equipment and optional recruits that will aid you in your quest.  I myself only use the maps after I've finished traversing a floor, making sure I didn't skip over some little nook or cranny that I didn't see on my in-game map.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 25, 2009, 10:03:38 PM
Helbemare...OH GOD MY NUTS T_T

What's a good team for clearing 16F trash with?

Helbemare's, along with most mobs that seem to take 0 damage from pretty much everything, tend to be weak versus nature damage. For some reason though Patchy's nature spell never seems to work against them.

But minnoruke's (dunno spelling) single target leaf spell tends to do ok against them. I found Remilia's spear move tends to do decent (so  yuugi's physical smack should work well too). Patchy's silent selene works best at first, royal flare if and when you reach an above neccesary level for that floor. Kaguya's cowrie shell thingie works great too.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 25, 2009, 10:23:21 PM
I've started using Chen again for 16F. Seems Phoenix Spread Wings is pretty solid too. I'm getting to deal damage to Helbelmares by brute strength (Yuugi is basic punching for almost 10k to mobs).
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 10:25:43 PM
Any advice for the 8F Mini bosses? I can win, but only through sheer luck of DTH not kicking in, thats a little to risky for my tastes >_>

Also, where is the scene on 7F that is needed for the 9F Optional?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 25, 2009, 10:34:56 PM
Also, where is the scene on 7F that is needed for the 9F Optional?
Its in the lower-left corner of the map.

My advice is to look at the map on page 14 and look for an event marker on your map that is not on that map. There you will find her.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 10:39:55 PM
Looking at that map, I can't find her... would she be by the mass warps on the left side, or that warp island that has warp M?

I also may have to re0find her as I may have died without saving after finding her >_> Whats the % rate that a random will be her?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 25, 2009, 10:47:18 PM
Looking at that map, I can't find her... would she be by the mass warps on the left side, or that warp island that has warp M?
She's in the dead-end opposite to the M-warp.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 25, 2009, 10:50:49 PM
Dang it, I am sitting right their, I need to find her again >_> I guess I did fight her and died after winning before I could save. Encounter Rate?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 25, 2009, 11:19:59 PM
Dang it, I am sitting right their, I need to find her again >_> I guess I did fight her and died after winning before I could save. Encounter Rate?
I honestly don't know, but I suggest just grinding on floor 7 for a while. At your point in the game the EXP shouldn't be too bad, and you should run into her eventually.

Just be sure not to let your characters run low on SP or TP, otherwise she might be somewhat tough to deal with.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 25, 2009, 11:36:25 PM
Yay, finally pawnt baal avatar at Reimu 232. Still would have 1shot ko my entire party except I put a tank in the back instead of the front when I suspected I was gonna get rolled.. Boss would have done just that otherwise. Alas 1 last master spark after that 1shot spree finished the fight.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 26, 2009, 12:21:44 AM
Bah, STILL stuck on the floor 12 crew.

I'm doing my best to try and keep chars with high MDef out and making sure their defenses are in tip-top shape, but whenever I have to swap out more than one character (usually Ran and Reimu since they lose SP the fasted) the new not-buffed character tends to pull off one attack tops before they keel over.

EDIT: The left one of the three spamming their attack that kills all of a single character's SP isn't helping matters. Having the very same attack succeed in paralysis doesn't help either.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 26, 2009, 12:55:50 AM
Yay, finally pawnt baal avatar at Reimu 232. Still would have 1shot ko my entire party except I put a tank in the back instead of the front when I suspected I was gonna get rolled.. Boss would have done just that otherwise. Alas 1 last master spark after that 1shot spree finished the fight.

Yay!

What floor are you on now? How many of the four sigil guardians have you beaten?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 01:03:07 AM
Yay!

What floor are you on now? How many of the four sigil guardians have you beaten?

I just found 25, along with the fern guardian there. Killed baal, the fern one, and the one tucked in the bottom left corner of floor 22 or 23 or something. Leaving the burninator alone for now since it can ohko most of my guys with its bigger spells.

Reimu's at 238 now.

Fern guardian juust dropped a necronomicon for me (why I came on here, to brag about it lol), 150% mag, 300% mnd, 50dth re s, and 300 mys res. zomg.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 26, 2009, 01:11:29 AM
Spoilers for the first two characters at the top of the final page of recruits:
Whoa what the crap when did I get Renko and Maribel?  Were they a prize for beating Maribel Mk. 2?

Also, 24F stuff
Yuka is a cheating bitch.  If my Master Spark only targets one enemy, her Master Spark should only target one enemy.  *grumblegrumble
 
Edit: Complaints fixed, full character roster is filled in.  Woo!

Oh, and screw the Yellow Kings on 29F.  Master Spark deals 0 damage?  No thanks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 01:28:49 AM
I get past the first circle on floor 24, but not the second one. Did I miss a flower? Or do I have to kill burninator first?
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 26, 2009, 01:36:58 AM
You didn't miss the flower, but I can't quite remember where it was.  I think it was behind the Tearose Sigil on 22F, in which case, yes, you need to go kill Trogdor the Tearose Guardian.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 26, 2009, 02:34:12 AM
Krim,
Utsuho
strat, pl0x.  She's the last character I need but she kicks my ass hard. I had a somewhat easy time with the one you just got, so how did you handle this one?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 05:11:42 AM
Krim,
Utsuho
strat, pl0x.  She's the last character I need but she kicks my ass hard. I had a somewhat easy time with the one you just got, so how did you handle this one?

Guess I need to level up for that boss still, was pondering attempting it >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 26, 2009, 05:19:51 AM
I have 1 question, how do you guys make text go pure black that becomes visable when the mouse is on top of it? I would like to be able to do that so I can talk semi-freely.

Ok seriously, I have spent roughly an hour fighting on 7F waiting for the 7F optionial jerk to show... and zilch has happened other then me getting ticked. What is the encounter rate for the jerk? The Exp and Skill Points are seeming worse and worse as time goes on, I just wanna get to 9F, but I need the encounter D:<
Title: Re: Touhou Labyrinth discussion thread
Post by: lumber_of_the_beast on December 26, 2009, 05:20:52 AM
I have 1 question, how do you guys make text go pure black that becomes visable when the mouse is on top of it? I would like to be able to do that so I can talk semi-freely.
{spoiler}text goes here{/spoiler}
Replace the {}s with []s and you're good to go.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 26, 2009, 05:26:57 AM
Thank you lumber:D

The 7F encounter I am refering to is Nitori, I have spent 1 hour, give or take, fighting on 7F and she has not shown up, do i have to defeat her before Tam's Foe?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 06:07:11 AM
maybe you did the encounter already and you forgot? In which case you're waiting for her to appear on Floor 8 now?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 06:13:33 AM
I assume when floor 26 boss casts focus she's almost dead and she always casts "Iwin" after? She casted it like 1 turn after I blew a master spark, so I had no way to power nuke her down >=( Might try again. I also assume people don't level-grind their way into surviving "final judgement"? It pretty much damages for hong's max hpX2 for me >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 26, 2009, 06:15:11 AM
I guess, but I never had a scene with her, unless it automaticly happens after the 7F encounter.

Roughly how much HP does each Calamitous Spirit have, they are the ghosts you fight for that girl on 7F, that Shinigami or whatever. The spirits are to dangerous for me to just charge in and assume I'll win.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 07:01:33 AM
Sorry I totally don't remember. But I seem to recall fantasy seal absolutely obliterated all kinds of spirit-looking enemies until floor 16 or so, at which point they are virtually immune to the same spell.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 26, 2009, 07:21:48 AM
I guess, but I never had a scene with her, unless it automaticly happens after the 7F encounter.

Roughly how much HP does each Calamitous Spirit have, they are the ghosts you fight for that girl on 7F, that Shinigami or whatever. The spirits are to dangerous for me to just charge in and assume I'll win.

they have 44,444 hp
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 26, 2009, 07:34:54 AM
I assume when floor 26 boss casts focus she's almost dead and she always casts "Iwin" after? She casted it like 1 turn after I blew a master spark, so I had no way to power nuke her down >=( Might try again. I also assume people don't level-grind their way into surviving "final judgement"? It pretty much damages for hong's max hpX2 for me >=P.

Last Judgment ignores defense. It tends to do around 75k. Roundabouts. In my experience.

If you don't level-grind past level 300, you'll either be instagibbed by it or you'll barely survive it. If you want to survive Focused Judgement of Ten Kings you will definitely want to be around level 300-ish. >_> See the good thing is that Judgment of Ten Kings doesn't ignore defense, so you can buff yourself to prepare for it if necessary, or switch out.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 26, 2009, 08:07:19 AM
Or do like I did and finish her before she ever casts it. :V

Forgot exactly how, though...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 26, 2009, 09:11:12 AM
I rekon I can just nuke her fast enough in a few levels if not now. Patchy+kaggy make an excellent combo via that 30% allbuff+insta-move spell of kaggy's. That, and don't waste a master spark before the focus >=p. I just wanted to make sure that she was indeed mostly dead at that focus point.

update:
Tried burninator instead at reimu 253, after getting everyone 40-60 fire resist via skillpoints (yes it costed alot btw), I figured it'd be worth the investment since I figure a certain joinable character on floor 21 also uses alot of fire damage. Anyway, stupid burninator still was able to 1shot like everyone of my guys but 6 or so. Beat the boss BARELY, had only 2 people left alive (hong and remi) for a good 10 rounds.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 26, 2009, 10:52:52 AM
Reimu 273, still getting knocked around. What's the recommended level for the next set of bosses? The recruit seems doable in a reasonable amount of time, the other four 21 bosses seem all but impossible for now...
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 26, 2009, 11:40:12 AM
Huh, Milkyway, your Reimu is 273?  Holy crap I've been doing a lot of running in circles.  Casting 15F's enemy party everything goes boom spell every 30 seconds goes by really fast when you're watching tv on the side.  My Reimu's at 333, so when I finally got around to stopping the season of destroy, I don't recall having any special strategies to beat her.

That said, I have a question for you.  You said you'd made it to 30F, but I've held off on getting there because of the Yellow Kings on 29F.  Since everything I do does 0 damage to them, including Master Spark, and I still have an obsessive decision to never escape from battle, I figured I'd wait and run circles on 27F until I'm able to kill them.  When you went through 29F, did you run from every battle involving them, or did you have a way to deal damage to them?  (And if you were able to kill them, it better not involve 18F's cooties... <_<)

Huh, could have sworn that everything did 0, or maybe I was just really tired and didn't bother trying anything after Master Spark.  Looks like I just needed to try non-elemental attacks.



And for 26F, I only fought her twice, not enough to do detailed research on her attack patterns, but I believe Last Judgment is cast at predictable intervals, and that it always targets your frontline character (anyone who's seen the attack target a different character is free to prove me wrong).  Since it's practically an instakill at any reasonable level, you might as well minimize your losses, right?  So, if you anticipate the coming of a Last Judgement, switch out your front character for someone you wouldn't mind losing, and let them take the blow (sorry Patchy, you're demoted to meatshield now).



I have hit floor 30. "Trash" does not describe the random encounters up here. X_x

Yeah...
*was promptly bitch-slapped by Shikieiki Mk.2's Last Judgment for 250K
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 26, 2009, 04:13:01 PM
Reimu 273, still getting knocked around. What's the recommended level for the next set of bosses? The recruit seems doable in a reasonable amount of time, the other four 21 bosses seem all but impossible for now...

Assuming you're at 30F, 273 is not going to get shit done at all. The bosses on 30F I was only able to take down at levels 450, 600, and 670~700 respectively. At your current level:

You do not want to face Eirin/Kaguya/Reisen mk.3, Alice mk.3, and Rinnosuke mk.3 at your current level. Utsuho mk.2 is dangerous at all levels up to perhaps mid 500s. I don't know, I still had trouble with her at a level 430~ish average party!
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 26, 2009, 10:05:11 PM
Ok I beat the 4 spirits and got
that girl on 7F, the shinigami or whatever with the crazy HP gains
. :)

Nitori seems to only appear on certain tiles on 7F, cause I went down a corridor on 7F and found her instantly, same place as before when I found her. I assume she will pull this BS on 8F, which makes me want to punch her. Is she worth recruiting at all?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 26, 2009, 10:12:02 PM
Ok I beat the 4 spirits and got
that girl on 7F, the shinigami or whatever with the crazy HP gains
. :)

Nitori seems to only appear on certain tiles on 7F, cause I went down a corridor on 7F and found her instantly, same place as before when I found her. I assume she will pull this BS on 8F, which makes me want to punch her. Is she worth recruiting at all?
She probably isn't worth it, unless you want to recruit everyone (You get a star for this in the postgame).

However, you should explore all of 8F anyway, so you'll almost certainly find her. Always explore every nook and cranny of every floor, for both treasure and events. You will NEED the exp anyway. NEEEEEED IIIIIT.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 26, 2009, 10:22:21 PM
Yeah, good point NeoSerela:) For "needing" the exp that badly, is this for
the Reisen fight on 9F or the Trio fight on 12F?

Also, I had 8F mapped pretty good before finding her on 7F >_>

Oh crud!
I found Suwako! How much HP does she have and all that, I am scared!
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 02:11:50 AM
Oh crud!
I found Suwako! How much HP does she have and all that, I am scared!

She has an abominable amount of hp for her level, she is however, not very dangerous. IMO. Just make sure you don't neglect to bring hong to cure poison (I don't know anybody that doesn't use hong anyway though)
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 27, 2009, 02:13:10 AM
Yeah, good point NeoSerela:) For "needing" the exp that badly, is this for
the Reisen fight on 9F or the Trio fight on 12F?

Also, I had 8F mapped pretty good before finding her on 7F >_>

Oh crud!
I found Suwako! How much HP does she have and all that, I am scared!

First off, yes, recruit everyone.  Apparently you will need to have everyone recruited to access the Plus Disk floors (Or at least at some point you will be stopped by a solid wall preventing you from progressing further).

Secondly, that boss has a -lot- of HP, but she shouldn't be too dangerous.  I walked into her totally unexpectedly, unprepared... and beat the snot out of her on my first attempt, so...
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 27, 2009, 02:21:36 AM
Ok I beat the 9F jerk 1st try, same level as I was for
Suwako
...

I am serious, I beat Reisen 1st try, yet Suwako ripped me up., god damn that Froggy move to the eternal flames of Hades!
D:<

Garlyle, could you do me a favor? I have a feeling that
Nitori will only show up on ceratin tiles/panels.
Could you help me confirm this? If I can figure out
where people have fought Nitori before, I should be able to determine if my idea is right, thus making tracking her down a lot easier... Maybe...
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 27, 2009, 02:30:35 AM
Suwawawawako has 188k HP
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 02:48:28 AM
Uhh. so since I got the tearrose sigil guardian boss down last night, I decided to back-track and go past all the sigils I could not get past before. On floor 22, in the bottom right corner of the map, I found 3 chests, one had 60k skillpoints, the other had I THINK 688000skillpoints. And the last one had a "king arthur". Funny thing is I cannot find a "king arthur" in my inventory, nor do I see anything that I don't recognize, has anybody else experienced this? Do you know what it is?

Update: Got it again, did get something new after all, page 14 "arthuros gem".
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 27, 2009, 03:58:06 AM
Ok I beat the 9F jerk 1st try, same level as I was for
Suwako
...

I am serious, I beat Reisen 1st try, yet Suwako ripped me up., god damn that Froggy move to the eternal flames of Hades!
D:<

Garlyle, could you do me a favor? I have a feeling that
Nitori will only show up on ceratin tiles/panels.
Could you help me confirm this? If I can figure out
where people have fought Nitori before, I should be able to determine if my idea is right, thus making tracking her down a lot easier... Maybe...

How can you not beat her?  She was actually harder than R, but with that said, I just hit F16 and regular battles are far harder than R ever was.

Also, I have no memory of where I found that encounter, sorry T.T;

Also, speaking of F16, damn these random encounters TO HELL.  Seriously.  What the whores.  This is some goddamn bullshit.  Being PAR-locked to Game Over because you didn't have anyone fast enough to outmatch all four enemies?  GRAH.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 04:07:13 AM
Got to floor 27, don't have 6 stars though boo. what is the 6th? moar party members? I still haven't found how to get to the floor 25 boss yet, I swear I've fully explored all the other floors, I AM missing a flower right? I'm confused, what do I work on next?
level 270, utusho? yuka? That's all that's left, and I'm missing yuka's flower still. Oh I guess I haven't done maribel 2.0, derp

nm, found the 3rd flower, was on floor 22, missed 1 square lol.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 27, 2009, 04:25:04 AM
Okay, 2 questions

1.How much HP does the 18F boss have?
2.Recommended level?

I just lasted about an hour and a half against this thing, with 10F bitch buffing herself and switching people in and out to nuke/heal, and I've finally lost because everyone ran out of TP to switch out and got killed. I've dealt several million damage, I really haven't been counting how many several, but WHY THE HELL WON'T THIS MONSTROSITY DIE OH MY GOD

From how things went, I guess that actually winning at Reimu lv92 would make me god or something. I wanted to try one more time before I started grinding a ton, and this happened...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 04:57:21 AM
Not sure how many hp he has, but it is a heap. I don't remember what level I was but I think 92 sounded about right for me. I found the boss to be pretty easy personally. I mean I didn't grind at all to beat him, and got him on my first attempt. Milkey way had a helluva time killing him though. Just be aware there are 3 phases pretty much, the first is how he starts, this in my opinion is the rough part. If you have someone important die on the first phase just restart and try again, you know you hit phase 2 when it starts changing colors. Each color represents an element and weakness. use wind spells to kill green, fire to kill blue, nature to kill yellow, cold to kill red, mystic to kill light blue, and spirit to kill purple. The last phase is when he goes back to his first appearance again (kinda like purple, only less streaks and purple colors around the boss). At this point he's almost dead, and doesn't really seem to do anything extra badass other than a cease of weaker element spells. Use his elemental weaknesses and the fight goes much quicker. I reccomend making sure your nature guys are immune to paralize, and your fire dudes are immune to silence since those of opposite elements tend to do those status ailments.

ANYWAY. I just pawnt final boss mk 2, I guess I was way too high level at this point (never bothered to attempt her, was too scared, thought she'd be way harder). I rather like some of the spells the new characters get, their stats are god-awful though.

But I was curious, way early int he game I benched cirno because she was too squishy, and I figured I'd get another slower in the game. Then later on when it became apparent that there wouldn't really be many, I continued to leave her benched because every boss I fought seemed to be immune to status debuffs (I know this because Alice's spells never ever debuffed bosses). So I figure wtf is the point of having a sub-par character around just for a debuff that every boss would be immune to anyway.

But then I read somewhere that icicle fall slows no matter what, no immunities. Is Cirno the only character in the game with such a slow?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 27, 2009, 05:55:45 AM
First I've heard of Cirno's ability. Come to think of it, I've never had it fail on me when I used her. Might need to try that.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 05:57:39 AM
First I've heard of Cirno's ability. Come to think of it, I've never had it fail on me when I used her. Might need to try that.

If it works for you on bosses, it's probably true, because I really really rarely if ever see any debuffs land on bosses when I have a character who can toss em.

I'm currently exploring floor 27. The floor in general doesn't give you any more skillpoints than you expect. It's just those lilith enemies, who give about triple what everything else does. Everything else is fairly standard. Makes you wonder if that's a bug or mistake since they aren't any harder than the other enemies. I find greater majin to be the most annoying personally with their above-average speed, nasty all-target nukes with debuffs.

But anyway, good lord, I think the floor was mathematically designed to churn as much time as possible to explore the map. seems to be taking WAY longer to explore the area than any other floor, excluding getting lost due to gimmicks and such.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 27, 2009, 06:24:04 AM
But anyway, good lord, I think the floor was mathematically designed to churn as much time as possible to explore the map. seems to be taking WAY longer to explore the area than any other floor, excluding getting lost due to gimmicks and such.

Oh, just you wait. JUST YOU WAIT.
Title: Re: Touhou Labyrinth discussion thread
Post by: PinocchioFX on December 27, 2009, 07:09:18 AM
where can i get this ???

Flower Blade Kikuryusei And Divine Spirit Barrier
(in other floor) not in 20F

2 items left.

i really tried to get it.

so, now i have 4 star ,but i'm IN 27F Can't go to this floor

sorry for my bad english
i'm in thailand.

thanks.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 27, 2009, 07:13:41 AM
Ok so if
Suwako has 188k HP, I am DOOMED, I only took off around 70-100k before she wiped me out

For
Reisen, Royal Flare, Asteroid Field, Fantasy Seal and I think Evil Sealing Circle was most of what I used, only 1 minion ever attacked. that was when I used Evil Sealing Circle in place of Fantasy Seal, due to lack of SP. Reisen only got to attack like 3 times and use her buff once, 2 attacks her a red dot like thing, the 3rd was Discarder, the rest of the time she was spawning more minions.
:D
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 27, 2009, 07:16:40 AM
Okay, 2 questions

1.How much HP does the 18F boss have?
2.Recommended level?

I just lasted about an hour and a half against this thing, with 10F bitch buffing herself and switching people in and out to nuke/heal, and I've finally lost because everyone ran out of TP to switch out and got killed. I've dealt several million damage, I really haven't been counting how many several, but WHY THE HELL WON'T THIS MONSTROSITY DIE OH MY GOD

From how things went, I guess that actually winning at Reimu lv92 would make me god or something. I wanted to try one more time before I started grinding a ton, and this happened...

he has 2.08 million HP

now I am fighting the true final boss of 30F for the 3rd time

he is pretty painful
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 27, 2009, 07:21:43 AM
where can i get this ???

Flower Blade Kikuryusei And Divine Spirit Barrier
(in other floor) not in 20F

Drops from Executioner and Hellfire Demonsky respectively in 20F.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 27, 2009, 09:47:59 AM
Drops from Executioner and Hellfire Demonsky respectively in 20F.

This, though I don't think that's what you wanted to hear, I'm just emphasizing however that I'm pretty darn sure there is NO other way to get the items prior to floor 20 (not sure if you can after either btw).

Eh, what's up with the floor 27 boss?

Royal flare: 0
Princess undine: 0
Djinn gust: 0
Silent selene: like 1k
Satalite whatever: 0
Fantasy seal: 0
Magic missle: 0
Remi spear: 1k
Pretty much any spell from Kaggy: 100kish.
Chances of keeping kaggy alive when she's squishier than patchy: 0%.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 27, 2009, 10:53:12 AM
Anyone know what element type bitch on the 10th floor can be damaged by? Everything I throw at her does *ZERO* damage except by Chen's Phoenix Wing Spread (something no other non-element move seems to be able to do) and somewhat by Patchy's Silent Selene (which only does like 500 damage to her... Not even the bosses forcing me to grind took that little from it) and once she starts focusing she becomes completely immune to paralysis and I can't deal enough damage to kill her before she uses her insane nuking move (which absolutely none of my characters are able to survive, even at full HP).

Right now my strategy is pretty much to have drunken bitch poison her (and paralyze her while she can still be paralyzed) and buff up Chen best I can and keep her dealing as much damage as possible before getting nuked.
Title: Re: Touhou Labyrinth discussion thread
Post by: PinocchioFX on December 27, 2009, 11:17:03 AM
Boss ''Winners'' (in 30F)Have 400,000,000 HP or lower ???
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 27, 2009, 12:26:00 PM
This, though I don't think that's what you wanted to hear, I'm just emphasizing however that I'm pretty darn sure there is NO other way to get the items prior to floor 20 (not sure if you can after either btw).

Eh, what's up with the floor 27 boss?

Royal flare: 0
Princess undine: 0
Djinn gust: 0
Silent selene: like 1k
Satalite whatever: 0
Fantasy seal: 0
Magic missle: 0
Remi spear: 1k
Pretty much any spell from Kaggy: 100kish.
Chances of keeping kaggy alive when she's squishier than patchy: 0%.

Use your new character. 100% defense pierce + buffs and debuffs = 500k. Then it's all a matter of keeping her alive long enough to cast about 8 times.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 27, 2009, 12:28:45 PM
I don't quite remember how I dealt with 10F bitch. I'm sure I had 6F and 7F's debuffs keeping her weak and just wearing her down with Patchy and Alice. Poison is def your MVP, though I didn't rely on it. The fight wasn't too difficult since I kept redoing it for the drop.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 27, 2009, 02:12:02 PM
Boss ''Winners'' (in 30F)Have 400,000,000 HP or lower ???

He has 100,000,000 HP the first time you fight him

Every fight after that he gains an extra 80,000,000
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 27, 2009, 02:26:21 PM
Ok then,
Rin
just crashed my game after attacking.  2
Cat Walks, killing my Komachi there, then a vengful cannibal spirit, but the cannibal spirit.
hit the empty spot for 0 damage.  It was odd.  Elsewise, any tips for beating her/the before part?  The previous battles tend to wear down my party a bit, and cause me to enter the actual battle with a bad party for it.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 27, 2009, 02:42:59 PM
Ok then, {spoiler}Rin{/spoiler} just crashed my game after attacking.  2 {spoiler}Cat Walks, killing my Komachi there, then a vengful cannibal spirit, but the cannibal spirit.{/spoiler} hit the empty spot for 0 damage.  It was odd.  Elsewise, any tips for beating her/the before part?  The previous battles tend to wear down my party a bit, and cause me to enter the actual battle with a bad party for it.

Komachi's physical defense is abysmal why are you letting her take hits. 8(
Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 27, 2009, 02:45:02 PM
Komachi's physical defense is abysmal why are you letting her take hits. 8(
Cat walk is random target in party, plus she can take a hit from the guys before withont dieing, while even Tenshi gets 1hitted normally
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 27, 2009, 10:33:43 PM
Broke Lv400 with Reimu (current grinding strategy is running circles on 27F with 15F taking down everything in one turn), and managed to beat a couple of the sealed bosses on 21F. 
Bloody Papa and Butterfly With a Long-Ass Name went down fairly easily.  The butterfly surprised me in how easy it was, as the only character it was able to kill was Flan, and every other character in my team was taking 0 from every attack in its arsenal (they even took 0 from its desperation nuke).  Beast of Centaurea, on the other hand, surprised me with how much of a fight it felt like putting up.  Its Mk.1 form was easily the easiest of the Bloodstained Bosses, but with Mk.2, it's not quite as easy as saving Marisa in the back for a Concentrated Master Spark and unleashing it when the boss goes into desperation mode.  It still has craptons of HP in its final phase, and I couldn't beat it down before its insane speed overwhelmed me.  Haven't tried Hibachi Mk.2 yet, that's after lunch.

Edit: Hibachi down, Beast of Centaurea is a whore.  I think I've beaten everything I can at this level, so it's time for another 5 hours of running laps on 27F.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 28, 2009, 01:35:22 AM
OK.... so the floor 27 boss is messed up. I couldn't find anything that could damage it no matter what last night except kaggy, who could do about 100,000 regardless of what element she used. I try again today, and for some reason, patchy was silent selening it for 200,000 just FINE.. Which really made the boss a joke because...the boss couldn't hit patchy for anything other than 0.. Patchy solo'd floor 27 boss at level 240 lawls. Oh sure I gave her buffs and such to speed it up, but nobody else dented the boss, and they all got 1shot whenever it cased that buff 4 times then nuke thing.

update: eeek floor 28 has one of my fave stage exploring tracks (I forget what previous floors had it). Unfortunately the trash is a pain in the neck so far.
fight 1:
Fast-moving strategist moves first, casts "all my allies get a buff and move next regardless of action bar bwahaha"
next enemy: "destroy magic".

siiighhh.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 01:57:09 AM
I don't quite remember how I dealt with 10F bitch. I'm sure I had 6F and 7F's debuffs keeping her weak and just wearing her down with Patchy and Alice.
Unfortunetly, all my attempts at debuffing her are failing. I can inflict status effects, but I can't seem to cut away her stats no matter how hard I try (or at least not enough to make attacks start hurting her).

'Course, my Marisa's 3-concentrated Master Spark with ~260 MP*  is doing an amazing 0 damage to her, so maybe I just suck...

*Not max since I can never get her full 350 SP back before getting nuked and losing the chance. Level is ~50.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 28, 2009, 02:02:12 AM
Unfortunetly, all my attempts at debuffing her are failing. I can inflict status effects, but I can't seem to cut away her stats no matter how hard I try.

'Course, my Marisa's 3-concentrated Master Spark with ~260 MP*  is doing an amazing 0 damage to her, so maybe I just suck...

*Not max since I can never get her full 350 SP back before getting nuked and losing the chance. Level is ~50.

Komachi
can be a huge help in dealing with her. Avici can inflict all kinds of debuffs as well as PAR and PSN. She also has the benefit of having crazy HP to soak up damage while she's out. You'll want to keep her safe in reserve when she's out of SP though, especially when the boss decides to pull out her self-buff. That's when your debuffs are gonna be the most helpful.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 02:05:59 AM
Komachi
can be a huge help in dealing with her. Avici can inflict all kinds of debuffs as well as PAR and PSN. She also has the benefit of having crazy HP to soak up damage while she's out. You'll want to keep her safe in reserve when she's out of SP though, especially when the boss decides to pull out her self-buff. That's when your debuffs are gonna be the most helpful.
Yeah, I had to update my post about that. I've tried debuffing her, but either dragon-bitch doesn't remove all that much defense with her debuffs, or its still not enough to make attacks not from Chen capable of dealing any damage.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 28, 2009, 02:09:21 AM
Broke Lv400 with Reimu (current grinding strategy is running circles on 27F with 15F taking down everything in one turn), and managed to beat a couple of the sealed bosses on 21F. 
Bloody Papa and Butterfly With a Long-Ass Name went down fairly easily.  The butterfly surprised me in how easy it was, as the only character it was able to kill was Flan, and every other character in my team was taking 0 from every attack in its arsenal (they even took 0 from its desperation nuke).  Beast of Centaurea, on the other hand, surprised me with how much of a fight it felt like putting up.  Its Mk.1 form was easily the easiest of the Bloodstained Bosses, but with Mk.2, it's not quite as easy as saving Marisa in the back for a Concentrated Master Spark and unleashing it when the boss goes into desperation mode.  It still has craptons of HP in its final phase, and I couldn't beat it down before its insane speed overwhelmed me.  Haven't tried Hibachi Mk.2 yet, that's after lunch.

Edit: Hibachi down, Beast of Centaurea is a whore.  I think I've beaten everything I can at this level, so it's time for another 5 hours of running laps on 27F.

Evaccaneer Doom mk.2 is pretty easy actually. Also I'm going to fight The Victor for the 5th time. He now has around 420m HP. orz
Title: Re: Touhou Labyrinth discussion thread
Post by: Bananamatic on December 28, 2009, 02:14:40 AM
lol, this game has cave bosses? :V
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 02:17:55 AM
lol, this game has cave bosses? :V
If you played the game you'd know they're all over. =V
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 28, 2009, 04:56:29 AM
Unfortunetly, all my attempts at debuffing her are failing. I can inflict status effects, but I can't seem to cut away her stats no matter how hard I try (or at least not enough to make attacks start hurting her).

'Course, my Marisa's 3-concentrated Master Spark with ~260 MP*  is doing an amazing 0 damage to her, so maybe I just suck...

*Not max since I can never get her full 350 SP back before getting nuked and losing the chance. Level is ~50.

Are you trying to use it after she does Focus? Focus gives her MND+100% buff and that basically makes her immune to even master spark. Only Rumia and maybe Patchy will be able to pierce it. Stat debuffs and par do land, but they're kinda hard. landing SPD-Down on her makes her a lot easier to deal with though.

Best bet is to rely on poison to do most of your damage. Youmu, Yuugi and Nitori can also do decent damage (~5000-7000, ~13,000 for Yuugi) with Iku lowering Tenshi's def, and you can use Iku to raise Yuugi/etc's attack as well. Also, she only uses Violent Motherland right after she uses Focus. prepare 4 characters to survive it (3 if you don't have enough), who have high DEF, HP and NTR resistance, and use items to enhance these for the chosen 3~4; Meiling and Remilia are obvious choices, Yuugi, Youmu and Wriggle are possibilities.

Also, go pick up Sanae if you haven't yet. You may well need her extra healing along with Minoriko, and she can buff ATK with no possiblity of PAR too.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 05:02:58 AM
For the love of all that is Touhou! I am training on 8F
waiting for Nitori to show up
and the floor is lagging to HELL and back. Battle is fine, 9F is fine, 7F was good as well.

The field for out of battle is the slow part, even when I have no other windows up movement speed is basicly 1/3-1/2 of normal. Any ideas on the cause and the solution?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 28, 2009, 05:05:47 AM
No clue, normally when something like that happens the solution is to "turn off norton". But I doubt it would selectively scan only during the dungeon romping portions of the game.

I doubt it, but maybe the bgm file for that floor is messed up somehow?
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 05:11:02 AM
Any thing I could do to fix? Also, my anti-virus is not doing ANY thing, except being idle of course:P
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 28, 2009, 05:14:02 AM
Smacking your monitor is probably a good start.
No seriously, if that was the problem I'd have no clue other than replacing your bgm files. But I'm 99% sure that's not it...Unless you were screwing around with them for some reason or another. I don't see any slowdown issues mentioned in the wiki >=(.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 05:29:10 AM
Hmm, well the BGM for 8F sounds perfectly fine, and I haven't touched any of the files except those that you must, like the one for starting the game up :) The last time I started the game up, 8F was perfectly normal, but now moving around is slower :(
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 05:53:52 AM
Spoiler stuff
-Talking about before she does it. Seriously, she's a freaking brick wall in the fact she doesn't take damage from anything.

-Tried it. Even with debuffs they do zero damage (and piercing doesn't seem to do anything). And of those only Meiling and her defenses+4000 Hp manage to survive. The rest of those are incapable of taking the hit.

-Already have her. She's part of my "buff Chen to deal as much damage as possible before death" team.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 06:02:38 AM
Ok it's fine now. I shut my computer down, let it sit for a few minutes then started it back up, no problems on 8F.
I am about to enter the fight with Nitori on 9F, any advice? Whats her HP count anyway? I found her on 8F near Sanae.
Title: Re: Touhou Labyrinth discussion thread
Post by: PinocchioFX on December 28, 2009, 06:07:10 AM
Reinforced boss ?? where ??

now, I've five star. and broken all central of 20F
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 06:12:07 AM
Woot! I just beat
Nitori! I only had Wriggle, Chen and Ran left when I won, Ran was in the rear. Chen's ATK Buff with an Idaten Spam saved the day... barely xD
Now that I have enough chars, I'll go get the 8F optional girl:D

Edit:
Holy SHIT! "Sanae's Foe" just ripped me to pieces! "Tam's Foe" looks like a generic foe sompared to "Sanae's Foe", statisticly that is.
Training time! Which floor is better for grinding? 9F or 10F+?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 06:32:14 AM
Training time! Which floor is better for grinding? 9F or 10F+?
I found floors 10-12 whilst trying to solve the switch puzzle was a good source of EXP. Once you find the optional on floor 10 and unlock the 10 miniboss battles each of those gives good EXP as well (just be sure to rely on physical power, because they're almost totally immune to magic).
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 06:35:12 AM
Thanks AlexX, how much HP do those things have? Also, roughly how much Exp per would I get, 5500~ maybe?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 06:41:43 AM
Thanks AlexX, how much HP do those things have? Also, roughly how much Exp per would I get, 5500~ maybe?
I know even my characters who where nowhere near levelling up gained more than enough for at least one additional one after just half, so probably about that I guess.

No idea about the exact HP... Without any way to see it I have no way of knowing for sure, but I do know that my combo of
Yuugi's Knockout in Three Steps + Youmu's Slash of Eternity + Nitori's Ray Gun + Alice's Return Inanimateness x2
was enough to take them all down before they could do any major damage.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 28, 2009, 07:20:27 AM

Edit:
Holy SHIT! "Sanae's Foe" just ripped me to pieces! "Tam's Foe" looks like a generic foe sompared to "Sanae's Foe", statisticly that is.
Training time! Which floor is better for grinding? 9F or 10F+?

Just pretend that boss doesn't exist until you've pretty much fully explored floors 10,11, and 12. You'll be sick of those 3 floors by then regardless, and will have gained more than enough exp dealing with them to own that boss.

For the people far in the game, do you find that
sanae
is unusually squishy? I mean her stats feature higher def, mnd AND hp than most pure casters, autumn harvest goddess lady in particular. But she ALWAYS gets creamed by pretty much any average or above power spell! I mean, she gets 1shot by SOMETHING (with defense buffs too) every boss fight I do. Attacks like sakura blizzard or whateve which nail my party for peanuts like 0-3000 often whoop her for like 15000. flame wind, emma's lightning, etc, clock her for almost 30k. I don't get it. Her elemental resists aren't bad, her mnd is good, and her def is ok. Was wondering if it was just me.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 07:45:24 AM
Ghaleon, I may not have
Sanae
, but have you compared her MND to that of your other mage-like chars, such as Marisa, Patchy and
Alice
? Also, how is her DEF compared to hybrid-chars like Reimu? Even if she boasts good Defensive stats for a Squishy, how much better are they?

Quote
Her elemental resists aren't bad, her mnd is good, and her def is ok.

Reimu is like that too, for me right now. Reimu's Defensive stats are good, but her DEF is peanuts when compared to Remi and Meiling, and her MND is similarly peanuts when compared to Marisa and Patchy. Defensive stats can be good/ok, yet still suck compared to anyone meant to take that sort of attack :)
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 28, 2009, 08:00:39 AM
-Talking about before she does it. Seriously, she's a freaking brick wall in the fact she doesn't take damage from anything.

-Tried it. Even with debuffs they do zero damage (and piercing doesn't seem to do anything). And of those only Meiling and her defenses+4000 Hp manage to survive. The rest of those are incapable of taking the hit.

-Already have her. She's part of my "buff Chen to deal as much damage as possible before death" team.

How much attack does your Yuugi have, and what exact level is she? I just did that fight with slightly lower levels than yours and Yuugi was hitting 5 digits regularly with Knockout in 3-Steps with def debuffs (but no attack buffs).
I did choose Attack as her level up bonus everytime and pumped her attack skill level up to 20 or so though, and gave her overall +80% attack in items. I gave similar upgrades/bonuses for Youmu and
Nitori
, which is why I gave those numbers up there.

My Meiling had considerably less HP than yours and still survived fairly easily (took ~2.5k damage). NTR resistance is more important than DEF and HP in that case. In my run I actually only bothered to outfit Remilia and Meiling to survive it, so you can just stuff Remi with your Green Dream (should have one from floor 8 or so?)  and NTR -> HP -> DEF otherwise. Throw Hakurei Barrier on them just before to ensure it too, perhaps try to lower ATK with
Alice
, then just sacrifice two characters after. If you can keep poison up the whole time and buy time with PAR and land occasional hits with
Yuugi
/Youmu/Chen/whoever, you should be able to beat her before she beats you.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 28, 2009, 08:03:02 AM
Ghaleon, I may not have
Sanae
, but have you compared her MND to that of your other mage-like chars, such as Marisa, Patchy and
Alice
? Also, how is her DEF compared to hybrid-chars like Reimu? Even if she boasts good Defensive stats for a Squishy, how much better are they?

Reimu is like that too, for me right now. Reimu's Defensive stats are good, but her DEF is peanuts when compared to Remi and Meiling, and her MND is similarly peanuts when compared to Marisa and Patchy. Defensive stats can be good/ok, yet still suck compared to anyone meant to take that sort of attack :)

I'm not comparing her to Reimu. Reimu is like a caster tank. I'm comparing her to characters with worse defensive stats in general like minn-however you spell it, or marisa, or kaguya, the squishier casters...who for some reason, don't seem as squishy.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 08:12:59 AM
Yeah, its official: I can't beat bitch on the 10th floor. I brought out characters from storage just to cut her stats and keep her under the influence of poison and paralysis best I could. She responded by promptly one-shotting the ones debuffing her. Youmu still did an amazing zero damage after all those debuffs.

Furthermore, nobody but a decently buffed Meiling can survive her nuking attack. Not even my other tanks are capable of surviving the attack for some reason no matter how much I buff them.

EDIT: I'm starting to think the problem is me more than anything, because I can't beat her OR the storyline boss team despite now being above the reccomended levels for facing them.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 28, 2009, 08:29:48 AM
AlexX: You are now at the same wall I was facing before. The best advice I can give is to keep trying. Keep Yuugi in reserve when you manage to land any def debuffs on the boss, she's rather vulnerable to fire.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 28, 2009, 08:58:15 AM
Yeah, its official: I can't beat bitch on the 10th floor. I brought out characters from storage just to cut her stats and keep her under the influence of poison and paralysis best I could. She responded by promptly one-shotting the ones debuffing her. Youmu still did an amazing zero damage after all those debuffs.

Furthermore, nobody but a decently buffed Meiling can survive her nuking attack. Not even my other tanks are capable of surviving the attack for some reason no matter how much I buff them.

EDIT: I'm starting to think the problem is me more than anything, because I can't beat her OR the storyline boss team despite now being above the reccomended levels for facing them.

Did you know? She's weak to Wind.

Use defense ignoring attacks!
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 09:06:57 AM
Did you know? She's weak to Wind.
All wind attacks I use seem to do a flat-out 0 damage... =/

Quote
Use defense ignoring attacks!
I do!

Knockout in Three Steps: 0 damage
God's Karma Blade: 0 damage
Ray Gun: 0 damage
Fantasy Seal: 0 damage
Mountain Breaker: 0 damage
Asteroid Belt: 0 damage
Little Legion: 0 damage
Dragon-bitch's pierce move I forget the name of: 0 damage
Silent Selene: ~500 (not k, normal five hundred or so)
Buffed-up Phoenix Wing Spread: ~5000 for about 3 turns

Note that after State of Enlightenment, those last two attacks cease to do damage and I've effectively lost. Furthermore, attackers specifically there to debuff her (Cirno, etc.) are apparently prioritized by her AI, so even if they're in the very last slot she will one-shot them once she notices what they're trying to do.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 28, 2009, 09:12:05 AM
Conc. Spark?

How's the equipment you're going into the fight with?
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 09:15:57 AM
Conc. Spark?
3 concentrated spark = 0 damage if I can't fire it off before Focus. I.e. it has to be set up and let loose at the right time.

Quote
How's the equipment you're going into the fight with?
Everyone has stuff to boost their best stats (so Chen has strength and speed boosters and Meiling has tank boosters). Is there anything I should be focusing on in particular?

EDIT: YE GODS THAT WAS PAINFUL

I lost all my debuffers but (ironically) the one lowering her defense due to being specifically targetted, and she probably only survived the single-target move thanks to golden bitch buffing her defenses. Once again Chen was my main damage-dealer, utilizing her self-buff best as possible while dragonbitch lowered her defenses to try and keep the damage putput best possible. I managed to pull off one 3-concentrated Master Spark at a time when her mind buffs were at their lowest, which was probably key to victory (though Chen was still the one to land the finishing blow).
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 28, 2009, 09:46:26 AM
I don't really see what you could be doing wrong.

Share the save file so we can take a closer look? I won't be able to help you until I get home though, phoneposting etc...
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 09:49:37 AM
My big issue was her using that single-target rock throw move, because its capable of one-shotting absolutely anyone (including Meiling). She also loved opening by one-shotting the person in the second slot, which was usually Reimu or drunken-bitch.

I pretty much lucked out this time because she used State of Enlightenment a couple times in a row, which gave me time to have Meiling focus a bit (had to have enough for Colorful Rain at all times with green bitch dead (another victim of that rock drop move, albeit not on turn 1)), prep Marisa's Master Spark, debuff with dragonbitch, and prepare Chen for the next set of phoenix wings. She also didn't choose to spam her rock drop instakill like she did on a couple occasions. I had another 3-concentrated Spark in reserve, so if Chen didn't kill her and she focused again I could most likely have benched Chen and dragonbitch, had Meiling eat the move, then let loose with Marisa once the storm had ended. In short, I got extremely lucky.

Now I just hope this girl can help me against the boss trio I need to face to get on with the story...
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 28, 2009, 09:58:42 AM
Before she self buffs, you don't have any problem dealing damage, right? I think you'd need to pack as much dps in that time as possible to put her in SoE/Focus lock.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 10:12:30 AM
Before she self buffs, you don't have any problem dealing damage, right? I think you'd need to pack as much dps in that time as possible to put her in SoE/Focus lock.
Yeah, but the problem was that when I kept her that way she'd spam World Creation Press (the heavy-hitting rock move) or Sword of Enlightenment, which can instakill like half my team members.

I focused more on physical spells after she began focus spamming (since it doesn't buff her Def unless she uses State of Enlightenment specifically) and debuffing for sake of said physical spells, though I still ended up losing drunken bitch, green bitch, and Cirno a lot earlier than I'd have liked thanks to her rock smashing (an Icicle Fall after Focusing would have made prepping much, much easier).

Anyway, I'm on my way to taking on the trio to see if she helps make the fight any easier. Wish me luck, and lets hope the new girl can stand up to her role of leading the team against the 3-way onlsaught.

EDIT: Yup... Back to grinding. At least I have a new character to grind with, though...
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 02:58:26 PM
Ok, the 10F-12F ordeal is driving me up the wall D:
I already have the Green switch ON/whatever lets you pass the green things. How do I get to the others? Also where is that 10-butterfly girl, Tenshi or whatever?

Edit: I have gone everywhere I can currently, that I know of, in
the 10F-12F ordeal and the paths are all blocked.
Halp?
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 28, 2009, 03:33:14 PM
Yeah, but the problem was that when I kept her that way she'd spam World Creation Press (the heavy-hitting rock move) or Sword of Enlightenment, which can instakill like half my team members.

You need to twink better, is my guess. Most of her moves, at their most powerful, would 3HKO my characters, and would barely tink against China.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 28, 2009, 04:17:05 PM
Ok, the 10F-12F ordeal is driving me up the wall D:
I already have the Green switch ON/whatever lets you pass the green things. How do I get to the others? Also where is that 10-butterfly girl, Tenshi or whatever?

Edit: I have gone everywhere I can currently, that I know of, in
the 10F-12F ordeal and the paths are all blocked.
Halp?

If you've "gone everywhere you can currently", and you haven't reached the boss, you're not thinking hard enough.  If you haven't already been doing so, make sure you take notes on where the various colored gates and switches are.  Here's what I recall to be the general idea for exploring the dungeon.

Find the red switch and the green switch.  You'll find the red switch if you take the southwest stairs from 10F->11F and search north from there. 

Find the blue switch.  To get to the blue switch, take the northeast stairs from 10F->11F, then find another stairway northwest from there to get to 12F.  You need to hit the blue switch to pass the blue gate that's south of the 10F entrance. 

*Note the inverted blue gate (in other words, a gate that you can only pass if the blue switch is off) that's just past this blue gate.  I'll explain its significance later, but ignore it for now.

Explore enough past that blue gate, and you'll eventually hit a relay point on 12F.  That's right, that's only the halfway point.  From here, there's two paths you can take.  One with all three colors of standard gates, and one with an inverted red gate.  I recommend you first take the path with the standard gates, as you likely have all three switches already on anyway.  Note that, if you don't have all three switches on, there's an "all-on" switch to the left.  It only goes one way though, as it can't turn everything off.

Past the three gates is the worst part of the dungeon.  Note that for each color, there is another switch in this area, which has the same functionality of the three colored switches found previously in the dungeon.  This part has two sections.  There's an inverted green gate to the north, and an absolute mess of gates everywhere else.  Passing the inverted green gate is simple once you find the new green switch in this area of the dungeon.

As for the absolute mess of gates, you need to find the green switch and turn it off.  There's another inverted green gate somewhere that blocks the blue switch, and you need to hit that.  Then you need to backtrack to the green switch and turn it on, and return toward the blue switch, where the red switch will be lying behind a green gate and an inverted blue gate.  Then there's an inverted blue gate and an inverted red gate that block one of the locks on the 12F door.  Remember that this entire thing has to be done in one session, as the three gates at the relay point require you to hit the all-on switch and reset this entire thing.  Make sure everyone in your chosen 12 are leveled up and can stand to fight the trash on this floor, as you'll likely have your best characters running out of TP by the time you're done.

Since, after this entire ordeal, the red switch should be off, you can explore the area beyond the inverted red gate next to the relay point after all that.

Hopefully, if you're diligent enough in your exploration, you'll find all four of the locks on the 12F door, and be able to promptly get your ass kicked by the boss fight just behind that door.

*Remember the inverted blue gate I mentioned?  Beyond this inverted blue gate is an inverted green gate and an inverted red gate, and there lies Tenshi.  To get there, you'll have to have all three switches off, and backtrack to that point from the 12F relay point.

tl;dr: You're not stuck.  Look harder.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 28, 2009, 07:26:19 PM
Thanks big Krim:D ;D

Now for the remainder of whats left >_> D: :(

Edit:
I just defeated Sanae's Foe and got Sanae to join me:D
;D
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 28, 2009, 09:06:45 PM
You need to twink better, is my guess.
I don't like farming bosses for drops and I don't want to have to restart just to get the ones I missed. >.>
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on December 28, 2009, 11:50:36 PM
So, I started looking over my team and am trying to finalize the 12 I want to use for my party.  My five most seriously used characters are currently Remi, Reimu, Marisa, 15F
Flan
, and 8F
Sanae
. Also probably keeping their place in my party are Chen, Minoriko, and 10F
Tenshi
.  The other four spots, and possibly the latter three are pending any suggestions that fellow maidens have to offer.  At this point, character testing is a very tedious process, since I have to allocate 400 levels (which in itself takes a metric assload of time) and invest skill points to get an idea of how certain characters will play out, and I'm sure different players have used different characters and can help by having already researched certain characters that I haven't.  So, if you have any recommendations for characters I've neglected, feel free to make your shout outs.

And yes, I've neglected Patchy.  She's slow as hell and dies if someone so much as sneezes on her, so bleh.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 29, 2009, 12:14:24 AM
And yes, I've neglected Patchy.  She's slow as hell and dies if someone so much as sneezes on her, so bleh.

I find patchy to be relatively hard to kill compared to your spoiler character personally. Yeah she is virtually useless on enemies that can cast "arrow rain". But... She solo'd the floor 27 boss for me! >=P. I wonder if I can make her survive a master spark from you know who too >=P.
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 29, 2009, 02:08:35 AM
Patchy usually can tank magic like nobody else. She never took damage from any of the F12 bosses unless she got debuffed.

Anything physical, however, will probably down her in one hit.
Title: Re: Touhou Labyrinth discussion thread
Post by: Suikaismaiwaifu on December 29, 2009, 04:39:17 AM
Quick question about getting
Suwako
, I just started and I'm only on floor 5. But I know that in order to get her you have to trigger an event with Cirno on floors 2-8. Is there another prerequisite? Because I've been all over floor 2, 3, 4, and 5 and have yet to trigger any event, the most I did was find 1 frozen frog item but that was before obtaining Cirno. Can someone tell me what I need to do please.
Title: Re: Touhou Labyrinth discussion thread
Post by: Laughing Bird on December 29, 2009, 04:50:29 AM
That's the trigger for the event. Just keep getting those frogs.

What's a good level average for 10-12F and boss? I just came out of 9F at level 30 and I'd like to gauge how much prep I'd need for the next section.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 04:53:14 AM
3 of the events are on Floor 8, by the way. So, when you trigger the event on Floor 8 and nothing special happens, thats normal.

As for me, grinding up to get ready for the Final Boss of 20F! Reimu Lv122 at the moment, whee~
Title: Re: Touhou Labyrinth discussion thread
Post by: PinocchioFX on December 29, 2009, 04:58:24 AM
30F is REALLY HARD.  >:(

got 600k - 1.2m EXP per battle  :)
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 29, 2009, 06:10:00 AM
Quote
Quick question about getting
Suwako
, I just started and I'm only on floor 5. But I know that in order to get her you have to trigger an event with Cirno on floors 2-8

On floors 2-8 their are Frozen Frogs, 8 in total, once to have all 8
Suwako comes and attacks you, I'd avoid getting #8 until you are level 40~, with Remi and Patchy, not Reimu:P

I hope that helps you out :)

Quote
What's a good level average for 10-12F and boss? I just came out of 9F at level 30 and I'd like to gauge how much prep I'd need for the next section.
Sorry to say, but you should probly aim for 33+ for the start of the floors, preferably 35+, but 30+ is fine as well, and you may need something like 45+ for the boss. when I say 33+, 35+ and 45+, I mean that should be chars like Remi and Patchy, who seem to level up a bit slower then chars like Reimu. I hope that helps you out as well:D
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 29, 2009, 06:47:56 AM
That's the trigger for the event. Just keep getting those frogs.

What's a good level average for 10-12F and boss? I just came out of 9F at level 30 and I'd like to gauge how much prep I'd need for the next section.

I really don't remember, but it takes a really really long time to get to that boss for those floors (compared to previous floors that is). I found that just by doing the floor totally I was already high enough level to do the boss, I didn't use any guides or whatever though, but I didn't get TOO lost.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 29, 2009, 08:51:46 AM
30F is REALLY HARD.  >:(

got 600k - 1.2m EXP per battle  :)

:3 Yes it is really hard. Took me a while to get the hang of it. Fighting
***The Victor***
for the 7th time!! Level 1000-ish right now

I don't like farming bosses for drops and I don't want to have to restart just to get the ones I missed. >.>

Not equipment. I mean twink your Skill EXP use better.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 29, 2009, 08:59:48 AM
Not equipment. I mean twink your Skill EXP use better.
All the characters I'm using have at least 30/35 in their most important stats. I'd probably have more, but I also invested in characters I was using short-term because A. I didn't know I would only be using them temporarily, and B. not investing in them would have just made things more difficult compared to giving them a decent boost in their main stats.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 29, 2009, 10:08:03 AM
I think your SKP investment might have been spread too thin there. I focused on getting Patchy to level 100 MAG, and she got there by the time I was on 9F. Designated damage dealer has to do her job :).
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 29, 2009, 10:16:41 AM
Either way this still means I've got a lot of grinding to do...

Any advice for which floor to go with?
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 29, 2009, 10:27:07 AM
Where are you again? If you've got 13F open, farm it for Blue Sabers. If not, 10F has the least annoying enemies. Unless you are faster than the tops, I'd ignore 12F. 11F is just all kinds of meh.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 29, 2009, 11:35:02 AM
Where are you again? If you've got 13F open, farm it for Blue Sabers. If not, 10F has the least annoying enemies. Unless you are faster than the tops, I'd ignore 12F. 11F is just all kinds of meh.
I'll go with floor 10 then, since apparently I'm nowhere near capable of taking on the floor 12 story bosses...
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 29, 2009, 11:52:29 AM
So, I started looking over my team and am trying to finalize the 12 I want to use for my party.  My five most seriously used characters are currently Remi, Reimu, Marisa, 15F
Flan
, and 8F
Sanae
. Also probably keeping their place in my party are Chen, Minoriko, and 10F
Tenshi
.  The other four spots, and possibly the latter three are pending any suggestions that fellow maidens have to offer.  At this point, character testing is a very tedious process, since I have to allocate 400 levels (which in itself takes a metric assload of time) and invest skill points to get an idea of how certain characters will play out, and I'm sure different players have used different characters and can help by having already researched certain characters that I haven't.  So, if you have any recommendations for characters I've neglected, feel free to make your shout outs.

And yes, I've neglected Patchy.  She's slow as hell and dies if someone so much as sneezes on her, so bleh.

Try using Kaguya. I find that Buddha's Stone Bowl synergizes well with Flandre; if you can avoid having the pair die instantly, you can sacrifice them and blow a ton of hp off bosses while doing so. Add in Rinnosuke's godly buff + speed buffs to make this strategy even more effective. In general, refilling the active gauge is incredibly useful; I'm sure you can come up with all sorts of strategies making heavy use of it.

I like Eirin as a medic, especially when paired with Komachi. I find Sanae hard to use actually; she's just too squishy and bringing her in and out to heal makes my damage output suffer too much for my liking. Same goes for Minoriko.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 29, 2009, 02:04:25 PM
So can someone explain exactly what's necessary to reach the stairs to 21F?

I'm asking for This Guy's Sake (http://www.youtube.com/watch?v=0EdAoBtuDwU), 'cause he's a cool dude and has been uploading tonnes of videos of the game, but after getting five bloody stars, he still can't access the stairs.
Title: Re: Touhou Labyrinth discussion thread
Post by: lumber_of_the_beast on December 29, 2009, 04:12:29 PM
Question out of curiosity - is anyone working on an Evasion fix?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 04:24:47 PM
Question out of curiosity - is anyone working on an Evasion fix?
I think the maker might have intentionally broken evasion and just never bothered to remove it from the game. I mean, otherwise they probably would have fixed it a loooooong time ago.

It sure would change the character balance though, so that would be interesting.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 29, 2009, 04:38:12 PM
I think the maker might have intentionally broken evasion and just never bothered to remove it from the game. I mean, otherwise they probably would have fixed it a loooooong time ago.

It sure would change the character balance though, so that would be interesting.

I'm not sure if it would be enough to make Nitori not-useless
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 04:42:31 PM
I'm not sure if it would be enough to make Nitori not-useless
Nitori has pretty bad EVA growth, so her self-buff wouldn't become much better anyway. Cirno would be much better at living though, and Chen... well, with her self-buff, Chen could be a freaking tank against things that don't have 100% hit chance.

The big change is that suddenly some characters skills have low ACC and some have high to 100% ACC; instead of just their power mattering, you have to start thinking about how often they hit, too. It'd make things a lot more confusing, for one.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on December 29, 2009, 06:36:33 PM
So can someone explain exactly what's necessary to reach the stairs to 21F?

I'm asking for This Guy's Sake (http://www.youtube.com/watch?v=0EdAoBtuDwU), 'cause he's a cool dude and has been uploading tonnes of videos of the game, but after getting five bloody stars, he still can't access the stairs.

I'm pretty sure you don't even need any stars beyond the first (game cleared) to go to floor 21; there's a 3-star barrier 3 steps into floor 21 for the express purpose of keeping people out, so it wouldn't make sense.

Was he not able to see the stairs at all until his friend made the save? All I can think of was that he maybe didn't copy over the plus disk files until after he beat the final boss, in which case he needs to beat the final boss again to activate the stairs. Otherwise, all I can think of is either doing a fresh install of the game, plus disk and 2.04 patch and trying to beat the last boss again, or having his friend make a mad dash to floor 22 where the first relay point of the plus disk is, and see whether he still has problems trying to start from there.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 06:40:49 PM
Yeah, he doesn't have the tile that lets you go the stairs; the stair's tile should be accessible before you even beat the game. He should back up his saves, and redownload the game, and make sure he does all the file stuff correctly. Then he can overwrite the save files with his own, and he should be able to access Plus Disk fine.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 29, 2009, 07:44:47 PM
that floor 21 bug looks weird indeed, sorry no idea.

As for evasion. I would also be interested in how the game plays with it. However there are some issues if it was re-instated. For one, there doesn't seem to be any method of increasing Acc. Spells just have some kind of base. So, as eva goes up more and more and more, and Acc stays the same, I rekon you reach some point where everything pretty much always misses. Either that, or everything misses a frusterating amount of times.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 07:52:10 PM
As for evasion. I would also be interested in how the game plays with it. However there are some issues if it was re-instated. For one, there doesn't seem to be any method of increasing Acc. Spells just have some kind of base. So, as eva goes up more and more and more, and Acc stays the same, I rekon you reach some point where everything pretty much always misses. Either that, or everything misses a frusterating amount of times.
Maybe ACC has a level-related base as well? Or did, at least.

And the enemy problem could be easily fixed if it was a problem, although for your own party... yeah, everything would start missing you. I imagine it would be a complicated thing to balance, which, if the EVA breaking was intentional, may have been the reason.

I suppose they could also give the characters a solid EVA stat that doesn't increase (except maybe from equipment), and then it might work out.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 29, 2009, 08:07:57 PM
Yeah I rekon balancing it wouldn't be difficult in itself, but without an accuracy stat at all. Simply having it fixed in a patch would just be full of problems IMO without adding an accuracy stat too.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 29, 2009, 10:33:05 PM
I'm not sure if it would be enough to make Nitori not-useless
Try actually using her before saying that. Mine is doing just fine. =V (her failure against the floor 12 crew is my fault and my fault alone)
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 29, 2009, 10:45:24 PM
Try actually using her before saying that. Mine is doing just fine. =V (her failure against the floor 12 crew is my fault and my fault alone)

Don't wanna waste SKP on her :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 29, 2009, 10:49:41 PM
Try actually using her before saying that. Mine is doing just fine. =V (her failure against the floor 12 crew is my fault and my fault alone)
Just wondering, does her nuke outdamage Youmu's Slash of Eternity? I mean, she should be okay against regular trash, but if she does more damage then Youmu then she's a good physical nuker. And you said her nuke does more damage each time you use it (although I have to test this for myself to believe it)
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 29, 2009, 10:59:00 PM
Don't wanna waste SKP on her :V
Fun fact: Apparently I haven't been doing that either. And she's STILL been good. =V

Quote
And you said her nuke does more damage each time you use it (although I have to test this for myself to believe it)
My observation turned out to be inaccurate, I'm afraid. It seems the move just has a crit rate or something, because it will randomly do a crapload more damage than normal for seemingly no reason. How often this happens requires more testing from me, which I will do once she and the rest of the team are further up to speed.

As far as random enemies go her two multi-hit attacks get the job done. The CLD-type one is slightly weaker, but it also costs slightly less SP, so it all depends on your personal preferances and enemy weaknesses.

EDIT: As far as it goes against Slash of Eternity... Well, it seems to do more for me, but thats probably because I invested more in her attack than I did for Youmu. However, its still the critical ability that sets it apart. For example, it amazingly managed to do like 10k to skybitch (a fight its apparently a miracle I was able to win), compared to Slash of Eternity's flat-out 0, so that could probably give you an idea right there.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 30, 2009, 02:34:30 AM
On topic of that "can't get to 21F" glitch I am no pro, but Gar don't you have to beat "that one foe" after getting all 5 stars. I'm not past 12F yet so idk, but that could be 1 sollution, maybe...

Edit:
The Trio is ripping me apart :( Whats a good floor to train on? 10F, 11F or 12F? I can beat Reisen, but Eirin and Kaguya just outlast me, and end up winning D:
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 30, 2009, 06:31:16 AM
Edit:
The Trio is ripping me apart :( Whats a good floor to train on? 10F, 11F or 12F? I can beat Reisen, but Eirin and Kaguya just outlast me, and end up winning D:

10F has the least annoying enemies. Unless you are faster than the tops, I'd ignore 12F. 11F is just all kinds of meh.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 30, 2009, 03:50:26 PM
Nitori fun facts;

PDLC99MW Electrical Railgun has an 800% ATK mod
PDLC99MW Electrical Railgun is non-elemental
Gensou Explosive Curtain has 5.5x mult
Nitori's ATK stat is above average
Optical Camouflage would be awesome if evade worked

Nitori is not useless
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on December 30, 2009, 04:15:38 PM
Is Nitori supposed to be like a physical Marisa then?
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 30, 2009, 04:20:35 PM
Is Nitori supposed to be like a physical Marisa then?

Nitori's ATK stat growth is far from Marisa MAG level, but it can be helped with twinking.

It is just that the skill she has is really freaking explodey and it does not cost all of her SP. It's actually reasonable for its power. The Railgun cost 88 MP, Exploding Curtain cost 48 MP to hit all target.
Title: Re: Touhou Labyrinth discussion thread
Post by: PinocchioFX on December 30, 2009, 04:29:27 PM
can't defeat bloodstain seal ver.2 in 30F
but can defeat hibachi 2 ver.2.
and can't defeat hibachi 1 ver.2.
when hibachi 1 ver.2 have low HP i got VERY HIGH DAMAGE(needle parade at 100k+ and 1000 kanon at 200k+)
and fight very loooooooooooong time.
i should keep experience for loooooooong time (to level 600+).
but in 30F boss ''Yuugi Ver.3'' can hit over 1m damage.
// Marisa
she has
single-target Master Spark.
And
// Yuka
she has
multi-target Master Spark.

but Eiki skill Last Judment(Ignoring Defense) is very good damage.
at 150k atk last judment hit over 1m damage.

Spoil Some Boss Ver.2-3 in 30F
Yuka Ver.2 (http://www.youtube.com/watch?v=ShDEjFn2eG0)
Eiki Ver.2 (http://www.youtube.com/watch?v=zPBXq_sAn9A)
Meiling Ver.3 (http://www.youtube.com/watch?v=EQpJZRyUgkE)
Reisen Ver.3 (http://www.youtube.com/watch?v=OJaDLNdE3yc)
Tenshi Ver.3 (http://www.youtube.com/watch?v=fOQ3_42mOh8)
Rinnosuke Ver.3 (http://www.youtube.com/watch?v=r923WYMrG1o)
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 30, 2009, 10:56:05 PM
Nitori fun facts;

PDLC99MW Electrical Railgun has an 800% ATK mod
PDLC99MW Electrical Railgun is non-elemental
Gensou Explosive Curtain has 5.5x mult
Nitori's ATK stat is above average
Optical Camouflage would be awesome if evade worked

Nitori is not useless

Not quite.  Nitori's ATK stat is... actually very average.  Her growth is 10; for comparison, she has the same ATK growth as Wriggle,
Mystia
, and Ran, none of whom are known for their physical attack stat.  15 characters place above her and 21 below her.  The ONLY reason she's got decent damage is that her multipliers are huge.

It's worth noting that Illusionary Waterfall does have a 550% multiplier... but that's only AFTER defense is applied.  Given her low ATK, anything that has any notable defense will basically take nothing from it.  However, Megawatt Linear Gun is a multiplier to the attack, not the final value, so it's made to pierce defenses.

The thing is, while she's got a potential crapload of power, her other stats also are all at best average and at worst below-average, except for having good CLD and NTR stats in the game (But with that said it's only a 160-someodd, even though her CLD is one of the highest).  Even though she can self-buff her DEF and MND, they're still not going to be the kind of thing you'd really count on, but the SPD buff is at least decent because there's not a lot of characters that can SPD-buff that are good for actual offense.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 12:38:09 AM
Nitori's ATK stat is... actually very average.
[...]
15 characters place above her and 21 below her.
[...]
Given her low ATK
You're being very inconsistant.

First you say its average.

Then, assuming there's 37 playable characters, your numbers place her above ~60% of the cast, which is slightly above average assuming the characters are split evenly between ones with high and low strength.

Then you say her attack stat is outright bad.

Which is it?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 31, 2009, 12:49:55 AM
You're being very inconsistant.

Firts you say its average.

Then, assuming there's 37 playable characters, your numbers place her above ~60% of the cast, which is slightly above average assuming the characters are split evenly between ones with high and low strength.

Then you say her attack stat is outright bad.

Which is it?

All of the above.

First off, I didn't say EXACTLY average, there is no 'exact' with the way the distribution is (Well, I don't think so, but my guess is that it doesn't average out to a single flat number).  The distribution is actually from a minimum of 2, up to a maximum of 22, but it's not linear at all. (Second-best is 17, best is 22, just to put it in perspective, and who holds these two values should be obvious)
EDIT: On a side note, I think the actual average value, calculated out, would probably be closest to a growth rate of 9... which goes solely to
Eirin, who doesn't even -use- ATK

Second, she TIES with three characters as well.  So that's 40.  Even still, if she's at '60%'.... that's still within 10% of the 'standard' value.  That's not exceptional either way.

And third, just because her stat growth is actually average for ATK across the entire team... for characters who require ATK exclusively for their damage formulas, Nitori is terrible.  Of the characters who only use ATK, only Chen places lower than Nitori in terms of ATK growth (I may be missing one of the far later characters however).  A few characters who have composite spells, such as Cirno, also have lower ATK when they use the stat, but they've also got MAG as well.

This happens a lot.  A lot of characters are 'average' in a lot of stats... but to be frank that doesn't necessarily mean they're good at them at all.  This is especially the case for ATK and MAG, because a lot of characters rely at least somewhat more on one than the other - that Nitori's reliant stat matches up to a character who barely uses it
(Ran's Soaring En no Onzo is composite)
should say something.  And unlike the girl she beats - Chen - she can't buff her own ATK and has far longer delays, too.

It really is the fact that her damage multiplier on Megawatt is one of the game's best, that actually makes her notable as a damage-dealer.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 31, 2009, 12:51:54 AM
You're being very inconsistant.

First you say its average.

Then, assuming there's 37 playable characters, your numbers place her above ~60% of the cast, which is slightly above average assuming the characters are split evenly between ones with high and low strength.

Then you say her attack stat is outright bad.

Which is it?

Well, if you count only the characters that actually use attack as their main multiplier for their skills, her attack stat is pretty bad indeed.

I never thought she was bad myself, nor good. I haven't tried her. Fact is though, her stats for the most part aren't great. Her skills can make up for it though. 800% attack multiplier is like a reuseable master spark! word.


I honestly think that just about every character can be great, you just have to organize the other 11 members you're using accordingly to compliment each other well.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 01:39:02 AM
I honestly think that just about every character can be great, you just have to organize the other 11 members you're using accordingly to compliment each other well.
I'd like to think the same, but it looks like most people in this topic seem to disagree, since over the course of the whole thing people keep mentioning how person X makes person Y obsolete as they progress through the game and find various "upgrades" (such as one person pointing out that there's no legitimate reason to use Chen once you get Aya, for example).
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 31, 2009, 01:42:15 AM
(such as one person pointing out that there's no legitimate reason to use Chen once you get Aya, for example).
Other then the fact that Chen has a self-buff to double her attack and her Flight of Idaten has INSANELY low delay. She can switch out before she gets hit, and her SP recovers very fast. Reimu lv140 and Chen is my best damage dealer by far.

Not counting MASTER SPARK but thats obvious.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 01:51:28 AM
Other then the fact that Chen has a self-buff to double her attack and her Flight of Idaten has INSANELY low delay.
Aya can do roughly the same thing with many of her spells. She can't up her strength so much, but she has far higher strength growth and can up her speed even more than anything Chen can reach.

Quote
She can switch out before she gets hit, and her SP recovers very fast.
So does Aya. On both counts.

EDIT: I'd like to point out right now that my Chen has had the most skill points invested in her and I'm not about to drop her just because people tell me she's inferior. Kinda like Nitori, except nobody on my team has all that great SKP levels invested in them, so... yeah...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 31, 2009, 01:56:37 AM
There's a very good reason to have chen over Aya... Chen's attacks do physical damage, Aya's do wind. If someone for some reason doesn't have much physical dpsers in their setup like remilia,yuugi,etc. Having Chen would be the superior choice to aya IMO.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on December 31, 2009, 02:00:56 AM
I'd like to think the same, but it looks like most people in this topic seem to disagree, since over the course of the whole thing people keep mentioning how person X makes person Y obsolete as they progress through the game and find various "upgrades" (such as one person pointing out that there's no legitimate reason to use Chen once you get Aya, for example).

I think there's only one case of that -
Sanae beats out Minoriko overall, I think.  Minoriko has minimally higher HP and MND, if I remember right, but both are frail regardless.  Someone pointed out that Minoriko's healing did more than Sanae's and requires less recharge time after - this is actually true, but Sanae has a major MAG stat growth advantage over Minoriko that helps to even out the effectiveness.  I personally find that most stuff that you'd want healing for tends to throw status effects too @_@

But you can really use just about any team you want.  Just, not everyone's great for every situation and it'll be a heck of a lot harder if you take in, say,
Yuugi to the Eientei fight, because Yuugi might be able to do lots of damage, but she'll be downed by their spells in like two attacks
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 31, 2009, 02:16:46 AM
Sanae beats out Minoriko overall, I think.  Minoriko has minimally higher HP and MND, if I remember right, but both are frail regardless.  Someone pointed out that Minoriko's healing did more than Sanae's and requires less recharge time after - this is actually true, but Sanae has a major MAG stat growth advantage over Minoriko that helps to even out the effectiveness.  I personally find that most stuff that you'd want healing for tends to throw status effects too @_@

Not sure if I agree with status debuffs being an issue every time I heal someone. But Part of me wants to agree, however I made a post previously about that comparison right there. For me, "better character" frequently dies to stuff that doesn't hurt "worse character" as bad, despite having better mnd. And it's not because of it being a specific weaker element, it just happens. Like even physical attacks 1shot better character like it was hitting patchy or something. You all probably think it's just my imagination though >=P.

Anyway I use both though because they both provide something there is precious little of in this game.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on December 31, 2009, 02:19:04 AM
Not quite.  Nitori's ATK stat is... actually very average.  Her growth is 10; for comparison, she has the same ATK growth as Wriggle,
Mystia
, and Ran, none of whom are known for their physical attack stat.  15 characters place above her and 21 below her.  The ONLY reason she's got decent damage is that her multipliers are huge.

It's worth noting that Illusionary Waterfall does have a 550% multiplier... but that's only AFTER defense is applied.  Given her low ATK, anything that has any notable defense will basically take nothing from it.  However, Megawatt Linear Gun is a multiplier to the attack, not the final value, so it's made to pierce defenses.

The thing is, while she's got a potential crapload of power, her other stats also are all at best average and at worst below-average, except for having good CLD and NTR stats in the game (But with that said it's only a 160-someodd, even though her CLD is one of the highest).  Even though she can self-buff her DEF and MND, they're still not going to be the kind of thing you'd really count on, but the SPD buff is at least decent because there's not a lot of characters that can SPD-buff that are good for actual offense.

it's called twinking

i have Nitori at 900k ATK
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 31, 2009, 02:22:53 AM
it's called twinking

i have Nitori at 900k ATK

And you can twink anybody else an even greater amount provided their stat growth is greater to begin with (which we already established is the case for most physical characters).

Now, the question is does that greater amount out-weigh for the 8X multiplier on you know what?

Thing is I think Nitori looks like a really fun character due to how situational  but potentially over-powered her skills are.

Sigh.. stupid Valkarie sky, and stupid gensokyo tower defense. I want to finish this game so I can play it again with a new set of characters! >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 02:52:43 AM
I guess since we're discussing aquabitch I may as well ask... Whats the difference between her CLD and NTR multi-hit spells? I noticed the latter is slightly stronger, but there may be something I'm missing between the two...
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 31, 2009, 02:59:38 AM
I guess since we're discussing aquabitch I may as well ask... Whats the difference between her CLD and NTR multi-hit spells? I noticed the latter is slightly stronger, but there may be something I'm missing between the two...
If you look on the wiki, the damage formula's are drastically different.

5.5(ATK-(T.DEF/2))=Very high damage against low defense targets. If their defense is more then twice Nitori's attack, 0 damage.

Then the NTR one is like 2.5(ATKx2-(T.DEF/2)), which is a fairly strong damage formula as well, probably to make up for lower ATK stat. Most attacks are fairly close to this formula.

Her Megawatt Gun is like 1.25(ATKx8(T.DEF/2)).

This is basically the format of damage formulas in this game. There are differences, for example, Minoriko's attacks don't suck despite low MAG stat because Falling Leaves of Madness has the special advantage of having T.DEFx0.10. Thats why she still deals damage against mega-high-defense stuff.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 03:37:48 AM
If you look on the wiki, the damage formula's are drastically different.
The japanese one that has one of Google Translate's most rediculous results?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 31, 2009, 03:41:57 AM
The japanese one that has one of Google Translate's most rediculous results?
The English wiki works too, of course! http://touhou.wikia.com/wiki/Labyrinth_of_Touhou:_Characters

Almost all of the main game characters are completely filled in.

Some sub-par attack stat characters have good damage formulas to back up their worse stats. Minoriko's Falling Leaves of Madness almost completely ignoring Mind is a bit of an extreme example, though.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on December 31, 2009, 03:50:04 AM
I personally use whoever I want >_> My part consists of
Remilia, Reimu, Marisa, Patchy, Sanae, Youmu, Meiling, Cirno, Chen, Wriggle, Ran and Alice
... Now say what you will, but I like this party and it likes me :3 I am more then willing to switch it up a bit, but thats what I use and I have little to no trouble on things :D

Touhou wikia is a great plave for info, on the series, on the games, ect :) I personally recommend it if you need a bit of help.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 31, 2009, 04:23:26 AM
At level 340, I find both Chen and Aya to have lost their magic. For combat at least. (that speed makes it easy to explore by running from everything with no chance of something attacking) Both are way too frail and everything seems to keep up with them now. Their damage output is way outshined by my other members now (Chen hits for 200,000 while the other three hit in the 500,000~700,000 range, and it's not like Idaton spam can save her since I can only use it once before the enemy would have a chance to hit her.)

Speaking of, I once commented on Remilia losing effectiveness. BS I say. She is the first member not named Komachi to break 100,000 HP with nice defensive stats and excellent attack. Still great.

On a side note, how high should I aim for skill levels? What should the "cap" be before things can be considered going overboard and should instead be invested in other characters? And why are we mentioning 6-10 names as well?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on December 31, 2009, 04:49:05 AM
Due to the cumulative costs of stacking skillpoints, it's actually not a good idea to stack them unless you're needing a stat in particular to beat a certain challenge that requires one thing (such as stacking attack so you can beat the dps race of killing some boss after casting focus and 1shotting your entire party, or stacking fire resist against trogdor).

Favoring some stats is definitely ideal since the costs for a character's stats depends on their base growth (for example each skillpoint in attack is cheaper for remilia than it is for patchy), combined with the fact that being % based means you get more actual numbers out of the deal. But I really think it's a bad idea to say, put 200 skillpoints in patchy's magic stat while your other casters magic stats, or patchy's mnd stat, or your other defensive stats in general are below 100. By doing that, Patchy's damage output may double yes, but chances are, your entire party's survivability also got cut in half, because it takes 2 million skillpoints to make her mag go from 200 to 210, and 2 million could give you like 20 mnd/def on your entire party when it's below 80.
Speed is also a factor. Hitting twice as hard isn't as good as hitting twice as fast (once sp becomes non-issue that is. I find it is for me, I mean, I can cast whatever I want as often as I want, and if I run out of sp, it's cuz someone casted djinn storm or destroy magic or something >=P), because if you hit faster, that means you can also switch faster, or focus faster as well. Speed is also more important on trash fights where being able to attack before the enemy is key.

Seriously though, I've said it before and I mean it, the balance of this game is jaw-droppingly impressive. I don't really think there's a "one" strategy or build.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on December 31, 2009, 11:21:42 AM
Understood.

So, 350 now. I can handle a good few of the floor 30 encounters, but no luck on the other three ver.2 bloodstained seal bosses or, of course, Serpent of Chaos. I'm a bit concerned about the EXP now, though. It takes longer and longer to gain a level. At this rate, it'll be about 15 minutes to gain even one, I'm guessing? Oh boy. X_x
Title: Re: Touhou Labyrinth discussion thread
Post by: scherzo on December 31, 2009, 03:50:39 PM
So I'm having trouble with the final bloodstained seal boss (the two Hibachis). Any tips? Reimu is level 160, so I'm about 20 levels below the minimum recommended by the wiki, but that wasn't a problem for the other bosses. Or should I move on to floor 21 (the only other postgame, pre-plus disk content remaining is final boss 2.0 and boss rush 2.0, neither of which I can do at the moment).
Title: Re: Touhou Labyrinth discussion thread
Post by: RainfallYoshi on December 31, 2009, 04:17:32 PM
I find that Chen and Aya serve somewhat different purposes. Chen is great for speed damaging while I use Aya for bosses to speed buff everyone and switch out.

I find that using a combination of Peerless Wind God and Sarutahiko's Guidance is a great way to have Aya quickly throw speed buffs around to the more important people and get out of the line of fire before she's hit. This strategy works swimmingly with
Suika's Missing Power buff that ups her ATK and DEF by a large margin while halving her speed.

Title: Re: Touhou Labyrinth discussion thread
Post by: Just a GBZero on December 31, 2009, 04:31:46 PM
I find that Chen and Aya serve somewhat different purposes. Chen is great for speed damaging while I use Aya for bosses to speed buff everyone and switch out.

I find that using a combination of Peerless Wind God and Sarutahiko's Guidance is a great way to have Aya quickly throw speed buffs around to the more important people and get out of the line of fire before she's hit. This strategy works swimmingly with
Suika's Missing Power buff that ups her ATK and DEF by a large margin while halving her speed.
Which reminds me, is it just me or does it seem like
Missing Power
sometimes not decrease speed.  I've noticed that on mine, and I think its a chance one, based off of stat debuff resistance.  Anyone else notice similar?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on December 31, 2009, 04:39:13 PM
Which reminds me, is it just me or does it seem like
Missing Power
sometimes not decrease speed.  I've noticed that on mine, and I think its a chance one, based off of stat debuff resistance.  Anyone else notice similar?
Increasing your Debuff (or any status) resistance to at least 34 means you should never, ever be debuffed by anything. I hear there are some DTH attacks with over 100% chance of hitting, though. Yeah, this includes self-buffs that hurt you, very useful with Remilia,
Suika, Tenshi
.

I have 10F gal outfitted with gear to increase her resistances and DEF/MND at the same time, it works wonders. She's incredible when she takes 0 damage from everything and can't get hit by status effects either; you can just switch nukers in and out while focusing/buffing. Although this doesn't work against bosses with DEF/MND piercing attacks that can deal too much damage to just switch in a healer.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on December 31, 2009, 09:56:30 PM
Since I'm stuck with grinding for a good while, what do you guys suggest my main chars' SKP levels be at before I try tackling the floor 12 brigade again?

Right now the highest is aroud 35-40, which is for Chen, while most of the rest are around 30-35 in their best stats.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 01, 2010, 08:03:10 AM
Since I'm stuck with grinding for a good while, what do you guys suggest my main chars' SKP levels be at before I try tackling the floor 12 brigade again?

Right now the highest is aroud 35-40, which is for Chen, while most of the rest are around 30-35 in their best stats.

That's about how mine were.  30-40 in the most important stats, ~20 in other stats that were worth the investment, 5-10 in affinities depending on need, and about 10-15 speed each.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 01, 2010, 09:28:55 AM
Understood.

So, 350 now. I can handle a good few of the floor 30 encounters, but no luck on the other three ver.2 bloodstained seal bosses or, of course, Serpent of Chaos. I'm a bit concerned about the EXP now, though. It takes longer and longer to gain a level. At this rate, it'll be about 15 minutes to gain even one, I'm guessing? Oh boy. X_x

I was kinda wondering how on earth trance can be level 1000 without being a bot.... Now I guess this confirms he's a bot.

Just bear in mind that you get your exp faster as you can kill the trash faster at least. Probably one perk to stacking attack on one character an ungodly amount, just for leveling purposes.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 01, 2010, 10:01:34 AM
That's about how mine were.  30-40 in the most important stats, ~20 in other stats that were worth the investment, 5-10 in affinities depending on need, and about 10-15 speed each.
So then why is the group owning me so much? =/

My strategy is to open with one of the two main tanks, the two defense buffers, then Patchy, and basically try to tank out. Only problem is the two defense buffers run out of SP at about the same time, and swapping in two new ones that aren't as protected usually = my death.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 01, 2010, 10:10:48 AM
Everyone says to stun right-bish. I found killing her was easier. I hope you tried the other strat if one isn't working for you? Just bear in mind that I found the fight much easier after that one was dead (as in, even if you have 4 dead dudes, don't panic). Of course, I have a ridiculously good instinct for knowing when a boss in pretty much any rpg is gonna die. So I'm pretty good at "kill them at the same time" schemes
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 01, 2010, 12:03:27 PM
So then why is the group owning me so much? =/

My strategy is to open with one of the two main tanks, the two defense buffers, then Patchy, and basically try to tank out. Only problem is the two defense buffers run out of SP at about the same time, and swapping in two new ones that aren't as protected usually = my death.

That's what happened to me too.

But you gotta push.  MND-buffing is to guard while Patchy starts whittling em down; then start rotating characters around rapidly.  Among others, I used Wriggle, Suwako, and Marisa to deal damage out.  It's a bit tough to do the damage you want, but if Patchy has hit wall status and has good SP Recovery (Try the Holy Win on her which I -think- you should have by now?), it's mostly up to her Royal Flare to chip through stuff.

That's what happened for me anyway.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 01, 2010, 03:44:04 PM
I was kinda wondering how on earth trance can be level 1000 without being a bot.... Now I guess this confirms he's a bot.

Just bear in mind that you get your exp faster as you can kill the trash faster at least. Probably one perk to stacking attack on one character an ungodly amount, just for leveling purposes.

Yeah. My Flandre is killing every floor 27 encounter in one move, and I made her my fastest character on the front four. I'm a bit higher now, but the "EXP until next level" grows startlingly fast. Floor 30 encounters better be very quick and easy later on, because while they give out 10x the EXP of previous floors they are also more or less superboss encounters and it'd be quicker anyway to fight 10 battles on the lower floors.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 02, 2010, 04:01:41 AM
Any tips for the 12F optional boss
Mokou? She ripped me to pieces earlyer...
I also have trouble on the 13F and 14F trash, they are way fast, compared to me >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 02, 2010, 05:36:49 AM
Any tips for the 12F optional boss
Mokou? She ripped me to pieces earlyer...
I also have trouble on the 13F and 14F trash, they are way fast, compared to me >_>

If spoiler boss is owning you without chain casting
fu-something volcano
over and over, don't bother fighting her without leveling up for now. Because no matter what you do, THAT *WILL* kill you.

As for trash, you're at the point in the game where every new floor of trash is extremely intimidating and overwhelming. Get used to it. Basically trash in this game is always ridiculously hard when it's new if you're level appropriate, and you'll be musing to yourself how damn easy it is in like 5 levels, it's funny like that. Floor 13 or 14 is the floor with those sword-beak flying fish thingies that move really fast and can 1-shot pretty much anybody right? I hate those things. Then the floor after feature (going by memory here) golems which seem to have as many hp as a boss, move slow as a truck, but when they DO move, someone dies...And always seem to come in pairs.

The game is alot like Ys, every new dungeon or floor or whatever has new enemies that make you crap your pants, and before long, you level up and it's easy, even if you don't go out of your way to level up elsewhere.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 02, 2010, 10:21:29 AM
I swear to god Centura Beast ver.2's breakaway has more HP than it's normal form. I wail and wail and wail and it does not diiiiiieeeeee... @_@
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 02, 2010, 04:15:15 PM
Yeah, I found it to be the hardest of the 21F bosses.  Just keep wailing, and make sure you have tanks in both front and back rather than your first two slots (since Wave Blaaaaaast hits your front and back members), and that Reimu can keep up with Exorcising Borders.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 02, 2010, 08:44:28 PM
Quote
If spoiler boss is owning you without chain casting
fu-something volcano over and over
, don't bother fighting her without leveling up for now. Because no matter what you do, THAT *WILL* kill you.

Lol, I get owned by
Curse of Iwakasa being spammed, or Wu spamage. Those 2 moves being used so much rips me up X_X
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 01:00:47 AM
Since I've lowered myself to just plain grinding I must ask: What, exactly, causes TP to drop?

I know that one round of combat that ends before any enemies move takes 1 away from everyone and running from combat takes 3 from everyone, but what else drains TP?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 03, 2010, 01:28:25 AM
Since I've lowered myself to just plain grinding I must ask: What, exactly, causes TP to drop?

I know that one round of combat that ends before any enemies move takes 1 away from everyone and running from combat takes 3 from everyone, but what else drains TP?

First rounds of combat have nothing to do with TP, nor enemies moving.

ending a battle with full health = 1 TP
ending a battle with 80-99%(% may be off, I'm just giving you the general idea) health = 2TP
60-80% health=3tp
40-60%=4tp
1-40%=5tp. Again, %s are random guesses, I really don't remember, but basically the amount of tp a battle cost depends on how much health you had at the end of the battle, where it's impossible to lose none at all (other than not being in the active party during the fight).

I know you need 2 tp to switch people, I don't know if it costs tp.
running costs 2 tp + whatever you would have lost anyway if you had won the battle. Since you always lose 1, 2+1 = 3tp.

Very specific moves cause you to lose TP, as far as I know, it's only Scarlet gold sword, and uhh, that aoe move that a certain stage 18 boss opens with. (and casts periodically thru the fight).
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 03, 2010, 01:32:15 AM
Resting takes 2 TP from every character in your 12 (unless they only have 1 or 2 TP, in which case no TP is subtracted and no SP is regained from resting), switching in battle costs 1 TP for the character switching out (can't switch if she has 1 or 2 TP), some special attacks will decrease TP (as Ghaleon mentioned), and one character has a spell that requires a full TP drain as a cost.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 02:53:17 AM
Average level 54. Tried the floor 12 crew again.

Ended up getting wiped out at the last minute with everyone at full power at full defense buffs because I was an idiot and accidentally killed one of the last two too fast. It was disheartening.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 03, 2010, 03:30:19 AM
Ended up getting wiped out at the last minute with everyone at full power at full defense buffs because I was an idiot and accidentally killed one of the last two too fast. It was disheartening.
If you have trouble, whip out the Windows calculator program thing and input in their health, keep track of it throughout the battle. This should make it pretty hard to lose if you can kill two of them already. I can't remember their health values though, I think the one that takes more damage easily has like 250,000 and the other has less.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 03:50:22 AM
The one I managed to kill was the one with the most HP (I believe it was 240,000), so I'm pretty confident I can win right now. That said, I still need to grind a bit more because I just now realized how far behind Alice was in SKP points, not to mention I should find a high-MDef replacement for drunken bitch and bring HER up to par, since right now the drunken one isn't much help in the fight (I'm thinking of probably Minoriko so that green bitch has some help on the healing front).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 03, 2010, 04:43:28 AM
I am ashamed in myself, yet I feel like a genius. I really, really hate this grindwall. It's going to take longer to level up than it was to get to this point. I have... better things to do with 150 hours of my life than kill the same set of enemies over and over for increasingly insignificant amounts of EXP.

So... I did... that...  :'(
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 03, 2010, 04:56:12 AM
Did... what?  (I agree with you though, I ended up quitting and starting up Disgaea 2.  Hooray for trading out one grindfest JRPG for another.)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 03, 2010, 05:00:39 AM
The game is great, but yeah, I don't like grindfesting myself much either. I think when I reach a satisfactory level for myself, I'll just start a new game and play with characters I didn't play before.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 03, 2010, 05:09:15 AM
I made a cheat engine table for each character's EXP. I gave myself a 100,000,000 EXP boost for each character, which was about 50 levels in 15 minutes.

I beat Bloody Papa and Hibachi ver.2, but Centura Beast still tanks and I lost.

EDIT: Actually, the more I think about it, the more I am convinced this is a good idea in moderation. I play games to have fun. Grinding can be somewhat, but not in such mass amounts. Leveling just enough to keep it challenging sounds like a great way to finish this and not have it feel like Prison.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 06:20:31 AM
ARG!!!

Kaguya just used Hourai Barrage COMPLETELY RANDOMLY.

Seriously, I kept track of her HP... she was nowhere near her deathbed (she had taken about 90k damage out of her ~120k) and Eirin was still alive and kicking (as was Reisen) and she just randomly whipped out her instakill move COMPLETELY OUT OF NOWHERE. This fight is lost...

EDIT:
HOLY SHIT I ACTUALLY WON.

Turns out Kaguya had a lot less HP than I thought. She took out Tenshi, Reimu, and basically everyone but Ran, who only lived long enough to bring out Meiling, who brought out Patchy (who lost all her SP earlier and only had about 125 SP restored at this point), Iku, and Alice. I was even stupid enough to use Alice's Little Legion, which led to Kaguya casting Buddha's Stone Bowl. Nitori was running out of HP, so I swapped in Iku. Iku's Oarfish Swimming Shot finished Kaguya since she had less HP than I thought (or the last two digits in the damage I was dealing that I ignored while writing down their health (I used an actual pad and paper) made that big a difference, either way it explains the random Hourai Barrage), with Silent Selene and Return Inanimateness nuking Eirin while I hoped and prayed that it would finish her before she managed to cast Astronomical Entombing.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 03, 2010, 06:45:57 AM
Congrats :D

I was just typing a tip for you and then you got it :P That truly was a BS battle huh? I say this consider the size of your "holy **** I actually won" line, and your wording of that very line:P
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 06:49:12 AM
Congrats :D

I was just typing a tip for you and then you got it :P That truly was a BS battle huh? I say this consider the size of your "holy **** I actually won" line, and your wording of that very line:P
Considering I ended up eating one of the two insta-partykillers *AND* had to suffer the team using their huge buff, I was honestly convinced it was over. However, I kept going anyway, even though the team kept taking gradual damage with no way for me to heal it (I was left with Meiling as my lone source of healing... the people I mentioned after the nuke were literally all I had left alive).

I guess it just goes to show you: its not over 'til its over.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 03, 2010, 06:55:03 AM
I guess it just goes to show you: its not over 'til its over.

Reminds me of my
Suwako
victory. Down to Remilia with no SP. Standard attack for less than 5000 finished her.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 03, 2010, 07:05:02 AM
When I won, I only had Marisa, I think it was Marisa, and Chen out, with Ran in the Rear trying desperatly to get SP back, I had only Eirin to defeat, about to get her 1st turn after Kaguya went down, Flight of Idaten saved the day for me as well as 1 Magic Missle:P

Also, my most recent attempt to beat Mokou was abyssmal as *HELL*. Fugiwara Volcano Eruption, or whatever it's called... highest damage was **11,500** or so to Chen, lowest was *6,000* or so to Remilia! Meiling and Remi both have 4200~ HP, I have 0 chance of surviving that attack >.< I can't do SHIT about her for now T.T

I also got "Yuyoko'd" early... I ran right into her, by accident, she killed me. Her opener KO'ed Marisa from sheer damage and Reimu from DTH effect, Remi and Sanae live with 600~ and 360~ HP each then just when I thought it couldn't get ANY worse, it did, Soul Stream HP killed Sanae and left Remi with abotu 100-200 HP, then Flux of Yomotsu Hirasaka DTH'ed 2 people and HP killed Remi and someone else.

To sum that all up, I got wrecked up by 1 fight, and the other was a Personal New Record in my "Fastest Game Over Yet" catagory xD >_>  :'(
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 03, 2010, 07:18:28 AM
Regarding 12F optional, the fact that it instakilled you is kinda the point.  She's one of a few bosses who thrive on the desperation gimmick, although, unlike 12F story boss, the desperation nuke comes with significantly greater warning.  When she uses
Resurrection
(spoiled out because it's one of those things that gives away the character :P), she's almost out of HP, but she'll start nuking you with her next turn.  I don't know how much HP she'll still have, but if you can save Marisa, you can try Sparking her before you get nuked.  Other bosses with a similar tactic that you may want to be wary of are (spoiled out in case you -want- to be surprised when you fight a long boss fight only to be nuked by something you weren't prepared for)
6F Bloodstained Seal and 24F optional.  Maybe more that I've forgotten, but those are the two that are coming to mind right now.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 08:32:58 AM
I guess since I'm getting closer I'd better ask about a character I pretty much want on my team no matter what...

Orin. What, exactly, are the requirements to getting her? Going by previous posts and the way the events in the story have gone so far I'm going to assume use of Yuyuko is required. I used the characters listed on the first page for getting her a decent bit, but I'm not sure if I used Youmu enough (I've currently only gotten the events for Rumia and Chen for Yuyuko, and I may have gotten the Patchy one but I can't remember...), not to mention I'm not 100% sure where all the events I'm looking for are located, so I want to be absolutely sure I don't miss anything to get her.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 03, 2010, 08:44:17 AM
To sum that all up, I got wrecked up by 1 fight, and the other was a Personal New Record in my "Fastest Game Over Yet" catagory xD >_>  :'(

Yup, build up a team specifically for that fight and pump DTH resistance nice and high (At least 30; 40+ on your starting team + high MND to deal with the opener).

I guess since I'm getting closer I'd better ask about a character I pretty much want on my team no matter what...
9F: An event with Rumia
10F-12F: I forget where exactly, but theres an event for Youmu, Patchy, and Chen.
The above events DISAPPEAR if you've used the character enough, after viewing them - if it remains, put the character in your active party for a bit.
Afterwards,
14F: Fight and defeat Yuyuko.  Then chase down Orin.  Meeting 1 is easy; meeting 2 and 3 she throws a minor boss at you... round 4 she....  Uh, good luck.  You'll know what I mean.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 03, 2010, 08:53:29 AM
Recommended level and prep for 14F bitch 2? I'm sure I'm way overlevelled since I'm dealing fine with 16F mobs.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 08:54:35 AM
Yup, build up a team specifically for that fight and pump DTH resistance nice and high (At least 30; 40+ on your starting team + high MND to deal with the opener).
10F-12F: I forget where exactly, but theres an event for Youmu, Patchy, and Chen.
The above events DISAPPEAR if you've used the character enough, after viewing them - if it remains, put the character in your active party for a bit
These spoilertags are starting to get annoying...Happen to have any idea for the specific location for the switch floor ones? I'm kinda steamed at having to deal with that stupid puzzle to try and access everything and would rather not have to deal with it any more than absolutely necissary...

EDIT: Any help for floor 13? I got the last clue, but
activating 1 and deactivating 5, otherwise not touching the stone formation from the previous pattern
doesn't seem to be working...

EDIT2: Starting to think I should make aquabitch a permanent member of my team. Her Illusion Waterfall can literally one-shot absolutely any random enemy on the floor. The only reason she can't solo the whole freaking thing on her own is because she needs people to draw fire away for when the stupid swordfish and poison moths attack before even Chen can attack them.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on January 03, 2010, 10:18:37 AM
Recommended level and prep for 14F bitch 2? I'm sure I'm way overlevelled since I'm dealing fine with 16F mobs.

14F #2 is actually one of the best characters for dealing with 16F mobs oddly.

She can crash your game if you leave the front spot open, so don't. With the right setup, you should have a permanent fixture there anyway; Put 10F optional in the front, buff her fire resistance up to 200+, give her a ribbon, keep her def and mnd buffs above ~20% always, and she's basically invincible to everything 14F #2 can do. After that, it's just a matter of switching in/using your other characters to either demolish her or slowly whittle away at her depending on your level.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 03, 2010, 05:57:54 PM
For the events, I only remember that Youmu's event requires you to turn the red switch off and go through a route right next to the F12 relay point.  I also know that Patchy and Chen's events were -prior- to the F12 relay point, not after it, so... that's something at least.  Check your map?

As for F13, there's a list of teleporter locations on the wiki.  It's worth using to get good stuff.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 03, 2010, 07:38:02 PM
Can someone inform me what's the average level nescessary to defeat Palm sigil guardian at 19F? Some strategies would be also accepted. I mean, that boss is insane, he casts Ether Flare and obilerates your entire party! Not to mention his speed.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 03, 2010, 08:27:11 PM
Can someone inform me what's the average level nescessary to defeat Palm sigil guardian at 19F? Some strategies would be also accepted. I mean, that boss is insane, he casts Ether Flare and obilerates your entire party! Not to mention his speed.

You just keep trying and get lucky.. No I'm serious. Just hope he doesn't cast ether flare after a recent magic jitsu and you win. IF HE DOES (did for me like 20 times in a row), you'll probably get owned no matter how much you level grind. I mean, I beat all 4 bloodstained seal guardians, final boss was a joke, level grinded at level 20 alot, got awsome gear. Tried boss rush mode again at like level 190 or something crazy high (For that boss), and it STILL 1-shot some of my guys with that stupid ass jitsu/flare combo. dumb dumb dumb boss.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 03, 2010, 08:44:04 PM
You just keep trying and get lucky.. No I'm serious. Just hope he doesn't cast ether flare after a recent magic jitsu and you win. IF HE DOES (did for me like 20 times in a row), you'll probably get owned no matter how much you level grind. I mean, I beat all 4 bloodstained seal guardians, final boss was a joke, level grinded at level 20 alot, got awsome gear. Tried boss rush mode again at like level 190 or something crazy high (For that boss), and it STILL 1-shot some of my guys with that stupid ass jitsu/flare combo. dumb dumb dumb boss.

I understand, but can you tell me how much damage you must deal to defeat him? I mean, I will try to do it in 1 Turn. (If possible) with my strongest attackers, Flandre, Yuugi, Patchouli (silent serene) and Youmu (Eternal Slash). I'm around level 120 already, And it's still not enough to beat him.

EDIT. I finally did it! Woohoo!!! I followed your counsel and it worked! You won a cookie. <3
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 03, 2010, 09:49:54 PM
Check your map?
Well, I'm trying to remember what event markers are just switches and switch points... It's looking like I got them all, but I guess I'll find out for sure once I hit floor 14.

Quote
As for F13, there's a list of teleporter locations on the wiki.  It's worth using to get good stuff.
Unfortuately, all it tells me is where to go to find X items. Its worthless for helping me try to figure out the puzzle, because its not finding the memo thats the problem for me; its figuring out what it means when the obvious solution isn't working.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 03, 2010, 10:01:00 PM
All that tells me is where to go to find X items. Its worthless for helping me try to figure out the puzzle, because its not finding the memo thats the problem for me; its figuring out what it means when the obvious solution isn't working.
The clue you found is part of the solution to get to the next floor. All clues either completely tell you what to do, or are a piece of the combination to get to the next floor.

By the way, if you just want to skip the rest of this floor,
the combination is binary number 77
. Too lazy to actually figure out which combination equals that, but its not hard to do so.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 04, 2010, 12:39:19 AM
You sure about that? I tried to put in that combination, but all it led me to was an area with a chest containing a Holy Win.. useful, I admit, but it didn't even give me a memo to hint where the go next... =V
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 04, 2010, 12:59:47 AM
You sure about that? I tried to put in that combination, but all it led me to was an area with a chest containing a Holy Win.. useful, I admit, but it didn't even give me a memo to hint where the go next... =V
Really? Maybe you did it wrong... have
2, 5, and 6 off. The rest should be on.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 04, 2010, 02:16:35 AM
Yeah, it worked that time... I guess I messed it up before.

Defeated the seal boss I wasn't aware I was going to be facing just fine. Ran into newbitch, so I guess I really did find all those events on the annoying floors. Still set a new record for "fastest death ever" though, since bitch from the 12th floor died from the sheer damage of the opener and the remaining three (bitch from the 10th floor, other bitch from the 12th floor, and aquabitch, to be exact) died from the DTH effect. Glad it was immediately after a save...

Whats the reccomended level for taking her on? Team is only about level 65/66 right now (assuming Reimu's level is the average), so I'm pretty sure I'm a tad behind in level.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on January 04, 2010, 08:04:59 AM
***THE VICTOR*** at 15 times beaten only

No hax

FINAL DESTINATION.

(everyone is level 1500)
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 04, 2010, 09:22:12 AM
***THE VICTOR*** at 15 times beaten only

No hax

FINAL DESTINATION.

(everyone is level 1500)

err is 1500 the cap or something? Also did you cheat to do that faster? I mean I can't imagine how you could possibly have th etime to go from 600 to 1500 in the short time that you did while also having the time to play Valkarie sky and who knows what else *boggle*.

If not how many hours of played do you have, and how many battles?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 04, 2010, 01:39:29 PM
Only explanation I can think of is this boss gives out a TON of EXP.

I'll be confirming soon. I got to this boss last night at the recommended level for it's two guardians and got destroyed. I'm actually going to fight the enemies on floor 30 now just for the skillpoints, since I can't find the address for those on Cheat Engine.

When I finish this, I think I'm going to either do what you are doing and replay (floors 1-20) with new characters or "New Game Plus" with Cheat Engine to return myself to level550-700 (wherever I beat the final boss) before my first battle. :V Of course, one shotting every boss with a physical attack would be waaaaay to easy, but at least some of the later, more spoilerific bosses can get paid back for their jackassery.

Actually, I'll do both of those. NG+ should only take like 30 minutes to blow through, then I can start a new legit game after. Brilliant!
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 04, 2010, 09:15:13 PM
Still playing this on the side, just grinding up for the 18F boss.  Reimu lv89 right now.

As I learned starting a grind session yesterday morning...never EVER leave a Angel Conception - Holy as the sole enemy in a battle (Those are the ones with the MND/DEF + full ATB gauge buff for the enemies).

I was under the assumption that they only sticked to that skill the whole time, meaning they were helpless as they get beaten to death.

It was working for a long time...then yesterday's grind as I started out, a solo AC - Holy threw a God Press in my party's face for 12k-16k each.  Hello full party wipe!
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 04, 2010, 09:22:30 PM
Yeah I have to say the quality of the game during floors 1-20 is better than 21-30. The bosses were more different, and challenging in different ways for 1-20. But afterwards, it really just feels like they all are difficult only in the "this move of mine simply 1shots you if you aren't level appropriate", or "I cast focus when I'm nearly dead and you have to nuke like hell or else get 1shot".

The items are a helluva lot less exciting too. I mean I just hate going exploring thru floor 27, finding a chest, getting excited hoping for something great, and getting "lion heart soul". I mean on floor 27!?! really?! Or one of the "+128% to one stat" items. I'm sorry but nobody really needs those when you can get +70% to like 5 diff stats from floor 20 items. Please.

Then there's the occasional chest that gives you 60-120k skillpoints...Which is what you get from  A SINGLE BATTLE. wooo.

I mean I still think the game is great, but the plus disk really didn't maintain the standard they set for themselves with the original IMO.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 04, 2010, 09:30:00 PM
Another grinding lesson for all who play: Never run around blindly in new floors. Just because you know there aren't any optional bosses to run into (or any left to run into, as was the case was for me since I already knew where all the optional beeches on the floor were) doesn't mean you can't accidentally run into a guardian boss for a blocked path on the next floor...

Seems its grind time for me... I can't do much until I'm able to take on the stuff on floor 15 with ease. I guess I should ask for some opinions on my current team:

Tenshi + Meiling: Obligatory walls
Yuugi: Another wall, but the abundance of magic is making me wonder if I should drop her out for Komachi, especially due to a lack of status inflictors(particularly PAR)/debuffers
Raymoo + Marisa: Obvious
Patchy: Obvious
Ran: Support and second Raymoo
Sanae: Main source of healing
Eirin: Secondary healer and semi-tank. Trying to figure out which attack is better for enemies since most seem to be doing "meh" damage despite her good stats, including Astranomical Entombing.
Reisen: Debuffer. Will likely drop for Orin, but for now focuses on weakening, which she does well thanks to her high speed.
Chen: Sadly starting to lose her steam. Flight of Itaden spam still works, but only half as often as before (3 vs what could easily be 6 before) and doesn't do nearly as good damage as my other physical attackers. Phoenix Wing Spread is better, but has noticably worse delay.
Nitori: Physical Marisa. Has to use Optical Camo before spamming her ray gun due to the delay, as the speed boost really helps.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 04, 2010, 09:37:00 PM
Another grinding lesson for all who play: Never run around blindly in new floors.

Hehe, yup. Though at your level you're actually pretty safe to do just that soon. At a certain point in the game, (like floor 18+) where it's normally safe to run around as much as you like. Bosses tend to be in areas that look suspiciously boss-like. I mean, for example you'll be in a floor littered with long halls, when suddenly one widens into a huge room at the exact center of the top of the stage or something, it just screams "INCOMING BOSS". Hong and Suwako mk2 are kinda sneaky though (on floor 20), as is the (easy anyway) sigil guardian on floor 22.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 04, 2010, 09:41:01 PM
Out of curiosity, are you able to fight the MK2 bosses using the proper character? Like if I fought Hong 2.0 and Chen 2.0, could I still use Hong and Chen? Or would they be taken out of the party and brainwashed or something for sake of an event of some sort?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 04, 2010, 09:43:24 PM
You can use them, you might not want to though since it trivilizes the fight since they suddenly get 5 million hp and such like the actual boss....KIDDING.

Nah, you can use em, nothing new.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 04, 2010, 10:39:13 PM
Quote
Chen: Sadly starting to lose her steam. Flight of Itaden spam still works, but only half as often as before (3 vs what could easily be 6 before) and doesn't do nearly as good damage as my other physical attackers. Phoenix Wing Spread is better, but has noticably worse delay.
Later in the game you need to start using Kimontonkou even in random battles if you want her to do good damage, but she's insanely great when you do. It only takes a battle or two with her in reserve to regain all her SP as well, so her low Max SP isn't a huge problem.

Also, I've been wondering, is Meiling really a great wall...? I mean, I use her for awhile, but I dropped her in my first playthrough about halfway through. Remi has much better MND, only slightly worse DEF and HP... and she has a 60% self-buff (GREATLY increasing her tankiness), and before long you can give her good equipment that also easily raises resistances to 34+ so she won't get PSN or PAR. Meiling's healing capabilities and slightly higher HP/DEF don't seem to hold a candle to what Remilia has to offer, or 10F girl.

[edit]Checked the wiki, apparently Remi actually has BETTER HP and Def growth then Meiling, in addition to her much better MND and awesome self-buff. Meiling's is only better because I give her all DEF lvlup bonuses instead of Remi's ATK. Seriously, Meiling is just looking worse and worse :<
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 04, 2010, 10:59:15 PM
Later in the game you need to start using Kimontonkou even in random battles if you want her to do good damage, but she's insanely great when you do. It only takes a battle or two with her in reserve to regain all her SP as well, so her low Max SP isn't a huge problem.

Also, I've been wondering, is Meiling really a great wall...? I mean, I use her for awhile, but I dropped her in my first playthrough about halfway through. Remi has much better MND, only slightly worse DEF and HP... and she has a 60% self-buff (GREATLY increasing her tankiness), and before long you can give her good equipment that also easily raises resistances to 34+ so she won't get PSN or PAR. Meiling's healing capabilities and slightly higher HP/DEF don't seem to hold a candle to what Remilia has to offer, or 10F girl.

[edit]Checked the wiki, apparently Remi actually has BETTER HP and Def growth then Meiling, in addition to her much better MND and awesome self-buff. Meiling's is only better because I give her all DEF lvlup bonuses instead of Remi's ATK. Seriously, Meiling is just looking worse and worse :<

Remilia also levels so much slower than Meiling that Meiling will generally be ahead in DEF and HP.  Meiling also has fairly good natural affinities (Mostly due to a lack of weaknesses) and half-decent ailment resistances overall.  Her healing may not seem all that powerful, and it's not, but being able to keep herself alive by herself as a tank is something your other tanks can't do.  Plus, she's able to well-support your party via Healer, too.  She's not exceptional against anything, but her defensive stats overall are high enough that stuff that would take out any other character - even the uber-DEF/MND tank and the uber-HP tank, to take the extremes - she'll survive.  She's there to be a wall and soak up damage while healing herself and removing ailments.  Just don't expect her to do damage output.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 05, 2010, 03:49:01 AM
I like having both out personally. Not because I like to heal vlad either, I make sure remi is immune to poi and par so I don't have to worry. But Hong's heals are actually significant. Her self heal is significant for her, and her cure/heal thingie is actually very effective if you use low-health squishy people alot like I do. Patchy, kaggy, tenshin (when Remi needs to recover sp, I swap her with tenshin sometimes), etc generally go from near-death to full from hong's puny heal =D.

Anyway, as much as I think Remi's completely uber stats make her good at pretty much anything, I prefer her as a dpser rather than a tank. She can really dish out some damage (lots of people seem to think she doesn't damage well, but nobody who does more damage than her is NEARLY as speedy as her, if you factor speed in, she does alot of damage). Plus, later on in the game, IMO you need 2 tanky characters out during alot of the boss fights. Alot have row-attack physical attacks that will probably slaughter people in the first AND second slots if they aren't beefy.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 05, 2010, 05:27:43 AM
Plus, later on in the game, IMO you need 2 tanky characters out during alot of the boss fights. Alot have row-attack physical attacks that will probably slaughter people in the first AND second slots if they aren't beefy.
I find this is true early-game as well. Especially since single-target attacks are extremely likely to hit the first two rows (first one more likely, but its not unusual if say.... Youmu decides to use Slash of Eternity on the second person rather than the first, with the last two being least likely to take the hit).

Right now I tend to prefer skybitch, Hong, and drunken bitch for slot one, and slot two is either one of the remaining two, medicine bitch, golden bitch, or Reimu. Last two are the less durables, with uber-squishies like Patchy pretty much not allowed to leave the furthest slot back anytime they're out and about.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 05, 2010, 08:56:02 AM
I think I should report you for sexism, apparently you think every female is a bitch. tsk >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 05, 2010, 12:35:15 PM
15F... W.T.F! Even Cursed Remi does only 2500-4500 per Spear to those Blackenmels or whatever, Fantasy Seal = 0, Asteroid Belt = 4500~ Royal Flare = Impossible due to already dead, and to top it off... Mountain Breaker = 0... like I said, WTF! >:(

Meanwhile I feel like ":dragonforce:" and defeat
Mokou, for once >_>
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 05, 2010, 12:46:54 PM
For those silly things that take no damage, use Rumia or Chen for their ignore defense attacks. Enemies like that don't have much HP anyway.

14F bosses are all cleared. Lily sigil is still being gay with Huge Earthquake. Does it only use that move at a certain HP breakpoint? And since it's not a crucial boss, I'm thinking of coming back to it once my levels trivialize him (though I'm plenty overlevelled but not enough to fight 16F whore yet).
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 05, 2010, 12:52:56 PM
Well Pesco/Pes con't go :P I beat the 14F Sigil Guardian 1st try >_>
Or rather, I beat both of them 1st try. The one the looks like Alice's 3 minions from the fight against her seems to resist Stat down and PAR, but PSN works wonders. I think it had about 150K-200K HP, roughly.

Edit: Ok what floor was it for
Blue Sabers? 13F? If so, what foe drops it? I have spent like half and hour or more grinding their hoping for 1 and I still have 0
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 05, 2010, 01:12:14 PM
Edit: Ok what floor was it for
Blue Sabers? 13F? If so, what foe drops it? I have spent like half and hour or more grinding their hoping for 1 and I still have 0
I believe I got a few on 18F as well.

For those silly things that take no damage, use Rumia or Chen for their ignore defense attacks. Enemies like that don't have much HP anyway.

Chen's doesn't really ignore defense, I think. But it is effective on those. Also, Minoriko's Falling Leaves of Madness (only factors in 10% of target MND) works well.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 05, 2010, 01:30:48 PM
I just checked, it's 15F-18F for it, not the 13F like I thought >_>

Oh well, I gained like 4 levels from that so it's worth it:D

Chen, Rumia, Minoriko... I only have Chen in my main 12, of those 3 char >.> Looks like I'll need to grind moar. Wewt!
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 05, 2010, 03:19:13 PM
Blue Sabers drop from knight enemies and I assure you they are available from 13F. The drop rate is crap, what can you do...

The jap wiki suggested using guage reduction on Huge Assquake guardian. But the reduction isn't that much, even when I use Sakuya to team SPD buff to get in more hits.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 05, 2010, 05:57:51 PM
For Lily Sigil guardian, do NOT under any circumstances throw tons of debuffs on it (Like using 7F girl's 3rd skill).  It does not like that and will likely throw a game ending Huge Earthquake in your face.

On my end...went after the 18F boss once Reimu hit lv100.  Took two tries.  First one didn't count because the opener decided to 1shot 8F healer girl :P.

Second go around was surprisingly the winner here.  I wasn't expecting it to go as well as it did.  There were some close calls of course where I had to risk 8F healer girl's life by bringing her out for healing due to Reimu being out of SP/low on SP, but I took the boss down without a single person dying.

New character gained who's pretty solid.  Nice skillset, good stats (Aside from having to knock said person's TP up via skill points a good amount cause it stunk), not too bad at soaking up damage (Around Remi in terms of defenses).

Seems like I should spend level up points in 18F character's ATK stat here, which I did.

After loading the new character up with good equips and saved, started to explore 19F some.

Amazingly enough, the enemies are overall less annoying than on 18F (Except oh god new spinny tops enemies like the ones from 10F-12F that are much faster than Remi).

And the XPs...winnage.

Reimu lv103 right now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Deranged on January 05, 2010, 06:12:22 PM
Blue Sabers drop from knight enemies and I assure you they are available from 13F. The drop rate is crap, what can you do...

The jap wiki suggested using guage reduction on Huge Assquake guardian. But the reduction isn't that much, even when I use Sakuya to team SPD buff to get in more hits.

If you can beat 14f second optional, you can definitely beat that boss. He's fairly easy with the right strategy.

He uses Huge Earthquake every turn that he has SPD down on him. Otherwise, he'd use Rasetsu Fist (defense-ignoring 7kish attack) or Huge Tremor Strike (a weaker version of Huge Earthquake). There's two basic ways to go about killing him;

1. Use Alice and Eirin and specifically lower only his ATK, then fight him normally. This makes his moves somewhat more survivable, and it becomes a fairly standard boss fight with appropriate levels. Your tanks should equip a mixture of NTR resistance to deal with Huge Tremor Strike and HP to deal with Rasetsu Fist. Unfortunately, Rasetsu Fist target tends to be random, so your back row will always be at danger.

2. Build your tanks (probably Tenshi and Meiling) to go full on NTR resistance, giving them a Green Dream each as well as Egg of Life, Power Dragon Scalemail if you have them, Hirami Lemons if you don't. Purposely inflict as much SPD and ATK down on him with Reisen, Cirno, Alice, Komachi and Eirin when his active gauge is low, and buff your two tanks' DEF.  Have two sacrifical lambs die to Huge Earthquake on it's first use; your tanks should easily survive it. Most likely these two sacrifical lambs can be your other debuffers if you brought Reisen along, since once you get his stats down low, Reisen can keep him hovering at -30~50% by herself, as nerf his DEF and MND for your attackers as well.

After each huge earthquake, have your two tanks switch in healers, buffers and debuffers if needed, and attackers if not; before the guardian gets his turn, switch the other two non-tank characters back and leave two slots empty, survive Huge Earthquake again, then repeat. Chen and Aya make really good attackers here since they can buff themselves, attack several times, then switch themselves out before the guardian gets a turn; Aya especially since it's weak to WND.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 05, 2010, 09:37:05 PM
Ahhh that thing.
I found the Lily Sigil Guardian, if it's 1 of the 2 boss things on 14F, to be easy. If it's not 1 of those 2, then I probly didn't fight it, but I mapped 14F completly and fought a boss version of the Dark Eye from 10F-12F as well as 3 spirit things as 1 target and neither were TO much trouble for me.

Quote
Blue Sabers drop from knight enemies and I assure you they are available from 13F. The drop rate is crap, what can you do...

Ahh, when I said 15-18, I meant for a sane drop rate. Touhou wiki itself lists the 13-14 drop for the Sabers as "???? Drop" which i think means Rare Drop, and it lists the 15-18 as a normal drop, thus normal rate... I think...

All in all, things are good for me :3
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 05, 2010, 09:46:44 PM
I think I should report you for sexism, apparently you think every female is a bitch. tsk >=P
The spoilertags are really starting to annoy me, so I'm just referring to each of them them by ___bitch names that could reasonably be applied to more than one character in the series to get around it.

In other news I'm emberassed that first optional at 14F keeps murdering me when I know for a fact I can beat her (I managed to get a good pattern down once and only lost due to a dumb random DTH infliction to someone I thought was reasonably resistant to it).
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 05, 2010, 10:03:04 PM
Alex, I would avoid that boss for a while... It's just seems stupidly random to win, even if you have High MND chars out with decent innate DTH resist and 3 Rings of Hades per char fighting, meaning 12 minimum, 36 rings to cover 12 chars safely X.X

For nicknames how about Jerk instead of b****? This way, no one should have to report anyone for sexism, or any BS like that :3
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 05, 2010, 10:09:05 PM
Well, Pesco suggested making all names "bitch on the XX floor", so I just worked with that (though since some like floor 12 have more than one I was pretty much forced to specify a tad).

Anyway, I find that 38+ resistance to a status effect qualifies as "good enough" for an immunity, not to mention I really want her so that I can get the character she makes available...
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 05, 2010, 10:14:49 PM
Anyway, I find that 38+ resistance to a status effect qualifies as "good enough" for an immunity, not to mention I really want her so that I can get the character she makes available...
34 is immune to everything that doesn't have over 100% chance to hit (Which the guide says a few DTH attacks are)
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 06, 2010, 02:26:41 AM
Quick question? For every hudred in an Element Affinity, how much dmg is taken off? I know that 100 Affinity = 100% dmg and I heard that 200 Affinity = 80% dmg, whats the rest?

Also, Tenshi/10F super tank jerk is mine >:D And Mokou is almost mine as well, Meiling got hit with 10~ Fujiyama Volcanos before she got KO'ed >xD
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 06, 2010, 02:32:36 AM
Quick question? For every hudred in an Element Affinity, how much dmg is taken off? I know that 100 Affinity = 100% dmg and I heard that 200 Affinity = 80% dmg, whats the rest?

Also, Tenshi/10F super tank jerk is mine >:D And Mokou is almost mine as well, Meiling got hit with 10~ Fujiyama Volcanos before she got KO'ed >xD
The formula is Damage(100/Affinity).

So, 10 affinity is 10x damage, 50 is x2, 150 is 2/3, 200 is half, 300 is 1/3, 500 is 20%.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 06, 2010, 03:19:29 AM
Thanks NeoSerela:D

Roughly how much HP does Mokou have left once she uses that Res move of hers? 100k? 150k? 200k? Ect...
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 06, 2010, 03:25:17 AM
Thanks NeoSerela:D

Roughly how much HP does Mokou have left once she uses that Res move of hers? 100k? 150k? 200k? Ect...
I think it was about 80k. So make sure 90%+MAG buffed Marisa's Master Spark can do at least that much damage to her and keep her in reserve to bring out after the boss uses that, and nuke. Speed buffing her first also helps a lot, to make sure she'll move first.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on January 06, 2010, 09:33:50 AM
On the 20th ***THE VICTOR*** fight. Starting to get looooooong.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 06, 2010, 12:08:58 PM
Quote
80k

O.O I almost had her then T.T >:D

At this rate I think :dragonforce: xD

Is it possible for a char to be ON their turn but have buffs above 80%? Cause I have buffed to 100% then that char gets a turn and the buffs drop to 80%.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 06, 2010, 01:01:30 PM
Alex, I would avoid that boss for a while... It's just seems stupidly random to win, even if you have High MND chars out with decent innate DTH resist and 3 Rings of Hades per char fighting, meaning 12 minimum, 36 rings to cover 12 chars safely X.X

For nicknames how about Jerk instead of b****? This way, no one should have to report anyone for sexism, or any BS like that :3

You definitely don't need that many Hades Rings.  I had about 7.  By this point you should have lots of other equipment that both boosts stats AND ailments, and can make use of that.  Specifically I think the Holy Win or whatever is great on Patchy for that fight.  It doesn't boost DTH resist, but it's a huge MND and MYS affinity bonus, which will basically seal her immunity, and also grants her a notably higher SP Recovery rate, so she can just sit there and use focus in slot four.  Back her up with the Ribbon from F13 and something else that boosts DTH (Star of Elendil?) and she'll be golden.  Then it's just a matter of keeping the rest of your party alive, because she'll just sit there wailing on the boss with Silent Selene.


Is it possible for a char to be ON their turn but have buffs above 80%? Cause I have buffed to 100% then that char gets a turn and the buffs drop to 80%.
Nope.  Because of the way things work, the maximum ATK/MAG buff you can ever benefit from is 80%.  But that's still a lot, especially with Master Spark.  It should be enough; and if not, you can use someone else with a powerful attack.  You could also try, if someone's out to do so, a paralysis attack, as I think you -can- stop her again after her Uber Mode triggers.  You just have to be a bit lucky XD
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 06, 2010, 01:40:18 PM
I beat her into the ground >:D No need for 10F Uber tank jerk XD

Mokou only KO'ed Sanae, which was a cheap early KO, before I had the double Hakurei Barrier up and all that, Mokou just used her Fire-based physical move on Sanae who was is Slot 3 >.< But when Mokou used Rez, I whipped Marisa out, she gets her turn, Master Ass-Kicking Spark, Victory! Woohoo!

Meanwhile, Lily Sigil guardian on 15F... THAT is the Tremor/Earthquake boss you guys mentioned X.X I used Reisen's Discarder on it, 3 Quakes later Game Over.

Plenty of good for me, with a bit of bad :P
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 06, 2010, 08:21:57 PM
So uhh. is there some kinda special weakness to the yellow kings on floor 29? those guys are brutal. They're like level 29 version of helbelmares with more health, more numbers (of them you have to fight I mean), and who take 0s from more moves!

Do they always take 0 from virtually everything for awhile? Or will a few levle ups start making some regular strong moves like royal flare and spear the gungier do more than 0 damage (like they did for helbelmares)?
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 06, 2010, 08:52:29 PM
So uhh. is there some kinda special weakness to the yellow kings on floor 29? those guys are brutal. They're like level 29 version of helbelmares with more health, more numbers (of them you have to fight I mean), and who take 0s from more moves!

Do they always take 0 from virtually everything for awhile? Or will a few levle ups start making some regular strong moves like royal flare and spear the gungier do more than 0 damage (like they did for helbelmares)?

Defense peirces and non elemental spells should do it. Silent Selene, IIRC, does MUCH better than Royal Flare against them. Physical moves do jack, so stick to magic with no element.

Or you could just not fight them and level on floor 27 instead.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 06, 2010, 08:59:29 PM
Defense peirces and non elemental spells should do it. Silent Selene, IIRC, does MUCH better than Royal Flare against them. Physical moves do jack, so stick to magic with no element.

Or you could just not fight them and level on floor 27 instead.

I'm progressing not leveling though =P. While I'm probably woefully underlevel for any boss I haven't already done atm, I want to explore to break the monotony. Plus there is the occasional uber piece of gear in chests.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 06, 2010, 09:10:50 PM
I wanted to see if I could set up my 15F optional and 18F character along with Remi and Alice to take on even one fight at the 20F.

Some enemies I generally can't take out without them pulling something out that messes my team up hard (Norns, Dwarves, sometimes the Hellfire Demons).

Everything else though...18F character's buff followed by Remi, Alice, and 15F optional laying down the assault can wipe out most everything not named beforehand before things get too dire.

Sure I have to go up to home base every battle to get the team refreshed, but the XP and Skill Points...dang.  It's more than worth it.

Reimu lv115 right now...and I must have done around an hour, maybe two hours, of 20F grinding.

Good to go now and explore 19F for treasure and likely Sigil Guardians.

Also...Diamond Knights crack me up everytime I see Scourge.  Watching Remi get nailed for 200-220k was hilarious.

Their drop is ownage too.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 06, 2010, 09:27:43 PM
Anyone have a reccomendation for a character who can inflict paralysis? Reimu is too busy spamming her buff with the occasional Fantasy Seal to use hers and I don't want to use Cirno.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 06, 2010, 09:32:24 PM
Anyone have a reccomendation for a character who can inflict paralysis? Reimu is too busy spamming her buff with the occasional Fantasy Seal to use hers and I don't want to use Cirno.
Suwako
has the best PAR in the game, and it deals nice damage as well. She's also got a great nuke, and her MAG-based multi-hits are okay even if you completely concentrate on her ATK (which you should).
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 06, 2010, 09:35:44 PM
I'm progressing not leveling though =P. While I'm probably woefully underlevel for any boss I haven't already done atm, I want to explore to break the monotony. Plus there is the occasional uber piece of gear in chests.

Chen + TP + escape = winnar.

Generally, she'll outspeed everything with a few speed increases, even those pesky Strategist fellows.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 06, 2010, 09:36:34 PM
Fellow cheaters! What's the address to freeze encounter rate at 0?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 06, 2010, 10:00:19 PM
Well I'm fucked.. I am experiencing the same problem Garlyle's friend is.. A wall that shouldn't be there is making it literally impossible to progress. On floor 29, you go down 2 interesections (are forced to because of orbs), and the 3rd one is a whole row of intersections without crystals, so you can go whichever direction you please. you HAVE to go left one intersection, then down to proceed. I did just that, and explored around, and saved, and quit.

Now today, I can't go left, there's a wall there, and there is no way to get to that teleporter south of 1 intersection left without turning left there.

Garlyle, please tell me your buddy fixed his problem? if so how, because I'm pretty much at the end of the game (For me) unless it gets fixed for me.

update: still haven't fixed my game breaking issue. Any advice on /wristing? >=P

moar update: I give up I'm irreversably stuck. Is there some kind of way of editing the map or something? Or maybe a way to cheat and trick the game into thinking I have the floor 20 waypoint?
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 07, 2010, 02:54:32 AM
19F exploration has turned up some Sigil Guardians. The Laurel, Calla, Acacia, and Palm Sigil guardians have all been taken down.

Palm Sigil guardian gets a mention for being kinda ugly and perhaps kinda stupid.  Imagine my response when I saw what its Strengthening Jutsu did.  100% MAG buff?  Geez your damage is high enough as is. 

Thankfully it didn't pull a screw you attack out.  Shooting Star did pretty much 1 shot Remi though (With 18F character's buff cast that very turn the boss's buff was cast no less!).

Now exploring 20F more with the way forward opened up.  Found where I take it the final boss is, but will finish up exploring the 20F first and do some serious grinding.

Reimu lv125 ATM.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 07, 2010, 03:10:24 AM
Well I'm fucked.. I am experiencing the same problem Garlyle's friend is.. A wall that shouldn't be there is making it literally impossible to progress. On floor 29, you go down 2 interesections (are forced to because of orbs), and the 3rd one is a whole row of intersections without crystals, so you can go whichever direction you please. you HAVE to go left one intersection, then down to proceed. I did just that, and explored around, and saved, and quit.

Now today, I can't go left, there's a wall there, and there is no way to get to that teleporter south of 1 intersection left without turning left there.

Garlyle, please tell me your buddy fixed his problem? if so how, because I'm pretty much at the end of the game (For me) unless it gets fixed for me.

update: still haven't fixed my game breaking issue. Any advice on /wristing? >=P

moar update: I give up I'm irreversably stuck. Is there some kind of way of editing the map or something? Or maybe a way to cheat and trick the game into thinking I have the floor 20 waypoint?

Neo got around it by sending his save data to someone else who had the game, and letting them get past it, reach the next Relay Point, and sending it back.

I... have no idea what causes this or anything though @_@
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 07, 2010, 04:48:16 AM
Yay, got it working. made it to 30F. Some questions regarding it for the people who have done it:

Only "trash" encountered so far was Reisen mk3. I figured all the trash there are boss remakes, and reisen should have been particularly easy. Alas she 1shot ko my entire party when casted starmine. What is the reccommended level for the trash here about?  Also, do they all drop endgame gear? Or just certain ones? How often to the appropriate ones drop stuff about? same as floor 20 trash? better? etc.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 07, 2010, 05:08:08 AM
Looking at the Japanese Wiki (http://translate.google.com/translate?hl=en&ie=UTF-8&sl=ja&tl=en&u=http://www19.atwiki.jp/th_maze/pages/1.html&rurl=translate.google.com&twu=1), items I'm seeing worth getting are Psycho Guns and Rhododendron Dresses (you should know what these are like from treasure chests if you've fully explored the labyrinth), but I don't know that they're worth grinding up at 30F for them (especially since, with the very wide variety of encounters, you likely won't be finding the ones you want too often).  I also don't know anything about the drop rates of any items, since I've only fought a handful of fights there.  My two personal favorites for grinding at this point (until I gave up...) were 26F (to farm ZUN Hats), and 27F (for actual xp/skp).  If you can one-shot trash on those floors, they're much more worth your time than struggling for every fight up at 30F (xp/skp up there is -not- worth the struggle).
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 07, 2010, 06:40:20 AM
Yeah I know it's not worth it at my point. But variety keeps you interested, and items are nice.. so just 2 drops? booo. There is no trash that drops necronomicon in the game? I got one from a boss and I adore it >=P
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 07, 2010, 06:50:45 AM
Well, I supplied the link to the wiki so you could check yourself.  The items I mentioned were things I liked, which would admittedly be skewed to my style (I like the 30F drops I mentioned for a combination of anti-status and good stats, and the 26F hats for boosted affinities).  While not every enemy drops something, there are plenty that I didn't mention, with that Necronomicon being dropped by
Alice mk3
.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 07, 2010, 07:30:53 AM
Eh, sorry, I just assumed the translation on that page was terribad like it was every time I translate it myself (the method I use is diff btw, your way is better). This actually makes sense now, mostly. I'm still confused as to who some of the characters are. Like wtf is Orange, it's not the stage 1 boss Orange, I know that for a fact.
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 07, 2010, 07:57:55 AM
Orange is likely Chen, since Chen, Ran, and Yukari are named after the colors orange, indigo, and violet (referring to their relative power levels with a comparison to visible light).  But yeah, some of those are still terribad translations that I can't figure out.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 07, 2010, 09:34:51 AM
For those that want to explore without getting ambushed:

Float type
Address 00121AD8
The address should be fixed, as it is for things like exp and skp
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on January 07, 2010, 09:47:34 AM
Looking at the Japanese Wiki (http://translate.google.com/translate?hl=en&ie=UTF-8&sl=ja&tl=en&u=http://www19.atwiki.jp/th_maze/pages/1.html&rurl=translate.google.com&twu=1), items I'm seeing worth getting are Psycho Guns and Rhododendron Dresses (you should know what these are like from treasure chests if you've fully explored the labyrinth), but I don't know that they're worth grinding up at 30F for them (especially since, with the very wide variety of encounters, you likely won't be finding the ones you want too often).  I also don't know anything about the drop rates of any items, since I've only fought a handful of fights there.  My two personal favorites for grinding at this point (until I gave up...) were 26F (to farm ZUN Hats), and 27F (for actual xp/skp).  If you can one-shot trash on those floors, they're much more worth your time than struggling for every fight up at 30F (xp/skp up there is -not- worth the struggle).

30F fights are the only reason why I'm at level 1300 now
Title: Re: Touhou Labyrinth discussion thread
Post by: Krimmydoodle on January 07, 2010, 09:57:14 AM
I said it's not worth the struggle.  I'm sure there's a point where 30F fights become easy enough that they are indeed worth the xp, but at that point, you're not struggling anymore.  At the level you're likely to be when you first reach 30F, it's more efficient to get in a higher quantity of lower-level trash fights.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 07, 2010, 01:06:48 PM
O.O I got pwnt T.T

Flandre, stop nuking meeee~ I don't wanna eat your Forbidden Fruit anymore, and give your Starbow Break a break X( She's freaking uber right now. I can't last more then 7~ turns against her, or the Sigil Guardian. 16F could be a Game Over on the 1st turn, I can't find the last Sake Shard(s) so no Suika and, I am complaining way to much ._.
I need your halp please :3
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 07, 2010, 05:20:45 PM
You've hit the second major grind wall. Get used to killing normal enemies, because you'll be doing that a lot just to advance the game let alone pick up that optional.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 07, 2010, 07:37:28 PM
You've hit the second major grind wall. Get used to killing normal enemies, because you'll be doing that a lot just to advance the game let alone pick up that optional.
With 10F bitch walling everything you should be able to beat 15F girl soon. If you don't use her, you'll have to level up first. Grind until Reimu lv75~80 and you should be able to beat the 16F boss.

At that point, the Lily Sigil shouldn't be too hard, and if she still is have the 8F 1st optional spam PAR on it and it shouldn't get to move at all.

18F is the next hard part, if you don't cheap it out with 10F girl then you might need to be like at least Reimu lv110. I'll find out eventually, since on this second playthrough I'm doing, I'm using like 10 different characters in my party of 12.

ALSO, I had an idea that would have been awesome if they didn't make it not work.
Basically, Yukari uses Spiriting Away(fill all other ATB gauges to full), 2 characters attack or switch out, and then Kaguya uses Bhudda's Stone Bowl(single ATB guage to full) on Yukari. Works in theory as long as the 2 characters are faster then Kaguya. If you spend all your lvlup bonuses and equipment on SP for Yukari, she could go for quite awhile before running out of SP in Plus Disk.

BUT, it doesn't work because apparently they made it so Kaguya always moves first after Spiriting Away. Damn.

Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 07, 2010, 07:51:51 PM
BUT, it doesn't work because apparently they made it so Kaguya always moves first after Spiriting Away. Damn. [/spoiler]

Have you tried messing around with your character positioning? Early in the game where everyone has exactly 100 speed, who goes first depends completely on who is on what character slot.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 07, 2010, 07:57:27 PM
How about comboing Yukari, Kaguya, Yuyuko for turn lockdown?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 07, 2010, 08:05:25 PM
Have you tried messing around with your character positioning? Early in the game where everyone has exactly 100 speed, who goes first depends completely on who is on what character slot.
I did try but... not very long. It also might be that its simply the slowest character that moves after
Spiriting Away and not Kaguya
. But I figured they probably just made it so
Kaguya
always moves first after that move so it can't be abused.

How about comboing Yukari, Kaguya, Yuyuko for turn lockdown?
I don't believe the decrease effect is dramatic enough for this to work, although in combination with
Suwako's
amazing PAR and with a -50% speed debuff as well as Yuyuko... this could be very effective.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 07, 2010, 08:20:12 PM
Yay, got it working. made it to 30F. Some questions regarding it for the people who have done it:

Only "trash" encountered so far was Reisen mk3. I figured all the trash there are boss remakes, and reisen should have been particularly easy. Alas she 1shot ko my entire party when casted starmine. What is the reccommended level for the trash here about?  Also, do they all drop endgame gear? Or just certain ones? How often to the appropriate ones drop stuff about? same as floor 20 trash? better? etc.
Yes, it's all Mk. 3 normal-game bosses, or Mk. 2 plus-disk bosses, and the level recommended can be anywhere from 300 up to "still giving me some trouble around 500".  I don't know specifically what they're all at though D:

Regardless, if I'm right, they've all got an awesome drop of some sort, so going up there and fighting stuff every once in a while might not be a bad idea, just, er... save and return after pretty much every fight because I'm fairly certain Utusho Ver. 2 gives a lot of people more trouble than the first two superbosses on that floor.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 07, 2010, 09:51:15 PM
Serela, I am using the 10F optional and my Remi has better DEF, MND and *WAY* better HP, roughly 2x the HP infact, then the 10F optional >.> That or very similar DEF and MND stats, being maybe 250~ apart...

10F optional, Tenshi, has... 1200 DEF more then Remi and about 200 more MND... Um wow, 66 DEF Level Bonus makes a big diff >.< That's... 3x DEF in sheer stats compared to Remi is Tenshi has that DEF buff in place ._. Ok, you can ignore the "my Remi has more DEF and MND" bit, Tenshi is like the "Penultimate Tank".

Is their any point to killing the Lily Sigil Guardian?
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 07, 2010, 09:54:50 PM
Serela, I am using the 10F optional and my Remi has better DEF, MND and *WAY* better HP, roughly 2x the HP infact, then the 10F optional >.> That or very similar DEF and MND stats, being maybe 250~ apart...

10F optional, Tenshi, has... 1200 DEF more then Remi and about 200 more MND... Um wow, 66 DEF Level Bonus makes a big diff >.< That's... 3x DEF in sheer stats compared to Remi is Tenshi has that DEF buff in place ._. Ok, you can ignore the "my Remi has more DEF and MND" bit, Tenshi is like the "Penultimate Tank".

Is their any point to killing the Lily Sigil Guardian?

Tenshi has the best total def+mnd in the game, her hp should still be lower than remi's though, and she's also pretty useless as anything but a wall really. Hong can heal/cure, remi can dps, tenshi can't even switch people out very well cuz her speed is practically patchy-bad. I use her mostly for sword of rapture (which doesn't work on 90% of the buffs you wish it would on), and a temp-wall for when another one of my tanks has to switch out to gain sp
.

Problem with this game is that there are precious few tanks, every player is pretty much forced to use just about all of them because there is no real variety in that catagory.
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 07, 2010, 09:58:36 PM
Serela, I am using the 10F optional and my Remi has better DEF, MND and *WAY* better HP, roughly 2x the HP infact, then the 10F optional >.> That or very similar DEF and MND stats, being maybe 250~ apart...

10F optional, Tenshi, has... 1200 DEF more then Remi and about 200 more MND... Um wow, 66 DEF Level Bonus makes a big diff >.< That's... 3x DEF in sheer stats compared to Remi is Tenshi has that DEF buff in place ._. Ok, you can ignore the "my Remi has more DEF and MND" bit, Tenshi is like the "Penultimate Tank".

Is their any point to killing the Lily Sigil Guardian?
Her buff also doubles her DEF and MND making almost everything do 0 damage if you are not very underleveled; the side effects can be disabled with resistance equipment.

She basically trivializes many many bosses if you abuse her. Which is why I'm not doing so on my second playthrough. She isn't very useful at all against bosses she can't 0 HP wall anyway. Although, 18F boss will be MUCH harder for me this time...

And the Lily Sigil basically just opens up some areas in 16F that each have a piece of very nice equipment. You want to beat it eventually, but its not a pressing matter.

Problem with this game is that there are precious few tanks, every player is pretty much forced to use just about all of them because there is no real variety in that catagory.
Well, you've got Meiling, Remi, 7F and 10F as big tankers, along with 16F and others as pretty good ones. So, you do at least have SOME decision, as long as you use at least 2 big tankers you should be okay.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 08, 2010, 12:25:22 AM
Reimu lv157 and I've scored another pair of drops from 20F farming.  Hellfire Demonsky and Raijin's Expenditure have both surrendered their drops (Raijin was a little prick in coughing it up though).

As an amusing note...either my 15F optional girl has terrible luck or 95% of the time I let a Raijin attack, it almost always hits her with the 1st or 2nd bolt and OHKOs her.

In terms of items, I've got one of everything except for one on the 9th page (Between Shiva's Leather Boots and I believe the Power Dragon Scalemail) and the one at the very bottom of the 10th page.

Thinking the last two items for 100 items will only be collectable after the final boss kicks the bucket.

Guess the only thing to do now is make sure my team of 12 is well prepared for the fight.  I do have ~1.7 mil Skill Points to spend as a result of going after the Hellfire and Raijin enemy drops.

Here's hoping my team does as well as it has thus far (Spoilers about my team forthcoming!).
Remilia
Rinnosuke
Yuugi
Flandre
Reimu
Marisa
Sanae
Hong
Eirin
Alice
Yukari
Komachi
Eirin
replaced Patchy and
Yukari
replaced
Suika
.  I feel that Patchy has kinda lost her edge due to her abysmal HP level and low SPD at this point.  Then again, she may be needed down the road.

Yukari
is in so I can have a backup defense buffer incase Reimu needs to regen SP in the back row for any reason.
Title: Re: Touhou Labyrinth discussion thread
Post by: Suikaismaiwaifu on January 08, 2010, 01:23:27 AM
I accidentally ran into a certain flame bitch on floor 12 and got raped. Any tips on how to fight her? My characters are around lv 57-60, should I grind more?
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 08, 2010, 01:50:04 AM
I accidentally ran into a certain flame bitch on floor 12 and got raped. Any tips on how to fight her? My characters are around lv 57-60, should I grind more?

Oh, that one!  There's been a lot of talk about her already, so here's the summary:
Yeah, level up a bit more, first off.  Probably about 62-65 is my minimum recommendation.  Wu and Curse of Iwasaka and stuff shouldn't be doing much to you.

Anyway, there are two steps to this boss.  The first is just general battle tactics and tearing through the majority of her HP.  It's not too hard if you're decently levelled.  However, during this time, you want to prepare at least a couple 'nuke' characters - at least a Marisa with maximum boosted Magic, but possibly also one or two other characters ready to be swapped in to let out a powerful attack (Nitori's Megawatt Gun, Patchy's Silent Selene).  As Curse of Iwasaka lowers attack power, you may want to try taking advantage of Ran's buffs, as they can buff an ally that's in reserve as well.

When the boss uses "Ressurection", you want to IMMEDIATELY swap in Marisa and any other damage dealers, and finish her off with your most powerful moves.  She only has about... 80-90k HP left?  However, if she gets a turn, she'll cast Fujiyama Volcano and basically waste your party in one shot.  Plus, her activation of Ressurection is automatic when she hits a certain HP amount, and removes all status changes from her in the process, so don't count on SPD Down or anything like that to save you (Although you CAN re-inflict it, or PAR, but don't count on it!)
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 08, 2010, 03:35:13 AM
That boss is dangerous, I'd say 65+ for it, to be safe.

Her Res move, for what I've seen isn't Automatic or anything, it seems to only trigger once her HP is low enough AND she gets a turn, then after Res, her turn gauge is empty/low. Now, if your Marisa has a +100% MAG in effect from various buffs such as her Concentration, when you pull her out and she Master Sparks, you should see about 90k+ damage dealt, assuming your high enough level that is. I would still have other chars use strong move though, should they go before Marisa as the last thing I'd want to happen to you is that Spark doesn't finish herand she beats you cause you thought Spark would win it for you.

Lily Sigil Guardian is dead :toot:
Now for me to grind more. No rest for the weary, wicked or Touhou players xD
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 08, 2010, 09:12:38 AM
If you want to speed up the grinding, set the address I posted last page to 200. 100 sometimes isn't good enough apparently.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 08, 2010, 12:38:53 PM
I am assuming thats a cheat thingie, right? I personally don't like cheats, so I'll have to manually grind.

Edit:
Master Spark is useless on Flandre O.O Full buff on my Marisa dealt a little over 20,000 ._. then Flandre used Laevatein, which reminds me of the EoSD spell card Counter-Clock >.> How much HP does she have anyway? 350k... 400k or something?

Floor 16 isn't so bad for me now that I've leveled up a good deal, but it's still hellish.

I am getting better at this game :D
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 08, 2010, 10:08:35 PM
I am assuming thats a cheat thingie, right? I personally don't like cheats, so I'll have to manually grind.

Edit:
Master Spark is useless on Flandre O.O Full buff on my Marisa dealt a little over 20,000 ._. then Flandre used Laevatein, which reminds me of the EoSD spell card Counter-Clock >.> How much HP does she have anyway? 350k... 400k or something?

Floor 16 isn't so bad for me now that I've leveled up a good deal, but it's still hellish.

I am getting better at this game :D

Flandre is like alot of the post game bosses where she just spams her most powerful spell over and over when she's almost defeated, which is laevatein.  I can't remember how many hp she has though (not even close, sorry). I'd rekon that her levi phase means she's at around 10% health or less though.

As for cheating, I don't like cheating either. However I DO like this game, and I don't like grinding, and I flat out do NOT have the time to grind to level 1500.

I haven't cheated yet and I'm at level 320-something (reimu). But I'm at the end of the road for floors. To think that future bosses can 1-shot me at level 1000 even, and that I have to grind all that exp by the same mobs that take like 10 fights just to level me up at level 300 is pretty mind-boggling. I really can't see how anybody can spend that much time leveling.

I'll probably level up legit until I can take out the first boss on floor 30, see how bad the next owns me, then cheat myself. Only because if I don't, I know I'd just stop playing that particular file altogether before long.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 08, 2010, 10:31:40 PM
Ok, thanks Ghaleon:) I detect a Lunar: Sliver Star reference in that name :P

10%... X.X The killing combo is ALWAYS Laevatein, Forbidden Fruit, Forbidden Fruit... Flandre seems to be almost pure Physical Dmg, the only Magic moves she used were a weak Flame Wind, Multi-target fire-based, and the infamous Flowing Hellfire, Flandre's version seems nerfed though, dealing about 1100~ tops for what I remember.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 08, 2010, 11:45:01 PM
15F girl doesn't have that much HP compared to the other bosses. She horribly weak to magic and stacked up affinities should be good enough to save your ass.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 09, 2010, 12:07:07 AM
Let's see...took out the final boss today, then took out a couple Bloodstained Seals, a pair of Mk2 bosses, and just now cleared Boss Rush.  Pretty good thus far.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 01:18:45 AM
Let's see...took out the final boss today, then took out a couple Bloodstained Seals, a pair of Mk2 bosses, and just now cleared Boss Rush.  Pretty good thus far.

You're at one of the best parts of the game. Once you're out of mk 2 bosses though, don't bother trying to beat the floor 21 boss, it's harder than like all the bosses until floor 25 or so.
Title: Re: Touhou Labyrinth discussion thread
Post by: thechef0 on January 09, 2010, 02:23:02 AM
Does anyone know the drop rate for items?  I've been on 20f for hours trying to get the Flower Blade Kikuryusei and still nothing...
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 04:36:30 AM
So...where exactly are the stairs to the 21st Floor?
Do I need to get all the stars first? Got 3 so far and the only 2 left are Ver.2 bosses (not so bad right now) and the last Bloodstained Seal boss ( I don't like this thing...)
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 04:38:33 AM
So...where exactly are the stairs to the 21st Floor?
Do I need to get all the stars first? Got 3 so far and the only 2 left are Ver.2 bosses (not so bad right now) and the last Bloodstained Seal boss ( I don't like this thing...)
Right next to where the final boss has been. You just need 3 stars to get past a thing in 21F and you're good.

Although, you need to be like Reimu lv200~210 I think, or you'll be raped.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 04:46:04 AM
Does anyone know the drop rate for items?  I've been on 20f for hours trying to get the Flower Blade Kikuryusei and still nothing...

It's really low. I don't know what the % is but I only got 1 myself, and that's from using floor 20f as my leveling floor from levels 130-230...maybe more. Oh, and that includes retreating from the enemies whose drops I didn't like (lightning dwarf, and uhh. some other one)
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 04:47:05 AM
Ugh. I feel like such a scrub right now.
Bumped all around 20F and stared at my screen for a while...
Nothing. I can't find any stairs anywhere near the final boss or anywhere on the floor.

Anyone got like a picture or something? This is driving me nuts and I'm sure when I see where they are I'll facepalm like no tomorrow
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 04:54:47 AM
Ugh. I feel like such a scrub right now.
Bumped all around 20F and stared at my screen for a while...
Nothing. I can't find any stairs anywhere near the final boss or anywhere on the floor.

Anyone got like a picture or something? This is driving me nuts and I'm sure when I see where they are I'll facepalm like no tomorrow
Its like 3 squares away from the final boss, and appear after you beat her once; if you can't see them, then you probably don't have them. Which means something is wrong, like, you didn't copy over plus disk files when you patched the game and such.
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 04:58:50 AM
Its like 3 squares away from the final boss, and appear after you beat her once; if you can't see them, then you probably don't have them. Which means something is wrong, like, you didn't copy over plus disk files when you patched the game and such.

Now THAT would suck.
I would think that I do have the files since I still have 8 blank spaces for the plus-disk characters at the shrine...oh man...this is bad...
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 05:06:07 AM
Now THAT would suck.
I would think that I do have the files since I still have 8 blank spaces for the plus-disk characters at the shrine...oh man...this is bad...

Maybe you beat the final boss and quit during the credits or something. try doing it again and make sure you save after.
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 05:08:31 AM
Maybe you beat the final boss and quit during the credits or something. try doing it again and make sure you save after.

No no that's not it. I've beat her so many times. She's just a joke now at our level.
Not to mention I have the star for beating her. I'll give it one more go just for good measure.
Title: Re: Touhou Labyrinth discussion thread
Post by: MysTeariousYukari on January 09, 2010, 05:12:56 AM
Wow, I am doing GREAT!
I beat Flandre, got Suika, beat Kaguya's Foe and got Kaguya, found the 6F Bloody Seal Boss and got raped in the ass by Yukari... Djinn Storm is a prick.
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 07:21:56 AM
I-I-I...I don't know what to do. I really think I've tried every possibility I can think of.
If this game is really telling me that my 130 hours are just done...then I'm sad.

And ya know, I would restart, but whose to say it won't just happen again. Oh man...
oh man...this sucks.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 07:54:50 AM
I-I-I...I don't know what to do. I really think I've tried every possibility I can think of.
If this game is really telling me that my 130 hours are just done...then I'm sad.

And ya know, I would restart, but whose to say it won't just happen again. Oh man...
oh man...this sucks.

Try saving your save files and reinstalling? Maybe you borked the plus disk installation process or something.

Plus disk content isn't as cool as the not so plus disk content IMO though.
Title: Re: Touhou Labyrinth discussion thread
Post by: trancehime on January 09, 2010, 08:12:16 AM
Okay, my progress of beating this guy over and over again is slowing down considerably. At the 25th count now, a quarter of the way to beating him a hundred times! Levels are around the 1400 mark, and I have a boatload of his drops now. Every one of my fighting party now has a Regalia outfitted :3 I might actually start doing request fights against this guy now. Maybe.
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 08:13:54 AM
Try saving your save files and reinstalling? Maybe you borked the plus disk installation process or something.

Plus disk content isn't as cool as the not so plus disk content IMO though.

Well that falls under "Everything I could think of". Heh. Tried again and still no luck.
Ah geez. I think this is the end of my dungeon exlporing days. Now it's the weekend and there's not much to do. Think I'll go kick the final boss around to let loose some anger.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 09, 2010, 08:18:34 AM
Well that falls under "Everything I could think of". Heh. Tried again and still no luck.
Ah geez. I think this is the end of my dungeon exlporing days. Now it's the weekend and there's not much to do. Think I'll go kick the final boss around to let loose some anger.

Send your save file to someone else with the game and let them go to the F21 relay point (It should be easy to find) then have them send it back.

If the stairs don't appear for THEM... then you don't have the conditions for the stairs to appear.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 08:33:01 AM
Send your save file to someone else with the game and let them go to the F21 relay point (It should be easy to find) then have them send it back.

If the stairs don't appear for THEM... then you don't have the conditions for the stairs to appear.

21F doesn't have a relay point for the entire floor. I'm sure (s)he doesn'tw ant to skip an entire floor's worth of content.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 09, 2010, 08:43:23 AM
Screenshot time. And we'll be needing a new topic soon.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 09:33:10 AM
Hey guys, I really think this game is brilliant, and I've just been *ITCHING* to do some random theorycrafting on it. When I find a game I enjoy I like theorycrafting stuff for it occasionally. Problem is this game has so many variables and characters I don't know if I would ever finish what I start. So I was wondering if anybody would care about such things. I really like the wiki and all, and has some great info. However, this leads me into day-dreaming about gory numbers and such.

For example, I sometimes want to calculate:
A character's potential DPS, this factors their speed, base attack(or mag), main attack spell's formula, average enemy defense, etc. (flandre and patchy prob win in this catagory, alas it would be cool to know by how much)
Damage per sp cost (not very important late game, but meh)
Possibly a dps/survivability quotient. (I think remi dominates here)
I can go on, but just those 3 alone are probably more work than I'm willing to devote time to..for now. But I'm curious if anybody gives a flying hoot about this. If anybody does, I'm hoping it'll motivate me to get my ass off the floor and do it.

Some info I'd absolutely DROOL over myself are:
Enemy attack damage formulas (like tai slash, samidere slash, double slash, triple slash, steel slasher, all the slashes, any slash I don't know about, dark whatever, {insert element here} wind, etc
Confirmation if enemy attacks that share names with player-useable attacks share formulas (does final boss' hyperdimensional flying object share the formula as 16F joinable boss' hyperdimensional flying object?), if not, their formula (duh).
I haven't double checked it, but I think that skillpoint cost per stat is not directly associated with the base skill growth of the same said stat per character. I'm willing to update this data myself because I know how however.

So, once again, please state if you give a hoot about this, I hope it might motivate me to do it (I'm reluctant to despite enjoying this kind of thing occasionally because I generally only want to for so much time before I get bored with the tedium and quit because I know it will really accomplish nothing since nobody cares).

Also, I'm not sure, but do these games (touhou doujin games) release source code ever? I could find out some of my wanted info MAYBE by looking at it. I can understand C++, and rekon I can figure out any similar language, but I'm not sure since I don't read Japanese. I understand the programming language is the same regardless of your own. But figuring out what is what with Japanese variable names,class names ,custom library names, comments,etc might be too hard.
Title: Re: Touhou Labyrinth discussion thread
Post by: thechef0 on January 09, 2010, 09:55:02 AM
Well, finally got the drop but I don't have the star despite having all of the items on the first 10 pages...

As far as the dps stuff, I'm personally not that interested myself.  You pretty much have enough information on the english wiki with base stats, growth, and the damage formulas to make it obvious who excels in what.  But like you said, it might be interesting if anyone wanted to know by how much better they are in certain categories. I'd really like to have the damage formulas for enemies though.
Title: Re: Touhou Labyrinth discussion thread
Post by: Ghaleon on January 09, 2010, 09:57:13 AM
Well, finally got the drop but I don't have the star despite having all of the items on the first 10 pages...

As far as the dps stuff, I'm personally not that interested myself.  You pretty much have enough information on the english wiki with base stats, growth, and the damage formulas to make it obvious who excels in what.  But like you said, it might be interesting if anyone wanted to know by how much better they are in certain categories. I'd really like to have the damage formulas for enemies though.

Well some people mentioned Yuugi doing more damage than Remi for example. And while her formulas are higher, and her attack is close (combined with faster leveling), her speed is not. So it's not always obvious who excells at some catagories.

As for your star. I had the same problem. you have to beat maribel again, view the credits, and save again afterwards to get star credit if you don't initially get it.
Title: Re: Touhou Labyrinth discussion thread
Post by: Garlyle on January 09, 2010, 10:14:00 AM
For example, I sometimes want to calculate:
I'm such a numbers/calculation/etc. whore.  I even spent about three hours looking up data like that for FFXII, of all things, so... yeah.  I may help even @_@

Also you find some wonderfully unexpected results via testing.  Such as the fact that, in FFXII... Baltheir and Fran have a .2 second longer firing animation for their trademark weapons - guns and bows - which makes them the worst characters to use them (Their stats don't help either in those respects, really).

I'd laugh if it turns out Nitori really is one of the best damage dealers.
Title: Re: Touhou Labyrinth discussion thread
Post by: Pesco on January 09, 2010, 05:50:26 PM
I'd laugh if it turns out Nitori really is one of the best damage dealers.

Unprecedented Serious Affair. It'll be a good reason for me to try replay with a completely different team setup.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 09, 2010, 09:47:58 PM
Let's see...all MK2 bosses taken out.  Some were easy, others...not quite as much (Mk2 version of the 18F boss.  Ouchies).

Also took out all Bloodstained Seal bosses except for the final one that gets unlocked on 1F.  No idea how I beat the 20F Bloodstained Seal boss on my first try though (Did not like its first spell it cast).

As for that 1F one...I barely managed to take out one, then the other (Magic immune one) decided to say screw you and pull out some kind of super attack that basically wiped everyone except my 7F girl.  No need to explain what happened after that.

Went to explore the 21st floor since I got a 3rd star for clearing out all mk2 bosses.  Yay enemies that give basically the same XP/Skill Points as 20F mobs...and are more annoying.

Hit 22F's relay point, went to go kick off the 20F final boss again to get my 4th star for 100 items collected.  Oughta be 5 stars when I take out that 1F Bloodstained Seal duo.

In the meantime, further exploration of 21F turned up a new character joining my team.  A good one at that I must say (CLD elemental attacks are kinda rare I think).

Also a new character on the 1F too, but I haven't bothered leveling her up or anything at the moment.

Explored what I could of 22F, reached the 23F waypoint...and got a real laugh out of this floor's gimmick.  Made me go WTF for like 10 seconds, then I figured it out and thought it was a pretty neato gimmick.

Reimu...lv185 I think?  Can't quite remember.  I do know that I will be doing a bit of skill point farming to get a few of the stats for my 21F character up to par.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 09, 2010, 10:28:03 PM
Can someone tell me what I need to do to access 21F?

I mean, I reached there, but there's a blue barrier telling me "You need 3 stars in order to proceed" What is that supposed to be?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 10:33:50 PM
Can someone tell me what I need to do to access 21F?

I mean, I reached there, but there's a blue barrier telling me "You need 3 stars in order to proceed" What is that supposed to be?
When you go to save now, you'll see there are stars on the screen. You get a star for beating the final boss, for collecting all 32 characters, for getting all 100 items on the first 10 pages, for beating all Mk.2 bosses now scattered around 1~20F, and for beating all Bloodstained Seal bosses.
Title: Re: Touhou Labyrinth discussion thread
Post by: AlexX Unlimited on January 09, 2010, 10:57:13 PM
I'd laugh if it turns out Nitori really is one of the best damage dealers.
Try actually using her sometime. You guys got so caught up in the numbers of her raw stats that you never gave her any actual field time to put them in action.

When Master Spark alone isn't enough, the Megawatt makes for some awesome backup.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 09, 2010, 10:58:43 PM
When you go to save now, you'll see there are stars on the screen. You get a star for beating the final boss, for collecting all 32 characters, for getting all 100 items on the first 10 pages, for beating all Mk.2 bosses now scattered around 1~20F, and for beating all Bloodstained Seal bosses.

Thanks for the info, I'm only missing Suika out of the 32 characters. Can you tell me where to get a chart with the locations of all collectable "fragments of sake" nescessary to recruit her?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 11:02:25 PM
Thanks for the info, I'm only missing Suika out of the 32 characters. Can you tell me where to get a chart with the locations of all collectable "fragments of sake" nescessary to recruit her?
Ahhh... I remember there is one on 11F that was easy to miss if you weren't searching every spot. If you don't think you got it, I can give you a screenshot of the minimap where it is.

And one on 7F; you know that long column of tons of warps on the left side that all seem to go nowhere? Take the 7th one down.

Those are the easily missable ones that I can think of right now.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 09, 2010, 11:11:26 PM
Ahhh... I remember there is one on 11F that was easy to miss if you weren't searching every spot. If you don't think you got it, I can give you a screenshot of the minimap where it is.

And one on 7F; you know that long column of tons of warps on the left side that all seem to go nowhere? Take the 7th one down.

Those are the easily missable ones that I can think of right now.

I got this fragment from 7F already, So... it seems that I'm missing the 11F one. Can you please, give me the mini map?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 11:18:55 PM
Okay, it turns out there is also one on 12F that may or may not be the one you are missing.

Anyway, here is the picture. http://img194.imageshack.us/img194/6306/newbitmapimageqg.png

I believe it was somewhere in the highlighted area. If you have that entire area explored however, you must already have this piece, and be missing the one on 12F. Just look at the 12F minimap and see if there isn't anywhere you've explored.
Title: Re: Touhou Labyrinth discussion thread
Post by: The Fallen BMXer on January 09, 2010, 11:21:13 PM
Can someone tell me how to reset skill points and character level?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 11:22:27 PM
Can someone tell me how to reset skill points and character level?
I'm pretty sure you can't.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 09, 2010, 11:24:05 PM
New game.
Title: Re: Touhou Labyrinth discussion thread
Post by: The Fallen BMXer on January 09, 2010, 11:28:14 PM
I'm pretty sure you can't.
That's bad, I hope the patch were evasion works comes out soon...
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 11:29:08 PM
That's bad, I hope the patch were evasion works comes out soon...
I'm also pretty sure they were never trying to fix it in the first place, and possibly even broke it on purpose  :V
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 11:34:21 PM
21F doesn't have a relay point for the entire floor. I'm sure (s)he doesn'tw ant to skip an entire floor's worth of content.

Heh heh. Now that I think about it, I remember the only reason I wanted to play this game was becuase I saw Utsuho in it.
Regardless, I may have found someone but I'm waiting for them to respond to my message.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 09, 2010, 11:41:18 PM
Heh heh. Now that I think about it, I remember the only reason I wanted to play this game was becuase I saw Utsuho in it.
Regardless, I may have found someone but I'm waiting for them to respond to my message.

You'll get Utsuho dead LAST. You will have her for the last set of bosses and the long, loooong grinding before.

I suggest you NOT do plus disk stuff past the arrival on floor 30. It's... boring. Very, very boring. And not very climactic.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 09, 2010, 11:44:20 PM
Okay, it turns out there is also one on 12F that may or may not be the one you are missing.

Anyway, here is the picture. http://img194.imageshack.us/img194/6306/newbitmapimageqg.png

I believe it was somewhere in the highlighted area. If you have that entire area explored however, you must already have this piece, and be missing the one on 12F. Just look at the 12F minimap and see if there isn't anywhere you've explored.

It seems that I got this fragment from 11F too. Waaaaaaah!!! Suika is so troublesome. T_T can you give me a map from 12F? Do you have some idea on where the fragment is?
Title: Re: Touhou Labyrinth discussion thread
Post by: Serela on January 09, 2010, 11:51:53 PM
It seems that I got this fragment from 11F too. Waaaaaaah!!! Suika is so troublesome. T_T can you give me a map from 12F? Do you have some idea on where the fragment is?
I'm afraid I don't remember at all where the 12F fragment is... but I can give you a map to check, and that should tell you where it is.

http://img33.imageshack.us/img33/3381/newbitmapimageim.png

Fragments are also on 3, 6, and 9F, but those floors are simple so I figured you probably got those. 9F should be the easiest to check because its basically a solid rectangle of squares with basically no open spots in it, except some close to the stairs.

Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 09, 2010, 11:58:47 PM
You'll get Utsuho dead LAST. You will have her for the last set of bosses and the long, loooong grinding before.

I suggest you NOT do plus disk stuff past the arrival on floor 30. It's... boring. Very, very boring. And not very climactic.

Well that part of me that's a completionist nerd is going crazy so I have to find my way to those stairs. Now it's a matter of not feeling like I wasted my time.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 10, 2010, 12:03:41 AM
For the 12F fragment, it's very close to the green switch on the leftmost side of the map.  Should be just a short hop to the east from that switch.

At least that's what I'm reading from the JP wiki.
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 10, 2010, 12:03:57 AM
Well that part of me that's a completionist nerd is going crazy so I have to find my way to those stairs. Now it's a matter of not feeling like I wasted my time.

So am I. I used up 40 hours of my life and felt like I got nowhere on plusdisk content. That "completionist" side starts to lose it's motivation when you realize a full week straight of playtime stands between you and a single goddamn floor.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 10, 2010, 12:04:40 AM
I'm afraid I don't remember at all where the 12F fragment is... but I can give you a map to check, and that should tell you where it is.

http://img33.imageshack.us/img33/3381/newbitmapimageim.png

Fragments are also on 3, 6, and 9F, but those floors are simple so I figured you probably got those. 9F should be the easiest to check because its basically a solid rectangle of squares with basically no open spots in it, except some close to the stairs.

Sorry to be a bother, but can you also give the maps from 3F and 6F? I mean, my 12F is complete already, so... it seems that I got the fragment there already. >_<
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 10, 2010, 12:07:42 AM
Sorry to be a bother, but can you also give the maps from 3F and 6F? I mean, my 12F is complete already, so... it seems that I got the fragment there already. >_<

Just look at your own map. It's easy enough to see the paths you missed on the early floors especially, since they aren't so cramped.
Title: Re: Touhou Labyrinth discussion thread
Post by: Maiden Synnae ミ☆ on January 10, 2010, 12:10:25 AM
For the 12F fragment, it's very close to the green switch on the leftmost side of the map.  Should be just a short hop to the east from that switch.

At least that's what I'm reading from the JP wiki.

Thats good to know, but I've got this one already. Could you also tell me the location of the others?

@Milkyway64:
 
I know, it's because I'm really desperated to reunite those fragments. I bet there is only one missing.
Title: Re: Touhou Labyrinth discussion thread
Post by: Tankatron on January 10, 2010, 12:12:07 AM
So am I. I used up 40 hours of my life and felt like I got nowhere on plusdisk content. That "completionist" side starts to lose it's motivation when you realize a full week straight of playtime stands between you and a single goddamn floor.

Ah ha ha ha. Nice job...you're ALMOST making me quit. However I won't give up that easily! (That is if I can get to those damn stairs >.>)
Title: Re: Touhou Labyrinth discussion thread
Post by: Milkyway64 on January 10, 2010, 12:41:46 AM
I know, it's because I'm really desperated to reunite those fragments. I bet there is only one missing.

Wait, go talk to her again. I had them all, when I first saw her, but THOUGHT I didn't have enough because she has to talk about the fragments first. Talking to her again did the trick.

Ah ha ha ha. Nice job...you're ALMOST making me quit. However I won't give up that easily! (That is if I can get to those damn stairs >.>)

Oh, by all means, do it when and if you can. Just expect it to stop being fun after reaching floor 30. As long as you skip the floor 21 boss, it paces well until floor 25, which is the first grind wall. It's not too much worse than the ones you've experienced so far, so you'll move on in no time. From there, you can basically run to floor 30 with only one troublesome fight, and from there, it's ALL grinding. Get used to fighting bikini clad liliths and black knights, because you'll be fighting them for as long as it took to reach that point and then some.
Title: Re: Touhou Labyrinth discussion thread
Post by: Anima Zero on January 10, 2010, 12:53:34 AM
Here's a set of screenshots marked with a red circle where the fragment should be for 3F, 6F, and 9F.

http://img46.imageshack.us/img46/2481/3ffragment.jpg
http://img37.imageshack.us/img37/9492/6ffragment.jpg
http://img51.imageshack.us/img51/3103/9ffragment.jpg

The 6F fragment is the one I remember forgetting about myself cause I kinda went LOL poking a Bloodstained Seal when I first got there and got rolled.  Might be the case for you too (Or talk with her twice on 14F, just to be sure).
Title: Re: Touhou Labyrinth discussion thread
Post by: Kilgamayan on January 10, 2010, 12:59:42 AM
Time for a Part 2, folks.