I had to go to work, so I only was able to watch the Zelda trailer and the Pokemon Sun/Moon demo. However, what I did see was interesting, I like some of the changes they made to the Pokemon UI (Etrian Odyssey-style stat screens and a Pokeball item shortcut? YES PLZ), and the introduction of some new Com-Mons (Pikipek and Yuugoos). Zelda...It's hard to say, I feel like I missed the meat of the Zelda part of the conference, after I left I heard that they just kept playing Zelda for hours...
And hours...
And hours...
AND HOURS ON END they might as well just post a let's play of the entire game on their channel. :V I'd still play it, I enjoyed the non-linearity of Link Between Worlds, and I'm expecting Breath of the Wild to be in a similar vein.
...On that note, has anyone noticed the sheer saturation of all the Open World games? Watch Dogs 2, Norse God of War, Horizon Zero Dawn, Zelda: Breath of the Wild, Days Gone, Dishonored 2 and the updated version of Skyrim (which I remind you all is free on Steam if you already have the Legendary Edition or all three DLC packs), I think we've found a new "hot" genre" for this generation if we haven't already. That being said, Open World games are nice and all, but I'd rather have a more...Cozy experience, I guess you could call it? Not to say I can't enjoy open world games, I just find them a bit overwhelming when I'm offered so much to do, but all I really wanna do is just get to the next quest or destination. Am I wrong for thinking like this?