I looked at this thread's and a few games come to mind...
I've been playing
Gurumin: A Monstrous Adventure as of late. I'm almost near the end (or at least the last leg of) the game, and while it does have its moments, I really like it! You don't see "Retraux" 3D Platformers that often, which is kind of a shame, I think they need to bring those back.
Gurumin follows the story of Parin, a young girl who comes to a mining town to live with her absent-minded grandfather. Soon after, she discovers a hidden realm inhabited by peaceful Monsters and not-so-peaceful Phantoms. The Phantoms are trying to take over the kingdom of Monsters, and Parin is called upon to save them. But how? She's just a little girl, she'll need a weapon to stand a chance!
And that's where you get the awesome Drill Lance. Yeah, it's probably not that much more functional than any other lance in video games, but drill weapons are pretty uncommon in video games, and until someone makes a Gurren Lagann video game, this is the best experience we'll get. Parin's pretty skilled with the drill too, she can charge up powerful attacks, unleash devastating spinning and aerial attacks, and even collect elemental parts for her drill to further punish the Phantoms. They even have effects...Fire melts ice, Shock electrocutes water-based foes, and Ice puts out flames and even freezes water! I was actually pretty surprised when I froze the water by accident in one level, you usually can't
that in a video game very often either (much less shock enemies underwater).
However, Parin's best weapon is her sense of fashion: you can buy and upgrade various hats that give her certain attributes, like immunity to poison damage or enhanced elemental damage.
And they all look so cute on Parin!You can also unlock other outfits too, but they're usually after you beat the game and resume it on New Game+.
But enough about fashion, what are the actual levels like? Well, they have their fair share of platforming and combat, but the PC version has made it easier to play thanks to the ability to lock on and center the camera behind Parin (the original PSP game couldn't do this). You'll mostly traverse some surprisingly well-designed levels, breaking objects and breaking heads all the while. The boss fights are appropriately challenging too, and some of the later levels get really hard (Sky Steps in particular is a pain).
...One thing I can't really approve of is the fact that after you beat the boss, you unlock two more levels, which are similar in appearance to the main levels...Except you play them backwards with harder enemy placement and such. It's pretty lazy level design, if you ask me. However, I can forgive it since most of the game was so good already.
So why
are you going out to dangerous lands anyways? Well, after saving a resident of Monster Village from a Phantom boss, you have to help them rebuild their home with furniture...Furniture that's at the end of dangerous temples, caverns, and forests. I am not making this up.
Your Plot Coupons are powered by IKEA. And it's kind of awesome and silly in a good way.
While Gurumin feels like one of FALCOM's typical action-RPG titles (it doesn't help that both Parin and Adol are both redheads), it does have some "Collectathon" elements--there's a hidden Platinum Medal in each level and you can earn a letter grade based on how fast you beat the level and how many foes/objects you destroy. The medals can be used to earn new drill parts and outfits, and even Wallpaper you can use on your computer!
Gurumin is a charming title at its best, and while some of the action is a bit flawed (camera issues and annoying platforming being the most significant problems), it's a remarkably solid title, especially if you want some 3D Platforming action and some old-school video game LAGIC. It's only ten bucks on Steam right now, and it'll probably go on sale this holiday, so give it a try if you can!
...I must also confess that JonTron's "Starcade" series also revived my interest in Yoda Stories, a sort of Zelda-like game set in the Star Wars universe. I guess it's worth a look if you like old Windows games?
Also, who here remembers Bomberman Tournament? I actually enjoyed exploring the world in that game and using the various bombs and Charabons to solve puzzles. Good times. Shame Hudson is no more, we need a Bomberman spiritual successor STAT!
Another Steam game worth trying is
Adventure in the Tower of Flight, one of many "retro" platformers available on Steam. The reason this one stands out, however, is its main gimmick: you fly around the levels instead of just jumping! You can slice enemies up only with a sword at first, but later you get a bow and a dash attack to clobber foes with. The game can be both relaxing and pretty hectic at times, as you struggle to stay in the air and not get murdered by spikes, enemies, lava or bottomless pits. Fun times for all! An update has also added alternate paths for those who want want to brave them, as well as its share of secret areas. Definitely worth a look if you're into platformers with unique mechanics.
And finally, we have
Keroblaster...Which isn't even out yet but after playing the Prequel/Demo known as Pink Hour, it's got me interested. It feels like what Cave Story would be if Pixel made a DOS-era run and gun platformer. The story is as silly as one would expect, and the game looks to be appropriately challenging (good luck on Hard mode though...)
That's it for now, if I come up with any more games I'll post them here.