I must be out of touch, I have no idea what that might be. Would you mind elaborating?
A long long time ago, in a galaxy far far away... (as in, I think the last demo to come out), we had someone unlocked all characters by modifying a binary file for the save folders, and that's how people can use it to start a new game with everyone.
Would anyone be in favor of finding a better term for "Physical" affinity? It's been irritating trying to differentiate between physical damage (as in Attack-based) versus Physical affinity (damage that may or may not be physical and isn't another element).
The kanji used for the affinity is mono, "thing", if that helps.
I don't really know what could be better really, because the spell is basically a physical attack, it doesn't use any elements. The best I could think of would be Neutral, but even then, it's not really great. 物, I don't like "thing" for it, even though that's probably what a translator would give you. The other meaning of it are "matter" and "object", but in the end, it still kinda refer to something physical, in the real world.
Also, if you look at the symbol on the top left when you do damage to an enemy in battle, for normal attacks and spells that use the PHYS attribute, it's the same symbol, so there's really no differences there.
Actually, can we start tracking all of the unsure translations and localization stuff made? I think it'll make things a lot easier if we have a list of all of the text that isn't a straight up translation for consistency and getting second opinions on stuff.
I can create a publicly editable google doc spreadsheet for this, although I have no idea which strings qualify, so other people (kuil, regal) would need to fill it in. Does that sound good?
I'll try to start making a sheet with everything that could be confusing/localized better, but time is going to become an issue soon for me, I'll try to do it as quickly as I can.