Author Topic: [ph3] Junko's Sieve (boss fight plural)  (Read 2359 times)

[ph3] Junko's Sieve (boss fight plural)
« on: October 27, 2016, 04:14:07 AM »
Quote
"The final boss fires tons of patterns that are just bland rings of
bullets, which is the first thing you learn to code in Danmakufu."
- Jaimers

For sure Junko could have done better.

Featuring:
> Plural containing 3 non-spells and 5 spells
> 4 difficulties
> Danmaku even simpler than ZUN's
> Bonus for pacific timeouts

> Lots of vengeance (not from me though ^_^)

Link: https://www.dropbox.com/s/rqxuqnl53frs3u4/JunkoFight_by_Gengetsu.rar?dl=1

Credits:
ZUN - Touhou as a concept, BGM, SFX, effect images, Junko sprite & Cutin image
Drake - Touhou rip
ExPorygon - AllStar Shot sheet (corrected mapping of bubble shots)
TalosMistake - System and Effect rendering functions (modified)
GizmoSpriteLibrary - Junko sprite rendering functions (modified)
Helepolis - Cutin script (modified and used SPRITE in place)
wallup.net/space-sea-night/ - NonSpell background image
japanese-pattern.info - cdbg06a.png
To respective owners - All contents in folder for MoF Reimu


  • Please read the README.txt attached for more information
  • The suggested playing order is NORMAL->HARD->LUNATIC, although you're free to challenge yourself

Enjoy :)

P.S. I would really greatly appreciate if anyone finds it interesting and upload a video on playing this script onto Youtube  ;)
« Last Edit: October 27, 2016, 04:16:02 AM by Gengetsu »

Re: [ph3] Junko's Sieve (boss fight plural)
« Reply #1 on: October 28, 2016, 07:12:38 PM »
Hey! If it interests you, I did a video on your script where I played on the easy difficulty and I compared it to the actual Junko battle in TH15.

https://www.youtube.com/watch?v=jMdu4UzdwNo

Re: [ph3] Junko's Sieve (boss fight plural)
« Reply #2 on: November 03, 2016, 04:50:55 AM »
Thank you for the kind video :D