Looks like we awoke
Uralda and treated the dragons
positively - in addition to horsebros, we're cowbros and dragonbros. :3 (Let's just not be broobros. :ohdear:)
Most of the people who said "Yes" to the dragons moved to Dragon Pass, a land to the north of our home, Heortland. We stayed in Heortland, and it was a good thing, too, for a little over two hundred years ago, the dragons rose up and ate everyone who lived in Dragon pass. They ate the Orlanthi along with all the other foolish human dragonfriends. For a long time, no humans went to Dragon Pass; everyone was sure the dragons would eat them, too.
Recent events in Heortland made us think twice about the abandoned land of Dragon Pass. A generation ago, an usurper who called himself the Pharaoh came to Heortland and started a civil war. Our clan was one which broke into disputes, sometimes violent, about whether to support the Pharaoh or not. In the end, our group of dissidents decided it would be better to risk the dangers of Dragon Pass than to stay and kill our own kin, which is the greatest sin an Orlanthi can commit. The dissidents unable to live under the Pharaoh would come northward to Dragon Pass. People of similar beliefs from other clans had already made the same decision, and settled lands there. So we made a new clan, and made it a Balanced clan, just as our ancestors had done in the time of King Heort.
Our new clan made the dangerous trek to Dragon Pass and selected a place to live. Like the other Orlanthi refugees from Heortland, we settled in Quiviniland, a mountainous area in the southeastern quadrent of Dragon Pass. We would call these lands our home, or tula. Tradition required that we make a formal land claim.
1. Enough land for our people and herds, no more.
2. More land than we needed, to grow into.
3. Lots more than we would probably need.
4. Huge tracts, far more than we needed.And that's it for the questionnaire! The start of this update is why I broke up the questionnaire, of course - I'd originally wanted to do it all at once (with a much longer vote probably), but I was worried that knowing the dragons murdered the crap out of everyone last time might affect what you guys voted our ancestors did.
We will, however, still need to decide on a
name for our clan (as you can see in the screenshot, 10 characters max, including any spaces). I'm pretty sure y'all don't want to be the Greenwings. Or maybe you do? (Since I initially wanted to do the entire questionnaire at once, this screenshot is the result of a relatively "default" set of answers - it's the setup the tutorial uses. It's not necessarily any sort of "best" setup by any means, though it's far from horrible either.)
I will
not be giving you the option of difficulty or game length. Easy is... pretty easy - still not a total cakewalk, but probably too safe to be interesting. Hard is just like Average but with fewer starting resources, which isn't really that fun an extra challenge. =P As for game length, Short just requires you to become king of your tribe and hold the crown for 10 years (there's a couple other requirements but they're pretty trivial by the time you've got a king). Long is where all the actual overarching plot is hiding. If you can win Short you can probably win Long, but for the sake of an LP it's worth the drawn-out length to get the extra content.
We may succeed, we may
crash and burn horribly, it may even be more my fault than yours - I feel like I have played and read enough to be fairly competent at this game, but who knows! All I know is that this will be AN ADVENTURE.