So for those who've been following the Jungle hubbub, here's the latest:
1. They've confirmed that they're going to work on HP scaling on jungle mobs, due to some hilariously stupid things happening with jungle mobs that was making it really really hard for almost any jungler late game (poor Fiddlesticks D:)
2. In an actually rather genius move, Jungle mobs that are not killed will begin "banking" additional gold/XP if not killed. The result?
-If you step out to gank, when you return, the enemies will have a bit more EXP/GP to make up for the time you lost
-If you want to counterjungle, you can now do it by learning the enemy's routes and stealing their banks
-If you don't have a jungler (low level game, etc etc), going and wasting enemies in the forest once in a while might actually really pay off!
I'm... actually quite pleased!
Speaking of which I also got my first taste of Dominion and am ALSO quite pleased oh god this mode is so crazy.