Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on June 22, 2011, 10:28:28 PM

Title: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2011, 10:28:28 PM
(http://i54.tinypic.com/2dv6fcn.jpg)

>You are Nue Houjuu,  Gensokyo's premier shapeshifter! Yours is a long and storied past, ranging from hassling the Mikado's palace in the old days to being sealed underground to making your way among migrant oni and more. But by and large, you've gotten by. These days, you live in the Ancient City, and run a successful tavern, as well as a couple of side businesses. As well, you have taken to hanging with a group of surprisingly open-minded Buddhists.
>And you've been robbed.
>You are an independent-minded person and prone to mischief. You are a confident and flirtatious, seldom at a loss of words or caught off guard. In the old days you had no problem terrorizing those in the highest seats of power, but these days you have calmed down somewhat. Even if you no longer aspire to your old heights of harassing Emperors, you still love to stir up trouble every now and again. Despite this, you find yourself surprisingly responsible these days, between running legitimate businesses and helping out your surface world friends. Some days, you wonder if you're losing your edge. Partially you blame Byakuren's influence; she has a way of making want to behave, at least a little bit. As well, having lived among the rigorously honest oni; quick to answer injury with violence; has done much to quietly shape you toward being a more socially-minded soul. Particularly after the end result of your first attempts to run scams and thieve your way through as you used to...
>These days you consider the oni as good friends, even if they're a bit more gruff than you'd like sometimes. Your tavern serves as a well-known peaceful spot, where people in the Ancient City can go to relax and not worry about the brawls and such, though sometimes they do happen right outside your doorstep. You are acquainted with one of the Four Devas that lead the oni, a woman calling herself Kay. She sometimes uses your tavern as a base of operations, though this has been happening less often lately. You have also found yourself tied to the people of the Myouren Temple, after they forgave you for your last big prank of interfering with their restoration of their leader. They've proven to be true friends, and have done what they can to assist you when you need it.
>A strange event of some kind seems to have turned everyone's money into gemstones of roughly equivalent worth, reaching even into Hakugyokurou. You aren't sure what caused it or why, but it seems to have been via use of faith, or something like magic but not magic. You do know a rabbit youkai was seen entering and leaving your house. Chaos has started to break out in the city, and is somewhat contained in the human town. The kappa are in a tizzy trying to figure it out, while the tengu town and Scarlet Devil Mansion have closed their borders. If things continue to degenerate, things could get very messy in Gensokyo.You have Nazrin working your tavern, trying to turn a profit from the events. As well, your spell cards have gone missing.

> Take a lighter tone.
> "Hey there, big guy. How are you doing?"
> Slowly reach into our purse for a rice ball. If we can't get one individually, grab the whole package.

>You take a light tone, which doesn't seem to reassure him much.
>You slowly dig out one of your riceballs. The wolf does not stop barking and snarling.

> Are we able to change our scent?

>Yes, but you don't have the sensitivity to know if you have. You have only the word of old, departed friends who were able to detect scents to that degree. You can kind of do it intentionally, but you have no real control over the results.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 22, 2011, 10:30:05 PM
> Hold the rice ball in front of us and wiggle it a little bit.
> "This smell good?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2011, 11:23:36 PM
> Hold the rice ball in front of us and wiggle it a little bit.
> "This smell good?"

>You wave the rice ball in front of yourself.
>The wolf barks at you still, but he's definitely following the rice ball with his eyes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 22, 2011, 11:30:28 PM
> Keep wiggling the rice ball. Wave it a bit to our right.
> Take a cautious step forward.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2011, 11:32:59 PM
> Keep wiggling the rice ball. Wave it a bit to our right.
> Take a cautious step forward.

>You move it a bit to the right, and the wolf definitely follows it, his snout shifts. Then you step forward, and he gives a very nasty-sound snarl.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 22, 2011, 11:35:31 PM
> Step back.
> "Sorry~"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2011, 11:56:40 PM
> Step back.
> "Sorry~"

>You step back. The wolf's snarling becomes less savage, but it's still quite nasty.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 12:00:16 AM
> Wiggle the rice ball a little bit more.
> After a couple seconds of wiggling, toss it near the wolf. Not at the wolf, and definitely not hard enough to hit the wolf. Just near the wolf.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 12:15:13 AM
> Wiggle the rice ball a little bit more.
> After a couple seconds of wiggling, toss it near the wolf. Not at the wolf, and definitely not hard enough to hit the wolf. Just near the wolf.

>You wiggle the rice ball a little more.
>As you're about to toss it, you hear something else picking its way through the bamboo, and high feminine voice call out, "Wolf, what're you growling at today?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 12:58:21 AM
> Stop wiggling the rice ball.
> Take on a normal voice again.
> "That'd be me."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 01:16:35 AM
> Stop wiggling the rice ball.
> Take on a normal voice again.
> "That'd be me."

>"Who's there?" asks the voice, getting closer while the wolf continues to bark at you.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 01:18:31 AM
> "Assuming you're from that manor over there, I've been told I'm a friend of a rabbit in a pink dress. It was news to me at the time, but who am I to turn down friendship offers?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 02:11:08 AM
> "Assuming you're from that manor over there, I've been told I'm a friend of a rabbit in a pink dress. It was news to me at the time, but who am I to turn down friendship offers?"

>"Which one?" says the speaker, as she comes into sight, revealing herself to be a shortish rabbit wearing a pink dress, with long dark hair.
>She gives the wolf a look. "Will you calm down, already?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 02:17:05 AM
> "Don't know. I never saw 'em. Heard about it from an oni, though, so I know it happened. Whatever they needed, it was important enough that they entered my pub while I was asleep, so I figured I should swing by and find out what happened, and deliver a message to the doctor while I was here."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 02:38:20 AM
> "Don't know. I never saw 'em. Heard about it from an oni, though, so I know it happened. Whatever they needed, it was important enough that they entered my pub while I was asleep, so I figured I should swing by and find out what happened, and deliver a message to the doctor while I was here."

>"Mmm," says the rabbit. "Well, the place is closed off, right now. I suppose I could carry your message...wait, what's this about oni?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 02:41:38 AM
> "I live underground. Where all the oni are. One spotted this rabbit around underground, and even talked to this rabbit. Let her into the pub."
> "You mentioned the place being closed off, though. Something happen?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 04:17:36 AM
> "I live underground. Where all the oni are. One spotted this rabbit around underground, and even talked to this rabbit. Let her into the pub."
> "You mentioned the place being closed off, though. Something happen?"

>She frowns. "Huh. Underground? That's different.... And, I'm not allowed to talk about the details, sorry."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 23, 2011, 04:20:50 AM
>"If it's about the money, the same thing's happened to everybody else, including us underground, and it even reached into Hakugyokuro."

Should we try to get reisen out here? At least we actually know here, so she might be better to ask about the spellcards than some random rabbit.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 05:03:06 AM
>"If it's about the money, the same thing's happened to everybody else, including us underground, and it even reached into Hakugyokuro."

>She frowns. "...Wait, others?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 05:18:18 AM
>"Yeah, pretty much everyone as near as we can figure. The humans, the tengu, the Scarlet Devil Mansion, Underground, the works."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 05:26:59 AM
>"Yeah, pretty much everyone as near as we can figure. The humans, the tengu, the Scarlet Devil Mansion, Underground, the works."

>She nods. "Um. You had a message, right?"
>The wolf stops barking, but you feel he's still fairly on guard.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 05:31:41 AM
> "I did, and given the nature of the subject of it, I'd rather deliver it in person, in relative privacy. If that is at all possible."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 05:39:19 AM
> "I did, and given the nature of the subject of it, I'd rather deliver it in person, in relative privacy. If that is at all possible."

>"Um...let me go ask if she wants to talk about it. ...Could you give me a hint, maybe?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 05:44:00 AM
> "Mmm...yes, it pertains to the prior commitment she made for later tonight."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 06:06:58 AM
> "Mmm...yes, it pertains to the prior commitment she made for later tonight."

>"Um, alright," says the rabbit. "Let me go ask. If you'd wait at the door."
>She clicks her tongue a few times.. "C'mon, wolfie. You did a good job, boy."
>The wolf backs away from you, and follows the rabbit as she heads onward.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 06:10:55 AM
>"Sure thing, thanks."
>Follow along. At a comfortable distance from that wolf.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 06:45:07 AM
>"Sure thing, thanks."
>Follow along. At a comfortable distance from that wolf.

>You follow the rabbit, keeping back from that wolf.
>Soon, you emerge from the bamboo, and the white walls of Eientei are almost close enough to touch. Looking over a bit, you see two large, wooden doors allowing entry into the compound. Looking up, you can see tiled roofs topping the walls. Everything looks practically immaculate, there's little sign of dirt anywhere on the walls. It lends an odd sort of feeling that this place really isn't part of the world, something like the gate to Hakugyokurou. Another rabbit stands at the gate, a taller one in a green dress, frowning at you as you step out.
>"I got a message for boss," says the rabbit in pink. "Keep an eye on our guest?"
>The other rabbit nods, as the rabbit in pink opens the doors and walks inside. "Don't worry about Wolf," says the rabbit in green, as the animal slinks away along the wall. "He's just a little skittish around people he doesn't know."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 06:51:31 AM
>"Heh, if that was just him being skittish, I'd hate to see what he's like when he's actually unhappy to see someone."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 07:02:36 AM
>"Heh, if that was just him being skittish, I'd hate to see what he's like when he's actually unhappy to see someone."

>"He's pretty calm, really," says the rabbit. "Probably because everyone likes giving him treats."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 07:10:54 AM
>"Guess he's got a pretty good thing going here, then."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Fightest on June 23, 2011, 11:26:12 AM
Oh goodness this moves real fast.

Might one request a tl;dr summary? Any noteworthy events happen? Any problems crop up that need to be solved?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 04:24:06 PM
>"Guess he's got a pretty good thing going here, then."

>The rabbit nods, and seems uninterested in further conversation.
>After a few minutes, the rabbit in pink reappears. "She'll see you, come with me."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 05:39:24 PM
>"Thanks."
>Follow along
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 06:23:50 PM
>"Thanks."
>Follow along

>You follow her inside.
>The halls are just as you remember them from the exposition a couple winters ago, paper walls with delicately painted scenes of nature on them. The floors are made of simple wooden boards, finely finished and immaculately placed. As you reach an intersection, you can hear rabbits chatting amicably; glancing to the left you can see a few of them busy sweeping the floors.
>Your guide leads you straight ahead, to another set of doors. She opens them, revealing a garden filled with bamboo arranged into careful stands. Dirt paths meander throughout, and you quickly notice there are other gardens filled with various kinds of softly-colored flowers. Rabbits quietly move about, tending to the plants. A light pollen smell hovers in the air, almost prompting you to sneeze. Glancing up, you can see the moon and stars a little though the bamboo canopy. There are a few tables scattered about, and you quickly notice Eirin sitting at once from her familiar red and blue dress. Opposite of her is Reisen, wearing a light blouse. Obvious exits are Back.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 07:29:44 PM
>Approach the two of them
>"Evening to you."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 08:19:13 PM
>Approach the two of them
>"Evening to you."

>You approach them. You quickly note that Reisen's coat is set off to the side, and seems to be a bit bit fancier than what you've typically come to associate with her. The two of them seem to be playing a game of shogi at the moment.
>"I didn't anticipate you were going to visit us," says Eirin. "I'm afraid we cannot spare you too much of our time tonight, but please, have a seat and share what you have to say."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 08:32:54 PM
>"Thanks."
>Have a seat

>"Well, first things first. Byakuren said that Circle of yours was supposed to be getting together tonight. She was kinda worried people might call it off, what with the incident and all, so I thought I'd do her a favor and check in with people to ask them if they can still make it. Honestly, tonight's probably more timely than usual, if you think about it. That's a lot of bright heads in the same room, and you've all been hit by the same problem. Pooling resources and all that; I kinda gather that was the point in the first place?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2011, 08:48:23 PM
>"Thanks."
>Have a seat

>"Well, first things first. Byakuren said that Circle of yours was supposed to be getting together tonight. She was kinda worried people might call it off, what with the incident and all, so I thought I'd do her a favor and check in with people to ask them if they can still make it. Honestly, tonight's probably more timely than usual, if you think about it. That's a lot of bright heads in the same room, and you've all been hit by the same problem. Pooling resources and all that; I kinda gather that was the point in the first place?"

>You sit down on an unoccupied side, and begin to explain.
>"Perhaps so," says Eirin, "But I will not be attending. Even without this situation, I am going to be too busy."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 09:00:08 PM
>"Awww... that's a shame. Pretty much everyone else has told me that they'll still be there, by the way."
>"Although, speaking of the current incident... I don't suppose you've got any clues, yourself? I've, uh, kinda taken it upon myself to try and get to the bottom of it. The Ancient City went nuts when everyone saw their money'd been filched. A mob of angry oni... not something you want on your doorstep, let me tell ya. I've seen what they can do to a place, and I don't want my joint to end up getting trampled. Or half the rest of the city, for that matter. So I'm seeing what I can do about it."
>"For what it's worth, the same thing seems to have happened all over at the same time. Underground, the human village, to the tengu and kappa, and even all the way out to Hakugyokurou. I've been all over the place today."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 23, 2011, 09:35:14 PM
Oh goodness this moves real fast.

Might one request a tl;dr summary? Any noteworthy events happen? Any problems crop up that need to be solved?

I'll try, but this weekend I'll be away, with maybe internet access on a shitty laptop. We'll see what happened.

Worth noting: I'd like to mention, as diplomatically as possible, our missing cards once we're done talking about the club and the gems. Don't forget that we really wouldn't be here at all if not for that theft. (And obviously don't go directly accusing anyone of theft.)
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 23, 2011, 09:40:07 PM
Worth noting: I'd like to mention, as diplomatically as possible, our missing cards once we're done talking about the club and the gems. Don't forget that we really wouldn't be here at all if not for that theft. (And obviously don't go directly accusing anyone of theft.)

Yeah, I was wondering how to broach it diplomatically. I mean, there's the possibility of simply saying 'A rabbit came by my place, claiming to be a friend. I don't suppose you have any who it might have been?' But that might just get a shrug, and we don't exactly have much identifying information on this rabbit, among all of them. And I'm not sure it's possible to mention both her and the missing cards without making an obvious implication. I mean, it's not like the oni went off with them, after all...
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 12:33:49 AM
>"Awww... that's a shame. Pretty much everyone else has told me that they'll still be there, by the way."
>"Although, speaking of the current incident... I don't suppose you've got any clues, yourself? I've, uh, kinda taken it upon myself to try and get to the bottom of it. The Ancient City went nuts when everyone saw their money'd been filched. A mob of angry oni... not something you want on your doorstep, let me tell ya. I've seen what they can do to a place, and I don't want my joint to end up getting trampled. Or half the rest of the city, for that matter. So I'm seeing what I can do about it."
>"For what it's worth, the same thing seems to have happened all over at the same time. Underground, the human village, to the tengu and kappa, and even all the way out to Hakugyokurou. I've been all over the place today."

>"I'm sure they can function without me for a night or two," says Eirin.
>"I've been looking into it," says Eirin, "But things have been busy. This is the first break I've had all day, to be honest."
>"We did suspect it wouldn't have just happened here," Reisen says, "But there's just not been time to investigate."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 01:40:54 AM
>Are any of the rabbits tending the garden near us? Like, possibly close enough to overhear us?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 01:52:26 AM
>Are any of the rabbits tending the garden near us? Like, possibly close enough to overhear us?

>There are none especially near, but rabbits supposedly have good hearing.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 02:06:45 AM
>"Eh, I guess life doesn't just get put on hold when there's an incident going on. Been hectic around here lately, then?"
>If they don't seem too inclined to elaborate, slide into:
>"Anyhow, there's something else that brings me out this way, too. I heard a funny story from an oni this afternoon. Seems a rabbit let herself into my tavern while I was asleep and then slipped out again. Told the oni she was a friend of mine, which is news to at least one of us."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 02:13:34 AM
>"Eh, I guess life doesn't just get put on hold when there's an incident going on. Been hectic around here lately, then?"
>If they don't seem too inclined to elaborate, slide into:
>"Anyhow, there's something else that brings me out this way, too. I heard a funny story from an oni this afternoon. Seems a rabbit let herself into my tavern while I was asleep and then slipped out again. Told the oni she was a friend of mine, which is news to at least one of us."

>Eirin nods.
>"Very busy," says Reisen.
>You continue your story. Both of them look at you curiously, Eirin raising an eyebrow and Reisen frowning. "Did you happen to hear anything about who she was?" says the latter.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 02:16:11 AM
>"She wore a pink dress. The oni didn't catch a name, I'm afraid."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 02:19:13 AM
>"She wore a pink dress. The oni didn't catch a name, I'm afraid."

>"Tewi?" says Reisen, glancing toward Eirin.
>"Most definitely," says Eirin. "May we ask what Tewi did within your establishment?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 02:23:45 AM
>"Well, I was asleep and the oni was outside, so I can't say for sure, but uh...."
>Lower our voice a little
>"My money wasn't the only thing missing from my room when I woke up this morning."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 03:12:21 AM
>"Well, I was asleep and the oni was outside, so I can't say for sure, but uh...."
>Lower our voice a little
>"My money wasn't the only thing missing from my room when I woke up this morning."

>"Go on," Eirin says.
>"What'd she do?" asks Reisen.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 03:13:25 AM
>"...my spellcards are all gone."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 03:38:03 AM
>"...my spellcards are all gone."

>"What?" says Reisen.
>"Well, I'm afraid she was acting on her own," says Eirin. "We've not seen her since this morning, which is unusual for her."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 03:40:52 AM
>"Wasn't about to suggest she wasn't. But a city full of oni leaves a short list of suspects."
>"Don't suppose you have any idea where she might be?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 03:52:03 AM
>"Wasn't about to suggest she wasn't. But a city full of oni leaves a short list of suspects."
>"Don't suppose you have any idea where she might be?"

>"I don't have a clue where she runs off to," says Reisen. "Well, outside the general things like the human town and Mystia's stand. And it's odd for her to be out this long, usually she's home by now."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 03:59:45 AM
>Would we know Tewi to see her?
>"Well, rats... Guess that leaves searching... pretty much everywhere, doesn't it? And, well... you guys aren't exactly the easiest people in the world to drop back in if, say, I wanted to see if she'd come back overnight."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 04:13:15 AM
>Would we know Tewi to see her?
>"Well, rats... Guess that leaves searching... pretty much everywhere, doesn't it? And, well... you guys aren't exactly the easiest people in the world to drop back in if, say, I wanted to see if she'd come back overnight."

>No. The best you have is the description the streetear gave you.
>"Perhaps not," says Eirin. She shrugs. "But it can't be helped. It is not as though we could easily find you if you're going to be wandering around. And I would rather not send anyone into the Ancient City, especially if it is as you describe it."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 24, 2011, 04:20:35 AM
>"Oh, it's not too bad normally. This ain't 'normally', though."
>"What about Byakuren's temple? Could you leave a message for me there?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 04:21:44 AM
>"No, no, I get ya. I'm not asking for anything like that. It's just, well, imagine how you'd feel in my position. This is about the last time in the world you'd want to be without spellcards, now isn't it? Not that any time's a good time, but..."
>"Anyhow, all I'm saying is... if she does come back here in the meantime, what then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 04:36:18 AM
>"Oh, it's not too bad normally. This ain't 'normally', though."
>"What about Byakuren's temple? Could you leave a message for me there?"

>"I think it would be fine to leave messages at the Myouren Temple, don't you?" says Reisen, looking toward her companion.
>Eirin nods. "If we can spare someone, it should be no problem."

>"No, no, I get ya. I'm not asking for anything like that. It's just, well, imagine how you'd feel in my position. This is about the last time in the world you'd want to be without spellcards, now isn't it? Not that any time's a good time, but..."
>"Anyhow, all I'm saying is... if she does come back here in the meantime, what then?"

>Eirin nods. "Quite. I cannot understand why Tewi would have an interest in yours, though. I can't imagine she'd have any use for them. Should she come back, I will make certain that they are taken if she has them, or learn what she did with them."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 24, 2011, 04:50:06 AM
> Nod.
> "All right. Thank you, it's appreciated."
> "On a different note, I've heard that you deal with someone from the moon occasionally that functions as a shrine maiden type. How easily can you get in contact with this person?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 05:03:33 AM
> Nod.
> "All right. Thank you, it's appreciated."
> "On a different note, I've heard that you deal with someone from the moon occasionally that functions as a shrine maiden type. How easily can you get in contact with this person?"

>Reisen gives a look toward Eirin.
>"That would be an issue I am hesitant to elaborate upon," she says. "To be honest, I would normally just tell you something else, but that would be impolite, considering what you've told us. I am afraid it is a matter I would prefer not to discuss."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 24, 2011, 05:08:03 AM
> Frown.
> "Uh..huh. Well, okay. Might as well tell you anyway. I asked because they might be able to help. I got in touch with the mountain shrine maiden. Turns out her goddesses are pretty strongly theorizing that the power that turned everyone's money into gems was faith-based. If they're not sure of it already. If a major effort of faith is responsible, then I figure the more faith-based help we can get, the better."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 05:31:09 AM
> Frown.
> "Uh..huh. Well, okay. Might as well tell you anyway. I asked because they might be able to help. I got in touch with the mountain shrine maiden. Turns out her goddesses are pretty strongly theorizing that the power that turned everyone's money into gems was faith-based. If they're not sure of it already. If a major effort of faith is responsible, then I figure the more faith-based help we can get, the better."

>"I'll see what can be done," says Eirin. "But it would not be wise to get your hopes up."
>You think she is about to say more, but then you hear a small explosion from the direction you came from.
>"Oh for the love of..." Eirin mutters.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 05:34:30 AM
>Turn around and look
>Can we see anything?
>If not: "What was that?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 05:52:43 AM
>Turn around and look
>Can we see anything?
>If not: "What was that?"

>You look back and see the doors.
>As you do, Reisen gets to her feet and takes to the air, flying toward the doors. As she does, several gems float out of her pockets and hover around her.
>"That," Eirin says with a sigh, standing up. "Would be Mokou. Her timing is impeccably awful. It would be best if you stayed out of the way for awhile."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 24, 2011, 02:51:48 PM
> Can we tell what time it is, beyond 'night'?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 05:31:04 PM
> Can we tell what time it is, beyond 'night'?

>Fairly early. You can't imagine it's much beyond ten thirty.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 07:31:16 PM
>Raise an eyebrow
>"What, does she make a habit of this or something?"
>Does Eirin seem to also be moving off towards the doors, as well?
>The garden we're in is open-roofed, correct?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 08:12:57 PM
>Raise an eyebrow
>"What, does she make a habit of this or something?"
>Does Eirin seem to also be moving off towards the doors, as well?
>The garden we're in is open-roofed, correct?

>"Periodically," says Eirin.
>She seems to be going in the opposite direction that Reisen has.
>The garden is open to the sky. The bamboo does make a decent canopy, though.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 08:32:14 PM
I admit I'm a little uncertain how to proceed. If Reisen and Eirin are both leaving and distracted, while suggesting that we 'stay out of the way' rather than just 'leave', it could be an opportunity for Nue to slip off and poke around. Now, I have no real idea what (if anything) we'd be poking around for, and there are obviously risks in doing so (not least of which is damaging whatever good-will we have on the Tewi front). On the other hand, we might not get such a good opportunity again. At the very least, they were busy with something they didn't feel like volunteering details on. It could be something entirely mundane (like, say, spring cleaning), but there's always the chance it might not be. Of course, even if it isn't mundane, this doesn't mean it's the slightest bit relevant to us, and we have no information to even suggest that it is.

Additionally, this is complicated by a time-constraint we have. If we want to go to the Circle meeting (and we should), Byakuren said to meet her no later then 11. If it's already around 10:30, we don't have much time to get there, even if we left now.

>How long would it take to fly to the human village from here, if we were quick about it?
>Can a seed of non-identification be made to make anything look like anything, or does there need to be some commonality in size or properties?
>Can we end the effect of a seed remotely, or do we need to be by the object and physically remove the seed?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 09:01:09 PM
>How long would it take to fly to the human village from here, if we were quick about it?
>Can a seed of non-identification be made to make anything look like anything, or does there need to be some commonality in size or properties?
>Can we end the effect of a seed remotely, or do we need to be by the object and physically remove the seed?

>You aren't sure. Likely close to half an hour.
>You can theoretically make anything look like anything. But, the greater the difference, the more fragile the illusion becomes. You can make a pebble look like a tree, or vice versa, but a gentle breeze would break it.
>They have to removed physically, though you don't necessarily need to be the remover. If someone else does, they generally try to find their way back to you.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 24, 2011, 09:08:29 PM
Well, if we've only got just enough time now to get back to Byakuren at the last minute, I'm increasingly in favor of simply flying off now, unless anyone has anything else important that they think needs to be done here beyond random curiosity?

>If the seeds have a connection to us that lets them find us again, can this work in reverse? Can we sense and track down the location of seeds?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: UncertainJakutten on June 24, 2011, 09:12:03 PM
>Do we have any paper on us to write a note with?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2011, 10:02:55 PM
>If the seeds have a connection to us that lets them find us again, can this work in reverse? Can we sense and track down the location of seeds?

>Not by yourself. But you have collaborated with magicians in the past to do such a thing.

>Do we have any paper on us to write a note with?

>No. Nor do you have writing utensils.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 25, 2011, 01:18:52 AM
>Find the nearest rabbit and ask her to let Eirin know that we left.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 01:20:03 AM
>Find the nearest rabbit and ask her to let Eirin know that we left.

>Hang on a second. Eirin herself hasn't left yet. We can still just tell her in person.

Edit: I can't think of anything else that we really need to stay here for, or anything else that we could ask in this short span of time. Shall we just head off now, then?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 25, 2011, 02:23:06 AM
Sure.

>"Right. I'll just be on my way, then."
>Assuming no objections, depart.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 02:48:56 AM
>"Right. I'll just be on my way, then."
>Assuming no objections, depart.

>"Try not to get blown up by the front door," says Eirin, as she vanishes further into the garden.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 02:50:16 AM
>Could we just fly straight up without disturbing the groomed foliage?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 02:58:31 AM
>Could we just fly straight up without disturbing the groomed foliage?

>You'd have to push your way through it a bit, but you can't imagine that it'd severely hurt anything.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 03:06:52 AM
>Fly upwards, but be gentle with the plants
>Can we see any signs of the fighting from up there?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 03:34:11 AM
>Fly upwards, but be gentle with the plants
>Can we see any signs of the fighting from up there?

>You make your way upwards, trying not to damage the bamboo.
>Looking toward the entrance, you can already see quite a bit of danmaku of all colors and types filling the air.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 03:36:06 AM
>Is it possible to estimate the number of people involved?
>Can we hear any conversation?
>Do we think we could get close enough to see or hear what's going on without getting in the line of fire ourselves?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 04:15:05 AM
>Is it possible to estimate the number of people involved?
>Can we hear any conversation?
>Do we think we could get close enough to see or hear what's going on without getting in the line of fire ourselves?

>You can't tell how many are involved at a glance, nor do you hear any conversation. Maybe some talking you can't make out, though.
>You could probably perch on the roof, but you're not sure if that would keep you out of the line of fire for long.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 04:17:08 AM
>Swing by close enough to at least have a little look at what's going on, while trying to remain out of the line of fire, and (if possible) out of sight
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 25, 2011, 04:44:36 AM
>How quickly can we change our skin coloring?

Yeah, not thinking about doing that now, but it may come in handy later.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 04:55:33 AM
>How quickly can we change our skin coloring?

>Maybe a couple minutes at most, depending on what you're changing it to.

>Swing by close enough to at least have a little look at what's going on, while trying to remain out of the line of fire, and (if possible) out of sight

>You draw closer.
>Landing on the outer slope of the roof, you can see Mokou is outside the gate, engulfed in flames. They don't seem to be hurting her, as you look on the flames seem to be taking a sort of winged shape around her. From the entrance comes a great deal of danmaku fire, the bullets in a curious cylinder shape, with numerous blue lasers and green wedges interlaced among it; Mokou's dodging is what kept you from noticing the shape of her fiery aura at first.
>"Go away!" Mokou shouts as she returns fire toward the doors, clearly addressing her attacker.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 25, 2011, 04:59:02 AM
> Wait, why is Mokou telling her attacker to go away if she's the one that invaded? That's kinda odd.
> Listen for a response.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 05:40:03 AM
> Wait, why is Mokou telling her attacker to go away if she's the one that invaded? That's kinda odd.
> Listen for a response.

>It does seem weird for the attacker to say that...
>"I'm afraid I can't do that," comes Reisen's voice, as she emerges from the door, and partially into sight. "We too have our pride!"
>You notice the three of the four gems floating around her fan out as she speaks, flying outward and spreading more blue lasers, green wedges, and large orange shots  in Mokou's general direction, a tangled web that would be impossible for anyone to fly through. Mokou responds by sending out thick clouds of talisman-like bullets, similar to what you favor. But it seems that Reisen has more than enough danmaku to control the field.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 25, 2011, 10:47:05 AM
> Huh. Oh well, it is what it is.
> Crest the canopy of the bamboo, then head off back to the human village.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 05:31:01 PM
> Huh. Oh well, it is what it is.
> Crest the canopy of the bamboo, then head off back to the human village.

>You decide there's nothing more for it, and make your way back toward the human village.
>It takes you a little bit to properly get your bearings after lifting off from the middle of the bamboo, but you're able to divine the general direction you're supposed to be going quickly and soon find your way.
>The plains are quiet and well lit by the full moon. Passing by Maribel and Renko's home, you note that lights are still on. Drawing close to the human village, you notice there is no longer any music, and the central part of the village has cleared out. A few scattered places still have a light glowing near the windows, but overall it seems the village is asleep.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 25, 2011, 06:11:29 PM
>Head to the Myouren Temple.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 07:22:46 PM
>Head to the Myouren Temple.

>You fly toward the temple.
>Landing nearby, you find Byakuren waiting near the doors. She waves as you land. "I was afraid you would be late."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 25, 2011, 07:32:25 PM
> Pout.
> "You have such little faith in me?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 07:44:23 PM
> Pout.
> "You have such little faith in me?"

>"Rather, I expected you to be busy," says Byakuren, "Given how much running around you have already done. I didn't mean to offend you."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 08:30:32 PM
>"Eh, don't worry about it. And I actually just got back from Eientei. Eirin won't be coming, I'm afraid. Real busy with stuff even before this happened, she said. Well, that and Mokou was busy busting down the front door when I took off."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 08:59:22 PM
>"Eh, don't worry about it. And I actually just got back from Eientei. Eirin won't be coming, I'm afraid. Real busy with stuff even before this happened, she said. Well, that and Mokou was busy busting down the front door when I took off."

>"I suppose the latter is not terribly surprising," says Byakuren, as she approaches you.  "Disappointing, but not surprising. I do wonder why Eirin would schedule something for tonight, though? Or, I suppose it wasn't scheduled by her at all. What is keeping her, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 09:06:49 PM
>"I don't know. She said she'd been real busy all day, even without this whole gem business. Reisen, too. Didn't seem to want to volunteer much on why, and I didn't really get a chance to nudge at it before running back here and all. Kinda curious, actually."
>"Speaking of which, I don't suppose you've seen any rabbits around town today?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 09:12:24 PM
>"I don't know. She said she'd been real busy all day, even without this whole gem business. Reisen, too. Didn't seem to want to volunteer much on why, and I didn't really get a chance to nudge at it before running back here and all. Kinda curious, actually."
>"Speaking of which, I don't suppose you've seen any rabbits around town today?"

>Byakuren nods. "As am I."
>She ponders for a moment, as she starts to walk down the road. "I...might have, back when the gems first appeared and chaos was starting to break out. I do seem to recall someone with rabbit ears in the crowd."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 09:13:53 PM
>Follow along
>"I don't suppose you have any idea where she might have went? Or was it just a passing glance?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 09:52:34 PM
>Follow along
>"I don't suppose you have any idea where she might have went? Or was it just a passing glance?"

>"It was just a passing glance," says Bykauren. "I was too concerned about calming people as a whole to really pay attention to particular individuals. She didn't stay for too long, I don't think, I don't seem to remember seeing rabbit ears much by the time I had managed to get the crowd to settle down."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 09:58:18 PM
>"Eh, well, was worth a shot, I guess."
>"I didn't tell you about my run-in with Tewi, did I?"
>Assuming she doesn't correct us:
>"Seems a rabbit let herself into my place this morning while I was asleep, claiming to be a friend. On top of all this gem business, I found my spell cards all gone. Evidently, Eirin and Reisen are sure it's Tewi from the description of her. And they haven't seen her all day, either, which is odd for her. To say nothing of what the heck she wants them for."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 10:05:44 PM
>"Eh, well, was worth a shot, I guess."
>"I didn't tell you about my run-in with Tewi, did I?"
>Assuming she doesn't correct us:
>"Seems a rabbit let herself into my place this morning while I was asleep, claiming to be a friend. On top of all this gem business, I found my spell cards all gone. Evidently, Eirin and Reisen are sure it's Tewi from the description of her. And they haven't seen her all day, either, which is odd for her. To say nothing of what the heck she wants them for."

>"It's something, I suppose," says Byakuren.
>She nods for you to continue, and you explain the situation. "I am not sure why she would target you like that," she says, as the two of you pass by the edge of town. "Well, perhaps if she stole your seeds, that would be one thing. I don't know why she would want your spellcards."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 10:13:13 PM
>"Yeah, neither did they. They don't see how she could use them, either. Something's up. Maybe it's got nothing to do with the incident, maybe it does. I don't see how, but the timing's enough to make ya wonder, right?"
>"Oh, speaking of which, I got another clue on what caused this. Sanae said that her goddesses think it was the work of another god. A massive act of faith of some sort or something. Don't know who it could have been, though, but they said they're pretty sure it was from somewhere in Gensokyo."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 10:17:23 PM
>"Yeah, neither did they. They don't see how she could use them, either. Something's up. Maybe it's got nothing to do with the incident, maybe it does. I don't see how, but the timing's enough to make ya wonder, right?"
>"Oh, speaking of which, I got another clue on what caused this. Sanae said that her goddesses think it was the work of another god. A massive act of faith of some sort or something. Don't know who it could have been, though, but they said they're pretty sure it was from somewhere in Gensokyo."

>"That is very interesting..." says Byakuren. "I've certainly not heard anything about any gods acting up, or being very active at all. Curious. Hm, I know Minoriko has been working in some respect, due to the growing season. But I don't think anything unusual would have happened in regards to that."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 10:23:39 PM
>"They don't think it's them, I'm pretty sure. Actually, I don't think they think they could, even if they wanted to. So it's probably someone we don't know of at the moment. Or at least I don't know of. Maybe a god that isn't too visible around here to most people?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 10:48:54 PM
>"They don't think it's them, I'm pretty sure. Actually, I don't think they think they could, even if they wanted to. So it's probably someone we don't know of at the moment. Or at least I don't know of. Maybe a god that isn't too visible around here to most people?"

>Byakuren nods. "That may be so. I would be a poor person to ask about it, the land has changed so much since I've come back, and learning about the less active gods hasn't been high on my list of things to do."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 25, 2011, 10:53:16 PM
>"Heh, no I can imagine a long list of better things to be doing than that. Even Kanako and Suwako didn't know, and I figure it's kinda their business, yeah? Who knows, maybe one of the others at the meeting might have some idea?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2011, 11:03:30 PM
>"Heh, no I can imagine a long list of better things to be doing than that. Even Kanako and Suwako didn't know, and I figure it's kinda their business, yeah? Who knows, maybe one of the others at the meeting might have some idea?"

>She nods. "They may. Hopefully, someone will be helpful."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 02:43:32 AM
>"Here's hoping."
>"Actually, what do you gang do, anyway? When there isn't some big mystery to be solved, anyhow."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 03:20:05 AM
>"Here's hoping."
>"Actually, what do you gang do, anyway? When there isn't some big mystery to be solved, anyhow."

>"Well, sometimes we talk about the research we've been doing," says Byakuren. "Well, they've been doing, I suppose, and arrange to help each other. It doesn't amount to much. Alice and Eirin are both very secretive about their work, I haven't engaged in actual research in years, Patchouli only shares what she's doing about half the time, and so on. If there's a significant event, we may discuss it. Other times, we tend to arrange for swaps for things we need, or argue over what the circle should be named. Then it tends to break down into mahjong and drinking until everyone retires."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2011, 03:24:14 AM
> Grin.
> "So nothing, then."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 03:25:36 AM
> Grin.
> "So nothing, then."

>"Well, it is nice to visit," says Byakuren. "But it is admittedly a little dysfunctional at the moment."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 03:27:27 AM
>"I, uh, hear that not everyone gets along all that well with each other, either."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 03:37:14 AM
>"I, uh, hear that not everyone gets along all that well with each other, either."

>"There's some old tension between Alice and the two newcomers," says Byakuren. "But really, we all get along."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2011, 03:38:10 AM
> "Well, here's hoping that they can all swallow their pride and work together on this issue. At least for this one night."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 03:51:28 AM
>"How've those two been fitting in there, anyhow?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 04:03:57 AM
> "Well, here's hoping that they can all swallow their pride and work together on this issue. At least for this one night."

>Byakuren nods, as the two of you draw close to the forest. "I don't think it will be a problem."

>"How've those two been fitting in there, anyhow?"

>"Well," she says. "They're...inexperienced. It is a little difficult to talk about many concepts without having to break it down for them. But they're eager to learn and to help out. Sometimes Renko finds interesting little things, as well."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2011, 04:22:59 AM
> "That makes sense. They've only been here what, less than a year? I'd hope the rest of you would have just a slight magical advantage on them."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 04:27:31 AM
> "That makes sense. They've only been here what, less than a year? I'd hope the rest of you would have just a slight magical advantage on them."

>"Quite a bit more than slight," she says. "Well, Renko honestly has a lot of potential. Maribel, however, seems to be able to pick up the basics of just about anything."
>She stops for a moment, and takes to the air.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2011, 04:32:02 AM
> Follow her into the air.
> "She's that well-versed? We sure she's not just Yukari from another time or an alternate dimension or something?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 04:43:14 AM
> Follow her into the air.
> "She's that well-versed? We sure she's not just Yukari from another time or an alternate dimension or something?"

>"She seems to have a lot more in common with Reimu," says Byakuren, as the two of you start to fly over the forest, going up rather higher than you typically do. "I wish I would have more fully recognized her talent, back when I first met. I would have directed her toward the Hakurei Shrine."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 04:47:29 AM
>"Technically you did, actually."
>"What, and have Reimu try to teach her or something?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 04:50:12 AM
>"Technically you did, actually."
>"What, and have Reimu try to teach her or something?"

>"More emphatically, you overly technically jerk. Geez, this is why you got sealed."
>"If they wished to arrange such a thing."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 04:51:32 AM
>"Well, it's not too late for that now, is it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 05:06:37 AM
>"Well, it's not too late for that now, is it?"

>"It is, unfortunately," says Byakuren. "To be a shrine maiden, one must be of untouched spirit, so to speak. Becoming a magician touches the spirit strongly."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 05:10:33 AM
>"Really? How does that work?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 05:32:01 AM
>"Really? How does that work?"

>"It's not surprising you would be skeptical," says Byakuren. "You wouldn't see a divide between the two things. But, magic is based upon using one's internal talents to touch upon the little levers of the universe and manipulate them, upon learning the secrets left behind either as a side effect of this universe's making, or as an oversight. What a shrine maiden does is harness her soul to connect to something greater. Rather than manipulate, she synchronizes. These two paths are exclusive, you see. Once one is chosen, one is marked by it."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 06:09:53 AM
>Nod slowly.
>"I guess that kinda makes sense."
>Small frown
>"Uh, does that mean she's kinda stuck with something that she mightn't actually be as talented at?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 06:12:19 AM
>Nod slowly.
>"I guess that kinda makes sense."
>Small frown
>"Uh, does that mean she's kinda stuck with something that she mightn't actually be as talented at?"

>"I expect it depends on how one defines talent," says Byakuren.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 06:13:10 AM
>"What do you mean?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 06:19:13 AM
>"What do you mean?"

>"Is it talented to be specialized, or talented to have a little skill at a broad range of things?" says Byakuren. "Compared to a magician, a shrine maiden's options can be very limited indeed. Who could know if she could flourish as one?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 06:29:16 AM
>"Huh. That's a point, too, I guess. Do you just regret not really making her aware of the option before it was too late or something, then? Even if you don't know if it would have been best for her to take it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 06:43:21 AM
>"Huh. That's a point, too, I guess. Do you just regret not really making her aware of the option before it was too late or something, then? Even if you don't know if it would have been best for her to take it?"

>She nods.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 06:53:00 AM
>"Ah, well that's how it goes sometimes, I guess. Heh, would be kinda funny seeing her as a shrine maiden, now that I think about it. Actually, even stranger seeing Reimu with an apprentice in tow."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 07:05:06 AM
>"Ah, well that's how it goes sometimes, I guess. Heh, would be kinda funny seeing her as a shrine maiden, now that I think about it. Actually, even stranger seeing Reimu with an apprentice in tow."

>"I suppose it would be," says Byakuren. "But I suppose it is enough to see a faerie following her around."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 07:12:21 AM
>Grin
>"Heh. Fairy'd probably think Maribel was muscling in on her turf."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 07:33:47 AM
>Grin
>"Heh. Fairy'd probably think Maribel was muscling in on her turf."

>"What I've heard would agree with that," says Byakuren.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 07:51:43 AM
>"Funny pair they make, to be sure."
>Carry on to Alice's
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 05:58:00 PM
>"Funny pair they make, to be sure."
>Carry on to Alice's

>"Quite so," says Byakuren.
>You continue toward Alice's home. It's rather easy to stop from the air, as several torches have been played in the ground, and a large table is set our near the side of the house by the flower garden. As you get closer, you see a number of dolls floating around the outer parts of the area. You suspect, given proximity of the lake and the forest, it is to keep the faeries from invading the meeting.
>A doll approaches the two of you and curtsies in midair, then gestures for you to follow it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 06:24:57 PM
>Nod back to the doll, then follow along
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 07:15:06 PM
>Nod back to the doll, then follow along

>You follow the doll as she leads you to the table. You see that Alice is sitting there, apparently working on another piece of wood; while Marisa looms over the opposite side, leaning back in her seat and looking toward the stars.
>"Lo, Byakuren," says Marisa, "See you brought a friend along, eh?"
>"Byakuren, Nue," says Alice, nodding to each of you.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 07:35:49 PM
>Give a little wave
>"Hey, you two. Pretty calm evening, given the day we've had."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 07:45:11 PM
>Give a little wave
>"Hey, you two. Pretty calm evening, given the day we've had."

>"Tell me about it," says Marisa. "I didn't even know anything happened until Reimu flew over the forest and pretty much all of the faeries went after her."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Fightest on June 26, 2011, 07:50:54 PM
I will ask again: may I please get a tl;dr summary of major events? Things found out? Problems that need to be solved? This thread moves way too fast for me to catch up otherwise.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: UncertainJakutten on June 26, 2011, 09:20:09 PM
@Fightest: I'm not the best to be doing this since I've been tracking on and off. First, can you tell me what happened last time you checked so I can summarize from there?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Oldmansour on June 26, 2011, 09:34:38 PM
>Pause for a moment.
>"'All the fairys'? What, did Reimu's little friend start a fan club, or something?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 09:53:58 PM
>Pause for a moment.
>"'All the fairys'? What, did Reimu's little friend start a fan club, or something?"

>"Naw, nothing like that," says Marisa. "Just that when there's something going on that riles them all up, they tend to get aggressive, and Reimu is a popular target. So'm I, really, but I was home all day and they usually don't get near my house."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 10:02:16 PM
>"You'd think she'd be an unpopular target, what with how long most of them probably last when they try that."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2011, 10:21:36 PM
>"You'd think she'd be an unpopular target, what with how long most of them probably last when they try that."

>"Never accused faeries of being smart," says Marisa, chuckling. "Maybe it's old resentment? Or just wanting to make a name for themselves? Or maybe red just stands out?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 26, 2011, 10:31:41 PM
>"Or maybe they're just practicing for the next shump?"
>"Well, I'm not about to complain about being able to fly over here without that happening to me."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 02:05:31 AM
>"Or maybe they're just practicing for the next shump?"
>"Well, I'm not about to complain about being able to fly over here without that happening to me."

>"Well they have to pick the formations from somewhere that isn't Renko."
>"That's true!" says Marisa, grinning.
>"With luck," says Alice, "they won't give my dolls much trouble, either."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 02:43:06 AM
> Nod.
> "Anyway, with all due respect to present company, I hope this isn't all we get tonight."

Fightest: I am home from the festival now, but am unlikely to have anything written up tonight due to exhaustion. If you can tell me what you last remember before getting sidetracked, I can start from there and write something up tomorrow night.

I will say the most important thing we've found is that the original money-to-gems transformation act was apparently based in faith rather than magic (i.e. it seems extremely likely some unknown god is responsible).
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 02:59:30 AM
> Nod.
> "Anyway, with all due respect to present company, I hope this isn't all we get tonight."

>"They'll trickle in," says Marisa. "Usually Patchy is the first one to show. The new kids are probably on their way right now, and Eirin's hard to tell."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 03:09:15 AM
> "I can tell you right now Eirin won't be here at all. I talked to her already. Apparently she had something important to do tonight, and that was before Mokou started punching her house in. The others, though, I've at least left messages to make sure to show up."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 03:13:46 AM
> "I can tell you right now Eirin won't be here at all. I talked to her already. Apparently she had something important to do tonight, and that was before Mokou started punching her house in. The others, though, I've at least left messages to make sure to show up."

>"Hmm," says Alice. "What was she up to?"
>"Sounds like Mokou, though." says Marisa.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 03:19:16 AM
> "She told me she didn't want to talk about it, and apparently that was only because I gave her info about the money affair. Sounds like she would have flat lied to me if I hadn't."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 03:22:30 AM
> "She told me she didn't want to talk about it, and apparently that was only because I gave her info about the money affair. Sounds like she would have flat lied to me if I hadn't."

>"How not at all suspicious," says Alice, as one of the dolls sets a teacup beside her. "It's not as though this date would have caught her off guard, we've only been doing this since winter."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 03:26:54 AM
> "I wondered about that myself, but I wasn't really in a safe position to throw out accusations."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 03:46:27 AM
> "I wondered about that myself, but I wasn't really in a safe position to throw out accusations."

>Alice nods, as the doll sets a mug beside Byakuren. "That is a point, I suppose. Well, you'll be here to take her share of the cake, so it works out."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 03:49:38 AM
> "Awesome. One more reason I'm glad I-wait, no."
> Slap forehead.
> "No. Stupid. She said she would have lied to me when I asked about her shrine maiden type from the moon. She didn't elaborate on really anything when asked about what she was doing tonight and the question just sort of slid by. Which is not really any less suspicious, but still."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 04:02:25 AM
> "Awesome. One more reason I'm glad I-wait, no."
> Slap forehead.
> "No. Stupid. She said she would have lied to me when I asked about her shrine maiden type from the moon. She didn't elaborate on really anything when asked about what she was doing tonight and the question just sort of slid by. Which is not really any less suspicious, but still."

>"Wouldn't be the first time Eirin was evasive," says Marisa. "But anyways, you were there. What do you think?"
>A doll sets a teacup beside you.

>_

 
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 04:18:11 AM
> Nod to the doll and take a sip of the tea.
> "That depends. How good are the foot soldier rabbits as actors?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 04:48:09 AM
> Nod to the doll and take a sip of the tea.
> "That depends. How good are the foot soldier rabbits as actors?"

>"They can be kind of sneaky," says Marisa. "But I don't think they'd be particularly good actors."
>"Liars, maybe," says Alice. Then she glances past you. "Oh, there's the outsiders now."

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 04:51:12 AM
> Look back behind us.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 04:56:52 AM
> Look back behind us.

>You look back, and see Maribel and Renko being lead toward the table by a doll.
>"Well, guess we're just missing Patchy, then," says Marisa.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 05:15:22 AM
>"Here's hoping she shows. She seemed, um, a bit grumpy earlier, if Flandre's message is at all accurate. I'm sure Remilia's been up in arms about this whole gem business. If anyone would be..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 05:47:53 AM
>"Here's hoping she shows. She seemed, um, a bit grumpy earlier, if Flandre's message is at all accurate. I'm sure Remilia's been up in arms about this whole gem business. If anyone would be..."

>"I can only imagine," says Marisa. "Remilia gets like that."
>"Quite," says Alice. Then she looks to the two newcomers. "Come, sit and be comfortable. We'll be ready to begin once Patchouli gets here. Eirin won't be joining us tonight."
>"Alright," says Maribel. "Is she alright? Eirin, that is."
>"We don't know why she didn't come," says Marisa, as the two take their seats. "But it's what Nue told us."
>"Oh," says Maribel.
>"Where's Patchouli, anyways?" Renko says, looking around.
>"Another fine question," says Alice. "We don't precisely know."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 06:00:00 AM
>"Actually, now that I think about it, Meiling said something about Remilia probably not even wanting to let her out of the mansion with this incident afoot. Then again, she also said the Patchouli could probably make it out, anyway. I don't know if she meant convince her, or sneak out, or what, but..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 06:06:19 AM
>"Actually, now that I think about it, Meiling said something about Remilia probably not even wanting to let her out of the mansion with this incident afoot. Then again, she also said the Patchouli could probably make it out, anyway. I don't know if she meant convince her, or sneak out, or what, but..."

>"Hmm," says Alice. "Well, if that's the case, and she's already late, shall we begin now?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 06:12:13 AM
>"Well, that's up to you people; it's your meeting and all. I'm fine, either way."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 06:37:08 AM
>"Well, that's up to you people; it's your meeting and all. I'm fine, either way."

>"Anyone opposed?" says Alice.
>Looking around the table, you see only headshakes.
>"Very well," alice continues. "Let us bring the meeting to order. Does anyone have anything more important to talk about than the recent incident? No? Good, let's start with that. Our special guest has taken it upon herself to gather some information for us. We know this incident has occurred all over Gensokyo, and it seems to have happened instantly. I think we can all agree on that. As for the rest, well, I'll open the table."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 06:53:47 AM
>"Mind if I go first?"
>Assuming no objection:
>"Like you said, I've been looking all over since I first found about it this afternoon. And yeah, it's hit every place I've seen, but it's not just Gensokyo, either. Same thing happened all the way out to the Netherworld. Mightn't just be there, either, but Higan and Bhava-Agra don't use much real money, or so they tell me, and who knows about Makai?"
>Shrug
>"About the only real clue I've found so far came from Sanae, actually. Said her goddesses are convinced this was an act of faith, caused by some god or another. No one they've been able to figure out yet, at least when I was talking to her, but they're sure it's somewhere in Gensokyo. When I left, they were still looking."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 07:26:55 AM
>"Mind if I go first?"
>Assuming no objection:
>"Like you said, I've been looking all over since I first found about it this afternoon. And yeah, it's hit every place I've seen, but it's not just Gensokyo, either. Same thing happened all the way out to the Netherworld. Mightn't just be there, either, but Higan and Bhava-Agra don't use much real money, or so they tell me, and who knows about Makai?"
>Shrug
>"About the only real clue I've found so far came from Sanae, actually. Said her goddesses are convinced this was an act of faith, caused by some god or another. No one they've been able to figure out yet, at least when I was talking to her, but they're sure it's somewhere in Gensokyo. When I left, they were still looking."

>No one objects, and you explain things.
>"Well, if it's an act of faith," says Marisa, "we can rule out Scarlet Devil Mansion for sure. That place is like a gallows for gods, there's so little faith."
>"Conversely," says Alice. "You've mentioned a shrine maiden of note among the Lunarians."
>"Yeah, that's true," says Marisa. "You think it was her?"
>"It seems more and more likely," says Alice.
>"Are we sure we should be ruling out the Moriya Shrine?" says Renko. "From everything I've heard, they like to meddle. And aren't the kind of the top gods around here?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 07:32:03 AM
>"They might be, yeah, but why would they go volunteering that kinda info if they'd done it? I mean, I didn't have a clue until Sanae said so; gods hadn't even entered my mind. All I had to go on was Ran saying she sensed something 'like, but not quite like, magic'. If you're trying to pull one over on people, you don't go filling in the missing pieces for them that easy."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 07:47:32 AM
>"They might be, yeah, but why would they go volunteering that kinda info if they'd done it? I mean, I didn't have a clue until Sanae said so; gods hadn't even entered my mind. All I had to go on was Ran saying she sensed something 'like, but not quite like, magic'. If you're trying to pull one over on people, you don't go filling in the missing pieces for them that easy."

>"It presumes, I admit, that they don't need to evade capture forever," says Renko. "But, I think it's something we can probably consider likely. Either our perpetrator believes they can hide forever, or that they only need to hide long enough. With this in mind, if it is the Moriya Shrine, volunteering that kind of information would be a great way to throw you off their trail for a length of time. Not only would it seem illogical, but after they assisted you, it would seem ungrateful to turn around and accuse them."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 07:59:57 AM
>"Hmmm... well, you never know, I guess. The thing is: do you think this info is really throwing anyone off their trail for any longer than silence would have done? Just look at how many possible suspects we eliminate off the bat if we assume 'it's a god'. How much time could we waste looking into, I don't know, Remilia or Yukari or who knows who else? Once you cut them out, the Moriya Shrine is probably still the most obvious suspect, despite what they've said. Yeah, sure, there's a chance, but I kinda think it would be a bad move on their part if they're actually responsible."

>"That being said, any of you folks know about some more obscure gods around here than the usual suspects? Something not nearly as visible?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 08:35:57 AM
>"Hmmm... well, you never know, I guess. The thing is: do you think this info is really throwing anyone off their trail for any longer than silence would have done? Just look at how many possible suspects we eliminate off the bat if we assume 'it's a god'. How much time could we waste looking into, I don't know, Remilia or Yukari or who knows who else? Once you cut them out, the Moriya Shrine is probably still the most obvious suspect, despite what they've said. Yeah, sure, there's a chance, but I kinda think it would be a bad move on their part if they're actually responsible."

>"That being said, any of you folks know about some more obscure gods around here than the usual suspects? Something not nearly as visible?"

>"Yeah, but there's deniability," says Renko.
>"Who cares about that," Maribel says. "It's not really important in the face of Reimu or Marisa, is it?"
>Renko shakes her head. "Yeah, fine. I suppose."
>"There's a number of minor gods," says Alice, "But, they're minor for a reason. I don't think they could create anything of this nature."

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 08:40:33 AM
>"No other major, but quiet gods? Reclusive ones, say? Old ones that haven't been heard from for a while, either way, maybe?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 08:55:49 AM
>"No other major, but quiet gods? Reclusive ones, say? Old ones that haven't been heard from for a while, either way, maybe?"

>"Hmmm, there's Shinki," says Marisa. "But she's in Makai."
>"I don't think she'd do this," says Alice. "She doesn't tend to care about things outside of Makai."
>"Perhaps an accident?" says Byakuren.
>"It's possible," says Marisa, frowning. "Don't think it's happened before..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 09:04:05 AM
>What do we know of Shinki?
>Do we know anything at all about Alice's relationship with her?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Oldmansour on June 27, 2011, 09:17:15 AM
>Do we know if Byakuren was conscious at any point during her time sealed in Makai?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 06:14:31 PM
>What do we know of Shinki?
>Do we know anything at all about Alice's relationship with her?

>Practically nothing.
>No.

>Do we know if Byakuren was conscious at any point during her time sealed in Makai?

>She has been reluctant to talk about it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 08:11:49 PM
>"Well, Sanae seemed confident that the god responsible was somewhere in Gensokyo. Either they're saying this in good faith, which means it isn't Shinki, or they're lying to cover their own involvement, which means it isn't Shinki. Well, they could also honest and wrong, I guess, but..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 08:37:47 PM
>"Well, Sanae seemed confident that the god responsible was somewhere in Gensokyo. Either they're saying this in good faith, which means it isn't Shinki, or they're lying to cover their own involvement, which means it isn't Shinki. Well, they could also honest and wrong, I guess, but..."

>"I think we can probably rule out Shinki," says Marisa. "If she came to Gensokyo, we'd probably know about it. She's not very subtle."
>A doll places a plate of strawberry shortcake beside you.
>"You know," says Maribel, "Replacing money with gems does seem unusually honest, it's own strange way. Do you think an oni may be behind it?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 08:39:56 PM
>Would oni code consider surreptitiously replacing an object with another of equal value to be the same as conventional theft?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 09:04:49 PM
>Would oni code consider surreptitiously replacing an object with another of equal value to be the same as conventional theft?

>You think it would be a gray area. However, doing it under the cover of stealth would likely be a problem. Unless it wasn't meant to be harmful, in the manner of a practical joke or surprise party. Your instincts really lean against the idea.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 27, 2011, 09:23:30 PM
> Do the oni have gods?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 09:28:38 PM
> Do the oni have gods?

>Not that you know of. If anything, Oni are probably among the least faithful people out there.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 09:34:02 PM
>"Hmmm... I dunno. Kinda don't think so, though. They'd probably still think it was wrong to do it all stealthy like, and besides, oni have about the least faith of anyone around here."
>"Oh, there's something else, too. I had Nazrin dowse for the missing money, and she said something was blocking her, like noise or something. Didn't know what it was, had never felt anything like it, either. But she's pretty sure it's on the surface, and all in one place, somewhere."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 09:54:34 PM
>"Hmmm... I dunno. Kinda don't think so, though. They'd probably still think it was wrong to do it all stealthy like, and besides, oni have about the least faith of anyone around here."
>"Oh, there's something else, too. I had Nazrin dowse for the missing money, and she said something was blocking her, like noise or something. Didn't know what it was, had never felt anything like it, either. But she's pretty sure it's on the surface, and all in one place, somewhere."

>"Hmm," says Alice. "defenses against detection are not terribly uncommon. I am reasonably sure that Patchouli has set a number of them around Scarlet Devil Mansion. And I'd be surprised if Eirin hasn't done the same for Eientei."
>"I suppose it wouldn't be oni, then," says Maribel.
>"Well, you can't overlook that Suika does gather things," says Marisa. "But I dunno where she'd find all the gems at. Unless she figured out some way to punch rocks so hard that they turn into gems...hmm..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 10:01:13 PM
>"Gather, maybe. But distribute?"
>"And if defenses against detection are as common as that, I wonder why Nazrin seemed so baffled by this? Maybe it's something different than most of them? Of course, I don't really know how she does what she does, or how detection prevention is supposed to work in the first place, so..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 10:27:02 PM
>"Gather, maybe. But distribute?"
>"And if defenses against detection are as common as that, I wonder why Nazrin seemed so baffled by this? Maybe it's something different than most of them? Of course, I don't really know how she does what she does, or how detection prevention is supposed to work in the first place, so..."

>"Yeah, don't know about that one," says Marisa.
>"I assume Nazrin doesn't typically search for things that would be under that kind of protection," says Byakuren. "She does tend to hunt for mundane, overlooked things."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 10:55:29 PM
>"Hmmm... that's a point, I guess."
>"Actually... would different detection prevention measures feel different, somehow? Like, if you tried to look for something inside the Scarlet Devil Mansion, or inside Eientei, and they were both blocked so that you couldn't, do you think this 'noise', or whatever it is, would feel subtly different if you compared them?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 11:17:44 PM
>"Hmmm... that's a point, I guess."
>"Actually... would different detection prevention measures feel different, somehow? Like, if you tried to look for something inside the Scarlet Devil Mansion, or inside Eientei, and they were both blocked so that you couldn't, do you think this 'noise', or whatever it is, would feel subtly different if you compared them?"

>"Patchouli would be the one to ask about that," says Renko. "She does the most of that among us."
>"I'm not sure," says Byakuren, frowning. "I've not spent much time using detection on protected things, myself. I would think a sufficiently knowledgeable person could tell. I suspect Nazrin could, with a little exposure."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 11:23:33 PM
>"Well, Eientei might be at least a little suspicious at the moment, right? Not making accusations, just saying. What if we had Nazrin dowse for something distinctive that we knew was in Eientei? And then compared that feeling to the one she was getting looking for the money to see if they're at all alike? Do you think that could work, maybe?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 11:42:03 PM
>"Well, Eientei might be at least a little suspicious at the moment, right? Not making accusations, just saying. What if we had Nazrin dowse for something distinctive that we knew was in Eientei? And then compared that feeling to the one she was getting looking for the money to see if they're at all alike? Do you think that could work, maybe?"

>"That would be worth trying," says Alice.
>"Yeah, really," says Marisa. While the others nod along.
>"Hmm," comes a voice from the darkness. "Agreement. How exceedingly rare."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 11:46:31 PM
>Look towards this new voice
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2011, 11:53:11 PM
>Look towards this new voice

>You see a smallish, purple-haired woman in striped pajamas floating toward the table, looking fairly unamused with life. Patchouli, it seems, hasn't changed.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 27, 2011, 11:58:32 PM
>Give a little wave
>"Evening there. Glad you could make it."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 12:04:15 AM
>Give a little wave
>"Evening there. Glad you could make it."

>"I didn't expect to see you here," says Patchouli as the approaches the table and takes a seat that you assume was set up for Eirin. "I expect you're looking for answers, like everyone else?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 12:07:02 AM
>Nod
>"Pretty much. I've been looking around Gensokyo more or less all day."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Suwako Moriya on June 28, 2011, 12:10:30 AM
> "Though I've found I've had more answers than most I've met today. But if you kno who might be responsible, I'd certainly be happy to hear."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 12:23:48 AM
>Nod
>"Pretty much. I've been looking around Gensokyo more or less all day."

>"And I've been researching tirelessly," says Patchouli, accepting a cup of tea from one of the dolls. "Mistress took the time to personally make certain of this. It took quite a bit of arguing to convince her to let me attend."

> "Though I've found I've had more answers than most I've met today. But if you kno who might be responsible, I'd certainly be happy to hear."

>"That is what I hope to pare down," says Patchouli. "Have you discovered how the act was done? That would be very helpful."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 12:31:31 AM
>"Sanae said that her goddesses believe it was a work of another god. They don't know who, or how, but it felt like some great act of faith."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 12:39:43 AM
>"Sanae said that her goddesses believe it was a work of another god. They don't know who, or how, but it felt like some great act of faith."

>"They're wrong," says Patchouli flatly, after sipping her tea. "It wasn't faith they felt. It was similar, but not the same. An easy enough mistake for them to make, I suppose. They most certainly would be inclined to identify it with faith. It was no god that did this."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 12:40:52 AM
>"Then what was it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 12:55:12 AM
>"Then what was it?"

>"If I knew I would have already said," says Patchouli. "I haven't found what the bloody name for it is."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 12:56:32 AM
>"But you're certain a god couldn't have done it, just the same? I assume this means you know at least something of the nature of the effect, right?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 01:04:12 AM
>"But you're certain a god couldn't have done it, just the same? I assume this means you know at least something of the nature of the effect, right?"

>"I know at this point that it isn't a divine act," says Patchouli. "I've experienced my share of those. I suspect, however, that it is based on some other aspect of the mind and soul. At this point, I cannot prove it as a certainty."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 01:08:03 AM
>"Well, for what it's worth, I spoke with Satori this afternoon, and she hadn't sensed anything unusual at all. I suppose I don't know if she'd be able to sense something that's just based on an aspect of the mind, rather than involving an actual mind in the room with her, though..."
>"Actually, Ran was the only person I met who said they'd sensed anything at all when the event happened. Just something vague that brushed against her. I think said it was 'almost, but not quite, like magic as we know it'"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 01:25:36 AM
>"Well, for what it's worth, I spoke with Satori this afternoon, and she hadn't sensed anything unusual at all. I suppose I don't know if she'd be able to sense something that's just based on an aspect of the mind, rather than involving an actual mind in the room with her, though..."
>"Actually, Ran was the only person I met who said they'd sensed anything at all when the event happened. Just something vague that brushed against her. I think said it was 'almost, but not quite, like magic as we know it'"

>Patchouli nods. "Satori's words are useful. That would likely rule out a direct mental intervention."
>"I would expect Ran to be able to catch something, if anyone," says Patchouli. "Not quite like magic leaves the topic rather broad, but I wish she would have told me that some hours ago before Mistress started shouting for results before I suspected it myself. Regardless, I'm still working to determine what it is, exactly."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 01:31:16 AM
>"Do you think there's anything Ran might be able to do that could help narrow it down? I know she didn't pick up any specifics, but she did still sense something when almost no one else did."
>"For that matter, do you have any ideas on how we could go about narrowing it down, ourselves? People to ask, places to check, that sort of thing?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 02:13:14 AM
>"Do you think there's anything Ran might be able to do that could help narrow it down? I know she didn't pick up any specifics, but she did still sense something when almost no one else did."
>"For that matter, do you have any ideas on how we could go about narrowing it down, ourselves? People to ask, places to check, that sort of thing?"

>"Possibly," says Patchouli. "It would depend on how much Ran knows. As for you? Well, what else have you found, first?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 02:24:03 AM
>"Well, let's see... you probably already know or have guessed a lot of this, but I'll try to be thorough. The money wasn't turned into gemstones, but was probably taken elsewhere while gems of equal value were left in its place. The money is still probably on the surface somewhere. I asked Nazrin to dowse for it, and something's seriously blocking her when she tries, but she's confident that it still exists and is up here... somewhere. The effect's also extended past Gensokyo, and hit the Netherworld, at least. Elsewhere, I couldn't say. I asked about Higan, but they say they don't use real money there, anyway. The coin on Komachi's belt is still a coin, so obviously the effect makes a distinction for monetary value, and not just 'a coin'."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 02:40:02 AM
> "And then there's that sword, for whatever it's worth."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 02:44:10 AM
>"Well, let's see... you probably already know or have guessed a lot of this, but I'll try to be thorough. The money wasn't turned into gemstones, but was probably taken elsewhere while gems of equal value were left in its place. The money is still probably on the surface somewhere. I asked Nazrin to dowse for it, and something's seriously blocking her when she tries, but she's confident that it still exists and is up here... somewhere. The effect's also extended past Gensokyo, and hit the Netherworld, at least. Elsewhere, I couldn't say. I asked about Higan, but they say they don't use real money there, anyway. The coin on Komachi's belt is still a coin, so obviously the effect makes a distinction for monetary value, and not just 'a coin'."

>"Hm," says Patchouli. "That first part is very important. It means our perpetrator either had access to these gems, or made them somehow. And if the money is still here... Hm. And that is interesting, it wasn't attacking the form of money, but rather the concept of value behind it..."
>"That sounds suspiciously like something Yukari woudl say," says Marisa.
>Patchouli nods. "It does, doesn't it?"

> "And then there's that sword, for whatever it's worth."

>"What does a sword have to do with anything?" says Patchouli, giving you a sudden and sharp look.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 02:52:44 AM
> Shrug.
> "Don't really know for sure. But it was suspect enough that I found it worth looking into."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 02:54:49 AM
>"You saying you think Yukari might have had a hand in this? Well, I guess that makes the question of 'why?' kinda hard to answer. I mean, does anyone ever really know, with her?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 03:24:23 AM
> Shrug.
> "Don't really know for sure. But it was suspect enough that I found it worth looking into."

>"Very well. Let's see it."

>"You saying you think Yukari might have had a hand in this? Well, I guess that makes the question of 'why?' kinda hard to answer. I mean, does anyone ever really know, with her?"

>"Maybe," says Marisa. "And no, we really don't. There are times I'm pretty sure Ran doesn't get her and just goes along out of loyalty."
>"She's not that bad," says Maribel.
>"You'll see," says Marisa. Alice and Patchouli nod in agreement.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 03:26:15 AM
> "Well, I thought you might've already seen half of it, but sure. At least now I have the other half."
> Pull out the two Broken Sword pieces and angle the writing on the blade in Patchouli's direction."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 03:27:57 AM
> "Well, I thought you might've already seen half of it, but sure. At least now I have the other half."
> Pull out the two Broken Sword pieces and angle the writing on the blade in Patchouli's direction."

>"Pass it over," she says, holding her hand out.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 28, 2011, 03:33:38 AM
>Do so.
>How much do we know about Koishi?

Yeah, that 'aspect of the mind' thing made me think of Koishi.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 04:11:46 AM
>Do so.
>How much do we know about Koishi?

>You still don't know much of anything about her.
>You pass the blade to Patchouli, stretching across the table. "Hm," she says, looking it over. "I do recognize the hilt. This blade is interesting. These runes are Celtic, I think."
>She frowns at it a bit.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 04:13:59 AM
> "You know the hilt? Where from?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 04:15:25 AM
>"Can you read them?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 04:18:37 AM
> "You know the hilt? Where from?"

>"I've seen it floating around Kourindou in the past," she says.

>"Can you read them?"

>"No. It would have to take some time to research it. Hm."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 28, 2011, 04:24:56 AM
>"But you think you could translate it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 04:28:55 AM
> Turn to Renko with a slightly curious expression.
> "Celtic mean anything to you?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 04:39:35 AM
>"But you think you could translate it?"

>She nods. "If I had the time."

> Turn to Renko with a slightly curious expression.
> "Celtic mean anything to you?"

>"Kinda," she says. "It's some western thing. Uh, culture."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on June 28, 2011, 09:05:50 AM
Of note: Ran's description of events may actually imply clearing Yukari, since either she would recognize her master's own methods or would be more likely ordered to use a different lie if Yukari WAS responsible. Actually, asking the others if they would have recognized Yukari's powers at work would be a good question, once the sword bit is done with...

>Is there any one (type of) location that the replacement gemstones we've encountered could have come from, or at least a large majority of them? What about ways to make or refine them into their current form?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 06:29:02 PM
>Is there any one (type of) location that the replacement gemstones we've encountered could have come from, or at least a large majority of them? What about ways to make or refine them into their current form?

>You can't imagine there are that many gems to be found in Gensokyo. Certainly not enough to replace all the coinage of the Ancient City alone. As for actually processing them, you certainly don't know of any place that could do it in bulk quickly.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 07:06:34 PM
> "Any idea if something special went into making it? The blacksmith was flummoxed on how to fix it."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 07:20:47 PM
> "Any idea if something special went into making it? The blacksmith was flummoxed on how to fix it."

>Patchouli frowns at the weapon some more, turning it over in her hands. After a moment, she waves a hand over it, lips moving.
>"So," says Marisa as Patchouli fails to say anything quickly, "Whatever we're dealing with ain't gods or magic. As effective as it was, kinda makes you think maybe we're in the wrong business, eh?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 08:38:02 PM
> "Gotta admit I'm feeling just a little bit one-upped, yeah. Gems, transformations and mischief are all supposed to be my shtick, but fuck me if I could ever pull something even remotely close to this off."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 08:48:40 PM
> "Gotta admit I'm feeling just a little bit one-upped, yeah. Gems, transformations and mischief are all supposed to be my shtick, but fuck me if I could ever pull something even remotely close to this off."

>"Yeah, never even thought of it like that," says Marisa, frowning. "Never fun to get beaten at your own game..."
>"Do you think that sword is really related?" Alice says, as she finishes a mouthful of cake.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 09:34:34 PM
> Who is to our immediate left and our immediate right?

> Does Patchouli have both pieces of the sword?

> Shrug again.
> "Don't know for sure. But it's not like the ground is littered with hints. That thing looks like it's been through five wringers, and the expert on the subject threw up her hands almost immediately. That sounds good enough to me to be worth investigating. It'd be like if I brought you a broken doll joint and you only took one quick look at it before declaring fixing it beyond your abilities. Not even hemming or hawing, thinking about how hey, maybe this could work, or possibly that. None of all that, just immediate resignation."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 10:01:41 PM
> Who is to our immediate left and our immediate right?

> Does Patchouli have both pieces of the sword?

> Shrug again.
> "Don't know for sure. But it's not like the ground is littered with hints. That thing looks like it's been through five wringers, and the expert on the subject threw up her hands almost immediately. That sounds good enough to me to be worth investigating. It'd be like if I brought you a broken doll joint and you only took one quick look at it before declaring fixing it beyond your abilities. Not even hemming or hawing, thinking about how hey, maybe this could work, or possibly that. None of all that, just immediate resignation."

>Byakuren is to your left, and Renko is to your right.
>Patchouli does have both pieces of the sword.
>"I suppose that is a point," says Alice. "I wouldn't imagine it would simply be a poor reflection of said authority's competence."
>"She may be more correct than she knows," says Patchouli, setting the blade down. "There is more to this weapon than it seems. It's not enchanted, exactly, but there is most certainly a power to it."
>"So, one of those master blacksmith things, then?" says Marisa.
>"No, not quite," says Patchouli. "It doesn't seem to be intrinsic to the weapon's design, but something inherited later."
>"Wait," says Alice. "This isn't like-"
>"Nothing like that, no," Patchouli says, shaking her head. "Let's not allow ourselves to be sidetracked by that."
>"Alright, if you say so," says Alice.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 10:09:21 PM
>"If it's not enchanted, and it's not an inherent part of the weapon or what it's made from, then... what does that leave?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 10:22:41 PM
>"If it's not enchanted, and it's not an inherent part of the weapon or what it's made from, then... what does that leave?"

>"Something it inherited," says Patchouli. "Rather than imparted from the quality of its construction, it came from who used it or how it was used. I cannot read very far into it, unfortunately."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 10:24:33 PM
>"Any way to find out what it was? Or even repair it, for that matter?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 10:55:36 PM
>"Any way to find out what it was? Or even repair it, for that matter?"

>"Perhaps when I'm less busy, I could do it," says Patchouli. "I imagine any deity you could con into it could tell you. Possibly a shrine maiden, as well, though I suspect our selection is alternately too lazy or inexperienced to do much with that. As for repairs, there would be more to it than merely hammering it back together. The force within it would have to be respected, for the lack of a better term. Just putting it back together wouldn't treat that, and is likely to diminish or extinguish it. Hm. Your best bet would be to find who made it originally, or even better, who used it originally. But, this is off the top of my head. There may be other things, this is not a field I am intimately familiar with."
>"Couldn't you just use your metal-based magic?" says Renko.
>"I could drive nails with a screwdriver," says Patchouli. "That wouldn't mean the end product is worth the effort."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 11:01:04 PM
> "So I want to find someone in Gensokyo that might have been exposed to Celtic."
> Frown.
> "And there's not exactly a wealth of Westerners around here."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 28, 2011, 11:05:50 PM
>"Well... maybe the inscription might say something about who made it, or who it was made for, maybe?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2011, 11:25:18 PM
> "So I want to find someone in Gensokyo that might have been exposed to Celtic."
> Frown.
> "And there's not exactly a wealth of Westerners around here."

>"I am reasonably sure the only ones would be at the Mansion," says Patchouli.
>"Possibly Yukari," says Alice. "Or someone else who is obscenely old."
>"That's a point," Patchouli says. "But I wouldn't recommend bothering Yukari for it."

>"Well... maybe the inscription might say something about who made it, or who it was made for, maybe?"

>"I've considered that," says Patchouli. "Let me record them and give me some time. Maybe I'll find time to sic Petite onto the project."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 28, 2011, 11:59:11 PM
> Nod.
> "That'd be helpful. Thanks."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 12:19:31 AM
> Nod.
> "That'd be helpful. Thanks."

>"That settled, have we anything else to contribute to this issue?"
>She looks around the table.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 12:38:15 AM
>"Nah, I think that's good on the sword for now, thanks."
>"But just thinking back to motive for this incident... anyone have any idea what whoever it is wants with all this money? I mean, they can't really go and spend any of it for a whole bunch of reasons now, so it's not about getting rich. And they probably weren't just interested in the precious metal, or they wouldn't care that Komachi's stuff wasn't currency, either. I mean, it's still made of the same thing, right? So, uh... what do you do with money you can't spend, and that you don't just want for raw metals?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 12:45:13 AM
>"Nah, I think that's good on the sword for now, thanks."
>"But just thinking back to motive for this incident... anyone have any idea what whoever it is wants with all this money? I mean, they can't really go and spend any of it for a whole bunch of reasons now, so it's not about getting rich. And they probably weren't just interested in the precious metal, or they wouldn't care that Komachi's stuff wasn't currency, either. I mean, it's still made of the same thing, right? So, uh... what do you do with money you can't spend, and that you don't just want for raw metals?"

>"Perhaps they don't intend to spend it here?" says Alice. "It's not terribly unusual for magicians to deal with places like Makai, for instance."
>"It's possible they do want the raw material," Byakuren said, "But found it easier to take things identified as money rather than things identified as metallic disks?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 12:48:06 AM
>"Huh. That's a good point on the metals bit. So much for that thought. But as for Makai, how do we know the same thing didn't hit them, too? I mean, if it reached the Netherworld, it could probably have reached that place, too, couldn't it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 01:20:50 AM
>"Huh. That's a good point on the metals bit. So much for that thought. But as for Makai, how do we know the same thing didn't hit them, too? I mean, if it reached the Netherworld, it could probably have reached that place, too, couldn't it?"

>"I'd hope not." says Patchouli. "It would trigger chaos that would put anything we're capable of to shame."
>"Not to mention that it would put Shinki on the warpath," says Marisa. "I'd hope we wouldn't have to deal with that..."
>Alice nods along.
>"That said," Byakuren says, "We can't rule out the possibility."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 01:22:53 AM
> Frown.
> "Do we investigate directly, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 01:28:15 AM
> Frown.
> "Do we investigate directly, then?"

>"I wouldn't recommend it until all the other options are exhausted," says Alice. "It's not a place to visit, normally, and if it were affected things would be much worse than normal."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 01:29:23 AM
> Have some of that cake we were served earlier.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 01:58:08 AM
>"Well, if we can't rule out that they have a place to spend it, or that they did just want the metal after all... that doesn't leave us with much, does it?"
>"As for Yukari being involved... if she is, I kinda don't think Ran knows. Which, well... I guess that's possible, too..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 03:00:16 AM
> Have some of that cake we were served earlier.

>You sample some of the shortcake. It's quite lovely; it's a bit heavy with the whipped cream, but the balances it out well. The strawberries are particularly good, they must have been recently picked.

>"Well, if we can't rule out that they have a place to spend it, or that they did just want the metal after all... that doesn't leave us with much, does it?"
>"As for Yukari being involved... if she is, I kinda don't think Ran knows. Which, well... I guess that's possible, too..."

>Patchouli nods. "That is a point. Ran would probably know what her master is planning."
>"You think maybe the gems themselves are special?" says Maribel.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 03:08:17 AM
>They looked like perfectly ordinary gemstones to us in every way, correct?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 03:08:47 AM
> "The ones that were actually gems didn't look out of the ordinary to me."
> Pull out a rose quartz and examine it again.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 03:17:11 AM
>They looked like perfectly ordinary gemstones to us in every way, correct?

>As far as you could recall.

> "The ones that were actually gems didn't look out of the ordinary to me."
> Pull out a rose quartz and examine it again.

>"Nor I," says Patchouli, "But I'm not quite a mineralogist."
>You examine the rose quartz. It certainly looks like a typical one to. You don't see anything wrong with it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 03:20:44 AM
> "I'll admit I haven't taken my tools to any of these things, but I'm positive Ichiro did, and I'm further positive he would have said something to me had he noticed something out of the ordinary."
> Put the rose quartz away and pull out one of the non-gem beads.
> "These, though...no idea what these are."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 03:33:35 AM
> "I'll admit I haven't taken my tools to any of these things, but I'm positive Ichiro did, and I'm further positive he would have said something to me had he noticed something out of the ordinary."
> Put the rose quartz away and pull out one of the non-gem beads.
> "These, though...no idea what these are."

>"Hm. We'll keep that in mind," says Patchouli. "I may have a few things to try on them. But as far as I can tell, they aren't particularly enchanted."
>You show a Green Glass Bead to the group.
>"I'm pretty sure it's glass," says Alice.
>"It's not very valuable, right?" Renko says. "So maybe that's what loose change turned into?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 03:37:06 AM
> "It's not really worth much of anything, no. 1☼ if you're a decent talker, and don't expect to get 1☼ per if you have a whole bunch of them."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 03:48:22 AM
> "It's not really worth much of anything, no. 1☼ if you're a decent talker, and don't expect to get 1☼ per if you have a whole bunch of them."

>Renko nods. "Yeah, but that's probably true of any grouping of things. On their own, though, if you sold them just one at a time, I bet you'd get one each."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 04:01:24 AM
> "Possibly. But still, they're not worth much. Less than the actual gems for sure."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 04:05:33 AM
Sorry, Fightest, life hasn't slowed down enough for me to write up a summary just yet. :(

I'll try to get to it tomorrow, if someone doesn't do it overnight.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on June 29, 2011, 04:09:06 AM
>"You're probably right that this sort of thing is what loose change became."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 04:10:40 AM
> "Possibly. But still, they're not worth much. Less than the actual gems for sure."

>"Well, 1☼ isn't worth much either," says Renko. "But glass is kind of like a gem."
>"I wonder if anyone ended up with salt, or something else common?" Byakuren says, rubbing her chin.

>"You're probably right that this sort of thing is what loose change became."

>Renko nods. "I mean, all our money turned into a couple pearls. So there's some grouping involved."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 04:22:37 AM
> "Yeah, and I got some grouping as well with my cash. Didn't notice anything ordinary that was out-of-the-ordinary like salt, though."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 04:29:43 AM
> "Yeah, and I got some grouping as well with my cash. Didn't notice anything ordinary that was out-of-the-ordinary like salt, though."

>"Me either," says Marisa. The rest nod in agreement; with Renko saying "Same here."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 04:36:45 AM
>"I'm wondering if maybe the gem thing wasn't just someone trying to be 'kind' or whatnot, by giving people something it thought was of equal value, but an intrinsic part of the effect? Value for value? Although I don't know if that being true would help narrow down how it was done. I mean, kinda out of my element on the mechanics bit..."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 04:45:14 AM
>"I'm wondering if maybe the gem thing wasn't just someone trying to be 'kind' or whatnot, by giving people something it thought was of equal value, but an intrinsic part of the effect? Value for value? Although I don't know if that being true would help narrow down how it was done. I mean, kinda out of my element on the mechanics bit..."

>"I think you're right," says Byakuren.
>Patchouli nods. "It does seem to hold true. I suspect people would find more value in a green glass bead than a bit of rock salt."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 04:55:15 AM
>"Patchouli, you said earlier that this effect was probably based on some aspect of the mind or soul, right? Would that be, say, something like the part of people that value money? Or greed? Or something like that? Or did you mean something else entirely?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 05:50:21 AM
>"Patchouli, you said earlier that this effect was probably based on some aspect of the mind or soul, right? Would that be, say, something like the part of people that value money? Or greed? Or something like that? Or did you mean something else entirely?"

>"Either of those could be a plausible basis of the effect," says Patchouli. "But, I am not so sure they would be the source of power."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 05:52:30 AM
>"Any thoughts on what could, or is that just as speculative at this point?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 06:05:33 AM
>"Any thoughts on what could, or is that just as speculative at this point?"

>"Only vague speculations at this point," says Patchouli. "My primary suspicions are some sort of youkai's ability run amok, or something that a shrine maiden type did."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 06:19:26 AM
>"I don't suppose any youkai comes to any of your minds whose ability is at least vaguely related to this...?"
>Give them a chance to mull this over and respond

>"As for shrine maiden types, that's kinda a short list, isn't it? I can't imagine it's Reimu, and even if the Moriya Shrine is kinda suspicious sometimes, I don't think Sanae herself's a very good liar, if she had a hand in it. I suppose there's that one that Eirin supposedly has contact with on the moon, but that's a long way off. Anyone else I'm missing?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 07:13:12 AM
>"I don't suppose any youkai comes to any of your minds whose ability is at least vaguely related to this...?"
>Give them a chance to mull this over and respond

>"As for shrine maiden types, that's kinda a short list, isn't it? I can't imagine it's Reimu, and even if the Moriya Shrine is kinda suspicious sometimes, I don't think Sanae herself's a very good liar, if she had a hand in it. I suppose there's that one that Eirin supposedly has contact with on the moon, but that's a long way off. Anyone else I'm missing?"

>"Yukari," say Alice and Marisa at once.
>"Setting her aside," says Patchouli, frowning, "It may well be within Lady Scarlet's ability. But given how she has reacted, I am hard pressed to believe that she did it. I might consider Suika, but it's not exactly characteristic of her, nor really within the realms of her power, as I understand it."
>"Koishi and Satori do mind things, don't they?" says Maribel. "They might've been involved?"
>"And speaking of Eirin," says Patchouli, "She does have Yorihime, who is an exemplary shrine maiden as well as a great pain for everyone else who isn't a Lunarian. She has shown willingness to meddle with Gensokyo in the past, for the sake of the ideals of her home."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on June 29, 2011, 07:15:11 AM
>"So what do we know about Yorihime's ideals?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 07:37:58 AM
>"So what do we know about Yorihime's ideals?"

>"Purity centric," says Patchouli. "She has no time for those such as us who would cast away those kinds of things."
>"Patchouli," Byakuren says. "Let's not start this again."
>Patchouli gives Byakuren a long inscrutable look, then returns her attention to you and says, "Regardless, she fully regards the Lunar Civilization as superior to, and superceding anything on this world. She can reasonable, but largely only at the behest of of another Lunarian. As she holds a high position in her civilization, she feels free to impose her whims here when she chooses. Luckily, it is rare for her to actually come to Gensokyo."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 07:41:40 AM
>"I don't suppose you can see an angle where she'd want our money? Or, for that matter, feel like giving us something in return? Would they consider gems more pure in some way?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on June 29, 2011, 07:44:09 AM
>Do we have any idea what might have brought about that exchange between her and Byakuren? Or the notion of 'purity' as expressed here?
>"And what's that Lunar Civilization like?"

... for some reason I just wondered if this was Yukari and Yorihime working together, which made my brain fail for a moment.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 07:56:16 AM
>"I don't suppose you can see an angle where she'd want our money? Or, for that matter, feel like giving us something in return? Would they consider gems more pure in some way?"

>"Who knows how they think?" says Patchouli. "They might or might not regard gems as superior. As for why they'd want out money? Heaven only knows."

>Do we have any idea what might have brought about that exchange between her and Byakuren? Or the notion of 'purity' as expressed here?
>"And what's that Lunar Civilization like?"

>You're not certain. But you know that Bykauren is a bit sensitive about some of the things she's done in the past. To the point you're not certain precisely what they are, you've never asked and she's never volunteered.
>"Advanced," says Patchouli. "Apparently free of many of the little ills that plague our world. I couldn't tell you more than that."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on June 29, 2011, 08:05:29 AM
>"Would they count money as an ill?"
>Hm... would Nazrin have been able to tell if the scrambled signal she was getting originated from the surface of Gensokyo vs. the surface of the moon?...
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 08:32:48 AM
>"Would they count money as an ill?"
>Hm... would Nazrin have been able to tell if the scrambled signal she was getting originated from the surface of Gensokyo vs. the surface of the moon?...

>"Who knows how they think?" Patchouli says again when you ask about money.
>You don't think she could douse something on the moon.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 09:12:00 AM
>"Is there any way we could narrow down the power source, besides speculating about who might do it and why? I mean, something mechanical, or something I can go out and look for, besides 'a big pile of money'?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 09:56:41 AM
>"Is there any way we could narrow down the power source, besides speculating about who might do it and why? I mean, something mechanical, or something I can go out and look for, besides 'a big pile of money'?"

>"I can," says Patchouli. "It will take time. In your case, the best I can say is to consider what you know about the situation and investigate what feels worth investigating. I would consider accompanying you, but that will not be possible."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 02:02:43 PM
> "Right, I figured. Dunno where else to look, though, aside from Makai, and, well, yeah. Maybe something will pop up when I'm delivering Rinnosuke's wine."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 08:48:04 PM
> "Right, I figured. Dunno where else to look, though, aside from Makai, and, well, yeah. Maybe something will pop up when I'm delivering Rinnosuke's wine."

>"That's about how we all feel, I think," says Alice. "It really is a frustrating issue."
>"If I find anything," says Patchouli, "I'll be certain to send a messenger after you."
>"Do you have any leads on the rabbit that took your spellcards?" Byakuren says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 09:04:24 PM
>"Not really, except that she wasn't at Eientei and has been gone the whole day. I'm actually inclined to believe Eirin and Reisen on that one; they seemed somewhere between worried and annoyed about it. That streetear saw her sometime this morning, you said you saw a rabbit in the crowd in the village this afternoon. Other than that..."
>Shrug
>"I don't suppose any of you've seen any rabbits about, today?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 09:54:17 PM
>"Not really, except that she wasn't at Eientei and has been gone the whole day. I'm actually inclined to believe Eirin and Reisen on that one; they seemed somewhere between worried and annoyed about it. That streetear saw her sometime this morning, you said you saw a rabbit in the crowd in the village this afternoon. Other than that..."
>Shrug
>"I don't suppose any of you've seen any rabbits about, today?"

>There are denials from the group in general, until Alice says, "Actually, I have. Or rather, Hina did while she was visiting. I assume she took your spellcards?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 29, 2011, 09:57:05 PM
>"Pretty sure. At least, she let herself into my place while I was asleep claiming to be a friend of mine, then let herself out again, and when I woke up they were gone. Not exactly a lot of suspects for that sorta thing in the Ancient City. What she'd want with them beats me, though."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2011, 11:02:53 PM
>"Pretty sure. At least, she let herself into my place while I was asleep claiming to be a friend of mine, then let herself out again, and when I woke up they were gone. Not exactly a lot of suspects for that sorta thing in the Ancient City. What she'd want with them beats me, though."

>"Hina saw her this afternoon," says Alice, "She was heading southward, probably going past Scarlet Devil Mansion. She had a few faeries chasing her, which wasn't surprising, it was after more or less the whole forest started going into a tizzy."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2011, 11:08:28 PM
> Do we know what's south past the Scarlet Devil Mansion?
> If not, say "What's in that direction?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 12:00:16 AM
> Do we know what's south past the Scarlet Devil Mansion?
> If not, say "What's in that direction?"

>You don't know.
>"Nothing much, really," says Patchouli. "A lot of faeries live that way, but there's not much else."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 12:01:29 AM
> Frown.
> "Why would someone with a working brain want to wander into a large crowd of angry fairies?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 12:23:20 AM
> Frown.
> "Why would someone with a working brain want to wander into a large crowd of angry fairies?"

>"That is an excellent question," says Patchouli. "The implications of it are obvious, and intriguing."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 12:25:56 AM
> "I guess I've found that something to investigate. As much as I don't enjoy the prospect of wandering into a cloud of angry fairies by myself."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 12:39:17 AM
> "I guess I've found that something to investigate. As much as I don't enjoy the prospect of wandering into a cloud of angry fairies by myself."

>"I have every confidence you can handle yourself," says Byakuren, giving you a smile.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 12:41:04 AM
> Raise an eyebrow at Byakuren.
> "So do I. I'm not the one you'll need to worry about."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 01:01:44 AM
> Raise an eyebrow at Byakuren.
> "So do I. I'm not the one you'll need to worry about."

>"I know," says Byakuren.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 01:16:01 AM
> "Just remember, I'm out spellcards. If things get ugly...well, no guarantees."
> "Anyway, I should probably get Rinnosuke his wine sooner rather than later. I don't suppose I could bother someone to let him know its on its way to him once the meeting adjourns?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 01:36:42 AM
> "Just remember, I'm out spellcards. If things get ugly...well, no guarantees."
> "Anyway, I should probably get Rinnosuke his wine sooner rather than later. I don't suppose I could bother someone to let him know its on its way to him once the meeting adjourns?"

>Byakuren nods. "As can happen with faeries."
>"I guess we could," says Maribel. "It'll be on the way."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 01:40:52 AM
> "Thanks. You're a dear."
> Stand up.
> "I'll be heading out, then. Anything anyone wants while I'm puttering around, aside from the obvious?"

---

Okay, Fightest, I'm going to assume you are at least caught up to here (http://www.shrinemaiden.org/forum/index.php/topic,9665.msg654398.html#msg654398) on your own.

* Hakugyokurou was confirmed affected, so the transformation superceded realm boundaries. With Higan it's impossible to tell, but Komachi's coins were unaffected due to being more soul currency than capitalism currency, which means the focus really was monetary value. It seems the origin of this power is somewhere in Gensokyo; the way we've heard what we've heard heavily suggests, at least, that Bhava-Agra is not responsible.
* Kanako and Suwako believed the act to be one of faith. Patchouli has since said this is incorrect and that it's an act of something similar to faith but not actually faith. Whatever that could be. Apparently it's "some other aspect of the mind and soul".
* We've learned about Yorihime and that she more or less functions as a shrine maiden of the moon. There's an outside shot we'll get her investigative help but it's rather unlikely. We've also learned that Tewi has been missing from Eientei since this morning. From the most recent posts, it sounds like she was last seen heading south from the SDM. Also worth noting that Eirin was unable to make the meeting tonight due to unmentioned circumstances.
* Shinki has been mentioned as a possible culprit but deemed very unlikely by Marisa.
* The sword blade matches a broken hilt that's been in Kourindou since (I believe) Patchy Quest. We bought it for four bottles of 20-currency wine which we still need to deliver. A hole's been blown in the overall sword at the hilt that the human village blacksmith immediately said she couldn't fix since she couldn't even tell how the sword was made in the first place. Patchouli has found the writing on it is Celtic (the GFC had a cute little argument about the language that ended in both of them being wrong) and that there's some sort of odd power that it has inherited somehow, one which likely contributed to the blacksmith being unable to fix it. Meiling said she's seen a sword "like it" somewhere inside the SDM. I'm personally not convinced this is important but others have leaned that way a bit.
* (Two of) The PrismReznors have agreed to put on a concert for the Myouren Temple and give us Merlin's broken blade in exchange for the Myouren Temple fixing their roof and Shou apologizing to Merlin for Patchy Quest sitar trauma. Byakuren's already cashed in that concert, having them play for the human village to lift spirits.
* Renko was initially afraid of attending the Magic Club meeting due her history with Alice. Nothing seems to have gone awry just yet, though maybe the poison in their cake is slow-working.
* The Clay Sculpting Set that's been in Kourindou for the past couple of games is actually a lockpick set disguised as a scuplting set.
* Nitori's busy with something (I know what it probably is as a player, Nue has no clue) and Utsuho was theoretically with her. There's a "Go Away >:(" sign on her door. Pounding on it and shouting incendiary things did nothing.
* We have some food in our possession for when we get hungry.
* Isaiah Mustafa punched a hole in a wall.
* Flandre is the greatest gate guard of all time.
* The jeweler in the human village is a bro.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 02:03:02 AM
> "Thanks. You're a dear."
> Stand up.
> "I'll be heading out, then. Anything anyone wants while I'm puttering around, aside from the obvious?"

>"No problem," says Maribel.
>"If you find any mahogany," says Alice, "I would be greatly appreciative."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 02:04:09 AM
> Do we know mahogany by sight?
> Pantomime a couple of whittling motions.
> "For that thing, I assume?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 02:28:34 AM
> Do we know mahogany by sight?
> Pantomime a couple of whittling motions.
> "For that thing, I assume?"

>Your many talents do not include woodworking.
>Alice nods.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 02:43:59 AM
> "Sure, I can keep an eye out. Not much of a woodworker, though. How'll I know if I see some?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 02:55:54 AM
> "Sure, I can keep an eye out. Not much of a woodworker, though. How'll I know if I see some?"

>"Let me get you a bit," says Alice, raising a hand into the air and gesturing. After a moment, a doll approaches her, and she softly says something to it.
>"Hey, if you see Reimu," says Marisa. "Try to tell her what we've figured out? You know, assuming she hasn't blamed you and stuff."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 03:00:49 AM
> Nod.
> "Can do. Talked to her earlier, and as far as I know she hasn't blamed me yet."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 03:13:04 AM
> Nod.
> "Can do. Talked to her earlier, and as far as I know she hasn't blamed me yet."

>"Good, thanks," says Marisa. "I oughta be out there helping, but Patchy sent me a letter earlier making me promise to help her out with some research back home."
>"You be quiet," says Patchouli. "I had to drop everything, so you can help out just a little bit."
>A doll approaches you, and offers a chip of dark wood, about two inches long and a quarter inch thick. It seems to have been roughly carved from something.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 04:32:25 AM
> "Reimu said she wanted you to have a day off regardless, so it worked out. Kinda."
> Take the piece of wood.
> "Thanks."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on June 30, 2011, 04:38:05 AM
Nue bus time

> Thank Alice for hosting us
> Take our leave.
> Take flight towards the SDM
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 04:40:05 AM
Just out of curiosity, why are we going to the SDM and not home to get the alcohol we owe Rinnosuke tonight?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on June 30, 2011, 04:42:47 AM
Because I thought we were going to fairyland first and forgot about liquor

> Perform an AMAZING ACROBATIC FEAT and turn around and head to the Underground
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 04:44:53 AM
Fairyland is a priority but I remember from PatchQ that Rinnosuke is a dangerous man to slight. :C
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 04:49:40 AM
Also I am about to go to bed so I would like to put this out there now.

If/What we get back home, I would like us to grab SIX (6) bottles of the fruit wine. Or whatever it was that Rinnosuke wanted. (Might want to read back or command-check to be sure.) I've suddenly realized that I want that lockpick set, because it's extremely unlikely anyone else is going to put it to its proper use, and hopefully two extra bottles will be enough for it and forgiveness for being so late in the first place.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 04:50:53 AM
>Do we have any lockpicks of our own?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 04:53:58 AM
> "Reimu said she wanted you to have a day off regardless, so it worked out. Kinda."
> Take the piece of wood.
> "Thanks."

>"Well, not exactly," says Marisa, frowning.
>You obtain: Mahogany Scrap.
>"It's just a scrap, do with it as you please," says Alice.


> Thank Alice for hosting us
> Take our leave.
> Take flight towards the SDM


>"It's no problem," says Alice. "Do be discreet in sharing what you've learned about our activities."
>With that, you leave and head in the direction of Scarlet Devil Mansion. From a distance, you can see the two guards are still in place.

> Perform an AMAZING ACROBATIC FEAT and turn around and head to the Underground

>Whups! You start back toward the entrance to the Underground. It's a longer trip, but the moonlight forest is fairly peaceful in Reimu's wake. Soon, you see the mountainside where the cavern lies, quiet and unassuming in the darkness.

>Do we have any lockpicks of our own?

>You do not. It's been a long time since you needed them, living in a place with very few locks.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 04:55:45 AM
>Continue onward
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 05:26:43 AM
>Continue onward

>You enter into the cavern, and make your way toward the Ancient City. How will you be approaching it?

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 05:46:28 AM
>Approach it casually, but keep an eye and ear out in case things really did get nastier down here since we left.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 06:14:13 AM
>Approach it casually, but keep an eye and ear out in case things really did get nastier down here since we left.

>You make your way down the tunnels, staying wary for unusual things. As you pass through the web-filled chamber,you think you hear some noises from one of the shafts, but it's nothing that bothers you so you leave it be. Continuing onward, you see no signs of muggers, and thankfully don't have any trouble of that sort. Soon, the bridge is visible at the bottom of the corridor lined with rocky shelves. You can hear the music of the city, but it's still pretty anemic compared to what it should be this time of day.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 06:26:34 AM
>Anemic is much better than too loud, given the circumstances...
>Continue into the city
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 07:17:53 AM
>Anemic is much better than too loud, given the circumstances...
>Continue into the city

>You continue into the city. Thankfully, it isn't noisy enough to suggest a riot has happened. But, you notice plums of smoke rising into the air from a few parts of the city, suggesting that sizable fires have broken out somewhere. The plumes a fairly thin, thankfully, suggesting the fires have been largely dealt with. It is a relief; fire in a dense city like this can be devastating.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on June 30, 2011, 07:19:33 AM
> Carefully head to our bar.
> Where's our trident?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 07:25:39 AM
> Carefully head to our bar.
> Where's our trident?

>You make your way toward the pub district. The streets are kind of empty, what few oni you see are moving quickly, and you notice the market is still a mess. Several ruined stalls are easily seen on your way to the pub district, and debris rests here and there. Once in awhile you note the occasional oni in the rubble, out cold. Unconscious oni aren't that unusual of a sight or a cause for concern, save for the signs that something bigger than a punch-up happened here.
>Getting the pub district, you see that the streets are still fairly empty, but quite a few pubs seem to be active The damage here seems to be more everyday things, the odd broken window or door knocked from its hinges. There's a fair amount of it. Your pub seems to be undamaged, at least from a distance.
>Your trident is resting on you back, leaning against one of your wings lightly, in its sheath.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 07:30:48 AM
>Continue on to our pub
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 07:49:38 AM
>Continue on to our pub

>You make your way back to your tavern.
>Walking inside, you are pleased to find it's intact. No broken tables, the walls are still standing, the floors are not littered with the remains of bottles and jars. There are a few oni drinking here, but it's a little empty for this time of day. Nazrin is presently wiping off a table. "Oh hey, welcome back," she says. "How'd it go?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 08:07:52 AM
>Walk over to her
>"Oh, could be worse. Found out a few things, but not as many as I'd like. Spent the whole day flying around, searching, talking to people and all that. The towns on the surface were all in their own sort of hubbub about it - tengu are on lockdown, humans were pretty agitated, too, but seem to be a little better now, anyway. We still can't really pin this mess on anyone, but we've got a couple clues we didn't have this afternoon. That's something, anyway."
>"Speaking of which, it's good to see this place still looking so good. How's business been?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 09:27:28 AM
>Walk over to her
>"Oh, could be worse. Found out a few things, but not as many as I'd like. Spent the whole day flying around, searching, talking to people and all that. The towns on the surface were all in their own sort of hubbub about it - tengu are on lockdown, humans were pretty agitated, too, but seem to be a little better now, anyway. We still can't really pin this mess on anyone, but we've got a couple clues we didn't have this afternoon. That's something, anyway."
>"Speaking of which, it's good to see this place still looking so good. How's business been?"

>Nazrin nods along as you summarize.
>"Crazy, for awhile," says Nazrin. "You're actually kind of running low. Made a good pile of gems, though."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 09:32:41 AM
>What level of craziness would be required for us to be 'kinda low' at this point, and would we have seen a similar amount of business in a day before?
>For that matter, how generously provisioned where we this morning, and how often do we usually have to resupply?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 09:54:02 AM
>What level of craziness would be required for us to be 'kinda low' at this point, and would we have seen a similar amount of business in a day before?
>For that matter, how generously provisioned where we this morning, and how often do we usually have to resupply?

>Pretty crazy. While oni in general are at least marginally alcoholic, there's enough places to provide for them at that you don't go through abnormal amounts of stock per day.
>You had a fairly normal amount of stuff ready to serve, and in storage. Usually you restock every week, or half-week on really busy times. You probably had a good three full days worth left.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 10:11:43 AM
> "How am I doing for fruit wine?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 07:39:26 PM
> "How am I doing for fruit wine?"

>"There's still some left," says Nazrin. "But yeah, we've gone through a lot. I've been careful not take too much advantage of people, but we've definitely done better than if were just selling on a normal day with these kinds of crowds. But I've been kind of wondering about something. I think maybe we're going to be the ones that end up with problems, money wise."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 07:47:55 PM
>"Oh? How do you figure that?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 08:34:20 PM
>"Oh? How do you figure that?"

>"Okay, let's take, I dunno, these," says Nazrin. She picks out an freshwater pearl from her pocket. "We've been going with the prices before this happened, right? Well, there's a problem. That is, there's kinda a whole lot more of them now. So, the price would go down, right? But we've been selling like it was the old price. So...I think we might have just had a huge half-off sale without meaning to, but worse."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on June 30, 2011, 08:39:27 PM
>"Well, the hope is that they'll all turn back into the regular old money they were this morning, once I we fix things."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 09:35:09 PM
>"Well, the hope is that they'll all turn back into the regular old money they were this morning, once I we fix things."

>She nods.
>"Alright, second thing. We're going to probably run out soon. Do you want me to try to get some more, and if so, what do you want? And, should I try to be honest about it? I've heard stories of some pretty wild deals, and rip-offs, floating around town."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 10:23:09 PM
> "If you do run out to get some more, it'd be best to be honest, especially in this town. Makes business sense and keeps ours spines in one piece. Lemme take stock myself before I decide if it's worth trying to get more or if we should just close up shop for the night."

> Where do we normally acquire our stock?
> Do we sell any non-alcoholic drinks?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 10:44:03 PM
> "If you do run out to get some more, it'd be best to be honest, especially in this town. Makes business sense and keeps ours spines in one piece. Lemme take stock myself before I decide if it's worth trying to get more or if we should just close up shop for the night."

> Where do we normally acquire our stock?
> Do we sell any non-alcoholic drinks?

>She nods. "Okay. Just, I've heard of some real steals out there. But I'll be sure not to take advantage of them."
>There's a number of oni you buy from for specialty items, and you get a lot of the common drinks from the Distillery.
>You do have things like tea in stock, but they hardly ever sell.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on June 30, 2011, 11:27:02 PM
" Well, if someone knows what they're getting into, then by all means, do what you can do. But I don't want to actively cheat any potential sources, since that limits options once things are back to normal."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2011, 11:39:52 PM
" Well, if someone knows what they're getting into, then by all means, do what you can do. But I don't want to actively cheat any potential sources, since that limits options once things are back to normal."

>"Right," says Nazrin.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 12:16:03 AM
>Go examine our stock
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 12:41:28 AM
>Go examine our stock

>You have a look around. Nazrin was pretty good in her assessment. You've got a fair amount of cheap liquors of all kinds left, but they are running low, and if there's much more like there was before, you'll run out. The mid range liquors are particularly scare now; it seems they've been quote popular. You're very expensive stock is still largely intact, but you note that it too has had some shrinkage.  You estimate you must have made close to 5500☼; though without seeing an assessing all the jewels, it'll take awhile to be sure. You're not looking forward to sorting out that many jewels; it would stop being fun long before you were done... You are pleased to see there's enough to satisfy your promise to Rinnosuke, but it makes up much of what you have left for that range.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 12:46:41 AM
>Go pick out the four fruit wines we promised Rinnosuke, as well as two more, if we have them to spare. Otherwise, select two bottles of something comparable in price point.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 12:59:05 AM
>Go pick out the four fruit wines we promised Rinnosuke, as well as two more, if we have them to spare. Otherwise, select two bottles of something comparable in price point.

>You pick out a selection of Plum, Peach, and Cherry wines.
>You obtain: Fruit Wines x6

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 01:30:36 AM
Should we have Nazrin close up and restock, then?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 01:38:03 AM
I'm actually a little uncertain.

I admit that I'm a tad worried that, if the effect that replaced the money with gems really is sensitive to current market values, Nue really will end up taking a loss on this, as the gems get replaced with less money than she'd expect to get for them, and maybe even less than the drinks sold for them were worth. Of course, since the money appears to really be physically taken, and equal amount of it would probably need to be replaced, right? Really, there's no way to know. It's just a nagging worry on my part, is all.

If not for that bit, well... if things have gotten sluggish now, there may not be much need before the night is out, but it probably wouldn't hurt to give her some discretionary powers in that regard. Just in case.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 02:21:21 AM
We could also just close up shop and free Nazrin up to do other things. She must be running on fumes at this point.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 02:30:28 AM
Oh, yeah. There's that. Really, I'm willing to go with your call on this one, I think; I have no strong opinions.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: communist unity (comm-unity) on July 01, 2011, 02:57:40 AM
It's pretty late, no qualms about closing shop. Seems pretty reasonable to me.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 02:58:26 AM
>Technically, how late is it, in terms of our normal operating hours, and the nightlife of the city?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 02:59:21 AM
> Head back out to the main area and find Nazrin again.
> "I've been thinking, and wonder if perhaps we should close up shop for the evening. We've done well enough, and Byakuren needs as many hands on deck as she can get."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 03:32:16 AM
>Technically, how late is it, in terms of our normal operating hours, and the nightlife of the city?

>Normally speaking, it's only about midday.

> Head back out to the main area and find Nazrin again.
> "I've been thinking, and wonder if perhaps we should close up shop for the evening. We've done well enough, and Byakuren needs as many hands on deck as she can get."

>"Yeah, I was just about to ask you about the town," says Nazrin, as you emerge and suggest closing for the day.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 03:41:18 AM
> "The humans are actually doing better than most others, but they haven't been happy. Byakuren and I got the ghost band to play for them, but you guys are gonna fix their roof in return once the money is restored. That, and Shou's gonna have to apologize to the white-haired one for something involving a sitar."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 03:46:10 AM
> "The humans are actually doing better than most others, but they haven't been happy. Byakuren and I got the ghost band to play for them, but you guys are gonna fix their roof in return once the money is restored. That, and Shou's gonna have to apologize to the white-haired one for something involving a sitar."

>Nazrin nods, then chuckles. "Heh, I remember that. Back when I was still trying to find us some good materials and help for the first parts of the temple. I guess working on a roof isn't too bad."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 03:54:20 AM
> "Yeah, the hole isn't too big. Shouldn't be a tough job."
> "Anyway, if I could bother you one last time to restock a bit, that would be fantastic. You can go ahead and return to Byakuren after that, I'm sure she'll be overjoyed to see you're okay and what's surely been an evening of worrying about what might be going on down here."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 04:08:25 AM
> "Yeah, the hole isn't too big. Shouldn't be a tough job."
> "Anyway, if I could bother you one last time to restock a bit, that would be fantastic. You can go ahead and return to Byakuren after that, I'm sure she'll be overjoyed to see you're okay and what's surely been an evening of worrying about what might be going on down here."

>Nazrin nods. "I'll help myself to my cut in the process. But yeah, I'll try to get you something before I go."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 04:16:18 AM
> "Do what you gotta do. Be right back."
> Head on up to our room.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 04:26:02 AM
> "Do what you gotta do. Be right back."
> Head on up to our room.

>"Got it," says Nazrin.
>You make your way upstairs. Nothing seems to have been disturbed since you were last here.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 04:31:23 AM
> Fish through our collection of skirts for something that wouldn't clash with our normal outfit and stow it away in our purse, just in case we want to get tall later.

> Are our jeweler's tools readily handy?
> Do they include a microscope or something magnifying device?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 04:50:29 AM
> Fish through our collection of skirts for something that wouldn't clash with our normal outfit and stow it away in our purse, just in case we want to get tall later.

> Are our jeweler's tools readily handy?
> Do they include a microscope or something magnifying device?

>You obtain: Black Skirt.
>You do have some jeweler's tools on your table, including a jeweler's scope, a tiny chisel and hammer, and some less portable tools.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 04:55:00 AM
> Pull out the rose quartz again.
> Head on over to the tool table, and give it a real good close examination.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 04:59:24 AM
> Pull out the rose quartz again.
> Head on over to the tool table, and give it a real good close examination.

>You take out one of the rose quartzes you've been carrying with you, and give it a proper examination.
>The mineral is translucent, and seems to be of good quality. There's a couple blemishes here and there, impurities in the crystal, but those are not uncommon.
>One of the blemishes catches your eye. It's shaped....oddly. You are rather reminded of amber with insects trapped in them, but quartz doesn't form that way...

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on July 01, 2011, 05:03:13 AM
>Examin a few other jewels. Do they have anything similar?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 05:23:02 AM
>Examin a few other jewels. Do they have anything similar?

>You examine a couple more stones. Looking at the opaque ones, you don't see anything. But, when you look through translucent gems, you can find blemishes that look sort of similar, among the more normal flaws.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 05:28:11 AM
>Is the only thing odd about the blemish its shape?
>Have a closer look at one of the larger, clearer examples of this we can find, and see if we can notice any other details about it
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 05:36:32 AM
>Is the only thing odd about the blemish its shape?
>Have a closer look at one of the larger, clearer examples of this we can find, and see if we can notice any other details about it

>The shape, and that similar blemishes seem to be present in all of the gems.
>You find the largest sample you can, and have a look at it. It's very hard to make out the details, the blemish is small enough you probably couldn't see it with the naked eye no matter how hard you stared. But, as you turn it over and look at it from different angles, you get the feeling that it is not a just a single blemish, but small ones overlapped in the same place.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 05:43:25 AM
>Does there seem to be any pattern with which these smaller blemishes are arrayed?
>Do we know of any place that would have a lens that could attain a higher magnification than our own?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 05:46:43 AM
>Does there seem to be any pattern with which these smaller blemishes are arrayed?
>Do we know of any place that would have a lens that could attain a higher magnification than our own?

>You can't tell, they're too small and jumbled together.
>Not off of the top of your head.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Sophilia on July 01, 2011, 05:56:10 AM
> By "overlapped," does that mean the blemishes appear to be on top of one another, merged together, or something different?  Or can't we tell at this point?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 05:58:21 AM
> By "overlapped," does that mean the blemishes appear to be on top of one another, merged together, or something different?  Or can't we tell at this point?

>You can't tell for sure, but it seems to be like that.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 05:58:53 AM
>Is it possible for us to shift our eyes such that we can sharpen or magnify our own eyesight?
>Would the unusualness of these blemishes be apparent to a non-jeweler, or are they only unusual looking because we know they're not supposed to be there?
>Do we know of anyone with distinctly better eyesight than our own?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 06:24:43 AM
>Is it possible for us to shift our eyes such that we can sharpen or magnify our own eyesight?
>Would the unusualness of these blemishes be apparent to a non-jeweler, or are they only unusual looking because we know they're not supposed to be there?
>Do we know of anyone with distinctly better eyesight than our own?

>You sometimes can make your eyesight better, but it is not a process you fully understand, despite practicing off and on for a long time. It's slow and takes a lot of time and concentration. the manipulations you make to your eyes are subtle ones whose purposes you don't entirely know. You also run the risk of damaging your eyes if you really screw it up, meaning you won't be able to shift them back until you heal. As well, keeping your vision sharper than it's supposed to be it disconcerting when you do it too long. It messes with your reflexes when you're doing fine things, and throws off things like dodging danmaku, where you don't have time to correct for the differences.
>You doubt a non-jeweler would notice.
>You don't know anyone with a reputation for keen eyesight. You generally assume people can see as well as you do, by and large.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 06:49:55 AM
>If we were to take the necessary time here to do it carefully and slowly, do we think we could sharpen/zoom our sight long enough to get a better look at the blemishes, reasonably safely?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 07:30:08 AM
>If we were to take the necessary time here to do it carefully and slowly, do we think we could sharpen/zoom our sight long enough to get a better look at the blemishes, reasonably safely?

>You honestly don't know if you can do it enough to make difference, or do it safely, but you feel reasonably confident. If you do, you can hold it as long as you like, but it may become problematic if you keep it that way.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 08:35:10 AM
I realize this is something of a risk, but I can't think of any obvious other way at Nue's disposal at the moment to get a closer look, or co-operative characters that she has access to whose powers could be employed in this fashion. Given that we're doing this under controlled conditions and as slowly as necessary, the risk is probably fairly minimal. I'll take 'fairly confident' if I have to. If anyone is strongly opposed, please say so.

>Relax ourselves as necessary, and begin the process of adjusting our eyesight to get a better look at the blemishes. If looking at the blemished while we do so would help with getting them into sharped focus, do so, but if not, trust our own instincts and experience. Do this very slowly and carefully, taking all the time we need to be comfortable. If we think we're going to injure ourselves if we go further, stop.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 08:50:41 AM
>Relax ourselves as necessary, and begin the process of adjusting our eyesight to get a better look at the blemishes. If looking at the blemished while we do so would help with getting them into sharped focus, do so, but if not, trust our own instincts and experience. Do this very slowly and carefully, taking all the time we need to be comfortable. If we think we're going to injure ourselves if we go further, stop.

>You sprawl out on your bed and look at the ceiling, then close your eyes and get to work. Looking at things is just a distraction.
>Slowly, gently, you focus on your eyes and begin to ever so slowly mold them. You grow keenly aware of their shape, aware of the feeling of them resting within your head. You can dimly feel the backs of them, and the cords that connect them to your body. You try very hard not to focus on the latter, partially because it promises to lead you to things you dare not mess with, and partially because it would only distract from your current purpose. Gently, you prod them here and poke them there, rather like flexing muscles you don't actually possess. You can't change their shape, that would be disastrous, so instead you try to change the insides, though you can only dimly sense what actually is inside, and understand little of it. Even if you did know, you would still be largely using guesswork. Every so often, you pause and open your eyes, letting them focus and gauging how blurry everything is. Then you close them again, and tinker some more. You begin to gently experiment with the front; gently, every so gently, manipulating your pupil. You have a vague knowledge of how you need to shape it, but you're working entirely by feel. And should you make one part too thin, you shudder to think what would happen...
>After several tries, you open your eyes and let them focus, and are pleased to see that your vision is markedly more keen than before, you can see the wood grains on your ceiling more clearly than before.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 08:52:22 AM
>Go take another look at those blemishes, and see if we can make out anything that we couldn't before
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 09:21:03 AM
>Go take another look at those blemishes, and see if we can make out anything that we couldn't before

>You take your scope in hand again, trying not to let how sharp everything looks distract or disorient you too much.
>You examine the most visible of the blemishes you found, and can make out quite a few more details. Most definitely, they are the result of a number of tiny, tiny little scratch-like flaws in the gem's material. Looking at them closely, it gives you the feeling of a lot of letters and kanji smushed up together into a kind of incomprehensible and illegible mess.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 09:24:44 AM
>The illegibility is because they're all more or less on top of each other, correct? And not something that could be compensated by a theoretical something with a better zoom?
>If we turn the gem around to look from different angles, can we make out any depth to the placement of these maybe-letters? Or get any better sense of differentiation among them?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 09:34:06 AM
>The illegibility is because they're all more or less on top of each other, correct? And not something that could be compensated by a theoretical something with a better zoom?
>If we turn the gem around to look from different angles, can we make out any depth to the placement of these maybe-letters? Or get any better sense of differentiation among them?

>If they actually are writing, then the fact they are all written together would keep them from being read, even if they were just on a normal page.
>You turn the jewel over. Looking at the blemish, it looks rather like a sea urchin, with little bits coming out at all angles. The appearance of smushed up kinda-letters remains.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 01, 2011, 09:36:48 AM
>Are there any patterns to the letters that would indicate what sort of language they're in? In particular, do they look like the Celtic from the sword? More flowing letters like in Japanese? Or a mix?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 09:45:07 AM
>Are there any patterns to the letters that would indicate what sort of language they're in? In particular, do they look like the Celtic from the sword? More flowing letters like in Japanese? Or a mix?

>The varying widths of the scratches look much more like the letters you are used to and view every day, rather than the curious glyphs on the Broken Sword Blade.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 10:41:54 AM
> Are the kinda-letters stacked in a certain direction as if in layers, or do they appear to be all on the same geometric plane? Or do they come up from the center of the gem at all angles?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 11:06:11 AM
> Are the kinda-letters stacked in a certain direction as if in layers, or do they appear to be all on the same geometric plane? Or do they come up from the center of the gem at all angles?

>They seem to come up from a central point at all angles. They don't all seem to be on the same geometric plane.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 11:07:13 AM
> Is our scope portable?
> How difficult would it be to teach someone how to use it?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 11:09:07 AM
> Is our scope portable?
> How difficult would it be to teach someone how to use it?

>You could slip it in a pocket, it is pretty much just an eyepiece.
>Not very, you'd just have to look through it. It's rather like a magnifying glass, but more focused. You can focus it a little by twisting the lens on the outside, but hopefully most won't need to if they're just looking at gems.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 11:16:54 AM
I think we've seen enough for the time being if we can't make out what the letters say. It's likely more significant that they're there at all.

> Restore our eyesight to normal, then pocket our scope.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 11:25:35 AM
> Restore our eyesight to normal, then pocket our scope.

>You take a few moments to fix your eyes. Thankfully, it's never hard to restore your proper form, you just have to relax yourself and everything returns to normal, assuming you didn't break anything..
>You obtain: Jeweler's Scope.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 02:07:08 PM
> Head back to the main pub area and find Nazrin again.
> "Hey, Nazrin, how good are your eyes?"

Notice: I presume people will want to use the SDM as a basis to go rabbit hunting. When we get there, I want to talk to someone that isn't a fairy.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 01, 2011, 07:56:46 PM
Yeah, clearly reading the characters (if that's what they are) is more than a matter of having keen eyesight. If they're overlaying each other, even super-keen eyesight isn't enough. I'm sort of hoping that some magical method may be able to extract what they say, as long as someone knows what to look for. If Patchouli is still inaccessible and/or busy working on this incident from another angle, I think we should at least relate this to Byakuren. If she doesn't know a method that could scry this, she may know how plausible the existence of one is, at least.

Also, while we're here, we may want to get Nazrin to try that dowsing strategy I mentioned at the Circle meeting, assuming she actually knows of something at Eientei distinct enough to dowse for.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 08:33:05 PM
I'm not banking on her succeeding, but she might have another idea.

The dowsing thing is worth asking about, yeah.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 11:36:06 PM
> Good morning, parser.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 11:37:32 PM
> Head back to the main pub area and find Nazrin again.
> "Hey, Nazrin, how good are your eyes?"

>You head back downstairs and ask Nazrin about her eyes. "Good enough," she says, frowning a tad. "Why?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 01, 2011, 11:41:23 PM
> Pull out a rose quartz and the scope and offer them in Nazrin's direction,
> "Have a look."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2011, 11:59:24 PM
> Pull out a rose quartz and the scope and offer them in Nazrin's direction,
> "Have a look."

>Nazrin takes a moment to finish up cleaning the table she was working on, then takes the scope, and begins to examine the gem.
>"Seems pretty normal," she says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 12:13:43 AM
> "You don't see the tiny blemishes?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 12:32:53 AM
> "You don't see the tiny blemishes?"

>"Yeah," says Nazrin. "What about them?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 12:35:48 AM
> "Oh, duh, I forgot I sharpened my eyes for that part. Those blemishes? They're tiny characters. There's miniscule writing on these gems. It's impossible to tell what it says, because it comes out from the center and goes every which way, so it's all mushed onto itself, but it's there."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 03:10:18 AM
> "Oh, duh, I forgot I sharpened my eyes for that part. Those blemishes? They're tiny characters. There's miniscule writing on these gems. It's impossible to tell what it says, because it comes out from the center and goes every which way, so it's all mushed onto itself, but it's there."

>"Huh," says Nazrin, twisting the quartz in her fingers. "Yeah, I can't see it at all."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 03:13:05 AM
> "Yeah, it's almost impossible to tell. I had to change myself to even just roughly make it out. Looks like the next job is figuring out what they say."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 03:18:21 AM
> "Yeah, it's almost impossible to tell. I had to change myself to even just roughly make it out. Looks like the next job is figuring out what they say."

>She nods, and looks around at the sparse crowd before saying. "And that's in all of them, I guess? Want me to keep it secret?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 03:30:16 AM
>"Well, it's still every bit a rose quartz as far as I can see, whether someone's left a message in it or not. I can only see it making things worse if crowds get to speculating. Already been through that once today."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 03:33:03 AM
> "And yeah, you probably should, at least from those we're not close to. Feel free to tell Byakuren and the rest of the lot, though. As for me, I'll be telling Patchouli, since she's a looked into this mystery a lot herself."
> "Anyway, this is what I'm thinking. I have to run up and make a delivery to Kourindou, then it's time to chase down our rabbit thief. Once you're taken care of stuff here, you should update the clinic on the situation, then head back to Byakuren if you're not needed at the clinic so she can let you know what your next move should be."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 04:12:16 AM
>"Well, it's still every bit a rose quartz as far as I can see, whether someone's left a message in it or not. I can only see it making things worse if crowds get to speculating. Already been through that once today."

> "And yeah, you probably should, at least from those we're not close to. Feel free to tell Byakuren and the rest of the lot, though. As for me, I'll be telling Patchouli, since she's a looked into this mystery a lot herself."
> "Anyway, this is what I'm thinking. I have to run up and make a delivery to Kourindou, then it's time to chase down our rabbit thief. Once you're taken care of stuff here, you should update the clinic on the situation, then head back to Byakuren if you're not needed at the clinic so she can let you know what your next move should be."

>Nazrin nods.
>"Yeah, that's the plan. I'll leave your cut in back."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 04:18:53 AM
> Grin.
> "Don't rip me off too badly. Good luck in your travels."
> Assuming no objections from the assembled patrons, leave the bar, take flight and head back to the surface.
> If, as we get to the areas where Kisume and Yamame live, we hear more ceiling scratching, stop our travel and look around for the source.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 04:55:04 AM
Bed. If we find Yamame, ask her about Utsuho plz
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 05:00:33 AM
> Grin.
> "Don't rip me off too badly. Good luck in your travels."
> Assuming no objections from the assembled patrons, leave the bar, take flight and head back to the surface.
> If, as we get to the areas where Kisume and Yamame live, we hear more ceiling scratching, stop our travel and look around for the source.

>"Not too badly," she says.
>You make your way out, and exit the city as quickly as you can, noting there are a few more plumes of smoke from the southern parts of town that you didn't notice before. The town is still subdued, and none of the smoke plumes seem to suggest currently raging fire.
>Leaving the city behind for the isolation of the tunnels, you keep your eyes open for any of the residents there. You don't see any signs of the mugger, you get the feeling that she is probably hiding until things cool down.
>As you make your way back to the web chamber, you listen, but don't hear any sounds that are out of place.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 05:07:57 AM
>"Yamame, you around?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 05:11:23 AM
>"Yamame, you around?"

>You call out, and get no response.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 05:12:13 AM
>Shrug
>Carry on to Rinnosuke's
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 05:43:38 AM
>Shrug
>Carry on to Rinnosuke's

>Oh well, you tried.
>You leave the web chamber, head out the tunnel, and return to the surface.
>Things are quiet now. There's little activity in the forest that you can see and practically nothing in the way of lights, only a distant one near the lake shore. Still, you imagine that silence is deceptive, neither faeries nor youkai let things so minor as sunset tell them what to do. Especially with a full moon up in the sky.
>You make your way toward Kourindou, and land near it to find the lights on; hidden from above by the forest canopy. It seems almost sinister at night, with all of the assorted old furniture around it casting long shadows and creating curious shapes in the darkness.

>_

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 05:44:32 AM
>Enter
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 06:54:48 AM
>You enter the store, and are immediately greeted with, "-And the moment I find her, I'm gonna strangle her so hard that her eyes are going to pop out! Then I'm gonna fry 'em!"
>You note that a few people are in the store, one being a small pink-haired sparrow youkai whose angry ranting greeted you as you entered, gesturing wildly as she practically shouts at an impassive Rinnosuke. You remember Mystia, she runs the food stand not too far from here. As well, there curious green-haired youkai in short pants and a cape, standing by one of the shelves and looking at Mystia with her mouth hanging open a little.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 06:57:25 AM
>"Who's this that's getting strangled now?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 07:04:25 AM
>"Who's this that's getting strangled now?"

>Mystia whirls around, and gives you a quick appraising look, as though she somewhat expects you to try something. Then her eyes move from suspicion to irritation. "That piece of shit who stole our money, that's who!" she says, "I'll teach her to mess with my business!"
>"Miss Houjuu," Rinnosuke says with a nod.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 07:12:18 AM
>Return the nod
>"Sorry I'm late."
>Turn back to Mystia
>"And there's a long, long lineup behind that one, let me tell you. If it makes you feel any better, a bunch of us are working on the problem."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 07:25:42 AM
>Return the nod
>"Sorry I'm late."
>Turn back to Mystia
>"And there's a long, long lineup behind that one, let me tell you. If it makes you feel any better, a bunch of us are working on the problem."

>"Mmm, that's fine," says Rinnosuke.
>You try to reassure Mystia. "Well like I said on the sign at my stand," says Mystia, "Anyone who can give me and a big stick five minutes alone with her gets free meals for a month."
>"Not a bad fix," mutters the green-haired youkai.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 07:33:23 AM
>"Well, we'll see, once I can figure out who did it."
>"Speaking of people, though, I don't suppose any of you folk have seen Tewi around today?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 07:41:47 AM
>"Well, we'll see, once I can figure out who did it."
>"Speaking of people, though, I don't suppose any of you folk have seen Tewi around today?"

>"Hmph," says Mystia.
>"Tewi?" says the other Youkai. "I was coming off the mountain, and saw her jandering toward the human side this afternoon."

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 02, 2011, 07:51:40 AM
>"Nothing since then, I take it?"
>"For that matter, do you know of anything down south past the Scarlet Devil Mansion?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 09:21:05 AM
>"Nothing since then, I take it?"
>"For that matter, do you know of anything down south past the Scarlet Devil Mansion?"

>"Not with Tewi," she says with a shrug.
>"South?" says the greenhaired youkai, frowning. "Um, faeries, and not a lot else. Might be some youkai, but I wouldn't cred it. Bourgies if they are."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 01:09:23 PM
> "Huh. Stranger and stranger..."
> Turn to Rinnosuke.
> "Ah! Before I forget. I do have what you requested, as well as a little more. I've been struck by inspiration while wandering. If we're speaking in terms of those bottles, what would you like for your clay sculpting set?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 08:18:47 PM
> "Huh. Stranger and stranger..."
> Turn to Rinnosuke.
> "Ah! Before I forget. I do have what you requested, as well as a little more. I've been struck by inspiration while wandering. If we're speaking in terms of those bottles, what would you like for your clay sculpting set?"

>The green-haired youkai gives a little shrug, likely for want of anything else to say.
>"Hm," Rinnosuke says. "I will let you have it for one."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 08:27:13 PM
> Pull out our six bottles and set them somewhere where Rinnosuke can see the labels (but not on merchandise obviously)
> "Done deal. I'll have one extra bottle for myself, then. Any preference for the one you don't want?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 08:50:17 PM
> Pull out our six bottles and set them somewhere where Rinnosuke can see the labels (but not on merchandise obviously)
> "Done deal. I'll have one extra bottle for myself, then. Any preference for the one you don't want?"

>You place the Bottles of Fruit Wine on the counter. Rinnosuke looks them over, then taps a Bottle of Cherry Wine. "I have no interest in this one."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 09:51:45 PM
> Nod.
> Take the tapped bottle as well as the 'clay sculpting set'.
> "Hope you enjoy."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 09:59:11 PM
> Nod.
> Take the tapped bottle as well as the 'clay sculpting set'.
> "Hope you enjoy."


>You nod and claim your items, noting now as you have a moment to look at the stock, and note a few more items seem to have been shelved
>The store contains
>Iron Key
>Blank Scroll
>3 Caramels
>A Metal-Plated Glove
>Wooden Stand
>White Obi
>Stethoscope
>Stuffed Blob
>Limiting Edict "Ihakasa's Moon Curse"
>Set of Marbles
>Marked Glass Tube
>Jeweler's Scope
>Red Ribbon
>Jacinth Tiger
>Emblazoned Apron
>Figurine of a Master Lichen
>Jar of Crushed Bloodmoss
>Set of Wolf Ears
>Bag of Glittering Powder
>Lone Brown Boot
>Shikigami's Shot "Ultimate Buddhist"
>Black Arrow
>You obtain: Bottle of Cherry Wine
>You obtain: Lockpicks Masquerading as a Pocket Clay Sculpting Set
>"I'm sure they'll retail nicely," says Rinnosuke."But perhaps I will sample one."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 10:04:40 PM
> Wait, were those spellcards there the last time we looked?
> Do we recognize either of them?
> Examine the card or cards we don't recognize.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 10:29:51 PM
> Wait, were those spellcards there the last time we looked?
> Do we recognize either of them?
> Examine the card or cards we don't recognize.

>They were not there, and you do not recognize them.
>Shikigami's Shot: "Ultimate Buddhist"
>This seems to create a number of lasers in the form of a manji to control the area around the user, then fills the area with shots. It seems quite bad to deal with.
>Limiting Edict: "Ihakasa's Moon Curse"
>This spellcard seems to be designed to create a basic but dense counterclockwise pinwheel that radiates from the user, then fills the air with knives. It seems to be quite nasty.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 10:31:22 PM
> "Huh. Those are new."
> Turn to Mystia and her green-haired companion while pointing at the cards.
> "Either of you know who those used to belong to?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2011, 10:34:53 PM
> "Huh. Those are new."
> Turn to Mystia and her green-haired companion while pointing at the cards.
> "Either of you know who those used to belong to?"

>"I anticipated a brisk day," says Rinnosuke, "And I've not been disappointed."
>"I think one of those belongs to Mokou," says Mystia. "She was here just a little bit ago, getting some things."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2011, 10:37:49 PM
> "Oh. Huh. Wonder why she'd spare a card if she was just char-broiling the walls of Eientei a couple of hours ago."
> Examine Red Ribbon, Emblazoned Apron and Jar of Crushed Bloodmoss.
> Don't we work with bloodmoss sometimes?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 12:41:34 AM
> "Oh. Huh. Wonder why she'd spare a card if she was just char-broiling the walls of Eientei a couple of hours ago."
> Examine Red Ribbon, Emblazoned Apron and Jar of Crushed Bloodmoss.
> Don't we work with bloodmoss sometimes?

>"I guess she needed something?" says the greenhaired youkai.
>Red Ribbon
>A thin hair ribbon.
>Emblazoned Apron
>A large leather apron with a blocky M on it.
>Jar of Crushed Bloodmoss
>This is a small glass jar filled with dried and crushed bloodmoss.
>You use it for a seasonal brew which sells very nicely.

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 12:45:13 AM
> ...Haven't we seen that apron before?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 12:46:49 AM
> ...Haven't we seen that apron before?

>...You know, you're reasonably sure that you have.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 12:56:21 AM
> Yeah, Marisa was wearing it when we first met her, after Byakuren was released from Makai.
> Glad she got rid of it, that thing was hella tacky.
> Turn back to Mystia.
> "All right, you're angry enough about things that I figure I'll ask slash offer. Now that I have a directional lead and my delivery here is complete, I'm going to set out on my investigation into this problem. I've talked to Patchouli, and between the two of us we've learned some things about how this was accomplished, though nothing yet on who, why, how, or how to fix it. My goal is to change that, sooner rather than later. I know it's late for most of the surface, but you wanna come with?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 01:15:58 AM
> Yeah, Marisa was wearing it when we first met her, after Byakuren was released from Makai.
> Glad she got rid of it, that thing was hella tacky.
> Turn back to Mystia.
> "All right, you're angry enough about things that I figure I'll ask slash offer. Now that I have a directional lead and my delivery here is complete, I'm going to set out on my investigation into this problem. I've talked to Patchouli, and between the two of us we've learned some things about how this was accomplished, though nothing yet on who, why, how, or how to fix it. My goal is to change that, sooner rather than later. I know it's late for most of the surface, but you wanna come with?"

>That thing really was tacky. Though it fit in a weird way. A weird tacky way.
>Mystia frowns. "Maybe. What're you doing?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 01:22:13 AM
> "First, I'm gonna swing by Patchouli's home again, to see if I can wrangle myself another travel companion there. I have just the person in mind. After that, I'm headed south from there. I suspect Tewi stole something from me specifically, something very important, and it wasn't my money. Either way, she has since wandered into an area of the countryside with a good number of angry fairies. I've been to Eientei and they haven't seen her since this morning. Now, I don't know of anyone in Gensokyo with an IQ above 70 that would actively choose to wander into the middle of a pack of angry fairies, which tells me that something weird is up with that rabbit. Finding her is the starting point of my search."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 02:16:17 AM
> "First, I'm gonna swing by Patchouli's home again, to see if I can wrangle myself another travel companion there. I have just the person in mind. After that, I'm headed south from there. I suspect Tewi stole something from me specifically, something very important, and it wasn't my money. Either way, she has since wandered into an area of the countryside with a good number of angry fairies. I've been to Eientei and they haven't seen her since this morning. Now, I don't know of anyone in Gensokyo with an IQ above 70 that would actively choose to wander into the middle of a pack of angry fairies, which tells me that something weird is up with that rabbit. Finding her is the starting point of my search."

>"So you're saying Tewi is behind this?" says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 02:37:47 AM
> "Can't say for sure, obviously. But she's a major suspect. Missing from home all day, being the only person around my house when my other stuff got stolen, and wandering into territory occupied by clouds of angry fairies? Something's not right with her."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Sophilia on July 03, 2011, 02:39:32 AM
> "I don't know yet if she's involved with the money, but she's certainly up to something strange today.  And like I said, I have a personal stake in giving her a boot in the ass, so I kind of hope she is the culprit."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 03:01:53 AM
> "Can't say for sure, obviously. But she's a major suspect. Missing from home all day, being the only person around my house when my other stuff got stolen, and wandering into territory occupied by clouds of angry fairies? Something's not right with her."

> "I don't know yet if she's involved with the money, but she's certainly up to something strange today.  And like I said, I have a personal stake in giving her a boot in the ass, so I kind of hope she is the culprit."

>"Let's go smack her into some trees until she talks," says Mystia, scowling.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 03:09:08 AM
> "All right. I suspect we may want to keep the other person I want to ask away from fighting, but I think she'll understand if we let you take the reigns on that one."
> Turn to the green-haired youkai.
> "What about you? I wouldn't feel right inviting just Mystia along for this when she has a companion already."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 03:50:59 AM
> "All right. I suspect we may want to keep the other person I want to ask away from fighting, but I think she'll understand if we let you take the reigns on that one."
> Turn to the green-haired youkai.
> "What about you? I wouldn't feel right inviting just Mystia along for this when she has a companion already."

>Mystia shrugs. "If you say so, then that's how it is."
>"I don't do runs for free, chummer," says the green-haired youkai.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 03:53:50 AM
> Shrug.
> "Suit yourself."
> Turn to Rinnosuke.
> "And I assume you'd rather stay here."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 04:04:28 AM
> Shrug.
> "Suit yourself."
> Turn to Rinnosuke.
> "And I assume you'd rather stay here."

>"Sorry chummer," says the youkai, "but a girl's gotta get her rice somehow.'
>Rinnosuke shakes his head. "I'm no good in a fight."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 04:20:26 AM
> Turn back to the green-haired youkai.
> "Don't worry about. We all do."
> Turn back to Mystia.
> "You ready to relieve some stress, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 04:31:31 AM
> Turn back to the green-haired youkai.
> "Don't worry about. We all do."
> Turn back to Mystia.
> "You ready to relieve some stress, then?"

>The green-haired youkai nods.
>"Let's go," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 04:35:10 AM
> "You got it."
> Wave to Rinnosuke and the green-haired youkai.
> "Have a good night."
> Leave Kourindou, take flight and head to the Scarlet Devil Mansion.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 04:52:55 AM
> "You got it."
> Wave to Rinnosuke and the green-haired youkai.
> "Have a good night."
> Leave Kourindou, take flight and head to the Scarlet Devil Mansion.

>The two of you depart, and you start to approach Scarlet Devil Mansion. How will you be doing this?

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 04:54:21 AM
> Fly for the main gate, where we went last time. Land as we approach.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 04:58:24 AM
> Fly for the main gate, where we went last time. Land as we approach.

>You take to the air and fly toward Scarlet Devil Mansion, Mystia following suit. As you do, you quickly notice that the light that you noticed before is from the Circle's gathering at Alice's house. It seems there are still some people there.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:02:01 AM
> Turn to Mystia and point at Alice's house.
> "Mind a quick small detour? I just spent a while discussing this incident with those folks, so they're fairly well informed."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 05:05:31 AM
> Turn to Mystia and point at Alice's house.
> "Mind a quick small detour? I just spent a while discussing this incident with those folks, so they're fairly well informed."

>"Well, if you think they're going to help," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:10:10 AM
> "There's one that should be able to, assuming she's still there. If not, I'll drop a message, and we'll continue on our way."
> Head back on over to Alice's house.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 05:33:08 AM
> "There's one that should be able to, assuming she's still there. If not, I'll drop a message, and we'll continue on our way."
> Head back on over to Alice's house.

>You approach Alice's house. You notice that Byakuren is no longer there, and that Patchouli and Alice seem to be facing off in a game of go. Marisa and Renko are speaking, while Maribel seems to be resting her head on Renko's lap.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:36:10 AM
> Keep approaching until we can hear the conversation or until someone acknowledges our presence.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 05:39:54 AM
> Keep approaching until we can hear the conversation or until someone acknowledges our presence.

>You approach the meeting, and soon find a doll blocking your path, holding out both hands and shaking her head.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:41:33 AM
> Frown.
> Are we in anyone's line of vision, aside from most likely Mystia's?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 05:47:43 AM
> Frown.
> Are we in anyone's line of vision, aside from most likely Mystia's?

>Not directly, but most likely they would hear you.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:50:25 AM
> Are there any nearby trees that are thick enough to hide behind so that the Circle wouldn't be able to see us?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 05:53:55 AM
> Are there any nearby trees that are thick enough to hide behind so that the Circle wouldn't be able to see us?

>There are trees relatively close to the back of Alice's home, which would obscure you if you chose to hide. You aren't certain they would offer perfect concealment, but they ought to do enough as long as you're careful.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 05:54:36 AM
> How large is Mystia compared to us? Could she hide just as well as we could behind said trees?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 06:25:02 AM
> How large is Mystia compared to us? Could she hide just as well as we could behind said trees?

>Mystia is several inches shorter than you are. You suspect she could hide very well.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 03, 2011, 07:13:46 AM
>About how far away are we from the gathering at the moment?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 07:24:28 AM
>About how far away are we from the gathering at the moment?

>Some yards away. They could easily hear you if you spoke up, and probably see you if they looked over.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 01:56:26 PM
> Turn to Mystia and whisper.
> "Can you duck behind a tree for a moment? Sorry to spring this on you, but I forgot that we needed an invitation to attend this tonight."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 09:16:48 PM
> Turn to Mystia and whisper.
> "Can you duck behind a tree for a moment? Sorry to spring this on you, but I forgot that we needed an invitation to attend this tonight."

>"What?" says Mystia. She scowls. "Oh, fine."
>She then walks off into the forest and ducks behind a tree.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 09:27:52 PM
> Turn back to the assembled group. Is the doll still trying to prevent our entrance?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 09:32:57 PM
> Turn back to the assembled group. Is the doll still trying to prevent our entrance?

>She is floating where she was, but she's no has her hands thrown up nor is she shaking her head.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 09:34:59 PM
> Make to move forward.
> If the doll does not try to block us again, actually move forward and rejoin the group.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 09:44:12 PM
> Make to move forward.
> If the doll does not try to block us again, actually move forward and rejoin the group.

>You walk onward and toward the group. Patchouli quickly looks up as you approach. "You've come back," she notes, prompting the others, save Maribel to look back.
>"Oy," says Marisa, raising a sake cup as you approach. Renko raises hers as well.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 09:59:44 PM
> "I have, but I need to be quick. I have an official ass-kicker on board, and the sooner they get to beat up someone that's involved the better."
> "Found one thing while I was out and about. Took a real close look at the gems. Real close look. Had to mess with my eyes to improve their strength. They have writing on them. Miniscule writing. I can't tell what it says because all the characters are basically stacked on top of one another, coming out from the center in every direction toward the surface. But it's there."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 10:10:41 PM
> "I have, but I need to be quick. I have an official ass-kicker on board, and the sooner they get to beat up someone that's involved the better."
> "Found one thing while I was out and about. Took a real close look at the gems. Real close look. Had to mess with my eyes to improve their strength. They have writing on them. Miniscule writing. I can't tell what it says because all the characters are basically stacked on top of one another, coming out from the center in every direction toward the surface. But it's there."

>Patchouli seems unimpressed, until you mention the writing. Then you see her eyes narrow a bit, as Marisa cries out "What?!" loudly enough to make Maribel jump in surprise.
>"There's writing in them?!" Alice cries.
>"Continue," says Patchouli. Then she looks to Alice. "I need some wine. Now."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 10:16:27 PM
> Pull out our scope.
> "It's almost impossible to tell, even with this. It just looks like a bunch of blemishes, really. But I sharpened my eyesight and took another look, and sure enough, it was a bunch of characters. No idea what they say, the way they're stacked on top of one another, but if you have an idea and want to take a crack at it, I'll be glad to assist."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 10:32:02 PM
> Pull out our scope.
> "It's almost impossible to tell, even with this. It just looks like a bunch of blemishes, really. But I sharpened my eyesight and took another look, and sure enough, it was a bunch of characters. No idea what they say, the way they're stacked on top of one another, but if you have an idea and want to take a crack at it, I'll be glad to assist."

>Maribel mumbles something while you explain, you can't understand what she said. Renko just pats her head.
>Patchouli holds out her hand for the scope. "One of you give me a pearl, as well."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 10:33:22 PM
> Hand the scope over to Patchouli
> "Um, my associate is in the area. Can I call her over, or...?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 10:42:35 PM
> Hand the scope over to Patchouli
> "Um, my associate is in the area. Can I call her over, or...?"

>"Why?" says Patchouli as she takes the scope. "Does she have something to add?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 03, 2011, 10:53:23 PM
> What do we know about Mystia's power of manipulating sight?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 11:02:45 PM
> "No, likely just irritated that she has to wait until the good part. But I suppose it's not necessary."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 11:14:34 PM
> What do we know about Mystia's power of manipulating sight?

>You know she's a night sparrow, so you imagine she could probably cause night blindness with her song.

> "No, likely just irritated that she has to wait until the good part. But I suppose it's not necessary."

>"Quite," says Patchouli, as she puts the scope in place and takes a gem from her pockets to examine it. "You wouldn't happen to have a pearl from this incident that you're not especially attached to, do you?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 11:20:09 PM
> Inventory
> "I think I have a couple on me. Lemme check. Can I assume you wouldn't be asking for a pearl specifically if any ol' gem would suffice?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2011, 11:25:57 PM
> Inventory
> "I think I have a couple on me. Lemme check. Can I assume you wouldn't be asking for a pearl specifically if any ol' gem would suffice?"

>Your inventory contains:
>Black dress
>A short number that draws attention low, and has a lovely bit of frills around the neck. It's made to accommodate your wings, and is is quite stretchy, very useful when you need to change shapes on the fly.
>Black Stockings
>They keep your legs warm and clean. They can stretch to accommodate some shape changes.
>Black Bracelet
>A simple accessory that plays off the asymmetry of your natural form.
>Red shoes
>A cute pair of shoes that stand out against your stockings.
>Rose Quartz x2
>A common gem with a pinkish hue. Worth about 15-25☼.
>Black Pearl x2
>A rare and precious kind of pearl, easily worth 100-130☼.
>Red Spinel x2
>A lovely but low value gem that the uninitiated may mistake for a ruby. Worth 50-80☼.
>Green Glass Bead x15
>Cheaply made, but kind of pretty. Worth 1☼. at most, and you'd quickly expect a bulk discount.
>Loose Cobblestone
>This seems to have been taken from the streets of the Ancient City
> Seeds of Nonidentification x2
>These snake-shaped seeds allow you to cloak people and objects in powerful illusions.
>Brown Jasper
>An ornamental gem worth 30-40☼
>Freshwater Pearl
>A common, low value pearl worth 7-8☼
>Aventurine
>A greenish stone that worth 20-25☼.
>Banded Agate
>A layered stone you would value at 7-11☼ 
>Carnelian
>A common brownish red decorative stone that you price at 7-11☼
>Rabbit Dress
>A yellow sun dress in the style favored by the rabbits of Eientei, made for a slender person a few inches shy of five feet tall.
>Hand Mirror
>A small sturdy mirror for on the go use.
>Trident
>Your trusty weapon and fishing tool.
>Broken Sword Blade
>Wrapped in cloth, and bearing odd glyphs on its blade.
>Riceball x5
>Filled with grilled vegetables and wrapped in cloth.
>Mahogany Scrap
>A bit of wood about two inches long and a quarter inch thick.
>Bottles of Fruit Wine x6
>An assortment of Plum, Peach, and cherry-based wines
>Black Skirt
>A knee-length skirt to made your dress, for when you need to be larger than modesty would allow in your normal attire.
>Jeweler's Scope
>An eyepiece used to see the fine details of gems; indispensable for cutting gems.
>Bottle of Cherry Wine
>A bottle of wine made by an oni distillery
>Lockpicks Masquerading as a Pocket Clay Sculpting Set
>You suppose they could sculpt clay, too...
>"Precisely," says Patchouli.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2011, 11:27:52 PM
> "Here we go."
> Hand the Freshwater Pearl over.
> Thank whatever deity is watching over us that we didn't have to sac one of the black pearls for this.
> Where is our Broken Sword Handle?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 12:35:20 AM
> "Here we go."
> Hand the Freshwater Pearl over.
> Thank whatever deity is watching over us that we didn't have to sac one of the black pearls for this.
> Where is our Broken Sword Handle?

>You give Patchouli your cheap pearl. She takes it without looking up from the gem she is examining and sets it aside. Alice and Marisa lean in, as if they could see what Patchouli is trying to find with their naked eyes. You suspect Renko would too, if not for her companion's position.
>You are happy that you had one cheap pearl onhand to deal with whatever Patchouli wants. The black ones are precious...
>You never got it back from Patchouli.  Database error.
>"I'm not quite seeing it," says Patchouli. "I expect it is too fine."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 04, 2011, 12:41:39 AM
>"With my normal eyesight, it just looked like a tiny imperfection in the stone at first. It was just kinda... not shaped quite right for one, you know? And then there was a similar blemish in all the other ones, so I thought I really should try to get a closer look at it. I'm sure it wouldn't stand out unless you'd spent a long time doing fine appraisal work."
>"I could have a look at that one, if you want. See if I can find where it is and point it out to you."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 12:57:04 AM
>"With my normal eyesight, it just looked like a tiny imperfection in the stone at first. It was just kinda... not shaped quite right for one, you know? And then there was a similar blemish in all the other ones, so I thought I really should try to get a closer look at it. I'm sure it wouldn't stand out unless you'd spent a long time doing fine appraisal work."
>"I could have a look at that one, if you want. See if I can find where it is and point it out to you."

>"It's not important to see it," says Patchouli, as a doll sets a small cup of wine beside her. She offers your Jeweler's Scope back, and takes the wine in hand. Holding her other hand over it, she closes her eyes and begins to chant.
>"So, who puts writing in gems?" says Renko, looking toward Marisa.
>"Well, no one I've heard of," says Marisa, scratching at the back of her head. "How about you, Alice?"
>Alice looks over from watching Patchouli, shakes her head, and looks back.
>Maribel mumbles something else into Renko's torso, prompting her companion to pat her on the shoulder.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:05:20 AM
> Retrieve our scope.
> "Suppose it's a side effect of the force that caused this, rather than an active decision to leave a message?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 01:23:05 AM
> Retrieve our scope.
> "Suppose it's a side effect of the force that caused this, rather than an active decision to leave a message?"

>You retrieve your scope.
>"That sounds reasonable," says Alice. "I was about to suggest it myself."
>Patchouli apparently finishes what she is doing, as she picks up the Freshwater Pearl and drops it into the wine. There is a loud, brief hiss, and you swear that you see a little steam rise from the cup, before Patchouli waves her hand over it again and says a few words.
>"Huh, so people really did that," says Marisa. "You're not going to drink it, are you? Remilia would never let you hear the end of it if she found out you ran off and had liquor."
>"I have no idea whether this is even safe to drink," says Patchouli, giving Marisa a look. "Do you really think that I'm silly enough to simply drink an unknown and alcoholic concoction? You're going to do it."
>"Wait," says Marisa, frowning as Patchouli offers her the cup. "What?"
>"Certainly someone with your excellent health and herculean alcohol tolerance would have little to fear from any kind of poison. Now drink up, I have a hunch."
>Marisa frowns, then takes the cup in hand and drinks down it contents in a single gulp. Then she gags and coughs. "That tasted like dirt! Ugh!"
>"I'll get you some water," says Alice, as she gestures to one of the dolls.
>Marisa frowns for a moment, then begins to speak: "Not yet had Nessus reached the other side, When we had put ourselves within a wood, That was not marked by any path whatever. Not foliage green, but of a dusky colour, Not branches smooth, but gnarled and intertangled, Not apple-trees were there, but thorns with poison. Such tangled thickets have not, nor so dense, Those savage wild beasts, that in hatred hold 'Twixt Cecina and Corneto the tilled places."

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:29:40 AM
> Do we recognize any of those pronouns?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 01:32:23 AM
> Do we recognize any of those pronouns?

>As a native speaker, you recognize all of the pronouns! But the names and such are wholly unfamiliar."
>Marisa seems quite bemused in the wake of her speech.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:33:03 AM
> Proper nouns, pronouns, whatever.
> "...What?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 01:56:13 AM
> Proper nouns, pronouns, whatever.
> "...What?"

>"Yeah, what?" says Renko.
>"You seem to have come down with poesy," says Alice.
>"I dunno," says Marisa, as a doll sets a glass of water beside her. She takes it and downs it in one gulp. "They just sort of appeared in my head. I figured you'd want to hear them."
>Patchouli nods, seeming pleased with herself, despite her impassive expression. "As I thought."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 04, 2011, 01:57:54 AM
>Look at Patchy
>"I guess what she said means something to you, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:59:59 AM
> "I at least gather that was what was written on the pearl. But what the hell was it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 02:16:22 AM
>Look at Patchy
>"I guess what she said means something to you, then?"

>"Not what she said," says Patchouli, "Though a few terms are vaguely familiar. But rather than she had anything to say at all."

> "I at least gather that was what was written on the pearl. But what the hell was it?"

>"It sounded like a part of a poem," says Alice.
>"It doesn't matter what it was," says Patchouli. "What matters is that it's there. I've heard of this thing. It's a difficult thing to explain concisely, but you'd heard of the phrase pearls of wisdom, yes? It seems someone has made them, and quite a few other gems besides."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 02:24:33 AM
> Frown.
> "So this was all a giant practical joke based on a bad pun, or what?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Sophilia on July 04, 2011, 02:28:28 AM
> "And why'd they have to use the money for it, and not, you know, actual stones?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 02:34:59 AM
> Frown.
> "So this was all a giant practical joke based on a bad pun, or what?"

> "And why'd they have to use the money for it, and not, you know, actual stones?"

>"I don't think it would be a joke," says Patchouli. "Nor do I think the money was used to make it. Rather, I get the idea these gems were produced by transmuting a large font of knowledge. For instance, I suspect that pearl may have once been part of a poetry book."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 02:45:38 AM
> "With a line you don't seem to recognize, at that. Who would have access to such a thing?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 02:57:41 AM
> "With a line you don't seem to recognize, at that. Who would have access to such a thing?"

>"Likely anyone," says Patchouli. "It's not as though I've read every book there is to read, even within the mansion's library. Rather the question is who would have access to enough books to create enough of these gems to replace, as far as we know, all the currency in Gensokyo."
>Everyone at the table looks at Patchouli.
>"Oh for..." Patchouli puts her fingers to her forehead. "No it wasn't me. I rather like my books as books, not as gems spread all over the place."
>"I didn't say anything..." says Marisa, frowning.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 03:02:10 AM
> "Presumably you haven't noticed a decent number of books missing from your place, then? I got nicked, maybe you did as well."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 03:07:48 AM
> "Presumably you haven't noticed a decent number of books missing from your place, then? I got nicked, maybe you did as well."

>"I would be aware of it," says Patchouli. "Unless someone has pulled a very good trick, the library should be intact."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 03:10:04 AM
> "Huh. Don't think the entirety of Underground would have one-one millionth of the books necessary to pull this off. Can't think of many topsiders that could. I guess I have to ask...would Eientei have these resources?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 03:25:06 AM
> "Huh. Don't think the entirety of Underground would have one-one millionth of the books necessary to pull this off. Can't think of many topsiders that could. I guess I have to ask...would Eientei have these resources?"

>"They do have a decent library," says Alice. "Nothing compared to that at Scarlet Devil Mansion, but still quite good. I've only seen it a couple times, but they do have some unique materials there."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 03:52:18 AM
> "Anyone else up here that might have something comparable? The humans, the kappa, the tengu?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 03:58:30 AM
> "Anyone else up here that might have something comparable? The humans, the kappa, the tengu?"

>"Not unless they've been keeping it very secret," says Patchouli.
>"The Kappa have some among themselves," says Renko, "But nothing much, from what Mary told me about the efforts to get a library together for the University."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 04:01:11 AM
> Frown. If we've been sitting, stand up.
> "I think I've been keeping my associate waiting for her chance to wring Tewi's neck long enough, then."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 04:04:43 AM
> Frown. If we've been sitting, stand up.
> "I think I've been keeping my associate waiting for her chance to wring Tewi's neck long enough, then."

>You frown, and remain standing.
>"You've been helpful, Nue," says Patchouli.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 04:07:41 AM
> Sigh.
> "I have? I really am getting old."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 04:24:47 AM
> Sigh.
> "I have? I really am getting old."

>You can almost hear Byakuren chuckle at you in that way she does.
>"I'm sure you'll make up for it in good time," says Patchouli.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 04:31:20 AM
> "We'll see. Could be fun, but I don't think I'd want the entire country out for my blood. Catch you all later."
> Head back through the forest the way we came. When we get to the point where the doll stopped us, head in the direction Mystia walked off in.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 04:41:40 AM
> "We'll see. Could be fun, but I don't think I'd want the entire country out for my blood. Catch you all later."
> Head back through the forest the way we came. When we get to the point where the doll stopped us, head in the direction Mystia walked off in.

>You depart and head toward the woods. You soon find Mystia sitting against the trunk of a tree. "You ready?" she says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 04:55:39 AM
> "Yep. I've changed my mind on getting that third person, you've waited long enough. Let's ship off."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 05:06:59 AM
> "Yep. I've changed my mind on getting that third person, you've waited long enough. Let's ship off."

>"Right you are," says Mystia as she stands up and stretches. "Who were you going to ask?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 05:23:01 AM
> "The little blonde girl at the Scarlet Devil Mansion. The one with the crystal wings."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 05:35:34 AM
> "The little blonde girl at the Scarlet Devil Mansion. The one with the crystal wings."

>"Oh, the cursed one?" says Mystia. "I wasn't even sure she was real."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 05:41:18 AM
> "Yeah. She's very real. Cute kid, to be honest. I'll have to find some other form of fun to have with her some time. But right now, there's business to take care of."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 05:50:56 AM
> "Yeah. She's very real. Cute kid, to be honest. I'll have to find some other form of fun to have with her some time. But right now, there's business to take care of."

>"Lead the way," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 05:55:17 AM
> Nod.
> "Well, shortest distance between two points is a straight line."
> Take flight, crest the canopy of the forest, and head toward the Scarlet Devil Mansion.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on July 04, 2011, 06:03:21 AM
I see no reason we couldn't stop at the mansion. It's on the way, so it's not like it'd take long.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 06:05:02 AM
I was still planning on using it as a reference point. I have other reasons for not wanting to request Flandre's companionship, though.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 06:07:31 AM
> Nod.
> "Well, shortest distance between two points is a straight line."
> Take flight, crest the canopy of the forest, and head toward the Scarlet Devil Mansion.

>"Right," says Mystia.
>You take flight, and begin to fly toward the Scarlet Devil Mansion. You note that many of windows have lights in them, curtains mute the light from being seen at a distance. Glancing down toward the gates, you can see the two familiar figures at the gate.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 06:17:29 AM
> Point at the two figures.
> "Hey, those two are still out there from earlier. Let's ask them if they've seen any rabbits recently. Might help narrow our search. And if one of them's the little blonde one, maybe I'll still ask."
> Swoop down to the two figures at the gate on a non-threatening manner. Give then a wave when they notice us.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 06:28:30 AM
Okay so I figure I should make public the details of why I wanted to ask Flan, and why I thought it worth doing.

The first why is easy: Flan is cute and funny. She can be Nue's little wingsis sidekick and be great for entertainment value, if not a quality extra body should things go south (no pun intended). The second why has a few reasons - Flan wants to help, but Remi got mad at her and there was almost a fight. It's pretty obvious that Flan would be in the way of research because Flan's a doer, not a thinker, which is most likely why Sakuya sent her outside to the gate. Taking her with us, however, gives her something that can be an active help job while not removing her from an important task (since Meiling can probably do the gate by herself). This keeps Flan happy and lets her help while allowing Sakuya and Remilia (and Patchouli, for all they know) to go about their business uninterrupted. And, of course, there would be no alcohol, no flirting, and no asking Flan to fight unless absolutely necessary, all of which I am sure would be three of Remilia's immediate concerns when presented with the idea given who we are. (Having it be nighttime now also alleviates the sun issue.)
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 06:34:48 AM
> Point at the two figures.
> "Hey, those two are still out there from earlier. Let's ask them if they've seen any rabbits recently. Might help narrow our search. And if one of them's the little blonde one, maybe I'll still ask."
> Swoop down to the two figures at the gate on a non-threatening manner. Give then a wave when they notice us.

>"Yeah, Meiling's always out here," says Mystia.
>You swoop down and wave at the two when they notice you. Flan waves back, while Miss Hong calmly observes you. "It's still closed!" she calls.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 06:38:02 AM
> "Yeah, I figured. We're out this way on a lead for who might be responsible. Have you seen any rabbits go by today, possibly heading south?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 06:43:29 AM
> "Yeah, I figured. We're out this way on a lead for who might be responsible. Have you seen any rabbits go by today, possibly heading south?"

>"I haven't seen any rabbits at all..." says Flan.
>"There was one," says Meiling. She points eastward. "That way, heading sound. She was worried about being seen, I think, but not so much that she was trying to be that stealthy. I kept an eye on her in case she was going to try anything, but she didn't."
>"I didn't see any rabbits, Miss Hong," says Flan, frowning.
>"You'll get a knack for it one of these days, Flan," says Miss Hong.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 07:06:08 AM
> Turn to Mystia.
> "Sounds like one more reason to make sure we find her."
> Turn back to Meiling.
> "Excellent. Thanks for the info. And, uh...can I ask you specifically a secret question?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 07:37:53 AM
> Turn to Mystia.
> "Sounds like one more reason to make sure we find her."
> Turn back to Meiling.
> "Excellent. Thanks for the info. And, uh...can I ask you specifically a secret question?"

>"Sure, what?" says Meiling.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 11:31:10 AM
> "Gotta ear-whisper this one. How do you want to approach it?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 12:34:49 PM
> "Gotta ear-whisper this one. How do you want to approach it?"

>"Just come down here," says Meiling.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 12:50:29 PM
> Walk over to Meiling and position ourselves so we can whisper into her ear.
> Lower ourvoice to a whisper.
> "We're off to see about fixing the problem. Can Flan come with?"
> Back away so Meiling doesn't respond right in our ear.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 01:10:52 PM
> Walk over to Meiling and position ourselves so we can whisper into her ear.
> Lower ourvoice to a whisper.
> "We're off to see about fixing the problem. Can Flan come with?"
> Back away so Meiling doesn't respond right in our ear.

>You whisper into Meiling's ear. Stepping back, you see she is giving you a wide-eyed look. After a moment she says, "N-no, it's definitely not possible!"

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:18:55 PM
> Frown.
> "Really? From what she told me about what happened earlier, it sounds like it could make everyone happy."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 01:43:33 PM
> Frown.
> "Really? From what she told me about what happened earlier, it sounds like it could make everyone happy."

>She shakes her head. "No, it'd just cause all kinds of worries..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 01:58:19 PM
> "Aww. I thought we could have had some fun. Oh well."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Fightest on July 04, 2011, 04:16:47 PM
So. Gentlemen. I've got your gem-text-problem (possibly) figured out. All we need is a bright, focused source of light, a strongly-faceted gem, and something for the light to fall on to. Project the light at the gem. The light should refract along the gem's crystalline grains, which, I suspect, the text is overlaid normal to, allowing the gem to act as a makeshift projector slide. Rotating the gem to allow the light to travel along different grains should allow us to eventually read the contents of each gem without having to eat our money all the time.

Note: This won't work for pearls, their structure is different.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 10:39:52 PM
> "Aww. I thought we could have had some fun. Oh well."

>"Well, it's nice you're thinking about these kinds of things," says Meiling, "But it's just too troublesome, you know?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 10:46:49 PM
> "If you say so. Honestly, I wouldn't have guessed, just based on what I've seen."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 10:56:27 PM
> "If you say so. Honestly, I wouldn't have guessed, just based on what I've seen."

>"It's a complicated thing," says Meiling. "I'd explain, but you know..."
>"What're you two talking about?" says Flan. "Don't let her trick you, Miss Hong!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 11:03:29 PM
> "Right, I understand. Perhaps another time."
> Step back a couple of steps.
> "In that case, we'll  head south and continue our investigation."
> Turn to Flan and point a thumb at Mystia.
> "We're gonna find the person that took all your sister's money, and when we do, my friend here is gonna smack 'em around good, okay?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2011, 11:34:05 PM
> "Right, I understand. Perhaps another time."
> Step back a couple of steps.
> "In that case, we'll  head south and continue our investigation."
> Turn to Flan and point a thumb at Mystia.
> "We're gonna find the person that took all your sister's money, and when we do, my friend here is gonna smack 'em around good, okay?"

>"Good luck," says Meiling.
>"Hooray!" Flan says as you explain things to her. Then she frowns and narrows her eyes. "But don't think you can butter me up! You're still not getting in!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2011, 11:51:16 PM
> Nod.
> "Of course."
> Turn to Mystia.
> "This is probably a dumb question, but you set to head south?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 12:14:10 AM
> Nod.
> "Of course."
> Turn to Mystia.
> "This is probably a dumb question, but you set to head south?"

>"If I could crackle my knuckles, I would," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 12:20:42 AM
> "All right then."
> Turn to the gate guards.
> "See you two later."
> Take flight and head a little bit east as Meiling pointed, then south.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 12:25:40 AM
> "All right then."
> Turn to the gate guards.
> "See you two later."
> Take flight and head a little bit east as Meiling pointed, then south.

>"Bye Miss Wings!" says Flan as you depart.
>You and Mystia go around the edge of the the Mansion's wall, and begin to head southward.
>Ahead, you see a whole lot of forest in the moonlight.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 12:28:16 AM
> Turn to Mystia.
> That's a lot of forest there. I'll admit I'm not very familiar with the area. You have any ideas?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 12:44:45 AM
> Turn to Mystia.
> That's a lot of forest there. I'll admit I'm not very familiar with the area. You have any ideas?"

>"Well," says Mystia, "Um, do we have any idea what we're looking for?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 12:48:25 AM
> "We're looking for a rabbit, or really, anyone in the area that might have seen a rabbit."
> Rub the back of our head a bit.
> "That's about it, really. No one I talked to seemed to know much about the area."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 01:11:25 AM
> "We're looking for a rabbit, or really, anyone in the area that might have seen a rabbit."
> Rub the back of our head a bit.
> "That's about it, really. No one I talked to seemed to know much about the area."

>"Well, I don't think we're going to see much from up here," says Mystia. "Maybe we should try to find some faeries and ask them?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 01:23:15 AM
> "We could do that, yeah. Oh! And if we find a collection of books, that'll probably be a clue too. I found that the gems have tiny writing on them, and from what Patchouli said, it sounds like the gems were created from books."

Also, since I forgot to acknowledge it before.

Fightest: I'll give that a shot at our next available concentrated light source.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 02:36:06 AM
> "We could do that, yeah. Oh! And if we find a collection of books, that'll probably be a clue too. I found that the gems have tiny writing on them, and from what Patchouli said, it sounds like the gems were created from books."

>"That's pretty weird," says Mystia. "I suppose magic is supposed to be weird, though. Don't know about any books out this way, though..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 02:38:45 AM
> "There's no guarantee the books will be from around here, especially if Tewi is responsible. But let's see if we can find someone, fairy or otherwise."
> Continue flying onward and land at the edge of the forest.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 02:41:41 AM
> "There's no guarantee the books will be from around here, especially if Tewi is responsible. But let's see if we can find someone, fairy or otherwise."
> Continue flying onward and land at the edge of the forest.

>"Right," says Mystia.
>The closet thing to an edge would be the walls of the Mansion grounds, or the distant mountains. It's just a sea of trees otherwise.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 02:45:50 AM
> So there's no open land separation between the trees and the walls?
> What is currently in each of the four cardinal directions?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Sophilia on July 05, 2011, 02:55:07 AM
> Can we see anything in the forest we can use as a landmark, like an especially tall tree, or is it just a whole lot of samey leaves from up here?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 03:03:55 AM
> So there's no open land separation between the trees and the walls?
> What is currently in each of the four cardinal directions?

>No.
>Southward, you see trees. Eastward, there are trees and eventually mountains. Northward, you can see the Lake, and Alice's House. Westward (well, more west by northwest) is Scarlet Devil Mansion, and more trees beyond it.

> Can we see anything in the forest we can use as a landmark, like an especially tall tree, or is it just a whole lot of samey leaves from up here?

>There are a few scattered trees that tower over the rest, which should serve as adequate markers. As well, you think you see the occasional small clearing. You really can't determine anything like leaf type from the air unless you get close.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 03:04:42 AM
> Are there any obvious paths into the forest?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 03:10:00 AM
> Are there any obvious paths into the forest?

>Not that you can see from where you are.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 03:15:15 AM
> "Well, the lack of paths makes this a bit harder."
> Point to the closest area that looks like a small clearing.
> "That look like a clearing to you? Maybe we should start there."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 03:20:19 AM
> "Well, the lack of paths makes this a bit harder."
> Point to the closest area that looks like a small clearing.
> "That look like a clearing to you? Maybe we should start there."

>"There might be all kinds of paths under the trees, says Mystia. "It's not like people go near Scarlet Devil Mansion very much. Or Alice's house, if they can help it."
>You point to what you think is a clearing. "Yeah, it looks like," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 03:24:00 AM
> "Hmm. Let's keep that place in mind. If there's nothing immediately obvious as a path from the ground, we'll head toward that clearing."
> Land and check the forest for paths inward again.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 03:25:04 AM
> "Hmm. Let's keep that place in mind. If there's nothing immediately obvious as a path from the ground, we'll head toward that clearing."
> Land and check the forest for paths inward again.

>"Right," says Mystia.
>Where are you landing?

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 03:26:15 AM
> If there's no trees immediately below us, land straight down.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 04:13:56 AM
> If there's no trees immediately below us, land straight down.

>There are, you went over to where Meiling indicated.
>You could go back to near Alice's house or to the front wall of the manor, if you are looking for clear ground.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 04:16:06 AM
>Fly towards the nearest clearing
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 04:26:59 AM
>Fly towards the nearest clearing

>You approach the nearest clearing, a bit further southwest from your current position.
>Look down, the clearing is fairly empty, and probably no more than a few yards across. You see an old log laying in it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 04:30:46 AM
>And no sign of anything else, presumably? No tracks, or trails, or signs of passes into the wood from there?
>Do any of the clearings look markedly larger than any of the others?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 04:40:16 AM
>And no sign of anything else, presumably? No tracks, or trails, or signs of passes into the wood from there?
>Do any of the clearings look markedly larger than any of the others?

>There doesn't seem to be any sign of such from above.
>Looking around, you can see a few that are larger. The largest, you think, has a pond, but you can't quite tell for sure at this angle.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 04:44:36 AM
>Fly towards the maybe-pond
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 04:50:00 AM
>Fly towards the maybe-pond

>You fly toward it, and find that it is certainly a pond, its surface covered in algae and lily pads. You can barely see the water. It fills most of the clearing, with only a thin strip of shore visible from the air.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 04:51:38 AM
>Fly down a little closer then look around.
>Can we see any breaks in the trees that might indicate paths?
>Any tracks or other signs of people passing through?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 05:13:01 AM
>Fly down a little closer then look around.
>Can we see any breaks in the trees that might indicate paths?
>Any tracks or other signs of people passing through?

>You draw closer.
>Looking at the trees, you can see a couple paths between them. You aren't who or what made them.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 05:21:37 AM
>Do any of them seem large enough to be used by humanoids?
>Which directions are they facing?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 05:40:07 AM
>Do any of them seem large enough to be used by humanoids?
>Which directions are they facing?

>A few do, but they may also be used by large animals.
>There's a few; they seem to go primarily south and southwest.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 05:45:33 AM
>Land and have a closer look at them.
>Does either seem to have seen appreciably more traffic than other, or show any other telling signs that a person might have passed this way?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 06:17:29 AM
>Land and have a closer look at them.
>Does either seem to have seen appreciably more traffic than other, or show any other telling signs that a person might have passed this way?

>You land by the lake shore, Mystia following your example. The forest here is dark and fairly tangled in places. You can hear the sounds of the night insects clearly, while shadows are everywhere. There are a two trails going south that you can see, a larger one and a smaller one, and a larger one going southwest. There is also a smaller one you missed going westward, and another large one leading north, on the other side of the pond.
>You can't tell if one is more traveled than the other, but you see no apparent signs of people.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 06:22:10 AM
>"I say we head.... that way."
>Point to the southwest path.
>"Unless something else jumps out at you?"
>If she gives no objection, nor points out anything we're overlooking, take the southwest path.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 05, 2011, 06:30:30 AM
>How capable are we of enhancing our sense of smell?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Fightest on July 05, 2011, 06:36:20 AM
Fightest: I'll give that a shot at our next available concentrated light source.

It's called the sun :V
We have a convex lens, we're entirely capable of getting a small, focused beam.

>How capable are we of enhancing our sense of smell?

Unlike just messing about with the shape of our eyes, we'd have to grow a whole new batch of chemical receptors. I imagine it'd be far, far more difficult.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 06:46:58 AM
>"I say we head.... that way."
>Point to the southwest path.
>"Unless something else jumps out at you?"
>If she gives no objection, nor points out anything we're overlooking, take the southwest path.

>Mystia looks around before saying, "No, I'm not seeing anything that stands out. But the dirt's all hard here, so I don't think obvious things like tracks are going to be common."
>You start southwesterly.

>How capable are we of enhancing our sense of smell?

>You have never been able to get the knack for it. You think there's probably organs and stuff involved you don't really understand and have no idea how to create.
>You follow along the southwestern path. It winds and wends its way through the forest, turning this way and that, but never looping back or making too complex of a tangle. It is peaceful and quiet in the forest, save for the time with you disturb a snake resting close to the path and it slithers into the underbrush, provoking a surprised cry from Mystia.
>After some minutes of walking, Mystia says, "There's a faerie house," pointing to a log.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 06:48:31 AM
>Take a look at the log.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 06:56:28 AM
>Take a look at the log.

>It seems like an ordinary log at first. But when you look at it, you can see the edge of a little door a ways within it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 06:58:48 AM
>"Huh. Good catch."
>Walk over to the log and knock on the door.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 07:23:25 AM
>"Huh. Good catch."
>Walk over to the log and knock on the door.

>"You have to keep your eyes open for them," says Mystia. "They can be irritatingly subtle about hiding them."
>You kneel down, reach into the log, and knock on the round wooden door. "We are donated!" comes a voice from inside.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 07:24:58 AM
>"Donated?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 07:29:06 AM
>"Donated?"

>"We got no more!" shouts the occupant.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 07:36:14 AM
>"Don't need no more! Just doing a recount. How much did you donate last time, and who'd you give it to?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 07:49:32 AM
>"Don't need no more! Just doing a recount. How much did you donate last time, and who'd you give it to?"

>"I gave it to Daffodil Pollen, and she won't be coming back if she knows what's good for her!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 07:55:55 AM
>"Heh. Don't like her much?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 08:29:56 AM
>"Heh. Don't like her much?"

>"She stole my name!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 08:31:22 AM
>"What, your name is Daffodil Pollen, too?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 08:32:16 AM
>"What, your name is Daffodil Pollen, too?"

>"What? No, that's her name!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 08:34:35 AM
>"What's yours, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 08:42:40 AM
>"What's yours, then?"

>"Well I can't tell you, she took it!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 02:00:03 PM
> "Well, have you seen any rabbits go by today, at least?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 06:59:03 PM
> "Well, have you seen any rabbits go by today, at least?"

>"What's that got to do with anything!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 07:06:28 PM
> "It's got to do with lots of stolen stuff."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 07:23:20 PM
> "It's got to do with lots of stolen stuff."

>"Daffodil isn't a rabbit! Probably!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 08:02:00 PM
>"Probably?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 08:06:35 PM
>"Probably?"

>"She's not got the ears!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 08:07:33 PM
>"Did you see any other rabbits at all, though?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 08:43:26 PM
> What do we know of Reiko and fairies?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 08:52:01 PM
>"Did you see any other rabbits at all, though?"

>"What kind?" says the faerie.

> What do we know of Reiko and fairies?

>Assuming you meant Renko, you know she seems to have a way with them. Enough to have organized them to assault Scarlet Devil Mansion practically on a whim.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 08:53:54 PM
>"Like, say, one wearing a pink dress?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 09:14:34 PM
>"Like, say, one wearing a pink dress?"

>"Oh! Well Crocus Leaf said Strawberry Crepe said that Clear Sky saw someone like that around the old burned hollow."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 09:22:38 PM
> "Oh? And where's the old burned hollow?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 09:28:10 PM
> "Oh? And where's the old burned hollow?"

>"Uhh..." says the faerie. "You know where that one deer path is, the one with the big rock? It's near that one."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 10:14:41 PM
>"Uh... actually, I don't know where that deer path is, either. Don't suppose you could point me in the right direction?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 10:55:37 PM
>"Uh... actually, I don't know where that deer path is, either. Don't suppose you could point me in the right direction?"

>"No, there's a door in the way, silly," says the faerie.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 05, 2011, 10:57:53 PM
>"Well, maybe you could open the door and point me in the right direction?"
>If she doesn't actually show any sign of doing this
>"Or maybe just tell me?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 11:20:53 PM
>"Well, maybe you could open the door and point me in the right direction?"
>If she doesn't actually show any sign of doing this
>"Or maybe just tell me?"

>"No, there's Red-Whites out there!"
>"Um...go that way. The one where the evergreen isn't!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 11:23:57 PM
> Look around. Are there any evergreens in the immediate vicinity?
> How is Mystia holding up?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 11:25:45 PM
> Look around. Are there any evergreens in the immediate vicinity?
> How is Mystia holding up?

>You look around, and see a couple around the east side of the path.
>Mystia has crossed her arms, and is looking toward the log while tapping her feet.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 11:37:29 PM
> "There's a lot of places around here where the evergreen isn't."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2011, 11:39:54 PM
> "There's a lot of places around here where the evergreen isn't."

>"Well there you go, then!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2011, 11:55:49 PM
> Are there any obvious paths into the forest that aren't near or through the evergreeens we spotted?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 12:03:29 AM
> Are there any obvious paths into the forest that aren't near or through the evergreeens we spotted?

>Not that you can see, just the trail you've been following.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 12:07:51 AM
> "So I should keep on the trail I'm on, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 12:13:03 AM
> "So I should keep on the trail I'm on, then?"

>"No, you go the other way! You're going to get lost if you don't pay attention, you know!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 12:30:37 AM
>Clarification: there are evergreens along the path we're on in both directions?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 12:31:00 AM
> Does the trail pass straight through this clearing?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 12:40:19 AM
>Clarification: there are evergreens along the path we're on in both directions?

>No, just a couple a little bit past the log, on the east side of the path.

> Does the trail pass straight through this clearing?

>You are not in anything like a clearing right now. The trail does continue on through the forest; the density of the vegetation makes it hard to see how far this goes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 12:43:42 AM
>"Do you mean back the way I came? Towards the pond?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 12:53:02 AM
>"Do you mean back the way I came? Towards the pond?"

>"No, crosswise!" says the faerie.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 01:12:48 AM
> Does this trail run north-south, then?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 06, 2011, 01:24:45 AM
>So that's why Reimu just shoots these damn things
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 01:25:19 AM
> Does this trail run north-south, then?

>Yes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 01:25:25 AM
[21:15:22] <Reisen-Udongein-Inaba> So I'm thinking we have two options
[21:15:27] <Reisen-Udongein-Inaba> Keep following the trail
[21:15:34] <Reisen-Udongein-Inaba> Or try to push west through the forest
[21:15:44] <Reisen-Udongein-Inaba> Since that seems the best combination of "crosswise" and away from the evergreens

Draco is dumb and won't respond so I put this forth to the general public.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 01:28:32 AM
>Have a search around the west side of the trail. Can we find anything that might be a well-concealed path?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 01:41:51 AM
>Have a search around the west side of the trail. Can we find anything that might be a well-concealed path?

>You look around the west, and find nothing like a trail. You may be able to make your way through the flora, but it is certainly not something that is done often enough to make any kind of trail here.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 01:46:56 AM
>What direction is the door to her house facing?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 01:53:31 AM
>What direction is the door to her house facing?

>It is facing northward.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 01:56:21 AM
>"Soo... if you wanted to get there, you'd just walk out your door and go left, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 02:00:49 AM
>"Soo... if you wanted to get there, you'd just walk out your door and go left, then?"

>"Um...maybe?" says the Faerie. "Which one's left?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 02:02:41 AM
>Can we tell which side the door opens on?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 02:07:31 AM
>Can we tell which side the door opens on?

>You peer into the log, and see the knob on the door is on the right side. Presumably, the door opens on the left.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 02:08:39 AM
>"Left's the side your door is NOT on when you open it to go out."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 03:03:11 AM
>"Left's the side your door is NOT on when you open it to go out."

>The door creaks open, and red-haired faerie pokes her head out, giving the door an appraising look. Then she motions westward, saying, "That way." Then she slams the door shut.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 03:09:03 AM
>"Thanks!"
>Turn to Mystia.
>"Well, west it is, I guess."
>Try to find as clear a spot as we can to begin picking our way through.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 03:43:57 AM
>"Thanks!"
>Turn to Mystia.
>"Well, west it is, I guess."
>Try to find as clear a spot as we can to begin picking our way through.

>The faerie doesn't reply.
>Mystia nods. "It's something, at least."
>You look toward the western side of the path, and start to work your way through the woods. It's difficult, but not impossible. Mystia follows a few steps behind you, largely using the trail you blazed. You continue on like for several minutes, dodging under low branches, around inconvenient bushes, banging your red wings on the occasional limb, and scaring off a deer at one point. Aside from the deer, the forest is fairly quiet. And while it's difficult to traverse, at least it hasn't tripped you or tangled you up too much. Still, you imagine the log faerie probably has a much easier time of this than you are.
>After maybe ten minutes of this, you come across a another largish trail. It stretches toward the south in one direction, and angles slightly northwest in the other.

>_

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 03:45:04 AM
>Can we see a large rock anywhere?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 03:48:27 AM
>Can we see a large rock anywhere?

>You do not see anything like a large rock. Just some pebbles here and there that you doubt even a faerie would consider big.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 03:50:05 AM
>We didn't see a large rock on our way here, did we?
>Can we see any humanoid tracks or other signs of a recent presence here?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 04:11:38 AM
>We didn't see a large rock on our way here, did we?
>Can we see any humanoid tracks or other signs of a recent presence here?

>You have not noticed any large rocks along the way.
>Looking around, you don't see anything that really suggests people have passed by. But, you are not much of a tracker.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 04:24:49 AM
>Head south, and keep our eyes out for any sign of people, habitation, or other snippets of interest
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on July 06, 2011, 04:40:22 AM
>Delay that.
>"Mystia, are you any good at tracking?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 07:47:44 AM
>Delay that.
>"Mystia, are you any good at tracking?"

>"Um, it's been awhile since I did any real hunting," says Mystia. "And usually people came to me... but I know a little."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 08:05:55 AM
>"I don't suppose you see any sign of someone person-sized having come through this way, in either direction?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 08:14:13 AM
>"I don't suppose you see any sign of someone person-sized having come through this way, in either direction?"

>She takes a few moments to look around, then shakes her head.  "Nothing definitely a person. I think something largish came through here, a little while ago, given how some of the plants are bent. But it might have been a deer or something."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 08:19:17 AM
>"Huh. Well, I guess we just keep going then and hope for the best. Oh, and keep your eyes out for that large rock, or the burnt hollow thing the fairy mentioned."
>Head south
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 08:56:10 AM
>"Huh. Well, I guess we just keep going then and hope for the best. Oh, and keep your eyes out for that large rock, or the burnt hollow thing the fairy mentioned."
>Head south

>You follow the path, pleased to find the going is significantly easier. It twist and wends about like the prior one did, heading southwest in general.
>After about fifteen minutes of travelling through more forest like that you've seen, and an ill-placed mosquito cloud, you can hear something rustling in the brush up ahead.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 08:58:50 AM
>Can we get any sense of what it might be, or at least how large it is?
>How far away is it?
>Can we actually see motion in said brush?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 09:07:17 AM
>Can we get any sense of what it might be, or at least how large it is?
>How far away is it?
>Can we actually see motion in said brush?

>Whatever is causing the rustling is probably fairly largish. Bigger than a faerie, you imagine. Unless a faerie is just being loud...
>It's some yards away. The foliage prevents you some seeing it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 06, 2011, 09:09:16 AM
>If we moved closer, would we be able to see it? (Without actually stepping blindly into the brush ourselves)
>If so, cautiously and quietly approach a little
>Otherwise, stand still and listen a bit more
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 09:20:03 AM
>If we moved closer, would we be able to see it? (Without actually stepping blindly into the brush ourselves)
>If so, cautiously and quietly approach a little
>Otherwise, stand still and listen a bit more

>You might, the low-hanging foliage up ahead doesn't seem to be too bad.
>You do your best to keep quiet and creep upward a bit. Looking ahead, you can see a large black animal on the trail, its head buried into a bush. It is probably about waist-tall to you on all fours, with a thick body covered in shaggy fur, and a little nub of a tail. The noises it's making ceases.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 10:10:06 AM
> Stop moving.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 10:18:28 AM
> Stop moving.

>You stop moving.
>The creature withdraws it's head from the bush and looks at you. It's head is somewhat like that of a dog, but larger and topped with two round ears. You also note its paws have some very nasty-looking claws on them.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 10:42:06 AM
> Keep looking toward the creature.
> Take a step back, toeing around with our foot behind us to make sure we don't trip or step on something that could cause us to tumble over.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 10:49:41 AM
> Keep looking toward the creature.
> Take a step back, toeing around with our foot behind us to make sure we don't trip or step on something that could cause us to tumble over.

>You take a step back, and feel Mystia behind you.
>"What is it?" she says in a low voice.
>The creature rears up onto it's hind legs, revealing a white crescent of fur on its otherwise black-furred chest. You note its upper legs are quite a bit more muscular than its lower, making it look rather top-heavy. It makes a sort of deep throaty hiss noise.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 10:57:10 AM
> Keep a low voice ourselves.
> "Don't know. Move back for your safety."
> Unsheath our trident and slowly bring it in front of us so it is across our body rather than pointing at the creature.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 11:15:54 AM
> Keep a low voice ourselves.
> "Don't know. Move back for your safety."
> Unsheath our trident and slowly bring it in front of us so it is across our body rather than pointing at the creature.

>You tell Mystia to move back, and hear her do so.
>You unsheathe your trident and bring it across, while the creature trundles toward you on it's rear legs, it's upper legs raised in the air. It's pace isn't that fast, but it seems to be pretty good at balancing like this.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 11:18:21 AM
> Can we tell what type of creature it might be?
> Take another step back, then take flight so that we are hovering a new inches off the ground.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 11:23:14 AM
> Can we tell what type of creature it might be?
> Take another step back, then take flight so that we are hovering a new inches off the ground.

>You're quite certain this is a bear.
>You take a step back and hover. The bear trundles forward, picking up a bit of speed, and is getting very uncomfortably close, growling.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 12:00:04 PM
> How tall are we compared to the bear now?
> Can we add height to ourselves while floating backwards?
> How long does the heightening process take, say, per inch?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 12:16:26 PM
> How tall are we compared to the bear now?
> Can we add height to ourselves while floating backwards?
> How long does the heightening process take, say, per inch?

>It's probably a few inches taller than you. And easily a good hundred or more pounds heavier.
>You could, but it could be slow in both respects.
>Hard to say, it's fiddly. While on the move, it could take anywhere from thirty seconds to a minute and a half.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 02:03:00 PM
> Keep a low voice.
> "Keep backing up. Stay behind me. I have a plan."
> While speaking, continue floating backward, speeding up a bit.
> Also while speaking, pull out a rice ball (taking a hand off the trident if need be) and hold it in front of us, further out than the trident.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 02:05:00 PM
> Keep a low voice.
> "Keep backing up. Stay behind me. I have a plan."
> While speaking, continue floating backward, speeding up a bit.
> Also while speaking, pull out a rice ball (taking a hand off the trident if need be) and hold it in front of us, further out than the trident.

>Mystia doesn't reply. But you fail to back into her when you speed up, so you expect that she's listened.
>The bear growls and continues to give chase, while you fish out a rice ball.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 02:07:17 PM
> Frown.
> Wiggle the rice ball a bit while still backing up.
> "Get in a tree. I'll lure it past you."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2011, 02:50:57 PM
> Frown.
> Wiggle the rice ball a bit while still backing up.
> "Get in a tree. I'll lure it past you."

>You wiggle the riceball. The bear seems more interested in growling and advancing on you.
>"Doing one better!" says Mystia, her voice going upwards and the boughs overhead rustling. You see the bear look upward briefly.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2011, 04:31:38 PM
> Turn around and start flying back along the path at a quick pace.
> While escaping, return the rice ball to our purse.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 12:12:54 AM
> Turn around and start flying back along the path at a quick pace.
> While escaping, return the rice ball to our purse.

>You turn and fly! You hear the bear coming after you!
>However, you're reasonably sure you can outspeed him like this. The difficulty comes with the fact that you're speeding down a narrow trail in a fairly thick forest. Branches and fronds whip at your face, arms, and wings, and it's only a matter of time before a branch catches one of your wings. As well, you're not sure how well you'll be able to take the curves, you're not sure you even remember them properly.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 12:15:54 AM
> How much direct motor control do we have over our wings?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 12:34:05 AM
> How much direct motor control do we have over our wings?

>Your reddish wings are fairly limited; they have a range of motion akin to a bird's wing, but are stiffer and do not fold well. Your blue wings are fairly pliable. You can draw them close easily. You don't have a lot of dexterity with them and they are not prehensile, but you can use them as crude and unsteady appendages for some tasks.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 12:38:12 AM
> Fire some danmaku behind us without looking, at about a 45 degree angle toward the ground.
> Slow down and fly upward as well as forward until we're about six feet above the ground.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:03:50 AM
> Fire some danmaku behind us without looking, at about a 45 degree angle toward the ground.
> Slow down and fly upward as well as forward until we're about six feet above the ground.

>You fire off some danmaku toward the ground, it's barely a challenge. You hear the bear roar out, sounding more angry than pained. You're not sure if you hit it.
>You slow down and ascend, bringing yourself into more tangled territory.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:11:11 AM
> Take a quick look. Is there a relatively clear path through the canopy that won't shred our wings?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:13:23 AM
> Take a quick look. Is there a relatively clear path through the canopy that won't shred our wings?

>You look upward, and find one that should work. You'll get some scratches probably, but it shouldn't break anything.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:14:00 AM
> Cover our face as necessary and make for that upward escape tunnel, folding our wings in behind ourselves as best we can.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:20:26 AM
> Cover our face as necessary and make for that upward escape tunnel, folding our wings in behind ourselves as best we can.

>You make your way through the opening, covering your face with your arms and cursing your lack of sleeves. Leaves and branches whip past you, leaving a few bruises and scrapes, but you manage to clear the canopy and return to open skies without too much trouble. You can hear the bear making that deep hiss noise at you from before.
>Mystia approaches you from the south. "You okay?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:26:01 AM
> Nod.
> "Yeah, I'm good. How about you?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:33:43 AM
> Nod.
> "Yeah, I'm good. How about you?"

>"I'm fine," she says. Then she puts her hands on her hips. "And I told you I didn't know if it was human or not!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:37:32 AM
> In which direction was the path headed before we met the bear? South?
> "That you did. I don't blame you a bit. Really, I shouldn't have pushed forward so fast. Would've been better to stop for a few minutes so I could get bigger than it, then scare it off that way."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:46:17 AM
> In which direction was the path headed before we met the bear? South?
> "That you did. I don't blame you a bit. Really, I shouldn't have pushed forward so fast. Would've been better to stop for a few minutes so I could get bigger than it, then scare it off that way."

>You were following it southward.
>"Would you have had time for that?" says Mystia. "Bears can be pretty aggressive."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 07, 2011, 01:47:49 AM
>By our estimate, how difficult would it have been to just danmaku the bear into submission?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 01:49:10 AM
>By our estimate, how difficult would it have been to just danmaku the bear into submission?

>You've never actually fought a bear, but you know that shooting them with arrows has more of a tendency to send them coming after you than scaring them away. You imagine it probably could have taken some punishment.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:54:44 AM
> "If it hadn't noticed us, probably. I'd only need a few minutes. Actually, do you think it's worth trying that now? That path was our only thing even close to a directional lead out here."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 07, 2011, 01:59:05 AM
>How thick is the canopy? Would flying above where the path is supposed to go lead to anything useful?
>Do we have anything expendable and easily visible to mark our current location and/or path to where we found the bear in case we get lost?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:09:38 AM
> "If it hadn't noticed us, probably. I'd only need a few minutes. Actually, do you think it's worth trying that now? That path was our only thing even close to a directional lead out here."

>"Mmm, maybe," says Mystia. "Do you think it'll work? I just use a spellcard on them when they get to be a problem, but it'd be nice not to hurt it."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 02:14:21 AM
> Begin the process of increasing our height.
> "I can get pretty big, and being bigger and acting intimidating tends to get them to leave you alone. Unless that one is defending kids, in which case we're probably have to fly around it through the canopy and hope we guess correctly on our way back down."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:26:02 AM
>How thick is the canopy? Would flying above where the path is supposed to go lead to anything useful?
>Do we have anything expendable and easily visible to mark our current location and/or path to where we found the bear in case we get lost?

>It's too thick to follow a path like that.
>Depends on how you qualify these factors, and how use them to mark anything.

> Begin the process of increasing our height.
> "I can get pretty big, and being bigger and acting intimidating tends to get them to leave you alone. Unless that one is defending kids, in which case we're probably have to fly around it through the canopy and hope we guess correctly on our way back down."

>You start making yourself taller. It's a fairly intensive activity, but you can still speak. The trick is know when you can just stretch, when you have to expand in all the dimensions, and when you have to add a bit more muscle here or there. Thankfully, it's not terribly tricky work at lower levels, compared to messing with your eyes to make them better, but it has it's own perils if you're not careful.
>"Yeah," says Mystia, screwing up her lips as she watches you.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 02:28:28 AM
> "Oh."
> Stop the growth process.
> "Forgot something."
> Pull the spare skirt out and put it on.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:30:41 AM
> "Oh."
> Stop the growth process.
> "Forgot something."
> Pull the spare skirt out and put it on.

>You put on the skirt. It looks a bit silly right , being designed for someone with larger stature than you tend to have, and fits loosely.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 02:31:43 AM
> Resume the growth process.
> "Talking's kinda limited. Still thinking about the bear. How loud can you be?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:45:15 AM
> Resume the growth process.
> "Talking's kinda limited. Still thinking about the bear. How loud can you be?"

>You get back to work.
>"Um...I can make my voice carry pretty well," says Mystia. "but loud? I guess I can screech pretty good."

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 02:46:40 AM
> Did we ever apologize to Mystia for causing a ruckus at her stand with Aya and Iku a couple of months back?
> "Screeching is good. Loud noises should help scare it off too. Especially in conjunction with the size intimidation."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:58:55 AM
> Did we ever apologize to Mystia for causing a ruckus at her stand with Aya and Iku a couple of months back?
> "Screeching is good. Loud noises should help scare it off too. Especially in conjunction with the size intimidation."

>Not really. It's not as though anything were hurt.
>She nods. "Well, okay then."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 03:05:44 AM
> She did seem pretty aggravated at the time, though.
> "Yes. Though it should only probably be done as a last resort. Now that I think some more, a screech would probably alert those who do not need to know we are coming. So only if necessary."
> How much have we put on so far?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 03:20:14 AM
> She did seem pretty aggravated at the time, though.
> "Yes. Though it should only probably be done as a last resort. Now that I think some more, a screech would probably alert those who do not need to know we are coming. So only if necessary."
> How much have we put on so far?

>She did, but you've grown used to people being aggravated over little things.
>"Right," says Mystia.
>You've made yourself a few inches taller. It's becoming a bit more concentration intensive now.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 03:27:30 AM
> What we can do with ourselves isn't teachable or transferable, correct? This is presumably why the seeds are so handy?
> "Can't talk much longer. You have ideas? I can listen."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 03:36:25 AM
> What we can do with ourselves isn't teachable or transferable, correct? This is presumably why the seeds are so handy?
> "Can't talk much longer. You have ideas? I can listen."

>You have never encountered another person able to change shape like you can, and you wouldn't have any idea how to identify the potential. But you've spoken with knowledgeable people about it in the past, and tried to teach it to a few old friends from long ago, and had no luck. You're pretty sure your talent is unique, or close to it. You'd expect that anyone who had it would discover it on their own as you did.
>"Um, let me think..." says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 03:40:00 AM
> Sacrifice the breast expansion as necessary to further the growth process.
> "Okay. If you like, you can talk about you too. Don't know lots. Sing, run that stand, have your helper, hate what Aya does. Not much else."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 03:53:44 AM
> Sacrifice the breast expansion as necessary to further the growth process.
> "Okay. If you like, you can talk about you too. Don't know lots. Sing, run that stand, have your helper, hate what Aya does. Not much else."

>You let your chest return to normal, which does aid things a little bit.
>"Well, uh. I sell grilled lamprey, and other things. It's something I enjoy, cooking's nice, you know? And I get to meet a lot of people, and make really good money."
>How large are you planning to get?

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 07, 2011, 05:36:27 AM
>About how large is our theoretical comfortable max size?
>About how large is our classic chimera form?
>Can we still fly in that form?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 06:08:52 AM
>About how large is our theoretical comfortable max size?
>About how large is our classic chimera form?
>Can we still fly in that form?

>Comfortable has a few definitions: Without having to make any special adjustments, you can add about a foot to your height. Past that, you have to make little adjustments here and there. You can get a couple inches past tall while still appearing as yourself. If you cannibalize your wings, you can get close to ten feet tall, but this takes time and quite a few adjustments. It's also draining.
>Your Chimera shape is close to your full mass limit, it's about as far as you can push yourself in every direction at once. It is a bit larger than a bull, and bulkier. You can't really fly with it, but you can make short hops, so to speak, and break a fall. It takes a fair deal out of you, as well, and is really more impressive-looking than powerful.

>_

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 07, 2011, 06:39:19 AM
>In terms of taking a great deal out of us, is that only a power limiter while the transformation is active, or would it actually have been fairly exhausting by the time we turn back?
>Could we theoretically do a smaller version of that, small enough that it could remain airborne?
>How much headroom is there along the trail, before you start to be among the branches? Is there enough to stay comfortably out of the bear's reach (without also being close enough to a tree it could just scamper up?
>Can seeds of non-identification trick non-visual senses as well? Such as, say, scent?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 06:52:44 AM
>In terms of taking a great deal out of us, is that only a power limiter while the transformation is active, or would it actually have been fairly exhausting by the time we turn back?
>Could we theoretically do a smaller version of that, small enough that it could remain airborne?
>How much headroom is there along the trail, before you start to be among the branches? Is there enough to stay comfortably out of the bear's reach (without also being close enough to a tree it could just scamper up?
>Can seeds of non-identification trick non-visual senses as well? Such as, say, scent?

>Upon returning to normal, you would not be at one hundred percent, but you'd be quite a bit better off than while transformed.
>You've tried and never hit upon combination that would allow for flight while transformed. But you can do a smaller version that allows some brief hovering, and some fairly large jumps.
>There's a few feet worth of headroom before things get tangled. You don't know if you can get far enough from trees to be out of it's reach.
>Seeds of Nonidentification can fool any of the five senses and many forms of magical detection, though you have no idea what the limits on the latter are. Touch is the hardest to fool, you're limited to changing textures; making parts of the disguise that aren't realistically there can be passed through if they deviate too much from the original object.

>_

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 10:04:35 AM
> Make our way toward that additional foot.
> With the foot tacked on, would we be taller than the bear while it's on its hind legs?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 10:12:21 AM
> Make our way toward that additional foot.
> With the foot tacked on, would we be taller than the bear while it's on its hind legs?

>You work toward making yourself larger. You're about halfway there now; the skirt is a rather needed addition now.
>You'd be a little taller than the bear, but still heavily muscled.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 10:30:07 AM
> And presumably adding the look of muscle once we hit that foot would require wing cannibalization? Or could we get away with it while keeping them out?
> "I see. Continue. If you like."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 10:36:54 AM
> And presumably adding the look of muscle once we hit that foot would require wing cannibalization? Or could we get away with it while keeping them out?
> "I see. Continue. If you like."

>It would help.
>"Right, sorry. Hard to pay attention, you know? Um. I guess selling food is most of what I do. Oh, sometimes I make deliveries. Usually to Rinnosuke, since he's close by. Since I'm in the forest, animals sometimes get a little close. Not bears, usually. But the smell sometimes attract them. Then I have to drive them off. Oh, I have probably the best house in the forest, if you ask me. Built it myself. Well, I had some help but it was mostly me!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 10:45:02 AM
> "It's fine. Who helped? Friends?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 11:03:04 AM
> "It's fine. Who helped? Friends?"

>"Yeah, Wriggle helped out a lot. She's pretty decent at that sort of thing. She's an old friend, from back before I opened up the stand."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 11:10:43 AM
> Nod, if we can spare the effort.
> "Your house. How big?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 11:16:10 AM
> Nod, if we can spare the effort.
> "Your house. How big?"

>You've not gotten to the hard part yet, so you can spare a few words.
>"Oh, it's pretty big," says Mystia. "I have a kitchen and a bedroom and a guest room, and a nice sitting room. Oh, and a bit attic, though I don't really use it. There's even a nice little hallway. And a big pantry, of course. I have to keep all my wares somewhere."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 11:18:42 AM
> "That large? In the forest?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 11:35:15 AM
> "That large? In the forest?"

>"Yep," says Mystia. "Maybe it's a bit much, but I think I've earned it."
>You're getting to the point where you're going to need to concentrate. Mystia would probably be a distraction at this point. You'll also need to focus on what you're final goal is.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 11:57:31 AM
> "Okay: Final phase. Can't talk. Can't listen. Sorry. Done soon."
> Focus on a final goal of a one foot increase, and finish the job off.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 12:08:52 PM
> "Okay: Final phase. Can't talk. Can't listen. Sorry. Done soon."
> Focus on a final goal of a one foot increase, and finish the job off.

>You set to work. This part is a little more difficult, you have to alter your limbs and , stretch your torso and make sure all of your internals stay intact. But you have a fair amount of practice at this: Not only is one of the best ways for a short woman to disguise herself to become a tall woman, but also it's also a key part of taking your chimera shape. It takes you a bit of time, but you pull it off without any real worries.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 01:59:47 PM
> Hopefully there isn't too much sensory or perspective skew...
> "There we are. Much better."
> Look to Mystia.
> "How do I look?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 02:14:30 PM
> Hopefully there isn't too much sensory or perspective skew...
> "There we are. Much better."
> Look to Mystia.
> "How do I look?"

>You look around, and feel nothing is awry.
>You look at Mystia and inquire. "Um, bigger, I guess?" she says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2011, 04:30:29 PM
> "Good enough. I'll head back down there and try to scare away our unwanted guest."
> Can we still hear the bear?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2011, 11:54:58 PM
> "Good enough. I'll head back down there and try to scare away our unwanted guest."
> Can we still hear the bear?

>"You think that'll be enough?" says Mystia. "I mean, you're a bit taller, but I am pretty sure bears go after tall people as well."
>You cannot. It's been rather quiet since you left the woods.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 12:26:28 AM
> "They will, but I remember that bears can be frightened off by something larger than them acting intimidating toward them. If you're worried about still not having enough size, I'd say our options are limited to waiting forever for me to get bigger, or you sitting on my shoulders."
> Frown.
> "I'd be willing to try to get around it quietly, though, if that was more what you were thinking."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 12:31:29 AM
> "They will, but I remember that bears can be frightened off by something larger than them acting intimidating toward them. If you're worried about still not having enough size, I'd say our options are limited to waiting forever for me to get bigger, or you sitting on my shoulders."
> Frown.
> "I'd be willing to try to get around it quietly, though, if that was more what you were thinking."

>"We could fly ahead, I guess," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 12:35:50 AM
> Have we ever bedded down with any of Gensokyo's bigger names?

> "That could work. Think we could find the path again from up here?"
> Look around. Are there any obvious clearings to the south?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 12:51:47 AM
> Have we ever bedded down with any of Gensokyo's bigger names?

> "That could work. Think we could find the path again from up here?"
> Look around. Are there any obvious clearings to the south?

>You've only recently been reintroduced to Gensokyo, and you've been busy with the bar.
>"It'd take time," Mystia. "It's just I don't know how much."
>You can see one some distance to the south.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 12:53:54 AM
> Point at the clearing we spotted.
> "Want to make for that instead, then? It's something we can see from here, at least, and it's south."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 01:05:08 AM
> Point at the clearing we spotted.
> "Want to make for that instead, then? It's something we can see from here, at least, and it's south."

>Mystia nods. "Yeah, that sounds better than you maybe being mauled by a bear."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 01:08:52 AM
> "All right, let's go for it."
> Start flying toward the new clearing while restoring our body to its normal height.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 01:21:37 AM
> "All right, let's go for it."
> Start flying toward the new clearing while restoring our body to its normal height.

>You make your way toward the new clearing, while restoring yourself to your proper height.
>Looking down at the clearing, it is not very interesting, just an oval of tall grass among the trees.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 01:24:17 AM
> Put the skirt away.
> Descend into the clearing. Maybe something will be more obvious from the ground?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 01:46:33 AM
> Put the skirt away.
> Descend into the clearing. Maybe something will be more obvious from the ground?

>You stow your skirt away before it falls off and gets lost.
>You descend into the clearing and look around. There isn't much else to see, there don't seem to be any trails that pass through here. What you can see into the forest, there doesn't seem to be anything especially interesting.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 01:51:47 AM
> Turn to Mystia.
> "Any fairy houses here that you can see?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 02:19:00 AM
> Turn to Mystia.
> "Any fairy houses here that you can see?"

>Mystia looks around, then prowls around the edge of the clearing a bit. After a moment, she waves you over and points at a hole with a bush beside it and providing cover. "I almost missed this one."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 02:22:11 AM
> "You're pretty good at this."
> Walk over to the hole. Is there a door, or anything we can knock on?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 02:35:20 AM
> "You're pretty good at this."
> Walk over to the hole. Is there a door, or anything we can knock on?

>"Well, I have to keep an eye out for them," says Mystia. "The trick is to look where you don't expect. Well, except for when they don't. I'm kind of surprised that we haven't seen any tree houses yet."
>You check the hole. A short distance into it, you can see a little door.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 02:37:20 AM
> Take out our trident and rap the door lightly with the non-pronged end, then pull it back so it doesn't look as threatening.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 02:48:16 AM
> Take out our trident and rap the door lightly with the non-pronged end, then pull it back so it doesn't look as threatening.

>You tap on the door and draw your trident back. There is no answer.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 02:50:14 AM
> Frown.
> If there are a couple more seconds of silence, tap on the door with the non-pronged end again, a bit harder this time.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 02:59:36 AM
> Frown.
> If there are a couple more seconds of silence, tap on the door with the non-pronged end again, a bit harder this time.

>You knock again. There's still no answer.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 03:00:00 AM
> "Hello?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 03:57:17 AM
> "Hello?"

>You don't hear any reply.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 04:16:03 AM
> "Oh, for crying out loud. How does Reimu do this shit?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 04:31:59 AM
> "Oh, for crying out loud. How does Reimu do this shit?"

>"Wouldn't be surprised if she already got that one," says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 04:34:40 AM
>Sigh
>"Probably."
>Ascend back above the trees
>Do we see any more clearings further to the south of here?
>Do we still have a reasonably good idea where to find that path we flew out of, earlier, or is it completely indistinct beneath the trees?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 04:54:59 AM
>Sigh
>"Probably."
>Ascend back above the trees
>Do we see any more clearings further to the south of here?
>Do we still have a reasonably good idea where to find that path we flew out of, earlier, or is it completely indistinct beneath the trees?

>You take to the air again.
>You think there are a couple, it's hard to tell from here. There seem to be more to the west.
>You can't see it from the air, but you think you could find it again if you looked around for trees you recognize in its general area.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 05:03:56 AM
>Make a firm mental note of the area that trail is in. Try to find something relatively distinctive that we can see from the air and memorize it enough to find it again.
>Then head west and have a look at those clearings.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 05:47:16 AM
>Make a firm mental note of the area that trail is in. Try to find something relatively distinctive that we can see from the air and memorize it enough to find it again.
>Then head west and have a look at those clearings.

>You make note of a fairly tall tree with a curious branch split in the general area. You ought to be able to find it again.
>You head west to examine the southern clearings. This works about as well as you would expect. But you do see a small chimney poking up through one of the trees as you go westward.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 05:49:32 AM
>Head towards that chimney!
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 05:59:32 AM
>Head towards that chimney!

>You head toward the chimney, and see that it is connected to a small house built into the boughs of a tree, barely visible until you get close to it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 06:01:30 AM
>Fly over and knock on the door
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 06:10:41 AM
>Fly over and knock on the door

>You approach the house, note the door is about half your height, and that drapes have been drawn over the windows.
>You knock on the door. After a moment, it opens and a round-faced faerie with short red hair and a nightgown peeks out, looking at you through bleary eyes while rubbing one.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 08, 2011, 06:33:35 AM
>Kiss the fairy.
>"Heya. Having a nice dream?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 07:00:28 AM
>Kiss the fairy.
>"Heya. Having a nice dream?"

>Oh god she just bit you on the nose!
>"You're not a solicitor, are you?" she mumbles.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 08, 2011, 07:14:43 AM
>Boo, she's coherent.
>"Naw, we're just looking for someone. You seen any rabbits in a pink dress?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 07:17:25 AM
>Boo, she's coherent.
>"Naw, we're just looking for someone. You seen any rabbits in a pink dress?"

>So it seems. Perhaps she dreams of solicitors?
>She shakes her head.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 07:18:24 AM
>"What'd you think I'd be soliciting, anyway?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 07:25:27 AM
>"What'd you think I'd be soliciting, anyway?"

>"Iunno..." she mumbles.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 08, 2011, 07:33:07 AM
>"You get a lot of them out this way or something?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 07:40:19 AM
>"You get a lot of them out this way or something?"

>"Iunno..." she says through a yawn.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: E-Nazrin on July 08, 2011, 07:51:53 AM
>Do fairies have parents?
>How difficult would it be to quickly shrink ourselves down small enough to enter the fairy's house with her?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 08:06:30 AM
>Do fairies have parents?
>How difficult would it be to quickly shrink ourselves down small enough to enter the fairy's house with her?

>You don't think so. You think they just sort of spontaneously generate when the conditions are right. Well, you've never seen a faerie with a child, anyways.
>It would take you a few minutes, but ti wouldn't be difficult.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 10:30:48 AM
> "All right, thanks. Go back to bed."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 10:54:52 AM
> "All right, thanks. Go back to bed."

>"'Kay," says the faerie, as she closes the door. You hear something like a soft impact a moment later.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 10:56:10 AM
> Turn to Mystia and frown.
> "That does it. Let's just go find the trail again."
> Head back east and keep an eye out for that tall tree with the weird split.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:06:01 AM
> Turn to Mystia and frown.
> "That does it. Let's just go find the trail again."
> Head back east and keep an eye out for that tall tree with the weird split.

>"Why didn't you ask her about the place we were looking for?" asks Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:09:30 AM
> Stop for a moment, then facepalm.
> "Because that would be a good idea. I've been focused entirely on Tewi, but yeah, we should probably be asking about the hollow instead, huh?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:22:21 AM
> Stop for a moment, then facepalm.
> "Because that would be a good idea. I've been focused entirely on Tewi, but yeah, we should probably be asking about the hollow instead, huh?"

>You facepalm.
>"Should have thought of it sooner, myself," says Mystia, frowning.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:49:19 AM
> Did we actually move?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:51:07 AM
> Did we actually move?

>You are still by the faerie's house.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:56:59 AM
> "Do we wake her up again, then?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 12:46:13 PM
> "Do we wake her up again, then?"

>"Might as well," says Mystia. "She's already awake."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 01:59:41 PM
> Knock on the the door again.
> "Sorry! We have one more question, then we'll really leave."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 02:06:47 PM
> Knock on the the door again.
> "Sorry! We have one more question, then we'll really leave."

>After a moment, the door opens again and the faerie peers outside. "Outta m' closet," she mumbles

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 02:47:10 PM
> "We will. Where's the old burned hollow?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:39:39 PM
> "We will. Where's the old burned hollow?"

>The faerie slowly points westward.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:42:33 PM
> Did the first fairy point westward as well?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:44:04 PM
> Did the first fairy point westward as well?

>Yes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:44:32 PM
> Look at Mystia.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:46:03 PM
> Look at Mystia.

>You look at Mystia.
>"Maybe we didn't go far enough?" she says with a shrug.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:46:28 PM
> "Guess so."
> Turn back to the fairy.
> "Thanks. Now go back to bed for real this time."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2011, 11:55:46 PM
> "Guess so."
> Turn back to the fairy.
> "Thanks. Now go back to bed for real this time."

>"Kay," the faerie mumbles as she reaches for the door, misses it, then reaches for it again and successfully closes it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2011, 11:56:30 PM
> Start flying west, in the direction the fairy pointed. Keep an eye out for any clearings, or for anything that looks burned.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:16:35 AM
> Start flying west, in the direction the fairy pointed. Keep an eye out for any clearings, or for anything that looks burned.

>You make your way westward. You can see a couple of clearings, but nothing that seems to be particularly burnt.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:17:48 AM
> Fly toward the nearest one and check it out.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:32:08 AM
> Fly toward the nearest one and check it out.

>You approach the nearest clearing. This one is another pond, smaller than the last, with a stream running swiftly through it. It is covered in lily pads, and you can hear frogs around it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:34:34 AM
> Look around. Anything burned?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:46:24 AM
> Look around. Anything burned?

>There seem to be no signs of a fire from the air.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:47:10 AM
> Swoop down and take a look around from the interior. Don't land, though, no need to get wet.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:12:02 AM
> Swoop down and take a look around from the interior. Don't land, though, no need to get wet.

>You swoop around, hovering over the water.
>Looking around, you see a fairly large rock a little ways to the southeast, largely obscured by bushes and plants.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:23:39 AM
> Point to the rock.
> "Hey, look. Wonder if that's the big rock on the deer path that one fairy mentioned."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:27:07 AM
> Point to the rock.
> "Hey, look. Wonder if that's the big rock on the deer path that one fairy mentioned."

>Mystia follows your finger, then nods. "It could be."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:28:51 AM
> Fly on over to the rock. Try not to step in the pond or the stream.\
> Once we're at the rock, look around for anything that could be construed as a deer path.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:14:15 AM
> Fly on over to the rock. Try not to step in the pond or the stream.\
> Once we're at the rock, look around for anything that could be construed as a deer path.

>You make your way toward the rock, having to fight past a few branches.
>Reaching the rock, a rounded boulder about waist high with shelf-like protrusion and a healthy covering of moss, you look around and note a trail not too far from it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:21:19 AM
> Fly over to the trail and land on it. Be mindful of the wings!
> Look up and down the trail. Anything noteworthy?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:31:24 AM
> Fly over to the trail and land on it. Be mindful of the wings!
> Look up and down the trail. Anything noteworthy?

>You take care not to abuse your poor wings any further and land on the trail. Looking up and down, you don't see anything else that particularly stands out.
>"What did she say about the rock?" says Mystia.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:35:47 AM
> "She said the old burned hollow was near a deer path with a big rock."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 02:38:04 AM
>Which direction does the path lead, as best we can tell?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:51:29 AM
> "She said the old burned hollow was near a deer path with a big rock."

>Mystia nods. "Well, it should be close, right?"

>Which direction does the path lead, as best we can tell?

>It seems to run northwest and southeast.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:14:14 AM
> "Here's hoping. Let's try this way first."
> Point along the path up northwestward.
> "If we don't see anything soon enough, we can turn around."
> Start heading northwest along the path.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 04:03:55 AM
> "Here's hoping. Let's try this way first."
> Point along the path up northwestward.
> "If we don't see anything soon enough, we can turn around."
> Start heading northwest along the path.

>"Got it,"
>You head toward the northwest, walking along the trail as it wends to and fro. After a few minutes, you see no sign of anything but more forest.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 04:17:17 AM
>Keep going for another couple minutes, anyway
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 04:44:11 AM
>Keep going for another couple minutes, anyway

>You continue onward, and find more forest. Nothing that really suggests the name of the place you're looking for.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 04:47:50 AM
>"Well, probably ought to head back and try the other way now, I suppose."
>"Fairies and their flaky directions...."
>Head back to the clearing and follow the trail that led in the other direction
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 05:55:05 AM
>"Well, probably ought to head back and try the other way now, I suppose."
>"Fairies and their flaky directions...."
>Head back to the clearing and follow the trail that led in the other direction

>Mystia nods. "Yeah, really."
>You backtrack toward the boulder, and follow the trail the other direction. Soon, the surrounding plantlife thins, and you can see old black scorches on the wood. Much of the dirt is oddly colored, while new leafy growths poke from it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 05:59:12 AM
>"Well, this looks a little more like it..."
>"Let me know if you can spot anything."
>Keep going, while keeping our eyes out for signs of people, tracks, or other notable things in the vicinity.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 06:10:14 AM
>"Well, this looks a little more like it..."
>"Let me know if you can spot anything."
>Keep going, while keeping our eyes out for signs of people, tracks, or other notable things in the vicinity.

>"Yeah, there was definitely a fire here," says Mystia. "Looks like it'd be a couple months old..."
>The area is not very large, maybe a dozen or so yards across. Looking around, you don't see much that suggest anyone's been through here at a glance.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 06:14:54 AM
>"Well, the first fairy said Tewi was spotted around here, so let's see if we can find any sign that she came this way. Footprints or whatnot; anything, really."
>Comb the area, looking for tiny details of any potentially relevant sort
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 07:17:17 AM
>"Well, the first fairy said Tewi was spotted around here, so let's see if we can find any sign that she came this way. Footprints or whatnot; anything, really."
>Comb the area, looking for tiny details of any potentially relevant sort

>"Right, I'll look over here," says Mystia.
>You start to comb the area, heading for the western edge of the clearing. You note something through the foliage; it seems to be a wall some distance away, with a roof atop it. Both are dull gray in color.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 09, 2011, 07:24:16 AM
>Can we see any path from here to there?
>Does it look like a house, or some other kind of structure? Approximate size?
>About how far away is it?
>What changes of outfit do we have on us at the moment, anyway?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 07:43:50 AM
>Can we see any path from here to there?
>Does it look like a house, or some other kind of structure? Approximate size?
>About how far away is it?
>What changes of outfit do we have on us at the moment, anyway?

>There doesn't seem to be one, but you imagine it's reachable.
>You examine it, and are pretty sure it's a structure. You can't tell how large it is, but it seems to be fairly sizable.
>It's some yards away.
>You have your pink dress (about rabbit sized), and your black skirt.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 09, 2011, 12:12:06 PM
> Call over Mystia
> "Hey, come check this out."
> Gesture towards the structure
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:12:26 PM
> How long would it take us to turn into a rabbit that would fit properly into the dress we have?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:22:30 PM
> How long would it take us to turn into a rabbit that would fit properly into the dress we have?

>You're fairly practiced at the shape, it shouldn't take more than a few minutes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:24:16 PM
> Call over Mystia
> "Hey, come check this out."
> Gesture towards the structure
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:36:44 PM
> Call over Mystia
> "Hey, come check this out."
> Gesture towards the structure

>You call over Mystia. She approaches and looks toward where you are gesticulating. After a moment, she says, "Huh."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:44:46 PM
> Lower our voice's volume just a little bit.
> "I'd bet that place is pretty important to all this. Certainly doesn't look like your average forest dwelling."
> "Now, we have a couple options here. We could investigate the place as-is, or if we wait a few minutes, I have an Eientei rabbit dress on me, and I could change myself to look like one of their rabbits. My danmaku ability tends to go down the tubes on involved transformations, though, so if things turn south our defense would be almost entirely up to you, at least until I return to normal. Which option would you prefer?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:49:40 PM
> Lower our voice's volume just a little bit.
> "I'd bet that place is pretty important to all this. Certainly doesn't look like your average forest dwelling."
> "Now, we have a couple options here. We could investigate the place as-is, or if we wait a few minutes, I have an Eientei rabbit dress on me, and I could change myself to look like one of their rabbits. My danmaku ability tends to go down the tubes on involved transformations, though, so if things turn south our defense would be almost entirely up to you, at least until I return to normal. Which option would you prefer?"

>"Well," says Mystia, "That place does look pretty important. Do you think Tewi's in there?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:51:14 PM
> How long does it take to come out of rabbit form?
> "Could be, which is why I considered those options. Do you want to try scouting ahead and checking to see who's there and hope she doesn't notice us?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 12:55:46 PM
> How long does it take to come out of rabbit form?
> "Could be, which is why I considered those options. Do you want to try scouting ahead and checking to see who's there and hope she doesn't notice us?"

>Probably a minute or two.
>"Well," says Mystia. "If she's there, she's either running the place, or the people there are hiding her. So it'd probably be best to be sneaky, right?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 12:59:59 PM
> "This is true. And I suppose they'd probably be hostile and aggressive regardless of who came through their door. All right, let's just sneak around the place as best we can as we are."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:08:58 PM
> "This is true. And I suppose they'd probably be hostile and aggressive regardless of who came through their door. All right, let's just sneak around the place as best we can as we are."

>Mystia nods, then holds up a hand. "Wait. Maybe I should stay outside, in case she tries to slip away?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:13:41 PM
> "That could be helpful. If I need you inside because things turned sour, I'll give you a loud 'Hoy'. I don't expect it'll be a problem, but there's no reason not to plan for it."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:15:53 PM
> "That could be helpful. If I need you inside because things turned sour, I'll give you a loud 'Hoy'. I don't expect it'll be a problem, but there's no reason not to plan for it."

>Mystia nods. "If I hear you, I'll come running."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:17:46 PM
> "All right. Let's kick some ass."
> Fly our way through the woods toward the wall. Be mindful of the face and wings, as always.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:32:05 PM
> "All right. Let's kick some ass."
> Fly our way through the woods toward the wall. Be mindful of the face and wings, as always.

>You carefully make your way toward the structure, taking care not to rush unduly.
>Drawing closer, you can see that he wall is connected to a fairly large, squat, squarish building made of strange gray blocks. The walls are plain and there doesn't seem to be a hint of decoration about the place. You notice a metal door on the western wall, and the occasional window. It's large enough that you have to wonder why you couldn't see if from the air, until you look toward the roof and notice there seem to be tree boughs coming from it. Either trees are growing through this place, or there are some planted up there. Or there are clever fakes.  Obvious exits are West and North.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:35:07 PM
> Fly over to the nearest window, approaching it from the side so that we can't be seen through it. Try not to make a lot of noise crashing through branches as such, if doing so is necessary.
> How long does it take to cannibalize our wings?
> How long does it take to restore them?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:40:22 PM
> Fly over to the nearest window, approaching it from the side so that we can't be seen through it. Try not to make a lot of noise crashing through branches as such, if doing so is necessary.
> How long does it take to cannibalize our wings?
> How long does it take to restore them?

>If you're just withdrawing, it takes about a minute. You've gotten very good at removing them in your early years, when you needed to blend in with humanity more easily. It also takes about a minute to restore them.
>You approach a window, happy to find there is enough room between the walls and the forest to walk normally. You reach the window, and find there is a curtain drawn over it.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:43:21 PM
> How does this building compare to our bar in terms of size?

> Begin the process of withdrawing our wings.
> While going through withdrawal, seek out and head toward another window on this wall, approaching it from the side like before.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 01:49:26 PM
> How does this building compare to our bar in terms of size?

> Begin the process of withdrawing our wings.
> While going through withdrawal, seek out and head toward another window on this wall, approaching it from the side like before.

>It's definitely larger. It you took the second floor and put it beside the first floor, it would be about the same size.
>You start to draw in your wings, and quickly note that Mystia is trying not to gawk at the process.
>Approaching the next window, one right before the door, you notice that has a curtain over it as well, but it is partially open.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 01:53:33 PM
> Finish drawing the wings in, then flash Mystia a grin and a thumbs-up.
> Sidle along the wall and window up to the opening in the curtain, stopping right before we'd be visible from inside.
> Lean our head toward the opening so we can peek inside.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:02:30 PM
> Finish drawing the wings in, then flash Mystia a grin and a thumbs-up.
> Sidle along the wall and window up to the opening in the curtain, stopping right before we'd be visible from inside.
> Lean our head toward the opening so we can peek inside.

>You finish drawing in your wings. You feel oddly light and off balance now, but you'll quickly adapt. There's also a sensation akin to having tied one of your arms behind your back from the loss of appendages, but it too shall pass. You grin at Mystia; see just gives you a strange look.
>You carefully approach the window and peek inside as discreetly as you can. Inside, you can see a wood-paneled floor and a large table covered with unrolled scrolls, writing brushes, the occasional inkstone, and some other objects you can't identify. You think that you can see shelves in back, but you aren't sure. The difference between the interior and the outer wall is pretty jarring.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:09:38 PM
> Are there any people visible inside?
> If not, lean over a little more to get a better look. Pull back if we do see someone, though.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:14:30 PM
> Are there any people visible inside?
> If not, lean over a little more to get a better look. Pull back if we do see someone, though.

>You don't see any people, so you move in for a better look.
>You note a doorway against the far wall, and that the shelves seem to hold books and various scrolls. You can't tell what are on the papers on the tables from here, but you think there is some artwork among them. You note an incense burner along one of the walls.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:15:32 PM
> Are there any other windows along the wall that we haven't looked at yet?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:26:58 PM
> Are there any other windows along the wall that we haven't looked at yet?

>There is one past the door.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:29:31 PM
> Fly back to Mystia.
> Keep a low voice.
> "This is the place, yeah. How much of the conversation at Alice's house did you hear?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:36:03 PM
> Fly back to Mystia.
> Keep a low voice.
> "This is the place, yeah. How much of the conversation at Alice's house did you hear?"

>You fly back to Mystia.
>"None, really," she says. "What makes it the place?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:40:26 PM
> "It turns out that all of our new-found gems have miniscule writing on them. Don't bother looking, I needed my scope and sharpened eyesight to see it for myself. Patchouli found that the writing came from a mass of books. It would need to be a mass of books, given how much currency had to be replaced. A mass of books that extremely few locations in Gensokyo would possess. We don't know exactly how the replacement happened, but this has been a much better lead than most."
> Point to the window we were just at.
> "That window up there leads into a room with a lot of books and a lot of writing utensils. With the building this big, I'm willing to bet there are even more books and even more writing utensils that we can't see."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:42:12 PM
> "It turns out that all of our new-found gems have miniscule writing on them. Don't bother looking, I needed my scope and sharpened eyesight to see it for myself. Patchouli found that the writing came from a mass of books. It would need to be a mass of books, given how much currency had to be replaced. A mass of books that extremely few locations in Gensokyo would possess. We don't know exactly how the replacement happened, but this has been a much better lead than most."
> Point to the window we were just at.
> "That window up there leads into a room with a lot of books and a lot of writing utensils. With the building this big, I'm willing to bet there are even more books and even more writing utensils that we can't see."

>"Let's get the thieving little rabbit," says Mystia, narrowing her eyes. "She's not getting around me."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:46:09 PM
> "All right."
> Point to the door.
> "You should probably station yourself near that. I'm going to check out the window near it, then I guess we might as well just try entering."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:55:41 PM
> "All right."
> Point to the door.
> "You should probably station yourself near that. I'm going to check out the window near it, then I guess we might as well just try entering."

>She nods. "Okay. But like I said, it'd probably be better if I stayed out here to catch her if she makes a run for it. I'm...um...not very sneaky."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 02:56:58 PM
> "Right, that's fine. As long as you can play goalie, we should be good."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 02:59:30 PM
> "Right, that's fine. As long as you can play goalie, we should be good."

>She nods. "Don't worry about a thing. I'll take care of things out here."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:06:58 PM
> "Excellent."
> Fly on over to the window past the door, sneaking up on it like the first two.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:10:43 PM
> "Excellent."
> Fly on over to the window past the door, sneaking up on it like the first two.

>You fly toward the third window, approaching it without any kind of startling event occurring.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:13:04 PM
> Carefully peer in through the window. Pull back out of the window's view if we see anyone.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:21:35 PM
> Carefully peer in through the window. Pull back out of the window's view if we see anyone.

>You peer in through the window, finding the curtain mostly closed, and what seems to be a darkened kitchen, if the oven you glimpse is any indication. There doesn't seem to be anyone there.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:22:35 PM
> Dark, huh? Probably no one in there, then.
> If we can get a better viewing angle through the small opening, get it.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:23:36 PM
> Dark, huh? Probably no one in there, then.
> If we can get a better viewing angle through the small opening, get it.

>You try to get a better angle, and get a glimpse of a rice bin.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:25:19 PM
> Head back down to the metal door. Check on Mystia to make sure she's positioned well.
> Is there anything noteworthy about the door? Size, signs, anything like that?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:26:29 PM
> Head back down to the metal door. Check on Mystia to make sure she's positioned well.
> Gently try to open the door.

>You look back and see Mystia is a little ways into the trees, watching you at work.
>You try to open the door, and find it is locked.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:28:06 PM
> Is there anything noteworthy about the door? Size, signs, anything like that?
> Is there a lock on the door on this side?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 09, 2011, 03:30:55 PM
> Do we have experience in lockpicking?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:35:29 PM
> Is there anything noteworthy about the door? Size, signs, anything like that?
> Is there a lock on the door on this side?

>The door seems to be made from a big hunk of iron. You're pretty sure it swings open, rather than sliding. The handle seems to be a bar that you twist.
>There is a lock on this side, built into the door.

> Do we have experience in lockpicking?

>Lock Removal
>You used to be a dab hand at picking locks, but it's been ages...

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:36:22 PM
> Pull out the necessary tools from the lockpick set for taking on a lock of the shape set into the door.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:38:42 PM
> Pull out the necessary tools from the lockpick set for taking on a lock of the shape set into the door.

>You assess the lock, and consider your tools. You select a few that you feel are appropriate for this sculpting task.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:39:22 PM
> Get to work!
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 03:47:50 PM
> Get to work!

>You start to work on the lock. It's been awhile, but you never really forget the basics. After that, it's largely feeling your way through the tumblers. Given you've had to learn how to feel your way through transformations before you ever encountered a true lock, you fall into navigating by touch easily enough. After a few minutes of work, the lock clicks. It wasn't a very bad one at all.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 03:52:58 PM
> Flash a thumbs-up behind us, then put the lockpick set away.
> Gently open the door.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2011, 04:03:53 PM
> Flash a thumbs-up behind us, then put the lockpick set away.
> Gently open the door.

>You give Mystia a thumbs up. She nods back to you in turn.
>You each the door open, pleased to find that the hinges are in good condition and do not squeak. The door seems to be well balanced, swinging inward with only a light shove from you. In fact, you end up grabbing the handle to keep it from smacking into a wall.
>Inside, you can see a room with wooden floors, and woven mats covering much of it. A sizable table sits in the middle of the room, with three cushions set  at the south, north, and east sides of it. A couple of empty teacups sit on the table, one at the eastern side and one at the west. An empty charcoal brazier sits near the table. It's a bit hard to tell in the dark, but you think the room's a bit dusty. Toward the back are paper walls, and a siding door hanging half open, leading further in. The building is quiet. Obvious exits are North and South.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2011, 04:08:08 PM
> Begin the process of restoring our wings. No more windows for them to be accidentally seen through...
> Slowly make our way over to the charcoal brazier and feel the sides of it for temperature.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 01:35:09 AM
> Begin the process of restoring our wings. No more windows for them to be accidentally seen through...
> Slowly make our way over to the charcoal brazier and feel the sides of it for temperature.

>You start to restore you wings. This takes you a moment, but it goes off without a hitch and you feel a bit more comfortable with yourself.
>You quietly make your way toward the brazier. While it's been awhile since you've done any second story work, you remember well the basics of moving without excessive noise. Checking the brazier, you feel that the sides are cold. Inside, you note the remains of some charcoal that seem to have been used within the last day.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 01:38:24 AM
> Quietly make our way over to that sliding door.
> Peek around the door from the side.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 02:05:42 AM
> Quietly make our way over to that sliding door.
> Peek around the door from the side.

>You move over to the door and peek around it.
>You see a long hallway stretching to the left and right. The floors are paneled with bare wood, while unadorned paper walls line its sides. There are several sliding doors set into the walls opposite of you, all of them closed. You are certain there are more of them on the other wall that you cannot see. The hall seems to be empty at the moment.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 02:12:09 AM
> Peek up and down the hallway, just to be sure no one is around. Also check to see how the hallway ends on both sides - does it come to a stop, or does it make a turn off to another part of the hallway?
> If the floors are paneled with bare wood, they might creak. Probably best to float around, just above the floor, rather than walk.
> Take flight just enough so that we would be hovering about an inch if we stood up straight.
> Float our way into the hallway, toward the first door to the right on the opposite wall, and carefully try to open it.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 02:42:24 AM
> Peek up and down the hallway, just to be sure no one is around. Also check to see how the hallway ends on both sides - does it come to a stop, or does it make a turn off to another part of the hallway?
> If the floors are paneled with bare wood, they might creak. Probably best to float around, just above the floor, rather than walk.
> Take flight just enough so that we would be hovering about an inch if we stood up straight.
> Float our way into the hallway, toward the first door to the right on the opposite wall, and carefully try to open it.

>You look into the hallway. To the left, it ends in a wooden wall. To the right you see a set of heavy metal doors that seem very out of place. There are about a eight doors along the walls, including the one that you've just stepped from.
>You hover, and move toward the nearest door one the opposite wall to the right. You gently slide it open. You hear gentle breathing as you crack it open.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 02:45:09 AM
> Gentle breathing? Like someone is asleep?
> Assuming the door opened quietly, open it two more inches and peer inside.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:02:00 AM
> Gentle breathing? Like someone is asleep?
> Assuming the door opened quietly, open it two more inches and peer inside.

>You think it is someone asleep...no, someones.
>The door wasn't too loud, so you inch it open a little more, and peer inside. You see a moderate-sized room, with some dirty clothes scattered here and there. In the middle, you see a futon with two people asleep on it. Both seem to be humans, one with long purple hair and a slim face laying on her back, and another with brown hair in two braids and a kind of squarish face. You can see a chest of drawers off to the side, with a drawer hanging open.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:09:29 AM
> A residential area, huh...?
> Gently close the door, then float down the hall toward the left end until we get to the next door along the same wall.
> Gently slide this next door open.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:17:11 AM
> A residential area, huh...?
> Gently close the door, then float down the hall toward the left end until we get to the next door along the same wall.
> Gently slide this next door open.

>You close the door, taking care not to wake the two up, and head toward the left end of the hall.
>You slide the door open, and look inside to see a smallish room with several wooden boxes against the wall. There is a wash tub on in the middle of the room, and a modest bathtub near one of the walls, below a fairly high and small window. There's also a laundry pole in the corner, which seems to be designed to be moved around. Open of the boxes is open, and you can see it contains linens.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on July 10, 2011, 03:20:18 AM
>The laundry, presumably.
>Move on to the next room.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:20:45 AM
> Yeah, this place was definitely designed to be lived in for non-trivial periods of time.
> Gently close this door, keep floating down the left side of the hallway until we come across the next door in this wall, and gently open the new door.
> How many more doors are on this side of the hallway along this wall?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:39:01 AM
> Yeah, this place was definitely designed to be lived in for non-trivial periods of time.
> Gently close this door, keep floating down the left side of the hallway until we come across the next door in this wall, and gently open the new door.
> How many more doors are on this side of the hallway along this wall?

>You are certain of this.
>You are currently at the last door on the left end, or rather the west end, of the hallway.
>There seem to be four doors along each side of the hall, and the heavy ones at the east end.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:40:02 AM
> Turn around and float toward the door closest to the end of the hallway on the opposite wall.
> Gently open this new door.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:50:59 AM
> Turn around and float toward the door closest to the end of the hallway on the opposite wall.
> Gently open this new door.

>You float toward the doorway behind you and open it.
>Inside, you see the kitchen that you saw before through the window. You get a decent view of the cabinets and such that you couldn't see before, but you hardly pay attention to that. Kneeling down on the floor by a cabinet is a blonde-haired woman in a blue and white maid outfit, reaching into it. She looks toward you as you slide open the door, her expression blank. You can immediately tell that she is a ghost, like the Prismrivers and Shuuei.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:52:18 AM
> Keep our voice quite low.
> "Hello."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:59:22 AM
> Keep our voice quite low.
> "Hello."

>"...Hi?" she says in a small, uncertain voice.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 04:03:28 AM
> Look back into the hallway, then back toward the ghost. Keep our voice low.
> "Do you mind if I come in and close this door? Don't want to wake anyone up."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 04:14:59 AM
> Look back into the hallway, then back toward the ghost. Keep our voice low.
> "Do you mind if I come in and close this door? Don't want to wake anyone up."

>You look away. The hall is still clear.
>"Who're you?" she says, sounding a bit less bewildered than before.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 04:18:07 AM
> "Right, of course, introductions. But first, I'll take that as a yes."
> Step into the room and gently close the door behind us, then face the poltergeist.
> "Now then."
> Give a short bow.
> "I am Nue Houjuu, barkeep extraordinaire."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 04:36:32 AM
> "Right, of course, introductions. But first, I'll take that as a yes."
> Step into the room and gently close the door behind us, then face the poltergeist.
> "Now then."
> Give a short bow.
> "I am Nue Houjuu, barkeep extraordinaire."

>You close the door and introduce yourself.
>"And what're you doing here?" says the ghost, as she stands up, with a pot in one hand and a wok in the other.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 04:38:43 AM
> "I have come in search of a friend. They visited me this afternoon, but I was still asleep, and they left without leaving a message. I've heard they are in this area."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 04:51:05 AM
> "I have come in search of a friend. They visited me this afternoon, but I was still asleep, and they left without leaving a message. I've heard they are in this area."


>"Why didn't you knock?" says the ghost. "You're a burglar!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 04:54:02 AM
> "There's a story behind why I didn't knock. You can frisk me if you want, I haven't taken anything."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 05:15:33 AM
> "There's a story behind why I didn't knock. You can frisk me if you want, I haven't taken anything."

>"I think you just screwed up," she says, scowling.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 05:19:13 AM
> "The room across the hall from this one is a laundry room. There's a mobile laundry pole in it. The room next to that one has two girls sleeping on a futon in it, one with purple hair, one with brown hair. One of the drawers of their chest is open. You can frisk me, or you can search both rooms and see for yourself that nothing has been taken."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 05:27:24 AM
> "The room across the hall from this one is a laundry room. There's a mobile laundry pole in it. The room next to that one has two girls sleeping on a futon in it, one with purple hair, one with brown hair. One of the drawers of their chest is open. You can frisk me, or you can search both rooms and see for yourself that nothing has been taken."

>She frowns. "Um..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 05:34:58 AM
> "Perhaps I should tell you more about why I'm here, and why I'm sneaking around and not waking people up but also not taking their things. This friend of mine is a rabbit in a pink dress. I've heard she was seen in this area very recently. Is she someone familiar to you?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 05:42:07 AM
> "Perhaps I should tell you more about why I'm here, and why I'm sneaking around and not waking people up but also not taking their things. This friend of mine is a rabbit in a pink dress. I've heard she was seen in this area very recently. Is she someone familiar to you?"

>"...Maybe?" says the ghost, frowning. "Why did you just come in like that? I'm so confused..."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 05:47:50 AM
> "I'm sorry for that, and I hope to clear it up. You see, when my friend visited me this afternoon, while I was asleep, she entered my house and borrowed some very important tools before leaving. And before you ask, since I'm assuming you all here got affected like me and the rest of Gensokyo seems to have been, she didn't take my money. She borrowed other things. Other important things. Normally I don't mind friends borrowing things, but I kinda need these, and the sooner the better, which is why I came here after hearing she was in the area."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 05:55:22 AM
> "I'm sorry for that, and I hope to clear it up. You see, when my friend visited me this afternoon, while I was asleep, she entered my house and borrowed some very important tools before leaving. And before you ask, since I'm assuming you all here got affected like me and the rest of Gensokyo seems to have been, she didn't take my money. She borrowed other things. Other important things. Normally I don't mind friends borrowing things, but I kinda need these, and the sooner the better, which is why I came here after hearing she was in the area."

>"She robbed you?" says the ghost. "You're the person she's hiding from!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 05:58:40 AM
> Frown.
> "Why is she hiding from me? I just want my tools back from her. It's not THAT big a deal that she needed to run away and hide."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 06:12:56 AM
> Frown.
> "Why is she hiding from me? I just want my tools back from her. It's not THAT big a deal that she needed to run away and hide."

>"Uh, she's in big trouble," says the ghost. "Isn't that you?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 06:17:05 AM
> "Only if she stole from someone else, or did something else to me that I haven't discovered is her fault yet. But if all she did is borrow my tools, then I just want them back. And to know why she borrowed them. They're not exactly things made for her."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 06:25:59 AM
> "Only if she stole from someone else, or did something else to me that I haven't discovered is her fault yet. But if all she did is borrow my tools, then I just want them back. And to know why she borrowed them. They're not exactly things made for her."

>"But you're the person after her, and..." the ghost shakes her head. "You're trying to trick me!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 06:36:04 AM
> Frown.
> "Why would I do that? If I tried to fight her I assume you'd come after me, along with those other two sleeping girls and whoever else lives in this place. This place has a big numbers advantage on me. I'd lose any fight I started for sure."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 06:42:19 AM
> Frown.
> "Why would I do that? If I tried to fight her I assume you'd come after me, along with those other two sleeping girls and whoever else lives in this place. This place has a big numbers advantage on me. I'd lose any fight I started for sure."

>"That's why you need tricks!" says the ghost.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 06:50:18 AM
> "But taking a hostage would be quicker and easier than using tricks."
> Thumb at the trident.
> "You see this thing there? Pretty pointy, huh? And you know I've seen the room with those two sleeping girls already. It would have been nothing to just stand over them with this thing right at the neck of one or both of them and then start shouting demands."
> Pantomime holding our trident pointed downward while talking, with a couple of light pantomime jabs thrown in for emphasis.
> "But I'm standing here talking to you instead. They're still fine. Still sleeping away, no harm done, no pointy things at their necks. I haven't even threatened you in any way, and your hands look a bit too pre-occupied for proper combat."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 06:59:05 AM
> "But taking a hostage would be quicker and easier than using tricks."
> Thumb at the trident.
> "You see this thing there? Pretty pointy, huh? And you know I've seen the room with those two sleeping girls already. It would have been nothing to just stand over them with this thing right at the neck of one or both of them and then start shouting demands."
> Pantomime holding our trident pointed downward while talking, with a couple of light pantomime jabs thrown in for emphasis.
> "But I'm standing here talking to you instead. They're still fine. Still sleeping away, no harm done, no pointy things at their necks. I haven't even threatened you in any way, and your hands look a bit too pre-occupied for proper combat."

>"Oh yeah?" she says.She brandishes the pot at you. "I'll give you such a bashing!"
>"Still, well, um...I guess you have a point?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 07:03:00 AM
> "Hmm. What if you took me to her, so you could keep an eye on me the whole time just to make sure I didn't try anything funny? Or maybe you'd like to wake up one of your friends and have me explain myself to them first, so you would have a second opinion you know you can trust? I don't really want to wake anyone that we don't have to, but if it helps reassure you about me I'll be glad to do it. They could also help watch me, for what that's worth."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 07:28:42 AM
> "Hmm. What if you took me to her, so you could keep an eye on me the whole time just to make sure I didn't try anything funny? Or maybe you'd like to wake up one of your friends and have me explain myself to them first, so you would have a second opinion you know you can trust? I don't really want to wake anyone that we don't have to, but if it helps reassure you about me I'll be glad to do it. They could also help watch me, for what that's worth."

>She frowns. "Well, I was going to wake everyone up anyways...so..."
>She lifts up the utensils and spreads her arms wide.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 07:31:46 AM
> Give a startled expression.
> "Whoa! Isn't there a quieter way?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 07:37:55 AM
> Give a startled expression.
> "Whoa! Isn't there a quieter way?"

>"Maybe," she says, "but not as fun!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 07:39:15 AM
> "I wonder if they'll agree."
> Frown and cover our ears with our hands.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 07:51:22 AM
> "I wonder if they'll agree."
> Frown and cover our ears with our hands.

>You cover your ears, and the ghost gleefully bangs the pot and wok together with a loud clang!
>"Found an intruder!" she sings out over the noise as she marches into the hall. "Found an intruder! Wakey wakey, found an intruder!"
>You hear groans from the direction of the bedroom.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 07:56:46 AM
> Walk over to the other side of the kitchen.
> Turn around so we're facing the door, lean up against whatever is behind us, be it counter top or wall, then pull out a rice ball and start eating it, ignoring the noise as best we can. Watch the doorway while eating.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 08:16:53 AM
> Walk over to the other side of the kitchen.
> Turn around so we're facing the door, lean up against whatever is behind us, be it counter top or wall, then pull out a rice ball and start eating it, ignoring the noise as best we can. Watch the doorway while eating.

>You make yourself comfortable, enjoying your riceball, while the ghost continues to sing about finding an intruder.
>"Kana, shut up!" calls a voice.
>"Intruder!" says the ghost, whom you presume is Kana.
>You hear one of the doors slide open, and a softer voice say, "Kana, what are you going on about?"
>"Intruder in the kitchen!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 08:19:47 AM
> Raise our voice so we can be heard in the hallway.
> "Hey, I asked her if there was a quieter way to wake people up!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 08:53:29 AM
> Raise our voice so we can be heard in the hallway.
> "Hey, I asked her if there was a quieter way to wake people up!"

>"Who's there?" comes the softer voice.
>After a moment, the woman with the long purple hair pokes her head into the kitchen, and frowns at you. "What're you doing in our house?!"
>"Who is it?" says the voice that shouted before.
>"No idea," says the purple-haired woman, giving you a sharp look.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 08:56:57 AM
> Stand up properly and give a short bow.
> "Nue Houjuu, barkeep extraordinaire. Apparently I'm the one from whom our mutual rabbit friend is hiding."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 09:01:45 AM
> Stand up properly and give a short bow.
> "Nue Houjuu, barkeep extraordinaire. Apparently I'm the one from whom our mutual rabbit friend is hiding."

>"Is that that case?" says the purple-haired woman. "I'm Rikako Asakura, and you have a whole lot of explaining to do."
>"I'm getting the crossbow!" calls the other voice.
>"She's been friendly so far," Rikako calls back. "But get it anyways!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 10, 2011, 11:22:52 AM
> "I gotta explain?  Well where should I start?  Let's see, I was asleep when our rabbit friend came by and borrowed some of my tools and now I'd like them back.  The fairies directed me out here so here I am.  Good enough?"
> "And I insist that weapons are not necessary to talk.  If I wanted to fight, wouldn't I have attacked you before you were awake?"
> Offer her some of our riceball if we haven't finished it.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 11:50:52 AM
> "I gotta explain?  Well where should I start?  Let's see, I was asleep when our rabbit friend came by and borrowed some of my tools and now I'd like them back.  The fairies directed me out here so here I am.  Good enough?"
> "And I insist that weapons are not necessary to talk.  If I wanted to fight, wouldn't I have attacked you before you were awake?"
> Offer her some of our riceball if we haven't finished it.

>"Rika," says Rikako, not taking her eyes from you, "Bring Tewi here, too."
>"Got it," says the voice.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 10, 2011, 12:25:18 PM
> If we still have some riceball, shrug and continue eating.
> "While we wait, I'm going to assume that y'all got hit too?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 12:34:46 PM
> If we still have some riceball, shrug and continue eating.
> "While we wait, I'm going to assume that y'all got hit too?"

>You continue to eat your riceball, oozing a lack of concern. To be honest, if you had your spellcards, you really wouldn't be worried about these people.
>"Hit?" says Rikako. "Hit by what?"

>_

Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 10, 2011, 12:41:26 PM
> How quickly can we unsheath our trident?
> "Oh you didn't know?  I guess that makes sense living all the way out here.  There's no money left in Gensokyo, not even one coin.  Someone's pulled off the greatest heist I've ever seen and managed to rob everyone, and believe me I've seen a lot of heists!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 12:47:59 PM
> How quickly can we unsheath our trident?
> "Oh you didn't know?  I guess that makes sense living all the way out here.  There's no money left in Gensokyo, not even one coin.  Someone's pulled off the greatest heist I've ever seen and managed to rob everyone, and believe me I've seen a lot of heists!"

>It's a little slow compared to a sword, you can't do it in an instant. But you can be ready in a couple seconds.
>"Huh?" says Rikako. "You're kidding."
>"Rikako!" says the voice, "Tewi's gone!"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 10, 2011, 12:54:34 PM
> "Nope, I'm as serious as can be.  It's bad, real bad.  There's no money anywhere: not Underground, not in the Human Village, not with the Kappa or the Tengu or the Vamparies or in Hakugyokurou.  Hell, I wouldn't be surprised if there was no money in Hell either."
> Pull out a gemstone.
> "The only upside is that whoever stole all the money was kind enough to drop some of these gems, but they're practically worthless now that everyone has some."
> "So, what was Tewi doing here anyway?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 02:49:14 PM
> "Nope, I'm as serious as can be.  It's bad, real bad.  There's no money anywhere: not Underground, not in the Human Village, not with the Kappa or the Tengu or the Vamparies or in Hakugyokurou.  Hell, I wouldn't be surprised if there was no money in Hell either."
> Pull out a gemstone.
> "The only upside is that whoever stole all the money was kind enough to drop some of these gems, but they're practically worthless now that everyone has some."
> "So, what was Tewi doing here anyway?"

>Rikako blinks as you summarize the recent events. "Really?" she says after a moment.
>She then looks back into the hall, while the other voice is a lot closer. "Um, the window in the guest room is wide open, and there's a danmaku fight going on in the forest."

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 02:51:58 PM
> Chuckle.
> "Well, Kana did only ask if I was here to get back at Tewi. Guess she should have asked about anyone that might have come with me. We should probably see if we can't calm that fight down."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 10, 2011, 02:52:24 PM
> Replace our gemstone.
> "Yep, that's the short of it.  I can answer any more questions later, but it seems like I'm needed outside.  Excuse me."
> Make our way outside.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 02:57:33 PM
> Replace our gemstone.
> "Yep, that's the short of it.  I can answer any more questions later, but it seems like I'm needed outside.  Excuse me."
> Make our way outside.

>You pocket the gem and explain briefly, then start to make your way out.
>"Hey, wait!" says Rikako. "Where do you think you're going after just breaking in in the middle of the night?"
>Despite this, she doesn't seem to be trying to block you just yet.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:00:38 PM
> To see if that fight can't be calmed down."
> Chuckle.
> "Kana did only ask if I was here to get back at Tewi. Guess she should have asked about anyone that might have come with me."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:10:04 PM
> To see if that fight can't be calmed down."
> Chuckle.
> "Kana did only ask if I was here to get back at Tewi. Guess she should have asked about anyone that might have come with me."

>"Uh..." says Rikako. "...Rika, keep an eye on her while she does. And don't let her get away!"
>You think Rika has more to say, but she is cut off by more clanging down the hall. "Not now, Kana!" says the purple-haired woman.
>She then moves, and the other woman you saw, wearing a simple yellow nightgown and carrying a crossbow, appears in the door. She gives you a wide grin as she levels the weapon on you and says, "Let's go see, eh?"

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:18:41 PM
> Frown.
> "You know, I'd think someone would be more grateful that I didn't stab them in the neck while they were asleep. But so much for 'no weapons', I guess."
> Make our way toward the door.
> "I think most or all of you will want to come with me. It sounds like Tewi will bolt the instant she sees me, if your ghost is to be believed."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:22:06 PM
> Frown.
> "You know, I'd think someone would be more grateful that I didn't stab them in the neck while they were asleep. But so much for 'no weapons', I guess."
> Make our way toward the door.
> "I think most or all of you will want to come with me. It sounds like Tewi will bolt the instant she sees me, if your ghost is to be believed."

>"Yeah, whatever," says the brown-haired woman, whom you presume is Rika. "Save it for when you didn't break into our house."
>You make your way toward the door. Rika steps back to let you through, keeping her weapon trained on you.
>"Yes, I think I will come with you," says Rikako, obscured by the door frame.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:26:17 PM
> Walk toward the door through which we first entered.
> "Just so I'm clear on this, since you harbored Tewi and your ghost was willing to make a racket in her defense, you have no problems with her breaking into my house and taking my things, but you do have a problem with me breaking into this house and not taking things?"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:33:06 PM
> Walk toward the door through which we first entered.
> "Just so I'm clear on this, since you harbored Tewi and your ghost was willing to make a racket in her defense, you have no problems with her breaking into my house and taking my things, but you do have a problem with me breaking into this house and not taking things?"

>You make your way outside.
>"Um," says Rika, "I don't know what she did excuses you breaking into the house of people who have never done anything to you ever?"
>As you approach the door, you can definitely hear Mystia shouting in the distance.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:37:30 PM
> "I didn't know you lived here. I had no desire to get you involved, either, which you can see from the fact that nothing of yours has been taken, none of you have been harmed, and I've been completely cooperative with everything you and your ghost have asked."
> Open the door and head outside."
> "But that still leaves the question open of why you seem to think uninvited house entry is okay if it doesn't happen to you, because that's the message I'm getting here. I'm not necessarily looking for an excuse for me, only an explanation for the dissonance."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:47:20 PM
> "I didn't know you lived here. I had no desire to get you involved, either, which you can see from the fact that nothing of yours has been taken, none of you have been harmed, and I've been completely cooperative with everything you and your ghost have asked."
> Open the door and head outside."
> "But that still leaves the question open of why you seem to think uninvited house entry is okay if it doesn't happen to you, because that's the message I'm getting here."

>"Because you're exactly a trustworthy source," says Rika as you head toward the door. "Frankly, I think you're only being cooperative because you were caught in the act, and you're just trying to throw mud at someone else so you don't seem so bad yourself. So how about you just shut up, figure out the situation you're in, and deal with the fact you did wrong. We'll work the rest of it out after we get things settled, huh? Because right now I have no reason whatsoever to believe you're doing anything but trying to wriggle out of what you've done."
>"I'm afraid she's right," says Rikako. "You're saying a lot of pretty things that you really can't back up, and trying to cast aspersions on others isn't helping your case."
>From what you can tell, Mystia and Tewi and fighting it out on the other side of the building. You can't really see them, but even stepping out, you can see the momentary colored light of danmaku against the trees.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 03:55:35 PM
> "Hey, your ghost claimed Tewi stole from me, not me. But if you insist, we can discuss who's really done wrong later. Anyway, they're on the other side of the building. Shortest distance is a straight line, so I'm flying up and over, if that's okay."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2011, 03:57:39 PM
> "Hey, your ghost claimed Tewi stole from me, not me. But if you insist, we can discuss who's really done wrong later. Anyway, they're on the other side of the building. Shortest distance is a straight line, so I'm flying up and over, if that's okay."

>"Yeah, just don't go too fast," says Rika.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2011, 04:00:32 PM
> "Oui, mon capitaine."
> Take flight and casually fly up and over the building to get to the other side.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 01:06:38 AM
> "Oui, mon capitaine."
> Take flight and casually fly up and over the building to get to the other side.

>"Hold still, damn it!" Mystia shouts as you ascend, anger coloring her words enough to make them nearly incomprehensible. You hear about voice crying out in what you imagine is dismay.
>You fly to the top of the building, and can clearly see the action. In what little space there is between the trees and the building, you can see Mystia furiously launching loops of green spheres at a smaller rabbit in pink. The latter doesn't seem to be fighting back, but rather trying to dodge around Mystia's attacks and escape.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 01:11:03 AM
> Maintain a normal speaking voice, and tilt our head so we're speaking behind us.
> "You two call out for them to stop. Tewi might run away faster if she hears me. Other girl's name is Mystia."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 01:31:08 AM
> Maintain a normal speaking voice, and tilt our head so we're speaking behind us.
> "You two call out for them to stop. Tewi might run away faster if she hears me. Other girl's name is Mystia."

>"Very well," says Rikako, as she hovers ahead. "Mystia! Tewi! Stop fighting!"
>"Tell that to this dumb bird!" says Tewi.
>"I'm not letting her get away!" Mystia shouts.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 01:34:32 AM
> Float forward a little bit ourselves.
> Raise our voice.
> "Tewi, stop! Mystia, calm down!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 01:47:40 AM
> Float forward a little bit ourselves.
> Raise our voice.
> "Tewi, stop! Mystia, calm down!"

>You float up and call out to them. You think you hear Tewi make some kind of noise in response, but it's obscured by all the other noises. "She's getting away!" Mystia says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 01:56:52 AM
> Is Tewi still visible?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 01:58:23 AM
> Is Tewi still visible?

>You can still see her. She's keeping low to the ground, while Mystia is near the treetops.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 01:58:37 AM
>How far away is she from us, and from Mystia, as well as our relative positions and terrain obstacles in the way
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 02:11:54 AM
> "We all just want to talk, okay? No running away, no fighting!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 02:17:51 AM
>How far away is she from us, and from Mystia, as well as our relative positions and terrain obstacles in the way

>The roof is some yards wide, and you note that it is covered with small trees in randomly placed planters. Still, it should be easy enough to get through them, though you would not like to have to maneuver here. Mystia is a few yards past the far edge of the roof, and Tewi a little bit closer. There's a couple of trees kind of in the way between you and they.

> "We all just want to talk, okay? No running away, no fighting!"

>"Tell that to the bird!" Tewi cries, as she slips around a column of danmaku.

>_

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 02:22:38 AM
> "Mystia, I'm kinda at crossbow point here! We need to talk this out for a bit!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 02:28:38 AM
> "Mystia, I'm kinda at crossbow point here! We need to talk this out for a bit!"

>"She's going to get away if I just stop!" Mystia shouts.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 02:29:53 AM
> Sigh.
> "Rikako, can I bother you to make sure Tewi won't run away? Because Mystia's right."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 02:45:51 AM
> Sigh.
> "Rikako, can I bother you to make sure Tewi won't run away? Because Mystia's right."

>"Um...I can try," she says.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 02:49:12 AM
> "I would go down there and do it myself, but given the circumstances, well. Just position yourself in the forest to block her escape route."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 03:06:48 AM
> "I would go down there and do it myself, but given the circumstances, well. Just position yourself in the forest to block her escape route."

>"Right," says Rikako, as she flies ahead and goes around the melee.
>"What're you doing Rikako?" Tewi says.
>"Just hold still, you!" says the purple-haired woman, as she positions herself in the forest opposite of you.
>"Okay, fine!" Tewi says. "Just tell Mystia to stop shooting!"
>Mystia glances over toward you briefly.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 03:08:10 AM
> Nod.
> "Let up. We all need to talk."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 03:15:50 AM
> Nod.
> "Let up. We all need to talk."

>Mystia nods, and stops firing. The air clears quickly.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 03:19:48 AM
> "Okay."
> Wave our hands to motion that everyone not currently on the roof join us on the roof.
> "This place's residents know why I entered their home without permission."
> Look to Tewi.
> "Now I want to know why you did the same to me."
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 03:42:50 AM
> "Okay."
> Wave our hands to motion that everyone not currently on the roof join us on the roof.
> "This place's residents know why I entered their home without permission."
> Look to Tewi.
> "Now I want to know why you did the same to me."

>You take this opportunity to try to calm everyone down. Mystia looks toward you; Rikako glances up. You suspect you have Rika's attention, though you can't see her behind you.
>Tewi immediately dashes westward, perpendicular to you and Rikako.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 03:44:21 AM
> Point at Tewi.
> "Hey! Stop!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: GuyYouMetOnline on July 11, 2011, 03:45:48 AM
>"Someone stop her!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 03:57:22 AM
> Point at Tewi.
> "Hey! Stop!"

>Tewi seems to have no interest in listening.

>"Someone stop her!"

>"Stop!" Rikako shouts, and she sends a couple lines of danmaku in Tewi's direction.
>"Get back here!" Mystia screeches as she dives toward the fleeing rabbit.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 03:59:43 AM
> "Sorry, Rika!"
> Make a flying beeline for Tewi while unsheathing out trident.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 04:06:11 AM
> "Sorry, Rika!"
> Make a flying beeline for Tewi while unsheathing out trident.

>"What the hell's going on?!" comes Rika's voice from behind and below.
>You swoop down on Tewi, loosening your trident. Normally, you would always bet on yourself in this kind of situation, but that rabbit is speedy! Still, you close in, and you're going to have exactly one chance to act before she reaches the trees.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 04:08:00 AM
> How far away are we from her?
> Is our purse open?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 04:09:00 AM
>Where is Mystia's position and the danmaku Rikako was firing in relation to Tewi's own route?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 04:09:39 AM
> What is Tewi's running angle compared to our flight path?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 04:19:59 AM
> How far away are we from her?
> Is our purse open?

>You have two yards between the two of you, just about.
>No.

>Where is Mystia's position and the danmaku Rikako was firing in relation to Tewi's own route?

>Mystia, you think, is above, behind, and to the left of you. She isn't quite as speedy as you are.
>Rikako seems to be trying to lead Tewi into her fire, but hasn't seemed to be able to pull it off in these few seconds. You believe she's aiming somewhere ahead of you.

> What is Tewi's running angle compared to our flight path?

You're coming at her from the a diagonal behind her.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 04:31:52 AM
> How much practice do we have using our trident like a throwing javelin?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 04:32:05 AM
>Are we capable of firing a dense spread of danmaku in front of where Tewi is running, between her and the trees, and have them move fast enough to block her path before she reaches them?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 04:38:04 AM
> Are there any trees close to Tewi that form an imaginary straight line with us which Tewi has yet to run across but will very soon should she stay on her current path?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 04:49:05 AM
> How much practice do we have using our trident like a throwing javelin?

>You can spearfish pretty well.

>Are we capable of firing a dense spread of danmaku in front of where Tewi is running, between her and the trees, and have them move fast enough to block her path before she reaches them?

>You think so. At worst, you'd hit her by accident while trying to put it in front of her. Or possibly Mystia if you're sloppy.

> Are there any trees close to Tewi that form an imaginary straight line with us which Tewi has yet to run across but will very soon should she stay on her current path?

>Yes.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 04:55:24 AM
For everyone that missed it: more quest fanart, courtesy of Stuffman!

(http://img811.imageshack.us/img811/4645/sherlockhoujuu.jpg)
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 05:06:11 AM
>Fire a wall/style burst of danmaku ahead of Tewi's path. Give it a little width, but effectively try to cut her route to the trees off and force her aside. If opportunity presents, try to angle this to drive her towards Rikako's shots. But don't worry too much about this latter point, if it interferes with the first objective.
>Try to do this without losing much of our own momentum, and keep closing on her from overhead.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 05:34:48 AM
>Fire a wall/style burst of danmaku ahead of Tewi's path. Give it a little width, but effectively try to cut her route to the trees off and force her aside. If opportunity presents, try to angle this to drive her towards Rikako's shots. But don't worry too much about this latter point, if it interferes with the first objective.
>Try to do this without losing much of our own momentum, and keep closing on her from overhead.

>You fire out a wall of danmaku in the rabbit's way, a fanning pattern of talisman-like shots.
>She lowers her head and dives through the shots. You see a few hit her, but she manages to twist away from the worst of it and make it through to the other side in surprisingly good condition for what she just did.
>Landing on the other wise, Tewi rolls and comes up on her feet without loosing too much speed, nearly at the trees now.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 05:38:00 AM
>Did we close the gap between us at all?
>Do we have time for a repeat performance of what we just did before she reaches the trees?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 05:57:18 AM
>Did we close the gap between us at all?
>Do we have time for a repeat performance of what we just did before she reaches the trees?

>A little bit, not quite two feet.
>You doubt it; not without the trees interfering.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 11, 2011, 06:00:22 AM
> How far above her are we?
> How close could we get to her in a dive before she reaches the woods?

I vote throwing the trident right in front of Tewi so she runs into it and falls
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 06:04:46 AM
>Do we think we even have the time/room to throw our trident in front of her path before she reaches the trees?

Although, to be honest, I suspect that if she could tumble through the wall of danmaku that well, she'll simply scoot AROUND the trident. It isn't exactly very wide, after all.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 06:07:09 AM
> How far above her are we?
> How close could we get to her in a dive before she reaches the woods?

>A couple feet.
>By the time you figure this out, she'll already be there.

>Do we think we even have the time/room to throw our trident in front of her path before she reaches the trees?

>You think so, as long as you throw it far enough ahead.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 11, 2011, 06:07:11 AM
She could scoot, so we could also use it to lead her into something, like a shot or into a tree.  If we can get it close enough she may not be able to react in time as well.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 06:32:27 AM
>Do we have the co-ordination to throw the trident and launch danmaku at the same time? Perhaps if we used the trident as a focus for said danmaku?
>If so, would we be able to angle the danmaku somewhat wide of the trident's own target? Or at least, spread more?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 06:48:28 AM
>Do we have the co-ordination to throw the trident and launch danmaku at the same time? Perhaps if we used the trident as a focus for said danmaku?
>If so, would we be able to angle the danmaku somewhat wide of the trident's own target? Or at least, spread more?

>Kind of, but doing so on short notice tends to make them both suffer in quality. Aiming both in the same place helps.
>Yes, you can aim in two places, But splitting your focus like that tends to make it sloppy.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Oldmansour on July 11, 2011, 07:10:38 AM
>Is Mystia close enough behind us for her danmaku to catch up to Tewi before Tewi reaches the treeline?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 07:20:04 AM
>Is Mystia close enough behind us for her danmaku to catch up to Tewi before Tewi reaches the treeline?

>You don't know. Checking would take time.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: DracoOmega on July 11, 2011, 07:52:30 AM
Well, none of the options as I see them at the moment are particularly compelling to me, and I'm falling asleep over here and thus not feeling sharp enough to make judgment calls. I'll outline what options I see, and maybe someone can weigh in with something else (or just forge ahead after I'm gone, either way). I'd love to see someone mention something more creative than any of these, but it's not coming to me at the moment, at least.

A) Throw the trident in front of Tewi: I mentioned my reservations about this earlier. Simply put, I don't hold out much hope of this actually causing her to stumble, nor do we really seem to have time or positioning to use it to force her into someone/something else

B) Just shoot Tewi: We tried shooting in front of her, and she managed to roll through a wall with minimal damage. Theoretically, it should probably be harder to dodge fire from behind, but I wouldn't put it past her. Even if we hit her, she might be able to take a few shots without it slowing her enough to keep her from getting away.

C) Throw the trident in front of Tewi while also firing danmaku to either attempt to drive her off of trivially avoiding it, or to simply reduce her co-ordination in avoiding it. While this would be nice in theory, I suspect that the sloppiness that doing these two things at once will cause (as inquired about below) stands a high chance of making the overall attempt ineffective.

All things being equal, I think I'm most inclined towards B. I feel it's more likely to slow her down at least a little than A is (and allows us to keep the trident in hand for following actions). I don't really think it's ENOUGH, but nothing I can come up with feels like it has a high chance of keeping her from making it into the woods (which is why I haven't just picked one and gone with it, yet).
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 10:04:08 AM
> Are there still trees close to Tewi that form an imaginary straight line with us which Tewi has yet to run across but will very soon should she stay on her current path?
> Do we think we could throw our trident with enough force that it would stick in a tree instead of just bouncing off of it?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 10:33:54 AM
> Are there still trees close to Tewi that form an imaginary straight line with us which Tewi has yet to run across but will very soon should she stay on her current path?
> Do we think we could throw our trident with enough force that it would stick in a tree instead of just bouncing off of it?

>You think so.
>That really depends on the kind of tree and its bark. The answer is sometimes; you think you might be able to pull it off with these trees, but taking the time to check would cost you valuable seconds.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 10:39:17 AM
Sorry, Draco, but it doesn't seem like shooting is doing much.

> Aim for a tree that would form such a straight line with us, a line that appears in front of Tewi's running path.
> Spear our trident at the tree so that it would hit the tree and stick out at about stomach level.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 11:20:25 AM
> Aim for a tree that would form such a straight line with us, a line that appears in front of Tewi's running path.
> Spear our trident at the tree so that it would hit the tree and stick out at about stomach level.

>You toss the trident, and you are pleased to see it hit the tree with a meaty thunk and stick.
>"Gyah!" Tewi cries as she notices the obstacle, and smacks into it. Unfortunately, it doesn't really stop her dead. Instead she knocks it from the tree and stumbles; it's rather a miracle she doesn't trip over it or catch it on something and hurt herself in the process. Still, while Tewi stumbles, you are able to catch up to her.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 11:49:31 AM
> Full body tackle Tewi around her midsection.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 11:56:00 AM
> Full body tackle Tewi around her midsection.

>You tackle Tewi, wrapping your arms around her and your trident in a tangled mess. Your superior mass drives her down at first, but you can feel her trying to wriggle and fly away, and having the trident mixed into this keeps you from getting a secure grip.
>"Damnit, lemme go!" Tewi shouts.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 12:00:00 PM
> Where exactly is the trident relative to ourselves and Tewi?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 12:08:21 PM
> Where exactly is the trident relative to ourselves and Tewi?

>It's kind to your right. Hard to tell with an armload of struggling rabbit.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 12:46:47 PM
> Is her head directly in front of our face?
> Did we get both arms around her, as unlocked as they are?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 11, 2011, 12:49:08 PM
> What effect would a danmaku do at a point-blank range?
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 12:56:30 PM
> Is her head directly in front of our face?
> Did we get both arms around her, as unlocked as they are?

>A bit below your face.
>Yes.

> What effect would a danmaku do at a point-blank range?

>It tends to be unpredictable, but you could probably make it effective.

>_
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Fightest on July 11, 2011, 01:41:58 PM
> We're larger than her, roll the grapple so that she's underneath us, then use our legs - in addition to our arms - to pin her down.
> If she keeps struggling, punch to the kidney.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2011, 02:01:41 PM
> If while rolling, we find the trident interfering with the roll, fire off some danmaku point-blank to whatever part of Tewi our hands are currently at.
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 11, 2011, 02:18:08 PM
> Shout "Hey, can someone give me a hand here?  Now would be great!"
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Rin Kagamine on July 11, 2011, 02:18:29 PM
> But first, shank Tewi
Title: Re: Nue Quest 3rd Impact: A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2011, 02:26:18 PM
> But first, shank Tewi

>Oh goddamnit, you got rabbit blood all over your good dress.
> -50% moxie and take 2 spooky damage per round for 20 adventures.