You thought this project was dead? No, no, no...it just took longer than expected. :V
So without further ado, well, this was the version that would have been 1.6, but after a dispute I've opted to call this a derivative mod rather than an outright successor. Makes more sense that way as well considering the changes.
...and what of Squidtentacle's
original thread and modification project? Well, considering the differences between the two I say it's another interpretation of the idea! ^^;
This requires GTA: San Andreas and a US v1.0 executable. Don't have the former?
Amazon (US store linked) sells the downgradable Version 2 for cheap.
Steam has it too - complete with Mac version - but the recent song removal update makes me rather uneasy about recommending this version.
The
Win8.x Store version (ported from iOS and Android versions with the touchscreen and Xbox controller support, and so on) is
currently unsupported but I encourage testing it out anyway if you're really curious and have free time. :V
EU executables previously have worked, but recent reports suggest the opposite.
Downgraded v2 EXEs have been noted to work. v3 downgraders do exist but the common ones make it an EU executable.
It is meant to be installed on top of a vanilla installation for best results.
Version 1 script files are also included, so those of you with v2 or v3 saves will notice that they will
not work with this mod. If, after installing this mod, you find that your old saves are crashing immediately upon load, then they are v2/v3 saves and (alas, but I can't find a V2->V1 conversion method) you'll have to start the game over again.
Lastly,
Windows Vista and later users must set compatibility to Windows XP (Service Pack 2) for it to work. SP3 is rumoured to work on Vista and 7, but it definitely does not for Win8 and later.
Screenshot galleries from prior development versions:Plotline characters and missionsGeneral gameplayMore on SteamSAVE OFTEN! Even after mod stability tests, it can still crash unexpectedly at times (sometimes with a nice little crash report too).
Well, without further ado, enjoy the mod! ^^
ALL DOWNLOADS:> Full Version (1.6.7_02) <Extract the file into your GTA:SA directory, set compatibility settings for your EXE, and get going! Though
if using Win8.x and not the Steam version, I'd highly advise moving the directory elsewhere first to avoid the default permissions stuff.
> Patch Version (1.6.7_03) <For anyone with a pre-existing 1.6.7_02 installation. Check the TGTA_readme file in ReadMe folder to determine which version you have.
Important Addendum:A crash source in the Black Project mission has been found, in which if you were detected in the outside area, the game would crash.
This is caused by the AREA_69_ENTER2.cs file in the CLEO directory - detection would lock the doors, and this script (designed to keep the doors unlocked) does not like that. Solutions include (A) move or delete the file, or (B) slip by without getting caught. The file in question will be removed in the next patch/release.
Character Modules (optional)For those who want to play as different characters through the plotline (similar to the alternate character versions in Squidtentacle's mod; just easier to implement and install)
These replace models/tgtaspec.img and are extracted directly from the main TGTA VMod folder.
These will be made available in the future as they are made. Older 1.6-1.6.1 ones will not work due to the changes in model pointers.