This time, I've doubled the resolution of the game
YESSSSSSSSSSSSSSNow I can run it on my modern monitor and it won't look like -garbage-. This was the biggest issue I had with my CRT breaking. ;_;
I mean, I can still do 640x480 windowed fine, but my play takes a big hit. With double the resolution, fullscreen should be functional again and if I do windowed it'll still look good if I size up the window to compensate. Yesss.
Oh and the game looks cool too. TD had a significant increase in ZUN's anatomy or whatnot, but the actual drawings seemed really simplified, like he had taken sketches and used the fill function on them in MSPaint. But now they look pretty interesting again. Also, 3 character with 2 shot types each > 4 characters with 1 shot. (Also better then two with three each)
Since he's also taken a lot longer to get this out then he did with the games after UFO, I'm a lot more confident it won't be another 10D incident. I'unno, the game just... isn't that enjoyable.
Also about the name DDC is a pretty nice game abbreviation imo just sayin'
Also I note spell practice is back again. Will we see more last words/overdrives?
I like Challenge Spellcards (as a whole), but Overdrives (Apart from Kyouko's) mostly weren't that interesting so it's exciting to have a new chance at something more like IN's repertoire
also a return of the spellcard comments from IN would make me squeal because I always like those kinds of things