So who's a good first character to Awaken? My party staples are Meiling, Sakuya, Kasen, Reimu (though she's a staple in the back except on bosses), Nitori and Kanako.
By awakening Reimu, she can become a tanky support who can stand on the frontline more often, while simultaneously buffing her SPD as well as that of the entire front line every time she receives a turn. Another passive adds medium chance, medium power PAR to all attacks, which stacks with spell or equipment effects.Youkai Buster will give higher damage bonus.
Meiling?s awakening passives are simple but effective, with a 10% damage reduction, and a 20% damage increase to attacks as well as the ability to occasionally counter enemy attacks with a irresistable PAR. (Activation rate is increased commensurate with number of SDM residents on the frontline.)
As for Sakuya, Private World?s PAR is increased, and a counter based damage boost, where for every turn received, the countersink increased by 1. When attacking, the damage is increased by (counter * 5)%. When Sakuya is attacked, the existing counter is halved. The counter maxes at 20.
Kasen gains a temporary self buff that lets her do 25% more damage and take 25% less damage, and although they are not permanent they can keep working for a while. Combined with Fighting Spirit Kasen can achieve quite a lot of damage increase and reduction, although the MP cost is expensive, especially if the effects run out quickly. Besides that, Adversity+ and Healthy Mind and Body work in tandem to give Kasen a boost depends on her current condition; Healthy Mind and Body gives her a small offensive and defensive boost, while Adversity greatly increases her damage output.
Nitori's awakened skills are more support-oriented, though that makes sense since she already has maintenance. Improved Versatile Machine allows Nitori to maintain her self-buff a lot better, which indirectly increases her firepower as well, and makes it easier to pass her turn just a moment whilst waiting for a support character to do their job. Kappa's Material Aesthetica doesn't directly contribute to combat at all, but it allows the player to obtain more equipment and materials to craft equipment with, which combined with Maintenance allows her to obtain powerful stat boosts as well.
Kanako gets damage and stat boosts, Divine Authority works like a Fighting Spirit that doesn't disappear upon switching out and gives more damage bonus, giving Kanako an easy-to-get, and no-maintenance -required 50% damage boost, and reduces damage received to 75%. Majesty+ increases her passive self-buff from 6% to 9%, definitely welcome for a bulky attacker.
Oh, and does anyone know where Ironman?s headband drops? Since I searched every floor, it must be an Infinity Item?? And if so, how rare is it?