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Akyu's Arcade / Re: Fire Emblem Heroes - now with rhythm games
« Last post by Mеа on Today at 08:40:06 am »
Infernal Takumi, I was dreading it after finishing the Lunatic stage, but it was really fun.

What I used:



So like what Conq said, Aether tank is really useful.

I didn't break any crates and left Tiki up in the top left to hold off the left side, and it was a bit headache inducing until I noticed that the blue Cav couldn't move across the screen for some reason and then I saw the conveniently placed trenches in the middle. That made it easier. Drive Def on Elise helped keep her alive. Meanwhile I sent FCorrin off to the right to slowly make her way down.

Felicia played a big role in helping her do her job well. There was this one instance when Corrin barely couldn't kill the first Takumi (the one on the right) by 1 hp and so I switched her breath to a +atk refinement, but that caused another issue earlier in the battle where I kill the cleric too soon and couldn't also get Felicia's def/res debuff off on everyone as well. Poor cleric, being the sandbag for spreading both Corrin's offensive debuffs and Felicia's defensive debuffs to everyone around. So I had to switch Corrin's refinement to +def instead to help keep her alive and also the cleric alive for Felicia. That left me with the problem of not being able to kill Takumi, so I gave Felicia the Spur Atk seal to help with that.

I didn't have anything in mind for Felicia's C slot (no ploys, sob sob) so I stuck her with her default Breath of Life, and it surprisingly goes off more often that not. Kind of anti-synergistic with Corrin's Wrath, but that's easy to avoid accidentally healing her out of range.
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Akyu's Arcade / Re: Fire Emblem Heroes - now with rhythm games
« Last post by Conqueror on Today at 08:20:15 am »
Takumi Infernal seems insanely difficult with a player phase team unless you're going to go full cheese with multiple dancers.
A good aether tank can probably take on a lot of the units without that much trouble though.
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Rumia's Party Games / Re: Ellen Quest - F☆waF☆wa Time★
« Last post by Neovereign on Today at 07:58:39 am »
> Do we know what Sanae can do? As in, what are her abilities?
> No.
> You feel good about remembering her name. But it's not like you should be forgetting single things over time. It's usually just quite a bit at once...
>_
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Daiko:

>"Yea...But um, is there anything else?"
>Wonder if we should vision Nue...
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Rumia's Party Games / Re: Greater Centenary Festival - Heavenly Cross/II
« Last post by Tashi on Today at 07:54:38 am »
Daiyousei:

>"Orange thinking we're terrible like that..."

Daiko:

>"It's... sort of related to that spirit, Kira, and when Daiyousei was possessed..."

> "Maybe she didn't changed at all."

> "... Oh."
> _
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Rumia's Party Games / Re: Ellen Quest - F☆waF☆wa Time★
« Last post by Tashi on Today at 07:54:37 am »
> Do we know what Sanae can do? As in, what are her abilities?
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Daiyousei:

>"Orange thinking we're terrible like that..."

Daiko:

>"It's... sort of related to that spirit, Kira, and when Daiyousei was possessed..."
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Rumia's Party Games / Re: Ellen Quest - F☆waF☆wa Time★
« Last post by Neovereign on Today at 07:50:14 am »
> "Indeed!"
> "Is that all you're here for? I'm sorry I couldn't help about Daiyousei."
>_
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Rumia's Party Games / Re: Greater Centenary Festival - Heavenly Cross/II
« Last post by Tashi on Today at 07:50:12 am »
Daiyousei:

>"This isn't right..."

Daiko:

>"I think it'd be better to just happen to meet her again. I felt like a bother last time I visioned her and all... I should meet with Daiyousei at least, if we have no other plans."


> "What do you mean?" Cirno looks confused.

> "With Daiyousei?"
> _
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Rumia's Party Games / Re: Ellen Quest - F☆waF☆wa Time★
« Last post by Tashi on Today at 07:49:31 am »
> "Indeed!"
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