Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Darkblizer on May 11, 2009, 06:41:53 AM

Title: Challenge Thread
Post by: Darkblizer on May 11, 2009, 06:41:53 AM
Challenges go here.

Challenge I: Beat SA as Reimu C, unfocused and pacifist, on easy.

Challenge II:  1cc SA using Reimu A, without using the right key.

Post a replay or video to show you did it. More will come once someone does the most recent challenge.

Title: Re: Darkblizer's challenges
Post by: Kefit on May 11, 2009, 07:06:02 AM
I can't even clear stage six easy in practice mode under these conditions. Granted, I only tried once, but you might want to start with challenges that are slightly more possible.

As an additional note, pacifist and SA don't really mix. You can never bomb (although true pacifist doesn't bomb anyway) and you will get zero extra lives, since star pieces aren't dropped when attacks are timed out.
Title: Re: Darkblizer's challenges
Post by: LHCling on May 11, 2009, 08:28:52 AM
Hmm...

-no focus = feasible to some extent, but SA makes it that clipping is far too common, especially with the handicap of no precise movements.

-pacifist = feasible... to some extent (but as Kefit said... 2 lives isn't a lot to work with). And pacifist implies no bombing; if you want to incorporate bombing, it is better to say "timeout challenge".

-no focus, pacifist; 1+1 =/=2, but a greater value. This can be demonstrated better through probability.

-no focus, pacifist, and ReimuC? Show us what you've got first.
Title: Re: Darkblizer's challenges
Post by: stargroup on May 11, 2009, 11:17:02 AM
lmfao

I would LOVE to see a replay of this.
Title: Re: Darkblizer's challenges
Post by: Drake on May 11, 2009, 01:40:21 PM
http://replays.gensokyou.org/download.php?id=2720

olololol
Title: Re: Darkblizer's challenges
Post by: Schpwuette on May 11, 2009, 02:17:16 PM
I'm giving it a try, but it is damn hard. Especially stage 5. And Stage 3 Shackles is NOT NICE.

geh fuck it. Stage 5 is too difficult, I can't pass it with 3 lives, nevermind finishing the game with that stage in the way.
Title: Re: Darkblizer's challenges
Post by: Azinth on May 11, 2009, 03:37:51 PM
Maybe it would be better if, instead of having to 1cc it, the winner is the one who can simply get the farthest under those conditions.  I actually tried ReimuC unfocused/pacifist in practice a while ago, and it was obvious that 1ccing like that is pretty much impossible mostly due to stage 6.  Even taking into account ReimuC's ridiculous movement, Utsuho's sun bullets make unfocused movement kind of hard due to... certain limitations (spoiler:  YOU CAN'T SEE YOUR SPRITE).
Title: Re: Darkblizer's challenges
Post by: Schpwuette on May 11, 2009, 07:53:36 PM
Maybe it would be better if, instead of having to 1cc it, the winner is the one who can simply get the farthest under those conditions.  I actually tried ReimuC unfocused/pacifist in practice a while ago, and it was obvious that 1ccing like that is pretty much impossible mostly due to stage 6.  Even taking into account ReimuC's ridiculous movement, Utsuho's sun bullets make unfocused movement kind of hard due to... certain limitations (spoiler:  YOU CAN'T SEE YOUR SPRITE).

My attempt (http://replays.gensokyou.org/download.php?id=3225)

Got to stage 4 before game overing in a totally dumb way.
Also died twice on stage 3: once stupidly and once acceptably.
Title: Re: Darkblizer's challenges
Post by: stargroup on May 12, 2009, 05:00:33 AM
My attempt (http://replays.gensokyou.org/download.php?id=3225)

Got to stage 4 before game overing in a totally dumb way.
Also died twice on stage 3: once stupidly and once acceptably.
Yeah, not much room for error huh?
Title: Re: Darkblizer's challenges
Post by: Drake on May 12, 2009, 06:01:27 AM
Jesus. I could probably make it to Stage 4 if my fingers weren't so twitchy.
And tapping the keyboard didn't send you thirty pixels. Parsee's opener is hell.
Title: Re: Darkblizer's challenges
Post by: LHCling on May 12, 2009, 06:15:54 AM
Because my skills at micrododging (i.e. microtapping) sucks so much (see: VoWG Lunatic attempts), I died twice on stage 1, to Yamame's last spell card. Then I clip Parsee's opening.

Attempted it just because I can. Probably won't try it again.

EDIT: Done Stage 4 practice without dying. Very plausible that stage.
EDIT 2: Rin's going to slaughter you. Unless you can microtap through a dense pattern.
Title: Re: Darkblizer's challenges
Post by: Azinth on May 12, 2009, 06:40:53 AM
Bah, made it to Yuugi's last nonspell.  :P  It was actually quite easy at the beginning for the most part, but then I got to Shackles.  Oh God Shackles.  Then I died to her bubble card and the nonspell right after due to clipdeath on the former and panic on the latter. 
Title: Re: Darkblizer's challenges
Post by: Darkblizer on May 12, 2009, 07:11:05 AM
Made the requirements slightly more forgiving, and added a new challenge.
Title: Re: Darkblizer's challenges
Post by: LHCling on May 12, 2009, 07:22:12 AM
Challenges go here.

Challenge I: Beat SA as Reimu C, unfocused and pacifist, on easy.

Challenge II:  1cc SA using Reimu A, without using the right key.

Post a replay or video to show you did it. More will come once someone does the most recent challenge.
@I: that means 3 lives per stage. Stage 6 is still unfeasible. Rin may still be unfeasible. Got no time to check atm.

@II: I can say shackles will basically be VERY, VERY boring. And Hell's Artificial Sun will be basically insta-bomb, since gapping is impossible. Good luck with Blazing Wheel, without bombing... heh. Basically all of Utsuho's Spell Cards will require bombing, so conservation is the key.
Title: Re: Darkblizer's challenges
Post by: stargroup on May 12, 2009, 02:00:58 PM
At this point I think we should just use this thread for most odd challenges and stuff and combine them all in the first post preferably.

Otherwise, I might start a new thread for that.

P.S. Here's a challenge I've been working on, see how far you guys can get:

MoF Lunatic [True] Pacifist

Here's my stats:
Stage 1: perfect
Stage 2: 4 deaths (definitely possible)
Stage 3: 6 deaths (the fairies you see right before Nitori flees are the obly real obstacle)
Stage 4: oh god awkjalkekfneeli (uhhhhhhh)
Stage 5: 4 deaths (not that bad at all actually, just gotta get a bit lucky)
Stage 6: oh god aeleakjlkealkealk (uhhhhhhhhhhhhhhhhhh)
Title: Re: Darkblizer's challenges
Post by: LHCling on May 12, 2009, 02:15:21 PM
MoF Lunatic [True] Pacifist
...
Stage 6: oh god aeleakjlkealkealk (uhhhhhhhhhhhhhhhhhh)

Funny, I can do the stage with only 2 clippings, and 1 of those was a "stupid" clip. Whereabouts it is... it's when the "mid-fairy" comes in.

If you want the replay containing my demise on the stage... I'll put it up when I wake up.
Title: Re: Darkblizer's challenges
Post by: Drake on May 12, 2009, 03:01:37 PM
Jesus, the second challenge sounds amaaazing. Will try asap.
Title: Re: Darkblizer's challenges
Post by: Naut on May 12, 2009, 03:27:24 PM
Got to level 5 on the first challenge (pacifist unfocused Reimu/Aya), died once on Yuugi's Spinning Wheel of Hell or whatever it's called (harder than I thought it would be) and then twice on the stage portion of level 5. What a fucking kick in the balls these challenges are.

I like it.
Title: Re: Darkblizer's challenges
Post by: stargroup on May 12, 2009, 03:30:14 PM
Funny, I can do the stage with only 2 clippings, and 1 of those was a "stupid" clip. Whereabouts it is... it's when the "mid-fairy" comes in.

If you want the replay containing my demise on the stage... I'll put it up when I wake up.
I usually get 2, maybe 1 on the stage if I'm lucky. I've only survived that second one once, and I was just incredibly lucky that time. Doesn't look like it'll happen very often though.

That no right button thing sounds pretty dumb to be honest. I don't see how that's possible and it seems like it'll be really annoying with tons of memorizing.
Title: Re: Darkblizer's challenges
Post by: Azinth on May 12, 2009, 03:50:51 PM
I practiced stage 4, 5, and 6 using the second challenge, and it actually seems pretty feasible on easy.  Blazing wheel can be passed via safespot, and Nuclear Fusion is doable with proper timing of gaps.  I was even able to capture Hell's Artificial Sun; it's so pathetic on easy that I just tapped to the left when a bullet came near me and it ended before I even got out of range.  However, Petit Flare and Hell/Heaven Meltdown are ultra bullshit, as well as Orin's second boss card.  Bombspamb tiem!
Title: Re: Darkblizer's challenges
Post by: theshirn on May 12, 2009, 03:59:22 PM
That no right button thing sounds pretty dumb to be honest. I don't see how that's possible and it seems like it'll be really annoying with tons of memorizing.
Keep in mind that ReimuA can border hax.
Title: Re: Darkblizer's challenges
Post by: stargroup on May 12, 2009, 04:29:23 PM
Keep in mind that ReimuA can border hax.

OOOOOH that changes everything.

Awesome challenge. XD
Title: Re: Darkblizer's challenges
Post by: FinnKaenbyou on May 12, 2009, 05:02:46 PM
Agh, the mental block needed for Challenge II is insanely hard. I made it to Yamame's last card on Easy and poked right on reflex. >_>

And no-focus Reimu C pacifist? Sorry, but I'm only human.
Title: Re: Darkblizer's challenges
Post by: Schpwuette on May 12, 2009, 06:23:13 PM
Agh, the mental block needed for Challenge II is insanely hard. I made it to Yamame's last card on Easy and poked right on reflex. >_>
I had a reasonable amount of success by just going to the bottom of the screen and never pressing any direction other than left... but that wouldn't work for the entire game (and soon after I started using the up and down keys, I instinctively pressed right)
Title: Re: Darkblizer's challenges
Post by: Drake on May 12, 2009, 10:46:58 PM
ASDFSADFASDF WHEEL OF PAIN IS IMPOSSIBBLLEE
Title: Re: Darkblizer's challenges
Post by: stargroup on May 12, 2009, 11:09:00 PM
ASDFSADFASDF WHEEL OF PAIN IS IMPOSSIBBLLEE

o shi- you're right.

That scene never did make sense to me though. Orin's all like hey go beat Utusho for me thx and she comes back saying oh wait I forgot that your corpse actually means more to me so now I guess I have to kill you

What's wrong with her hahaha
Title: Re: Darkblizer's challenges
Post by: Vile Lasagna on May 12, 2009, 11:13:55 PM
o shi- you're right.

That scene never did make sense to me though. Orin's all like hey go beat Utusho for me thx and she comes back saying oh wait I forgot that your corpse actually means more to me so now I guess I have to kill you

What's wrong with her hahaha

She does EVERYTHING for the lulz mate...
Title: Re: Darkblizer's challenges
Post by: Drake on May 13, 2009, 12:06:27 AM
I died once on Hanasaka by accident, so I purposefully game over'd at Stage 3, and I continued from there with the starting three lives.

I made it all the way to Nuclear Fusion, and almost succeeded in beating it.

I have complete confidence in my ability to actually be able to do this one. (http://replays.gensokyou.org/download.php?id=3238)
Title: Re: Darkblizer's challenges
Post by: Darkblizer on May 13, 2009, 12:18:33 AM
At this point I think we should just use this thread for most odd challenges and stuff and combine them all in the first post preferably.

  Okay, I changed it to a "Challenge Thread" now
Title: Re: Challenge Thread
Post by: Heartbeam on May 13, 2009, 12:43:51 AM
This one is only Easy Mode and not as eye-opening as, say, GIL's no-horizontal PCB run.  Outside of Normal and up I imagine most people can walk in and finish this difficulty on the first try if they're already familiar with the workings of the stages.  There's wasn't much trouble not hitting the right arrow key but it was disabled just in case.  Replay here. (http://replays.gensokyou.org/download.php?id=3234)  Rekindling of Dead Ashes was nice and I should have let it time out.

If anyone has a method for the stage portion of six on challenge one please share!  I cannot achieve any lower than two misses.
Title: Re: Challenge Thread
Post by: Darkblizer on May 13, 2009, 01:06:47 AM
NEW CHALLENGE!

     Play as Marisa/Patchy as the type that's before the first type (the one that makes all of the options shoot DOWN). This is Hard or Lunatic only. (In other words, no matter how many points you get it'll be like you have 0 power, unless if you're constantly above the boss)

Title: Re: Challenge Thread
Post by: stargroup on May 13, 2009, 01:33:44 AM
interesting

in that case I think you'd want to NOT get power items or they'll actually weaken your main shot
Title: Re: Challenge Thread
Post by: LHCling on May 13, 2009, 01:43:58 AM
interesting

in that case I think you'd want to NOT get power items or they'll actually weaken your main shot
Better yet, get power to shotgun bomb.
Title: Re: Challenge Thread
Post by: bjw on May 13, 2009, 02:50:22 AM
Play as Marisa/Patchy as the type that's before the first type (the one that makes all of the options shoot DOWN). This is Hard or Lunatic only. (In other words, no matter how many points you get it'll be like you have 0 power, unless if you're constantly above the boss)
This is probably the easiest of your challenges, but unfortunately, it's tedious as all hell. Nothing funner than having patterns and spell cards last up to 40-50 seconds, sometimes even longer.

It's fun attacking a boss from the top of the screen though; opportunities like this are far more common than what I'd first thought. Maybe I'll try to actually tackle a hard 1cc with this rule when I have the time.
Title: Re: Challenge Thread
Post by: Drake on May 13, 2009, 03:45:35 AM
Well, I did it, but the replay desynced. Dammit to all hell.
Not sure if I'll try this one, never even played with Patchy before.
Title: Re: Challenge Thread
Post by: stargroup on May 13, 2009, 04:22:32 AM
Oh right bombing. God, I am not on track this week.

This is probably the easiest of your challenges, but unfortunately, it's tedious as all hell. Nothing funner than having patterns and spell cards last up to 40-50 seconds, sometimes even longer.
I actually find that pacifist is fun that way, since you get to immerse yourself in the patterns instead of having them fly by a few seconds after the other. It's good to relax or really push yourself. Although yeah, some of your less liked moves might be annoying to go through.

also wat a no-horizontal pcb run I need to see this someone link me replay plz
Title: Re: Challenge Thread
Post by: hiddenryuu on May 13, 2009, 04:37:53 AM
I think he's referring to Gil's Phantom no horizonal run.

If he is this is it.

http://www.youtube.com/watch?v=cpf0TRi8Zyk
Title: Re: Challenge Thread
Post by: Generalguy on May 13, 2009, 06:54:30 AM
A challenge thread? Ok then, here are some weird ones I thought of :

- Tap shift to the rhythm of the music nonstop. Screws up dodging, fingers and laptop keys.

- Focus only. The challenge is to find something interesting to do with that.

- Time attack. 10 seconds penalty for bombs. No penalty for deaths.
Unfortunately there's no in-game timer, but timing the replays is (probably) quite reliable.
Also, if you're not playing SA that time penalty for bombs should probably be higher, around 15 seconds. And maybe even 30 for MoF. 
Title: Re: Challenge Thread
Post by: Heartbeam on May 13, 2009, 11:08:15 AM
This no-horizontal run, actually. (http://images.wikia.com/touhou/images//c/ca/Th7_udlrs3.rpy)

NEW CHALLENGE!

     Play as Marisa/Patchy as the type that's before the first type (the one that makes all of the options shoot DOWN). This is Hard or Lunatic only. (In other words, no matter how many points you get it'll be like you have 0 power, unless if you're constantly above the boss)

Never feel at home playing Marisa.  Leaving it to someone else to make a cleaner run.

Hack job. (http://replays.gensokyou.org/download.php?id=3244)  The only remotely interesting part of this playthrough was Philosopher's Stone.
Title: Re: Challenge Thread
Post by: Schpwuette on May 13, 2009, 04:15:34 PM
This no-horizontal run, actually. (http://images.wikia.com/touhou/images//c/ca/Th7_udlrs3.rpy)

Doesn't appear to be the replay you wanted to link.
Also, Gom Season 3 is pretty awesome thus far, no?
Title: Re: Challenge Thread
Post by: Zengeku on May 13, 2009, 06:13:17 PM
Why would one want to do challenges of Easy mode hmm? It seems illogical to me. Any person who might be good enough to pull it off would probably find easy mode boring and anyone who still finds easy mode fun would not be good enough to pull it off. That's what i think anyway. Why don't you just stick to individual stages or spellcards for your challenges? Makes more sense to me. How about timing out Sanaes first spellcard on Lunatic? (Certainly not because i need someone to copy movements from.  ;D) or how about Orin Lunatic pacifist? *gets shot twice with a shotgun.*
Title: Re: Challenge Thread
Post by: Schpwuette on May 13, 2009, 06:44:27 PM
Why would one want to do challenges of Easy mode hmm? It seems illogical to me. Any person who might be good enough to pull it off would probably find easy mode boring and anyone who still finds easy mode fun would not be good enough to pull it off. That's what i think anyway. Why don't you just stick to individual stages or spellcards for your challenges? Makes more sense to me. How about timing out Sanaes first spellcard on Lunatic? (Certainly not because i need someone to copy movements from.  ;D) or how about Orin Lunatic pacifist? *gets shot twice with a shotgun.*

The fun is in the challenge itself, in doing things differently.
Title: Re: Challenge Thread
Post by: Drake on May 13, 2009, 07:41:37 PM
Orin Lunatic Pacifist. (http://replays.gensokyou.org/download.php?id=3247)

Tool-Assisted, obviously. Skip the stage, I suck at it. One bomb due to my inattention, I didn't realize how much the top of the screen cut off.

I'm gonna see how easy it is to get inside Ghost Wheels.
Title: Re: Challenge Thread
Post by: Zengeku on May 13, 2009, 07:55:06 PM
Orin Lunatic Pacifist. (http://replays.gensokyou.org/download.php?id=3247)

Tool-Assisted, obviously. Skip the stage, I suck at it. One bomb due to my inattention, I didn't realize how much the top of the screen cut off.

I'm gonna see how easy it is to get inside Ghost Wheels.

Alright. Its time somebody drops that probation box in the ocean.  ;) Awesome! I'm so gonna go watch that replay.

The fun is in the challenge itself, in doing things differently.

Hmmm... you've got a point there. Its nothing i can do though. Easy mode bores me to tears no matter how i play it. Simply too slow.
Title: Re: Challenge Thread
Post by: Drake on May 13, 2009, 08:35:14 PM
Dancing through Ghost Wheels. As in through the Ghost Wheels. (http://replays.gensokyou.org/download.php?id=3249)

It's actually very easy. After a few bombs/deaths, the last fifteen seconds were the most amazing feeling ever.
Also Small Demon Revival awkward zooming, but whatever.
Title: Re: Challenge Thread
Post by: Zengeku on May 14, 2009, 08:09:18 PM
Dancing through Ghost Wheels. As in through the Ghost Wheels. (http://replays.gensokyou.org/download.php?id=3249)

It's actually very easy. After a few bombs/deaths, the last fifteen seconds were the most amazing feeling ever.
Also Small Demon Revival awkward zooming, but whatever.

As long as you are using tool assistance of course.
Title: Re: Challenge Thread
Post by: stargroup on May 15, 2009, 12:31:55 AM
A challenge thread? Ok then, here are some weird ones I thought of :

- Tap shift to the rhythm of the music nonstop. Screws up dodging, fingers and laptop keys.

- Focus only. The challenge is to find something interesting to do with that.

- Time attack. 10 seconds penalty for bombs. No penalty for deaths.
Unfortunately there's no in-game timer, but timing the replays is (probably) quite reliable.
Also, if you're not playing SA that time penalty for bombs should probably be higher, around 15 seconds. And maybe even 30 for MoF.
Sorry, man. We all appreciate your input, but these challenges aren't all that great or creative. Focus and time attack are very typical ideas. Focus will just be boring, since everyone focuses anyways, won't be much of a difference from normal play. Time attack would be kind of pointless since the only place you can actually shave time off is during bosses, and usually the difference between plays is minimal. In addition, actually calculating the time taken is manual (I don't think there is a way to know), which makes it impractical as well.

Taping focus to a rhythm may seem like a somewhat decent idea, but it is a very vague challange, and there are a number of factors that can greatly change a playthrough, such as duration of holding down shift each time you hit it, mis-timed hits due to lag or slip, or too many or too little hits. These may sound insignificant, but in the long scheme of things, the border between life and death can be a few pixels wide. Any sort of variation can save a life, greatly altering final results, with no strict way to define the terms of challenge either.

Sorry dude. We'd love to hear any other ideas you might have though.
Title: Re: Challenge Thread
Post by: Azinth on May 15, 2009, 02:38:28 AM
So I was in an extremely long and boring car ride today, and since I had nothing better to do I came up with some really ridiculous and stupid challenge ideas.  Feel free to try them out.  Or not.  I wouldn't blame you...

1.  Clear IN stage 3 Normal in practice mode under these conditions:
     -True pacifist for the stage portion, including the midboss.  For the boss fight, you can play normally.
     -only 5 misses or less

2.  Time out Eternal Meek (difficulty of your choice, though Lunatic would be quite impressive) with no deaths and vertical movement only.  Of course, this one would be hard to prove unless you ran through the whole game or recorded it live, but I thought I?d throw it out there anyway.

3.  Clear PCB stage 3 Lunatic in practice mode under these conditions:
   -No focus
   -No bombs , but border breaking is allowed
   -Time out Hanged Hourai Dolls

4. Get to Mokou in IN extra under these conditions:
   -Pacifist
   -Three bombs may be used for the stage portion, but only three.  Use them wisely? (and yes, a deathbomb counts as two)

So yeah, these are all pretty up there in difficulty.  I'm not even sure if the last one is all that possible, though it seemed cool when I thought of it.  You all will just have to find out for me.  :P
Title: Re: Challenge Thread
Post by: LHCling on May 15, 2009, 02:58:15 AM
So I was in an extremely long and boring car ride today, and since I had nothing better to do I came up with some really ridiculous and stupid challenge ideas.  Feel free to try them out.  Or not.  I wouldn't blame you...

1.  Clear IN stage 3 Normal in practice mode under these conditions:
     -True pacifist for the stage portion, including the midboss.  For the boss fight, you can play normally.
     -only 5 misses or less
Very... interesting.

Comment: That's something new. http://replays.gensokyou.org/download.php?id=3262 That was also my first attempt. lol border hax
Title: Re: Challenge Thread
Post by: ?lice Bl?ckb?rn on May 15, 2009, 02:59:25 AM
3.  Clear PCB stage 3 Lunatic in practice mode under these conditions:
   -No focus
Hm, Alice does not lend well to no-focus runs, especially not on some of her denser attacks like her opener and Benevolent.

Quote from: Azinth
-No bombs , but border breaking is allowed
Entirely possible.

Quote from: Azinth
-Time out Hanged Hourai Dolls
Oh come the fuck on now you're just being ridiculous.
Title: Re: Challenge Thread
Post by: stargroup on May 15, 2009, 04:28:10 AM
1.  Clear IN stage 3 Normal in practice mode under these conditions:
     -True pacifist for the stage portion, including the midboss.  For the boss fight, you can play normally.
     -only 5 misses or less
Did someone say pacifist?

On it.

EDIT: I rule. http://replays.gensokyou.org/download.php?id=3263

Ignore the horrible, horrible boss fight.

EDIT2: ARGH timed out Eternal Meek on Lunatic with horizontal. It was amazing. Unfortunately I forgot that EoSD doesn't save stage practice runs. It's easy actually, just stay to a corner.
Title: Re: Challenge Thread
Post by: Pesco on May 15, 2009, 07:10:38 AM
Oh come the fuck on now you're just being ridiculous.

I thought you did that on a regular basis.
Title: Re: Challenge Thread
Post by: Zengeku on May 15, 2009, 09:41:49 PM
EDIT2: ARGH timed out Eternal Meek on Lunatic with horizontal. It was amazing. Unfortunately I forgot that EoSD doesn't save stage practice runs. It's easy actually, just stay to a corner.

If it gets easy by doing that it kills the impressiveness of it. One should stick to the center when it comes to that challenge. ;D
Title: Re: Challenge Thread
Post by: Drake on May 15, 2009, 10:04:27 PM
The challenge was only vertical movement, and is thus impossible at the center unless you somehow hax life and get nothing down the middle.
Title: Re: Challenge Thread
Post by: Zengeku on May 16, 2009, 02:21:21 PM
The challenge was only vertical movement, and is thus impossible at the center unless you somehow hax life and get nothing down the middle.

Okay then. Well how about this one. Time out Hina's last spell. It gets all weird after some time have passed. One would not notice it during a simple takedown.
Title: Re: Challenge Thread
Post by: stargroup on May 16, 2009, 03:28:40 PM
Okay then. Well how about this one. Time out Hina's last spell. It gets all weird after some time have passed. One would not notice it during a simple takedown.
Oh my god.

I've been trying to do a perfect stage 2 Lunatic run with pacifist, but that last spell is the only thing giving me a hard time.
Title: Re: Challenge Thread
Post by: Azinth on May 16, 2009, 03:44:51 PM
I remember reading that Hina's last spell on lunatic is pretty luck-based, especially when it reaches its last phase.  MoF seems to have tons of attacks like that, like Minoriko's final spell, Source of Rains, Peerless Wind God...  You can tell just how hard ZUN worked on this game to smooth out all the bugs and everything. Truly a masterpiece of design. ::)

Anyway, I thought of two more challenges:  Capture Hollow Giant Woo with horizontal movement only, and capture Ikahasa's Moon Curse with vertical movenent only.  At the beginning of the cards, you can move yourself to a vertical/horizontal position of your choice, but once the bullets appear, you can only move in the directions specified.

The Woo challenge isn't all that bad (I actually managed to do it when testing it earlier) But Ikahasa is some pretty serious stuff.
Title: Re: Challenge Thread
Post by: stargroup on May 16, 2009, 03:57:28 PM
I remember reading that Hina's last spell on lunatic is pretty luck-based, especially when it reaches its last phase.  MoF seems to have tons of attacks like that, like Minoriko's final spell, Source of Rains, Peerless Wind God...  You can tell just how hard ZUN worked on this game to smooth out all the bugs and everything. Truly a masterpiece of design. ::)
Actually, I like MoF simply because very few cards are luck-based. The only real card that's luck-based is probably Peerless Wind God. But even that card can be done with consistency if you have extreme reading skills.

All the spells that I've had trouble with, I've come to realize that they do have their strategies to them, and one of the best things about them is that they are relatively unique and usually require more reading than bs memorization.

In other words, I like MoF for its well planned-out patterns.
Title: Re: Challenge Thread
Post by: Drake on May 16, 2009, 07:49:13 PM
Capping Ihakasa with vertical is impossible, by the way. The knives hit the bottom at different spacings every time it circles around, so you'll always have at least one wave that will home in directly on your vertical position.

EDIT: Well, not exactly, they'll home in as close as possible. If you get one to aim at you when you're at the bottom, you have a chance of survival as you go up and down. You'd have to be one lucky son of a bitch to be able to get it, though.

EDIT: Well fuck me. That was difficult. (http://replays.gensokyou.org/download.php?id=3275)
Title: Re: Challenge Thread
Post by: Azinth on May 16, 2009, 08:05:30 PM
Oh confound it, you're right, sir.  It is pretty bullshitty.  Now I just feel stupid for making such a miscalculation.  Fine, just capture Invisible Full Moon on Lunatic with horizontal only instead.  With Sakuya Solo.
Title: Re: Challenge Thread
Post by: Drake on May 16, 2009, 08:10:56 PM
Well fuck me. That was difficult. (http://replays.gensokyou.org/download.php?id=3275) I figured out how you can work around it. Awesome.

Never make me do that again.
Title: Re: Challenge Thread
Post by: Azinth on May 16, 2009, 08:14:15 PM
Oh wow.  Awesome.  I guess I'm not such an idiot after all...
Title: Re: Challenge Thread
Post by: Kefit on May 16, 2009, 08:35:22 PM
I tried doing SA stage five Lunatic pacifist a bunch.

Orin's not that bad, really.

Unfortunately the stage is impossible bullshit when you are playing pacifist. The best I have done is getting to endstage Orin with three extra lives, and this required surviving the popcorn after midboss Orin with one death without killing any of the ghosts. This isn't something I can do on a regular basis.

I was kind of hoping that this would be able to hold my interest for a bit (I'm starting to burn out again), but alas it is too impossible :<
Title: Re: Challenge Thread
Post by: Drake on May 16, 2009, 08:52:34 PM
asdf (http://replays.gensokyou.org/download.php?id=3276)

The only way I clear Lunatic Red Eyes is with horizontal, so why not? ...But with Border Team, and at the bottom of the screen. Sakuya's shot + Sakuya's hitbox + Sakuya's speed + 1/5th way up = ew why

I used a counting system for it. First two waves you dodge, then you don't pay attention to the third at all. Instead, you try to find openings for the next wave. The third passes you entirely. The major problem was that Sakuya's retarded focused speed made it near-impossible to judge things correctly even with ninja taps. This was just pure bullshit luck, especially on one spectacular dodge where I magically move like five pixels.

EDIT: also asdf (http://replays.gensokyou.org/download.php?id=3278)

Although this is less of a challenge than me just flailing around, hoping to not get hit. Lucky lucky.
Title: Re: Challenge Thread
Post by: Azinth on May 16, 2009, 09:46:30 PM
asdf (http://replays.gensokyou.org/download.php?id=3276)

The only way I clear Lunatic Red Eyes is with horizontal, so why not? ...But with Border Team, and at the bottom of the screen. Sakuya's shot + Sakuya's hitbox + Sakuya's speed + 1/5th way up = ew why

I used a counting system for it. First two waves you dodge, then you don't pay attention to the third at all. Instead, you try to find openings for the next wave. The third passes you entirely. The major problem was that Sakuya's retarded focused speed made it near-impossible to judge things correctly even with ninja taps. This was just pure bullshit luck, especially on one spectacular dodge where I magically move like five pixels.

Wow, very nice with that Lunatic Red Eyes cap.  I actually meant that you could do it at the bottom of the screen, but your method is much more impressive, so just forget I said anything...

And since no one seemed to want to do it, I managed to achieve my own challenge no. 3, as can be seen here. (http://replays.gensokyou.org/download.php?id=3279) (I know it says it's a normal run, but it's not. I are stupid)

PCB stage 3 lunatic with no focus, bombs, or intentional border breaks.  As for the unintentional ones, there's not much I could do there.  I had two lives at the end.  Alice is a fucking nightmare without focus, but I had 9+ lives to burn for her, so the challenge actually wasn't really all that bad.  I also managed to get past the stage portions without focusing, which I'm pretty proud of.  Alice though... she was a different story.  Just ignore that second death to Hanged Hourai dolls, my keyboard crapped out on me. >.>
Title: Re: Challenge Thread
Post by: stargroup on May 16, 2009, 11:59:04 PM
I tend to think that micrododging is one of my strengths when it comes to these games. Anybody got any challenges with that?
Title: Re: Challenge Thread
Post by: Heartbeam on May 17, 2009, 12:29:53 AM
First spell that comes to mind is timing out Maze of Love without circling Flandre.  You may also want to try timing out IN Reimu's third spell with Remilia or Sakuya from this position:
(http://img35.imageshack.us/img35/7712/challenge.png)

Doesn't appear to be the replay you wanted to link.
Also, Gom Season 3 is pretty awesome thus far, no?

Nope, I'm certain that is the replay I wanted to link.  And yes, absolutely.
Title: Re: Challenge Thread
Post by: ?lice Bl?ckb?rn on May 17, 2009, 01:46:45 AM
And since no one seemed to want to do it, I managed to achieve my own challenge no. 3, as can be seen here. (http://replays.gensokyou.org/download.php?id=3279) (I know it says it's a normal run, but it's not. I are stupid)

PCB stage 3 lunatic with no focus, bombs, or intentional border breaks.  As for the unintentional ones, there's not much I could do there.  I had two lives at the end.  Alice is a fucking nightmare without focus, but I had 9+ lives to burn for her, so the challenge actually wasn't really all that bad.  I also managed to get past the stage portions without focusing, which I'm pretty proud of.  Alice though... she was a different story.  Just ignore that second death to Hanged Hourai dolls, my keyboard crapped out on me. >.>
Decided to give it a try and got it on my second attempt. Replay is here. (http://replays.gensokyou.org/download.php?id=3280) Highlights are capping both Alice's midboss noncard and Chalk-White Russian Dolls No-Focus, and what would have likely been a Hanged Hourai Dolls capture if I wasn't forced to time it out.

Regarding more lulzy aspects of this challenge, Spring Kyoto Dolls becomes hell no-focus. So I'll take your challenge and raise you a new one: a no-focus capture of Spring Kyoto Dolls. Any character is fine.
Title: Re: Challenge Thread
Post by: Schpwuette on May 17, 2009, 02:00:52 AM
Nope, I'm certain that is the replay I wanted to link.  And yes, absolutely.

Oh, yeah, so it is. My bad. Guess I just assumed that it was in Lunatic x_x
Title: Re: Challenge Thread
Post by: Azinth on May 17, 2009, 02:21:04 AM
Regarding more lulzy aspects of this challenge, Spring Kyoto Dolls becomes hell no-focus. So I'll take your challenge and raise you a new one: a no-focus capture of Spring Kyoto Dolls. Any character is fine.

Wow, got it on my first try.  What the hell. (http://replays.gensokyou.org/download.php?id=3279)

I had this card micromemorized from playing the stage so damn much, so I already knew the basic path to take.  Nevertheless, this required a good bit of hitbox luck.  Several moments had me standing still, terrified, while bullets just whizzed past me.  Oh, and I did pretty horrible on the rest of the stage.  The only highlights were capturing Orleans from a pure luck-hax dodge and failing Hourai Dolls at the very last second.

I think it's time we took this no focus thing to a new level.  Wonderous Concerto Grosso no focus capture, GO. :V
Title: Re: Challenge Thread
Post by: hiddenryuu on May 17, 2009, 02:57:57 AM
no focus lunatic clear of MoF and SA!

They feel like the most no focus unfriendly games out there so far
Title: Re: Challenge Thread
Post by: Heartbeam on May 17, 2009, 03:00:48 AM
Wow, got it on my first try.  What the hell. (http://replays.gensokyou.org/download.php?id=3279)
I think it's time we took this no focus thing to a new level.  Wonderous Concerto Grosso no focus capture, GO. :V

Third attempt, just wait for a fortunate moment. (http://replays.gensokyou.org/download.php?id=3282)  Meaning, no 'what the hell' dodging feats.  There was a really nice one on Lunasa's first noncard on the first attempt, wish I saved it.
Title: Re: Challenge Thread
Post by: Drake on May 17, 2009, 05:55:43 AM
no focus lunatic clear of MoF and SA!

They feel like the most no focus unfriendly games out there so far
could you actually try to think up something instead

I want to time out Maze of Love, but I don't want to have to go through the Stage every tiiiiime.

Quote from: Heartbeam
http://img35.imageshack.us/img35/7712/challenge.png
http://replays.gensokyou.org/download.php?id=3283 (http://replays.gensokyou.org/download.php?id=3283)
Ugh. Don't even think about timing it out, nevertheless with SDM team.
Title: Re: Challenge Thread
Post by: Kefit on May 17, 2009, 06:41:12 AM
no focus lunatic clear of MoF and SA!

They feel like the most no focus unfriendly games out there so far

MoF and SA are actually very friendly for no focus if you bomb cheese them. I'd say that PCB Lunatic is the most unfriendly for no focus, but I have very little experience with anyone other than MarisaA in PCB.
Title: Re: Challenge Thread
Post by: Vile Lasagna on May 17, 2009, 01:16:26 PM
MoF and SA are actually very friendly for no focus if you bomb cheese them. I'd say that PCB Lunatic is the most unfriendly for no focus, but I have very little experience with anyone other than MarisaA in PCB.

I think Marisa is definitely the character you want to use for that though. Despite her move speed making dodge harder she is the only who may not require you to time out every single bloody spell in the entire game
Title: Re: Challenge Thread
Post by: ghost333 on May 17, 2009, 01:39:21 PM
I think Marisa is definitely the character you want to use for that though. Despite her move speed making dodge harder she is the only who may not require you to time out every single bloody spell in the entire game

having experience with sakuyaB lunatic mostly thats so true.
most of the times the damage is not enough u have to focus for more
Title: Re: Challenge Thread
Post by: Heartbeam on May 17, 2009, 02:16:54 PM
http://replays.gensokyou.org/download.php?id=3283 (http://replays.gensokyou.org/download.php?id=3283)

Oh, you did Normal!  I was planning to suggest that to you.  Easy should remain doable for the practitioners of fine movement.
Title: Re: Challenge Thread
Post by: Drake on May 17, 2009, 04:16:06 PM
Not so much of a challenge as me deciding to have awesome looking stuff.

1st Day' (http://replays.gensokyou.org/download.php?id=3289)s Moon (http://replays.gensokyou.org/download.php?id=3290) to 3 o' C (http://replays.gensokyou.org/download.php?id=3291)lock, plu (http://replays.gensokyou.org/download.php?id=3292)s Dawn. (http://replays.gensokyou.org/download.php?id=3293)

This was fun. Well, 1st Day's Moon wasn't.
Title: Re: Challenge Thread
Post by: Azinth on May 17, 2009, 04:56:25 PM
Out of curiosity, has GODrake ever done a replay of Galaxy in a Pot being dodged outside the familiars? That card is just begging to be TAS'd.
Title: Re: Challenge Thread
Post by: Drake on May 17, 2009, 07:52:58 PM
Jesus this was difficult. No way in hell I'm taking more than one of those waves.

http://replays.gensokyou.org/download.php?id=3294 (http://replays.gensokyou.org/download.php?id=3294)
Title: Re: Challenge Thread
Post by: JormundElver on May 18, 2009, 12:43:14 AM
Someone time out Youmu's LW.  I tried this a while ago when I tried to time out all the IN LW and I couldn't get very far into it before it would somehow overwhelm me... just mostly curious if I'm the only one with issues on it.

Yeah I can't seem to get through this thing http://www.youtube.com/watch?v=9ejc0Pbmf0k (http://www.youtube.com/watch?v=9ejc0Pbmf0k)
Title: Re: Challenge Thread
Post by: Vile Lasagna on May 18, 2009, 12:48:45 AM
Jesus this was difficult. No way in hell I'm taking more than one of those waves.

http://replays.gensokyou.org/download.php?id=3294 (http://replays.gensokyou.org/download.php?id=3294)

............................I refuse to believe in you sir. For the sake of whatever's left that counts as my sanity.
Title: Re: Challenge Thread
Post by: Drake on May 18, 2009, 04:02:34 AM
............................I refuse to believe in you sir. For the sake of whatever's left that counts as my sanity.
what is that even supposed to mean

Quote
Youmu's LW
Looks fun, but I don't have it unlocked.
Title: Re: Challenge Thread
Post by: Vile Lasagna on May 18, 2009, 06:46:57 AM
That was too much for my mind. I'm calling h4x for the sole sake of my rational integrity.
Title: Re: Challenge Thread
Post by: Schpwuette on May 18, 2009, 01:27:49 PM
That was too much for my mind. I'm calling h4x for the sole sake of my rational integrity.

See the little hammer and spanner symbol? o_o
Title: Re: Challenge Thread
Post by: Vile Lasagna on May 18, 2009, 07:56:44 PM
See the little hammer and spanner symbol? o_o

No. I was too sleepy to bother with such details at the time. Still, it's something I dread watching again. The thought sends shivers down my spine
Title: Re: Challenge Thread
Post by: Generalguy on May 18, 2009, 10:50:02 PM
I tried playing touhou with one hand only. Not exactly sure why, but it could be useful if I ever break my arm or something.

I went with IN FinalB Easy to test it out, and captured 2 spellcards I think (with one hand I can choose between moving and shooting).

I also captured 3 of Kaguya's last spells, missing the 2nd and 4th, but I always fail against them so whatever.
Title: Re: Challenge Thread
Post by: Darkblizer on May 27, 2009, 11:24:35 PM
Mm, revival.

Got new challenge

Utsuho's Fixed Star on lunatic without **abusing** the spot in between the two suns (the safespot) (can't stay in the spot for more than a second)
Title: Re: Challenge Thread
Post by: Drake on May 27, 2009, 11:50:11 PM
Or how about you can't move through the center? You're pretty much always going to hit the safespot anyways.

+++++

So, I just unlocked Scarlet Destiny.

...

I HAVE AN IDEA LET'S TIME IT OUT WITHOUT USING THE CENTER LOL (http://replays.gensokyou.org/download.php?id=3391)

This is goin' on Youtube.

And it has.
http://www.youtube.com/watch?v=HVhLyM177ww&fmt=22