First off, thank you for your reply. :>
Koishi "nonspells" (are they ? It's weird to use heart bullets on non spells) are a bit annoying, as they've got much life and are not really changing. They're not so original either.
I think most of Ex-Boss attacks are similar and simple. I only thought this because many Ex-Boss do same similar pattern like that(like: Suwako, Fujiwara, Yukari).Don't worry if the heart bullets are used on nonspells, as if on the original, it isn't used much.
I don't know if you tried to copy Release of the Id but your if much, much more chaotic as the hearts don't really follow each other in a curvy line, but rather are just a big mess.
Not going to replicate the original, Release of the Id is just the idea of this nonspell, and its the result.
Regarding sound, in scripts like Koishi's non spell 2 or 8, please don't put a sound effect each frame ! it's really bad for the ears =|
Uh, I should plan on this later.
The survival is cool except Release of the Id feels really out of place here and the bullets can spawn on you during the last phase.
The Release of the Id-like attack is just a placeholder.
And about the last phase, I still need to figure out about distance checking.
I find it quite a shame that Satori's nonspell is a big random mess while it's usually beautiful swirls (oh, and the "-rand(0,360)" angles are funny). Her spells are great, even though Planetary Rotation reminds us more of Koishi( maybe t's intended ?).
I attempt to make an Ex-ish attack(more bullets, less space), so I randomized the angle.
About the Mind Read "Danmaku Planetary Rotation", it only reminds you of Koishi's Rorschach in Danmaku, its very different.
This post just notes people.