YOSHIP DOES INTERVIEWS AND REVEALS A LOT OF NEW INFO ON 3.1- Patch Note Reading has been scheduled of Nov 9th.
- Preliminary Patch Notes will be released on Nov 6th (tomorrow!) assuming everything goes smoothly.
- Remember that the Nov 10th patch will last 24h.
- The name of the patch ("As Goes Light, So Goes Darkness") refers to three things:
** The grudges, boundary and conflict between man and Dragon.
** The Darkness of the Void Ark VS the bright adventures on the Diadem (Exploratory Missions)
**
.
- Starting in 3.X, they want players to be able to unlock Primal Battles without having to progress through the story. This does not apply to regular dungeons.
- About
cat-eared hood, they will not be implementing it just yet, thanks to things such as the Miqoo'te ears and so on. Seems like they're working on it though.
- New Minstrel's Ballad will need coordination to clear it - they compared it to T9 (:ohdear:) and will have lots of gimmicks from 2.X EX Primals. The LIVE Letter also said that "A DPS Check is
not what will make it hard."
- Void Ark's Difficulty will be similar to World of Darkness (so piss easy).
- Dropped equipment's iLevel will be "very useful for subjobs".
- They learned their lesson with the LotA FATE, Void Ark will be easy and quick to unlock.
- They're thinking about how to prevent players mass leaving in the middle of the content (specifically citing Bards leaving after WoD's 2nd boss only wanting the chestpiece) but it's gonna be hard.
- New Expert Roulette will only have Pharos Sirius(Hard) and Saint Mocianne's Arboretum (this is nothing new, Expert Roulette has always been only the latest dungeons.)
- Neverreap and Fractal Continuum will become part of a new Level 60 Dungeons Roulette.
- High-Level Roulette will be renamed to "Level 50 Dungeons".
- YoshiP comments on how they do final quality checks - by making the staff play on classes they are not at all comfortable with, creating cases of "DPSs that only care about deeps, panicking tanks and casual healers".
- They are wary of implementing hard 4-man dungeons as the burden on healers will be intensive, YoshiP does admit to wanting to do it, even if it's only one.
- Airship Explorations will have an iLvl of 179 minimum (welp).
- If you have a high-ranked Airship, it will be relatively easy to unlock Hard.
- Going from Ishgard requires every person to pay a 700 Gil fee, Players will be matched in the style of 1 Tank 2 Healers 5 DPS. No restrictions imposed on premades.
- YoshiP says that i210 Aetherial Equipment will not be that hard to drop. Hunting continuously for 90 minutes "will probably yield a few."
- Difficulty only affects enemy Strength and Drop Rate (which probably means one can get i210 stuff even on easy mode).
- Grade V Materia can be acquired from Spiritbonding crafted equipment made from Diadem mats.
- Exploratory missions will stay as-is until 3.3. 3.2 will be focused on adjusting current content.
- Afro is exchanged for MGP
- Vanu Vanu Beast Tribe Quests will give the dance and also new dyes.
- Level 50 Dungeons will give experience depending on how long they take to finish.
- Half of active players have cleared Alex Normal by the end of October.
- Savage clear numbers are lower than expected (yeah no shit.)
- They'll keep an eye on clear numbers, will make adjustments if necessary on 3.15
- Alex on 3.2 will probably not use the same normal/savage division.
- YoshiP wants to make a Easy/Medium/Savage difficulty tiers but they don't have the staff necessary for that.
- YoshiP wants to make a cross-world, raid-only PF system, but tihs is just an idea for now.
- PLD's main problem is compatibility with current content.
- No adjustments will be made to PLD DPS, but will be done to their TP costs. They're also aware that Clemency/Divine Veil don't get much use on current content.
- There will be no adjustments to Seal Rock until 3.2, along with the release of Wolve
- They specifically mention that the materia changes in 3.2 will keep raid gear being the strongest.
- They have no plans to implement actual VR to the game.
One main thing is that now we'll have two level 60 roulettes to get our esoterics from, which is fucking awesome, along with the diadem and void ark esoterics grinding should be way less ass now.
@Edit:
Preliminary patch notes are up.GET HYPE