but the new popularity system is unbalanced and stupid as hell
you can be beating the shit out of someone but because they landed the first hit, a few counterhits, and spammed spellcards, they can have way more popularity
Well, players need to get used to that popularity system and learn how it work, but for your
"because they landed the first hit", I agree, 10% and more of the main popularity just on any first single hit, it's a little bit too much.
(Also, in most of the cases, for the firsts seconds of the game is like a
jan ken pon if no one runs back from the beginning.)
But as I already said, it would have been much better if the game was making an average of the life % and popularity % to decide the winner. (Or letting us choose the desired time or number of rounds in the options.)
But I still like the game though.
I'm just wondering, because apparently a lot of people would rather do netplay, maybe we should have a HM IRC channel separate from #sokumaidens.
Yes, or another possibility would be to exchange contacts (like skype, messenger, hamachi, etc...) in private messages between people.
I agree. But Soku's AI is miles better still they don't use spell cards but atleast soku didn't spam in the same way HM does.
Indeed, this is totally true, but wouldn't it be pointless to judge a game only on it's AI system since the main benefit of the game is to play with friends? ( ̄ー ̄)