Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Yabusame on March 16, 2014, 06:02:34 PM

Title: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Yabusame on March 16, 2014, 06:02:34 PM
I hope nobody has posted this but...
(http://i61.tinypic.com/29dijqf.png)
...there's a new fully-fledged fan-game on it's way, called Riverbed Soul Saver.
I'm no good at Japanese, but from what I can gather, a freezing cold air from outside Gensokyo has been flowing in, as well as a flood (please correct me if I'm wrong)
It's supposed to have a team system a la Subterranean Animism. (?)
More stuff can be found here> http://th-jss.cocolog-nifty.com/blog/2014/02/2014-ea1b.html (http://th-jss.cocolog-nifty.com/blog/2014/02/2014-ea1b.html)
and here> http://th-jss.cocolog-nifty.com/blog/2014/03/post-fbd0.html (http://th-jss.cocolog-nifty.com/blog/2014/03/post-fbd0.html)

The demo is set to be released at March 24th.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on March 16, 2014, 08:01:15 PM
A third game from ido? Geez, they don't stop, do they? Not that that's a bad thing, because I honestly enjoyed TLC and MPP, so I can't wait to see what RSS is going to bring!

Also thanks to the wonders of ATLAS and JParser, the Japanese title of the game seems to be "Eastern Shangri-la Palace" or "Eastern Paradise Palace." I'm honestly wondering based also on the key imagery if it has anything to do with the Keys to the Kingdom of Heaven, seeing as ido just loooooooves Judeo-Christian imagery.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on March 17, 2014, 01:39:51 PM
Hoping not to have too much delay??
I had played MPP at 50fps yet.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Maiden Synnae ミ☆ on March 18, 2014, 11:33:55 PM
Looking forward to it. I really like the games they develop.

The demo will be free for download right? If that's the case, please post it here when available.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Karisa on March 19, 2014, 12:41:17 AM
The demo will be free for download right? If that's the case, please post it here when available.
The full version of Mystical Power Plant is freely downloadable on their blog (http://th-jss.cocolog-nifty.com/blog/) (I'm guessing The Last Comer would be somewhere farther back but didn't check), so I don't see why this one wouldn't, demo or otherwise.

Hmm, since I'm posting here-- I found Mystical Power Plant to be quite unbalanced difficulty-wise, but its soundtrack stood out to me even by Touhou fangame standards. So I'm looking forward to hearing the music of this.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on March 23, 2014, 10:21:12 AM
So it seems that Tanimoto's (the blog manager) newest post (http://th-jss.cocolog-nifty.com/blog/2014/03/post-b1a4.html) means that there is a second game coming this year!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on March 24, 2014, 02:28:33 AM
Seems like the demo is available to download now... http://th-jss.cocolog-nifty.com/blog/2014/03/post-769f.html

also the demo video... http://www.nicovideo.jp/watch/sm23152650

the graphics look really fantastic... cant wait to try soon...!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Maiden Synnae ミ☆ on March 24, 2014, 06:13:42 AM
My Normal 1cc (http://www.youtube.com/watch?v=QbyIKYSAWT8)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on March 24, 2014, 09:30:05 AM
Seems easier than oranginal Lunatic.
[attach=1]

However I found this in the game script.
[attach=2]
Will it really have 8 stages?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on March 24, 2014, 11:26:51 AM
It might not necessarily have eight stages, but I think it might have a Phantasm Stage. I dug around in the music files and there seems to be possible placeholders for enough music to fit not only an Extra Stage, but a Phantasm Stage as well.

EDIT: Also, uhh... the game keeps hanging after a certain point in Stage 1. Anyone know how to fix this?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gray21oh on March 24, 2014, 11:41:27 AM
(Late post sorry!) Does definitely seem like Lunatic isn't being very... Well, Lunatic. And I dunno if anyone figured out how to go hyper but I found out how. (https://www.dropbox.com/s/amxl209it2163aw/Package_replay03.dat) The command is shot + bomb (Z + X) at the same time by the way.

Also I had a look into the script file myself. The image that has stage 7 and 8 is no lie. They could just be place holders for Extra and Phantasm how as I found this within the script files also:
(http://i669.photobucket.com/albums/vv57/Jaksin/front03_zpsbacdcf5f.png)
Then again this is also a file found in MPP so who knows if they will ever use that Phantasm tab.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on March 24, 2014, 12:51:12 PM
I dunno if anyone figured out how to go hyper but I found out how.[/url] The command is shot + bomb (Z + X) at the same time by the way.

The manual  says:"pressing and hold X when the slot is full (cost 1 bomb)". :V
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gray21oh on March 24, 2014, 01:22:38 PM
The manual  says:"pressing and hold X when the slot is full (cost 1 bomb)". :V
Well aren't I silly? Though then again I never really read the manual properly.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on March 24, 2014, 01:38:32 PM
Well aren't I silly? Though then again I never really read the manual properly.

YES, IT'S SILLY!

Manual says:"red and green crystals will be doubled in hyper"

Who will use 1 bomb to get 1 or 2 fragments?

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on March 24, 2014, 05:42:34 PM
More Wanwan music :)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on March 24, 2014, 06:28:51 PM
I'm not sure how I feel about this game yet. I like MPP's patterns much better, but then again I really onlike like MPP's patterns from stage 4 on. Same goes for the music. I guess I'll just have to wait for the full game to decide. I don't like the system but I also don't understand it so that might be why.

Also, if they had the "Phantasm" icon in MPP and never used it, maybe they just have the "Stage 7" and "Stage 8" and they don't plan on using them?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on March 24, 2014, 10:26:43 PM
Does anyone know how to stop the game from hanging right before Cirno appears in Stage 1?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Szayelaporro Granz on March 25, 2014, 06:50:26 AM
Oh my, this sounds promising :]
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on March 25, 2014, 09:05:12 PM
Well this is easy. 1-miss blind Lunatic clear.  :/

I guess you could get quite a few resources with some proper Hyper management and timings. It's easy enough to get 4 life pieces with one hyper on a boss, maybe 6 if you are fast.
So if you can get two hypers off that's like 8 to 12 life pieces per stage.

Also return of the mop of doom! Not sure yet if you can exploit it in the same manner as you could in DDC though.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on March 25, 2014, 09:08:06 PM
...I feel like I'm horribly missing out on this game now, because it just doesn't work when I play it. I don't know if it's the files themselves, or if it's something on my laptop, or whatever it is. It just completely freezes right before Cirno shows up, and then I can't kill the process and I'm forced to restart my entire computer. Does ANYONE know how to fix this?

EDIT: Okay, so the only way I've been able to get it to work is by setting Effect Cut to 4. Well that sucks because that means no backgrounds or anything, but... what else can I do, really?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on March 25, 2014, 09:30:06 PM
Also return of the mop of doom! Not sure yet if you can exploit it in the same manner as you could in DDC though.

Yeah no since its static, and the homingness it had goes to her focus amulet.

If one of Futo's shottypes isn't the one she had in Vaudeville of Fallen Disciple I will be so dissappointed.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on March 28, 2014, 03:39:17 AM
Damn, was gonna post stuff about this a little while ago before my internet was knocked out, thanks to Yabusame for doing so though! I really like the look of this, no time to play the demo tonight, but I will give my thoughts tomorrow...if I actually remember to. :3
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on March 29, 2014, 03:37:54 AM
So as I said, I was GONNA download the trial and test it out, however, I can't because my downloads stop about 3/4ths of the way there. Could someone put it up on mediafire or something? I've tried downloading for the past 3 hours. ><
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on March 29, 2014, 05:33:43 AM
I got it to work!

So here are my thoughts:

Most things seemed balanced, I believe one of the stage 3 boss spells might be a little fast for never players.
Everything else is fine to me.
Bonus points for Wanwan

I'm already excited for this! Wonder what they're going to do for the extra boss?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gray21oh on April 25, 2014, 02:45:53 PM
Sorry for the bump but I'd like to mention about an update they did.
(http://th-jss.cocolog-nifty.com/photos/uncategorized/2014/04/21/1.png)
They released a new demo that adds Marisa and changes a lot of the stage patterns with (I think) some spellcard alterations also.  I dunno if I put links here or not but they have a link on their blog which right now is through Dropbox.
My opinion is that they definitely revamped the game to be a lot more harder and meatier.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on April 25, 2014, 03:07:57 PM
Okay, this is a serious question I asked before in this thread that no one answered, and I really want to know the answer to it: Has ANYONE had the game completely hang and crash right before Cirno appears in Stage 1 if the Effect Cut is not at 4? If so, do you know how to fix that problem? I really don't want to have to always play the game with the backgrounds off just because there was some stupid programming derp in the background that makes it hang in that exact spot.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: chirpy13 on April 25, 2014, 06:56:11 PM
My opinion is that they definitely revamped the game to be a lot more harder and meatier.
Len (Phantasm Romance, Phantasmagoria Trues) joined the team now so I'm expecting this game to be really good once it's done.  He's really amazing, so I think his influence will help a ton with making the game feel well balanced.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on April 25, 2014, 08:59:40 PM
Len (Phantasm Romance, Phantasmagoria Trues) joined the team

Holy shit get hype. (http://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-3a624954918104fe-19x27.png)
I was wondering why the stages suddenly exploded in quality.

Hypers seem to be much easier to get in the new version and it seems you can pretty much be in hyper mode almost all the time. I'm guessing hyper recharge tricks will become important like how you recharge in Deathsmiles.
Bosses still seem really silly as you can get like four free captures if you use a hyper on them and there's absolutely no reason not to as you get a ton of resources from doing so.

Also lol Ketsui.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on April 26, 2014, 12:24:22 AM
Holy shit get hype. (http://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-3a624954918104fe-19x27.png)
Hype be gotten.  This just went from "meh, when it comes out and I get time to finish what I'm doing" to where's the download link.

The game balance very much reminds me of Phantasmagoria Trues (imagine that) in that your stock fluctuates wildly between Infinite Miko Works and virtually nothing based on being able to sustain chains of hypers and (more importantly) not chain-dying as a result of not being able to sustain chains of hypers.  I thought that bombing for points would work out a lot better than it does - I think that enemies drop drastically fewer point items during bombs.  I think that being able to hyper through bosses is intentional; otherwise they wouldn't drop something like half a bar of pointsicles with each capture.

Most of the game's difficulty is in the stages, I think.  The bosses (so much as you can't hyper-plow through them) are by and large not places to spam resources, although all of them have ways of punishing lazy players.

What's the dominant shot type in this game?  Just playing around...
*ReimuA seemed particularly weak at first glance, even the homing.
*ReimuB seemed fairly standard.
*ReimuJanitor actually looked pretty interesting.  I'm not sure its gimmick is worthwhile in a several places, but the hyper (with incredible auto-collect range!) is great boss repellent without needing to stay directly under them.
*MarisA FINALLY FINALLY SOMEONE ACTUALLY MAKES A GOOD MARISA TYPE I'm sorry that was favoritism but she actually has both game-highest damage (I think) and the ability to use it.
*MarisaB didn't seem particularly better in the damage department, and the missiles seemed both unreliable and distracting.  The lock-on (from MSD?) during the hyper was interesting, but strong enough to bother.
*MarisaC was actually pretty strong and there are definitely parts of Stage 3 where you want a back-firing shot, but the short-range only hyper was kind of rubbish.  It didn't seem much stronger than any other hyper given its range, and if you're close to the stage enemies in this game you're probably about to die horribly.

IMO the game suffers from a case of Can't See Shit.  Using MarisA didn't help (much like with UFO, dodging bullets directly in front of you involves prayer due to your bright alpha-blended options), but the pointsicles that the bosses drop are really not easy to distinguish from other bullets (especially blue butterflies).

The backgrounds are good (Stage 3 looks great); the music is disappointing.

You can see a different Kodama based on the shot type you're using (A, B, or C).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Emerald Mint on April 26, 2014, 12:14:50 PM
Very polished looks all around.

[attach=1]
Score balancing feels silly. Not as inflated as MPP, though I can easily reach over a billion at Stage 3 and the spell card rewards feel weaker than rewards from the rest of the game, giving more of the incentive to bomb/hyper the whole thing.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on April 26, 2014, 02:00:18 PM
0.02b patchnote( by rsy :V)

hyper gauge will be fullfilled about twice as fast as 0.01b. a bomb will  fill 3 or more ?keys?.

zakoes are  much more difficult than 0.01b

SE volume is  too noisy ( 50% enough

deathbomb allowing time decreased.

when gaugemax, max score counter will be 50% more. ( 1 item will increase 1.5 max score )

Needles for Reimu B have a larger hitbox now.  Crino and big fairies will be hit by all needles.

fragments given by max score counter will be 1 red and 1 green ,  when hyper is enabled , fragments count will be doubled.
(in 0.01a all fragments are red and will not be doubled by hyper)

 
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Smokey on April 28, 2014, 06:35:16 PM
I didn't notice there was an update, but holy crap is it good. Wouldn't be surprised if the stages and scoring improvements were all Len :P
Glad to see they're trying to make a game with decent scoring beyond the basic survival, since TLC (timeout EVERYTHING) and MPP (dump all the resources on the last spell) were just stupid. It really makes me think of a TD, if TD wasn't terrible.
Hopefully stages 4-6 aren't completely retarded, though I guess the only retarded thing here is me for wanting to score in a fangame.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 10, 2014, 03:28:29 AM
IT COMES THIS MONTH. Predictions of what exactly is happening in this Incident? Or should we all just wait a couple more weeks? I'm so freakin' excited!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on June 10, 2014, 04:24:33 AM
IT COMES THIS MONTH. Predictions of what exactly is happening in this Incident? Or should we all just wait a couple more weeks? I'm so freakin' excited!

I'm glad I'm not the only one freaking out about this. I've been more excited for this than I was Impossible Spellcard, tbh.

All the Cthulhu references, but I feel like those are red herrings. At first I thought Ruri would be the extra midboss, being a shikigami and all, but I think she might actually just be the shikigami of a later boss. And what?!? Apparently there's a phantasm stage?!?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Maiden Synnae ミ☆ on June 12, 2014, 12:42:46 AM
When will this game be released again? I know it's in June, but what day?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on June 12, 2014, 01:00:13 AM
When will this game be released again? I know it's in June, but what day?

27th.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on June 19, 2014, 12:51:45 AM
Seems like White Names Spoiled Past has been revealed a little bit in here...

http://th-jss.cocolog-nifty.com/blog/2014/06/6-e02c.html

oh... 1 more week till the full release of RSS...  :D
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on June 19, 2014, 01:03:02 AM
Seems like White Names Spoiled Past has been revealed a little bit in here...

http://th-jss.cocolog-nifty.com/blog/2014/06/6-e02c.html

oh... 1 more week till the full release of RSS...  :D

You forgot to say that the cover for RSS is in there, too!

Ooh goodness... that is some hair you have, final boss-san.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on June 19, 2014, 01:09:14 AM
...I can't even tell if that's hair, her clothing, or something else. Given the references to Lovecraftian mythos, maybe she's going to be a Deep One or an Elder God based character?

Also yay White Names Spoiled Past. I'm kind of interested in what it'll be about.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on June 19, 2014, 04:55:09 PM
You forgot to say that the cover for RSS is in there, too!

Ooh goodness... that is some hair you have, final boss-san.

Ah yes I forgot to mention that...!

Also... http://i.imgur.com/iW45hep.png

--- The circled part shows what I think probably is the boss' hair... rest are possibly clothings...
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on June 23, 2014, 09:53:21 PM
Just checked, apparently White Names Spoiled Past won't be released alongside Riverbed Soul Saver come the 27th. Oh well.
Also just four more days, it's almost here.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Smokey on June 27, 2014, 01:28:57 PM
http://www.nicovideo.jp/watch/sm23869804
Stages 4-6!
I'm excited~
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Emerald Mint on June 27, 2014, 01:36:04 PM
>Epic stages and music
>9 digit spellcard values
This could be interesting.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on June 27, 2014, 01:54:44 PM
I personally love the Stage 4 boss though... should have and feels like a final boss... waiting for them to upload the game link now...!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Maiden Synnae ミ☆ on June 27, 2014, 02:34:21 PM
It's already June 27th.

If the download link is already available, please post it here. I've been waiting to play this game.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on June 27, 2014, 02:41:00 PM
The link isn't on the site, they said it'll be up later, with a link to the game's soundtrack also coming as well.
I kind of want to watch the video for stages 4-6 but I'm going to wait to experience them myself for once. ^^;

EDIT: The link is up on the site, I repeat, THE LINK IS UP.

http://www1.axfc.net/u/3266719?key=mrkn_03_rss

DOUBLE EDIT: ...Oh look, the game STILL locks up on me right before Cirno if I have backgrounds turned on. >_>;;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on June 27, 2014, 04:12:11 PM
Got to finish it... have to say the most difficult spell card in the game must be Stage 6 second last card... where you are surrounded by the orbs and have to dodge the lasers linking from one orb to the other...

Difficulty curve... personally I feel it starts at Hard Mode... the difference between Normal and Hard are quite a gap when I played it... and Lunatic being Lunatic of cos...   :D

oh and I saw in the credits Len is the Stage and Level designer for this...  :)

Stage 6 Boss has tattooes on her legs...! Or maybe some sort of divine signs / markings...?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 27, 2014, 04:57:54 PM
SPOILERS. Cuz I dunno how to do the spoiler cover thingy.

So, just did a first try 1CC on Normal, and I must say that the game was very enjoyable, I bombed a lot as I didn't know all the patterns and gimmicks. I also don't know a lick of Japanese so the story besides the already translated beginning plot is lost to me. I really liked the character designs and wasn't that surprised to see a sword wielder in there. Was the stage 4 Midboss and Stage 5 Boss a guy? I can't...really tell! The final boss was great, sorta bummed that there wasn't a huge lazerfest like in the last two games, but they're changing things up, so I don't mind. Having Len help with the patterns and stuff really improved the quality and difficulty of the game. And Wanwan's music was great as always.

It was awesome! Can't wait for the Extra stage and Futo being a playable character when it comes in the newer updates!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Critz on June 27, 2014, 07:24:33 PM
No Futo so far? Crap, gonna wait until they add her then, I'm really looking forward to playing as her.
Also, is it just me, or are the stages pretty boring and filled with only basic patterns compared to MPP? Might just be cognitive dissonance though, the bosses at least look somewhat interesting, especially the final boss. Music also feels like a step down from stage 4 onward.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 27, 2014, 08:11:12 PM
I kinda couldn't wait, hyped myself up too much after hearing that :en joined the crew. I actually noticed a couple patterns from Phantasmagoria Trues in there. I think the issue may be with him joining though. It felt very PT-ish in the later stages to be honest. The music was great, but yeah, it didn't feel as..powerful at the music from MPP Stages 4-6.

I really do hope that the extra stage will make up for it, maybe revise the game a bit more in the update, make it feel less like a Len game, and more like an Ido game. As said earlier in the thread, Ruri will probably be the extra stage midboss, being a Shikigami and all. The 5th stage boss's theme sounded okay. I wish there was a final phase like what Mitama Magahara did, with a music change and all.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Maiden Synnae ミ☆ on June 27, 2014, 08:56:10 PM
Dat stage 6 boss' legs  :*

Well, I enjoyed the game. Failed on my blind normal 1cc tho, but made as far as the final boss' first spell.

Loved the new girls' design too. That Brofister 2.0 is especially cool.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on June 27, 2014, 09:08:14 PM
[attach=1]

Cool game with cool songs. I did a blind normal 1CC at my first try too. I lost a lot of lifes confunding bullets with those crystal fragments.

The fifth boss is a guy?! This is wrong, it should be a little loli with cool gimmicks! At least we have a small girl with wings using a sword.

Dat stage 6 boss' legs  :*

YES YES (http://www.youtube.com/watch?v=P3ALwKeSEYs)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Critz on June 27, 2014, 09:24:26 PM
I kinda couldn't wait, hyped myself up too much after hearing that :en joined the crew. I actually noticed a couple patterns from Phantasmagoria Trues in there. I think the issue may be with him joining though. It felt very PT-ish in the later stages to be honest. The music was great, but yeah, it didn't feel as..powerful at the music from MPP Stages 4-6.

I really do hope that the extra stage will make up for it, maybe revise the game a bit more in the update, make it feel less like a Len game, and more like an Ido game.
Oh, so that's why. And here I was wondering why stage 3 felt more creative than later ones (which were mostly PT-style streaming+randomness spam, only slower). Yeah, I hope that Extra stage will have more beautiful and colorful patterns in the style of older canon games that ido did a great job imitating so far (at least in MPP), than PT mind numbing and too similiar across the game to memorize effectively stream-your-way-through-stage-portions style too.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 27, 2014, 09:51:18 PM
Oh, so that's why. And here I was wondering why stage 3 felt more creative than later ones (which were mostly PT-style streaming+randomness spam, only slower). Yeah, I hope that Extra stage will have more beautiful and colorful patterns in the style of older canon games that ido did a great job imitating so far (at least in MPP), than PT mind numbing and too similiar across the game to memorize effectively stream-your-way-through-stage-portions style too.

I just did a perfect easy and Normal, Reimu A and Marisa B respectively, the latter a good deal tougher just because I was being Fairy-Kicked constantly. I wonder what the 6th stage boss's final phase of the final attack would be like if timed out. I can easily beat it with Reimu B or Marisa A before anything else happens, but ran into a wave of fireballs being added before I captured it. 

Ido SHOULD take the lead on extra at least. I love the music Wanwan does for them too, so, I'm super stoked. I know when they add Futo, the second stage Midboss SHOULD be the third Kodama. I wonder how long it'll be before the translation begins for this too. Anyways, I liked it, but it could've been better. It might be better on harder difficulties, so I'll give those a go leave this evening probably. We shoul;d only need a day or two before Jaimers uploads his Lunatic Playthrough. I remember reading something about a phantasm stage, and I'm kinda hoping they add a Ura loop again, that was fun in their last game.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on June 27, 2014, 10:41:23 PM
Whee Lunatic 1cc. (https://app.younited.com/?shareObject=05d8fc5e-a059-5969-e3af-7bf3037c6c53)

This game is seriously fucking awesome and it might even be one of the better fangames out there now. It's leagues and leagues better than TLC and MPP in any case, you can really see Len's influence in the design.
I don't know what all the complaining is about but the stages are designed around scoring which force you to do all kinds of crazy stuff so you shouldn't just tapstream everything or whatever. Also the first three stages were pretty damn bad before Len came around. Then again I don't know what Normal or Hard are like as I never looked at them. But I'm glad the game at least has a somewhat competent scoring system unlike the previous games.

I just noticed that there is hyper rank in the game. I really hope they at least let you set the rank in practice in a future update as stage practice is pretty useless the way it is now.

lol first we had touhou Jesus and now we have Touhou Cthulhu.

EDIT: But yeah holy crap addictive blend.
Also something feels off about Marisa's hitbox but I can't lay my finger on it.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 27, 2014, 10:50:27 PM
I hate to be that person, but--hataters gonna hatate about P.Trues.  I remember seeing one enemy that resembled it.  (Blind Normal run)

Anyway...
Marine Benefit meets Ten Desires with Love Cthulhu as final boss?
  It's an interesting game; engaging stages, a few neat backgrounds at the end of Stage 3 and Stage 6, Wanwan music that honestly starts to kind of sound the same after a while, and a way to make hypers fun while giving you the feeling that you're shredding everything in front of you.  You're highly incented to avoid hyper deathbombs, because on any good hyper you should earn enough bomb fragments to chain up another one UNLESS you burn your whole bomb stock midway.  Also, some of those boss patterns are painfully long without using them.

I'm pretty sure it's not just because I was using MarisA, but this game still seems to suffer from Can't See Shit.  Most of the time when I got hit I couldn't tell why.  Ruri's last spell is the top offender here.

On Normal mode at least, I'm pretty sure that fourth boss survival card is the toughest thing in the game.

EDIT:  I highly approve of the word filter in the first sentence of this post.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Critz on June 27, 2014, 11:01:39 PM
It's leagues and leagues better than TLC and MPP in any case, you can really see Len's influence in the design. I don't know what all the complaining is about but the stages are designed around scoring which force you to do all kinds of crazy stuff so you shouldn't just tapstream everything or whatever.
Right, my bad - I judged purely in subjective terms of pattern diversity, complexity and visual appeal. In terms of scoreplay Len's design might actually be leagues superior as you claim, as I don't even know the details of scoring in his games. (Although I'm kinda sceptical of it when I see the Terminus stage portions (https://www.youtube.com/watch?v=a-da7JtCk5M) literally negated through, which doesn't seem to make for an engaging scoreplay (and TD actually gets called out on it), in addition to stage portion patterns themselves being so bland I want to scroll to boss battles already, which *never* happens with canon/ido games.)

Mind you, that is all about stage portons. I have zero objections to Len's boss designs :3 (maybe other that they're so balls-to-the-wall difficult, but that's not really a complaint).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 27, 2014, 11:17:23 PM
Whee Lunatic 1cc. (https://app.younited.com/?shareObject=05d8fc5e-a059-5969-e3af-7bf3037c6c53)

This game is seriously fucking awesome and it might even be one of the better fangames out there now. It's leagues and leagues better than TLC and MPP in any case, you can really see Len's influence in the design.
I don't know what all the complaining is about but the stages are designed around scoring which force you to do all kinds of crazy stuff so you shouldn't just tapstream everything or whatever. Also the first three stages were pretty damn bad before Len came around. Then again I don't know what Normal or Hard are like as I never looked at them. But I'm glad the game at least has a somewhat competent scoring system unlike the previous games.

Also something feels off about Marisa's hitbox but I can't lay my finger on it.

I was just basing my issues in the same way Critz did. I love the game as a whole. I love going for highscores, and the bosses are fine. I love how creative some of those spells and non-spells get. I found that with stage sections, I noticed similar patterns and sorta bland sections that were repetitive. But that's whatever!  I'm really curious about the story now. How long do you guys and gals think it'll be before the English patch gets made? And what the final boss that specific thing? I could sorta see it, but never really got a feel for it in that perspective. Is the 5th boss a boy or girl for that matter, seemed fairly masculine to me.

And how so is Marisa's hitbox weird? I found that I could graze a lot better with her than Reimu oddly.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Szayelaporro Granz on June 27, 2014, 11:20:51 PM
The game crashed after stage 5 midboss, does anyone have this problem? I was playing with Reimu B on Normal.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on June 27, 2014, 11:24:39 PM
I had fun doing my usual Normal 1cc earlier, the only thing is is that the game throws SO many resources at you that from a survival standpoint 1ccing it is kind of easy (I didn't even use the hypers because I thought that would overkill some parts of it). Then again I haven't tried Hard in the full version so I shouldn't speak ill of it too soon.

As for story, according to the wiki and what I've seen the final boss
is based off of Queen Himiko and is in-game her daughter, although with all of the references to Lovecraftian mythos it's hard not to see her as being Touhou Cthulu.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 27, 2014, 11:40:46 PM
Yeah, I did no hyper Easy and Normal perfect runs because of the sheer amount of resources, getting the most with Marisa A, since the lasers penetrate and take it those fairies in the back. You get a huge amount from the pre-midboss fairy on stage 6 (I think that's what it was) if you use Marisa C. Definitely trying Hard and learning Lunatic tonight. Wonder if they might just leave Ruri for extra stage and for some reason bring back someone from MPP or perhaps from The main touhou cast aaas they did with Hatate being the midboss of Stage 6 in MPP.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Smokey on June 28, 2014, 12:34:19 AM
Oh jeez I love games that are easy to 1cc, but (potentially) harder to score well in.
This is certainly a step up from the kusoge Ido usually produces.
Very VERY excited for some Futo action.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 28, 2014, 01:05:06 AM
Yeah, I did no hyper Easy and Normal perfect runs because of the sheer amount of resources, getting the most with Marisa A, since the lasers penetrate and take it those fairies in the back. You get a huge amount from the pre-midboss fairy on stage 6 (I think that's what it was) if you use Marisa C. Definitely trying Hard and learning Lunatic tonight. Wonder if they might just leave Ruri for extra stage and for some reason bring back someone from MPP or perhaps from The main touhou cast aaas they did with Hatate being the midboss of Stage 6 in MPP.
Tarumi, the Stage 5 boss, is a good argument against using MarisA because additive blend etc.

Plus, penetration and huge focused hyper range aside, if things are the same as they were in the demo I don't think there's an appreciable difference in firepower between MarisA and ReimuB.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Lukesky180 on June 28, 2014, 02:04:59 AM
DOUBLE EDIT: ...Oh look, the game STILL locks up on me right before Cirno if I have backgrounds turned on. >_>;;
Does this happen to anyone else? It's been happening to me since the demo. I wonder if it's a bug or something.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 28, 2014, 02:33:01 AM
Does this happen to anyone else? It's been happening to me since the demo. I wonder if it's a bug or something.

I've never had it happen to me, not sure why it does that.

Tarumi, the Stage 5 boss, is a good argument against using MarisA because additive blend etc.

Plus, penetration and huge focused hyper range aside, if things are the same as they were in the demo I don't think there's an appreciable difference in firepower between MarisA and ReimuB.

Ah true, I decided to try out Marisa B, which helped a lot in my First try Hard 1CC, which I'll leave a download for below. It was super sloppy, but I'm happy I got it.

As for using ReimuB, it's cuz I like Persuasion Needle a lot >.> But I'm going to fully complete it with each character on all difficulties, because I don't work during the weekdays. X3

https://www.dropbox.com/s/p2tcq5mj0rwd6us/Package_replay04.dat
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Shizzo on June 28, 2014, 03:13:47 AM
I loved how stage 5 is a reference to other stage 5's!  The music really sounds like DDC's and it has patterns based on UFO, TD and DDC too!  Anybody else noticed any other particularly cool reference like that in the rest of the game?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on June 28, 2014, 03:23:18 AM
way to use Futo

THRSS_1.00a\script\Th_rss\player_rss

Change "SRR_Pl03A.dnh" to "SRR_Pl02A.dnh"  (same as 03B and 03C . remember to leave a backup)

Then you can select Marisa A B C to use Futo A B C

btw, Futo C is so fantastic....
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on June 28, 2014, 03:57:02 AM
way to use Futo

THRSS_1.00a\script\Th_rss\player_rss

Change "SRR_Pl03A.dnh" to "SRR_Pl02A.dnh"  (same as 03B and 03C . remember to leave a backup)

Then you can select Marisa A B C to use Futo A B C

btw, Futo C is so fantastic....


Holy Shit this actually works! Great job at finding this, would've never thought to see if they actually left that there! ^^
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TheTeff007 on June 28, 2014, 04:55:03 AM
Theory for the Ex Stage Midboss

If you see the images in the files of the game, you can see Himemiko with two sets of portraits. Both of these portraits have the same expressions but different swords. With her wanting to obtain the Kusanagi Sword, and Rinnosuke appearing in Marisa's Ending, I can assume she will return as Ex Midboss.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Shizzo on June 28, 2014, 05:53:18 AM
About your theory,
well not wanting to bust your bubble or anything but she appears with both swords on the normal game run.  The thicker sword is the one she uses on stage 4, and the thinner, shiny sword on stage 6.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: SirChaotick on June 28, 2014, 05:56:48 AM
Oh lord, it's here, it's here! And I'm not a month late for once! I tremendously enjoyed MPP, so I'm quite excited about the remarks of it being a lot better than that.
Let's see if I can't crank a blind Normal 1cc out of this!

EDIT: Well, I managed it. On one hand, that was extremely cool, and I really liked pretty much every pattern and song. On the other hand, it was also quite easy. I blew about twelve bombs by blundering into random things and still managed to get there with three lives in stock. There wasn't actually anything wrong with the patterns themselves, but you really did get showered with pickups. Guess I'll have to give Hard a shot.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 28, 2014, 07:23:24 AM
Does this require Danmakufu?
If so, then I guess I'm getting Danmakufu. I've been meaning too (for TLC mainly) so yeah
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on June 28, 2014, 07:25:23 AM
The download comes with Danmakufu already, so you don't need to get it. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on June 28, 2014, 07:43:08 AM
Does this require Danmakufu?
If so, then I guess I'm getting Danmakufu. I've been meaning too (for TLC mainly) so yeah
The download comes with Danmakufu already, so you don't need to get it. ^^;

That, and ph3 can't run TLC, given it's for 0.12m.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 28, 2014, 08:31:22 AM
How do I make it full screen?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: KaiserKnuckle on June 28, 2014, 08:40:12 AM
How do I make it full screen?

Just open the option.exe in the TH_RSS1,00 folder. It has text in english.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 28, 2014, 10:21:15 AM
...Blind normal 1cc, max lives at end =/ (maybe 1-2 invisible extra ones too)
I heard it was easy and I know I can do the easier hard modes... but wow.
I guess part of it was low FPS. -shrug-
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 28, 2014, 12:14:27 PM
Some of the data looks like the programmers are halfway interested in an Overdrive difficulty.  There are also references to "Extra", "Phantasm", and "Overflow", poking around - the last of those sounds like a Len addition.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TheTeff007 on June 28, 2014, 01:40:24 PM
How long do you guys and gals think it'll be before the English patch gets made?

I am working on it as we speak. I will need help with the Images, though. Also, I cannot translate japanese, but I can get the translations from the wiki.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 28, 2014, 02:02:25 PM
Doing some rudimentary shot type analysis just to see if my suspicions are correct.  Nothing about this is precise because I don't know how to hack this version of DMF.

Futo's base shot is 10% more powerful than Reimu's and Marisa's.

Hypers last for 1800 frames (30 seconds), with the timer pausing whenever there are no enemies on screen and any time the player cannot shoot (e.g. during dialogue).  Obviously, 30 seconds will get a lot more done during stages than bosses.

----------

Testing on Yuyuko's first spell on Normal, the clear times (for focused damage) I got were:
ReimuA:  19.26
ReimuB:  18.12
ReimuC:  16.32 (focused), 19.26 (unfocused), <timeout> (homing shot only)
MarisA:  18.17
MarisaB:  17.15
MarisaC:  20.03
FutoA:  17.52
FutoB:  15:54 (all shots), 21.06 (Futo only), ~35.00 (Tojiko only; DMF crashed upon spell card capture)
FutoC:  14.17 (mostly unfocused), 20.04 (focused, medium distance)

On Yuyuko's third spell on Normal... (this is something of a test for "if all shots hit", ish)
ReimuA:  23.52
ReimuB:  19.45
ReimuC:  18.26
MarisA:  22.48 (not a typo)
MarisaB:  18.39
MarisaC:  19.41
FutoA:  21.46
FutoB:  20.05
FutoC:  23.19

On Normal Cirno, with hypers... (note that Cirno comes in from the top-center right, so shot types that can hit that from the center are at an advantage)
ReimuA:  5 shots fired  (This is somewhat unfair, as this doesn't really measure the strength of her hyper options)
ReimuB:  1 shot fired
ReimuC:  3 shots fired (contrast 5 shots with no hyper)
MarisA:  No shots fired (unfocused)
MarisaB:  3 shots fired (far), 1 shot fired (medium), no shots fired and a little less time than MarisA (close), 1 shot fired (unfocused, close) (contrast 5 shots with no hyper)
MarisaC:  No shots fired, about the same length of time as MarisA
FutoA:  Difficult to discern hyper power because of the nature of the shot.
FutoB:  3 shots fired
FutoC:  9 shots fired (far), 5 shots fired (close)

------

ReimuA:  Standard homing shots that have the power to chase backward when focused.  Hyper adds a horizontal array of options to shoot straight ahead.
ReimuB:  Standard persuasion needle, although its range seems to be on the narrower side of the official games.  Hyper completes a triangle of options to shoot straight ahead.
ReimuC:  When firing, includes a gohei that swings about midway up the screen from Reimu.  Focus to add a slow-moving homing shot.  Hyper adds two more gohei on either side of the existing one; in addition, point items that touch the gohei are auto-collected.
MarisA:  Penetrating lasers that have a (relatively) wide dispersion unfocused and a very narrow focus.  Hyper adds eight more lasers that roughly converge midway up the screen when unfocused, and angle out to cover most of the screen when focused (similar to Marisa+Alice in SA).
MarisaB:  Missiles with splash damage after the fashion of Marisa+Nitori in SA.  The options rotate as you move laterally with progressive velocity, though I don't know if this is practically meaningful.  Hyper increases damage and increases the splash damage radius to cover something like half the screen in either direction.  In addition, once your main shot hits something, if your options are close enough they will lock onto it until it dies, even if you move away.
MarisaC:  Five short-wave shots similar to the B-type from UFO.  Focus to slightly alter the shot pattern and fire them backward as well.  Hyper removes all but your main shot and causes your options to enlarge and rotate around you (increasing rotation speed as you hold fire), dealing damage on their own.  Focusing causes them to spread out slightly.  While you can stop firing to keep your options in one position for the joy of poking a fairy with a big orange crystal, this is not optimal as you aren't doing damage from your main shot.
FutoA:  Unfocused it's a spread shot; the spread is weak and seems to stop in place for reasons I'm not sure of.  Focused, the options' shots have slight homing tendencies like PCB SakuyA.  The hyper charges power up to three times as you keep shooting, and when you release the shot button, Futo will unleash a laser corona according to how much charge you had.
FutoB:  In addition to a straight-ahead shot similar to ReimuB, when you press the shot key Tojiko will appear in front of you, fixed in position, and fire straight ahead until you release the shot key.  On hyper Tojiko will independently move toward enemies and shoot them down.
FutoC:  Futo has a wind aura around her that deals a ton of damage on its own.  When focused, Futo shoots a large wind shot in the direction opposite your movement when you focused, and keeps her wind aura in each direction except where you were going when you focused.  The hyper does the same, but includes another wind shot that homes in on enemies.  The wind shots will decrease bullet velocity and potentially change their angle, though I don't understand the means by which this happens.

---

Conclusions...
Unsurprisingly, ReimuA has low overall power, which makes the bosses miserable.  However, her ability to potentially hit any target anywhere on the screen is probably attractive in Stages 3 and 5 in particular.  She has one of the better hypers for stages, as she can cover most of the screen with moderate firepower.
ReimuB is solid as usual.
ReimuC (Goheimu) is hilarious and, without hypers and under optimal conditions, the best boss-killer in the game.  Her major downside is that she struggles outside her optimal conditions (focused and medium-distance from the target, e.g. all those attacks that force you to dodge from midscreen).  She makes up for her shortcomings with her auto-collection boost during her hypers, which is your best bet for maxing out your resources.
MarisA is, without hypers, more or less exactly as powerful as ReimuB and comes with narrower range.  On the other hand, her hyper (and probably her hyper liberation as well) is substantially better, provided you're able to stay unfocused when you want.  Also, obligatory additive blend complaint.
MarisaB is surprisingly strong for a gimmicky shot type.  Her range during a hyper is surprisingly good, which combined with her damage output makes her a competent alternative to ReimuB.
MarisaC... I'm still going to need convincing on.  She has a competent back-shot but her forward shots are too dispersed to deal much damage.  Her hyper is very strong and has demonstrated potential to cheese some attacks, but it still seems like it will make a lot of the game more difficult than it has to be.
FutoA is... odd.  I'm not a big fan of charging attacks, since releasing the shot key is one more thing I have to remember.  Her hyper shot can clear the screen of enemies, but by that time they've already dumped bullets on screen.  At least her focused shot is very competent.
FutoB is scary if she can get all her shots to hit.  However, if you can't manage Tojiko or if you're fighting moving targets, this shot type becomes a liability.  Her hyper fixes this problem in spades.
FutoC is, aside from the obvious best choice in a no-focus run, a very strong alternative to MarisaC in the point-blank category, with the ability to clear stages by ramming enemies.  At a distance, though, she leaves a bit to be desired.  Her ability to slow bullets down is amusing but I'm not sure how practical it is, given that it can turn fast-moving staggered bullets into a slow-moving wall.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kazami on June 28, 2014, 06:32:15 PM
Is it just me, or Stage 5 references UFO, TD and DDC? Even the stage music sounds like The Shining Needle Castle Sinking in the Air.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Critz on June 28, 2014, 07:43:23 PM
^ It seems so. In general, I must say that after actually trying the game, I'm much more impressed by the stages than from the gameplay video itself. They do a great job at forcing you to observe the entire screen and move around, not to mention are much more dazzling if they are allowed to fully appear (the test player mostly cut them off early via needle Reimu + memorization, leaving only a few bullets on Normal mode), and, thankfully, not like Phantasmagoria Trues at all after all (save that obvious reference on S4).

By the way, Futo's options are beyond awesome, especially B :V. My only remaining gripes are that there are too much sight-screwing patterns (I think that's mostly the fault of the backgrounds, but we also have stuff like the gems blending in with Tarumi's bullets in the worst way), and the way the game showers you with resources (well, at least that will make the jump to Hard quicker and maybe make me try out Lunatic down the way).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: CF7 on June 28, 2014, 08:04:04 PM
Is it just me or those shiny orbs' hitboxes are larger than they seem?
And that centrifuge spellcard is horrible.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 28, 2014, 09:26:38 PM
Is it just me or those shiny orbs' hitboxes are larger than they seem?
And that centrifuge spellcard is horrible.
I was wondering the same thing about the hitboxes.  I don't think that their hitboxes are large; it's that the orbs themselves are large.

Momohime's fourth spell card isn't the worst thing, because at least it's doable.  (As long as you don't stay on the pivot point or circle-dodge in sync with a laser line, you're probably fine with the lasers.)  Her first card, on the other hand, is just uncalled for (because of the hitbox issue you mentioned, which also applies to the stars).

-----

W.R.T. the game showering you with resources - it's a fair bit tougher to collect all those points on higher difficulties when you actually have to dodge a large number of inconvenient bullets on your way to the PoC.  The PoC feels really high in this game, too.

Another really terrible offender for not being able to see anything is Tarumi's part of the last spell card, particularly when they first materialize.  But, if Momohime's spell cards are any indication, the designers fully believe that red-on-red is fair game.

-----

Extra stage speculation.
Just based on crackpot pattern recognition I think it has to be in the same place as the fourth stage. 

In addition, the fourth stage has this black portal-esque blur that shows up in the second half of the stage that is never explained.  That's where your Extra boss, who will be wearing a mask and claim to be Prince Marth, is going to come from. 

Given that the premise of the Extra stage is that they never found the mastermind who let these goons into Gensokyo, the sub-boss is most likely going to be a Kusanagi-wielding Himemiko, with lower odds on Ruri having a new master.  I'm writing Tarumi off because she's showed up enough already.  Since the Extra boss is not supposed to be someone related to the main game per se, I'd write off Momohime and Hanie, and there really aren't a lot of secondary characters with loose ends other than the ones mentioned.  Tenmu and Youmu are both mentioned in the script but they don't have much reason to be out in Stage 4's area.

Most importantly, we still have hope for Lolita Cthulhu.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 28, 2014, 11:38:46 PM
Hard 1cc with FutoA, first try... 1 life left.
It was so bad because I had no idea how Futo's hyper works and just assumed it was unfinished because she wasn't released. 
Then the moment I come onto here I find it how it works. :colonveeplusalpha:

I might re-do it, to be honest. Hopefully it'll be much better. FutoA's hyper is useless without charging it seems, it does REALLY pitiful damage. As in, 2-3x (I'm guessing) less than most Homing shot types.

Also, the yellow arrows home in to enemies within a certain range horizontally when you focus.


Quote
Momohime's fourth spell card isn't the worst thing, because at least it's doable.  (As long as you don't stay on the pivot point or circle-dodge in sync with a laser line, you're probably fine with the lasers.)  Her first card, on the other hand, is just uncalled for (because of the hitbox issue you mentioned, which also applies to the stars).


On hard mode I have it the other way around - I have trouble with Momohime's fourth spell, and find her first one really easy :l
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kazami on June 29, 2014, 12:20:48 AM
Just finished a Normal 1CC. Futo C utterly trivializes Momohime's third to last card.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on June 29, 2014, 02:32:13 AM



Reimu C will collect items automatically in hyper.
This makes this game 50% easier or more.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 29, 2014, 03:34:14 AM
Reimu C will collect items automatically in hyper.
This makes this game 50% easier or more.
Ooh yes right, thank you.  Added... though, it's not 100%; under extreme/unusual/mostly negligible circumstances she won't auto-collect.

Quote
On hard mode I have it the other way around - I have trouble with Momohime's fourth spell, and find her first one really easy :l
I... don't know what Momohime's first spell is like on Hard - I know it's different on Normal mode though.  Lunatic puts you in the middle of a circle where Momo shoots green orbs from the center while stars come in at all kinds of angles from the edges; Normal has heartwalls closing in from the sides.

---

I kind of want to do a good video of this game, so I'm trying to figure out all of the spells I should either supergrind or just try to gracefully bomb.  Unfortunately, the vast majority of those spells (about five) belong to Momohime.  :V
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Quukii on June 29, 2014, 04:05:32 AM
How do you use a hyper?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TheTeff007 on June 29, 2014, 04:12:13 AM
Hold the Bomb Button for a few moments while the Hyper Gauge is full. You must have at least one bomb in stock to do so. Bombs and Life Fragments are worth the double while on Hyper mode.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 29, 2014, 06:47:41 AM
Quote
I... don't know what Momohime's first spell is like on Hard - I know it's different on Normal mode though.  Lunatic puts you in the middle of a circle where Momo shoots green orbs from the center while stars come in at all kinds of angles from the edges; Normal has heartwalls closing in from the sides.

It's similar. You're in a large circle where Momo shoots red orbs that are aimed at you (but only the one aimed directly at you has a chance of hitting you) while grey hearts spawn in large circles from the outside that all fly in one direction. However, even with 60 FPS they'd be pretty slow and they're entirely predictable, and they're not terribly dense most of the time. It'd probably be a 90-95% capture rate with the game's lag issues, probably a 50%-70% without it.
I've done the normal version, honestly I'd say that's harder.

(http://oi57.tinypic.com/2a6wo74.jpg)

Also, brofists.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: SirChaotick on June 29, 2014, 07:25:06 AM
Hold the Bomb Button for a few moments while the Hyper Gauge is full. You must have at least one bomb in stock to do so. Bombs and Life Fragments are worth the double while on Hyper mode.
Oh. Well. I was not aware there was such a thing as Hyper. That should make things easier.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on June 29, 2014, 07:32:17 AM
Oh. Well. I was not aware there was such a thing as Hyper. That should make things easier.

Also, the hypers work differently depending on the shot-type. Almost learned that the hard way :V

Quote
ReimuA:  Hyper adds a horizontal array of options to shoot straight ahead.
ReimuB:   Hyper completes a triangle of options to shoot straight ahead.
ReimuC: Hyper adds two more gohei on either side of the existing one; it also greatly increases Reimu's auto-collect range to something resembling a wide triangle in front of her and a narrower triangle behind her (unless your homing shot kills it from all the way on the other side of the screen or not directly behind her, you're auto-collecting it).  Of note, this auto-collection is only applied when the enemy is destroyed; any point items you don't automatically auto-collect have to be picked up as normal.
MarisA:  Hyper adds eight more lasers that roughly converge midway up the screen when unfocused, and angle out to cover most of the screen when focused (similar to Marisa+Alice in SA).
MarisaB:  Hyper increases damage, increases the splash damage radius to cover something like half the screen in either direction, and your options will add aimed shots at enemies your main shot is targeting if they're close enough.
MarisaC: Hyper removes all but your main shot and causes your options to enlarge and rotate around you (increasing rotation speed as you hold fire), dealing damage on their own.  Focusing causes them to spread out slightly.  While you can stop firing to keep your options in one position for the joy of poking a fairy with a big orange crystal, this is not optimal as you aren't doing damage from your main shot.
(IIRC from here down)
FutoA:  A reasonable spread shot.  The hyper charges power up to thrice as you keep shooting, and when you release the shot button, Futo will unleash a laser corona according to how much charge you had.
FutoB:  when you press the shot key Tojiko will appear in front of you, fixed in position, and fire straight ahead until you release the shot key.  On hyper Tojiko will independently move toward enemies and shoot them down.
FutoC:  Futo has a wind aura around her that deals damage on its own.  When focused, Futo shoots a large wind shot in the direction opposite your movement when you focused, and keeps her wind aura in each direction except where you were going when you focused.  The hyper does the same, but includes another wind shot that homes in on enemies.  The regular wind shot will decrease enemy bullets' velocity, i.e. make them move toward you more slowly.

Also, as a note from FutoA play, something one should note:
Futo's laser from hyper charges 3 times.
The third charge grants it a decent boost, making it cover pretty much the entire screen if you use it from near the bottom. It gets a damage boost too, obviously. Not sure if it's worth using over second during bosses, but it'd have it's place during specific parts of specific stages I guess.

I have an image of it. (http://s22.postimg.org/cpcv6ttfl/Soul_Saver2.png) (Made it a hyperlink to avoid bloating the already large post)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on June 29, 2014, 01:20:48 PM
bug 1- autobomb being invalid
[attach=1]
this shows players' deathbomb allowing time.
however, they forget to set the loss time.
[attach=3]
thus you use autobomb for some times, you will have no deathbomb allowing time. 


bug 2 - invisibility time loss
[attach=2]
when you get hit in hyper, you will use autobomb.
however this autobomb have little invincibility that you will be crashed by enemies.
because this invincibility (when hyper ends you will gain 120f invincibility) has covered bomb invincibility ( 420f ) .

change to "GetPlayerInvincibilityFrame+120" then you get 120 frame more invincibility.

however I know little Japanese (and English ), could anyone notify the producer about this?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 29, 2014, 05:32:36 PM
Also, as a note from FutoA play, something one should note:
Futo's laser from hyper charges 3 times.
The third charge grants it a decent boost, making it cover pretty much the entire screen if you use it from near the bottom. It gets a damage boost too, obviously. Not sure if it's worth using over second during bosses, but it'd have it's place during specific parts of specific stages I guess.

I have an image of it. (http://s22.postimg.org/cpcv6ttfl/Soul_Saver2.png) (Made it a hyperlink to avoid bloating the already large post)
ITT we learn I can't read code.  That's correct.

Some more information along these lines - it takes 60 frames (one second) to charge it to Lv. 1, 150 frames (total) to charge it to Lv. 2, and 300 frames (total, so five seconds) to charge it to Lv. 3.  The results are two, six, and ten lasers respectively.  The difference in power from Lv. 1 to Lv. 2 is somewhat small (20% increase) but the difference between Lv. 2 and Lv. 3 is quite a bit larger (70% increase from Lv. 2).  (Values are 0.4, 0.5, and 0.85 vs. a base shot power of 1.1 - for some reason Futo's base shot is slightly stronger than the other characters'.)

If I'm reading that right, then Futo's shot power is set.  I've put up the test results and revised the data post accordingly.

---

I wish I could tell how many HP these cards have.  rsy or whoever it was wasn't kidding about the code for this series being tough to parse.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on June 30, 2014, 05:31:43 AM
I don't know if you want to add it to the character analysis, but Futo C has a huge item collection box. I didn't really notice it until I started using Reimu and kept missing all the items. Or it could just be my subconcious making excuses for me.

Also, totally not sure, but does Reimu C's gohei change in any way when focused?

Also also, about Futo C changing bullet angles. As far as I know, the only time it changes the angle of the bullets is in stage 5 with the arching missile/suppository bullets (the ones taken from DDC). In danmakufu those arching kinds of bullets use X and Y vector values rather than angle and speed values. Futo changes a bullet's speed value and since the arching bullets don't use speed value they are incompatable, so Futo is basically replacing the arching bullet with a similar bullet that is compatable. Since the arching bullet doesn't have an angle value either the new bullet is given the default angle of 0.

Tl:dr I don't think Futo is supposed to change the bullet's angles, it's probably just a bug.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on June 30, 2014, 10:19:44 AM
reply to ?q:

Reimu C's gohei will collect all point items they "touch" , not ?destroy?.

release and then press button Z, Reimu will throw gohei ahead , thus attacking enemies on their paths.
that's how I destroy enemies behind.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on June 30, 2014, 01:19:35 PM
The manual says :
Point items will add 50% more "最大得點" when "gauge max".

However , I found another strange thing when scoring:
Point items will drop more when you are in hyper( more than "gauge max" or usual) .

Has anyone noticed this?

edit :
our programmer has found some code to let enemies drop double  point items  when hyper.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on June 30, 2014, 01:26:32 PM
The manual says :
Point items will add 50% more "最大得點" when "gauge max".

However , I found another strange thing when scoring:
Point items will drop more when you are in hyper( more than "gauge max" or usual) .

Has anyone noticed this?

I think it means...

Gauge Max - Each point item will add 50% more score...

Hyper - Point Items will drop more often...

but nope I haven't notice it myself either...
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on June 30, 2014, 01:59:46 PM
Yeah enemies drop more point items when you are in hyper and that seems to be the main point of the scoring system as you pretty much want to be in hyper mode for most of the game.

Another aspect of this mechanic is that you can recharge your hyper by a lot if you time the end of your hyper when a lot of point items are on screen, more than you would be able to generate if you were out of hyper. Most of the optimization in this game as far as I can see is finding these instant recharge spots so that you can hyper again immediately.
As demonstrated. (https://www.youtube.com/watch?v=3wXCag_GwXI)

The game is a lot like Deathsmiles or Dodonpachi Saidaioujou in that way.

If ReimuC autocollects point items automatically than she seems to have a big disadvantage in scoreplay as she can't insta-recharge.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ARF on June 30, 2014, 03:31:38 PM
Yeah enemies drop more point items when you are in hyper and that seems to be the main point of the scoring system as you pretty much want to be in hyper mode for most of the game.

Another aspect of this mechanic is that you can recharge your hyper by a lot if you time the end of your hyper when a lot of point items are on screen, more than you would be able to generate if you were out of hyper. Most of the optimization in this game as far as I can see is finding these instant recharge spots so that you can hyper again immediately.
As demonstrated. (https://www.youtube.com/watch?v=3wXCag_GwXI)

The game is a lot like Deathsmiles or Dodonpachi Saidaioujou in that way.

If ReimuC autocollects point items automatically than she seems to have a big disadvantage in scoreplay as she can't insta-recharge.

Great stuff, I wanna see a route built around hyper chaining now! Maybe like 30 billion is possible with that!? Did anyone try to do a scorerun yet?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on June 30, 2014, 04:27:57 PM
I don't know if you want to add it to the character analysis, but Futo C has a huge item collection box. I didn't really notice it until I started using Reimu and kept missing all the items. Or it could just be my subconcious making excuses for me.
I'll look at the code.  (on lunch break, can't test)

Quote
Also, totally not sure, but does Reimu C's gohei change in any way when focused?
I don't think so.

Quote
Also also, about Futo C changing bullet angles. As far as I know, the only time it changes the angle of the bullets is in stage 5 with the arching missile/suppository bullets (the ones taken from DDC). In danmakufu those arching kinds of bullets use X and Y vector values rather than angle and speed values. Futo changes a bullet's speed value and since the arching bullets don't use speed value they are incompatable, so Futo is basically replacing the arching bullet with a similar bullet that is compatable. Since the arching bullet doesn't have an angle value either the new bullet is given the default angle of 0.

Tl:dr I don't think Futo is supposed to change the bullet's angles, it's probably just a bug.
I noticed it near the end of Stage 1 with some of the blue pellets.  Nonetheless, it doesn't seem like it affects anything.

Quote
Another aspect of this mechanic is that you can recharge your hyper by a lot if you time the end of your hyper when a lot of point items are on screen, more than you would be able to generate if you were out of hyper. Most of the optimization in this game as far as I can see is finding these instant recharge spots so that you can hyper again immediately.
So there's a One True Route to find, is what you're saying...
I'm pretty positive bosses screw with the 30-second timer, but other than that it seems like it would be fairly easy to find these pointspam spots and mark 31s back for the ideal hyper point.  It's appealing because an optimal scoreplay route seems to be very close to the optimal survival play route given the mechanics.

On the other hand, hopefully this still allows for some leeway in nuking particularly troublesome boss patterns (why hello there Himemiko's opener).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Lukesky180 on June 30, 2014, 04:28:48 PM
bug 1- autobomb being invalid
[attach=1]
this shows players' deathbomb allowing time.
however, they forget to set the loss time.
[attach=3]
thus you use autobomb for some times, you will have no deathbomb allowing time. 

however I know little Japanese (and English ), could anyone notify the producer about this?
Yeah, I noticed the autobomb and it confused me A LOT. I lost like 3 lives because of it XD
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on June 30, 2014, 05:51:24 PM
I also just noticed that you get extra enemies if you speedkill midbosses so that might be worth investigating.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ARF on June 30, 2014, 06:07:58 PM
Finished a run with an mostly improvised route with Marisa C Normal. 24,255,749,790 final score and 52,194 items collected.

-Let a "Fairy train" escape in stage 6.
-No hyper for the doom fairy cash-in in stage 6 (I don't know how to do it with Marisa C)
-Failed the stage 5 boss boxing glove spell and stage 2 first spell (maybe 250m lost)
-Not enough resources to bombing into suicide spam on stage 6 boss properly, might have cost me more than I first thought,
-Dropped items and let enemies escape all over the game.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: CF7 on June 30, 2014, 07:36:22 PM
Played it for a bit more. ReimuC is hilariously overpowered for survival. She destroys stages and bosses alike since that half screen filling flying gohei is broken.
Also i tried to timeout Momohime last spell (the one with 3 bosses in a row) and not only it does not gets harder or switches characters you even get spell card bonus for doing it. =)
And if you actually do defeat first 2 characters, her final phase is simply time based and after fireballs are added, it stays that way till the end.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Critz on June 30, 2014, 10:44:29 PM
Yeah, that's a bit unfortunate. Newborn Divine Spirit causes me more trouble than that phase. At least Tarumi's part is genuinely scary, and Momohime in general is no slouch. Her spinning mirrors spell card in particular seems downright impossible on Hard/Lunatic as the lasers simply crush you by staying active while spinning in opposite directions :ohdear: (it's hella fun on Normal though).

Also, regarding deathbombs, can someone explain that part in layman's terms? I am aware that getting hit while in hyper expends your bomb stock on autobomb and prevents you from dying (making prediction-bombing unnecessary in hyper if you have only 1 in stock). But outside of hyper, one time I seem to get an almost IN-size deathbomb window, other times I miss what I could swear was a planned bomb... multiple times in a row. Is that some kind of bug (maybe that thing rsy_type1 mentioned), or does hyper gauge influence deathbomb time or something?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on July 01, 2014, 12:25:15 AM
Why does no one join me in complaining about Momobear's first spell card :/

I'm pretty sure the entire point of Momo's portion of her last spell is to provide risque imagery to go along with how, without the benefit of translation, her patterns seem to be inspired by all the memes currently owned by Koishi.  I'm just saying.

Also, regarding deathbombs, can someone explain that part in layman's terms? I am aware that getting hit while in hyper expends your bomb stock on autobomb and prevents you from dying (making prediction-bombing unnecessary in hyper if you have only 1 in stock). But outside of hyper, one time I seem to get an almost IN-size deathbomb window, other times I miss what I could swear was a planned bomb... multiple times in a row. Is that some kind of bug (maybe that thing rsy_type1 mentioned), or does hyper gauge influence deathbomb time or something?
The DMF default is for the deathbomb window to decrease by three frames each time you use it, and resets when you die.  rsy is saying that the RSS programmers never overwrote that, so each time you deathbomb the window for doing so gets shorter until you simply can't do it any more.

---

I wanted to watch a replay to find out what a scoring path could be, but it looks like the number of point items you need to get a hyper increases each time you get one...?  That's unfortunate.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on July 01, 2014, 05:07:23 AM
I feel like I should mention something I noticed about Futo C. She does have a larger point item collection hitbox, being assisted by the winds surrounding her, sucking them in when unfocused. When focused, that large wind shot she has reaches out to the point items further up the screen and sucks them in from a good distance. Helps with Hyper Chaining I find.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Arcorann on July 01, 2014, 09:04:53 AM
Achieved a Normal 1cc on my second run (my first was aborted due to dinner) scoring 13.79B. I can certainly see Len's influence in this one - definitely a step up from the lagfests that were TLC and MPP.

I considered creating a high score thread for this game, but given the lack of interest in Phantasmagoria Trues' thread I'm not sure whether anyone would use it.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on July 01, 2014, 11:42:12 AM
I considered creating a high score thread for this game, but given the lack of interest in Phantasmagoria Trues' thread I'm not sure whether anyone would use it.
I suspect scoring in this game is a bit more accessible than scoring in P.Trues, not least because the latter game is basically chaos incarnate.  (Also, scores that are longer than credit card numbers.)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on July 01, 2014, 02:01:13 PM
Hyper rank sure is a thing. It's the start of stage 3 and I already need twice as many items to fill a hyper than I would have in practice.

I'm wondering if you can suicide to lower the rank but I don't think you can. This makes routing a complete mess anyway. :/
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on July 01, 2014, 10:18:11 PM
Hyper rank sure is a thing. It's the start of stage 3 and I already need twice as many items to fill a hyper than I would have in practice.

I'm wondering if you can suicide to lower the rank but I don't think you can. This makes routing a complete mess anyway. :/
So, hyper as often as you can and try not to auto-collect just as it runs out, and go from there...?

There's still some strategy to it (e.g. Stage 4 has some seriously dead spots with just three yellow orbs onscreen) but etc.

---

Also, how do you balance hypers + milking the Stage 6 trains?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on July 01, 2014, 10:41:57 PM
Achieved a Normal 1cc on my second run (my first was aborted due to dinner) scoring 13.79B. I can certainly see Len's influence in this one - definitely a step up from the lagfests that were TLC and MPP.

I had seen some people talking about "Len's influence". May someone list some of these influences to me?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on July 02, 2014, 02:11:03 PM
Achieved a Normal 1cc on my second run (my first was aborted due to dinner) scoring 13.79B. I can certainly see Len's influence in this one - definitely a step up from the lagfests that were TLC and MPP.

I considered creating a high score thread for this game, but given the lack of interest in Phantasmagoria Trues' thread I'm not sure whether anyone would use it.

Instead of one JUST for RSS, why not do one for all Ido games? Would give others more options~
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Smokey on July 02, 2014, 03:50:17 PM
Instead of one JUST for RSS, why not do one for all Ido games? Would give others more options~
Are you trying to imply that anyone would want to score TLC or MPP? If the answer is yes, you might not fall into that "anyone" category ;)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: CF7 on July 02, 2014, 09:09:46 PM
Her spinning mirrors spell card in particular seems downright impossible on Hard/Lunatic as the lasers simply crush you by staying active while spinning in opposite directions :ohdear: (it's hella fun on Normal though).
https://www.dropbox.com/s/42jrka7kw8s7vm7/Package_replay05.dat
 :V

Or if you're Reimu A it goes somewhat like this.
https://www.dropbox.com/s/k4garw1y9o2wt3q/Package_replay03.dat
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: chirpy13 on July 02, 2014, 10:39:24 PM
Are you trying to imply that anyone would want to score TLC or MPP? If the answer is yes, you might not fall into that "anyone" category ;)
Are you trying to imply that anyone would NOT want to mash the X button for 3 minutes on the last boss' last spell for MASSIVE points?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on July 02, 2014, 11:07:46 PM
Well just an idea. That other game will be coming out late this year hopefully. If it has a good scoring system like this it could be kept in the same thread. I myself wouldn't put much/any effort with TLC but I would for MPP.

Finished a run with an mostly improvised route with Marisa C Normal. 24,255,749,790 final score and 52,194 items collected.

-Let a "Fairy train" escape in stage 6.
-No hyper for the doom fairy cash-in in stage 6 (I don't know how to do it with Marisa C)
-Failed the stage 5 boss boxing glove spell and stage 2 first spell (maybe 250m lost)
-Not enough resources to bombing into suicide spam on stage 6 boss properly, might have cost me more than I first thought,
-Dropped items and let enemies escape all over the game.

How?! I have like, 10 billion less at the end. Also, could I get a proper description of the scoring system if possible? I've tried as much as I could to match that score above but I just can't.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on July 06, 2014, 10:38:57 AM
http://th-jss.cocolog-nifty.com/blog/2014/07/ver100b-7a15.html

patch 1.00b

edit:
autobomb now  works properly (when you die , deathbomb allowing time will be reset to normal).

however autobomb in hyper still have no invincibility .
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: saisengen on July 08, 2014, 05:15:29 PM
Whether there is an English translation of game manual (http://imgur.com/a/hEnrj) ?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Failure McFailFace on July 08, 2014, 11:47:01 PM
Whether there is an English translation of game manual (http://imgur.com/a/hEnrj) ?
When's the English translation of the entire game, for that matter?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Lukesky180 on July 09, 2014, 03:28:15 AM
Ooh! Has the crash before Cirno been fixed yet? I'm going to test it out.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on July 09, 2014, 04:37:15 AM
Nah, it hasn't. For me at least.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on July 10, 2014, 03:57:39 AM
Hmmm.... I decided to stop my break from Touhou and I wanted try this game (I loved MPP), but I can't get the download to work. TTATT Specifically, whenever I try to access the download after putting in the stuff I need to, It tells me (after a translation because I cannot read moonrune) to "Please re-access again." and links me back to the page to input the stuff again. But I swear I had everything correct, but I must be doing something wrong. I feel like I'm clicking the wrong things, maybe?

EDIT: Oh wait... I already have a folder with it. Okay then... *goes to new game expecting to be so out of practice that not a single 1cc will be possible tonight* : D
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on July 10, 2014, 05:18:17 AM
...Or not. First try, 1cc'd on Normal. That was fun.

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ARF on July 15, 2014, 04:33:20 PM
How?! I have like, 10 billion less at the end. Also, could I get a proper description of the scoring system if possible? I've tried as much as I could to match that score above but I just can't.

Sorry for the late reply, I was unable to login last week for some reason, I started a thread about the game over at the farm meanwhile.

http://shmups.system11.org/viewtopic.php?f=1&t=50785

I had a slightly better run too! (http://puu.sh/9XkuS.dat)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Lanaryu on July 16, 2014, 09:05:00 AM
Wow.

This game is so amazing that I wish I could've bought it. :V
There's so much things I can mention that made this something I enjoyed more than most of the official games.

I think the hyper mechanic of this game made it a little too easy though, especially with how easy it is to stack lives. The pattens on normal felt easier to dodge than usual, and I ended up 1cc-ing it the first try too, as well as a lot of you guys too it seems. I think I might have to play this on Hard later to see if that's any more within the standards of "Touhou Normal".

Either way, I can't wait until this game is fully complete and English-Patched. <3

This was mentioned earlier, but honestly I couldn't tell if Tarumi was a guy or a girl. I'm more confused than someone at a popscicle juggling stand.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on July 19, 2014, 05:15:07 AM
So my thoughts on this game overall:

I like it a lot. It is a lot smoother than MPP it seems, even though it still has its hiccups. Wanwan strikes gold yet again, although a lot of the stage themes from MPP I prefer over the ones here, the music is still great, I especially love Yamatoyo no Momohime's theme. I like her over the final boss of MPP (Mitama was it?). That brings up my next point, I prefer the overall theme of the game here over MPP, mostly because I like the variety of characters here. One of MPP's biggest flaws for me thematically was the same midboss FIVE STAGES IN A ROW. Which doesn't happen here.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gray21oh on July 19, 2014, 04:29:22 PM
I suppose I might bounce off those thoughts and do my own. After not posting for awhile... Yeah.

I personally think that this game just beats MPP in every single aspect. In terms of gameplay it definitely beats "dump resources on whatever spell cards have the most bullets" by just having better execution of it's mechanics, thematically and graphically everything is much more appealing to the eyes as oppose to flying up a tree which barely changes per stage and the new characters here look much more memorable than many of the past ido characters (I'll probably never remember the cast of TLC or MPP).

I think musically this is some of Wanwan's finest compositions which personally I prefer over pretty much all the MPP tracks (we'll see about the extra stage). Also the story for how it contributes nothing to the gameplay, is much more amusing due to how the "Moriya Shrine Conspiracy" isn't in play here anymore.

Even though this has a ton of references to other Touhou games that even extends to Phantasmagoria Trues, this game still doesn't shy away of doing it's own thing. Unlike MPP which I feel was trying to be Touhou + Cave (I mean they are both great things in my book, but meshed together doesn't seem to go well).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gusano Wornis on July 19, 2014, 08:47:04 PM
if anyone didn't noticed it, the chuthlu appears in marisa's bad ending (well it looks like it, but im not sure)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on July 21, 2014, 07:49:09 AM
>Does a better hard 1cc with less slow down
>Game crashes when it gets to credits
Umg why
I got to the credits 10 minutes ago and it has not moved since.  :V
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Unroyal Paladin on July 26, 2014, 05:41:30 PM
How do you know a game is easy: You can capture its final spell card on Normal or higher without too much effort (read: Lives and bombs used) .
. . . I captured the final spell card in my second try, literally without too much effort.

Just one thing I don't understand... What is the name of the stage 5 boss music??  ???

One version has ワールドヤマダイザー , katakana for World Yamataizer ... but some playthroughs I watched had this thing instead:
(http://i.imgur.com/lDrNETJ.png)
(second to last character reads 王 , not 十 as it seems in this picture)

Is it on purpose? Someone knows what it's supposed to be?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on July 26, 2014, 06:05:06 PM
The song is actually supposed to be World Yamataizer. The other song title is a leftover I believe (the name of it is on the Touhou Wiki in the music section under World Yamataizer).
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on August 05, 2014, 10:09:43 PM
Any news on when they're releasing the Extra Stage for this? I'm kind of excited since Riko Toone was amazing and I have faith in them making another great Extra Boss. ;o;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on August 06, 2014, 10:09:30 PM
According to this post (http://th-jss.cocolog-nifty.com/blog/2014/07/post-8146.html) they are working on the Extra Stage, Futo-chan and the death bomb bug.

[attach=1]
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on August 11, 2014, 03:50:50 AM
Oh look... news of their next project "White names spoiled past"...

http://th-jss.cocolog-nifty.com/blog/2014/08/post-816e.html

( Reimu looks like she's handing out some tickets or notes in that pic... )
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on August 11, 2014, 10:57:06 AM
名探偵
Edogawa Level


so terrible
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on August 11, 2014, 10:58:28 PM
That art of Reimu is definitely a step down.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on August 12, 2014, 12:17:29 AM
That art of Reimu is definitely a step down.

I'm thinking it wasn't done by the same artist who did the character stands for their first three games (which makes me wonder if someone else is going to work on the music besides Wanwan, given they did say White names spoiled past was being made by a slightly different group, although I think still under ido's overall direction).

Regardless, I am interested in what's going to be up with White names spoiled past, other that it seems to be about the people of Gensokyo having mass amnesia.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on August 13, 2014, 01:54:40 AM
grrrrr

I just got the run of this game that I want to post

but I didn't cap the final spell because I died to Momohime's part

and posting that would bring shame and disgrace to my family

not sure if I want to put myself through another few days of replaying Stage 2
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on August 24, 2014, 04:09:03 PM
News on the EX...

http://th-jss.cocolog-nifty.com/blog/2014/08/ex-c2e1.html
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on August 25, 2014, 05:41:41 AM
News on the EX...

http://th-jss.cocolog-nifty.com/blog/2014/08/ex-c2e1.html

The first thing I thought of the moment I saw those white fairies was Reimu from CtC.
Anyone care to translate?
I can't read Japanese and I tried a translator... but, y'know, it kinda butchered it. Like always.  :V
Either way, can't wait for Futo's official release! ...and the ex, too, I guess. But more Futo.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: WanderingShadow on August 28, 2014, 05:02:22 AM
It looks like it's basically: "This is going to take a bit longer than expected. Sorry, but here's a screenshot to tide you over!"
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 04, 2014, 08:27:46 AM
does anyone need this .psd file for patch?

or does anyone had finished those pictures?

it's not so perfect , though
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jimmy on September 12, 2014, 07:43:37 PM
Hello everyone!

I'm new on this forum, but as a huge fan of these series of Touhou fangames by Ido I've been following you guys for a while, and as for now, I want to inform you about some news they did on their blog related to the next update:

http://th-jss.cocolog-nifty.com/blog/2014/09/post-c98f.html (http://th-jss.cocolog-nifty.com/blog/2014/09/post-c98f.html)

The major update with the Extra Stage and Mononobe no Futo as a playable character will come out on either September 14 or 15.
Alongside that, the release of the second fangame White Names Spoiled Past is already due tomorrow!

Nevertheless, I'm really excited to see which characters are going to appear in the Extra Stage...
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 12, 2014, 11:44:32 PM
Whoa, White names spoiled past already? Geez, I didn't think it would be coming out for a while more at least. Well, good to know it's all coming out within the next couple days. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TheTeff007 on September 13, 2014, 01:46:20 AM
By release you mean the full game released (Save Extra Stage, which seems to be ido's tradition) or just a 3-Stages Demo?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on September 13, 2014, 03:20:13 AM
Futo hype intensifies
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Gradius2002 on September 13, 2014, 03:56:05 AM
Yes indeed... EX stage finally coming...! It's set to be released tomorrow or 2 days later from info shown here... http://th-jss.cocolog-nifty.com/blog/2014/09/post-c98f.html
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on September 13, 2014, 05:37:19 AM
Mustn't forget Miko! She'll be there, too. :V
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jimmy on September 13, 2014, 10:17:41 AM
By release you mean the full game released (Save Extra Stage, which seems to be ido's tradition) or just a 3-Stages Demo?

Not too sure yet if WNSP is also a full game with six stages, or just a shoot-'em-up-spinoff like ZUN did with Fairy Wars.
It could be possibly a smaller game with three main stages or so plus an extra.
My Japanese is really broken, so it would be nice if someone could do swift approximate translation on what Ido wrote to this game, or we just wait for it to come out in the next couple of hours.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 13, 2014, 01:40:20 PM
White names spoiled past official Normal Mode video. (http://www.nicovideo.jp/watch/sm24461568)

Playable version will be released at midnight Japan time.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 13, 2014, 02:21:00 PM
 I saw two joke characters in this video??
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 13, 2014, 02:28:27 PM
(http://i.imgur.com/T1rj16k.png)

Please tell me there is a 2nd loop and a TLB.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 13, 2014, 04:32:03 PM
So I played through with Reimu, and uhh... there's more to this I'm sure, but since I can't read Japanese too much, I don't know how to read the dialogue, which seems to be more crucial (especially since it is all readable in the "Logical Practice" screen, which, as its "difficulty," reads "Mystery"). If there is a 2nd loop, I have NO idea how to unlock it.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Arcorann on September 13, 2014, 05:11:17 PM
(http://i.imgur.com/T1rj16k.png)

Please tell me there is a 2nd loop and a TLB.

It took a little bit of digging, but if I'm reading the code correctly you should already have unlocked it. It appears to be unlocked for a character on all difficulties by clearing on one difficulty. The final boss does indeed appear to have an extra attack.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 13, 2014, 06:16:29 PM
It took a little bit of digging, but if I'm reading the code correctly you should already have unlocked it. It appears to be unlocked for a character on all difficulties by clearing on one difficulty. The final boss does indeed appear to have an extra attack.

Okay yeah 1cc'ing the game unlocks the 2nd loop. (http://i.imgur.com/z9v4blJ.png)
The 2nd loop seems completely unchanged from the 1st loop except for the dialogue and the fact that it has a completely different final boss.

1cc'ing the 2nd loop unlocks the Extra Stage.
However before you can play the stage you apparently have to solve the mystery (http://i.imgur.com/nAV62yJ.png) of the game.  :colonveeplusalpha:
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on September 13, 2014, 06:51:35 PM
Is this version of White names spoiled the full version with the extra mode or they will release a full version later?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 13, 2014, 07:15:34 PM
It is the full version... but to unlock the Extra, you NEED to put together the pieces of the story across all three characters with both laps. Which is essentially impossible for us since we only have the game in Japanese... well then. We really need someone to translate the story as soon as possible, then.

EDIT: Nevermind, it seems Extra hasn't been released yet, but it still seems like unlocking it will require solving the mystery.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 13, 2014, 07:47:42 PM
So how does scoring work in this? Do you want to keep the counter at 99?

EDIT:
Okay did a quick lunatic shitclear. (https://app.younited.com/?shareObject=dc5b9094-4f3d-63d2-12d6-0aa8282a2bad)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 14, 2014, 12:05:42 AM
Trying out White Names Spoiled Past while waiting for my RSS run to upload (finally!).

*The art style is still kind of off-putting.
*Bombing is hilariously overpowered.  Basically, the thought process is
--Can you PoC?
---If yes, why haven't you done so already?
---If no, bomb.  Congratulations!  You can now PoC, and you probably just got most of your bomb back plus a life piece.  This is especially true in Stage 3 when there are six daiyouseis on screen at once.
*Deathbomb time is low relative to other DMF games.
*There are some good danmaku ideas running around this game, though they're mostly confined to the bosses.  The stages seem to prefer to put fast bullets in your face from weird angles.  I really like Minayu (Reimu first loop third boss) in particular.
*I haven't tried the Sanae shots yet but ReimuA is probably going to be the best overall shot type.  About the only way you're not doing good damage is if you're focused and off to the side of your target while not on the bottom of the screen.
*Difficulty via fast bullets is a thing.  A very substantial thing.
*Oh hey there are Overdrive Spell Cards in Spell Practice.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: WanderingShadow on September 14, 2014, 05:43:54 AM
Kinda cool that they included some of NRT's characters in this (love the shadow effects on Sasha!) and some of the attacks are really cool, but the art style on some of those characters is just odd and the music just isn't doing it for me. Maybe I'll gain a little more appreciation for WNSP when there's a translation available, but for now, I'm way more excited for the RSS update!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: aiguille on September 14, 2014, 11:33:14 AM
 親須ミルカ @OyasuMilka  ?  42 分鐘

ドーモ、あまり遅くならないうちに申し上げます。桃源宮EXは本日中にはまだ無理そうです、明日なるべく深夜帯にならないうちに動画・パッケージとも公開したいと思います。もともと公開予定日は今日か明日という表記だったのでどこもおかしくありませんね(震え声)

Wait until tomorrow



<Jana> Adding this translation provided by N-Forza

N-Forza: I don't have full context so this might be a little off, but:
Hello, I just wanted to say this before it got too late. The EX version likely won't be out today, but the video and package will be released before late-night tomorrow. I originally said that the release would be today or tomorrow anyway so no problems there I hope...
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 14, 2014, 02:03:26 PM
So I did some experimenting where I did stage 1 keeping the counter at 99 and one where I bombed every time before reaching it.
And uhh I actually ended up with more score doing the bomb route.  :fail:

So I guess there is no score bonus for not bombing, which strikes me as kind of odd as the game kind of punishes you for not bombing everything.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 14, 2014, 07:08:26 PM
...and... Riverbed Soul Saver Lunatic 1cc ~ No Deaths, No Hypers (https://www.youtube.com/watch?v=l9xav4MWkCY)

I guess I'm more or less in time for the next game!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on September 15, 2014, 01:58:13 AM
Yeah!!! So the Mastermnd was Mumumu! It all makes sense now!

(Extra video is up)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 15, 2014, 02:54:51 AM
...So wait, was that meant to be
Yamata no Orochi
? I guess it makes a bit of sense since of
the Kusanagi
, but uh... well then.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jana on September 15, 2014, 03:56:20 AM
Might want to look up a few posts; something in the queue came up that's of relevance to you guys, I assume.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 15, 2014, 04:43:32 AM
So I did some experimenting where I did stage 1 keeping the counter at 99 and one where I bombed every time before reaching it.

when you have 3 bombs in stock , the counter will stop at 99 at most . so you will lose  some life pieces. 

?最大得点? will only increase when you graze and get the counter to 100 .


btw, when you have 0 bombs you get 2 bomb pieces for 1 star item.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: WanderingShadow on September 15, 2014, 05:16:11 AM
Hmmm, I was hoping the EX boss would have a more Lovecraftian vibe. Then again, the end of that video was interesting... It looks like the EX boss was drinking with a demonic looking character that we haven't seen before. I wonder what that could mean?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 15, 2014, 09:53:10 AM
Made a video of a White Names Spoiled Past Lunatic 1cc. (https://www.youtube.com/watch?v=ddHFY-8qZAU)

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 15, 2014, 11:49:50 AM
After playing around a little with shot types, I think this is how they stack up against each other.  Any crackpot information is my fault only.

Highest
SanaeB focused
ReimuA focused, point-blank
SanaeA focused
ReimuB focused
ReimuB unfocused
MarisaA focused, MarisaB focused
SanaeA unfocused
MarisaB unfocused
ReimuA unfocused
SanaeB unfocused, ReimuA focused, MarisaA unfocused
Lowest

ReimuA (unfocused: homing amulets, focused: actual shotgun) does some of the game's best damage at point-blank range, but it's tough to get both shots to hit moving targets.  The non-shotgun wave effect has full-screen range horizontally, but does minimum damage (though the minimum in this game isn't all that bad).  The unfocused shot is actually stronger than the focused shot when not at point-blank range, though it's a significant step down.  The homing here is the best in the game.

ReimuB (unfocused: homing lasers, focused: persuasion needles) is on the highest damage tier, both focused and unfocused.  Its major problem is a lack of range.  The unfocused homing is a bit odd but it does just fine with one target. 

MarisaA (unfocused: fire bombs, focused: language helix) seems like the worst shot type in the game.  Master Spark is very likely the worst bomb in the game for almost all occasions, and the damage output from both of the shots in this type is mediocre at best.  The splash damage from the unfocused shot is great but not enough of the shots hit at once for it to be a good idea.

MarisaB (unfocused: echoing shots, focused: laser triangle) doesn't do anything that every other shot type bar MarisaA does better.  The lack of range on the focused shot really kills it.

SanaeA (unfocused: snake shot, focused: water streams) does surprisingly decent damage unfocused (though you wouldn't actively want to use it against bosses) and slightly above-average damage focused.  Both shots have better range than ReimuB.

SanaeB (unfocused: leaf blow, focused: green gusts) does damage comparable with ReimuA shotgun but has much better range, making it the strongest shot type in the game IMO.  The unfocused shot is better left unmentioned.

Basically, don't use Marisa except to get the unique spell at the end of Lap 2.  Pick your favorite from the rest.  I think I overrated ReimuA on my first go-round.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 15, 2014, 12:59:17 PM
Poor Marisa....

since The Last Comer. to WNSP , Marisa seems always to be the weakest .
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 15, 2014, 02:40:39 PM
 
WNSP players' shot damage

          Unfocused  Focused
RA      150          180(before it spreads)/120(far)
RB       146           168
MA  120 160
MB  120  160
SA   120~140     140(far)/162(close)
SB   130    158

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Unroyal Paladin on September 15, 2014, 02:41:47 PM
I finally beat the Extra stage of RSS myself, 4th try... that's the first time I'm clearing any extra stage that quick.

So, anyone got surprised by the final spell card? I sure did get surprised .....
by the THREE FREAKING LIFE BARS which were there for some reason, they could just get 1 lifebar with limiters, like Raiko did with her final spell ... and Raiko's was divided into 5, this is only 3, and they got the multiple lifebars.

My reaction:
" Y-Yes I know you're THERE, no need to get the boss circled just so I know exactly where the boss is- oh wait those are HEALTHBARS?!?!"

Another surprise was the
Spell Circle Fairies
... I didn't expect that to be a thing, ZUN never did that (not that I remember) , except during
EoSD stage 4 where a part of the stage had a fairy or two with high HP , clearing the screen when they're defeated.
 

You know a game is easy (or a gameplay mechanic is overpowered :V ) when a normal shooter like me clears the extra stage in just 4 tries (The first 3 were with Marisa C (Wave Marisa) , got screwed because of the Liberation mode of that shot-type... but still managed to get to the survival spell by the 3rd try) .

That El Shaddai referrence from Mumumu made me laugh.

... So wait a second, WNSP is kinda like Fairy Wars then? (Having 3 stages and each are harder than average I mean)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 15, 2014, 02:46:50 PM
http://th-jss.cocolog-nifty.com/blog/2014/09/ex-0a8a.html

1.00c full version

link:
http://www1.axfc.net/u/3319525?key=thrss_mrkn
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 15, 2014, 03:06:39 PM
I somehow cleared the Extra on my first try, although I did watch the video so I knew somewhat what to expect... kinda. Reimu A's kinda ridiculous, especially her Liberation.
And... in terms of WNSP, I thought of it a bit more like Fairies of Sorcery than Great Fairy Wars, but either way, the game's... not too hard either, and I've already 1cced it on Hard (with Reimu A). I still want to 1cc both laps on Hard with Marisa and Sanae, though. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 15, 2014, 03:19:59 PM
EX boss

warrior 

talent : fury

equip : Sageras's Curse Horizon

weapon : The Stoppable Force

yeah  :3
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Unroyal Paladin on September 15, 2014, 05:50:05 PM
Ummm I have a bit of a problem: When I go to spell practice stage 6 spellcard 2, when I go to Normal the game suddenly closes. It doesn't say that it crashed or anything, but it suddenly closes. I don't have the problem on 1.02b, don't know what happened besides me transferring my save data over. Does anyone else have this problem?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 15, 2014, 08:14:30 PM
Something I have been wondering even though WNSP has not yet been translated is... well... what exactly the game is asking when it tells you to solve the mystery. I ripped from the game the following image, which gives all of of the choices you can have.

(http://puu.sh/bAriv/2361792f07.png)

I am aware that to the left its asking in which order each character's story happened, but I'm not quite sure what it's asking on the right. Can anyone translate what those terms are meant to be? It'd be nice to be able to understand what it's asking for, if only because I'm legitimately curious about the mystery of the game. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 15, 2014, 10:47:44 PM
Being vaguely hipster and not playing RSS Extra yet in favor of seeing if anything changed in the main game.

*FutoC is hilariously good at what she does and hilariously bad at what she doesn't.
*Chrysanthemum-tan's spell card is horribly designed and will wall you.
*Ruri's first nonspell is more difficult, as the rings now interlock more.
...but that was all I saw.  There's a chance Himemiko's opener was toned down, but I don't have the energy to look at the code right now.

---

Quote from: Validon
And... in terms of WNSP, I thought of it a bit more like Fairies of Sorcery than Great Fairy Wars, but either way, the game's... not too hard either, and I've already 1cced it on Hard (with Reimu A). I still want to 1cc both laps on Hard with Marisa and Sanae, though. ^^;
Lunatic is a pretty reasonable step over Hard.  There are several really silly moments in Lunatic.

---

Attempting to play any of the Extra mid-bosses spells in Spell Practice causes me to play the first one every time.  I mean, I'm getting pretty consistent at that first spell, but...

---

No hypers extra clear 1/1, sightreading the back half of the extra boss.

Now if only I can do it without dying... :V

---

Clearing Spell Card 9 in Spell Practice does not register as a clear.  I still show 0/4 and I'm pretty positive I captured it three times.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Nolegs the Cat on September 15, 2014, 11:35:42 PM
First try extra clear. Pretty close though, with 0/0 left.

Soo... anyone mind telling me the story behind the extra boss, and how Mumumu is involved? :V
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Lanaryu on September 16, 2014, 07:29:27 PM
Haha, oh geez.

I just noticed that Futo C's Hyper Mode allows her to slow down destructible bullets around her to a snail's pace.

The screen just ends up being filled with bullets during bad lunatic runs.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kaze_Senshi on September 17, 2014, 03:06:22 AM
Hey guys, I was playing on Hard with FutoB I think, at the stage 4 on Mizumiko's 5th stage when I noticed that if I go to the center of the screen I wouldn't be killed until that circle of seals become very very small. Is that a glitch? I got almost 3k graze points on the spell practice doing that with the Hard Difficult (you can download the replay file on this message's attachments.

[attach=1]
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Smokey on September 17, 2014, 03:14:01 AM
The point of that card is that the timer does not go down while you are past the seals, which is tempting, since the bullets get absorbed by the seals. Kinda lame, but not a glitch.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on September 17, 2014, 03:15:03 AM
I got confused the first time I did it too. It's a survival card. If you're inside the seals, the timer stops counting down, but the waves continue to get harder. In other words, you can't win if you stay in the circle, and the longer you stay in the circle the harder the spell gets. But there are some really dense waves where it's easier to just skip it (by hiding in the circle) rather than try and micrododge it. I think it's a silly spell card.

Unless you already knew that and had a different concern  :blush:

EDIT: Ahh too slow...What ^they said!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jaimers on September 17, 2014, 07:31:45 PM
Can anyone translate what those terms are meant to be? It'd be nice to be able to understand what it's asking for, if only because I'm legitimately curious about the mystery of the game. ^^;

得敏 is Tokubi, Reimu's sidekick.
白菊 is Shiragiku, Marisa's sidekick.
皆故 is Minayu, Sanae's sidekick.

解決済 means if something is resolved and 決定 is just what you use to decide your choice.

Basically for every loop you have to choose which person was responsible for causing the event or if the event was already resolved.

stage 4 on Mizumiko's 5th stage

Funny thing about that spell is if you time it well you can get the countdown sound to infinitely loop in an ear-destroying manner.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 17, 2014, 08:24:05 PM
得敏 is Tokubi, Reimu's sidekick.
白菊 is Shiragiku, Marisa's sidekick.
皆故 is Minayu, Sanae's sidekick.

解決済 means if something is resolved and 決定 is just what you use to decide your choice.

Basically for every loop you have to choose which person was responsible for causing the event or if the event was already resolved.

Oh... boy. This'll be fun once I can actually read the dialogue.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 18, 2014, 06:59:31 AM
Sorry for double-posting, but on the most recent blog update, there's a few things (http://th-jss.cocolog-nifty.com/blog/2014/09/post-a297.html):

An update on the OST for Riverbed Soul Saver to include the Extra stage songs
Riverbed Soul Saver 1.00d, which has some bug fixes
A link to all stand pictures for Riverbed Soul Saver on pixiv for some reason
A release of all text from White Names Spoiled Past to "help with reasoning" (!!!)
A link to the OST for White Names Spoiled Past

Hopefully the text thing will be useful for WNSP and figuring things out with that, and the 1.00d patch fixes the problem with the spell practice thing people were talking about.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Drake on September 18, 2014, 07:24:36 AM
Just because Jaimers made me curious about something earlier today, guess I should post this here:

[20:14:52] <Jaimers> I don't really understand how the hyper works
[20:15:08] <Jaimers> it seems to run out sooner if you kill more enemies
[23:40:26] <~Drake> Hyper gauge starts at 100, every frame is set to gauge - 100/(60*30), in other words hyper ends in 30 seconds
[23:41:01] <~Drake> however the gauge doesn't go down whenever 1) the player can't shoot, and 2) when there are no enemies existing
[23:41:51] <~Drake> so really it should run out slower when there are fewer enemies
[00:11:18] <~Drake> In a test of stage 1, I got 400 extra hyper frames by trying to speedkill
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 18, 2014, 11:30:45 AM
Riverbed Soul Saver 1.00d, which has some bug fixes
Much needed, and appreciably quick in coming!

The hyper thing is interesting.  It's a great design idea for casual play, but to really utilize it in a route you have to put a lot more pressure on yourself to speedkill...
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 18, 2014, 11:52:58 AM
Futo A's charge time seems to be decreased.

Can anyone read the script and  confirm that?

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TresserT on September 18, 2014, 01:45:41 PM
Wait, so if the extra boss is Yamato no Orochi, we still don't know who Ruri's master is supposed to be do we?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: TheTeff007 on September 18, 2014, 06:29:27 PM
Isn't it heavily implied that Yukari is? After all, Yukari did formed the space between the outside world and Gensokyo to prevent cases like Momohime's to happen (or at least delay them...) and Ruri says she is living there a long time ago
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 18, 2014, 08:12:17 PM
Theoretically the Otherworld was only created a short while ago (sometime after Mystical Power Plant), so it wouldn't make sense that Ruri would have been living there a long time. I thought her dialogue anyways was more along the lines of having lived so long she forgot her master, or something like that.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 18, 2014, 09:45:51 PM
Futo A's charge time seems to be decreased.

Can anyone read the script and  confirm that?
Denied.  60 frames / 150 frames / 300 frames.

The real question is who that character was in Marisa's bad ending.  C'mooooon team there are three more difficulty levels in the code and one of them is Phantasm~
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 19, 2014, 05:29:13 AM
Denied.  60 frames / 150 frames / 300 frames.


quote from #94 on: June 29, 2014, 05:32:36 pm

Some more information along these lines - it takes 60 frames (one second) to charge it to Lv. 1, 150 frames (three seconds total) to charge it to Lv. 2, and 300 frames (eight seconds total) to charge it to Lv. 3. 


not eight seconds total .
60 150 300 means total.

Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Drake on September 19, 2014, 05:49:06 AM
150 frames is 2.5 seconds and 300 frames is 5 seconds.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 19, 2014, 06:02:06 AM
150 frames is 2.5 seconds and 300 frames is 5 seconds.

I mean , you may press Z for  5 seconds total to charge to level 3 , not 8.5 seconds total .
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 19, 2014, 11:04:27 AM
Okay, I understand why you asked.

There was no change, I experienced a profound gap in critical thought in my observations, and I'm very sorry for stuffing that one up.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: WanderingShadow on September 19, 2014, 09:15:30 PM
The real question is who that character was in Marisa's bad ending.  C'mooooon team there are three more difficulty levels in the code and one of them is Phantasm~

Are you talking about the girls who were in the first scene underwater?
Those are Jinka Tatsuakari (http://www.youtube.com/watch?v=S4pI4dCjj6U) and Ryouhi Watatsumi (http://www.youtube.com/watch?v=08z1GBBXSa8&list=UULAHTozgGQrosT8-1P2qRbw). They're from Touhou Gishinreibyou (http://th-jss.cocolog-nifty.com/blog/2012/08/829-b06b.html) , another game by the same team that was a fan take on the last bosses of Ten Desires before the actual full game came out. Very much NOT their best work, though the characters and some of the music are pretty neat, and I was really glad to see them referenced! Here's all of them (http://touhoufanlenencrackconfessions.tumblr.com/td). I especially like their proposed not-Sadako extra stage boss. Who knows, maybe we'll see one or two of them in a Phantasm stage. Or better yet maybe they'll just re-use the characters to make a proper Danmakufu script later.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 19, 2014, 09:31:55 PM
I remembered that game existed, but I never played through it because as soon as I saw it was a take on Ten Desires, I stopped. I'll believe it wasn't their best work, but looking through some of their characters and stuff, I'm interested in them and the music of the game. I might give it a shot some time. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on September 25, 2014, 02:51:46 AM
Imma make this short and sweet. I downloaded the White Names file, I think it was an izh file, and I have no clue what the fuck to do with it. Can someone help me out please?

Geezus college has me tired. I didn't even realize that it wasn't the game...fuck..XD I'll just go find the DL link from a youtube vid. Off to Jaimer's youtube!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: gtbot on September 25, 2014, 03:45:45 AM
It's an archive, so you can open it with an archive extractor, like 7zip.

The official download link is here. (http://www1.axfc.net/u/3319280)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Kappa Steel Inc on September 25, 2014, 03:49:24 AM
Does anyone else's computer start to lag bad at stage 3? Mine drops to 30 fps when those orbs start to shoot lasers.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on September 25, 2014, 04:51:27 AM
Yeah, it lags for me there too. It's the only place in the game that really lags, though. The rest is pretty okay.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on September 28, 2014, 12:45:09 AM
Riverbed Soul Saver v1.01d (http://th-jss.cocolog-nifty.com/blog/2014/09/101d-3484.html) has been released.  I think it's a patch of FutoB.  Also, bearing in mind that I'm using Google Translate, it kind of looks like the update also says "if you're having trouble running this game at speed, get a better computer".

Also, Riverbed Soul Saver Extra ~ No Deaths, No Hypers, All Spells Captured (https://www.youtube.com/watch?v=O8z9_cE6EQA&list=UU0LlB8S31rvcd6gDL_OkyDA)

It seems like WNSP is next, then.  I have to stop myself from typing QWOP each time
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: BlueDigitalDragon on September 28, 2014, 12:53:50 AM
It's an archive, so you can open it with an archive extractor, like 7zip.

The official download link is here. (http://www1.axfc.net/u/3319280)

Did I mention that I was running on no sleep for the past two days due to homework? Thank you very much! Ugh, I shouldn't try to play and find this stuff when I'm exhausted...

Managed to single try beat RSS on Normal and Hard. Not lunatic, feels beefed up, noticed some slightly new bullet alterations from 1.0.0b Been a while since I played it though, so yeah.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on September 29, 2014, 02:22:15 PM
http://en.touhouwiki.net/wiki/Riverbed_Soul_Saver/Story/Marisa_and_Patchouli%27s_Scenario#Stage_5


深海古境 Hyperborea

not ?境?

the correct word is  墳(坟) , means "tomb"

can anyone go and correct it ?


And  about  Tarumi's BGM :ワールドヤマタイザー
We think it may be World Yamataize , using -ize suffix.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on October 02, 2014, 03:11:09 AM
There doesn't seem to be a lot of interest in WNSP...

I tried translating the spell card names, but Google Translate and a barely-functioning knowledge of physics only goes so far, and while I remember seeing a translation thread someplace I couldn't find it zooming around the various Touhou-related boards.  Would anyone be able to decode the Overdrive titles for me?

錯舌「三武具馬具六武具馬具」 (Setsujou 1)
*(seems to be an idiom)

高波「十拳炎水波斬」 (Okamis 1)
*Tidal Wave "??? Flame-Water Wave"

転符「スピンスピンエンドゼエガアル」 (Okamis 2)
*??? "Spin-Spin ???"

波影「赤外-紫外超転調波」 (Okamis 3)
*??? "Infrared-Ultraviolet Ultra-Modulation Wave"

六軒「見えない影の密室」 (Sasha 2)
*??? "Closed Room of Lurking Shadows"

暗理「4次元上の3次元曲面」 (Uka 1)
*Clarification "3D Curvature in 4D" (I don't know much about manifold geometry, sorry)

素符「直行無限の点ゼータ」 (Uka 2)
*??? "Zeta Point ???"

統計「99.9%信頼弾幕」 (Uka 3)
*Statistics "99.9% Confidence Barrage"

回帰「葉月の盆飛ぶ蜻蛉の傷は」 (Raku 1)
*Returning "???" (probably another idiom)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Phasm on October 15, 2014, 03:57:59 PM
Is there a translation for this game yet? ???
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: ?q on October 15, 2014, 10:59:55 PM
Some limited progress has been made on both games in this thread, insofar as the wiki goes.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Drake on October 16, 2014, 12:46:51 AM
Also https://www.shrinemaiden.org/forum/index.php/topic,17407.0.html
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on October 16, 2014, 02:08:06 AM
I do want to get back on that at some point, I'm just waiting for the wiki to get filled in with the dialogue so I can at least get that in. I already have the main stories for Reimu/Yukari and Marisa/Patchouli in, I'm just waiting on the rest (although I do know that Reimu/Yukari extra is done too). Also we don't have anyone who's interested in doing the images, so there's also that. ^^;
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: rsy_type1 on October 16, 2014, 06:11:34 AM
I do want to get back on that at some point, I'm just waiting for the wiki to get filled in with the dialogue so I can at least get that in. I already have the main stories for Reimu/Yukari and Marisa/Patchouli in, I'm just waiting on the rest (although I do know that Reimu/Yukari extra is done too). Also we don't have anyone who's interested in doing the images, so there's also that. ^^;


we have  images like this and in #144

will these help you?
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Validon98 on October 16, 2014, 02:03:24 PM

we have  images like this and in #144

will these help you?

Cleaned up images in general would be definitely helpful!
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on December 08, 2014, 04:38:42 AM
Holy crap I haven't been paying attention to these boards due to Smash, and I missed the release of the Extra Stage? D: I need to play this literally right now.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: LunarWingCloud on December 15, 2014, 05:47:10 AM
After a good few dozen tries, managed to beat Yato. What a satisfying fight. More challenging than Riko from MPP, good theme music, fun patterns. I still need to play through all of The Last Comer, and then I'll be looking forward to more of the team's developments.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Jimmy on January 11, 2015, 02:58:03 PM
http://th-jss.cocolog-nifty.com/blog/2015/01/2015-a522.html (http://th-jss.cocolog-nifty.com/blog/2015/01/2015-a522.html)

Looks like the rumor about RSS getting a Phantasm Stage is becoming reality.
An accurate release date hasn't been mentioned yet, but from what I understood of the text using Google Translate (:V) it is planned be available within January.
Also, an Extra Stage for WNSP.

From ido's blog:
(http://th-jss.cocolog-nifty.com/photos/uncategorized/2015/01/04/photo.png)
The ice crystals from Stage 3 are appearing again!

(http://th-jss.cocolog-nifty.com/photos/uncategorized/2015/01/04/photo_2.png)
Welcome back, Elfin.
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: gtbot on January 22, 2015, 03:50:51 PM
http://th-jss.cocolog-nifty.com/blog/2015/01/phex-a6e2.html

The dates for the RSS Phantasm and WNSP Extra have been released. A spoiler image for RSS Phantasm was also shown ;)

WNSP EX: 24 Janurary 2015
RSS PH: 31 Janurary 2015

Note that the dates may change without warning

How exciting :)
Title: Re: 東方桃源宮 ~ Riverbed Soul Saver (From the makers of TLC and MPP!)
Post by: Hat on January 25, 2015, 06:48:44 PM
Just beat RSS EX... I'm both exhausted and excited to find out about the PH stage. Looks like we'll finally get our answer about Ruri after all.