Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Gradius2002 on August 24, 2016, 11:15:31 PM

Title: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Gradius2002 on August 24, 2016, 11:15:31 PM
Seems like another new game in the making and started quite a while ago... but no one posted anything about it so here's a thread to keep things updated perhaps?

This seems like the game's main website... -Click Here- Also, this place looks a bit familiar though? (http://pocskyscraper.jp/th_PMM/index.html)

and the production team can be found at the bottom of the site's main page.

(http://pocskyscraper.jp/th_PMM/common/img/ss.png)

A demo version looks to be released to public in November and the full version planned for next year's June.

A 3-stage demo video has been released... - Click Here-... (http://www.nicovideo.jp/watch/sm30083486)

From the site's description, it seems there will be 2 Extra Stages... one is the Extra ( Difficulty range between Normal-Hard ) that we all know, and the other Hell Extra (Difficulty slightly below Lunatic ) that will be unlocked after clearing Extra Stage.

And of course... new game mechanics in this! Looking forward to more updates...
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: FleetingGaze on August 25, 2016, 03:58:08 AM
This looks pretty neat. The mechanics look...well, not sure how exactly I feel about them. Every time I saw the column pop up, I kept thinking it was the "Wild Exorcism Dance" bomb.

I need more fangames in my life right now. I was waiting on BPoHC and BoSM for so long...

Stage 2 theme sounds cool. Looks like I'll just continue to wait warmly.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: yoshimo on August 26, 2016, 05:26:45 PM
Hrmm... I'll have to keep an eye on this...
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Validon98 on August 26, 2016, 05:34:29 PM
Hmmm... I've not seen anything about this until recently, so I'd have to keep an eye out. Pesot.jp and Wanwan doing stuff for it is also pretty nice, so I'm looking forward to the music at least. Reminds me, good god Book of Star Mythology and Brilliant Pagoda or Haze Castle aren't going to be out for awhile, huh?
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Nolegs the Cat on August 27, 2016, 09:34:55 AM
First WNSP makes Reimu and co. look funky and now she looks 12.

Otherwise, interesting. I can't read Japanese so I can't get a sense of the mechanics, though.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Serela on August 28, 2016, 02:03:30 AM
Kogasa's spellcard-declare art sure is... something. I love the scrolling comment at the end of one video after she popped up in Stage 2, as well. "Please make Kogasa every boss in this game." XD

Reimu having the forward focus lasers makes me wonder what Sukuna and Marisa's shots are. The stage 1 danmaku was... more underwhelming than expected (the second part of the boss, uhh????), but, it was stage 1 after all. The lunatic peek was pretty satisfying.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: gilde on August 28, 2016, 02:29:00 AM
This is Souten and co.'s most recent STG after Avant-Garde Discerning Paralleler. I really liked AGDP!! So I'm excited. Like AGDP, the game mechanics are heavily focused on chain-based scoring while still being accessible to casual players. The dev team is aiming for a demo release around November 2016 and a (free?!) full release around June 2017. Since this is Souten's first time working with DirectX 11, they also plan to put out a 1-stage test build in hopes of collecting bug reports.

The story is that tons of stones in Gensokyo are being mysteriously converted to rainstones (probably inspired by the weather stones in WaHH 17). Since rainstones assist in praying for rain, there's been a nonstop downpour for several days now. Reimu's purification rod and Marisa's Mini-Hakkero are soaked through, so they're using somewhat different shot types than usual.
Quote from: Character info
Reimu Hakurei - In addition to her usual hitbox and speed, defeating enemies will extend the Rainfall Field timer by twice as much.
  • Shot: "Persuasion Needle" / "Red-White Luminous Flux" - Your basic forward laser type, usually seen from Marisa.
  • Bomb: Spirit Sign "Curse-Killing Food Offerings" - Full-screen amulet attack. / Divine Enclosure "Iron Protective Charm" - Circular barrier that can withstand several hits.

Marisa Kirisame - In addition to her usual speed and ease of item collection, she has a wider Rainfall Field than the other characters.
  • Shot: "Magic Homing Missile" / "Orreries Bit" - Locks on to enemies similarly to DDC Reimu-A?
  • Bomb: Close Sign "Orreries Big Crunch" - Full-screen attack. / Magic Tool "Magic Extractor" - Turns bullets into rainstone items.

Shinmyoumaru Sukuna - Can graze more easily and increase point item value more than the other characters. Hitbox becomes smaller when low on lives and bombs.
  • Shot: "Shining Needle Sword" / "Oni-Killing, Eye-Stabbing Needles" - Homing needles and forward focus needles. Like Reimu's usual from TD onward?
  • Bomb: Mallet "Giant Promotion Boulder" - BIG ROCK SMASH / Wise Song "Little Melody" -  Shrinks all on-screen bullets. You get three uses out of a single bomb.
Collecting rainstone items will fill the gauge on the left-hand side of the screen. Pressing C with the gauge at least 1/3 full will expend 1/3 of the gauge to create a vertical Rainfall Field centered on the player. Any items that appear within this field will be duplicated, including life and bomb fragments, and graze will be doubled (quadrupled for Shinmyoumaru). The field has an initial timer of 5 seconds, which is extended by 0.25 seconds (0.5 for Reimu) for each enemy you defeat while it's active.

Point item value is represented by the water tank on the right-hand side of the screen. It starts off at 10,000ml and gradually drains (to 0, if you're not careful!). Collecting rainstone items with a full rain gauge, or an active Rainfall Field, will fill the tank. Bullet-clear items, graze, and Spell Card bonuses are all connected to the point value tank as well. Also, point items will turn yellow to indicate when they're at max value.

edit: souten, not aoten!! im dumb!!!!
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Maple on September 19, 2016, 04:18:19 PM
NEWS: they have a new trailer (http://www.nicovideo.jp/watch/sm29668323) (you can still watch it in the game's homepage some posts above)

We see Marisa's gameplay on hard mode. Looking on this video and the previous one, the girls don't shot a single bullet by themselves, rather, they use their familiars (those small balls).

Looking at Marisa, my thoughts were, "she looks OP". Infinite (homing) range, very effective against random fairies; even if her focused shot seems to make half as much damage as Reimu's; her Magic Extractor bomb giving items like candy. Maybe her unfocused shot has a higher DPS, with so many missiles. Yes, it's similar to DDC ReimuA, through her focused shots doesn't seem to do area-of-effect damage, but it does lock on instantly and jump from enemy to enemy.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Nolegs the Cat on September 21, 2016, 02:07:18 AM
I love how the mechanics sound so far. Can't wait for a demo release!
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: LunarWingCloud on September 30, 2016, 06:14:17 PM
Good to see a nice fangame STG again. Haven't been interested in any of those since I finished the Phantasm in RSS. I'll keep an eye on this one.  :o
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Maple on October 02, 2016, 04:37:09 PM
It's October 2nd.

ver 0.01a download here. (http://pocskyscraper.jp/th_PMM/download/index.html)

Edit: Downloaded, said that msvcp120.dll was missing from my computer. Good thing i can do some basic internet browsing. (https://social.msdn.microsoft.com/Forums/en-US/795a3531-996e-4de3-ae62-193b41a8c791/msvcp120dll-missing?forum=vcgeneral) Get your stuff here. (https://www.microsoft.com/en-ca/download/details.aspx?id=40784)

Readme.txt has a notice for future updates.

I'll edit again after actually playing the game.

Edit the second: This earliest demo offers Reimu and Marisa as players (no Shinmyoumaru). Only 1 stage, all four difficulties. I seem to have performace problems when using Marisa's bomb (Reimu's bomb is fine), and on Kogasa's first boss card on lunatic (not the midboss card, i mean the one with rainbow bullets all aimed which it's basic streaming).
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Uruwi on October 02, 2016, 05:17:26 PM
Played it and it seems nice. The first spellcard lags for me, though.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: FleetingGaze on October 02, 2016, 07:44:48 PM
Seemed pretty cool from when I played it. I did notice some things.

- The difficulty selection at times will pick the difficulty before the chosen one. For example, if you wanted to play on Lunatic and moved from Normal>Hard>Lunatic, it'll pick Hard. It overlaps the textbox when doing so.

- When choosing characters, if you keep moving, there'll be a blank character option. When chosen, it defaults to the character before it.

- Somehow, I must've unlocked an Overdrive difficulty where the entire screen filled with nothing but death for half the stage. I'm still trying to reproduce that madness, and record it.

Once I feel happy enough with the stage, I'll post the video.

Edit: Blank character seems to do the same thing as picking the wrong difficulty.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on October 02, 2016, 09:06:21 PM
Aw man, it's such a shame this demo only has 1 stage.  The game's so well made and the danmaku is incredibly fun, so I've been itching for more! 

The music's also excellent and whoever the composer is, they got a good grasp of touhou style music.  I wonder though what the C button barrier is for.  I tried a good bit but couldn't figure it out.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: FleetingGaze on October 02, 2016, 09:11:55 PM
I wonder though what the C button barrier is for.  I tried a good bit but couldn't figure it out.

From what I've gathered, it doubles the fragments dropped from enemies destroyed within the field. The timer goes up when shooting down fairies. I'm not 100% on this, but it might increase the point items that drop or the value of them.

Edit: It's on the you of tubes. (https://www.youtube.com/watch?v=2QmvuSfyVKA) Still disappointed I couldn't find out that max rank nonsense that happened earlier.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Maple on October 03, 2016, 12:27:28 AM
It's October 3rd in Japan.

They already have ver 0.01b. Fixes the msvcp120.dll need, but also a defect where pressing the Snapshot key gave you 50 screenshots, and better performance on Reimu's focused bomb.

I'll get it tomorrow after sleeping, unless they release yet another update.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: yoshimo on October 03, 2016, 08:28:26 AM
Hmm... seems that the game information is tucked away inside the executable.

Making a translation patch for the game would require hex searching... Not fun, especially when you're not dealing with typical ASCII values...
And then there would be the images... Ugh...

At the very least, it seems that the game runs on other locales; that's great!
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Uruwi on October 14, 2016, 04:33:17 AM
Hmm... seems that the game information is tucked away inside the executable.

Making a translation patch for the game would require hex searching... Not fun, especially when you're not dealing with typical ASCII values...
And then there would be the images... Ugh...

At the very least, it seems that the game runs on other locales; that's great!

Try looking at one of the strings, and look for both its UTF-8, Shift-JIS, and UTF-16 encoded forms.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Badz on November 20, 2016, 06:44:46 PM
The 3-stage preview video has been posted! (https://twitter.com/deep_verdure/status/800323941273214976)
I'm not a huge fan of the stage 2 boss, but things really start getting interesting at stage 3. I wonder if the full game will have more bosses with silly gimmicks like that.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on November 20, 2016, 09:09:13 PM
Oh my gosh, what WAS that stage 3 fight!  That was so quirky it was super fun to watch.  Makes me wonder how it'd be on lunatic.   This game's looking better and better!
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: FleetingGaze on November 20, 2016, 09:36:53 PM
Looks pretty good. A few things came to mind:

- The barrier-field-double-resource-thingy also must double 1ups (stage 2 midboss) and bombs. (stage 3 midboss) It seems a wee bit strong, considering the field persists even after clearing a stage. Unless the midbosses and bosses move around a lot, there doesn't seem to be a reason to not just put it in the middle of the screen.

- So for the stage 3...tug-of-war, (I guess? Like Megaman 9's first Wily stage boss) how would that work for Marisa, whose shots are all aimed? Would the focus shot just pick a lane to bombard?

- Stage 3 has catchy tunes.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: legwan-w-spioszkach on November 27, 2016, 05:45:07 PM
For the Normal difficulty demo, the midboss&boss patterns are somewhat too gimmicky, not to mention EASY. I'll elaborate:
Stage 1

Stage 2

Stage 3

The rest of the midboss/boss patterns are okay, but nothing jaw-dropping.
Nevertheless, i'll want to play this game. I hope the latter stages won't have such confusing gimmicks.

I wanted to take notice of Wakasagi's first bossspell, but then i remembered that a similar gimmick has been used in Danmaku Amanojaku.[/list]
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: gilde on November 29, 2016, 01:10:47 AM
Yeah Souten (the game's programmer) frickin (http://www.nicovideo.jp/watch/sm26749880)
loves (http://www.nicovideo.jp/watch/sm24242983)
him (http://www.nicovideo.jp/watch/sm29215863)
some (http://www.nicovideo.jp/watch/sm27587545)
ridiculous (https://www.youtube.com/watch?v=7T_MNnHP-4Q)
gimmick (http://www.nicovideo.jp/watch/sm14469140)
danmaku (http://www.nicovideo.jp/watch/sm14478654).
Which I happen be a fan of, personally, but if that's a turn-off then Oh God, Run, Run For The Hills While You Still Can
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: lolpudding on December 08, 2016, 02:06:09 AM
I tried to run the game on my computer but it started to lag alot  :ohdear:

But overall, this game looks really amazing, hopefully I can keep an eye on this. Its also nice to finally see Pesot.jp's songs in a real fangame since Treasure Castle Labyrinth
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on December 11, 2016, 05:27:06 AM
I tried to run the game on my computer but it started to lag alot  :ohdear:

I'm having a lot of lag too, I'm jealous of all the people who can run it at full speed without drops.
I hope the next demo fixes this, or at least the full version.

Speaking of which, when is the next demo?
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on January 15, 2017, 07:48:14 PM
Speaking of which, when is the next demo?

Right now. It only adds a music room though, no new stages or stability improvements.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Badz on January 15, 2017, 09:18:51 PM
Right now. It only adds a music room though, no new stages or stability improvements.
Actually, there are other improvements and additions besides the music room. From what I could pick up with the changelog on the download page (http://pocskyscraper.jp/th_PMM/download/index.html), a simple manual was also implemented, various bugs such as bullets spawning right as a boss pattern ends were fixed, sound effects are handled better, and the game should be more stable and lighter to run overall.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on January 16, 2017, 05:20:00 AM
and the game should be more stable and lighter to run overall.

I don't notice any difference at all. There really should be an option to tone down the graphical effects like in MPP and RSS.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on May 24, 2017, 05:06:35 AM
What's with this lack of news and demos?
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on June 13, 2017, 04:03:01 AM
After six long months, we finally got an update. Two new screenshots! Amazing!

(http://pocskyscraper.jp/th_PMM/system/img/weapon_s1.jpg) (http://pocskyscraper.jp/th_PMM/system/img/weapon_s2.jpg)
Sorry for posting so much
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Badz on June 18, 2017, 02:40:58 AM
The website was updated again, this time with screenshots of Shimyoumaru's bombs. Here's the relevant section (http://pocskyscraper.jp/th_PMM/system/index.html#index_player).
I can't wait to experiment with miniaturization of fairies!
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on June 18, 2017, 03:18:50 AM
Micro fairies!!  I wonder what will they do! 

Also some kind of strange music-note mechanic involved, too huh?
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Badz on June 27, 2017, 02:16:43 AM
A new preview video has been uploaded! (https://twitter.com/deep_verdure/status/878953830922149888) It showcases Shinmyoumaru on Hard mode, this time. The stage 2 and 3 bosses have new portraits and animations, and from what I can see, the stage 3 boss' final spell changes depending on your character.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: gilde on June 27, 2017, 03:17:45 AM
GOD!! every time I think we've reached Peak Souten the next thing he puts out proves me wrong, just look at that new card. It's so silly and I love it. And the portraits!! Are so cool!! Mizuchi's frickin' Kamen Rider pose!! I'd say that I'm looking forward to this game The Most That I Possibly Can but that would imply there's an upper limit on how much I can look forward to it (there isn't)
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on June 27, 2017, 03:25:58 AM
That new spellcard sure looks pretty hilarious!  These guys are super creative with their scripts. albeit I must kind of sadly admit that they feel slightly easier than average.  But they certainly make up for that with the new ideas they bring.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: GiantRavenFromNowhere on July 06, 2017, 11:33:06 PM
For those who've played, how's the OST?
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on July 08, 2017, 10:40:39 AM
For those who've played, how's the OST?

The trailer has the OST too.  I think it's pretty great!  The themes are all pretty nice, and I love that the
3rd stage boss' themes switch emphasis on the melody depending on who you're fighting
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: wobuffet3 on July 17, 2017, 03:06:32 AM
A new demo is out. It adds Shinmyoumaru as a playable character, and polishes the graphics to the point where hoping for steady 60fps is fruitless.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on March 20, 2019, 12:57:50 PM
I hatehatehate having to bump a thread that's  so old, but is there any news of what's happened with PMM?  I read in a place  (https://docs.google.com/spreadsheets/d/1fM-goZFQCg3cZyCbHMipD7xWgHme2tOQCENflIoe6YI/edit#gid=526357966) that it was abandoned, but can't find no confirmation whatsoever on that anywhere. 

It was looking really cute from the PVs posted on niconico too, so it'd be a shame if the devs gave up on it.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Popcioslav on March 20, 2019, 07:48:59 PM
That's how it is, since I don't know japanese I can't translate info whatever they gave up on it or not, but I do imagine it's due to the fact not enough people seemed to care as much as the dev did.
It's really easy to see from his previous game which I'm currently playing  - "Avant-Garde Discerning Paralleler", ADP or Parallerer for short, that game's honestly both the best, hardest, most crazy dumb and yet most original danmaku game I've ever played (just the fact that you can select your stages like it's a one big journey with a bunch of extra stages) and no one has ever heard of it or talked about it much. It has like 16 stages + appearences from most Touhou OCs either with spells, their themes and overdrive mode... maybe even more I think. Again, I can't even finish it, I've finished one route, but I'm stuck and I doubt I'll ever beat the stage I'm stuck on.

It's also the most bizzare thing in existance and has a lot of things I'm surprised people haven't talked much about. Feels like I'm playing Len'en for the first time.
But there's also no coverage for it even after all the years, no OST on Youtube, even Touhou wiki's page doesn't cover like half of it.

Just finding the download link took me a while and since I'm dumb and I dunno' how to extract things like OST I can't post it myself. I can host and post dl to the game if you wanna', but I'm not sure if it's allowed.

I just hope Souten releases something again and if not, I hope more people will cover his works. When I saw this bump I honestly almost got a heart attack. I'm not overexaggerating... overreacting maybe.
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: gilde on March 21, 2019, 02:22:17 AM
It's not abandoned abandoned, but it appears to be on indefinite hiatus while Souten focuses on other stuff. It's probably less "people didn't care" and more just "miscellaneous other stuff is taking priority" imo?
I remember him mentioning on Twitter some time last year that he's gonna wait until he's totally finished w/ whatever stuff he's working on currently before potentially continuing PMM, so he'll probably pick it up again eventually. (...eeeeeeeeventually)

Also yeah AGDP is Extremely Good TM, agreed
(the reason the wiki pages are so bare-bones atm is bc i never got around to finishing them ;w; but if demand's picking up i can resume work on 'em in the relatively near future)
Title: Re: 東方雨仰石 ~ Promised Mystery of Moisture
Post by: Shizzo on March 21, 2019, 10:17:25 AM
Oh, good to know that the game's just on hold instead of abandoned.  never heard of AGDP, so I'll definitely give it a look-see!  Thanks for the explanation Gilde!

(And sorry for startling you with the thread-bump Popcio! ;u;)