Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: Zerviscos on April 04, 2017, 12:23:58 PM

Title: Persona 5: As swag as you'll never be
Post by: Zerviscos on April 04, 2017, 12:23:58 PM
Ohboi ohboi ohboi (http://i.imgur.com/t91tH8z.png)

(http://i.imgur.com/Wl82ngk.jpg)

Finally a new Persona game that wasn't a remake/dancing game.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 04, 2017, 12:48:57 PM
What about the fighting games and Persona Q? Those are great.

(http://i.imgur.com/ICasHgS.jpg)

Took the day off work. Don't tell my boss.
Title: Re: Persona 5: As swag as you'll never be
Post by: Suwako Moriya on April 04, 2017, 12:57:53 PM
Thank fuck this is finally here. Now Atlus USA can get their butts in gear on localizing the truly important fifth installment in one of their signature series (http://etrian.wikia.com/wiki/Etrian_Odyssey_V).
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 04, 2017, 04:53:17 PM
Not sure how strict to be with the spoiler tags but I'm really not on board with how the enemies
are all just generic Shin Megami Tensei designs so far. Some of the Persona flavor is lost when there aren't crazy arcana-based Persona enemies
.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 05, 2017, 01:55:19 PM
Seems Atlus has guidelines on streaming P5. (http://atlus.com/note-persona-5-streaming/)

EDIT: All in all, I approve of Atlus's decision to be up front with notifying people how P5 should be streamed.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 05, 2017, 06:04:16 PM
It seems kiiiind of shitty to be aggressive about spoilers for a game that's been out and spoiled for a long time, significantly because it took them so long to release it outside of Japan.

I appreciate the enthusiasm I guess, but as a person who's avoided Japanese spoilers like the plague I can't help be take this the wrong way just a bit.
Title: Re: Persona 5: As swag as you'll never be
Post by: Aya Reiko on April 06, 2017, 07:54:04 AM
Seems Atlus has guidelines on streaming P5. (http://atlus.com/note-persona-5-streaming/)

EDIT: All in all, I approve of Atlus's decision to be up front with notifying people how P5 should be streamed.
Jimothy has a take on this. (https://youtu.be/-pjc1sWw6Dw)
tl;dw version-- It goes to show how behind the times the Japanese devs really are.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 06, 2017, 01:19:37 PM
I got my special edition copy a few days ago, but haven't had the chance to play it much yet :(

Re: ATLUS: I actually wasn't too upset about the warning because I've been scared of being spoiled by people who post details haphazardly ever since the game came out. But the threat was... yeah. You don't threaten people on the internet. Things don't go the way you want them to.
Title: Re: Persona 5: As swag as you'll never be
Post by: Serela on April 07, 2017, 10:44:40 PM
Not posting spoilers is good and all, but not only is threats a bit over the top, but also... like, if people don't want to be spoiled, they shouldn't be watching streams of the game anyway. It's not like you're going to accidentally see a stream playing over twitter or facebook or something.

But in other news, I beat the first major boss, and this game sure has a lot of personality. <3 It's too bad my playtime is somewhat restricted by not being able to play it at my own house, but it'll work out~
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 07, 2017, 11:26:50 PM
Loving the game so far, but my minor quibbles with it so far are:

1. YES, I fucking KNOW you don't want to spread spoilers, ATLUS. You don't have to pop up and say "Screenshots Disabled" every time I get a fucking trophy. It pulls me out of the experience. Mega lame.
2. I think I'll have to drop down to Normal for now. I'm up to the first boss and I think I'm just simply underleveled and getting wrecked because of it. He just hits everyone but MC way too damn hard (and I can't maintain Rakukaja long enough to keep everyone alive at once, ugh).
Title: Re: Persona 5: As swag as you'll never be
Post by: Serela on April 08, 2017, 02:15:01 AM
2. I think I'll have to drop down to Normal for now. I'm up to the first boss and I think I'm just simply underleveled and getting wrecked because of it. He just hits everyone but MC way too damn hard (and I can't maintain Rakukaja long enough to keep everyone alive at once, ugh).
I'm on hard and some stuff does hit -really- hard. But once I went and fused Tarunda onto a decent persona, everything became fine. Tarunda is a godsend, damage goes down by like, what, HALF? Thankfully a party member learns it really early too, so the MC doesn't become a debuff bot with Tarunda and Rakunda.

edit:Well, getting ambushed can still be terrifying. >_>
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 10, 2017, 06:13:47 AM
Okay, nearly forty hours of gameplay, and I have beaten the third story dungeon on Hard. Two things: first, Hard is hellish. Two, status effects are so damned useful.
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 10, 2017, 05:43:29 PM
I'm so glad this came out for PS3. I'd have been so sad otherwise. Love the game so far. The atmosphere has a lot going for it and I'm certainly  enjoying it more than Persona 4's. Combat and dungeon crawling is a lot more enjoyable than in P3 and P4. Debuffs/Buffs are ALOT stronger in this game it seems. I used to never bother with them in the previous games but now I really need to look into fusing my favorite personas with them (Instead of just getting a variety of elemental attacks.) A bit sad that succubus was nerfed and how early you can get her, but that's not going to stop me from using her for most of the game.

Takemi best girl (so far)
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 10, 2017, 05:56:39 PM
I'm ~25 hours in, almost done with the second dungeon, and really happy with the game so far. As much as I don't love tedious SMT mechanics being crammed in while pushing out an unfortunate amount of Persona flavor, the plot, characters, and dungeon crawling totally make up for it and more.

I really like almost the entire voice cast and the flow of the game is much better than in P4 (although maybe not quite as good as P3). Although I'm not thrilled about how the game blocks me from being able to do anything at night 80% of the time.
Title: Re: Persona 5: As swag as you'll never be
Post by: Moogs Parfait on April 11, 2017, 02:56:07 AM
I really like almost the entire voice cast and the flow of the game is much better than in P4 (although maybe not quite as good as P3). Although I'm not thrilled about how the game blocks me from being able to do anything at night 80% of the time.

My twitter feed is full of exasperation over this (rightly so)
Title: Re: Persona 5: As swag as you'll never be
Post by: Ozzter on April 11, 2017, 10:43:33 AM
Oh hey something to come out of lurking for.

This is my first persona game I've played, though having a lot of fun in it. About 70+ hours and dungeon 7 playing through merciless difficulty blind, which has been a journey in itself. I wish I could say everything has been on merciless, but the second boss was the only time I had to lower it since I ended up being extremely fed up with it in the end. Everything else onward has been manageable enough though, and the characters, music, and environments had been great. The story has been really engaging, and starting to get some ideas on how to max everything in subsequent runs, which I might want to try to do eventually, without a guide.

I really want to go back and play older ones since I definitely feel like I missed out, but that'd require me buying at least a PS3 which I don't currently have spare funds for.

I still feel like I beat the fifth boss on a fluke though, I have no idea how to endure that blast without dodging, let alone 4+ times, at least on merciless
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 11, 2017, 04:16:56 PM
The main battle theme is burned into my brain now. Best Persona battle theme ever?
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 11, 2017, 04:31:34 PM
I'd have to agree. The battle theme is so good and catchy, while maintaining the genuine Persona feel. I like the late evening soundtrack as well. I just finished the second part of the game and I'm totally digging it. Can't wait to get off work so I can go home and ignore my other responsibilities and not study for my test play Persona 5.

I really want to go back and play older ones since I definitely feel like I missed out, but that'd require me buying at least a PS3 which I don't currently have spare funds for.
I know Persona 3 was for PS2, and I want to say Persona 4 was too, but I could be wrong.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 11, 2017, 04:48:56 PM
Personas 3 and 4 are both PS2 games, with remakes for PSP and Vita respectively.

The nighttime theme and the battle theme are the best two tracks, yeah.
Title: Re: Persona 5: As swag as you'll never be
Post by: Raikaria on April 11, 2017, 06:51:54 PM
I want to play Persona 5 so much but the thing is; while there is a PS4 in the house it ain't mine.

It's my mothers and she's borderline addicted to it.

If I can get her peeled off it; I will buy P5 and play it in some free time. But that's an if.

Okay, nearly forty hours of gameplay, and I have beaten the third story dungeon on Hard. Two things: first, Hard is hellish. Two, status effects are so damned useful.

Welcome to Megami Tensei; the JRPG series where buffs; debuffs; status and instakill moves are not relegated to 'useless useful spells'. Key example: Concentrate is a 'give up your turn to buff your next magic spell' move that in a bizzare twist; actually gives you more than a x2 bonus so actually makes it work using over just attacking twice unlike every single other JRPG where there's a similar move that's a complete DPT loss. [Of course; Concentrate carries the risk of you missing and wasteing 2 turns]

Especially in this game where; from what I've heard; Holy/Curse are no longer strictly instakill elementals and do damage if they fail now. I don't know for sure; not played it myself yet.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 11, 2017, 07:40:08 PM
Holy/Curse actually have damaging spells instead of just Hama/Mudo
Title: Re: Persona 5: As swag as you'll never be
Post by: Raikaria on April 11, 2017, 10:31:02 PM
Holy/Curse actually have damaging spells instead of just Hama/Mudo

Ah; I guess I heard wrong then. Or didn't hear enough. Still, more use for light/dark resist than 'Instakill prevention' is nice.

Also just because I don't have the game [yet] doesn't mean I can't listen to some of the tunes. As expected; it's awesome.
Title: Re: Persona 5: As swag as you'll never be
Post by: Ozzter on April 12, 2017, 03:14:03 AM
I know Persona 3 was for PS2, and I want to say Persona 4 was too, but I could be wrong.

Well that makes the load on my wallet a bit lighter than, either way I still wouldn't have the funds, though I wouldn't mind getting both systems anyways at some point considering there's a lot of other games I feel like I want to go back and play.

On a side note I've reached a point to where I finally need to do a ton of grinding. Arahabaki can't save me from this one, haha.
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 12, 2017, 04:59:29 PM
Did the difficulty suddenly ramp up in the third dungeon compared to the first two, or am I just bad? (Probably both.) Doesn't help when you bring four angels to a minuscule of health and they proceed to do four hamas and SUCCEED ON ALL FOUR ATTEMPTS AND WIPE YOU AND YOUR PARTY RIGHT BEFORE A SAFE ROOM. I even have a resist to holy damage. Oh well.

Also about the third part
Was totally not expecting Makoto to transform into a bike persona. Was pretty cool. So far my favorite party member.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 12, 2017, 07:02:10 PM
Did the difficulty suddenly ramp up in the third dungeon compared to the first two, or am I just bad? (Probably both.) Doesn't help when you bring four angels to a minuscule of health and they proceed to do four hamas and SUCCEED ON ALL FOUR ATTEMPTS AND WIPE YOU AND YOUR PARTY RIGHT BEFORE A SAFE ROOM. I even have a resist to holy damage. Oh well.

Also about the third part
Was totally not expecting Makoto to transform into a bike persona. Was pretty cool. So far my favorite party member.

It's a spike alright, but status effects are your friend. They're broken as hell
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 12, 2017, 07:26:44 PM
I'm in August, and it's now at the point where you have enough variety in Persona and skills that Hard mode is very maneagable. I haven't even party wiped in two months!
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 15, 2017, 06:02:11 PM
So after that string of trouble (I'm blaming bad luck) in the early part of the third Palace everything's been pretty much a breeze. Cleared that Palace and the Fourth in the shortest amount of time possible. Got a few of my favorite personas (Lilim, Nekomata) and even picked up a few new ones I really like. So far the game's really good. I was worried past playing for 50+ hours I'd start to burn out for my love, but I'm still going strong. I'd also have to say I feel the cast is much stronger/likeable compared to the other games. That goes for both the party and the other social links (or confidants).

I do have a problem though that I can't get past. Do I want to date Takemi or Makoto. Can't decide on who best girl is, and someone told me it's
inadvisable to date multiple girls until valentines day?
.

Also confuse is funny as hell. Get all the free monies and items.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 15, 2017, 09:28:07 PM
Makoto is very adorable, choose her
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 18, 2017, 05:05:44 AM
Just finished the fourth dungeon.

Those fucking Anubises killed me more times than I care to admit, but I think that has more to do with my stubborn refusal to swap off of Arsene as my persona than anything else.

The game is super easyballs now that I have infinite SP, random insta-kills excepted.

My time is somehow ten hours ahead of other people I know at the same point. I finished the fourth dungeon around 52 hours, my roommate and one of my buddies are in similar positions at 40-45 hours. Maybe I just left my PS4 on when I went to work and didn't realize it one day or something...

There's a real lack of parity so far with how useful the social link effects are. On one hand you have effects like "basically unlimited SP in exchange for a one-time money investment" (Death), "add a bunch of days to the calendar" (Temperance) and "use your whole party all the time" (Star), and on the other hand you have minor buffs to nearly-irrelevant mechanics like negotiation and security (Sun and Devil). Although I haven't maxed out a single social link yet, so maybe the very late bonuses even things back out and make rushing the seemingly-mediocre ones worth it after all.
Title: Re: Persona 5: As swag as you'll never be
Post by: Amraphenson on April 18, 2017, 09:33:07 AM
Being 10 hours extra probably has something to do with the aforementioned Arsene.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 18, 2017, 02:26:13 PM
I mean, there are skill cards in this game so he has all of the elements the rest of my party doesn't and a handful of statuses and healing spells. It's not like he just has his starting spells.
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 18, 2017, 04:51:09 PM
About social links...
There's a real lack of parity so far with how useful the social link effects are. On one hand you have effects like "basically unlimited SP in exchange for a one-time money investment" (Death), "add a bunch of days to the calendar" (Temperance) and "use your whole party all the time" (Star), and on the other hand you have minor buffs to nearly-irrelevant mechanics like negotiation and security (Sun and Devil). Although I haven't maxed out a single social link yet, so maybe the very late bonuses even things back out and make rushing the seemingly-mediocre ones worth it after all.

Honestly I think the Sun social link is really good. Skip negotiations sometimes, get loads of money, ect. I do agree some of the links are much stronger than others, though I think Star's strength is really situational, especially since I just stick with the same party (usually). I will agree though the Devil's link could be much better, though it's very useful if you just want to run by enemies and not fight them. Besides one of my favorite personas is Lilim and she's Devil...

Speaking of favorite personas, at this point I have almost all of them now that I got Scathach. I wasn't sure if one of them was in the game still, but I jumped in joy once I maxed out the Death social link
ALICE HERE I COME MWAHAHA
. So all I need now is Cu Chulainn and I'll be happy
and alice once i hit level 72 >.>
. Anyways just a few days away from resolving the 5th change of heart. Things are getting interesting.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 19, 2017, 12:08:16 AM
I mean, thanks to
the strength and sun arcanas I managed to accomplish this (http://imgur.com/a/iTM5H), so I'd say Sun is puretty good
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 20, 2017, 12:22:28 PM
I'm at the end of November.

Shit is balls crazy.

But I love it.
That said, that long scene with the two villains basically jerking each other off while explaining the plot was a bit on the nose. They could have done that scene much better, and much shorter.
Title: Re: Persona 5: As swag as you'll never be
Post by: Mr. Sacchi on April 21, 2017, 12:12:29 AM
Okay so I can't write the extreme essay I want to so I can gush about how much I loved Persona 5, but I have enough time to ask this:

SPOILERS FOR BOTH PERSONA 5 AND PERSONA 3 TRUE ENDINGS:

So, Mementos (and the Holy Grail, and Yaldabaoth) were explained as representing all of humanity right? And presumably, by stealing Memento's treasure at the end, we are changing humanity as a whole for the better. Wouldn't this sort of imply that people are no longer wishing for The Fall? Or at least not nearly as much? Wouldn't that make Erebus significantly weaker and unable to open Nyx's Door? Doesn't that mean that, if future Persona games continue in this continuity, that we could potentially see Yuki (P3 Protag) come back? After all, he isn't actually fully dead, and a good portion of the reason the SEES members are still fighting is to make the world better so people stop wishing for The Fall, and The Great Seal is no longer needed.

I know this is all speculative, but that was the first thing that popped into my mind while watching the credits, and the actions of the Phantom Thieves certainly had more direct effects on humanity as a whole than that of SEES or the Investigation Team, since the people of Tokyo actually get to watch Satanael descend and shoot Yaldabaoth in the face.

Also, can I just say how Satanael shooting Yaldabaoth in the face is the absolute most badass thing ever? Because it is.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 21, 2017, 05:25:31 PM
Welp, I'm pretty sure I just got slapped upside the head with an unwanted, untagged major plot spoiler on another site. I guess I just gotta hope what I saw was just speculation and not an actual spoiler, because if it was then that's preeeeetty shitty. :wat:

I'm about halfway done with the fifth dungeon. My taste for the characters is starting to solidify and shift a little.
Morgana has been my favorite since the beginning and still is. I really really like Haru although I haven't seen much of her, and I'm increasingly liking Yusuke. Meanwhile, Ryuji has tanked down to "can we just vote him off the team?"-tier. He's the whiniest, dumbest piece of shit ever who contributes nothing and I'm tired of him. He might be even worse than Yosuke, and I REALLY didn't like Yosuke.

The social links seem very strong so far for the most part in P5. After P4 had almost all forgettable social links I feel like P5 is giving P3 a run for its money for consistent quality. I know I'm still missing at least a couple of them, but aside from maaaaybe Devil I look forward to progressing all of the ones I have.

On another note, can we talk about the weird homophobia? What the fuck is with the Persona franchise and homophobia? Not only can we not get a single gay character since the franchise has backpedaled on Kanji apparently, but it periodically cracks pretty offensive gay jokes. I was really hoping there would be a male romance option in this game and while I don't know for sure that there isn't I suspect there's not because it probably would have been heavily covered by now. I feel like this game owed us a gay party member after how unfortunately homophobic Persona 4 was at times, but what we got was a couple of broad gay stereotypes who appear only as the butt of jokes. Ugh.
I know this is a different thing entirely, but at least there's a pretty cool crossdressing character in the drag queen at the bar? I really wish he was the social link there instead of the reporter.
Title: Re: Persona 5: As swag as you'll never be
Post by: Teewee on April 21, 2017, 05:59:42 PM
Agreed about the homophobia. Seems especially weird since yaoi has been pretty popular in Japan for a while, but maybe the writers just didn't care about that and projected their own feelings.

I haven't bought the game yet, though I've been watching LPs, and I love what I've seen thus far. Between 3, 4, and 5, I'd say 5 has (by far!) the strongest philosophical ground with its main theme. Persona 3 was kind of Captain Obvious with the
death theme
, Persona 4 was kind of hypocritical about the
truth theme
, but I've not yet seen such problems in P5's delivery of its message.

On another note, was anyone else surprised to find out about the hostage mechanic? Man, that threw me for a loop.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 22, 2017, 04:02:59 PM
Beat the game. It was pretty damn great. There's only a few sticking points that I'm dissatisfied with, such as commandercool's observation about homophobia
though at least they made a crossdressing or trans (it's unclear which) character that is very interesting and fun to interact with without being offensive (in my opinion, at least)
, and a certain character basically dropping off the face of the earth near the end, but I think overall this is my favorite out of the bunch.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 23, 2017, 07:07:06 PM
Just beat the fifth boss. The boss fights are pretty interesting in P5, which is tricky to pull off.
I'm finding myself getting nervous about what the often-referenced terrible thing that's going to happen will be, although I have a guess based on that spoiler I got ambushed by the other day. That's a good deal, since a game that can cause anxiety is a game where I really care what's going on.

Beat the game. It was pretty damn great. There's only a few sticking points that I'm dissatisfied with, such as commandercool's observation about homophobia
though at least they made a crossdressing or trans (it's unclear which) character that is very interesting and fun to interact with without being offensive (in my opinion, at least)
, and a certain character basically dropping off the face of the earth near the end, but I think overall this is my favorite out of the bunch.

If I'm not mistaken Lala is a drag queen, which is distinct from being trans. I hope I'm not confusing my terms here, but I believe drag queens identify as male, and I think it was mentioned at one point that that's what he was. And yeah, I really like him. He's a cool character and honestly doesn't really ever come off as just being a punchline, unlike those two gay guys. Like I said, I wish he had been a social link instead of the reporter lady. I want to know what his story is and I don't really care what her story is.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 23, 2017, 07:53:24 PM
Finally beat it last night. 102:32 hours clear time, Hard Blind with like 10 hours lost to some 30 odd deaths or so. Amazing game.
The cheater's Valentine's Day scene is amazing and you should all watch it
It was a bit challenging up to the 3rd Palace but then I maxed a few Confidants and the difficulty dropped quite a bit.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 23, 2017, 09:54:45 PM
I'm about 40 hours in so far and have devoted this entire day to playing. Finished with 3rd dungeon not too long ago.

I really feel like this is one of the most well-polished games I have ever played-- the game moves slowly, but never feels like a drag. Though I will say the 3rd dungeon was annoyingly long and all I could think the whole time playing it was "god, there's MORE?"

I'm also liking all of the Confidants a lot so far as well-- I like how a lot of their skills actually feel useful, too-- it motivates me to actually want to focus on them as well as focus on leveling up personal stats.

That said, I'm growing more and more annoyed with how often you're given the illusion of choice in the evenings. Your time in the evening is either straight up taken away from you by whatever event during the day, or you're railroaded into an event in the evening, or you'll come home but Morgana's all HEY YOU SHOULD SLEEP-- so why give me any control at all and make me think I can do stuff when the only option I have is to sleep? That's really annoying.

Also, agreed on
the homophobia and Lala Escargot. At the very least, the dudes seemed to be a one-off thing rather than the constant shit Kanji had to deal with?
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 23, 2017, 10:10:01 PM
Unfortunately no, they appear several times later on. And it's always like that.

As for the Morgana monopolizing your evenings, that's one of the biggest complaints people have with the game and spawned this great shirt (http://www.play-asia.com/persona-5-morgana-lets-go-to-sleep-t-shirt-black-m-size/13/70ax7z) among other memes. Without spoiling anything specific I'll say there are contract abilities that ease up the restrictions a little, but it never stops being annoying.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 23, 2017, 11:46:20 PM
I heard about a Confidant who does that, and I'm making a point of investing every chance I get into seeing them. It helps that I like them a lot and find them to be a really relatable character.
Title: Re: Persona 5: As swag as you'll never be
Post by: Zerviscos on April 24, 2017, 08:17:37 AM
http://kotaku.com/this-might-be-persona-5s-biggest-translation-fail-1794223069
Quote
This is where the art of localization, as opposed to straight translation, would preserve the experience?had the question simply been removed and replaced with a question about, say, the origins of a chess piece, it would have given American players the same type of challenge as is being presented to Japanese players here.
I swear to god, why are there whiny babies who like themselves catered to their every whim?

The network is there to help you, plus if you even have access to the network, I doubt you don't have the phone to google it off. I can understand the stiff translations, making it unnatural from time to time, but seriously this is just nitpicking even the stuff that shouldn't be bothered with.

Finally beat it last night. 102:32 hours clear time, Hard Blind with like 10 hours lost to some 30 odd deaths or so. Amazing game.
The cheater's Valentine's Day scene is amazing and you should all watch it
It was a bit challenging up to the 3rd Palace but then I maxed a few Confidants and the difficulty dropped quite a bit.
100 hours? Did you get all the trophies and NG+? Looks like I'm still pretty far off.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 24, 2017, 10:34:18 AM
Nah just played the game
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 24, 2017, 12:55:52 PM
Meh. I'm simply used to most Persona class/exam questions being more relevant to Japanese contexts and I have always just looked up the answer. I'd rather have that and not break the very obvious Japanese atmosphere (and maybe learn a bit of Japanese culture/trivia along the way) than have content changed just because it doesn't make as much sense to me. The shogi question was confusing, but it's not like it took any effort to look at the network for the answer.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 24, 2017, 02:30:58 PM
See I didn't think the Shogi question was that confusing given the context it was presented in. My roommate lost his goddamn mind and ranted about how unfair and broken it was when he got to that part a bit before me so I expected way worse, but you can kind of feel that one out with context.

That said, it didn't have to necessarily break the atmosphere if they had wanted it to be able chess or something. There are already enough West-specific questions presented as "these Japanese kids are learning about the West in class" that it would have been unnoticeable.
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 24, 2017, 05:36:09 PM
So my attempt to complete Persona 5 before the weekend was over has failed (God damn it playoff hockey). I think I'm past the point of no return, and I'm so upset I JUST missed on maxing out the Empresses confidant rank. I'm pretty sure I'm near the end now, after all my Alice is level 92 (Going to be at least level 94 after I use the Gallows) and I'm halfway through the
final (??) mementos dungeon
. So far my main personas are Cu Chulainn (78?) and Scatbach (70?) for the mobs, with Alice being my "Fuck everything" and boss fighting persona. Main party is Makoto, Ryuji, and Haru/Morgana. Either way I'm super pumped and once I get home I'm gonna push through to the end(?). I probably should have done more grinding, since I'm only level
62ish
, but OH WELL.

But I must ask to those have completed the game:
Am I almost done? I defeated Shido, and I'm in the mementos dungeon and they said I'm about halfway through. Is the upcoming boss whatever it is, the end or not? Try to keep spoilers to a minimum, I just want to know when I can resume my 'normal' social life.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 24, 2017, 05:53:15 PM
It's easier to just say what date you're on so I know your exact progress
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 24, 2017, 09:30:24 PM
Rip, my bad. I couldn't remember off the top of my head since I was at work.

The date is
12/24

Edit: Actually don't tell me. I'll figure it out.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 24, 2017, 09:33:22 PM
Alright, I'm in late October and Ryuji
did one of his characteristic whiny bitch freakouts, but actually apologized and acknowledged it this time.

I'm just going to pretend nothing else he's done after the first six hours of the game happened and let him have another shot. If the awful whiny bitching was actually part of his arc and it goes somewhere then fair enough I guess.
Title: Re: Persona 5: As swag as you'll never be
Post by: Mr. Sacchi on April 25, 2017, 12:51:21 AM
That said, I'm growing more and more annoyed with how often you're given the illusion of choice in the evenings. Your time in the evening is either straight up taken away from you by whatever event during the day, or you're railroaded into an event in the evening, or you'll come home but Morgana's all HEY YOU SHOULD SLEEP-- so why give me any control at all and make me think I can do stuff when the only option I have is to sleep? That's really annoying.

I was annoyed at it too until I realized exactly why it's done, cutting your evenings off after dungeon crawling but still allowing you to move slightly makes sense when you consider that
one of the Confidants removes that restriction
and the parts with Morgana telling you to go to sleep when you can't leave your room can be summarized in "the devs wanted you to be able to use the nutrients in the plant in your room whenever it was possible". Also the fact that you can craft tools the night you decide to send the calling card.

I think one of my biggest complaints with P5 right now is the bonus boss
namely that you gain extra rewards for surviving a certain number of turns, and the first reward tier is an accessory that increases EXP gain by a whopping 50%... that you can't get early on because they kill you at turn 6 if you don't deal enough damage.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 25, 2017, 12:54:01 AM
It also lets you save before getting forced onward to the next day
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on April 25, 2017, 04:47:56 PM
Billy Mays lives on in the Persona series. You think the end is near, but suddenly "WAIT THERE'S MORE!"

Anyways, I finally beat the game and holy crap was that amazing. Definitely my favorite Persona game and the best game I've played in many years. I have to say, I thought the characters were much stronger overall and felt less forced. There weren't really any characters that I disliked, unlike Persona 3 and 4 where I felt many of the characters were rather poor. Makoto is best girl, but the rest of the main party I found myself loving more and more as the game went on. At first I thought I was going to dislike Ryuji, as the main 'best friend' character in 3 and 4 were rather poor. It was hard to like Junpei when he kept blaming and yelling at the main protag for EVERY LITTLE THING. And Yusuke didn't really contribute anything to the plot and I couldn't get a good feel for his character. In Persona 5, I felt everyone had a well established character and I could understand them, even the Confidants/Social Links were much stronger than in the other persona games which made it worthwhile from a story standpoint to progress through them and level up their bonds. Not to mention the soundtrack was amazing.

MAJOR PLOT SPOILERS
I have to say using the voice acting change as a red herring for the fake Igor was brilliant along with the whole fusion of Justine and Caroline. I was flipping the fuck out when that happened. I had wondered why they changed the English voice actor... Either way, nice job Atlas. Not to mention the whole rival thing with Goro Akechi was pretty cool, and I LOVED the fact that his persona was Loki. Also, the 'bad' ending where you strike a deal with the fake Igor is pretty interesting, and is worth checking out if you haven't already.

Anyways 10/10. Would fuse again.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 25, 2017, 08:20:02 PM
Lt Streko:
The Japanese VA for Igor had passed away, so they were going to have a new voice for him anyways, and they took the opportunity to throw people off with the "new" direction Igor was going with. I don't think it was as effective in English, but I still enjoyed it and had fun theory crafting what was going on with Igor.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 27, 2017, 03:45:06 PM
God, it's so hard to scroll through this thread and not touch the spoilers.

I'm almost through September myself, aka "the month where they rip the controller out of your hands and don't let you accomplish anything for two and a half weeks because of
the vacation and Morgana's self-esteem issues
". That was... frustrating. I really am wondering how much time I have left in the game; I finished
Kawakami
's Confidant path this morning, so I'm pleased to finally have that done because I liked her a lot and her level 10 ability should prove incredibly useful. I am stressing out a bit about getting my charm up for
Takemi
, my knowledge maxed for
Hifumi
and my guts up for
Iwai
-- and I don't even know what I need for
Haru
yet, and I heard that you don't have a lot of time to max her out. I really wish the game would stop making me feel like I'm not allowed to do anything. And it's kind of disappointing, because it's pretty much my only irritation toward what is an absolutely superb game so far. In fact, half the reason why I really want to get my Confidants maxed out is because for the first time in ever, I feel kind of motivated to try to get every trophy in the game, but this one will probably be one of the hardest if it means I have to go all the way through a New Game+ just to accomplish that, unless there's some way that you can make things go faster. I haven't even started the link for
the politician
yet, because I heard the skills from his path aren't that useful. But since you meet him early on, I'm not too concerned that it would take too long to do if I focus solely on that.

Also,
Futaba
is the best girl to end all best girls.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 27, 2017, 03:55:47 PM
Definitely do
the politician
. I still question the value of the abilities he gives you, but I know some people who still insist they're top-tier. Aside from that though he's extremely easy to to rank up (I don't think I ever spoke to him without getting a rank) and I found him to be one of the best in the game from a story perspective.

Regarding
Haru
, I delayed entering the sixth dungeon significantly because I wanted her to get Baton Pass, but she just won't talk to me after a certain point and there doesn't seem to be a stats reason for it, so you may have to be at a certain point in the story that I'm not at yet or something to do her social link beyond the first few ranks. I hope I didn't goof up my ability to finish it by waiting that extra week or so.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 27, 2017, 05:27:31 PM
NG+ is 100% required to even get the plat trophy so don't worry about doing it first playthrough.

As for Haru, I know your party doesn't appear for links if you are able to send out the calling card, so it's probably just that they won't hang out until you finish the dungeon and send it out.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 27, 2017, 05:37:16 PM
Also,
Futaba
is the best girl to end all best girls.

Does anyone know how old she's supposed to be?
I think she's supposed to be 14-15, right? But every time I look at her my estimation drops...
. She's a great character that I like a lot, but would not date ever.
For multiple reasons, since her relationship to the protagonist definitely feels very little sister/big brother to me at this point. Maybe that changes later on, I don't know. I'm only a few ranks into her contract.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 27, 2017, 05:57:00 PM
I'm not entirely sure. 15 sounds about right, and protag is assumably 16-17, so I don't think it's necessarily out of line. Though it does kind of have a sibling vibe to it... we'll see how it goes, but I do know that she's definitely my favorite character by a long shot so far, and that's saying a lot when there aren't many characters I don't like to at least some degree (while Ryuji, Morgana, and Ohya are characters that kind of irritate me for various reasons, they aren't characters I straight up loathe like Yosuke from P4, for example.)

On the other hand,
this is a game where you can just outright date the adult characters, too. It was hard to turn Kawakami down, because she's probably one of my new favorite NPC social links in the entire Persona series so far
.

And good to know re: 100%ing the game. Is it just straight up impossible to max everyone and everything out in one playthrough? I know you're supposed to be able to play perfect games of P3 and 4, but it does involve a very strict plan and a little RNG.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 27, 2017, 06:03:22 PM
If you know what you're doing you might be able to 100% Confidants. There's really only one thing keeping you from 100%ing it first playthrough (PX please correct me):
you can only duel Justine and Caroline during a NG+.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 27, 2017, 06:04:34 PM
Oh, I suppose that's fair.
That's how it was in 3 and 4 anyway, right? Fighting the Velvet Room assistants in NG+ only, that is.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 27, 2017, 06:08:31 PM
I'm pretty sure I've already ruined any chance I may have had to get 100% confidants on the first run. There were a few small but helpful mechanics I didn't find out about until relatively late (the plant, the juice bar), there's a social link I should have rushed earlier
(the fortune teller)
and I've already had one evening where I had no social links to do because I cleared all of the ones available on that day already, and that should only get worse as the game goes along.

On the other hand,
this is a game where you can just outright date the adult characters, too. It was hard to turn Kawakami down, because she's probably one of my new favorite NPC social links in the entire Persona series so far
.

I'm
dating Kawakami, and it's great. It's such a sweet relationship and it gives me a warm fuzzy feeling even though it's super illegal and immoral. But that just makes it BETTER!

The only other romance I would be sort of tempted by is Haru, I do like her a lot so far. She has the coolest metaverse outfit, weapon, and persona for my taste and I like her whole arc so far.
Title: Re: Persona 5: As swag as you'll never be
Post by: PX on April 27, 2017, 06:13:01 PM
Fusing Sataneal is also NG+ only, although I'm not sure if he counts as part of the compendium
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 27, 2017, 06:47:38 PM
By the by, am I the only idiot that didn't realize you could swap out characters at any time, and not just in safe rooms?
Title: Re: Persona 5: As swag as you'll never be
Post by: Teewee on April 27, 2017, 08:01:52 PM
I found a plot hole. Remember how Morgana said
Persona users can't have palaces because they can't have cognitive distortions, and that they have perfect control over their feelings?
The Social Links totally contradict that, since
having cognitive distortions is perfectly normal, whether you're sick in the head or not.
. I mean, otherwise, the player characters would all have rather sage-like personalities, and we all know thats not the case. For example, in Yusuke's link,
he falls victim to the cognitive distortion known as all-or-nothing thinking, where making one or a few mistakes makes you think of yourself as a total failure.

My source? Feeling Good: The New Mood Therapy, by David D. Burns, MD. Seems the writers didn't really do their research :/

Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 27, 2017, 08:46:20 PM
That's kind of in line with some questions I have about how the universe works, but I'll refrain from asking them until I've seen the whole story.

This is all wild speculation, but
my best guess is that the point isn't that persona users can't have cognitive distortions, just that they don't have shadows. If they were to become distorted then it would be reflected in their personas, and having a palace requires having a shadow, which they just don't. I don't think it's shadows that cause distortions, but distortions that reflect on shadows. The distortion can still exist, but the medium it's reflected in is different.

I don't remember Morgana ever literally saying "persona users can't become distorted", just "we'll never find your shadows in the metaverse because they don't exist there anymore". Maybe you're referring to something I haven't seen yet, or maybe I'm just forgetting something important.
Title: Re: Persona 5: As swag as you'll never be
Post by: Mr. Sacchi on April 27, 2017, 10:40:57 PM
100% Confidants is perfectly doable on a first playthrough, however it is incredibly hard due to some RNG on tool crafting and the fact that clearing palaces in 1 day on a first playthrough requires some SERIOUS resource management, even with SP Adhesive 3.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 27, 2017, 10:43:24 PM
The only palaces I didn't clear in the minimum number of days were the first and second. I used a TON of items on the third, but I don't regret it because
SP adhesive makes dungeons super super easy.
That's on normal though, I don't know if you're assuming harder difficulties. Although that is with Arsene as my only persona for the entire game.
Title: Re: Persona 5: As swag as you'll never be
Post by: Mr. Sacchi on April 27, 2017, 10:49:23 PM
I was using a slightly gimped party and was fighting everything in sight due to concerns over being underleveled, that said I've run into similar problems even when not doing so - resource management is sort of a big deal when doing palaces with as little time alloted to it as possible.

It's also one of the reasons I found the Devil Confidant to be surprisingly useful, especially when paired with the Star Confidant. Ambushing an enemy and running away immediately for only a 2% increase in security level means that I get 5 free procs of SP Adhesive 3 before having to ambush something and kill it.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 27, 2017, 11:46:52 PM
Regarding Persona Users and Cognitive Distortions and Shadows:
(Note: this is my interpretation and may not be entirely adherent to canon due to my spotty memory of earlier Persona games and the fact that I haven't completed 5 yet)
I think I see it more as the fact that Persona users CAN have cognitive distortions-- and we get an in-game example in Futaba. Even after her awakening to her Persona, she still had to face her cognitive distortion-- the monstrosity of a mother that she was led to believe in because of the way she was treated after her death (I don't know all the details on how she died yet, so don't spoil me on that yo). But either way, it's something she had to face and defeat in order to spur her growth and forward mobility as a person.

And it's also not that Persona users don't have Shadows, either. If a Shadow is meant to represent the inner self-- repressed feelings and deep unspoken desires and traumatic memories, etc, then it would only follow that a Persona is a Shadow that one has gained understanding and control over. Look at Persona 4, where facing one's Shadow, their true self, is the key to awakening their Persona. In P5's case, it's less about facing oneself and more about the growth of resistance and strength in the face of adversity, but it's still not entirely disconnected, either, as it's a stance against one's fears and fighting back rather than giving in.

So in short, I feel that Personas are Shadows that a User has gained control over-- and the more they grow as a person and gain more control over their Shadow, the stronger their Personas become. It isn't that they suddenly become immune to Cognitive Distortions, because ANYONE can have those, regardless of how strong they are or how much control they have over their inner true selves, but they are also less likely to have them due to that mental and emotional fortitude. I agree that you wouldn't find a Persona User's Shadow in Mementos or a Palace, because their Shadow is their Persona that they carry with them and have control over.

P4 Spoiler:
Though... that does kind of make Adachi kind of an interesting case, because can we really say he faced his true self? Or was it because he embraced his Shadow that he awoke to Magatsu Izanagi as his Persona, but one that remained a Shadow? I dunno.

Am I completely off base on this, or does that make sense?
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 28, 2017, 12:00:19 AM
Regarding Persona Users and Cognitive Distortions and Shadows:
(Note: this is my interpretation and may not be entirely adherent to canon due to my spotty memory of earlier Persona games and the fact that I haven't completed 5 yet)
I think I see it more as the fact that Persona users CAN have cognitive distortions-- and we get an in-game example in Futaba. Even after her awakening to her Persona, she still had to face her cognitive distortion-- the monstrosity of a mother that she was led to believe in because of the way she was treated after her death (I don't know all the details on how she died yet, so don't spoil me on that yo). But either way, it's something she had to face and defeat in order to spur her growth and forward mobility as a person.

And it's also not that Persona users don't have Shadows, either. If a Shadow is meant to represent the inner self-- repressed feelings and deep unspoken desires and traumatic memories, etc, then it would only follow that a Persona is a Shadow that one has gained understanding and control over. Look at Persona 4, where facing one's Shadow, their true self, is the key to awakening their Persona. In P5's case, it's less about facing oneself and more about the growth of resistance and strength in the face of adversity, but it's still not entirely disconnected, either, as it's a stance against one's fears and fighting back rather than giving in.

So in short, I feel that Personas are Shadows that a User has gained control over-- and the more they grow as a person and gain more control over their Shadow, the stronger their Personas become. It isn't that they suddenly become immune to Cognitive Distortions, because ANYONE can have those, regardless of how strong they are or how much control they have over their inner true selves, but they are also less likely to have them due to that mental and emotional fortitude. I agree that you wouldn't find a Persona User's Shadow in Mementos or a Palace, because their Shadow is their Persona that they carry with them and have control over.

P4 Spoiler:
Though... that does kind of make Adachi kind of an interesting case, because can we really say he faced his true self? Or was it because he embraced his Shadow that he awoke to Magatsu Izanagi as his Persona, but one that remained a Shadow? I dunno.

Am I completely off base on this, or does that make sense?

Right, personas ARE shadows that the owner has gained control over. Or, in this case, seemingly shadows that have agreed to help their owners by becoming personas.

In Persona 4 the key to awakening your persona was to accept the worst parts of yourself. So presumably when Adachi met his shadow it was like "You're a maniac" and he was like "Yup, I sure am". He faced his true self, but unlike the rest of the cast he didn't use that insight to change himself for the better.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 28, 2017, 12:36:56 AM

So in short, I feel that Personas are Shadows that a User has gained control over-- and the more they grow as a person and gain more control over their Shadow, the stronger their Personas become. It isn't that they suddenly become immune to Cognitive Distortions, because ANYONE can have those, regardless of how strong they are or how much control they have over their inner true selves, but they are also less likely to have them due to that mental and emotional fortitude. I agree that you wouldn't find a Persona User's Shadow in Mementos or a Palace, because their Shadow is their Persona that they carry with them and have control over.
There's a reason why
Everyone has yellow eyes as they summon their Personas for the first time. You're pretty spot on.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 30, 2017, 02:56:30 AM
Am I crazy, or does Persona 5 kind of read as a
Trump allegory
? Like, in a few different places.

The first one is Okumura, who is probably just supposed to be an archetypal greedy businessman, but the way people idolized him as a celebrity CEO and read his books and stuff rang of Trump, as did his political aspirations. The game's development would have obviously predated the 2016 election I would have thought, but it seemed eerily similar in retrospect.

Then, later on, Shido's rhetoric is surprisingly Trump-like in a few ways, although I don't think his platform probably quite is. Does anyone know if he's supposed to be a reference to a specific person or movement in Japan?

This is most likely all coincidence, it would be pretty weird for such a Japanese game to take thematic cues from American figures to that great of a degree, but I couldn't help but keep thinking that it kind of felt like that throughout.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 30, 2017, 04:22:47 AM
For the most part I would assume that the resemblance to Trump is a huge coincidence, which is part of the reason why they had that thing at the very beginning of the game. That said, Trump isn't an outlier: Japan has its fair share of corrupt CEOs and businessmen, and has had a long history of right wing authoritarianism and nationalism. I imagine that, during the bubble burst of the late 80s and early 90s, Japanese politics had their fair share of "Make Japan Great Again" rhetoric. I would assume that ATLUS were thinking about those characters rather than our own national embarrassment in mind when they were writing the script for P5.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on April 30, 2017, 04:41:51 AM
I felt so bad about
turning down Haru's romance offer. I really like her and I found her social link to be touching. Definitely my second favorite romance option and my third favorite social link in P5 after Kawakami and Yoshida.

I think I'm really in the home stretch here.
11/30. Just trying to top off Futaba and a few other social links and I'll be good to go.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 30, 2017, 06:11:04 AM
I accidentally got into a romance with
Ann, so I guess I'll be seeing what the cheater's valentine event is like oops
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on April 30, 2017, 12:55:08 PM
I accidentally got into a romance with
Ann, so I guess I'll be seeing what the cheater's valentine event is like oops
You couldn't just reload a save?
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on April 30, 2017, 01:33:19 PM
It was during a huge plot portion of the game (right after 5th dungeon) so I would have lost like 3 hours of progress lol

Title: Re: Persona 5: As swag as you'll never be
Post by: Teewee on April 30, 2017, 06:22:13 PM
I'm pretty sure that Morgana said that
Persona users has perfect control over their emotions, sometime during the explanation of why Persona users can't have palaces. Or not long after.
I could be wrong, though. I'll go post the source when/if I find one.
Title: Re: Persona 5: As swag as you'll never be
Post by: Moogs Parfait on April 30, 2017, 06:27:20 PM
I'm pretty sure that Morgana said that
Persona users has perfect control over their emotions, sometime during the explanation of why Persona users can't have palaces. Or not long after.
I could be wrong, though. I'll go post the source when/if I find one.


I don't think it's perfect but they're not ruled by them. The games seem to go out of their way to show the Persona users being afflicted by a negative emotion and then recovering quickly. Maybe the wildcard user has perfect control?
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 03, 2017, 04:53:50 PM
Ew,
Mara
looks super gross with modern graphics. I don't even have a
dick
aversion, but I hate looking at it...
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on May 03, 2017, 05:10:49 PM
Ew,
Mara
looks super gross with modern graphics. I don't even have a
dick
aversion, but I hate looking at it...

I tried insta killing it so I wouldn't have to look at it with Die for Me! forgetting
it has repel curse
. Easily the most horrifying thing I've fought in a video game.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 03, 2017, 08:03:49 PM
I tried insta killing it so I wouldn't have to look at it with Die for Me! forgetting
it has repel curse
. Easily the most horrifying thing I've fought in a video game.

death by dick chariot lmao

I really need to get back into playing this. Had a few things come up that have been keeping me from relaxing in the evenings, so I hope to get that ball rolling again tonight.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 03, 2017, 11:15:09 PM
So wait, is Sojiro
Futaba's biological father, or not? He isn't, right? I keep flip-flopping on how the game seems to be treating their relationship.
Title: Re: Persona 5: As swag as you'll never be
Post by: Mr. Sacchi on May 04, 2017, 12:07:39 AM
So wait, is Sojiro
Futaba's biological father, or not? He isn't, right? I keep flip-flopping on how the game seems to be treating their relationship.

He's not, but he is a friend of her mother that ended up getting custody of her because the father was absent her whole life.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 04, 2017, 12:30:05 AM
He's not, but he is a friend of her mother that ended up getting custody of her because the father was absent her whole life.

Right, I remember he said that, but I wasn't sure if it was true or not. I guess there's no reason to assume it isn't, but little bits of phrasing here and there had me questioning it.

Unrelated and regarding the very lategame:

Last dungeon kind of ambushed me. I was ONE DAY short of finishing both Futaba and Sojiro's social links, and I didn't really get a chance to spend all of the rest of my money. I can probably make use of it buying personas to fill out my compendium, but I still wish I had realized there was a seeming point of no return where there is.

In fact that kind of happens twice, but I meant to fight The Reaper before entering the last area (I kind of assumed there would be more floors of traditional Mementos, and the game doesn't let you back out once you look at the gate to the depths). Oh well.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on May 04, 2017, 11:06:04 AM
In fact that kind of happens twice, but I meant to fight The Reaper before entering the last area (I kind of assumed there would be more floors of traditional Mementos, and the game doesn't let you back out once you look at the gate to the depths). Oh well.
You can walk back out of the depths and go back into Mementos or go visit Tae or Iwai. There's a point that you won't be able to do so for the rest of the game, but the game will ask you if you're sure you want to proceed.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 04, 2017, 04:00:05 PM
Wait, really? So the part where the game says "This door is one-way and closes behind us" was a lie? Or did I misunderstand it? Well, good, I guess.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on May 04, 2017, 04:06:50 PM
Wait, really? So the part where the game says "This door is one-way and closes behind us" was a lie? Or did I misunderstand it? Well, good, I guess.
I was confused about that as well, but I think that might have been a slight flub in the translation, and they meant that Shadows couldn't open the door once they were inside.
Title: Re: Persona 5: As swag as you'll never be
Post by: Lt Streko on May 04, 2017, 04:34:04 PM
I was confused about that as well, but I think that might have been a slight flub in the translation, and they meant that Shadows couldn't open the door once they were inside.

Wait really? Damn, I had so much leftover money to spend too, I just pushed through it all. Oh well, there's always NG+


Also https://www.youtube.com/watch?v=zix7UBJOHtM (https://www.youtube.com/watch?v=zix7UBJOHtM).
Title: Re: Persona 5: As swag as you'll never be
Post by: Teewee on May 05, 2017, 03:58:54 PM
The evidence for Morgana's saying persona users have full control over their emotions is here (https://www.youtube.com/watch?v=A2v_ul-xluw), from 56:50 through 57:00. So, yeah. Seems like a plothole, as I thought :/ I'd chalk it up to Morgana being an unreliable narrator, but that seems unlikely; he doesn't have that tendency.

One thing I like about this game is how it tackles real social issues in a fairly direct manner. I find it pretty refreshing, as I haven't seen many other AAA games do anything similar. I'd like to see the same in future games in the series, and games in general.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 14, 2017, 05:28:40 AM
oh my god
shido's palace
is so fucking redundant and tedious

whoever put in those backtrack-a-thon mazes between the objectives needs to slapped and then fired
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 15, 2017, 12:33:57 AM
I've been at the very very end of the game for like a week and haven't finished it off because I don't want it to be over... Probably better just sit down and wrap it up tonight I guess.
Title: Re: Persona 5: As swag as you'll never be
Post by: Sect on May 15, 2017, 02:21:40 AM
oh my god
shido's palace
is so fucking redundant and tedious

whoever put in those backtrack-a-thon mazes between the objectives needs to slapped and then fired
Yeah, I was done with the mazes after the second time. Way too tedious and unfun. The inbetween stuff was okay.
I've been at the very very end of the game for like a week and haven't finished it off because I don't want it to be over... Probably better just sit down and wrap it up tonight I guess.
Gotta finish the job. A Phantom Thief never leaves a job half done.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 15, 2017, 02:43:49 AM
THERE HAVE BEEN FOUR OF THESE MAZES SO FAR

THIS IS NOT ONLY TEDIOUS, IT IS BORING

WHAT WERE THEY THINKING
Title: Re: Persona 5: As swag as you'll never be
Post by: Kilgamayan on May 15, 2017, 02:59:33 AM
Now you know why the game took so long. :V
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 15, 2017, 06:50:39 AM
Alright, finished.

Persona 5 is the best Persona game, and that's saying a lot.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 15, 2017, 05:07:15 PM
I'm up to 12/22. I'm really ready to see the end of this game, but at the same time I really wanna do more Confidant stuff...
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 18, 2017, 04:51:20 AM
Finally finished. What a tremendously long game.

What a fantastic game. The gameplay and storytelling are unparalleled, and most of the characters are absolutely fantastic. Definitely one of the best games I have played in a very long time. The ending song was so nice too-- I didn't realize
the track I really liked where personas get second awakenings
was the tune from it, and it was one of my favorite tracks in the game.

All of that said, I think P3 still has the most emotional impact and attachment for me, even if P5 is a better game in almost every possible way.
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on May 18, 2017, 05:02:09 AM
I've been thinking for years that Persona 3 has the better social links and gameplay, while Persona 4 has the better playable cast and plot (although I'm nowhere near the fan of the P4 cast that most people seem to be). I think P5 approaches or exceeds both of them in their best attributes, but there are two small places where it loses out.

Persona 3's pacing is superb, and P5 just can't match the contrived-but-great "prepare for a big shadow fight on the full moon" game flow. Those parts where you've beaten the dungeon but just have to kill time for a while bring it down a little, and not having the very rigid year structure means it doesn't feel like it's building up to something the way P3 does.

I also honestly wasn't really a fan of using the Shin Megami Tensei devils as the enemies at all. They look great with their new renders, but they're so bland compared to the traditional Persona enemies, and the fact that they get recycled as personas has some thematic reasons but results in far fewer creature designs in the game overall. Losing the shadow connection to the tarot arcana makes the arcana stuff feel a little out of place when it pops up elsewhere. It's not a huge deal, but I think it is a place where the previous games have an edge.

Still no contest though, P5 is superior in almost every way and I'm thrilled that I get to say that. A lot of people I know are saying they don't like any of the playable cast, but I think they're nuts.
Ryuji is brutally misused and underused, but Yosuke has similar problems while also being a homophobic piece of shit. Ann is a little underdeveloped, but she's got at least much dimension as Yukiko and maybe considerably more.
Even the party members I didn't care about that much at first (Yusuke) grew on me over the course of the game.
Title: Re: Persona 5: As swag as you'll never be
Post by: MatsuriSakuragi on May 18, 2017, 08:44:22 AM
Yeah, while P5 is great, I do have a handful of criticism toward parts of it too.

I agree with the pacing. I get that you're supposed to span out Palaces over the course of the time you're given, but I generally wiped them all out in a day's time, which left a lot-- a LOT of text to get through until the next time I could do some combat again. There was a very strong unbalance in that sense. Partially my fault I guess, but there felt like so few days where I actually did any kind of dungeon exploring.

I know this may be a massively unpopular opinion, but I actually got very tired with parts of the soundtrack. Yes, Behind the Mask is a good song, but did we really need three versions of it that takes up the entire game when you could have mixed it up a little? That's not saying it's bad, but I feel like they could have given more variety. I really did not like the Mementos theme either, and it's a shame, because it's another song you hear for a very long period of time. There are a ton of great tracks too, don't get me wrong, but for the bulk of the game, it felt like I was listening to the same song for over 90 hours. It's still stuck in my head.

I didn't mind the SMT devils as enemies. I always found the shadows in 3 and 4 to be, while flavorful, rather bland and without personality, and just ended up feeling like enemy placeholders rather than actual enemies, I guess. The negotiation mechanic coming back in P5 also felt nice too.

Also,
Shido's Palace
. Fuck that, it was such a drag to do.

And as far as characters:
the way Ryuji was written and used as a character made me hate him to be honest. He started off cool but ended up just being the obnoxious clown that wasn't really that funny so everyone picked on him ha ha so funny. He had some good moments (like escaping the 7th palace), but he just became very hard to like.
The rest of the cast was pretty good. Ann felt kiiiind of bland, and I didn't like Ohya much, but I still liked Ann a lot regardless.

Finally, I really wish I would have had more time
to get to do Haru's Confidant route
. I feel like I had absolutely no time to do it and the only way you would have is if you would have maxed out an otherwise unnecessary stat overall just because. By the time I had it maxed out, it was already late December. Seriously disappointed about the pacing there.

But you can tell that if this is all I can find to complain about, you have an amazing game on your hands. Definitely an incredible game that will be treasured for years to come.
Title: Re: Persona 5: As swag as you'll never be
Post by: Third Eye Lem on June 06, 2017, 08:01:52 AM
So many black walls of text...I'm trying my darnedest not to look, but I accidentally got spoiled on a few things:

-whom the 4th and 5th palaces were based on
-whom the final party member was
-what happens to Mishima in his social link quest thing, or at least the fact his shadow is involved, I didn't finish it yet
-the fact that Futaba's the "support" character instead of a frontliner, I would have loved her to be a combatant

Right now I'm recording a private playthrough of the game alongside one of my friends, I'm in the 4th Palace now. While it is nice that you can change your difficulty, I've stuck with Easy, and even then some of the dungeon crawls can get...Annoying. I also have to ask who thought it was a good idea to disguise Despair as a doom-like status effect, because those damn Lamias in the 4th palace ganked me (though it was mostly my mistake) and my MC died due to that effect. >:( I was not a happy camper after that loss, especially after picking up some useful personas (like Isis).

On that note...Am I the only one who thought that
Futaba's palace reminded me of the mental hospital's patients in Psychonauts? Instead of going in to mess up someone's mind for personal gain, you're doing it to essentially save someone's life. The Pyramid also has some elements that aren't typical in a Palace so far, like a distant town, a massive desert, and starting out in your normal clothes instead of your thief ones, as well as potentially having to fight a shadow that isn't the Palace owner itself (though that may change, I only beat the Chamber of Rejection so far). It's a really cool design and I hope the other Palaces do stuff like this.

Also, stalling to refill SP using Adhesives is the most satisfying thing ever...Until you either are forced to use the SP you just regained or the enemy panics and you have to kill them before they raise the security rating. :V On that note, can I also say I love the cut-in art and the cart for the security meters? Yeah, it's creepy having those faces loom over you, but it's creepy in a good way.

Hope no one minds me reviving this thread. I may have more to say as I progress.
Title: Re: Persona 5: As swag as you'll never be
Post by: Serela on June 07, 2017, 09:22:40 PM
Also, stalling to refill SP using Adhesives is the most satisfying thing ever...Until you either are forced to use the SP you just regained or the enemy panics and you have to kill them before they raise the security rating. :V
SP Adhesive 3s are the best thing ever once you do Death enough to hit the 50% discount, and it's hard to imagine playing without them. I was using 2 or 3 in like, palace 3. Best use of my money. I never really stalled to use them, but I did need to use sp recovery items occasionally as a result.
Title: Re: Persona 5: As swag as you'll never be
Post by: Third Eye Lem on June 08, 2017, 01:16:34 AM
SP Adhesive 3s are the best thing ever once you do Death enough to hit the 50% discount, and it's hard to imagine playing without them. I was using 2 or 3 in like, palace 3. Best use of my money. I never really stalled to use them, but I did need to use sp recovery items occasionally as a result.
On that note...I was way more thrilled to brew Coffee and Curry than I should have been, having a few cups of joe or curry servings makes Palace runs more bearable.

Is there any way to reliably save up enough cash to get an SP patch before Palace 3? I doubt it's possible, but I am curious now...
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on June 08, 2017, 02:15:32 AM
Rushing the Sun social link would help if it's even available that early, but I don't know if it really is. If you're spending time making coffee and curry though then taking two days to spread out the palace shouldn't be too much of a stress on your time. And I guess you can just use those consumables. Although generally I don't recommend making them, they're a pretty inefficient use of time.
Title: Re: Persona 5: As swag as you'll never be
Post by: Serela on June 08, 2017, 02:40:52 AM
Is there any way to reliably save up enough cash to get an SP patch before Palace 3? I doubt it's possible, but I am curious now...
Just don't spend much on equipment. Upgrading weapons only needs to be done occasionally, I wouldn't bother upgrading guns at all until endgame, and you can get most of your armor from mementos- filling in any gaps (collars, likely) when necessary. After game start (where some upgrades are pretty nice) I think the only armor I ever bought from the store were a couple collars. As long as you reach the Discount perk you can easily get at least an Adhesive for the MC by then.

Only reason I wasn't swimming in cash for most of my playthrough is because I dumped hundreds of thousands of yen on the
fortune teller's
abilities to save time :V Certainly one way to easily max all confidants if you don't want to bother with a guide.
Title: Re: Persona 5: As swag as you'll never be
Post by: Third Eye Lem on June 08, 2017, 05:06:22 AM
Just don't spend much on equipment. Upgrading weapons only needs to be done occasionally, I wouldn't bother upgrading guns at all until endgame, and you can get most of your armor from mementos- filling in any gaps (collars, likely) when necessary.
I'm a filthy capitalist who buys the most expensive weapons as soon as I'm able. Some of them are nice, like Mona's sleep blade, but it's mostly so I can kill stuff more easily without using too much Magic.

Only reason I wasn't swimming in cash for most of my playthrough is because I dumped hundreds of thousands of yen on the
fortune teller's
abilities to save time :V Certainly one way to easily max all confidants if you don't want to bother with a guide.
Oh, so that's what that link does? Yikes...Talk about a money vacuum. Seems like you get a ton of cash much later on, huh?
Title: Re: Persona 5: As swag as you'll never be
Post by: commandercool on June 08, 2017, 05:11:43 AM
Yeah, but odds are you'll never have a ton laying around between all the money sinks
Strength rank 10
and the fact that you can upgrade your equipment pretty regularly if you want to. To some degree the game lets you decide how you want to weight your spoils, money through holdups or experience through All Out Attacks, and there are a bunch of ways to squeeze out extra money, but you probably won't ever find yourself with extra money later in the game.
Title: Re: Persona 5: As swag as you'll never be
Post by: Zerviscos on June 08, 2017, 05:09:01 PM
Yeah, but odds are you'll never have a ton laying around between all the money sinks
Strength rank 10
and the fact that you can upgrade your equipment pretty regularly if you want to. To some degree the game lets you decide how you want to weight your spoils, money through holdups or experience through All Out Attacks, and there are a bunch of ways to squeeze out extra money, but you probably won't ever find yourself with extra money later in the game.
It's why buying the most expensive SP Adhesive(lmao who buys HP Adhesive?) from the
Death Arcana with the discount rank
as early as possible is the best investment you'll have in the game early onwards. When you're grinding either money or experience, you'll always find yourself low on SP from healing, and you'll never even want to just attack most of the time, and always want to use on-element skills, because it's a death sentence even on whatever difficulty you're on, unless you really have a high level against those enemies in your current palace. Instead of buying all the SP sodas, which gives very little SP, I mean they're good until the first or second palaces, but once you need a lot of grinding, you need the better way to get reliable SP regeneration. Once you get that, you can either just run around a palace to grind exp or holdup for money, until you get bored of it, because you're more than likely won't ever die if you just keep healing with skills and with a good SP regen.
Title: Re: Persona 5: As swag as you'll never be
Post by: Serela on June 08, 2017, 07:05:02 PM
I'm a filthy capitalist who buys the most expensive weapons as soon as I'm able. Some of them are nice, like Mona's sleep blade, but it's mostly so I can kill stuff more easily without using too much Magic.
The thing is, upgrading your weapons one rank (e.g. once every palace) has  a really minor effect on your damage dealt (and physical persona skills are not influenced by your weapon at all, by the way), but if you want to conserve SP you'll get a much larger return buying an Adhesive than a new set of weapons for the cast. The first one is big since the MC needs it the most, and then with each additional one you can either have a healing ally able to keep on going keeping your party healed up, or an ally whose element hits many enemy's weaknesses in the area, etc. Basically, instead of a slightly stronger weapon, you buy the ability to spam the heck out of magic.

As for the expensive link I mentioned,
she eventually gives the initial 100k yen back late in her link, possesses an ability to significantly raise gained money if you win via an all-out-attack, and her other powers only cost 5k a pop if you want help maxing confidants from her.
So, she's not necessarily a money vacuum at all, apart from however much you elect to spend to aid in confidant maxing. That initial investment IS painful, though.