Author Topic: New Rpg Gensoblazer version 0.09 out 10/19/12  (Read 35490 times)

warpshadow

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Re: New Rpg Gensoblazer
« Reply #60 on: October 26, 2011, 10:29:09 PM »
If anybody was wondering, no Gensoblazer is not dead, it's just taking some more time before another release comes out. I should finally get the human village (what is on the other side of the bridge) finished in the next release. I think I fixed the dollcastle bug as well. If there is any other improvements you would like to see, please tell me.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

warpshadow

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Re: New Rpg Gensoblazer
« Reply #61 on: November 03, 2011, 11:38:15 PM »
I was wondering how far everyone has gotten in gameplay and what characters they like to use. I would like what I need to work on.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

warpshadow

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Re: New Rpg Gensoblazer
« Reply #62 on: November 29, 2011, 05:04:04 PM »
If you were wondering (and I hope you were) if another, better version of Gensoblazer would ever come out cease your fretting for a new version of the game is now out. New improvements include a new level (the phantom village) as well as a new playable character. I also hopefully fixed the doll castle bug and added some new side quests.
You can download the new version of the game here http://www.megaupload.com/?d=QF8C4TO8
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #63 on: December 03, 2011, 07:35:50 PM »
I have noticed a lack of interest in the new version of Gensoblazer  :ohdear:  On the bright side I haven't received any error complaints about the new version either. I was wonder what I could do to make it a more interesting game that you would like to play.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Savory

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #64 on: December 05, 2011, 03:17:43 AM »
Any chance you can post screenshots? It's better for me to see what I'm going to download first.

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #65 on: December 05, 2011, 06:42:32 PM »
Okay here are a couple of screenshots

Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #66 on: December 09, 2011, 04:41:19 AM »
I will probably try the newer version out some time later. So busy...

Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #67 on: December 09, 2011, 04:52:18 AM »
Sorry, but I'm pretty sure you just chose a bad time to update as everything from Skyward Sword to Skyrim to the latest Call of Duty came out roughly in this time period. So basically there is a game for everyone who calls themselves a gamer out for them to drool over, leaving little time for any (no matter how well made) fangame.
I am a compulsive post editor. There is a 95% chance that any post you see from me will have gone through at least 3 edits. Often more.

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #68 on: December 12, 2011, 11:13:09 PM »
Don't worry too much about it. Besides I think you might like version 0.07 when comes out better since it has a bunch more Yukari stuff.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #69 on: December 14, 2011, 04:13:37 AM »
Sounds awesome. No seriously, I'm highly anticipating the next release.
« Last Edit: December 14, 2011, 04:23:23 AM by blabla1994 »
I am a compulsive post editor. There is a 95% chance that any post you see from me will have gone through at least 3 edits. Often more.

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #70 on: December 16, 2011, 04:07:55 AM »
I hope your aren't too excited because it will take some time before the next release. I have at least a dozen side quests and nine scenes to code. I plan on a major update to crafting as well. I am also adding a new character, please tell me if Alice or Cirno isn't working properly.
« Last Edit: December 16, 2011, 04:31:16 AM by warpshadow »
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #71 on: December 30, 2011, 03:01:54 AM »
Just as a heads up I still have at least a week of stuff to program into the game before I think it will be ready for another release.  BTW is there anything that you would like to see in the next version of the game?

Oh and as a bit of a spoiler this song is going to be in the next game version
http://www.youtube.com/watch?v=xoyH9HHaZoY
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #72 on: December 30, 2011, 03:52:31 AM »
I am still playing some other game, so I only tried a little bit of this. Since I am not far, I would not what to suggest.

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 11/29
« Reply #73 on: January 10, 2012, 10:37:17 PM »
I have a new version of Gensoblazer for all of you to enjoy. It has eleven new quests, a new playable character and I have upgraded the crafting system quite a bit. You can download it here http://www.mediafire.com/?ehwuw409qq70h4s

Please tell me what you think of the game and what you want to see in future versions of the game.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

warpshadow

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Re: New Rpg Gensoblazer version 0.07 out 1/10/12
« Reply #74 on: January 10, 2012, 10:38:57 PM »
I was thinking of creating a new Touhou rpg. It would have a cross between the Quintet games from the Snes era and Harvest moon with more tradition rpg combat. I guess I will call it Gensoblazer until I have a better name for it.The story so far is Tenshi and Nue meet up and troll Gensokyo into oblivion. You have to thus rebuild the entire land from scratch. The game will be build from the RPGmaker xp format since I have all the sprites for that. If anybody has any suggestions for the game I am more than willing to listen and if they wish to help I will accept that as well.

Update (1/10/12)
Version 7 of the game is now ready. You can download it here http://www.mediafire.com/?ehwuw409qq70h4s
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Hanzo K.

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #75 on: January 11, 2012, 07:43:30 PM »
This game's vista-compatible right? I hope so. :ohdear:


EDIT: It keeps spitting out this error when I try to start it.
Quote from: Error
RGSS-RTP Standard not found.


EDIT #2: Turns out I just didn't have it on this loaner computer.


EDIT #3: There's a bug with the new crops thingy, I went to negative chores by messing with 'em.

Edit #4: There seems to be a bug with the villagers. I've gotten to what seems to be the maximum expansion for the village itself, but when I go to rescue Shizuha and Rumia, it says that there's no room for them.
« Last Edit: January 11, 2012, 10:36:31 PM by Hanzo K. »
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Trickysticks

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #76 on: January 11, 2012, 11:24:08 PM »
At first glance this seems pretty good. Maybe you'd like someone to proofread and such?
Interested in playing some boss fights I made? Have Danmakufu? Then check out my Danmakufu creations!

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #77 on: January 11, 2012, 11:52:16 PM »
I would love to have a proof reader for this game.

Also I fixed the veggies bug for future versions of the game.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Hanzo K.

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #78 on: January 12, 2012, 01:49:56 AM »
Oh yeah, the rain from the Border Dungeon seems to be bugged, as is the ending of the Hunt The Mushrooms! Sidequest Marisa gives you.
I had both the rain from there, as well as Reimu's dialogue portrait stuck on-screen. The rain was tolerable, but the portrait just made things difficult.
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warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #79 on: January 12, 2012, 05:14:45 AM »
Done and done. I also found the bug the screws up the upgraded village. Other than bugs is there anything new you want to see i the game?
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #80 on: January 12, 2012, 06:53:19 AM »
Welp I finally started this up again, so far, whats with the switching back and forth between fast walking and slow walking? Oh and *starts game* oooo a portal! *enters* ? Oh an ecoun-*dead*... Yea.

OK it's been a while but I seem to recall there not being purple slimes on the first floor. When did this change?

Seriously those purple slimes are just annoying, they give only 1 more xp then the basic slime, take 2 hits, and deal 4 times the damage. I actually found myself running from battle from them, and I never run from battles in RPG's. >_>

Not that I'm really complaining all that much, just ranting.

Oh hey you actually put things other then candy in the starting chests.

See those geists are good, they also give only 1 more xp then the basic slime, but also only do 3 times damage and take 1 hit.

Oh by the way, don't take all this the wrong way, I'm being intentionally nitpicky because I figure if I say my opinion on just about everything in the game you'll be able to take that and make something better from it.

Also no matter how I typed that sentence it still came off as fairly pretentious. >_> Sorry.

Ok, I still have no idea why seven versions later Marisa still starts with 55 in every stat and gains 5 every level, is there a reason for this, or have you not gotten around to it yet? As I've asked what up with that and never exactly gotten a concrete answer or well any answer at all.

Never mind, figured out the slow/fast thing.

Ok well I'm done for the night, so far it looks significantly more polished then the last version I played, which was like version 4 or something.
« Last Edit: January 12, 2012, 07:30:18 AM by blabla1994 »
I am a compulsive post editor. There is a 95% chance that any post you see from me will have gone through at least 3 edits. Often more.

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #81 on: January 12, 2012, 08:22:11 AM »
1. I will try to get to working on the ability scores this version, sorry I haven't gotten around to it.
2.Remember to upgrade your village, at least five times. ;)
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Lunaca

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #82 on: January 13, 2012, 02:06:40 AM »
i keep getting invalid access to memory location en start so i cant start it up
using x86 win7 HP
The "Bystander" of #dots-meido with a curious lack of "meido"

warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #83 on: January 14, 2012, 07:23:55 PM »
From checking out the faq the solution I have found out is to run the game as an admin under the compatibility settings.
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Lunaca

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #84 on: January 15, 2012, 06:54:50 AM »
there seems to be a bug for wood collecting

if you collect wood(2 pcs) before buy the copper axe you'll be able to get 3 pieces of wood

however if you buy the copper axe right off the bat before rinno gives you 20 pieces of wood for the cabin and build the cabin or even collect wood you'll only be able to collect 2 pcs of wood

edit #1: seems like if you only expand the village there'll be an empty lot at the right side(item shop place) of the village fence and if you go into it you'll be trapped FOREVER

edit#2: the human village store is bugged
« Last Edit: January 16, 2012, 02:13:09 PM by Lunaca »
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Hanzo K.

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #85 on: January 16, 2012, 07:37:06 PM »
I have an idea for the various Ultimate Weapons for each playable character. (That I know of.)

Reimu:
Quote
Hakurei's Ancestral Gohei
Description: This gohei has been passed down in the Hakurei Clan for generations, and now Reimu has mastered it's power.
Stats: Subjective, up to the programmer.

Marisa:
Quote
Crescent Broom
Description: It looks somewhat unwieldy, as it's just a strange old staff roughly fashioned into a broom, but there's no denying that it's somehow important to Marisa.
Stats: Subjective, up to the programmer.

Nitori:
Quote
Monkey King's Wrench
Description: This is that legendary wrench the Monkey King uses to repair his plumbing! ...Let's hope he doesn't notice it's missing.
Stats: Subjective, up to the programmer.

Alice:
Quote
Guignol's Marionette
Description: A legendary puppetmaster used these dolls to conduct grand plays, now they've found a home with Alice. They seem somewhat sad though...
Stats: Subjective, up to the programmer.

I know Alice uses books, but this just seems to fit more. thematically speaking.

Also, the village size is just too small y'know? maybe update it to have a max size of 18. You don't even need to restructure the map that much, just give the option to upgrade the individual buildings like with the main house. And maybe give the main house an option to expand further. (And maybe add in a line of code that makes all playables go in the main house, and nobody else.)
« Last Edit: January 16, 2012, 07:38:58 PM by Hanzo K. »
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Lunaca

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #86 on: January 17, 2012, 09:41:32 AM »
since me and hanz are breaking the game for bugtests ive found 2 more serious ones

Reverse Village 4 is improperly mapped you cant escape it since some stairs point to the same exit point once you hit the portal area you're pretty much trapped forever

Nitori does not retain her levels if you make her leave the party

aside from the fact you cant kick nitori and alice from the workshop, medi and kogasa being un-evictable, adding suika to your village gives you mino
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warpshadow

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #87 on: January 18, 2012, 02:00:54 AM »
A couple quick questions, I have been working on the various bugs reported.
1. Does anybody switch out their playable characters for new ones?
2. Do you do any of the quests that the town characters ask of you?
3. Do you consider the game's bugs game breaking so that you would prefer a quicker release of the next version with less new content but with bugs fixed?
« Last Edit: January 18, 2012, 02:03:03 AM by warpshadow »
Gensokyo Everyday's story My Touhou fangame http://gensokyosnack.blogspot.com/

Lunaca

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  • I SHALL NEVER ACCEPT IT!!!
Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #88 on: January 18, 2012, 03:41:39 AM »
yeah i swap out characters for new ones (the playable ones should all just stay in the main house imo so its less confusing)(youmu's double attack is broken)

yeah i do quests (finished alice's subquest completely but it traps you in the trees south of her house and when you townportal away you'll never see alice again and she stays in your party permanently)

i'm all for bugfixes before new content since you cant enjoy the new and old content if the pre requisite to the new content is the broken old content

yeah and rinno should sell town portal scrolls those things are useful
The "Bystander" of #dots-meido with a curious lack of "meido"

Hanzo K.

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Re: New Rpg Gensoblazer version 0.06 out 1/10/12
« Reply #89 on: January 21, 2012, 07:24:12 PM »
I'm all for the bugfixed version myself.
it gets kinda jarring when you get told you have no room for anyone when you clearly do.

Also, a suggestion for the village. Add the option to upgrade the main house one bit further, and give the option to upgrade the other houses to one step below the main house.
Maybe make the main house have a different, more extravagant look, like a Village Chief's house.
Essence RO
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