My internet goes slow most of the time, so I doubt i'll be able to do so.
After actually taking a good look at the Bulletforge page, 250+ MB for a single script is not acceptable. Entire 7 stage games can fit into 100 MB. Given this fact, you have no right to complain about your internet speed.
Now, I *
highly suggest* (i.e. I'm not the only judge that has complaints) that the following be implemented before the contest deadline:
-I don't know what you're doing with a 140 MB audio thing, but if you have any form of unused audio or super-extended versions of tracks, you should definitely address those issues. You can use Audacity to find loop points and export as .ogg.
PlayBGM(music,0,907); is
not acceptable.
-Please merge your two sound effect libraries. Unorganized redundancy results in code pointing everywhere and duplicate sound effects
-Whatever is in thimg.dat should actually be *used* in the actual script. Otherwise, please remove any textures you do not use and do not plan to use. If you are using Dairi's raw cut ins, scale them down before adding them into your script.
-Additionally, please (for the sake of whoever plays your game) move your plural someplace where it can be found easily. As of right now, you have to go into the scripts directory to find the executable. It is also recommended that you comment out the #TouhouDanmakufu on your dialogue scripts. They all crash with something along the lines of
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