Author Topic: Incident Causer Mayhem! (Danmaku Contest)  (Read 50558 times)

SusiKette

  • @MainLoop { yield; }
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #30 on: October 06, 2014, 05:52:43 AM »
The judging would be like 95% patterns/playability, and 5% would be extra stuff(mainly to settle tied scores)

Ok. Well, I already made the sprites and stuff. It feels more original when you use resources that you made instead of ripping them off from the games.

By the way; Is there any preferred difficulty level, or is the only rule that it has to be beatable with skill (Instead of luck)?

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #31 on: October 06, 2014, 12:44:33 PM »
Ok. Well, I already made the sprites and stuff. It feels more original when you use resources that you made instead of ripping them off from the games.

By the way; Is there any preferred difficulty level, or is the only rule that it has to be beatable with skill (Instead of luck)?

...If it can only be beaten by luck, then you may want to reconsider how you're making your script. XD

Kappa

  • LV. 4 Guze Cannon
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #32 on: October 08, 2014, 04:55:16 AM »
Well gee willikers, let's see if I can't learn how to properly Danmakufu in a month.
Don't think I'll be playing to win here if I play at all, but let's see where this goes.
inb4 "hey who is this guy"
Modern Touhou Accomplishments || TD Normal 1CC | DDC Normal 1CC (poorly) | DDC Extra Clear

Trickysticks

  • What am I? TRICKYSTEAKS I AM!
  • A stick of the tricky variety.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #33 on: October 12, 2014, 06:34:58 PM »
^ hey who is this guy

I suppose I'll participate in a contest for once, time to see how far I can stretch "Manipulation of Flowers."
Interested in playing some boss fights I made? Have Danmakufu? Then check out my Danmakufu creations!

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #34 on: October 16, 2014, 06:28:53 PM »
just an update, I will be gone this weekend (Thurs-Saturday), I will be up north, so I'll be unable to answer questions.

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #35 on: October 17, 2014, 04:32:05 AM »

BobTheTanuki

  • Ph3?
  • What is it?
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #36 on: October 19, 2014, 10:11:12 AM »
I want to take part too!

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #37 on: October 19, 2014, 03:07:23 PM »
Screw it I'm doing Kanako.

Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #38 on: October 19, 2014, 04:08:35 PM »
Screw it I'm doing Kanako.

I scrolled through Miko, Remilia, and Shinki before saying that. Low attention span ftw.
My name is Tres. It sounds like "Tray". Tressert is "Tray-zurt"; like Tres dessert.
I've cleared every touhou game on Lunatic, and beaten every extra except SoEW.
NMNB: MoF Hard, SA Extra, UFO Extra

Alicirno

  • Seer of Heart
  • Paruparuparu
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #39 on: October 19, 2014, 06:48:10 PM »
« Last Edit: October 19, 2014, 08:18:15 PM by Alicirno »

Miplouf Saigyouki

Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #40 on: October 20, 2014, 01:22:48 PM »


What a time to be Mima.
I hope you are ready for disco bullets. And shiny effects.

Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #41 on: October 22, 2014, 01:28:24 AM »
Oh look what's going on


Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #42 on: October 23, 2014, 03:52:33 AM »
I might join, but there is only 18 days left, and I am a noob and I don't know how the contests work, like where we submit our script and stuff. Please help  :)

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #43 on: October 23, 2014, 10:30:31 PM »
I might join, but there is only 18 days left, and I am a noob and I don't know how the contests work, like where we submit our script and stuff. Please help  :)

Make an account on Bulletforge and upload your script there. Please note a few things about contests:
1) No public reviews of scripts are allowed before the contest deadline, as it may affect the opinion of judges. All feedback (especially bug reports) should be PMmed to the scripter.
2) Avoid using gigantic music files, and please do not use absolute pathing. This will make your script more appealing from the get-go
3) This is an opportunity to show off your skills. Remember that although this is a competition, the aim is not to beat others but to do the best you can, try to be as creative as possible, and create a script that you can be proud of.

And, most importantly, have fun. I suggest using Danmakufu ph3 since that's the current engine, although 0.12m is easier for newbies (they will move on to ph3 regardless)

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #44 on: October 23, 2014, 11:27:04 PM »
Make an account on Bulletforge and upload your script there. Please note a few things about contests:
1) No public reviews of scripts are allowed before the contest deadline, as it may affect the opinion of judges. All feedback (especially bug reports) should be PMmed to the scripter.
How about it doesn't matter? It's not like ill disqualify someone. I mean then 2nd versions should be banned, then. Some people don't have people readily accesible to test a script, because not everyone wants Skype or to go to the IRC chat.

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #45 on: October 24, 2014, 12:01:05 AM »
How about it doesn't matter? It's not like ill disqualify someone. I mean then 2nd versions should be banned, then. Some people don't have people readily accesible to test a script, because not everyone wants Skype or to go to the IRC chat.

I'm just repeating what Helepolis said a year ago - he cleaned up at least 3 posts that had feedback on them. As long as it's not public it's fine.

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #46 on: October 24, 2014, 12:10:39 AM »
I'm just repeating what Helepolis said a year ago - he cleaned up at least 3 posts that had feedback on them. As long as it's not public it's fine.
As long as it's not posted on here it should be fine. I don't see an issue of posting it on bulletforge or something if that's your only way.

Helepolis

  • Charisma!
  • *
  • O-ojousama!?
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #47 on: October 24, 2014, 08:00:53 AM »
That rule isn't a global rule nor enforced by any means. How this contest is run and what rules apply should be decided by PhantomSong. He is responsible for the rules, updates, organisation etc. Also, afaik it wasn't due to possibly affecting opinions of judges, but more like unwanted noise.

For this contest, I consider PhantomSong's decision to be final, regardless of anybody's opinion.




Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #48 on: October 24, 2014, 08:13:13 AM »
I feel proud. I'm sure you an guess who I'm doing now.

SusiKette

  • @MainLoop { yield; }
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #49 on: October 24, 2014, 03:55:01 PM »
I was going to show what I have done (like few other people) but seems like it's not allowed (I just edited out what I was going to show).
« Last Edit: October 24, 2014, 04:00:02 PM by Yukkuri_Yukkuri_Yukkuri »

Sparen

  • Danmakufu Artist
  • Git ready, git set, PUUSH!
    • AFCDTech
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #50 on: October 24, 2014, 04:47:35 PM »
I feel proud. I'm sure you an guess who I'm doing now.

I actually can't tell. More importantly, is this spell possible to dodge?

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #51 on: October 24, 2014, 05:50:02 PM »
I actually can't tell. More importantly, is this spell possible to dodge?

Sparen, read the spell name. XD
It looks like it's purely for show, I highly doubt it'd actually make it into the game as a dodgeable spell.....

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #52 on: October 24, 2014, 07:53:56 PM »
I was going to show what I have done (like few other people) but seems like it's not allowed (I just edited out what I was going to show).
As long as it's not the script specifically, its fine.

SusiKette

  • @MainLoop { yield; }
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #53 on: October 24, 2014, 08:27:24 PM »
As long as it's not the script specifically, its fine.

Is a video of a single attack too much or are only images allowed?

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #54 on: October 24, 2014, 09:45:20 PM »
Is a video of a single attack too much or are only images allowed?
Not at all. Like Helepolis said its so there's not a lot of noise.

Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #55 on: October 24, 2014, 11:01:50 PM »
I actually can't tell. More importantly, is this spell possible to dodge?
Yes. It's actually pretty easy to dodge.

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #56 on: October 24, 2014, 11:55:27 PM »
I feel proud. I'm sure you an guess who I'm doing now.

Yuyuko or Kanako?

Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #57 on: October 25, 2014, 12:03:41 AM »
Yuyuko or Kanako?
It's Yuyuko. I never knew that Kanako could do those kinds of spell cards  :o

PhantomSong

  • The Ghost Living through Everyday Life.
  • Eh, it doesn't matter.
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #58 on: October 25, 2014, 12:52:37 AM »
It's Yuyuko. I never knew that Kanako could do those kinds of spell cards  :o
Well Yuyuko moreso kills things than makes them alive... xD

Conarnar

  • reeeeeeeeeeeeeeeeeee
  • aaaaaaaaaaaaaaaaaaa
Re: Incident Causer Mayhem! (Danmaku Contest)
« Reply #59 on: October 25, 2014, 02:03:41 AM »
Well Yuyuko moreso kills things than makes them alive... xD
I need a new name for that spellcard  :derp: