How is touhou's normal comparable to other top down shooters?It's... a thing.
How is touhou's normal comparable to other top down shooters?I don't recall ever having seen a (not ancient) arcade shmup I'd put at the same level as Touhou Normal, mainly because of the gigantic amount of extends you get in a Touhou game - an arcade shmup's generally going to give you six total lives if it's generous, some will just stick with with the starting three. Hard is around the entry level point. Lunatic has harder danmaku patterns than a lot of shmups, but that's counterbalanced by having deathbombs, over twice as many extends, etc etc. It's pretty hard to make an accurate judgement since the styles are generally so different, but I'd maintain that most arcade shmups are harder to 1cc than most Touhou Lunatics when you balance everything out (not counting UFO, of course).
We talking other danmaku shooters or other shooting games in general?Watch this (http://www.youtube.com/watch?v=Dy6NsvUUIBI) 1CC of CAVE's games, Mushihimesama Futari. It's the hardest difficulty available, but it'll give you an idea of what their games are like.
And maybe it's just me...as in the guy who played space invaders and arcade shooters before touhou
Watch this (http://www.youtube.com/watch?v=Dy6NsvUUIBI) 1CC of CAVE's games, Mushihimesama Futari. It's the hardest difficulty available, but it'll give you an idea of what their games are like.
How is touhou's normal comparable to other top down shooters?
Watch this (http://www.youtube.com/watch?v=Dy6NsvUUIBI) 1CC of CAVE's games, Mushihimesama Futari. It's the hardest difficulty available, but it'll give you an idea of what their games are like.Or just watch the easiest mode (http://www.youtube.com/watch?v=4sCi7ilTHOA) to find out that Futari is really overhyped in difficulty, especially by people who don't play shmups thanks to that one video.
Lunatic has harder danmaku patterns than a lot of shmupsTrue - however, you can just plan your bombs(or two, especially in MoF/SA) to eliminate that problematic attack.
Or just watch the easiest mode (http://www.youtube.com/watch?v=4sCi7ilTHOA) to find out that Futari is really overhyped in difficulty, especially by people who don't play shmups thanks to that one video.I find that I don't get many extends on the Touhou games where they are awarded based on score instead of point items collected.
What makes touhou super easy compared to every single other shmup is the fact that touhou vomits extends like nothing else.
@OP:
Hah, wanna hear a funny story? I sucked worse at EoSD than you do. It took me three months to beat EoSD easy mode with no continues, and about six more months to beat EoSD normal. So don't worry about your "progress rate".
Actually, this reminds me of something that was asked on the imageboard a while ago. The original statement was "Fuck the people who want fans of touhou to be good at danmaku games. When the amount of touhou shit completely unrelated to vertical shooting is 1000x more plentiful than shit related to vertical shooting, then being good at the games is completely unimportant."
And my personal response (which I fully expect HME to tear me apart for):
I half agree and half disagree with this. I think the games are worth playing, if only because you can hear the pretty music in-game and watch gorgeous bullet patterns unfold.
However, 1ccing is indeed unrealistic for a number of people; it might be a bit cynical of me to think this, but I fully believe that there is only a given amount of capacity within any given player to do well at danmaku games. Practice still goes a long way, but some people will always be stuck on easy mode, while others will catch on to lunatic in a matter of weeks, if not days. Ultimately, it's just chance that determines how well you can ever do at the games. I resent the notion that "anyone can 1cc lunatic if they just try real hard". You should only ever feel obligated to 1cc normal, and if you are not capable of doing that, then just 1cc easy-- and if you can't do that, then just enjoy what you can get out of the games and no one will think the less of you for it, so long as you've tried.
That said: Memorization also has its place in Touhou, so don't give up on the games TOO quickly. You would be surprised at how many bullet patterns can be micromemorized, right down to the individual bullets.
In short, don't let anyone tell you how good you should be at the games; some people will never have the skill to do anything above easy, and the best thing to do is just accept that and move on. There are lots of other facets of Touhou to enjoy apart from the games-- though you should still give them a try. And also, if the danmaku games don't suit your fancy, try out the fighting games: IaMP, SWR, Soku (which contrary to popular belief, are legitimate Touhou games), or spinoff Touhou games, many of which are fun and hard in their own right.
If you're feeling pressured by the massiveness of this fandom and by people who can do anything from 1cc EoSD normal to people who can time out VoWG lunatic, please don't. No one will know if you continue to be totally casual and while people will care, they have no power to affect you in any way. Get into things at your own pace, and above all, remember to take it easy.
I think there are two deciding factors for overall improvement. One, you need to have passion. Simply put, when it comes to any difficult trained skill, you're simply not going to get better unless you really really enjoy doing it. Forcing yourself through a game that you hate just because you feel obligated to 1cc it is pointless and will only make you frustrated.Exactly this. I have fun playing touhou, it's a nice challenge that I don't really get without feeling COMPLETELY impossible like trying to play CS or something. But right now I just want to play all the games and see all their endings (especially given how slavishly devoted much of the touhou community is to ZUN, and the game endings are nowhere to be found on the internet), I feel if I did this, going back and playing the game without hacks wouldn't feel like such a brick wall and a chore. ie Man, failure #3275... still can't beat touhou6 with reimuA, touhou11 is a looong way away.... VS Alright I know how the whole Touhou story plays out, now I can go back and just get better! :D
And my personal response (which I fully expect HME to tear me apart for):
*snip* I think the games are worth playing, if only because you can hear the pretty music in-game and watch gorgeous bullet patterns unfold.
If you're feeling pressured by the massiveness of this fandom and by people who can do anything from 1cc EoSD normal to people who can time out VoWG lunatic, please don't. No one will know if you continue to be totally casual and while people will care, they have no power to affect you in any way. Get into things at your own pace, and above all, remember to take it easy.Very much this. Occasionally, there is some
@OP:
Actually, this reminds me of something that was asked on the imageboard a while ago. The original statement was "Fuck the people who want fans of touhou to be good at danmaku games. When the amount of touhou shit completely unrelated to vertical shooting is 1000x more plentiful than shit related to vertical shooting, then being good at the games is completely unimportant."
and what's HME :V
This. (http://www.shrinemaiden.org/forum/index.php?board=6.0)wow I am retarded
But, the most important thing is to never give up. I can't argue that there is no upper limit to skill (those weirdos trying to 1cc Dodonpachi for example :V), but you shouldn't sell yourself short if you truly want to succeed.:V Prometheus, that guy with the 2-all I mentioned to you, is an advocate of the idea that there isn't an upper limit for skill; IIRC, he's been playing DDP for a little over 6 years and made constant small improvements over that time period.
imo you should also develop some basic shmup skill...by playing shmups.
don't concentrate your eyes on your hitbox, a good player can look much further up and still be in control - focus on the screen, not on the 10x10 space.
learn how to stream and re-stream the bullets, some stages can be trivialized completely by knowing how to stream - I'd say that 70% of the stages are pixel aimed in touhou.
also learn to(and don't be afraid to) bomb properly. not losing bombs is 70% of a normal 1cc.
when going for a 1cc and not practicing:
when it's hard(or never captured it before), bomb it.
don't risk dangerous dodges, bomb first. then die.
If you still don't 1cc, figure out how to do more attacks without bombs.
If you die with bombs too much, learn how to bomb better. it comes by itself.
when you are bad, you improve much faster than when you are good. atleast in games :V
and what's HME :V
If you insist on that 150th consecutive attempt at a Lunatic 1cc, be aware that the part of your brain responsible for making you better at the game may have already called it quits on the 50th attempt.I'll agree with this. I'm also another particular stubborn idiot. Spending up to three in the morning, and on my 250th try on SA Extra lol
I'm a particularly stubborn idiot, so I've had a ton of firsthand experience with overestimating my mental saturation point
BTW what does TAS mean anyway?Tool-Assisted Speedrun
So a TAS is when you try to get the game to run faster than it should?No, quite the opposite.
Now I'm confused, did this whole thread happen with people not realizing I was asking about help with cheating? I thought I made it clear in both my posts. ???People are wondering whether Touhou is a game for you or not. Guess the point is, if playing seems like a chore for you, maybe you should take a rest for a while and come back to it when you feel better.
I'm just another Touhou player, and a below-average one at that. :]
Are you the same Ruro who was the first person outside of Japan to 1cc PoD.D Lunatic? :VThat is the same Ruro. She's a lot better than she gives herself credit for. :V