Author Topic: DDC trial vs full mechanics help  (Read 2921 times)

DDC trial vs full mechanics help
« on: August 14, 2013, 09:31:20 AM »
is there a changelog what mechanics is changed, added or removed?

i noticed that when you die .50 power is lost (for B characters(?))
i also noticed that it takes more items to create a fragment (a few more(?))


thanks

 autobomb in upside down screen and the large reimu is large, awesome, although i died 2 times in a row

Karisa

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Re: DDC trial vs full mechanics help
« Reply #1 on: August 14, 2013, 10:18:11 AM »
Oh, what a coincidence! I was just thinking of creating a thread for this myself.

Here's what I know:

- Dying only costs 0.50 power instead of 1.00
- MarisaB's bomb no longer produces power items during spells
- Large fairies in stage 2 drop 8 items instead of 10
- If you collect a life part when you have 8 lives, it gives you a bomb part in the full version, while in the trial it just adds to the life part counter as normal (with the 9th life being lost if you collect 3 life parts).
- (from 0.01b only) The bonus indicator from 0.01a was re-added

I don't believe it takes any more items for a fragment. I'm almost certain it's still 20 for a bomb part and 60 for a life part. If you tested it on the large fairies in stage 2, though, you'd only be getting 16 items instead of 20 if you tried using the trial version's strategy.
« Last Edit: August 16, 2013, 12:21:02 PM by Karisa »

Re: DDC trial vs full mechanics help
« Reply #2 on: August 15, 2013, 08:21:49 AM »
thanks for info, i didnt know about marisa B,

Re: DDC trial vs full mechanics help
« Reply #3 on: August 16, 2013, 08:35:09 AM »
What was changed on the patch?

MTSranger

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Re: DDC trial vs full mechanics help
« Reply #4 on: August 16, 2013, 09:26:37 AM »
Quote
・難易度Lunaticにて、一部のキャラで4面のスペルカード終了後アプリが落ちる不具合を修正
・3面ボスで見えない弾が存在する不具合を修正
・5面ボスで特殊な動作をすると一部の画面エフェクトが効かなくなる不具合を修正
・一部のスペルカードプラクティスにて、ゲーム本編と異なる動作をする不具合を修正
・その他、細かい表示の修正

Quick Translation:
- Fix game crash after a stage 4 spellcard for some characters on lunatic
- Fix invisible bullet in stage 3 boss
- Fix graphic effects not working when you do certain things in stage 5 boss
- Fix differences between spellcard practice and actual game.
- Correct other small display problems.

EDIT:
1. I couldn't use applocale - had to change system locale to Japanese for this to work.
2. The patch seems to work - Shinmyoumaru now has bowl in spell practice for the knife card =)
« Last Edit: August 16, 2013, 09:40:42 AM by Kanon »

Re: DDC trial vs full mechanics help
« Reply #5 on: August 16, 2013, 12:28:29 PM »
another question:
what difficulty is this? harder than 10 desires? easier than Subterrenian animism(?) ?  i wonder....
besides, i finished normal with a life and a bomb remaining but the extra is impossible for me so just wondering

thanks.

Raikaria

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Re: DDC trial vs full mechanics help
« Reply #6 on: August 16, 2013, 12:43:02 PM »
another question:
what difficulty is this? harder than 10 desires? easier than Subterrenian animism(?) ?  i wonder....
besides, i finished normal with a life and a bomb remaining but the extra is impossible for me so just wondering

thanks.

Harder than SA/UFO IMO, unless you are using SakuyaA, in which case the difficulty spirals downwards because she can get so many more lives and bombs, and each bomb is like 2.


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Ghost

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Re: DDC trial vs full mechanics help
« Reply #7 on: August 16, 2013, 04:26:49 PM »
I'd say it's about the same difficulty as PCB (at least on normal difficulty)

/Sakuya-A even makes them both way easier.

Re: DDC trial vs full mechanics help
« Reply #8 on: August 17, 2013, 12:04:02 PM »
so is this is the hardest game so far?

CyberAngel

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Re: DDC trial vs full mechanics help
« Reply #9 on: August 17, 2013, 01:02:25 PM »
so is this is the hardest game so far?


If we count Phantasmagorias, no.

Formless God

Re: DDC trial vs full mechanics help
« Reply #10 on: August 17, 2013, 01:04:27 PM »
Dunno about Dim.Dream, but Flower View wasn't hard.

BT

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Re: DDC trial vs full mechanics help
« Reply #11 on: August 17, 2013, 01:17:31 PM »
I'd say this game is a lot like IN is that you have way too many resources if you actually put effort into learning the game (memo in IN, 2.0's in this game), despite patterns being jawbreakinglyfuckngtough. This game is harder than IN of course because the patterns are way harder. Is it harder than UFO? Arguable.

The backing up of my statement, courtesy of Waah-san.
« Last Edit: August 17, 2013, 01:20:35 PM by BT »

Re: DDC trial vs full mechanics help
« Reply #12 on: August 18, 2013, 05:41:59 AM »
im an idiot so if i can 1cc DDC on normal then I can also 1cc on SA/UFO?

Re: DDC trial vs full mechanics help
« Reply #13 on: August 18, 2013, 09:43:42 AM »
If you mean "has DDC Normal 1cc the same difficulty" then no, SA/UFO are harder.
Would be glad to get help with Touhou Doumeiju ~ Mystical Power Plant Translation Project spellcard comments' translation.