Author Topic: Berkeley's Phantasmagoria  (Read 140833 times)

Serela

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Re: Berkeley's Phantasmagoria
« Reply #780 on: April 11, 2010, 10:41:18 PM »
>Push instead
>You may as well be pushing a brick wall; nothing happens.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #781 on: April 11, 2010, 10:42:45 PM »
>Try knocking.
>Presuming this has no effect, check the door. Try looking for something to set the orb into, to see if that does anything for it.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #782 on: April 11, 2010, 10:45:24 PM »
>Try knocking.
>Presuming this has no effect, check the door. Try looking for something to set the orb into, to see if that does anything for it.
>You knock, but there isn't a response. Wait a moment; that knock didn't sound right. From the sound, you'd guess there isn't any open space behind this "door" at all.
>You don't find anything, but your previous observation seems to be insinuating this isn't the way into the house.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #783 on: April 11, 2010, 10:49:53 PM »
>Look around for a back door. Or failing that, a window to climb through.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #784 on: April 11, 2010, 10:52:35 PM »
>Look around for a back door. Or failing that, a window to climb through.
>You circle the house, and there is indeed a window. It's just barely too high for you to see inside, but from a distance, you can tell that it doesn't seem to be the kind of window that opens.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #785 on: April 11, 2010, 10:56:01 PM »
>Examine it more closely, to see if it has any doorlike properties; or hidden door like properties.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #786 on: April 11, 2010, 10:57:39 PM »
>Examine it more closely, to see if it has any doorlike properties; or hidden door like properties.
>If it does, it's really well disguised. But then again, the "door" at the front porch looked completely real as well.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Kasu

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Re: Berkeley's Phantasmagoria
« Reply #787 on: April 11, 2010, 11:03:08 PM »
> Knock around the house until something sounds hollow behind the wall.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

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Re: Berkeley's Phantasmagoria
« Reply #788 on: April 11, 2010, 11:03:19 PM »
>Feel around the wall a bit, if it gives the sense of being splinter-prone, withdraw hands into jacket sleeves.
>If this reveals nothing, walk around the house knocking on the walls til something hollow comes up.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #789 on: April 11, 2010, 11:06:14 PM »
> Knock around the house until something sounds hollow behind the wall.
>Feel around the wall a bit, if it gives the sense of being splinter-prone, withdraw hands into jacket sleeves.
>If this reveals nothing, walk around the house knocking on the walls til something hollow comes up.
>The wall feels... woody. And very splinter-prone. You stop feeling it.
>Then, you walk around the house, knocking on the walls as you go, trying to find a hollow spot. You identify one under the window, and one in the middle of nowhere at the back of the house.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #790 on: April 11, 2010, 11:08:42 PM »
>Investigate the middle of nowhere spot.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #791 on: April 11, 2010, 11:13:15 PM »
>Investigate the middle of nowhere spot.
>It looks exactly like the rest of the wall, and there isn't any kind of detail to point you towards where it is, unlike the hollow spot beneath the window.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #792 on: April 11, 2010, 11:16:31 PM »
>Check the ground around it for distinguishing signs.
>Try to cheer self up; if it's this hard to get in, there can't have been many looters.
>Wave the orb around, see if anything happens.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #793 on: April 11, 2010, 11:19:05 PM »
>Check the ground around it for distinguishing signs.
>Try to cheer self up; if it's this hard to get in, there can't have been many looters.
>Wave the orb around, see if anything happens.
>Nothing!
>That's a good point. Although, how and why in the world did Azalea get this kind of security...?
>No dice.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #794 on: April 11, 2010, 11:26:08 PM »
>"Azalea, you suck!"
>Go orb wave the orb around the hollow spot near the window.
>If no dice, tap along the edges of it with the orb, to avoid splinters, and try to get an idea of how large the hollow is.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #795 on: April 11, 2010, 11:29:20 PM »
>"Azalea, you suck!"
>Go orb wave the orb around the hollow spot near the window.
>If no dice, tap along the edges of it with the orb, to avoid splinters, and try to get an idea of how large the hollow is.
>Oh, if only you knew! Waha~
>Frustratingly, nothing happens! You tap the wall with the orb and manage to find out that the hollow space is fairly door shaped/sized.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Kasu

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Re: Berkeley's Phantasmagoria
« Reply #796 on: April 11, 2010, 11:30:58 PM »
> Give the area a kick.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #797 on: April 11, 2010, 11:31:54 PM »
> Give the area a kick.
>You give it a nice kick! It makes you feel better, but it doesn't really help much with the situation.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #798 on: April 11, 2010, 11:36:12 PM »
>Look really closely along the edges for any hint of a seam that would suggest a door.
>Try not to get any eye splinters.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #799 on: April 11, 2010, 11:37:48 PM »
>Look really closely along the edges for any hint of a seam that would suggest a door.
>Try not to get any eye splinters.
>You groan in frustration as your latest search gives no results.
>Man, that would really suck.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Berkeley's Phantasmagoria
« Reply #800 on: April 11, 2010, 11:42:15 PM »
>Try to look in through that window; consider anything around that could be used for a stepstool if needed.
>Make mental note to bring a crowbar next time.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #801 on: April 11, 2010, 11:46:40 PM »
>Try to look in through that window; consider anything around that could be used for a stepstool if needed.
>Make mental note to bring a crowbar next time.
>It's too high, and there isn't anything for you to get a grip on to hoist yourself up! As for stepstools, all that's around is the stuff you've got with you.
>You're gonna feel like a criminal if you do that, but... well, you've gotta do what you gotta do, eh?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #802 on: April 11, 2010, 11:55:18 PM »
>Grumble imprecations, check the rest of the house exterior for unusual things.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #803 on: April 11, 2010, 11:59:08 PM »
>Grumble imprecations, check the rest of the house exterior for unusual things.
>You grumble unhappily and find absolutely nothing unusual about the house other then the fake door and hollow spots.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #804 on: April 12, 2010, 12:01:01 AM »
>"Azalea, you suck!"
>Go back to examining the fake door. Maybe there's some kind of trigger on it, or maybe some kind of note about a magic word to open the thing!
>Try not to get too hopeful.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #805 on: April 12, 2010, 12:08:40 AM »
>"Azalea, you suck!"
>Go back to examining the fake door. Maybe there's some kind of trigger on it, or maybe some kind of note about a magic word to open the thing!
>Try not to get too hopeful.
>You yell in frustration! Although, you've gotta admit, this security is amazing. But how the hell does SHE get in?!
>Fake door still looks like any old door, except that it doesn't move and doesn't sound like a door if you knock on it. You can't find anything about it.
>You get a feeling you're barking up the wrong tree.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #806 on: April 12, 2010, 12:11:45 AM »
>Sigh.
>Have a seat on the porch and ponder things. Take out the orb and examine it.
>"We're in this together, you and me. And if you want to get back to where you're supposed to go, you should help me out so we can get to it more quickly. She's taken you in here, right?"

Serela

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Re: Berkeley's Phantasmagoria
« Reply #807 on: April 12, 2010, 12:14:13 AM »
>Sigh.
>Have a seat on the porch and ponder things. Take out the orb and examine it.
>"We're in this together, you and me. And if you want to get back to where you're supposed to go, you should help me out so we can get to it more quickly. She's taken you in here, right?"
>The smoke inside the Orb forms into a strange, yet familiar shape. But it's too smoky to tell what it is.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #808 on: April 12, 2010, 12:17:57 AM »
>Ponder for a moment. Consider if it looks like the not-quite-a-key that wossname had.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #809 on: April 12, 2010, 12:19:02 AM »
>Ponder for a moment. Consider if it looks like the not-quite-a-key that wossname had.
>Oh yeah, that's what it is! It definitely looks like the key-ish thing you got from Stella who got it from Azalea who lives in this house.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore