Gameplay video:
http://thvideo.tv/v/th2561/Your questions, answered here by a developer!
Q: The original Chinese DOTS dev team had abandoned their game a long time ago. Who is making this sequel?A: DOTS 2 is being developed by a completely new team from China, with only a few non-essential members of the old team joining in.
Q: Later in the life of DOTS, the old team had made many universally disliked changes. Will these changes remain?A: We are not fans of the LoL-style changes introduced since version 977 either. DOTS 2 is based on version 967G, and I'm sure you know what this means.
Q: How long has DOTS 2 been in development?A: We have been accumulating the required knowledge for some time. The proper development started with the release of Dota 2 Workshop Tools, that is to say, one and a half month ago.
Q: This is a custom Dota 2 map. Would that mean high system requirements?A: At the moment, running user-defined maps in Dota 2 indeed has somewhat high demands for your computer and upload bandwidth. But considering that Dota 2 Workshop Tools is itself in beta, I believe we can trust Valve to continue making optimizations.
Q: Do you have any message to the players?A: The current release is only an alpha version, marking the end of the relatively simple first stage - porting the game to Dota 2. Afterwards, we will enter the second stage, where we will create new content: characters, models, mechanics, and so on. We are all amateurs working in our spare time, so this stage will likely take several years. We wish we can have your understanding.