Author Topic: Berkeley's Phantasmagoria  (Read 140528 times)

Kasu

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Re: Berkeley's Phantasmagoria
« Reply #570 on: April 04, 2010, 01:11:09 PM »
> Go North.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #571 on: April 05, 2010, 01:35:16 AM »
> Keep going! Run on the F***ing table if we must, just keep running! IDC which doorway, just away from that woman D:
> Go North.
>You head north. The hallway leads into another room; this one looks more like a casual room a person could relax in. There are doors west and east, and a hallway north.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Kasu

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Re: Berkeley's Phantasmagoria
« Reply #572 on: April 05, 2010, 01:38:28 AM »
> Keep goin' North.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #573 on: April 05, 2010, 01:41:23 AM »
> Keep goin' North.
>You're now back in the large empty room with the S/E/W/N markings. Well, at least you kind of know where you are, now.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #574 on: April 05, 2010, 01:43:57 AM »
>Do we hear any pursuit?
>Consider going north again, where Rainbow Dress originally was.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #575 on: April 05, 2010, 01:47:07 AM »
>Do we hear any pursuit?
>Consider going north again, where Rainbow Dress originally was.
>No, but you wouldn't be surprised if she could glide along the floor or fly.
>You could. It might be informative. But it also might be a dead end, and the woman may catch up to you if so.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #576 on: April 05, 2010, 01:58:39 AM »
>No, but you wouldn't be surprised if she could glide along the floor or fly.
>You could. It might be informative. But it also might be a dead end, and the woman may catch up to you if so.

>Any place might be a dead end. Go north.
>If possible while running, slip the key between fingers so as to enhance any necessary punching. That woman may be freaky, but goddamn if we won't fuck up some poor minion trying to do her job and catch us.

>_

Serela

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Re: Berkeley's Phantasmagoria
« Reply #577 on: April 05, 2010, 02:14:34 AM »
>Any place might be a dead end. Go north.
>If possible while running, slip the key between fingers so as to enhance any necessary punching. That woman may be freaky, but goddamn if we won't fuck up some poor minion trying to do her job and catch us.

>_
>True, but you do know there's one safe spot. Your small little room. You have the key to get in, they don't; and you've tried breaking down that door, it's incredibly sturdy.
>You slip the key inbetween your fingers and head past the N Door. It seems to be a bedroom in here; there are mirrors, drawers, a large fancy bed, a desk with various interesting objects on it... and no other exit except from when you came.
>Doing >_ at the end is my job! D: ...err, not that I've been doing it.

>_
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

MysTeariousYukari

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Re: Berkeley's Phantasmagoria
« Reply #578 on: April 05, 2010, 02:17:26 AM »
> Are their any viable hiding places? Under the bed for example? If not, exit the room and run through a new door.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #579 on: April 05, 2010, 02:29:36 AM »
> Are their any viable hiding places? Under the bed for example? If not, exit the room and run through a new door.
>Under the bed; that might work. But you would be screwed if she looked for you in here, since it's the only hiding place you can see at the moment.
>You know the layout of a decent bit of this building now. After losing time from this dead end, you don't think you can make it to wherever the exit is.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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Re: Berkeley's Phantasmagoria
« Reply #580 on: April 05, 2010, 03:05:13 AM »
>Are there any windows? Or signs of another vent?

Serela

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Re: Berkeley's Phantasmagoria
« Reply #581 on: April 05, 2010, 03:10:40 AM »
>Are there any windows? Or signs of another vent?
>Haven't seen any at all.
>You might want to get around to hiding or running pretty soon.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #582 on: April 05, 2010, 03:22:36 AM »
>Under dat bed. Surely she wouldn't expect that.
>Hope if there are any monsters, they are the friendly kind.
>If a few minutes pass without Rainbows showing up, consider the possibility that we lost her, and the potential of safely getting away.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #583 on: April 05, 2010, 03:26:28 AM »
>Under dat bed. Surely she wouldn't expect that.
>Hope if there are any monsters, they are the friendly kind.
>If a few minutes pass without Rainbows showing up, consider the possibility that we lost her, and the potential of safely getting away.
>You crawl under the bed. There's fabric hanging down over the end of the bed that conceals everything underneath, so maybe you won't be found after all!
>It isn't long before you hear someone stomp into the room. An angry growl identifies her as Rainbows, as you've decided to call her for now.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #584 on: April 05, 2010, 03:38:28 AM »
>Pretend to be a corpse.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #585 on: April 05, 2010, 03:49:20 AM »
>Pretend to be a corpse.
>You act as still as the dead. Rainbows curses a few times and storms out of the room again.
>The coast seems to be clear.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

COPIRIGHTO

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Re: Berkeley's Phantasmagoria
« Reply #586 on: April 05, 2010, 03:58:01 AM »
>Take a peeky

Serela

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Re: Berkeley's Phantasmagoria
« Reply #587 on: April 05, 2010, 04:01:42 AM »
>Take a peeky
>You take a peek, and, after confirming your guess that the coast is clear, you fully extract yourself from beneath the ornate behemoth of a sleeping implement. You don't know how much more you could run if you got seen again, though.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #588 on: April 05, 2010, 04:03:08 AM »
>If the coast is clear, give it a minute, then quickly skitter to the door and listen. Listen real good.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #589 on: April 05, 2010, 04:08:04 AM »
>If the coast is clear, give it a minute, then quickly skitter to the door and listen. Listen real good.
>You wait for a minute, and then go to the door. You don't hear anything at all; it's probably safe to leave.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

COPIRIGHTO

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Re: Berkeley's Phantasmagoria
« Reply #590 on: April 05, 2010, 04:10:35 AM »
>Crack the door a bit
>Take another peek

Serela

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Re: Berkeley's Phantasmagoria
« Reply #591 on: April 05, 2010, 04:12:47 AM »
>Crack the door a bit
>Take another peek
>Upon opening the door some more and peeking out the side, you confirm that there is indeed no one in the next room.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #592 on: April 05, 2010, 04:14:36 AM »
>Leave. Go east again. Then south. Hopefully if we can't go east any further, we can find a door.
>Look ahead into every room for Rainbows. If there's even the hint of her presence, do not go in.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #593 on: April 05, 2010, 04:19:12 AM »
>Leave. Go east again. Then south. Hopefully if we can't go east any further, we can find a door.
>Look ahead into every room for Rainbows. If there's even the hint of her presence, do not go in.
>You do remember seeing a door while on the run from Rainbows. It was south of the kitchen room.
>You start to head there, but you hear noises coming from the E Hallway, so that idea just went right out the window.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

MysTeariousYukari

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Re: Berkeley's Phantasmagoria
« Reply #594 on: April 05, 2010, 04:21:08 AM »
> Listen closly to where the noises are coming from, is it Rainbows?
> Ponder what other path we could take that we know leads by our target area.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #595 on: April 05, 2010, 04:26:05 AM »
> Listen closly to where the noises are coming from, is it Rainbows?
> Ponder what other path we could take that we know leads by our target area.
>You don't know. It's just... noises. And it'd be risky to get close enough to tell exactly what it is.
>The S hallway would take you there, but it'd take a little while. The E Hallway... you know it leads to your safe little room, but you don't know where it goes past that.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #596 on: April 05, 2010, 04:31:15 AM »
>Try to keep closer to the noises, and get an idea of what they are without actually entering that area. If there seems any possibility of getting spotted, back away. If being spotted happens, get back to the running. Hopefully hiding under the bed let us recharge a bit.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #597 on: April 05, 2010, 04:36:15 AM »
Whoops, when I said E Hallway in the last update, I meant the W Hallway. The W Hallway goes back to the safe room.
>Try to keep closer to the noises, and get an idea of what they are without actually entering that area. If there seems any possibility of getting spotted, back away. If being spotted happens, get back to the running. Hopefully hiding under the bed let us recharge a bit.
>You go down the E hall a bit, but not around the bend. You hear some shouting and bustling around. You have a feeling that sneaking around will be harder now; they know you can come out of your room, so they'll be on alert.
>This certainly isn't a safe position to be in, so you return to the large empty room with the SWNE markings.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Berkeley's Phantasmagoria
« Reply #598 on: April 05, 2010, 04:43:38 AM »
>Go south.

Serela

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Re: Berkeley's Phantasmagoria
« Reply #599 on: April 06, 2010, 03:23:16 AM »
>Go south.
>You head down the S hallway, back to the casual-looking room. You wanted to find doors, well; this room has two! One to the east and one to the west.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore