Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Serela on March 02, 2010, 03:20:57 PM

Title: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 03:20:57 PM
>You are Berkeley Malone, an average girl!... by the standards of modern USA, at least.
>You are a 15 year old girl living with your dear mother. You get along pretty well with the kids in school and have a nice social life, but you don't have any particularly close friends. This might have something to do with your slightly eccentric personality. Slightly.

When you aren't over at a party or sleepover, you are generally finding random things to do, alone at home. Well... alone not counting your mom at least. Your father, who has been away since you were born, went missing recently and presumed dead. Because of this, your mother has been depressed, and not very good company. You personally aren't very sad since you never knew him, but you feel sorry for your poor mom. You wish you could make her feel better.

>You're in your bedroom; you've just woken up. Today is your 16th birthday! You can now legally have sex! Judging from the time, your party should be starting soon. Maybe something exciting will happen!
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 02, 2010, 03:24:37 PM
> Check room
> Check cellphone
> Check sanitary towel
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 02, 2010, 03:25:06 PM
>Get dressed
>get onto the internet
>Enter http://www.shrinemaiden.org/ into the url
>Click the image
>lurk
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 03:32:00 PM
> Check room
> Check cellphone
> Check sanitary towel
>You see your bed and the window next to it, a table with some sewing needles and thread, a clothes drawer, and a mirror. Also, there is the door to the hallway, and the door into your closet.
>On the table you also see several stitchface dolls, which you used to play with all the time when you were younger. You made them yourself; you used to enjoy sewing. You don't do it much any more, but you're still fairly good at it.
>Oh, you've heard about those. They're still fairly new and not a whole lot of people use them, especially not teenage kids.


>Get dressed
>get onto the internet
>Enter http://www.shrinemaiden.org/ into the url
>Click the image
>lurk
>You put on a long-sleeved t-shirt with a rainbow skeleton picture on it, and some black jeans.
>The computer is downstairs, and you have a party to be going to soon anyway! You shouldn't be thinking about the computer right now!
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 02, 2010, 03:38:03 PM
>Attach strings from the dolls to fingers and pretend to be Alice from the Touhou series
>Go downstairs
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 03:53:15 PM
>Attach strings from the dolls to fingers and pretend to be Alice from the Touhou series
>Go downstairs
>Oh, you've seen those shows where people attach strings to a doll and pieces of wood, then use the wood to move the doll from above the stage. You've never done that before, though. Besides, who the heck is Alice? And she's from the what now?
>You open the door to the hallway. Your room is at the end, and on your way to the stairs down you pass the bathroom and your mom's room. Then you reach the stairs and walk down to the first floor.
>You are now at the bottom of the stairs. In front of you is the front door of the house; to the left is the Living Room and to the right is the kitchen. You think you can hear your mom in there making a cake for your birthday! It's probably german chocolate cake with fudgy frosting... mmmm...

>Your current state is:Slightly drooling, with a dreamy look in your eyes.
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 02, 2010, 05:14:31 PM
> Check date and year
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 05:23:39 PM
> Check date and year
>You're pretty sure its 2010, March 02. It IS your birthday, of course.
>You take a second to ponder why cellphones never became widely used. They sound really good on paper... but you suppose it has something to do with the fact that they're like carrying around a brick. No one has ever gone and made them smaller or lighter, so most people stick to home/car phones.
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 02, 2010, 05:25:40 PM
> If it's 2010 already then don't give me that crap about cellphones not being in circulation >:(
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 05:29:04 PM
> If it's 2010 already then don't give me that crap about cellphones not being in circulation >:(
>History went a little differently, I gave a (admittedly half-assed) explanation k >:I In this, no one ever went and made cell-phones practical. They're still like bricks at best. This information won't be particularly important later anyway. Mostly just introducing the game with this, it'll get going in a little bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Snaka on March 02, 2010, 05:33:45 PM
>Run into kitchen
>"Hi Mom!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 05:44:49 PM
>Run into kitchen
>"Hi Mom!"
>You run into the kitchen. You see your mom, Caroline Malone, mixing up your birthday cake. There's also a packet of flower seeds on the counter, probably from your mother doing gardening yesterday. A screwdriver is lying next to it.
>She looks up as you come in, and you see that she actually seems happy for the first time since last week; when you got the news about your father. You say "Hi Mom!", and she replies "Happy Birthday Berkeley! Your guests should start arriving for the party any minute."
>If there's anything you want to do/say/check before the party starts, you should do it now. You'll be a bit busy for awhile once it begins.
Title: Re: Berkeley's Phantasmagoria
Post by: Tapsa on March 02, 2010, 06:04:12 PM
> Check status of the cake.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 06:21:15 PM
Maybe I should have just started the game right after the birthday party :/ Nothing really happens before then, I just thought it'd make a smoother introduction.
> Check status of the cake.
>It is very battery at the moment. Your mom finishes mixing it, and begins pouring it into a cake pan. After she gets it out, she hands you a big spoon covered in chocolate cake batter, and then proceeds to put the cake in the oven.
>The doorbell rings. Looks like the first guests have arrived.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 06:24:36 PM
>Make sure the decorations are up to snuff, that there are enough chairs, that any video game consoles have the proper amount of controllers and multiplayer games.
>Lick dat spoon hell yes

Edit:
>Get the door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 06:44:08 PM
>Make sure the decorations are up to snuff, that there are enough chairs, that any video game consoles have the proper amount of controllers and multiplayer games.
>Lick dat spoon hell yes

Edit:
>Get the door.
>There aren't many decorations up, but you think most of them are outside. Everything else seems to be fine.
>You lick the spoon. Ooooh my god that stuff is amazing, its so delicious you could just shove it up yo-
>*cough* You walk over to the front door and open it. Wow, everyone is outside waiting for you! You walk out and

>You wake up on the floor. You are in a small room with a bed and a door. You don't remember how you got here; or anything at all, for that matter. Not even your name... although you are pretty sure it is not Berkeley. It just isn't.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 07:03:22 PM
>Examine Self
>Inventory.
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 02, 2010, 07:03:45 PM
> Freak out
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 07:09:10 PM
> Freak out

>Do this first.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 07:11:03 PM
> Freak out
>You start panicking. This isn't hard to do, considering the situation.

>Examine Self
>Inventory.
>You are wearing a plain white robe. It is very loose, likely a one-size-fits-all kind of thing.
>You don't seem to have anything. You feel like something important is missing.
>Do this first.
>You sure did.

>You hear voices outside the door. From your current position, you can't tell what they're saying.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 07:21:48 PM
>Try to calm down.
>Put ear to door.
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 02, 2010, 07:24:58 PM
> Arm self with shoes
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 07:43:10 PM
>Try to calm down.
>Put ear to door.
>Well, you don't know what's going on, so you don't know for sure that it's BAD...
>You put your ear to the door. You can make out two voices talking.

"The package has been delivered."
"I do believe this shall be delightful... and how is the man?"
"He is stable."
"Well, the girl should be coming soon... it is time to remedy him of his good health. Also, this lady behind that door..."
"Yes?"
"She can't stay in there forever. When she comes out, bring her to me at once. And under no circumstances should you fail to do this; if you think she may escape from here, kill her by any means."
"I shall do as you say." Then you hear footsteps, moving away.

>Okay. Maybe it IS bad.
> Arm self with shoes
>Unfortunately, you seem to be barefoot.
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on March 02, 2010, 08:47:11 PM
> Run a crash course on how to beat men up barehanded from all those kungfuu movies you watched.
> You DID watch them, Right?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 08:50:47 PM
> Run a crash course on how to beat men up barehanded from all those kungfuu movies you watched.
> You DID watch them, Right?
>You may have. But you can't remember anything at all... what's a kungfu?
>As you ponder this, the remaining voice on the other side of the door says "The clock is ticking, Berkeley. Tick, tick, tick, tick~" and then walks away, laughing in a way that sends shivers down your spine.
>There doesn't seem to be anyone outside of the door now.
Title: Re: Berkeley's Phantasmagoria
Post by: Snaka on March 02, 2010, 08:52:44 PM
>Your name is NOT Berkeley.
>Change name to Cirno.
>Try to kick door down.
>If not, let yourself be taken. Don't want to game over just yet.
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on March 02, 2010, 08:56:54 PM
> Fuck. We'll have to wing it, then.
> For the moment, search down the bed and any nooks and crannies of the room. We might find something of use.
> Worse comes to worse, contemplate using bed as a weapon.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 09:02:29 PM
>Your name is NOT Berkeley.
>Change name to Cirno.
>Try to kick door down.
>If not, let yourself be taken. Don't want to game over just yet.
>It sure isn't! That person must have been talking about someone else.

...you can't help but feel sorry for whoever Berkeley is.
>You decide to call yourself Cirno for now!
>You try to kick the door down. It doesn't budge at all, and your kick leaves no mark on the door. Damn. This doesn't seem to be your average, run-of-the-mill wooden door. You should try something else.
>Letting yourself be taken to that person may not be a very good idea. Whoever it was said that you should be killed if you try to escape...

> Fuck. We'll have to wing it, then.
> For the moment, search down the bed and any nooks and crannies of the room. We might find something of use.
> Worse comes to worse, contemplate using bed as a weapon.
>The room seems completely bare, save the bed and carpet. The walls and ceiling are plain, and the latter is low enough to be easily reached, giving you a slight feeling of claustrophobia, despite the fact that you have no idea what that word means.
>The bed has a pillowcaseless pillow and a blanket, on top of a mattress. Searching them achieves no results, although they feel soft and inviting. Underneath the bed you find a few plastic bottles of what is probably water.
>You don't believe you could wield the bed, nor could you disassemble any of it into pieces you could use.
Title: Re: Berkeley's Phantasmagoria
Post by: Snaka on March 02, 2010, 09:12:50 PM
>Get in bed and seduce the man when he comes in then hit him in the head with a bottle and leg it
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 09:20:37 PM
>Get in bed and seduce the man when he comes in then hit him in the head with a bottle and leg it
>You could try this. But... it raises a question. They said "She can't stay in there forever. When she comes out etc". And they really don't seem to want you escaping. Why didn't they just come in and get you?
>You get in the bed, resting your head on the pillow and pulling up the blanket. Ahhh... it feels so comfortable, after being on that hard floor for... err, however long you were there.
Title: Re: Berkeley's Phantasmagoria
Post by: Snaka on March 02, 2010, 09:23:55 PM
>Try opening the door normally?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 09:28:51 PM
>Try opening the door normally?
>You might smack yourself in the head if you weren't so freaked out. Why didn't you try that yet? You get out of the bed (instantly missing the comfort it gave) and attempt to turn the doorknob.
>It's locked. But the strange thing is, there is nothing on the doorknob; nothing you could turn to lock/unlock it, nowhere to insert a key... maybe there's one on the other side of the door. But why would they worry about you escaping, then? Their actions don't make sense!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 02, 2010, 09:43:23 PM
> Examine room.
Title: Re: Berkeley's Phantasmagoria
Post by: Thata no Guykoro on March 02, 2010, 09:44:45 PM
I read the topic title as Barkley and came in looking for basketball. I am disappoint.

Also, >Look for an object to saw through/knock down/otherwise damage the door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 09:50:29 PM
> Examine room.
>Quote
Quote
>The room seems completely bare, save the bed and carpet. The walls and ceiling are plain, and the latter is low enough to be easily reached, giving you a slight feeling of claustrophobia, despite the fact that you have no idea what that word means.
>The bed has a pillowcaseless pillow and a blanket, on top of a mattress. Searching them achieves no results, although they feel soft and inviting. Underneath the bed you find a few plastic bottles of what is probably water.
>The door is wooden, with a brass doorknob. The doorknob has no lock or keyhole on it, despite being locked, making you wonder if there's one on the other side of the door.

I read the topic title as Barkley and came in looking for basketball. I am disappoint.

Also, >Look for an object to saw through/knock down/otherwise damage the door.
>The only items in the room seem to be the bed, bottles of water, and the robe you're wearing. The robe is thin, very loose, and pocketless. You're pretty sure you didn't wear this by choice.
>You begin to feel a little tired. You wonder how long it's been since you last ate.



Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 11:09:16 PM
>You stand at the door in silence for awhile. At one point you hear the footsteps of someone coming and going. With the lack of thought or outside stimulation, you almost fall asleep leaning against the wall.
>Your current state:Really tired
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 02, 2010, 11:13:24 PM
> Screw it.  We're too tired for this crap right now.  Go to the comfy bed and sleep.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 11:17:23 PM
> Screw it.  We're too tired for this crap right now.  Go to the comfy bed and sleep.
>You decide that you won't get anything done when you're so exhausted, and get in the bed. Aaaahh, its quite soft and inviting...
you could just...
just...


>You're dreaming. You are currently running down a hallway, terrified, in order to get away from THE THING.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 11:24:55 PM
>A dream, and we're aware of it?
>Conjure Candy Mecha.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 02, 2010, 11:26:44 PM
>Change setting to a dark city. We are confronting a silver haired man/woman who is blind folded. We are armed with giant key. Attack the man.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 11:28:04 PM
>A dream, and we're aware of it?
>Conjure Candy Mecha.
>You... aren't sure. Maybe you're remembering something. Maybe it's a bit of both.
>You try to do so, but nothing happens.
>THE THING is faster then you; there is still a good bit of distance, but it's getting closer!

>Change setting to a dark city. We are confronting a silver haired man/woman who is blind folded. We are armed with giant key. Attack the man.
>You definitely don't have enough control over the dream for that.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 02, 2010, 11:29:30 PM
>Stop. Turn around and be ready to give a huge punch
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 02, 2010, 11:29:46 PM
>Oh god this is real!
>Is THE THING hostile, or is it just chasing us?
>If the former, look for rooms to duck into.
>If the latter, slow down, see what it wants.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 11:43:51 PM
>Stop. Turn around and be ready to give a huge punch
>You turn around, and get you get an eyeful of THE THING.
>It looks like a woman; it used to be a woman. It used to be... it hurts your heart to think about that. But now it isn't, you know that.
>She calls out to you, "$!&%$#, stop running, come heeeere~". The garbled sound is your name... you can't remember your name...

>Oh god this is real!
>Is THE THING hostile, or is it just chasing us?
>If the former, look for rooms to duck into.
>If the latter, slow down, see what it wants.
>THE THING may not seem hostile now, but... oh god... it... okay, you can't remember what it did. But it was horrible. Mind-scarringly traumatic horrible. And it wants you. What you can remember, is that being caught would be worse then death...
>There is! You see a door on the hallway on the left. You look in your hand. You're holding THE KEY.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 02, 2010, 11:52:39 PM
> Head for the door.
> Unlock the door.
> Dive into the room.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 02, 2010, 11:56:30 PM
> Head for the door.
> Unlock the door.
> Dive into the room.
>You reach the door. It's already open, so you don't need to unlock it. But THE THING is a woman right now. It could just open the door after you close it. You lock the door with THE KEY, then dive into the room and slam it shut.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 12:01:12 AM
>Examine room.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 12:11:06 AM
>Examine room.
>This room is... familiar. It has plain walls. There is a bed. The ceiling is fairly low, you could reach it easily... you turn around. The doorknob has no keyhole on this side.
>You hear THE THING at the door.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 12:13:06 AM
>Is there a carpet? If so, look under it.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 12:20:02 AM
>"Who's there?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 12:41:56 AM
>Is there a carpet? If so, look under it.
>There is. You go to the edge of the room, and lift up a corner; there is bare floor underneath. You hear THE THING again. What if she... because, she can do that thing... you put THE KEY under the carpet. You can't give her any chance to get inside! You can't bear to think of that!
>"Who's there?"
>You feel bravery in dem bones, now that you've locked yourself in a room and hidden the key. You yell, "Who's there?" and quickly receive a response; but it isn't an answer.

"Your soul is mine."

The floor is rushing up to meet your face, and the dream fades.

>You are BERKELEY MALONE!
>You are alone in your bedroom. The sun is starting to go down.
>Today was your 16th birthday! A lot of people you know came over for the party, and even your dear mother seemed happy today. But, the party is all over now, and everyone has gone back home. Some of the presents you got were...
>Joybuzzer
>Red-Black Checkered Coat
>Shiny Earrings
>Camera

>There is one present left that your mother gave to you after the party, before she left to go to work. It is an anonymous package addressed to you for your birthday that was on your house's doorstep this morning. You didn't tell anyone at the party about it, nor did you open it with the other presents; when you're holding it, something feels... strange. It's exciting, but a little unnerving as well.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 12:49:23 AM
>"Hello Mishter Box! Are you going to steal soul?" :>
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 12:52:31 AM
>Open it carefully, so as not to damage the box or the wrapping paper.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 03, 2010, 01:08:05 AM
> WHAT THE HELL JUST HAPPENED.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 01:21:25 AM
>"Hello Mishter Box! Are you going to steal soul?" :>
Just how Berkeley would have said it. /highfive
>The box doesn't respond, but you giggle anyway.
>Open it carefully, so as not to damage the box or the wrapping paper.
>Actually, there isn't any wrapping paper. But you peel the tape off carefully.
>Inside is a CRYSTAL DOORKNOB. Wow, that's... pretty interesting! Maybe you could replace your closet doorknob with this.
>There is also a note. On one side it says, "I hereby invite you to play a game with me. Time is of the essence if you want to win; don't dawdle."
The other side... it seems blank when you look at it. But as you look away, out of the corner of your eye, you think you see something written; but upon looking again, nothing's there.
>What a weird present. Awesome!

Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 01:24:03 AM
>"I'm going to Narnia!"
>Ponder how we're going to get the knob off our close
Title: Re: Berkeley's Phantasmagoria
Post by: axman36 on March 03, 2010, 01:24:48 AM
>Examine the Crystal Doorknob.
>Look around for a screwdriver.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 03, 2010, 01:28:17 AM
> Look at the back of the note through our peripheral vision in an attempt to read the disappearing text.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 01:32:00 AM
>Try putting the blank side of the note under some heat, like a desk lamp, to see if it reveals any invisible ink.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 01:48:27 AM
>"I'm going to Narnia!"
>Ponder how we're going to get the knob off our close
>Yippee!
>Maybe if you had a screwdriver.
>Examine the Crystal Doorknob.
>Look around for a screwdriver.
>It's purple, and... well, it looks flawless. That strange feeling you had before is much stronger as you touch the doorknob.
>You remember seeing one in the kitchen this morning.
> Look at the back of the note through our peripheral vision in an attempt to read the disappearing text.
>You can't do anything more then tell that something seems to be there when you aren't really looking at it.
>Try putting the blank side of the note under some heat, like a desk lamp, to see if it reveals any invisible ink.
>You don't have anything like that in your room. But you're pretty sure invisible ink doesn't suddenly turn visible in peripheral vision.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 01:55:28 AM
>Does the handwriting look familiar?
>Go get that screwdriver. And maybe seconds on cake~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 01:59:16 AM
>Does the handwriting look familiar?
>Go get that screwdriver. And maybe seconds on cake~
>Nope.
>You rush down the to kitchen excitedly. You see the screwdriver and a packet of flower seeds on the counter. And also, the remains of that delicious chocolate cake  :*
>You take a piece of cake and start eating it. There's also some tupperware; with the big pockets in your new Red-Black Checkered Coat, you could carry some more cake with you.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 03, 2010, 02:02:01 AM
> Obtain screwdriver.
Title: Re: Berkeley's Phantasmagoria
Post by: axman36 on March 03, 2010, 02:04:40 AM
>Wrap that scrumptious food and grab it.
>Wonder if there are any screws.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 02:08:09 AM
>Ponder if Mom's got any friends who'd hook us up with a crystal doorknob whilst enjoying dat cake.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 02:15:09 AM
> Obtain screwdriver.
>You got the screwdriver! (http://www.youtube.com/watch?v=g9lQ_an0cCI)
>Wrap that scrumptious food and grab it.
>Wonder if there are any screws.
>You stick some cake in tupperware and stick it in your coat pocket. Mmmm, chocolaaaaate.
>Well, you'll have the screws from the doorknob after you unscrew it.
>Ponder if Mom's got any friends who'd hook us up with a crystal doorknob whilst enjoying dat cake.
>You don't think so. Who in the world would have a crystal doorknob in the first place? Not to mention the anonymous package it came in, and the note.
Title: Re: Berkeley's Phantasmagoria
Post by: axman36 on March 03, 2010, 02:18:40 AM
>Head to the room.
>Analyze for any out of the ordinary things that weren't there from the few minute absence.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 02:24:21 AM
>Head to the room.
>Analyze for any out of the ordinary things that weren't there from the few minute absence.
>You return to your room with the screwdriver and piece of cake.
>Nothing seems different. To recap on the items inside your room...
Quote
>You see your bed and the window next to it, a table with some sewing needles and thread, a clothes drawer, and a mirror. Also, there is the door to the hallway, and the door into your closet.
>On the table you also see several stitchface dolls, which you used to play with all the time when you were younger. You made them yourself; you used to enjoy sewing. You don't do it much any more, but you're still fairly good at it.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 04:46:43 AM
>Time to get our mechanic on, and do a doorknobectomy.
>If we don't feel we have the knows how to do this, go use the difference engine to look up a DIY site.
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 03, 2010, 08:43:23 AM
Freakin Chekhov's Screwdriver that one!

> Store Crystal Doorknob and screwdriver in 'Quest Items'
> Play less Yume Nikki
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 01:44:09 PM
>Time to get our mechanic on, and do a doorknobectomy.
>If we don't feel we have the knows how to do this, go use the difference engine to look up a DIY site.
>It's time to make that doorknob pay! I mean, err... remove it.
>After you unscrew the screws and remove them, you just jiggle the doorknob around and it falls out.
Freakin Chekhov's Screwdriver that one!

> Store Crystal Doorknob and screwdriver in 'Quest Items'
> Play less Yume Nikki
...maybe I should have saved that sound for the next item you get, instead of some lousy screwdriver.  :V

>I can't give you a specific Quest Items section of your inventory! That could be spoilers! Besides, what would qualify as a "Quest Item" can be fairly vague in a game like this.
>What. Good thing I ditched the Yume Nikki-esque adventures idea for Mrs."I have amnesia".

Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 01:46:45 PM
>Insert the Crystal Doorknob
>Screw it into place
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 02:02:20 PM
>Insert the Crystal Doorknob
>Screw it into place
>You take the Crystal Doorknob out of your pocket. You again experience the strange feeling from before; it's making you a little nervous. You stick the doorknob into the empty hole in the door, and to your surprise it just kind of... snaps into place. No screws needed or anything. Which is good, now that you've noticed there aren't any screwholes in this doorknob anyway.
>You shut to door to make sure it's working. It closes and stays closed, just like any normal door with a knob would. But that strange feeling has only gotten a whole lot worse.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 02:15:53 PM
>"Oh shit what have I done."
>Equip screw driver. We can stab someone with it.
>Open the closet
Title: Re: Berkeley's Phantasmagoria
Post by: Thata no Guykoro on March 03, 2010, 02:30:08 PM
>Evaluate basketball skills.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 02:39:54 PM
>"Oh shit what have I done."
>Equip screw driver. We can stab someone with it.
>Open the closet
>I know right? Damn rich-people doorknobs. No wonder normal people don't have these!
>You wield the screwdriver.
>You open the closet door. The doorway opens to a barren dirt path. It seems to stretch for a distance in front of you. Toto, I don't think we're in Kansas anymore...
>Evaluate basketball skills.
>You really wouldn't know; you've only played it a few times.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 02:46:01 PM
>Examine the dirt path
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 04:15:32 PM
>Examine the dirt path
>You pass through the doorway and onto the path so that you can see around. You're a bit... shaken up by what you see.
>The dirt path seems to be roughly 20 feet wide; but that isn't what bother you. Where the path ends, it just... ends. There's only air beyond it, below it... it seems the only thing that exists here is strip of barren ground. The path goes on for awhile in front of the doorway, and a little ways behind it.
>The doorway itself looks out of place; there's the doorframe, just standing in midair, with the door into your room inside it. The path doesn't go very far behind it.
>When you look beyond the sides of the barren path, into the... well, nothingness, there just seems to be a blur of darkish colors; purple, blue, orange, green, red, and so on.

>You seem to have spontaneously grown an alternate dimension inside your closet.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 03, 2010, 04:48:13 PM
> Mutter "Holy Wow! This is cool!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 08:21:48 PM
> Mutter "Holy Wow! This is cool!"
>Saying this out loud to yourself brings you back to your senses. You still aren't sure you understand this place, but that isn't surprising; it's really weird. The main thing is just that there is a barren path of land, and nothing else.
>From here, you can go backwards on the path, to a short stretch behind your bedroom door. Or, you can go forwards from your door, which is a much longer stretch of land. It's far enough to not see what's at the end.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 09:01:01 PM
>Guide me along this Barren Path
>Go back to your room. Get some thread or yarn. Attach it to something heavy near the door. Let it out Theseus style, and head down that path a little ways.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 09:06:24 PM
>Guide me along this Barren Path
>Go back to your room. Get some thread or yarn. Attach it to something heavy near the door. Let it out Theseus style, and head down that path a little ways.
>You return to your room. Aaah, natural sunlight never seemed so nice. Come to think of it, where does the light in the other place come from anyway...?
>You grab the black and green spools of thread and tie a knot around a leg of your dresser with the green thread. Then, you go through your closet door again.
>Shall you explore the small area of land that is behind your bedroom door, or the long path in front of it?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 09:12:03 PM
>Test the path with a toe, make sure it's properly solid. If so, do the same with the surroundings.
>If both are solid, check the surroundings a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on March 03, 2010, 09:14:55 PM
> Before going anywhere again, hold the "blank" side of the note up in front of the mirror.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 09:23:00 PM
> Before going anywhere again, hold the "blank" side of the note up in front of the mirror.
>You pull out the note and start to head back into your room. But before you get back in, you notice that now it says something different.

"By entering, you have accepted my invitation. Enjoy... while it lasts."
and on the other side
"When you lose, everyone shall lose. I shall be the sole winner, ahaha~"

>"When you lose"? Jeez, whoever wrote this isn't very confident in you.
>Test the path with a toe, make sure it's properly solid. If so, do the same with the surroundings.
>If both are solid, check the surroundings a bit.
>The path seems fine. This is good because... well, there aren't any surroundings. The path seems about 20 feet wide, and at the ends it just... ends. The ground seems to be crumbling away at the sides, and there just isn't anything else there.
>In the distance, you see a plethora of dark colors everywhere that isn't the barren ground; this stretch of land seems to be the only thing in this place.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 03, 2010, 09:47:13 PM
>"Guess it's too late to back out, then."
>Down that path, letting out that thread.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 09:59:12 PM
>"Guess it's too late to back out, then."
>Down that path, letting out that thread.
>The very air seems to agree with you on this. Daaamn.
>You decide to walk down the long path in front of the door. The mysteries behind the door shall be left for later, you want to know what's at the end of this path!
>It's a pretty straightforward walk; literally. After a few minutes, you think you see something weird and colorful ahead; it's different from the colors in the distance... more vibrant and striking, and it seems to be at the very end of the land. You think you see a person next to it as well, but its a bit far to be sure about that.
Title: Re: Berkeley's Phantasmagoria
Post by: Snaka on March 03, 2010, 10:00:50 PM
>Slowly approach the person making sure not to draw attention.
>Examine figure when we get close enough
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 10:52:48 PM
>Slowly approach the person making sure not to draw attention.
>Examine figure when we get close enough
my god you responded fast, I mean seriously, LESS THEN ONE MINUTE @_@
>You approach slowly; thankfully, the person seems to be asleep, sitting down and cradling their head inbetween their knees.
>The person has black hair; it looks very unkempt. He/she is wearing a plain white robe, which looks quite dirty and worn.
>Getting closer also gives you a better look at the vibrant colorful spot; you guess it to be some kind of portal-door thing. As you get nearer, you can see a room with an opening to the outside; a normal, green outside with blue sky.
>You're now a few feet away from the person and the portal.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 03, 2010, 10:55:29 PM
>"Hello, Ms. Watcha lookin' at?"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 03, 2010, 11:04:10 PM
> Try to get the woman to wake up, in a polite manner.
> Is this character from Touhou, or somewhere? Or is she original? if she is from Touhou, who is it? I can't think of anyone with "black hair and a white robe"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 03, 2010, 11:54:05 PM
>"Hello, Ms. Watcha lookin' at?"
>As you talk, she begins to wake up. "Errgh... uh whaa?" Then, she shakes her head and blinks her eyes, stumbling out the words "Woah, woah, who are... wait, you took it, didn't you!?"

What the heck is up with her?

>Now she stands up; she's about a foot shorter then you. With her raggedy hair and dress, she looks like she might be an orphan. She certainly doesn't seem to have been eating much lately. She's also glaring at you now, but her heart doesn't seem to be in it.
> Try to get the woman to wake up, in a polite manner.
> Is this character from Touhou, or somewhere? Or is she original? if she is from Touhou, who is it? I can't think of anyone with "black hair and a white robe"
>I hope that was polite enough for you.
>This entire game is original! :3
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 12:03:14 AM
> "Er...  Took what?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 01:19:04 AM
> "Er...  Took what?"
>The girl stops glaring and blinks. "Err, nothing! There isn't anything around here! How did you sneak past me, anyway...? She did something again, hasn't she? Aaah, there's nothing I can do about that... if you're done with whatever she wanted, just go back." She makes a gesture at the portal.
>Apparently, that portal is the only way in or out of here. Or at least, it used to be.

>Your current state:Rather confused.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 01:24:09 AM
> Look at her weirdly.
> Head for the portal.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 01:24:51 AM
>BEFORE THAT.
>"Um, uh, did I do something wrong?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 01:32:30 AM
> Look at her weirdly.
> Head for the portal.
>BEFORE THAT.
>"Um, uh, did I do something wrong?"
>You look at her weirdly, and ask her your question.
>This seems to catch her off guard. Now she looks a bit confused herself. "You... you DO know who I'm talking about, don't you? I mean, if you got in here, either I'm a really heavy sleeper, or... you had to have gotten help! Most people can't just waltz into someone else's world whenever they feel like it, no matter how bad they want that stupid orb!"
>At least she isn't trying to make you leave anymore. But now you've only gotten HER confused, too. And she's making even less sense now.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 01:34:19 AM
> "Orb?"
> Look as confused as she does.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on March 04, 2010, 01:38:38 AM
>"I don't know anything about an orb, but whoever wants me here wants to play some sick sort of "game", and I dont think I want to play anymore if I've any choice in the matter."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 04, 2010, 01:40:34 AM
> "I found some weird path in my home that lead here. I came in here cause I was wondering what was in here. So could you please explain what your talking about, miss... miss... um, what was your name?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 01:46:45 AM
> "Orb?"
> Look as confused as she does.
>She instantly claps her hands over her mouth, then tries to change the subject. "How did you get here?!"
>"I don't know anything about an orb, but whoever wants me here wants to play some sick sort of "game", and I dont think I want to play anymore if I've any choice in the matter."
>Now she looks sad. "Oh... I'm afraid you really don't have a choice, if that's the case... maybe you better just go on and be done with it. I wish I could do something, but there's no way I could stand up to her, not anymore..." She gestures towards the portal as if she was leading a puppy to a guillotine.
> "I found some weird path in my home that lead here. I came in here cause I was wondering what was in here. So could you please explain what your talking about, miss... miss... um, what was your name?"

>"Jigen. I'm the goddess of this place... although, both this place and myself aren't very much to look at anymore, ever since she came along. Now I'm just supposed to make sure no one takes this orb she plopped in here, or else..." She shudders at the thought.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 01:48:56 AM
> Blank stare.
> "O... kay..."
> Head for the portal.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 04, 2010, 01:50:30 AM
> "Who is "she?" What did "she do to you, or this place to make it "not much to look at" as you put it?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 02:01:37 AM
> Blank stare.
> "O... kay..."
> Head for the portal.
>You stare at her blankly and try to make a response. That was waaaay too much vague for one day, much less one conversation.
> "Who is "she?" What did "she do to you, or this place to make it "not much to look at" as you put it?"
>You want some answers, dammit! "Oh, you'll know her name soon enough. She'll make sure of that. She doesn't like other people spoiling her fun by telling anything, and I can't afford to make her mad. She's destroyed my entire world! I don't know how she did it... but suddenly I stopped gaining faith, and the fairies disappeared, and all the plants started dying, and now there's hardly anything left at all... she needs a taste of her own medicine, but no one would ever stand up to her."

>Now you're confused, creeped out, and REALLY wanting to just go back home. God, she's just talking and talking and you can't even believe most of what she says...
You must be dreaming. Yeah. That would explain everything. You hope.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 02:09:14 AM
>No. This cannot be a dream. I did cut this woman into 13 pieces.
>"Well...I believe you're here. I suppose it's not much, though."
>Properly introduce self.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 02:20:03 AM
ITT this part of the game doesn't go as hoped and is 10x more long and incomprehensible then I meant it to be. It'll get less "wth k? >_>" in a little bit >:

>No. This cannot be a dream. I did cut this woman into 13 pieces.
>"Well...I believe you're here. I suppose it's not much, though."
>Properly introduce self.
>Damn. Because this game doesn't sound like fun anymore!
>"Well... thanks. Faith is more then just that, though. Its... complicated to explain."
>"It's nice to meet you, Berkeley! I wish it was on different circumstances though, you know? I'd really like to help you out; anything that might mess up her plans! But, I don't have any power left in me... although... well, I could let you take the orb, maybe... if you just tell her you snuck past me when I was sleeping! It'd be her fault for sending you in through my world anyway!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 02:28:10 AM
>Damn. Because this game doesn't sound like fun anymore!
>"Well... thanks. Faith is more then just that, though. Its... complicated to explain."
>"It's nice to meet you, Berkeley! I wish it was on different circumstances though, you know? I'd really like to help you out; anything that might mess up her plans! But, I don't have any power left in me... although... well, I could let you take the orb, maybe... if you just tell her you snuck past me when I was sleeping! It'd be her fault for sending you in through my world anyway!"

>Shit got weird when we went from DIY birthday girl to Dimenonaut. It's time to try to make goodnice with the locals and help things make sense.
>"Can you tell me anything about the orb? Why it's important? And would she know if I were lying? I mean, this is all magic, right?"
>Gesture out toward the nothing.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 02:47:08 AM
>Shit got weird when we went from DIY birthday girl to Dimenonaut. It's time to try to make goodnice with the locals and help things make sense.
>"Can you tell me anything about the orb? Why it's important? And would she know if I were lying? I mean, this is all magic, right?"
>Gesture out toward the nothing.
Well THAT was on purpose. >:3 There's a reason for it, of course.
>"Well, I don't really know all that much about it. From what I know, it's a magical item of great power. Someone tried to rebel against her, using that... she hasn't been seen since. The one who rebelled, that is. This was... I don't know, a month or so ago?"
>"I don't think she'd know if you lied; at least, not by supernatural means. And this, well, it sort of IS magic, I suppose. I've made this place all by myself... but when the last of my faith finally runs out, I think both it and me might just disappear..."
>She sits down again and hugs her knees to her chest. "Take the Orb. It's your only chance. It should be at the end of the path that you came from."
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on March 04, 2010, 03:02:16 AM
>No. This cannot be a dream. I did cut this woman into 13 pieces.

It was seventeen pieces. I am ashamed, Purvis. >: <

> "If she disappears, will you be able to regain faith...or...?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 03:14:02 AM
I always mess it up. Ah well.

>"You need faith to live, right? Will I be able to see you again, after I take the orb?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 03:21:07 AM
It was seventeen pieces. I am ashamed, Purvis. >: <

> "If she disappears, will you be able to regain faith...or...?"
>She seems surprised by this statement. "If you did that... that would just be, well, unbelievable. Maybe I'd get back all the faith I lost? But, I don't know if that would happen at all. If I could just get new sources of faith from people, that should help, but... it's complicated. I'd need quite a bit at this point for it to help, anyway. Maybe the Sister in the village could explain faith to you a little better?"

>"Anyway, you shouldn't be worrying about me right now. Worry about yourself! Go take the orb at the end of the path, then come back and go through this portal. If you can go back to your house, you may want to take something from there as well."
I always mess it up. Ah well.

>"You need faith to live, right? Will I be able to see you again, after I take the orb?"
>"Yes. You should be able to come back here, after you leave; you'll just have to return to the shrine this portal leads to. But... if I don't get more faith soon, I probably won't be here much longer..."

>She looks really upset. You don't think she wants to talk any more right now.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 04, 2010, 03:24:26 AM
> "If I knew how, I would give you my faith. Is it as simple as praying to you? Or is their more to it?"
> If Jigen or w/e her name is says that praying to her is all it takes to give her your faith, then pray to her that you will make it through this alive, or something like that.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 03:34:01 AM
> "If I knew how, I would give you my faith. Is it as simple as praying to you? Or is their more to it?"
> If Jigen or w/e her name is says that praying to her is all it takes to give her your faith, then pray to her that you will make it through this alive, or something like that.
>She shakes her head no to the first question. Maybe you should try to find that village's "Sister" person she was talking about if you want to learn more, because Jigen looks like she's on the verge of tears here. It would assumably be through this portal.
>It's probably about time to get that orb and get out of here. It'd be pretty awkward to watch a goddess sob her eyes out.

-Off to bed now, no more updates tonight~
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 03:37:05 AM
>Hand to shoulder ACTION.
>"Thank you for telling me all this. I really appreciate it. I'll do my best to keep you in my thoughts."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 01:52:39 PM
>Hand to shoulder ACTION.
>"Thank you for telling me all this. I really appreciate it. I'll do my best to keep you in my thoughts."
>She flinches as you do this.
>"...thanks." You can tell she really means it.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 09:36:36 PM
> Get ze orb!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 09:41:54 PM
holy crap a reply,I thought I messed up too badly and this died
> Get ze orb!
>You run back, and come to your bedroom door again. Upon looking behind it, you see a CLEAR ORB on the ground. It looks to be about the size of your head. You'd think it would be heavy, but when you pick it up, it feels almost weightless. Where your hands are touching it, a RED FOG flows into the Orb. It looks pretty cool.

>You put the Orb into a pocket in your coat, and it seems to disappear, not bulging your pockets at all. Nifty.

>Unless you want to take/do something in your room, you should head for the portal now. Hopefully stuff will be less weird after that.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 09:47:53 PM
>Leave a quick note on the desk/dressed/what have you: "Mystery present created portal other worlds. Out of this dimension for the time being. Stay out of closet. Don't let me forget about Jigen. -Love Berkeley."
>Don't even stop to think how absurd it sounds.
>If possible, bring pen and notepad along.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 09:50:51 PM
> If we have an MP3 bring it.  We may be in need of epic battle music.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 10:04:52 PM
>Leave a quick note on the desk/dressed/what have you: "Mystery present created portal other worlds. Out of this dimension for the time being. Stay out of closet. Don't let me forget about Jigen. -Love Berkeley."
>Don't even stop to think how absurd it sounds.
>If possible, bring pen and notepad along.
>You find a pen and notebook, and leave the note.

>Your mom actually may not be all that surprised; you used to do stuff like this all the time when you were younger. Then again, back then you were pretending; and you were also just a little kid.

>They fit in your coat pockets easily.

> If we have an MP3 bring it.  We may be in need of epic battle music.
>Unfortunately you don't. But maybe they have magical music playing stuff where you're going! Oooh, if this wasn't some possibly life-threatening game, this would be awesome.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 10:12:22 PM
> Head into the unknown.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 10:33:55 PM
> Head into the unknown.
>You return into Jigen's World, and walk back to where she and the portal are. She seems to be sleeping again.

>You head into the portal, and find yourself inside what you think is an ABANDONED SHRINE. The front has an opening leading outside (which looks like a normal outside, not freaky like Jigen's place), and otherwise the shrine seems empty except for the portal, and a box in the corner.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 10:47:24 PM
>Look around.
>Check out the window
>Check box if nothing else presents itself.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 04, 2010, 10:56:24 PM
>Look around.
>Check out the window
>Check box if nothing else presents itself.
>It seems to be a wooden room. It doesn't look like it's been cleaned in a long time. There really isn't anything at all except the box and portal. You wonder if there used to be more?

>There isn't one, but you look out the entrance instead. The shrine is ontop of a hill, which gives you a good look over your surroundings; you see a village and a forest ahead. You can't see very far past the top of the forest though, so you can't tell what lies beyond.

>Upon examination, you see that the box is actually a chest, and it has some sort of metal lock on it. It doesn't open, nor will it move from the spot it is in; either its very heavy, or it's been magicked to this spot on the floor.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 04, 2010, 11:04:53 PM
> Head outside.
> If nothing happens, start for the village.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 04, 2010, 11:45:59 PM
>Appreciate the scenery.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 12:33:23 AM
> Head outside.
> If nothing happens, start for the village.
>You head outside of the shrine. Wow, the air is really nice and fresh here! This ain't that bad, so far. You head off to the village. It's a bit aways, but it shan't take long.
>Appreciate the scenery.
>All the fresh air and plants is really nice! Especially after that weird place Jigen has. Oh sun, come on mister sun, please come shine on meee~

>As you get closer to the village, you start going through what you guess are farming fields maintained by the villagers. You don't see anyone out right now, but they do look like they'd been worked by people today.

>Soon, you reach the village gate. The village is surrounded by a wall of tree trunks; from the view you had at the shrine, you know that there's an entrance to the village from the field (This is the one you are at) and an entrance that seems to have a path leading into the forest.

>Inside, you see several houses. There is also a little girl walking around the village, wearing a pink dress and a white apron. She hasn't noticed you yet.



Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 05, 2010, 12:50:33 AM
> Head through the entrance.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 05, 2010, 12:55:22 AM
> Enter the village and look around, like a tourist. Listen carefully to how the people here speak, to see if you can speak the same language as them.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 12:58:15 AM
>Does the little girl's clothes look similiar to Berkeley's?
>Get ready for all sorts of receptions that may be nasty.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 01:07:05 AM
> Head through the entrance.
> Enter the village and look around, like a tourist. Listen carefully to how the people here speak, to see if you can speak the same language as them.
>As you head in, you can see 9 buildings in the village, a garden, and a large clearing in the middle.

>No one seems to be out except the little girl, and she hasn't noticed you yet. Actually, now that you look for her again... you don't see her. She's probably gone inside one of the buildings. Seeing as Jigen spoke to you in english, you assume the people here probably speak that too. Hopefully.

>Does the little girl's clothes look similiar to Berkeley's?
>Get ready for all sorts of receptions that may be nasty.
>They didn't look anything like you do. You're wearing black jeans, a t-shirt with a rainbow skeleton on it, and this snazzy coat you got for your birthday covered in diagonally-oriented red and black checkers. It matches the red streak you have in your hair (which is otherwise brown, matching your eyes).

>You ready yourself. But this is gonna be a pretty sucky day if everyone in here hates you.





Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 05, 2010, 01:10:44 AM
> Deep breath.
> Wander around until you meet someone.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 01:11:11 AM
>Examine the buildings.
>Ponder if they've got crazy portals, or if there's only a few people here.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 01:26:09 AM
> Deep breath.
> Wander around until you meet someone.
>Heeee, hoooo~
>You walk around, but... no one is appearing. Maybe they're avoiding you.

>Examine the buildings.
>Ponder if they've got crazy portals, or if there's only a few people here.
>They're made of wood, and unpainted; but they look like they were made by skilled people with tools. It doesn't match the natural and undeveloped-ness of the rest of this place. Yes, you're pretty sure there are 9 of them.

>Well, you really wouldn't know. You haven't even met any of them! But judging by the farms outside of the village, you think these houses must be populated.

>Oh; someone's entering from the forest entrance of the village. A woman. Now SHE definitely doesn't match the natural look of this place; she looks a little taller then you (With yourself being about 5'8), with blonde hair down to her elbows that looks like she went to a salon recently. She's wearing a form-fitting dress, covered in black and white squares of varying sizes and orientations that confuse the eyes. High-heel shoes, makeup, diamond earrings... she looks like a holly celebrity, really.

>"Why hello, deary! (http://www.youtube.com/watch?v=JGyUVNLzcqc)* You must be Berkeley." She talks to you in a condescending tone, as if the world is her toy. You don't like her already.

*Her voice isn't painful to the ears like that, by the way.

Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 05, 2010, 01:28:04 AM
> "Ah.  Are you the one who sent me on this messed up 'adventure?'"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 01:50:17 AM
> "Ah.  Are you the one who sent me on this messed up 'adventure?'"
>"Messed up? Well I think it's just delightful so far. And don't forget; it's not just some adventure, it's a game you know. You, against me; the ravishing Estelle Mona Lisa! And nobody has ever won, I'll have you know that!" 

>The hell; she exclaimed her name as if she were presenting the painting itself! You bet that's not even her real name. God, and she's so full of herself. She's really irritating you now.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 05, 2010, 01:59:47 AM
> Facepalm.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 02:05:11 AM
>Resist urge to point out the actual Mona Lisa is tiny.
>Instead: "What for, anyways?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 02:16:27 AM
> Facepalm.
>You do so instantly. As you look up, she seems a bit shocked that you just did that in front of her; then, her expression changes to a patronizing glare.
>Resist urge to point out the actual Mona Lisa is tiny.
>Instead: "What for, anyways?"
>How you would love to do this. But, if this "Estelle Mona Lisa" (pssh!) really took down Jigen, a goddess, all by herself...

>"Why, because-..." The hell? Won't she at least tell you why? "Well, that's for me to know! The ways of the great don't always make sense in the eyes of little snotpickers like you!" Oh, this bitch is really asking for it.

>"I'm going back to my mansion! You'll lose the game quickly; I'm sure of it!" And with that, she begins storming off out of the village. As she leaves, you hear a door open; it's that little girl you saw from before. "She's a big fat meanie, don't you think?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 02:24:30 AM
>...
>Make a rude gesture in her wake. Let's see if she has eyes in the back of her head.
>Presuming no tragedies, glance at the little girl and nod solemnly.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 02:51:23 AM
>...
>Make a rude gesture in her wake. Let's see if she has eyes in the back of her head.
>Presuming no tragedies, glance at the little girl and nod solemnly.
>...

>You put your thumbs in your ears and stick your tongue out at her. The girl giggles. "My name is Stella! Stella Elsheart. I think I like you! I'll be sad when you disappear like everyone else who plays her game."

>Wait, what? Oh crap. If she's being serious, that's going to ruin your whole day. You like being not-disappeared, kthnx.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 05, 2010, 03:01:36 AM
> "Well Stella, what is the game that meanie mentioned? What does she expect from me, other then losing?"

> "Are their any other people in this village, or are they gone cause of her?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 03:20:38 AM
> "Well Stella, what is the game that meanie mentioned? What does she expect from me, other then losing?"

> "Are their any other people in this village, or are they gone cause of her?"
>"Well... she brings people here from time to time, inviting them for some kind of game. I think it's how she has fun. No one ever wins... in fact, she's never really told anyone how to win! The one thing that's always true, is that after awhile, they disappear... no one knows what she does with them. So, if that's what happens when someone loses, I've been thinking, maybe you win by getting rid of her!"

>"Oh yeah, I can show you around if you want! They don't like being out when Estelle comes around, that's all. You can tell why, huh? No one who lives here has disappeared though. Well, except for Azalea... she went to the mansion and tried to beat Estelle herself. We don't know what happened to her. We really miss her..."

>"Oh, I almost forgot Sister; she didn't disappear, really. Estelle got really mad at Sister Masha, and the next day, when we found her she was stone! They haven't been able to cure her yet, but I hope they can!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 04:42:20 AM
>Ah hell.
>"Please, show me around."
Title: Re: Berkeley's Phantasmagoria
Post by: Pesco on March 05, 2010, 06:41:32 AM
> Sanaface
Title: Re: Berkeley's Phantasmagoria
Post by: Thata no Guykoro on March 05, 2010, 02:56:38 PM
>Ask about this Masha person. Same with Estelle.
>Rename self to Barkley.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 09:21:09 PM
>Ah hell.
>"Please, show me around."
>She gets excited when you agree to a little tour... she's so small and cute! "Okay!" She grabs your arm, pulling you back to the front of the town to start showing you around.
> Sanaface
>You stare at her vacantly, your mouth hanging open in a dumb smile. Thankfully, she isn't looking at you.
>Ask about this Masha person. Same with Estelle.
>Rename self to Barkley.
>"Oh, Sister Masha? She's kinda like our priestess person. She's the person to ask for any faith-related stuff! But since she's stoned right now... yeah."

"Estelle... she's really fancy. And annoying. She lives in some mansion in the forest, northeast of here... but we don't know how to get there, or anything about it. Other then the fact that she brings people from your world here to play some sort of "game", we don't know much of anything about her! She must have great magical power though, if she really did all that terrible stuff to that goddess you probably met on your way here."

>No.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 09:44:37 PM
>Barkley owns. I will hear no ill spoken of him or his noble name.
>"You know about Jigen?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 10:00:40 PM
>Barkley owns. I will hear no ill spoken of him or his noble name.
>"You know about Jigen?"
>This is true, but still, your name is Berkeley and you like it that way!

>She shakes her head. "I've only heard the adults talking about it before. Her name is Jigen? That sounds all strange," and she giggles. Oh my god you just wanna pinch her cheeks and go coochie coochie coo~. But that'd be mean, so you won't.

>As you reach the entrance to the town again, Stella starts pointing out the buildings and who lives in them. "That one, next to the garden; that's where me and my parents live! My mom is a seamstress, and she can make dyes from the flowers. A lot of the flowers have been dying  recently though, so we don't have new stuff. She also kinda runs a store."

"Next to our house is Rose, who's an artist, and then there's the library... it's been magically sealed since everyone moved here though, so no one's been inside it before."

"Then, there's the house where the family that manages the farm lives... then there's Gestrel's house, oh he's such a big meanie, almost as bad as Estelle! And that house is where Veronica lives, she's been studying all kinds of magic recently. She says she's a witch-in-training."

"The last three are Sister Masha's house, which is kinda like a church. Then Dimitri, a guy who collects stuff... then Midori's house, which is like a restaurant. Oh, and she's got a pet kitty, and a fairy who helps cook!"

>Oooh god all that information. Does she really expect you to remember all that? Well, maybe you can just take it slow and get used to them one at a time...
Title: Re: Berkeley's Phantasmagoria
Post by: Thata no Guykoro on March 05, 2010, 10:07:10 PM
>Evaluate slam/jam skills
>Check for stuff to write with/on
>Ask her about what's around the town
>Ask if people often get turned to stone.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 10:18:26 PM
>Check for stuff to write with/on

>We do have a pen and notepad just for the occasion.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 10:24:48 PM
>Evaluate slam/jam skills
>Check for stuff to write with/on
>Ask her about what's around the town
>Ask if people often get turned to stone.
>You already asked this! (http://www.shrinemaiden.org/forum/index.php?topic=5243.msg271895#msg271895) Well, basically the same thing, at least.

>Purvis is very correct on this matter; you got them from your room.

>"Hmm... well, there's the house Azalea lived in too, to the east. And there's the shrine you came from, south of town. Further south is just forest, nothing special that we know about."

"Anywhere else from town is a forest too, but through the northern forest you can reach another village, Wintervale, in the northeast. Northwest in the forest should be Estelle's mansion. And also, there's the river we get our water from and irrigate the fields with, which flows in from the northern forest too."

"The only other thing I know about would be... the fairy that lives with Midori, she says that most fairies live in a certain place in the forest, with the Fairy Queen. But she also told me that most people can't find their way to it, especially if the fairies don't want them to."



Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 10:36:56 PM
>"Are the faeries friendly?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 10:48:23 PM
>"Are the faeries friendly?"
>"The one that lives with Midori is! I don't know if the rest are, though. I remember that Masha said they're like the spirits of nature, if that helps."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 05, 2010, 10:55:41 PM
>Rate faeries on the personal awesomemeter of fantasmic creatures.
>"What other places are there, out there?"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 05, 2010, 11:12:25 PM
> Resolve to make Estelle pay for messing with this little girl's friends.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 05, 2010, 11:23:53 PM
>Rate faeries on the personal awesomemeter of fantasmic creatures.
>"What other places are there, out there?"
>You haven't met any yet. But you bet they're pretty awesome.
>"Well, I can't think of anything else... I think I've heard something about an Ice Palace near Wintervale."
> Resolve to make Estelle pay for messing with this little girl's friends.
>Yeah! Not to mention all the people she's apparently made disappear; especially considering you're next in line.

>One of the houses open; you think it's the one Stella said Veronica, the Witch-In-Training lived in. She looks like a girl in her teens, about your height and age. She's wearing a purple dress with yellow sun and moon images on it, and a matching tophat covering her wavy blonde hair, which reaches to her armpits.

As she comes out and walks over to the two of you, she says "Oh, people say the Ice Queen Istill lives in that palace. I haven't heard of anyone going inside it though; at least, no one's come back out to talk about it."
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on March 05, 2010, 11:54:32 PM
>Contemplate recruiting help in winning this "game" of hers. Find some brave/foolish villagers perhaps?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 12:11:42 AM
>Wave to Veronica. If she's approaching, greet her.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 12:18:22 AM
>Contemplate recruiting help in winning this "game" of hers. Find some brave/foolish villagers perhaps?
>If Stella was right about having to off Estelle in order to win, this would be a pretty good idea. Even without help, you would at least have to be taught how to fight, and preferably find some magical weapons.
>Wave to Veronica. If she's approaching, greet her.
>You wave, and introduce yourself. "So Berkeley, you're the latest in "Mona Lisa"'s homicidal hobby?" Stella gives her a glare. Veronica leans over and sticks her tongue out in response.

Well, what a mature place this is. Pretty awesome!

"Well, I'm Veronica Spinelli, Junior Witch, and it's nice to meet you! I was about to head off to Wintervale, myself; we haven't heard from them in awhile, and I thought I should make sure nothing's wrong."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 12:29:12 AM
>"That's the other village, isn't it? What's over there?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 12:38:20 AM
>"That's the other village, isn't it? What's over there?"
>"Well, not long after you come out of the forest at that side, you can see Wintervale. After Wintervale is the Ice Palace, and beyond that are the Frozen Cliffs. We don't know what's above the cliffs."

Now Stella jumps into the conversation again; "From what I've heard, Wintervale gets it's name from the cold weather that seems to radiate from the Ice Palace, right?" Veronica nods, and then Stella continues.

"The people there have to use magical barriers to keep the cold away, or the town would be in Winter season all year long! My mom said Grannie May helped invent the spell for the barrier; Grannie May knows a whole lot of stuff like that!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 12:42:04 AM
>"That sounds neat. Wonder if they got snowed in?"
>Introduce self.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 06, 2010, 12:47:14 AM
> Contemplate heading off with Veronica.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 12:53:26 AM
>"That sounds neat. Wonder if they got snowed in?"
>Introduce self.
>Veronica shakes her head. "Because of the barriers to keep away the cold magic, it should only snow in the village when it's winter. Besides; they have a magical jewel they use to transfer items and messages to our village, and they'd have told us if that happened! That's why I'm worried. There's no reason we shouldn't have heard from them in a week."

>You did that a minute ago!

> Contemplate heading off with Veronica.
>This could be beneficial. If she's studying magic, maybe she could explain how to use it; or even how you could use the Orb! Jigen told you someone had tried to rebel against Estelle using the Orb, after all.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 12:56:53 AM
>"Mind if I tag along? I think it'd probably be a good idea if I figured out what things are like here."
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 06, 2010, 01:22:29 AM
> Crap.  Ponder if the orb we have is Wintervale's orb.
> Ask Veronica and show her the orb.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 01:50:59 AM
>"Mind if I tag along? I think it'd probably be a good idea if I figured out what things are like here."
>"Sure! Especially if something bad has happened, it'd be best if I wasn't alone."

> Crap.  Ponder if the orb we have is Wintervale's orb.
> Ask Veronica and show her the orb.
>Oooh, that wouldn't be good.

>You decide you better ask. "Huh? I don't know about any special orb they ha-" as you pull the orb out, she stifles a shriek. "Wh-where did you get that?! That's the Orb Azalea used when she went to defeat Estelle...!"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 06, 2010, 01:53:15 AM
> "You can thank Jigen, the Goddess who has next to 0 faith and is bordering on death. Apperently, she needs faith to survive."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 01:57:57 AM
>"Uh, it was in my room."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 03:26:53 PM
> "You can thank Jigen, the Goddess who has next to 0 faith and is bordering on death. Apperently, she needs faith to survive."
>"She had it? Well, I guess Estelle put it in there since no one would find it... and yes, from what I know about faith, Goddesses are like that. Its just that it usually doesn't become a problem, especially since most goddesses don't have their own little universe; even if it isn't very big."

>"Uh, it was in my room."
>Unless you're trying to lie here, I think this was a bit of a misunderstanding due to strange physics. When I said "behind the door", I meant in Jigen's World that was behind the door, not in Berkeley's room behind it. It gets confusing when you've got a doorway floating there that has two different places behind it...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 07:29:48 PM
>Definitely confusion! No need to lie to the peoples.
>Correct to: "It was somewhere in Jigen's world. I really can't explain it right. But she was very nice and helpful, I don't think she really wanted to keep it from you guys."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 07:43:03 PM
>Definitely confusion! No need to lie to the peoples.
>Correct to: "It was somewhere in Jigen's world. I really can't explain it right. But she was very nice and helpful, I don't think she really wanted to keep it from you guys."
>It's probably the least physically realistic place the in game, so you're forgiven!

>Veronica sighs. "If Estelle really gave it to her for safekeeping, she's gonna blow a gasket if she finds out Jigen gave it to you. Try to keep it a secret from her for awhile, if you can. If you have the Orb, it really might be possible to stop her for good..." The young witch seems to be thinking hard about this.

After a minute, she starts talking again. "With the Orb, I think you might just have a chance at beating Estelle. I wish I could thank Jigen for this, however... only Sister Masha, or perhaps the Fairy Queen could know how to help her now. But we're still trying to learn a way to fix the petrification, and I can't find the Fairies' Forest; trust me, I've tried."

Now Stella pipes up. "I bet Granny May knows a way to cure petrification!", she says. "Since you're going to Wintervale anyway, you should ask her!"



Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 07:50:12 PM
>This is a lot of heavy business.
>Holy crap, we could be a hero for reals~
>"I'll try to keep it on the lowdown. The story is that she was asleep and I snuck by her. So, um, how does this orb thing stop Estelle?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 07:59:32 PM
>This is a lot of heavy business.
>Holy crap, we could be a hero for reals~
>"I'll try to keep it on the lowdown. The story is that she was asleep and I snuck by her. So, um, how does this orb thing stop Estelle?"
>Yeah... maybe you should keep track of the important stuff using the notepad so you don't forget! It'd be like a Quest list in one of those games you've played before!

>Oooh, maybe this "game" will be fun after all! If you don't get killed. ):

>"Estelle isn't one to go easy on someone for mistakes." Stella nods in agreement as Veronica continues, "Well, I don't think anyone knows everything about the Orb, so you should probably ask around."

"From what I do know, it's a great magical artifact that has some link to magic, faith, and spirits. If you're able to use it, you might be able to cast magical attacks and spells. That'd be good, since I don't think most people from your world are normally able to use magic."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 09:46:36 PM
>"Yeah, how come people from my world can't use magic and stuff?"
>Pause.
>"Hey, how come you know about it?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 10:30:39 PM
>"Yeah, how come people from my world can't use magic and stuff?"
>Pause.
>"Hey, how come you know about it?"
>Veronica thinks for a moment, then replies "I think it's supposed to have something to do with your world's goddess, but I don't know much about the subject."

>You pause for a moment, then voice your second question. "How do I know about your world? Estelle's made no secret of the fact that she brings people here from your world, and the rest we figured out with the other people she's lured to this place. Nobody knows how she does it, though."

She turns towards the side of the village that opens to the path leading into the forest, and begins to walk away, saying "If you've got more questions, I can answer them on the way to Wintervale; come on!"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 06, 2010, 10:59:17 PM
> ROAD TRIP!
> Bid Stella farewell.
> Follow Veronica.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 11:31:35 PM
> ROAD TRIP!
> Bid Stella farewell.
> Follow Veronica.
>If only you could rent a convertible! But, it probably wouldn't fit through your closet door, so...

>You wave goodbye to Stella, and begin to follow Veronica outside of the village. It only takes a minute of walking before you reach the entrance to the forest. From what you can see without entering, the path through the forest is fairly dark, with some patches of sunlight coming through the trees here and there.

Veronica pauses for a moment in front of the forest, before entering, saying "As long as we keep to the path, we should be fine. The animals and fairies don't usually mess with humans unless they've got a reason, but... well, the people Estelle mess with probably don't just disappear into thin air. Stella suspects she has minions she sends to attack them."
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 06, 2010, 11:35:47 PM
> "Gotta be careful then..."
> "Anyway, can you fill me in on some of the history of this world?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 06, 2010, 11:51:25 PM
> "Gotta be careful then..."
> "Anyway, can you fill me in on some of the history of this world?"
>She nods in agreement.

>"Well, I don't know all that much. I grew up in Wintervale, like a lot of the people living in the village did. A while back, I don't remember if it was several months or a year... well, Wintervale was getting crowded. A woman named Estelle showed up and offered to have some people move into a new village down south, so some of us did... and since then, Estelle's bothering us and bringing people from your world to play her "game"."

"Not everyone in the village came from Wintervale, though. Dimitri, who collects things; he was already there when we came. Azalea, who lived a bit away from the village; she was already there, too. And then that grouch Gestrel moved in shortly after, and I know he isn't from Wintervale."

>The two of you slowly head deeper into the forest. Sometimes you hear far away rustling, or some birds singing, but other then that it's quiet and peaceful.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 06, 2010, 11:54:49 PM
>Look around for cool, weird outworld things.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 12:26:28 AM
>Look around for cool, weird outworld things.
>You keep your eyes and ears open, and after you get deep into the forest, you start hearing a faint high-pitched noise. It gets louder as you continue down the path, and before long Veronica starts hearing it too. "I... I think that sounds like a fairy. A fairy that's yelling pretty loudly."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 12:30:15 AM
>What sort of yell does it sound like?
>Follow along.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 12:39:04 AM
>What sort of yell does it sound like?
>Follow along.
>As you get closer, you think it's a cry of desperation. Then, it changes; now you're pretty sure they're yelling "Help!"

>Follow along what?

>You continue along the path, and soon Veronica stops you, pointing to the right. "I think it's coming from somewhere over there."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 12:40:11 AM
>"Let's go then."
>Onward!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 01:02:33 AM
>"Let's go then."
>Onward!
>"Yeah, that fairy really sounds like it's in trouble.", Veronica replies.

>After you get off the path, the forest is much harder to navigate. There's all kinds of trees and bushes in the way, but thankfully your jeans and coat keep you from getting scraped much.

The yelling gets closer as you get through the plants, and before long you reach a clearing. At the other end, you see a panicked fairy trapped in a large web. Whatever made a web that big is NOT something you want to meet anytime soon. As the fairy sees you, she cries out "Help me get out of here before it comes back!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 01:12:00 AM
>Grimace.
>Oh god that's gotta be a huge spider.
>Marvel at the faerie. But not too long.
>Look for a rock to use to poke at the web strands, in case it is string enough to catch people, too.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 01:31:18 AM
>Grimace.
>Oh god that's gotta be a huge spider.
>Marvel at the faerie. But not too long.
>Look for a rock to use to poke at the web strands, in case it is string enough to catch people, too.
>You're good at that! You grimace so intensely, that when Veronica looks at you, she takes a step away.

>Oh god you hate spiders crap crap crap time to get the hell out of dodge

>Then again... that fairy is so cute, even when she's in mortal terror. You can't just leave her here!

>It only takes a second to find a good sized rock on the ground. You poke at the webbing with it, and you don't have much trouble pulling it back. But if you, say, tripped and fell on the web, you don't think you could get back out without help.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 01:40:48 AM
>How big is this faerie, anyways?
>"Hey, is it alright if I hold onto you to keep you and the web steady while I cut you loose?"
>If she allows it, do so and start using the rock to apply pressure to break the web strands, or abuse a sharp edge if it has one.
>Try not to let the faerie fall.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 01:55:16 AM
>How big is this faerie, anyways?
>"Hey, is it alright if I hold onto you to keep you and the web steady while I cut you loose?"
>If she allows it, do so and start using the rock to apply pressure to break the web strands, or abuse a sharp edge if it has one.
>Try not to let the faerie fall.
>Maybe a foot tall. She isn't very big.
>She sniffs, and you realize she had started crying while she yelled for help because she thought nobody was coming. "Well... o-okay."
>You hold her left leg (gently, since it's like a twig), and start using a sharp edge of the rock to cut through the strand her leg is stuck on. It takes a few seconds, but it isn't difficult to cut through.

You move on to her left arm, but you don't know how you'll get the top of her out; she's too high up for you to reach there.

>You hear Veronica start talking, and she says "Oh, I see what you're doing! I'll try to magic up something to cut with, but it'll take a minute."

>There's a rustling noise; it's far away, but you can hear it. You might not have a whole lot of time left to free the fairy. You've got her left arm free, and start cutting the strings around her left wings.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 01:56:56 AM
>Stand on tip-toes. If there is a stump or a rock or something, use it as a step stool.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 02:02:05 AM
>Stand on tip-toes. If there is a stump or a rock or something, use it as a step stool.
>Unfortunately, you're doing that already! And you don't see any stumps around.
>You've got the left side of her free, but with the angle she got stuck in, her right side is too high to reach. Her freed half floats in the air weakly.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 02:12:20 AM
>Frown, look and see how Veronica is doing.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 02:14:22 AM
>Listen for the creepy crawly
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 02:18:10 AM
>Look for a good reachin' stick, if Veronica doesn't seem to be coming through.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 02:29:59 AM
>Frown, look and see how Veronica is doing.
>You frown at your predicament, and look over at Veronica. She seems to just be twiddling her thumbs. Then again, you don't know how magic works; she could be bringing about the apocalypse for all you know.
>Listen for the creepy crawly
>It still sounds fairly far away, thankfully.
>Look for a good reachin' stick, if Veronica doesn't seem to be coming through.
>After a little bit of searching, you find a stick that should serve whatever purposes you have in mind. You look over at Veronica again; you think you can see a little light around her hands, but still nothing much.

Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 02:31:07 AM
>"How long is that going to take?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 02:33:44 AM
>Use the stick to try to forcibly sever the webs on the faerie's right.
>Assuming this works, keep a hold on her so she doesn't fall, seeing as she'll still probably have web bits and be suboptimally aerodynamic.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 02:44:21 AM
>"How long is that going to take?"
>She looks up. "Err... I'm not sure." Then she gets back to work on it.
>Use the stick to try to forcibly sever the webs on the faerie's right.
>Assuming this works, keep a hold on her so she doesn't fall, seeing as she'll still probably have web bits and be suboptimally aerodynamic.
>You swing at the web with the stick. Unfortunately, you don't have enough leverage to break the web easily this way. You keep at it though, and in a little bit you might sever another strand. This won't be able to free the fairy in time, though.

>The rustling sounds slightly closer, but still not close enough to really worry yet.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 02:46:33 AM
>Spit on the web in hopes it weakens the web
>"Hey Veronica, would shooting a laser be faster?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 02:55:19 AM
>Spit on the web in hopes it weakens the web
>"Hey Veronica, would shooting a laser be faster?"
>You spit on it, but you don't think it helps much.
>As you look back at Veronica, the light around her hands is a bit brighter, and seems more concentrated into one spot. "Well, err... I don't really know how! I'm still learning most stuff... I'm best at working magic on an object, so far."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 02:56:33 AM
>Redirect attention at fairy
>"Don't worry we'll get you out"
>Give a reassuring smile
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 03:00:35 AM
>Stay ready to give the spider a faceful of stick.
>...Wait, what if it's a talking spider? Oh man, that'd make things hard.
>Be ready to try to speak with the spider, then bash it on the face if it doesn't back off. Yeah, that's the ticket.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 03:08:06 AM
>Redirect attention at fairy
>"Don't worry we'll get you out"
>Give a reassuring smile
>You look back at the fairy, say some reassuring words, and smile. She looks a little bit calmer.
>Stay ready to give the spider a faceful of stick.
>...Wait, what if it's a talking spider? Oh man, that'd make things hard.
>Be ready to try to speak with the spider, then bash it on the face if it doesn't back off. Yeah, that's the ticket.
>You wield the stick forcefully!
>That would be even creepier then a regular spider. Eeeeew, blech.
>Yeah. You could do that. Maybe. The sounds are starting to get close enough to worry you... you think you have about a minute left before it shows up.
>Veronica excitedly says, "I think I've almost got it!" It does kinda look like she has a little knife of light there. Hopefully light is good for cutting monster spider webs.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 03:24:04 AM
>"Keep going!"
>Pay attention to those noises.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 03:28:24 AM
>"Keep going!"
>Pay attention to those noises.
>The rustling is steadily getting louder now. You have probably less then a minute.
>"Okay, I think I can cut with it now!" she says, and runs over to the web. "Aaaah~ I can't reach high enough~"

>...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 03:31:12 AM
>It's faeries that are supposed to be short, dangit!
>"I'll lift you up, just be quick and catch her!"
>Drop stick, grab Veronica by waist, make with the lifting.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 03:39:16 AM
>It's faeries that are supposed to be short, dangit!
>"I'll lift you up, just be quick and catch her!"
>Drop stick, grab Veronica by waist, make with the lifting.
>You can't believe she just spent 3 minutes making a magic knife when you had a perfectly fine rock...

>Thankfully, you get an idea! You quickly tell it to Veronica, who nods and turns back to the web as you drop the stick and grab her waist, lifting her up. The magic knife cuts through the web easily, and the fairy is quickly free and floating away from the web, strings hanging down from her body. "Quick, run away!", she warns, before flying off.

>The rustling noise is loud. Really loud. Actually, you can see the bushes next to the web moving... oh shit.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 03:46:45 AM
>Replace Veronica on the earth.
>Make with the running.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 03:56:52 AM
>Take out screw driver
>before Veronica says anything, cut her off and tell her it's not for cutting
>Let's gtfo
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 04:01:56 AM
>Replace Veronica on the earth.
>Make with the running.
>You drop her so fast, she almost falls over. Then, both of you start running back to the path; quick. Unfortunately, those damn trees and bushes from before are still in the way! Veronica starts madly cutting through them with the Magic Knife, speeding up your passage greatly.
>Take out screw driver
>before Veronica says anything, cut her off and tell her it's not for cutting
>Let's gtfo
>You wield the screwdriver. You feel slightly safer. Slightly.
>You hear a scream behind you, followed by a yell; "WHO FREED MY DINNER?!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 04:06:38 AM
>Oh hell it does talk!
>Keep running, back to the path. Then down the path.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 04:09:01 AM
>Don't look back
>Look back to make sure nothing is coming.
>If we see something, squick
>"AGAGHAGHAGHAGHAGH"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 04:10:22 AM
>None of that noise making if it can be helped, we don't need to give it more ideas where to find us.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 04:20:18 AM
>Oh hell it does talk!
>Keep running, back to the path. Then down the path.
>AUUUUUUGH WHY
>You run past Veronica and start struggling through the bushes. Ahead you can see the path; and the fairy you rescued, cutting through the bushes ahead with magic, to help you escape! Just a little farther...
>Don't look back
>Look back to make sure nothing is coming.
>If we see something, squick
>"AGAGHAGHAGHAGHAGH"
>You really don't want to.
>But you really should. You look back and see... eight silver-colored, furry, spidery legs. With a woman's torso and head attached to them. At a different time, your gaze might linger on her naked chest; but you're a bit TOTALLY FREAKING OUT right now, and your eyes move on the head, which has short silver hair and a face with... oh god, she has lots of red eyes on her face. And now she yells "YOU TWO!".
>In response, you yell "AAAAAGHHAGHGHGHAGHAHGHGHGHGHHHHH" back at her in terror, and she charges. Veronica looks back, and in desperation, throws the Magic Knife at the spider-woman. It strikes her in the chest, making her roar in anger. This buys you enough time to reach the path the fairy has cut through the bushes, and the three of you manage to run back to the main path.
>None of that noise making if it can be helped, we don't need to give it more ideas where to find us.
>With all those eyes it had, and the noise you were making by going through the bushes, you're pretty sure it knew where you were anyway. And you bet it still does.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 04:21:42 AM
>Time to impersonate an endurance runner. Veronica and the faerie can come too.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 04:38:15 AM
>Time to impersonate an endurance runner. Veronica and the faerie can come too.
>Damn right it is. The three of you start running (or in the case of the fairy, flying) down the path as fast as you can. You can hear the spider-woman behind you, but thankfully the bushes slowed her down and gave your trio a good lead.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 04:43:39 AM
>Keep going until either it feels safe, our stamina gives out, or someone says something.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 07, 2010, 05:01:55 AM
> "Everyone, we need to haul ass and get the hell out of here!"
> "Miss Fairy, if it's possible, when that spider-thing gets close, I want you to try blasting at it with magic, at very least to slow it down."
> Make with the hauling ass even more!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 05:05:19 AM
> "Everyone, we need to haul ass and get the hell out of here!"
> "Miss Fairy, if it's possible, when that spider-thing gets close, I want you to try blasting at it with magic, at very least to slow it down."
> Make with the hauling ass even more!

>Let's save this breath for marathoning. If they could do something, they almost certainly would have by now.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 03:34:16 PM
>Keep going until either it feels safe, our stamina gives out, or someone says something.
> "Everyone, we need to haul ass and get the hell out of here!"
> "Miss Fairy, if it's possible, when that spider-thing gets close, I want you to try blasting at it with magic, at very least to slow it down."
> Make with the hauling ass even more!
>Let's save this breath for marathoning. If they could do something, they almost certainly would have by now.
>You keep running, and consider things to say. However, you decide it's better to save your breath for more running. Besides, the fairy looks like she may as well be made of twigs and glue; you doubt she could do much against a big monster like the Spiderwoman.
>You think you see a light in the distance; you must be nearing the end of the forest. You're pretty sure Spiderwoman is gaining on you though...
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 05:50:42 PM
>Hell hath no fury than a woman scorned
>Stop
>Turn around
>Jump a jump that defies gravity
>Look incredibly angry
>Stab the screwdriver through the spider-woman's chest or where the wound is at
>Open the wound wider
>"GIGA DRILL BREAKER!!!"
>Twist the screwdriver
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 08:33:39 PM
>Before making suicide attacks, estimate how likely it is we can get out of the forest before being caught. If it seems likely, gun it and hope the spider won't leave after us.
>If she does, or it we can't, then make with the screwdriving.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 08:44:25 PM
>Hell hath no fury than a woman scorned
>Stop
>Turn around
>Jump a jump that defies gravity
>Look incredibly angry
>Stab the screwdriver through the spider-woman's chest or where the wound is at
>Open the wound wider
>"GIGA DRILL BREAKER!!!"
>Twist the screwdriver
>Before making suicide attacks, estimate how likely it is we can get out of the forest before being caught. If it seems likely, gun it and hope the spider won't leave after us.
>If she does, or it we can't, then make with the screwdriving.
>You don't think you'd make it out without at least slowing her down a little. Plus, she might keep chasing you outside of the forest anyway!
>You stop and turn around, facing the Spiderwoman; ahead of you, Veronica and the fairy look back in surprise. You take hold of your FEMININE RAGE and jump into the air.
>Amazingly, you jump several feet high with no signs of falling! You feel a strange warmth arise in the pocket the Orb is in. You put on a terrifying face with your FEMININE RAGE and tackle the Spiderwoman, stabbing into her wound with the screwdriver and twisting. She lets out a yell of rage, and swats you away.
>You're thrown back to your two companions by the force of the swat and hit the ground; both of their mouths are gaping by what you've just done.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 07, 2010, 08:46:45 PM
> Continue to run.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 08:50:51 PM
>Take out the orb
>Pray to Jigan and hope this works
>Focus energy into orb
>"MASTERU....SUPAKU!!!!!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 08:54:14 PM
>Take out the orb
>Pray to Jigan and hope this works
>Focus energy into orb
>"MASTERU....SUPAKU!!!!!"

>Not this...not yet.
>Try not to be too confused, fight or flight and whatnot.
>Are we hurt?
>"Y-you want some dinner? How about I jam this screwdriver down your throat, huh!? Get out of here and leave us alone!"
>Hope the others are hauling ass while we're blustering.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 09:05:50 PM
>Take out the orb
>Pray to Jigan and hope this works
>Focus energy into orb
>"MASTERU....SUPAKU!!!!!"
>You ge-
>Not this...not yet.
>Try not to be too confused, fight or flight and whatnot.
>Are we hurt?
>"Y-you want some dinner? How about I jam this screwdriver down your throat, huh!? Get out of here and leave us alone!"
>Hope the others are hauling ass while we're blustering.
>Aww, but it'd be fuuuun. Er, well, if it worked... :V
>Now that you think about it, you're in quite a bit of pain. You don't think you've got any bleeding or broken bones though; you'll be mostly better in a few minutes if you don't get hurt again.
>You yell some angry words at the Spiderwoman. She looks none too pleased with you. "What an annoying little girl! You'll die slowly~!", she says, and begins to advance on the three of you again.
>They're still a bit shocked from what you did, but that wears off as Spiderwoman starts talking. The fairy is now screaming, while Veronica seems to be looking in her pockets for something.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 09:09:51 PM
>"WHAT THE HELL ARE YOU GUYS DOING RUUN!!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 09:14:25 PM
>Welp. We tried to be merciful. We totally did.
>Take out the orb
>Pray to Jigan and hope this works
>Focus energy into orb
>"MASTERU....SUPAKU!!!!!"

>If anything happens, try to get her mostly in the legs. If she can't chase us, we win by default~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 09:25:39 PM
>"WHAT THE HELL ARE YOU GUYS DOING RUUN!!"
>Veronica yells back "Well I'm trying to save your ass here, instead of leaving you as a sacrifice!" as she pulls out a card from her pocket. The fairy, however, is now flying quickly towards the light at the end of the path.
>Welp. We tried to be merciful. We totally did.
-insert quote here-
>If anything happens, try to get her mostly in the legs. If she can't chase us, we win by default~
>You pull out the Orb from your pocket. It feels warm now, and the red fog inside is swirling around. You pray to Jigen your plan works...
>You concentrate on the orb. It starts to glow red and gets warmer, before floating up into the air. You let out a yell and it shoots a bright red laser out! This takes the Spiderwoman (and Veronica) by surprise, and it hits her in several of the legs. She groans, falling to the ground. "What the-"
>Veronica turns around and starts running down the path after the fairy, yelling back "You go, girl! Now let's get out of here!"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 07, 2010, 09:28:24 PM
> Get the hell outta there.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 09:29:55 PM
>"I love this orb and I will love it forever"
>Make out with the orb
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 09:31:52 PM
>"I love this orb and I will love it forever"
>Make out with the orb

>No makings out, what if we stumbled and choked on it? That'd be embarrassing!
>Just get outta there.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 10:30:54 PM
> Get the hell outta there.
>You get up, and start running after Veronica and the fairy.
>"I love this orb and I will love it forever"
>Make out with the orb
>No makings out, what if we stumbled and choked on it? That'd be embarrassing!
>Just get outta there.
>You murmur this to yourself, and consider making out with the Orb. However, you decide against it! You'd rather make out with Veronica anyway. At least something living. Seriously.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 10:32:49 PM
>Once safety is reached, preferably outside the forest, stop and take a breather.
>Marvel over the faerie. Because...holy shit, it's a faerie!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 10:49:06 PM
>Once safety is reached, preferably outside the forest, stop and take a breather.
>Marvel over the faerie. Because...holy shit, it's a faerie!
>You reach the exit to the forest, and find your two companions sitting down and panting for air. As you get to them, you do the same. The spiderwoman is gone; she doesn't seem to have followed you.
>As you gasp for air, you marvel at the fairy. Ohmygoditssocuteandadorableandmagicalandyouwannatakeithomeandloveitforeverandeveran- Veronica speaks up, breaking your line of thought. "Heheh, well... looks like you can use the Orb. You'll need to learn more about fighting, though; if the monster knew you could do that, you wouldn't have taken her out so easily."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 10:53:59 PM
>Nod dumbly.
>Look to the faerie. "Are you okay?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 10:57:19 PM
>Nod dumbly.
>Look to the faerie. "Are you okay?"
>You nod in a tired and vacant manner, then ask the fairy if she's okay. "Oh yes yes, I'm fine! Thanks so much for saving me from that big spider, the lady who put me in the web told me I was done for~!"
>Well, she's certainly energetic. You wonder if all faeries are like that.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 10:59:35 PM
>There's only so much a person can take.
>"Oh my god you're the cutest thing ever! I just wanna take you home and hug you forever and ever and make dollhouses for you and squeeeeee~"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 11:10:11 PM
>There's only so much a person can take.
>"Oh my god you're the cutest thing ever! I just wanna take you home and hug you forever and ever and make dollhouses for you and squeeeeee~"
>*MOEGASM*
>Veronica starts giggling as the fairy smiles blankly, open-mouthed, and slowly floats away from you a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 11:14:52 PM
>"You're pretty cute too Veronica...:D"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 07, 2010, 11:19:59 PM
> "Wait.  A lady put you in the web?"
> Glance uneasily to Veronica to see if she catches on.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 11:20:39 PM
>To the faerie, "I'm sorry...I just couldn't contain myself..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 07, 2010, 11:35:25 PM
>"You're pretty cute too Veronica...:D"
>She stops giggling and makes a face much like the fairy's.
> "Wait.  A lady put you in the web?"
> Glance uneasily to Veronica to see if she catches on.
>As you ask this, the fairy calms down. "Oh, yeah! I thought she looked like a really nice person but when I got close she grabbed me, and carried me over to that web! She said I was the bait, it was so scary!" >Veronica frowns. "So it was a trap set up to catch us."
>To the faerie, "I'm sorry...I just couldn't contain myself..."
>"Oh, it's okay. Some things just can't be contained (http://img638.imageshack.us/img638/40/moebeam.jpg)~!", she says, and then bursts into giggles. She's pretty upbeat, considering she was just kidnapped as bait. Well... that's how fairies are, you suppose.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 07, 2010, 11:38:31 PM
>Oh god this faerie needs to be hugged by us.
>"Uh, does that spider lady normally live there?"
>If everyone is rested, continue the conversation while carrying on toward town.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 07, 2010, 11:41:39 PM
>"What did the lady look like?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 08, 2010, 03:13:02 AM
>Oh god this faerie needs to be hugged by us.
>"Uh, does that spider lady normally live there?"
>If everyone is rested, continue the conversation while carrying on toward town.
>"What did the lady look like?"
>Oh god you want to hug her. But you're afraid you might just break her, she's so tiny~
>"I dunno. I've never heard of her before, though..."
>You suggest to keep on walking towards Wintervale while the three of you talk; after a moment, everyone is up and walking again.
>You ask the fairy what the lady who put her in the web looked like. "Oh, she had realllly long pretty hair~" Then the fairy stops for a minute and thinks, before saying "And she was wearing a beautiful dress with all kinds of colors on it! She just looked so pretty, I can't believe she kidnapped me!"
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 08, 2010, 03:15:17 AM
>"You can't judge a book by it's cover."
>Say something creepy to Veronica that will make the fairy laugh
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 08, 2010, 03:17:41 AM
>Look at the faerie. "Hey, what's your name?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 08, 2010, 03:22:06 AM
>"You can't judge a book by it's cover."
>Say something creepy to Veronica that will make the fairy laugh
>The fairy frowns. "I guess not. There was just... something about her, though. I can't describe it at all."
>"something creepy" is too vague of a command!
>Look at the faerie. "Hey, what's your name?"
>You ask the fairy her name. "Oh, my name is Dotsy!" she replies, giggling again. You kinda hope all fairies don't giggle every ten seconds.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 08, 2010, 03:25:19 AM
>She must be very Charismatic
>Jaw drops and grab our heart. SHE IS MOE~
>Introduce ourselves after we calm down
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 08, 2010, 03:26:46 AM
>"Hey, Veronica. So I can use this orb. But, well, I kinda don't know what it can do. Do you have any idea?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 08, 2010, 08:51:37 PM
>She must be very Charismatic
>Jaw drops and grab our heart. SHE IS MOE~
>Introduce ourselves after we calm down
>Maybe!
>This makes the fairy giggle again, and Veronica smirks. After you recover from the moe, you introduce yourself to the fairy. "Well, it's nice to meet you Berkeley!"
>"Hey, Veronica. So I can use this orb. But, well, I kinda don't know what it can do. Do you have any idea?"
>"Ahh... I don't really know! Azalea didn't bring it out much."
>You can see the ground starts sloping downwards soon. When you get to the slope, you think you'll be able to see Wintervale.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 08, 2010, 09:01:14 PM
>"Oh, I see."
>Take out the orb and study it a bit, in the vague hope of figuring out some of its secrets.
>"I hope I could do more with it than just attack things. ...I wonder if I could use it to make Dotsy bigger?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 08, 2010, 10:30:17 PM
>"Oh, I see."
>Take out the orb and study it a bit, in the vague hope of figuring out some of its secrets.
>"I hope I could do more with it than just attack things. ...I wonder if I could use it to make Dotsy bigger?"
>It looks like a crystal ball, about the size of your head. Thankfully it doesn't weigh much, and seems to almost disappear when you stick it in your pocket. A red fog flows into the Orb from where your hands touch it.
>Veronica thinks for a moment before answering; "Uhh, I kinda doubt that. But I suppose it's possible." Then Dotsy adds in, "Well, fairies can get bigger as they get older, or more powerful! But it's not really consistent."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 08, 2010, 10:49:23 PM
>"Really, Dotsy? That's pretty cool. I just just trying to think of something random that wasn't beams or stuff. I could try if you want me to. Making something to eat, or a place to rest would be nice, too. Or movies, I wonder if it could play movies?"
>Contemplate the fog. Think: C'mon, tell me what you can do. We're in this together, right?


Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 08, 2010, 11:27:38 PM
>"Stand back I wanna try something."
>Point orb to the sky
>Focus energy into a spiral into the orb
>"MY SOUL IS THE DRILL THAT WILL PIERCE THE HEAVENS!"
>Jump
>"Geega....Doriru...BREAKAA!!!!!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 12:32:37 AM
>"Really, Dotsy? That's pretty cool. I just just trying to think of something random that wasn't beams or stuff. I could try if you want me to. Making something to eat, or a place to rest would be nice, too. Or movies, I wonder if it could play movies?"
>Contemplate the fog. Think: C'mon, tell me what you can do. We're in this together, right?
>At this suggestion, she looks a little scared. "B-but... you hardly even know how to use that thing! Nu-uh!" To the rest, Veronica laughs and says "It may be magic, but it doesn't control reality!"
>The fog seems to flow into a spiral in response, before turning back into a shapeshifting blob of cloudiness.
>"Stand back I wanna try something."
>Point orb to the sky
>Focus energy into a spiral into the orb
>"MY SOUL IS THE DRILL THAT WILL PIERCE THE HEAVENS!"
>Jump
>"Geega....Doriru...BREAKAA!!!!!
The fuck.
>You tell everyone to stand back while you try something. You point the Orb to the sky, focusing your energy on it with a spiral intent; after a second, your efforts are rewarded by a spiral pattern of red bullets* being shot out of the orb.
>"Not bad", Veronica says. "Could use a little practice though, it's not very much danmaku."

*Like the bullets in Kogasa's "Water-Repelling Bone-Dry Monster". Not the pattern, just the bullet type.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 09, 2010, 12:45:49 AM
>"Hmmm...."
>Focus a lot of energy into different spots of the orb
>Aim at the sky
>"Well, that's enough experimenting for today
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 12:47:49 AM
>"Hmmm...."
>Focus a lot of energy into different spots of the orb
>Aim at the sky
>"Well, that's enough experimenting for today

>Not yet. Attack magic is boring.
>"Lemme try something else. I wanna see if it's not any not shooting things magic."
>Take the orb in both hands. Concentrate and think really hard about a tasty sandwich.
>"Make a hoagie! On a plate!"



Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 09, 2010, 12:49:39 AM
>"Make Veronica love me!"
>:3
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 12:55:44 AM
>"Hmmm...."
>Focus a lot of energy into different spots of the orb
>Aim at the sky
>"Well, that's enough experimenting for today
>Not yet. Attack magic is boring.
>"Lemme try something else. I wanna see if it's not any not shooting things magic."
>Take the orb in both hands. Concentrate and think really hard about a tasty sandwich.
>"Make a hoagie! On a plate!"
>You think about experimenting with attacks, but instead opt to try for a hoagie! On a plate, no less! And... you see it! YEAH!




Except... it's all red. And made of fog. And inside the orb. Well, damn.
>Veronica looks at the Orb strangely. "...is that a sandwich in there?"
>"Make Veronica love me!"
>:3
>But you want real love, not fake magic-induced stuff! Besides, she's kind of standing right there. You aren't sure how she'd react to you saying that, especially considering you've just met each other today. And she might not even be bi/lesbian! D:
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 09, 2010, 12:57:43 AM
>Collapse in despair
>Pull ourselves back together
>"Okay guys let's go."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 01:22:50 AM
>"Yeah, that's a sandwich. That's...kinda cool. Not really edible, but it's cool anyways."
>Turn the orb around, and see if it hold the mist hoagie shape while carrying on toward the slope.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 01:38:09 AM
>Collapse in despair
>Pull ourselves back together
>"Okay guys let's go."
>You slump on the ground. Waaaaah ;-;... but then you get over it, and get up. You tell them you're ready to go again, and the three of you head off again.
>"Yeah, that's a sandwich. That's...kinda cool. Not really edible, but it's cool anyways."
>Turn the orb around, and see if it hold the mist hoagie shape while carrying on toward the slope.
>She blinks. "Huh. That is pretty cool, although... it seems like a bit of a tease, you know?"
>When you stop concentrating on the orb about the hoagie, the shape fades away.
>As you reach the slope, Wintervale comes into sight, just as you hoped; except, something seems wrong. Very wrong. The entire place is covered in snow. Veronica has gone completely pale.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 09, 2010, 01:43:47 AM
> "That's not supposed to happen is it..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 01:44:31 AM
>Frown.
>Any signs of activity? Or footprints in the snow?
>How deep does it look?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 09, 2010, 02:00:24 AM
> "Um... this is bad, right? Should we head to the person in charge to try and figure things out, or should we try to help the masses?"

That last bit is if it looks like a lot of snow, like a real world Snow Day amount or sumthin.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 03:02:16 AM
> "That's not supposed to happen is it..."
>Veronica stammers out "N-no, it's not..."
>Frown.
>Any signs of activity? Or footprints in the snow?
>How deep does it look?
>You frown, examining the snow. You don't see any footsteps, and the snow looks like it's probably about half a foot deep.
> "Um... this is bad, right? Should we head to the person in charge to try and figure things out, or should we try to help the masses?"

That last bit is if it looks like a lot of snow, like a real world Snow Day amount or sumthin.
>"There isn't any footsteps in the snow. I don't see anyone. And it's snowed over the entire town. This is... beyond bad."
>Dotsy looks around, worried, before saying "Maybe I should head back and tell the other fairies about this, and the spider, and that lady... lots of bad things are happening today!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 03:08:43 AM
>Look at Dotsy. "Wait, don't go alone. It might be dangerous, still."
>"Okay, so there's no footprints. That says either the snow is really fresh, or they're staying indoors. Man, wish I had a coat..."
>Check the rooftops, are any chimneys present and smoking? Or smokeholes in the roof, or whatever architectural oddity they may use to dispense with smoke.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 03:14:10 AM
>Look at Dotsy. "Wait, don't go alone. It might be dangerous, still."
>"Okay, so there's no footprints. That says either the snow is really fresh, or they're staying indoors. Man, wish I had a coat..."
>Check the rooftops, are any chimneys present and smoking? Or smokeholes in the roof, or whatever architectural oddity they may use to dispense with smoke.
>Now she looks even more worried. "Okay, I'll stay with you two for now! You can protect me!"
>You voice your thoughts on the matter. You ARE wearing a coat, by the way; although it's meant more for pockets and style then for warmth. It'll keep you from getting really cold, at least.
>You don't see anything moving at all, including any smoke or lights in windows. There are chimneys on the buildings, however.

Aaaand bedtime for me~
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 03:21:12 AM
>Nod to Dotsy, "If you get too cold down there, you can snuggle up in my coat."
>Look down at the valley again. "I don't think anyone's down there... No activity at all."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 09:21:36 PM
>Nod to Dotsy, "If you get too cold down there, you can snuggle up in my coat."
>Look down at the valley again. "I don't think anyone's down there... No activity at all."
>The fairy looks doubtful, but agrees.
>"There has to be people in there. A whole town doesn't just disappear! Although... they may have evacuated to somewhere else, perhaps?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 09:26:37 PM
>"Let's go find out."
>Presuming she agrees, descend.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 09:37:26 PM
>"Let's go find out."
>Presuming she agrees, descend.
>The three of you begin the descent down the slope. The temperature steadily begins dropping, but for now, everyone still feels fine.
>By the time you reach the entrance of Wintervale, you and Veronica are walking through quite a bit of snow. Strangely, it still doesn't feel like the temperature is below freezing; but the snow is still as cold as snow should be, and it's making your feet chilly.
>Walking into the town, you still see no signs of recent life. Veronica is starting to look a bit scared, peeking over her shoulder to make sure nothing's sneaking up behind.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 09:39:26 PM
>Keeping eyes everywhere is a good idea.
>Look around for some kind of public facility; a store or inn or tavern or summat.
>Compare the town's size to Veronica's hometown.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 09:49:51 PM
>Keeping eyes everywhere is a good idea.
>Look around for some kind of public facility; a store or inn or tavern or summat.
>Compare the town's size to Veronica's hometown.
>Yeah, this place has a bit of a weird vibe.
>There doesn't seem to be an inn, but you do find what you're pretty sure are a store and tavern very soon after entering; you don't have to look for more then a minute to find them. They're dark inside, and seem as lifeless as the lightly falling snow.
>This is Veronica's hometown, silly! She told you that most people living in the village had moved from here; except for Demitri, Gestrel, and Azalea. This place is waaay bigger then the village, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 09:55:35 PM
>Well she's not living here now, isn't she?
>Go into the store, look for peoples.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 10:03:14 PM
>Well she's not living here now, isn't she?
>Go into the store, look for peoples.
>True, but your hometown isn't determined by where you currently live!
>The three of you enter the store. You see many tables and shelves that you assume previously held merchandise, but now they're all empty.
>You don't see anyone, nor any doors to a different room, so you assume whoever ran the store probably lived in a different building.
>"This is creepy." says Veronica, and the fairy nods in agreement.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 10:07:52 PM
>"Very... Let's go check some houses. Or...hey, maybe where that crystal they were using to keep the winter out is?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 10:13:19 PM
>"Very... Let's go check some houses. Or...hey, maybe where that crystal they were using to keep the winter out is?"
>Veronica looks a bit puzzled at this. "Crystal? Nah, we just used magical barriers kept in place by some of the town's skilled magic users. We should check the houses, though; they're in the west part of town, from the Town Square."
>You think you saw the town square straight ahead of the entrance; you haven't been there yet though. The store and tavern were close to the entrance, so you haven't seen the rest of town.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 10:35:43 PM
>I swear to god she said there was an artifact they used. And so help me if I look back there and find that history has changed on me, it's LEIPZIG TIME.
>Head for the square, and then west if town square isn't that exciting.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 09, 2010, 11:05:26 PM
>I swear to god she said there was an artifact they used. And so help me if I look back there and find that history has changed on me, it's LEIPZIG TIME.
>Head for the square, and then west if town square isn't that exciting.
Don't worry, I don't change history around! It's worth noting though, that I tend to forget stuff/notice bad grammar and edit the update within a minute of posting. (which doesn't make "last edited etc." show up.)

>Well, now that you think about it, she did mention a jewel used to teleport stuff from here to the village.
And yes, I did forget that existed, good thing you made me check back on that @_@
>The three of you head back outside and enter the town square. From here, you see a northern exit to the village, and two large paths heading east and west. Oh, and there's a bloody mutilated corpse here, too.
>wait what
>As they notice it, Veronica gapes and Dotsy lets out a shriek.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 09, 2010, 11:10:26 PM
>OH GOD GET IT AWAY!
>Have a go at unintentionally harmonizing shrieks with Dotsy.
>Take several steps back.
>Stare and jaw drop.
>Try to figure out what happened, despite horrification.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 09, 2010, 11:28:31 PM
> "Aw DAMMIT."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 10, 2010, 01:01:17 AM
>OH GOD GET IT AWAY!
>Have a go at unintentionally harmonizing shrieks with Dotsy.
>Take several steps back.
>Stare and jaw drop.
>Try to figure out what happened, despite horrification.
>OH GOD BLOODY CORPSE
>You succeed quite well at this. Although you suppose it isn't very unintentional anymore.
>You're pretty sure you accidently did this while you were screaming, actually!
>D:
>You examine it... from a distance. It looks kind of like something had been eating everything out of the body, without finishing. Uuuuugh, you think you might throw up...
> "Aw DAMMIT."
>Seriously, this is going to ruin your whole day. Oh, wait, that's already happened a few times in the past few hours... you don't have to worry about it anymore, then! But still, gross.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 10, 2010, 01:03:34 AM
>DO NOT LOOK AT IT ANYMORE.
>"I don't wanna go this way anymore... We can go around, right?"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 10, 2010, 03:10:37 AM
> Approach the body, determine gender and say a prayer for the poor soul.

> "Does that person look familiar?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 10, 2010, 03:12:12 AM
> Approach the body, determine gender and say a prayer for the poor soul.

> "Does that person look familiar?"

>We do not need to approach that body. Veronica can tell us who it is, and we can say a prayer for it just fine, right here, facing an unrelated direction.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 10, 2010, 03:39:13 AM
>DO NOT LOOK AT IT ANYMORE.
>"I don't wanna go this way anymore... We can go around, right?"
>AUUUGH BUT IT'S SO TERRIBLE AND YOU CAN'T STOP STARING AND ITS JUST RIGHT THERE
>Veronica sympathizes with you. "Yeah, it's just kinda in the middle so we can... walk around it... reaaaally wide berth..."
> Approach the body, determine gender and say a prayer for the poor soul.

> "Does that person look familiar?"
>You doubt you could do the first two, but you do attempt to do a prayer. You're not sure if you did it right, but you tried; and that's what really counts, right?
>Veronica shakes her head. "I... well, I can't really tell at all what it looked like before!"
>We do not need to approach that body. Veronica can tell us who it is, and we can say a prayer for it just fine, right here, facing an unrelated direction.
>This, so bad. Although Veronica can't tell who it is anyway, soooo... what were we doing here, again? Now that you've turned around in a different direction, you manage to collect your thoughts.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 10, 2010, 03:46:32 AM
>"West, right? Let's go west. The long way..."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 10, 2010, 03:47:43 AM
>take a look at the corpse if it's someone we recognize
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 10, 2010, 04:05:24 AM
>"West, right? Let's go west. The long way..."
>take a look at the corpse if it's someone we recognize
>Veronica nods, although still quite obviously shaken up by the corpse.
>As the three of you go around the square in a western direction, you take another look at the corpse; you don't recognize it at all. Then again, it'd be almost impossible to recognize anyone in that state... much of the flesh has been at least partially eaten, an-oh god you feel like throwing up again.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 10, 2010, 04:07:54 AM
> "Thats two. How many people lived in this town? Cause at this rate, we will probly find at least 4, maybe more, people like this before we find someone alive and unhurt.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 10, 2010, 01:40:39 PM
>Keep going, toward the original goal. Try not to be too distraught as to not pay attention to the surroundings.
>Be distraught, though. Because this isn't fun anymore...
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 10, 2010, 10:04:49 PM
> "Thats two. How many people lived in this town? Cause at this rate, we will probly find at least 4, maybe more, people like this before we find someone alive and unhurt.
>Huh. You've only seen one corpse! So far, at least. Judging from the size of the town though, you guess a whole bunch of people must have lived here.
>"I wonder what killed that person..." Veronica wonders aloud. "It looks like whatever it was ate a lot of the body, but, left a bunch too; that's kinda weird, most creatures wouldn't waste their food like that."
>Dotsy pipes in with a suggestion... kind of. "Maybe they were eaten by cannonballs!" You think she means cannibals, but, yeah.
>Keep going, toward the original goal. Try not to be too distraught as to not pay attention to the surroundings.
>Be distraught, though. Because this isn't fun anymore...
>You continue on west from the town square, ignoring the corpse. Although, you're still all like "uwaaaah" from it and stuff. I mean its a CORPSE that looks like it was PARTIALLY EATEN by CANNONBALLS CANNIBALS
>Heading west, you reach what you believe is the section of town where most of the houses were; it should be so, at least. Assuming Veronica is correct. You think you can see something moving ahead.
>Obvious directions from here would be entering the houses, going further down the street, or back to the square.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 10, 2010, 10:48:08 PM
>STOP!
>Listen!
>Watch that motion, and identify what it is.
>Palm that orb. Why didn't we do this before? Oh yes, because we're a nub at this.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 10, 2010, 10:49:03 PM
> "Shite.  Please tell me someone else saw that."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 01:02:02 AM
>STOP!
>Listen!
>Watch that motion, and identify what it is.
>Palm that orb. Why didn't we do this before? Oh yes, because we're a nub at this.
>You STOP! And LISTEN! Unfortunately, you apparently fail your roll (if there is such a thing); you don't hear anything despite the thing you see definitely moving. The thing seems to have noticed you, and is coming closer. You think it looks like a person.
>Orb wielded! And yeah; you're pretty new to this stuff. Yesterday you were a (somewhat) normal teenager, and now this?!
> "Shite.  Please tell me someone else saw that."
>You call the others attention; they both look, before nodding silently, watching it as it comes closer.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 01:07:18 AM
>Identify oncoming thing! Or at least examine it.
>Think of lasers. The orb can probably do something like that. Hopefully.
>No shooting them, mind. Just be ready. Trigger discipline and all that.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 03:04:16 AM
>Identify oncoming thing! Or at least examine it.
>Think of lasers. The orb can probably do something like that. Hopefully.
>No shooting them, mind. Just be ready. Trigger discipline and all that.
>As it gets closer, you can tell its definitely a person. They seem... really pale though. Practically white all over.
>Well, you shot a laser with it when you were fighting the spiderwoman; you're pretty sure you could do that again.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 03:05:08 AM
>Look to Veronica. "Who's that?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 03:19:23 AM
>Look to Veronica. "Who's that?"
>She blinks. "I don't recognize her; but it's not like I knew everyone who lived here. Still, something doesn't seem right about her."
>As the person gets closer, you notice something wrong too; it's not that she's pale, she's just... transparent. You were seeing the snow through her, making you think she was just really white.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 03:21:17 AM
>"OH GOD SHE'S A GHOST!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 03:24:46 AM
>"OH GOD SHE'S A GHOST!"
>The ghost speaks up; "Wh-what?! But I don't remember dying! I can't be dead... I've just got to find my body, I know it's still alive somewhere!"
>Veronica and the fairy are too freaked out to respond. You assume ghosts are not a normal thing, even in this magical world.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 11, 2010, 03:27:51 AM
>"Can you tell us something that happened before...er...you left your body?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 03:29:20 AM
>"Can you tell us something that happened before...er...you left your body?"

>Before this:
>"...Oh."
>She's not trying to bite our heart of fuck us up in our dreams for reals.  So she can't be that bad.
>"Well, uh...um...maybe I'm wrong? Uh...hello! Sorry about the shouting and stuff."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 03:35:34 AM
>"Can you tell us something that happened before...er...you left your body?"
>Before this:
>"...Oh."
>She's not trying to bite our heart of fuck us up in our dreams for reals.  So she can't be that bad.
>"Well, uh...um...maybe I'm wrong? Uh...hello! Sorry about the shouting and stuff."
>"Well, err... that's the problem. I can't really remember what happened, the most recent thing was... I think I saw some lady. And I can't remember anything after that until I woke up, and... I didn't have a body anymore!"
>Yeah, if she's a ghost, at least she isn't the mean kind! Maybe she's the Casper kind of ghost~
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 11, 2010, 03:36:54 AM
>"Do you remember your name?
>"Was this lady...charismatic or perhaps really pretty lookin'?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 03:40:38 AM
>Idly wonder how you cure a ghost.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 03:42:06 AM
>"Do you remember your name?
>"Was this lady...charismatic or perhaps really pretty lookin'?"
>Idly wonder how you cure a ghost.
>"Oh, my name's Rinoa. It's nice to meet the three of you!"
>Veronica and Dotsy nod vacantly, still staring at Rinoa, mouths agape.
>Depends on what you mean by "cure".
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 11, 2010, 03:45:47 AM
>Introduce ourselves
>Tell Dotsy and Veronica to get a hold of themselves "It's not everyday we get to meet a ghost!"
>"What was this lady like
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 04:04:20 AM
>Introduce ourselves
>Tell Dotsy and Veronica to get a hold of themselves "It's not everyday we get to meet a ghost!"
>"What was this lady like
>You introduce yourself, and tell your companions to get a grip. "A-ah, well, I'm Veronica Spinelli." "And I'm Dotsy!"
>They still seem pretty freaked out, but at least they're functioning again.
>"Oh, right, the lady! She had long hair, and was wearing a really beautiful, colorful dress... and I just felt like I knew her all my life, like I could trust her with anything. I don't remember what happened after I first saw her, though."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 11, 2010, 04:36:31 AM
>"Doesn't that sound like the person you met, Dotsy?"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 11, 2010, 09:33:18 PM
> Facepalm.
> "Aw dammit.  She is really screwing crap up for me isn't she?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 11, 2010, 11:52:30 PM
>"Doesn't that sound like the person you met, Dotsy?"
>The fairy perks up. "Yeah, it does!"
> Facepalm.
> "Aw dammit.  She is really screwing crap up for me isn't she?"
>You facepalm, and Dotsy blushes at her forgetfulness.
>"Either she likes causing random mayhem, or she's one of Estelle's minions. She sounds pretty dangerous, so we should watch out for any colorful dresses; I think something like that would stand out, at least.", Veronica says.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 11, 2010, 11:56:03 PM
> Gasp at Veronica.
> "Estelle has MINIONS?!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 12:02:42 AM
>"Does Estelle usually do this kind of thing with her games?"
>Try to recall details about those people (that person?) who got petrified.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 12:29:09 AM
> Gasp at Veronica.
> "Estelle has MINIONS?!"
>You gasp, and utter words. "Err, well, we think she does. No proof about it though, especially since these are the first times we've had a witness to talk about it..."
>"Does Estelle usually do this kind of thing with her games?"
>Try to recall details about those people (that person?) who got petrified.
>"If you mean the entire population of Wintervale vanishing; no. Usually it's just the person she brought from your world who disappears. Stella thinks she has minions she sends to kill 'em, or bring them to her mansion for... stuff. But that's just what Stella thinks."
>From what you know, it was Sister Masha La, the village Priestess-y person. Jigen told you to see her if you wanted to learn more about how faith works.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 12:31:27 AM
>"I guess it's too late for us to do anything, then."
>Look to the ghost. "Um, do you remember it being all snowy beforehand?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 12:42:50 AM
>"I guess it's too late for us to do anything, then."
>Look to the ghost. "Um, do you remember it being all snowy beforehand?"
>"B-but... there's gotta be something...!", stammers Veronica.
>Rinoa shakes her head to your question. "Nope. And I don't know how long it's been since my memory of seeing that lady..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 12:51:25 AM
>"There might be people hanging on, at least, but if they just left that body out there...I'm not too hopeful."
>Westward, where those peoples that Veronica were talking about were at. Invite the ghost to tag long if she doesn't on her own.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 03:26:27 AM
>"There might be people hanging on, at least, but if they just left that body out there...I'm not too hopeful."
>Westward, where those peoples that Veronica were talking about were at. Invite the ghost to tag long if she doesn't on her own.
>After you say this, Rinoa pipes in. "I've only been here for a short while, but... I feel someone living nearby. I guess that's like a sixth sense that comes from being a ghost? I was looking around, hoping it was my body, when I felt you three coming too."
>The four of you begin to go west, further into the area of houses. Before long you reach a dead end; you haven't heard or seen anything amiss, just the sound of you and Veronica's footsteps and the lightly falling snow.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 03:41:22 AM
>"Where did you feel the living person, Rinoa?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 03:47:51 AM
>"Where did you feel the living person, Rinoa?"
>Rinoa frowns; or at least, you think she does. With so much bright white snow and her transparent form, it's a bit hard to tell. After a minute, she points at one of the houses. "In there."
>"That's... where Stella used to live.", says Veronica.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 03:50:42 AM
>Nod to Veronica, and head that way.
>Presuming no tragedies occur along the way, peek into a window.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 03:54:25 AM
>Nod to Veronica, and head that way.
>Presuming no tragedies occur along the way, peek into a window.
>You nod to Veronica, before heading up to Stella's old house. You brush some snow off a window and look in.
>Inside the window, you see a living room; with a couch, rug, table, fireplace... it looks like a cozy place to live. There isn't anyone in that room, but there are entrances into other areas as well.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 03:55:50 AM
>Is the fireplace lit?
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 12, 2010, 03:57:42 AM
>"How old is this place?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 12, 2010, 04:04:25 AM
>Is the fireplace lit?
>Nope.
>"How old is this place?"
>All three of your companions seem to be at a loss, for this question. "All the buildings in Wintervale have been here since before I can remember." says Veronica, and Rinoa agrees with her.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 12, 2010, 04:06:38 AM
>Go knock on the door. Give it about 15 seconds, knock again. Repeat for the space of a minute.
>If there are no signs of anyone coming by that point, open the door and invite self in.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 13, 2010, 04:59:01 AM
>Go knock on the door. Give it about 15 seconds, knock again. Repeat for the space of a minute.
>If there are no signs of anyone coming by that point, open the door and invite self in.
>You know on the door, wait awhile... knock again... no answer. After this, you enter, Veronica and the others following you inside. You find yourself inside the living room you saw from the window.
>There is an entrance to another room, and there are stairs going up.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 13, 2010, 05:00:41 AM
>"So, whatever we do, don't split up."
>Start with another room
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 13, 2010, 10:54:19 PM
>"So, whatever we do, don't split up."
>Start with another room
>Veronica nods, while Dotsy starts looking really scared, and turns back to look at the door. Well, fairies will be fairies. Rinoa just seems to be looking around in a vacantly indiscriminate fashion.
>You enter the room connected to the living room. It seems to be a room for cooking and dining; there is a table with chairs and an empty vase on it, and many cabinets and drawers on one side of the room.
>There does not seem to be any exits besides from where you entered.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 13, 2010, 10:57:10 PM
>"Are you okay, Dotsy? Don't worry, we're here with you."
>Looking around for signs of people being here recently.
>"Do you still feel anything, Rinoa?"
>Palm the orb again.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 14, 2010, 01:12:45 AM
>"Are you okay, Dotsy? Don't worry, we're here with you."
>Looking around for signs of people being here recently.
>"Do you still feel anything, Rinoa?"
>Palm the orb again.
>She calms down. "Yeah, I've got all these people to protect me! Yaaay~!"
>The rooms look well kept and clean. You can't actually tell if someone has been here recently, though; there isn't any telltale signs.
>"Yes", says Rinoa. "I still feel something nearby. I'm pretty sure from inside this house..."
>You put your palm on the Orb. It feels smooth, and cool to the touch.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 14, 2010, 01:21:30 AM
>Call out, "Hello? Anyone here? We're not going to hurt you or anything. I know we look a bit scary, but we don't mean any harm."
>Search about a bit more. There is probably a sleeping area to be found, at least.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 14, 2010, 06:31:15 AM
>Call out, "Hello? Anyone here? We're not going to hurt you or anything. I know we look a bit scary, but we don't mean any harm."
>Search about a bit more. There is probably a sleeping area to be found, at least.
>There isn't a response.
>You look inside the cabinets. There is all kinds of foods and strange ingredients inside; perhaps some of this stuff is for magical purposes, and not eating.
>Everywhere else on the first floor is... well, nothing special. So, you go upstairs.
>You are now in a hallway on the second floor. There are three doors along it. Come to think of it, this house seems very similar to yours! It's much less technologically advanced, of course, but, other then that...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 14, 2010, 06:39:48 AM
>Check where our room would be.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 14, 2010, 06:46:45 AM
>Check where our room would be.
>You open the door at the end of the hallway. The room you enter; it looks a lot like your room. Except, it's emptier. All that is here is a bare bed, dresser, and closet door, and a window looking outside.
>Regardless, it looks like it's been quite lived in. Whoever used to have this as their bedroom, though... they seem to have taken all their stuff and left; even the doorknob.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 14, 2010, 06:52:19 AM
>Moment of silence trying to process the possible recursion.
>"Who lived here again?"
>Check the closet; manipulate open the door by messing with the tumblers with the screwdriver if needs be.
>Presuming nothing shocking in closet, check other rooms.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 15, 2010, 01:51:05 AM
>Moment of silence trying to process the possible recursion.
>"Who lived here again?"
>Check the closet; manipulate open the door by messing with the tumblers with the screwdriver if needs be.
>Presuming nothing shocking in closet, check other rooms.
>You spend a moment trying to process something in your mind. Unfortunately, I'm not entirely sure what you're trying to process, but that's just me.
>As you turn around, you realize only Rinoa is with you; you can hear Veronica and Dotsy downstairs though, and it doesn't sound like anything is wrong.
>"I think she said... someone named Stella used to live here?" says Rinoa, to answer your question.
>You open the closet door. It isn't hard, since where a doorknob should be, there is simply an open hole. Inside the closet is... nothing. Just bare walls, and a bar to hang clotheshangers on.
>You and Rinoa move on to a different room; you check the closer room, which is where the bathroom would be in your house. Inside, you see lots of boxes. It seems that this room is being used for storage.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 15, 2010, 02:00:31 AM
>Mutter, "Thought I said don't split up..."
>Go see what Dotsy and Veronica are up to.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 15, 2010, 02:04:01 AM
>Mutter, "Thought I said don't split up..."
>Go see what Dotsy and Veronica are up to.
>Bleh, I know right?
>You head back downstairs. You see Veronica consoling Dotsy, who is in the couch in the fetal position.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 15, 2010, 02:05:02 AM
>"What happened?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 15, 2010, 02:15:23 AM
>"What happened?"
>Veronica opens her mouth to speak, but is cut off by a yell from Dotsy; "There's something really bad in this town!". After her yell she goes back to hyperventilating, rocking back and forth frantically on the couch.
>Rinoa frowns. "Maybe we should hurry up..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 15, 2010, 02:21:17 AM
>"I don't know if we're going to find anything else... I've looked around a bit upstairs, and haven't found anyone. Let's finish up looking around here, and then get out. Alright, Dotsy?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 15, 2010, 09:50:44 PM
>"I don't know if we're going to find anything else... I've looked around a bit upstairs, and haven't found anyone. Let's finish up looking around here, and then get out. Alright, Dotsy?"
>She doesn't respond, but she seems to be freaking out less. Veronica seems to be getting worried too, as she looks out the window.
>Rinoa heads back up the stairs. It bothers you how she just floats up steadily; her legs move, but she doesn't bob up and down like a normal person would. It's a perfectly smooth, unhumanly motion.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 15, 2010, 09:56:42 PM
> Scour the house one more time.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 12:00:37 AM
>The rooms we haven't checked yet, looking for signs of habitation, more similarities to home, or just general crazy shit.
>Ponder if there was a self analogue here, and perhaps a mom analogue?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 12:21:26 AM
> Scour the house one more time.
>The rooms we haven't checked yet, looking for signs of habitation, more similarities to home, or just general crazy shit.
>Ponder if there was a self analogue here, and perhaps a mom analogue?
>You decide to go up the stairs after Rinoa to finish checking the house. As you reach the top of the stairs, you open and enter the first room in the hallway; the only one you haven't checked. This is where your mother's bedroom is.
>As you enter, the first thing you notice is a very old woman sleeping in a bed. Her face is full of wrinkles, but her white hair doesn't look too bad for what her age seems to be. She looks like a kindly old grandmother, really. She doesn't seem to wake up as you enter, but you can tell from her breathing that she isn't dead.
>What.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 12:23:53 AM
>Stand there and make the =I face for a moment.
>Knock on the doorframe to waken her and let her know she has guests.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 12:49:34 AM
>Stand there and make the =I face for a moment.
>Knock on the doorframe to waken her and let her know she has guests.
>=I
>You knock on the doorframe, and... she keeps sleeping. So you knock harder, and she opens her eyes. She yawns and stretches a bit, before sitting up and beginning to casually speak. "Hmm, an outsider and a spirit girl... I must say, that sure is something to wake up to."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 01:04:09 AM
>"Um...hello. Uh. Sorry to break in. You know what happened outside, right?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 01:09:03 AM
>"Um...hello. Uh. Sorry to break in. You know what happened outside, right?"
>The crypt keeper old woman nods her head, before saying "Mmm, but what I don't know, is why you're here."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 01:14:55 AM
>The crypt keeper old woman nods her head, before saying "Mmm, but what I don't know, is why you're here."

>This is giving some nasty fight or flight impulses.
>"I'm Berkeley. I'm new here. Um, people died outside, violently. And the thing keeping your town from being permanent winter is gone. That seems like kinda a problem... Aren't you a little worried about that?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 01:22:05 AM
>This is giving some nasty fight or flight impulses.
>"I'm Berkeley. I'm new here. Um, people died outside, violently. And the thing keeping your town from being permanent winter is gone. That seems like kinda a problem... Aren't you a little worried about that?"
>She frowns sadly. "Well, there isn't much use grieving about it. At my age, I might give myself some heart complications like that, mmm? You seem to have gotten to my house safely, though; do you think you could help an old lady get out of this place while she can?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 01:24:45 AM
>Oh hell, what if she did it? But...what if she didn't.
>Crap.
>"I suppose we could. What's your name, miss?"
>Look around the room causally, try to find some hint that she's the one behind all this. Odd magic-looking stuff and the like.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 01:51:26 AM
>Oh hell, what if she did it? But...what if she didn't.
>Crap.
>"I suppose we could. What's your name, miss?"
>Look around the room causally, try to find some hint that she's the one behind all this. Odd magic-looking stuff and the like.
>Oh fuck. You really hope she didn't, because if she did, you're probably so dead you don't even-
>She smiles as you agree to help, and she starts to stand up. After a moment of standing, she goes over and picks up a cane leaning on a dresser, and starts collecting a few things from the room; which, now that you look at it, has lots of interesting looking doodads and such around.
>"You may call me Grannie May, dear. And your names?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 01:57:49 AM
>Glance to Rinoa. Hope to god she isn't panicked at all.
>Let Ghosty introduce herself.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 02:04:16 AM
>Glance to Rinoa. Hope to god she isn't panicked at all.
>Let Ghosty introduce herself.
>Rinoa seems to be sizing Grannie May up. After a moment, she seems satisfied with whatever she thinks about her, and introduces herself.
>Grannie seems amused by this; "Oh, you certainly are. And you're Berkeley, right? I'm afraid I didn't really notice when you said it a minute ago, must be my age... well then, let's get on the road!"
>After this, she promptly walks out the door with the help of her cane, and starts down the stairs, with Rinoa going after her.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 16, 2010, 02:05:43 AM
>Follow along. If Rinoa is cool with her, then it's probably okay.
>Unless they're in league. But she's had her chances.
>Wonder how Dotsy will react.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 16, 2010, 10:16:31 PM
>Follow along. If Rinoa is cool with her, then it's probably okay.
>Unless they're in league. But she's had her chances.
>Wonder how Dotsy will react.
>You follow the two of them down the stairs, and into the living room.
>You aren't sure if Rinoa could hurt you, even if she tried. The old lady has indeed had her chances, though; and if it was a trap, they'd probably have finished you off already with a trick.
>Since you're in the living room, you don't have to wonder! The answer is... well, not much. She doesn't really seem to notice Grannie May.
>Veronica, on the other hand, does. "Oh, you're Stella's grandmother! Thank goodness you're alright...", she says, and May responds "None of us will be if we don't get out of Wintervale soon. I assume you have nothing else to attend to in this town, correct?"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 17, 2010, 12:01:17 AM
> "Leaving now is totally fine with me.  Any objections?"
> If there are none, head back to the village.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 17, 2010, 01:17:59 AM
> "Leaving now is totally fine with me.  Any objections?"
> If there are none, head back to the village.
>Everyone murmurs in agreement with the exception of Dotsy, who whimpers and flies out the door. The rest of you follow her outside, and find her looking east; towards the town square.
>Rinoa frowns. "Something's in the east part of town; past the square. And I think it noticed us."
>Rinoa's words elicit a cackle from Grannie May, followed by an amused statement. "A spirit, an outsider, a mediocre witch, and a fairy... yet your combined presence still didn't wake it. It's sure noticed us now, though; that's why helpless old grannies aren't taken on dangerous trips, mm?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 17, 2010, 01:22:58 AM
>"Uh, what is 'It?' And should this have been something we were told about beforehand?"
>"Stay close to us, Dotsy! You don't want it finding you alone!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 17, 2010, 01:28:21 AM
>"Uh, what is 'It?' And should this have been something we were told about beforehand?"
>"Stay close to us, Dotsy! You don't want it finding you alone!"
>The old lady thinks for a minute, before answering. "Aaah, hell if I know. I don't think it's what made everyone from the village disappear, though; more like someone sent to keep watch afterwards. Still, I don't have faith in our chances at beating it; I'm quite out of my prime, and none of you have reached yours yet, mm?"
>You remind Dotsy not to go astray. "Aaah, I won't leave you unless it's gonna catch me! It's too scary to go alone! I'm still just a young fairy, uwaa~"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 17, 2010, 01:39:50 AM
>Leave village. Very quickly.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 17, 2010, 01:54:29 AM
>Leave village. Very quickly.
>"Let's go. Now.", you say. Holy crap you're not a silent protagonist
>The five of you hurry to the town square. Once you get there, you could exit north towards the Ice Palace, and go around the outside of Wintervale back to the forest. Or, you could go south, back to the main entrance. The latter is a longer trip in town, but will get you to the forest much faster.
>As you reach the square, Rinoa starts to look really worried. "It's getting closer." Veronica seems to be fishing around in her pockets again as she walks.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 17, 2010, 01:56:48 AM
>"How big is it?"
>Head south
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 17, 2010, 07:27:33 PM
>"How big is it?"
>Head south
>Rinoa shakes her head. "I can't tell. But it's speeding up, fast!"
>You turn and start running south, and you hear the others following you. The town entrance is in sight! Almost there, and... you think see something in the corner of your eye. You turn to look, but; no, it's not there anymore! It's in front of you now, standing in the entrance of town.
>It looks like a girl, maybe 5 feet tall. But the cat ears coming out of her black hair suggest otherwise.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 17, 2010, 08:00:58 PM
> "Catgirl?"
> Examine catgirl.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 17, 2010, 10:00:40 PM
> "Catgirl?"
> Examine catgirl.
>After this, she starts glaring at you, and seems to be preparing to attack. In response to this, Veronica pulls out some kind of card, and even Grannie May seems to be completely alert. Dotsy, on the other hand, tries to hide behind Rinoa... which works about as well as you would guess.
>The catgirl is about 5 foot tall, with yellow eyes and sooty black hair reaching to her very pale elbows. She's wearing a black long-sleeved velvet dress with yellow stripes reminiscent of a tiger... just, with a bit of a different color scheme then tigers have. The dress goes down to her knees and ends in a lining of black-yellow fuzzy-poofy, and further down are matching fuzzy slippers.
               However, while her wardrobe makes her look like a girl who wandered outside in her night clothes, her facial expression is definitely one of a cold and calculating opponent.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 12:42:53 AM
>Oh man of the situation was less tense, this would be the cutest thing we've seen since Dotsy.
>We still have that orb in hand, right? Keep ready on that thing.
>"W-who are you?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 12:56:51 AM
>Oh man of the situation was less tense, this would be the cutest thing we've seen since Dotsy.
>We still have that orb in hand, right? Keep ready on that thing.
>"W-who are you?"
>She really would be!
>Actually, you seem to have pocketed it at some point; but you take it out again now. You hear a gasp from Grannie May as she sees it.
>The catgirl continues to glare. "The only thing you need to know is I'm not supposed to let anyone come through here alive. I suppose that doesn't include her", she says, pausing and gesturing at Rinoa, "but the rest of you will have to taken care of."
>"I believe we've got a battle on our hands, Berkeley.", says Grannie May, as she backs away with a grin. "I think I'll sit out for this one, though; I don't think my old bones could take it."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 01:01:08 AM
>Wave hands. "Hold it, hold it, hold it!"
>"Okay, let's all just calm down for a bit. No need to be all hasty and angry and stuff. Um, Miss..." pause and let her fill in a name here, "why are you not supposed to let anyone through alive?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 01:14:38 AM
>Wave hands. "Hold it, hold it, hold it!"
>"Okay, let's all just calm down for a bit. No need to be all hasty and angry and stuff. Um, Miss..." pause and let her fill in a name here, "why are you not supposed to let anyone through alive?"
>The catgirl frowns and crosses her arms, deciding to listen to what you have to say. When you pause, she says her name is Lufie.
>"I don't get to listen in on the plans. But she said that if you win, I have to answer a question from you. Of course... no outsider has ever been able to win even the first challenge, nya~" She says, grinning at the end.
           But then, she frowns again. "Of course, this is also the first time she's actually sent me instead of someone less important... so, perhaps you're special~? I'm interested to see how much of a fight you can put up. Maybe I'll go easy on you, so I'll get to see; come on, show me what'cha got!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 01:30:21 AM
>Dag, yo.
>"Well. I suppose that's that, then. Uh, does it have to be a fight? How about Rock, Paper, Scissors or something?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 01:35:54 AM
>Dag, yo.
>"Well. I suppose that's that, then. Uh, does it have to be a fight? How about Rock, Paper, Scissors or something?"
>As you suggest Rock Paper Scissors, she bursts out laughing. "Oooh, you've got to be kidding me!" Even Veronica seems to be giggling a bit, from that.

>You current state:Pretty embarrassed

>On the upside, at least it seems Yufie has let her guard down.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 01:48:23 AM
>Blush. Dangit.
>"It's just that I had enough fights today. I've just found this wonderful new world and learned most of my assumptions about reality are totally wrong. It's been stressful enough as it is, I just want to make some friends and get my bearings. I'm sick of fearing for my life, today. Besides, you've already pointed out how hardcore you are, if they usually use goons for this kind of thing. You know what I mean? I mean, you like a nice person, is there any real reason we have to be enemies?"
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 18, 2010, 02:30:57 AM
>"maybe..."
>Twirl and point to the sky
>"...a dance off?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 02:53:11 AM
>Blush. Dangit.
>"It's just that I had enough fights today. I've just found this wonderful new world and learned most of my assumptions about reality are totally wrong. It's been stressful enough as it is, I just want to make some friends and get my bearings. I'm sick of fearing for my life, today. Besides, you've already pointed out how hardcore you are, if they usually use goons for this kind of thing. You know what I mean? I mean, you like a nice person, is there any real reason we have to be enemies?"
>Ahh... that really was embarrassing~
>You go into a big speech, and succeed in making it so I'll feel way too horrible if I just make Lufie attack you now and you see Lufie actually look a little sad. "You saw what happened to Jigen when she stood up against her, didn't you? She's made us all play a role in her game, even people who don't realize it. I don't know what "winning the game" really means for her, but she'll do whatever it takes to cut down anyone in her way."

>As she continues, she seems to be going from sadness into hysterics, saying "I'm not going to be cut down... I just won't! I'm not going to die!" You can see some tears falling off her face, now.

"And that means I've got to get rid of you!"

>At that, she jumps up into the air and lands on the roof of a nearby building, amazingly fast. You hear Veronica yell "Look out!", and notice a trail of yellow arrowhead danmaku heading towards you. Lufie hadn't just jumped; she had thrown the first attack.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 02:56:42 AM
>Try to get out of the way of those arrowheads; duck behind something if possible.
>"Well, at least you've got a reason!"
>Really. That is way better. =[
>Once safe, try to envision another laser. A tiger-seeking laser. If not safe, just try not to die.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 03:43:19 AM
>Try to get out of the way of those arrowheads; duck behind something if possible.
>"Well, at least you've got a reason!"
>Really. That is way better. =[
>Once safe, try to envision another laser. A tiger-seeking laser. If not safe, just try not to die.
>You back up a few steps, and they make small explosions as they hit the ground where you were standing. Well, that wasn't so hard~!
>You say this out loud. You hope Lufie feels a little better about attacking you now, seeing as, if the situation were different, she wouldn't want to hurt you.
>Yeah; she isn't some mindless goon or crazy murderer, that's pretty good!
>You think about a laser; about shooting one. You feel the energy flow (is this magic...?), and a laser shoots out of the Orb towards Lufie.
>She jumps out of the way, but you think about the laser tracking her; and it does. You feel that the laser has become weaker from doing so, but it follows Lufie around, not allowing her to stop moving as she races across the rooftops. She fires off some more aimed arrowhead danmaku, but she seems to be a bit busy avoiding the laser.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 03:48:25 AM
>If it feels like we can maintain another thing, try to make something like her arrow bullets, and fire them ahead of her, so she either runs into them or has to suddenly shift and get tagged by the laser.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 18, 2010, 03:59:41 AM
>If it feels like we can maintain another thing, try to make something like her arrow bullets, and fire them ahead of her, so she either runs into them or has to suddenly shift and get tagged by the laser.
>You try to make some of the arrowhead bullets; it's like firing a little minibomb, right? You think of cramming the magic into the shape of those arrowheads; the Orb seems to take care of the rest, thankfully, and several red arrowheads fly out of the Orb.
>It turns out, you did this just in time. Lufie hadn't just been dodging the laser; she was getting in a good position to attack. As the arrowheads fly out of your Orb, she jumps off the roof of the building she's on and flies straight towards you, only to get knocked to the ground by several of your arrowhead danmaku.
>She groans in pain as she falls, but you don't think that's going to stop her for more then a moment. And unfortunately, you realize too late that you forgot about the arrowheads she had been firing while dodging your laser, and get hit by several in the legs; with a flare of pain, you fall to the ground. 
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 18, 2010, 04:09:05 AM
>"OW FUCK!"
>Oh lord that's not pleasant.
>Wait, can't stay here, she's probably plotting something.
>Roll away, get up to knees, stand or dive away if the situation demands it.
>Conjure up another seeker, don't use it yet.
>Is there a speed difference between the lasers and the tiger shots?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 19, 2010, 02:43:47 AM
God dammit Chrono Cross, stop being so fun.
>"OW FUCK!"
>Oh lord that's not pleasant.
>Wait, can't stay here, she's probably plotting something.
>Roll away, get up to knees, stand or dive away if the situation demands it.
>Conjure up another seeker, don't use it yet.
>Is there a speed difference between the lasers and the tiger shots?
>You curse loudly.
>It sure the hell isn't; you got hit in the legs by a volley of magical bombs! Thankfully, they didn't seem to be very strong; you don't think there's any lasting damage, and the pain isn't terribly bad anymore. Still hurts, though.
>You think she just hit the ground now, actually, so you should have a moment. But only a moment.
>You roll over and use the momentum to help you get on your knees and stand up. You feel a little wobbly, but that should lessen in a minute. You see Lufie starting to rise up from the ground, a fierce look on her face.
>another what Do you mean the homing laser or the aimed arrowheads? Hmm, maybe you should start deciding on names for these things so you don't get confused. You spawn one more arrowhead out of the Orb, but don't fire it.
>If by tiger shots you meablen arrowheads, then yes. The laser moves fairly fast, and of course is fully extended almost instantly. However the tracking variety seems to be thinner and predictable due to it's aimed-ness; inefficient alone, but likely effective with planning.
            The arrowheads take a second before they start moving towards their target, and then progressively speed up. The speed increases less after they reach a good velocity, but you imagine that they'd get dizzy-ingly fast if they had to travel farther. Lufie's are certainly faster then yours, but she's also probably had more practice.

Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 19, 2010, 02:46:56 AM
>"Hehehehe...is that all you got?"
>"Stop being such a...a...PUSSY...CAT!"
>Shoot danmaku to create an explosion so we can make an escape
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 19, 2010, 02:50:34 AM
>"Hehehehe...is that all you got?"
>"Stop being such a...a...PUSSY...CAT!"
>Shoot danmaku to create an explosion so we can make an escape

>None of this. We don't need to be a jerk now. =[
>"So, is this a draw?"
>Working on the presumption she isn't going to acknowledge it and then ask for tea, prepare a laser of the non-homing variety, and have as many arrowheads as possible flank it on both sides, so if she dodges the laser she ends up with a face full of arrowheads. Do not apply homing to any of them.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 19, 2010, 03:11:12 AM
Note:Last >___ in the previous update edited for clarity. Also, wth "meablen"
>"Hehehehe...is that all you got?"
>"Stop being such a...a...PUSSY...CAT!"
>Shoot danmaku to create an explosion so we can make an escape
>None of this. We don't need to be a jerk now. =[
>"So, is this a draw?"
>Working on the presumption she isn't going to acknowledge it and then ask for tea, prepare a laser of the non-homing variety, and have as many arrowheads as possible flank it on both sides, so if she dodges the laser she ends up with a face full of arrowheads. Do not apply homing to any of them.
>It is a little tempting to get bitchy at her, but you decide against it. Besides, later you'll probably get to fight  stuff that you can bitch at without feeling bad afterwards.
>You ask if this is a draw; she growls in response. You're pretty sure that's a no.
>Damn, that would have been awesome if she did; thankfully, you anticipated her refusal. As she begins to stand up, you pour your energy into the Orb to charge up a laser and fire dozens of the arrowheads in all forward directions; including upwards, so she can't jump out as she has previously. Unfortunately, you really aren't used to using magic, and the effort required to pull this off leaves you stunningly tired.
>She dodges between the arrowheads with grace, but is caught off guard as you fire a face full of LASERBEAM, knocking her back into several of your danmaku and really roughing her up.

>Your current state: Sitting on the ground panting for air, and quite sore in the legs.

>Veronica rushes over to you and asks if you're okay. You'd practically forgotten you weren't alone in this!
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 19, 2010, 03:16:45 AM
>"Got anythin' for da legs?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 19, 2010, 03:20:42 AM
>"Help me up..." deep breath. "And maybe swing me out of the way of any incoming shots."
>How's Furia Tigre doing post lasering?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 19, 2010, 03:24:21 PM
>"Got anythin' for da legs?
>"Help me up..." deep breath. "And maybe swing me out of the way of any incoming shots."
>How's Furia Tigre doing post lasering?
>"They should feel better after a few minutes."
>She grabs your arms and helps you get back on your feet. You're exhausted though; you don't know if you can use any more magic right now.
>Lufie's still recovering from your previous attack; looks like you really got her good, there! As she starts to get up, you see her pull out a card that looks quite similar to the one Veronica has.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 19, 2010, 10:41:36 PM
>"Oooh, that's not good."
>"TIME OUT I CALL 5 MINUTE BREAK"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 20, 2010, 07:31:58 AM
>It she's not down with the time out, fire a single bullet at her, fast as possible, and try to hit her and disrupt whatever she's doing.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 20, 2010, 01:55:00 PM
>"Oooh, that's not good."
>"TIME OUT I CALL 5 MINUTE BREAK"
>It she's not down with the time out, fire a single bullet at her, fast as possible, and try to hit her and disrupt whatever she's doing.
>"You're right; you're in no state to keep fighting.", says Veronica.
>You call a 5 minute break; Lufie doesn't seem to notice. Crap. You try to fire another arrowhead at her, but... you really just can't seem to do that right now!
>Veronica frowns. "You know what; go over next to Grannie May and take a breather, I'll take it from here!"



You are VERONICA SPINELLI, Witch-in-Training! Your friend BERKELEY is too exhausted to keep fighting, so now it's your turn to deal with Lufie for her!

>Lufie declares the spellcard she pulled out a second ago, "Magic Claw, 「Cat-scratch in Danmaku」!"
>She swipes her hand at the air and 3 lasers appear, moving towards you and leaving a trail of static danmaku in their wake.

>Your inventory currently contains:
-Sun Sign 「Inescapable Heat Wave」
A spellcard that continuously fires aimed balls of light, while restricting movement by a circle of lasers around you.
-Moon Sign 「Full Moon Brilliance」
A spellcard based on annoying curved lasers. Fires a wave of clockwise curving lasers, then a counterclockwise wave, rinse and repeat. A ring of small danmaku is also fired help distract the opponent from the curves of the lasers.
-Magic Sign 「Luster Orb」
A spellcard where you throw concentrated balls of magic. When they hit the walls or floor, they bounce off and release a burst of small danmaku. Ineffective in large open spaces.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 20, 2010, 03:55:10 PM
>Sun Sign "Inescapable Heat Wave
>Melt the water, cats dislike being wet
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 26, 2010, 07:12:55 PM
>Reload save a week later, see if Lufie died of old age.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 26, 2010, 08:06:08 PM
>Reload save a week later, see if Lufie died of old age.
Somewhere, in an inexplicable place, an entity is persuaded into continuing to manipulate the events happening in a far away reality.

Unfortunately, as time resumes, the entity finds that Lufie isn't a moment older then she was before, and very not-dead. Fuck.

>Sun Sign "Inescapable Heat Wave
>Melt the water, cats dislike being wet
>You dodge the lasers, and then declare your spellcard! Some familiars are sent out, creating a ring of danmaku to create a limited field of space for Lufie to dodge in, before you begin the card by firing out 6 straight lasers from you, one every 60 degrees. The temperature of the area starts to raise a bit as you prepare for the main part; the aimed fireball danmaku.
>The danmaku trails left behind by Lufie's "cat scratch" lasers now begin to spread out in every direction. A few hit you, leaving a small but sharp pain where they hit.
>You can't melt water, that's called evaporation! You think the snow will start getting slushy soon, though.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 26, 2010, 08:10:12 PM
>Is the card still running?
>Toss in some non-card danmaku, if possible. If not and the card's still active, just stay defensive and keep out of the way of things.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 26, 2010, 08:22:04 PM
>"derp"
>Melt the ice
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 26, 2010, 11:20:34 PM
>Is the card still running?
>Toss in some non-card danmaku, if possible. If not and the card's still active, just stay defensive and keep out of the way of things.
>It'll take more then a few scratches to do that!
>You can throw in some non-card danmaku without interrupting the spellcard, but only between the phases, which for this spellcard is when you fail to maintain the lasers.
>You move out of the way of the next set of cat-scratch lasers and begin to shoot the aimed fire danmaku at Lufie, who moves close to a laser and starts streaming them. This time, when the trail danmaku from Lufie's card spreads out, you manage to avoid most of it.
>"derp"
>Melt the ice
>Lufie raises her eyebrows at this statement, and seems to wonder if she's dodging your spellcard correctly.
>You start to aim some of the fireballs lower, and they start melting the snow around Lufie into slush. If you get lucky, she might slip!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 26, 2010, 11:22:58 PM
> Keep up the current tactics, but try to be more aggressive.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 27, 2010, 03:13:00 PM
>Try to lure Lufie into a repetitive dodging pattern, then subtly change it up and wreck her.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 04:52:56 AM
> Keep up the current tactics, but try to be more aggressive.
>Try to lure Lufie into a repetitive dodging pattern, then subtly change it up and wreck her.
>You release the lasers and give Lufie time to adjust, before you fire the next set and continue the spellcard. This gives her time to shoot more cat-scratch lasers, but at this point you're pretty much used to dodging them and don't get hit by much.
>You continue this braindead dodging pattern for a few more phases, and then as you start the fourth repetition, you increase the speed of the aimed fireballs. The correct way to dodge now would be to move quickly from side to side so as to disperse the fireballs, and not get cornered by an undodgeable mass; however, Lufie starts out streaming as she did before, and soon ends up walled.
>The catgirl cries out in pain as she gets swamped by the danmaku, followed by the yelling of "Okay, you win, you win!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 04:56:00 AM
>Victory pose~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:11:19 AM
>Victory pose~
>After ending the spellcard, you remove your hat and twirl it around one of your fingers, grinning victoriously!

>You are once again BERKELEY MALONE! VERONICA SPINELLI just helped you out big time in a fight against LUFIE THE CATGIRL, one of ESTELLE'S MINIONS.

>Lufie gets up out of the snow, groaning in misery at how wet she's gotten. "No fair, there's too many of you and only one of me~!"
>After a minute of trying to get the water out of her dress, she starts talking again. "Aaaah, never be dry, never be dry...! Anyway... according to my instructions, since you won, you can ask a question or two. And I've got to answer with what is, to my knowledge, the honest truth."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 28, 2010, 05:14:54 AM
>"Oh how exciting!"
>Shake Lufie's hand
>"That was a brilliant performance!"
>"So what happened to the dead peoples?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:33:48 AM
>"Oh how exciting!"
>Shake Lufie's hand
>"That was a brilliant performance!"
>"So what happened to the dead peoples?"
>It really was! Veronica seems to be enjoying the praise. That is, until you walk over and shake Lufie's hand and compliment her, surprising them both. Well, that sure cut down the witch's smug pleasure.
>Lufie thinks about it for a second. "Whatever she wanted to do with em, pretty much. Some might be being held at the mansion. If any of em are there, they probably aren't dead, either. Yet."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 05:42:08 AM
>"But you were brilliant, too! One has to save the best for last."
>Handshake Veronica.
>To Lufie: "What other people does she have working for her?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:53:11 AM
>"But you were brilliant, too! One has to save the best for last."
>Handshake Veronica.
>To Lufie: "What other people does she have working for her?"
>At this, she brightens up again. "Thanks! I do try, eheh~"
>"She's got plenty of people, but I don't really know them. I hear one of them lives in the village, though."

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 05:54:37 AM
>Look toward Veronica at mention that one of them lives in the village.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 03:19:03 PM
>Look toward Veronica at mention that one of them lives in the village.
>She's frowning. Your guess would be that she's wondering who it is.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 03:29:12 PM
>Look at Veronica.
>"So, um...what now? I guess we should take her prisoner or something?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 04:50:55 PM
>Look at Veronica.
>"So, um...what now? I guess we should take her prisoner or something?"
>You stare into Veronica's soul. Thankfully, she doesn't seem to notice.
>You suggest taking Lufie prisoner. She starts to back away from you, "W-what?!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 04:58:25 PM
>"It's just, um, you work for the enemy, right? So, we can't let you go back. Then it'd just be helping her out."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 28, 2010, 05:02:31 PM
>"Come on, Lufie it's going to be fun!"
>"Everybody loves a cat girl! ;)
>Tie Lufie to our back
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:12:30 PM
>"It's just, um, you work for the enemy, right? So, we can't let you go back. Then it'd just be helping her out."
>Lufie starts to get a little panicked, looking around and examining the situation. You don't think she'll come willingly, and as you've seen during the fight, she definitely has the ability to greatly outspeed all five of you.
>"Come on, Lufie it's going to be fun!"
>"Everybody loves a cat girl! ;)
>Tie Lufie to our back
>"Thanks, but no way! I'll really be in for it if I let myself get captured!"
>You're pretty sure she'll try to escape if you get close to her, after saying you're gonna kidnap her.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 28, 2010, 05:15:34 PM
> :<
>Get a stick
>"This will hurt me more than this will hurt you"
>Knock her out with the stick
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 28, 2010, 05:16:37 PM
> "Oh c'mon!  Do you really wanna work for a big jerk like her?  If you come with us you'd be able to be rid of her!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 05:19:10 PM
> :<
>Get a stick
>"This will hurt me more than this will hurt you"
>Knock her out with the stick

>Not this. No way we could catch her.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:22:34 PM
> "Oh c'mon!  Do you really wanna work for a big jerk like her?  If you come with us you'd be able to be rid of her!"
>"She may be a big jerk, but she's the big jerk who's got this whole place wrapped around her finger. Getting rid of her would take more then a couple of teenager girls, a spirit, and their old granny!"
> :<
>Get a stick
>"This will hurt me more than this will hurt you"
>Knock her out with the stick
>Not this. No way we could catch her.
>Yeah, no way that would work. Even finding a stick would take a minute, with all this snow about!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 28, 2010, 05:23:29 PM
> "Need I remind you one of those girls just kicked your ass?"
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 28, 2010, 05:23:48 PM
>"But I have the Orb of Superduper power!"
>"See?"
>Fire Nuclear Suns
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 05:27:36 PM
>"Maybe. But there's a lot more than just us out there, too. And, well, I've got no choice anyways, so I'll be taking her on one way or another. I guess I can understand if you don't want to risk it. But, well, the more people that stand up, the less she can do."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 28, 2010, 05:48:32 PM
> "Need I remind you one of those girls just kicked your ass?"
>She pouts. "Not one, but two of you! That wasn't fair!"
>"But I have the Orb of Superduper power!"
>"See?"
>Fire Nuclear Suns
>You hold up the Orb for all to see! It'd be too tiring to fire any kind of danmaku right now, though; especially something like that!
>You notice Grannie May is looking at the Orb intensely.
>"Maybe. But there's a lot more than just us out there, too. And, well, I've got no choice anyways, so I'll be taking her on one way or another. I guess I can understand if you don't want to risk it. But, well, the more people that stand up, the less she can do."
>"Really? People who both can, and are willing, to stand up and fight? With Wintervale's population gone, there aren't many left. Although... maybe you could. I won't lie, I'll be happy if you get rid of her. But I really don't think you can; that anyone can." She shakes her head, and jumps up to the roof of a building.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 28, 2010, 06:05:52 PM
>"Well, if you can't stand with us, I suppose I understand. But, at least, try not to work against us, if what we want is the same."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 12:19:46 AM
>"Well, if you can't stand with us, I suppose I understand. But, at least, try not to work against us, if what we want is the same."
>She looks into the distance, her expression vacant. "I won't make any promises on that. But... I'll keep it in mind." Then, she starts jumping from roof to roof, into the distance until you can't see her.
>Now Grannie May begins to talk to you. "Mmm, where did you get that Orb?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 12:24:52 AM
>Wave to Lufie.
>"Jigen let me have it."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 12:39:41 AM
>Wave to Lufie.
>"Jigen let me have it."
>You don't think she can see you anymore, but you wave anyway. It makes you feel a little better about things.
>You answer Grannie May's question. She frowns. "Hmm... perhaps the myth was about her, then? She is a goddess, afterall."
>Veronica seems to know what the old lady is talking about. "Oh, that! You mean, that's that orb? Jigen didn't have it before, by the way; Azalea did. She had it before we moved to the village."
>This answer seems to please Granny more. "Ahh, I see. How did it get to the goddess of the transdimensional space, then?", May says, and Veronica responds "One day, Azalea went off to get rid of Estelle. That's the last we saw of her and the Orb until Berkeley came."
>May's expression becomes grave. "Oh dear. That might be bad, very bad, mmm..."

>You have a feeling you're missing something in this conversation.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 29, 2010, 12:41:16 AM
> "Can we talk about this on the way back?  This place is too creepy..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 12:59:12 AM
> "Can we talk about this on the way back?  This place is too creepy..."
>They nod in agreement, and within a minute everyone is up and walking, leaving the snow and entering the forest again.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 29, 2010, 01:01:03 AM
>"So I heard bad. Hearing bad is bad. What is this bad?"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 29, 2010, 01:04:13 AM
> "I think it's walk-and-talk time. What were you two talking about back their. it does us no good if you hide information about this orb from the person using it, me."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 01:17:17 AM
>"So I heard bad. Hearing bad is bad. What is this bad?"
> "I think it's walk-and-talk time. What were you two talking about back their. it does us no good if you hide information about this orb from the person using it, me."
>You ask about what they were talking about. Grannie May is the one to speak up. "The Orb you have there is the Goddess Orb from the myth; no doubt about it. The myth states that the Goddess Orb is a sacred item belonging to the goddess of this world. I never imagined I would see it... but, that you have it is not necessarily a good thing. This means that our Goddess doesn't have it, which may be a signal of something bad happening to her. And that would certainly be very, very bad."
>"However, if you're going to stop Estelle, the Goddess Orb is definitely your best hope. It seems that with that, you're able to use magic; something that people from your world generally cannot do."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 29, 2010, 01:25:06 AM
> "So thats how I blew away half of the giant spider thing, and shot those things that Lufie shot at me."
> "Do you think that laser attack had a name? I noticed that one of the spells you used had a name, Veronica."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 01:32:13 AM
> "So thats how I blew away half of the giant spider thing, and shot those things that Lufie shot at me."
> "Do you think that laser attack had a name? I noticed that one of the spells you used had a name, Veronica."
>She nods. "Precisely. Hopefully, you'll be able to use more magic in one sitting after you practice more; I noticed how quickly you were exhausted in the fight with Lufie."
>Veronica answers this question, "Oh, those are called spellcards! We should get you some of those! A spellcard lets you use great magic at a much lesser drain then normal; they're essential if you get in a fight. They're usually specific to one person though, so you'll have to get a blank card and create one specifically for you. Thankfully, I'm good at crafting spellcards, so I can help you with that."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 01:33:25 AM
>"Thanks, Veronica!"
>"So...this Goddess probably needs the orb back, right?"
>Frown. Try not to be too disappointed by this thought.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 01:41:45 AM
>"Thanks, Veronica!"
>"So...this Goddess probably needs the orb back, right?"
>Frown. Try not to be too disappointed by this thought.
>Veronica grins happily.
>"Mmm, that's something you'd have to ask the Goddess herself.", says Granny May, "But the fact that it isn't in her hands brings up all kinds of questions. How did she lose it; willingly, unwillingly? Is she okay? And for that matter, who and where is she? If something were to happen to the Goddess, this world might simply vanish."
>You'd be almost helpless in this world, if you lost the Goddess Orb. It's a very unpleasant thing to think about.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 01:43:47 AM
>And it's one of the things that's really salvaged today.
>Lament loss of cake.
>Once we get near the forest, look out for spiders peoples.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 01:50:44 AM
>And it's one of the things that's really salvaged today.
>Lament loss of cake.
>Once we get near the forest, look out for spiders peoples.
>Without it, you might've been dead twice over by now!
>Actually, if I'm not mistaken, you still have the piece of cake you brought with you in some tupperware. For a minute, you wonder how rare and exquisite cake might be in this world. Might be a good idea to hold onto it!
>You think you're about halfway through the forest right now. So far, it's been pretty peaceful.
>"I think I should go back to the other fairies now, and tell them about what's happened! We can't let more fairies get kidnapped by that pretty lady, or get caught by the spiderwoman!", says Dotsy.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 01:55:26 AM
>"I'm sad to see you go, but yeah, that's a pretty good idea, Dotsy. Don't be a stranger, though."
>Lament loss of faerie. This is a terrible birthday ._.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 29, 2010, 02:03:35 AM
>Hug fairy before she goes
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 02:06:23 AM
>"I'm sad to see you go, but yeah, that's a pretty good idea, Dotsy. Don't be a stranger, though."
>Lament loss of faerie. This is a terrible birthday ._.
>Hug fairy before she goes
>You say some words and give Dotsy a big warm hug. "Aww... thanks, Berkeley! I won't forget about the two of you saving me from that big scary spider lady... and I'm sure I'll see you again soon, hehe~!" And with that, she flies off into the trees and bushes, out of sight.
>Well, you think Stella had said there was a fairy living with someone in the village. But it wouldn't be the same.
>Actually... you'd forgotten this was your birthday! Now you feel downright terrible. And come to think of it, a little sleepy as well; hopefully after you get to the village, you can go home and go to sleep for the night. You don't know if that's against Estelle's rules or not.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 02:28:10 AM
>Hearten a little bit at the thought of being able to go home for the night.
>Ponder if Mom would object to bringing a guest or three to spend the night. After all, it's only fair that Veronica and Rinoa get a glimpse of our world in turn...
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 29, 2010, 10:12:02 PM
> Didn't Jigen say she was losing faith?
> If so tell Granny and Veronica.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 29, 2010, 11:11:52 PM
>Hearten a little bit at the thought of being able to go home for the night.
>Ponder if Mom would object to bringing a guest or three to spend the night. After all, it's only fair that Veronica and Rinoa get a glimpse of our world in turn...
>It'll help you get over all the weirdness you've gone through today, that's for sure!
>You're not sure where they would sleep; maybe one on the couch? Then again, does Rinoa even have to sleep anymore? She's not really alive...
>You see a light at the end of the forest path. You aren't far from the village now.
> Didn't Jigen say she was losing faith?
> If so tell Granny and Veronica.
>Oh yeah, that's right!
>Granny frowns. "Estelle's doing, I presume? Now I'm beginning to wonder if she's got some sort of vendetta against them... what kind of a state is Jigen and her world in?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 29, 2010, 11:19:51 PM
>Try to recall it accurately.
>"It's...um...not really there much. There's a lot of just emptiness and things. And there's a road."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 29, 2010, 11:20:06 PM
>Think back to the beginning
>"It was barren and empty."
>"Damn rich people door knobs..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 30, 2010, 08:17:40 PM
>Try to recall it accurately.
>"It's...um...not really there much. There's a lot of just emptiness and things. And there's a road."
>Think back to the beginning
>"It was barren and empty."
>"Damn rich people door knobs..."
>Well... yup, that was pretty much it. One barren path, with a bunch of emptiness and weird colors in the distance.
>Now she looks serious. "Then it's more serious then I thought. Technically, it wouldn't be that bad for us if her world disappeared, but it's a little more important for you, mmm? From what I understand, you need Jigen's Transdimensional Space in order to return to your world."
>They don't understand the doorknob comment. You giggle a little in your mind, though!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 30, 2010, 08:50:35 PM
> "This...  Could be a problem..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 30, 2010, 10:15:53 PM
>"I was already kinda worried about her just for being in that kind of situation. I mean...she's technically my next door neighbor now. Is there anything we can do?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 12:03:58 AM
> "This...  Could be a problem..."
>Damn right it could! Although, you wonder if Estelle would be able to get to you, if Jigen's place disappeared and you were still in your world.
>"I was already kinda worried about her just for being in that kind of situation. I mean...she's technically my next door neighbor now. Is there anything we can do?"
>"If she's that far gone, and the goddess of a different world... well, I'm not sure if anyone would genuinely be able to want to give her faith. Pity, maybe, but you've got to really mean it in order for faith to work! That Sister Masha might know a way to help though, mmm?"
>Veronica mentions how Masha isn't really in a state to help out right now. "Well, drat", says Granny May,  "That's going to get in the way. I'm not sure if I can cure petrification."
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 31, 2010, 12:12:00 AM
> "Hah..."
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 31, 2010, 12:12:59 AM
>"How much longer do you think Jigen has?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 12:15:49 AM
>"And, well, that's better than us not being able to do anything at all for poor Masha."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 12:22:56 AM
> "Hah..."
>"How much longer do you think Jigen has?"
>"I don't know how much longer. For one, it depends if she's gaining any faith, no matter how little. But if her situation doesn't change soon, I doubt more then a week. Possibly just a day or two.
>"And, well, that's better than us not being able to do anything at all for poor Masha."
>"I'll see what I can do. But if you want her cured in time to help Jigen... well, don't count on me to figure it out that quickly."
>You're now out of the forest! The village is in sight; you'll be arriving any minute now.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 12:25:35 AM
>Hooray!
>Onwards to the village, and the perception of relative safety.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 31, 2010, 12:27:38 AM
> Wonder if the orb can cure petrification.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 31, 2010, 12:29:52 AM
> "Wait, this is the Goddess Orb, as in it was used by a Goddess. This little beauty of an Orb could possibly cure petrification! Right?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 12:48:44 AM
> Wonder if the orb can cure petrification.
> "Wait, this is the Goddess Orb, as in it was used by a Goddess. This little beauty of an Orb could possibly cure petrification! Right?"
>"Mmm, that's not a bad idea. But you don't really know how to use the Orb, correct? I say you'd be more likely to blow her to pieces by accident!" says Granny, cackling afterwards. She's got a point... damn.
>Hooray!
>Onwards to the village, and the perception of relative safety.
>Considering what Lufie said about there being a spy, "relative" safety is probably pretty accurate!
>You head into the village. Stella is there to greet you. "Oh, you brought my Granny Mayhem back! Hiiii Granny~!"
>Granny walks over to Stella and pats her on the head, before turning back to you. "I'll spread the word about what happened, and go check on Sister Masha. And for giving me safe passage out of Wintervale..."
>She holds out her hand, with a card in it!

>You got a BLANK SPELLCARD!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 31, 2010, 12:56:16 AM
> "Oh SWEETNESS!  Thanks Granny!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 12:58:08 AM
>Look at Veronica. "So, uh, how do I use this thing?"
>Does anyone seem to be reacting to Rinoa?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 01:23:48 AM
> "Oh SWEETNESS!  Thanks Granny!"
>"Oh, I quite think you'll be needing it. And you deserve it as well; I wouldn't have been able to defeat Lufie in my old age, so I was quite stuck in that deserted town."
>Look at Veronica. "So, uh, how do I use this thing?"
>Does anyone seem to be reacting to Rinoa?
>"Well, you've gotta, like... err... it's hard to explain. You need to have an attack or somesuch to put in it, and I'll help with the rest. Just think up some ideas when you go to bed, okay?"
>Nope! Then again, only Stella is outside right now, and with light of day beginning to go away, Rinoa's transparency isn't as noticeable. You realize it's starting to get pretty late; some people might have gone to bed already.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 01:35:34 AM
>To Veronica: "Okay, I'll see what I can come up with."
>"So, do you think it'd be possible for me to get home for the night? I kinda don't want to impose on anyone."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 01:50:01 AM
>To Veronica: "Okay, I'll see what I can come up with."
>"So, do you think it'd be possible for me to get home for the night? I kinda don't want to impose on anyone."
>Veronica nods and smiles, before walking off to her house. "Good night, I'll see you tommorow!"
>Granny May answers, "I don't think Estelle would stop you, as long as you come back before terribly long."
>"Ahh, I wonder where I should go... I may not quite be alive for now, but I do think I'd like to try to sleep. Nighttime would be awfully boring with everyone asleep.", says Rinoa.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 01:53:03 AM
>"You can try to come with me. Ummm, I don't have an extra bed, but I can put some comforters on the floor. I don't think Mom would mind."
>Shit, do we have school tomorrow?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 31, 2010, 01:54:07 AM
> "It probably would be boring, awake all night. But at very least you wouldn't be alone ;)"
> Consider heading home, or at least to Jigen's world, and asking Jigen what exactly the orb can do, like if it could cure Petrification and such.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 02:25:19 AM
>"You can try to come with me. Ummm, I don't have an extra bed, but I can put some comforters on the floor. I don't think Mom would mind."
>Shit, do we have school tomorrow?
>"Really? Oh... I'd get to see your world... that'd be really interesting! Yeah!"
>Thankfully, it's Saturday. Although, if you don't wrap this up tomorrow...
> "It probably would be boring, awake all night. But at very least you wouldn't be alone ;)"
> Consider heading home, or at least to Jigen's world, and asking Jigen what exactly the orb can do, like if it could cure Petrification and such.
>She smiles broadly. "Aww... thanks!"
>From what you've heard, Jigen only had the Orb because Estelle was having her keep it safe. But it's worth a try to ask. And you certainly feel like it's time for bed; and you'll need a good night's sleep for tomorrow!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 02:29:06 AM
>Head home.
>Plot to introduce Rinoa to the wonders of the modern world: like TV, Plumbing, and Black People.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 02:42:12 AM
>Head home.
>Plot to introduce Rinoa to the wonders of the modern world: like TV, Plumbing, and Black People.
>You say good night to Granny May and Stella, before you and Rinoa head out of the village and back to the abandoned shrine on the hill. From there, you enter the portal to Jigen's Transdimension. Jigen appears to be sleeping on the ground.
>The place looks about the same as last time. You think the lone path of barren land is about 15 feet wide.
>Black people... introducing her to that could be a little strange. Then again, you also might run into problems with the minor fact that she's transparent.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 31, 2010, 02:47:41 AM
>Examine Jigen
>"Well, that's Jigen."
>Point to Jigen
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 02:52:00 AM
>"She's really nice, but I think she really need her rest."
>Look ahead to see if the way home is still visible.
>Also wonder how Mom is going to deal with meeting a ghost.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 02:58:21 AM
>Examine Jigen
>"Well, that's Jigen."
>Point to Jigen
>She looks to be a girl, about the age of... 4? She has black hair and a plain white dress. She looks pretty dirty and unwashed.
>You "introduce" Rinoa to Jigen. "Oh dear... she looks like a homeless child. What you said about this place earlier... words can't really express how bad it is. It's like the world is on it's last breath, crumbling away into nothing..."
>"She's really nice, but I think she really need her rest."
>Look ahead to see if the way home is still visible.
>Also wonder how Mom is going to deal with meeting a ghost.
>"Yeah. Let's go on ahead."
>You think you can see the door to your room in the distance, floating slightly above the ground in midair.
>Oh crap, you didn't even think about that! What with your father having gone missing and presumed dead a few weeks ago... well, she's still quite shaken up over that. If she saw a ghost with you, she might think she's going crazy. Then again, she should be at work now, and when she comes home she'll probably go to bed. So she likely won't even have to meet Rinoa.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 31, 2010, 03:04:01 AM
>"Alright, welcome to my humble abode!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 03:05:49 AM
>Head home.
>Make plans to properly introduce Rinoa in case they do meet.
>Poor Dad ,_,
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on March 31, 2010, 03:06:41 AM
> "My home is no royal palace or anything of the sort, but their are many things their that probably aren't in your world. Please try to contain your excitement around so many new things. Assuming it's all new to you, which it should be."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 07:35:16 PM
>Head home.
>Make plans to properly introduce Rinoa in case they do meet.
>Poor Dad ,_,
>You and Rinoa head down the path, and enter into your door. Your room looks much the same as last time; it might be a good first thing for Rinoa to see of your world, considering there isn't any advanced technology stuff in it.
>That would be... interesting, to say the least.
>Well, he hasn't really been PROVED to be dead, but he's been missing for a few weeks, soooo...
>"Alright, welcome to my humble abode!"
> "My home is no royal palace or anything of the sort, but their are many things their that probably aren't in your world. Please try to contain your excitement around so many new things. Assuming it's all new to you, which it should be."
>You introduce Rinoa to your house! She gives off "oohs" and "aahs", looking around your room at your clothes drawer, self-made stitchface dolls, and then at the mirror. "Wow... the reflection is so perfect!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 07:40:54 PM
>Show her around the house a bit.
>Enjoy reactions.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 31, 2010, 07:50:31 PM
>"An' this here is called a television"
>Turn on TV
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 07:57:44 PM
>Show her around the house a bit.
>Enjoy reactions.
>"An' this here is called a television"
>Turn on TV
>Oh boy, you can't wait to show her the TV! You bring her downstairs, trying not to make much noise since Mom might be asleep in her room. As the two of you reach the living room, you show Rinoa the TV.
>"Oh, it looks funny!", she says. Then you turn it on. She gasps as the black and white images come on. "Thats... that's amazing!"
>You're enjoying her amazement immensely. It's delicious.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 08:04:31 PM
>Let her get a good eyeful of it, then let her look out the window.
>After that, demonstrate plumbing~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 08:12:13 PM
>Let her get a good eyeful of it, then let her look out the window.
>After that, demonstrate plumbing~
>You let her stare at it for a minute, before ushering her into the kitchen. There's a bit much here to show her everything she doesn't have in her world, but she's certainly mesmerized at all the cooking implements. You show her the sink, and how it gives water; "You mean you don't have to rely on streams, rain, or snow for water?! Incredible!"
>Then, you show her the view out a window. "The buildings here are just...! An-waoh, is that river black?"
>It takes all your willpower to not burst out giggling at that comment.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 08:23:03 PM
>"That would be a paved road. We cover 'em with blacktop so they're smooth and don't get weeded over and stuff."
>Wait for a car to go by, try not to cackle in anticipation.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 08:32:31 PM
>"That would be a paved road. We cover 'em with blacktop so they're smooth and don't get weeded over and stuff."
>Wait for a car to go by, try not to cackle in anticipation.
>"Oh, I see! ...kinda."
>At that moment, a car goes by! Rinoa gasps and steps back a bit. "W-what was that?! It had all this smoke coming out of the back! Was that what your world's dragons are like?"

>Your current state: :V
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on March 31, 2010, 08:35:36 PM
>"That's a car- wait dragons!?"
>"I'll ask later...a car is a carriage, that doesn't need horses."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 08:35:37 PM
>Cackle, lest we strain some obscure but no doubt critical muscle holding it back.
>"More like our version of the cart. We got engines in 'em, so the horses aren't necessary. The smoke comes from the engine. Guess that guy's got a lousy exhaust system."
>Delicious culture shock~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on March 31, 2010, 08:41:33 PM
>"That's a car- wait dragons!?"
>"I'll ask later...a car is a carriage, that doesn't need horses."
>"You don't have dragons here? Aww... I've never seen one before."
>"Oooh... cool! That sounds like a lot less hassle, then!"
>Cackle, lest we strain some obscure but no doubt critical muscle holding it back.
>"More like our version of the cart. We got engines in 'em, so the horses aren't necessary. The smoke comes from the engine. Guess that guy's got a lousy exhaust system."
>Delicious culture shock~
>You cackle, much to the joy of your mouth. You try to keep it short though, so as to not be mean.
>She nods in response. You leave out that last part, though; from the little you know about cars, they're all like that!
>Yeeeeessssss
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on March 31, 2010, 08:53:17 PM
> Show her some other stuff.
> Head for bed.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on March 31, 2010, 09:00:13 PM
>Yeah, we're gonna be doing this all night~
>Also make some dinner. Offer her some in case ghosts actually do eat.
>Set her up a proper spot on the floor with the fluffiest comforter we can give.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 12:32:51 AM
> Show her some other stuff.
> Head for bed.
>Yeah, we're gonna be doing this all night~
>Also make some dinner. Offer her some in case ghosts actually do eat.
>Set her up a proper spot on the floor with the fluffiest comforter we can give.
>You go back into the kitchen, and demonstrate some of its uses to Rinoa by heating up leftover spaghetti&sauce from your birthday party, using the stove.
>You ask Rinoa if she can eat, and she disappointedly replies "No, I don't think I can... I hope my body is okay, and that I find it soon! Maybe tommorow..."
>You head up to your room, and lie a nice fluffy comforter down on the floor for Rinoa. You don't think she'll need a blanket to go with that; her ghostly form probably doesn't support weight.
>When you go back downstairs, you find Rinoa looking at a calendar on the wall. "Berkeley, what's this for?", she asks.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 01, 2010, 12:33:52 AM
>"That's a calender. It's to keep track of what day it is."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 12:35:48 AM
>"That's a calender. It's to keep track of what day it is."
>"Huh? What day it is...? So, umm... it helps tell you when the seasons will change? I don't think I understand, exactly."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 12:39:57 AM
>"We number the days so we can talk about them more easily. Like, right now it's <Date>, but in ten says it'll be <date +10>. And in one hundred days-"
>Flip the calender ahead.
>"It'll be <date +100>, or rather a couple months from now. Don't you guys keep track of time like that?"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 01, 2010, 12:41:03 AM
> "We have this kinda system...  There are seven days in a week, four weeks in a month, and twelve months in a year.  It does help keep track of seasonal changes as well."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 12:47:12 AM
>"We number the days so we can talk about them more easily. Like, right now it's <Date>, but in ten says it'll be <date +10>. And in one hundred days-"
>Flip the calender ahead.
>"It'll be <date +100>, or rather a couple months from now. Don't you guys keep track of time like that?"
> "We have this kinda system...  There are seven days in a week, four weeks in a month, and twelve months in a year.  It does help keep track of seasonal changes as well."
>You explain the calendar to Rinoa. She nods her head calmly as you show her about it. It's March 2nd, 2010, by the way.
>"That sounds very convenient. Now that I think about it, we don't really keep track of time, other then by the seasons. Maybe, if I get my body back... I'll start a calendar for my world, too!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 12:50:25 AM
>"How do you keep track of holidays?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 12:53:26 AM
>"How do you keep track of holidays?"
>"A what day?"
>You really never realized how much stuff you'd have to explain after you brought her here...
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 01, 2010, 12:54:48 AM
>"You like, celebrate stuff on that day."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 12:57:20 AM
>"Yeah, like, today's the anniversary of when I was born. And there are certain dates where we celebrate every year. Don't you guys do that?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 01:06:40 AM
>"You like, celebrate stuff on that day."
>"Yeah, like, today's the anniversary of when I was born. And there are certain dates where we celebrate every year. Don't you guys do that?"
>"Well, we celebrate after the big harvest! We know when to do that because, well, first we have the big harvest and... yeah. And we celebrate when someone is born, or dies. Err, it's a different kind of celebration when someone dies, of course; it's not really a happy kind of celebration. But this calendar thing sounds really wonderful!"
>It's probably about time to check on the spaghetti.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 01:08:39 AM
>Go get that dinner on.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 01:13:29 AM
>Go get that dinner on.
>You go into the kitchen and check the spaghetti. It seems to be pretty warmed up now, so you turn off the stove and get a plate of spaghetti, taking it and Rinoa up to your room.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 01:15:49 AM
>Have some din-dins.
>"So...where did Lufie come from? I mean, I know a little bit about the forest, your town, and Veronica's town. But what else is there out there that you know of?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 01:23:45 AM
Shit. (http://www.shrinemaiden.org/forum/index.php?topic=5559.msg299704#new)

Backing up Berkeley's Phantasmagoria. Please wait warmly for... well, I don't know. I assume someone will probably make a temporary/replacement forum on a free site before long, but I really just don't know.

EDIT:Oh wait April comes after March and it's the 31st *facedeskfacedeskfacedesk* Still backing this up and waiting till tommorow to update, just in case. And since I should have a back up anyway.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 01, 2010, 01:46:38 AM
Ah c'mon, update til the bitter end while the world burns~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 01:51:15 AM
Ah c'mon, update til the bitter end while the world burns~
>Quite frankly, it's going to take like 20 more minutes for me to backup anyway, and by then I really need to get going to bed anyway, so I can wake up early...

I just started my paragraph with >, didn't I D:

Onto to backing up Page 6~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 01, 2010, 02:47:18 AM
All 196 updates have been backed up. *sigh*
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 02, 2010, 03:36:27 AM
>Have some din-dins.
>"So...where did Lufie come from? I mean, I know a little bit about the forest, your town, and Veronica's town. But what else is there out there that you know of?"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 02, 2010, 06:24:09 AM
> "Please note that a lot of things from your world are new and un-usual here, including ghosts and spirits being visable. I also live with my mother who is rather depressed over some certain business, so her seeing you could be odd... please try to avoid being seen by anyone other then me while your here... if you can that is. If you get seen it's not a problem, but it would be odd, so lets try to avoid that."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 04:00:04 AM
>Have some din-dins.
>"So...where did Lufie come from? I mean, I know a little bit about the forest, your town, and Veronica's town. But what else is there out there that you know of?"
>You start eating the spaghetti. Mmm, delicious~
>"I... well, I don't really know. I never left Wintervale much, at least, not very far from the town. I'd never heard anything about any kind of person living outside of the town, except for the fairies. I know that there's the Ice Palace north of Wintervale, though."
> "Please note that a lot of things from your world are new and un-usual here, including ghosts and spirits being visable. I also live with my mother who is rather depressed over some certain business, so her seeing you could be odd... please try to avoid being seen by anyone other then me while your here... if you can that is. If you get seen it's not a problem, but it would be odd, so lets try to avoid that."
>"I wonder why that's different here? Maybe it has something to do with how people in your world can't usually use magic. And okay; I'll try to make sure no one sees me. I think it would freak out most people even in my world, but if there isn't magic in yours... it'd probably be a lot worse."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 04:14:04 AM
>"Well, if I explained it to them first, they'd probably be okay. I mean, the concept of a spirit person exists. Just no one believes in it, since we have no magic. So if there's someone you really want to meet with, let me know and I'll introduce you. Anyways, tell me about the Ice Palace?

>_
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 04:24:28 AM
>"Well, if I explained it to them first, they'd probably be okay. I mean, the concept of a spirit person exists. Just no one believes in it, since we have no magic. So if there's someone you really want to meet with, let me know and I'll introduce you. Anyways, tell me about the Ice Palace?

>_
>"Well, I don't know anyone from this world anyway, except for you! The people who lived in the Village might have heard of people from here, though; I suppose most of the victims of Estelle's Game visted the Village before they, you know... disappeared."
>"The Ice Palace? It's this big fancy palace coming out of the Frozen Cliffs; huge cliffs no one has seen the top of before. It's kinda like the northern end of the world. Anyway, the Ice Palace is said to be the source of the everlasting winter that's usually kept away from Wintervale with magical barriers. People say there's some Ice Queen who lives there."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 04:26:16 AM
>"I wonder if Estelle's given her a hard time?"
>Make a mental note not to confuse Estelle and Stella (anymore)
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 04:39:13 AM
>"I wonder if Estelle's given her a hard time?"
>Make a mental note not to confuse Estelle and Stella (anymore)
>"Well, no one has ever seen her, as far as I know, and Estelle only came up recently. Err... right? Come to think of it, no ones ever really gone to the other side of the forest from Wintervale; we've got no idea how long she's been there."
>Stella is the cute little pink/white girl, Estelle is the expletiveexpletiveexpletive. You reinforce this in your mind, and hope you won't forget!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 05:10:03 AM
>Sketch a quick map, show it to Rinoa and ask for here input.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 03, 2010, 07:06:24 AM
> "I assume your knowledge about the Ice Palace is just stories and such, correct? What do you know about the Ice Queen? Do people think she is mean, nice, or maybe she keeps to herself? I may end up having to visit her at some point, so it's best if I learn what I can quickly."
> "Even if you don't know to much more then me, thanks a lot for everything so far, you've been a great help. Thank you."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 03:59:35 PM
>Sketch a quick map, show it to Rinoa and ask for here input.
>You sketch a quick map on your notepad. You know the locations of these places

-Abandoned Shrine (Links to Jigen's Transdimension)
-Village
-Forest
-Wintervale
-Ice Palace~Icy Cliffs

>You know about other places, but not quite sure where they are, including
-Estelle's Mansion
-Faerie Forest
-Azalea's House

>You're sure there are other at least semi-significant places, too.

>You show the sketch to Rinoa. "Looks about right to me!"
> "I assume your knowledge about the Ice Palace is just stories and such, correct? What do you know about the Ice Queen? Do people think she is mean, nice, or maybe she keeps to herself? I may end up having to visit her at some point, so it's best if I learn what I can quickly."
> "Even if you don't know to much more then me, thanks a lot for everything so far, you've been a great help. Thank you."
>"There isn't really anything about the Ice Queen herself; just that she's there. The fact that no one has ever seen her, though... I mean, she may not exist. No one's gotten into the Palace before, so we can't see if the stories are true."
>"You're welcome, Berkeley... I really hope you manage to beat Estelle. I don't know if the other players of her game were like you, but I don't want you to disappear like they all did!" She sniffs a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 04:51:57 PM
>"Don't worry, I've got the best help around, I'm certain."
>Presuming Rinoa has nothing of significance to add, enjoy the rest of the night, then get some shuts eye.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 09:57:32 PM
>"Don't worry, I've got the best help around, I'm certain."
>Presuming Rinoa has nothing of significance to add, enjoy the rest of the night, then get some shuts eye.
>"You do have the help of several people already, and that number will grow tomorrow, I'm sure of it! And... well, there's a lot of things going on that we don't know anything about. But maybe, if you get a bunch of bits and pieces of information from different people, you'll be able to see the big picture of all this?"
>After that, the two of you make insignificant idle chatter for a while, before going off to sleep. In the morning, maybe you'll have a bunch of cool ideas to pick from, for your blank spellcard...

>You wake up... and you are THE GIRL whose unknown name is not Berkeley!...again! (http://www.shrinemaiden.org/forum/index.php?topic=5243.msg270750#msg270750)
>You're still in the bare room. You shiver a bit as you remember that terrible nightmare (http://www.shrinemaiden.org/forum/index.php?topic=5243.msg271109#msg271109) you had in your sleep.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 09:59:13 PM
>Look under the rug.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 10:02:17 PM
>Look under the rug.
>In the nightmare, you had... yes. That's got to be it. You go to the corner of the room where you had put the key in the nightmare. You find the rug lifts up easily, and underneath it is the key.
>You've obtained THE KEY!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 10:21:19 PM
>Try not to break down into deliriums from the overwhelming sense of...what's the opposite of doom? That thing.
>Once sufficiently in control of self, go apply the key to the door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 10:45:21 PM
>Try not to break down into deliriums from the overwhelming sense of...what's the opposite of doom? That thing.
>Once sufficiently in control of self, go apply the key to the door.
>Oh god yes. You've got the key. You can get out of this room. You can escape.
>You walk over to the door, push the key into the doorknob, and it bounces off. You realize there isn't a keyhole on the doorknob. Not on this side, at least. But... there's got to be a way out of this room.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 03, 2010, 10:48:15 PM
>Try not to fall into deliriums of all too-familiar-doom.
>Examine key. Consider its viability as a weapon when placed between knuckles.
>Look around for anything that resembles a keyhole.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 03, 2010, 10:53:51 PM
>Try not to fall into deliriums of all too-familiar-doom.
>Examine key. Consider its viability as a weapon when placed between knuckles.
>Look around for anything that resembles a keyhole.
>You're trying! There has to be a way out of this room...!
>The key is silver, with some kind of design etched into it. Stuck in between your knuckles, a bit of the end sticks out. If you punched someone like that, you think it'd hurt them a good bit more then normal.
>There doesn't seem to be any keyholes in the room, although you look around thoroughly. The walls are completely bare, there isn't anything under the rug, and the water bottles underneath the bed don't have any keyholes. The ceiling is only a bit higher then your head and can be easily reached, but no keyhole.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 03, 2010, 11:52:11 PM
> Check the bed.
> If nothing, thrust the key into the air and see if anything happens.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 12:14:18 AM
> Check the bed.
> If nothing, thrust the key into the air and see if anything happens.
>Your search yields no new findings.
>You thrust the key into the air! Unfortunately, due to the low ceiling, a better way to describe this action would be "you punched the ceiling".
>Actually, nevermind... that wasn't unfortunate at all! A square section of the ceiling you hit comes right up; a hidden panel, apparently. It was so well hidden, you'd never have noticed if you didn't feel the ceiling itself.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 04, 2010, 12:16:31 AM
> Check the panel for a keyhole.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 12:29:49 AM
> Check the panel for a keyhole.
>The secret panel of the ceiling seems to have been made to not come down into the room. You can, however, push it up and out of the way, revealing an open space above the room.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 04, 2010, 12:50:54 AM
> Head into the space.
> Crawl to wherever it leads.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 01:45:40 AM
> Head into the space.
> Crawl to wherever it leads.
>You grab onto the sides of the opening, and hoist yourself into it.
>You are now in a dark space. You see it leads in one direction, though, and you crawl for a little bit, before you reach a point where there the path starts to incline down. If you go any farther, you'll likely end up sliding down, and be unable to return.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 01:48:28 AM
>Is there any light at all? If so, try to peer ahead.
>As well, hold still for a bit and listen, both for things ahead and things outside the ducts or crawlspace.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 01:49:44 AM
>Is there any light at all? If so, try to peer ahead.
>As well, hold still for a bit and listen, both for things ahead and things outside the ducts or crawlspace.
>Nope. You could only tell the incline started because you felt it with your hands as your crawled.
>You don't hear anything but your own breathing.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 04, 2010, 01:54:00 AM
>"HELLO?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 01:56:21 AM
>"HELLO?"

>Not this. We're trying to escape, not get caught.
>If there are no sounds of whirring death machinery, head onwards. Try to position self to slide well and not hit something face first at the end. And be ready to try and break.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 02:05:41 AM
>"HELLO?"
>Not this. We're trying to escape, not get caught.
>If there are no sounds of whirring death machinery, head onwards. Try to position self to slide well and not hit something face first at the end. And be ready to try and break.
>Yeah; you really don't want to be found by the people in this place. If you remember right, you overheard instructions to bring you to someone, or if they couldn't, then to simply kill you. And that would just ruin your whole day rest of your likely shortened life.
>You move forward and begin sliding down. You hold out your hands so as to keep yourself from smashing into something facefirst, and after a moment, they push open a square panel similar to the one you used to enter the passage; you find yourself dumped into a hallway. The panel closes behind you, and you doubt you could open it again from this side.
>The hallway you're now in looks rather fancy-ish. It has a luxurious red rug covering the floor, and on the walls are some kind of ovular objects giving light. To your right, you see a door; likely the door to the room you were in. You note there is indeed a keyhole on this side, so you would be able to reenter the room if you so desired.
>Thankfully, there does not seem to be anyone else in the hallway. Obvious paths out of here are to the left of the door and to the right of the door.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 04, 2010, 02:07:57 AM
> Listen closely near each exit, specificly for voices or movement.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 02:08:26 AM
>Listen for anyone around, or approaching. If the latter seems to be happening, it's time to go back into the room until they pass
>If the coast seems clear, left.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 04:57:07 AM
> Listen closely near each exit, specificly for voices or movement.
>Listen for anyone around, or approaching. If the latter seems to be happening, it's time to go back into the room until they pass
>If the coast seems clear, left.
>The coast seems clear. You travel to the left. You walk for a little while and go past a bend before coming to a large open room. It doesn't seem to have anything inside, but is big, and has a very high ceiling.
>You seem to be standing on a large W. Straight ahead is an exit of the room to another hallway; this has an E. There is another hallway to the right, with S, and a large set of doors with N.
>You think there might be a voice coming from the N doors.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:02:56 AM
>If it doesn't seem like the voice is getting closer, listen at the N door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 05:14:52 AM
>If it doesn't seem like the voice is getting closer, listen at the N door.
>As you near the door so you can hear better, you determine the voice doesn't seem to be moving. So you decide to listen to it.
>The voice you hear seems slightly strange. The manner she talks with... doesn't seem to match the voice quite right. You hear, "That girl... Berkeley, was her name? She's been much luckier then the others. The Goddess Orb... help from the natives... hmm. Perhaps I'll let her stick around for awhile, see what happens; it's not as if she's any real threat to my ultimate goal. The girl has no inkling of what I've been doing! Ahahahaha~"
>Then you hear some other sounds, and then the sound of steps.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:18:43 AM
>Are the steps coming toward us? If so, run for E or S door, whichever is closest.
>If not, just slowly withdraw toward the E door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 05:24:02 AM
>Are the steps coming toward us? If so, run for E or S door, whichever is closest.
>If not, just slowly withdraw toward the E door.
>You can't really tell. But better safe then sorry; you run towards the hallway with the E marking. As you reach it, you hear the doorknob turning.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:29:07 AM
>The N door? If so, go through the E door now!
>If it's the E door, freeze up in terror.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 05:36:52 AM
>The N door? If so, go through the E door now!
>If it's the E door, freeze up in terror.
>The N door; thankfully, the rest of the exits are simply hallways, no doors. That would mean more noise with the next action!
>You begin to run down the E hallway as the N door opens. You hear the voice again; "Who's there~?". But this time, the voice is different. It doesn't sound strange at all. It sounds... perfect. Beautiful. A ghost of a memory in your mind is stirred by it, attracted to the woman making the sound.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:39:51 AM
>Is it a good memory?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 04, 2010, 05:43:00 AM
> Have we been caught/seen?
> If we have been caught/seen, don't try to hide... much.
> If we have not been caught/seen, flee.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:44:35 AM
>Unless the voice actually brought back a good memory. There's been so few good things that it would be a shame to leave this one behind.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 05:46:47 AM
>Is it a good memory?
>It's a little hard to tell... it's like the remnants of a memory you don't have anymore. It's barely there. You think, though, that it's the most pure memory somebody could ever have.
>Something's nagging at the back of your mind. You can't quite put your finger on it.
> Have we been caught/seen?
> If we have been caught/seen, don't try to hide... much.
> If we have not been caught/seen, flee.
>The voice repeats itself, "Who's theeeere~?". You realize you haven't moved since you heard it the last time. You're out of sight; but not by that much.
>You'll certainly be heard if you flee. You might be found if you don't. And to top it off, the woman might already know you're there; she suspects it, at least.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:49:46 AM
>Try to examine that memory, and that weird feeling, while keeping still and quiet.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 05:56:50 AM
>Try to examine that memory, and that weird feeling, while keeping still and quiet.
>One thing you know for sure, is that the faint memory and the nagging feeling are both being caused by the same thing; the voice, and the woman it's coming from.
>You hear footsteps. You think you can see a tiny bit of fabric now, of the woman; it's got a few different bright, happy colors on it. Green, yellow, blue...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 05:59:47 AM
>Fear paralysis go!
>Should she actually spot us, shift from paralysis to flight, and make with the panicked running.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 06:09:36 AM
>The woman steps into full view, now. She has a large, imposing figure, but this is offset by the kindness that just seems to radiate from her. She's clothed in a dress covered in all kinds of color splashes; a big joyous panorama of color. And her hair; her hair is very long, reaching down past her waist. It's a very pale blond color, not terribly far from white. You do think that patch of hair there seems ever so slightly blueish, though... and there's an orange... red, purple, green... but so faint, you wonder if it's just your imagination.
>You've seen her before. You just know it. You can't remember where, though.
>Fear paralysis go!
>Should she actually spot us, shift from paralysis to flight, and make with the panicked running.
>Thankfully, she's facing the other way; at the W hall.
>There isn't any nagging in the back of your head anymore. Rather, it's more like yelling.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 06:17:03 AM
>Try to figure out what that yelling is all about.
>Get ready to run like hell.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 06:32:14 AM
>Try to figure out what that yelling is all about.
>Get ready to run like hell.
>Maybe if your ability to remember didn't suck lately!
>The woman turns around. Her face is calm and serene as she says "Why, hello there! Would you come over here to me for a moment~?" She's so... there's just something wonderful about her that you can't place.
>Now you realize what the nagging in your head is about. It's her. Or rather, the not her. From your nightmare. Your legs become a bit limp and wobbly at this realization.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 06:34:26 AM
>Oh god run... Or at least try to do so and tumble over. Regardless, flight response is go.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 06:41:27 AM
>Oh god run... Or at least try to do so and tumble over. Regardless, flight response is go.
>No. You can't afford to tumble over. You turn and RUN. You hear her begin to chase. You're entering a room that seems to be a kitchen, but you've got no time to examine the details! You can't waste a second!
>There is an exit to the south, and one to the west,
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 06:47:07 AM
>South, oh god!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 06:49:47 AM
>South, oh god!
>You run south, into another hallway. You pass a door, before coming to another choice of paths; again, south or west. Maybe this place doesn't go farther east from where you are now.
>You got a good head start, but you know the woman is gaining on you.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 04, 2010, 06:50:20 AM
> Holy shit run more south! And while we run... Wake the F*** up damnit!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 06:51:44 AM
>If there is no further east, then going west gives us more options and less likelyhood of being corned. West it is!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 06:57:12 AM
> Holy shit run more south! And while we run... Wake the F*** up damnit!
>You can't wake up, you're not asleep! You really wish you were, though.
>If there is no further east, then going west gives us more options and less likelyhood of being corned. West it is!
>You seem conflicted on the direction to choose.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 04, 2010, 06:59:44 AM
>Survival instincts demand west.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 04, 2010, 07:00:54 AM
> West it is then.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 04, 2010, 07:05:16 AM
>Survival instincts demand west.
> West it is then.
>You run down the western hallway, and come to a dining room. It's pretty much a rectangular room with a long, many-chaired table with decorative candles on it.
>Hallways leading North, West, South, and East are all available options to leave this room.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 04, 2010, 07:15:28 AM
> Keep going! Run on the F***ing table if we must, just keep running! IDC which doorway, just away from that woman D:
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 04, 2010, 01:11:09 PM
> Go North.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 01:35:16 AM
> Keep going! Run on the F***ing table if we must, just keep running! IDC which doorway, just away from that woman D:
> Go North.
>You head north. The hallway leads into another room; this one looks more like a casual room a person could relax in. There are doors west and east, and a hallway north.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 05, 2010, 01:38:28 AM
> Keep goin' North.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 01:41:23 AM
> Keep goin' North.
>You're now back in the large empty room with the S/E/W/N markings. Well, at least you kind of know where you are, now.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 01:43:57 AM
>Do we hear any pursuit?
>Consider going north again, where Rainbow Dress originally was.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 01:47:07 AM
>Do we hear any pursuit?
>Consider going north again, where Rainbow Dress originally was.
>No, but you wouldn't be surprised if she could glide along the floor or fly.
>You could. It might be informative. But it also might be a dead end, and the woman may catch up to you if so.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 01:58:39 AM
>No, but you wouldn't be surprised if she could glide along the floor or fly.
>You could. It might be informative. But it also might be a dead end, and the woman may catch up to you if so.

>Any place might be a dead end. Go north.
>If possible while running, slip the key between fingers so as to enhance any necessary punching. That woman may be freaky, but goddamn if we won't fuck up some poor minion trying to do her job and catch us.

>_
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 02:14:34 AM
>Any place might be a dead end. Go north.
>If possible while running, slip the key between fingers so as to enhance any necessary punching. That woman may be freaky, but goddamn if we won't fuck up some poor minion trying to do her job and catch us.

>_
>True, but you do know there's one safe spot. Your small little room. You have the key to get in, they don't; and you've tried breaking down that door, it's incredibly sturdy.
>You slip the key inbetween your fingers and head past the N Door. It seems to be a bedroom in here; there are mirrors, drawers, a large fancy bed, a desk with various interesting objects on it... and no other exit except from when you came.
>Doing >_ at the end is my job! D: ...err, not that I've been doing it.

>_
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 05, 2010, 02:17:26 AM
> Are their any viable hiding places? Under the bed for example? If not, exit the room and run through a new door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 02:29:36 AM
> Are their any viable hiding places? Under the bed for example? If not, exit the room and run through a new door.
>Under the bed; that might work. But you would be screwed if she looked for you in here, since it's the only hiding place you can see at the moment.
>You know the layout of a decent bit of this building now. After losing time from this dead end, you don't think you can make it to wherever the exit is.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 03:05:13 AM
>Are there any windows? Or signs of another vent?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 03:10:40 AM
>Are there any windows? Or signs of another vent?
>Haven't seen any at all.
>You might want to get around to hiding or running pretty soon.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 03:22:36 AM
>Under dat bed. Surely she wouldn't expect that.
>Hope if there are any monsters, they are the friendly kind.
>If a few minutes pass without Rainbows showing up, consider the possibility that we lost her, and the potential of safely getting away.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 03:26:28 AM
>Under dat bed. Surely she wouldn't expect that.
>Hope if there are any monsters, they are the friendly kind.
>If a few minutes pass without Rainbows showing up, consider the possibility that we lost her, and the potential of safely getting away.
>You crawl under the bed. There's fabric hanging down over the end of the bed that conceals everything underneath, so maybe you won't be found after all!
>It isn't long before you hear someone stomp into the room. An angry growl identifies her as Rainbows, as you've decided to call her for now.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 03:38:28 AM
>Pretend to be a corpse.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 03:49:20 AM
>Pretend to be a corpse.
>You act as still as the dead. Rainbows curses a few times and storms out of the room again.
>The coast seems to be clear.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 05, 2010, 03:58:01 AM
>Take a peeky
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:01:42 AM
>Take a peeky
>You take a peek, and, after confirming your guess that the coast is clear, you fully extract yourself from beneath the ornate behemoth of a sleeping implement. You don't know how much more you could run if you got seen again, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 04:03:08 AM
>If the coast is clear, give it a minute, then quickly skitter to the door and listen. Listen real good.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:08:04 AM
>If the coast is clear, give it a minute, then quickly skitter to the door and listen. Listen real good.
>You wait for a minute, and then go to the door. You don't hear anything at all; it's probably safe to leave.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 05, 2010, 04:10:35 AM
>Crack the door a bit
>Take another peek
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:12:47 AM
>Crack the door a bit
>Take another peek
>Upon opening the door some more and peeking out the side, you confirm that there is indeed no one in the next room.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 04:14:36 AM
>Leave. Go east again. Then south. Hopefully if we can't go east any further, we can find a door.
>Look ahead into every room for Rainbows. If there's even the hint of her presence, do not go in.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:19:12 AM
>Leave. Go east again. Then south. Hopefully if we can't go east any further, we can find a door.
>Look ahead into every room for Rainbows. If there's even the hint of her presence, do not go in.
>You do remember seeing a door while on the run from Rainbows. It was south of the kitchen room.
>You start to head there, but you hear noises coming from the E Hallway, so that idea just went right out the window.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 05, 2010, 04:21:08 AM
> Listen closly to where the noises are coming from, is it Rainbows?
> Ponder what other path we could take that we know leads by our target area.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:26:05 AM
> Listen closly to where the noises are coming from, is it Rainbows?
> Ponder what other path we could take that we know leads by our target area.
>You don't know. It's just... noises. And it'd be risky to get close enough to tell exactly what it is.
>The S hallway would take you there, but it'd take a little while. The E Hallway... you know it leads to your safe little room, but you don't know where it goes past that.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 04:31:15 AM
>Try to keep closer to the noises, and get an idea of what they are without actually entering that area. If there seems any possibility of getting spotted, back away. If being spotted happens, get back to the running. Hopefully hiding under the bed let us recharge a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 05, 2010, 04:36:15 AM
Whoops, when I said E Hallway in the last update, I meant the W Hallway. The W Hallway goes back to the safe room.
>Try to keep closer to the noises, and get an idea of what they are without actually entering that area. If there seems any possibility of getting spotted, back away. If being spotted happens, get back to the running. Hopefully hiding under the bed let us recharge a bit.
>You go down the E hall a bit, but not around the bend. You hear some shouting and bustling around. You have a feeling that sneaking around will be harder now; they know you can come out of your room, so they'll be on alert.
>This certainly isn't a safe position to be in, so you return to the large empty room with the SWNE markings.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 05, 2010, 04:43:38 AM
>Go south.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 03:23:16 AM
>Go south.
>You head down the S hallway, back to the casual-looking room. You wanted to find doors, well; this room has two! One to the east and one to the west.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 03:25:47 AM
>Snoop near the east door, see what can be determined about the noises from that on room from here.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 03:27:33 AM
>Snoop near the east door, see what can be determined about the noises from that on room from here.
>You hear some quiet sounds of fabric moving around.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 03:33:54 AM
>Shiiiit.
>Go west.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 03:34:56 AM
>Shiiiit.
>Go west.
>You listen to the west door. You don't hear anything this time!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 03:41:19 AM
>Go West
>Try not to make too much noise while doing it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 03:43:14 AM
>Go West
>Try not to make too much noise while doing it.
>You open the door, as quietly as possible!
>The first thing you notice is two naked women. Err, no wait... it's just one, looking at a mirror, and being very naked.
>Thankfully, you didn't make any noise opening the door, and she hasn't noticed.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 03:54:43 AM
>You open the door, as quietly as possible!
>The first thing you notice is two naked women. Err, no wait... it's just one, looking at a mirror, and being very naked.
>Thankfully, you didn't make any noise opening the door, and she hasn't noticed.


>You that face Kermit the Frog makes, the =| one? Do that.
>Do we recognize this person?
>Unless directly recognized as a friend, quietly close the door, and backtrack north, then west back to the cell, and go the other path?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 04:00:45 AM

>You that face Kermit the Frog makes, the =| one? Do that.
>Do we recognize this person?
>Unless directly recognized as a friend, quietly close the door, and backtrack north, then west back to the cell, and go the other path?
>Who? You can indeed make a =| face though, and do so. In fact, that's about all you can think of at the moment. A great, big,
>=|
>No. Then again, you have no memories; if it weren't for that nightmare, you don't think you would have remembered Rainbows.
>You close the door. After it's shut, you hear her quickly say "Who's there?!"; then footsteps, and she repeats herself, loudly this time. You hear noises from the other door now, too. Oh shit.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 04:12:03 AM
>Hurry north and west. She can't be crazy enough to chase us while wearing nothing!
>Can she?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 04:20:50 AM
>Hurry north and west. She can't be crazy enough to chase us while wearing nothing!
>Can she?
>As you reach the hallway out of the room, the doors open, and not only is there the very naked woman from before, but a naked girl from the other room as well! The one from the room you didn't look in seems to be struggling with partially-put-on clothing, though. And she seems to be wearing a tail.
>You hurry north, to the large room. You can hear the naked females chasing you and yelling, and as you reach the large room, you hear a clamor from from the E Hallway; more people to chase you, alerted by the yelling, probably.
>You rush down the W Hallway. You see the doorway to your room!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 04:23:14 AM
>Take that other hallway, hope for the best.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 04:31:24 AM
>Take that other hallway, hope for the best.
>You forego the safety of prison and decide to push your luck by continuing down the hallway.
>Before long, you see another door, and there's also choice of south hallway or east hallway.
>A sudden cacophony behind you indicates that someone probably tripped, causing a human traffic accident. That just bought you some more time!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 04:32:48 AM
>Go west. Hope for a door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 04:34:19 AM
>Go west. Hope for a door.
>You find yourself back in the Dining Room with the big table. Exits are all four of the directions; N/E/S/W.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 04:35:30 AM
>More west.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 04:56:12 AM
>More west.
>You didn't head west last time; you headed east! There was no "west" choice! The writer responsible for not seeing this has been sacked. Regardless, heading west again you set you right back where you just came from.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 05:01:04 AM
>Man, that guy gets around. This is what happens when people ignore Purvis Hobotech's Blacklist.
>South!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 05:07:06 AM
>Man, that guy gets around. This is what happens when people ignore Purvis Hobotech's Blacklist.
>South!
>You head south. You can hear the mob again; they must have sorted out the accident and gotten back on your trail pretty quick.
>The room you enter now seems like a living room; it does feels like a lived in room. There are various couches and chairs and tables about, a fireplace and a mantle and pictures and such... but you don't linger on that for long.
>Exits are at N/S/E/W again. South leads to a door.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 05:10:33 AM
>South quick!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 05:12:49 AM
>South quick!
>Rush towards the door, and opening it... you're nearly crying tears of happiness. It leads outside. Outside.
>You see forest. Lots of forest.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 05:18:34 AM
>Dash into the forest., with a look of rapture (http://danbooru.donmai.us/post/show/531984/artist_self-insert-comic-hair_bobbles-monochrome-o)
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 05:25:01 AM
>Dash into the forest., with a look of rapture (http://danbooru.donmai.us/post/show/531984/artist_self-insert-comic-hair_bobbles-monochrome-o)
>Tears of joy drop from your eyes as you run into the forest, dashing far away from that terrible building... and become completely lost. Not to mention a bit tired.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 06, 2010, 05:28:16 AM
>Examine surroundings
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 05:28:47 AM
>Well, we're already lost. Just keep going south and deeper into the woods.
>Slow to a walk if we don't hear any pursuit, and catch breath. If pursuit is heard, better to keep going.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 06, 2010, 05:34:05 AM
>Examine surroundings
>Well, we're already lost. Just keep going south and deeper into the woods.
>Slow to a walk if we don't hear any pursuit, and catch breath. If pursuit is heard, better to keep going.
>Trees. Bushes. No kind of defining landmark or anything. You're lost.
>You keep going in a direction you guess is south, and eventually slow to a walk, before sitting down against a tree to catch your breath. You haven't heard any sounds of pursuit for quite a long time, and now that you've sat down... you really want to take a nap. You've been doing an awful lot of running, after all!
>Last time you slept, you had a nightmare; but you remembered something in it. Maybe, once you sleep again, you'll remember something else...? You think to yourself,

What's something I want to remember?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 06, 2010, 05:37:39 AM
>Did I do something wrong?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 07, 2010, 12:41:17 AM
> Who am I? Why was I in that place? What happened before I was their.

Any of those 3 is fine, preferably 2 or all 3 though.
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on April 07, 2010, 01:49:08 AM
>Is there anyone I'd want to see again, anyone I so dearly miss?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:02:21 AM
>Did I do something wrong?
> Who am I? Why was I in that place? What happened before I was their.

Any of those 3 is fine, preferably 2 or all 3 though.
>Is there anyone I'd want to see again, anyone I so dearly miss?
>You think of several things you'd love to remember. Your name... how you got in the situation you were in... loved ones... and as you think, you slowly drift into the realm of sleep.

...

>You're looking at a beautiful palace that looks practically as if made of ice. Snow is falling gently and ontop of you.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 03:07:03 AM
>Look around. Does this seem like a friendly place?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:13:23 AM
>Look around. Does this seem like a friendly place?
>It feels absolutely serene. As you turn around, you notice a woman wearing a beautiful dress covered in rainbo(ry
>You feel as if you've known her all your life; someone you would trust with your very life in a heartbeat. She beckons you to come closer.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 07, 2010, 03:16:58 AM
> Approach slowly...
> "You... you look so familiar... why can't I remember you?! Who, who are you? Where am I? Please..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:23:15 AM
> Approach slowly...
> "You... you look so familiar... why can't I remember you?! Who, who are you? Where am I? Please..."
> You walk up to her, spouting out many words. They echo around the area unnaturally, and you have a feeling your dreamworld isn't registering them. The second sentence of "Who are you?" seems to go through, however.
>"I'm your Great-Grandmother, little #$^@!", she says. The last word is garbled beyond comprehension; you think your name is what she said. But you can't remember your name, even in dreams... your Great Grandmother continues to speak. "I'd like you to bring me to the place where your parents work, okay? I'm very interested in what they do."
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 07, 2010, 03:24:58 AM
> "My parents...? Who are... My parents...? Who am I...? I... Don't remember... Anything..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:29:39 AM
> "My parents...? Who are... My parents...? Who am I...? I... Don't remember... Anything..."
>Your parents... they worked in WINTERVALE. That's right. You live in Wintervale! You can't remember what your parents did... you do remember where they work. You could lead her there. You trust this woman you've just met so much. It wouldn't hurt a thing to show her, right?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 07, 2010, 03:36:05 AM
> "Please... help me... I can't remember anything!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 03:42:12 AM
>Take her where she wants to go. She's helping us out.
>Give the Ice Palace a last wistful glance, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:50:32 AM
> "Please... help me... I can't remember anything!"
>You hear a voice; turning around, you see a white ball of light floating behind you. "I'm very sorry for you, little girl. What has been done to you is cruel on the most sadistic level. But I cannot help you. You have to help yourself now. Through your dreams, you may be able to remember who you are, and perhaps then you will be able to recover... you just have to go along with the dreams to the best of your ability."
>The ball of light begins to fade. "It's difficult to contact you, even only in a dream... I'm afraid I must go now. Good luck!"
>Take her where she wants to go. She's helping us out.
>Give the Ice Palace a last wistful glance, though.
>You take the rainbow-dressed woman by the hand and lead her to Wintervale, giving the Ice Palace (Oh yes, that's what it is!) a last look. Your dream seems to flash by, and suddenly you're in front of a door... the door to the building where your parents work. You can feel the magic in the air, here.
>"I can't open the door; I don't have the key. But you do, I presume? Don't be shy; hand it over.", the rainbowy woman says. That's right; the door to this building is usually locked when your parents and the others are working. They shouldn't be interrupted, because that would be bad. But this woman feels so pure... she couldn't possibly have any kind of bad intention in mind.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 03:54:39 AM
>"They might get mad..."
>Feeling so guilty for giving her a hard time...
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 03:58:16 AM
>"They might get mad..."
>Feeling so guilty for giving her a hard time...
>You tell her this, and instantly feel terrible about it.
>"I'm sure it will be okay... I have something very important I need to do in there, you see?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:01:09 AM
>"Okay. It'll be fine, as long as you are on your best behavior."
>Feel back for suggesting she normally isn't on such.
>Open the door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:05:12 AM
>"Okay. It'll be fine, as long as you are on your best behavior."
>Feel back for suggesting she normally isn't on such.
>Open the door.
>You tell her to be good, and once again feel bad about it. But then you open the door, and that rights things in your head. She heads inside.
>After a moment, you start to hear some kind of commotion happening in the building.
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on April 07, 2010, 04:06:53 AM
>This surely isn't anything bad happening due to us, but maybe we should check it out!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:07:57 AM
>Try not to make too much ruckus, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:09:35 AM
>This surely isn't anything bad happening due to us, but maybe we should check it out!
>Of course, nothing bad could possibly be happening inside!
>You head in through the door. The first thing you see is someone sitting at a desk, with their head down. They seem to have spilled their drink, because there is a large pool of red liquid on the desk around their head.
>A door going further into the building is open. The commotion is getting louder.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:15:46 AM
>Head inside.
>Hope there's some towels for that spill.
Title: Re: Berkeley's Phantasmagoria
Post by: Chaore on April 07, 2010, 04:16:26 AM
>Idley wonder what flavor kool-aid that was.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:20:21 AM
>Head inside.
>Hope there's some towels for that spill.
>Idley wonder what flavor kool-aid that was.
>You head through the door, hoping to find something to wipe up the spill. Red stuff tends to stain.
>Kool-aid? Sounds like something you'd use on a cut...
>As you head further in, you reach the main room. Bodies are lying all around in various odd looking poses, and the room is covered in the red liquid you saw before. Oh, wait... that must be... which means they're all...
>The rainbow-dressed woman is at the other end of the room, slicing another person across the throat. The blood seems to slide right off her dress, but her arms and face are covered in it.
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 07, 2010, 04:22:01 AM
>Get a vague sense of this being wrong, through the haze in your mind.
> "What... No... This isn't... Right..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:27:38 AM
>"What you're doing....is wrong! Why...are you doing this...thing? "
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:33:50 AM
>Get a vague sense of this being wrong, through the haze in your mind.
>This... this is wrong. It's very wrong. And you're going to try to fix that.
>You walk over to Rainbows and take the knife from her hands. She gives you a surprised stare, not realizing you had been in the room at all!
>"You shouldn't be getting this blood all over yourself!", you hear. Then you realize you're the one that said it. You walk over to a woman shuddering with fear in the corner; why is she shuddering? What Rainbows is doing must be good. She couldn't possibly do anything bad. You'll help Rainbows with her task.
>Your arm moves, and the blood flows freely. There; everyone in the room has been eliminated. This must make the world a better place, right? Rainbows is surely thinking of the greater good with her actions. And you just helped! You feel very happy inside.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:41:01 AM
>Smile!
>"Sorry about that, but it's for all the right reasons."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:47:52 AM
>Smile!
>"Sorry about that, but it's for all the right reasons."
>You smile! But perhaps the blood on you is making the smile look a bit demented.
>You give a few words to the dead woman in front of you. "That's... very good of you.", Rainbows says. "I'm going to leave the village now, before this is discovered; that wouldn't do at all, if I was accused, now would it? You shall take the blame for me."
>She begins to walk out of the room.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:48:53 AM
>"Okay. What then?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:51:25 AM
>"Okay. What then?"
>"This village is far too peaceful for my liking. I'm not sure how they will react to you murdering the ones who keep up the magical barriers around Wintervale, but I quite believe you may be sentenced to death. Now be a good girl, and accept your new fate quietly."
>She walks out of the room.
>...this seems a bit wrong.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:52:49 AM
>"Can I get a different fate? This one doesn't seem all that good..."
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 07, 2010, 04:53:00 AM
> "This... No, this is wrong."
> Follow her
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 04:55:29 AM
>Try to figure out why it's wrong. Did we not do the slashing correctly? Maybe she misinterpreted her?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 04:57:46 AM
> "This... No, this is wrong."
> Follow her
>Try to figure out why it's wrong. Did we not do the slashing correctly? Maybe she misinterpreted her?
>This... this IS wrong. You just murdered a woman. You let Rainbows in here to murder everyone inside. They were the people who kept up the magical barriers that keep away the eternal winter; you remember this now! This is very, very wrong.
>You run after Rainbows, and catch up to her rather quickly.
>"Can I get a different fate? This one doesn't seem all that good..."
>She looks back and glares at you. Suddenly, she doesn't seem to be radiating goodness. "No. It would not be ideal to my plans."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:00:15 AM
>"But...what's the point of this? I mean...how were these people bad for your plans?"
>Try not to let growing horror overtake self.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:04:58 AM
>"But...what's the point of this? I mean...how were these people bad for your plans?"
>Try not to let growing horror overtake self.
>She seems to grow irritated from your questioning. "I want more unrest! Anarchy! It's more amusing, god dammit! Now go be the stupid bitch you are and take the fall for me!"
>After that outburst, it's becoming increasingly difficult to do so. This is not a good woman at all. This is a VERY bad woman.
>The two of you have just gotten outside of the building.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:09:24 AM
>"...Y-you take your own fall, you...you...tart!"
>Do we still have the knife? Give her a knifing!
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 07, 2010, 05:10:34 AM
> She... She needs to be stopped.
> Are we still holding the knife?
> If so, slash toward her throat as quickly as possible, trying to give no warning.
> If somehow successful in attempt, break down crying
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:16:11 AM
>"...Y-you take your own fall, you...you...tart!"
>Do we still have the knife? Give her a knifing!
> She... She needs to be stopped.
> Are we still holding the knife?
> If so, slash toward her throat as quickly as possible, trying to give no warning.
> If somehow successful in attempt, break down crying
>You stammer out a few words, and then lash out at her with the knife. She must be stopped.
>The height difference between the two of you is too great to reach her throat effectively, so you aim for the heart; but as your knive hits the dress, it bounces off, sending a violent shudder through your arm.
>Rainbows stares at her chest in surprise and takes a few steps back, before taking on a look of rage. "Y-you insolent child!"
>A window opens across the street. A head pops out, "What's going on down there?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:17:37 AM
>"MURDERER! SHE'S A MURDERER!"
>Try to get her in the exposed fleshy bits, if possible.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:21:41 AM
>"MURDERER! SHE'S A MURDERER!"
>Try to get her in the exposed fleshy bits, if possible.
>The person in the window gasps in horror, and quickly shuts their window.
>Rainbows gives you another glare, before jumping into the air and flying towards the window, opening it from the outside and rushing in. You have a fairly good idea what she's doing in there.
>She's a bit out of range; and by the time you could get up to the room where she is, you think she'd be done and out the window again!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:31:41 AM
>Raise a general hue and cry. The adults will know what to do. And they got swords and stuff.
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 07, 2010, 05:33:35 AM
> "NO!!!"

> Do we remember the orb?
> Do we have the orb?

>If yes to both of the above, try to see if we can use it to fly, and go after her
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:39:57 AM
>Raise a general hue and cry. The adults will know what to do. And they got swords and stuff.
>You shout and call, rousing the residents of Wintervale. When Rainbows comes back out of the window, hands and face thoroughly bloodied as she floats in the air, there are several people coming to this spot; and many more on the way.
>They do?
>"No, no! It's too early for this to happen! Bah, I'll just have to take care of everyone at once, then...!"
>She quickly flies down and gives you a heavy blow to the head before you could even think of dodging.

You're out cold.

>When you come to, you feel very butthurt... literally. Someone is dragging you across a rug'd floor by your arms. You can feel the heavy fabric of a dress at your head and back, and that you're in a hallway.
> "NO!!!"

> Do we remember the orb?
> Do we have the orb?

>If yes to both of the above, try to see if we can use it to fly, and go after her
>You're not playing BERKELEY MALONE right now, you're the UNKNOWN GIRL!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:45:21 AM
>"Ow, stoppit..."
>If speaking doesn't work, stuggle a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:48:28 AM
>"Ow, stoppit..."
>If speaking doesn't work, stuggle a bit.
>You complain a little, and start struggling. One of your arms comes free with little resistance; you seem to have surprised her. The other arm also comes free of her grasp, but seems to be caught on a pocket on the dress.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:50:04 AM
>Free hand, try to stand up.
>"Don't drag me, please..."
>Look around.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 05:54:22 AM
>Free hand, try to stand up.
>"Don't drag me, please..."
>Look around.
>With your free hand, you push against the floor and manage to stand up. You notice you're not being dragged anymore, although one hand is still stuck in a dress pocket. You can feel that there's something else inside the pocket.
>There is a very not-joyous Rainbows glaring at you right now. Rage doesn't even begin to cover it.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 05:57:36 AM
>Run, screaming in terror!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 07, 2010, 06:04:38 AM
>Run, screaming in terror!
>You free your hand from the dress pocket, grabbing the item inside as you do so. Because this is a dream/memory and I can force you to commit such acts that are required to hold together the space-time continuum in an easily comprehensible manner.
>As you break free from Rainbows and begin to run, wailing in terror, you realize this is very familiar. In fact, this is exactly how your last nightmare started; running from Rainbows.
>Rainbows screams out in anger, and you awaken from the sheer terror it inflicts...

>You are BERKELEY MALONE! It's SUNDAY! You're in your bed; you've just woken up this very moment. Rinoa the ghostie girl is lying on a comforter a little bit away.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 07, 2010, 06:06:21 AM
>Check the time.
>Does Rinoa seem to be asleep?
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 07, 2010, 12:58:24 PM
> "Wow... that was not enjoyable..."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 02:15:49 AM
>Check the time.
>Does Rinoa seem to be asleep?
>You stretch you arms and sit up, the Goddess Orb rolling into your lap. It seems you were sleeping with it in your arms.
>The sun is rising. Maybe... 7am?
>She does seem to be doing so. But you don't know if she's just pretending to do it, because you aren't sure if ghosts CAN sleep.
> "Wow... that was not enjoyable..."
>To clarify, since it really wasn't clear previously, experiences of UNKNOWN GIRL are... well, unknown. Sleepytime is just a convenient place to fit in her parts of the story.
>The dream you DID have was rather interesting, however. In your dream... you woke up just like any normal day. Rinoa hadn't been there, your doorknob wasn't crystalline, your father wasn't gone... but the first thing you did when you "woke up" was pull something out of your pocket and do something with it. It seemed like it was... kind of like those cell phone things. Except this one was small and convenient, instead of like a brick. In your dream, you know that most people had one.
>The dream continued to differ slightly from real life, as you went downstairs and turned on the television; it was in color! And in the corner of the room, there was a small little computer with a color screen too! And it could do all kinds of fascinating things, unlike the computers you know in real life.
>Similar differences occurred throughout the rest of your dream as you went through a relatively normal day. Cars were faster and more gas efficient, and put out less exhaust. Music could be carried around in little plastic things and played to yourself with things that went in your ears. With television and "Internet", people could see stuff from all over the world.
>But, even though everything seemed so wonderful compared to the world you know... something was missing. People acted different. Personal values were more... well, not in a good way, really. You felt like the most important things were slowly being forgotten about, or pushed under the rug. It just didn't feel quite right.

>Of course, it was only a dream.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 02:22:46 AM
>"Hey, Rinoa, you awake?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 02:26:24 AM
>"Hey, Rinoa, you awake?"
>Her eyes snap open. "Unfortunately. I really can't sleep, I guess..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 02:31:23 AM
>"Oh. Sorry.  Can you at least lay down on the comforter right?"
>Ponder what would be quick for breakfast. And if Jigen would like an offering of cake and ice cream?
>Also ponder little easy to transit things around the house that might make good exotic tradables in Rinoa's world.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 02:38:42 AM
>"Oh. Sorry.  Can you at least lay down on the comforter right?"
>Ponder what would be quick for breakfast. And if Jigen would like an offering of cake and ice cream?
>Also ponder little easy to transit things around the house that might make good exotic tradables in Rinoa's world.
>She smiles. "Yeah, I can. I can hardly feel it, but... just knowing that it's there is nice."
>Maybe some cereal. And you don't know if Goddesses eat normal food or not; but surely she'd at least appreciate the gesture.
>You do have those earrings in your pocket, that you got on your birthday yesterday. You aren't emotionally attached to them or anything. The other presents, a joybuzzer and the camera, they might be worth something; or minorly useful to yourself, if not. Cake might be tradeable, but you don't think you can fit a whole bunch of tupperware in your pockets; you do still have the piece from yesterday, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 02:43:38 AM
>Consider getting a backpack and loading it up with stuff like ballpoint pens, sheathes of paper, and other modern marvels they wouldn't have on the other side.
>Get some cereal. Let Rinoa enjoy so TV so she doesn't get too jealous.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 09, 2010, 02:46:13 AM
> What are the odds that Mom would be around the house?
> If they are high, consider asking Rinoa to wait in our bedroom.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 02:48:50 AM
>Consider getting a backpack and loading it up with stuff like ballpoint pens, sheathes of paper, and other modern marvels they wouldn't have on the other side.
>Get some cereal. Let Rinoa enjoy so TV so she doesn't get too jealous.
>This might work pretty well!
>You go downstairs and get some cereal to eat while Rinoa watches the TV. As you finish your bowl of cereal, you hear some noises upstairs; it sounds like Mom's woken up.
> What are the odds that Mom would be around the house?
> If they are high, consider asking Rinoa to wait in our bedroom.
>She'll probably be downstairs in a little bit.
>You tell Rinoa she should wait in your bedroom so your mother doesn't see her. She nods quietly and goes upstairs.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 02:54:47 AM
>Ponder how we're gonna introduce Mom to all the crazy funsters we've met, because like hell we're just gonna forget about 'em once this mess has been cleaned up.
>Gather up some cake and ice cream for Jigen once breakfast is dealt with, and a backpack full of little things to give as gifts or trade with. Add in a few cans of soda.
>Once this is done, head back upstairs.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 07:39:30 PM
>Ponder how we're gonna introduce Mom to all the crazy funsters we've met, because like hell we're just gonna forget about 'em once this mess has been cleaned up.
>Gather up some cake and ice cream for Jigen once breakfast is dealt with, and a backpack full of little things to give as gifts or trade with. Add in a few cans of soda.
>Once this is done, head back upstairs.
>No matter how you go about it, this would be awkward. Well, maybe if Transdimension wasn't such a creepy place, it'd be easier... but... you're still worrying about just keeping it from vanishing, at this point. At any rate, starting out by introducing her to a (kindof?)dead person probably isn't the best way.
>You get a bowl of vanilla ice cream and put some cake into it. Oh man, it looks so delicious, you just want to eat it yourself...! But you'll resist.
>At this point, you hear your mom's bedroom door open. Or at least, it couldn't be your room door closing; you're fairly sure Rinoa isn't solid enough to shut a door.
>Footsteps can be heard upstairs, and not seeming to be going downstairs.
>"Berkeleeeeey, good morning~!", you hear your mother call.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 07:44:23 PM
>"Down here, Mom!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 07:50:30 PM
>"Down here, Mom!"
>The footsteps stop for a moment, and then start again. After a moment, you hear her coming down the stairs. Whew. It just wouldn't do to have her walk into your room and find Rinoa in there.
>As she comes down the stairs, she exclaims "Why, you got up first for once!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 08:00:03 PM
>"Yeah, I got a lot of things to do today, so I'll probably be pretty scarce."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 08:12:29 PM
>"Yeah, I got a lot of things to do today, so I'll probably be pretty scarce."
>"Oh, really? Where are you planning on going?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 08:17:55 PM
>"Oh, really? Where are you planning on going?"

>"I made some new friends yesterday, we're gonna meet up in the woods, then go do some things. Haven't decided what, yet."
>Replace woods with park or some other vague nearby local landmark that could be mistaken for several things.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 08:45:37 PM
>"I made some new friends yesterday, we're gonna meet up in the woods, then go do some things. Haven't decided what, yet."
>Replace woods with park or some other vague nearby local landmark that could be mistaken for several things.
>"Woods" works fine. Plus it's vaguely true!
>"Well, be careful! And just be home by dark. Oh, and by the way, our neighbor left some cookies for you on the kitchen table."
>Hmm. Come to think of it, you did notice a brown paper bag in there. You wonder which neighbor it was, though;  one of them happens to have a cooking ability that would send you to the hospital.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 08:49:20 PM
>"Were they from <Bad cooking neighbor>?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 08:55:25 PM
>"Were they from <Bad cooking neighbor>?"
>This is actually your nickname for them. Without the <>.
>Your mom giggles. "What, do you think I'm trying to kill you?"
>Considering recent events, that's quite a bit less funny then it'd normally be. You give a weak laugh, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 09:00:52 PM
>Claim cookies.
>"With the possibility of that one's cooking, it's impossible to be too careful."
>Abscond upstairs. If Rinoa's ready, head to Jigenheim. Don't want the ice cream to melt too much

>_
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 09:10:15 PM
>Claim cookies.
>"With the possibility of that one's cooking, it's impossible to be too careful."
>Abscond upstairs. If Rinoa's ready, head to Jigenheim. Don't want the ice cream to melt too much

>_
>You go in the kitchen, and claim the brown paper bag. There's a name written on it; oh, THAT neighbor. The nice old lady.
>You obtained MOTHER FUDRUCKER'S COOKIES!
>Your mother nods solemly, and then both of you burst into giggles.
>You head upstairs with the cookies in your pocket and the ice cream/cake bowl in hand. Rinoa's sitting on the bed with the Goddess Orb, and gives you a wave as you enter. You pick up the orb and motion to the door to indicate you're leaving now, and the two of you head into the closet.
>It seems much the same as last time. The path of land seems to be about 9 feet wide.

>You should learn to control your learned habits!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 09:19:45 PM
It's an addiction.

>Follow the path, keep an eye open for Jigen.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 09:25:41 PM
It's an addiction.

>Follow the path, keep an eye open for Jigen.
Well, there's certainly worse things to be addicted to.

>You walk down the path, and notice the occasional sound of crumbling on the trip. It's rather unnerving.
>As you near the end of the path, you see Jigen and the portal in their usual spots. She seems to be sleeping again. Perhaps it conserves faith?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 09:28:07 PM
>Approach her, and say, in a soft friendly tone, "Hey, Jigen, I brought you an offering."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 09:33:01 PM
>Approach her, and say, in a soft friendly tone, "Hey, Jigen, I brought you an offering."
>A moment after you speak, her eyes slowly open. "Thank you, Berkeley." Without moving out of her current position of sitting and hugging her knees, she gestures the ground in front of her with a hand.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 09:41:52 PM
>Place the cake as directed, smiling.
>"It's cake from my 16th birthday, so it's extra special."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 09:47:50 PM
>Place the cake as directed, smiling.
>"It's cake from my 16th birthday, so it's extra special."
>She smiles, and it makes you feel fuzzy inside.
>"You're a good person, Berkeley. I hope we'll both live long enough for me to see you grow into your true potential..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 09:50:22 PM
>"Maybe. It's just I can't let my next door neighbor suffer without trying to do something. I hope it was worth waking up for, though. I, uh, kinda don't know how to do the best shopping on things like this."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 09, 2010, 10:01:25 PM
>"Maybe. It's just I can't let my next door neighbor suffer without trying to do something. I hope it was worth waking up for, though. I, uh, kinda don't know how to do the best shopping on things like this."
>"Well, what I really miss are the plants. But this isn't any kind of place for a plant to live in, anymore. The light isn't right, and the ground isn't good at all. I do appreciate your offering, though."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 09, 2010, 10:15:44 PM
>"Maybe I could bring some low light plants in pots? It shouldn't be a problem to come water them every so often."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 01:05:44 AM
>"Maybe I could bring some low light plants in pots? It shouldn't be a problem to come water them every so often."
>For a second she looks hopeful, but then her face falls again. "No; the problem isn't exactly the level of light, it's that the light just isn't right." She points to a spot in the sky.
>You look towards the spot, and notice a black sphere; like the Sun or Moon, except, well, black. You'd never have noticed it, if you didn't know where to look.
>"The light we can see by now wouldn't keep a plant alive; it's an unnatural kind. It might be possible to keep plants alive with magical means, though."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 01:14:30 AM
>"Maybe a battery and a sunlamp, then... Hmm, I'll see what I can find for you until we get the problem dealt with.
>"Hey...when you said full potential, what did you mean, exactly?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 01:27:29 AM
>"Maybe a battery and a sunlamp, then... Hmm, I'll see what I can find for you until we get the problem dealt with.
>"Hey...when you said full potential, what did you mean, exactly?"
>"A wha- oh, that's like the magic of your world, right? Science? I think Estelle mentioned that at some point."
>"Just, you know; grow up, settle into whatever profession, stuff like that."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 01:33:23 AM
>"Technology, actually, but science is what developed it. And I see what you mean, now. I'm glad you're planning on hanging around that long! "
>If Jigen seems down, give her a hug. Poor thing needs it. "I need to go deal with the whole Estelle problem now. But I'll try to be back sometime before tomorrow, alright?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 01:39:03 AM
>"Technology, actually, but science is what developed it. And I see what you mean, now. I'm glad you're planning on hanging around that long! "
>If Jigen seems down, give her a hug. Poor thing needs it. "I need to go deal with the whole Estelle problem now. But I'll try to be back sometime before tomorrow, alright?"
>"Yeah, she said that too! And, I hope I get to hang around that long..."
>She certainly seems depressed. You kneel down to her level and give her a hug. She hugs back, and you can just feel how frail she is; like a skeleton.
>"Okay Berkeley... could you please try to find someone who knows about faith, for me? I... I think there was someone. I can't remember anymore. It's hard to concentrate now."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 01:43:31 AM
>"I'm tracking someone who does know. It'll be a bit, though."
>Technically true, once the petrification is dealt with...
>"Hopefully there's been some developments since yesterday. I'll go check on it right away. Until next time."
>Do one of those little respectful bows. It's just right, given who she is. Then move on toward the hamlet if there's nothing else.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 02:02:44 AM
>"I'm tracking someone who does know. It'll be a bit, though."
>Technically true, once the petrification is dealt with...
>"Hopefully there's been some developments since yesterday. I'll go check on it right away. Until next time."
>Do one of those little respectful bows. It's just right, given who she is. Then move on toward the hamlet if there's nothing else.
>Well, she said that given enough time, she could cure it. It's a question of whether it'd be soon enough to help, though.
>After you tell her, she smiles and settles back into her knee-hugging position.
>You do a little bow, and head through the portal. Rinoa follows you, and the two of you head towards the Village. By the looks of things, there's some sort of commotion going on there.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 02:06:14 AM
>Approach. Prepare self based on whether or not it's a good commotion or bad commotion.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 02:09:11 AM
>Approach. Prepare self based on whether or not it's a good commotion or bad commotion.
>As you reach the entrance into the Village, you think you can see a body on a stake. Unless that's Estelle, this is probably bad commotion.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 02:13:25 AM
>Facepalm.
>"Oh hell, what now?"
>Steel stomach, go see.  Don't get too close or too clear a view though, because...yeesh, got enough of this business yesterday.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 10, 2010, 02:20:17 AM
> Get the Goddess Orb on the ready, in case we need to save the person.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 03:40:31 PM
>Facepalm.
>"Oh hell, what now?"
>Steel stomach, go see.  Don't get too close or too clear a view though, because...yeesh, got enough of this business yesterday.
>You do this promptly. You feel a little more normal afterward.
>Rinoa shakes her head in an unapproving manner about the situation. "This isn't going to be pleasant, that's for sure."
>Through the people, you get a glimpse and; yeah, you don't want to look at it any more. It's not as bad as the body from Wintervale, but it's still in a practically unrecognizable state.
>Stella runs out from the crowd to meet you. "Oh no Berkeley, it's terrible! She... it's Mr.Wellsbottom. The husband in the farmer's family. The wife and son are missing, too..."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 10, 2010, 03:50:21 PM
> "Well, isn't that just grand, one guy is dead and his family is missing." Use sarcasm for grand.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 03:53:11 PM
> "Well, isn't that just grand, one guy is dead and his family is missing." Use sarcasm for grand.
>"Oh, and there was a note on the body... I woke up first, so I managed to get it before anyone else saw it..."
>Stella hands you a piece of folded paper. Thankfully, it doesn't seem to have any blood on it.
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 10, 2010, 03:59:11 PM
> Unfold paper
> Read
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 04:13:49 PM
> Unfold paper
> Read
>Nevermind what you thought about there not being any blood. The note is written in blood.

"Dear Berkeley,
           You're in the way. For the good of everyone, drop dead!
                            Love, Estelle<3<3<3"
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 10, 2010, 04:16:02 PM
> "How rude, inviting guests and then telling them to drop dead."
> Secretly be thinking MUCH nastier thoughts than that about her... Or maybe not so secretly. Either works.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 04:19:34 PM
> "How rude, inviting guests and then telling them to drop dead."
> Secretly be thinking MUCH nastier thoughts than that about her... Or maybe not so secretly. Either works.
>Rinoa giggles a bit. "She probably expected you to do that yesterday, all by yourself! Maybe it's her idea of good manners~"
>Stella puts her hands on her hips and tries to look tough; it only makes her look cuter, though. "I wanna give her a piece of my mind! ...but Mommy says it's too dangerous for me to go."
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 10, 2010, 04:22:23 PM
> "Don't worry Stella. I'll give her a piece of both our minds. Alright?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 04:36:28 PM
> "Don't worry Stella. I'll give her a piece of both our minds. Alright?"
>She jumps up and down with joy, "Yaaaay~!"
>After a moment she stops jumping and looks around to make sure no one's looking, before talking in a whisper.  "Umm... before Azalea went missing, she gave me a key. I think you'll need it more then I do, so you should have it."
>She holds out a rather large and crude looking bronze object. It looks vaguely key-like.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 10, 2010, 04:39:53 PM
> "Thank you very much Stella. I'll do everything I can to stop her."
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 10, 2010, 04:40:16 PM
> Take key.
> "Thank you. I'm sure I'll make good use of it... Whatever it's used for."
> "Hm... Did she tell you anything about what it's for?"
> Really hope that your assumption of its being useful because it was from someone else going after Estelle is not unfounded...
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 05:01:24 PM
> Take key.
> "Thank you. I'm sure I'll make good use of it... Whatever it's used for."
> "Hm... Did she tell you anything about what it's for?"
> Really hope that your assumption of its being useful because it was from someone else going after Estelle is not unfounded...
>You take the key, and put it into your pocket. You've obtained AZALEA'S KEY!
>"She told me that she was worried something would happen to her, and she wanted me to keep the key safe for her. I dunno what exactly it does, though."
>Well... come to think of it, you really don't know anything about Azalea. She had the Goddess Orb and went after Estelle. And then she vanished, as you imagine would happen to anyone who got in Estelle's way.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 05:08:03 PM
>Take the key out and have a closer look at it. If it is vaguely key-like as opposed to specifically key-like, there may be other uses for it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 05:29:56 PM
>Take the key out and have a closer look at it. If it is vaguely key-like as opposed to specifically key-like, there may be other uses for it.
>It looks like... maybe like a key you'd see in some cartoon. It's about as long as your hand and as thick as your thumb at the thinner points. There's a bit that sticks out at the end. It does look like a key, but a very weird one. You wouldn't be surprised if it's got a different use.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 06:44:44 PM
>Does it have the distinctive ring on the end of an old-timey key? Or is it just a rod?
>Survey the crowd for Veronica and <Old Lady>.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 10, 2010, 10:22:29 PM
>Does it have the distinctive ring on the end of an old-timey key? Or is it just a rod?
>Survey the crowd for Veronica and <Old Lady>.
>It's got a lumpy ball thing at the side you hold it on.
>You can see Veronica and Stella's granny May over at one end of the crowd.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 10, 2010, 10:25:06 PM
>"I'm going to see what I can do about this, alright Stella? You stay safe. And, um, tell people if you see anything weird."
>Presuming no particular reason to remain with Stella manifests, go join Veronica and Granny May.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 03:03:22 AM
>"I'm going to see what I can do about this, alright Stella? You stay safe. And, um, tell people if you see anything weird."
>Presuming no particular reason to remain with Stella manifests, go join Veronica and Granny May.
>"Okay, Berkeley. And if you ever want my help, I'm not some wimpy little kid! I've got spellcards just like everyone else does!" She holds out a few to prove it! Man, you might be the only person in the Village without spellcards; even the little kids got them! Veronica was going to help you with the blank one you received from May, though.
>You head over to Veronica and Granny May. They give you a hello as you reach them.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 03:08:22 AM
>"Well, I guess we're going to have to get this done ASAP, since Estelle's not going to take things lying down... Any luck with, um, Masha, was it?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 03:13:01 AM
>"Well, I guess we're going to have to get this done ASAP, since Estelle's not going to take things lying down... Any luck with, um, Masha, was it?"
>Grannie May shakes her head. "Mmm... I think I can cure it, but it'd be a few days."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 03:25:14 AM
>"Anything we could do to speed it along? Jigen really needs help."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 11, 2010, 03:25:46 AM
> "Aside from this town here, and Wintervale, are their any other communities? Or would their be anything past Estelle we could deal with around here that would be to much to handle for normal people?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 03:39:09 AM
>"Anything we could do to speed it along? Jigen really needs help."
>"You should try to find a different way then; some kind of cure, or a person who knows how. I'm having to invent a way, so it'll take awhile; and I'm quite sure you wouldn't be of much help in that matter. You have more important things to do anyway, mmm?"
> "Aside from this town here, and Wintervale, are their any other communities? Or would their be anything past Estelle we could deal with around here that would be to much to handle for normal people?"
>Veronica speaks up this time. "There's the Faerie Forest. But only the fairies know where it is. As for other problems... you could ask around. I'm sure there's something you could help with."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 03:44:25 AM
>"Do we have any idea how Estelle actually did this? It'd be really great to know what she's capable of so we could avoid it..."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 11, 2010, 03:45:06 AM
> "I was thinking something like that Spider thing we dealt with along the way to Wintervale, or something that would get people talking. My idea is this, deal with a big, or at least troublesome, problem using the Goddess Orb and say that it's thanks to Jigen that we managed to do that. Would that get people praying to her? I'm just assuming that honestly praying to her would be similar, or the same even, to giving her faith."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 03:52:19 AM
>"Do we have any idea how Estelle actually did this? It'd be really great to know what she's capable of so we could avoid it..."
>Veronica rests her chin on a fist and wonders for a moment. "Well, they're the family that took care of the crops... they're outside of the village a lot. It's not terribly close to the forest like the Village is, but it's still out in the open. There's all kinds of ways she could have done it."
> "I was thinking something like that Spider thing we dealt with along the way to Wintervale, or something that would get people talking. My idea is this, deal with a big, or at least troublesome, problem using the Goddess Orb and say that it's thanks to Jigen that we managed to do that. Would that get people praying to her? I'm just assuming that honestly praying to her would be similar, or the same even, to giving her faith."
>Granny May gives a cackle. "Now you're thinking! I'm not a Faith expert, but that sounds like it'd work! I meant a different way to cure Masha, though."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 03:55:35 AM
>Consider further.
>"The problem, though, is that Estelle already has it out forJigen. I'm kinda supposed to keep her help a secret. So I suppose we'll just have to credit dealing with Estelle herself to Jigen."
>Sigh in frustration.
>"This orb is a key, though. I have to figure out how to get better with it, and quick. Would anyone other than Masha have any ideas about it?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 04:02:10 AM
>Consider further.
>"The problem, though, is that Estelle already has it out forJigen. I'm kinda supposed to keep her help a secret. So I suppose we'll just have to credit dealing with Estelle herself to Jigen."
>Sigh in frustration.
>"This orb is a key, though. I have to figure out how to get better with it, and quick. Would anyone other than Masha have any ideas about it?"
>That's rather true. Dammit. You sigh in frustration at the matter.
>"I don't know if even Masha knows more then the stories about it. Sounds like Azalea was the one who had it before, but... well, she's not exactly available, mmm?", says May.
>Veronica appears to have an idea, though; "Maybe you could check her house! It's outside of town, to the southeast. It feels bad to think of having people go through Azalea's things, but... I guess it might be necessary."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 11, 2010, 04:05:11 AM
> "I'd hate to root through her things without her permission, even if she was available. But we may as well check, so that we can deal with Estelle qucikly."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 04:06:47 AM
>"She'd want it that way, from the sound of it. Wanna come and watch my back?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 04:11:04 AM
> "I'd hate to root through her things without her permission, even if she was available. But we may as well check, so that we can deal with Estelle qucikly."
>"She'd want it that way, from the sound of it. Wanna come and watch my back?"
>Veronica shakes her head no. "I've got things to work on. Oh, that reminds me; want me to help you with that blank spellcard before you go?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 04:12:53 AM
>"Sure!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 04:14:15 AM
>"Sure!"
>She grins. "Alrighty! Let's go to my house, then. See ya, Granny!"
>Veronica waves to Granny May and enters one of the Village houses.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 04:15:44 AM
>Follow along.
>"I think I sounded just a little too enthusiastic, given what just happened,  didn't I...?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 05:03:55 AM
>Follow along.
>"I think I sounded just a little too enthusiastic, given what just happened,  didn't I...?"
>You enter the house. It's rather cluttered; everything is... well, everywhere. You can't imagine anyone other then Veronica herself being able to find something in this mess.
>"Try not to think about it too much; we can't be bothered to worry about everything! Too much to do!"
>She grabs a few items and sits down in a chair. She gestures to another chair nearby. "So, what ideas do ya got?"

It's time to pick a spellcard to make!
----Voodoo Sign 『Suicide Victim』
Create a stitchface doll out of magic, that will explode upon reaching it's target. You can control it's movement magically, leave it in a spot like a mine, or throw it.
USING THE SPELLCARD:Functions similar to a spellcard in IaMP; when you declare it, it's like an extra ability that can be used for awhile. Doesn't require effort beyond actually creating the doll with magical energy.
----Curse Sign 『Haunted by Malevolent Spirits』
Fires something similar to a cheeto-laser, except that it continuously follows the target. Forces the opponent to keep moving around as it's being "haunted".
USING THE SPELLCARD:It doesn't require much concentration to keep up the cheeto laser, but it'll disappear if you get completely disrupted in some manner. Your ability to fire other kinds of danmaku isn't diminished too much.
----Amnesia 『The Parser Forgot What This One Was』
I'm sorry. Really. And you'll get over it, or Rainbows' going to pay you a visit.

----Doodles 『Sperm Fafrotskies』
The spellcard incarnation of your doodling habits! In this doodle, giant sperm (now in the form of curvy snake-like lasers with a oval bullet at the end) rain down from the sky upon the battlefield.
USING THIS SPELLCARD:A more spellcardy-spellcard. You're free to move about as you wish, but you cannot fire extra danmaku when using this.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 11, 2010, 05:06:03 AM
##vote Voodoo Sign
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 05:08:46 AM
>Amnesia is sounding most in character. Cursin' and Voodoo don't seem very Berkeley-esque.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 11, 2010, 05:09:59 AM
Amnesia, but ONLY is it results in a giant freaking laser thats all about power :V
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 05:11:11 AM
>Small lasers can be all about power, too.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 05:13:46 AM
>Amnesia is sounding most in character. Cursin' and Voodoo don't seem very Berkeley-esque.
Amnesia, but ONLY is it results in a giant freaking laser thats all about power :V

I SAID I'M SORRRYYYY ;-;

>If you do this, you're gonna get stuck with whatever crap I think of for Berkeley's next spellcard.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 05:19:00 AM
>If you do this, you're gonna get stuck with whatever crap I think of for Berkeley's next spellcard.

>I figured it would actually be amnesia and/or rainbow themed, and thus a lot more Berkeley style than the other things.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 11, 2010, 05:20:01 AM
>Make it a card that shoots rainbows and robot unicorns
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 05:23:05 AM
>I figured it would actually be amnesia and/or rainbow themed, and thus a lot more Berkeley style than the other things.
>"The Parser Forgot What This One Was" and the "I'm sorry! Really!" was supposed to express that it wasn't really a spellcard!
>Make it a card that shoots rainbows and robot unicorns
>I do need to show that side of Berkeley, too. She just has dark hobbies, not a dark personality. Wait around till your next Blank Spellcard.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 11, 2010, 06:07:50 AM
> Lets just make it a freaking laser, extra bullets are extra :V
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 02:27:45 PM
>Okay, I filled it in.

----Doodles 『Sperm Fafrotskies』
The spellcard incarnation of your doodling habits! In this doodle, giant sperm (now in the form of curvy snake-like lasers with a oval bullet at the end) rain down from the sky upon the battlefield.
USING THIS SPELLCARD:A more spellcardy-spellcard. You're free to move about as you wish, but you cannot fire extra danmaku when using this.

>Now the voting shall restart! Vooote.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 11, 2010, 02:41:38 PM
>Okay, I filled it in.

----Doodles 『Sperm Fafrotskies』
The spellcard incarnation of your doodling habits! In this doodle, giant sperm (now in the form of curvy snake-like lasers with a oval bullet at the end) rain down from the sky upon the battlefield.
USING THIS SPELLCARD:A more spellcardy-spellcard. You're free to move about as you wish, but you cannot fire extra danmaku when using this.

>Now the voting shall restart! Vooote.
O_O

What have we done...

> Vote for first spellcard.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 02:43:23 PM
O_O

What have we done...

> Vote for first spellcard.
>The real-life inspiration for Berkeley seriously doodles stuff like that. Also where the stitchface dolls came from.

>Voodoo Sign:1 vote
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 11, 2010, 03:11:38 PM
> Vote: Curse Sign~ Haunted By Malevolent Spirits
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 11, 2010, 05:52:04 PM
##vote doodle sign
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 06:44:55 PM
>Doodle sign. It's personalized~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 08:52:37 PM
>Doodle 『Sperm Fafrotskies』 is the winner!
>You describe the spellcard, and Veronica gives you a weird stare. "That's... interesting..."

>An indeterminate amount of time later, you've obtained your first spellcard!
>Veronica hands it to you triumphantly. "Virgins all around the land shall cower in fear of your might!"
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 11, 2010, 08:54:17 PM
>"Aren't you a virgin Veronica"
>"lol jk"
>Examine card
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 11, 2010, 08:54:51 PM
>Flex manly muscles pump your fist in the air and yell "Watch out estelle, here I come!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 08:59:56 PM
>"Aren't you a virgin Veronica"
>"lol jk"
>Examine card

>C'mon dawg, nobody says lol =[
>"So how do they work, exactly?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 09:26:52 PM
>"Aren't you a virgin Veronica"
>"lol jk"
>Examine card
>C'mon dawg, nobody says lol =[
>"So how do they work, exactly?"
>As you say this, she yells "BERKELEY!" in an embarrassed manner, then waggles her finger at you with a fake scolding expression on her face.
>The card has the name written on it, and shows a picture of raining sperm. Against certain people, it might be a valuable attack purely for the mindscrew factor.
>You ask Veronica just how to use a spellcard. "Well, it's kind of like using regular danmaku, except you have to be holding the spellcard. It's like... ahh, you'll see when you try it. Don't worry, it's not hard."
>Flex manly muscles pump your fist in the air and yell "Watch out estelle, here I come!"
>Veronica grins. "That's the spirit!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 09:29:44 PM
>"Alright, I'm going to go see if I can find anything Azalea left behind. I'll try to be back in a little bit."
>Recall directions, ask for clarification if needs be, then head out.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:05:48 PM
>"Alright, I'm going to go see if I can find anything Azalea left behind. I'll try to be back in a little bit."
>Recall directions, ask for clarification if needs be, then head out.
>She nods. "Hope ya find something good."
>Southwest from the Village. You remember seeing it from the Abandoned Shrine, too.
>You head off out of the Village and through some fields of crops and then various plants and grasses. Before long, you see it ahead; a small, two-story house, with a very small porch and made of ancient-looking wood. It looks like it's practically falling apart, and has that haunted mansion kind of feeling about it.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 10:09:58 PM
>Ponder the meaning of 'They don't build 'em like they used to' in light of seeing this kind of dilapidation during a place firmly within the 'Used To' era.
>Is Rinoa still following us?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:15:46 PM
>Ponder the meaning of 'They don't build 'em like they used to' in light of seeing this kind of dilapidation during a place firmly within the 'Used To' era.
>Is Rinoa still following us?
>That's quite the conundrum! Now that you think of it, do they even have the technology to make buildings like this?
>You seem to have lost her in the Village.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 10:33:37 PM
>Oh well, can't have her punch any ghosts we may encounter.
>Enter!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 11, 2010, 10:34:03 PM
> Head to the house.
> Be cautious due to obvious reasons.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:36:39 PM
>Oh well, can't have her punch any ghosts we may encounter.
>Enter!
> Head to the house.
> Be cautious due to obvious reasons.
>Dammit! That would've been so hot cool to watch...
>You approach the house cautiously, and walk onto the porch. It creaks dangerously, but it seems to hold fine.
>The door to the house doesn't have a knob, but rather, a handle by which to open it. And it doesn't budge when you pull on it, either.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 11, 2010, 10:37:46 PM
>Push instead
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:41:18 PM
>Push instead
>You may as well be pushing a brick wall; nothing happens.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 10:42:45 PM
>Try knocking.
>Presuming this has no effect, check the door. Try looking for something to set the orb into, to see if that does anything for it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:45:24 PM
>Try knocking.
>Presuming this has no effect, check the door. Try looking for something to set the orb into, to see if that does anything for it.
>You knock, but there isn't a response. Wait a moment; that knock didn't sound right. From the sound, you'd guess there isn't any open space behind this "door" at all.
>You don't find anything, but your previous observation seems to be insinuating this isn't the way into the house.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 10:49:53 PM
>Look around for a back door. Or failing that, a window to climb through.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:52:35 PM
>Look around for a back door. Or failing that, a window to climb through.
>You circle the house, and there is indeed a window. It's just barely too high for you to see inside, but from a distance, you can tell that it doesn't seem to be the kind of window that opens.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 10:56:01 PM
>Examine it more closely, to see if it has any doorlike properties; or hidden door like properties.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 10:57:39 PM
>Examine it more closely, to see if it has any doorlike properties; or hidden door like properties.
>If it does, it's really well disguised. But then again, the "door" at the front porch looked completely real as well.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 11, 2010, 11:03:08 PM
> Knock around the house until something sounds hollow behind the wall.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:03:19 PM
>Feel around the wall a bit, if it gives the sense of being splinter-prone, withdraw hands into jacket sleeves.
>If this reveals nothing, walk around the house knocking on the walls til something hollow comes up.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:06:14 PM
> Knock around the house until something sounds hollow behind the wall.
>Feel around the wall a bit, if it gives the sense of being splinter-prone, withdraw hands into jacket sleeves.
>If this reveals nothing, walk around the house knocking on the walls til something hollow comes up.
>The wall feels... woody. And very splinter-prone. You stop feeling it.
>Then, you walk around the house, knocking on the walls as you go, trying to find a hollow spot. You identify one under the window, and one in the middle of nowhere at the back of the house.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:08:42 PM
>Investigate the middle of nowhere spot.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:13:15 PM
>Investigate the middle of nowhere spot.
>It looks exactly like the rest of the wall, and there isn't any kind of detail to point you towards where it is, unlike the hollow spot beneath the window.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:16:31 PM
>Check the ground around it for distinguishing signs.
>Try to cheer self up; if it's this hard to get in, there can't have been many looters.
>Wave the orb around, see if anything happens.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:19:05 PM
>Check the ground around it for distinguishing signs.
>Try to cheer self up; if it's this hard to get in, there can't have been many looters.
>Wave the orb around, see if anything happens.
>Nothing!
>That's a good point. Although, how and why in the world did Azalea get this kind of security...?
>No dice.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:26:08 PM
>"Azalea, you suck!"
>Go orb wave the orb around the hollow spot near the window.
>If no dice, tap along the edges of it with the orb, to avoid splinters, and try to get an idea of how large the hollow is.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:29:20 PM
>"Azalea, you suck!"
>Go orb wave the orb around the hollow spot near the window.
>If no dice, tap along the edges of it with the orb, to avoid splinters, and try to get an idea of how large the hollow is.
>Oh, if only you knew! Waha~
>Frustratingly, nothing happens! You tap the wall with the orb and manage to find out that the hollow space is fairly door shaped/sized.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 11, 2010, 11:30:58 PM
> Give the area a kick.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:31:54 PM
> Give the area a kick.
>You give it a nice kick! It makes you feel better, but it doesn't really help much with the situation.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:36:12 PM
>Look really closely along the edges for any hint of a seam that would suggest a door.
>Try not to get any eye splinters.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:37:48 PM
>Look really closely along the edges for any hint of a seam that would suggest a door.
>Try not to get any eye splinters.
>You groan in frustration as your latest search gives no results.
>Man, that would really suck.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:42:15 PM
>Try to look in through that window; consider anything around that could be used for a stepstool if needed.
>Make mental note to bring a crowbar next time.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:46:40 PM
>Try to look in through that window; consider anything around that could be used for a stepstool if needed.
>Make mental note to bring a crowbar next time.
>It's too high, and there isn't anything for you to get a grip on to hoist yourself up! As for stepstools, all that's around is the stuff you've got with you.
>You're gonna feel like a criminal if you do that, but... well, you've gotta do what you gotta do, eh?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 11, 2010, 11:55:18 PM
>Grumble imprecations, check the rest of the house exterior for unusual things.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 11, 2010, 11:59:08 PM
>Grumble imprecations, check the rest of the house exterior for unusual things.
>You grumble unhappily and find absolutely nothing unusual about the house other then the fake door and hollow spots.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:01:01 AM
>"Azalea, you suck!"
>Go back to examining the fake door. Maybe there's some kind of trigger on it, or maybe some kind of note about a magic word to open the thing!
>Try not to get too hopeful.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:08:40 AM
>"Azalea, you suck!"
>Go back to examining the fake door. Maybe there's some kind of trigger on it, or maybe some kind of note about a magic word to open the thing!
>Try not to get too hopeful.
>You yell in frustration! Although, you've gotta admit, this security is amazing. But how the hell does SHE get in?!
>Fake door still looks like any old door, except that it doesn't move and doesn't sound like a door if you knock on it. You can't find anything about it.
>You get a feeling you're barking up the wrong tree.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:11:45 AM
>Sigh.
>Have a seat on the porch and ponder things. Take out the orb and examine it.
>"We're in this together, you and me. And if you want to get back to where you're supposed to go, you should help me out so we can get to it more quickly. She's taken you in here, right?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:14:13 AM
>Sigh.
>Have a seat on the porch and ponder things. Take out the orb and examine it.
>"We're in this together, you and me. And if you want to get back to where you're supposed to go, you should help me out so we can get to it more quickly. She's taken you in here, right?"
>The smoke inside the Orb forms into a strange, yet familiar shape. But it's too smoky to tell what it is.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:17:57 AM
>Ponder for a moment. Consider if it looks like the not-quite-a-key that wossname had.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:19:02 AM
>Ponder for a moment. Consider if it looks like the not-quite-a-key that wossname had.
>Oh yeah, that's what it is! It definitely looks like the key-ish thing you got from Stella who got it from Azalea who lives in this house.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:22:40 AM
>Murders do a number on one's memory =[
>Take it out, look around for places to use it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:25:00 AM
>Murders do a number on one's memory =[
>Take it out, look around for places to use it.
>You take it out. You don't see anywhere to put it in the fake door, though...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:29:34 AM
>Walk around the house. Poke at the hollows with it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:34:17 AM
>Walk around the house. Poke at the hollows with it.
>You move around to the hollow at the window and poke it with the key.
>You feel a large burst of magic and suddenly the wall just isn't there anymore; instead, you see some stairs leading upward.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 12, 2010, 12:39:27 AM
>I WARNED YOU ABOUT STAIRS BRO. I TOLD YOUAscend stairs.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:40:41 AM
>"Berkeley, you suck..."
>Put the key away, take the orb in hand. "Thanks a lot, that really helped out!"
>Enter.
>What does a burst of magic feel like, anyways?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:46:55 AM
>"Berkeley, you suck..."
>Put the key away, take the orb in hand. "Thanks a lot, that really helped out!"
>Enter.
>What does a burst of magic feel like, anyways?
>It was Azalea's Key god dammit, what did you think it was for?!
>You put away the key and wield the orb, stepping inside the entrance. The wall reappears behind you.
>The Goddess Orb doesn't seem to react to your words.
>Sex.
>I WARNED YOU ABOUT STAIRS BRO. I TOLD YOUAscend stairs.
>You walk up the stairs, and find yourself in a large room. There's a nice green rug and a comfy looking couch, along with some other furniture, odds and ends. Light shines into the room through a window. It looks like this is the entire first floor.
>There are stairs going upwards in one corner of the room.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 12, 2010, 12:49:43 AM
>Sex.
[I lol'd]
>Roll up the rug, check if anything's under it. Also take the rug with you.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 12:52:52 AM
>Well that explains Veronica, doesn't it?
>Have a look at the odds and ends.
>No stealing the rug, we lack the appreciable beef needed to carry it. Also it probably has furniture on it.
>Check around where that other hollow spot was.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 12:59:17 AM
[I lol'd]
>Roll up the rug, check if anything's under it. Also take the rug with you.
>Well that explains Veronica, doesn't it?
>Have a look at the odds and ends.
>No stealing the rug, we lack the appreciable beef needed to carry it. Also it probably has furniture on it.
>Check around where that other hollow spot was.
>You check under the rug, and find A DEAD BODY nothing. Not even a dustbunny.
>Why in the world would you steal a rug, anyway?
>It's just random knick-knack kind of things. An Ice Palace snowglobe... fairy statuette... framed picture of a crowd of people in Wintervale... it makes the place feel warm and homey.
>You're not exactly sure where it is... but you imagine it's probably another entrance/exit. You could likely find it if you dragged the key along the wall.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 01:00:06 AM
>Maybe later.
>Head upstairs.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 12, 2010, 01:01:24 AM
>TAKE. THE RUG.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 01:06:36 AM
>TAKE. THE RUG.
>You roll up the rug; you think you can probably drag it along. But it'd be difficult to get it upstairs. You'll just try to remember to get it on the way out.
>Maybe later.
>Head upstairs.
>You head up the stairs. At the top you find three doors.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 01:07:22 AM
>Leftmost door!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 01:25:16 AM
>Leftmost door!
>It seems to be a bedroom. There's a large but simple bed, with slept-in blankets and pillows on it. It looks quite comfortable.
>Next to the bed is a small table with an alarm clock on it.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 01:28:15 AM
>Check the table for drawers, and contents.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 01:31:32 AM
>Check the table for drawers, and contents.
>There is indeed a drawer. Inside you see a white ribbon, with "Azalea White" on it in black.
Title: Re: Berkeley's Phantasmagoria
Post by: COPIRIGHTO on April 12, 2010, 01:32:01 AM
>Examine the ribbon
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 01:36:08 AM
>Examine the ribbon
>It's a pretty long ribbon. As in, REALLY long. If you tied it around your own hair, both loose ends would probably to your knees or lower.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 01:44:33 AM
>Is there any indication it feels like sex magic?
>Pocket it, regardless. It could be useful for something.
>Examine next leftmost (IE: Middle) door.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 01:54:07 AM
>Is there any indication it feels like sex magic?
>Pocket it, regardless. It could be useful for something.
>Examine next leftmost (IE: Middle) door.
>No, but you aren't exactly skilled in identifying magic. The magical burst from the key opening the wall was probably a very intense amount; I mean, the wall just disappeared out of nowhere! And then reappeared after you walked through it!
>You spend a minute getting all of it into your pocket, and then leave the room to check behind another door.
>This appears to be a bathroom. Actually, it's definitely a bathroom. It looks just like one from your world; blue tiles on the floor, the toilet, sink, bathroom cabinet with a mirror in front...
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 02:04:41 AM
>"Wow."
>Check the toilet, to see if it looks like it works
>Then check the medicine cabinet.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 02:10:16 AM
>"Wow."
>Check the toilet, to see if it looks like it works
>Then check the medicine cabinet.
>Seriously!
>You look inside; it seems like a regular toilet. You flush it, and a miasma of colors flash about the drain, all the water disappearing. And then it fills up again like any other toilet would. Fascinating.
>Inside the cabinet are various bottles and vials of different sizes, shapes, and colors. Most of them have a label.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 02:11:42 AM
>Read the labels. This business doesn't look like the usual tylenols.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 02:13:48 AM
>Read the labels. This business doesn't look like the usual tylenols.
>There's too many for you to want to read them all, but you skim over. You notice one says "Depetrify" on it.
>Any other specific words you want to look for?
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 02:15:33 AM
>Nab that Depetrify
>Consider the feasibility of shoving the whole lot of them into the backpack
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 02:17:58 AM
>Nab that Depetrify
>Consider the feasibility of shoving the whole lot of them into the backpack
>Nabbed! Mission success!
>Oh crap; your mom interrupted things before you ever started on the backpack, and after you took care of your mother, you never remembered to get it! You definitely can't take most of these potions with you. You could grab a few more if you want to, though.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 02:20:51 AM
>"Berkeley, you suck..."
>Grab a few that sound handy.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 12, 2010, 02:24:26 AM
> Look for labels mentioning something curative, "Healing Potion", "Elixer" and such.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 12, 2010, 02:27:14 AM
>"Berkeley, you suck..."
>Grab a few that sound handy.
> Look for labels mentioning something curative, "Healing Potion", "Elixer" and such.
>You shouldn't put yourself down TOO often...
>You grab Heal, Bomb, and K.O.Gas. Ah, these should come in handy!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 12, 2010, 02:31:48 AM
>Check out the left-least door.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 16, 2010, 08:22:11 PM
>wash your hands after touching the toilet handle. You dont know who else has put their nasty hands on that!
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 04:49:53 PM
>wash your hands after touching the toilet handle. You dont know who else has put their nasty hands on that!
>You wash your hands in the sink. Man, thiere's plumbing? Something's definitely different about this house.
>Check out the left-least door.
>As you enter the room, you see a strange construct in the middle. There's also a table against a wall with some cards on it, and a chest in the corner.
>Inside this room, your perception feels a bit hazy. There may be some kind of trick or illusion going on in here.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 04:51:14 PM
> Check the chest and the cards for anything unusual.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 04:55:36 PM
> Check the chest and the cards for anything unusual.
>The cards on the table seem to be spellcards. This isn't terribly surprising, really; from what you know, everyone has at least one of them.
>Upon opening the chest, you see some kind of folded material at the top.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 05:17:30 PM
> Check material cautiously.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 05:29:12 PM
> Check material cautiously.
>It feels kind of... well, you aren't sure. It makes kind of a "ssssss" noise if you slide your hand across it. You lift it up a bit, and it seems to be all one piece, enough to completely fill the chest by itself.
>You imagine it'd be a nightmare to refold if it got messed up.
Title: Re: Berkeley's Phantasmagoria
Post by: P♂ zeal on April 17, 2010, 05:43:15 PM
>Pull material out of chest, being careful not to have it unfold.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 05:46:29 PM
>Pull material out of chest, being careful not to have it unfold.
>You pull it out, being careful not to let it unfold, but you find that trying to lift all of it up is very difficult; there's just so damn much, that it becomes quite heavy!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 08:12:22 PM
>Does the weight come from the cloth itself, or does it feel like there is something in it?
>Stop ignoring the construct, and examine that thing
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 08:17:17 PM
>Does the weight come from the cloth itself, or does it feel like there is something in it?
>Stop ignoring the construct, and examine that thing
>No, you're pretty sure it's just from the material itself. It isn't particularly cloth-y, although it's similar.
>You put the cloth-like material back into the chest and examine the construct in the middle of the room. It looks a bit like an ornate wooden podium, and at the top, you see five small round crystals put into the wood. There is a large spherical depression in the center, which is circled by the 5 small crystals.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 08:29:33 PM
>Is the depression about the size and shape of the Goddess Orb?
>Look around a bit more, in hopes of finding some sort of documentation on the apparatus.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 08:33:35 PM
>Is the depression about the size and shape of the Goddess Orb?
>Look around a bit more, in hopes of finding some sort of documentation on the apparatus.
>Hmm... it looks about right.
>There are many ornate carvings and gems and such, but no words or anything suggestive.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 08:38:21 PM
>Take orb in hand. Contemplate chances of inserting it and causing a Planet-shattering kaboom versus it doing something good.
>Does anything about the apparatus suggest it is unfinished? Bits hanging open or the like?
>Examine the carvings more closely.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 08:46:41 PM
>Take orb in hand. Contemplate chances of inserting it and causing a Planet-shattering kaboom versus it doing something good.
>Does anything about the apparatus suggest it is unfinished? Bits hanging open or the like?
>Examine the carvings more closely.
>You take the Orb out of your pocket, ignoring how weird it is to take something out of your pocket that should be big to actually fit inside in the first place.
>Something tells you Azalea wouldn't have some doomsday device. Or at least, not one just sitting out in the middle of a room.
>It looks pretty finished to you, but you don't really know what it's for, either.
>There isn't any kind of specific image in the carvings, but you do see some flowers and other plant life. You don't think they're anything more then just decoration, though. Actually; no. At the end opposite from the end you think a person is meant to stand at, there is a woman in the carving, with a long flowing dress and hair. Her arms are stretched outwards in a gentle, loving fashion, and she seems to be floating in the air. There are no details on her face, so you have no idea if this is representing a specific being or not.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 08:52:15 PM
>Have a look at the spot where it seems people are meant to stand on.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 08:54:58 PM
>Have a look at the spot where it seems people are meant to stand on.
>The side facing where you believe you're to stand, it's smooth and blank. No carvings.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 08:58:04 PM
>"It's probably not a bad thing..."
>Set the potions and such aside, so they don't get in the way, stand in the spot, and yield to BURNING CAT-EXTINCTING CURIOSITY
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 09:10:38 PM
>"It's probably not a bad thing..."
>Set the potions and such aside, so they don't get in the way, stand in the spot, and yield to BURNING CAT-EXTINCTING CURIOSITY
>You voice your thoughts aloud. It does seem like it's probably safe.
>They're in your pockets, so they probably wouldn't get in the way; but just to be safe, you set your inventory on the table with the spellcards, and then stand infront of the Podium/Construct/Thingy, and place the Goddess Orb inside the spherical depression. It's a perfect fit.
>One of the five crystals placed in the circle around the depression begins to shine brightly, and the Orb starts glowing faintly along with it.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 09:13:05 PM
>Observe to see if anything else happens.
>If not, examine the glowing crystal. Move our hand close to it, if it doesn't seem obviously dangerous, to see if its giving off kind of heat or other radiations.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 09:17:34 PM
>Observe to see if anything else happens.
>If not, examine the glowing crystal. Move our hand close to it, if it doesn't seem obviously dangerous, to see if its giving off kind of heat or other radiations.
>Suddenly, you feel like someone else is in the room with you. Although, you don't see anyone.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 09:24:48 PM
>"Hello?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 09:32:59 PM
>"Hello?"
>There isn't a vocal response; however, a strange sort of light slowly gathers from around the room, concentrating inside the Orb, drastically increasing it's glow.
>Some words form inside the glow of the Goddess Orb. It says, "Hello ~Azalea"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 09:39:37 PM
> "Ah."
> "Azalea, I've found the de-petrification potion in your house and I'm going to use it on you once I get back to the village okay?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 09:45:04 PM
> "Ah."
> "Azalea, I've found the de-petrification potion in your house and I'm going to use it on you once I get back to the village okay?"
>You almost say this, but then you remember that Sister Masha, the priestess-y person, is the one who's petrified! Azalea is the one who went to go get rid of Estelle quite some time ago, and disappeared.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 09:46:08 PM
Derp.

> "Azalea?  Where are you?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 09:49:52 PM
Derp.

> "Azalea?  Where are you?"
>"Estelle's Mansion. But, it's more complicated then that, I cannot explain under these circumstances... I need help. It's the utmost degree of importance, for you and everyone else."
>The light seems to be fading a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 09:54:44 PM
>"How do I help you?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:01:47 PM
>"How do I help you?"
>"It's... I'm not sure. But something very fishy is going on, and I don't like it. Whatever it is, it's got to be stopped."
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 10:03:13 PM
> "Er, okay...  Do you have any useful info before the connection stops?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:07:27 PM
> "Er, okay...  Do you have any useful info before the connection stops?"
>"Get as much help as you can, when you come. And also, try to find more spots like this; they'll unseal some of the Orb's power. Your magic will be stronger after each one you find. There are five, spread out across the world."
>The light is beginning to become weak, and the words are now fairly hard to read. You think you might be able to read one more message.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 17, 2010, 10:08:50 PM
> "Thanks Azalea.  I'll do my best."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:09:48 PM
>"Where are the other spots?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:14:59 PM
> "Thanks Azalea.  I'll do my best."
>"Where are the other spots?"
>After you ask for the spots, some words appear. But... it's very difficult to see them. Before the light disappears, you make out  "Other then... house... they are... queen's... and at... portal... fourth's... forest... town... las-
>The lights wink out, and the room returns to how it was before you put the Goddess Orb in the depression.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:19:22 PM
>Write those last words down.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:21:26 PM
>Write those last words down.
>You over to the table you put your inventory on, and write the words down on the notepad so you won't forget.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:28:36 PM
>Take back the orb.
>Look around for other things to take after re-pocketing the inventory.
>Did the bedroom have a closet or wardrobe? If so, check it for purses, backpacks, and the like.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:30:41 PM
>Take back the orb.
>Look around for other things to take after re-pocketing the inventory.
>Did the bedroom have a closet or wardrobe? If so, check it for purses, backpacks, and the like.
>Taken! It'd be terrible to leave it behind.
>You take back your inventory as well. Looking around, the only take-able items you see in this room are the spellcards. Now that you look at them, one of them seems to be blank.
>It sure didn't.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:36:47 PM
>"Where'd you hide your clothes, Azalea? Geez."
>Nab those spellcards. Even if we can't use 'em, she'll probably like to have them when we rescue her.
>Any sign of clothing storage in here?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:43:06 PM
>"Where'd you hide your clothes, Azalea? Geez."
>Nab those spellcards. Even if we can't use 'em, she'll probably like to have them when we rescue her.
>Any sign of clothing storage in here?
>Seriously, she's got more then one thing to wear, right? Right? You sure don't see anything that you've missed...
>You've obtained some spellcards!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:53:52 PM
>Examine chest again, try to unfold that thing a little bit, enough that it wouldn't be a hassle to refold it, and see if it reveals anything.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 10:58:33 PM
>Examine chest again, try to unfold that thing a little bit, enough that it wouldn't be a hassle to refold it, and see if it reveals anything.
>You return to the chest, and unfold a few flaps from the top of the material. It doesn't seem very interesting.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 10:59:37 PM
>Do a couple more, just in case.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 17, 2010, 11:01:00 PM
>Do a couple more, just in case.
>You unfold it some more, just to be sure. You reach a different color of material, but otherwise, it's identical.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 17, 2010, 11:13:03 PM
>Refold it, return downstairs.
>Look around again for anything significant. Ponder where she does her cooking.
>Presuming nothing comes up, use the key to test the wall where the door we didn't use was found.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 01:17:47 AM
>Refold it, return downstairs.
>Look around again for anything significant. Ponder where she does her cooking.
>Presuming nothing comes up, use the key to test the wall where the door we didn't use was found.
>You return it to the chest, and go back downstairs.
>Around, you just see all the stuff that was here before; nothing significant, really. The stuff here all looks like something you would keep as reminders of good memories; it's a bit heartwarming, really. Oh, and there's the rug you rolled up.
>Hmm, that's a good question. You don't know where she keeps clothes, or eats; the bathroom didn't have a shower either. This house is a bit quirky.
>You drag Azalea's Key across the walls until the burst of magic occurs, and you find a dark stairway leading downwards has appeared in the wall.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 01:20:59 AM
>Down them stairs~
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 01:25:37 AM
>Down them stairs~
>After you go down a few steps, the wall reforms behind you.
>It's now pitch black.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 01:28:15 AM
>Hold out the orb. "Hey, can you make a bit of light, please?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 01:32:06 AM
>Hold out the orb. "Hey, can you make a bit of light, please?"
>It doesn't seem to oblige. Either that, or you've gone blind.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 01:37:28 AM
>"You tried."
>Put hand on the wall to steady self, unless there is a railing then hold onto that, turn around, go up two less stairs than we remember descending, poke around ahead with the key until the door opens.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 01:41:27 AM
>"You tried."
>Put hand on the wall to steady self, unless there is a railing then hold onto that, turn around, go up two less stairs than we remember descending, poke around ahead with the key until the door opens.
>And that's what matters!
>Thankfully, you've only gone down a few steps. You turn around and poke out with Azalea's Key, and the wall opens again, bringing back the glorious light~
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 01:43:29 AM
>Quickly look around, is there anything resembling a light switch on the wall?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 01:52:10 AM
>Quickly look around, is there anything resembling a light switch on the wall?
>Nopes! Just bare wall and stairs downwards.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 01:57:47 AM
>Do we recall seeing any candles and matches during our looking around, or a flashlight?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 02:10:48 AM
>Do we recall seeing any candles and matches during our looking around, or a flashlight?
>Nu-uh. You'll probably have to either come back to these stairs later, or go down blind.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 02:13:31 AM
>Look down the stairs. How well lit are they now? And how much of the basement can we see, if any?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 02:21:52 AM
>Look down the stairs. How well lit are they now? And how much of the basement can we see, if any?
>You just see... stairs. Lots of stairs. In fact, far too many stairs; you wonder how long they go on for.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 02:24:21 AM
>"Guess that leaves wedging it open with a chair out of the question."
>Return to the first floor, check for other hidden rooms. Should there be none, leave and return to the village.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 02:38:33 AM
Quote from: #touhou-meido
<NeoSerela> @choose Update BP or be a lazy sumbitch
<Keine> NeoSerela: I choose...Update BP! ^_^V
<NeoSerela> fuck
>:I
>"Guess that leaves wedging it open with a chair out of the question."
>Return to the first floor, check for other hidden rooms. Should there be none, leave and return to the village.
>Heh. You wonder what would happen if you tried.
>You return to the big room, and fail to find anything new. So, you leave, and return to the Village.
>The dead body has been removed, and the village square is empty. You have a feeling everyone will be staying inside as much as they can, for a while.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 02:43:26 AM
>Head for the Priestess' house.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 03:07:38 AM
>Head for the Priestess' house.
>You remember this being the building that looked church-ish, so you manage to pick it out easily.
>As you enter, the place continues to look church-y. There are lines of pews, a podium, and some statues. One of the statues looks like the womanly figure from the carving at Azalea's house.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 03:19:33 AM
>"Hey, Granny May? You around? I think I might have something to deal with the stone problem."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 03:22:44 AM
>"Hey, Granny May? You around? I think I might have something to deal with the stone problem."
>You see a head rise from one of the pews. "Berkeley, dear? That's dandy, dear. She's the one over there." Granny May says, gesturing to one of the statues. This one looks rather nun-ish.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 03:26:19 AM
>Pull out the bottle of Depetrify. Check it for instructions.
>If there are none, ask Granny May about how to administer it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 04:11:15 AM
>Pull out the bottle of Depetrify. Check it for instructions.
>If there are none, ask Granny May about how to administer it.
>You pull out the bottle. It has a gray liquid inside, and a label reading "Depetrify". The bottle seems to be made of glass, and isn't very thick.
>"Mmm, you don't know? That's no good. Potions can be good for storing magical effects, but it's difficult to find out what a specific potion does and how."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 04:17:11 AM
>"Well, there's no way for her to drink it. So I guess we rub it on."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 18, 2010, 04:29:01 AM
>"Well, there's no way for her to drink it. So I guess we rub it on."
>"Mmm... it might not be a good idea to touch it. Magic potions generally aren't the safest things to come in contact with, if it's not explicitly meant to do so. But that sounds like you have the right idea."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 18, 2010, 04:47:02 AM
>"I'll just pour it on. And use a rag if it needs to be spread."
>Scavenge a rag, and make good on these threats. Try to get is poured nice and evenly.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 19, 2010, 03:24:07 AM
> "For this potion, this "Depetrify" so you think I should just pour it onto her to rid her of the petrification?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 19, 2010, 10:55:51 PM
>"I'll just pour it on. And use a rag if it needs to be spread."
>Scavenge a rag, and make good on these threats. Try to get is poured nice and evenly.
> "For this potion, this "Depetrify" so you think I should just pour it onto her to rid her of the petrification?"
>"Mmm, sounds like it'd probably be the right way. Can't imagine a different way myself, at least."
>You see some cloths around, although you have a feeling they aren't really meant to be used. Still, this is rather important.
>You open the bottle and are greeted by the smell of concrete. You reach up and pour it onto the statue; the potion is rather thick, but pours out nicely. Before long, the bottle is empty.
>There's an electrical sounding crackle, and you feel a bit of magic go off. Then, there's another. And another, and within a few seconds it sounds like fireworks are going off, and the potion-y statue is bubbling quite a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 19, 2010, 10:57:43 PM
> "Ummmm, is this even remotly normal? At all?!"
> Back away a bit.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 01:09:14 AM
> "Ummmm, is this even remotly normal? At all?!"
> Back away a bit.
>Granny May is sitting up in the pew now. "It's not MY potion, I wouldn't know! Better hope you haven't damaged her, mmm~"
>Then she cackles like a stereotypical witch. Which is slightly disturbing.
>The statue continues to crackle loudly, and the bubbling is becoming more intense. You hope she isn't going to explode or anything.
Title: Re: Berkeley's Phantasmagoria
Post by: Seian Verian on April 20, 2010, 01:12:11 AM
> Back away from both Granny May and the statue just in case something happens.
> Wait for something to happen
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 01:19:02 AM
>"If you explode or something, I'm going to be really upset!"
>Stand behind one of the pews, get ready to duck and cover.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 01:32:29 AM
> Back away from both Granny May and the statue just in case something happens.
> Wait for something to happen
>"If you explode or something, I'm going to be really upset!"
>Stand behind one of the pews, get ready to duck and cover.
>You run behind a pew and threaten the bubbling statue, prompting more cackling from May.
>After a few minutes, the crackling sound the statue/potion was making stops. The potion has vanished, and the statue seems to have gained colors; those being black and white.
>There is now a NUN-LIKE PERSON standing there.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 01:35:18 AM
>Wave.
>"Hi! How're you feeling?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 01:42:12 AM
>Wave.
>"Hi! How're you feeling?"
>You wave to her. She stares at you blankly.
>As you begin to speak, she pulls out a very large book and raises it into the air, before screaming and beginning to rush towards you!
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 01:44:38 AM
>"Oh piss!"
>Duck under that pew.
>"I'm never rescuing you again!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 01:54:26 AM
>"Oh piss!"
>Duck under that pew.
>"I'm never rescuing you again!"
>She doesn't seem to be able to hear you! This might be related to her screaming.
>You duck under the pew. Only a moment later, that huge book she was holding flies over your head.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 01:57:54 AM
>"DON'T MAKE ME BREAK OUT MY SPELLCARDS AFTER GOING THROUGH ALL THAT TROUBLE TO RESCUE YOU!"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 02:07:23 AM
>"DON'T MAKE ME BREAK OUT MY SPELLCARDS AFTER GOING THROUGH ALL THAT TROUBLE TO RESCUE YOU!"
>You yell really loudly, but you really don't think she heard you! Either that or she's just ignoring yo-HOLY SHIT SHE JUST BROKE THE PEW IN HALF WITH ANOTHER BOOK
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 20, 2010, 02:15:58 AM
> "W-whats with her Granny May?! Was she always like this to people?"
> Get away from her a bit, and look scared and non-threatening.
> Get the Goddess Orb out and show it to the nun-like person. Maybe she remembers it.
> Be ready to use our Spell Card.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 02:33:35 AM
> "W-whats with her Granny May?! Was she always like this to people?"
> Get away from her a bit, and look scared and non-threatening.
> Get the Goddess Orb out and show it to the nun-like person. Maybe she remembers it.
> Be ready to use our Spell Card.
>Granny May seems to have run away! You really can't blame her for doing so. This nun just broke a pew in half.
>You climb behind the next pew, only to have it smashed into two pieces with another SCREAMING NUN BOOK SMASH.
>You pull out the Orb and the spellcard. They don't seem to phase her at all. Now that you look at her, she seems a bit out of it. But that might just be the rage.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 02:46:26 AM
>"CALM THE FUCK DOWN OR I'M TAKING YOU TO SCHOOL!"
>If she doesn't, use the orb to give her a couple shots in the torso. Nothing bad, just enough to give her a shock.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 02:52:38 AM
>"CALM THE FUCK DOWN OR I'M TAKING YOU TO SCHOOL!"
>If she doesn't, use the orb to give her a couple shots in the torso. Nothing bad, just enough to give her a shock.
>She pauses for a minute. Then she scream again and raises the book for another attack.
>You don't really know much about fighting... the only thing that you know use quickly enough to counter the incoming attack is a laser! So you fire one promptly.
>The laser catches her off guard and she is knocked to the ground several feet away.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 02:58:44 AM
>"I said calm down!"
>Be ready to give her another one if she doesn't seem like she's gotten over it.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 03:04:56 AM
>"I said calm down!"
>Be ready to give her another one if she doesn't seem like she's gotten over it.
>After you talk to her again, she blinks, then sits up, looking around at the broken pews.
>"...what in the world just happened?!"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 20, 2010, 03:08:38 AM
> "Y-your back with us now?"
> "You were petrified, a statue. I got a potion called "Depetrify" and used it on you, then you went berserk shooting book-things and the broken pews around here show the result."
> "Are you ok? Your not hurt or anything are you? I'm sorry for attacking you like that, I was scared for my life."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 20, 2010, 03:13:41 AM
> "Y-your back with us now?"
> "You were petrified, a statue. I got a potion called "Depetrify" and used it on you, then you went berserk shooting book-things and the broken pews around here show the result."
> "Are you ok? Your not hurt or anything are you? I'm sorry for attacking you like that, I was scared for my life."
>"I believe so."
>"...oh my. I broke the pews? That's, well... oh my." Her hand flutters up to her mouth and she looks at the broken pews in renewed surprise.
>"I feel fine; and from what you've said, it sounds like it was quite required for you to attack me. I shallant hold it against you."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 20, 2010, 03:17:41 AM
> "Thats great that your ok. Here, allow me to help you up." Walk over to her and offer her a hand getting
> "My name is Berkeley, Berkeley *insert last name here*, may I ask your name?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 20, 2010, 05:20:03 AM
>Malone.
>"I'm going to cut right to the chase, because things are pretty bad. Do you know about the goddess Jigen? Because she's dying from lack of faith."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 01:41:15 AM
> "Thats great that your ok. Here, allow me to help you up." Walk over to her and offer her a hand getting
> "My name is Berkeley, Berkeley *insert last name here*, may I ask your name?"
>She takes the hand, and stands up. She's about your height, and isn't very imposing. You can't believe she could shatter wooden pews all by herself; it just doesn't seem possible!
>"I'm Masha La, although I'm also called Sister Masha."
>Malone.
>"I'm going to cut right to the chase, because things are pretty bad. Do you know about the goddess Jigen? Because she's dying from lack of faith."
>"Hmm... that name sounds familiar. She was vital to the creation of this world, I believe. And she's dying, you say? Last I heard, she was one of the few successful goddesses... we are in dire times indeed."

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 01:45:54 AM
>"She's...um, in some other place. There's a building that's just <compass direction from town> that can take you to whenever she is. It kinda connects to my world as well. Oh, I should mention, I'm Estelle's latest plaything. And her last."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 01:52:00 AM
>"She's...um, in some other place. There's a building that's just <compass direction from town> that can take you to whenever she is. It kinda connects to my world as well. Oh, I should mention, I'm Estelle's latest plaything. And her last."
>South
>She nods in response as you talk, and at the last statement, closes her eyes and furrows her eyebrows. "I've never quite trusted Estelle. She doesn't seem inherently evil, but... she's involved in something, no doubt. I'll help you against her if I can. Now, about Jigen; how is her world doing? Not well, I imagine."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 01:53:56 AM
>"It's pretty much empty now. She sleeps most of the time. She's tried to help me, though. So I'd like to return the favor."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 24, 2010, 01:56:39 AM
> "Her world looks like a simple pathway with a door at either end, it's really barren, one leading to my world and one leading to this world. I think she mentioned a lack of faith and such. I honestly want to help her, I don't want someone to die when I could have done somthing to help/"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 01:58:15 AM
>"It's pretty much empty now. She sleeps most of the time. She's tried to help me, though. So I'd like to return the favor."
>"Empty? No plants? Nothing at all? ...that's bad. Very bad. As a goddess of a world, the state of the world itself is very important to her wellbeing. I think you should seek the help of someone skilled in nature magics, someone who could help the land itself. Perhaps fairies?"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 24, 2010, 02:01:06 AM
> "She also mentioned that the light in that world can't even support plant life. A light that lets you see, but for plants, their may as well be no light at all."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 02:02:56 AM
> "She also mentioned that the light in that world can't even support plant life. A light that lets you see, but for plants, their may as well be no light at all."
>She frowns. "Someone really good with plants, then."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 02:12:21 AM
>"I know a faerie... Anything else you could suggest?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 02:17:18 AM
>"I know a faerie... Anything else you could suggest?"
>"Well... Estelle did this, didn't she? I highly doubt she could just use up all of Jigen's faith. It might still be around somewhere; you could try to find it and bring it back."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 02:45:12 AM
>"Alright."
>Pause.
>"Um. What does faith look like? And have do you steal it? Or return it?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 02:48:59 AM
>"Alright."
>Pause.
>"Um. What does faith look like? And have do you steal it? Or return it?"
>After you ask this, Masha gets rather nervous. "Well... err... I don't... I don't really know, actually... I mean, it's my specialty, so I should, but...!"
>After a moment, she collects herself again. "I do think it's possible to contain it inside an object. I don't know the specifics, though. It's not exactly a common thing."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 02:57:35 AM
>"I guess I'll just have to figure it out the hard way."
>Review the note we took from the last communication from Azalea.
>"Hey, do you know anything about the Ice Palace? Well, aside from it existing. I think I'll need to get there."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:01:42 AM
>"I guess I'll just have to figure it out the hard way."
>Review the note we took from the last communication from Azalea.
>"Hey, do you know anything about the Ice Palace? Well, aside from it existing. I think I'll need to get there."
>"I'm sorry. I really should know something like that...", she says, and looks to the ground in disappointment of herself.
>You review the note you took on the matter.
"Other then... house... they are... queen's... and at... portal... fourth's... forest... town... las-"
>She looks up again. "I'm afraid not. I've been to it many times before I moved here from Wintervale, but like everyone else, I've never been inside. I don't know anything apart from the regular rumors."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 03:04:28 AM
>"Can you tell me an easy way to get there. I've been told by Azalea to go to some places, but I didn't get the whole message. One of them mentioned a queen, and the only one of those I've heard of is the supposed Queen in there."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:21:29 AM
>"Can you tell me an easy way to get there. I've been told by Azalea to go to some places, but I didn't get the whole message. One of them mentioned a queen, and the only one of those I've heard of is the supposed Queen in there."
>"You've talked to Azalea?! I heard she went missing after going to stop Estelle; and, well, everyone knows what "missing" means when it comes to Estelle... but, anyway, it's to the north of Wintervale. If you leave Wintervale by the northern exit, you can't miss it."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 03:27:52 AM
>"I think she's a captive.  And you're sure there's no other Queens?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:33:11 AM
>"I think she's a captive.  And you're sure there's no other Queens?"
>"I've certainly never heard of any others. And... I do suppose she may be a captive, if she exists. There isn't any proof she's actually there in the first place, although... I do think she is. The Ice Palace always had a sort of feeling about it."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:34:14 AM
>"...oh, you meant Azalea!" She facepalms. "Of course, oops... well yes, that would make sense."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 03:36:14 AM
>Ponder for a moment.
>"Hey, you wouldn't happen to have a map, would you?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:39:25 AM
>Ponder for a moment.
>"Hey, you wouldn't happen to have a map, would you?"
>You ponder... err, something. I'm sure you know what you're pondering, though. ...right?
>She shakes her head. "I'm afraid not. The forest is the only place where you might want a map, though; there isn't a whole lot of significant places in this world, not that I know of."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 03:43:47 AM
>"Ah well. I was hoping to find some kind of pattern to those things I need to find. They're like altars, with gems and things carved into them. And her."
>Point to the stained glass window with the figure that was on the altar.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:50:46 AM
>"Ah well. I was hoping to find some kind of pattern to those things I need to find. They're like altars, with gems and things carved into them. And her."
>Point to the stained glass window with the figure that was on the altar.
>Actually, it's a statue (http://www.shrinemaiden.org/forum/index.php?topic=5243.msg315777#msg315777). But you do point to it. A stained glass window would look beautiful though, wouldn't it?
>Masha seems to think for a moment. "That's a statue said to represent our Goddess. Now that I think about it, there's a lot about Azalea we don't know... but undoubtedly, if she said to, you should try to find those altars."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 03:58:05 AM
>"I suppose that means you've never heard of them and no one you know has? Oh well."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 04:07:50 AM
>"I suppose that means you've never heard of them and no one you know has? Oh well."
>"Yup!" :V
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 04:11:26 AM
>"Alright. I think I'm going to go look into the faeries, then. If you can think of anything else that will help Jigen, please write it down! Or anything helpful in general."
>Didn't Stella say Veronica had a faerie hanging about?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 04:22:32 AM
>"Alright. I think I'm going to go look into the faeries, then. If you can think of anything else that will help Jigen, please write it down! Or anything helpful in general."
>Didn't Stella say Veronica had a faerie hanging about?
>"Of course. And if you want someone's help against Estelle, you can usually find me here!"
>Actually, that was someone else. You think their name was Midori or something, and they had a food-related shindig.

I should like, type up a reference file or something.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 04:58:20 AM
>"Alright, I'll probably be back in a little while."
>Leave. Try to remember where Midori is, and go visit.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 24, 2010, 01:24:47 PM
> We have a blank spellcard from Azalea's don't we?  If so, remember to drop by Veronica's.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 24, 2010, 03:43:19 PM
>"Alright, I'll probably be back in a little while."
>Leave. Try to remember where Midori is, and go visit.
>She waves as you leave. "See you, Berkeley~"
>You try to remember which house Stella said Midori was in. You're not completely sure, but you think it's this one...
>Inside, you see a few empty tables and chairs. It does look kind of like a restaurant, so you think you got the right building. There's a potted bush in a corner, next to a window, and two closed doors leading to other rooms.
>After you enter, you hear someone yell "Just a minute!" from behind one of the doors.
> We have a blank spellcard from Azalea's don't we?  If so, remember to drop by Veronica's.
>You skim through the wad of AZALEA'S CARDS; one is indeed blank! You make a mental note to see Veronica before you leave the Village.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 24, 2010, 11:40:28 PM
>Make self comfortable, and contemplate new spellcard designs.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 12:16:47 AM
>Make self comfortable, and contemplate new spellcard designs.
>You sit down in one of the chairs. There's a cushion, so it's rather nice; although not as good as a couch or somesuch from your world. You do manage to come up with a new spellcard design, though! You'll tell it to Veronica when you see her. Oh mister sun~
>Before long, a woman comes in through one of the doors. She's wearing a dress that looks a bit like a kimono, although not silken or as fancy looking. She's a little shorter then you, and has a japanese-looking face, with black hair set in a bun and those hair stick things.
>"I don't believe I've seen you around before. I'm Oishii Midori, and it's pleasant to meet you."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 12:19:10 AM
>"I'm Berkeley Malone, I just arrived yesterday. Estelle's new plaything."
>"Um, this is kinda rude, but I heard you had a faerie who stays with you? If so, I really need to talk to her."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 12:32:30 AM
>"I'm Berkeley Malone, I just arrived yesterday. Estelle's new plaything."
>"Um, this is kinda rude, but I heard you had a faerie who stays with you? If so, I really need to talk to her."
>"Oh, the faerie? She's good with food. Very helpful. I'll call her for you."
>She turns back to the doors and calls out "Cocoa~!"
>After a moment, a fairy comes out of the same door Midori did. She's bigger then Dotsy was, and looks more like a small human girl. She's a bit plump, and wears an outfit similar to Lily White White Mages from that Final Fantasy game, except the red parts replaced with dark brown, and the white replaced with beige.
>"Oh, someone new! I'm Cocoa Tapioca, haaaai~!" the fairy says, looking like a little bundle of joy and floating around in the air.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 12:40:06 AM
>Not quite so cute as Dotsy, but worth a HNNNG with 3 Ns
>Shake head, focus...
>"Hi, I'm Berkeley. I need your help to save someone's life. Or rather, I need the help of as many faeries as I can get."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 12:53:35 AM
>Not quite so cute as Dotsy, but worth a HNNNG with 3 Ns
>Shake head, focus...
>"Hi, I'm Berkeley. I need your help to save someone's life. Or rather, I need the help of as many faeries as I can get."
>Definitely. But, you have important business you need to do...! Focus, Berkeley, focus!
>Cocoa frowns and stops floating around. "Oh. That sounds important! And, you need lots of fairies? You should go to the Faerie Forest then! They might not let you in, though..."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 01:03:47 AM
>"This would be why I need your help. I would like to think saving a faerie from a spider woman yesterday would help out, but I don't really know how you guys work. I was hoping you could give me some advice on that."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 02:14:57 AM
>"This would be why I need your help. I would like to think saving a faerie from a spider woman yesterday would help out, but I don't really know how you guys work. I was hoping you could give me some advice on that."
>"Oooh, that probably helps! And, if I was with you, that might help too... but, I haven't been there in awhile... I remember the way, though!"
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 25, 2010, 02:25:13 AM
> "Thank you, do you think you could show me the way then?"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 02:27:46 AM
>"That'd be really nice of you. Um, it's kinda dangerous out, though. I dunno how good of a body guard I'll be. As for the job itself, do you know about Jigen? The goddess, that is? Sorry if that's a dumb question, I'm new and things."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 02:29:56 AM
> "Thank you, do you think you could show me the way then?"
>She grins. "If you've got something good I can have~!"
>"That'd be really nice of you. Um, it's kinda dangerous out, though. I dunno how good of a body guard I'll be. As for the job itself, do you know about Jigen? The goddess, that is? Sorry if that's a dumb question, I'm new and things."
>"That's part of the reason I haven't been to the Faerie Forest for awhile... and, umm, Jigen? I dunno who that is."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 25, 2010, 02:31:59 AM
> "Jigen is a goddess, and she is in trouble. With the aid of fairies, such as you, we may be able to help Jigen. The plants and stuff where she is are all dead or dying, and I was told that fairies are masters when it comes to nature-based stuff."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 02:37:52 AM
> "Jigen is a goddess, and she is in trouble. With the aid of fairies, such as you, we may be able to help Jigen. The plants and stuff where she is are all dead or dying, and I was told that fairies are masters when it comes to nature-based stuff."
>"Oooh, okay." You have a feeling she doesn't completely understand, but she probably has the gist of it.
>"Well, I'm not very good at nature stuff... I usually just do foody things! But, lots of other fairies are good with plants! I'm sure you'll find ones that can help~!"
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 02:50:18 AM
>"Food things would probably help her too."
>How long did it take to make a spellcard the first time? Long enough that it would be a significant detour from helping out Jigen?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 02:55:21 AM
>"Food things would probably help her too."
>How long did it take to make a spellcard the first time? Long enough that it would be a significant detour from helping out Jigen?
>Cocoa smiles happily. Cuuute~
>It probably wouldn't make much of a difference if you made another spellcard first. But it'd still take time.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 03:13:25 AM
>She gonna give us soul diabetes...
>Well, we need to talk with Veronica anyways. Especially if that's where Granny May ran off to.
>"I need to go prepare a couple things. I'll meet you back here in a little bit?"
>Assuming she has no issue with this, go to Veronica's house. Knock, enter when called upon.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 03:19:53 AM
>She gonna give us soul diabetes...
>Well, we need to talk with Veronica anyways. Especially if that's where Granny May ran off to.
>"I need to go prepare a couple things. I'll meet you back here in a little bit?"
>Assuming she has no issue with this, go to Veronica's house. Knock, enter when called upon.
>Oh man! D:
>You tell this to Cocoa. "Okay, and don't forget to bring me something good!"
>You head off to Veronica's house, and knock on the door. You hear a "Come on in!" and enter into the chaotic splatter and piles of items that makes up Veronica's house.
>"Hey there Berkeley!", says Veronica. Granny May isn't here, it seems.
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 03:24:50 AM
>"Good news: We depetrified Masha, I found this potion at Azalea's house! She kinda went berserk though and scared off Granny May, but a good zap with the orb cleared her right up."
>"Also, I found this altar in Azalea's house, that was tied to the orb, it had a little spot for it, and crystals on it, and a nice carving of the goddess and a bunch of gems. There's apparently four more of them around, know anything about them?"
>"Oh, can you help me with a new spellcard? And...what happens if you try to use someone else's spellcards?"
>Take a breath.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 25, 2010, 03:35:58 AM
>"Good news: We depetrified Masha, I found this potion at Azalea's house! She kinda went berserk though and scared off Granny May, but a good zap with the orb cleared her right up."
>"Also, I found this altar in Azalea's house, that was tied to the orb, it had a little spot for it, and crystals on it, and a nice carving of the goddess and a bunch of gems. There's apparently four more of them around, know anything about them?"
>"Oh, can you help me with a new spellcard? And...what happens if you try to use someone else's spellcards?"
>Take a breath.
>She listens to you patiently. "Afraid I don't know anything about those altars. Good thing you've fixed Masha up, though."
>"Another new spellcard? Sure! And well; it depends on the spellcard, really. You might be able to kind of use it, or else it just won't do anything at all. In any case, don't hope for much of a result in using other people's cards."
Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 25, 2010, 03:44:30 AM
>Nod.
>"Okay. Is there any way to tell beforehand? Oh, Masha suggested I try to get the faeries to fix up Jigen's world, so I'm going to go do that. After we get this card done. Afterward, I think I'm going to go look into that Ice Palace. I think another altar is there."
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 26, 2010, 01:12:19 AM
>Nod.
>"Okay. Is there any way to tell beforehand? Oh, Masha suggested I try to get the faeries to fix up Jigen's world, so I'm going to go do that. After we get this card done. Afterward, I think I'm going to go look into that Ice Palace. I think another altar is there."
>"Well, if you've seen the spellcard in action before, it'd help you be able to tell if you can replicate it."
>Time to choose a spellcard to make!

----Voodoo Sign 『Suicide Victim』
Voodoo is a nice little hobby, isn't it? You don't really do it seriously, though. Regardless, it's fun to imagine to do it to people!

Create a stitchface doll out of magic, that will explode upon reaching it's target. You can control it's movement magically, leave it in a spot like a mine, or throw it.
USING THE SPELLCARD:Functions similar to a spellcard in IaMP; when you declare it, it's like an extra ability that can be used for awhile. Doesn't require effort beyond actually creating the doll with magical energy.

----Curse Sign 『Haunted by Malevolent Spirits』
Because curses and ghosts and hauntings are awesomesauce. And now, you even know a REAL ghost, Rinoa! Although, Rinoa thinks she isn't really dead, but rather that she just lost her body.

Fires something similar to a cheeto-laser, except that it continuously follows the target. Forces the opponent to keep moving around as it's being "haunted".
USING THE SPELLCARD:It doesn't require much concentration to keep up the cheeto laser, but it'll disappear if you get completely disrupted in some manner. Your ability to fire other kinds of danmaku isn't diminished too much.

----The Shining 『Mister Sun, Please Come Shine』
Not really a reference to "The Shining", but rather "Ooooh Sun, come on Mr.Sun, please come shine on me~", a fun little ditty to prance around and sing sometimes. You've gotten a few stares before, since you look borderline gothic and... that's not really something gothic people would sing. Or teenagers in general.

Turns the Goddess Orb into a shining sun. At regular intervals, the Orb shall rush over to the target's current position and "shine", releasing a burst of bright arrowhead danmaku.
USING THE SPELLCARD:Without the Goddess Orb, you can't really fire danmaku of your own! However, the spellcard doesn't require concentration to keep up, and you're free to move as you wish.

Title: Re: Berkeley's Phantasmagoria
Post by: Hello Purvis on April 26, 2010, 01:13:54 AM
>Mr Sun sounds like a wonderful distraction, let's go with that.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 26, 2010, 09:58:15 PM
> I vote Mr. Sun as well.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 26, 2010, 10:16:19 PM
>You pick "The Shining 『Mister Sun, Please Come Shine』", your latest spellcard idea. You feel that the name's flow is a bit lacking, though. Maybe you'll change it later.
>After an indiscriminate amount of time and effort, you've obtained your new finished spellcard!
>"This seems like it could be really great if you use it right!", Veronica comments.

>You now have 2 Spellcards and the Goddess Orb (5th Degree)! You should be able to put up a minor fight against anything that comes your way, now.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 26, 2010, 10:19:40 PM
> What does the "Fifth Degree" mean?
> Ask Veronica if she wants to join us on our new quest.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 26, 2010, 10:46:26 PM
> What does the "Fifth Degree" mean?
> Ask Veronica if she wants to join us on our new quest.
>Good question. Each time you find another Altar (as they've come to be called, it seems), the Orb's power shall increase (4th, 3rd, etc).
>"There's some stuff I'd like to work on today, actually. I'm sure someone else useful would be willing to go, though!"
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 26, 2010, 11:06:40 PM
> "Okay then."
> Bid Veronica farewell and leave her house.
> Ponder where Rinoa floated off to.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 26, 2010, 11:20:39 PM
> "Okay then."
> Bid Veronica farewell and leave her house.
> Ponder where Rinoa floated off to.
>You bid Veronica farewell and leave her house.
>You're now in the VILLAGE SQUARE. It's more round then square, though.
>Hmm, where did she go? You haven't seen her since you first got to the Village today.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 26, 2010, 11:31:57 PM
> Ponder anyone else who would make a good traveling companion.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 26, 2010, 11:58:40 PM
> Ponder anyone else who would make a good traveling companion.
>Stella and Masha have both offered to come with you at some point. And you'll probably need to take that fairy Cocoa along whenever you want to find the Faerie Forest.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 27, 2010, 12:02:19 AM
> We should definitely ask Masha then.  But it would be best not to put Stella in danger.
> Head for Masha's.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 27, 2010, 12:37:03 AM
> We should definitely ask Masha then.  But it would be best not to put Stella in danger.
> Head for Masha's.
>You head to Masha's house/church. She greets you as you enter.
>"Have you gotten any closer fixing the problem with Jigen?", she says afterwards.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 27, 2010, 12:40:50 AM
> "Cocoa said she can bring me to the part of the forest where the fairies live, so I was planning to do that right away.  I  wanted to see if you were willing to accompany me for this though."
Title: Re: Berkeley's Phantasmagoria
Post by: MysTeariousYukari on April 27, 2010, 12:42:01 AM
> "Well, I have an idea and a bit of a plan, but I may need help. I'm planning on going to Faerie Forest with a Fairy from town. Unless your busy, would you like to come along with me?"
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 27, 2010, 12:43:09 AM
> "Cocoa said she can bring me to the part of the forest where the fairies live, so I was planning to do that right away.  I  wanted to see if you were willing to accompany me for this though."
> "Well, I have an idea and a bit of a plan, but I may need help. I'm planning on going to Faerie Forest with a Fairy from town. Unless your busy, would you like to come along with me?"
>"Oh, I'd love to see the Faerie Forest!" Masha claps her hands together and smiles, then continues "I'm sure it shall be quite the enlightening trip."

>Masha La has joined you!
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 27, 2010, 12:48:42 AM
> Aw yeah.
> "Lets go and get Cocoa then!"
> Head for the restaurant and look forward to the prospect of seeing lots of fairies that may be even cuter than Dotsy.
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 27, 2010, 12:51:47 AM
> Aw yeah.
> "Lets go and get Cocoa then!"
> Head for the restaurant and look forward to the prospect of seeing lots of fairies that may be even cuter than Dotsy.
>"Spendid!" she exclaims, and the both of you leave and go to the restaurant.
>Cocoa nearly bodyslams your face as you enter; "Oh, you're back, you're back! Did you bring something good for me, then?" she says, fluttering around in excitement.
Title: Re: Berkeley's Phantasmagoria
Post by: Kasu on April 27, 2010, 12:55:16 AM
> CRAAAAAAAAAAAP.  I forgot...
> We still have the cake right?
Title: Re: Berkeley's Phantasmagoria
Post by: Serela on April 27, 2010, 12:58:39 AM
> CRAAAAAAAAAAAP.  I forgot...
> We still have the cake right?
>You check to see if the cake is there, pulling the tupperware container out of your pocket and opening it to find

OH MY GOD IT'S A BLACK HOLE WE'RE ALL DONE FOR, OH SHI-

I can't find the lock thread button even though I've used it before ):