Maidens of the Kaleidoscope

~Hakurei Shrine~ => Alice's Art Atelier => Topic started by: Imosa on July 26, 2012, 12:34:20 AM

Title: [Art]Imosa's - /r/parahumans theme
Post by: Imosa on July 26, 2012, 12:34:20 AM
I guess I can make one of these. I have a specific question but I might use this a bit in the future.

So, I rediscovered the joy of pixel art, this happens every once in a while. It all started when I saw this (http://i.imgur.com/rtmQT.png). So simple and clean... also reminiscent of Final Fantasy Tactics Advance. I liked it so much I began messing around a bit:
(http://i.imgur.com/NpdtZ.gif)(http://i.imgur.com/i8iaE.gif)
Then I messed around a bit more:
(http://i.imgur.com/CgNUA.gif)   (http://i.imgur.com/hKAA2.gif)


What I'm interested in is some feed back on Koakuma's back:
(http://i.imgur.com/wYv4k.gif)(http://i.imgur.com/a5Uht.gif)
First of all, I failed at her hair and have no idea how to fix it. Second, I'm pretty sure the wings are off center but that seems like where her back would be. Any assistance would be appreciated.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Minty on July 26, 2012, 12:46:43 AM
I for one think that Koakuma looks pretty cute  :derp:

You did a really good job there. To me, her back looks fine. Not all wings are symmetrical, and in pixel art you're allowed to be a bit askew. One thing that does look a bit odd is that the wing at Koakuma's closest side seems smaller than the one beside it. It's all a matter of perspective. That's the whole "rustic charm" that we love.

Paru-paru~ such good pixel art. What program did you use?
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on July 26, 2012, 01:38:14 AM
I for one think that Koakuma looks pretty cute  :derp:

You did a really good job there. To me, her back looks fine. Not all wings are symmetrical, and in pixel art you're allowed to be a bit askew. One thing that does look a bit odd is that the wing at Koakuma's closest side seems smaller than the one beside it. It's all a matter of perspective. That's the whole "rustic charm" that we love.

Paru-paru~ such good pixel art. What program did you use?
Here's the deal with the wing closer to the viewer. The wings are bent out from the body and so while you see the far wing from the side, and thus it's full size, you see the closer one from the edge and thus it looks smaller. Maybe that's trying for too much detail in a world where everything already runs along parallel lines.

As for how I made it. I did all the actual pixel art in in Grafx2, imported the pieces into in Adobe Flash CS3 (koakuma's 6 frames, the wood floor tile, and the bookshelf) and assembled them into the frames, and then fixed some transparency and optimized in the GIMP.
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on July 26, 2012, 05:07:26 AM
These are both adorable and quite detailed and I eagerly await more. :3
Title: Re: [Art]Imosa's - Pixel Art
Post by: Kaze_Senshi on July 26, 2012, 05:45:33 AM
Pixel art weee, I liked these ones, you covered a lot of details but for me Koakuma really looks that she has one wing smaller than other and Patchoulli should have more hair (or she is just using a ponytail :P)
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on July 26, 2012, 06:03:58 AM
Pixel art weee, I liked these ones, you covered a lot of details but for me Koakuma really looks that she has one wing smaller than other and Patchoulli should have more hair (or she is just using a ponytail :P)
So I stole Patchoulli's look from the fighting games (especially the color palette because I can't make those): http://en.touhouwiki.net/images/3/3d/Th123PatchouliColors.png
There she has her hair going over her shoulders. Chibi anatomy being what it is, that's very awkward here so I just let the hair hang and defy gravity a bit. Maybe I should just give her long hair.
Title: Re: [Art]Imosa's - Pixel Art
Post by: pasu on July 26, 2012, 07:23:06 AM
brb spazzing out
Title: Re: [Art]Imosa's - Pixel Art
Post by: Alfred F. Jones on July 27, 2012, 03:12:11 AM
Wow, this is really nice. Keep it up!
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on July 27, 2012, 05:34:45 PM
I have decided to put a few more hard hours into this pixel art thing because it was a lot of fun, so expect to see some cool stuff soon. However, I really wanna show this off and milk it for praise because I'm syched about it (honesty, YEAH). I practice Kendo as a physical activity, and decided to check out the reddit community, because naturally there's going to be a reddit community for anything, and I was disappointed when I saw their boring logo. So, I decided to make an alien for them. Everyone loved it, I got huge praise + karma, and I think it may be the single highest praise any of my artwork has ever received. In general, it was just a total success.
http://www.reddit.com/r/kendo/comments/wzmf9/a_kendo_alien/

Additional thought about pixel art: Is Koakuma walking too fast? I think it is. That's a 80 ms period or 12.5 fps. I might raise it a bit.
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on July 28, 2012, 02:10:36 AM
Koakuma is walking at a pretty decent pace to me. Maybe slow it down a little but not too much if at all.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on July 31, 2012, 04:29:52 AM
Alright, here is my latest work:
(http://i.imgur.com/k6yY0.gif)
19:30 seconds long, 305 frames, 130.4kb. Made using Grafx2, Adobe Flash CS3, and GIMP.
The point of this was to see how well I could make a longer animation using flash, and I'm pretty happy with the results. I'm slowly but surely nailing down the standards, e.i. where the feed stand on a square, where the center of a body is, how large the body can be.
I'll probably continue adding to this image, building up a little series of things that happen in Voile Library. You may notice this is sig sized, there's a reason for that. I dunno if I can put such a huge image in my sig but I'd like to. 

In actuality, I'm really pissed off. You may notice that Patch doesn't have any highlights in her hair. I have no idea why. For some reason Flash won't export the color, and about a half hour ago I was hysterical about it. The picture is WAY under 255 colors (54) and I believe the color map even has the correct color in it. If anyone knows a forum where I can ask about Flash, I'd love to hear about it.

+=+=+=I'll be doing some testing down here so don't mind it=+=+=+
Trying to see if I can imbed links into my gifs (i.e. Make books url links to my threads), by cutting up the image. The question is will the separate animations stay synchronized. I'm not sure but I hope interlacing means, yes.
(http://i.imgur.com/S4fNH.gif)(http://i.imgur.com/sFfnQ.gif)
Ok, I'm thinking it would in ideal cases but I just saw Koakuma run headlong into herself. It would be cool but if the images go out of synch, it isn't worth it.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Alfred F. Jones on August 01, 2012, 10:35:03 PM
I noticed something moving on the bookshelves and then saw it was candle flames flickering and was taken aback by all the wonderful little details you put into these.
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on August 02, 2012, 04:34:05 AM
Koa's little headwings flapping is the icing on the adorable cake here. :3
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 02, 2012, 06:37:33 AM
I noticed something moving on the bookshelves and then saw it was candle flames flickering and was taken aback by all the wonderful little details you put into these.
Yeah, I need to find more little stuff like that to animate, unfortunately its a library so there isn't too much of that. I have made quite a few props though, and will start throwing them in when I feel like it. Most of my time is spent experimenting with my process rather then the outcome.
Koa's little headwings flapping is the icing on the adorable cake here. :3
You may have expected Koa to bob up and down in the air since wings provide varying thrust but I realized that Koa's head wings work to correct the thrust variation of her main wings. It would be very hard to hover and read if you were constantly moving up and down, so this was obviously a strategic move on ZUN's part.

Today I decided to make a new character, Tokiko, perfect for the library, and I didn't even know she existed until yesterday. However, instead of adding her to the current scene I decided to mess around a little and made a new avatar. I then remembered that the site still doesn't support animated gifs for avatars... well, I'm not sure I like how the shelf turned out anyway. I tried some new poses, sitting on an edge and on the floor and would love to hear what people think about those.
(http://i.imgur.com/LLiTX.gif)  (http://i.imgur.com/gJi2s.gif)  (http://i.imgur.com/QAITV.gif)
1.5 seconds, 9 frames. Made with Grafx2, Adobe Flash CS3*cough*, and Gimp
I'm considering a new way to get animations out of flash. Write a java program that takes screenshots of each frame while in flash and compile them into a gif. It's pretty ghetto but it produces better results then exporting a gif. Again, a swf to gif conversion would just help immensely.

Edit: Of course, she wasn't reading the book backwards. She was just frantically trying to get to the front... so she could read it again... Don't worry shes fine now.
Title: Re: [Art]Imosa's - Pixel Art
Post by: pasu on August 02, 2012, 07:09:57 AM
Oh my Hijiri.


Imosa, you're giving us diabetes.

But do continue.

I like how your sig will expand as the library expands, it's so precious ;_ ;

And I agree with the rest on koa's head wings gosh I need an insulin shot
Title: Re: [Art]Imosa's - Pixel Art
Post by: triangles on August 03, 2012, 12:33:46 AM
This is absolutely adorabbuble and diabetes inducing :3
Title: Re: [Art]Imosa's - Pixel Art
Post by: pineyappled on August 03, 2012, 01:26:41 AM
adorabubble
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on August 03, 2012, 04:22:19 AM
I'm pretty sure that when Pasu of all people complains of diabeetus that you've breached some sort of moe threshold.

(This is a compliment BTW Pasu. :P )

Also, Tokiko looks best sitting on the edge. The book animation is wonderful.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 03, 2012, 03:34:16 PM
Also, Tokiko looks best sitting on the edge. The book animation is wonderful.
It's not one or the other. Normally the rear leg is smaller then the other but when sitting on the ground I think I'll make them the same size. The only reason I keep them like that is because the original picture was like that. Come to think of it, that might not be such a great reason. *shrug* It's a minor style issue for the most part.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 12, 2012, 06:30:00 AM
So here's the deal. I've been on vacation at the beach and decided that I should take some Touhous with me. A contest was held and the winner was... Moriya Shrine.
(http://i.imgur.com/aopL0.gif)
I was hoping to get this first one done fairly fast because I wanted to make a sequel but I guess I'm still not good enough for that kind of pace. I spent a lot of time trying out new methods of animating so at least I'm learning and perhaps the next one will be faster (see what a maturing artist I am, eat your heart out Mrs. [every art teacher I ever had]).
In final news I have no idea what will happen from here on out. Between the many things I do at college I may find myself too busy to work on pixel art... or anything touhou related for that matter. So, sad as it may be to never see a growing sig, this may be it for me.
Title: Re: [Art]Imosa's - Pixel Art
Post by: pineyappled on August 12, 2012, 06:41:58 AM
asdf is the only word that i can come up with to properly describe how cute that is
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 12, 2012, 07:04:40 AM
Oh, I also have a request for anyone willing to help me out. I found the guy who made the original image I'm working off of but I can't read anything about because language barrier and google translate being surprisingly unhelpful. Can anyone tell me if this guy is still active: http://www.pixiv.net/member.php?id=648642.
Title: Re: [Art]Imosa's - Pixel Art
Post by: pineyappled on August 12, 2012, 07:30:40 AM
Last post was in March. Look at the submission dates.
Title: Re: [Art]Imosa's - Pixel Art
Post by: pasu on August 12, 2012, 09:03:57 AM
MY

KOKORO

M-MORIYA FAMILY OUTING

/dead

(Why is Kanako being a party pooper and not letting suwako enter the water though; and what's Sanae saying? I can see Kanako's speech bubble containing musical notes)
Title: Re: [Art]Imosa's - Pixel Art
Post by: Patchouli♂go on August 12, 2012, 09:13:28 AM
Oh my god! ~~~~ it's sooooooo cute !!!!!!!!!!
Title: Re: [Art]Imosa's - Pixel Art
Post by: Vento on August 12, 2012, 02:50:46 PM
hngGGGGGGGGGGGGGGGGGGGGGGGGGGGGG


Oh, I also have a request for anyone willing to help me out. I found the guy who made the original image I'm working off of but I can't read anything about because language barrier and google translate being surprisingly unhelpful. Can anyone tell me if this guy is still active: http://www.pixiv.net/member.php?id=648642.
remember running into this guy on pixivchat...goodtimes
i checked his pixiv bookmarks and one of his latest bookmarks was done around 5th of august so :v

which image are you working off though
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 12, 2012, 03:32:00 PM
Last post was in March. Look at the submission dates.
Oh, lol, I totally missed that.

(Why is Kanako being a party pooper and not letting suwako enter the water though; and what's Sanae saying? I can see Kanako's speech bubble containing musical notes)
I just thought some light bullying (there's a better word out there) was appropriate while they were already on vacation. I know my interpretation isn't spot on for any character so I just decided to go for it. 
As for what they are saying, I have no idea. However, Kanako's text contains a musical note because I know they are sometimes used to emote happiness and a carefree feeling. The goal of the text was just to create random chatter.

which image are you working off though
Thanks a lot. This (http://i.imgur.com/rtmQT.png). I'm very happy with the distance I'm keeping away from that image.
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on August 12, 2012, 08:02:19 PM
Such adorable beach parties. :3 (And Kanako you're a meaniehead. >:C )

Sad to hear you may be moving on to better pastures but best of luck with whatever you do!
Title: Re: [Art]Imosa's - Pixel Art
Post by: SuperParadox on August 13, 2012, 12:29:48 AM
Please don't kill me

I beg of you

MY KOKORO CAN'T TAKE THIS!

Title: Re: [Art]Imosa's - Pixel Art
Post by: Kaze_Senshi on August 13, 2012, 12:59:36 AM
The time is always a problem, I wish that one day could have 40 hours :P

Anyway nice job man, that water effect is so fun. BtW I don't have a pixiv account but if you paste the text here I can try to translate it for you
Title: Re: [Art]Imosa's - Pixel Art
Post by: Mеа on August 14, 2012, 08:58:28 AM
The time is always a problem, I wish that one day could have 40 hours :P
I'd say that 20 or 21 hours is as close as you're going to get (http://sleepforall.com/sleep-patterns.htm), which is still at least 4 extra hours of waking time, assuming a regular 8 hour sleeping schedule. If you sleep longer, say 9 hours, that's 5 or even 6 extra hours of time to do stuff. Which basically adds up to 30 or 42 extra hours over the course of the week that you otherwise may have spent sleeping on

Quote
Anyway nice job man, that water effect is so fun
Can't agree more
Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 14, 2012, 03:15:51 PM
I'd say that 20 or 21 hours is as close as you're going to get (http://sleepforall.com/sleep-patterns.htm), which is still at least 4 extra hours of waking time, assuming a regular 8 hour sleeping schedule. If you sleep longer, say 9 hours, that's 5 or even 6 extra hours of time to do stuff. Which basically adds up to 30 or 42 extra hours over the course of the week that you otherwise may have spent sleeping on
Oh god I really want to try an Uberman schedule. If only I had a month the to risk fucking myself up.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Mеа on August 14, 2012, 06:27:35 PM
Oh god I really want to try an Uberman schedule. If only I had a month the to risk fucking myself up.
Uberman is said to be really demanding on your schedule. Which means no slip ups with naps. Everyman is a lot more forgiving and flexible. Napping anywhere within an hour is still apparently ok, while you can't even adjust Uberman by a couple of minutes.
I can't really give you an accurate evaluation since I'm only just trying it (5th day), except my dad was sick and now I am a bit too. I can say though that so far, I only felt deprived of sleep since about the 3rd day, and only for the first half hour or so after the core nap (everyman)(Although that dull sensation behind your eyes linger longer). The 20min naps are surprisingly refreshing. If you really want more hours, I'd say try it if you feel risky and adventurous.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Kaze_Senshi on August 15, 2012, 01:06:36 AM
I heard somewhere that some guys from NASA said that to nap is a good thing, I sleep 7 hours per day and take a nap of 30 mins after the lunch.


Quote
... former Director of the Fatigue and Countermeasures Group at the National Aeronautics and Space Administration (NASA), conducted an experiment in which he instructed NASA pilots to take short naps when possible during long haul flight operations. Dr. Rosekind found that compared to long haul pilots who did not nap, the napping pilots had a 34% boost in performance and a 54% boost in alertness that lasted for 2-3 hrs.
Sauce: http://www.healthcentral.com/sleep-disorders/napping-192940-5.html

When I have time I'll read this site EdibleGhost and see if I can shrink my precious sleep time, anyway...


Quote
  SleepForAll.com - Your sleep and Insomnia Guide
So does this site teach me how to have a good Insomnia too? :P

Title: Re: [Art]Imosa's - Pixel Art
Post by: Imosa on August 18, 2012, 05:34:08 AM
So I really have to share this with someone. I thought of it and it took me like 15 minutes in GIMP.
(http://i.imgur.com/YAykl.png)
I'm scared of how much I'm thinking about this now. Has Touhou and Evangelion been compared anywhere else?

Incidentally, I'm happy to announce that I havn't given up pixel art entirely (yet), but I'm trying something totally different and a future update my not be so adorabubble.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Kaze_Senshi on August 18, 2012, 01:55:10 PM
So I really have to share this with someone. I thought of it and it took me like 15 minutes in GIMP.
(http://i.imgur.com/YAykl.png)
I'm scared of how much I'm thinking about this now. Has Touhou and Evangelion been compared anywhere else?

Incidentally, I'm happy to announce that I havn't given up pixel art entirely (yet), but I'm trying something totally different and a future update my not be so adorabubble.

Well there is a video using characters from Touhou on the Evangelion's opening, the only strange part is when the music says something like "Boy, become a legend" when the video show only girls :P
http://www.youtube.com/watch?v=lqh-LGqSkJg (http://www.youtube.com/watch?v=lqh-LGqSkJg)

And after see this gimp pic, are you plannng to make pixel art of Touhou yukkuris mixed with Evangelion?  :V
Title: Re: [Art]Imosa's - Pixel Art
Post by: KFCbbQ on August 18, 2012, 04:06:18 PM
Well there is a video using characters from Touhou on the Evangelion's opening, the only strange part is when the music says something like "Boy, become a legend" when the video show only girls :P
http://www.youtube.com/watch?v=lqh-LGqSkJg (http://www.youtube.com/watch?v=lqh-LGqSkJg)

And after see this gimp pic, are you plannng to make pixel art of Touhou yukkuris mixed with Evangelion?  :V

Oh my god, UDONGELION :getdown:

Title: Re: [Art]Imosa's - Pixel Art
Post by: Shmarah on August 18, 2012, 05:11:50 PM
Well there is a video using characters from Touhou on the Evangelion's opening, the only strange part is when the music says something like "Boy, become a legend" when the video show only girls :P
http://www.youtube.com/watch?v=lqh-LGqSkJg (http://www.youtube.com/watch?v=lqh-LGqSkJg)

And after see this gimp pic, are you plannng to make pixel art of Touhou yukkuris mixed with Evangelion?  :V
This is so beautiful I'm dying
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Imosa on August 31, 2012, 03:31:46 AM
So, the anime club at my university has finally started up and I had a fun idea. I don't go so much for the anime as I do for the people, (of which there still seems to be only one Touhou Fan) but I end up drawing a lot so I thought why not capitalize on that. I've decided to start drawing at this club for the semester, and see if I improve at all. Twice a week is not a very strict regiment but maybe it will work out.
So, 8/30 (http://imgur.com/a/QxT6m#0)
Also, they only have chalk boards... fantastic, I will conquer this medium.

I guess the That guy will be my starting point. I think I can do better but lets say that's how good I am now.

Maybe someone can comment on the Yuri picture. I was told redrawing stuff like that is a valid way of learning how to draw. On one hand I feel like crap because I don't want to misrepresent the quality of my work, on the other, it's not like it's easy either. I don't think I want to draw like that, referencing a picture and maybe taking part of it is fine, but not the whole thing.

Also what's up with pixel art? Well, I've been getting busy with other things but I am working on this (use the mouse and mouse wheel) (http://www.mediafire.com/download.php?dhxz63lzo6670q9). I guess it's a game engine. I could potentially make the necessary sprites and build stuff but I don't really want to right now. I think I will when I can actually move a character around, just because that's the vision that's still in my head. However, I have no idea when that will be.
Title: Re: [Art]Imosa's - Pixel Art
Post by: Merp on September 04, 2012, 03:55:59 AM
So I really have to share this with someone. I thought of it and it took me like 15 minutes in GIMP.
(http://i.imgur.com/YAykl.png)
I'm scared of how much I'm thinking about this now. Has Touhou and Evangelion been compared anywhere else?

Incidentally, I'm happy to announce that I havn't given up pixel art entirely (yet), but I'm trying something totally different and a future update my not be so adorabubble.


I'm gonna steal your 2hu NERV logo for my wallpaper if you done mind :v
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Imosa on September 07, 2012, 03:19:16 AM
I'm gonna steal your 2hu NERV logo for my wallpaper if you done mind :v
lol, go ahead. If you do anything with it (i.e. edit it or use in some other way) I'd love to see).

Another day at Anime Club so more art: http://imgur.com/a/QxT6m#7
Some stuff turning out awesome others, not turning out not so awesome. 
Title: Re: [Art]Imosa's - Pixel Art
Post by: AnonymousPondScum on September 07, 2012, 03:54:10 AM
4th-wall-breaching Baccano fanart of Those Two Dudes

Marry me plz.
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Alfred F. Jones on September 08, 2012, 09:39:13 PM
Love the gif of the Moriyas at the beach.
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Imosa on September 12, 2012, 04:52:56 AM
Love the gif of the Moriyas at the beach.
Thanks. Later in the process I was trying to think of how I could add more of the small details you mentioned liking so much. I was going to add some shore life (a crab or something) as well as animate the plant life in the back a bit. Unfortunately I didn't have the time.

So the anime club also has Monday meetings and seeing as I did not celebrate Cirno day at all and it was about time to draw a Touhou, I decided to draw... Cirno.
http://imgur.com/a/QxT6m#15
Stuff turned out pretty good considering I wasn't working directly from another picture. 9, the one directly linked too was particularly interesting because I have no idea what's wrong with the face. Maybe I made the eye lashes at the wrong angle, or maybe it's just that I can't make exact lines with chalk.
Cir-Yukka? also made me realize just how nondescript just the face and hair of a character can be (even though it took more insane eyes to convince one of my friends).  That's kinda annoying.

A friend told that my animated gifs were really amazing and he's urging me to make more, although I don't know if I will. However cool they may be, now that I've started figuring out the process they're starting to be boring. I wouldn't be surprised if the technical challenge was half the fun of making the gifs. Who knows, I guess. If I get more support for the gifs then from the hand drawn art, then maybe hand drawn art is just a relic and I can feel free to move on.
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: AnonymousPondScum on September 12, 2012, 05:03:25 AM
+1 to your gifs. Your 2D drawings are okay but they lack the sheer whimsy of your animations, which are painfully cute. :3
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Shmarah on September 13, 2012, 02:59:50 AM
I also agree that your gifs are outstanding, but please don't stop drawing, if it's okay for me to say so!
I think you really have a lot of potential in like everything actually so don't stop drawing, as it's somewhere at the basis of everything.
If you'd like a suggestion of sorts that I feel weird giving you since you're so cool, I think your lines just need more confidence. Cirno, and even the (9), kind of look fuzzy in places; instead you could work on making longer, complete strokes so there is less of a feathery look to your lines? My teacher would make people draw without picking up the pencil to get them into the habit of making more exact lines, but then this is actually really annoying, and I've never drawn with chalk before, sooo...
[Also I love how Cirno was the ninth picture.  :3]
Title: Re: [Art]Imosa's - Exciting New Project: Draw once in a while
Post by: Imosa on September 16, 2012, 08:07:13 AM
Cirno actually wasn't the 9th.

So this had a delay on it, but it's done now. I got cuteness and I've got clean lines. Honestly I don't think it was a good day but, they all count so here it is: http://imgur.com/a/QxT6m#19
yes, I attempted to turn my pixel art into... the other kind of art. Tenshi is ok, Reimu is not.
I hate that I couldn't finish Nice + Jacuzzi, but it wasn't worth it. I might try again next week *checks clock* tomorrow.
Title: Re: [Art]Imosa's - Pin Button Interlude
Post by: Imosa on September 23, 2012, 08:23:37 PM
New stuff: Pin Buttons
I recently got access to a button making machine and I'm trying to make a good button design. Thing is I have no idea what to make. Right now I have a portrait of Tenshi and another of Suwako, and those look... kinda boring. So I wanted to know if anyone knew anything about subject or knew a gallery of buttons or something.

So it's been a week since I updated. Nothing particularly interesting happened over the week because I was busy working on a game. I should probably upload it but just opening Game Maker at this point would make me feel tired. I'll get around to that. In the meantime I was in charge of art and programming so I can show you some art that came out of that:
http://imgur.com/a/uBv8C#0
Yes the knight's arm is supposed to be disconnected. He was supposed to move... he was supposed to do a lot of things. Those were made in inkscape. I've found that vector art is digital art made easy. I mean I just picked it up and all of a sudden I was making sweet graphics that were flexible. Bezier curves are fucking magical. I'm thinking of doing a little more vector art so maybe I'll just do that instead of drawing tomorrow in anime club.

Despite how busy I may have been here is my work on the chalk board last week: http://imgur.com/a/QxT6m#24. My life may have been filled with homework but that's no reason to give up my weekly dedicated art time.
Title: Re: [Art]Imosa's - Pin Button Interlude
Post by: Aoshi-shi on September 23, 2012, 10:21:35 PM
I recently got access to a button making machine

PARU PARU PARU PARU
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Imosa on September 25, 2012, 04:15:15 AM
Ok, Monday happened. Unfortunately I was spending most of my time helping a friend with her homework so I didn't get much done. However, I did decide to work in Inkscape and am very happy with the results. I vectorized the pixel art Tenshi and made two of Pasu's blobs.
(http://i.imgur.com/Irbnx.png)
(http://i.imgur.com/ftG02.png)
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: pasu on September 25, 2012, 09:21:59 AM
oh gosh oh gosh oh gosh oh gosh

aaaaa they are so delightful ;w ;
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Kaze_Senshi on September 25, 2012, 11:44:34 AM
Ok, Monday happened. Unfortunately I was spending most of my time helping a friend with her homework so I didn't get much done. However, I did decide to work in Inkscape and am very happy with the results. I vectorized the pixel art Tenshi and made two of Pasu's blobs.
(http://i.imgur.com/Irbnx.png)
(http://i.imgur.com/ftG02.png)
Hnnnnnnnnnnnnnnggggg
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: AnonymousPondScum on September 25, 2012, 12:20:47 PM
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE :3 :3 :3 :3 :3
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Alfred F. Jones on September 25, 2012, 10:26:23 PM
That Tenshi! I want to snuggle her!
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Desu_Cake on September 25, 2012, 11:16:02 PM
So cuuuuuuute!

Also I could spend hours watching your sig.
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Imosa on October 06, 2012, 07:22:45 AM
When I realized it was Tenshi/Tenko day (for whatever that is worth) I decided I should do something special, so I made my most anime styled character in Inkscape yet.
(http://i.imgur.com/7EHZ9.png)
Took about 9 hours. A lot of time was spent just testing how well stuff worked in Inkscape, specifically shading, which is inconsistent and minimal because I've never done it before. I'd really like to find some kind of tutorial on how a project like this should be structured because I figure there must be some functionality that makes shading and the like really easy.
Huge thanks to Asmodai on SNAFU (http://www.snafu-comics.com/forum/viewtopic.php?p=3135855#p3135855) who turned me on to Inkscape and now provided me with a form to work off of. That made my this project a lot easier.

Further thought and self critique: Hands are a little small. I put the shadow on the crease of the hat because I thought that's what I should do, but I don't think that should be there. Should have added more shadows on the shoulders.
Just noticed I forgot the colored squares on her apron thing, like half the reason I like this character... yup, now that I've failed so miserably I can safely go kill myself.
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Kaze_Senshi on October 06, 2012, 08:42:58 PM
Nice job with Inkscape, my only critique is that I think that her foot are a little small too.

And if you find a way to apply shadow/light effects using Inkscape without Photshop and cia lemme know :)
Title: Re: [Art]Imosa's - Vectors are awesome
Post by: Imosa on October 06, 2012, 09:22:19 PM
Nice job with Inkscape, my only critique is that I think that her foot are a little small too.

And if you find a way to apply shadow/light effects using Inkscape without Photshop and cia lemme know :)
Thanks, I guess I followed the picture I was working off of a little too strictly, and didn't bother thinking if it made sense to me.
I already know a way of applying shadow/light effect using Inkscape, I just don't like it. I am looking into it, though.
Title: Re: [Art]Imosa's - Button Help
Post by: Imosa on October 12, 2012, 10:13:27 AM
So I've been working on these two pictures to make into pin buttons and I'm trying to get some ideas of what to do with them, specifically colors to use in the boarders.
(http://i.imgur.com/KpVKl.png)(http://i.imgur.com/gJONo.png)
I like Renko so far but I can't figure out what to do with Maribel. I tried to change the color of the knots to give a little more color but I don't think it worked out. Something that I think would help is if I used a thinner boarder on the knot. Also I can't move Renko any further to the center.
Give me your suggestions.

The pictures inside are the cover of a doujin named "Thinker & Dreamer", which has this cool motif with the character's inner thoughts being denoted by a moon and star for Renko and a pair of ribbons for Mari. It struck me as a really neat idea.
Also if you have any other ideas for neat buttons I'll take them. It's a pretty cool thing to have access to.
Title: Re: [Art]Imosa's - Button Help
Post by: Alfred F. Jones on October 14, 2012, 04:18:00 AM
Also if you have any other ideas for neat buttons I'll take them. It's a pretty cool thing to have access to.
Hmm... The Komeijis sound perfect for this kind of thing. The cords of their respective Third Eyes would work fine for borders, wouldn't they? Hearts would be nice too.

Oh and Tenshi is adorable. :3
Title: Re: [Art]Imosa's - Button Help
Post by: Imosa on October 30, 2012, 06:04:24 AM
Still working on stuff but not getting anything significant done. Just sort of bouncing between stuff. A chain of annoying things happening over the past 3 weeks mean the buttons still haven't been made but I'll have another opportunity soon.

Hmm... The Komeijis sound perfect for this kind of thing. The cords of their respective Third Eyes would work fine for borders, wouldn't they? Hearts would be nice too.

Oh and Tenshi is adorable. :3
Yes, they might look good as a pair but I thought of something much more interesting (plus I don't want to do the same think twice without a good twist).

I decided I wanted to try taking two buttons and linking them with a piece of plastic gift wrap string (http://www.flickr.com/photos/pinkyandblueboycom/5875843620/), then threading the resulting mess around my backpack, making it look like I had one of those little alien things riding on my back. Anyway, Koishi got in the mix so now she's here too. The question is mainly with the giant heart picture. How can I make the blue (which I think is the color of the string, I found) not clash horrible with the color palette from the Koishi picture? Also are there any tips on finding the actual color of the string seeing as it's kinda shiny?
(http://i.imgur.com/8TbBE.png)(http://i.imgur.com/D3X1P.png)

Another note: Should I be putting gradient shading on the big heart? The picture of Koishi doesn't have gradient shading (except on the skirt) so shouldn't that make it look wrong?
Title: Re: [Art]Imosa's - Button Help
Post by: Kaze_Senshi on October 30, 2012, 10:25:11 AM
How can I make the blue (which I think is the color of the string, I found) not clash horrible with the color palette from the Koishi picture? Also are there any tips on finding the actual color of the string seeing as it's kinda shiny?

How about change the button background to a light-blue color, so the blue colors won't clash. Also the pink lines at the border seems to suit well with blue background :P


Another note: Should I be putting gradient shading on the big heart? The picture of Koishi doesn't have gradient shading (except on the skirt) so shouldn't that make it look wrong?

I think that you should put because it is a big shape, I think that Koishi's skirt has gradient shading because it is the biggest part of that drawing, if it was without shading it would look too simple. A simple white-blue circular gradient  starting from the heart's center should be fine.
Title: Re: [Art]Imosa's - Button Help
Post by: Imosa on November 04, 2012, 06:49:01 AM
My plan sorta failed, Halloween happened and the button machine was not available so I wait another week. I did take your advice Kaze_Senshi, thanks a lot.
Now I realized I might as well post what I have in case any other suggestions come up so here:
(http://i.imgur.com/kBObX.png)(http://i.imgur.com/prO44.png)(http://i.imgur.com/e64PN.png)
(http://i.imgur.com/vmSmB.png)(http://i.imgur.com/d9vNT.png)

lol, I was wondering why Koishi looked so big up there. These are sized at 72ppi, but maybe I'll be able to print at something better.
Title: Re: [Art]Imosa's - Button Help
Post by: Imosa on November 08, 2012, 10:04:21 PM
Well, that was a day.
Ok so Maribel and Renko didn't work out at all. Turns out 72 ppi prints like shit. Koishi worked though. Unfortunately it was windy and I think the person I was working with got impatient so the strings aren't lined up properly. If you can't tell the string/chord goes in between the front and back of the button so all three buttons are permanently connected. Koishi now sits comfortably on my shoulder, wherever I go.
(http://i.imgur.com/a9n0r.jpg)
Title: Re: [Art]Imosa's - Button Help
Post by: Aoshi-shi on November 08, 2012, 10:32:38 PM
Looks like it turned out pretty well. Have you considered a Satori one?

Turns out 72 ppi prints like shit.

72 ppi is indeed terrible for the size of pictures that you're printing out. The images that I'm printing out for my shirts have 200 - 300 ppi, but I think you should have your images at maybe 300 or more. (Because you're printing a much smaller picture.) Although I'm not really an expert on the matter, so you shouldn't take my words too seriously.
Title: Re: [Art]Imosa's - Button Help
Post by: Kaze_Senshi on November 09, 2012, 10:43:49 AM
Oh noes VGA camera picture

Have you considered a Satori one??

Also have you considered to use a rubber tube instead of the blue string? Something like this but more flexible.

(http://www.zichenrubber.com/upload/20101013/20101013151835414.jpg)
Title: Re: [Art]Imosa's - Button Help
Post by: Imosa on November 09, 2012, 04:04:10 PM
I have considered a Satori one but 1) I only have one more week, 2) I'd need to make 7 buttons at once and the person making the buttons already didn't like me making 3 at once, 3) I don't want her trying to line up stuff again (I would have loved to do it myself) 4) I've done it once already, It's practically a quota by my standards.
Also that tube looks really thick. I'd have to get a little creative on where I put it.
Title: Re: [Art]Imosa's - Vector figure
Post by: Imosa on November 18, 2012, 01:31:08 PM
I thought my anime club could use a mascot so I began making one. I currently hate her because she looks generic as fuck even in my head. However, I was really happy when I made a face that looks right so tell me what you think of my work so far. I've done most of the work on the head with some lazy shadows on the rest of her. Also I didn't hands that hard.
(http://i.imgur.com/T4vxj.png)
Title: Re: [Art]Imosa's - Vector figure
Post by: pasu on November 18, 2012, 05:24:15 PM
yeap, it's pretty plain for an anime club's mascot. what the otaku club at my school did was to throw random common steorotypes together for their five mascots, for example, one has the teto vocaloid's hair style while another has brs's hairstyle and colour scheme

also, I think the more anime styled tenshi style would work better since.. anime club :v a kimono is a good idea for the outfit, but maybe not white, that coupled with the long hair reminds me of an asian ghost? ow o

also if you're going with the kimono idea i suggest you get a random texture from pixiv :3c 
Title: Re: [Art]Imosa's - Vector figure
Post by: Kaze_Senshi on November 18, 2012, 06:36:59 PM
also, I think the more anime styled tenshi style would work better since.. anime club :v a kimono is a good idea for the outfit, but maybe not white, that coupled with the long hair reminds me of an asian ghost? ow o

Yeap, or a chibi-version of the girl that you draw. Now your mascot can make the people think that you have Hinata from Naruto as a mascot from your club  :V
Title: Re: [Art]Imosa's - Vector figure
Post by: Imosa on November 20, 2012, 03:20:18 AM
yeap, it's pretty plain for an anime club's mascot. what the otaku club at my school did was to throw random common steorotypes together for their five mascots, for example, one has the teto vocaloid's hair style while another has brs's hairstyle and colour scheme

also, I think the more anime styled tenshi style would work better since.. anime club :v a kimono is a good idea for the outfit, but maybe not white, that coupled with the long hair reminds me of an asian ghost? ow o

also if you're going with the kimono idea i suggest you get a random texture from pixiv :3c
Yeah, I'm still working on it and rather I hate the whole thing. It's hair is... boring, it's clothes are... boring and it has no personality. Also it wasn't so much requested as I decided to make it. How is my Tenshi more anime styled?

Yeap, or a chibi-version of the girl that you draw. Now your mascot can make the people think that you have Hinata from Naruto as a mascot from your club  :V
That's ugh... crap. Also I don't want to make chibi.
Title: Re: [Art]Imosa's - Vector figure
Post by: pasu on November 20, 2012, 02:38:30 PM
Yeah, I'm still working on it and rather I hate the whole thing. It's hair is... boring, it's clothes are... boring and it has no personality. Also it wasn't so much requested as I decided to make it. How is my Tenshi more anime styled?


compare the proportions owob
Title: Re: [Art]Imosa's - Vector figure
Post by: pineyappled on November 20, 2012, 04:31:55 PM
snip
p sure you just traced that guy's drawing and called it a day :V

(Also, button-making probably doesn't belong here if you're using other people's stuff.)
Title: Re: [Art]Imosa's - Vector figure
Post by: Imosa on November 23, 2012, 05:55:02 AM
p sure you just traced that guy's drawing and called it a day :V

(Also, button-making probably doesn't belong here if you're using other people's stuff.)
That's not entirely true. On one hand yes, I did trace bodies for both Tenshi and my figure above. However, the time I spent afterwards far outweighs the time it took to trace them. The figure above is also a WIP, of which the only part I was really interested in was the head, I just figured I'd post the body as well since I did try making some clothes and it was part of the picture already.
As for the buttons, perhaps. The point was never to showcase other people's stuff, but instead to get some advice on what I was doing. Then I posted the last picture just to follow up and show it was done.
I really don't want to look like I'm taking credit for other peoples stuff which means we may have to address derivatives since, if you haven't noticed, all of what I do is derivative.
Title: Re: [Art]Imosa's - Vector figure
Post by: Alfred F. Jones on November 23, 2012, 01:14:57 PM
(Also, button-making probably doesn't belong here if you're using other people's stuff.)
It's still creativity. It's like taking sprites you find online and crocheting or knitting them into a sweater. Y'might not've come up with the picture yerself, but you still put creative effort into presenting it, so it's perfectly acceptable in AAA. 'sides, Imosa's not claiming that he drew 'em himself.
Title: Re: [Art]Imosa's - Vector figure
Post by: pineyappled on November 23, 2012, 08:24:27 PM
I... disagree, but this isn't the place for that.
Title: Re: [Art]Imosa's - Vector figure
Post by: Alfred F. Jones on November 24, 2012, 12:59:42 AM
Disagree as you like, but for the purposes of AAA, button-making in this topic is a-ok.
Title: Re: [Art]Imosa's - Minecraft stuff
Post by: Imosa on December 12, 2012, 06:37:07 AM
So I've been on this new server called ShadeCrest (creative.shadecrest.com) and I've been making stuff for about two months, on and off so here is some stuff I've made along with it's /warp [name].

/warp OgreParty
This thing was pretty popular, despite some egregious anatomy, especially in the legs. Still I love it from the waist up.
http://i.imgur.com/47myT.jpg
http://i.imgur.com/m5jf4.png

Komachi (no /warp)
Establishing Touhou in a pony dominated pixel art world. I hate most everything about this picture, except the fact that it's Komachi.
http://i.imgur.com/y6wXi.png?1

/warp PalanquinShip
After being disappointed by the Palanquin Ships on two Touhou themed Minecraft servers I decided I could do better. This has a lot of my personal interpretation though.
http://imgur.com/a/26o0F#0
Also part of the reason I'm making this post is because I could really use some help, in case anyone knows something about ships. I can't decide on where to put the mast and if it should be longer.
Title: Re: [Art]Imosa's - Minecraft Stuff
Post by: DX7.EP on December 13, 2012, 03:17:50 PM
Pretty neat stuff. Ogre looks fairly silly.

Now join us in our MC server :P

Also part of the reason I'm making this post is because I could really use some help, in case anyone knows something about ships. I can't decide on where to put the mast and if it should be longer.
BRB referring you to Sparda for ship information - he's made a pretty impressive one on server, and has plans for at least one more.
Title: Re: [Art]Imosa's - Minecraft Stuff
Post by: Imosa on December 13, 2012, 04:37:30 PM
Pretty neat stuff. Ogre looks fairly silly.

Now join us in our MC server :P
BRB referring you to Sparda for ship information - he's made a pretty impressive one on server, and has plans for at least one more.
I quit the MotK MC server because I wanted to play creative mode. Also that would be great.
Title: Re: [Art]Imosa's - Minecraft Stuff
Post by: DX7.EP on December 14, 2012, 08:46:15 PM
Ah, that's fine.

I've told Sparda about this, and he suggests you send him a PM (he's under the name BlackSparda here) with any questions you may have.
Title: Re: [Art]Imosa's - Halloween flavored Kogasa and Reddit
Post by: Imosa on November 04, 2013, 09:55:46 PM
Hey I've got something to post. I've actually recently started doing some art again. Mainly stuff to help out Reddit. For Halloween I made a whole theme which I actually took down before it was done. However, I still have my favorite part. This Halloween themed Kogasa:
(http://i.imgur.com/SjgoMuJ.png)
The form came from domaso (http://www.domason.net/).
Other parts of the layout included Yoshika rising from the grave at anyone who tried to click the tombstone submit buttons, and a little surprise if someone checked out the moon too closely.

If you want to see whatever I'm working on, my workshop is /r/touhoutest (http://www.reddit.com/r/touhoutest). Right now I have the beginnings of a fall theme going. Hopefully that will be done soon. 
For one of my more completed works, which I'm very proud of, you can check out /r/thestrongest9ball (http://www.reddit.com/r/Thestrongests9ball).

Also, you may notice the PatchCon (http://en.touhouwiki.net/wiki/PatchCon) sprites on /r/touhou (http://www.reddit.com/r/touhou). I actually made a few of those, off of PatchCon's form (because I'm still not original enough to make my own art). Here (http://i.imgur.com/Ny7uOZE.png) is a list of all of them and essentially I edited the TD cast, and made everything after that, myself. 

I find that my problem with pixel art, and to some extent all mediums, is color selection. For example, one thing that makes making the PatchCon sprites hard is the feeling that I have to stay within the color pallet already presented to me. This is very important in pixel art because it unifies all the individual parts. However, there are times when diverging from the preselected colors is acceptable (Hatate might have been a good time), and that's when I'm hopelessly lost. While working on the Fall layout, I never would have put that green into the scroll had I not looked at some work done for me by another artist. Green is a color I would have never thought of. 
Does this problem make sense to people? Any suggestions on how to get more comfortable with color selection? 
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: Imosa on November 15, 2013, 01:08:06 AM
Wanted to update with my latest work. A fall theme for the touhou reddit (http://www.reddit.com/r/touhou).
(http://i.imgur.com/fZHa740.png)
I am happy to report that the Aki sisters are in as close to my own style as anything I've posted in recent history. I was contacted by the person who's style I was copying and they were not happy. I made adjustments so there wouldn't be any confusion as to who had made the art. *sigh* The first time I hear back from a japanese artist and this is what they say. Unfortunate. 

Also, here is a larger version of the icon. I probably put more detail into it then was necessary.
(http://i.imgur.com/tyjbGwa.png)
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: Vento on November 15, 2013, 08:51:00 AM
Quote
The first time I hear back from a japanese artist and this is what they say. Unfortunate. 
uhm duh you're supposed to ask for permission in the first place.......
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: Imosa on November 16, 2013, 05:37:23 AM
uhm duh you're supposed to ask for permission in the first place.......
*shrug*
-=+Edit+=-
I feel like I need to clarify that response. It's very easy to get into the habit of not asking for permission when you don't expect retribution anyway. I've told tons of people that I use their work for less then pure means and none of them ever message me back. We also don't have to act like piracy isn't a thing. 
In sum, you say "duh" but it's not obvious for practical reasons.
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: Imosa on March 29, 2014, 03:52:53 PM
Its been a while since I've had something worth posting but is my latest work. My Shelby Cobra - Cirno Itasha (http://www.trackmania-carpark.com/skin.php?id=14395). There are some higher quality pictures in the comments (http://www.trackmania-carpark.com/forum/viewtopic.php?t=21738). I really like the way it turned out although I could have tried harder on the interior. 
Quote
Modeled by Flipout (wrdgrg@yahoo.com)

Texture by Imosa (maestroalvis@gmail.com)
Created using Inkscape (http://www.inkscape.org/en/), Gimp (http://www.gimp.org/), and DXTBmp (http://www.mwgfx.co.uk/programs/dxtbmp.htm)

Cirno, Nitori, and Chiriden are property of Team Shanghai Alice (http://www16.big.or.jp/~zun/)
Mighty No. 9 is property of Comcept inc. (http://www.comcept.co.jp/en/)
Significant artistic work by Rosana Margarida (http://munchkinworks.tumblr.com/post/60021057451/mightyno9-cirnoedition)
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: pineyappled on March 29, 2014, 05:52:20 PM
Did you ask them if you could use their art? :V
Title: Re: [Art]Imosa's - Fall Reddit theme
Post by: Imosa on March 29, 2014, 10:13:37 PM
Did you ask them if you could use their art? :V
Some of those people, yes. Flipout and ZUN doen't need to be asked, Comcept inc., I did not ask, and Rosana Margarida never messaged me back.
Title: Re: [Art]Imosa's - Picture needs more depth
Post by: Imosa on June 13, 2014, 11:28:06 PM
So I've got this vector image (http://i.imgur.com/XZ213er.png). Its supposed to be a letter and a pinned fly, haphazardly placed on some kind of indiscriminate wooden object, like a table, perhaps. And it's being looked at by, like, a 45 degree angle. What I feel I can' do, is the 45 degree angle part.

First of all, I know there's not much of a light source thus far, I'm doing that next. That'll be some shading on the fly, the wood block, and the wax seal, and shadows for everyone. I feel even after I do that this problem will persist. Second, the color gradient on the wooden background, is just there to fix the color palate of the banner while I work on the CSS for the reddit.
I'm defaulting to my knowledge of vanishing points which is telling me to make all lines horizontal or go through the vanishing point, but if that prevents the haphazard look I'm going for. I feel like the issue is the wooden background... I just don't really know what to do with it.

Can I get some help with this?

If your curious I'm working on this theme for /r/parahumans (http://www.reddit.com/r/parahumans) and you can see it now on /r/Imosa (http://www.reddit.com/r/Imosa).
Title: Re: [Art]Imosa's - Picture needs more depth
Post by: Delfigamer on June 14, 2014, 03:47:46 AM
I think you shoud start with a shadow on the background.
Also, to show it's an image in an image, you may add some kind of border to the inner one.
And, depending on its material and overall lightning, there may be some gloss here.

Though, I can also be just totally wrong.
Title: Re: [Art]Imosa's - /r/parahumans theme
Post by: Imosa on June 29, 2014, 08:23:55 PM
Recently, I finished the theme for reddit.com/r/parahumans (http://www.reddit.com/r/Parahumans/). I'm really happy with how it turned out. Everything is so clean and the banner gives off the warm feeling that I was going for. It might get a few more tweeks here and there but all things considered this is done.

Now I've got to make an /r/touhou (http://www.reddit.com/r/touhou) theme and I'm not getting any good ideas. I thought I'd do a pixel art summer scene but I'm just not thinking of how to do it well.
Title: Re: [Art]Imosa's - /r/parahumans theme
Post by: Kaze_Senshi on June 30, 2014, 01:21:13 AM
That theme looks good, pretty clean. And nice job with that reddit mascot head. Maybe you could find inspiration for touhou summer themes by looking for Touhou summer wallpapers on danbooru.