東方封魔再録 (Touhou Fuumasairoku) ~ the Return of Eastern Wonderland
(https://i.imgur.com/sbziGvS.png)
PC-98 fans rejoice! To celebrate its 20th anniversary, there will be a reimagining of the classic Story of Eastern Wonderland, complete with modern Touhou elements implemented into the gameplay!
Program: Wish
Art: yeashie, PeppermintCandy
Music: VYCM
Helepolis shot sheet used, maceknight's spell circle used (temp)
This is an incredibly ambitious project, and it is also one I have been working with for a few months already to make sure it is ready to be announced. For those worried about the lack of Danmakufu, my engine is in tip-top shape and is ready to be put to the ultimate test.
My goal with this project is to make the original Story of Eastern Wonderland accessible to everyone?new players and old players, crossing language barriers, and especially bringing a game to those who currently have no other option but to pirate.
This seems fairly fruitless on the surface, as it has been attempted before with the Jynx recreation and at least one other fangame that I can think of, but one is not playable by the masses and the other didn't really capture the feel of the original in my eyes. This project is to take what made the original game so great, and combine it with some newer Touhou mechanics and potentially even some completely new mechanics. It's more of a reimagining than a remake.
Goals of the project:
- To accurately represent the original Story of Eastern Wonderland, including innovations from newer Touhou games.
- To reinvent old, less creative patterns and make them something a bit more polished and maybe even more difficult.
- To give characters new patterns to work with as well that reflect them better than rings and rand(0,360) of old.
- To provide in-game translation into numerous languages without the need of a translation tool.
- To have a game that both the Western and Eastern community can enjoy.
I am not alone in this project. Some personal friends are helping me with some art assets and bug testing. But I am not without need either.
Some important roles that need to be filled are:
? Music Producer (This is incredibly important because in its current state, we are using the SC-88Pro recordings of the original midis)
? Translators: If anyone can provide translations for other languages, my goal is to include as many as possible (Contact me first, we are limiting languages for now and implementing more later) (See post on 6/14/18)
? Sprite Artist: Sprites are difficult to come by, and I want to make sure that all the assets are 100% original and/or complying with ZUN?s guidelines
? Portrait Artist : Old artist completely dropped the project
? Background Artist: 3D backgrounds should probably look nice!
? Game Tester: This is the easiest to fill but still very important. As soon as I release a demo, I would highly appreciate it if I can get feedback on it! In addition, I will need some high-level players to test the Hard/Lunatic difficulty to ensure it isn?t too easy or too difficult and to ensure good pattern design.
If you fit any of these roles, please contact me on Discord! My tag is WishMakers#0426.
Follow this Twitter for updates on the game >Twitter< (https://www.twitter.com/WishMakers_TH)
Trial (3 stages) will be released soon. Please wait warmly.