Alright, lets clear TSS!
*tries
Nope, fuck this game. Enemies blend into backgrounds (I was convinced the graphic designers were trolling me when I reached Stage 3 and I saw orange enemies on the orange desert sands), enemies/reversal attacks have too much HP and you'll get hit if you don't have a Level 1 conveniently charged at the right time to destroy what's necessary, enemies will always take the most inconvenient paths (the path I hate most being "I'm going to fly off the bottom of the scree- NOPE I LIED NOW I'M MOVING TOWARD THE MIDDLE AND AM ABOUT TO TACKLE YOU RAWR!), getting hit by an enemy (whether because they blended into the background, they took an inconvenient path, or you made an honest mistake) basically spells instant death due to lack of invincibility time, and reversal attacks will sideswipe you if you even dare look away from the opponent's screen and focus on your own for a moment (and if you do see that hyperspeed reversal coming your way, again, better hope you have a Level 1 conveniently charged at the moment). I just sense a lot of cheapness coming from this game that I don't get from PoFV (and I suppose it's for a reason, seeing as TSS is an arcade game and designed to feast on your wallet). PoFV is mean, but at least when it decides to fuck up my shit, I feel like I have at least a few precious frames to make a crucial decision. I don't feel like I'm getting that from TSS, and it's being far too manic for my tastes.
Congrats to Zengar for the clear, and for putting up with all of these things I can't stand.