~Hakurei Shrine~ > Patchouli's Scarlet Library

The Touhou Servant Project

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Iced Fairy:
Yuyuko
Primary Class : Assassin
Strength : D
Endurance : EX
Agility : D
Magic : A
Luck : E


Skills :
Ghostly body : A
Due to the alterations in reality (and in the grail system) Yuyuko can actually be summoned in her position as Princess of the Netherworld instead of her living self.  As a ghost she is purely composed of spiritual energy and ignores physical items whenever she desires to.  In addition her Endurance is actually determined by her Magic statistic.

Spirit Mastery : A
Yuyuko can control all ghosts and spirits.  Non intelligent spirits can't resist, intelligent spirits can, at best hold themselves motionless, effectively paralyzing themselves to resist.

Presence Concealment : C-
Suitable for spying, the rank decreases greatly when an attack is prepared.  In addition, the chill of death surrounds the area, making people jumpy and suspicious.

Mana Blast : A
While similar to Mana Burst and Mana Defense, Yuyuko doesn't need an object to channel the mana into.  Instead she can simply fire pure energy blasts and shield herself with raw power, ignoring the need for magecraft.

Noble Phantasm :
Invitation to the Jade Palace : EX
Yuyuko separates someone's soul from their body, killing them instantly.  This ability can't be avoided or resisted.  Only an immunity to death, or being dead already can avoid it.  Yuyuko will never willingly use this ability, though she can be ordered to with a command seal.

The ability to summon the princess of the netherworld is strange, but makes a little more sense now that youkai have become part of the populace instead of merely conceptual monsters.  Still, Yuyuko fares poorly due to the class system of the grail.  She's pushed into the Assassin class, limiting her magical abilities.  With her reluctance to use her trump card she has little to offer in a Grail War.  In addition her wish almost certainly is to create life somehow, which runs against the rules of the universe.  Probably the reason for her poor luck.
Yuyuko plays the role of a vapid glutton, casually lazing about.  However she's very intelligent, and she'll often just happen to wander out and end up in the right place at the right time.  Or to use the perfect tactic.  No matter what though she'll be a frustrating servant to handle.


Ran - Caster
Primary Class : Caster (Berserker)
Strength : B
Endurance : B
Agility : B
Magic : A+
Luck : C

Skills :
Territory Creation : A+
Can create a "Hidden Village" superior to a Workshop.  It especially enhances her scrying abilities.

Item Creation : C
She has the ability to create mystic relics and codes, but she rarely does so.

Shapeshifting : A
She can transform into almost any shape, though she prefers her humanoid kitsune form.

Magecraft : B++
Ran knows a number of spells, but she specializes in surveillance and boundary manipulation.  She's one of the two magicians in existence capable of duplicating Yukari's signature ability.

Inescapable Calculations : A
Ran is a master mathematician, and she's put her calculations in use in combat.  This skill grants her a bonus to dodging, close combat and grappling moves.

Noble Phantasm :
Shikigami's Link - Nil
Ran's story and nature are tied far closer to her stint as a shikigami than any other hero.  When summoned she appears in that form, preventing her from gaining a true Noble Phantasm, but making her a true shikigami to her master.
This means she has a familiar link to her Master, and can access any of her Master's powers and spells.  In addition she gains a bonus to all stats when she's acting as her Master desires, even without the use of command spells.  However when acting against her master she suffers a penalty in all stats.


Ran Yakumo is a subject of intense historical debate.  As a shikigami and kitsune, Ran is a huge series of magical contradictions.  As the sage, ruler, and protector of Gensoukyo for a period of time Ran similarly has a number of faces she used to maintain power.  The only thing everyone agrees on is she's a coldly calculating genius, but not deliberately evil.
She might be the most Servant like Servant.  Her shikigami ability gives her master great control and ability to use her casting ability.  In addition she's a close combat caster, using her strength and calculations to grapple and kill her enemies.  She's not an unquestioning servant, but it will take a lot of effort to get her to disagree with her master.

Yukari
Primary Class : Archer (Caster)
Strength : C
Endurance : B
Agility : A
Magic : A
Luck : B

Skills :
Independent Action : C
It is possible for a Servant to stay in the world for one day without a Master.

Boundary Manipulation : A
Yukari can twist boundaries.  This insane power has been lowered by the grail, but she can still teleport anywhere, teleport anything to her, and perform a huge number of magical and quasi magical effects.  As an archer she will use her power to catch and fling objects (or even light) at great speed.

Natural Monster : A++
Yukari's mental state is alien to humanity, yet she understands humans well.  Grants all the benefits of Mental Pollution, but none of the downsides.

Protection from Arrows : A+
Yukari can defense from any projectile of any power, at the cost of not being able to attack.  However she can later use that projectile as a weapon herself.

Eyes in the Walls : A
As an ascended Mokumokuren, Yukari can focus on a building she can see.  Within that building she can spy on any room she desires without giving her presence away.  However those within the building will feel uneasy, and sense they're being watched.

Noble Phantasm :
Hyperspace Object : C-A+++ (Anti Unit, Anti World)
As an archer, the truly insane abilities innate to her boundary manipulation are sealed.  However she can still summon meteors traveling at near lightspeed to slam into her enemies.  The resulting impact explosion can damage anything from the size of a house to that of a continent, causing a mass extinction class event.  In addition the ability is relatively cheap, meaning she can use it repeatedly without draining her master.

World Shattering Blood Rain : E/A (Enhancement)
Yukari's grand plan, the rain that severed the old order and changed reality to favor youkai.  Despite it occurring after her death, it's seared into the reality of the world.  Blood rains down upon the land over the area of a small county, granting youkai and other monsters a two rank bonus to all abilities, and granting any humans a one rank boost and the chance to become a youkai.  Meanwhile divine beings suffer a one rank penalty.  It also sends everyone in the area into a wild rush, making them impulsive and power hungry.  However the mental effect is weak and easily resisted.  The biggest weakness of this ability is Yukari has to prepare it for at least a week and it affects everyone.  Though it can trigger after her death.


The youkai sage of Gensoukyo, Yukari Yakumo is a name burned into history.  Perhaps the most famous youkai of all time, she's still enigmatic, even to other youkai.  Yuyuko and Ran are perhaps the only people who understood her.  Still she's undoubtedly a powerhouse.
Summoning Yukari is similar to summoning incredibly powerful heroes like Gilgamesh.  She's unruly, haughty, and lazy.  In addition she thinks differently than almost anyone and she'll happily wander about doing as she pleases with her teleportation powers.  The only benefit is she's possibly one of the strongest servants in existence, with the ability to fling stolen relics or spells at whim at her foes.

Iced Fairy:
Yuugi, Deva of the Mountains
Primary Class : Monster (Berserker)
Strength : EX
Endurance : EX
Agility : A
Magic : A
Luck : B

Natural Monster : EX
Yuugi's Strength and Endurance are vastly above human limits.  However as an oni she has the traditional oni weaknesses to fried beans and holy objects.

Divinity : E
An enemy of the gods, she is revered by youkai.  One might call her an evil god.  Or perhaps a demon god.

Oni's Skill : A+
Oni are better than humans and Yuugi is the best of the oni.  This ability represents Yuugi's ability to perform any mundane skill based around training that does not include subterfuge at a rank superior to humanity.  As the oni who stuck to oni principles the best, she has the highest rank in this skill.

Disdain : A
Years of easily crushing humans has left her incapable of accurately judging and reacting to a foe's power.  If facing an opponent with divinity lower than A+, she can't be bothered to use her full strength, lowering her attributes by several ranks.

Control of the Supernatural : A
Yuugi can control supernatural elements.  This is vague because the ability is vague.  The supernatural is not magic, or even youkai power, but the strange and unexplained.  Thus her control is not over magic, but over any event humanity does not fully understand, or that bears mystery.
It also lets her throw around magic blasts.

Noble Phantasm :
Knock Out In Three Steps : A++/C (anti person / anti army)
The ultimate demonstration of Oni power and superiority.  Yuugi takes three steps forwards and knocks her foe out.  It sounds simple, but it's terrifyingly complex.  The final blow shatters the air, causing a wave of energy that punishes those that try to flee or to interfere with her battle.  Similarly her blows while stepping forwards are devastating, meaning that those who rush into them are stunned and helpless against the final punch.  The only way to survive is to dodge without giving ground.
Strangely, the blow is in fact a knock out, not a death blow.  Anyone struck cleanly is knocked unconscious for sure, but is never killed.  This can be of great help or a great inconvenience.


Like her fellow Deva Suika, Yuugi is a terrifying force that strains the grail to it's limits.  However unlike her fellow, she remainined completely true to her oni nature.  While it means Yuugi's more contemptuous of other heroes, she lacks Suika's deathwish.  And her powers haven't faded much at all.
If summoned she'd be a walking force of destruction, and unlike Suika she wouldn't be aiming to die.  But she certainly wouldn't listen to any master, and her whole goal would be to fight.  She'd be very friendly about it, but at the end of the day she'd do as she wished until a command seal was used.

Satori, the Hated Recollection
Primary Class : Avenger (Caster)
Strength : C
Endurance : B
Agility : C
Magic : B
Luck : D

Avenger : EX
Easily hated, Satori gains many grudges, but she doesn't like it, meaning she doesn't generate much mana from the hatred herself.  However her racial abilities allow her to steal the mana of people who hate her, meaning those grudges both strengthen her defenses and weaken her attackers.

Memory Correction : A+
Satori's attacks draw upon both her own understanding of pain, and her opponents memories.  This increases the damage she does measurably.

Self Replenishment : A+
Linked to her Avenge ability, Satori naturally absorbs killing intent and uses that to both defend and heal herself.  Satori absorbs enough power from resentment to instantly heal any blow struck at her with lethal intent.  In effect this makes her immune to deliberate attacks, unless the attacker has reached a state of 'no-mind'.  She still can be incapacitated by pain though.

Eye of the Heart : EX
Satori can read the hearts of those around her.  This ability can't be avoided, blocked, or turned off.  In addition she must make a mental test to not repeat what she reads and respond to that instead of actual words.

Noble Phantasm :
Terrible Souvenir : E-A+++
By using combat and mild hypnosis to dredge up memories, Satori can unleash a representation of the attack or fight that most terrifies her foe.  In addition it's tinged with added fear and Satori's own manipulations, meaning the attack is stronger than it originally was.  Unfortunately it takes some time to induce the hypnosis state and open up those memories.  Especially if the foe has Mad Enhancement or other resistances.


As a youkai named after her race, Satori is really the pinnacle of satori.  And satori are naturally Avengers.  Only akumajou are more attuned to being hated.  However unlike Seija, Satori doesn't like being hated.  It naturally happens though.  She can't help but spit out what people's hearts say, and she is offended when they hate her in return.  Quiet and reflective Satori prefers to be left alone with her writing.
She dislikes conflict but when pressed she'll use her abilities to turn her foes greatest fears against them, adding her own resentment to the mix.  Her natural ability to survive attacks will also give her an advantage, though it's not hard to make her unable to continue fighting with a few good hits.
While this should be obvious, dealing with Satori is painfully difficult for non animal youkai.  Her master will not have an easy time of it, and Satori is unlikely to work hard to make it easier on them.


Rin Kaenbyou, Hell's Traffic Accident
Primary Class : Rider (Caster)
Strength : C
Endurance : C++
Agility : A
Magic : B
Luck : A

Skills:
Ride : B
This skill comes mostly from her class.  Rin's actual riding ability was probably limited to her jumping on mounts in cat form and just following them along.  It grants her above average riding ability with all natural mounts.  In addition she can "ride" her cat cart, the transportation that gave her access to the class.

Magecraft : D++
She has only a minor skill in Magecraft, but she is excellent with necromancy, fairy control, and hellfire attacks.  She also knows both divine and black magic.  This is in addition to her necromantic powers as a kassha.

Shapeshifting : C
She can transform freely between kassha and cat form.

Disengage : B
The ability to retreat and reset a battle.  Bonus effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value.

Hell Battery : A
Rin has the aura of old hell infused into her existence.  This makes the area around her "more hell like."  This makes necromancy easier, but more importantly enhances hell and fire fairies in her aura.  Fairies near her can respawn almost instantly.

Noble Phantasm :
Thriller Night : EX (Anti Army)
Orin developed this ability by stealing a famous power of an older heroic spirit that has sadly faded into history.  When activated this ability floods the area with even more necromantic and hell power, raising corpses as the living dead and sending fairies into a frenzy.  In the end the area will swarm with regenerating fairy cosplayers and zombies, creating a hellish mess of battle.  While each enemy is individually weak, none of them can be killed permanently barring unique powers.


Researchers were curious which class Rin would be placed into, due to her odd abilities.  However her corpse stealing wheelbarrow seemed to give the grail enough excuse to make her a rider.  Given riders also have command skills, this lets Rin use her full power as a leader of zombie fairies.
A cheerful servant, one must always remember no matter how friendly, Rin is a cat.  And as a cat she's likely to do her own thing without asking her master.  Still she offers great power with few moral hangups. 

Iced Fairy:
Okuu
Primary Class : Archer (Saber, Rider)
Strength : B
Endurance : B
Agility : B+
Magic : A+++
Luck : C

Divinity : A+
An ascended goddess, she has the highest divinity from consuming the Yatagarasu

Nuclear power : A
A natural understanding of nuclear power and physics and control at the atomic level.  With this she can master fusion and fission at whim, and understand how to tweak the power to her needs.

Independent Action : A
Birds need to fly free sometimes.  She can last without a master for about a week.

Shapeshifting : C+
She can swap between goddess form and crow form.  She can also assume a "dire" crow form if she desires.

Noble Phantasm :
Final Fusion of the Black Sun : A+++  (Anti world)
Calling upon all her powers she unleashes the might of the reborn sun, blasting the area with heat and light.  The attack is something like a small nuclear device going off.  She can control it somewhat, and the damage does decrease as it gets further away from her, but it'll still probably destroy a few city blocks at minimum power.
She is safe from the blast.  Her master is not protected.


Kill anyone who summons her for a grail war.
The part of Utsuho that corresponds to her eastern goddess form.  Utsuho is a cheerful happy woman, who's quick to fight and quick to forgive.  She'll happily blast her way through any grail war she's summoned to with a smile.
Unfortunately she has no concept of "minimal collateral damage" and while her servant form is weaker, she's still capable of leveling entire cities at a whim.  And not all that disinclined to do so.
Kill anyone who summons her for a grail war.


Koishi Komeiji
Primary Class : Assassin
Strength : C
Endurance : C
Agility : B
Magic : B
Luck : C

Skills :
Presence Concealment : EX
Koishi's stealth is based on how much she's letting her conscious mind act.  When acting unconsciously even attacks won't decrease her stealth.  However when acting consciously her stealth drops more and more ranks.

Eye of the Heart : Nil - B
When Koishi is using her unconscious powers, she can't access this ability.  However when her heart opens and she starts acting consciously, she regains the ability to read hearts.

Mental Pollution : EX
It might be better to say humanity has the mental pollution here.  The more in tune Koishi is with her unconscious, the harder it is to affect her, and the more difficult it is to come to an understanding with her.

Ancestors Standing Around Your Bed : A
Being around Koishi is unnerving.  The Crimson Nightmare Witch said it was like being judged by your family all the time.  All abilities caused by Mental strength are lowered.  She can focus this power to also spark paranoia and even hallucinations in a victim.

Noble Phantasm :
Unconscious Shutdown : A (Anti Person)
It's hard to say if Koishi has ever used this power, or if it's merely something people are afraid of.  With the grail however that issue is moot.  Koishi can shut down someone's unconscious mind.  The victim's heart, breathing, and instincts all shut down.  Death usually follows.

Koishi Komeiji appears in spots on the records of history.  Sometimes a hero, sometimes a villain, sometimes just there.  Her interactions with Kokoro, her sister, and of course the famed Marisa Kirisame grant some body to our understanding of her.  But the very idea of someone who's in tune with the subconscious is strange.
As an assassin she has perhaps the best presence concealment in existence.  At the cost of forgetting what she's doing.  As such controlling her will be difficult.  Especially since she might not appear for her master.  At least it will be nearly impossible to track her back to her lair.

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