It'd probably make more since to give Yugioh Keywords, rather than have it translate mechanics from other games. Things like "nomi" cards have the same text take up a lot of space. I don't think it's all bad though. To a new comer, having everything explicitly explained to you can help. MTG has all these abilities specific to certain blocks and that can be overwhelming depending on how they're introduced to mtg. The reason I find mtg easier to explain that YGO is that it's much slower, so it's easier to demonstrate things. It's easier to understand "drop land -> one drop card, drop 2nd land -> two drop" than it is things like LS/Six Sams dumping their whole hand on the field turn one. Things like "missing the timing" and when it was a thing "priority," also became relevant pretty quickly. I could be biased though. I explained mtg to people through intro packs and YGO through decks I personally built. So that could have been a huge facor
I never had a problem reading small text in yugioh though. My main problems with where how pushed archetypes were, the disparity of support between types and attributes, and how obvious Konami was in trying to suck money out of you. You telling me that Goyo Guardian and Brionac were perfectly fine thoughout all of 5Ds, but then the moment XYZs are a thing, they're suddenly forbidden? At the same time, they release stuff like Levair and Zenmaines, along with stuff like Tourguide to the Underworld to support them. I was pretty salty about that. It didn't help they banned the shit out of my deck, even if it deserved to be banned (RIP Toady.)
Another thing I like about MTG is that they have multple formats. If your deck gets banned out, you can at least try having it compete in a different format. More importantly, from what I've seen, people don't care that much. I pull out a mtg deck for magic in a noncompetitive setting, people don't really care what have in it. I can Lightning Bolt to my heart's content. YGO on the other hand, has only two formats, and one of them doesn't matter. The moment your deck gets banned out, the banned cards are useless. More importantly, that banlist applies everywhere, even casual playgroups. I pull out a Solemn Judgment a couple of months after it's banned? "wtf mate, that's banned"
Then there was the part where for a while TCG(everywhere not Japan) and OCG(Japan) had the same banlist, which was garbage because the "formats" had different card pools. Each set would have 10 cards exclusive to the TCG while the OCG was two sets ahead. TCG exclusives would later join the OCG in a later set solely for them. The banlist only looked at the OCG and not the TCG. The main time this became a problem was when "Charge of the Light Brigade," a TCG exclusive card made "Lightsworn" decks part of the meta in the TCG. They weren't competitive in the OCG, so when Konami gutted everything, they left LS as the last one standing in the TCG. The OCG got charge later that format and the next banlist gutted LS.