Author Topic: Diablo2:Lord of Maidens - Touhou mod [Completed]  (Read 262035 times)

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.15 released]
« Reply #30 on: June 03, 2011, 11:29:04 AM »
Rearranging the skill trees and very minor tweaking is about as far as I can go for now.

Cube recipes and item listing will be provided in the documentation.

I'd try keep the saves compatible. If I add new items, then a newer version save won't be playable on an older version patch.

The next update will definitely have new runes, so it obsoletes 0.15.

Nightkriss

  • Perverted Lolicon
    • last.fm
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.15 released]
« Reply #31 on: June 05, 2011, 05:45:33 PM »
Momizi quest was implemented in 0.15? Or did I missed it ?

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.15 released]
« Reply #32 on: June 05, 2011, 05:46:51 PM »
Momiji does not have a quest. She's one of the build trees, so count her as a playable character.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.15 released]
« Reply #33 on: June 10, 2011, 07:05:44 PM »
Ver 0.20 - 3020 kb 10-06-2011

Completely new set of runes added.
Added Power, Graze, Life and Bomb pieces and items
Tweaked drops so that new runes and pieces are obtainable.
Added some unique headgear and armour.
Added some blank runewords. They display a runeword name only.
Added some cube recipes.

Link for ver 0.20

Saves will still be good. The new runes and pieces obviously mean it's not backwards compatible.

Nightkriss

  • Perverted Lolicon
    • last.fm
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #34 on: June 10, 2011, 07:24:13 PM »
Those new runes look cool :D

My shield is now KiKoKeSa :D

Moekou

  • Hourai Doll
  • Nyo~
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #35 on: June 11, 2011, 11:24:58 AM »
Hahaha, the new Runeword system is brilliant! Thank you!
Never forget these eternal words of wisdom: "Take it easy!"

Nightkriss

  • Perverted Lolicon
    • last.fm
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #36 on: June 11, 2011, 05:32:12 PM »
The Tweaked drops in normal are strange in 0.20.
Items are droping which require lvl 50-60 in normal, while in lunatic 1-30lvl items.
I got also flawed gems,not chipped ones in normal, while in lunatic there were chipped gems ;P
However it occurs only in very starting areas. After rescuing Cain the drops are normal :P

I need the complete rune list, as far as I know:

Code: [Select]
Ku - ral
Shi - Sol
Ni - Um
Ki - tal
Chi - Lum
Tsu - Ko
SA - Amn
Ke - Ort
Na - Pul
Ka - ith
Ha - Zod
SU - shael
SE - Dol
Ma - Jah
Ho - Ber
A - El
Hu - Lo
« Last Edit: June 23, 2011, 07:47:30 AM by Nightkriss »

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #37 on: June 26, 2011, 09:26:22 AM »
Bad news guys. I'm using a plugin to add new modifiers and properpties on items and it WILL bork your save unless you ditch every piece of legacy equipment on your character. No equipping, inventory, stash or plugy shared stash. Get rid of your old items if you want to keep the character level.

But to make it worth your while to make a new character, I'll try have a few new skills in the update.

Amraphenson

  • The problem is, you're a friend that likes to talk!
  • *
  • ...well, I am too!
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #38 on: July 07, 2011, 07:18:25 AM »
Amra reporting in as story writer and skill namer. If we got any other flavor crap to do, just call me. I ain't useful for anything else.

Progress: Act 2-5 done.
Working on next:
Individual Quest Names and Descriptions
Dialogue for characters
Contemplation of whether or not to voice act Rinnosuke
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #39 on: July 08, 2011, 05:46:04 AM »
I have a question. Will you be doing this for Diablo 3? (If it ever gets released...)

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #40 on: July 08, 2011, 10:16:02 AM »
I saw this project only now, and I must say a very, very sweet idea!!

I was quite a big fan of Diablo 2 for a while, and I am really looking forward to playing a Touhou mod of it! (Though I am waiting for the next version, so that I wouldn't lose my characters).

I have a question, though: will there be a feature to choose custom avatars for your characters? It would be great if there will be ^_^

Amraphenson

  • The problem is, you're a friend that likes to talk!
  • *
  • ...well, I am too!
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #41 on: July 08, 2011, 04:10:24 PM »
For now Pesco and I are focusing on renaming everything and redoing dialogue and descriptions Pesco's been dabbling in custom skills though. Custom avatars and sprites are pretty far along in the plan, but I'm fairly sure they're in the plan.

Tl;dr We'll have them eventually.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #42 on: July 08, 2011, 05:00:35 PM »
I'm just a noob messing around with the settings to make slightly different looking effects.

I have a question. Will you be doing this for Diablo 3? (If it ever gets released...)

If I can even run it and Phrozen Keep has the basic info.

I was quite a big fan of Diablo 2 for a while, and I am really looking forward to playing a Touhou mod of it! (Though I am waiting for the next version, so that I wouldn't lose my characters).

I have a question, though: will there be a feature to choose custom avatars for your characters? It would be great if there will be ^_^

Get used to the idea of losing your saves as I make more changes. These are pretty much public beta testing versions.

I have no idea what you mean by custom avatars. If it's not in the update notes, then it's probably not going to be modded.

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #43 on: July 08, 2011, 07:41:11 PM »
I have no idea what you mean by custom avatars. If it's not in the update notes, then it's probably not going to be modded.


By avatars, I mean making Diablo 2?s characters look like Touhou characters; for example, having an Amazon which would look like Eirin, or a Sorceress that look like Marisa.

I am not sure if Diablo 2?s engine will allow to have different looks for different characters of the same class (for example, one Amazon that would look like Eirin, and another that would look like Remilia), but hopefully, like Amraphenson said, at least one fixed replaced appearance for each class will be added sometime...

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #44 on: July 09, 2011, 12:10:28 AM »
It is possible to use Warcraft3 sprites. The process is horribly messy and requires me learning something new. I would also need to get permission from the makers of DotS to use their Touhou sprites.

Amraphenson

  • The problem is, you're a friend that likes to talk!
  • *
  • ...well, I am too!
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #45 on: July 09, 2011, 03:44:52 AM »
In any case, don't expect anything really mind blowing for a while. Pesco and I are pretty much a two man team right now, as far as I know, and I'm useless for anything not involving text and stories.

Oh, and Pesco? What do you say to concept art for our new classes? :> I'm a decent sketch.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #46 on: July 09, 2011, 06:57:56 AM »
Fuck yeah for free promo packaging!

But one step at a time with things that we're producing for real. I refuse to get hyped up about making fancy looking things and then fail to make the final product.

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #47 on: July 09, 2011, 07:04:51 PM »
Well, good luck and thank you for your work!

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.20 released]
« Reply #48 on: July 09, 2011, 10:26:18 PM »
Screenshots because they're ready anyway


Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #49 on: July 13, 2011, 01:41:14 PM »
Ver 0.38 - 5515kb 13-07-2011

Added new modifiers.
Unique items completely added.
Skills tweaked and redistributed among all character classes.
Some skills redone.
Some new skills.
Claw weapons re-enabled.
Some game dialogues rewritten.
Player class backstory added.
All areas renamed, complete with new entrance messages.
Selling price limit increased.

Link for ver 0.38

Making new characters is strongly recommended.

Edit: Made a quick fixup and replaced the upload. Link is still the same.
« Last Edit: July 13, 2011, 04:01:19 PM by Pesco »

Amraphenson

  • The problem is, you're a friend that likes to talk!
  • *
  • ...well, I am too!
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #50 on: July 17, 2011, 03:19:54 AM »
Alright, enough procrastination. Gonna start act 2 dialogue.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #51 on: July 18, 2011, 06:46:16 AM »
I downloaded the latest version, and it looks nice so far.

I have a question, however: am I supposed to use original version of Diablo II: Lord of Destruction, or upgrade it to the latest patch ? 1.13?

I upgraded Diablo 2 before installing this mod, and noticed that a number of names, most notably ?Assassin / Youkai Hunter? and ?Druid / Mountain Dweller? as well as several skill tress remain unchanged. (Which is a bit surprising, because the skills themselves are all changed in accordance to manual, and shouldn?t simply changing names be easy in comparison?)

Did you simply miss or didn?t get around to replacing these class/skill trees? names, or does patch 1.13 interfere with the changes you have made? (For reference, I upgraded my Diablo 2 via Battle.net first, then replaced Patch_D2 file with yours.)

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #52 on: July 18, 2011, 07:30:34 AM »
Upgrade to 1.13 to be safest. The LoM download should be 4.31mb. If it isn't then you got the bad version which was up for a few hours.

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #53 on: July 18, 2011, 08:55:58 AM »
Thank you for replying.

I downloaded the file shortly before posting (I think some 20 minutes or so), and the original file indeed 4.31 Mb in size (the unpacked patch file is 5,98 Mb), so I assume I downloaded the correct version.

By the way, really like the game so far, although changed skills are going to take a bit to get used to. (By the way, does skill reset still works only once? With the skill changes, it would be nice to be able to reset skills more then once, to try out different builts without starting over...)

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #54 on: July 18, 2011, 02:08:56 PM »
The normal game gives 3 free restat/respecs. More can be obtained by beating certain bosses for drops. Otherwise use a plugin known as PlugY. It has those functions amongst others features. While it is compatible for the most part, I will not provide support for it.

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #55 on: July 18, 2011, 03:46:02 PM »
I see, thank you for replying.

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #56 on: July 19, 2011, 09:23:44 AM »
On a negative side, I must say that mercenaries don't too well, apparently due to player character's increased speed.

They constantly fall behind PC, but instead of teleporting to PC's location when they fall behind (like they do in original Diablo 2), they get stuck and never catch up with you. On a few ocassions, I have noticed that mercenaries who get stuck seem to disappear completely, and retuning back along the same route shows they are nowhere to be found at all (though they still appear on your side when you teleport to town or enter dungeon/cave).

Would it be possible to increase mercenaries' speed to match PC's? (Or, preferably, even make them faster to make sure they never ever fall behind.) I believe that if they never fall behind, it should solve all the mercenary problems.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #57 on: July 19, 2011, 06:27:21 PM »
I'm much more inclined to remove mercs altogether. You aren't playing Imperishable Night here :V

Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #58 on: July 19, 2011, 07:20:49 PM »
Aww!!

But seriously, I think it might be better to preserve mercenaries, since they fit nicely with some builts (like my attempt to built Yamame Hellcaster, who is using earth golem). Providing, of course, their speed can be brought up to PC's or higher; the way they are now, they are kind of more trouble then help ^_^;

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Diablo2:Lord of Maidens - Touhou mod [Ver 0.38 released]
« Reply #59 on: July 19, 2011, 07:37:26 PM »
Not all of these skillsets and mechanics will stay. As I figure out how to make more nifty skills, the builds will get revised or maybe even more can be added. How mercenaries fit in, is really not within my current plans flavour or balance wise. I feel the PCs will be strong enough to not need a merc ever.

Preview for the next update: All weapons from cLoD are re-enabled. Some new class specific weapons added. Reimu's Fantasy Seal (the one with the homing orbs) is being worked.