Author Topic: Japan: History of Shooting Game  (Read 4130 times)

KomeijiKoishi

Japan: History of Shooting Game
« on: June 28, 2009, 10:45:02 AM »
http://www.youtube.com/watch?v=3AHhkq7p3Qw&fmt=18

http://www.youtube.com/watch?v=Fv7fCr6QFis&fmt=18

http://www.youtube.com/watch?v=B-qFAtkCcIk&fmt=18

French with English subtitles.

Anyone who searched the answer to the question "Why the hell is Mushihimemesasa on Ultra Mode impossibe?" can find his/her answer here.

Re: Japan: History of Shooting Game
« Reply #1 on: June 28, 2009, 01:03:07 PM »
Quote
Vic Viper underwent 100 designs, including a system of leaving a light trail behind as the player moved. This was the predecessor of the current option system.

I learned this just now.

Re: Japan: History of Shooting Game
« Reply #2 on: June 29, 2009, 08:36:28 PM »
it seems that the people who designed Mushihimesama held back a bit (judging from the statement "the human beings have their limits") :p

I would have a BSoD moment if, after the TLB, there was a message saying "if you can read this, then we've made the game a bit too easy". (useless info: the portuguese uncyclopedia says that Mushihimesama means "die you son-of-a-@&&#%&$")
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Re: Japan: History of Shooting Game
« Reply #3 on: June 29, 2009, 10:10:13 PM »
At least they tried to make it fair. Unlike this picture is just drew.


I find it kind of hard to believe Touhou is the only one to use something besides ships/robots as the enemies and players.

neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Re: Japan: History of Shooting Game
« Reply #5 on: June 30, 2009, 08:46:10 AM »
Thank goodness. I didn't think there would be just ships.
Loli > Ships

Re: Japan: History of Shooting Game
« Reply #6 on: June 30, 2009, 01:51:22 PM »
I'm not clicking any of those links for fear of cho-aniki

ghost333

  • A retired Lunatic
Re: Japan: History of Shooting Game
« Reply #7 on: June 30, 2009, 04:03:49 PM »
http://www.youtube.com/watch?v=Hb_ZRIYKAfw

omg look at the speed the players "sprite " reach at some dodges lol