Topic: Touhou Winterheart  (Read 3891 times)

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Touhou Winterheart
« on: April 21, 2009, 08:18:44 pm »
About a month ago I started working on a shmup with CoolBasic due
small bet with my friends... As I lack imagination I decided to use
Touhou mythology as a base.

So basic storyline is this:
A mysterious gap has appeared to the sky of Gensokyo and the land
is covered by snow (even thought its mid-summer).
Irritated by this unnatural phenomenon girls decide to go through the
gap to found the source of the events...

What I have done so far (25.07.2009, updates are in blue):
Blog updated: 25.07.2009

Menu:
- Main menu added with working game configuration (keys and sound)
- Configuration settings are saved to the separate file
- Difficulty selection screen
- Player selection screen (only Marisa and Sakuya available at time)
- Music room (With working music playing routines)

Game:
- Added secondary characters)
- Added boss definitions with introductions to the game
- Added "intermission"-screens with level starting pictures
- Fixed the bug with bullet drawn under the player
- Removed the debug-mode (game loads faster)
- Check for screensize... If fullscreen-mode with resolution 640x480 is
  available then use it - otherwise open in 640x480 window.   
  (NOTE: in debug-mode game always opens ins 1020x480 window)
- Both players (Marisa and Sakuya) has their individual speed and shooting
  -> Marisa is faster and shoots forward / Sakuya is slower and her bullets
      tend to turn toward movement direction)
- Focus-mode aka. player moves slower
- Collectable Bonus items added (Bombs,lives,2 different score and power items)
- Interactive test enemies (randomly spawning around screen... Always homing
  towards player, destroyable etc..)
- Scrolling backgrounds
- Routine that checks levels and alter things according to that
- Pause screen (with possibility to return  main menu, continue game or restart)
- Test dialogue and spellcard.
- Started adding bullet patterns and fixed lots of bugs I found (like error
  in saving hiScore)
- Added check for resolution to the game...

Text:
- Added all boss dialogues
- Added all ending dialogues
- Added Cirnos and Daiyouseis spellcard names...
- Added rest of the spellcard determinations

Graphic:
- Added all Menu-graphics and sprites for Marisa, Sakuya and Yuyuko
- Sprites for player bullets
- Test-sprites for kendama and fairies
- Fully animated kendama and fairy-sprites... Also added rest of the
  "smaller" enemies.
- Cirno, Daiyousei, Mima, Koitaru and Yukihime spirtes added)

Music:
- Music handling routine is ready
- Added few songs to debugging mode that can be toggled by pressing '3'

Sound:
- Added sounds for moving in menus, selecting and canceling and setting sound/music volume.
- Sounds for player shooting and bombing
- Enemy dying and shooting sounds along spellcard activation sound added 

« Last Edit: July 25, 2009, 03:22:09 pm by Tsalop »
Blog updated: 14.11.2011
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  • Winterheart
Re: Touhou Winterheart
« Reply #1 on: April 23, 2009, 07:39:33 pm »
Huge update:
Rewrote the whole engine drastically reducing the code needed.
All thanks to the animated objects.
Blog updated: 14.11.2011
Twitter
  • Winterheart
Re: Touhou Winterheart
« Reply #2 on: April 25, 2009, 08:30:59 pm »
Testing graphics:

Blog updated: 14.11.2011
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  • Winterheart
Re: Touhou Winterheart
« Reply #3 on: April 28, 2009, 05:47:50 pm »
Updated the list in the first post with current progress...
Blog updated: 14.11.2011
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  • Winterheart
Re: Touhou Winterheart
« Reply #4 on: May 05, 2009, 09:21:28 pm »
Okay... Small update.

All the dialogues and endings are now written and I also added fully functional bonus-system...
After playing around with the object animation - I managed to create better scrolling backgrounds (e.g. changes speed and direction of scrolling)... Oh, and the selected difficulty is now shown next to the FPS.

Well, that was it for today - Heh, I also set myself a deadline to make sure that this thing won't turn to vapourware... Before the 09.09.2009 this game should be ready and tested.
Blog updated: 14.11.2011
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  • Winterheart
Re: Touhou Winterheart
« Reply #5 on: May 16, 2009, 07:40:00 pm »
Updated the blog and the first post.
Blog updated: 14.11.2011
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  • Winterheart
Re: Touhou Winterheart
« Reply #6 on: May 26, 2009, 09:29:11 pm »
Updated the blog with sprites of Cirno and Daiyousei and the current progress.
Blog updated: 14.11.2011
Twitter
  • Winterheart

Naut

  • YOU WA BAN
  • *
  • LOOK AT ME
Re: Touhou Winterheart
« Reply #7 on: May 27, 2009, 01:16:52 am »
When do you think you could release a playable beta version, or something similar? If at all, that is. I didn't see one on the blog, perhaps I wasn't looking hard enough...
Re: Touhou Winterheart
« Reply #8 on: May 27, 2009, 07:34:32 am »
Let see... As I planned to finish the demo within the next two months -
playable beta for testing should be ready next month.
Blog updated: 14.11.2011
Twitter
  • Winterheart

Naut

  • YOU WA BAN
  • *
  • LOOK AT ME
Re: Touhou Winterheart
« Reply #9 on: May 27, 2009, 11:01:27 pm »
Awesome, looking forward to playing.
Re: Touhou Winterheart
« Reply #10 on: June 05, 2009, 05:01:37 pm »
Added character scetch to the blog.
Blog updated: 14.11.2011
Twitter
  • Winterheart
Re: Touhou Winterheart
« Reply #11 on: July 25, 2009, 03:27:59 pm »
Okay... I added graphical update to my blog... Winterheart is going on well and I hope to get it done soon.


Blog updated: 14.11.2011
Twitter
  • Winterheart
 

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