I'm still not that familiar with Touhou so forgive me if I ask something stupid.
Anyway, I'm really excited about this! I just played the new demo and it looks great so far (haha flying skulls).
Since I'm an artist I'd like to contribute to the artwork section if that's possible. I can do normal artwork for cutscenes and enemies and such, but I've never made a sprite like Setsuna did with Sakuya. The only problem I have is that I'm not quite sure what you want and where the line between normal art and sprites lies yet, so here are some questions I'd like to ask:
- Cutscene Sprites
I'd really love to do these, I'm just wondering about the format and what costumes they will wear; Is Setsuna this project's spriter? If so I'll wait for her sprites and base the artwork on that unless the characters keep their original costumes (but seeing as the Sakuya sprite has an original outfit I don't think that will happen). Any idea oh how many different expressions they need? (angry, sad, annoyed, happy, thoughtful, surprised, neutral ?)
edit: just found the format on the wiki it's 256x256, right? Got that then
- Title Screen
This will have a background image as well right? Any ideas yet? Though it'd probably be easier to do when the story and everything is done.
- pixel art/drawn?
The ingame character sprites (like bosses and the main character/Sakuya) aren't drawings, right? I've looked at Setsuna's Sakuya sprite and was wondering if all the attacks, bosses and little enemies in the levels are supposed to be pixel art like that or if they can also just be drawn.
- enemies
How many different enemies are you aiming for per stage?
And do you still need normal enemy suggestions? I think it'd be nice if they kind of fit with the stage (as far as that's possible). So if we take a look at the stages you've thought up now (which are fine if you ask me) then maybe some enemies like...
stage 1
setting: Forest, moving towards the mansion/castle.
enemies: Lycanthropes, mushrooms, trees, bats, vines, evil squirrels
stage 2
setting: Moving through the main hallway, eventually leading up to some kind of large (ball)room.
enemies: chairs, vases, puppets in uniforms of sorts, flying plates/mirrors/tiles, rugs/carpets
stage 3
setting: The bossfight ends with Sakuya getting knocked through a window into the garden.
enemies: Flowers, skulls, zombies, ladybug/various insects, little devils, bats, vegetables/pumpkins, eggplants
stage 4
setting: Sakuya re-enters the building through a second floor window and finds herself in the library.
enemies: books, chairs, flying lamppropellor things, falling bookshelves?, skulls, zombies, bats, zombie/puppet maids/monocle wearing butlers
stage 5
setting: Rooftop/tower?
enemies: crows, bewitched evil clouds, bats,....
And those are all the silly suggestions I can think of right now.
If you want me to help and when I know what to do I'll be sure to work on it :D!
Edit: Ugh, I need to read the previous info better; just tell me what you still need, I didn't mean to steal the other artist's job OTL.