Author Topic: 東方技歩報 ~ (Naut's) Danmaku Viewing Trip  (Read 93394 times)

Tengukami

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #60 on: April 02, 2010, 05:36:06 PM »
..... We need his/her permission to use him/her in this fangame, though...

And you have it. Go nuts.

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Ecthel

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #61 on: April 02, 2010, 11:26:01 PM »
Question: Will you be redrawing our cutins, in addition to doing the boss graphic?
oh god please say yes i am terrible at full scale drawing

Also, a suggestion: We should probably stick to one shot sheet, or it'll look all clashy. Any suggestions?

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #62 on: April 02, 2010, 11:29:19 PM »
Question: Will you be redrawing our cutins, in addition to doing the boss graphic?
Yes.

oh god please say yes i am terrible at full scale drawing
:V

Also, a suggestion: We should probably stick to one shot sheet, or it'll look all clashy. Any suggestions?
Should we use ZUN bullets (not recommended), Mushuugeki (CtC) bullets (probably), or a set of completely new bullet graphics?

Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #63 on: April 02, 2010, 11:37:07 PM »
Should we use ZUN bullets (not recommended), Mushuugeki (CtC) bullets (probably), or a set of completely new bullet graphics?

I would go for ZUN, or completely new bullet graphics...
also with more than 255 bullets, so we can make 2 or 3 different "shot.txt" files, whice have different combos of bullets (that way we can be more creative - I would say 55 normal bullets that are in all three files and then two of three bullet ghapic sets, each consiting of about 100 bullets, combined in each Normal+SetA+SetB, Normal+SetA+SetC and Normal+SetB+SetC)

Ecthel

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #64 on: April 02, 2010, 11:39:36 PM »
I'll toss zomgbullets into the ring. I use it for my scripts.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #65 on: April 02, 2010, 11:49:48 PM »
I would go for ZUN, or completely new bullet graphics...
also with more than 255 bullets, so we can make 2 or 3 different "shot.txt" files, whice have different combos of bullets (that way we can be more creative - I would say 55 normal bullets that are in all three files and then two of three bullet ghapic sets, each consiting of about 100 bullets, combined in each Normal+SetA+SetB, Normal+SetA+SetC and Normal+SetB+SetC)
I'll toss zomgbullets into the ring. I use it for my scripts.
Danieru's suggestion seems better. However, I'm sure we're not really going to have even 255 bullets, unless every character will have their own special bullet... Whoops, did I just give someone an idea?

Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #66 on: April 03, 2010, 12:15:39 AM »
Whoops, did I just give someone an idea?
Yep...  :))
Actually well, If I would use a character that has Paradox themed spellcards, but for now... not really.

through... we sould stick with the 55+100of1/3+100of1/3.
Or... maybe 155+100of1/3. (three different scripts with each of them having about 100 different bullets?
« Last Edit: April 03, 2010, 12:17:40 AM by Danielu Yoshikoto »

CK Crash

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #67 on: April 03, 2010, 12:20:45 AM »
Um, if this is going to use members as characters, we may as well use Drake's Ijiyatsu bullets when he finishes them.

Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #68 on: April 03, 2010, 12:23:54 AM »
Drake's Ijiyatsu bullets

There was going to be a complete Shotsheet, especially for that game!?
wow... hm... maybe we could steal some bullets from there then...  :yukkuri:

ChaoStar

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #69 on: April 03, 2010, 12:34:57 AM »
Danieru's suggestion seems better. However, I'm sure we're not really going to have even 255 bullets, unless every character will have their own special bullet... Whoops, did I just give someone an idea?

it's really easy to have 255 bullets. I already have a custom bullet or more for my character.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #70 on: April 03, 2010, 02:07:57 AM »
It's decided, we'll use the Ijiyatsu bullets.
Also, "Be of much patience!" I'm making Chie's sprites.

Helepolis

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #71 on: April 03, 2010, 06:42:05 AM »
It's decided, we'll use the Ijiyatsu bullets.
Did you ask Drake if he actually approves this? Don't go deciding things on your own =|

AweStriker Nova

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #72 on: April 03, 2010, 07:04:02 AM »
I feel not at all confident in my abilities 'cause it's been so long and you're still in need of Stage 1 bosses. I accept one of those slots, unless you think I fit better in another one.
« Last Edit: April 03, 2010, 07:06:40 AM by AweStriker Nova »

Johnny Walker

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #73 on: April 03, 2010, 07:51:22 AM »
Can I have a Stage 1 slot pleease? Thanks.

Iryan

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #74 on: April 03, 2010, 10:43:36 AM »
It's decided, we'll use the Ijiyatsu bullets.
...what Helepolis said.

Can I have a Stage 1 slot pleease? Thanks.
Huh? Are we assigning scenes after scripting ability or after what one wants now? If the former, you'd be at least stage 10, which is full, so you'd have to be Ex by default.  :V
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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #75 on: April 03, 2010, 12:25:56 PM »
Someone should make a Stage where you have to photograph fairies, so you have to go through whole levels.

Kylesky

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #76 on: April 03, 2010, 12:56:59 PM »
Someone should make a Stage where you have to photograph fairies, so you have to go through whole levels.

I was thinking of doing something like that a few days ago :V sadly, blargel's engine won't support it... and that led to me with the thought of tinkering with my sucky version of the StB engine... didn't bother to try anymore...
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ChaoStar

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #77 on: April 03, 2010, 02:18:13 PM »
I was thinking of doing something like that a few days ago :V sadly, blargel's engine won't support it... and that led to me with the thought of tinkering with my sucky version of the StB engine... didn't bother to try anymore...

Neither will white Aya. You could incorperate it into an Alice card, tho.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #78 on: April 03, 2010, 03:16:35 PM »
My, my. Lots of replies in one night.

Did you ask Drake if he actually approves this? Don't go deciding things on your own =|
Well, I think we should wait until he actually makes the Iji bullets, or just stick with using ZUN bullets (glares at Japan).

Can I have a Stage 1 slot pleease? Thanks.
Huh? Are we assigning scenes after scripting ability or after what one wants now? If the former, you'd be at least stage 10, which is full, so you'd have to be Ex by default.  :V
Johnny gets a spot in EX Stage, then. :V
I wonder if Drake, Suikama, etc. are going to come, too.

Someone should make a Stage where you have to photograph fairies, so you have to go through whole levels.
I was thinking of doing something like that a few days ago :V sadly, blargel's engine won't support it... and that led to me with the thought of tinkering with my sucky version of the StB engine... didn't bother to try anymore...
Neither will white Aya. You could incorperate it into an Alice card, tho.
Hurrrrrrrrrr... N-n-no thanks. It'll probably ruin the StB-ness.

P.S. Should I put in a tiny EX2 stage with Naut's card, then Tengu天照kami's card, then finally, the credits?

Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #79 on: April 03, 2010, 03:20:16 PM »
P.S. Should I put in a tiny EX2 stage with Naut's card, then Tengu天照kami's card, then finally, the credits?

More like a K(aleido)S(cope) stage, then.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #80 on: April 03, 2010, 03:22:27 PM »
More like a K(aleido)S(cope) stage, then.
Garage stage?

We need everyone to vote.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #81 on: April 03, 2010, 03:35:54 PM »
Sorry for double post, but I accidentally forgot to include this quote.

I feel not at all confident in my abilities 'cause it's been so long and you're still in need of Stage 1 bosses. I accept one of those slots, unless you think I fit better in another one.
Well, if you aren't confident in your Danmakufu scripting ability, you should stick to Stage 1 for now.

ChaoStar

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #82 on: April 03, 2010, 04:02:44 PM »
Just saying, even if you are confident in your skills, if you're better making easy cards, then you might want to aim for a lower tier. It's not just about your skill.

CK Crash

  • boozer
Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #83 on: April 03, 2010, 04:30:23 PM »
It's decided, we'll use the Ijiyatsu bullets.
Also, "Be of much patience!" I'm making Chie's sprites.
I was kinda assuming you would ask Drake's permission after I mentioned the shot sheet (which isn't even complete yet)   :(

Anyways, KS stage sounds like a good idea: a counterpart to DS's Spoiler stage, right?

ChaoStar

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #84 on: April 03, 2010, 05:12:33 PM »

Johnny gets a spot in EX Stage, then. :V


THE MAN ASKED FOR A STAGE 1 SLOT.

Infy♫

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #85 on: April 03, 2010, 05:49:16 PM »
thou shall not use the ijiyatsu shotsheet.
blargel's aya will be made to work with only one shotsheet. dont know which one.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #86 on: April 03, 2010, 06:03:42 PM »
I was kinda assuming you would ask Drake's permission after I mentioned the shot sheet (which isn't even complete yet)   :(
We should probably wait until the shotsheet's actually finished, but yeah.
Anyways, KS stage sounds like a good idea: a counterpart to DS's Spoiler stage, right?
Yup.
Except we need to make up dialogue between Naut and Tengu-Ama-Kami. :ohdear:

THE MAN ASKED FOR A STAGE 1 SLOT.
Geezies, updated.

thou shall not use the ijiyatsu shotsheet.
blargel's aya will be made to work with only one shotsheet. dont know which one.
:V Blargel's Aya is supposedly compatible with all shotsheets, Sercan.

Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #87 on: April 03, 2010, 06:09:15 PM »
As a result of a pattern I've been noticing here, I propose that a drinking game be created for the rest of this topic's lifespan. Every time somebody or something is used without permission, take a shot.

Ecthel

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #88 on: April 03, 2010, 06:18:10 PM »
I'd imagine it'd be pretty hard to use something that's not even finished.

Chronojet ⚙ Dragon

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Re: 東方文花風 ~ Script the Bullet (Name undecided yet.)
« Reply #89 on: April 03, 2010, 06:20:11 PM »
Drinking game, huh.
After this gets finished we'll work on it.

I'd imagine it'd be pretty hard to use something that's not even finished.
Yes, it is. That's why we're waiting for it to be finished.