Topic: Supreme Commander 2  (Read 1619 times)

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Supreme Commander 2
« on: May 30, 2009, 02:19:10 am »
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Re: Supreme Commander 2
« Reply #1 on: May 30, 2009, 05:36:08 pm »
Holy crap that's hawt.  So I'm guessing campaign will have named commanders that we play as now.  Hope they have good stories but I wouldn't even mind if they don't as long as factions aren't functionally identical this time 'round.  Also, needs moar Seraphim :p
Too much of a good thing, and it is no longer good.

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Re: Supreme Commander 2
« Reply #2 on: May 31, 2009, 08:09:25 am »
No gameplay so no orgasm... yet.  I racked up 300+ hours in SupCom1 (and somehow I'm up to 350+ on DoW2 in only a few months e: make that 400 hours with beta O_O) so I'm definitely getting it.
« Last Edit: May 31, 2009, 08:12:40 am by TheStupidOne »


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