Topic: Questions, doubts, requests, answers - Public discussion thread.  (Read 49711 times)

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Kilgamayan

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #300 on: November 14, 2013, 04:57:40 pm »
Quests are generally open to all who wish to participate. For long-running games and established universes, you'll want to be sure you're solid on the necessary background info (a daunting task for the Purvisverse, to be sure!), but there are otherwise no barriers to entry.


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[22:40:30] <Drake> ORGASM
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[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #301 on: February 22, 2014, 12:03:12 am »
The Purvisverse may be a daunting task to read through, but it is certainly fun, Barren Path (if you can even find it) is unnecessary and so is Ran's quest for the most part, if you wanna give Yukari quest a try, I'd suggest giving Maribel quest a priority read first, but make sure to read the entire series, fun reads (despite the occasional stupid mistake on the players parts, not asking Okuu about the flowers after we get her powers back, anyone?) and you won't be lost whenever we/purvis reference something from a previous quest.

@e

... I just realized that question is months old I'm sorry.
« Last Edit: February 22, 2014, 12:05:53 am by Sacchi Hikaru »

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #302 on: March 01, 2014, 09:19:29 pm »
Have there been any sort of "games" where the creator makes an emerging story, offering up several choices at various points, that audiences can decide on before going through with the one of them, and when the whole thing's done, the game is ended and the resulting story moved into PSL? Is that allowed (because I want to make a story where during the development, I let the audience decide what should happen at various points, before ultimately going through with one of their suggestions, affecting the direction and end)? If not, how can I achieve something similar?

Also, do I have to do second person, or can I use third person? Can some games have choices that aren't just about deciding what the protagonists do but affecting the circumstances of the story (all under the GM's supervision of course)?

EDIT: Also, since my time is always in a crunch, an ASAP reply would be best (take your time though, I'm not forcing you).
« Last Edit: March 02, 2014, 01:05:47 am by SoundsOfSilence »

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #303 on: March 02, 2014, 01:17:30 am »
Just do it here, but how you want. Ignore commands that you don't like. Write however long you want for each post. Present specific options.
Good examples might include Captain H's Mokou Quest, Stuffman's Purplequest, and Arashi's Clan Moordor thread in Akyu's Arcade.
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #304 on: March 02, 2014, 05:32:10 am »
Thanks, my story/game is now a go.
« Last Edit: March 02, 2014, 05:54:14 am by SoundsOfSilence »

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #305 on: June 01, 2014, 05:24:32 am »
First time in this sub, and I never knew the hidden gold here.

Great sub-forum!


EDIT: Question. Are we able to make games that are not RPGs/roleplays, etc.? I find them to be in a similar format, and I want to (eventually) make my own forum game.
« Last Edit: June 02, 2014, 03:41:19 am by bigyihsuan »
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #306 on: June 02, 2014, 12:03:49 pm »
Sure, as long as they aren't spammy +postcount games. Pescau dun like those.

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #307 on: July 03, 2015, 02:31:08 am »
What I need to do to start a game ?

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #308 on: July 03, 2015, 02:46:50 am »
Just make up your concept and make a post. The more substance in your post, the betterer your response tends to be. Don't break any rules, obviously.

Rp97

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #309 on: July 03, 2015, 02:52:55 am »
Just make up your concept and make a post. The more substance in your post, the betterer your response tends to be. Don't break any rules, obviously.
Ok thank you

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #310 on: July 15, 2015, 11:21:39 am »
I notice that there's no guide to the mafias anywhere. I want to participate in them, but there's no information about them anywhere except in their own threads.

I feel like that the new people are being left out because they don't know how the mafias work, what to do, where to communicate, etc.
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Suwako Moriya

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #311 on: July 15, 2015, 12:34:52 pm »
That's because no one actually knows how to play Mafia.

Your best bet is to read some games, as well as take a peek through some of the Basics articles on the MafiaScum Wiki.
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #312 on: August 05, 2015, 03:12:48 am »
Any reason why "traditional" forum games aren't tolerated at all here, other than the reasons "lol spam lol" and "lol post count++".

That last point doesn't even apply here, since you guys don't even care about post count. I think you guys should forbid people from posting in here if you have X number of mod/admin-approved posts elsewhere (ie not Beyond the Border subforums)
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #313 on: August 05, 2015, 05:40:13 am »
"lol spam lol" is pretty much the reason why.

Failure McFailFace

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #314 on: August 05, 2015, 10:08:29 pm »
Would a "pass the picture/save file around and add something to it" game count as lil spam, or would it go under Akyuu's Arcade in the case for the save file?
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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #315 on: September 17, 2015, 04:19:35 pm »
Is there an interest in a thread similar to Don't Roll To Dodge? Namely, a playthrough of Tactics Ogre: Knight of Lodis, but different people get to control different characters. I'd need up to 7 other people and will be able to update on a daily basis.

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #316 on: March 16, 2016, 05:44:48 pm »
Are there any normal guidelines to creating quests or games that are simple in their rules or their mechanics, but still have the ability to span for long amounts of times even with a basic sort of plot? Also, is it wrong to mimic ideas taken from other games? After looking at the Roll to Dodge game here, I like the idea of rolling a die and getting a success of a failure afterwards, and I'm trying to formulate and expand on some plot that I can use for a game I wanna make myself!

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Re: Questions, doubts, requests, answers - Public discussion thread.
« Reply #317 on: March 23, 2016, 05:38:26 pm »
No real guideline that must be adhered to. Just try not to have cybering in it and you oughta be cool.

As for borrowing ideas, it's generally cool as long as you don't pretend that they're your ideas.

 

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