Topic: Murasa Quest - A Z-Machine Adventure  (Read 19478 times)

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Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #180 on: September 13, 2018, 01:45:43 am »
> Do we know where Toyosatomimi and her entourage make their base of operations?


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
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Hello Purvis

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #181 on: September 13, 2018, 02:15:11 am »
> Do we know where Toyosatomimi and her entourage make their base of operations?

>Nobody really knows where they are. Sometimes you can find them hanging around the tomb, though. Other times, they can be in town. But other times, they are nowhere to be found.

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #182 on: September 13, 2018, 03:27:50 am »
> Is the tomb in the same direction as the Hakurei Shrine? If so, head toward it.


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

Hello Purvis

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #183 on: September 13, 2018, 03:48:16 am »
> Is the tomb in the same direction as the Hakurei Shrine? If so, head toward it.

>It is behind the Myouren Temple, so practically in the opposite direction.

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #184 on: September 13, 2018, 10:33:21 am »
> Ergh...
> Okay, head to the tomb anyway, then. This shouldn't take very long.

(Folks can feel free to overrule me on this, I'm mostly interested in checking if Tojiko is getting the same feeling. And hey, pursuit of the user-added quest might get us a traveling companion!)
« Last Edit: September 13, 2018, 03:47:50 pm by Suwako Moriya »


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

Stuffman

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #185 on: September 13, 2018, 04:55:03 pm »
Really eager to get some ghost-on-ghost action, eh?

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #186 on: September 13, 2018, 05:08:42 pm »


(I have no interest in a romantic pursuit, and even if I did it wouldn't be right to steal Tojiko away from Shou anyway.)
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

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Stuffman

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #187 on: September 13, 2018, 05:17:35 pm »
(Too bad. There might've been some art in it for you otherwise.)

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #188 on: September 13, 2018, 06:13:12 pm »
> Ergh...
> Okay, head to the tomb anyway, then. This shouldn't take very long.

>The tomb isn't that far away, this should take five minutes at most.
>You make your way past the buildings, and toward the graveyard. You're not certain how long this graveyard has been in use, but it's clearly old enough to have been neglected for awhile. You suspect there was probably a family who once maintained it, long ago, but since they've passed on it has been looked after sporadically at best. As you make your way toward it, the newer graves are still in fairly good condition and the grass is reasonably trimmed,  Further back, the markers become more dilapidated and the overgrowth more and more pronounced. Near the rear of the place is a small woods, you're not sure if it predates the cemetery or not, but that is where the tomb lies.
>Your eyes are drawn to a figure in red, leaning over one of the graves near the woods. You immediately recognize her as the wicked hermit's jiangshi. That will be a problem, she will certainly shout an alarm if she finds you or if you approach her the wrong way.

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #189 on: September 13, 2018, 06:17:09 pm »
> Is she looking at us?
> What's the gravestone cover like between ourselves and her?
> What's the gravestone cover like between her and the entrance to the woods?
> Mentally elaborate on our ability to "sort of disappear".
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #190 on: September 13, 2018, 06:20:59 pm »
> Is she looking at us?
> What's the gravestone cover like between ourselves and her?
> What's the gravestone cover like between her and the entrance to the woods?
> Mentally elaborate on our ability to "sort of disappear".

>She currently has her back to you.
>There are many rows of grave markers, but they are slender things that are not very good to hide behind individually.
>It is difficult to tell from a distance, but she is fairly close to the woods, so there wouldn't be many.
>You can become a sort of translucent green, and somewhat intangible.

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #191 on: September 13, 2018, 06:25:20 pm »
> How long can we hold our green form?
> Can we sink into the ground while green and intangible? If so, can we move around in it?
> Is it reasonably possible that she will not raise an alarm if we appear non-threatening? Or are we done the instant we're spotted no matter what?
« Last Edit: September 13, 2018, 06:27:04 pm by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #192 on: September 13, 2018, 06:30:36 pm »
> How long can we hold our green form?
> Can we sink into the ground while green and intangible? If so, can we move around in it?
> Is it reasonably possible that she will not raise an alarm if we appear non-threatening? Or are we done the instant we're spotted no matter what?

>Indefinitely, really. You generally don't, though, it's much more useful to be tangible.
>No.
>That is hard to say, the taoists are not easy to predict, and a jiangshi with a half rotten brain is harder still. But, according to stories you've heard, she can at least be pleasant, so it may be possible?

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #193 on: September 13, 2018, 06:34:13 pm »
> What can we move through when semi-intangible, if anything?
> Is there a fence nearby our current location?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #194 on: September 13, 2018, 06:38:58 pm »
> What can we move through when semi-intangible, if anything?
> Is there a fence nearby our current location?

>You can sometimes push through small objects. Larger objects, you just can't get a grasp on.
>There is an old fence going around the cemetery.

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #195 on: September 13, 2018, 06:42:23 pm »
> Moving so that we are still facing the jiangshi's back, make our way over to a section of fence and casually lean up against it (with only the lower half of our body if necessary due to lacking height). Leaning up against a post would be preferable since they're likely to be sturdier. Keep our hands visible - if possible, use them to hold onto the fence to a small amount of our weight up.
> Call out to the jiangshi in a neutral tone.
> "Yo."
> If she turns to look at us, give her a short wave before returning our hand to wherever it was before.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #196 on: September 13, 2018, 07:13:19 pm »
> Moving so that we are still facing the jiangshi's back, make our way over to a section of fence and casually lean up against it (with only the lower half of our body if necessary due to lacking height). Leaning up against a post would be preferable since they're likely to be sturdier. Keep our hands visible - if possible, use them to hold onto the fence to a small amount of our weight up.
> Call out to the jiangshi in a neutral tone.
> "Yo."
> If she turns to look at us, give her a short wave before returning our hand to wherever it was before.

>You carefully position yourself and wave.
>The jiangshi turns around and frowns for a moment, then says. "Heeeeeey! You're not supposed to be around heeeeere!"

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #197 on: September 13, 2018, 07:18:57 pm »
> "That's why I'm over here, and not next to you. Where's your ghost buddy? I need to talk to her."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #198 on: September 13, 2018, 07:20:45 pm »
> "That's why I'm over here, and not next to you. Where's your ghost buddy? I need to talk to her."

>"Oh, they're all sleeeeping since its daytime," she says.

>_

Suwako Moriya

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #199 on: September 13, 2018, 07:22:33 pm »
> Do we sleep?
> Frown a bit.
> "I've seen them in the daytime before."
« Last Edit: September 13, 2018, 07:26:31 pm by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #200 on: September 13, 2018, 09:54:07 pm »
> Do we sleep?
> Frown a bit.
> "I've seen them in the daytime before."

>You do! You aren't certain if you physically need to, but mentally it is very refreshing.
>"Nuuuuh," says the jiangshi. "They're hiiiiiiding in the graves right now!"

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #201 on: September 13, 2018, 10:40:19 pm »
> Blink.
> Point at the grave she was leaning over.
> "Like that one?"


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #202 on: September 13, 2018, 10:42:34 pm »
> Blink.
> Point at the grave she was leaning over.
> "Like that one?"

>She frowns. "Uh. I don't thiiiiink so."

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #203 on: September 13, 2018, 11:36:37 pm »
> "Hrm. Well, did your ghost friend say anything about bad feelings before she went to sleep?"


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

Hello Purvis

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #204 on: September 14, 2018, 12:54:14 am »
> "Hrm. Well, did your ghost friend say anything about bad feelings before she went to sleep?"

>The jiangshi frowns. "Whiiiiich one?"

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #205 on: September 14, 2018, 12:57:35 am »
> "Tojiko."


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

Hello Purvis

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #206 on: September 14, 2018, 12:59:20 am »
> "Tojiko."

>The jiangshi pauses for a second, frowning. Then she says, "She's not aaaaasleep! She's oooout!"

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #207 on: September 14, 2018, 01:02:28 am »
> Facepalm.
> "Where?"


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World

Hello Purvis

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #208 on: September 14, 2018, 01:29:55 am »
> Facepalm.
> "Where?"

>"That waaaay," she says, making a stiff-armed gesture in the direction of the town. "She wanted to get...uhhh..."

>_

Kilgamayan

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Re: Murasa Quest - A Z-Machine Adventure
« Reply #209 on: September 14, 2018, 01:57:21 am »
> Wait for her to finish.


[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"
  • Let's Play Super Marisa World
 

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