Labyrinth of Touhou: SPECIAL DELUXE
What does this actually include? Well a whole ton of stuff! The main goal besides increasing overall art quality, was reduce the amount of "google it or check the wiki" the player will need or *want* to do during the game. *want* being a key word, as part of the goal was to attempt to display and integrate the information a wiki would should into the game. it also try's to theme each area much better, in proper dungeon exploration goodness.
1) All ally graphcs have been replaced with much higher quality art assets. To assist new players, also, all allys have role lables on their portraits. if you dislike this, the included charagraph folder has the same assets but unlabled. It also includes more charagraphs i have also labeled, so if you enjoy the role labels but dislike the art, I have personally gone and made role label versons of other popular charagraphs players have used.
2) It includes a in game enemy weakness chart! It applies to both the main game and the post game (altho 3 specific enemies do not have them as i cannot find where they are) no promises on things looking nice, as enemies BY DEFAULT in this game already overlap, so the chart may overlap as well. Notifying me of any incorrect weakness charts would be great! The weakness chart combined with ally role lables on their portraits should help players play much more strategically without having to consult online to make a informed strategy.
3) Re-written spell descriptions. Players tend to look online for how exactly spells work, both to grasp their head around the number game and how they correlate, as well as understanding the diffrence in power between their abilities. Normally the game just gives vague info about everything. Now, almost all spell descriptions now include damage formulas, and any extra information or bonus effects are clearly stated. Flavour text was also almost entirely kept as every spell by default uses 1-2 lines for just vaguely describeing the ability that i could just overwrite.
4) Beautiful gensokyo. The town got a art face lift, things now look much better. not perfect, and if someone wants to lend a hand at further improving things, reach out to me! but its definatly better then the default.
5) New foes, and a proper mysterious labyrinth. The Strange Space is now much more personal. Each floor has all new enemies to fight, and each floors "Personality" has also seen a face lift. Area names are now big and in radient color integrated into the hud, and hud style changes every floor! (Yes this means there is a new HUD every floor!) (Currently post game enemies use their default graphics, but still have weakness charts)
6) A fully customizable experience. Every element of the game, characters, labels, art, enemies, charts, HUD elements, and more has some different options available as extras you can swap out. If you prefer the original enemies but still want the weakness charts, no problem! if you want different art but keeping the new role labels, done. If there is a element you would like that is not currently in the game, let me know and i'll try and add it in with some more customizable options!
NOTE: the post game currently does not have new enemy graphics yet (altho it does have weakness charts) nor have i touched on thier spell lists yet. I am working through the game and tweaking graphical issues as i see it.With all of this, hopefully exploring the Strange Space becomes a much more magical, personality filled experience with less wiki and google, and more active playing and exploring.
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READING THE ENEMY CHARTS:
bigger numbers mean more and more resistant, lower numbers mean weaker. 100 is the usual and means takes normal damage. in game these are displayed as symbols. i decided to use the symbols and what means what, as the same as touhou labyrinth2 for consistency. (altho personally, playing fire emblem or any other game that uses X and O, O means effective and X means ineffective, but this is what LoT2 did so whatever) If a enemy has * they are basically immune, and if they have a X they are extremely weak to it.for reference, here are the exact numbers.
elemental sign chart
201-500 *
150-200 oo
126-149 o
90-125 -
71-85 /_\
50-70 x
Status Effects Chart
41- 50 *
31-40 oo
24-30 o
16-23 -
9-15 /_\
0-8 x
for the elements, * is a whopping 300 range, because there in only 2 enemies in the game that have more then one element in that range that are different numbers, in other words, if a enemy has a * resistance to fire and ice, they probably resist it the same amount. it also means don't attack that because they are basically immune, meanwhile a x means the enemy takes x2 damage.
as for status effects, the 3x displayed has to do with how the game deals with status effects. if a enemy has 20 paralyze resistance stat for example, they actually have 60% paralyze resistance as their 'true' resistance. a enemies 'true' resistance can to upto 50 aka 150% resistant. very few allies can even have over a 100% chance to inflict something however. It is impossible to have over 150% success chance with a status effect, so 50 resistance to a status effect means completely immune. Note however a enemy can be immune to a specific attacks effect before that. For example, Reimu's Evil Sealing Circle has PAR 45 (aka 135%)
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HOW TO INSTALL: (this beta that is)
Put IMG and IMG2 folders where your labyrinth of touhou game executable is, and delete or rename img.dxa and img2.dxa (these are files not folders, also located with the games executable) if you later want to change back, delete or rename the IMG folders, and rename your DXA files back to their original names. then copy the downloads contents to where the games executable is, and run the new executable. You do not need to delete the old .exe in case you want only the graphical changes.
direct any feedback to me at shrinemaiden.org or my email dawnbomb@Gmail.com or hit me up on discord, my discord is dawnbomb#3408
made by DAWNBOMB
http://www.mediafire.com/file/7ogipvabf4q69gl/Labyrinth+of+Touhou+Special+Deluxe+%28DEMO%29.zipI'm working on separate fangame, so i won't be SUPER polishing this, but IMO it's a "strictly better edition" of touhou labyrinth special disk, so players looking to EVER play labyrinth 1 again, should try this instead. to be clear, this does not change floor layouts, enemy stats, and you can still use the wiki. it's made to be a strictly better edition of the normal game.
hopefully i get some positive feedback. If anyone has ideas for something more, go ahead and say them!
EDIT: if you have problems installing its because when you unzip, some stuff in the image folder gets corrupted. this is possibly because your system locale isn't japanese, a antivirus, unproper unzipping, ect. some folders with gibberish characters may even appear. just try tinkering with your system local, or using a actual unzip program. example of improper IMG folder
https://cdn.discordapp.com/attachments/222978051535929345/424717684463370241/unknown.png (notice all those random folders with garbage letters?) example with properly unzipped image folder
https://puu.sh/zJTMs/89e2250c20.png